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[synfig.git] / synfig-studio / images / select_all_child_layers_icon.sif
1 <?xml version="1.0"?>
2 <canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
3   <name>Synfig Studio Select All Child Layers Icon</name>
4   <layer type="PasteCanvas" active="false" version="0.1" desc="shadow" group="group">
5     <param name="z_depth">
6       <real value="0.0000000000"/>
7     </param>
8     <param name="amount">
9       <real value="1.0000000000"/>
10     </param>
11     <param name="blend_method">
12       <integer value="0"/>
13     </param>
14     <param name="origin">
15       <vector>
16         <x>0.0000000000</x>
17         <y>0.0000000000</y>
18       </vector>
19     </param>
20     <param name="canvas">
21       <canvas end-time="5s">
22         <layer type="radial_gradient" active="true" version="0.1">
23           <param name="z_depth">
24             <real value="0.0000000000"/>
25           </param>
26           <param name="amount">
27             <real value="1.0000000000"/>
28           </param>
29           <param name="blend_method">
30             <integer value="0"/>
31           </param>
32           <param name="gradient">
33             <gradient>
34               <color pos="0.000000">
35                 <r>0.000000</r>
36                 <g>0.000000</g>
37                 <b>0.000000</b>
38                 <a>0.753012</a>
39               </color>
40               <color pos="1.000000">
41                 <r>0.000000</r>
42                 <g>0.000000</g>
43                 <b>0.000000</b>
44                 <a>0.000000</a>
45               </color>
46             </gradient>
47           </param>
48           <param name="center">
49             <vector>
50               <x>-0.0007005745</x>
51               <y>-0.0046388037</y>
52             </vector>
53           </param>
54           <param name="radius">
55             <real value="1.0160195692"/>
56           </param>
57           <param name="loop">
58             <bool value="false"/>
59           </param>
60           <param name="zigzag">
61             <bool value="false"/>
62           </param>
63         </layer>
64         <layer type="stretch" active="true" version="0.1">
65           <param name="amount">
66             <vector>
67               <x>1.0000000000</x>
68               <y>0.2286811471</y>
69             </vector>
70           </param>
71           <param name="center">
72             <vector>
73               <x>0.0000000000</x>
74               <y>-0.9188736081</y>
75             </vector>
76           </param>
77         </layer>
78       </canvas>
79     </param>
80     <param name="zoom">
81       <real value="0.0000000000"/>
82     </param>
83     <param name="time_offset">
84       <time value="0s"/>
85     </param>
86     <param name="children_lock">
87       <bool value="false" static="true"/>
88     </param>
89     <param name="focus">
90       <vector>
91         <x>0.0000000000</x>
92         <y>0.0000000000</y>
93       </vector>
94     </param>
95   </layer>
96   <layer type="PasteCanvas" active="true" version="0.1" desc="pill">
97     <param name="z_depth">
98       <real value="0.0000000000"/>
99     </param>
100     <param name="amount">
101       <real value="1.0000000000"/>
102     </param>
103     <param name="blend_method">
104       <integer value="0"/>
105     </param>
106     <param name="origin">
107       <vector>
108         <x>0.0000000000</x>
109         <y>0.0000000000</y>
110       </vector>
111     </param>
112     <param name="canvas">
113       <canvas end-time="5s">
114         <layer type="region" active="true" version="0.1" desc="Rectangle.154 Region">
115           <param name="z_depth">
116             <real value="0.0000000000"/>
117           </param>
118           <param name="amount">
119             <real value="1.0000000000"/>
120           </param>
121           <param name="blend_method">
122             <integer value="0"/>
123           </param>
124           <param name="color">
125             <color>
126               <r>0.170138</r>
127               <g>0.353741</g>
128               <b>0.632043</b>
129               <a>1.000000</a>
130             </color>
131           </param>
132           <param name="origin">
133             <vector guid="2440045DF63C6E4FD6EA9AC6173170F6">
134               <x>0.0000000000</x>
135               <y>0.0000000000</y>
136             </vector>
137           </param>
138           <param name="invert">
139             <bool value="false"/>
140           </param>
141           <param name="antialias">
142             <bool value="true"/>
143           </param>
144           <param name="feather">
145             <real value="0.0000000000"/>
146           </param>
147           <param name="blurtype">
148             <integer value="1"/>
149           </param>
150           <param name="winding_style">
151             <integer value="0"/>
152           </param>
153           <param name="bline">
154             <bline type="bline_point" loop="true" guid="DF1C6152E266EF954D6865B37DA81425">
155               <entry>
156                 <composite type="bline_point">
157                   <point>
158                     <vector>
159                       <x>-0.9452971816</x>
160                       <y>0.0038117205</y>
161                     </vector>
162                   </point>
163                   <width>
164                     <real value="1.0000000000"/>
165                   </width>
166                   <origin>
167                     <real value="0.5188763142"/>
168                   </origin>
169                   <split>
170                     <bool value="false"/>
171                   </split>
172                   <t1>
173                     <radial_composite type="vector">
174                       <radius>
175                         <real value="1.8318396707"/>
176                       </radius>
177                       <theta>
178                         <angle value="-90.000000"/>
179                       </theta>
180                     </radial_composite>
181                   </t1>
182                   <t2>
183                     <radial_composite type="vector">
184                       <radius>
185                         <real value="1.8318396707"/>
186                       </radius>
187                       <theta>
188                         <angle value="-90.000000"/>
189                       </theta>
190                     </radial_composite>
191                   </t2>
192                 </composite>
193               </entry>
194               <entry>
195                 <composite type="bline_point">
196                   <point>
197                     <vector>
198                       <x>-0.5156165957</x>
199                       <y>-0.7002620697</y>
200                     </vector>
201                   </point>
202                   <width>
203                     <real value="1.0000000000"/>
204                   </width>
205                   <origin>
206                     <real value="0.5000000000"/>
207                   </origin>
208                   <split>
209                     <bool value="false"/>
210                   </split>
211                   <t1>
212                     <radial_composite type="vector">
213                       <radius>
214                         <real value="0.0000000000"/>
215                       </radius>
216                       <theta>
217                         <angle value="0.000000"/>
218                       </theta>
219                     </radial_composite>
220                   </t1>
221                   <t2>
222                     <radial_composite type="vector">
223                       <radius>
224                         <real value="0.0000000000"/>
225                       </radius>
226                       <theta>
227                         <angle value="0.000000"/>
228                       </theta>
229                     </radial_composite>
230                   </t2>
231                 </composite>
232               </entry>
233               <entry>
234                 <composite type="bline_point">
235                   <point>
236                     <vector>
237                       <x>0.0000000000</x>
238                       <y>-0.7002620697</y>
239                     </vector>
240                   </point>
241                   <width>
242                     <real value="1.0000000000"/>
243                   </width>
244                   <origin>
245                     <real value="0.4941919148"/>
246                   </origin>
247                   <split>
248                     <bool value="false"/>
249                   </split>
250                   <t1>
251                     <radial_composite type="vector">
252                       <radius>
253                         <real value="1.2738960196"/>
254                       </radius>
255                       <theta>
256                         <angle value="0.000000"/>
257                       </theta>
258                     </radial_composite>
259                   </t1>
260                   <t2>
261                     <radial_composite type="vector">
262                       <radius>
263                         <real value="1.2738960196"/>
264                       </radius>
265                       <theta>
266                         <angle value="0.000000"/>
267                       </theta>
268                     </radial_composite>
269                   </t2>
270                 </composite>
271               </entry>
272               <entry>
273                 <composite type="bline_point">
274                   <point>
275                     <vector>
276                       <x>0.5156165957</x>
277                       <y>-0.7002620697</y>
278                     </vector>
279                   </point>
280                   <width>
281                     <real value="1.0000000000"/>
282                   </width>
283                   <origin>
284                     <real value="0.5000000000"/>
285                   </origin>
286                   <split>
287                     <bool value="false"/>
288                   </split>
289                   <t1>
290                     <radial_composite type="vector">
291                       <radius>
292                         <real value="0.0000000000"/>
293                       </radius>
294                       <theta>
295                         <angle value="0.000000"/>
296                       </theta>
297                     </radial_composite>
298                   </t1>
299                   <t2>
300                     <radial_composite type="vector">
301                       <radius>
302                         <real value="0.0000000000"/>
303                       </radius>
304                       <theta>
305                         <angle value="0.000000"/>
306                       </theta>
307                     </radial_composite>
308                   </t2>
309                 </composite>
310               </entry>
311               <entry>
312                 <composite type="bline_point">
313                   <point>
314                     <vector>
315                       <x>0.9452971816</x>
316                       <y>0.0038117205</y>
317                     </vector>
318                   </point>
319                   <width>
320                     <real value="1.0000000000"/>
321                   </width>
322                   <origin>
323                     <real value="0.5217803717"/>
324                   </origin>
325                   <split>
326                     <bool value="false"/>
327                   </split>
328                   <t1>
329                     <radial_composite type="vector">
330                       <radius>
331                         <real value="1.8252373508"/>
332                       </radius>
333                       <theta>
334                         <angle value="90.000000"/>
335                       </theta>
336                     </radial_composite>
337                   </t1>
338                   <t2>
339                     <radial_composite type="vector">
340                       <radius>
341                         <real value="1.8252373508"/>
342                       </radius>
343                       <theta>
344                         <angle value="90.000000"/>
345                       </theta>
346                     </radial_composite>
347                   </t2>
348                 </composite>
349               </entry>
350               <entry>
351                 <composite type="bline_point">
352                   <point>
353                     <vector>
354                       <x>0.5156165957</x>
355                       <y>0.7078855038</y>
356                     </vector>
357                   </point>
358                   <width>
359                     <real value="1.0000000000"/>
360                   </width>
361                   <origin>
362                     <real value="0.5000000000"/>
363                   </origin>
364                   <split>
365                     <bool value="false"/>
366                   </split>
367                   <t1>
368                     <radial_composite type="vector">
369                       <radius>
370                         <real value="0.0000000000"/>
371                       </radius>
372                       <theta>
373                         <angle value="0.000000"/>
374                       </theta>
375                     </radial_composite>
376                   </t1>
377                   <t2>
378                     <radial_composite type="vector">
379                       <radius>
380                         <real value="0.0000000000"/>
381                       </radius>
382                       <theta>
383                         <angle value="0.000000"/>
384                       </theta>
385                     </radial_composite>
386                   </t2>
387                 </composite>
388               </entry>
389               <entry>
390                 <composite type="bline_point">
391                   <point>
392                     <vector>
393                       <x>0.0000000000</x>
394                       <y>0.7078855038</y>
395                     </vector>
396                   </point>
397                   <width>
398                     <real value="1.0000000000"/>
399                   </width>
400                   <origin>
401                     <real value="0.4988383949"/>
402                   </origin>
403                   <split>
404                     <bool value="false"/>
405                   </split>
406                   <t1>
407                     <radial_composite type="vector">
408                       <radius>
409                         <real value="1.2860398559"/>
410                       </radius>
411                       <theta>
412                         <angle value="180.000000"/>
413                       </theta>
414                     </radial_composite>
415                   </t1>
416                   <t2>
417                     <radial_composite type="vector">
418                       <radius>
419                         <real value="1.2860398559"/>
420                       </radius>
421                       <theta>
422                         <angle value="180.000000"/>
423                       </theta>
424                     </radial_composite>
425                   </t2>
426                 </composite>
427               </entry>
428               <entry>
429                 <composite type="bline_point">
430                   <point>
431                     <vector>
432                       <x>-0.5156165957</x>
433                       <y>0.7078855038</y>
434                     </vector>
435                   </point>
436                   <width>
437                     <real value="1.0000000000"/>
438                   </width>
439                   <origin>
440                     <real value="0.5000000000"/>
441                   </origin>
442                   <split>
443                     <bool value="false"/>
444                   </split>
445                   <t1>
446                     <radial_composite type="vector">
447                       <radius>
448                         <real value="0.0000000000"/>
449                       </radius>
450                       <theta>
451                         <angle value="0.000000"/>
452                       </theta>
453                     </radial_composite>
454                   </t1>
455                   <t2>
456                     <radial_composite type="vector">
457                       <radius>
458                         <real value="0.0000000000"/>
459                       </radius>
460                       <theta>
461                         <angle value="0.000000"/>
462                       </theta>
463                     </radial_composite>
464                   </t2>
465                 </composite>
466               </entry>
467             </bline>
468           </param>
469         </layer>
470         <layer type="linear_gradient" active="true" version="0.0">
471           <param name="z_depth">
472             <real value="0.0000000000"/>
473           </param>
474           <param name="amount">
475             <real value="1.0000000000"/>
476           </param>
477           <param name="blend_method">
478             <integer value="21"/>
479           </param>
480           <param name="p1">
481             <vector>
482               <x>0.3179682493</x>
483               <y>0.5962009430</y>
484             </vector>
485           </param>
486           <param name="p2">
487             <vector>
488               <x>0.3148947656</x>
489               <y>-0.7701209188</y>
490             </vector>
491           </param>
492           <param name="gradient">
493             <gradient>
494               <color pos="0.000000">
495                 <r>1.000000</r>
496                 <g>1.000000</g>
497                 <b>1.000000</b>
498                 <a>1.000000</a>
499               </color>
500               <color pos="0.251852">
501                 <r>0.893289</r>
502                 <g>0.893289</g>
503                 <b>0.893289</b>
504                 <a>1.000000</a>
505               </color>
506               <color pos="1.000000">
507                 <r>0.070740</r>
508                 <g>0.070740</g>
509                 <b>0.070740</b>
510                 <a>1.000000</a>
511               </color>
512             </gradient>
513           </param>
514           <param name="loop">
515             <bool value="false"/>
516           </param>
517           <param name="zigzag">
518             <bool value="false"/>
519           </param>
520         </layer>
521         <layer type="PasteCanvas" active="true" version="0.1">
522           <param name="z_depth">
523             <real value="0.0000000000"/>
524           </param>
525           <param name="amount">
526             <real value="1.0000000000"/>
527           </param>
528           <param name="blend_method">
529             <integer value="0"/>
530           </param>
531           <param name="origin">
532             <vector>
533               <x>0.0000000000</x>
534               <y>0.0000000000</y>
535             </vector>
536           </param>
537           <param name="canvas">
538             <canvas>
539               <layer type="region" active="true" version="0.1" desc="Rectangle.154 Region">
540                 <param name="z_depth">
541                   <real value="0.0000000000"/>
542                 </param>
543                 <param name="amount">
544                   <real value="1.0000000000"/>
545                 </param>
546                 <param name="blend_method">
547                   <integer value="0"/>
548                 </param>
549                 <param name="color">
550                   <color>
551                     <r>0.030257</r>
552                     <g>0.130352</g>
553                     <b>0.378676</b>
554                     <a>1.000000</a>
555                   </color>
556                 </param>
557                 <param name="origin">
558                   <vector>
559                     <x>0.0000000000</x>
560                     <y>0.0000000000</y>
561                   </vector>
562                 </param>
563                 <param name="invert">
564                   <bool value="false"/>
565                 </param>
566                 <param name="antialias">
567                   <bool value="true"/>
568                 </param>
569                 <param name="feather">
570                   <real value="0.0000000000"/>
571                 </param>
572                 <param name="blurtype">
573                   <integer value="1"/>
574                 </param>
575                 <param name="winding_style">
576                   <integer value="0"/>
577                 </param>
578                 <param name="bline">
579                   <bline type="bline_point" loop="true">
580                     <entry>
581                       <composite type="bline_point">
582                         <point>
583                           <vector>
584                             <x>-0.9452971816</x>
585                             <y>0.0038117205</y>
586                           </vector>
587                         </point>
588                         <width>
589                           <real value="1.0000000000"/>
590                         </width>
591                         <origin>
592                           <real value="0.5188763142"/>
593                         </origin>
594                         <split>
595                           <bool value="false"/>
596                         </split>
597                         <t1>
598                           <radial_composite type="vector">
599                             <radius>
600                               <real value="1.8318396707"/>
601                             </radius>
602                             <theta>
603                               <angle value="-90.000000"/>
604                             </theta>
605                           </radial_composite>
606                         </t1>
607                         <t2>
608                           <radial_composite type="vector">
609                             <radius>
610                               <real value="1.8318396707"/>
611                             </radius>
612                             <theta>
613                               <angle value="-90.000000"/>
614                             </theta>
615                           </radial_composite>
616                         </t2>
617                       </composite>
618                     </entry>
619                     <entry>
620                       <composite type="bline_point">
621                         <point>
622                           <vector>
623                             <x>-0.5156165957</x>
624                             <y>-0.7002620697</y>
625                           </vector>
626                         </point>
627                         <width>
628                           <real value="1.0000000000"/>
629                         </width>
630                         <origin>
631                           <real value="0.5000000000"/>
632                         </origin>
633                         <split>
634                           <bool value="false"/>
635                         </split>
636                         <t1>
637                           <radial_composite type="vector">
638                             <radius>
639                               <real value="0.0000000000"/>
640                             </radius>
641                             <theta>
642                               <angle value="0.000000"/>
643                             </theta>
644                           </radial_composite>
645                         </t1>
646                         <t2>
647                           <radial_composite type="vector">
648                             <radius>
649                               <real value="0.0000000000"/>
650                             </radius>
651                             <theta>
652                               <angle value="0.000000"/>
653                             </theta>
654                           </radial_composite>
655                         </t2>
656                       </composite>
657                     </entry>
658                     <entry>
659                       <composite type="bline_point">
660                         <point>
661                           <vector>
662                             <x>0.0000000000</x>
663                             <y>-0.7002620697</y>
664                           </vector>
665                         </point>
666                         <width>
667                           <real value="1.0000000000"/>
668                         </width>
669                         <origin>
670                           <real value="0.4941919148"/>
671                         </origin>
672                         <split>
673                           <bool value="true"/>
674                         </split>
675                         <t1>
676                           <radial_composite type="vector">
677                             <radius>
678                               <real value="0.0000000000"/>
679                             </radius>
680                             <theta>
681                               <angle value="0.000000"/>
682                             </theta>
683                           </radial_composite>
684                         </t1>
685                         <t2>
686                           <radial_composite type="vector">
687                             <radius>
688                               <real value="0.0000000000"/>
689                             </radius>
690                             <theta>
691                               <angle value="0.000000"/>
692                             </theta>
693                           </radial_composite>
694                         </t2>
695                       </composite>
696                     </entry>
697                     <entry>
698                       <composite type="bline_point">
699                         <point>
700                           <vector>
701                             <x>0.0000000000</x>
702                             <y>0.7078855038</y>
703                           </vector>
704                         </point>
705                         <width>
706                           <real value="1.0000000000"/>
707                         </width>
708                         <origin>
709                           <real value="0.4988383949"/>
710                         </origin>
711                         <split>
712                           <bool value="true"/>
713                         </split>
714                         <t1>
715                           <radial_composite type="vector">
716                             <radius>
717                               <real value="0.0000000000"/>
718                             </radius>
719                             <theta>
720                               <angle value="0.000000"/>
721                             </theta>
722                           </radial_composite>
723                         </t1>
724                         <t2>
725                           <radial_composite type="vector">
726                             <radius>
727                               <real value="0.0000000000"/>
728                             </radius>
729                             <theta>
730                               <angle value="0.000000"/>
731                             </theta>
732                           </radial_composite>
733                         </t2>
734                       </composite>
735                     </entry>
736                     <entry>
737                       <composite type="bline_point">
738                         <point>
739                           <vector>
740                             <x>-0.5156165957</x>
741                             <y>0.7078855038</y>
742                           </vector>
743                         </point>
744                         <width>
745                           <real value="1.0000000000"/>
746                         </width>
747                         <origin>
748                           <real value="0.5000000000"/>
749                         </origin>
750                         <split>
751                           <bool value="false"/>
752                         </split>
753                         <t1>
754                           <radial_composite type="vector">
755                             <radius>
756                               <real value="0.0000000000"/>
757                             </radius>
758                             <theta>
759                               <angle value="0.000000"/>
760                             </theta>
761                           </radial_composite>
762                         </t1>
763                         <t2>
764                           <radial_composite type="vector">
765                             <radius>
766                               <real value="0.0000000000"/>
767                             </radius>
768                             <theta>
769                               <angle value="0.000000"/>
770                             </theta>
771                           </radial_composite>
772                         </t2>
773                       </composite>
774                     </entry>
775                   </bline>
776                 </param>
777               </layer>
778               <layer type="linear_gradient" active="true" version="0.0">
779                 <param name="z_depth">
780                   <real value="0.0000000000"/>
781                 </param>
782                 <param name="amount">
783                   <real value="1.0000000000"/>
784                 </param>
785                 <param name="blend_method">
786                   <integer value="21"/>
787                 </param>
788                 <param name="p1">
789                   <vector>
790                     <x>-0.5222832561</x>
791                     <y>0.5060606003</y>
792                   </vector>
793                 </param>
794                 <param name="p2">
795                   <vector>
796                     <x>-0.5253440738</x>
797                     <y>-0.7227939963</y>
798                   </vector>
799                 </param>
800                 <param name="gradient">
801                   <gradient>
802                     <color pos="0.000000">
803                       <r>0.260589</r>
804                       <g>0.580137</g>
805                       <b>0.147914</b>
806                       <a>1.000000</a>
807                     </color>
808                     <color pos="1.000000">
809                       <r>-0.025302</r>
810                       <g>0.158524</g>
811                       <b>-0.025213</b>
812                       <a>1.000000</a>
813                     </color>
814                   </gradient>
815                 </param>
816                 <param name="loop">
817                   <bool value="false"/>
818                 </param>
819                 <param name="zigzag">
820                   <bool value="false"/>
821                 </param>
822               </layer>
823             </canvas>
824           </param>
825           <param name="zoom">
826             <real value="0.0000000000"/>
827           </param>
828           <param name="time_offset">
829             <time value="0s"/>
830           </param>
831           <param name="children_lock">
832             <bool value="false" static="true"/>
833           </param>
834           <param name="focus">
835             <vector>
836               <x>0.0000000000</x>
837               <y>0.0000000000</y>
838             </vector>
839           </param>
840         </layer>
841         <layer type="region" active="true" version="0.1" desc="Circle045&#x533A;&#x57DF;">
842           <param name="z_depth">
843             <real value="0.0000000000"/>
844           </param>
845           <param name="amount">
846             <real value="1.0000000000"/>
847           </param>
848           <param name="blend_method">
849             <integer value="13"/>
850           </param>
851           <param name="color">
852             <color>
853               <r>0.000000</r>
854               <g>0.000000</g>
855               <b>0.000000</b>
856               <a>0.202312</a>
857             </color>
858           </param>
859           <param name="origin">
860             <vector>
861               <x>0.0000000000</x>
862               <y>0.0000000000</y>
863             </vector>
864           </param>
865           <param name="invert">
866             <bool value="false"/>
867           </param>
868           <param name="antialias">
869             <bool value="true"/>
870           </param>
871           <param name="feather">
872             <real value="0.1464843747"/>
873           </param>
874           <param name="blurtype">
875             <integer value="1"/>
876           </param>
877           <param name="winding_style">
878             <integer value="0"/>
879           </param>
880           <param name="bline">
881             <bline type="bline_point" loop="true">
882               <entry>
883                 <composite type="bline_point">
884                   <point>
885                     <vector>
886                       <x>0.9022637010</x>
887                       <y>0.0567707084</y>
888                     </vector>
889                   </point>
890                   <width>
891                     <real value="1.0000000000"/>
892                   </width>
893                   <origin>
894                     <real value="0.5000000000"/>
895                   </origin>
896                   <split>
897                     <bool value="true"/>
898                   </split>
899                   <t1>
900                     <radial_composite type="vector">
901                       <radius>
902                         <real value="2.7016309985"/>
903                       </radius>
904                       <theta>
905                         <angle value="89.590874"/>
906                       </theta>
907                     </radial_composite>
908                   </t1>
909                   <t2>
910                     <radial_composite type="vector">
911                       <radius>
912                         <real value="0.4862291598"/>
913                       </radius>
914                       <theta>
915                         <angle value="90.000000"/>
916                       </theta>
917                     </radial_composite>
918                   </t2>
919                 </composite>
920               </entry>
921               <entry>
922                 <composite type="bline_point">
923                   <point>
924                     <vector>
925                       <x>0.7252321839</x>
926                       <y>0.4208026528</y>
927                     </vector>
928                   </point>
929                   <width>
930                     <real value="1.0000000000"/>
931                   </width>
932                   <origin>
933                     <real value="0.5000000000"/>
934                   </origin>
935                   <split>
936                     <bool value="false"/>
937                   </split>
938                   <t1>
939                     <radial_composite type="vector">
940                       <radius>
941                         <real value="0.2152935035"/>
942                       </radius>
943                       <theta>
944                         <angle value="-179.999985"/>
945                       </theta>
946                     </radial_composite>
947                   </t1>
948                   <t2>
949                     <radial_composite type="vector">
950                       <radius>
951                         <real value="0.2152935035"/>
952                       </radius>
953                       <theta>
954                         <angle value="-179.999985"/>
955                       </theta>
956                     </radial_composite>
957                   </t2>
958                 </composite>
959               </entry>
960               <entry>
961                 <composite type="bline_point">
962                   <point>
963                     <vector>
964                       <x>0.7646610141</x>
965                       <y>0.0829769224</y>
966                     </vector>
967                   </point>
968                   <width>
969                     <real value="1.0000000000"/>
970                   </width>
971                   <origin>
972                     <real value="0.5000000000"/>
973                   </origin>
974                   <split>
975                     <bool value="true"/>
976                   </split>
977                   <t1>
978                     <radial_composite type="vector">
979                       <radius>
980                         <real value="0.3930932933"/>
981                       </radius>
982                       <theta>
983                         <angle value="-90.000000"/>
984                       </theta>
985                     </radial_composite>
986                   </t1>
987                   <t2>
988                     <radial_composite type="vector">
989                       <radius>
990                         <real value="1.3365171975"/>
991                       </radius>
992                       <theta>
993                         <angle value="-90.000000"/>
994                       </theta>
995                     </radial_composite>
996                   </t2>
997                 </composite>
998               </entry>
999               <entry>
1000                 <composite type="bline_point">
1001                   <point>
1002                     <vector>
1003                       <x>0.0475939326</x>
1004                       <y>-0.3468050659</y>
1005                     </vector>
1006                   </point>
1007                   <width>
1008                     <real value="1.0000000000"/>
1009                   </width>
1010                   <origin>
1011                     <real value="0.5000000000"/>
1012                   </origin>
1013                   <split>
1014                     <bool value="false"/>
1015                   </split>
1016                   <t1>
1017                     <radial_composite type="vector">
1018                       <radius>
1019                         <real value="0.7706158073"/>
1020                       </radius>
1021                       <theta>
1022                         <angle value="-88.858391"/>
1023                       </theta>
1024                     </radial_composite>
1025                   </t1>
1026                   <t2>
1027                     <radial_composite type="vector">
1028                       <radius>
1029                         <real value="0.7706158073"/>
1030                       </radius>
1031                       <theta>
1032                         <angle value="-88.858391"/>
1033                       </theta>
1034                     </radial_composite>
1035                   </t2>
1036                 </composite>
1037               </entry>
1038             </bline>
1039           </param>
1040         </layer>
1041         <layer type="region" active="true" version="0.1" desc="Circle045&#x533A;&#x57DF;">
1042           <param name="z_depth">
1043             <real value="0.0000000000"/>
1044           </param>
1045           <param name="amount">
1046             <real value="1.0000000000"/>
1047           </param>
1048           <param name="blend_method">
1049             <integer value="13"/>
1050           </param>
1051           <param name="color">
1052             <color>
1053               <r>1.000000</r>
1054               <g>1.000000</g>
1055               <b>1.000000</b>
1056               <a>0.763006</a>
1057             </color>
1058           </param>
1059           <param name="origin">
1060             <vector>
1061               <x>0.0000000000</x>
1062               <y>0.0000000000</y>
1063             </vector>
1064           </param>
1065           <param name="invert">
1066             <bool value="false"/>
1067           </param>
1068           <param name="antialias">
1069             <bool value="true"/>
1070           </param>
1071           <param name="feather">
1072             <real value="0.1464843747"/>
1073           </param>
1074           <param name="blurtype">
1075             <integer value="1"/>
1076           </param>
1077           <param name="winding_style">
1078             <integer value="0"/>
1079           </param>
1080           <param name="bline">
1081             <bline type="bline_point" loop="true">
1082               <entry>
1083                 <composite type="bline_point">
1084                   <point>
1085                     <vector>
1086                       <x>-0.3978376985</x>
1087                       <y>0.6294519901</y>
1088                     </vector>
1089                   </point>
1090                   <width>
1091                     <real value="1.0000000000"/>
1092                   </width>
1093                   <origin>
1094                     <real value="0.5000000000"/>
1095                   </origin>
1096                   <split>
1097                     <bool value="false"/>
1098                   </split>
1099                   <t1>
1100                     <radial_composite type="vector">
1101                       <radius>
1102                         <real value="0.1611564984"/>
1103                       </radius>
1104                       <theta>
1105                         <angle value="111.373665"/>
1106                       </theta>
1107                     </radial_composite>
1108                   </t1>
1109                   <t2>
1110                     <radial_composite type="vector">
1111                       <radius>
1112                         <real value="0.1611564984"/>
1113                       </radius>
1114                       <theta>
1115                         <angle value="111.373665"/>
1116                       </theta>
1117                     </radial_composite>
1118                   </t2>
1119                 </composite>
1120               </entry>
1121               <entry>
1122                 <composite type="bline_point">
1123                   <point>
1124                     <vector>
1125                       <x>-0.6230367422</x>
1126                       <y>0.6363779902</y>
1127                     </vector>
1128                   </point>
1129                   <width>
1130                     <real value="1.0000000000"/>
1131                   </width>
1132                   <origin>
1133                     <real value="0.5000000000"/>
1134                   </origin>
1135                   <split>
1136                     <bool value="false"/>
1137                   </split>
1138                   <t1>
1139                     <radial_composite type="vector">
1140                       <radius>
1141                         <real value="0.2160197829"/>
1142                       </radius>
1143                       <theta>
1144                         <angle value="-157.682999"/>
1145                       </theta>
1146                     </radial_composite>
1147                   </t1>
1148                   <t2>
1149                     <radial_composite type="vector">
1150                       <radius>
1151                         <real value="0.2160197829"/>
1152                       </radius>
1153                       <theta>
1154                         <angle value="-157.682999"/>
1155                       </theta>
1156                     </radial_composite>
1157                   </t2>
1158                 </composite>
1159               </entry>
1160               <entry>
1161                 <composite type="bline_point">
1162                   <point>
1163                     <vector>
1164                       <x>-0.7385769486</x>
1165                       <y>0.4895866513</y>
1166                     </vector>
1167                   </point>
1168                   <width>
1169                     <real value="1.0000000000"/>
1170                   </width>
1171                   <origin>
1172                     <real value="0.5000000000"/>
1173                   </origin>
1174                   <split>
1175                     <bool value="false"/>
1176                   </split>
1177                   <t1>
1178                     <radial_composite type="vector">
1179                       <radius>
1180                         <real value="0.1611565427"/>
1181                       </radius>
1182                       <theta>
1183                         <angle value="-68.626312"/>
1184                       </theta>
1185                     </radial_composite>
1186                   </t1>
1187                   <t2>
1188                     <radial_composite type="vector">
1189                       <radius>
1190                         <real value="0.1611565427"/>
1191                       </radius>
1192                       <theta>
1193                         <angle value="-68.626312"/>
1194                       </theta>
1195                     </radial_composite>
1196                   </t2>
1197                 </composite>
1198               </entry>
1199               <entry>
1200                 <composite type="bline_point">
1201                   <point>
1202                     <vector>
1203                       <x>-0.5616047382</x>
1204                       <y>0.4794096351</y>
1205                     </vector>
1206                   </point>
1207                   <width>
1208                     <real value="1.0000000000"/>
1209                   </width>
1210                   <origin>
1211                     <real value="0.5000000000"/>
1212                   </origin>
1213                   <split>
1214                     <bool value="false"/>
1215                   </split>
1216                   <t1>
1217                     <radial_composite type="vector">
1218                       <radius>
1219                         <real value="0.2160198005"/>
1220                       </radius>
1221                       <theta>
1222                         <angle value="22.316982"/>
1223                       </theta>
1224                     </radial_composite>
1225                   </t1>
1226                   <t2>
1227                     <radial_composite type="vector">
1228                       <radius>
1229                         <real value="0.2160198005"/>
1230                       </radius>
1231                       <theta>
1232                         <angle value="22.316982"/>
1233                       </theta>
1234                     </radial_composite>
1235                   </t2>
1236                 </composite>
1237               </entry>
1238             </bline>
1239           </param>
1240         </layer>
1241         <layer type="outline" active="true" version="0.2" desc="Rectangle.154 Outline">
1242           <param name="z_depth">
1243             <real value="0.0000000000"/>
1244           </param>
1245           <param name="amount">
1246             <real value="1.0000000000"/>
1247           </param>
1248           <param name="blend_method">
1249             <integer value="0"/>
1250           </param>
1251           <param name="color">
1252             <color guid="D263F6E0F33E223961A43CF880B51E10">
1253               <r>0.000000</r>
1254               <g>0.189107</g>
1255               <b>0.000000</b>
1256               <a>1.000000</a>
1257             </color>
1258           </param>
1259           <param name="origin">
1260             <vector guid="2440045DF63C6E4FD6EA9AC6173170F6">
1261               <x>0.0000000000</x>
1262               <y>0.0000000000</y>
1263             </vector>
1264           </param>
1265           <param name="invert">
1266             <bool value="false"/>
1267           </param>
1268           <param name="antialias">
1269             <bool value="true"/>
1270           </param>
1271           <param name="feather">
1272             <real value="0.0000000000"/>
1273           </param>
1274           <param name="blurtype">
1275             <integer value="1"/>
1276           </param>
1277           <param name="winding_style">
1278             <integer value="0"/>
1279           </param>
1280           <param name="bline">
1281             <bline type="bline_point" loop="true" guid="DF1C6152E266EF954D6865B37DA81425">
1282               <entry>
1283                 <composite type="bline_point">
1284                   <point>
1285                     <vector>
1286                       <x>-0.9452971816</x>
1287                       <y>0.0038117205</y>
1288                     </vector>
1289                   </point>
1290                   <width>
1291                     <real value="1.0000000000"/>
1292                   </width>
1293                   <origin>
1294                     <real value="0.5188763142"/>
1295                   </origin>
1296                   <split>
1297                     <bool value="false"/>
1298                   </split>
1299                   <t1>
1300                     <radial_composite type="vector">
1301                       <radius>
1302                         <real value="1.8318396707"/>
1303                       </radius>
1304                       <theta>
1305                         <angle value="-90.000000"/>
1306                       </theta>
1307                     </radial_composite>
1308                   </t1>
1309                   <t2>
1310                     <radial_composite type="vector">
1311                       <radius>
1312                         <real value="1.8318396707"/>
1313                       </radius>
1314                       <theta>
1315                         <angle value="-90.000000"/>
1316                       </theta>
1317                     </radial_composite>
1318                   </t2>
1319                 </composite>
1320               </entry>
1321               <entry>
1322                 <composite type="bline_point">
1323                   <point>
1324                     <vector>
1325                       <x>-0.5156165957</x>
1326                       <y>-0.7002620697</y>
1327                     </vector>
1328                   </point>
1329                   <width>
1330                     <real value="1.0000000000"/>
1331                   </width>
1332                   <origin>
1333                     <real value="0.5000000000"/>
1334                   </origin>
1335                   <split>
1336                     <bool value="false"/>
1337                   </split>
1338                   <t1>
1339                     <radial_composite type="vector">
1340                       <radius>
1341                         <real value="0.0000000000"/>
1342                       </radius>
1343                       <theta>
1344                         <angle value="0.000000"/>
1345                       </theta>
1346                     </radial_composite>
1347                   </t1>
1348                   <t2>
1349                     <radial_composite type="vector">
1350                       <radius>
1351                         <real value="0.0000000000"/>
1352                       </radius>
1353                       <theta>
1354                         <angle value="0.000000"/>
1355                       </theta>
1356                     </radial_composite>
1357                   </t2>
1358                 </composite>
1359               </entry>
1360               <entry>
1361                 <composite type="bline_point">
1362                   <point>
1363                     <vector>
1364                       <x>0.0000000000</x>
1365                       <y>-0.7002620697</y>
1366                     </vector>
1367                   </point>
1368                   <width>
1369                     <real value="1.0000000000"/>
1370                   </width>
1371                   <origin>
1372                     <real value="0.4941919148"/>
1373                   </origin>
1374                   <split>
1375                     <bool value="false"/>
1376                   </split>
1377                   <t1>
1378                     <radial_composite type="vector">
1379                       <radius>
1380                         <real value="1.2738960196"/>
1381                       </radius>
1382                       <theta>
1383                         <angle value="0.000000"/>
1384                       </theta>
1385                     </radial_composite>
1386                   </t1>
1387                   <t2>
1388                     <radial_composite type="vector">
1389                       <radius>
1390                         <real value="1.2738960196"/>
1391                       </radius>
1392                       <theta>
1393                         <angle value="0.000000"/>
1394                       </theta>
1395                     </radial_composite>
1396                   </t2>
1397                 </composite>
1398               </entry>
1399               <entry>
1400                 <composite type="bline_point">
1401                   <point>
1402                     <vector>
1403                       <x>0.5156165957</x>
1404                       <y>-0.7002620697</y>
1405                     </vector>
1406                   </point>
1407                   <width>
1408                     <real value="1.0000000000"/>
1409                   </width>
1410                   <origin>
1411                     <real value="0.5000000000"/>
1412                   </origin>
1413                   <split>
1414                     <bool value="false"/>
1415                   </split>
1416                   <t1>
1417                     <radial_composite type="vector">
1418                       <radius>
1419                         <real value="0.0000000000"/>
1420                       </radius>
1421                       <theta>
1422                         <angle value="0.000000"/>
1423                       </theta>
1424                     </radial_composite>
1425                   </t1>
1426                   <t2>
1427                     <radial_composite type="vector">
1428                       <radius>
1429                         <real value="0.0000000000"/>
1430                       </radius>
1431                       <theta>
1432                         <angle value="0.000000"/>
1433                       </theta>
1434                     </radial_composite>
1435                   </t2>
1436                 </composite>
1437               </entry>
1438               <entry>
1439                 <composite type="bline_point">
1440                   <point>
1441                     <vector>
1442                       <x>0.9452971816</x>
1443                       <y>0.0038117205</y>
1444                     </vector>
1445                   </point>
1446                   <width>
1447                     <real value="1.0000000000"/>
1448                   </width>
1449                   <origin>
1450                     <real value="0.5217803717"/>
1451                   </origin>
1452                   <split>
1453                     <bool value="false"/>
1454                   </split>
1455                   <t1>
1456                     <radial_composite type="vector">
1457                       <radius>
1458                         <real value="1.8252373508"/>
1459                       </radius>
1460                       <theta>
1461                         <angle value="90.000000"/>
1462                       </theta>
1463                     </radial_composite>
1464                   </t1>
1465                   <t2>
1466                     <radial_composite type="vector">
1467                       <radius>
1468                         <real value="1.8252373508"/>
1469                       </radius>
1470                       <theta>
1471                         <angle value="90.000000"/>
1472                       </theta>
1473                     </radial_composite>
1474                   </t2>
1475                 </composite>
1476               </entry>
1477               <entry>
1478                 <composite type="bline_point">
1479                   <point>
1480                     <vector>
1481                       <x>0.5156165957</x>
1482                       <y>0.7078855038</y>
1483                     </vector>
1484                   </point>
1485                   <width>
1486                     <real value="1.0000000000"/>
1487                   </width>
1488                   <origin>
1489                     <real value="0.5000000000"/>
1490                   </origin>
1491                   <split>
1492                     <bool value="false"/>
1493                   </split>
1494                   <t1>
1495                     <radial_composite type="vector">
1496                       <radius>
1497                         <real value="0.0000000000"/>
1498                       </radius>
1499                       <theta>
1500                         <angle value="0.000000"/>
1501                       </theta>
1502                     </radial_composite>
1503                   </t1>
1504                   <t2>
1505                     <radial_composite type="vector">
1506                       <radius>
1507                         <real value="0.0000000000"/>
1508                       </radius>
1509                       <theta>
1510                         <angle value="0.000000"/>
1511                       </theta>
1512                     </radial_composite>
1513                   </t2>
1514                 </composite>
1515               </entry>
1516               <entry>
1517                 <composite type="bline_point">
1518                   <point>
1519                     <vector>
1520                       <x>0.0000000000</x>
1521                       <y>0.7078855038</y>
1522                     </vector>
1523                   </point>
1524                   <width>
1525                     <real value="1.0000000000"/>
1526                   </width>
1527                   <origin>
1528                     <real value="0.4988383949"/>
1529                   </origin>
1530                   <split>
1531                     <bool value="false"/>
1532                   </split>
1533                   <t1>
1534                     <radial_composite type="vector">
1535                       <radius>
1536                         <real value="1.2860398559"/>
1537                       </radius>
1538                       <theta>
1539                         <angle value="180.000000"/>
1540                       </theta>
1541                     </radial_composite>
1542                   </t1>
1543                   <t2>
1544                     <radial_composite type="vector">
1545                       <radius>
1546                         <real value="1.2860398559"/>
1547                       </radius>
1548                       <theta>
1549                         <angle value="180.000000"/>
1550                       </theta>
1551                     </radial_composite>
1552                   </t2>
1553                 </composite>
1554               </entry>
1555               <entry>
1556                 <composite type="bline_point">
1557                   <point>
1558                     <vector>
1559                       <x>-0.5156165957</x>
1560                       <y>0.7078855038</y>
1561                     </vector>
1562                   </point>
1563                   <width>
1564                     <real value="1.0000000000"/>
1565                   </width>
1566                   <origin>
1567                     <real value="0.5000000000"/>
1568                   </origin>
1569                   <split>
1570                     <bool value="false"/>
1571                   </split>
1572                   <t1>
1573                     <radial_composite type="vector">
1574                       <radius>
1575                         <real value="0.0000000000"/>
1576                       </radius>
1577                       <theta>
1578                         <angle value="0.000000"/>
1579                       </theta>
1580                     </radial_composite>
1581                   </t1>
1582                   <t2>
1583                     <radial_composite type="vector">
1584                       <radius>
1585                         <real value="0.0000000000"/>
1586                       </radius>
1587                       <theta>
1588                         <angle value="0.000000"/>
1589                       </theta>
1590                     </radial_composite>
1591                   </t2>
1592                 </composite>
1593               </entry>
1594             </bline>
1595           </param>
1596           <param name="width">
1597             <real value="0.0833333358"/>
1598           </param>
1599           <param name="expand">
1600             <real value="0.0208333339"/>
1601           </param>
1602           <param name="sharp_cusps">
1603             <bool value="true"/>
1604           </param>
1605           <param name="round_tip[0]">
1606             <bool value="true"/>
1607           </param>
1608           <param name="round_tip[1]">
1609             <bool value="true"/>
1610           </param>
1611           <param name="loopyness">
1612             <real value="1.0000000000"/>
1613           </param>
1614           <param name="homogeneous_width">
1615             <bool value="true"/>
1616           </param>
1617         </layer>
1618         <layer type="outline" active="true" version="0.2" desc="NewBLine152 Outline">
1619           <param name="z_depth">
1620             <real value="0.0000000000"/>
1621           </param>
1622           <param name="amount">
1623             <real value="1.0000000000"/>
1624           </param>
1625           <param name="blend_method">
1626             <integer value="0"/>
1627           </param>
1628           <param name="color">
1629             <color guid="D263F6E0F33E223961A43CF880B51E10">
1630               <r>0.000000</r>
1631               <g>0.189107</g>
1632               <b>0.000000</b>
1633               <a>1.000000</a>
1634             </color>
1635           </param>
1636           <param name="origin">
1637             <vector>
1638               <x>0.0000000000</x>
1639               <y>0.0000000000</y>
1640             </vector>
1641           </param>
1642           <param name="invert">
1643             <bool value="false"/>
1644           </param>
1645           <param name="antialias">
1646             <bool value="true"/>
1647           </param>
1648           <param name="feather">
1649             <real value="0.0000000000"/>
1650           </param>
1651           <param name="blurtype">
1652             <integer value="1"/>
1653           </param>
1654           <param name="winding_style">
1655             <integer value="0"/>
1656           </param>
1657           <param name="bline">
1658             <bline type="bline_point" loop="false">
1659               <entry>
1660                 <composite type="bline_point">
1661                   <point>
1662                     <vector>
1663                       <x>0.0000000000</x>
1664                       <y>0.7078855038</y>
1665                     </vector>
1666                   </point>
1667                   <width>
1668                     <real value="1.0000000000"/>
1669                   </width>
1670                   <origin>
1671                     <real value="0.5000000000"/>
1672                   </origin>
1673                   <split>
1674                     <bool value="false"/>
1675                   </split>
1676                   <t1>
1677                     <radial_composite type="vector">
1678                       <radius>
1679                         <real value="0.0000000000"/>
1680                       </radius>
1681                       <theta>
1682                         <angle value="0.000000"/>
1683                       </theta>
1684                     </radial_composite>
1685                   </t1>
1686                   <t2>
1687                     <radial_composite type="vector">
1688                       <radius>
1689                         <real value="0.0000000000"/>
1690                       </radius>
1691                       <theta>
1692                         <angle value="0.000000"/>
1693                       </theta>
1694                     </radial_composite>
1695                   </t2>
1696                 </composite>
1697               </entry>
1698               <entry>
1699                 <composite type="bline_point">
1700                   <point>
1701                     <vector>
1702                       <x>0.0000000000</x>
1703                       <y>-0.7002620697</y>
1704                     </vector>
1705                   </point>
1706                   <width>
1707                     <real value="1.0000000000"/>
1708                   </width>
1709                   <origin>
1710                     <real value="0.5000000000"/>
1711                   </origin>
1712                   <split>
1713                     <bool value="false"/>
1714                   </split>
1715                   <t1>
1716                     <radial_composite type="vector">
1717                       <radius>
1718                         <real value="0.0000000000"/>
1719                       </radius>
1720                       <theta>
1721                         <angle value="0.000000"/>
1722                       </theta>
1723                     </radial_composite>
1724                   </t1>
1725                   <t2>
1726                     <radial_composite type="vector">
1727                       <radius>
1728                         <real value="0.0000000000"/>
1729                       </radius>
1730                       <theta>
1731                         <angle value="0.000000"/>
1732                       </theta>
1733                     </radial_composite>
1734                   </t2>
1735                 </composite>
1736               </entry>
1737             </bline>
1738           </param>
1739           <param name="width">
1740             <real value="0.0416666679"/>
1741           </param>
1742           <param name="expand">
1743             <real value="0.0208333339"/>
1744           </param>
1745           <param name="sharp_cusps">
1746             <bool value="true"/>
1747           </param>
1748           <param name="round_tip[0]">
1749             <bool value="true"/>
1750           </param>
1751           <param name="round_tip[1]">
1752             <bool value="true"/>
1753           </param>
1754           <param name="loopyness">
1755             <real value="1.0000000000"/>
1756           </param>
1757           <param name="homogeneous_width">
1758             <bool value="true"/>
1759           </param>
1760         </layer>
1761         <layer type="zoom" active="true" version="0.1">
1762           <param name="amount">
1763             <real value="-0.4000000000"/>
1764           </param>
1765           <param name="center">
1766             <vector>
1767               <x>0.0000000000</x>
1768               <y>0.0000000000</y>
1769             </vector>
1770           </param>
1771         </layer>
1772       </canvas>
1773     </param>
1774     <param name="zoom">
1775       <real value="0.0000000000"/>
1776     </param>
1777     <param name="time_offset">
1778       <time value="0s"/>
1779     </param>
1780     <param name="children_lock">
1781       <bool value="false" static="true"/>
1782     </param>
1783     <param name="focus">
1784       <vector>
1785         <x>0.0000000000</x>
1786         <y>0.0000000000</y>
1787       </vector>
1788     </param>
1789   </layer>
1790   <layer type="PasteCanvas" active="true" version="0.1" desc="dashed lines">
1791     <param name="z_depth">
1792       <real value="0.0000000000"/>
1793     </param>
1794     <param name="amount">
1795       <real value="1.0000000000"/>
1796     </param>
1797     <param name="blend_method">
1798       <integer value="0"/>
1799     </param>
1800     <param name="origin">
1801       <vector>
1802         <x>-0.8560000062</x>
1803         <y>0.8719999790</y>
1804       </vector>
1805     </param>
1806     <param name="canvas">
1807       <canvas>
1808         <layer type="outline" active="true" version="0.2" desc="Bline063Contorno">
1809           <param name="z_depth">
1810             <real value="0.0000000000"/>
1811           </param>
1812           <param name="amount">
1813             <real value="1.0000000000"/>
1814           </param>
1815           <param name="blend_method">
1816             <integer value="0"/>
1817           </param>
1818           <param name="color">
1819             <color>
1820               <r>0.023104</r>
1821               <g>0.030257</g>
1822               <b>0.032876</b>
1823               <a>1.000000</a>
1824             </color>
1825           </param>
1826           <param name="origin">
1827             <vector guid="453548256FB4DB3435897BE99FE7CD30">
1828               <x>-0.0209230706</x>
1829               <y>0.0100513026</y>
1830             </vector>
1831           </param>
1832           <param name="invert">
1833             <bool value="false"/>
1834           </param>
1835           <param name="antialias">
1836             <bool value="true"/>
1837           </param>
1838           <param name="feather">
1839             <real value="0.0000000000"/>
1840           </param>
1841           <param name="blurtype">
1842             <integer value="1"/>
1843           </param>
1844           <param name="winding_style">
1845             <integer value="0"/>
1846           </param>
1847           <param name="bline">
1848             <bline type="bline_point" loop="true" guid="D88C8CD2C70A0C41DFD977AEA8132EAF">
1849               <entry>
1850                 <composite type="bline_point">
1851                   <point>
1852                     <vector>
1853                       <x>-0.0083333375</x>
1854                       <y>-1.7626250982</y>
1855                     </vector>
1856                   </point>
1857                   <width>
1858                     <real value="1.0000000000"/>
1859                   </width>
1860                   <origin>
1861                     <real value="0.5000000000"/>
1862                   </origin>
1863                   <split>
1864                     <bool value="true"/>
1865                   </split>
1866                   <t1>
1867                     <radial_composite type="vector">
1868                       <radius>
1869                         <real value="1.8500000000"/>
1870                       </radius>
1871                       <theta>
1872                         <angle value="180.000000"/>
1873                       </theta>
1874                     </radial_composite>
1875                   </t1>
1876                   <t2>
1877                     <radial_composite type="vector">
1878                       <radius>
1879                         <real value="1.8961538462"/>
1880                       </radius>
1881                       <theta>
1882                         <angle value="90.000000"/>
1883                       </theta>
1884                     </radial_composite>
1885                   </t2>
1886                 </composite>
1887               </entry>
1888               <entry>
1889                 <composite type="bline_point">
1890                   <point>
1891                     <vector>
1892                       <x>-0.0083333375</x>
1893                       <y>0.0052083344</y>
1894                     </vector>
1895                   </point>
1896                   <width>
1897                     <real value="1.0000000000"/>
1898                   </width>
1899                   <origin>
1900                     <real value="0.5000000000"/>
1901                   </origin>
1902                   <split>
1903                     <bool value="true"/>
1904                   </split>
1905                   <t1>
1906                     <radial_composite type="vector">
1907                       <radius>
1908                         <real value="1.8961538462"/>
1909                       </radius>
1910                       <theta>
1911                         <angle value="90.000000"/>
1912                       </theta>
1913                     </radial_composite>
1914                   </t1>
1915                   <t2>
1916                     <radial_composite type="vector">
1917                       <radius>
1918                         <real value="1.8807692308"/>
1919                       </radius>
1920                       <theta>
1921                         <angle value="0.000000"/>
1922                       </theta>
1923                     </radial_composite>
1924                   </t2>
1925                 </composite>
1926               </entry>
1927               <entry>
1928                 <composite type="bline_point">
1929                   <point>
1930                     <vector>
1931                       <x>1.7614583969</x>
1932                       <y>0.0052083344</y>
1933                     </vector>
1934                   </point>
1935                   <width>
1936                     <real value="1.0000000000"/>
1937                   </width>
1938                   <origin>
1939                     <real value="0.5637583733"/>
1940                   </origin>
1941                   <split>
1942                     <bool value="true"/>
1943                   </split>
1944                   <t1>
1945                     <radial_composite type="vector">
1946                       <radius>
1947                         <real value="1.9269230769"/>
1948                       </radius>
1949                       <theta>
1950                         <angle value="0.000000"/>
1951                       </theta>
1952                     </radial_composite>
1953                   </t1>
1954                   <t2>
1955                     <radial_composite type="vector">
1956                       <radius>
1957                         <real value="1.8653846154"/>
1958                       </radius>
1959                       <theta>
1960                         <angle value="-90.000000"/>
1961                       </theta>
1962                     </radial_composite>
1963                   </t2>
1964                 </composite>
1965               </entry>
1966               <entry>
1967                 <composite type="bline_point">
1968                   <point>
1969                     <vector>
1970                       <x>1.7614583969</x>
1971                       <y>-1.7626250982</y>
1972                     </vector>
1973                   </point>
1974                   <width>
1975                     <real value="1.0000000000"/>
1976                   </width>
1977                   <origin>
1978                     <real value="0.5000000000"/>
1979                   </origin>
1980                   <split>
1981                     <bool value="true"/>
1982                   </split>
1983                   <t1>
1984                     <radial_composite type="vector">
1985                       <radius>
1986                         <real value="1.8961538462"/>
1987                       </radius>
1988                       <theta>
1989                         <angle value="-90.000000"/>
1990                       </theta>
1991                     </radial_composite>
1992                   </t1>
1993                   <t2>
1994                     <radial_composite type="vector">
1995                       <radius>
1996                         <real value="1.1769230769"/>
1997                       </radius>
1998                       <theta>
1999                         <angle value="180.000000"/>
2000                       </theta>
2001                     </radial_composite>
2002                   </t2>
2003                 </composite>
2004               </entry>
2005             </bline>
2006           </param>
2007           <param name="width">
2008             <real value="0.1666666715"/>
2009           </param>
2010           <param name="expand">
2011             <real value="0.0000000000"/>
2012           </param>
2013           <param name="sharp_cusps">
2014             <bool value="true"/>
2015           </param>
2016           <param name="round_tip[0]">
2017             <bool value="true"/>
2018           </param>
2019           <param name="round_tip[1]">
2020             <bool value="true"/>
2021           </param>
2022           <param name="loopyness">
2023             <real value="1.0000000000"/>
2024           </param>
2025           <param name="homogeneous_width">
2026             <bool value="true"/>
2027           </param>
2028         </layer>
2029         <layer type="curve_gradient" active="true" version="0.0" desc="Bline063Gradiente">
2030           <param name="z_depth">
2031             <real value="0.0000000000"/>
2032           </param>
2033           <param name="amount">
2034             <real value="1.0000000000"/>
2035           </param>
2036           <param name="blend_method">
2037             <integer value="21"/>
2038           </param>
2039           <param name="origin">
2040             <vector guid="453548256FB4DB3435897BE99FE7CD30">
2041               <x>-0.0209230706</x>
2042               <y>0.0100513026</y>
2043             </vector>
2044           </param>
2045           <param name="width">
2046             <real value="0.0000000000"/>
2047           </param>
2048           <param name="bline">
2049             <bline type="bline_point" loop="true" guid="D88C8CD2C70A0C41DFD977AEA8132EAF">
2050               <entry>
2051                 <composite type="bline_point">
2052                   <point>
2053                     <vector>
2054                       <x>-0.0083333375</x>
2055                       <y>-1.7626250982</y>
2056                     </vector>
2057                   </point>
2058                   <width>
2059                     <real value="1.0000000000"/>
2060                   </width>
2061                   <origin>
2062                     <real value="0.5000000000"/>
2063                   </origin>
2064                   <split>
2065                     <bool value="true"/>
2066                   </split>
2067                   <t1>
2068                     <radial_composite type="vector">
2069                       <radius>
2070                         <real value="1.8500000000"/>
2071                       </radius>
2072                       <theta>
2073                         <angle value="180.000000"/>
2074                       </theta>
2075                     </radial_composite>
2076                   </t1>
2077                   <t2>
2078                     <radial_composite type="vector">
2079                       <radius>
2080                         <real value="1.8961538462"/>
2081                       </radius>
2082                       <theta>
2083                         <angle value="90.000000"/>
2084                       </theta>
2085                     </radial_composite>
2086                   </t2>
2087                 </composite>
2088               </entry>
2089               <entry>
2090                 <composite type="bline_point">
2091                   <point>
2092                     <vector>
2093                       <x>-0.0083333375</x>
2094                       <y>0.0052083344</y>
2095                     </vector>
2096                   </point>
2097                   <width>
2098                     <real value="1.0000000000"/>
2099                   </width>
2100                   <origin>
2101                     <real value="0.5000000000"/>
2102                   </origin>
2103                   <split>
2104                     <bool value="true"/>
2105                   </split>
2106                   <t1>
2107                     <radial_composite type="vector">
2108                       <radius>
2109                         <real value="1.8961538462"/>
2110                       </radius>
2111                       <theta>
2112                         <angle value="90.000000"/>
2113                       </theta>
2114                     </radial_composite>
2115                   </t1>
2116                   <t2>
2117                     <radial_composite type="vector">
2118                       <radius>
2119                         <real value="1.8807692308"/>
2120                       </radius>
2121                       <theta>
2122                         <angle value="0.000000"/>
2123                       </theta>
2124                     </radial_composite>
2125                   </t2>
2126                 </composite>
2127               </entry>
2128               <entry>
2129                 <composite type="bline_point">
2130                   <point>
2131                     <vector>
2132                       <x>1.7614583969</x>
2133                       <y>0.0052083344</y>
2134                     </vector>
2135                   </point>
2136                   <width>
2137                     <real value="1.0000000000"/>
2138                   </width>
2139                   <origin>
2140                     <real value="0.5637583733"/>
2141                   </origin>
2142                   <split>
2143                     <bool value="true"/>
2144                   </split>
2145                   <t1>
2146                     <radial_composite type="vector">
2147                       <radius>
2148                         <real value="1.9269230769"/>
2149                       </radius>
2150                       <theta>
2151                         <angle value="0.000000"/>
2152                       </theta>
2153                     </radial_composite>
2154                   </t1>
2155                   <t2>
2156                     <radial_composite type="vector">
2157                       <radius>
2158                         <real value="1.8653846154"/>
2159                       </radius>
2160                       <theta>
2161                         <angle value="-90.000000"/>
2162                       </theta>
2163                     </radial_composite>
2164                   </t2>
2165                 </composite>
2166               </entry>
2167               <entry>
2168                 <composite type="bline_point">
2169                   <point>
2170                     <vector>
2171                       <x>1.7614583969</x>
2172                       <y>-1.7626250982</y>
2173                     </vector>
2174                   </point>
2175                   <width>
2176                     <real value="1.0000000000"/>
2177                   </width>
2178                   <origin>
2179                     <real value="0.5000000000"/>
2180                   </origin>
2181                   <split>
2182                     <bool value="true"/>
2183                   </split>
2184                   <t1>
2185                     <radial_composite type="vector">
2186                       <radius>
2187                         <real value="1.8961538462"/>
2188                       </radius>
2189                       <theta>
2190                         <angle value="-90.000000"/>
2191                       </theta>
2192                     </radial_composite>
2193                   </t1>
2194                   <t2>
2195                     <radial_composite type="vector">
2196                       <radius>
2197                         <real value="1.1769230769"/>
2198                       </radius>
2199                       <theta>
2200                         <angle value="180.000000"/>
2201                       </theta>
2202                     </radial_composite>
2203                   </t2>
2204                 </composite>
2205               </entry>
2206             </bline>
2207           </param>
2208           <param name="gradient">
2209             <stripes type="gradient">
2210               <color1>
2211                 <color>
2212                   <r>0.000000</r>
2213                   <g>0.000000</g>
2214                   <b>0.000000</b>
2215                   <a>0.000000</a>
2216                 </color>
2217               </color1>
2218               <color2>
2219                 <color>
2220                   <r>0.023104</r>
2221                   <g>0.030257</g>
2222                   <b>0.032876</b>
2223                   <a>1.000000</a>
2224                 </color>
2225               </color2>
2226               <stripes>
2227                 <integer value="16"/>
2228               </stripes>
2229               <width>
2230                 <real value="0.6000000000"/>
2231               </width>
2232             </stripes>
2233           </param>
2234           <param name="loop">
2235             <bool value="false"/>
2236           </param>
2237           <param name="zigzag">
2238             <bool value="false"/>
2239           </param>
2240           <param name="perpendicular">
2241             <bool value="true"/>
2242           </param>
2243           <param name="fast">
2244             <bool value="false"/>
2245           </param>
2246         </layer>
2247       </canvas>
2248     </param>
2249     <param name="zoom">
2250       <real value="0.0000000000"/>
2251     </param>
2252     <param name="time_offset">
2253       <time value="0s"/>
2254     </param>
2255     <param name="children_lock">
2256       <bool value="false"/>
2257     </param>
2258     <param name="focus">
2259       <vector>
2260         <x>0.0000000000</x>
2261         <y>0.0000000000</y>
2262       </vector>
2263     </param>
2264   </layer>
2265 </canvas>