Set the proper local name string for some icons that were victim of a copy - paste.
[synfig.git] / synfig-studio / images / normal_icon.sif
1 <?xml version="1.0"?>
2 <canvas version="0.1" width="128" height="128" xres="2952.755900" yres="2952.755900" view-box="-2.000000 2.000000 2.000000 -2.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
3   <name>Untitled0</name>
4   <layer type="circle" active="true" version="0.1">
5     <param name="z_depth">
6       <real value="0.0000000000"/>
7     </param>
8     <param name="amount">
9       <real value="1.0000000000"/>
10     </param>
11     <param name="blend_method">
12       <integer value="12"/>
13     </param>
14     <param name="color">
15       <color>
16         <r>-0.000000</r>
17         <g>0.147464</g>
18         <b>0.764577</b>
19         <a>1.000000</a>
20       </color>
21     </param>
22     <param name="radius">
23       <real value="1.8000000000"/>
24     </param>
25     <param name="feather">
26       <real value="0.0000000000"/>
27     </param>
28     <param name="pos">
29       <vector>
30         <x>0.0000000000</x>
31         <y>0.0000000000</y>
32       </vector>
33     </param>
34     <param name="invert">
35       <bool value="false"/>
36     </param>
37     <param name="falloff">
38       <integer value="1"/>
39     </param>
40   </layer>
41   <layer type="bevel" active="true" version="0.2">
42     <param name="z_depth">
43       <real value="0.0000000000"/>
44     </param>
45     <param name="amount">
46       <real value="0.7500000000"/>
47     </param>
48     <param name="blend_method">
49       <integer value="13"/>
50     </param>
51     <param name="type">
52       <integer value="1"/>
53     </param>
54     <param name="color1">
55       <color>
56         <r>1.000000</r>
57         <g>1.000000</g>
58         <b>1.000000</b>
59         <a>1.000000</a>
60       </color>
61     </param>
62     <param name="color2">
63       <color>
64         <r>0.000000</r>
65         <g>0.000000</g>
66         <b>0.000000</b>
67         <a>1.000000</a>
68       </color>
69     </param>
70     <param name="angle">
71       <angle value="135.000000"/>
72     </param>
73     <param name="depth">
74       <real value="0.4000000000"/>
75     </param>
76     <param name="softness">
77       <real value="0.4000000000"/>
78     </param>
79     <param name="use_luma">
80       <bool value="false"/>
81     </param>
82     <param name="solid">
83       <bool value="false"/>
84     </param>
85   </layer>
86   <layer type="PasteCanvas" active="true" version="0.1">
87     <param name="z_depth">
88       <real value="0.0000000000"/>
89     </param>
90     <param name="amount">
91       <real value="1.0000000000"/>
92     </param>
93     <param name="blend_method">
94       <integer value="0"/>
95     </param>
96     <param name="origin">
97       <vector>
98         <x>0.0000000000</x>
99         <y>0.0000000000</y>
100       </vector>
101     </param>
102     <param name="canvas">
103       <canvas>
104         <layer type="polygon" active="true" version="0.1">
105           <param name="z_depth">
106             <real value="0.0000000000"/>
107           </param>
108           <param name="amount">
109             <real value="1.0000000000"/>
110           </param>
111           <param name="blend_method">
112             <integer value="0"/>
113           </param>
114           <param name="color">
115             <color>
116               <r>4.594794</r>
117               <g>4.594794</g>
118               <b>4.594794</b>
119               <a>1.000000</a>
120             </color>
121           </param>
122           <param name="offset">
123             <vector>
124               <x>0.1005025133</x>
125               <y>-0.0201005023</y>
126             </vector>
127           </param>
128           <param name="invert">
129             <bool value="false"/>
130           </param>
131           <param name="antialias">
132             <bool value="true"/>
133           </param>
134           <param name="feather">
135             <real value="0.0000000000"/>
136           </param>
137           <param name="blurtype">
138             <integer value="1"/>
139           </param>
140           <param name="vector_list">
141             <dynamic_list type="vector">
142               <entry>
143                 <vector>
144                   <x>0.4000000060</x>
145                   <y>0.4000000060</y>
146                 </vector>
147               </entry>
148               <entry>
149                 <vector>
150                   <x>-0.8000000119</x>
151                   <y>1.6000000238</y>
152                 </vector>
153               </entry>
154               <entry>
155                 <vector>
156                   <x>-0.8000000119</x>
157                   <y>-0.2000000030</y>
158                 </vector>
159               </entry>
160               <entry>
161                 <vector>
162                   <x>-0.4000000060</x>
163                   <y>0.0000000000</y>
164                 </vector>
165               </entry>
166               <entry>
167                 <vector>
168                   <x>0.4000000060</x>
169                   <y>-1.6000000238</y>
170                 </vector>
171               </entry>
172               <entry>
173                 <vector>
174                   <x>0.8000000119</x>
175                   <y>-1.3999999762</y>
176                 </vector>
177               </entry>
178               <entry>
179                 <vector>
180                   <x>-0.0000000000</x>
181                   <y>0.2000000030</y>
182                 </vector>
183               </entry>
184             </dynamic_list>
185           </param>
186         </layer>
187         <layer type="blur" active="true" version="0.2">
188           <param name="z_depth">
189             <real value="0.0000000000"/>
190           </param>
191           <param name="amount">
192             <real value="1.0000000000"/>
193           </param>
194           <param name="blend_method">
195             <integer value="1"/>
196           </param>
197           <param name="size">
198             <vector>
199               <x>0.2500000000</x>
200               <y>0.2500000000</y>
201             </vector>
202           </param>
203           <param name="type">
204             <integer value="1"/>
205           </param>
206         </layer>
207         <layer type="polygon" active="true" version="0.1">
208           <param name="z_depth">
209             <real value="0.0000000000"/>
210           </param>
211           <param name="amount">
212             <real value="1.0000000000"/>
213           </param>
214           <param name="blend_method">
215             <integer value="0"/>
216           </param>
217           <param name="color">
218             <color>
219               <r>0.000000</r>
220               <g>0.000000</g>
221               <b>0.000000</b>
222               <a>1.000000</a>
223             </color>
224           </param>
225           <param name="offset">
226             <vector>
227               <x>0.1005025133</x>
228               <y>-0.0201005023</y>
229             </vector>
230           </param>
231           <param name="invert">
232             <bool value="false"/>
233           </param>
234           <param name="antialias">
235             <bool value="true"/>
236           </param>
237           <param name="feather">
238             <real value="0.0000000000"/>
239           </param>
240           <param name="blurtype">
241             <integer value="1"/>
242           </param>
243           <param name="vector_list">
244             <dynamic_list type="vector">
245               <entry>
246                 <vector>
247                   <x>0.4000000060</x>
248                   <y>0.4000000060</y>
249                 </vector>
250               </entry>
251               <entry>
252                 <vector>
253                   <x>-0.8000000119</x>
254                   <y>1.6000000238</y>
255                 </vector>
256               </entry>
257               <entry>
258                 <vector>
259                   <x>-0.8000000119</x>
260                   <y>-0.2000000030</y>
261                 </vector>
262               </entry>
263               <entry>
264                 <vector>
265                   <x>-0.4000000060</x>
266                   <y>0.0000000000</y>
267                 </vector>
268               </entry>
269               <entry>
270                 <vector>
271                   <x>0.4000000060</x>
272                   <y>-1.6000000238</y>
273                 </vector>
274               </entry>
275               <entry>
276                 <vector>
277                   <x>0.8000000119</x>
278                   <y>-1.3999999762</y>
279                 </vector>
280               </entry>
281               <entry>
282                 <vector>
283                   <x>-0.0000000000</x>
284                   <y>0.2000000030</y>
285                 </vector>
286               </entry>
287             </dynamic_list>
288           </param>
289         </layer>
290         <layer type="zoom" active="true" version="0.1">
291           <param name="amount">
292             <real value="-0.1000000000"/>
293           </param>
294           <param name="center">
295             <vector>
296               <x>0.0000000000</x>
297               <y>0.0000000000</y>
298             </vector>
299           </param>
300         </layer>
301       </canvas>
302     </param>
303     <param name="zoom">
304       <real value="0.0000000000"/>
305     </param>
306     <param name="time_offset">
307       <time value="0f"/>
308     </param>
309   </layer>
310 </canvas>