52b1afb75c4d57aa11bd49d31edaad69a6b3832f
[synfig.git] / synfig-studio / images / palette_icon.sif
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3   <name>Synfig Studio: Panel: Palette Icon</name>
4   <desc>Placed in the Public Domain in 2010 by Yu Chen (jcome)</desc>
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579       <integer value="0"/>
580     </param>
581     <param name="origin">
582       <vector>
583         <x>0.0000000000</x>
584         <y>0.0000000000</y>
585       </vector>
586     </param>
587     <param name="canvas">
588       <canvas>
589         <layer type="PasteCanvas" active="true" version="0.1" desc="3">
590           <param name="z_depth">
591             <real value="0.0000000000"/>
592           </param>
593           <param name="amount">
594             <real value="1.0000000000"/>
595           </param>
596           <param name="blend_method">
597             <integer value="0"/>
598           </param>
599           <param name="origin">
600             <vector>
601               <x>0.0000000000</x>
602               <y>0.0000000000</y>
603             </vector>
604           </param>
605           <param name="canvas">
606             <canvas>
607               <layer type="region" active="true" version="0.1" desc="Rectangle.127&#x533A;&#x57DF;">
608                 <param name="z_depth">
609                   <real value="0.0000000000"/>
610                 </param>
611                 <param name="amount">
612                   <real value="1.0000000000"/>
613                 </param>
614                 <param name="blend_method">
615                   <integer value="0"/>
616                 </param>
617                 <param name="color">
618                   <color>
619                     <r>1.000000</r>
620                     <g>1.000000</g>
621                     <b>1.000000</b>
622                     <a>1.000000</a>
623                   </color>
624                 </param>
625                 <param name="origin">
626                   <vector>
627                     <x>0.0000000000</x>
628                     <y>0.0000000000</y>
629                   </vector>
630                 </param>
631                 <param name="invert">
632                   <bool value="false"/>
633                 </param>
634                 <param name="antialias">
635                   <bool value="true"/>
636                 </param>
637                 <param name="feather">
638                   <real value="0.0000000000"/>
639                 </param>
640                 <param name="blurtype">
641                   <integer value="1"/>
642                 </param>
643                 <param name="winding_style">
644                   <integer value="0"/>
645                 </param>
646                 <param name="bline">
647                   <bline type="bline_point" loop="true" guid="6066D1AEB885663556A18849989C89BD">
648                     <entry>
649                       <composite type="bline_point">
650                         <point>
651                           <vector>
652                             <x>-0.9013225436</x>
653                             <y>0.8999068141</y>
654                           </vector>
655                         </point>
656                         <width>
657                           <real value="1.0000000000"/>
658                         </width>
659                         <origin>
660                           <real value="0.0552113652"/>
661                         </origin>
662                         <split>
663                           <bool value="false"/>
664                         </split>
665                         <t1>
666                           <radial_composite type="vector">
667                             <radius>
668                               <real value="0.0273746289"/>
669                             </radius>
670                             <theta>
671                               <angle value="-90.000000"/>
672                             </theta>
673                           </radial_composite>
674                         </t1>
675                         <t2>
676                           <radial_composite type="vector">
677                             <radius>
678                               <real value="0.0273746289"/>
679                             </radius>
680                             <theta>
681                               <angle value="-90.000000"/>
682                             </theta>
683                           </radial_composite>
684                         </t2>
685                       </composite>
686                     </entry>
687                     <entry>
688                       <composite type="bline_point">
689                         <point>
690                           <vector>
691                             <x>-0.9013225436</x>
692                             <y>-0.6024299860</y>
693                           </vector>
694                         </point>
695                         <width>
696                           <real value="1.0000000000"/>
697                         </width>
698                         <origin>
699                           <real value="0.5000000000"/>
700                         </origin>
701                         <split>
702                           <bool value="false"/>
703                         </split>
704                         <t1>
705                           <radial_composite type="vector">
706                             <radius>
707                               <real value="0.0752613240"/>
708                             </radius>
709                             <theta>
710                               <angle value="-90.000000"/>
711                             </theta>
712                           </radial_composite>
713                         </t1>
714                         <t2>
715                           <radial_composite type="vector">
716                             <radius>
717                               <real value="0.0752613240"/>
718                             </radius>
719                             <theta>
720                               <angle value="-90.000000"/>
721                             </theta>
722                           </radial_composite>
723                         </t2>
724                       </composite>
725                     </entry>
726                     <entry>
727                       <composite type="bline_point">
728                         <point>
729                           <vector>
730                             <x>-0.6366049051</x>
731                             <y>-0.7598589063</y>
732                           </vector>
733                         </point>
734                         <width>
735                           <real value="1.0000000000"/>
736                         </width>
737                         <origin>
738                           <real value="0.4999185503"/>
739                         </origin>
740                         <split>
741                           <bool value="false"/>
742                         </split>
743                         <t1>
744                           <radial_composite type="vector">
745                             <radius>
746                               <real value="0.6163851572"/>
747                             </radius>
748                             <theta>
749                               <angle value="0.000000"/>
750                             </theta>
751                           </radial_composite>
752                         </t1>
753                         <t2>
754                           <radial_composite type="vector">
755                             <radius>
756                               <real value="0.6163851572"/>
757                             </radius>
758                             <theta>
759                               <angle value="0.000000"/>
760                             </theta>
761                           </radial_composite>
762                         </t2>
763                       </composite>
764                     </entry>
765                     <entry>
766                       <composite type="bline_point">
767                         <point>
768                           <vector>
769                             <x>-0.3717578650</x>
770                             <y>-0.6024299860</y>
771                           </vector>
772                         </point>
773                         <width>
774                           <real value="1.0000000000"/>
775                         </width>
776                         <origin>
777                           <real value="0.5000000000"/>
778                         </origin>
779                         <split>
780                           <bool value="false"/>
781                         </split>
782                         <t1>
783                           <radial_composite type="vector">
784                             <radius>
785                               <real value="0.0710801394"/>
786                             </radius>
787                             <theta>
788                               <angle value="90.000000"/>
789                             </theta>
790                           </radial_composite>
791                         </t1>
792                         <t2>
793                           <radial_composite type="vector">
794                             <radius>
795                               <real value="0.0710801394"/>
796                             </radius>
797                             <theta>
798                               <angle value="90.000000"/>
799                             </theta>
800                           </radial_composite>
801                         </t2>
802                       </composite>
803                     </entry>
804                     <entry>
805                       <composite type="bline_point">
806                         <point>
807                           <vector>
808                             <x>-0.3717578650</x>
809                             <y>0.9023903608</y>
810                           </vector>
811                         </point>
812                         <width>
813                           <real value="1.0000000000"/>
814                         </width>
815                         <origin>
816                           <real value="0.9527723789"/>
817                         </origin>
818                         <split>
819                           <bool value="false"/>
820                         </split>
821                         <t1>
822                           <radial_composite type="vector">
823                             <radius>
824                               <real value="0.0201993820"/>
825                             </radius>
826                             <theta>
827                               <angle value="90.000000"/>
828                             </theta>
829                           </radial_composite>
830                         </t1>
831                         <t2>
832                           <radial_composite type="vector">
833                             <radius>
834                               <real value="0.0201993820"/>
835                             </radius>
836                             <theta>
837                               <angle value="90.000000"/>
838                             </theta>
839                           </radial_composite>
840                         </t2>
841                       </composite>
842                     </entry>
843                     <entry>
844                       <composite type="bline_point">
845                         <point>
846                           <vector>
847                             <x>-0.4038902223</x>
848                             <y>0.9394686818</y>
849                           </vector>
850                         </point>
851                         <width>
852                           <real value="1.0000000000"/>
853                         </width>
854                         <origin>
855                           <real value="0.1499044299"/>
856                         </origin>
857                         <split>
858                           <bool value="false"/>
859                         </split>
860                         <t1>
861                           <radial_composite type="vector">
862                             <radius>
863                               <real value="0.0423843042"/>
864                             </radius>
865                             <theta>
866                               <angle value="180.000000"/>
867                             </theta>
868                           </radial_composite>
869                         </t1>
870                         <t2>
871                           <radial_composite type="vector">
872                             <radius>
873                               <real value="0.0423843042"/>
874                             </radius>
875                             <theta>
876                               <angle value="180.000000"/>
877                             </theta>
878                           </radial_composite>
879                         </t2>
880                       </composite>
881                     </entry>
882                     <entry>
883                       <composite type="bline_point">
884                         <point>
885                           <vector>
886                             <x>-0.8670834303</x>
887                             <y>0.9394686818</y>
888                           </vector>
889                         </point>
890                         <width>
891                           <real value="1.0000000000"/>
892                         </width>
893                         <origin>
894                           <real value="0.8387507796"/>
895                         </origin>
896                         <split>
897                           <bool value="false"/>
898                         </split>
899                         <t1>
900                           <radial_composite type="vector">
901                             <radius>
902                               <real value="0.0437808667"/>
903                             </radius>
904                             <theta>
905                               <angle value="180.000000"/>
906                             </theta>
907                           </radial_composite>
908                         </t1>
909                         <t2>
910                           <radial_composite type="vector">
911                             <radius>
912                               <real value="0.0437808667"/>
913                             </radius>
914                             <theta>
915                               <angle value="180.000000"/>
916                             </theta>
917                           </radial_composite>
918                         </t2>
919                       </composite>
920                     </entry>
921                   </bline>
922                 </param>
923               </layer>
924               <layer type="PasteCanvas" active="true" version="0.1">
925                 <param name="z_depth">
926                   <real value="0.0000000000"/>
927                 </param>
928                 <param name="amount">
929                   <real value="1.0000000000"/>
930                 </param>
931                 <param name="blend_method">
932                   <integer value="13"/>
933                 </param>
934                 <param name="origin">
935                   <vector>
936                     <x>0.0000000000</x>
937                     <y>0.0000000000</y>
938                   </vector>
939                 </param>
940                 <param name="canvas">
941                   <canvas>
942                     <layer type="rectangle" active="true" version="0.2" desc="Rectangle.128">
943                       <param name="z_depth">
944                         <real value="0.0000000000"/>
945                       </param>
946                       <param name="amount">
947                         <real value="1.0000000000"/>
948                       </param>
949                       <param name="blend_method">
950                         <integer value="0"/>
951                       </param>
952                       <param name="color">
953                         <color>
954                           <r>0.106156</r>
955                           <g>0.031551</g>
956                           <b>0.133209</b>
957                           <a>1.000000</a>
958                         </color>
959                       </param>
960                       <param name="point1">
961                         <vector>
962                           <x>-0.9427478313</x>
963                           <y>-0.0716640130</y>
964                         </vector>
965                       </param>
966                       <param name="point2">
967                         <vector>
968                           <x>-0.3247354329</x>
969                           <y>-0.3903428316</y>
970                         </vector>
971                       </param>
972                       <param name="expand">
973                         <real value="0.0000000000"/>
974                       </param>
975                       <param name="invert">
976                         <bool value="false"/>
977                       </param>
978                     </layer>
979                     <layer type="rectangle" active="true" version="0.2" desc="Rectangle.128">
980                       <param name="z_depth">
981                         <real value="0.0000000000"/>
982                       </param>
983                       <param name="amount">
984                         <real value="1.0000000000"/>
985                       </param>
986                       <param name="blend_method">
987                         <integer value="0"/>
988                       </param>
989                       <param name="color">
990                         <color>
991                           <r>0.180144</r>
992                           <g>0.078057</g>
993                           <b>0.201096</b>
994                           <a>1.000000</a>
995                         </color>
996                       </param>
997                       <param name="point1">
998                         <vector>
999                           <x>-0.9489590526</x>
1000                           <y>0.3796494007</y>
1001                         </vector>
1002                       </param>
1003                       <param name="point2">
1004                         <vector>
1005                           <x>-0.3309466243</x>
1006                           <y>0.0609705672</y>
1007                         </vector>
1008                       </param>
1009                       <param name="expand">
1010                         <real value="0.0000000000"/>
1011                       </param>
1012                       <param name="invert">
1013                         <bool value="false"/>
1014                       </param>
1015                     </layer>
1016                     <layer type="rectangle" active="true" version="0.2" desc="Rectangle.128">
1017                       <param name="z_depth">
1018                         <real value="0.0000000000"/>
1019                       </param>
1020                       <param name="amount">
1021                         <real value="1.0000000000"/>
1022                       </param>
1023                       <param name="blend_method">
1024                         <integer value="0"/>
1025                       </param>
1026                       <param name="color">
1027                         <color>
1028                           <r>0.425905</r>
1029                           <g>0.215764</g>
1030                           <b>0.399293</b>
1031                           <a>1.000000</a>
1032                         </color>
1033                       </param>
1034                       <param name="point1">
1035                         <vector>
1036                           <x>-0.9334310889</x>
1037                           <y>0.8123292327</y>
1038                         </vector>
1039                       </param>
1040                       <param name="point2">
1041                         <vector>
1042                           <x>-0.3154186606</x>
1043                           <y>0.4936504364</y>
1044                         </vector>
1045                       </param>
1046                       <param name="expand">
1047                         <real value="0.0000000000"/>
1048                       </param>
1049                       <param name="invert">
1050                         <bool value="false"/>
1051                       </param>
1052                     </layer>
1053                   </canvas>
1054                 </param>
1055                 <param name="zoom">
1056                   <real value="0.0000000000"/>
1057                 </param>
1058                 <param name="time_offset">
1059                   <time value="0s"/>
1060                 </param>
1061                 <param name="children_lock">
1062                   <bool value="false" static="true"/>
1063                 </param>
1064                 <param name="focus">
1065                   <vector>
1066                     <x>0.0000000000</x>
1067                     <y>0.0000000000</y>
1068                   </vector>
1069                 </param>
1070               </layer>
1071               <layer type="outline" active="true" version="0.2" desc="Rectangle.127&#x8F6E;&#x5ED3;">
1072                 <param name="z_depth">
1073                   <real value="0.0000000000"/>
1074                 </param>
1075                 <param name="amount">
1076                   <real value="1.0000000000"/>
1077                 </param>
1078                 <param name="blend_method">
1079                   <integer value="0"/>
1080                 </param>
1081                 <param name="color">
1082                   <color>
1083                     <r>0.106156</r>
1084                     <g>0.031551</g>
1085                     <b>0.133209</b>
1086                     <a>1.000000</a>
1087                   </color>
1088                 </param>
1089                 <param name="origin">
1090                   <vector>
1091                     <x>0.0000000000</x>
1092                     <y>0.0000000000</y>
1093                   </vector>
1094                 </param>
1095                 <param name="invert">
1096                   <bool value="false"/>
1097                 </param>
1098                 <param name="antialias">
1099                   <bool value="true"/>
1100                 </param>
1101                 <param name="feather">
1102                   <real value="0.0000000000"/>
1103                 </param>
1104                 <param name="blurtype">
1105                   <integer value="1"/>
1106                 </param>
1107                 <param name="winding_style">
1108                   <integer value="0"/>
1109                 </param>
1110                 <param name="bline">
1111                   <bline type="bline_point" loop="true" guid="6066D1AEB885663556A18849989C89BD">
1112                     <entry>
1113                       <composite type="bline_point">
1114                         <point>
1115                           <vector>
1116                             <x>-0.9013225436</x>
1117                             <y>0.8999068141</y>
1118                           </vector>
1119                         </point>
1120                         <width>
1121                           <real value="1.0000000000"/>
1122                         </width>
1123                         <origin>
1124                           <real value="0.0552113652"/>
1125                         </origin>
1126                         <split>
1127                           <bool value="false"/>
1128                         </split>
1129                         <t1>
1130                           <radial_composite type="vector">
1131                             <radius>
1132                               <real value="0.0273746289"/>
1133                             </radius>
1134                             <theta>
1135                               <angle value="-90.000000"/>
1136                             </theta>
1137                           </radial_composite>
1138                         </t1>
1139                         <t2>
1140                           <radial_composite type="vector">
1141                             <radius>
1142                               <real value="0.0273746289"/>
1143                             </radius>
1144                             <theta>
1145                               <angle value="-90.000000"/>
1146                             </theta>
1147                           </radial_composite>
1148                         </t2>
1149                       </composite>
1150                     </entry>
1151                     <entry>
1152                       <composite type="bline_point">
1153                         <point>
1154                           <vector>
1155                             <x>-0.9013225436</x>
1156                             <y>-0.6024299860</y>
1157                           </vector>
1158                         </point>
1159                         <width>
1160                           <real value="1.0000000000"/>
1161                         </width>
1162                         <origin>
1163                           <real value="0.5000000000"/>
1164                         </origin>
1165                         <split>
1166                           <bool value="false"/>
1167                         </split>
1168                         <t1>
1169                           <radial_composite type="vector">
1170                             <radius>
1171                               <real value="0.0752613240"/>
1172                             </radius>
1173                             <theta>
1174                               <angle value="-90.000000"/>
1175                             </theta>
1176                           </radial_composite>
1177                         </t1>
1178                         <t2>
1179                           <radial_composite type="vector">
1180                             <radius>
1181                               <real value="0.0752613240"/>
1182                             </radius>
1183                             <theta>
1184                               <angle value="-90.000000"/>
1185                             </theta>
1186                           </radial_composite>
1187                         </t2>
1188                       </composite>
1189                     </entry>
1190                     <entry>
1191                       <composite type="bline_point">
1192                         <point>
1193                           <vector>
1194                             <x>-0.6366049051</x>
1195                             <y>-0.7598589063</y>
1196                           </vector>
1197                         </point>
1198                         <width>
1199                           <real value="1.0000000000"/>
1200                         </width>
1201                         <origin>
1202                           <real value="0.4999185503"/>
1203                         </origin>
1204                         <split>
1205                           <bool value="false"/>
1206                         </split>
1207                         <t1>
1208                           <radial_composite type="vector">
1209                             <radius>
1210                               <real value="0.6163851572"/>
1211                             </radius>
1212                             <theta>
1213                               <angle value="0.000000"/>
1214                             </theta>
1215                           </radial_composite>
1216                         </t1>
1217                         <t2>
1218                           <radial_composite type="vector">
1219                             <radius>
1220                               <real value="0.6163851572"/>
1221                             </radius>
1222                             <theta>
1223                               <angle value="0.000000"/>
1224                             </theta>
1225                           </radial_composite>
1226                         </t2>
1227                       </composite>
1228                     </entry>
1229                     <entry>
1230                       <composite type="bline_point">
1231                         <point>
1232                           <vector>
1233                             <x>-0.3717578650</x>
1234                             <y>-0.6024299860</y>
1235                           </vector>
1236                         </point>
1237                         <width>
1238                           <real value="1.0000000000"/>
1239                         </width>
1240                         <origin>
1241                           <real value="0.5000000000"/>
1242                         </origin>
1243                         <split>
1244                           <bool value="false"/>
1245                         </split>
1246                         <t1>
1247                           <radial_composite type="vector">
1248                             <radius>
1249                               <real value="0.0710801394"/>
1250                             </radius>
1251                             <theta>
1252                               <angle value="90.000000"/>
1253                             </theta>
1254                           </radial_composite>
1255                         </t1>
1256                         <t2>
1257                           <radial_composite type="vector">
1258                             <radius>
1259                               <real value="0.0710801394"/>
1260                             </radius>
1261                             <theta>
1262                               <angle value="90.000000"/>
1263                             </theta>
1264                           </radial_composite>
1265                         </t2>
1266                       </composite>
1267                     </entry>
1268                     <entry>
1269                       <composite type="bline_point">
1270                         <point>
1271                           <vector>
1272                             <x>-0.3717578650</x>
1273                             <y>0.9023903608</y>
1274                           </vector>
1275                         </point>
1276                         <width>
1277                           <real value="1.0000000000"/>
1278                         </width>
1279                         <origin>
1280                           <real value="0.9527723789"/>
1281                         </origin>
1282                         <split>
1283                           <bool value="false"/>
1284                         </split>
1285                         <t1>
1286                           <radial_composite type="vector">
1287                             <radius>
1288                               <real value="0.0201993820"/>
1289                             </radius>
1290                             <theta>
1291                               <angle value="90.000000"/>
1292                             </theta>
1293                           </radial_composite>
1294                         </t1>
1295                         <t2>
1296                           <radial_composite type="vector">
1297                             <radius>
1298                               <real value="0.0201993820"/>
1299                             </radius>
1300                             <theta>
1301                               <angle value="90.000000"/>
1302                             </theta>
1303                           </radial_composite>
1304                         </t2>
1305                       </composite>
1306                     </entry>
1307                     <entry>
1308                       <composite type="bline_point">
1309                         <point>
1310                           <vector>
1311                             <x>-0.4038902223</x>
1312                             <y>0.9394686818</y>
1313                           </vector>
1314                         </point>
1315                         <width>
1316                           <real value="1.0000000000"/>
1317                         </width>
1318                         <origin>
1319                           <real value="0.1499044299"/>
1320                         </origin>
1321                         <split>
1322                           <bool value="false"/>
1323                         </split>
1324                         <t1>
1325                           <radial_composite type="vector">
1326                             <radius>
1327                               <real value="0.0423843042"/>
1328                             </radius>
1329                             <theta>
1330                               <angle value="180.000000"/>
1331                             </theta>
1332                           </radial_composite>
1333                         </t1>
1334                         <t2>
1335                           <radial_composite type="vector">
1336                             <radius>
1337                               <real value="0.0423843042"/>
1338                             </radius>
1339                             <theta>
1340                               <angle value="180.000000"/>
1341                             </theta>
1342                           </radial_composite>
1343                         </t2>
1344                       </composite>
1345                     </entry>
1346                     <entry>
1347                       <composite type="bline_point">
1348                         <point>
1349                           <vector>
1350                             <x>-0.8670834303</x>
1351                             <y>0.9394686818</y>
1352                           </vector>
1353                         </point>
1354                         <width>
1355                           <real value="1.0000000000"/>
1356                         </width>
1357                         <origin>
1358                           <real value="0.8387507796"/>
1359                         </origin>
1360                         <split>
1361                           <bool value="false"/>
1362                         </split>
1363                         <t1>
1364                           <radial_composite type="vector">
1365                             <radius>
1366                               <real value="0.0437808667"/>
1367                             </radius>
1368                             <theta>
1369                               <angle value="180.000000"/>
1370                             </theta>
1371                           </radial_composite>
1372                         </t1>
1373                         <t2>
1374                           <radial_composite type="vector">
1375                             <radius>
1376                               <real value="0.0437808667"/>
1377                             </radius>
1378                             <theta>
1379                               <angle value="180.000000"/>
1380                             </theta>
1381                           </radial_composite>
1382                         </t2>
1383                       </composite>
1384                     </entry>
1385                   </bline>
1386                 </param>
1387                 <param name="width">
1388                   <real value="0.0833333358" guid="2DE4743B7167FF0CE10FCCDC0D5268DF"/>
1389                 </param>
1390                 <param name="expand">
1391                   <real value="0.0000000000"/>
1392                 </param>
1393                 <param name="sharp_cusps">
1394                   <bool value="true"/>
1395                 </param>
1396                 <param name="round_tip[0]">
1397                   <bool value="true"/>
1398                 </param>
1399                 <param name="round_tip[1]">
1400                   <bool value="true"/>
1401                 </param>
1402                 <param name="loopyness">
1403                   <real value="1.0000000000"/>
1404                 </param>
1405                 <param name="homogeneous_width">
1406                   <bool value="true"/>
1407                 </param>
1408               </layer>
1409               <layer type="outline" active="true" version="0.2" desc="Rectangle.127&#x8F6E;&#x5ED3;">
1410                 <param name="z_depth">
1411                   <real value="0.0000000000"/>
1412                 </param>
1413                 <param name="amount">
1414                   <real value="0.5000000000"/>
1415                 </param>
1416                 <param name="blend_method">
1417                   <integer value="0"/>
1418                 </param>
1419                 <param name="color">
1420                   <color>
1421                     <r>0.859174</r>
1422                     <g>0.859174</g>
1423                     <b>0.843370</b>
1424                     <a>1.000000</a>
1425                   </color>
1426                 </param>
1427                 <param name="origin">
1428                   <vector>
1429                     <x>0.0000000000</x>
1430                     <y>0.0000000000</y>
1431                   </vector>
1432                 </param>
1433                 <param name="invert">
1434                   <bool value="false"/>
1435                 </param>
1436                 <param name="antialias">
1437                   <bool value="true"/>
1438                 </param>
1439                 <param name="feather">
1440                   <real value="0.0041666669"/>
1441                 </param>
1442                 <param name="blurtype">
1443                   <integer value="1"/>
1444                 </param>
1445                 <param name="winding_style">
1446                   <integer value="0"/>
1447                 </param>
1448                 <param name="bline">
1449                   <bline type="bline_point" loop="false">
1450                     <entry>
1451                       <composite type="bline_point">
1452                         <point>
1453                           <vector>
1454                             <x>-0.9265066385</x>
1455                             <y>-0.6184002161</y>
1456                           </vector>
1457                         </point>
1458                         <width>
1459                           <real value="0.1624533576"/>
1460                         </width>
1461                         <origin>
1462                           <real value="0.5000000000"/>
1463                         </origin>
1464                         <split>
1465                           <bool value="false"/>
1466                         </split>
1467                         <t1>
1468                           <radial_composite type="vector">
1469                             <radius>
1470                               <real value="0.0752613240"/>
1471                             </radius>
1472                             <theta>
1473                               <angle value="-90.000000"/>
1474                             </theta>
1475                           </radial_composite>
1476                         </t1>
1477                         <t2>
1478                           <radial_composite type="vector">
1479                             <radius>
1480                               <real value="0.0752613240"/>
1481                             </radius>
1482                             <theta>
1483                               <angle value="-90.000000"/>
1484                             </theta>
1485                           </radial_composite>
1486                         </t2>
1487                       </composite>
1488                     </entry>
1489                     <entry>
1490                       <composite type="bline_point">
1491                         <point>
1492                           <vector>
1493                             <x>-0.6492565870</x>
1494                             <y>-0.7908588648</y>
1495                           </vector>
1496                         </point>
1497                         <width>
1498                           <real value="0.5882069157"/>
1499                         </width>
1500                         <origin>
1501                           <real value="0.4999185503"/>
1502                         </origin>
1503                         <split>
1504                           <bool value="false"/>
1505                         </split>
1506                         <t1>
1507                           <radial_composite type="vector">
1508                             <radius>
1509                               <real value="0.6163851572"/>
1510                             </radius>
1511                             <theta>
1512                               <angle value="0.000000"/>
1513                             </theta>
1514                           </radial_composite>
1515                         </t1>
1516                         <t2>
1517                           <radial_composite type="vector">
1518                             <radius>
1519                               <real value="0.6163851572"/>
1520                             </radius>
1521                             <theta>
1522                               <angle value="0.000000"/>
1523                             </theta>
1524                           </radial_composite>
1525                         </t2>
1526                       </composite>
1527                     </entry>
1528                     <entry>
1529                       <composite type="bline_point">
1530                         <point>
1531                           <vector>
1532                             <x>-0.3442259431</x>
1533                             <y>-0.6129945517</y>
1534                           </vector>
1535                         </point>
1536                         <width>
1537                           <real value="0.4155223668"/>
1538                         </width>
1539                         <origin>
1540                           <real value="0.7302398682"/>
1541                         </origin>
1542                         <split>
1543                           <bool value="true"/>
1544                         </split>
1545                         <t1>
1546                           <radial_composite type="vector">
1547                             <radius>
1548                               <real value="0.1572720480"/>
1549                             </radius>
1550                             <theta>
1551                               <angle value="75.618607"/>
1552                             </theta>
1553                           </radial_composite>
1554                         </t1>
1555                         <t2>
1556                           <radial_composite type="vector">
1557                             <radius>
1558                               <real value="0.0739355204"/>
1559                             </radius>
1560                             <theta>
1561                               <angle value="77.799530"/>
1562                             </theta>
1563                           </radial_composite>
1564                         </t2>
1565                       </composite>
1566                     </entry>
1567                     <entry>
1568                       <composite type="bline_point">
1569                         <point>
1570                           <vector>
1571                             <x>-0.3389911950</x>
1572                             <y>0.9188554883</y>
1573                           </vector>
1574                         </point>
1575                         <width>
1576                           <real value="0.1746928030"/>
1577                         </width>
1578                         <origin>
1579                           <real value="0.5000000000"/>
1580                         </origin>
1581                         <split>
1582                           <bool value="false"/>
1583                         </split>
1584                         <t1>
1585                           <radial_composite type="vector">
1586                             <radius>
1587                               <real value="0.0710801394"/>
1588                             </radius>
1589                             <theta>
1590                               <angle value="90.000000"/>
1591                             </theta>
1592                           </radial_composite>
1593                         </t1>
1594                         <t2>
1595                           <radial_composite type="vector">
1596                             <radius>
1597                               <real value="0.0710801394"/>
1598                             </radius>
1599                             <theta>
1600                               <angle value="90.000000"/>
1601                             </theta>
1602                           </radial_composite>
1603                         </t2>
1604                       </composite>
1605                     </entry>
1606                   </bline>
1607                 </param>
1608                 <param name="width">
1609                   <real value="0.0166666674"/>
1610                 </param>
1611                 <param name="expand">
1612                   <real value="0.0000000000"/>
1613                 </param>
1614                 <param name="sharp_cusps">
1615                   <bool value="false"/>
1616                 </param>
1617                 <param name="round_tip[0]">
1618                   <bool value="false"/>
1619                 </param>
1620                 <param name="round_tip[1]">
1621                   <bool value="false"/>
1622                 </param>
1623                 <param name="loopyness">
1624                   <real value="1.0000000000"/>
1625                 </param>
1626                 <param name="homogeneous_width">
1627                   <bool value="true"/>
1628                 </param>
1629               </layer>
1630               <layer type="rotate" active="true" version="0.1">
1631                 <param name="origin">
1632                   <vector>
1633                     <x>-0.6402964592</x>
1634                     <y>-0.5757710934</y>
1635                   </vector>
1636                 </param>
1637                 <param name="amount">
1638                   <angle value="-90.000000"/>
1639                 </param>
1640               </layer>
1641             </canvas>
1642           </param>
1643           <param name="zoom">
1644             <real value="0.0000000000"/>
1645           </param>
1646           <param name="time_offset">
1647             <time value="0s"/>
1648           </param>
1649           <param name="children_lock">
1650             <bool value="false" static="true"/>
1651           </param>
1652           <param name="focus">
1653             <vector>
1654               <x>0.0000000000</x>
1655               <y>0.0000000000</y>
1656             </vector>
1657           </param>
1658         </layer>
1659         <layer type="PasteCanvas" active="true" version="0.1" desc="2">
1660           <param name="z_depth">
1661             <real value="0.0000000000"/>
1662           </param>
1663           <param name="amount">
1664             <real value="1.0000000000"/>
1665           </param>
1666           <param name="blend_method">
1667             <integer value="0"/>
1668           </param>
1669           <param name="origin">
1670             <vector>
1671               <x>0.0000000000</x>
1672               <y>0.0000000000</y>
1673             </vector>
1674           </param>
1675           <param name="canvas">
1676             <canvas>
1677               <layer type="region" active="true" version="0.1" desc="Rectangle.127&#x533A;&#x57DF;">
1678                 <param name="z_depth">
1679                   <real value="0.0000000000"/>
1680                 </param>
1681                 <param name="amount">
1682                   <real value="1.0000000000"/>
1683                 </param>
1684                 <param name="blend_method">
1685                   <integer value="0"/>
1686                 </param>
1687                 <param name="color">
1688                   <color>
1689                     <r>1.000000</r>
1690                     <g>1.000000</g>
1691                     <b>1.000000</b>
1692                     <a>1.000000</a>
1693                   </color>
1694                 </param>
1695                 <param name="origin">
1696                   <vector>
1697                     <x>0.0000000000</x>
1698                     <y>0.0000000000</y>
1699                   </vector>
1700                 </param>
1701                 <param name="invert">
1702                   <bool value="false"/>
1703                 </param>
1704                 <param name="antialias">
1705                   <bool value="true"/>
1706                 </param>
1707                 <param name="feather">
1708                   <real value="0.0000000000"/>
1709                 </param>
1710                 <param name="blurtype">
1711                   <integer value="1"/>
1712                 </param>
1713                 <param name="winding_style">
1714                   <integer value="0"/>
1715                 </param>
1716                 <param name="bline">
1717                   <bline type="bline_point" loop="true">
1718                     <entry>
1719                       <composite type="bline_point">
1720                         <point>
1721                           <vector>
1722                             <x>-0.9013225436</x>
1723                             <y>0.8999068141</y>
1724                           </vector>
1725                         </point>
1726                         <width>
1727                           <real value="1.0000000000"/>
1728                         </width>
1729                         <origin>
1730                           <real value="0.0552113652"/>
1731                         </origin>
1732                         <split>
1733                           <bool value="false"/>
1734                         </split>
1735                         <t1>
1736                           <radial_composite type="vector">
1737                             <radius>
1738                               <real value="0.0273746289"/>
1739                             </radius>
1740                             <theta>
1741                               <angle value="-90.000000"/>
1742                             </theta>
1743                           </radial_composite>
1744                         </t1>
1745                         <t2>
1746                           <radial_composite type="vector">
1747                             <radius>
1748                               <real value="0.0273746289"/>
1749                             </radius>
1750                             <theta>
1751                               <angle value="-90.000000"/>
1752                             </theta>
1753                           </radial_composite>
1754                         </t2>
1755                       </composite>
1756                     </entry>
1757                     <entry>
1758                       <composite type="bline_point">
1759                         <point>
1760                           <vector>
1761                             <x>-0.9013225436</x>
1762                             <y>-0.6024299860</y>
1763                           </vector>
1764                         </point>
1765                         <width>
1766                           <real value="1.0000000000"/>
1767                         </width>
1768                         <origin>
1769                           <real value="0.5000000000"/>
1770                         </origin>
1771                         <split>
1772                           <bool value="false"/>
1773                         </split>
1774                         <t1>
1775                           <radial_composite type="vector">
1776                             <radius>
1777                               <real value="0.0000000000"/>
1778                             </radius>
1779                             <theta>
1780                               <angle value="0.000000"/>
1781                             </theta>
1782                           </radial_composite>
1783                         </t1>
1784                         <t2>
1785                           <radial_composite type="vector">
1786                             <radius>
1787                               <real value="0.0000000000"/>
1788                             </radius>
1789                             <theta>
1790                               <angle value="0.000000"/>
1791                             </theta>
1792                           </radial_composite>
1793                         </t2>
1794                       </composite>
1795                     </entry>
1796                     <entry>
1797                       <composite type="bline_point">
1798                         <point>
1799                           <vector>
1800                             <x>-0.6366049051</x>
1801                             <y>-0.7741313577</y>
1802                           </vector>
1803                         </point>
1804                         <width>
1805                           <real value="1.0000000000"/>
1806                         </width>
1807                         <origin>
1808                           <real value="0.4999185503"/>
1809                         </origin>
1810                         <split>
1811                           <bool value="false"/>
1812                         </split>
1813                         <t1>
1814                           <radial_composite type="vector">
1815                             <radius>
1816                               <real value="0.4533189551"/>
1817                             </radius>
1818                             <theta>
1819                               <angle value="0.000000"/>
1820                             </theta>
1821                           </radial_composite>
1822                         </t1>
1823                         <t2>
1824                           <radial_composite type="vector">
1825                             <radius>
1826                               <real value="0.4533189551"/>
1827                             </radius>
1828                             <theta>
1829                               <angle value="0.000000"/>
1830                             </theta>
1831                           </radial_composite>
1832                         </t2>
1833                       </composite>
1834                     </entry>
1835                     <entry>
1836                       <composite type="bline_point">
1837                         <point>
1838                           <vector>
1839                             <x>-0.3717578650</x>
1840                             <y>-0.6024299860</y>
1841                           </vector>
1842                         </point>
1843                         <width>
1844                           <real value="1.0000000000"/>
1845                         </width>
1846                         <origin>
1847                           <real value="0.5000000000"/>
1848                         </origin>
1849                         <split>
1850                           <bool value="false"/>
1851                         </split>
1852                         <t1>
1853                           <radial_composite type="vector">
1854                             <radius>
1855                               <real value="0.0000000000"/>
1856                             </radius>
1857                             <theta>
1858                               <angle value="0.000000"/>
1859                             </theta>
1860                           </radial_composite>
1861                         </t1>
1862                         <t2>
1863                           <radial_composite type="vector">
1864                             <radius>
1865                               <real value="0.0000000000"/>
1866                             </radius>
1867                             <theta>
1868                               <angle value="0.000000"/>
1869                             </theta>
1870                           </radial_composite>
1871                         </t2>
1872                       </composite>
1873                     </entry>
1874                     <entry>
1875                       <composite type="bline_point">
1876                         <point>
1877                           <vector>
1878                             <x>-0.3717578650</x>
1879                             <y>0.9023903608</y>
1880                           </vector>
1881                         </point>
1882                         <width>
1883                           <real value="1.0000000000"/>
1884                         </width>
1885                         <origin>
1886                           <real value="0.9527723789"/>
1887                         </origin>
1888                         <split>
1889                           <bool value="false"/>
1890                         </split>
1891                         <t1>
1892                           <radial_composite type="vector">
1893                             <radius>
1894                               <real value="0.0201993820"/>
1895                             </radius>
1896                             <theta>
1897                               <angle value="90.000000"/>
1898                             </theta>
1899                           </radial_composite>
1900                         </t1>
1901                         <t2>
1902                           <radial_composite type="vector">
1903                             <radius>
1904                               <real value="0.0201993820"/>
1905                             </radius>
1906                             <theta>
1907                               <angle value="90.000000"/>
1908                             </theta>
1909                           </radial_composite>
1910                         </t2>
1911                       </composite>
1912                     </entry>
1913                     <entry>
1914                       <composite type="bline_point">
1915                         <point>
1916                           <vector>
1917                             <x>-0.4038902223</x>
1918                             <y>0.9394686818</y>
1919                           </vector>
1920                         </point>
1921                         <width>
1922                           <real value="1.0000000000"/>
1923                         </width>
1924                         <origin>
1925                           <real value="0.1499044299"/>
1926                         </origin>
1927                         <split>
1928                           <bool value="false"/>
1929                         </split>
1930                         <t1>
1931                           <radial_composite type="vector">
1932                             <radius>
1933                               <real value="0.0423843042"/>
1934                             </radius>
1935                             <theta>
1936                               <angle value="180.000000"/>
1937                             </theta>
1938                           </radial_composite>
1939                         </t1>
1940                         <t2>
1941                           <radial_composite type="vector">
1942                             <radius>
1943                               <real value="0.0423843042"/>
1944                             </radius>
1945                             <theta>
1946                               <angle value="180.000000"/>
1947                             </theta>
1948                           </radial_composite>
1949                         </t2>
1950                       </composite>
1951                     </entry>
1952                     <entry>
1953                       <composite type="bline_point">
1954                         <point>
1955                           <vector>
1956                             <x>-0.8670834303</x>
1957                             <y>0.9394686818</y>
1958                           </vector>
1959                         </point>
1960                         <width>
1961                           <real value="1.0000000000"/>
1962                         </width>
1963                         <origin>
1964                           <real value="0.8387507796"/>
1965                         </origin>
1966                         <split>
1967                           <bool value="false"/>
1968                         </split>
1969                         <t1>
1970                           <radial_composite type="vector">
1971                             <radius>
1972                               <real value="0.0437808667"/>
1973                             </radius>
1974                             <theta>
1975                               <angle value="180.000000"/>
1976                             </theta>
1977                           </radial_composite>
1978                         </t1>
1979                         <t2>
1980                           <radial_composite type="vector">
1981                             <radius>
1982                               <real value="0.0437808667"/>
1983                             </radius>
1984                             <theta>
1985                               <angle value="180.000000"/>
1986                             </theta>
1987                           </radial_composite>
1988                         </t2>
1989                       </composite>
1990                     </entry>
1991                   </bline>
1992                 </param>
1993               </layer>
1994               <layer type="PasteCanvas" active="true" version="0.1">
1995                 <param name="z_depth">
1996                   <real value="0.0000000000"/>
1997                 </param>
1998                 <param name="amount">
1999                   <real value="1.0000000000"/>
2000                 </param>
2001                 <param name="blend_method">
2002                   <integer value="13"/>
2003                 </param>
2004                 <param name="origin">
2005                   <vector>
2006                     <x>0.0000000000</x>
2007                     <y>0.0000000000</y>
2008                   </vector>
2009                 </param>
2010                 <param name="canvas">
2011                   <canvas>
2012                     <layer type="rectangle" active="true" version="0.2" desc="Rectangle.128">
2013                       <param name="z_depth">
2014                         <real value="0.0000000000"/>
2015                       </param>
2016                       <param name="amount">
2017                         <real value="1.0000000000"/>
2018                       </param>
2019                       <param name="blend_method">
2020                         <integer value="0"/>
2021                       </param>
2022                       <param name="color">
2023                         <color>
2024                           <r>0.010398</r>
2025                           <g>0.065754</g>
2026                           <b>0.246800</b>
2027                           <a>1.000000</a>
2028                         </color>
2029                       </param>
2030                       <param name="point1">
2031                         <vector>
2032                           <x>-0.9427478313</x>
2033                           <y>-0.0716640130</y>
2034                         </vector>
2035                       </param>
2036                       <param name="point2">
2037                         <vector>
2038                           <x>-0.3247354329</x>
2039                           <y>-0.3903428316</y>
2040                         </vector>
2041                       </param>
2042                       <param name="expand">
2043                         <real value="0.0000000000"/>
2044                       </param>
2045                       <param name="invert">
2046                         <bool value="false"/>
2047                       </param>
2048                     </layer>
2049                     <layer type="rectangle" active="true" version="0.2" desc="Rectangle.128">
2050                       <param name="z_depth">
2051                         <real value="0.0000000000"/>
2052                       </param>
2053                       <param name="amount">
2054                         <real value="1.0000000000"/>
2055                       </param>
2056                       <param name="blend_method">
2057                         <integer value="0"/>
2058                       </param>
2059                       <param name="color">
2060                         <color>
2061                           <r>0.030257</r>
2062                           <g>0.130352</g>
2063                           <b>0.378676</b>
2064                           <a>1.000000</a>
2065                         </color>
2066                       </param>
2067                       <param name="point1">
2068                         <vector>
2069                           <x>-0.9489590526</x>
2070                           <y>0.3796494007</y>
2071                         </vector>
2072                       </param>
2073                       <param name="point2">
2074                         <vector>
2075                           <x>-0.3309466243</x>
2076                           <y>0.0609705672</y>
2077                         </vector>
2078                       </param>
2079                       <param name="expand">
2080                         <real value="0.0000000000"/>
2081                       </param>
2082                       <param name="invert">
2083                         <bool value="false"/>
2084                       </param>
2085                     </layer>
2086                     <layer type="rectangle" active="true" version="0.2" desc="Rectangle.128">
2087                       <param name="z_depth">
2088                         <real value="0.0000000000"/>
2089                       </param>
2090                       <param name="amount">
2091                         <real value="1.0000000000"/>
2092                       </param>
2093                       <param name="blend_method">
2094                         <integer value="0"/>
2095                       </param>
2096                       <param name="color">
2097                         <color>
2098                           <r>0.170138</r>
2099                           <g>0.353741</g>
2100                           <b>0.632043</b>
2101                           <a>1.000000</a>
2102                         </color>
2103                       </param>
2104                       <param name="point1">
2105                         <vector>
2106                           <x>-0.9334310889</x>
2107                           <y>0.8123292327</y>
2108                         </vector>
2109                       </param>
2110                       <param name="point2">
2111                         <vector>
2112                           <x>-0.3154186606</x>
2113                           <y>0.4936504364</y>
2114                         </vector>
2115                       </param>
2116                       <param name="expand">
2117                         <real value="0.0000000000"/>
2118                       </param>
2119                       <param name="invert">
2120                         <bool value="false"/>
2121                       </param>
2122                     </layer>
2123                   </canvas>
2124                 </param>
2125                 <param name="zoom">
2126                   <real value="0.0000000000"/>
2127                 </param>
2128                 <param name="time_offset">
2129                   <time value="0s"/>
2130                 </param>
2131                 <param name="children_lock">
2132                   <bool value="false" static="true"/>
2133                 </param>
2134                 <param name="focus">
2135                   <vector>
2136                     <x>0.0000000000</x>
2137                     <y>0.0000000000</y>
2138                   </vector>
2139                 </param>
2140               </layer>
2141               <layer type="outline" active="true" version="0.2" desc="Rectangle.127&#x8F6E;&#x5ED3;">
2142                 <param name="z_depth">
2143                   <real value="0.0000000000"/>
2144                 </param>
2145                 <param name="amount">
2146                   <real value="1.0000000000"/>
2147                 </param>
2148                 <param name="blend_method">
2149                   <integer value="0"/>
2150                 </param>
2151                 <param name="color">
2152                   <color>
2153                     <r>0.010398</r>
2154                     <g>0.065754</g>
2155                     <b>0.246800</b>
2156                     <a>1.000000</a>
2157                   </color>
2158                 </param>
2159                 <param name="origin">
2160                   <vector>
2161                     <x>0.0000000000</x>
2162                     <y>0.0000000000</y>
2163                   </vector>
2164                 </param>
2165                 <param name="invert">
2166                   <bool value="false"/>
2167                 </param>
2168                 <param name="antialias">
2169                   <bool value="true"/>
2170                 </param>
2171                 <param name="feather">
2172                   <real value="0.0000000000"/>
2173                 </param>
2174                 <param name="blurtype">
2175                   <integer value="1"/>
2176                 </param>
2177                 <param name="winding_style">
2178                   <integer value="0"/>
2179                 </param>
2180                 <param name="bline">
2181                   <bline type="bline_point" loop="true" guid="6066D1AEB885663556A18849989C89BD">
2182                     <entry>
2183                       <composite type="bline_point">
2184                         <point>
2185                           <vector>
2186                             <x>-0.9013225436</x>
2187                             <y>0.8999068141</y>
2188                           </vector>
2189                         </point>
2190                         <width>
2191                           <real value="1.0000000000"/>
2192                         </width>
2193                         <origin>
2194                           <real value="0.0552113652"/>
2195                         </origin>
2196                         <split>
2197                           <bool value="false"/>
2198                         </split>
2199                         <t1>
2200                           <radial_composite type="vector">
2201                             <radius>
2202                               <real value="0.0273746289"/>
2203                             </radius>
2204                             <theta>
2205                               <angle value="-90.000000"/>
2206                             </theta>
2207                           </radial_composite>
2208                         </t1>
2209                         <t2>
2210                           <radial_composite type="vector">
2211                             <radius>
2212                               <real value="0.0273746289"/>
2213                             </radius>
2214                             <theta>
2215                               <angle value="-90.000000"/>
2216                             </theta>
2217                           </radial_composite>
2218                         </t2>
2219                       </composite>
2220                     </entry>
2221                     <entry>
2222                       <composite type="bline_point">
2223                         <point>
2224                           <vector>
2225                             <x>-0.9013225436</x>
2226                             <y>-0.6024299860</y>
2227                           </vector>
2228                         </point>
2229                         <width>
2230                           <real value="1.0000000000"/>
2231                         </width>
2232                         <origin>
2233                           <real value="0.5000000000"/>
2234                         </origin>
2235                         <split>
2236                           <bool value="false"/>
2237                         </split>
2238                         <t1>
2239                           <radial_composite type="vector">
2240                             <radius>
2241                               <real value="0.0752613240"/>
2242                             </radius>
2243                             <theta>
2244                               <angle value="-90.000000"/>
2245                             </theta>
2246                           </radial_composite>
2247                         </t1>
2248                         <t2>
2249                           <radial_composite type="vector">
2250                             <radius>
2251                               <real value="0.0752613240"/>
2252                             </radius>
2253                             <theta>
2254                               <angle value="-90.000000"/>
2255                             </theta>
2256                           </radial_composite>
2257                         </t2>
2258                       </composite>
2259                     </entry>
2260                     <entry>
2261                       <composite type="bline_point">
2262                         <point>
2263                           <vector>
2264                             <x>-0.6366049051</x>
2265                             <y>-0.7598589063</y>
2266                           </vector>
2267                         </point>
2268                         <width>
2269                           <real value="1.0000000000"/>
2270                         </width>
2271                         <origin>
2272                           <real value="0.4999185503"/>
2273                         </origin>
2274                         <split>
2275                           <bool value="false"/>
2276                         </split>
2277                         <t1>
2278                           <radial_composite type="vector">
2279                             <radius>
2280                               <real value="0.6163851572"/>
2281                             </radius>
2282                             <theta>
2283                               <angle value="0.000000"/>
2284                             </theta>
2285                           </radial_composite>
2286                         </t1>
2287                         <t2>
2288                           <radial_composite type="vector">
2289                             <radius>
2290                               <real value="0.6163851572"/>
2291                             </radius>
2292                             <theta>
2293                               <angle value="0.000000"/>
2294                             </theta>
2295                           </radial_composite>
2296                         </t2>
2297                       </composite>
2298                     </entry>
2299                     <entry>
2300                       <composite type="bline_point">
2301                         <point>
2302                           <vector>
2303                             <x>-0.3717578650</x>
2304                             <y>-0.6024299860</y>
2305                           </vector>
2306                         </point>
2307                         <width>
2308                           <real value="1.0000000000"/>
2309                         </width>
2310                         <origin>
2311                           <real value="0.5000000000"/>
2312                         </origin>
2313                         <split>
2314                           <bool value="false"/>
2315                         </split>
2316                         <t1>
2317                           <radial_composite type="vector">
2318                             <radius>
2319                               <real value="0.0710801394"/>
2320                             </radius>
2321                             <theta>
2322                               <angle value="90.000000"/>
2323                             </theta>
2324                           </radial_composite>
2325                         </t1>
2326                         <t2>
2327                           <radial_composite type="vector">
2328                             <radius>
2329                               <real value="0.0710801394"/>
2330                             </radius>
2331                             <theta>
2332                               <angle value="90.000000"/>
2333                             </theta>
2334                           </radial_composite>
2335                         </t2>
2336                       </composite>
2337                     </entry>
2338                     <entry>
2339                       <composite type="bline_point">
2340                         <point>
2341                           <vector>
2342                             <x>-0.3717578650</x>
2343                             <y>0.9023903608</y>
2344                           </vector>
2345                         </point>
2346                         <width>
2347                           <real value="1.0000000000"/>
2348                         </width>
2349                         <origin>
2350                           <real value="0.9527723789"/>
2351                         </origin>
2352                         <split>
2353                           <bool value="false"/>
2354                         </split>
2355                         <t1>
2356                           <radial_composite type="vector">
2357                             <radius>
2358                               <real value="0.0201993820"/>
2359                             </radius>
2360                             <theta>
2361                               <angle value="90.000000"/>
2362                             </theta>
2363                           </radial_composite>
2364                         </t1>
2365                         <t2>
2366                           <radial_composite type="vector">
2367                             <radius>
2368                               <real value="0.0201993820"/>
2369                             </radius>
2370                             <theta>
2371                               <angle value="90.000000"/>
2372                             </theta>
2373                           </radial_composite>
2374                         </t2>
2375                       </composite>
2376                     </entry>
2377                     <entry>
2378                       <composite type="bline_point">
2379                         <point>
2380                           <vector>
2381                             <x>-0.4038902223</x>
2382                             <y>0.9394686818</y>
2383                           </vector>
2384                         </point>
2385                         <width>
2386                           <real value="1.0000000000"/>
2387                         </width>
2388                         <origin>
2389                           <real value="0.1499044299"/>
2390                         </origin>
2391                         <split>
2392                           <bool value="false"/>
2393                         </split>
2394                         <t1>
2395                           <radial_composite type="vector">
2396                             <radius>
2397                               <real value="0.0423843042"/>
2398                             </radius>
2399                             <theta>
2400                               <angle value="180.000000"/>
2401                             </theta>
2402                           </radial_composite>
2403                         </t1>
2404                         <t2>
2405                           <radial_composite type="vector">
2406                             <radius>
2407                               <real value="0.0423843042"/>
2408                             </radius>
2409                             <theta>
2410                               <angle value="180.000000"/>
2411                             </theta>
2412                           </radial_composite>
2413                         </t2>
2414                       </composite>
2415                     </entry>
2416                     <entry>
2417                       <composite type="bline_point">
2418                         <point>
2419                           <vector>
2420                             <x>-0.8670834303</x>
2421                             <y>0.9394686818</y>
2422                           </vector>
2423                         </point>
2424                         <width>
2425                           <real value="1.0000000000"/>
2426                         </width>
2427                         <origin>
2428                           <real value="0.8387507796"/>
2429                         </origin>
2430                         <split>
2431                           <bool value="false"/>
2432                         </split>
2433                         <t1>
2434                           <radial_composite type="vector">
2435                             <radius>
2436                               <real value="0.0437808667"/>
2437                             </radius>
2438                             <theta>
2439                               <angle value="180.000000"/>
2440                             </theta>
2441                           </radial_composite>
2442                         </t1>
2443                         <t2>
2444                           <radial_composite type="vector">
2445                             <radius>
2446                               <real value="0.0437808667"/>
2447                             </radius>
2448                             <theta>
2449                               <angle value="180.000000"/>
2450                             </theta>
2451                           </radial_composite>
2452                         </t2>
2453                       </composite>
2454                     </entry>
2455                   </bline>
2456                 </param>
2457                 <param name="width">
2458                   <real value="0.0833333358" guid="2DE4743B7167FF0CE10FCCDC0D5268DF"/>
2459                 </param>
2460                 <param name="expand">
2461                   <real value="0.0000000000"/>
2462                 </param>
2463                 <param name="sharp_cusps">
2464                   <bool value="true"/>
2465                 </param>
2466                 <param name="round_tip[0]">
2467                   <bool value="true"/>
2468                 </param>
2469                 <param name="round_tip[1]">
2470                   <bool value="true"/>
2471                 </param>
2472                 <param name="loopyness">
2473                   <real value="1.0000000000"/>
2474                 </param>
2475                 <param name="homogeneous_width">
2476                   <bool value="true"/>
2477                 </param>
2478               </layer>
2479               <layer type="outline" active="true" version="0.2" desc="Rectangle.127&#x8F6E;&#x5ED3;">
2480                 <param name="z_depth">
2481                   <real value="0.0000000000"/>
2482                 </param>
2483                 <param name="amount">
2484                   <real value="0.5000000000"/>
2485                 </param>
2486                 <param name="blend_method">
2487                   <integer value="13"/>
2488                 </param>
2489                 <param name="color">
2490                   <color>
2491                     <r>0.859174</r>
2492                     <g>0.859174</g>
2493                     <b>0.843370</b>
2494                     <a>1.000000</a>
2495                   </color>
2496                 </param>
2497                 <param name="origin">
2498                   <vector>
2499                     <x>0.0000000000</x>
2500                     <y>0.0000000000</y>
2501                   </vector>
2502                 </param>
2503                 <param name="invert">
2504                   <bool value="false"/>
2505                 </param>
2506                 <param name="antialias">
2507                   <bool value="true"/>
2508                 </param>
2509                 <param name="feather">
2510                   <real value="0.0041666669"/>
2511                 </param>
2512                 <param name="blurtype">
2513                   <integer value="1"/>
2514                 </param>
2515                 <param name="winding_style">
2516                   <integer value="0"/>
2517                 </param>
2518                 <param name="bline">
2519                   <bline type="bline_point" loop="false">
2520                     <entry>
2521                       <composite type="bline_point">
2522                         <point>
2523                           <vector>
2524                             <x>-0.9265066385</x>
2525                             <y>-0.6184002161</y>
2526                           </vector>
2527                         </point>
2528                         <width>
2529                           <real value="0.1624533576"/>
2530                         </width>
2531                         <origin>
2532                           <real value="0.5000000000"/>
2533                         </origin>
2534                         <split>
2535                           <bool value="false"/>
2536                         </split>
2537                         <t1>
2538                           <radial_composite type="vector">
2539                             <radius>
2540                               <real value="0.0752613240"/>
2541                             </radius>
2542                             <theta>
2543                               <angle value="-90.000000"/>
2544                             </theta>
2545                           </radial_composite>
2546                         </t1>
2547                         <t2>
2548                           <radial_composite type="vector">
2549                             <radius>
2550                               <real value="0.0752613240"/>
2551                             </radius>
2552                             <theta>
2553                               <angle value="-90.000000"/>
2554                             </theta>
2555                           </radial_composite>
2556                         </t2>
2557                       </composite>
2558                     </entry>
2559                     <entry>
2560                       <composite type="bline_point">
2561                         <point>
2562                           <vector>
2563                             <x>-0.6492565870</x>
2564                             <y>-0.7908588648</y>
2565                           </vector>
2566                         </point>
2567                         <width>
2568                           <real value="0.5882069157"/>
2569                         </width>
2570                         <origin>
2571                           <real value="0.4999185503"/>
2572                         </origin>
2573                         <split>
2574                           <bool value="false"/>
2575                         </split>
2576                         <t1>
2577                           <radial_composite type="vector">
2578                             <radius>
2579                               <real value="0.5900787618"/>
2580                             </radius>
2581                             <theta>
2582                               <angle value="0.176378"/>
2583                             </theta>
2584                           </radial_composite>
2585                         </t1>
2586                         <t2>
2587                           <radial_composite type="vector">
2588                             <radius>
2589                               <real value="0.5900787618"/>
2590                             </radius>
2591                             <theta>
2592                               <angle value="0.176378"/>
2593                             </theta>
2594                           </radial_composite>
2595                         </t2>
2596                       </composite>
2597                     </entry>
2598                     <entry>
2599                       <composite type="bline_point">
2600                         <point>
2601                           <vector>
2602                             <x>-0.3497024775</x>
2603                             <y>-0.6314406991</y>
2604                           </vector>
2605                         </point>
2606                         <width>
2607                           <real value="0.4127730727"/>
2608                         </width>
2609                         <origin>
2610                           <real value="0.7418658733"/>
2611                         </origin>
2612                         <split>
2613                           <bool value="true"/>
2614                         </split>
2615                         <t1>
2616                           <radial_composite type="vector">
2617                             <radius>
2618                               <real value="0.1384903445"/>
2619                             </radius>
2620                             <theta>
2621                               <angle value="73.778030"/>
2622                             </theta>
2623                           </radial_composite>
2624                         </t1>
2625                         <t2>
2626                           <radial_composite type="vector">
2627                             <radius>
2628                               <real value="0.1426727702"/>
2629                             </radius>
2630                             <theta>
2631                               <angle value="72.102730"/>
2632                             </theta>
2633                           </radial_composite>
2634                         </t2>
2635                       </composite>
2636                     </entry>
2637                     <entry>
2638                       <composite type="bline_point">
2639                         <point>
2640                           <vector>
2641                             <x>-0.3454376161</x>
2642                             <y>0.9141960740</y>
2643                           </vector>
2644                         </point>
2645                         <width>
2646                           <real value="0.2246642809"/>
2647                         </width>
2648                         <origin>
2649                           <real value="0.5000000000"/>
2650                         </origin>
2651                         <split>
2652                           <bool value="false"/>
2653                         </split>
2654                         <t1>
2655                           <radial_composite type="vector">
2656                             <radius>
2657                               <real value="0.2747987795"/>
2658                             </radius>
2659                             <theta>
2660                               <angle value="91.714203"/>
2661                             </theta>
2662                           </radial_composite>
2663                         </t1>
2664                         <t2>
2665                           <radial_composite type="vector">
2666                             <radius>
2667                               <real value="0.2747987795"/>
2668                             </radius>
2669                             <theta>
2670                               <angle value="91.714203"/>
2671                             </theta>
2672                           </radial_composite>
2673                         </t2>
2674                       </composite>
2675                     </entry>
2676                   </bline>
2677                 </param>
2678                 <param name="width">
2679                   <real value="0.0166666674"/>
2680                 </param>
2681                 <param name="expand">
2682                   <real value="0.0000000000"/>
2683                 </param>
2684                 <param name="sharp_cusps">
2685                   <bool value="false"/>
2686                 </param>
2687                 <param name="round_tip[0]">
2688                   <bool value="false"/>
2689                 </param>
2690                 <param name="round_tip[1]">
2691                   <bool value="false"/>
2692                 </param>
2693                 <param name="loopyness">
2694                   <real value="1.0000000000"/>
2695                 </param>
2696                 <param name="homogeneous_width">
2697                   <bool value="true"/>
2698                 </param>
2699               </layer>
2700               <layer type="rotate" active="true" version="0.1">
2701                 <param name="origin">
2702                   <vector>
2703                     <x>-0.6402964592</x>
2704                     <y>-0.5757710934</y>
2705                   </vector>
2706                 </param>
2707                 <param name="amount">
2708                   <angle value="-50.000000"/>
2709                 </param>
2710               </layer>
2711             </canvas>
2712           </param>
2713           <param name="zoom">
2714             <real value="0.0000000000"/>
2715           </param>
2716           <param name="time_offset">
2717             <time value="0s"/>
2718           </param>
2719           <param name="children_lock">
2720             <bool value="false" static="true"/>
2721           </param>
2722           <param name="focus">
2723             <vector>
2724               <x>0.0000000000</x>
2725               <y>0.0000000000</y>
2726             </vector>
2727           </param>
2728         </layer>
2729         <layer type="PasteCanvas" active="true" version="0.1" desc="1">
2730           <param name="z_depth">
2731             <real value="0.0000000000"/>
2732           </param>
2733           <param name="amount">
2734             <real value="1.0000000000"/>
2735           </param>
2736           <param name="blend_method">
2737             <integer value="0"/>
2738           </param>
2739           <param name="origin">
2740             <vector>
2741               <x>0.0000000000</x>
2742               <y>0.0000000000</y>
2743             </vector>
2744           </param>
2745           <param name="canvas">
2746             <canvas>
2747               <layer type="region" active="true" version="0.1" desc="Rectangle.127&#x533A;&#x57DF;">
2748                 <param name="z_depth">
2749                   <real value="0.0000000000"/>
2750                 </param>
2751                 <param name="amount">
2752                   <real value="1.0000000000"/>
2753                 </param>
2754                 <param name="blend_method">
2755                   <integer value="0"/>
2756                 </param>
2757                 <param name="color">
2758                   <color>
2759                     <r>1.000000</r>
2760                     <g>1.000000</g>
2761                     <b>1.000000</b>
2762                     <a>1.000000</a>
2763                   </color>
2764                 </param>
2765                 <param name="origin">
2766                   <vector>
2767                     <x>0.0000000000</x>
2768                     <y>0.0000000000</y>
2769                   </vector>
2770                 </param>
2771                 <param name="invert">
2772                   <bool value="false"/>
2773                 </param>
2774                 <param name="antialias">
2775                   <bool value="true"/>
2776                 </param>
2777                 <param name="feather">
2778                   <real value="0.0000000000"/>
2779                 </param>
2780                 <param name="blurtype">
2781                   <integer value="1"/>
2782                 </param>
2783                 <param name="winding_style">
2784                   <integer value="0"/>
2785                 </param>
2786                 <param name="bline">
2787                   <bline type="bline_point" loop="true">
2788                     <entry>
2789                       <composite type="bline_point">
2790                         <point>
2791                           <vector>
2792                             <x>-0.9013225436</x>
2793                             <y>0.8999068141</y>
2794                           </vector>
2795                         </point>
2796                         <width>
2797                           <real value="1.0000000000"/>
2798                         </width>
2799                         <origin>
2800                           <real value="0.0552113652"/>
2801                         </origin>
2802                         <split>
2803                           <bool value="false"/>
2804                         </split>
2805                         <t1>
2806                           <radial_composite type="vector">
2807                             <radius>
2808                               <real value="0.0273746289"/>
2809                             </radius>
2810                             <theta>
2811                               <angle value="-90.000000"/>
2812                             </theta>
2813                           </radial_composite>
2814                         </t1>
2815                         <t2>
2816                           <radial_composite type="vector">
2817                             <radius>
2818                               <real value="0.0273746289"/>
2819                             </radius>
2820                             <theta>
2821                               <angle value="-90.000000"/>
2822                             </theta>
2823                           </radial_composite>
2824                         </t2>
2825                       </composite>
2826                     </entry>
2827                     <entry>
2828                       <composite type="bline_point">
2829                         <point>
2830                           <vector>
2831                             <x>-0.9013225436</x>
2832                             <y>-0.6024299860</y>
2833                           </vector>
2834                         </point>
2835                         <width>
2836                           <real value="1.0000000000"/>
2837                         </width>
2838                         <origin>
2839                           <real value="0.5000000000"/>
2840                         </origin>
2841                         <split>
2842                           <bool value="false"/>
2843                         </split>
2844                         <t1>
2845                           <radial_composite type="vector">
2846                             <radius>
2847                               <real value="0.0880989181"/>
2848                             </radius>
2849                             <theta>
2850                               <angle value="270.000000"/>
2851                             </theta>
2852                           </radial_composite>
2853                         </t1>
2854                         <t2>
2855                           <radial_composite type="vector">
2856                             <radius>
2857                               <real value="0.0880989181"/>
2858                             </radius>
2859                             <theta>
2860                               <angle value="270.000000"/>
2861                             </theta>
2862                           </radial_composite>
2863                         </t2>
2864                       </composite>
2865                     </entry>
2866                     <entry>
2867                       <composite type="bline_point">
2868                         <point>
2869                           <vector>
2870                             <x>-0.6366049051</x>
2871                             <y>-0.7710401416</y>
2872                           </vector>
2873                         </point>
2874                         <width>
2875                           <real value="1.0000000000"/>
2876                         </width>
2877                         <origin>
2878                           <real value="0.4999185503"/>
2879                         </origin>
2880                         <split>
2881                           <bool value="false"/>
2882                         </split>
2883                         <t1>
2884                           <radial_composite type="vector">
2885                             <radius>
2886                               <real value="0.6295167913"/>
2887                             </radius>
2888                             <theta>
2889                               <angle value="0.000000"/>
2890                             </theta>
2891                           </radial_composite>
2892                         </t1>
2893                         <t2>
2894                           <radial_composite type="vector">
2895                             <radius>
2896                               <real value="0.6295167913"/>
2897                             </radius>
2898                             <theta>
2899                               <angle value="0.000000"/>
2900                             </theta>
2901                           </radial_composite>
2902                         </t2>
2903                       </composite>
2904                     </entry>
2905                     <entry>
2906                       <composite type="bline_point">
2907                         <point>
2908                           <vector>
2909                             <x>-0.3717578650</x>
2910                             <y>-0.6024299860</y>
2911                           </vector>
2912                         </point>
2913                         <width>
2914                           <real value="1.0000000000"/>
2915                         </width>
2916                         <origin>
2917                           <real value="0.5000000000"/>
2918                         </origin>
2919                         <split>
2920                           <bool value="false"/>
2921                         </split>
2922                         <t1>
2923                           <radial_composite type="vector">
2924                             <radius>
2925                               <real value="0.0788253478"/>
2926                             </radius>
2927                             <theta>
2928                               <angle value="90.000000"/>
2929                             </theta>
2930                           </radial_composite>
2931                         </t1>
2932                         <t2>
2933                           <radial_composite type="vector">
2934                             <radius>
2935                               <real value="0.0788253478"/>
2936                             </radius>
2937                             <theta>
2938                               <angle value="90.000000"/>
2939                             </theta>
2940                           </radial_composite>
2941                         </t2>
2942                       </composite>
2943                     </entry>
2944                     <entry>
2945                       <composite type="bline_point">
2946                         <point>
2947                           <vector>
2948                             <x>-0.3717578650</x>
2949                             <y>0.9023903608</y>
2950                           </vector>
2951                         </point>
2952                         <width>
2953                           <real value="1.0000000000"/>
2954                         </width>
2955                         <origin>
2956                           <real value="0.9527723789"/>
2957                         </origin>
2958                         <split>
2959                           <bool value="false"/>
2960                         </split>
2961                         <t1>
2962                           <radial_composite type="vector">
2963                             <radius>
2964                               <real value="0.0201993820"/>
2965                             </radius>
2966                             <theta>
2967                               <angle value="90.000000"/>
2968                             </theta>
2969                           </radial_composite>
2970                         </t1>
2971                         <t2>
2972                           <radial_composite type="vector">
2973                             <radius>
2974                               <real value="0.0201993820"/>
2975                             </radius>
2976                             <theta>
2977                               <angle value="90.000000"/>
2978                             </theta>
2979                           </radial_composite>
2980                         </t2>
2981                       </composite>
2982                     </entry>
2983                     <entry>
2984                       <composite type="bline_point">
2985                         <point>
2986                           <vector>
2987                             <x>-0.4038902223</x>
2988                             <y>0.9394686818</y>
2989                           </vector>
2990                         </point>
2991                         <width>
2992                           <real value="1.0000000000"/>
2993                         </width>
2994                         <origin>
2995                           <real value="0.1499044299"/>
2996                         </origin>
2997                         <split>
2998                           <bool value="false"/>
2999                         </split>
3000                         <t1>
3001                           <radial_composite type="vector">
3002                             <radius>
3003                               <real value="0.0423843042"/>
3004                             </radius>
3005                             <theta>
3006                               <angle value="180.000000"/>
3007                             </theta>
3008                           </radial_composite>
3009                         </t1>
3010                         <t2>
3011                           <radial_composite type="vector">
3012                             <radius>
3013                               <real value="0.0423843042"/>
3014                             </radius>
3015                             <theta>
3016                               <angle value="180.000000"/>
3017                             </theta>
3018                           </radial_composite>
3019                         </t2>
3020                       </composite>
3021                     </entry>
3022                     <entry>
3023                       <composite type="bline_point">
3024                         <point>
3025                           <vector>
3026                             <x>-0.8670834303</x>
3027                             <y>0.9394686818</y>
3028                           </vector>
3029                         </point>
3030                         <width>
3031                           <real value="1.0000000000"/>
3032                         </width>
3033                         <origin>
3034                           <real value="0.8387507796"/>
3035                         </origin>
3036                         <split>
3037                           <bool value="false"/>
3038                         </split>
3039                         <t1>
3040                           <radial_composite type="vector">
3041                             <radius>
3042                               <real value="0.0437808667"/>
3043                             </radius>
3044                             <theta>
3045                               <angle value="180.000000"/>
3046                             </theta>
3047                           </radial_composite>
3048                         </t1>
3049                         <t2>
3050                           <radial_composite type="vector">
3051                             <radius>
3052                               <real value="0.0437808667"/>
3053                             </radius>
3054                             <theta>
3055                               <angle value="180.000000"/>
3056                             </theta>
3057                           </radial_composite>
3058                         </t2>
3059                       </composite>
3060                     </entry>
3061                   </bline>
3062                 </param>
3063               </layer>
3064               <layer type="PasteCanvas" active="true" version="0.1">
3065                 <param name="z_depth">
3066                   <real value="0.0000000000"/>
3067                 </param>
3068                 <param name="amount">
3069                   <real value="1.0000000000"/>
3070                 </param>
3071                 <param name="blend_method">
3072                   <integer value="13"/>
3073                 </param>
3074                 <param name="origin">
3075                   <vector>
3076                     <x>0.0000000000</x>
3077                     <y>0.0000000000</y>
3078                   </vector>
3079                 </param>
3080                 <param name="canvas">
3081                   <canvas>
3082                     <layer type="rectangle" active="true" version="0.2" desc="Rectangle.128">
3083                       <param name="z_depth">
3084                         <real value="0.0000000000"/>
3085                       </param>
3086                       <param name="amount">
3087                         <real value="1.0000000000"/>
3088                       </param>
3089                       <param name="blend_method">
3090                         <integer value="0"/>
3091                       </param>
3092                       <param name="color">
3093                         <color>
3094                           <r>0.625345</r>
3095                           <g>0.106156</g>
3096                           <b>0.000000</b>
3097                           <a>1.000000</a>
3098                         </color>
3099                       </param>
3100                       <param name="point1">
3101                         <vector>
3102                           <x>-0.9427478313</x>
3103                           <y>-0.0716640130</y>
3104                         </vector>
3105                       </param>
3106                       <param name="point2">
3107                         <vector>
3108                           <x>-0.3247354329</x>
3109                           <y>-0.3903428316</y>
3110                         </vector>
3111                       </param>
3112                       <param name="expand">
3113                         <real value="0.0000000000"/>
3114                       </param>
3115                       <param name="invert">
3116                         <bool value="false"/>
3117                       </param>
3118                     </layer>
3119                     <layer type="rectangle" active="true" version="0.2" desc="Rectangle.128">
3120                       <param name="z_depth">
3121                         <real value="0.0000000000"/>
3122                       </param>
3123                       <param name="amount">
3124                         <real value="1.0000000000"/>
3125                       </param>
3126                       <param name="blend_method">
3127                         <integer value="0"/>
3128                       </param>
3129                       <param name="color">
3130                         <color>
3131                           <r>0.915750</r>
3132                           <g>0.193972</g>
3133                           <b>0.000000</b>
3134                           <a>1.000000</a>
3135                         </color>
3136                       </param>
3137                       <param name="point1">
3138                         <vector>
3139                           <x>-0.9489590526</x>
3140                           <y>0.3796494007</y>
3141                         </vector>
3142                       </param>
3143                       <param name="point2">
3144                         <vector>
3145                           <x>-0.3309466243</x>
3146                           <y>0.0609705672</y>
3147                         </vector>
3148                       </param>
3149                       <param name="expand">
3150                         <real value="0.0000000000"/>
3151                       </param>
3152                       <param name="invert">
3153                         <bool value="false"/>
3154                       </param>
3155                     </layer>
3156                     <layer type="rectangle" active="true" version="0.2" desc="Rectangle.128">
3157                       <param name="z_depth">
3158                         <real value="0.0000000000"/>
3159                       </param>
3160                       <param name="amount">
3161                         <real value="1.0000000000"/>
3162                       </param>
3163                       <param name="blend_method">
3164                         <integer value="0"/>
3165                       </param>
3166                       <param name="color">
3167                         <color>
3168                           <r>0.974300</r>
3169                           <g>0.436813</g>
3170                           <b>0.044553</b>
3171                           <a>1.000000</a>
3172                         </color>
3173                       </param>
3174                       <param name="point1">
3175                         <vector>
3176                           <x>-0.9334310889</x>
3177                           <y>0.8123292327</y>
3178                         </vector>
3179                       </param>
3180                       <param name="point2">
3181                         <vector>
3182                           <x>-0.3154186606</x>
3183                           <y>0.4936504364</y>
3184                         </vector>
3185                       </param>
3186                       <param name="expand">
3187                         <real value="0.0000000000"/>
3188                       </param>
3189                       <param name="invert">
3190                         <bool value="false"/>
3191                       </param>
3192                     </layer>
3193                   </canvas>
3194                 </param>
3195                 <param name="zoom">
3196                   <real value="0.0000000000"/>
3197                 </param>
3198                 <param name="time_offset">
3199                   <time value="0s"/>
3200                 </param>
3201                 <param name="children_lock">
3202                   <bool value="false" static="true"/>
3203                 </param>
3204                 <param name="focus">
3205                   <vector>
3206                     <x>0.0000000000</x>
3207                     <y>0.0000000000</y>
3208                   </vector>
3209                 </param>
3210               </layer>
3211               <layer type="outline" active="true" version="0.2" desc="Rectangle.127&#x8F6E;&#x5ED3;">
3212                 <param name="z_depth">
3213                   <real value="0.0000000000"/>
3214                 </param>
3215                 <param name="amount">
3216                   <real value="1.0000000000"/>
3217                 </param>
3218                 <param name="blend_method">
3219                   <integer value="0"/>
3220                 </param>
3221                 <param name="color">
3222                   <color>
3223                     <r>0.480429</r>
3224                     <g>0.047144</g>
3225                     <b>0.000000</b>
3226                     <a>1.000000</a>
3227                   </color>
3228                 </param>
3229                 <param name="origin">
3230                   <vector>
3231                     <x>0.0000000000</x>
3232                     <y>0.0000000000</y>
3233                   </vector>
3234                 </param>
3235                 <param name="invert">
3236                   <bool value="false"/>
3237                 </param>
3238                 <param name="antialias">
3239                   <bool value="true"/>
3240                 </param>
3241                 <param name="feather">
3242                   <real value="0.0000000000"/>
3243                 </param>
3244                 <param name="blurtype">
3245                   <integer value="1"/>
3246                 </param>
3247                 <param name="winding_style">
3248                   <integer value="0"/>
3249                 </param>
3250                 <param name="bline">
3251                   <bline type="bline_point" loop="true" guid="6066D1AEB885663556A18849989C89BD">
3252                     <entry>
3253                       <composite type="bline_point">
3254                         <point>
3255                           <vector>
3256                             <x>-0.9013225436</x>
3257                             <y>0.8999068141</y>
3258                           </vector>
3259                         </point>
3260                         <width>
3261                           <real value="1.0000000000"/>
3262                         </width>
3263                         <origin>
3264                           <real value="0.0552113652"/>
3265                         </origin>
3266                         <split>
3267                           <bool value="false"/>
3268                         </split>
3269                         <t1>
3270                           <radial_composite type="vector">
3271                             <radius>
3272                               <real value="0.0273746289"/>
3273                             </radius>
3274                             <theta>
3275                               <angle value="-90.000000"/>
3276                             </theta>
3277                           </radial_composite>
3278                         </t1>
3279                         <t2>
3280                           <radial_composite type="vector">
3281                             <radius>
3282                               <real value="0.0273746289"/>
3283                             </radius>
3284                             <theta>
3285                               <angle value="-90.000000"/>
3286                             </theta>
3287                           </radial_composite>
3288                         </t2>
3289                       </composite>
3290                     </entry>
3291                     <entry>
3292                       <composite type="bline_point">
3293                         <point>
3294                           <vector>
3295                             <x>-0.9013225436</x>
3296                             <y>-0.6024299860</y>
3297                           </vector>
3298                         </point>
3299                         <width>
3300                           <real value="1.0000000000"/>
3301                         </width>
3302                         <origin>
3303                           <real value="0.5000000000"/>
3304                         </origin>
3305                         <split>
3306                           <bool value="false"/>
3307                         </split>
3308                         <t1>
3309                           <radial_composite type="vector">
3310                             <radius>
3311                               <real value="0.0752613240"/>
3312                             </radius>
3313                             <theta>
3314                               <angle value="-90.000000"/>
3315                             </theta>
3316                           </radial_composite>
3317                         </t1>
3318                         <t2>
3319                           <radial_composite type="vector">
3320                             <radius>
3321                               <real value="0.0752613240"/>
3322                             </radius>
3323                             <theta>
3324                               <angle value="-90.000000"/>
3325                             </theta>
3326                           </radial_composite>
3327                         </t2>
3328                       </composite>
3329                     </entry>
3330                     <entry>
3331                       <composite type="bline_point">
3332                         <point>
3333                           <vector>
3334                             <x>-0.6366049051</x>
3335                             <y>-0.7598589063</y>
3336                           </vector>
3337                         </point>
3338                         <width>
3339                           <real value="1.0000000000"/>
3340                         </width>
3341                         <origin>
3342                           <real value="0.4999185503"/>
3343                         </origin>
3344                         <split>
3345                           <bool value="false"/>
3346                         </split>
3347                         <t1>
3348                           <radial_composite type="vector">
3349                             <radius>
3350                               <real value="0.6163851572"/>
3351                             </radius>
3352                             <theta>
3353                               <angle value="0.000000"/>
3354                             </theta>
3355                           </radial_composite>
3356                         </t1>
3357                         <t2>
3358                           <radial_composite type="vector">
3359                             <radius>
3360                               <real value="0.6163851572"/>
3361                             </radius>
3362                             <theta>
3363                               <angle value="0.000000"/>
3364                             </theta>
3365                           </radial_composite>
3366                         </t2>
3367                       </composite>
3368                     </entry>
3369                     <entry>
3370                       <composite type="bline_point">
3371                         <point>
3372                           <vector>
3373                             <x>-0.3717578650</x>
3374                             <y>-0.6024299860</y>
3375                           </vector>
3376                         </point>
3377                         <width>
3378                           <real value="1.0000000000"/>
3379                         </width>
3380                         <origin>
3381                           <real value="0.5000000000"/>
3382                         </origin>
3383                         <split>
3384                           <bool value="false"/>
3385                         </split>
3386                         <t1>
3387                           <radial_composite type="vector">
3388                             <radius>
3389                               <real value="0.0710801394"/>
3390                             </radius>
3391                             <theta>
3392                               <angle value="90.000000"/>
3393                             </theta>
3394                           </radial_composite>
3395                         </t1>
3396                         <t2>
3397                           <radial_composite type="vector">
3398                             <radius>
3399                               <real value="0.0710801394"/>
3400                             </radius>
3401                             <theta>
3402                               <angle value="90.000000"/>
3403                             </theta>
3404                           </radial_composite>
3405                         </t2>
3406                       </composite>
3407                     </entry>
3408                     <entry>
3409                       <composite type="bline_point">
3410                         <point>
3411                           <vector>
3412                             <x>-0.3717578650</x>
3413                             <y>0.9023903608</y>
3414                           </vector>
3415                         </point>
3416                         <width>
3417                           <real value="1.0000000000"/>
3418                         </width>
3419                         <origin>
3420                           <real value="0.9527723789"/>
3421                         </origin>
3422                         <split>
3423                           <bool value="false"/>
3424                         </split>
3425                         <t1>
3426                           <radial_composite type="vector">
3427                             <radius>
3428                               <real value="0.0201993820"/>
3429                             </radius>
3430                             <theta>
3431                               <angle value="90.000000"/>
3432                             </theta>
3433                           </radial_composite>
3434                         </t1>
3435                         <t2>
3436                           <radial_composite type="vector">
3437                             <radius>
3438                               <real value="0.0201993820"/>
3439                             </radius>
3440                             <theta>
3441                               <angle value="90.000000"/>
3442                             </theta>
3443                           </radial_composite>
3444                         </t2>
3445                       </composite>
3446                     </entry>
3447                     <entry>
3448                       <composite type="bline_point">
3449                         <point>
3450                           <vector>
3451                             <x>-0.4038902223</x>
3452                             <y>0.9394686818</y>
3453                           </vector>
3454                         </point>
3455                         <width>
3456                           <real value="1.0000000000"/>
3457                         </width>
3458                         <origin>
3459                           <real value="0.1499044299"/>
3460                         </origin>
3461                         <split>
3462                           <bool value="false"/>
3463                         </split>
3464                         <t1>
3465                           <radial_composite type="vector">
3466                             <radius>
3467                               <real value="0.0423843042"/>
3468                             </radius>
3469                             <theta>
3470                               <angle value="180.000000"/>
3471                             </theta>
3472                           </radial_composite>
3473                         </t1>
3474                         <t2>
3475                           <radial_composite type="vector">
3476                             <radius>
3477                               <real value="0.0423843042"/>
3478                             </radius>
3479                             <theta>
3480                               <angle value="180.000000"/>
3481                             </theta>
3482                           </radial_composite>
3483                         </t2>
3484                       </composite>
3485                     </entry>
3486                     <entry>
3487                       <composite type="bline_point">
3488                         <point>
3489                           <vector>
3490                             <x>-0.8670834303</x>
3491                             <y>0.9394686818</y>
3492                           </vector>
3493                         </point>
3494                         <width>
3495                           <real value="1.0000000000"/>
3496                         </width>
3497                         <origin>
3498                           <real value="0.8387507796"/>
3499                         </origin>
3500                         <split>
3501                           <bool value="false"/>
3502                         </split>
3503                         <t1>
3504                           <radial_composite type="vector">
3505                             <radius>
3506                               <real value="0.0437808667"/>
3507                             </radius>
3508                             <theta>
3509                               <angle value="180.000000"/>
3510                             </theta>
3511                           </radial_composite>
3512                         </t1>
3513                         <t2>
3514                           <radial_composite type="vector">
3515                             <radius>
3516                               <real value="0.0437808667"/>
3517                             </radius>
3518                             <theta>
3519                               <angle value="180.000000"/>
3520                             </theta>
3521                           </radial_composite>
3522                         </t2>
3523                       </composite>
3524                     </entry>
3525                   </bline>
3526                 </param>
3527                 <param name="width">
3528                   <real value="0.0833333358" guid="2DE4743B7167FF0CE10FCCDC0D5268DF"/>
3529                 </param>
3530                 <param name="expand">
3531                   <real value="0.0000000000"/>
3532                 </param>
3533                 <param name="sharp_cusps">
3534                   <bool value="true"/>
3535                 </param>
3536                 <param name="round_tip[0]">
3537                   <bool value="true"/>
3538                 </param>
3539                 <param name="round_tip[1]">
3540                   <bool value="true"/>
3541                 </param>
3542                 <param name="loopyness">
3543                   <real value="1.0000000000"/>
3544                 </param>
3545                 <param name="homogeneous_width">
3546                   <bool value="true"/>
3547                 </param>
3548               </layer>
3549               <layer type="outline" active="true" version="0.2" desc="Rectangle.127&#x8F6E;&#x5ED3;">
3550                 <param name="z_depth">
3551                   <real value="0.0000000000"/>
3552                 </param>
3553                 <param name="amount">
3554                   <real value="0.5000000000"/>
3555                 </param>
3556                 <param name="blend_method">
3557                   <integer value="13"/>
3558                 </param>
3559                 <param name="color">
3560                   <color>
3561                     <r>0.859174</r>
3562                     <g>0.859174</g>
3563                     <b>0.843370</b>
3564                     <a>1.000000</a>
3565                   </color>
3566                 </param>
3567                 <param name="origin">
3568                   <vector>
3569                     <x>0.0000000000</x>
3570                     <y>0.0000000000</y>
3571                   </vector>
3572                 </param>
3573                 <param name="invert">
3574                   <bool value="false"/>
3575                 </param>
3576                 <param name="antialias">
3577                   <bool value="true"/>
3578                 </param>
3579                 <param name="feather">
3580                   <real value="0.0041666669"/>
3581                 </param>
3582                 <param name="blurtype">
3583                   <integer value="1"/>
3584                 </param>
3585                 <param name="winding_style">
3586                   <integer value="0"/>
3587                 </param>
3588                 <param name="bline">
3589                   <bline type="bline_point" loop="false">
3590                     <entry>
3591                       <composite type="bline_point">
3592                         <point>
3593                           <vector>
3594                             <x>-0.9265066385</x>
3595                             <y>-0.6184002161</y>
3596                           </vector>
3597                         </point>
3598                         <width>
3599                           <real value="0.1624533576"/>
3600                         </width>
3601                         <origin>
3602                           <real value="0.5000000000"/>
3603                         </origin>
3604                         <split>
3605                           <bool value="false"/>
3606                         </split>
3607                         <t1>
3608                           <radial_composite type="vector">
3609                             <radius>
3610                               <real value="0.0961419247"/>
3611                             </radius>
3612                             <theta>
3613                               <angle value="-79.986488"/>
3614                             </theta>
3615                           </radial_composite>
3616                         </t1>
3617                         <t2>
3618                           <radial_composite type="vector">
3619                             <radius>
3620                               <real value="0.0961419247"/>
3621                             </radius>
3622                             <theta>
3623                               <angle value="-79.986488"/>
3624                             </theta>
3625                           </radial_composite>
3626                         </t2>
3627                       </composite>
3628                     </entry>
3629                     <entry>
3630                       <composite type="bline_point">
3631                         <point>
3632                           <vector>
3633                             <x>-0.6332473755</x>
3634                             <y>-0.7869046330</y>
3635                           </vector>
3636                         </point>
3637                         <width>
3638                           <real value="0.5882069157"/>
3639                         </width>
3640                         <origin>
3641                           <real value="0.4999185503"/>
3642                         </origin>
3643                         <split>
3644                           <bool value="false"/>
3645                         </split>
3646                         <t1>
3647                           <radial_composite type="vector">
3648                             <radius>
3649                               <real value="0.5809392987"/>
3650                             </radius>
3651                             <theta>
3652                               <angle value="2.297716"/>
3653                             </theta>
3654                           </radial_composite>
3655                         </t1>
3656                         <t2>
3657                           <radial_composite type="vector">
3658                             <radius>
3659                               <real value="0.5809392987"/>
3660                             </radius>
3661                             <theta>
3662                               <angle value="2.297716"/>
3663                             </theta>
3664                           </radial_composite>
3665                         </t2>
3666                       </composite>
3667                     </entry>
3668                     <entry>
3669                       <composite type="bline_point">
3670                         <point>
3671                           <vector>
3672                             <x>-0.3453144431</x>
3673                             <y>-0.6159220934</y>
3674                           </vector>
3675                         </point>
3676                         <width>
3677                           <real value="0.4658960700"/>
3678                         </width>
3679                         <origin>
3680                           <real value="0.5172219276"/>
3681                         </origin>
3682                         <split>
3683                           <bool value="true"/>
3684                         </split>
3685                         <t1>
3686                           <radial_composite type="vector">
3687                             <radius>
3688                               <real value="0.2325171023"/>
3689                             </radius>
3690                             <theta>
3691                               <angle value="67.949356"/>
3692                             </theta>
3693                           </radial_composite>
3694                         </t1>
3695                         <t2>
3696                           <radial_composite type="vector">
3697                             <radius>
3698                               <real value="0.3827087628"/>
3699                             </radius>
3700                             <theta>
3701                               <angle value="90.134193"/>
3702                             </theta>
3703                           </radial_composite>
3704                         </t2>
3705                       </composite>
3706                     </entry>
3707                     <entry>
3708                       <composite type="bline_point">
3709                         <point>
3710                           <vector>
3711                             <x>-0.3412120938</x>
3712                             <y>0.9029744864</y>
3713                           </vector>
3714                         </point>
3715                         <width>
3716                           <real value="0.3517304302"/>
3717                         </width>
3718                         <origin>
3719                           <real value="0.5000000000"/>
3720                         </origin>
3721                         <split>
3722                           <bool value="false"/>
3723                         </split>
3724                         <t1>
3725                           <radial_composite type="vector">
3726                             <radius>
3727                               <real value="0.1159999952"/>
3728                             </radius>
3729                             <theta>
3730                               <angle value="89.969521"/>
3731                             </theta>
3732                           </radial_composite>
3733                         </t1>
3734                         <t2>
3735                           <radial_composite type="vector">
3736                             <radius>
3737                               <real value="0.1159999952"/>
3738                             </radius>
3739                             <theta>
3740                               <angle value="89.969521"/>
3741                             </theta>
3742                           </radial_composite>
3743                         </t2>
3744                       </composite>
3745                     </entry>
3746                   </bline>
3747                 </param>
3748                 <param name="width">
3749                   <real value="0.0166666674"/>
3750                 </param>
3751                 <param name="expand">
3752                   <real value="0.0000000000"/>
3753                 </param>
3754                 <param name="sharp_cusps">
3755                   <bool value="false"/>
3756                 </param>
3757                 <param name="round_tip[0]">
3758                   <bool value="false"/>
3759                 </param>
3760                 <param name="round_tip[1]">
3761                   <bool value="false"/>
3762                 </param>
3763                 <param name="loopyness">
3764                   <real value="1.0000000000"/>
3765                 </param>
3766                 <param name="homogeneous_width">
3767                   <bool value="true"/>
3768                 </param>
3769               </layer>
3770               <layer type="rotate" active="true" version="0.1">
3771                 <param name="origin">
3772                   <vector guid="E522D171E1B7A0C17A59DB7B398271F7">
3773                     <x>-0.6402964592</x>
3774                     <y>-0.5757710934</y>
3775                   </vector>
3776                 </param>
3777                 <param name="amount">
3778                   <angle value="-5.000000"/>
3779                 </param>
3780               </layer>
3781             </canvas>
3782           </param>
3783           <param name="zoom">
3784             <real value="0.0000000000"/>
3785           </param>
3786           <param name="time_offset">
3787             <time value="0s"/>
3788           </param>
3789           <param name="children_lock">
3790             <bool value="false" static="true"/>
3791           </param>
3792           <param name="focus">
3793             <vector>
3794               <x>0.0000000000</x>
3795               <y>0.0000000000</y>
3796             </vector>
3797           </param>
3798         </layer>
3799         <layer type="PasteCanvas" active="true" version="0.1" desc="origin">
3800           <param name="z_depth">
3801             <real value="0.0000000000"/>
3802           </param>
3803           <param name="amount">
3804             <real value="1.0000000000"/>
3805           </param>
3806           <param name="blend_method">
3807             <integer value="0"/>
3808           </param>
3809           <param name="origin">
3810             <vector>
3811               <x>0.0000000000</x>
3812               <y>0.0000000000</y>
3813             </vector>
3814           </param>
3815           <param name="canvas">
3816             <canvas>
3817               <layer type="circle" active="true" version="0.1" desc="Circle061">
3818                 <param name="z_depth">
3819                   <real value="0.0000000000"/>
3820                 </param>
3821                 <param name="amount">
3822                   <real value="1.0000000000"/>
3823                 </param>
3824                 <param name="blend_method">
3825                   <integer value="0"/>
3826                 </param>
3827                 <param name="color">
3828                   <color>
3829                     <r>0.023104</r>
3830                     <g>0.030257</g>
3831                     <b>0.032876</b>
3832                     <a>1.000000</a>
3833                   </color>
3834                 </param>
3835                 <param name="radius">
3836                   <real value="0.1119866595"/>
3837                 </param>
3838                 <param name="feather">
3839                   <real value="0.0000000000"/>
3840                 </param>
3841                 <param name="origin">
3842                   <vector guid="E522D171E1B7A0C17A59DB7B398271F7">
3843                     <x>-0.6402964592</x>
3844                     <y>-0.5757710934</y>
3845                   </vector>
3846                 </param>
3847                 <param name="invert">
3848                   <bool value="false"/>
3849                 </param>
3850                 <param name="falloff">
3851                   <integer value="1"/>
3852                 </param>
3853               </layer>
3854               <layer type="PasteCanvas" active="true" version="0.1">
3855                 <param name="z_depth">
3856                   <real value="0.0000000000"/>
3857                 </param>
3858                 <param name="amount">
3859                   <real value="1.0000000000"/>
3860                 </param>
3861                 <param name="blend_method">
3862                   <integer value="0"/>
3863                 </param>
3864                 <param name="origin">
3865                   <vector>
3866                     <x>0.0000000000</x>
3867                     <y>0.0000000000</y>
3868                   </vector>
3869                 </param>
3870                 <param name="canvas">
3871                   <canvas>
3872                     <layer type="circle" active="true" version="0.1" desc="Circle061">
3873                       <param name="z_depth">
3874                         <real value="0.0000000000"/>
3875                       </param>
3876                       <param name="amount">
3877                         <real value="1.0000000000"/>
3878                       </param>
3879                       <param name="blend_method">
3880                         <integer value="0"/>
3881                       </param>
3882                       <param name="color">
3883                         <color>
3884                           <r>0.170138</r>
3885                           <g>0.353741</g>
3886                           <b>0.632043</b>
3887                           <a>1.000000</a>
3888                         </color>
3889                       </param>
3890                       <param name="radius">
3891                         <real value="0.0798578284"/>
3892                       </param>
3893                       <param name="feather">
3894                         <real value="0.0000000000"/>
3895                       </param>
3896                       <param name="origin">
3897                         <vector>
3898                           <x>-0.6402964592</x>
3899                           <y>-0.5757710934</y>
3900                         </vector>
3901                       </param>
3902                       <param name="invert">
3903                         <bool value="false"/>
3904                       </param>
3905                       <param name="falloff">
3906                         <integer value="1"/>
3907                       </param>
3908                     </layer>
3909                     <layer type="radial_gradient" active="true" version="0.1">
3910                       <param name="z_depth">
3911                         <real value="0.0000000000"/>
3912                       </param>
3913                       <param name="amount">
3914                         <real value="1.0000000000"/>
3915                       </param>
3916                       <param name="blend_method">
3917                         <integer value="13"/>
3918                       </param>
3919                       <param name="gradient">
3920                         <gradient>
3921                           <color pos="0.000000">
3922                             <r>0.859174</r>
3923                             <g>0.859174</g>
3924                             <b>0.843370</b>
3925                             <a>1.000000</a>
3926                           </color>
3927                           <color pos="1.000000">
3928                             <r>0.089194</r>
3929                             <g>0.093876</g>
3930                             <b>0.084642</b>
3931                             <a>1.000000</a>
3932                           </color>
3933                         </gradient>
3934                       </param>
3935                       <param name="center">
3936                         <vector>
3937                           <x>-0.6617645025</x>
3938                           <y>-0.5505355597</y>
3939                         </vector>
3940                       </param>
3941                       <param name="radius">
3942                         <real value="0.0830432183"/>
3943                       </param>
3944                       <param name="loop">
3945                         <bool value="false"/>
3946                       </param>
3947                       <param name="zigzag">
3948                         <bool value="false"/>
3949                       </param>
3950                     </layer>
3951                     <layer type="circle" active="true" version="0.1" desc="Circle062">
3952                       <param name="z_depth">
3953                         <real value="0.0000000000"/>
3954                       </param>
3955                       <param name="amount">
3956                         <real value="1.0000000000"/>
3957                       </param>
3958                       <param name="blend_method">
3959                         <integer value="0"/>
3960                       </param>
3961                       <param name="color">
3962                         <color>
3963                           <r>0.859174</r>
3964                           <g>0.859174</g>
3965                           <b>0.843370</b>
3966                           <a>1.000000</a>
3967                         </color>
3968                       </param>
3969                       <param name="radius">
3970                         <real value="0.0248141071"/>
3971                       </param>
3972                       <param name="feather">
3973                         <real value="0.0083333337"/>
3974                       </param>
3975                       <param name="origin">
3976                         <vector>
3977                           <x>-0.6722850204</x>
3978                           <y>-0.5417056084</y>
3979                         </vector>
3980                       </param>
3981                       <param name="invert">
3982                         <bool value="false"/>
3983                       </param>
3984                       <param name="falloff">
3985                         <integer value="1"/>
3986                       </param>
3987                     </layer>
3988                     <layer type="outline" active="true" version="0.2" desc="NewBLine119&#x8F6E;&#x5ED3;">
3989                       <param name="z_depth">
3990                         <real value="0.0000000000"/>
3991                       </param>
3992                       <param name="amount">
3993                         <real value="1.0000000000"/>
3994                       </param>
3995                       <param name="blend_method">
3996                         <integer value="13"/>
3997                       </param>
3998                       <param name="color">
3999                         <color>
4000                           <r>0.859174</r>
4001                           <g>0.859174</g>
4002                           <b>0.843370</b>
4003                           <a>1.000000</a>
4004                         </color>
4005                       </param>
4006                       <param name="origin">
4007                         <vector>
4008                           <x>0.0000000000</x>
4009                           <y>0.0000000000</y>
4010                         </vector>
4011                       </param>
4012                       <param name="invert">
4013                         <bool value="false"/>
4014                       </param>
4015                       <param name="antialias">
4016                         <bool value="true"/>
4017                       </param>
4018                       <param name="feather">
4019                         <real value="0.0083333337"/>
4020                       </param>
4021                       <param name="blurtype">
4022                         <integer value="1"/>
4023                       </param>
4024                       <param name="winding_style">
4025                         <integer value="0"/>
4026                       </param>
4027                       <param name="bline">
4028                         <bline type="bline_point" loop="false">
4029                           <entry>
4030                             <composite type="bline_point">
4031                               <point>
4032                                 <vector>
4033                                   <x>-0.5649918318</x>
4034                                   <y>-0.5924224257</y>
4035                                 </vector>
4036                               </point>
4037                               <width>
4038                                 <real value="0.5095874733"/>
4039                               </width>
4040                               <origin>
4041                                 <real value="0.5000000000"/>
4042                               </origin>
4043                               <split>
4044                                 <bool value="false"/>
4045                               </split>
4046                               <t1>
4047                                 <radial_composite type="vector">
4048                                   <radius>
4049                                     <real value="0.0000000000"/>
4050                                   </radius>
4051                                   <theta>
4052                                     <angle value="0.000000"/>
4053                                   </theta>
4054                                 </radial_composite>
4055                               </t1>
4056                               <t2>
4057                                 <radial_composite type="vector">
4058                                   <radius>
4059                                     <real value="0.0000000000"/>
4060                                   </radius>
4061                                   <theta>
4062                                     <angle value="0.000000"/>
4063                                   </theta>
4064                                 </radial_composite>
4065                               </t2>
4066                             </composite>
4067                           </entry>
4068                           <entry>
4069                             <composite type="bline_point">
4070                               <point>
4071                                 <vector>
4072                                   <x>-0.5768699050</x>
4073                                   <y>-0.6210116744</y>
4074                                 </vector>
4075                               </point>
4076                               <width>
4077                                 <real value="1.0000000000"/>
4078                               </width>
4079                               <origin>
4080                                 <real value="0.5000000000"/>
4081                               </origin>
4082                               <split>
4083                                 <bool value="false"/>
4084                               </split>
4085                               <t1>
4086                                 <radial_composite type="vector">
4087                                   <radius>
4088                                     <real value="0.0605160617"/>
4089                                   </radius>
4090                                   <theta>
4091                                     <angle value="-137.489548"/>
4092                                   </theta>
4093                                 </radial_composite>
4094                               </t1>
4095                               <t2>
4096                                 <radial_composite type="vector">
4097                                   <radius>
4098                                     <real value="0.0605160617"/>
4099                                   </radius>
4100                                   <theta>
4101                                     <angle value="-137.489548"/>
4102                                   </theta>
4103                                 </radial_composite>
4104                               </t2>
4105                             </composite>
4106                           </entry>
4107                         </bline>
4108                       </param>
4109                       <param name="width">
4110                         <real value="0.0050000000"/>
4111                       </param>
4112                       <param name="expand">
4113                         <real value="0.0000000000"/>
4114                       </param>
4115                       <param name="sharp_cusps">
4116                         <bool value="true"/>
4117                       </param>
4118                       <param name="round_tip[0]">
4119                         <bool value="true"/>
4120                       </param>
4121                       <param name="round_tip[1]">
4122                         <bool value="true"/>
4123                       </param>
4124                       <param name="loopyness">
4125                         <real value="1.0000000000"/>
4126                       </param>
4127                       <param name="homogeneous_width">
4128                         <bool value="true"/>
4129                       </param>
4130                     </layer>
4131                   </canvas>
4132                 </param>
4133                 <param name="zoom">
4134                   <real value="0.0000000000"/>
4135                 </param>
4136                 <param name="time_offset">
4137                   <time value="0s"/>
4138                 </param>
4139                 <param name="children_lock">
4140                   <bool value="false" static="true"/>
4141                 </param>
4142                 <param name="focus">
4143                   <vector>
4144                     <x>0.0000000000</x>
4145                     <y>0.0000000000</y>
4146                   </vector>
4147                 </param>
4148               </layer>
4149             </canvas>
4150           </param>
4151           <param name="zoom">
4152             <real value="0.0000000000"/>
4153           </param>
4154           <param name="time_offset">
4155             <time value="0s"/>
4156           </param>
4157           <param name="children_lock">
4158             <bool value="false" static="true"/>
4159           </param>
4160           <param name="focus">
4161             <vector>
4162               <x>0.0000000000</x>
4163               <y>0.0000000000</y>
4164             </vector>
4165           </param>
4166         </layer>
4167       </canvas>
4168     </param>
4169     <param name="zoom">
4170       <real value="0.0000000000"/>
4171     </param>
4172     <param name="time_offset">
4173       <time value="0s"/>
4174     </param>
4175     <param name="children_lock">
4176       <bool value="false" static="true"/>
4177     </param>
4178     <param name="focus">
4179       <vector>
4180         <x>0.0000000000</x>
4181         <y>0.0000000000</y>
4182       </vector>
4183     </param>
4184   </layer>
4185 </canvas>