8059f342ef56ae6f7af95c01eb60d311a82745e5
[synfig.git] / synfig-studio / images / navigator_icon.sif
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3   <name>Synfig Studio: Panel: Navigator Icon</name>
4   <desc>Placed in the Public Domain in 2010 by Yu Chen (jcome)</desc>
5   <meta name="grid_show" content="0"/>
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557                                     </width>
558                                     <origin>
559                                       <real value="0.5000000000"/>
560                                     </origin>
561                                     <split>
562                                       <bool value="false"/>
563                                     </split>
564                                     <t1>
565                                       <radial_composite type="vector">
566                                         <radius>
567                                           <real value="0.0000000000"/>
568                                         </radius>
569                                         <theta>
570                                           <angle value="0.000000"/>
571                                         </theta>
572                                       </radial_composite>
573                                     </t1>
574                                     <t2>
575                                       <radial_composite type="vector">
576                                         <radius>
577                                           <real value="0.0000000000"/>
578                                         </radius>
579                                         <theta>
580                                           <angle value="0.000000"/>
581                                         </theta>
582                                       </radial_composite>
583                                     </t2>
584                                   </composite>
585                                 </entry>
586                                 <entry>
587                                   <composite type="bline_point">
588                                     <point>
589                                       <vector>
590                                         <x>0.7611297369</x>
591                                         <y>0.0781260207</y>
592                                       </vector>
593                                     </point>
594                                     <width>
595                                       <real value="1.1855525890" guid="3DE71A62C1815C35217C11846856C319"/>
596                                     </width>
597                                     <origin>
598                                       <real value="0.5000000000"/>
599                                     </origin>
600                                     <split>
601                                       <bool value="false"/>
602                                     </split>
603                                     <t1>
604                                       <radial_composite type="vector">
605                                         <radius>
606                                           <real value="0.0000000000"/>
607                                         </radius>
608                                         <theta>
609                                           <angle value="0.000000"/>
610                                         </theta>
611                                       </radial_composite>
612                                     </t1>
613                                     <t2>
614                                       <radial_composite type="vector">
615                                         <radius>
616                                           <real value="0.0000000000"/>
617                                         </radius>
618                                         <theta>
619                                           <angle value="0.000000"/>
620                                         </theta>
621                                       </radial_composite>
622                                     </t2>
623                                   </composite>
624                                 </entry>
625                               </bline>
626                             </param>
627                             <param name="width">
628                               <real value="0.1666666715" guid="4703D223E3995BFDAF0D3FDC6213AC1E"/>
629                             </param>
630                             <param name="expand">
631                               <real value="0.0000000000"/>
632                             </param>
633                             <param name="sharp_cusps">
634                               <bool value="true"/>
635                             </param>
636                             <param name="round_tip[0]">
637                               <bool value="true"/>
638                             </param>
639                             <param name="round_tip[1]">
640                               <bool value="true"/>
641                             </param>
642                             <param name="loopyness">
643                               <real value="1.0000000000"/>
644                             </param>
645                             <param name="homogeneous_width">
646                               <bool value="true"/>
647                             </param>
648                           </layer>
649                           <layer type="outline" active="true" version="0.2" desc="NewBLine122 Outline">
650                             <param name="z_depth">
651                               <real value="0.0000000000"/>
652                             </param>
653                             <param name="amount">
654                               <real value="1.0000000000"/>
655                             </param>
656                             <param name="blend_method">
657                               <integer value="0"/>
658                             </param>
659                             <param name="color">
660                               <color guid="0D7C895CF07575D98EBABDFD79764FBE">
661                                 <r>0.089194</r>
662                                 <g>0.093876</g>
663                                 <b>0.084642</b>
664                                 <a>1.000000</a>
665                               </color>
666                             </param>
667                             <param name="origin">
668                               <vector>
669                                 <x>0.0000000000</x>
670                                 <y>0.0000000000</y>
671                               </vector>
672                             </param>
673                             <param name="invert">
674                               <bool value="false"/>
675                             </param>
676                             <param name="antialias">
677                               <bool value="true"/>
678                             </param>
679                             <param name="feather">
680                               <real value="0.0000000000"/>
681                             </param>
682                             <param name="blurtype">
683                               <integer value="1"/>
684                             </param>
685                             <param name="winding_style">
686                               <integer value="0"/>
687                             </param>
688                             <param name="bline">
689                               <bline type="bline_point" loop="false">
690                                 <entry>
691                                   <composite type="bline_point">
692                                     <point>
693                                       <vector guid="8DF9EE23605DEC441E3FB842D0C51D96">
694                                         <x>-0.2375223488</x>
695                                         <y>0.0781260058</y>
696                                       </vector>
697                                     </point>
698                                     <width>
699                                       <real value="0.8149002661"/>
700                                     </width>
701                                     <origin>
702                                       <real value="0.5000000000"/>
703                                     </origin>
704                                     <split>
705                                       <bool value="false"/>
706                                     </split>
707                                     <t1>
708                                       <radial_composite type="vector">
709                                         <radius>
710                                           <real value="0.0000000000"/>
711                                         </radius>
712                                         <theta>
713                                           <angle value="0.000000"/>
714                                         </theta>
715                                       </radial_composite>
716                                     </t1>
717                                     <t2>
718                                       <radial_composite type="vector">
719                                         <radius>
720                                           <real value="0.0000000000"/>
721                                         </radius>
722                                         <theta>
723                                           <angle value="0.000000"/>
724                                         </theta>
725                                       </radial_composite>
726                                     </t2>
727                                   </composite>
728                                 </entry>
729                                 <entry>
730                                   <composite type="bline_point">
731                                     <point>
732                                       <vector>
733                                         <x>-0.7611297369</x>
734                                         <y>0.0873518363</y>
735                                       </vector>
736                                     </point>
737                                     <width>
738                                       <real value="1.1855525890" guid="3DE71A62C1815C35217C11846856C319"/>
739                                     </width>
740                                     <origin>
741                                       <real value="0.5000000000"/>
742                                     </origin>
743                                     <split>
744                                       <bool value="false"/>
745                                     </split>
746                                     <t1>
747                                       <radial_composite type="vector">
748                                         <radius>
749                                           <real value="0.0000000000"/>
750                                         </radius>
751                                         <theta>
752                                           <angle value="0.000000"/>
753                                         </theta>
754                                       </radial_composite>
755                                     </t1>
756                                     <t2>
757                                       <radial_composite type="vector">
758                                         <radius>
759                                           <real value="0.0000000000"/>
760                                         </radius>
761                                         <theta>
762                                           <angle value="0.000000"/>
763                                         </theta>
764                                       </radial_composite>
765                                     </t2>
766                                   </composite>
767                                 </entry>
768                               </bline>
769                             </param>
770                             <param name="width">
771                               <real value="0.1666666715" guid="4703D223E3995BFDAF0D3FDC6213AC1E"/>
772                             </param>
773                             <param name="expand">
774                               <real value="0.0000000000"/>
775                             </param>
776                             <param name="sharp_cusps">
777                               <bool value="true"/>
778                             </param>
779                             <param name="round_tip[0]">
780                               <bool value="true"/>
781                             </param>
782                             <param name="round_tip[1]">
783                               <bool value="true"/>
784                             </param>
785                             <param name="loopyness">
786                               <real value="1.0000000000"/>
787                             </param>
788                             <param name="homogeneous_width">
789                               <bool value="true"/>
790                             </param>
791                           </layer>
792                           <layer type="outline" active="true" version="0.2" desc="NewBLine122 Outline">
793                             <param name="z_depth">
794                               <real value="0.0000000000"/>
795                             </param>
796                             <param name="amount">
797                               <real value="1.0000000000"/>
798                             </param>
799                             <param name="blend_method">
800                               <integer value="0"/>
801                             </param>
802                             <param name="color">
803                               <color guid="0D7C895CF07575D98EBABDFD79764FBE">
804                                 <r>0.089194</r>
805                                 <g>0.093876</g>
806                                 <b>0.084642</b>
807                                 <a>1.000000</a>
808                               </color>
809                             </param>
810                             <param name="origin">
811                               <vector>
812                                 <x>0.0000000000</x>
813                                 <y>0.0000000000</y>
814                               </vector>
815                             </param>
816                             <param name="invert">
817                               <bool value="false"/>
818                             </param>
819                             <param name="antialias">
820                               <bool value="true"/>
821                             </param>
822                             <param name="feather">
823                               <real value="0.0000000000"/>
824                             </param>
825                             <param name="blurtype">
826                               <integer value="1"/>
827                             </param>
828                             <param name="winding_style">
829                               <integer value="0"/>
830                             </param>
831                             <param name="bline">
832                               <bline type="bline_point" loop="false">
833                                 <entry>
834                                   <composite type="bline_point">
835                                     <point>
836                                       <vector guid="D90EA1EDB54424EC46BE4BE30AE598CF">
837                                         <x>-0.0000000138</x>
838                                         <y>0.3156483769</y>
839                                       </vector>
840                                     </point>
841                                     <width>
842                                       <real value="0.8149002800"/>
843                                     </width>
844                                     <origin>
845                                       <real value="0.5000000000"/>
846                                     </origin>
847                                     <split>
848                                       <bool value="false"/>
849                                     </split>
850                                     <t1>
851                                       <radial_composite type="vector">
852                                         <radius>
853                                           <real value="0.0000000000"/>
854                                         </radius>
855                                         <theta>
856                                           <angle value="0.000000"/>
857                                         </theta>
858                                       </radial_composite>
859                                     </t1>
860                                     <t2>
861                                       <radial_composite type="vector">
862                                         <radius>
863                                           <real value="0.0000000000"/>
864                                         </radius>
865                                         <theta>
866                                           <angle value="0.000000"/>
867                                         </theta>
868                                       </radial_composite>
869                                     </t2>
870                                   </composite>
871                                 </entry>
872                                 <entry>
873                                   <composite type="bline_point">
874                                     <point>
875                                       <vector>
876                                         <x>-0.0057044877</x>
877                                         <y>0.8391969204</y>
878                                       </vector>
879                                     </point>
880                                     <width>
881                                       <real value="1.1855525890" guid="3DE71A62C1815C35217C11846856C319"/>
882                                     </width>
883                                     <origin>
884                                       <real value="0.5000000000"/>
885                                     </origin>
886                                     <split>
887                                       <bool value="false"/>
888                                     </split>
889                                     <t1>
890                                       <radial_composite type="vector">
891                                         <radius>
892                                           <real value="0.0000000000"/>
893                                         </radius>
894                                         <theta>
895                                           <angle value="0.000000"/>
896                                         </theta>
897                                       </radial_composite>
898                                     </t1>
899                                     <t2>
900                                       <radial_composite type="vector">
901                                         <radius>
902                                           <real value="0.0000000000"/>
903                                         </radius>
904                                         <theta>
905                                           <angle value="0.000000"/>
906                                         </theta>
907                                       </radial_composite>
908                                     </t2>
909                                   </composite>
910                                 </entry>
911                               </bline>
912                             </param>
913                             <param name="width">
914                               <real value="0.1666666715" guid="4703D223E3995BFDAF0D3FDC6213AC1E"/>
915                             </param>
916                             <param name="expand">
917                               <real value="0.0000000000"/>
918                             </param>
919                             <param name="sharp_cusps">
920                               <bool value="true"/>
921                             </param>
922                             <param name="round_tip[0]">
923                               <bool value="true"/>
924                             </param>
925                             <param name="round_tip[1]">
926                               <bool value="true"/>
927                             </param>
928                             <param name="loopyness">
929                               <real value="1.0000000000"/>
930                             </param>
931                             <param name="homogeneous_width">
932                               <bool value="true"/>
933                             </param>
934                           </layer>
935                           <layer type="outline" active="true" version="0.2" desc="NewBLine122 Outline">
936                             <param name="z_depth">
937                               <real value="0.0000000000"/>
938                             </param>
939                             <param name="amount">
940                               <real value="1.0000000000"/>
941                             </param>
942                             <param name="blend_method">
943                               <integer value="0"/>
944                             </param>
945                             <param name="color">
946                               <color guid="0D7C895CF07575D98EBABDFD79764FBE">
947                                 <r>0.089194</r>
948                                 <g>0.093876</g>
949                                 <b>0.084642</b>
950                                 <a>1.000000</a>
951                               </color>
952                             </param>
953                             <param name="origin">
954                               <vector>
955                                 <x>0.0000000000</x>
956                                 <y>0.0000000000</y>
957                               </vector>
958                             </param>
959                             <param name="invert">
960                               <bool value="false"/>
961                             </param>
962                             <param name="antialias">
963                               <bool value="true"/>
964                             </param>
965                             <param name="feather">
966                               <real value="0.0000000000"/>
967                             </param>
968                             <param name="blurtype">
969                               <integer value="1"/>
970                             </param>
971                             <param name="winding_style">
972                               <integer value="0"/>
973                             </param>
974                             <param name="bline">
975                               <bline type="bline_point" loop="false">
976                                 <entry>
977                                   <composite type="bline_point">
978                                     <point>
979                                       <vector guid="A10E745D870285D757158540BA5D1B5A">
980                                         <x>-0.0000000006</x>
981                                         <y>-0.1593963206</y>
982                                       </vector>
983                                     </point>
984                                     <width>
985                                       <real value="0.8149002693"/>
986                                     </width>
987                                     <origin>
988                                       <real value="0.5000000000"/>
989                                     </origin>
990                                     <split>
991                                       <bool value="false"/>
992                                     </split>
993                                     <t1>
994                                       <radial_composite type="vector">
995                                         <radius>
996                                           <real value="0.0000000000"/>
997                                         </radius>
998                                         <theta>
999                                           <angle value="0.000000"/>
1000                                         </theta>
1001                                       </radial_composite>
1002                                     </t1>
1003                                     <t2>
1004                                       <radial_composite type="vector">
1005                                         <radius>
1006                                           <real value="0.0000000000"/>
1007                                         </radius>
1008                                         <theta>
1009                                           <angle value="0.000000"/>
1010                                         </theta>
1011                                       </radial_composite>
1012                                     </t2>
1013                                   </composite>
1014                                 </entry>
1015                                 <entry>
1016                                   <composite type="bline_point">
1017                                     <point>
1018                                       <vector>
1019                                         <x>-0.0019998716</x>
1020                                         <y>-0.6829292774</y>
1021                                       </vector>
1022                                     </point>
1023                                     <width>
1024                                       <real value="1.1855525890" guid="3DE71A62C1815C35217C11846856C319"/>
1025                                     </width>
1026                                     <origin>
1027                                       <real value="0.5000000000"/>
1028                                     </origin>
1029                                     <split>
1030                                       <bool value="false"/>
1031                                     </split>
1032                                     <t1>
1033                                       <radial_composite type="vector">
1034                                         <radius>
1035                                           <real value="0.0000000000"/>
1036                                         </radius>
1037                                         <theta>
1038                                           <angle value="0.000000"/>
1039                                         </theta>
1040                                       </radial_composite>
1041                                     </t1>
1042                                     <t2>
1043                                       <radial_composite type="vector">
1044                                         <radius>
1045                                           <real value="0.0000000000"/>
1046                                         </radius>
1047                                         <theta>
1048                                           <angle value="0.000000"/>
1049                                         </theta>
1050                                       </radial_composite>
1051                                     </t2>
1052                                   </composite>
1053                                 </entry>
1054                               </bline>
1055                             </param>
1056                             <param name="width">
1057                               <real value="0.1666666715" guid="4703D223E3995BFDAF0D3FDC6213AC1E"/>
1058                             </param>
1059                             <param name="expand">
1060                               <real value="0.0000000000"/>
1061                             </param>
1062                             <param name="sharp_cusps">
1063                               <bool value="true"/>
1064                             </param>
1065                             <param name="round_tip[0]">
1066                               <bool value="true"/>
1067                             </param>
1068                             <param name="round_tip[1]">
1069                               <bool value="true"/>
1070                             </param>
1071                             <param name="loopyness">
1072                               <real value="1.0000000000"/>
1073                             </param>
1074                             <param name="homogeneous_width">
1075                               <bool value="true"/>
1076                             </param>
1077                           </layer>
1078                         </canvas>
1079                       </param>
1080                       <param name="zoom">
1081                         <real value="0.0000000000"/>
1082                       </param>
1083                       <param name="time_offset">
1084                         <time value="0s"/>
1085                       </param>
1086                       <param name="children_lock">
1087                         <bool value="false" static="true"/>
1088                       </param>
1089                       <param name="focus">
1090                         <vector>
1091                           <x>0.0000000000</x>
1092                           <y>0.0000000000</y>
1093                         </vector>
1094                       </param>
1095                     </layer>
1096                     <layer type="outline" active="true" version="0.2" desc="NewBLine126&#x8F6E;&#x5ED3;">
1097                       <param name="z_depth">
1098                         <real value="0.0000000000"/>
1099                       </param>
1100                       <param name="amount">
1101                         <real value="1.0000000000"/>
1102                       </param>
1103                       <param name="blend_method">
1104                         <integer value="13"/>
1105                       </param>
1106                       <param name="color">
1107                         <color>
1108                           <r>0.859174</r>
1109                           <g>0.859174</g>
1110                           <b>0.843370</b>
1111                           <a>1.000000</a>
1112                         </color>
1113                       </param>
1114                       <param name="origin">
1115                         <vector>
1116                           <x>0.0000000000</x>
1117                           <y>0.0000000000</y>
1118                         </vector>
1119                       </param>
1120                       <param name="invert">
1121                         <bool value="false"/>
1122                       </param>
1123                       <param name="antialias">
1124                         <bool value="true"/>
1125                       </param>
1126                       <param name="feather">
1127                         <real value="0.0083333337"/>
1128                       </param>
1129                       <param name="blurtype">
1130                         <integer value="1"/>
1131                       </param>
1132                       <param name="winding_style">
1133                         <integer value="0"/>
1134                       </param>
1135                       <param name="bline">
1136                         <bline type="bline_point" loop="false">
1137                           <entry>
1138                             <composite type="bline_point">
1139                               <point>
1140                                 <vector>
1141                                   <x>0.4810856283</x>
1142                                   <y>0.1544299722</y>
1143                                 </vector>
1144                               </point>
1145                               <width>
1146                                 <real value="1.0000000000"/>
1147                               </width>
1148                               <origin>
1149                                 <real value="0.5000000000"/>
1150                               </origin>
1151                               <split>
1152                                 <bool value="false"/>
1153                               </split>
1154                               <t1>
1155                                 <radial_composite type="vector">
1156                                   <radius>
1157                                     <real value="0.1696738232"/>
1158                                   </radius>
1159                                   <theta>
1160                                     <angle value="3.691389"/>
1161                                   </theta>
1162                                 </radial_composite>
1163                               </t1>
1164                               <t2>
1165                                 <radial_composite type="vector">
1166                                   <radius>
1167                                     <real value="0.1696738232"/>
1168                                   </radius>
1169                                   <theta>
1170                                     <angle value="3.691389"/>
1171                                   </theta>
1172                                 </radial_composite>
1173                               </t2>
1174                             </composite>
1175                           </entry>
1176                           <entry>
1177                             <composite type="bline_point">
1178                               <point>
1179                                 <vector>
1180                                   <x>0.7814952731</x>
1181                                   <y>0.1708159447</y>
1182                                 </vector>
1183                               </point>
1184                               <width>
1185                                 <real value="1.0000000000"/>
1186                               </width>
1187                               <origin>
1188                                 <real value="0.7549743652"/>
1189                               </origin>
1190                               <split>
1191                                 <bool value="false"/>
1192                               </split>
1193                               <t1>
1194                                 <radial_composite type="vector">
1195                                   <radius>
1196                                     <real value="0.0494604559"/>
1197                                   </radius>
1198                                   <theta>
1199                                     <angle value="-6.340192"/>
1200                                   </theta>
1201                                 </radial_composite>
1202                               </t1>
1203                               <t2>
1204                                 <radial_composite type="vector">
1205                                   <radius>
1206                                     <real value="0.0494604559"/>
1207                                   </radius>
1208                                   <theta>
1209                                     <angle value="-6.340192"/>
1210                                   </theta>
1211                                 </radial_composite>
1212                               </t2>
1213                             </composite>
1214                           </entry>
1215                           <entry>
1216                             <composite type="bline_point">
1217                               <point>
1218                                 <vector>
1219                                   <x>0.8543218374</x>
1220                                   <y>0.1234786659</y>
1221                                 </vector>
1222                               </point>
1223                               <width>
1224                                 <real value="1.0000000000"/>
1225                               </width>
1226                               <origin>
1227                                 <real value="0.5000000000"/>
1228                               </origin>
1229                               <split>
1230                                 <bool value="false"/>
1231                               </split>
1232                               <t1>
1233                                 <radial_composite type="vector">
1234                                   <radius>
1235                                     <real value="0.0898327767"/>
1236                                   </radius>
1237                                   <theta>
1238                                     <angle value="-70.463348"/>
1239                                   </theta>
1240                                 </radial_composite>
1241                               </t1>
1242                               <t2>
1243                                 <radial_composite type="vector">
1244                                   <radius>
1245                                     <real value="0.0898327767"/>
1246                                   </radius>
1247                                   <theta>
1248                                     <angle value="-70.463348"/>
1249                                   </theta>
1250                                 </radial_composite>
1251                               </t2>
1252                             </composite>
1253                           </entry>
1254                         </bline>
1255                       </param>
1256                       <param name="width">
1257                         <real value="0.0083333337"/>
1258                       </param>
1259                       <param name="expand">
1260                         <real value="0.0000000000"/>
1261                       </param>
1262                       <param name="sharp_cusps">
1263                         <bool value="true"/>
1264                       </param>
1265                       <param name="round_tip[0]">
1266                         <bool value="true"/>
1267                       </param>
1268                       <param name="round_tip[1]">
1269                         <bool value="true"/>
1270                       </param>
1271                       <param name="loopyness">
1272                         <real value="1.0000000000"/>
1273                       </param>
1274                       <param name="homogeneous_width">
1275                         <bool value="true"/>
1276                       </param>
1277                     </layer>
1278                     <layer type="PasteCanvas" active="true" version="0.1">
1279                       <param name="z_depth">
1280                         <real value="0.0000000000"/>
1281                       </param>
1282                       <param name="amount">
1283                         <real value="1.0000000000"/>
1284                       </param>
1285                       <param name="blend_method">
1286                         <integer value="0"/>
1287                       </param>
1288                       <param name="origin">
1289                         <vector>
1290                           <x>0.0000000000</x>
1291                           <y>0.0000000000</y>
1292                         </vector>
1293                       </param>
1294                       <param name="canvas">
1295                         <canvas>
1296                           <layer type="outline" active="true" version="0.2" desc="NewBLine122 Outline">
1297                             <param name="z_depth">
1298                               <real value="0.0000000000"/>
1299                             </param>
1300                             <param name="amount">
1301                               <real value="1.0000000000"/>
1302                             </param>
1303                             <param name="blend_method">
1304                               <integer value="0"/>
1305                             </param>
1306                             <param name="color">
1307                               <color guid="0D7C895CF07575D98EBABDFD79764FBE">
1308                                 <r>0.089194</r>
1309                                 <g>0.093876</g>
1310                                 <b>0.084642</b>
1311                                 <a>1.000000</a>
1312                               </color>
1313                             </param>
1314                             <param name="origin">
1315                               <vector>
1316                                 <x>0.0000000000</x>
1317                                 <y>0.0000000000</y>
1318                               </vector>
1319                             </param>
1320                             <param name="invert">
1321                               <bool value="false"/>
1322                             </param>
1323                             <param name="antialias">
1324                               <bool value="true"/>
1325                             </param>
1326                             <param name="feather">
1327                               <real value="0.0000000000"/>
1328                             </param>
1329                             <param name="blurtype">
1330                               <integer value="1"/>
1331                             </param>
1332                             <param name="winding_style">
1333                               <integer value="0"/>
1334                             </param>
1335                             <param name="bline">
1336                               <bline type="bline_point" loop="false">
1337                                 <entry>
1338                                   <composite type="bline_point">
1339                                     <point>
1340                                       <vector>
1341                                         <x>0.2375223488</x>
1342                                         <y>0.0781260356</y>
1343                                       </vector>
1344                                     </point>
1345                                     <width>
1346                                       <real value="0.8149002769"/>
1347                                     </width>
1348                                     <origin>
1349                                       <real value="0.5000000000"/>
1350                                     </origin>
1351                                     <split>
1352                                       <bool value="false"/>
1353                                     </split>
1354                                     <t1>
1355                                       <radial_composite type="vector">
1356                                         <radius>
1357                                           <real value="0.0000000000"/>
1358                                         </radius>
1359                                         <theta>
1360                                           <angle value="0.000000"/>
1361                                         </theta>
1362                                       </radial_composite>
1363                                     </t1>
1364                                     <t2>
1365                                       <radial_composite type="vector">
1366                                         <radius>
1367                                           <real value="0.0000000000"/>
1368                                         </radius>
1369                                         <theta>
1370                                           <angle value="0.000000"/>
1371                                         </theta>
1372                                       </radial_composite>
1373                                     </t2>
1374                                   </composite>
1375                                 </entry>
1376                                 <entry>
1377                                   <composite type="bline_point">
1378                                     <point>
1379                                       <vector>
1380                                         <x>0.7611297369</x>
1381                                         <y>0.0781260207</y>
1382                                       </vector>
1383                                     </point>
1384                                     <width>
1385                                       <real value="1.1855525890" guid="BA278AE585FC5A9FFBC121BB184928F5"/>
1386                                     </width>
1387                                     <origin>
1388                                       <real value="0.5000000000"/>
1389                                     </origin>
1390                                     <split>
1391                                       <bool value="false"/>
1392                                     </split>
1393                                     <t1>
1394                                       <radial_composite type="vector">
1395                                         <radius>
1396                                           <real value="0.0000000000"/>
1397                                         </radius>
1398                                         <theta>
1399                                           <angle value="0.000000"/>
1400                                         </theta>
1401                                       </radial_composite>
1402                                     </t1>
1403                                     <t2>
1404                                       <radial_composite type="vector">
1405                                         <radius>
1406                                           <real value="0.0000000000"/>
1407                                         </radius>
1408                                         <theta>
1409                                           <angle value="0.000000"/>
1410                                         </theta>
1411                                       </radial_composite>
1412                                     </t2>
1413                                   </composite>
1414                                 </entry>
1415                               </bline>
1416                             </param>
1417                             <param name="width">
1418                               <real value="0.1666666715" guid="C0C342A4A7E45D5775B00FE3120C47F2"/>
1419                             </param>
1420                             <param name="expand">
1421                               <real value="0.0000000000"/>
1422                             </param>
1423                             <param name="sharp_cusps">
1424                               <bool value="true"/>
1425                             </param>
1426                             <param name="round_tip[0]">
1427                               <bool value="true"/>
1428                             </param>
1429                             <param name="round_tip[1]">
1430                               <bool value="true"/>
1431                             </param>
1432                             <param name="loopyness">
1433                               <real value="1.0000000000"/>
1434                             </param>
1435                             <param name="homogeneous_width">
1436                               <bool value="true"/>
1437                             </param>
1438                           </layer>
1439                           <layer type="outline" active="true" version="0.2" desc="NewBLine122 Outline">
1440                             <param name="z_depth">
1441                               <real value="0.0000000000"/>
1442                             </param>
1443                             <param name="amount">
1444                               <real value="1.0000000000"/>
1445                             </param>
1446                             <param name="blend_method">
1447                               <integer value="0"/>
1448                             </param>
1449                             <param name="color">
1450                               <color guid="0D7C895CF07575D98EBABDFD79764FBE">
1451                                 <r>0.089194</r>
1452                                 <g>0.093876</g>
1453                                 <b>0.084642</b>
1454                                 <a>1.000000</a>
1455                               </color>
1456                             </param>
1457                             <param name="origin">
1458                               <vector>
1459                                 <x>0.0000000000</x>
1460                                 <y>0.0000000000</y>
1461                               </vector>
1462                             </param>
1463                             <param name="invert">
1464                               <bool value="false"/>
1465                             </param>
1466                             <param name="antialias">
1467                               <bool value="true"/>
1468                             </param>
1469                             <param name="feather">
1470                               <real value="0.0000000000"/>
1471                             </param>
1472                             <param name="blurtype">
1473                               <integer value="1"/>
1474                             </param>
1475                             <param name="winding_style">
1476                               <integer value="0"/>
1477                             </param>
1478                             <param name="bline">
1479                               <bline type="bline_point" loop="false">
1480                                 <entry>
1481                                   <composite type="bline_point">
1482                                     <point>
1483                                       <vector>
1484                                         <x>-0.2375223488</x>
1485                                         <y>0.0781260058</y>
1486                                       </vector>
1487                                     </point>
1488                                     <width>
1489                                       <real value="0.8149002661"/>
1490                                     </width>
1491                                     <origin>
1492                                       <real value="0.5000000000"/>
1493                                     </origin>
1494                                     <split>
1495                                       <bool value="false"/>
1496                                     </split>
1497                                     <t1>
1498                                       <radial_composite type="vector">
1499                                         <radius>
1500                                           <real value="0.0000000000"/>
1501                                         </radius>
1502                                         <theta>
1503                                           <angle value="0.000000"/>
1504                                         </theta>
1505                                       </radial_composite>
1506                                     </t1>
1507                                     <t2>
1508                                       <radial_composite type="vector">
1509                                         <radius>
1510                                           <real value="0.0000000000"/>
1511                                         </radius>
1512                                         <theta>
1513                                           <angle value="0.000000"/>
1514                                         </theta>
1515                                       </radial_composite>
1516                                     </t2>
1517                                   </composite>
1518                                 </entry>
1519                                 <entry>
1520                                   <composite type="bline_point">
1521                                     <point>
1522                                       <vector>
1523                                         <x>-0.7611297369</x>
1524                                         <y>0.0873518363</y>
1525                                       </vector>
1526                                     </point>
1527                                     <width>
1528                                       <real value="1.1855525890" guid="BA278AE585FC5A9FFBC121BB184928F5"/>
1529                                     </width>
1530                                     <origin>
1531                                       <real value="0.5000000000"/>
1532                                     </origin>
1533                                     <split>
1534                                       <bool value="false"/>
1535                                     </split>
1536                                     <t1>
1537                                       <radial_composite type="vector">
1538                                         <radius>
1539                                           <real value="0.0000000000"/>
1540                                         </radius>
1541                                         <theta>
1542                                           <angle value="0.000000"/>
1543                                         </theta>
1544                                       </radial_composite>
1545                                     </t1>
1546                                     <t2>
1547                                       <radial_composite type="vector">
1548                                         <radius>
1549                                           <real value="0.0000000000"/>
1550                                         </radius>
1551                                         <theta>
1552                                           <angle value="0.000000"/>
1553                                         </theta>
1554                                       </radial_composite>
1555                                     </t2>
1556                                   </composite>
1557                                 </entry>
1558                               </bline>
1559                             </param>
1560                             <param name="width">
1561                               <real value="0.1666666715" guid="C0C342A4A7E45D5775B00FE3120C47F2"/>
1562                             </param>
1563                             <param name="expand">
1564                               <real value="0.0000000000"/>
1565                             </param>
1566                             <param name="sharp_cusps">
1567                               <bool value="true"/>
1568                             </param>
1569                             <param name="round_tip[0]">
1570                               <bool value="true"/>
1571                             </param>
1572                             <param name="round_tip[1]">
1573                               <bool value="true"/>
1574                             </param>
1575                             <param name="loopyness">
1576                               <real value="1.0000000000"/>
1577                             </param>
1578                             <param name="homogeneous_width">
1579                               <bool value="true"/>
1580                             </param>
1581                           </layer>
1582                           <layer type="outline" active="true" version="0.2" desc="NewBLine122 Outline">
1583                             <param name="z_depth">
1584                               <real value="0.0000000000"/>
1585                             </param>
1586                             <param name="amount">
1587                               <real value="1.0000000000"/>
1588                             </param>
1589                             <param name="blend_method">
1590                               <integer value="0"/>
1591                             </param>
1592                             <param name="color">
1593                               <color guid="0D7C895CF07575D98EBABDFD79764FBE">
1594                                 <r>0.089194</r>
1595                                 <g>0.093876</g>
1596                                 <b>0.084642</b>
1597                                 <a>1.000000</a>
1598                               </color>
1599                             </param>
1600                             <param name="origin">
1601                               <vector>
1602                                 <x>0.0000000000</x>
1603                                 <y>0.0000000000</y>
1604                               </vector>
1605                             </param>
1606                             <param name="invert">
1607                               <bool value="false"/>
1608                             </param>
1609                             <param name="antialias">
1610                               <bool value="true"/>
1611                             </param>
1612                             <param name="feather">
1613                               <real value="0.0000000000"/>
1614                             </param>
1615                             <param name="blurtype">
1616                               <integer value="1"/>
1617                             </param>
1618                             <param name="winding_style">
1619                               <integer value="0"/>
1620                             </param>
1621                             <param name="bline">
1622                               <bline type="bline_point" loop="false">
1623                                 <entry>
1624                                   <composite type="bline_point">
1625                                     <point>
1626                                       <vector>
1627                                         <x>-0.0000000138</x>
1628                                         <y>0.3156483769</y>
1629                                       </vector>
1630                                     </point>
1631                                     <width>
1632                                       <real value="0.8149002800"/>
1633                                     </width>
1634                                     <origin>
1635                                       <real value="0.5000000000"/>
1636                                     </origin>
1637                                     <split>
1638                                       <bool value="false"/>
1639                                     </split>
1640                                     <t1>
1641                                       <radial_composite type="vector">
1642                                         <radius>
1643                                           <real value="0.0000000000"/>
1644                                         </radius>
1645                                         <theta>
1646                                           <angle value="0.000000"/>
1647                                         </theta>
1648                                       </radial_composite>
1649                                     </t1>
1650                                     <t2>
1651                                       <radial_composite type="vector">
1652                                         <radius>
1653                                           <real value="0.0000000000"/>
1654                                         </radius>
1655                                         <theta>
1656                                           <angle value="0.000000"/>
1657                                         </theta>
1658                                       </radial_composite>
1659                                     </t2>
1660                                   </composite>
1661                                 </entry>
1662                                 <entry>
1663                                   <composite type="bline_point">
1664                                     <point>
1665                                       <vector>
1666                                         <x>-0.0057044877</x>
1667                                         <y>0.8391969204</y>
1668                                       </vector>
1669                                     </point>
1670                                     <width>
1671                                       <real value="1.1855525890" guid="BA278AE585FC5A9FFBC121BB184928F5"/>
1672                                     </width>
1673                                     <origin>
1674                                       <real value="0.5000000000"/>
1675                                     </origin>
1676                                     <split>
1677                                       <bool value="false"/>
1678                                     </split>
1679                                     <t1>
1680                                       <radial_composite type="vector">
1681                                         <radius>
1682                                           <real value="0.0000000000"/>
1683                                         </radius>
1684                                         <theta>
1685                                           <angle value="0.000000"/>
1686                                         </theta>
1687                                       </radial_composite>
1688                                     </t1>
1689                                     <t2>
1690                                       <radial_composite type="vector">
1691                                         <radius>
1692                                           <real value="0.0000000000"/>
1693                                         </radius>
1694                                         <theta>
1695                                           <angle value="0.000000"/>
1696                                         </theta>
1697                                       </radial_composite>
1698                                     </t2>
1699                                   </composite>
1700                                 </entry>
1701                               </bline>
1702                             </param>
1703                             <param name="width">
1704                               <real value="0.1666666715" guid="C0C342A4A7E45D5775B00FE3120C47F2"/>
1705                             </param>
1706                             <param name="expand">
1707                               <real value="0.0000000000"/>
1708                             </param>
1709                             <param name="sharp_cusps">
1710                               <bool value="true"/>
1711                             </param>
1712                             <param name="round_tip[0]">
1713                               <bool value="true"/>
1714                             </param>
1715                             <param name="round_tip[1]">
1716                               <bool value="true"/>
1717                             </param>
1718                             <param name="loopyness">
1719                               <real value="1.0000000000"/>
1720                             </param>
1721                             <param name="homogeneous_width">
1722                               <bool value="true"/>
1723                             </param>
1724                           </layer>
1725                           <layer type="outline" active="true" version="0.2" desc="NewBLine122 Outline">
1726                             <param name="z_depth">
1727                               <real value="0.0000000000"/>
1728                             </param>
1729                             <param name="amount">
1730                               <real value="1.0000000000"/>
1731                             </param>
1732                             <param name="blend_method">
1733                               <integer value="0"/>
1734                             </param>
1735                             <param name="color">
1736                               <color guid="0D7C895CF07575D98EBABDFD79764FBE">
1737                                 <r>0.089194</r>
1738                                 <g>0.093876</g>
1739                                 <b>0.084642</b>
1740                                 <a>1.000000</a>
1741                               </color>
1742                             </param>
1743                             <param name="origin">
1744                               <vector>
1745                                 <x>0.0000000000</x>
1746                                 <y>0.0000000000</y>
1747                               </vector>
1748                             </param>
1749                             <param name="invert">
1750                               <bool value="false"/>
1751                             </param>
1752                             <param name="antialias">
1753                               <bool value="true"/>
1754                             </param>
1755                             <param name="feather">
1756                               <real value="0.0000000000"/>
1757                             </param>
1758                             <param name="blurtype">
1759                               <integer value="1"/>
1760                             </param>
1761                             <param name="winding_style">
1762                               <integer value="0"/>
1763                             </param>
1764                             <param name="bline">
1765                               <bline type="bline_point" loop="false">
1766                                 <entry>
1767                                   <composite type="bline_point">
1768                                     <point>
1769                                       <vector>
1770                                         <x>-0.0000000006</x>
1771                                         <y>-0.1593963206</y>
1772                                       </vector>
1773                                     </point>
1774                                     <width>
1775                                       <real value="0.8149002693"/>
1776                                     </width>
1777                                     <origin>
1778                                       <real value="0.5000000000"/>
1779                                     </origin>
1780                                     <split>
1781                                       <bool value="false"/>
1782                                     </split>
1783                                     <t1>
1784                                       <radial_composite type="vector">
1785                                         <radius>
1786                                           <real value="0.0000000000"/>
1787                                         </radius>
1788                                         <theta>
1789                                           <angle value="0.000000"/>
1790                                         </theta>
1791                                       </radial_composite>
1792                                     </t1>
1793                                     <t2>
1794                                       <radial_composite type="vector">
1795                                         <radius>
1796                                           <real value="0.0000000000"/>
1797                                         </radius>
1798                                         <theta>
1799                                           <angle value="0.000000"/>
1800                                         </theta>
1801                                       </radial_composite>
1802                                     </t2>
1803                                   </composite>
1804                                 </entry>
1805                                 <entry>
1806                                   <composite type="bline_point">
1807                                     <point>
1808                                       <vector>
1809                                         <x>-0.0019998716</x>
1810                                         <y>-0.6829292774</y>
1811                                       </vector>
1812                                     </point>
1813                                     <width>
1814                                       <real value="1.1855525890" guid="BA278AE585FC5A9FFBC121BB184928F5"/>
1815                                     </width>
1816                                     <origin>
1817                                       <real value="0.5000000000"/>
1818                                     </origin>
1819                                     <split>
1820                                       <bool value="false"/>
1821                                     </split>
1822                                     <t1>
1823                                       <radial_composite type="vector">
1824                                         <radius>
1825                                           <real value="0.0000000000"/>
1826                                         </radius>
1827                                         <theta>
1828                                           <angle value="0.000000"/>
1829                                         </theta>
1830                                       </radial_composite>
1831                                     </t1>
1832                                     <t2>
1833                                       <radial_composite type="vector">
1834                                         <radius>
1835                                           <real value="0.0000000000"/>
1836                                         </radius>
1837                                         <theta>
1838                                           <angle value="0.000000"/>
1839                                         </theta>
1840                                       </radial_composite>
1841                                     </t2>
1842                                   </composite>
1843                                 </entry>
1844                               </bline>
1845                             </param>
1846                             <param name="width">
1847                               <real value="0.1666666715" guid="C0C342A4A7E45D5775B00FE3120C47F2"/>
1848                             </param>
1849                             <param name="expand">
1850                               <real value="0.0000000000"/>
1851                             </param>
1852                             <param name="sharp_cusps">
1853                               <bool value="true"/>
1854                             </param>
1855                             <param name="round_tip[0]">
1856                               <bool value="true"/>
1857                             </param>
1858                             <param name="round_tip[1]">
1859                               <bool value="true"/>
1860                             </param>
1861                             <param name="loopyness">
1862                               <real value="1.0000000000"/>
1863                             </param>
1864                             <param name="homogeneous_width">
1865                               <bool value="true"/>
1866                             </param>
1867                           </layer>
1868                           <layer type="rotate" active="true" version="0.1">
1869                             <param name="origin">
1870                               <vector>
1871                                 <x>0.0000000000</x>
1872                                 <y>0.0781250000</y>
1873                               </vector>
1874                             </param>
1875                             <param name="amount">
1876                               <angle value="45.000000"/>
1877                             </param>
1878                           </layer>
1879                           <layer type="zoom" active="true" version="0.1">
1880                             <param name="amount">
1881                               <real value="-0.0500000000"/>
1882                             </param>
1883                             <param name="center">
1884                               <vector>
1885                                 <x>0.0000000000</x>
1886                                 <y>0.0000000000</y>
1887                               </vector>
1888                             </param>
1889                           </layer>
1890                         </canvas>
1891                       </param>
1892                       <param name="zoom">
1893                         <real value="0.0000000000"/>
1894                       </param>
1895                       <param name="time_offset">
1896                         <time value="0s"/>
1897                       </param>
1898                       <param name="children_lock">
1899                         <bool value="false" static="true"/>
1900                       </param>
1901                       <param name="focus">
1902                         <vector>
1903                           <x>0.0000000000</x>
1904                           <y>0.0000000000</y>
1905                         </vector>
1906                       </param>
1907                     </layer>
1908                   </canvas>
1909                 </param>
1910                 <param name="zoom">
1911                   <real value="0.0000000000"/>
1912                 </param>
1913                 <param name="time_offset">
1914                   <time value="0s"/>
1915                 </param>
1916                 <param name="children_lock">
1917                   <bool value="false" static="true"/>
1918                 </param>
1919                 <param name="focus">
1920                   <vector>
1921                     <x>0.0000000000</x>
1922                     <y>0.0000000000</y>
1923                   </vector>
1924                 </param>
1925               </layer>
1926               <layer type="region" active="true" version="0.1" desc="Circle066 Region">
1927                 <param name="z_depth">
1928                   <real value="0.0000000000"/>
1929                 </param>
1930                 <param name="amount">
1931                   <real value="1.0000000000"/>
1932                 </param>
1933                 <param name="blend_method">
1934                   <integer value="0"/>
1935                 </param>
1936                 <param name="color">
1937                   <color>
1938                     <r>0.250840</r>
1939                     <g>0.259027</g>
1940                     <b>0.238828</b>
1941                     <a>1.000000</a>
1942                   </color>
1943                 </param>
1944                 <param name="origin">
1945                   <vector>
1946                     <x>0.0000000000</x>
1947                     <y>0.0000000000</y>
1948                   </vector>
1949                 </param>
1950                 <param name="invert">
1951                   <bool value="false"/>
1952                 </param>
1953                 <param name="antialias">
1954                   <bool value="true"/>
1955                 </param>
1956                 <param name="feather">
1957                   <real value="0.0000000000"/>
1958                 </param>
1959                 <param name="blurtype">
1960                   <integer value="1"/>
1961                 </param>
1962                 <param name="winding_style">
1963                   <integer value="0"/>
1964                 </param>
1965                 <param name="bline">
1966                   <bline type="bline_point" loop="true" guid="BE69DD92E560544CEDF17AE03B4250A8">
1967                     <entry>
1968                       <composite type="bline_point">
1969                         <point>
1970                           <vector>
1971                             <x>0.4600904286</x>
1972                             <y>0.0781260207</y>
1973                           </vector>
1974                         </point>
1975                         <width>
1976                           <real value="1.0000000000"/>
1977                         </width>
1978                         <origin>
1979                           <real value="0.5000000000"/>
1980                         </origin>
1981                         <split>
1982                           <bool value="false"/>
1983                         </split>
1984                         <t1>
1985                           <radial_composite type="vector">
1986                             <radius>
1987                               <real value="0.8246519316"/>
1988                             </radius>
1989                             <theta>
1990                               <angle value="90.000000"/>
1991                             </theta>
1992                           </radial_composite>
1993                         </t1>
1994                         <t2>
1995                           <radial_composite type="vector">
1996                             <radius>
1997                               <real value="0.8246519316"/>
1998                             </radius>
1999                             <theta>
2000                               <angle value="90.000000"/>
2001                             </theta>
2002                           </radial_composite>
2003                         </t2>
2004                       </composite>
2005                     </entry>
2006                     <entry>
2007                       <composite type="bline_point">
2008                         <point>
2009                           <vector>
2010                             <x>-0.0000000215</x>
2011                             <y>0.5382164717</y>
2012                           </vector>
2013                         </point>
2014                         <width>
2015                           <real value="1.0000000000"/>
2016                         </width>
2017                         <origin>
2018                           <real value="0.5000000000"/>
2019                         </origin>
2020                         <split>
2021                           <bool value="false"/>
2022                         </split>
2023                         <t1>
2024                           <radial_composite type="vector">
2025                             <radius>
2026                               <real value="0.8246519316"/>
2027                             </radius>
2028                             <theta>
2029                               <angle value="-179.999985"/>
2030                             </theta>
2031                           </radial_composite>
2032                         </t1>
2033                         <t2>
2034                           <radial_composite type="vector">
2035                             <radius>
2036                               <real value="0.8246519316"/>
2037                             </radius>
2038                             <theta>
2039                               <angle value="-179.999985"/>
2040                             </theta>
2041                           </radial_composite>
2042                         </t2>
2043                       </composite>
2044                     </entry>
2045                     <entry>
2046                       <composite type="bline_point">
2047                         <point>
2048                           <vector>
2049                             <x>-0.4600904286</x>
2050                             <y>0.0781259835</y>
2051                           </vector>
2052                         </point>
2053                         <width>
2054                           <real value="1.0000000000"/>
2055                         </width>
2056                         <origin>
2057                           <real value="0.5000000000"/>
2058                         </origin>
2059                         <split>
2060                           <bool value="false"/>
2061                         </split>
2062                         <t1>
2063                           <radial_composite type="vector">
2064                             <radius>
2065                               <real value="0.8246519316"/>
2066                             </radius>
2067                             <theta>
2068                               <angle value="-89.999992"/>
2069                             </theta>
2070                           </radial_composite>
2071                         </t1>
2072                         <t2>
2073                           <radial_composite type="vector">
2074                             <radius>
2075                               <real value="0.8246519316"/>
2076                             </radius>
2077                             <theta>
2078                               <angle value="-89.999992"/>
2079                             </theta>
2080                           </radial_composite>
2081                         </t2>
2082                       </composite>
2083                     </entry>
2084                     <entry>
2085                       <composite type="bline_point">
2086                         <point>
2087                           <vector>
2088                             <x>0.0000000042</x>
2089                             <y>-0.3819643855</y>
2090                           </vector>
2091                         </point>
2092                         <width>
2093                           <real value="1.0000000000"/>
2094                         </width>
2095                         <origin>
2096                           <real value="0.5000000000"/>
2097                         </origin>
2098                         <split>
2099                           <bool value="false"/>
2100                         </split>
2101                         <t1>
2102                           <radial_composite type="vector">
2103                             <radius>
2104                               <real value="0.8246519316"/>
2105                             </radius>
2106                             <theta>
2107                               <angle value="0.000001"/>
2108                             </theta>
2109                           </radial_composite>
2110                         </t1>
2111                         <t2>
2112                           <radial_composite type="vector">
2113                             <radius>
2114                               <real value="0.8246519316"/>
2115                             </radius>
2116                             <theta>
2117                               <angle value="0.000001"/>
2118                             </theta>
2119                           </radial_composite>
2120                         </t2>
2121                       </composite>
2122                     </entry>
2123                   </bline>
2124                 </param>
2125               </layer>
2126               <layer type="region" active="true" version="0.1" desc="Circle066 Region">
2127                 <param name="z_depth">
2128                   <real value="0.0000000000"/>
2129                 </param>
2130                 <param name="amount">
2131                   <real value="1.0000000000"/>
2132                 </param>
2133                 <param name="blend_method">
2134                   <integer value="19"/>
2135                 </param>
2136                 <param name="color">
2137                   <color>
2138                     <r>0.030257</r>
2139                     <g>0.130352</g>
2140                     <b>0.378676</b>
2141                     <a>1.000000</a>
2142                   </color>
2143                 </param>
2144                 <param name="origin">
2145                   <vector>
2146                     <x>0.0000000000</x>
2147                     <y>0.0000000000</y>
2148                   </vector>
2149                 </param>
2150                 <param name="invert">
2151                   <bool value="false"/>
2152                 </param>
2153                 <param name="antialias">
2154                   <bool value="true"/>
2155                 </param>
2156                 <param name="feather">
2157                   <real value="0.0000000000"/>
2158                 </param>
2159                 <param name="blurtype">
2160                   <integer value="1"/>
2161                 </param>
2162                 <param name="winding_style">
2163                   <integer value="0"/>
2164                 </param>
2165                 <param name="bline">
2166                   <bline type="bline_point" loop="true">
2167                     <entry>
2168                       <composite type="bline_point">
2169                         <point>
2170                           <vector>
2171                             <x>0.2347712070</x>
2172                             <y>0.0781260356</y>
2173                           </vector>
2174                         </point>
2175                         <width>
2176                           <real value="1.0000000000"/>
2177                         </width>
2178                         <origin>
2179                           <real value="0.5000000000"/>
2180                         </origin>
2181                         <split>
2182                           <bool value="false"/>
2183                         </split>
2184                         <t1>
2185                           <radial_composite type="vector">
2186                             <radius>
2187                               <real value="0.4207967122"/>
2188                             </radius>
2189                             <theta>
2190                               <angle value="90.000000"/>
2191                             </theta>
2192                           </radial_composite>
2193                         </t1>
2194                         <t2>
2195                           <radial_composite type="vector">
2196                             <radius>
2197                               <real value="0.4207967122"/>
2198                             </radius>
2199                             <theta>
2200                               <angle value="90.000000"/>
2201                             </theta>
2202                           </radial_composite>
2203                         </t2>
2204                       </composite>
2205                     </entry>
2206                     <entry>
2207                       <composite type="bline_point">
2208                         <point>
2209                           <vector>
2210                             <x>-0.0000000139</x>
2211                             <y>0.3128972650</y>
2212                           </vector>
2213                         </point>
2214                         <width>
2215                           <real value="1.0000000000"/>
2216                         </width>
2217                         <origin>
2218                           <real value="0.5000000000"/>
2219                         </origin>
2220                         <split>
2221                           <bool value="false"/>
2222                         </split>
2223                         <t1>
2224                           <radial_composite type="vector">
2225                             <radius>
2226                               <real value="0.4207967122"/>
2227                             </radius>
2228                             <theta>
2229                               <angle value="-179.999985"/>
2230                             </theta>
2231                           </radial_composite>
2232                         </t1>
2233                         <t2>
2234                           <radial_composite type="vector">
2235                             <radius>
2236                               <real value="0.4207967122"/>
2237                             </radius>
2238                             <theta>
2239                               <angle value="-179.999985"/>
2240                             </theta>
2241                           </radial_composite>
2242                         </t2>
2243                       </composite>
2244                     </entry>
2245                     <entry>
2246                       <composite type="bline_point">
2247                         <point>
2248                           <vector>
2249                             <x>-0.2347712219</x>
2250                             <y>0.0781260058</y>
2251                           </vector>
2252                         </point>
2253                         <width>
2254                           <real value="1.0000000000"/>
2255                         </width>
2256                         <origin>
2257                           <real value="0.5000000000"/>
2258                         </origin>
2259                         <split>
2260                           <bool value="false"/>
2261                         </split>
2262                         <t1>
2263                           <radial_composite type="vector">
2264                             <radius>
2265                               <real value="0.4207967122"/>
2266                             </radius>
2267                             <theta>
2268                               <angle value="-89.999992"/>
2269                             </theta>
2270                           </radial_composite>
2271                         </t1>
2272                         <t2>
2273                           <radial_composite type="vector">
2274                             <radius>
2275                               <real value="0.4207967122"/>
2276                             </radius>
2277                             <theta>
2278                               <angle value="-89.999992"/>
2279                             </theta>
2280                           </radial_composite>
2281                         </t2>
2282                       </composite>
2283                     </entry>
2284                     <entry>
2285                       <composite type="bline_point">
2286                         <point>
2287                           <vector>
2288                             <x>-0.0000000008</x>
2289                             <y>-0.1566451937</y>
2290                           </vector>
2291                         </point>
2292                         <width>
2293                           <real value="1.0000000000"/>
2294                         </width>
2295                         <origin>
2296                           <real value="0.5000000000"/>
2297                         </origin>
2298                         <split>
2299                           <bool value="false"/>
2300                         </split>
2301                         <t1>
2302                           <radial_composite type="vector">
2303                             <radius>
2304                               <real value="0.4207967122"/>
2305                             </radius>
2306                             <theta>
2307                               <angle value="0.000001"/>
2308                             </theta>
2309                           </radial_composite>
2310                         </t1>
2311                         <t2>
2312                           <radial_composite type="vector">
2313                             <radius>
2314                               <real value="0.4207967122"/>
2315                             </radius>
2316                             <theta>
2317                               <angle value="0.000001"/>
2318                             </theta>
2319                           </radial_composite>
2320                         </t2>
2321                       </composite>
2322                     </entry>
2323                   </bline>
2324                 </param>
2325               </layer>
2326               <layer type="outline" active="true" version="0.2" desc="Circle066 Outline">
2327                 <param name="z_depth">
2328                   <real value="0.0000000000"/>
2329                 </param>
2330                 <param name="amount">
2331                   <real value="1.0000000000"/>
2332                 </param>
2333                 <param name="blend_method">
2334                   <integer value="0"/>
2335                 </param>
2336                 <param name="color">
2337                   <color>
2338                     <r>0.089194</r>
2339                     <g>0.093876</g>
2340                     <b>0.084642</b>
2341                     <a>1.000000</a>
2342                   </color>
2343                 </param>
2344                 <param name="origin">
2345                   <vector>
2346                     <x>0.0000000000</x>
2347                     <y>0.0000000000</y>
2348                   </vector>
2349                 </param>
2350                 <param name="invert">
2351                   <bool value="false"/>
2352                 </param>
2353                 <param name="antialias">
2354                   <bool value="true"/>
2355                 </param>
2356                 <param name="feather">
2357                   <real value="0.0000000000"/>
2358                 </param>
2359                 <param name="blurtype">
2360                   <integer value="1"/>
2361                 </param>
2362                 <param name="winding_style">
2363                   <integer value="0"/>
2364                 </param>
2365                 <param name="bline">
2366                   <bline type="bline_point" loop="true" guid="BE69DD92E560544CEDF17AE03B4250A8">
2367                     <entry>
2368                       <composite type="bline_point">
2369                         <point>
2370                           <vector>
2371                             <x>0.4600904286</x>
2372                             <y>0.0781260207</y>
2373                           </vector>
2374                         </point>
2375                         <width>
2376                           <real value="1.0000000000"/>
2377                         </width>
2378                         <origin>
2379                           <real value="0.5000000000"/>
2380                         </origin>
2381                         <split>
2382                           <bool value="false"/>
2383                         </split>
2384                         <t1>
2385                           <radial_composite type="vector">
2386                             <radius>
2387                               <real value="0.8246519316"/>
2388                             </radius>
2389                             <theta>
2390                               <angle value="90.000000"/>
2391                             </theta>
2392                           </radial_composite>
2393                         </t1>
2394                         <t2>
2395                           <radial_composite type="vector">
2396                             <radius>
2397                               <real value="0.8246519316"/>
2398                             </radius>
2399                             <theta>
2400                               <angle value="90.000000"/>
2401                             </theta>
2402                           </radial_composite>
2403                         </t2>
2404                       </composite>
2405                     </entry>
2406                     <entry>
2407                       <composite type="bline_point">
2408                         <point>
2409                           <vector>
2410                             <x>-0.0000000215</x>
2411                             <y>0.5382164717</y>
2412                           </vector>
2413                         </point>
2414                         <width>
2415                           <real value="1.0000000000"/>
2416                         </width>
2417                         <origin>
2418                           <real value="0.5000000000"/>
2419                         </origin>
2420                         <split>
2421                           <bool value="false"/>
2422                         </split>
2423                         <t1>
2424                           <radial_composite type="vector">
2425                             <radius>
2426                               <real value="0.8246519316"/>
2427                             </radius>
2428                             <theta>
2429                               <angle value="-179.999985"/>
2430                             </theta>
2431                           </radial_composite>
2432                         </t1>
2433                         <t2>
2434                           <radial_composite type="vector">
2435                             <radius>
2436                               <real value="0.8246519316"/>
2437                             </radius>
2438                             <theta>
2439                               <angle value="-179.999985"/>
2440                             </theta>
2441                           </radial_composite>
2442                         </t2>
2443                       </composite>
2444                     </entry>
2445                     <entry>
2446                       <composite type="bline_point">
2447                         <point>
2448                           <vector>
2449                             <x>-0.4600904286</x>
2450                             <y>0.0781259835</y>
2451                           </vector>
2452                         </point>
2453                         <width>
2454                           <real value="1.0000000000"/>
2455                         </width>
2456                         <origin>
2457                           <real value="0.5000000000"/>
2458                         </origin>
2459                         <split>
2460                           <bool value="false"/>
2461                         </split>
2462                         <t1>
2463                           <radial_composite type="vector">
2464                             <radius>
2465                               <real value="0.8246519316"/>
2466                             </radius>
2467                             <theta>
2468                               <angle value="-89.999992"/>
2469                             </theta>
2470                           </radial_composite>
2471                         </t1>
2472                         <t2>
2473                           <radial_composite type="vector">
2474                             <radius>
2475                               <real value="0.8246519316"/>
2476                             </radius>
2477                             <theta>
2478                               <angle value="-89.999992"/>
2479                             </theta>
2480                           </radial_composite>
2481                         </t2>
2482                       </composite>
2483                     </entry>
2484                     <entry>
2485                       <composite type="bline_point">
2486                         <point>
2487                           <vector>
2488                             <x>0.0000000042</x>
2489                             <y>-0.3819643855</y>
2490                           </vector>
2491                         </point>
2492                         <width>
2493                           <real value="1.0000000000"/>
2494                         </width>
2495                         <origin>
2496                           <real value="0.5000000000"/>
2497                         </origin>
2498                         <split>
2499                           <bool value="false"/>
2500                         </split>
2501                         <t1>
2502                           <radial_composite type="vector">
2503                             <radius>
2504                               <real value="0.8246519316"/>
2505                             </radius>
2506                             <theta>
2507                               <angle value="0.000001"/>
2508                             </theta>
2509                           </radial_composite>
2510                         </t1>
2511                         <t2>
2512                           <radial_composite type="vector">
2513                             <radius>
2514                               <real value="0.8246519316"/>
2515                             </radius>
2516                             <theta>
2517                               <angle value="0.000001"/>
2518                             </theta>
2519                           </radial_composite>
2520                         </t2>
2521                       </composite>
2522                     </entry>
2523                   </bline>
2524                 </param>
2525                 <param name="width">
2526                   <real value="0.0416666679"/>
2527                 </param>
2528                 <param name="expand">
2529                   <real value="0.0000000000"/>
2530                 </param>
2531                 <param name="sharp_cusps">
2532                   <bool value="true"/>
2533                 </param>
2534                 <param name="round_tip[0]">
2535                   <bool value="true"/>
2536                 </param>
2537                 <param name="round_tip[1]">
2538                   <bool value="true"/>
2539                 </param>
2540                 <param name="loopyness">
2541                   <real value="1.0000000000"/>
2542                 </param>
2543                 <param name="homogeneous_width">
2544                   <bool value="true"/>
2545                 </param>
2546               </layer>
2547               <layer type="outline" active="true" version="0.2" desc="Circle066 Outline">
2548                 <param name="z_depth">
2549                   <real value="0.0000000000"/>
2550                 </param>
2551                 <param name="amount">
2552                   <real value="1.0000000000"/>
2553                 </param>
2554                 <param name="blend_method">
2555                   <integer value="0"/>
2556                 </param>
2557                 <param name="color">
2558                   <color>
2559                     <r>0.089194</r>
2560                     <g>0.093876</g>
2561                     <b>0.084642</b>
2562                     <a>1.000000</a>
2563                   </color>
2564                 </param>
2565                 <param name="origin">
2566                   <vector>
2567                     <x>0.0000000000</x>
2568                     <y>0.0000000000</y>
2569                   </vector>
2570                 </param>
2571                 <param name="invert">
2572                   <bool value="false"/>
2573                 </param>
2574                 <param name="antialias">
2575                   <bool value="true"/>
2576                 </param>
2577                 <param name="feather">
2578                   <real value="0.0000000000"/>
2579                 </param>
2580                 <param name="blurtype">
2581                   <integer value="1"/>
2582                 </param>
2583                 <param name="winding_style">
2584                   <integer value="0"/>
2585                 </param>
2586                 <param name="bline">
2587                   <bline type="bline_point" loop="true">
2588                     <entry>
2589                       <composite type="bline_point">
2590                         <point>
2591                           <vector guid="A5AFCCB44C23C8175C13362C891AF608">
2592                             <x>0.2375223488</x>
2593                             <y>0.0781260356</y>
2594                           </vector>
2595                         </point>
2596                         <width>
2597                           <real value="1.0000000000"/>
2598                         </width>
2599                         <origin>
2600                           <real value="0.5000000000"/>
2601                         </origin>
2602                         <split>
2603                           <bool value="false"/>
2604                         </split>
2605                         <t1>
2606                           <radial_composite type="vector">
2607                             <radius>
2608                               <real value="0.4257277590"/>
2609                             </radius>
2610                             <theta>
2611                               <angle value="90.000000"/>
2612                             </theta>
2613                           </radial_composite>
2614                         </t1>
2615                         <t2>
2616                           <radial_composite type="vector">
2617                             <radius>
2618                               <real value="0.4257277590"/>
2619                             </radius>
2620                             <theta>
2621                               <angle value="90.000000"/>
2622                             </theta>
2623                           </radial_composite>
2624                         </t2>
2625                       </composite>
2626                     </entry>
2627                     <entry>
2628                       <composite type="bline_point">
2629                         <point>
2630                           <vector guid="D90EA1EDB54424EC46BE4BE30AE598CF">
2631                             <x>-0.0000000138</x>
2632                             <y>0.3156483769</y>
2633                           </vector>
2634                         </point>
2635                         <width>
2636                           <real value="1.0000000000"/>
2637                         </width>
2638                         <origin>
2639                           <real value="0.5000000000"/>
2640                         </origin>
2641                         <split>
2642                           <bool value="false"/>
2643                         </split>
2644                         <t1>
2645                           <radial_composite type="vector">
2646                             <radius>
2647                               <real value="0.4257277590"/>
2648                             </radius>
2649                             <theta>
2650                               <angle value="-179.999985"/>
2651                             </theta>
2652                           </radial_composite>
2653                         </t1>
2654                         <t2>
2655                           <radial_composite type="vector">
2656                             <radius>
2657                               <real value="0.4257277590"/>
2658                             </radius>
2659                             <theta>
2660                               <angle value="-179.999985"/>
2661                             </theta>
2662                           </radial_composite>
2663                         </t2>
2664                       </composite>
2665                     </entry>
2666                     <entry>
2667                       <composite type="bline_point">
2668                         <point>
2669                           <vector guid="8DF9EE23605DEC441E3FB842D0C51D96">
2670                             <x>-0.2375223488</x>
2671                             <y>0.0781260058</y>
2672                           </vector>
2673                         </point>
2674                         <width>
2675                           <real value="1.0000000000"/>
2676                         </width>
2677                         <origin>
2678                           <real value="0.5000000000"/>
2679                         </origin>
2680                         <split>
2681                           <bool value="false"/>
2682                         </split>
2683                         <t1>
2684                           <radial_composite type="vector">
2685                             <radius>
2686                               <real value="0.4257277590"/>
2687                             </radius>
2688                             <theta>
2689                               <angle value="-89.999992"/>
2690                             </theta>
2691                           </radial_composite>
2692                         </t1>
2693                         <t2>
2694                           <radial_composite type="vector">
2695                             <radius>
2696                               <real value="0.4257277590"/>
2697                             </radius>
2698                             <theta>
2699                               <angle value="-89.999992"/>
2700                             </theta>
2701                           </radial_composite>
2702                         </t2>
2703                       </composite>
2704                     </entry>
2705                     <entry>
2706                       <composite type="bline_point">
2707                         <point>
2708                           <vector guid="A10E745D870285D757158540BA5D1B5A">
2709                             <x>-0.0000000006</x>
2710                             <y>-0.1593963206</y>
2711                           </vector>
2712                         </point>
2713                         <width>
2714                           <real value="1.0000000000"/>
2715                         </width>
2716                         <origin>
2717                           <real value="0.5000000000"/>
2718                         </origin>
2719                         <split>
2720                           <bool value="false"/>
2721                         </split>
2722                         <t1>
2723                           <radial_composite type="vector">
2724                             <radius>
2725                               <real value="0.4257277590"/>
2726                             </radius>
2727                             <theta>
2728                               <angle value="0.000001"/>
2729                             </theta>
2730                           </radial_composite>
2731                         </t1>
2732                         <t2>
2733                           <radial_composite type="vector">
2734                             <radius>
2735                               <real value="0.4257277590"/>
2736                             </radius>
2737                             <theta>
2738                               <angle value="0.000001"/>
2739                             </theta>
2740                           </radial_composite>
2741                         </t2>
2742                       </composite>
2743                     </entry>
2744                   </bline>
2745                 </param>
2746                 <param name="width">
2747                   <real value="0.0416666679"/>
2748                 </param>
2749                 <param name="expand">
2750                   <real value="0.0000000000"/>
2751                 </param>
2752                 <param name="sharp_cusps">
2753                   <bool value="true"/>
2754                 </param>
2755                 <param name="round_tip[0]">
2756                   <bool value="true"/>
2757                 </param>
2758                 <param name="round_tip[1]">
2759                   <bool value="true"/>
2760                 </param>
2761                 <param name="loopyness">
2762                   <real value="1.0000000000"/>
2763                 </param>
2764                 <param name="homogeneous_width">
2765                   <bool value="true"/>
2766                 </param>
2767               </layer>
2768             </canvas>
2769           </param>
2770           <param name="zoom">
2771             <real value="0.0000000000"/>
2772           </param>
2773           <param name="time_offset">
2774             <time value="0s"/>
2775           </param>
2776           <param name="children_lock">
2777             <bool value="false" static="true"/>
2778           </param>
2779           <param name="focus">
2780             <vector>
2781               <x>0.0000000000</x>
2782               <y>0.0000000000</y>
2783             </vector>
2784           </param>
2785         </layer>
2786         <layer type="PasteCanvas" active="true" version="0.1" desc="trial2">
2787           <param name="z_depth">
2788             <real value="0.0000000000"/>
2789           </param>
2790           <param name="amount">
2791             <real value="1.0000000000"/>
2792           </param>
2793           <param name="blend_method">
2794             <integer value="0"/>
2795           </param>
2796           <param name="origin">
2797             <vector>
2798               <x>0.0000000000</x>
2799               <y>-0.0510204099</y>
2800             </vector>
2801           </param>
2802           <param name="canvas">
2803             <canvas>
2804               <layer type="PasteCanvas" active="true" version="0.1">
2805                 <param name="z_depth">
2806                   <real value="0.0000000000"/>
2807                 </param>
2808                 <param name="amount">
2809                   <real value="1.0000000000"/>
2810                 </param>
2811                 <param name="blend_method">
2812                   <integer value="0"/>
2813                 </param>
2814                 <param name="origin">
2815                   <vector>
2816                     <x>0.0156250000</x>
2817                     <y>0.0000000000</y>
2818                   </vector>
2819                 </param>
2820                 <param name="canvas">
2821                   <canvas>
2822                     <layer type="PasteCanvas" active="true" version="0.1" desc="base">
2823                       <param name="z_depth">
2824                         <real value="0.0000000000"/>
2825                       </param>
2826                       <param name="amount">
2827                         <real value="1.0000000000"/>
2828                       </param>
2829                       <param name="blend_method">
2830                         <integer value="0"/>
2831                       </param>
2832                       <param name="origin">
2833                         <vector>
2834                           <x>0.0000000000</x>
2835                           <y>0.0000000000</y>
2836                         </vector>
2837                       </param>
2838                       <param name="canvas">
2839                         <canvas>
2840                           <layer type="circle" active="true" version="0.1" desc="Circle068">
2841                             <param name="z_depth">
2842                               <real value="0.0000000000"/>
2843                             </param>
2844                             <param name="amount">
2845                               <real value="1.0000000000"/>
2846                             </param>
2847                             <param name="blend_method">
2848                               <integer value="0"/>
2849                             </param>
2850                             <param name="color">
2851                               <color>
2852                                 <r>0.859174</r>
2853                                 <g>0.859174</g>
2854                                 <b>0.843370</b>
2855                                 <a>1.000000</a>
2856                               </color>
2857                             </param>
2858                             <param name="radius">
2859                               <real value="0.8802304803"/>
2860                             </param>
2861                             <param name="feather">
2862                               <real value="0.0000000000"/>
2863                             </param>
2864                             <param name="origin">
2865                               <vector>
2866                                 <x>0.0512434915</x>
2867                                 <y>0.0635506436</y>
2868                               </vector>
2869                             </param>
2870                             <param name="invert">
2871                               <bool value="false"/>
2872                             </param>
2873                             <param name="falloff">
2874                               <integer value="1"/>
2875                             </param>
2876                           </layer>
2877                           <layer type="radial_gradient" active="true" version="0.1">
2878                             <param name="z_depth">
2879                               <real value="0.0000000000"/>
2880                             </param>
2881                             <param name="amount">
2882                               <real value="1.0000000000"/>
2883                             </param>
2884                             <param name="blend_method">
2885                               <integer value="13"/>
2886                             </param>
2887                             <param name="gradient">
2888                               <gradient>
2889                                 <color pos="0.000000">
2890                                   <r>0.956527</r>
2891                                   <g>0.956527</g>
2892                                   <b>0.956527</b>
2893                                   <a>0.000000</a>
2894                                 </color>
2895                                 <color pos="1.000000">
2896                                   <r>0.361867</r>
2897                                   <g>0.361867</g>
2898                                   <b>0.361867</b>
2899                                   <a>0.801471</a>
2900                                 </color>
2901                               </gradient>
2902                             </param>
2903                             <param name="center">
2904                               <vector>
2905                                 <x>0.1576108783</x>
2906                                 <y>0.4236695170</y>
2907                               </vector>
2908                             </param>
2909                             <param name="radius">
2910                               <real value="1.5919385760"/>
2911                             </param>
2912                             <param name="loop">
2913                               <bool value="false"/>
2914                             </param>
2915                             <param name="zigzag">
2916                               <bool value="false"/>
2917                             </param>
2918                           </layer>
2919                         </canvas>
2920                       </param>
2921                       <param name="zoom">
2922                         <real value="0.0000000000"/>
2923                       </param>
2924                       <param name="time_offset">
2925                         <time value="0s"/>
2926                       </param>
2927                       <param name="children_lock">
2928                         <bool value="false" static="true"/>
2929                       </param>
2930                       <param name="focus">
2931                         <vector>
2932                           <x>0.0000000000</x>
2933                           <y>0.0000000000</y>
2934                         </vector>
2935                       </param>
2936                     </layer>
2937                     <layer type="PasteCanvas" active="true" version="0.1" desc="pointer">
2938                       <param name="z_depth">
2939                         <real value="0.0000000000"/>
2940                       </param>
2941                       <param name="amount">
2942                         <real value="1.0000000000"/>
2943                       </param>
2944                       <param name="blend_method">
2945                         <integer value="13"/>
2946                       </param>
2947                       <param name="origin">
2948                         <vector>
2949                           <x>0.0000000000</x>
2950                           <y>0.0000000000</y>
2951                         </vector>
2952                       </param>
2953                       <param name="canvas">
2954                         <canvas>
2955                           <layer type="region" active="true" version="0.1" desc="Rectangle.139&#x533A;&#x57DF;">
2956                             <param name="z_depth">
2957                               <real value="0.0000000000"/>
2958                             </param>
2959                             <param name="amount">
2960                               <real value="1.0000000000"/>
2961                             </param>
2962                             <param name="blend_method">
2963                               <integer value="0"/>
2964                             </param>
2965                             <param name="color">
2966                               <color>
2967                                 <r>0.867136</r>
2968                                 <g>0.017936</g>
2969                                 <b>0.017936</b>
2970                                 <a>1.000000</a>
2971                               </color>
2972                             </param>
2973                             <param name="origin">
2974                               <vector>
2975                                 <x>0.1082306728</x>
2976                                 <y>0.1082306653</y>
2977                               </vector>
2978                             </param>
2979                             <param name="invert">
2980                               <bool value="false"/>
2981                             </param>
2982                             <param name="antialias">
2983                               <bool value="true"/>
2984                             </param>
2985                             <param name="feather">
2986                               <real value="0.0000000000"/>
2987                             </param>
2988                             <param name="blurtype">
2989                               <integer value="1"/>
2990                             </param>
2991                             <param name="winding_style">
2992                               <integer value="0"/>
2993                             </param>
2994                             <param name="bline">
2995                               <bline type="bline_point" loop="true">
2996                                 <entry>
2997                                   <composite type="bline_point">
2998                                     <point>
2999                                       <vector>
3000                                         <x>-0.7296156287</x>
3001                                         <y>-0.0510204099</y>
3002                                       </vector>
3003                                     </point>
3004                                     <width>
3005                                       <real value="1.0000000000"/>
3006                                     </width>
3007                                     <origin>
3008                                       <real value="0.5000000000"/>
3009                                     </origin>
3010                                     <split>
3011                                       <bool value="true"/>
3012                                     </split>
3013                                     <t1>
3014                                       <radial_composite type="vector">
3015                                         <radius>
3016                                           <real value="0.0000000000"/>
3017                                         </radius>
3018                                         <theta>
3019                                           <angle value="0.000000"/>
3020                                         </theta>
3021                                       </radial_composite>
3022                                     </t1>
3023                                     <t2>
3024                                       <radial_composite type="vector">
3025                                         <radius>
3026                                           <real value="0.0000000000"/>
3027                                         </radius>
3028                                         <theta>
3029                                           <angle value="0.000000"/>
3030                                         </theta>
3031                                       </radial_composite>
3032                                     </t2>
3033                                   </composite>
3034                                 </entry>
3035                                 <entry>
3036                                   <composite type="bline_point">
3037                                     <point>
3038                                       <vector>
3039                                         <x>-0.0816326514</x>
3040                                         <y>-0.3563209176</y>
3041                                       </vector>
3042                                     </point>
3043                                     <width>
3044                                       <real value="1.0000000000"/>
3045                                     </width>
3046                                     <origin>
3047                                       <real value="0.5000000000"/>
3048                                     </origin>
3049                                     <split>
3050                                       <bool value="true"/>
3051                                     </split>
3052                                     <t1>
3053                                       <radial_composite type="vector">
3054                                         <radius>
3055                                           <real value="0.0000000000"/>
3056                                         </radius>
3057                                         <theta>
3058                                           <angle value="0.000000"/>
3059                                         </theta>
3060                                       </radial_composite>
3061                                     </t1>
3062                                     <t2>
3063                                       <radial_composite type="vector">
3064                                         <radius>
3065                                           <real value="0.0000000000"/>
3066                                         </radius>
3067                                         <theta>
3068                                           <angle value="0.000000"/>
3069                                         </theta>
3070                                       </radial_composite>
3071                                     </t2>
3072                                   </composite>
3073                                 </entry>
3074                                 <entry>
3075                                   <composite type="bline_point">
3076                                     <point>
3077                                       <vector>
3078                                         <x>0.5663503408</x>
3079                                         <y>-0.0510204099</y>
3080                                       </vector>
3081                                     </point>
3082                                     <width>
3083                                       <real value="1.0000000000"/>
3084                                     </width>
3085                                     <origin>
3086                                       <real value="0.5000000000"/>
3087                                     </origin>
3088                                     <split>
3089                                       <bool value="true"/>
3090                                     </split>
3091                                     <t1>
3092                                       <radial_composite type="vector">
3093                                         <radius>
3094                                           <real value="0.0000000000"/>
3095                                         </radius>
3096                                         <theta>
3097                                           <angle value="0.000000"/>
3098                                         </theta>
3099                                       </radial_composite>
3100                                     </t1>
3101                                     <t2>
3102                                       <radial_composite type="vector">
3103                                         <radius>
3104                                           <real value="0.0000000000"/>
3105                                         </radius>
3106                                         <theta>
3107                                           <angle value="0.000000"/>
3108                                         </theta>
3109                                       </radial_composite>
3110                                     </t2>
3111                                   </composite>
3112                                 </entry>
3113                                 <entry>
3114                                   <composite type="bline_point">
3115                                     <point>
3116                                       <vector>
3117                                         <x>-0.0816326514</x>
3118                                         <y>0.2542800903</y>
3119                                       </vector>
3120                                     </point>
3121                                     <width>
3122                                       <real value="1.0000000000"/>
3123                                     </width>
3124                                     <origin>
3125                                       <real value="0.5000000000"/>
3126                                     </origin>
3127                                     <split>
3128                                       <bool value="true"/>
3129                                     </split>
3130                                     <t1>
3131                                       <radial_composite type="vector">
3132                                         <radius>
3133                                           <real value="0.0000000000"/>
3134                                         </radius>
3135                                         <theta>
3136                                           <angle value="0.000000"/>
3137                                         </theta>
3138                                       </radial_composite>
3139                                     </t1>
3140                                     <t2>
3141                                       <radial_composite type="vector">
3142                                         <radius>
3143                                           <real value="0.0000000000"/>
3144                                         </radius>
3145                                         <theta>
3146                                           <angle value="0.000000"/>
3147                                         </theta>
3148                                       </radial_composite>
3149                                     </t2>
3150                                   </composite>
3151                                 </entry>
3152                               </bline>
3153                             </param>
3154                           </layer>
3155                           <layer type="shade" active="true" version="0.2">
3156                             <param name="z_depth">
3157                               <real value="0.0000000000"/>
3158                             </param>
3159                             <param name="amount">
3160                               <real value="1.0000000000"/>
3161                             </param>
3162                             <param name="blend_method">
3163                               <integer value="12"/>
3164                             </param>
3165                             <param name="color">
3166                               <color>
3167                                 <r>0.250840</r>
3168                                 <g>0.259027</g>
3169                                 <b>0.238828</b>
3170                                 <a>1.000000</a>
3171                               </color>
3172                             </param>
3173                             <param name="origin">
3174                               <vector>
3175                                 <x>-0.0529769734</x>
3176                                 <y>-0.1072177067</y>
3177                               </vector>
3178                             </param>
3179                             <param name="size">
3180                               <vector>
3181                                 <x>0.0837034807</x>
3182                                 <y>0.0576617718</y>
3183                               </vector>
3184                             </param>
3185                             <param name="type">
3186                               <integer value="1"/>
3187                             </param>
3188                             <param name="invert">
3189                               <bool value="false"/>
3190                             </param>
3191                           </layer>
3192                           <layer type="blur" active="true" version="0.2">
3193                             <param name="z_depth">
3194                               <real value="0.0000000000"/>
3195                             </param>
3196                             <param name="amount">
3197                               <real value="1.0000000000"/>
3198                             </param>
3199                             <param name="blend_method">
3200                               <integer value="1" static="true"/>
3201                             </param>
3202                             <param name="size">
3203                               <vector>
3204                                 <x>0.0416666679</x>
3205                                 <y>0.0416666679</y>
3206                               </vector>
3207                             </param>
3208                             <param name="type">
3209                               <integer value="1"/>
3210                             </param>
3211                           </layer>
3212                           <layer type="region" active="true" version="0.1" desc="Rectangle.139&#x533A;&#x57DF;">
3213                             <param name="z_depth">
3214                               <real value="0.0000000000"/>
3215                             </param>
3216                             <param name="amount">
3217                               <real value="1.0000000000"/>
3218                             </param>
3219                             <param name="blend_method">
3220                               <integer value="0"/>
3221                             </param>
3222                             <param name="color">
3223                               <color>
3224                                 <r>0.974300</r>
3225                                 <g>0.819964</g>
3226                                 <b>0.075926</b>
3227                                 <a>1.000000</a>
3228                               </color>
3229                             </param>
3230                             <param name="origin">
3231                               <vector>
3232                                 <x>0.1082306728</x>
3233                                 <y>0.1082306653</y>
3234                               </vector>
3235                             </param>
3236                             <param name="invert">
3237                               <bool value="false"/>
3238                             </param>
3239                             <param name="antialias">
3240                               <bool value="true"/>
3241                             </param>
3242                             <param name="feather">
3243                               <real value="0.0000000000"/>
3244                             </param>
3245                             <param name="blurtype">
3246                               <integer value="1"/>
3247                             </param>
3248                             <param name="winding_style">
3249                               <integer value="0"/>
3250                             </param>
3251                             <param name="bline">
3252                               <bline type="bline_point" loop="true">
3253                                 <entry>
3254                                   <composite type="bline_point">
3255                                     <point>
3256                                       <vector>
3257                                         <x>-0.7191989422</x>
3258                                         <y>-0.0510204099</y>
3259                                       </vector>
3260                                     </point>
3261                                     <width>
3262                                       <real value="1.0000000000"/>
3263                                     </width>
3264                                     <origin>
3265                                       <real value="0.5000000000"/>
3266                                     </origin>
3267                                     <split>
3268                                       <bool value="true"/>
3269                                     </split>
3270                                     <t1>
3271                                       <radial_composite type="vector">
3272                                         <radius>
3273                                           <real value="0.0000000000"/>
3274                                         </radius>
3275                                         <theta>
3276                                           <angle value="0.000000"/>
3277                                         </theta>
3278                                       </radial_composite>
3279                                     </t1>
3280                                     <t2>
3281                                       <radial_composite type="vector">
3282                                         <radius>
3283                                           <real value="0.0000000000"/>
3284                                         </radius>
3285                                         <theta>
3286                                           <angle value="0.000000"/>
3287                                         </theta>
3288                                       </radial_composite>
3289                                     </t2>
3290                                   </composite>
3291                                 </entry>
3292                                 <entry>
3293                                   <composite type="bline_point">
3294                                     <point>
3295                                       <vector>
3296                                         <x>-0.0816326514</x>
3297                                         <y>-0.3563209176</y>
3298                                       </vector>
3299                                     </point>
3300                                     <width>
3301                                       <real value="1.0000000000"/>
3302                                     </width>
3303                                     <origin>
3304                                       <real value="0.5000000000"/>
3305                                     </origin>
3306                                     <split>
3307                                       <bool value="true"/>
3308                                     </split>
3309                                     <t1>
3310                                       <radial_composite type="vector">
3311                                         <radius>
3312                                           <real value="0.0000000000"/>
3313                                         </radius>
3314                                         <theta>
3315                                           <angle value="0.000000"/>
3316                                         </theta>
3317                                       </radial_composite>
3318                                     </t1>
3319                                     <t2>
3320                                       <radial_composite type="vector">
3321                                         <radius>
3322                                           <real value="0.0000000000"/>
3323                                         </radius>
3324                                         <theta>
3325                                           <angle value="0.000000"/>
3326                                         </theta>
3327                                       </radial_composite>
3328                                     </t2>
3329                                   </composite>
3330                                 </entry>
3331                                 <entry>
3332                                   <composite type="bline_point">
3333                                     <point>
3334                                       <vector>
3335                                         <x>-0.0816326514</x>
3336                                         <y>0.2542800903</y>
3337                                       </vector>
3338                                     </point>
3339                                     <width>
3340                                       <real value="1.0000000000"/>
3341                                     </width>
3342                                     <origin>
3343                                       <real value="0.5000000000"/>
3344                                     </origin>
3345                                     <split>
3346                                       <bool value="true"/>
3347                                     </split>
3348                                     <t1>
3349                                       <radial_composite type="vector">
3350                                         <radius>
3351                                           <real value="0.0000000000"/>
3352                                         </radius>
3353                                         <theta>
3354                                           <angle value="0.000000"/>
3355                                         </theta>
3356                                       </radial_composite>
3357                                     </t1>
3358                                     <t2>
3359                                       <radial_composite type="vector">
3360                                         <radius>
3361                                           <real value="0.0000000000"/>
3362                                         </radius>
3363                                         <theta>
3364                                           <angle value="0.000000"/>
3365                                         </theta>
3366                                       </radial_composite>
3367                                     </t2>
3368                                   </composite>
3369                                 </entry>
3370                               </bline>
3371                             </param>
3372                           </layer>
3373                           <layer type="outline" active="true" version="0.2" desc="Rectangle.139&#x8F6E;&#x5ED3;">
3374                             <param name="z_depth">
3375                               <real value="0.0000000000"/>
3376                             </param>
3377                             <param name="amount">
3378                               <real value="1.0000000000"/>
3379                             </param>
3380                             <param name="blend_method">
3381                               <integer value="0"/>
3382                             </param>
3383                             <param name="color">
3384                               <color>
3385                                 <r>0.180144</r>
3386                                 <g>0.078057</g>
3387                                 <b>0.201096</b>
3388                                 <a>1.000000</a>
3389                               </color>
3390                             </param>
3391                             <param name="origin">
3392                               <vector>
3393                                 <x>0.1082306728</x>
3394                                 <y>0.1082306653</y>
3395                               </vector>
3396                             </param>
3397                             <param name="invert">
3398                               <bool value="false"/>
3399                             </param>
3400                             <param name="antialias">
3401                               <bool value="true"/>
3402                             </param>
3403                             <param name="feather">
3404                               <real value="0.0000000000"/>
3405                             </param>
3406                             <param name="blurtype">
3407                               <integer value="1"/>
3408                             </param>
3409                             <param name="winding_style">
3410                               <integer value="0"/>
3411                             </param>
3412                             <param name="bline">
3413                               <bline type="bline_point" loop="true">
3414                                 <entry>
3415                                   <composite type="bline_point">
3416                                     <point>
3417                                       <vector>
3418                                         <x>-0.7296156287</x>
3419                                         <y>-0.0510204099</y>
3420                                       </vector>
3421                                     </point>
3422                                     <width>
3423                                       <real value="1.0000000000"/>
3424                                     </width>
3425                                     <origin>
3426                                       <real value="0.5000000000"/>
3427                                     </origin>
3428                                     <split>
3429                                       <bool value="true"/>
3430                                     </split>
3431                                     <t1>
3432                                       <radial_composite type="vector">
3433                                         <radius>
3434                                           <real value="0.0000000000"/>
3435                                         </radius>
3436                                         <theta>
3437                                           <angle value="0.000000"/>
3438                                         </theta>
3439                                       </radial_composite>
3440                                     </t1>
3441                                     <t2>
3442                                       <radial_composite type="vector">
3443                                         <radius>
3444                                           <real value="0.0000000000"/>
3445                                         </radius>
3446                                         <theta>
3447                                           <angle value="0.000000"/>
3448                                         </theta>
3449                                       </radial_composite>
3450                                     </t2>
3451                                   </composite>
3452                                 </entry>
3453                                 <entry>
3454                                   <composite type="bline_point">
3455                                     <point>
3456                                       <vector>
3457                                         <x>-0.0816326514</x>
3458                                         <y>-0.3354875743</y>
3459                                       </vector>
3460                                     </point>
3461                                     <width>
3462                                       <real value="1.0000000000"/>
3463                                     </width>
3464                                     <origin>
3465                                       <real value="0.5000000000"/>
3466                                     </origin>
3467                                     <split>
3468                                       <bool value="true"/>
3469                                     </split>
3470                                     <t1>
3471                                       <radial_composite type="vector">
3472                                         <radius>
3473                                           <real value="0.0000000000"/>
3474                                         </radius>
3475                                         <theta>
3476                                           <angle value="0.000000"/>
3477                                         </theta>
3478                                       </radial_composite>
3479                                     </t1>
3480                                     <t2>
3481                                       <radial_composite type="vector">
3482                                         <radius>
3483                                           <real value="0.0000000000"/>
3484                                         </radius>
3485                                         <theta>
3486                                           <angle value="0.000000"/>
3487                                         </theta>
3488                                       </radial_composite>
3489                                     </t2>
3490                                   </composite>
3491                                 </entry>
3492                                 <entry>
3493                                   <composite type="bline_point">
3494                                     <point>
3495                                       <vector>
3496                                         <x>0.5663503408</x>
3497                                         <y>-0.0510204099</y>
3498                                       </vector>
3499                                     </point>
3500                                     <width>
3501                                       <real value="1.0000000000"/>
3502                                     </width>
3503                                     <origin>
3504                                       <real value="0.5000000000"/>
3505                                     </origin>
3506                                     <split>
3507                                       <bool value="true"/>
3508                                     </split>
3509                                     <t1>
3510                                       <radial_composite type="vector">
3511                                         <radius>
3512                                           <real value="0.0000000000"/>
3513                                         </radius>
3514                                         <theta>
3515                                           <angle value="0.000000"/>
3516                                         </theta>
3517                                       </radial_composite>
3518                                     </t1>
3519                                     <t2>
3520                                       <radial_composite type="vector">
3521                                         <radius>
3522                                           <real value="0.0000000000"/>
3523                                         </radius>
3524                                         <theta>
3525                                           <angle value="0.000000"/>
3526                                         </theta>
3527                                       </radial_composite>
3528                                     </t2>
3529                                   </composite>
3530                                 </entry>
3531                                 <entry>
3532                                   <composite type="bline_point">
3533                                     <point>
3534                                       <vector>
3535                                         <x>-0.0816326514</x>
3536                                         <y>0.2334467620</y>
3537                                       </vector>
3538                                     </point>
3539                                     <width>
3540                                       <real value="1.0000000000"/>
3541                                     </width>
3542                                     <origin>
3543                                       <real value="0.5000000000"/>
3544                                     </origin>
3545                                     <split>
3546                                       <bool value="true"/>
3547                                     </split>
3548                                     <t1>
3549                                       <radial_composite type="vector">
3550                                         <radius>
3551                                           <real value="0.0000000000"/>
3552                                         </radius>
3553                                         <theta>
3554                                           <angle value="0.000000"/>
3555                                         </theta>
3556                                       </radial_composite>
3557                                     </t1>
3558                                     <t2>
3559                                       <radial_composite type="vector">
3560                                         <radius>
3561                                           <real value="0.0000000000"/>
3562                                         </radius>
3563                                         <theta>
3564                                           <angle value="0.000000"/>
3565                                         </theta>
3566                                       </radial_composite>
3567                                     </t2>
3568                                   </composite>
3569                                 </entry>
3570                               </bline>
3571                             </param>
3572                             <param name="width">
3573                               <real value="0.0833333358"/>
3574                             </param>
3575                             <param name="expand">
3576                               <real value="0.0000000000"/>
3577                             </param>
3578                             <param name="sharp_cusps">
3579                               <bool value="false"/>
3580                             </param>
3581                             <param name="round_tip[0]">
3582                               <bool value="true"/>
3583                             </param>
3584                             <param name="round_tip[1]">
3585                               <bool value="true"/>
3586                             </param>
3587                             <param name="loopyness">
3588                               <real value="1.0000000000"/>
3589                             </param>
3590                             <param name="homogeneous_width">
3591                               <bool value="true"/>
3592                             </param>
3593                           </layer>
3594                           <layer type="circle" active="true" version="0.1" desc="Circle092">
3595                             <param name="z_depth">
3596                               <real value="0.0000000000"/>
3597                             </param>
3598                             <param name="amount">
3599                               <real value="1.0000000000"/>
3600                             </param>
3601                             <param name="blend_method">
3602                               <integer value="0"/>
3603                             </param>
3604                             <param name="color">
3605                               <color>
3606                                 <r>0.106156</r>
3607                                 <g>0.031551</g>
3608                                 <b>0.133209</b>
3609                                 <a>1.000000</a>
3610                               </color>
3611                             </param>
3612                             <param name="radius">
3613                               <real value="0.1074103574"/>
3614                             </param>
3615                             <param name="feather">
3616                               <real value="0.0000000000"/>
3617                             </param>
3618                             <param name="origin">
3619                               <vector>
3620                                 <x>0.0312500000</x>
3621                                 <y>0.0562287420</y>
3622                               </vector>
3623                             </param>
3624                             <param name="invert">
3625                               <bool value="false"/>
3626                             </param>
3627                             <param name="falloff">
3628                               <integer value="1"/>
3629                             </param>
3630                           </layer>
3631                           <layer type="circle" active="true" version="0.1" desc="Circle092">
3632                             <param name="z_depth">
3633                               <real value="0.0000000000"/>
3634                             </param>
3635                             <param name="amount">
3636                               <real value="1.0000000000"/>
3637                             </param>
3638                             <param name="blend_method">
3639                               <integer value="0"/>
3640                             </param>
3641                             <param name="color">
3642                               <color>
3643                                 <r>0.433477</r>
3644                                 <g>0.441665</g>
3645                                 <b>0.421466</b>
3646                                 <a>1.000000</a>
3647                               </color>
3648                             </param>
3649                             <param name="radius">
3650                               <real value="0.0659130675"/>
3651                             </param>
3652                             <param name="feather">
3653                               <real value="0.0000000000"/>
3654                             </param>
3655                             <param name="origin">
3656                               <vector>
3657                                 <x>0.0312500000</x>
3658                                 <y>0.0562287420</y>
3659                               </vector>
3660                             </param>
3661                             <param name="invert">
3662                               <bool value="false"/>
3663                             </param>
3664                             <param name="falloff">
3665                               <integer value="1"/>
3666                             </param>
3667                           </layer>
3668                           <layer type="region" active="false" version="0.1" desc="Circle093&#x533A;&#x57DF;">
3669                             <param name="z_depth">
3670                               <real value="0.0000000000"/>
3671                             </param>
3672                             <param name="amount">
3673                               <real value="1.0000000000"/>
3674                             </param>
3675                             <param name="blend_method">
3676                               <integer value="13"/>
3677                             </param>
3678                             <param name="color">
3679                               <color>
3680                                 <r>1.000000</r>
3681                                 <g>1.000000</g>
3682                                 <b>1.000000</b>
3683                                 <a>0.236994</a>
3684                               </color>
3685                             </param>
3686                             <param name="origin">
3687                               <vector>
3688                                 <x>0.0000000000</x>
3689                                 <y>0.0000000000</y>
3690                               </vector>
3691                             </param>
3692                             <param name="invert">
3693                               <bool value="false"/>
3694                             </param>
3695                             <param name="antialias">
3696                               <bool value="true"/>
3697                             </param>
3698                             <param name="feather">
3699                               <real value="0.0000000000"/>
3700                             </param>
3701                             <param name="blurtype">
3702                               <integer value="1"/>
3703                             </param>
3704                             <param name="winding_style">
3705                               <integer value="0"/>
3706                             </param>
3707                             <param name="bline">
3708                               <bline type="bline_point" loop="true">
3709                                 <entry>
3710                                   <composite type="bline_point">
3711                                     <point>
3712                                       <vector>
3713                                         <x>0.7652807832</x>
3714                                         <y>0.0066140634</y>
3715                                       </vector>
3716                                     </point>
3717                                     <width>
3718                                       <real value="1.0000000000"/>
3719                                     </width>
3720                                     <origin>
3721                                       <real value="0.5000000000"/>
3722                                     </origin>
3723                                     <split>
3724                                       <bool value="false"/>
3725                                     </split>
3726                                     <t1>
3727                                       <radial_composite type="vector">
3728                                         <radius>
3729                                           <real value="1.3870213485"/>
3730                                         </radius>
3731                                         <theta>
3732                                           <angle value="-292.479431"/>
3733                                         </theta>
3734                                       </radial_composite>
3735                                     </t1>
3736                                     <t2>
3737                                       <radial_composite type="vector">
3738                                         <radius>
3739                                           <real value="1.3870213485"/>
3740                                         </radius>
3741                                         <theta>
3742                                           <angle value="-292.479431"/>
3743                                         </theta>
3744                                       </radial_composite>
3745                                     </t2>
3746                                   </composite>
3747                                 </entry>
3748                                 <entry>
3749                                   <composite type="bline_point">
3750                                     <point>
3751                                       <vector>
3752                                         <x>-0.0559942871</x>
3753                                         <y>0.7984263897</y>
3754                                       </vector>
3755                                     </point>
3756                                     <width>
3757                                       <real value="1.0000000000"/>
3758                                     </width>
3759                                     <origin>
3760                                       <real value="0.5000000000"/>
3761                                     </origin>
3762                                     <split>
3763                                       <bool value="false"/>
3764                                     </split>
3765                                     <t1>
3766                                       <radial_composite type="vector">
3767                                         <radius>
3768                                           <real value="1.0581252111"/>
3769                                         </radius>
3770                                         <theta>
3771                                           <angle value="-151.294052"/>
3772                                         </theta>
3773                                       </radial_composite>
3774                                     </t1>
3775                                     <t2>
3776                                       <radial_composite type="vector">
3777                                         <radius>
3778                                           <real value="1.0581252111"/>
3779                                         </radius>
3780                                         <theta>
3781                                           <angle value="-151.294052"/>
3782                                         </theta>
3783                                       </radial_composite>
3784                                     </t2>
3785                                   </composite>
3786                                 </entry>
3787                               </bline>
3788                             </param>
3789                           </layer>
3790                         </canvas>
3791                       </param>
3792                       <param name="zoom">
3793                         <real value="0.0000000000"/>
3794                       </param>
3795                       <param name="time_offset">
3796                         <time value="0s"/>
3797                       </param>
3798                       <param name="children_lock">
3799                         <bool value="false" static="true"/>
3800                       </param>
3801                       <param name="focus">
3802                         <vector>
3803                           <x>0.0000000000</x>
3804                           <y>0.0000000000</y>
3805                         </vector>
3806                       </param>
3807                     </layer>
3808                     <layer type="PasteCanvas" active="true" version="0.1" desc="border">
3809                       <param name="z_depth">
3810                         <real value="0.0000000000"/>
3811                       </param>
3812                       <param name="amount">
3813                         <real value="1.0000000000"/>
3814                       </param>
3815                       <param name="blend_method">
3816                         <integer value="0"/>
3817                       </param>
3818                       <param name="origin">
3819                         <vector>
3820                           <x>0.0000000000</x>
3821                           <y>0.0000000000</y>
3822                         </vector>
3823                       </param>
3824                       <param name="canvas">
3825                         <canvas>
3826                           <layer type="region" active="true" version="0.1" desc="dropshadow">
3827                             <param name="z_depth">
3828                               <real value="0.0000000000"/>
3829                             </param>
3830                             <param name="amount">
3831                               <real value="1.0000000000"/>
3832                             </param>
3833                             <param name="blend_method">
3834                               <integer value="0"/>
3835                             </param>
3836                             <param name="color">
3837                               <color>
3838                                 <r>0.106156</r>
3839                                 <g>0.031551</g>
3840                                 <b>0.133209</b>
3841                                 <a>1.000000</a>
3842                               </color>
3843                             </param>
3844                             <param name="origin">
3845                               <vector>
3846                                 <x>0.0000000000</x>
3847                                 <y>0.0000000000</y>
3848                               </vector>
3849                             </param>
3850                             <param name="invert">
3851                               <bool value="false"/>
3852                             </param>
3853                             <param name="antialias">
3854                               <bool value="true"/>
3855                             </param>
3856                             <param name="feather">
3857                               <real value="0.0333333348"/>
3858                             </param>
3859                             <param name="blurtype">
3860                               <integer value="1"/>
3861                             </param>
3862                             <param name="winding_style">
3863                               <integer value="0"/>
3864                             </param>
3865                             <param name="bline">
3866                               <bline type="bline_point" loop="true">
3867                                 <entry>
3868                                   <composite type="bline_point">
3869                                     <point>
3870                                       <vector>
3871                                         <x>0.7800121307</x>
3872                                         <y>-0.1186027676</y>
3873                                       </vector>
3874                                     </point>
3875                                     <width>
3876                                       <real value="1.0000000000"/>
3877                                     </width>
3878                                     <origin>
3879                                       <real value="0.5000000000"/>
3880                                     </origin>
3881                                     <split>
3882                                       <bool value="true"/>
3883                                     </split>
3884                                     <t1>
3885                                       <radial_composite type="vector">
3886                                         <radius>
3887                                           <real value="2.9080978192"/>
3888                                         </radius>
3889                                         <theta>
3890                                           <angle value="-103.187897"/>
3891                                         </theta>
3892                                       </radial_composite>
3893                                     </t1>
3894                                     <t2>
3895                                       <radial_composite type="vector">
3896                                         <radius>
3897                                           <real value="2.7837509532"/>
3898                                         </radius>
3899                                         <theta>
3900                                           <angle value="-271.269379"/>
3901                                         </theta>
3902                                       </radial_composite>
3903                                     </t2>
3904                                   </composite>
3905                                 </entry>
3906                                 <entry>
3907                                   <composite type="bline_point">
3908                                     <point>
3909                                       <vector>
3910                                         <x>-0.6169622540</x>
3911                                         <y>0.4446589947</y>
3912                                       </vector>
3913                                     </point>
3914                                     <width>
3915                                       <real value="1.0000000000"/>
3916                                     </width>
3917                                     <origin>
3918                                       <real value="0.5000000000"/>
3919                                     </origin>
3920                                     <split>
3921                                       <bool value="true"/>
3922                                     </split>
3923                                     <t1>
3924                                       <radial_composite type="vector">
3925                                         <radius>
3926                                           <real value="2.3437503287"/>
3927                                         </radius>
3928                                         <theta>
3929                                           <angle value="-128.100677"/>
3930                                         </theta>
3931                                       </radial_composite>
3932                                     </t1>
3933                                     <t2>
3934                                       <radial_composite type="vector">
3935                                         <radius>
3936                                           <real value="2.5527635239"/>
3937                                         </radius>
3938                                         <theta>
3939                                           <angle value="65.493217"/>
3940                                         </theta>
3941                                       </radial_composite>
3942                                     </t2>
3943                                   </composite>
3944                                 </entry>
3945                               </bline>
3946                             </param>
3947                           </layer>
3948                           <layer type="PasteCanvas" active="true" version="0.1" desc="border">
3949                             <param name="z_depth">
3950                               <real value="0.0000000000"/>
3951                             </param>
3952                             <param name="amount">
3953                               <real value="1.0000000000"/>
3954                             </param>
3955                             <param name="blend_method">
3956                               <integer value="0"/>
3957                             </param>
3958                             <param name="origin">
3959                               <vector>
3960                                 <x>0.0000000000</x>
3961                                 <y>0.0000000000</y>
3962                               </vector>
3963                             </param>
3964                             <param name="canvas">
3965                               <canvas>
3966                                 <layer type="PasteCanvas" active="true" version="0.1">
3967                                   <param name="z_depth">
3968                                     <real value="0.0000000000"/>
3969                                   </param>
3970                                   <param name="amount">
3971                                     <real value="1.0000000000"/>
3972                                   </param>
3973                                   <param name="blend_method">
3974                                     <integer value="0"/>
3975                                   </param>
3976                                   <param name="origin">
3977                                     <vector>
3978                                       <x>0.0000000000</x>
3979                                       <y>0.0000000000</y>
3980                                     </vector>
3981                                   </param>
3982                                   <param name="canvas">
3983                                     <canvas>
3984                                       <layer type="circle" active="true" version="0.1" desc="Circle068">
3985                                         <param name="z_depth">
3986                                           <real value="0.0000000000"/>
3987                                         </param>
3988                                         <param name="amount">
3989                                           <real value="1.0000000000"/>
3990                                         </param>
3991                                         <param name="blend_method">
3992                                           <integer value="0"/>
3993                                         </param>
3994                                         <param name="color">
3995                                           <color>
3996                                             <r>0.180144</r>
3997                                             <g>0.078057</g>
3998                                             <b>0.201096</b>
3999                                             <a>1.000000</a>
4000                                           </color>
4001                                         </param>
4002                                         <param name="radius">
4003                                           <real value="0.9416667100"/>
4004                                         </param>
4005                                         <param name="feather">
4006                                           <real value="0.0000000000"/>
4007                                         </param>
4008                                         <param name="origin">
4009                                           <vector>
4010                                             <x>0.0365121104</x>
4011                                             <y>0.0709163547</y>
4012                                           </vector>
4013                                         </param>
4014                                         <param name="invert">
4015                                           <bool value="false"/>
4016                                         </param>
4017                                         <param name="falloff">
4018                                           <integer value="1"/>
4019                                         </param>
4020                                       </layer>
4021                                       <layer type="circle" active="true" version="0.1" desc="Circle068">
4022                                         <param name="z_depth">
4023                                           <real value="0.0000000000"/>
4024                                         </param>
4025                                         <param name="amount">
4026                                           <real value="1.0000000000"/>
4027                                         </param>
4028                                         <param name="blend_method">
4029                                           <integer value="19"/>
4030                                         </param>
4031                                         <param name="color">
4032                                           <color>
4033                                             <r>0.859174</r>
4034                                             <g>0.859174</g>
4035                                             <b>0.843370</b>
4036                                             <a>1.000000</a>
4037                                           </color>
4038                                         </param>
4039                                         <param name="radius">
4040                                           <real value="0.6999999886"/>
4041                                         </param>
4042                                         <param name="feather">
4043                                           <real value="0.0000000000"/>
4044                                         </param>
4045                                         <param name="origin">
4046                                           <vector>
4047                                             <x>0.0365121104</x>
4048                                             <y>0.0709163547</y>
4049                                           </vector>
4050                                         </param>
4051                                         <param name="invert">
4052                                           <bool value="false"/>
4053                                         </param>
4054                                         <param name="falloff">
4055                                           <integer value="1"/>
4056                                         </param>
4057                                       </layer>
4058                                     </canvas>
4059                                   </param>
4060                                   <param name="zoom">
4061                                     <real value="0.0000000000"/>
4062                                   </param>
4063                                   <param name="time_offset">
4064                                     <time value="0s"/>
4065                                   </param>
4066                                   <param name="children_lock">
4067                                     <bool value="false" static="true"/>
4068                                   </param>
4069                                   <param name="focus">
4070                                     <vector>
4071                                       <x>0.0000000000</x>
4072                                       <y>0.0000000000</y>
4073                                     </vector>
4074                                   </param>
4075                                 </layer>
4076                                 <layer type="linear_gradient" active="true" version="0.0">
4077                                   <param name="z_depth">
4078                                     <real value="0.0000000000"/>
4079                                   </param>
4080                                   <param name="amount">
4081                                     <real value="1.0000000000"/>
4082                                   </param>
4083                                   <param name="blend_method">
4084                                     <integer value="13"/>
4085                                   </param>
4086                                   <param name="p1">
4087                                     <vector>
4088                                       <x>0.5260278583</x>
4089                                       <y>1.4930478334</y>
4090                                     </vector>
4091                                   </param>
4092                                   <param name="p2">
4093                                     <vector>
4094                                       <x>-0.0193640757</x>
4095                                       <y>-1.3226958513</y>
4096                                     </vector>
4097                                   </param>
4098                                   <param name="gradient">
4099                                     <gradient>
4100                                       <color pos="0.000000">
4101                                         <r>0.425905</r>
4102                                         <g>0.215764</g>
4103                                         <b>0.399293</b>
4104                                         <a>1.000000</a>
4105                                       </color>
4106                                       <color pos="1.000000">
4107                                         <r>0.106156</r>
4108                                         <g>0.031551</g>
4109                                         <b>0.133209</b>
4110                                         <a>1.000000</a>
4111                                       </color>
4112                                     </gradient>
4113                                   </param>
4114                                   <param name="loop">
4115                                     <bool value="false"/>
4116                                   </param>
4117                                   <param name="zigzag">
4118                                     <bool value="false"/>
4119                                   </param>
4120                                 </layer>
4121                                 <layer type="circle" active="true" version="0.1" desc="Circle068">
4122                                   <param name="z_depth">
4123                                     <real value="0.0000000000"/>
4124                                   </param>
4125                                   <param name="amount">
4126                                     <real value="1.0000000000"/>
4127                                   </param>
4128                                   <param name="blend_method">
4129                                     <integer value="13"/>
4130                                   </param>
4131                                   <param name="color">
4132                                     <color>
4133                                       <r>0.106156</r>
4134                                       <g>0.031551</g>
4135                                       <b>0.133209</b>
4136                                       <a>1.000000</a>
4137                                     </color>
4138                                   </param>
4139                                   <param name="radius">
4140                                     <real value="0.7435554865"/>
4141                                   </param>
4142                                   <param name="feather">
4143                                     <real value="0.0333333348"/>
4144                                   </param>
4145                                   <param name="origin">
4146                                     <vector>
4147                                       <x>0.0365121104</x>
4148                                       <y>0.0709163547</y>
4149                                     </vector>
4150                                   </param>
4151                                   <param name="invert">
4152                                     <bool value="false"/>
4153                                   </param>
4154                                   <param name="falloff">
4155                                     <integer value="1"/>
4156                                   </param>
4157                                 </layer>
4158                                 <layer type="PasteCanvas" active="true" version="0.1">
4159                                   <param name="z_depth">
4160                                     <real value="0.0000000000"/>
4161                                   </param>
4162                                   <param name="amount">
4163                                     <real value="1.0000000000"/>
4164                                   </param>
4165                                   <param name="blend_method">
4166                                     <integer value="0"/>
4167                                   </param>
4168                                   <param name="origin">
4169                                     <vector>
4170                                       <x>0.0000000000</x>
4171                                       <y>0.0000000000</y>
4172                                     </vector>
4173                                   </param>
4174                                   <param name="canvas">
4175                                     <canvas>
4176                                       <layer type="circle" active="true" version="0.1" desc="Circle068">
4177                                         <param name="z_depth">
4178                                           <real value="0.0000000000"/>
4179                                         </param>
4180                                         <param name="amount">
4181                                           <real value="1.0000000000"/>
4182                                         </param>
4183                                         <param name="blend_method">
4184                                           <integer value="13"/>
4185                                         </param>
4186                                         <param name="color">
4187                                           <color>
4188                                             <r>0.106156</r>
4189                                             <g>0.031551</g>
4190                                             <b>0.133209</b>
4191                                             <a>1.000000</a>
4192                                           </color>
4193                                         </param>
4194                                         <param name="radius">
4195                                           <real value="0.9166666934"/>
4196                                         </param>
4197                                         <param name="feather">
4198                                           <real value="0.0166666674"/>
4199                                         </param>
4200                                         <param name="origin">
4201                                           <vector>
4202                                             <x>0.0365121104</x>
4203                                             <y>0.0709163547</y>
4204                                           </vector>
4205                                         </param>
4206                                         <param name="invert">
4207                                           <bool value="true"/>
4208                                         </param>
4209                                         <param name="falloff">
4210                                           <integer value="1"/>
4211                                         </param>
4212                                       </layer>
4213                                       <layer type="radial_gradient" active="true" version="0.1">
4214                                         <param name="z_depth">
4215                                           <real value="0.0000000000"/>
4216                                         </param>
4217                                         <param name="amount">
4218                                           <real value="1.0000000000"/>
4219                                         </param>
4220                                         <param name="blend_method">
4221                                           <integer value="13"/>
4222                                         </param>
4223                                         <param name="gradient">
4224                                           <gradient>
4225                                             <color pos="0.000000">
4226                                               <r>0.859174</r>
4227                                               <g>0.859174</g>
4228                                               <b>0.843370</b>
4229                                               <a>1.000000</a>
4230                                             </color>
4231                                             <color pos="1.000000">
4232                                               <r>0.089194</r>
4233                                               <g>0.093876</g>
4234                                               <b>0.084642</b>
4235                                               <a>1.000000</a>
4236                                             </color>
4237                                           </gradient>
4238                                         </param>
4239                                         <param name="center">
4240                                           <vector>
4241                                             <x>-0.2427003533</x>
4242                                             <y>0.3133262098</y>
4243                                           </vector>
4244                                         </param>
4245                                         <param name="radius">
4246                                           <real value="1.3255760862"/>
4247                                         </param>
4248                                         <param name="loop">
4249                                           <bool value="false"/>
4250                                         </param>
4251                                         <param name="zigzag">
4252                                           <bool value="false"/>
4253                                         </param>
4254                                       </layer>
4255                                     </canvas>
4256                                   </param>
4257                                   <param name="zoom">
4258                                     <real value="0.0000000000"/>
4259                                   </param>
4260                                   <param name="time_offset">
4261                                     <time value="0s"/>
4262                                   </param>
4263                                   <param name="children_lock">
4264                                     <bool value="false" static="true"/>
4265                                   </param>
4266                                   <param name="focus">
4267                                     <vector>
4268                                       <x>0.0000000000</x>
4269                                       <y>0.0000000000</y>
4270                                     </vector>
4271                                   </param>
4272                                 </layer>
4273                               </canvas>
4274                             </param>
4275                             <param name="zoom">
4276                               <real value="0.0000000000"/>
4277                             </param>
4278                             <param name="time_offset">
4279                               <time value="0s"/>
4280                             </param>
4281                             <param name="children_lock">
4282                               <bool value="false" static="true"/>
4283                             </param>
4284                             <param name="focus">
4285                               <vector>
4286                                 <x>0.0000000000</x>
4287                                 <y>0.0000000000</y>
4288                               </vector>
4289                             </param>
4290                           </layer>
4291                           <layer type="region" active="true" version="0.1" desc="light">
4292                             <param name="z_depth">
4293                               <real value="0.0000000000"/>
4294                             </param>
4295                             <param name="amount">
4296                               <real value="1.0000000000"/>
4297                             </param>
4298                             <param name="blend_method">
4299                               <integer value="13"/>
4300                             </param>
4301                             <param name="color">
4302                               <color>
4303                                 <r>1.000000</r>
4304                                 <g>0.966103</g>
4305                                 <b>1.000000</b>
4306                                 <a>0.358382</a>
4307                               </color>
4308                             </param>
4309                             <param name="origin">
4310                               <vector>
4311                                 <x>0.0000000000</x>
4312                                 <y>0.0000000000</y>
4313                               </vector>
4314                             </param>
4315                             <param name="invert">
4316                               <bool value="false"/>
4317                             </param>
4318                             <param name="antialias">
4319                               <bool value="true"/>
4320                             </param>
4321                             <param name="feather">
4322                               <real value="0.0333333348"/>
4323                             </param>
4324                             <param name="blurtype">
4325                               <integer value="1"/>
4326                             </param>
4327                             <param name="winding_style">
4328                               <integer value="0"/>
4329                             </param>
4330                             <param name="bline">
4331                               <bline type="bline_point" loop="true">
4332                                 <entry>
4333                                   <composite type="bline_point">
4334                                     <point>
4335                                       <vector>
4336                                         <x>0.7247694135</x>
4337                                         <y>-0.0477350466</y>
4338                                       </vector>
4339                                     </point>
4340                                     <width>
4341                                       <real value="1.0000000000"/>
4342                                     </width>
4343                                     <origin>
4344                                       <real value="0.5000000000"/>
4345                                     </origin>
4346                                     <split>
4347                                       <bool value="true"/>
4348                                     </split>
4349                                     <t1>
4350                                       <radial_composite type="vector">
4351                                         <radius>
4352                                           <real value="2.9343817295"/>
4353                                         </radius>
4354                                         <theta>
4355                                           <angle value="81.991936"/>
4356                                         </theta>
4357                                       </radial_composite>
4358                                     </t1>
4359                                     <t2>
4360                                       <radial_composite type="vector">
4361                                         <radius>
4362                                           <real value="2.5563916509"/>
4363                                         </radius>
4364                                         <theta>
4365                                           <angle value="-130.862411"/>
4366                                         </theta>
4367                                       </radial_composite>
4368                                     </t2>
4369                                   </composite>
4370                                 </entry>
4371                                 <entry>
4372                                   <composite type="bline_point">
4373                                     <point>
4374                                       <vector>
4375                                         <x>-0.6194700599</x>
4376                                         <y>0.2432100028</y>
4377                                       </vector>
4378                                     </point>
4379                                     <width>
4380                                       <real value="1.0000000000"/>
4381                                     </width>
4382                                     <origin>
4383                                       <real value="0.5000000000"/>
4384                                     </origin>
4385                                     <split>
4386                                       <bool value="true"/>
4387                                     </split>
4388                                     <t1>
4389                                       <radial_composite type="vector">
4390                                         <radius>
4391                                           <real value="2.3502514583"/>
4392                                         </radius>
4393                                         <theta>
4394                                           <angle value="82.707939"/>
4395                                         </theta>
4396                                       </radial_composite>
4397                                     </t1>
4398                                     <t2>
4399                                       <radial_composite type="vector">
4400                                         <radius>
4401                                           <real value="3.0689505540"/>
4402                                         </radius>
4403                                         <theta>
4404                                           <angle value="253.261246"/>
4405                                         </theta>
4406                                       </radial_composite>
4407                                     </t2>
4408                                   </composite>
4409                                 </entry>
4410                               </bline>
4411                             </param>
4412                           </layer>
4413                         </canvas>
4414                       </param>
4415                       <param name="zoom">
4416                         <real value="0.0000000000"/>
4417                       </param>
4418                       <param name="time_offset">
4419                         <time value="0s"/>
4420                       </param>
4421                       <param name="children_lock">
4422                         <bool value="false" static="true"/>
4423                       </param>
4424                       <param name="focus">
4425                         <vector>
4426                           <x>0.0000000000</x>
4427                           <y>0.0000000000</y>
4428                         </vector>
4429                       </param>
4430                     </layer>
4431                     <layer type="rotate" active="true" version="0.1">
4432                       <param name="origin">
4433                         <vector>
4434                           <x>0.0000000000</x>
4435                           <y>0.0156250000</y>
4436                         </vector>
4437                       </param>
4438                       <param name="amount">
4439                         <angle value="45.000000"/>
4440                       </param>
4441                     </layer>
4442                   </canvas>
4443                 </param>
4444                 <param name="zoom">
4445                   <real value="0.0000000000"/>
4446                 </param>
4447                 <param name="time_offset">
4448                   <time value="0s"/>
4449                 </param>
4450                 <param name="children_lock">
4451                   <bool value="false" static="true"/>
4452                 </param>
4453                 <param name="focus">
4454                   <vector>
4455                     <x>0.0000000000</x>
4456                     <y>0.0000000000</y>
4457                   </vector>
4458                 </param>
4459               </layer>
4460             </canvas>
4461           </param>
4462           <param name="zoom">
4463             <real value="0.0000000000"/>
4464           </param>
4465           <param name="time_offset">
4466             <time value="0s"/>
4467           </param>
4468           <param name="children_lock">
4469             <bool value="false" static="true"/>
4470           </param>
4471           <param name="focus">
4472             <vector>
4473               <x>0.0000000000</x>
4474               <y>0.0000000000</y>
4475             </vector>
4476           </param>
4477         </layer>
4478       </canvas>
4479     </param>
4480     <param name="zoom">
4481       <real value="0.0000000000"/>
4482     </param>
4483     <param name="time_offset">
4484       <time value="0s"/>
4485     </param>
4486     <param name="children_lock">
4487       <bool value="false" static="true"/>
4488     </param>
4489     <param name="focus">
4490       <vector>
4491         <x>0.0000000000</x>
4492         <y>0.0000000000</y>
4493       </vector>
4494     </param>
4495   </layer>
4496 </canvas>