55b49d2dcc10b2a82090091d734654291a8c7963
[synfig.git] / synfig-studio / images / plant_icon.sif
1 <?xml version="1.0"?>
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3   <name>Synfig Studio Plant Icon</name>
4   <desc>Placed in the Public Domain in 2008 by Carlos L&#xF3;pez (Genete)</desc>
5   <meta name="grid_show" content="0"/>
6   <meta name="grid_size" content="0.324520 0.324520"/>
7   <meta name="grid_snap" content="0"/>
8   <meta name="guide_show" content="1"/>
9   <meta name="guide_snap" content="0"/>
10   <meta name="onion_skin" content="0"/>
11   <defs>
12     <bline type="bline_point" loop="true" id="a">
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14         <composite type="bline_point">
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21           <width>
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23           </width>
24           <origin>
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26           </origin>
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38             </radial_composite>
39           </t1>
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47               </theta>
48             </radial_composite>
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51       </entry>
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58             </vector>
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62           </width>
63           <origin>
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65           </origin>
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77             </radial_composite>
78           </t1>
79           <t2>
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84               <theta>
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86               </theta>
87             </radial_composite>
88           </t2>
89         </composite>
90       </entry>
91       <entry>
92         <composite type="bline_point">
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99           <width>
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101           </width>
102           <origin>
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104           </origin>
105           <split>
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107           </split>
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115               </theta>
116             </radial_composite>
117           </t1>
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125               </theta>
126             </radial_composite>
127           </t2>
128         </composite>
129       </entry>
130       <entry>
131         <composite type="bline_point">
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136             </vector>
137           </point>
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140           </width>
141           <origin>
142             <real value="0.5000000000"/>
143           </origin>
144           <split>
145             <bool value="true"/>
146           </split>
147           <t1>
148             <radial_composite type="vector">
149               <radius>
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151               </radius>
152               <theta>
153                 <angle value="0.000000"/>
154               </theta>
155             </radial_composite>
156           </t1>
157           <t2>
158             <radial_composite type="vector">
159               <radius>
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161               </radius>
162               <theta>
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164               </theta>
165             </radial_composite>
166           </t2>
167         </composite>
168       </entry>
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170         <composite type="bline_point">
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172             <vector>
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174               <y>0.3616140485</y>
175             </vector>
176           </point>
177           <width>
178             <real value="1.0000000000"/>
179           </width>
180           <origin>
181             <real value="0.5000000000"/>
182           </origin>
183           <split>
184             <bool value="true"/>
185           </split>
186           <t1>
187             <radial_composite type="vector">
188               <radius>
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190               </radius>
191               <theta>
192                 <angle value="0.000000"/>
193               </theta>
194             </radial_composite>
195           </t1>
196           <t2>
197             <radial_composite type="vector">
198               <radius>
199                 <real value="0.0000000000"/>
200               </radius>
201               <theta>
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203               </theta>
204             </radial_composite>
205           </t2>
206         </composite>
207       </entry>
208       <entry>
209         <composite type="bline_point">
210           <point>
211             <vector>
212               <x>-1.6594920158</x>
213               <y>-0.6549533606</y>
214             </vector>
215           </point>
216           <width>
217             <real value="1.0000000000"/>
218           </width>
219           <origin>
220             <real value="0.5000000000"/>
221           </origin>
222           <split>
223             <bool value="true"/>
224           </split>
225           <t1>
226             <radial_composite type="vector">
227               <radius>
228                 <real value="0.0000000000"/>
229               </radius>
230               <theta>
231                 <angle value="0.000000"/>
232               </theta>
233             </radial_composite>
234           </t1>
235           <t2>
236             <radial_composite type="vector">
237               <radius>
238                 <real value="0.0000000000"/>
239               </radius>
240               <theta>
241                 <angle value="0.000000"/>
242               </theta>
243             </radial_composite>
244           </t2>
245         </composite>
246       </entry>
247     </bline>
248   </defs>
249   <layer type="radial_gradient" active="true" version="0.1">
250     <param name="z_depth">
251       <real value="0.0000000000"/>
252     </param>
253     <param name="amount">
254       <real value="1.0000000000"/>
255     </param>
256     <param name="blend_method">
257       <integer value="0"/>
258     </param>
259     <param name="gradient">
260       <gradient>
261         <color pos="0.021505">
262           <r>0.036189</r>
263           <g>0.036189</g>
264           <b>0.036189</b>
265           <a>1.000000</a>
266         </color>
267         <color pos="0.564516">
268           <r>0.012910</r>
269           <g>0.012910</g>
270           <b>0.012910</b>
271           <a>0.731343</a>
272         </color>
273         <color pos="1.000000">
274           <r>1.000000</r>
275           <g>1.000000</g>
276           <b>1.000000</b>
277           <a>0.000000</a>
278         </color>
279       </gradient>
280     </param>
281     <param name="center">
282       <vector>
283         <x>0.0000000000</x>
284         <y>0.0000000000</y>
285       </vector>
286     </param>
287     <param name="radius">
288       <real value="1.7765365254"/>
289     </param>
290     <param name="loop">
291       <bool value="false"/>
292     </param>
293     <param name="zigzag">
294       <bool value="false"/>
295     </param>
296   </layer>
297   <layer type="stretch" active="true" version="0.1">
298     <param name="amount">
299       <vector>
300         <x>1.6070324183</x>
301         <y>0.3102017045</y>
302       </vector>
303     </param>
304     <param name="center">
305       <vector>
306         <x>0.0000000000</x>
307         <y>-3.4489021301</y>
308       </vector>
309     </param>
310   </layer>
311   <layer type="PasteCanvas" active="true" version="0.1">
312     <param name="z_depth">
313       <real value="0.0000000000"/>
314     </param>
315     <param name="amount">
316       <real value="1.0000000000"/>
317     </param>
318     <param name="blend_method">
319       <integer value="0"/>
320     </param>
321     <param name="origin">
322       <vector>
323         <x>0.0000000000</x>
324         <y>0.0000000000</y>
325       </vector>
326     </param>
327     <param name="canvas">
328       <canvas>
329         <layer type="plant" active="true" version="0.2">
330           <param name="z_depth">
331             <real value="0.0000000000"/>
332           </param>
333           <param name="amount">
334             <real value="1.0000000000"/>
335           </param>
336           <param name="blend_method">
337             <integer value="0"/>
338           </param>
339           <param name="bline">
340             <bline type="bline_point" loop="false" guid="9834D58A55592E1D1AD1AA752CDE2E57">
341               <entry>
342                 <composite type="bline_point">
343                   <point>
344                     <vector>
345                       <x>0.0000000000</x>
346                       <y>-1.7831057310</y>
347                     </vector>
348                   </point>
349                   <width>
350                     <real value="1.0000000000"/>
351                   </width>
352                   <origin>
353                     <real value="0.5000000000"/>
354                   </origin>
355                   <split>
356                     <bool value="false"/>
357                   </split>
358                   <t1>
359                     <radial_composite type="vector">
360                       <radius>
361                         <real value="0.4815173149"/>
362                       </radius>
363                       <theta>
364                         <angle value="90.000000"/>
365                       </theta>
366                     </radial_composite>
367                   </t1>
368                   <t2>
369                     <radial_composite type="vector">
370                       <radius>
371                         <real value="0.4815173149"/>
372                       </radius>
373                       <theta>
374                         <angle value="90.000000"/>
375                       </theta>
376                     </radial_composite>
377                   </t2>
378                 </composite>
379               </entry>
380               <entry>
381                 <composite type="bline_point">
382                   <point>
383                     <vector>
384                       <x>0.0000000000</x>
385                       <y>-0.9735599756</y>
386                     </vector>
387                   </point>
388                   <width>
389                     <real value="1.0000000000"/>
390                   </width>
391                   <origin>
392                     <real value="0.5000000000"/>
393                   </origin>
394                   <split>
395                     <bool value="false"/>
396                   </split>
397                   <t1>
398                     <radial_composite type="vector">
399                       <radius>
400                         <real value="0.9735599756"/>
401                       </radius>
402                       <theta>
403                         <angle value="90.000000"/>
404                       </theta>
405                     </radial_composite>
406                   </t1>
407                   <t2>
408                     <radial_composite type="vector">
409                       <radius>
410                         <real value="0.9735599756"/>
411                       </radius>
412                       <theta>
413                         <angle value="90.000000"/>
414                       </theta>
415                     </radial_composite>
416                   </t2>
417                 </composite>
418               </entry>
419             </bline>
420           </param>
421           <param name="offset">
422             <vector>
423               <x>0.0000000000</x>
424               <y>0.0000000000</y>
425             </vector>
426           </param>
427           <param name="gradient">
428             <gradient>
429               <color pos="0.000000">
430                 <r>0.000000</r>
431                 <g>0.000000</g>
432                 <b>0.000000</b>
433                 <a>1.000000</a>
434               </color>
435               <color pos="0.497006">
436                 <r>1.000000</r>
437                 <g>0.899507</g>
438                 <b>0.600345</b>
439                 <a>1.000000</a>
440               </color>
441               <color pos="1.000000">
442                 <r>0.000000</r>
443                 <g>0.000000</g>
444                 <b>0.000000</b>
445                 <a>1.000000</a>
446               </color>
447             </gradient>
448           </param>
449           <param name="split_angle">
450             <angle value="30.000000" guid="B5EEED8F8E40B9EE39925C89F0EFA23A"/>
451           </param>
452           <param name="gravity">
453             <vector guid="4E4E2C4E055A5A20AEE524E41AB3C3D0">
454               <x>0.0000000000</x>
455               <y>0.0000000000</y>
456             </vector>
457           </param>
458           <param name="velocity">
459             <real value="4.0000000000" guid="706C0C53619F41BACC29395C5170E242"/>
460           </param>
461           <param name="perp_velocity">
462             <real value="0.0000000000" guid="85C0A2AB52B95AC0CAD0CFF306FBC857"/>
463           </param>
464           <param name="size">
465             <real value="0.8437509846"/>
466           </param>
467           <param name="size_as_alpha">
468             <bool value="false"/>
469           </param>
470           <param name="reverse">
471             <bool value="true"/>
472           </param>
473           <param name="step">
474             <real value="0.0100000000"/>
475           </param>
476           <param name="seed">
477             <integer value="1206387924" guid="6DDC99C760E22881DBB2C13322F7B9C2"/>
478           </param>
479           <param name="splits">
480             <integer value="4" guid="2C11548A069A666AEDB13B1AE1F50FEE"/>
481           </param>
482           <param name="sprouts">
483             <integer value="1" guid="BF2C2D992511F17034A16DD2DAF1F8AD"/>
484           </param>
485           <param name="random_factor">
486             <real value="0.0000000000" guid="2957584CD13382F47089E4F71D955E5C"/>
487           </param>
488           <param name="drag">
489             <real value="0.0000000000" guid="A0B3D05F2896473570C5E6CABCC9365A"/>
490           </param>
491         </layer>
492         <layer type="SolidColor" active="true" version="0.1">
493           <param name="z_depth">
494             <real value="0.0000000000"/>
495           </param>
496           <param name="amount">
497             <real value="1.0000000000"/>
498           </param>
499           <param name="blend_method">
500             <integer value="13"/>
501           </param>
502           <param name="color">
503             <color>
504               <r>0.000000</r>
505               <g>0.000000</g>
506               <b>0.000000</b>
507               <a>1.000000</a>
508             </color>
509           </param>
510         </layer>
511       </canvas>
512     </param>
513     <param name="zoom">
514       <real value="0.0000000000"/>
515     </param>
516     <param name="time_offset">
517       <time value="0s"/>
518     </param>
519     <param name="children_lock">
520       <bool value="false"/>
521     </param>
522   </layer>
523   <layer type="PasteCanvas" active="true" version="0.1">
524     <param name="z_depth">
525       <real value="0.0000000000"/>
526     </param>
527     <param name="amount">
528       <real value="1.0000000000"/>
529     </param>
530     <param name="blend_method">
531       <integer value="0"/>
532     </param>
533     <param name="origin">
534       <vector>
535         <x>0.0000000000</x>
536         <y>0.0000000000</y>
537       </vector>
538     </param>
539     <param name="canvas">
540       <canvas>
541         <layer type="plant" active="true" version="0.2">
542           <param name="z_depth">
543             <real value="0.0000000000"/>
544           </param>
545           <param name="amount">
546             <real value="1.0000000000"/>
547           </param>
548           <param name="blend_method">
549             <integer value="0"/>
550           </param>
551           <param name="bline">
552             <bline type="bline_point" loop="false" guid="9834D58A55592E1D1AD1AA752CDE2E57">
553               <entry>
554                 <composite type="bline_point">
555                   <point>
556                     <vector>
557                       <x>0.0000000000</x>
558                       <y>-1.7831057310</y>
559                     </vector>
560                   </point>
561                   <width>
562                     <real value="1.0000000000"/>
563                   </width>
564                   <origin>
565                     <real value="0.5000000000"/>
566                   </origin>
567                   <split>
568                     <bool value="false"/>
569                   </split>
570                   <t1>
571                     <radial_composite type="vector">
572                       <radius>
573                         <real value="0.4815173149"/>
574                       </radius>
575                       <theta>
576                         <angle value="90.000000"/>
577                       </theta>
578                     </radial_composite>
579                   </t1>
580                   <t2>
581                     <radial_composite type="vector">
582                       <radius>
583                         <real value="0.4815173149"/>
584                       </radius>
585                       <theta>
586                         <angle value="90.000000"/>
587                       </theta>
588                     </radial_composite>
589                   </t2>
590                 </composite>
591               </entry>
592               <entry>
593                 <composite type="bline_point">
594                   <point>
595                     <vector>
596                       <x>0.0000000000</x>
597                       <y>-0.9735599756</y>
598                     </vector>
599                   </point>
600                   <width>
601                     <real value="1.0000000000"/>
602                   </width>
603                   <origin>
604                     <real value="0.5000000000"/>
605                   </origin>
606                   <split>
607                     <bool value="false"/>
608                   </split>
609                   <t1>
610                     <radial_composite type="vector">
611                       <radius>
612                         <real value="0.9735599756"/>
613                       </radius>
614                       <theta>
615                         <angle value="90.000000"/>
616                       </theta>
617                     </radial_composite>
618                   </t1>
619                   <t2>
620                     <radial_composite type="vector">
621                       <radius>
622                         <real value="0.9735599756"/>
623                       </radius>
624                       <theta>
625                         <angle value="90.000000"/>
626                       </theta>
627                     </radial_composite>
628                   </t2>
629                 </composite>
630               </entry>
631             </bline>
632           </param>
633           <param name="offset">
634             <vector>
635               <x>0.0000000000</x>
636               <y>0.0000000000</y>
637             </vector>
638           </param>
639           <param name="gradient">
640             <gradient>
641               <color pos="0.000000">
642                 <r>0.000000</r>
643                 <g>0.000000</g>
644                 <b>0.000000</b>
645                 <a>1.000000</a>
646               </color>
647               <color pos="0.497006">
648                 <r>1.000000</r>
649                 <g>0.899507</g>
650                 <b>0.600345</b>
651                 <a>1.000000</a>
652               </color>
653               <color pos="1.000000">
654                 <r>0.000000</r>
655                 <g>0.000000</g>
656                 <b>0.000000</b>
657                 <a>1.000000</a>
658               </color>
659             </gradient>
660           </param>
661           <param name="split_angle">
662             <angle value="30.000000" guid="B5EEED8F8E40B9EE39925C89F0EFA23A"/>
663           </param>
664           <param name="gravity">
665             <vector guid="4E4E2C4E055A5A20AEE524E41AB3C3D0">
666               <x>0.0000000000</x>
667               <y>0.0000000000</y>
668             </vector>
669           </param>
670           <param name="velocity">
671             <real value="4.0000000000" guid="706C0C53619F41BACC29395C5170E242"/>
672           </param>
673           <param name="perp_velocity">
674             <real value="0.0000000000" guid="85C0A2AB52B95AC0CAD0CFF306FBC857"/>
675           </param>
676           <param name="size">
677             <real value="0.5192313751"/>
678           </param>
679           <param name="size_as_alpha">
680             <bool value="false"/>
681           </param>
682           <param name="reverse">
683             <bool value="true"/>
684           </param>
685           <param name="step">
686             <real value="0.0100000000"/>
687           </param>
688           <param name="seed">
689             <integer value="1206387924" guid="6DDC99C760E22881DBB2C13322F7B9C2"/>
690           </param>
691           <param name="splits">
692             <integer value="4" guid="2C11548A069A666AEDB13B1AE1F50FEE"/>
693           </param>
694           <param name="sprouts">
695             <integer value="1" guid="BF2C2D992511F17034A16DD2DAF1F8AD"/>
696           </param>
697           <param name="random_factor">
698             <real value="0.0000000000" guid="2957584CD13382F47089E4F71D955E5C"/>
699           </param>
700           <param name="drag">
701             <real value="0.0000000000" guid="A0B3D05F2896473570C5E6CABCC9365A"/>
702           </param>
703         </layer>
704         <layer type="SolidColor" active="true" version="0.1">
705           <param name="z_depth">
706             <real value="0.0000000000"/>
707           </param>
708           <param name="amount">
709             <real value="1.0000000000"/>
710           </param>
711           <param name="blend_method">
712             <integer value="13"/>
713           </param>
714           <param name="color">
715             <color>
716               <r>1.000000</r>
717               <g>1.000000</g>
718               <b>1.000000</b>
719               <a>1.000000</a>
720             </color>
721           </param>
722         </layer>
723       </canvas>
724     </param>
725     <param name="zoom">
726       <real value="0.0000000000"/>
727     </param>
728     <param name="time_offset">
729       <time value="0s"/>
730     </param>
731     <param name="children_lock">
732       <bool value="false"/>
733     </param>
734   </layer>
735   <layer type="PasteCanvas" active="true" version="0.1">
736     <param name="z_depth">
737       <real value="0.0000000000"/>
738     </param>
739     <param name="amount">
740       <real value="1.0000000000"/>
741     </param>
742     <param name="blend_method">
743       <integer value="0"/>
744     </param>
745     <param name="origin">
746       <vector>
747         <x>0.0000000000</x>
748         <y>0.0000000000</y>
749       </vector>
750     </param>
751     <param name="canvas">
752       <canvas>
753         <layer type="plant" active="true" version="0.2">
754           <param name="z_depth">
755             <real value="0.0000000000"/>
756           </param>
757           <param name="amount">
758             <real value="1.0000000000"/>
759           </param>
760           <param name="blend_method">
761             <integer value="0"/>
762           </param>
763           <param name="bline">
764             <bline type="bline_point" loop="false" guid="9834D58A55592E1D1AD1AA752CDE2E57">
765               <entry>
766                 <composite type="bline_point">
767                   <point>
768                     <vector>
769                       <x>0.0000000000</x>
770                       <y>-1.7831057310</y>
771                     </vector>
772                   </point>
773                   <width>
774                     <real value="1.0000000000"/>
775                   </width>
776                   <origin>
777                     <real value="0.5000000000"/>
778                   </origin>
779                   <split>
780                     <bool value="false"/>
781                   </split>
782                   <t1>
783                     <radial_composite type="vector">
784                       <radius>
785                         <real value="0.4815173149"/>
786                       </radius>
787                       <theta>
788                         <angle value="90.000000"/>
789                       </theta>
790                     </radial_composite>
791                   </t1>
792                   <t2>
793                     <radial_composite type="vector">
794                       <radius>
795                         <real value="0.4815173149"/>
796                       </radius>
797                       <theta>
798                         <angle value="90.000000"/>
799                       </theta>
800                     </radial_composite>
801                   </t2>
802                 </composite>
803               </entry>
804               <entry>
805                 <composite type="bline_point">
806                   <point>
807                     <vector>
808                       <x>0.0000000000</x>
809                       <y>-0.9735599756</y>
810                     </vector>
811                   </point>
812                   <width>
813                     <real value="1.0000000000"/>
814                   </width>
815                   <origin>
816                     <real value="0.5000000000"/>
817                   </origin>
818                   <split>
819                     <bool value="false"/>
820                   </split>
821                   <t1>
822                     <radial_composite type="vector">
823                       <radius>
824                         <real value="0.9735599756"/>
825                       </radius>
826                       <theta>
827                         <angle value="90.000000"/>
828                       </theta>
829                     </radial_composite>
830                   </t1>
831                   <t2>
832                     <radial_composite type="vector">
833                       <radius>
834                         <real value="0.9735599756"/>
835                       </radius>
836                       <theta>
837                         <angle value="90.000000"/>
838                       </theta>
839                     </radial_composite>
840                   </t2>
841                 </composite>
842               </entry>
843             </bline>
844           </param>
845           <param name="offset">
846             <vector>
847               <x>0.0000000000</x>
848               <y>0.0000000000</y>
849             </vector>
850           </param>
851           <param name="gradient">
852             <gradient>
853               <color pos="0.000000">
854                 <r>1.000000</r>
855                 <g>0.899507</g>
856                 <b>0.600345</b>
857                 <a>1.000000</a>
858               </color>
859             </gradient>
860           </param>
861           <param name="split_angle">
862             <angle value="30.000000" guid="B5EEED8F8E40B9EE39925C89F0EFA23A"/>
863           </param>
864           <param name="gravity">
865             <vector guid="4E4E2C4E055A5A20AEE524E41AB3C3D0">
866               <x>0.0000000000</x>
867               <y>0.0000000000</y>
868             </vector>
869           </param>
870           <param name="velocity">
871             <real value="4.0000000000" guid="706C0C53619F41BACC29395C5170E242"/>
872           </param>
873           <param name="perp_velocity">
874             <real value="0.0000000000" guid="85C0A2AB52B95AC0CAD0CFF306FBC857"/>
875           </param>
876           <param name="size">
877             <real value="0.2596156876"/>
878           </param>
879           <param name="size_as_alpha">
880             <bool value="false"/>
881           </param>
882           <param name="reverse">
883             <bool value="true"/>
884           </param>
885           <param name="step">
886             <real value="0.0100000000"/>
887           </param>
888           <param name="seed">
889             <integer value="1206387924" guid="6DDC99C760E22881DBB2C13322F7B9C2"/>
890           </param>
891           <param name="splits">
892             <integer value="4" guid="2C11548A069A666AEDB13B1AE1F50FEE"/>
893           </param>
894           <param name="sprouts">
895             <integer value="1" guid="BF2C2D992511F17034A16DD2DAF1F8AD"/>
896           </param>
897           <param name="random_factor">
898             <real value="0.0000000000" guid="2957584CD13382F47089E4F71D955E5C"/>
899           </param>
900           <param name="drag">
901             <real value="0.0000000000" guid="A0B3D05F2896473570C5E6CABCC9365A"/>
902           </param>
903         </layer>
904         <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
905           <param name="z_depth">
906             <real value="0.0000000000"/>
907           </param>
908           <param name="amount">
909             <real value="1.0000000000"/>
910           </param>
911           <param name="blend_method">
912             <integer value="13"/>
913           </param>
914           <param name="p1">
915             <vector>
916               <x>2.1613876820</x>
917               <y>-2.2716398239</y>
918             </vector>
919           </param>
920           <param name="p2">
921             <vector>
922               <x>-1.6225999594</x>
923               <y>2.5961599350</y>
924             </vector>
925           </param>
926           <param name="gradient">
927             <gradient>
928               <color pos="0.000000">
929                 <r>0.064115</r>
930                 <g>0.064115</g>
931                 <b>0.064115</b>
932                 <a>1.000000</a>
933               </color>
934               <color pos="1.000000">
935                 <r>1.000000</r>
936                 <g>1.000000</g>
937                 <b>1.000000</b>
938                 <a>1.000000</a>
939               </color>
940             </gradient>
941           </param>
942           <param name="loop">
943             <bool value="false"/>
944           </param>
945           <param name="zigzag">
946             <bool value="false"/>
947           </param>
948         </layer>
949       </canvas>
950     </param>
951     <param name="zoom">
952       <real value="0.0000000000"/>
953     </param>
954     <param name="time_offset">
955       <time value="0s"/>
956     </param>
957     <param name="children_lock">
958       <bool value="false"/>
959     </param>
960   </layer>
961 </canvas>