New show and snap grid icons. By Yu Chen (jcome)
[synfig.git] / synfig-studio / images / show_grid_icon.sif
1 <?xml version="1.0"?>
2 <canvas version="0.7" width="24" height="24" xres="2834.645752" yres="2834.645752" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
3   <name>Synfig Studio: Tool: Grid Icon</name>
4   <desc>Placed in the Public Domain in 2010 by Yu Chen (jcome)</desc>
5   <meta name="grid_show" content="0"/>
6   <meta name="grid_size" content="0.250000 0.250000"/>
7   <meta name="grid_snap" content="1"/>
8   <meta name="guide_show" content="1"/>
9   <meta name="guide_snap" content="0"/>
10   <meta name="onion_skin" content="0"/>
11   <defs>
12     <real value="0.1627604164" id="outline width"/>
13     <canvas id="Layer" width="128" height="128" xres="2952.755900" yres="2952.755900" bgcolor="0.500000 0.500000 0.500000 1.000000">
14       <layer type="polygon" active="true" version="0.1">
15         <param name="z_depth">
16           <real value="0.0000000000"/>
17         </param>
18         <param name="amount">
19           <real value="0.5000000000"/>
20         </param>
21         <param name="blend_method">
22           <integer value="0"/>
23         </param>
24         <param name="color">
25           <color>
26             <r>0.000000</r>
27             <g>0.000000</g>
28             <b>0.000000</b>
29             <a>1.000000</a>
30           </color>
31         </param>
32         <param name="origin">
33           <vector>
34             <x>0.1000000015</x>
35             <y>-0.1000000015</y>
36           </vector>
37         </param>
38         <param name="invert">
39           <bool value="false"/>
40         </param>
41         <param name="antialias">
42           <bool value="true"/>
43         </param>
44         <param name="feather">
45           <real value="0.0000000000"/>
46         </param>
47         <param name="blurtype">
48           <integer value="1"/>
49         </param>
50         <param name="winding_style">
51           <integer value="0"/>
52         </param>
53         <param name="vector_list">
54           <dynamic_list type="vector">
55             <entry>
56               <vector>
57                 <x>-0.8000000119</x>
58                 <y>0.8000000119</y>
59               </vector>
60             </entry>
61             <entry>
62               <vector>
63                 <x>-0.8000000119</x>
64                 <y>-0.2000000030</y>
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69                 <x>0.2000000030</x>
70                 <y>-0.2000000030</y>
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75                 <x>0.2000000030</x>
76                 <y>0.8000000119</y>
77               </vector>
78             </entry>
79           </dynamic_list>
80         </param>
81       </layer>
82       <layer type="blur" active="true" version="0.2">
83         <param name="z_depth">
84           <real value="0.0000000000"/>
85         </param>
86         <param name="amount">
87           <real value="1.0000000000"/>
88         </param>
89         <param name="blend_method">
90           <integer value="1"/>
91         </param>
92         <param name="size">
93           <vector>
94             <x>0.2000000030</x>
95             <y>0.2000000030</y>
96           </vector>
97         </param>
98         <param name="type">
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100         </param>
101       </layer>
102       <layer type="polygon" active="true" version="0.1">
103         <param name="z_depth">
104           <real value="0.0000000000"/>
105         </param>
106         <param name="amount">
107           <real value="1.0000000000"/>
108         </param>
109         <param name="blend_method">
110           <integer value="0"/>
111         </param>
112         <param name="color">
113           <color>
114             <r>0.000000</r>
115             <g>0.000000</g>
116             <b>0.000000</b>
117             <a>1.000000</a>
118           </color>
119         </param>
120         <param name="origin">
121           <vector>
122             <x>0.0000000000</x>
123             <y>0.0000000000</y>
124           </vector>
125         </param>
126         <param name="invert">
127           <bool value="false"/>
128         </param>
129         <param name="antialias">
130           <bool value="true"/>
131         </param>
132         <param name="feather">
133           <real value="0.0000000000"/>
134         </param>
135         <param name="blurtype">
136           <integer value="1"/>
137         </param>
138         <param name="winding_style">
139           <integer value="0"/>
140         </param>
141         <param name="vector_list">
142           <dynamic_list type="vector">
143             <entry>
144               <vector>
145                 <x>-0.8000000119</x>
146                 <y>0.8000000119</y>
147               </vector>
148             </entry>
149             <entry>
150               <vector>
151                 <x>-0.8000000119</x>
152                 <y>-0.2000000030</y>
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154             </entry>
155             <entry>
156               <vector>
157                 <x>0.2000000030</x>
158                 <y>-0.2000000030</y>
159               </vector>
160             </entry>
161             <entry>
162               <vector>
163                 <x>0.2000000030</x>
164                 <y>0.8000000119</y>
165               </vector>
166             </entry>
167           </dynamic_list>
168         </param>
169       </layer>
170       <layer type="polygon" active="true" version="0.1">
171         <param name="z_depth">
172           <real value="0.0000000000"/>
173         </param>
174         <param name="amount">
175           <real value="1.0000000000"/>
176         </param>
177         <param name="blend_method">
178           <integer value="0"/>
179         </param>
180         <param name="color">
181           <color>
182             <r>1.000000</r>
183             <g>0.900000</g>
184             <b>0.600000</b>
185             <a>1.000000</a>
186           </color>
187         </param>
188         <param name="origin">
189           <vector>
190             <x>0.0000000000</x>
191             <y>0.0000000000</y>
192           </vector>
193         </param>
194         <param name="invert">
195           <bool value="false"/>
196         </param>
197         <param name="antialias">
198           <bool value="true"/>
199         </param>
200         <param name="feather">
201           <real value="0.0000000000"/>
202         </param>
203         <param name="blurtype">
204           <integer value="1"/>
205         </param>
206         <param name="winding_style">
207           <integer value="0"/>
208         </param>
209         <param name="vector_list">
210           <dynamic_list type="vector">
211             <entry>
212               <vector>
213                 <x>-0.6999999881</x>
214                 <y>0.6999999881</y>
215               </vector>
216             </entry>
217             <entry>
218               <vector>
219                 <x>-0.6999999881</x>
220                 <y>-0.1000000015</y>
221               </vector>
222             </entry>
223             <entry>
224               <vector>
225                 <x>0.1000000015</x>
226                 <y>-0.1000000015</y>
227               </vector>
228             </entry>
229             <entry>
230               <vector>
231                 <x>0.1000000015</x>
232                 <y>0.6999999881</y>
233               </vector>
234             </entry>
235           </dynamic_list>
236         </param>
237       </layer>
238     </canvas>
239   </defs>
240   <layer type="PasteCanvas" active="false" version="0.1" desc="grid outline">
241     <param name="z_depth">
242       <real value="0.0000000000"/>
243     </param>
244     <param name="amount">
245       <real value="1.0000000000"/>
246     </param>
247     <param name="blend_method">
248       <integer value="0"/>
249     </param>
250     <param name="origin">
251       <vector>
252         <x>0.0000000000</x>
253         <y>0.0000000000</y>
254       </vector>
255     </param>
256     <param name="canvas">
257       <canvas>
258         <layer type="PasteCanvas" active="true" version="0.1" desc="grid">
259           <param name="z_depth">
260             <real value="0.0000000000"/>
261           </param>
262           <param name="amount">
263             <real value="1.0000000000"/>
264           </param>
265           <param name="blend_method">
266             <integer value="0"/>
267           </param>
268           <param name="origin">
269             <vector>
270               <x>0.0000000000</x>
271               <y>0.0000000000</y>
272             </vector>
273           </param>
274           <param name="canvas">
275             <canvas>
276               <layer type="PasteCanvas" active="true" version="0.1" desc="lines">
277                 <param name="z_depth">
278                   <real value="0.0000000000"/>
279                 </param>
280                 <param name="amount">
281                   <real value="1.0000000000"/>
282                 </param>
283                 <param name="blend_method">
284                   <integer value="0"/>
285                 </param>
286                 <param name="origin">
287                   <vector>
288                     <x>0.0000000000</x>
289                     <y>0.0000000000</y>
290                   </vector>
291                 </param>
292                 <param name="canvas">
293                   <canvas>
294                     <layer type="outline" active="true" version="0.2" desc="line">
295                       <param name="z_depth">
296                         <real value="0.0000000000"/>
297                       </param>
298                       <param name="amount">
299                         <real value="1.0000000000"/>
300                       </param>
301                       <param name="blend_method">
302                         <integer value="0"/>
303                       </param>
304                       <param name="color">
305                         <color guid="4A7C079A2C4A47662B5CACD157BEA1C9">
306                           <r>0.023104</r>
307                           <g>0.030257</g>
308                           <b>0.032876</b>
309                           <a>1.000000</a>
310                         </color>
311                       </param>
312                       <param name="origin">
313                         <vector guid="6CF2CEF1B7779B984C32681607E6C2CC">
314                           <x>0.0000000000</x>
315                           <y>0.0000000000</y>
316                         </vector>
317                       </param>
318                       <param name="invert">
319                         <bool value="false"/>
320                       </param>
321                       <param name="antialias">
322                         <bool value="true"/>
323                       </param>
324                       <param name="feather">
325                         <real value="0.0000000000"/>
326                       </param>
327                       <param name="blurtype">
328                         <integer value="1"/>
329                       </param>
330                       <param name="winding_style">
331                         <integer value="0"/>
332                       </param>
333                       <param name="bline">
334                         <bline type="bline_point" loop="false" guid="9778C9EABD860C55C2F9CA635725FF30">
335                           <entry>
336                             <composite type="bline_point">
337                               <point>
338                                 <vector>
339                                   <x>-1.0000000000</x>
340                                   <y>0.5882288814</y>
341                                 </vector>
342                               </point>
343                               <width>
344                                 <real value="1.0000000000"/>
345                               </width>
346                               <origin>
347                                 <real value="0.5000000000"/>
348                               </origin>
349                               <split>
350                                 <bool value="false"/>
351                               </split>
352                               <t1>
353                                 <radial_composite type="vector">
354                                   <radius>
355                                     <real value="0.0000000000"/>
356                                   </radius>
357                                   <theta>
358                                     <angle value="0.000000"/>
359                                   </theta>
360                                 </radial_composite>
361                               </t1>
362                               <t2>
363                                 <radial_composite type="vector">
364                                   <radius>
365                                     <real value="0.0000000000"/>
366                                   </radius>
367                                   <theta>
368                                     <angle value="0.000000"/>
369                                   </theta>
370                                 </radial_composite>
371                               </t2>
372                             </composite>
373                           </entry>
374                           <entry>
375                             <composite type="bline_point">
376                               <point>
377                                 <vector>
378                                   <x>1.0000000000</x>
379                                   <y>0.5882288814</y>
380                                 </vector>
381                               </point>
382                               <width>
383                                 <real value="1.0000000000"/>
384                               </width>
385                               <origin>
386                                 <real value="0.5000000000"/>
387                               </origin>
388                               <split>
389                                 <bool value="false"/>
390                               </split>
391                               <t1>
392                                 <radial_composite type="vector">
393                                   <radius>
394                                     <real value="0.0000000000"/>
395                                   </radius>
396                                   <theta>
397                                     <angle value="0.000000"/>
398                                   </theta>
399                                 </radial_composite>
400                               </t1>
401                               <t2>
402                                 <radial_composite type="vector">
403                                   <radius>
404                                     <real value="0.0000000000"/>
405                                   </radius>
406                                   <theta>
407                                     <angle value="0.000000"/>
408                                   </theta>
409                                 </radial_composite>
410                               </t2>
411                             </composite>
412                           </entry>
413                         </bline>
414                       </param>
415                       <param name="width">
416                         <real value="0.1666666715" guid="C2E6D16B7F43F586CE35E1711818F71E"/>
417                       </param>
418                       <param name="expand">
419                         <real value="0.0250000017" guid="A665F881CBC1C00B155DDD124AF07128"/>
420                       </param>
421                       <param name="sharp_cusps">
422                         <bool value="true"/>
423                       </param>
424                       <param name="round_tip[0]">
425                         <bool value="true"/>
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427                       <param name="round_tip[1]">
428                         <bool value="true"/>
429                       </param>
430                       <param name="loopyness">
431                         <real value="1.0000000000"/>
432                       </param>
433                       <param name="homogeneous_width">
434                         <bool value="true"/>
435                       </param>
436                     </layer>
437                     <layer type="translate" active="true" version="0.1">
438                       <param name="origin">
439                         <vector guid="7572E79DBEA62E92DA80021D2B475CEF">
440                           <x>0.0000000000</x>
441                           <y>-0.5833333731</y>
442                         </vector>
443                       </param>
444                     </layer>
445                     <layer type="outline" active="true" version="0.2" desc="line">
446                       <param name="z_depth">
447                         <real value="0.0000000000"/>
448                       </param>
449                       <param name="amount">
450                         <real value="1.0000000000"/>
451                       </param>
452                       <param name="blend_method">
453                         <integer value="0"/>
454                       </param>
455                       <param name="color">
456                         <color guid="4A7C079A2C4A47662B5CACD157BEA1C9">
457                           <r>0.023104</r>
458                           <g>0.030257</g>
459                           <b>0.032876</b>
460                           <a>1.000000</a>
461                         </color>
462                       </param>
463                       <param name="origin">
464                         <vector guid="6CF2CEF1B7779B984C32681607E6C2CC">
465                           <x>0.0000000000</x>
466                           <y>0.0000000000</y>
467                         </vector>
468                       </param>
469                       <param name="invert">
470                         <bool value="false"/>
471                       </param>
472                       <param name="antialias">
473                         <bool value="true"/>
474                       </param>
475                       <param name="feather">
476                         <real value="0.0000000000"/>
477                       </param>
478                       <param name="blurtype">
479                         <integer value="1"/>
480                       </param>
481                       <param name="winding_style">
482                         <integer value="0"/>
483                       </param>
484                       <param name="bline">
485                         <bline type="bline_point" loop="false" guid="9778C9EABD860C55C2F9CA635725FF30">
486                           <entry>
487                             <composite type="bline_point">
488                               <point>
489                                 <vector>
490                                   <x>-1.0000000000</x>
491                                   <y>0.5882288814</y>
492                                 </vector>
493                               </point>
494                               <width>
495                                 <real value="1.0000000000"/>
496                               </width>
497                               <origin>
498                                 <real value="0.5000000000"/>
499                               </origin>
500                               <split>
501                                 <bool value="false"/>
502                               </split>
503                               <t1>
504                                 <radial_composite type="vector">
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507                                   </radius>
508                                   <theta>
509                                     <angle value="0.000000"/>
510                                   </theta>
511                                 </radial_composite>
512                               </t1>
513                               <t2>
514                                 <radial_composite type="vector">
515                                   <radius>
516                                     <real value="0.0000000000"/>
517                                   </radius>
518                                   <theta>
519                                     <angle value="0.000000"/>
520                                   </theta>
521                                 </radial_composite>
522                               </t2>
523                             </composite>
524                           </entry>
525                           <entry>
526                             <composite type="bline_point">
527                               <point>
528                                 <vector>
529                                   <x>1.0000000000</x>
530                                   <y>0.5882288814</y>
531                                 </vector>
532                               </point>
533                               <width>
534                                 <real value="1.0000000000"/>
535                               </width>
536                               <origin>
537                                 <real value="0.5000000000"/>
538                               </origin>
539                               <split>
540                                 <bool value="false"/>
541                               </split>
542                               <t1>
543                                 <radial_composite type="vector">
544                                   <radius>
545                                     <real value="0.0000000000"/>
546                                   </radius>
547                                   <theta>
548                                     <angle value="0.000000"/>
549                                   </theta>
550                                 </radial_composite>
551                               </t1>
552                               <t2>
553                                 <radial_composite type="vector">
554                                   <radius>
555                                     <real value="0.0000000000"/>
556                                   </radius>
557                                   <theta>
558                                     <angle value="0.000000"/>
559                                   </theta>
560                                 </radial_composite>
561                               </t2>
562                             </composite>
563                           </entry>
564                         </bline>
565                       </param>
566                       <param name="width">
567                         <real value="0.1666666715" guid="C2E6D16B7F43F586CE35E1711818F71E"/>
568                       </param>
569                       <param name="expand">
570                         <real value="0.0250000017" guid="A665F881CBC1C00B155DDD124AF07128"/>
571                       </param>
572                       <param name="sharp_cusps">
573                         <bool value="true"/>
574                       </param>
575                       <param name="round_tip[0]">
576                         <bool value="true"/>
577                       </param>
578                       <param name="round_tip[1]">
579                         <bool value="true"/>
580                       </param>
581                       <param name="loopyness">
582                         <real value="1.0000000000"/>
583                       </param>
584                       <param name="homogeneous_width">
585                         <bool value="true"/>
586                       </param>
587                     </layer>
588                     <layer type="translate" active="true" version="0.1">
589                       <param name="origin">
590                         <vector guid="7572E79DBEA62E92DA80021D2B475CEF">
591                           <x>0.0000000000</x>
592                           <y>-0.5833333731</y>
593                         </vector>
594                       </param>
595                     </layer>
596                     <layer type="outline" active="true" version="0.2" desc="line">
597                       <param name="z_depth">
598                         <real value="0.0000000000"/>
599                       </param>
600                       <param name="amount">
601                         <real value="1.0000000000"/>
602                       </param>
603                       <param name="blend_method">
604                         <integer value="0"/>
605                       </param>
606                       <param name="color">
607                         <color guid="4A7C079A2C4A47662B5CACD157BEA1C9">
608                           <r>0.023104</r>
609                           <g>0.030257</g>
610                           <b>0.032876</b>
611                           <a>1.000000</a>
612                         </color>
613                       </param>
614                       <param name="origin">
615                         <vector guid="6CF2CEF1B7779B984C32681607E6C2CC">
616                           <x>0.0000000000</x>
617                           <y>0.0000000000</y>
618                         </vector>
619                       </param>
620                       <param name="invert">
621                         <bool value="false"/>
622                       </param>
623                       <param name="antialias">
624                         <bool value="true"/>
625                       </param>
626                       <param name="feather">
627                         <real value="0.0000000000"/>
628                       </param>
629                       <param name="blurtype">
630                         <integer value="1"/>
631                       </param>
632                       <param name="winding_style">
633                         <integer value="0"/>
634                       </param>
635                       <param name="bline">
636                         <bline type="bline_point" loop="false" guid="9778C9EABD860C55C2F9CA635725FF30">
637                           <entry>
638                             <composite type="bline_point">
639                               <point>
640                                 <vector>
641                                   <x>-1.0000000000</x>
642                                   <y>0.5882288814</y>
643                                 </vector>
644                               </point>
645                               <width>
646                                 <real value="1.0000000000"/>
647                               </width>
648                               <origin>
649                                 <real value="0.5000000000"/>
650                               </origin>
651                               <split>
652                                 <bool value="false"/>
653                               </split>
654                               <t1>
655                                 <radial_composite type="vector">
656                                   <radius>
657                                     <real value="0.0000000000"/>
658                                   </radius>
659                                   <theta>
660                                     <angle value="0.000000"/>
661                                   </theta>
662                                 </radial_composite>
663                               </t1>
664                               <t2>
665                                 <radial_composite type="vector">
666                                   <radius>
667                                     <real value="0.0000000000"/>
668                                   </radius>
669                                   <theta>
670                                     <angle value="0.000000"/>
671                                   </theta>
672                                 </radial_composite>
673                               </t2>
674                             </composite>
675                           </entry>
676                           <entry>
677                             <composite type="bline_point">
678                               <point>
679                                 <vector>
680                                   <x>1.0000000000</x>
681                                   <y>0.5882288814</y>
682                                 </vector>
683                               </point>
684                               <width>
685                                 <real value="1.0000000000"/>
686                               </width>
687                               <origin>
688                                 <real value="0.5000000000"/>
689                               </origin>
690                               <split>
691                                 <bool value="false"/>
692                               </split>
693                               <t1>
694                                 <radial_composite type="vector">
695                                   <radius>
696                                     <real value="0.0000000000"/>
697                                   </radius>
698                                   <theta>
699                                     <angle value="0.000000"/>
700                                   </theta>
701                                 </radial_composite>
702                               </t1>
703                               <t2>
704                                 <radial_composite type="vector">
705                                   <radius>
706                                     <real value="0.0000000000"/>
707                                   </radius>
708                                   <theta>
709                                     <angle value="0.000000"/>
710                                   </theta>
711                                 </radial_composite>
712                               </t2>
713                             </composite>
714                           </entry>
715                         </bline>
716                       </param>
717                       <param name="width">
718                         <real value="0.1666666715" guid="C2E6D16B7F43F586CE35E1711818F71E"/>
719                       </param>
720                       <param name="expand">
721                         <real value="0.0250000017" guid="A665F881CBC1C00B155DDD124AF07128"/>
722                       </param>
723                       <param name="sharp_cusps">
724                         <bool value="true"/>
725                       </param>
726                       <param name="round_tip[0]">
727                         <bool value="true"/>
728                       </param>
729                       <param name="round_tip[1]">
730                         <bool value="true"/>
731                       </param>
732                       <param name="loopyness">
733                         <real value="1.0000000000"/>
734                       </param>
735                       <param name="homogeneous_width">
736                         <bool value="true"/>
737                       </param>
738                     </layer>
739                   </canvas>
740                 </param>
741                 <param name="zoom">
742                   <real value="0.0000000000"/>
743                 </param>
744                 <param name="time_offset">
745                   <time value="0s"/>
746                 </param>
747                 <param name="children_lock">
748                   <bool value="false" static="true"/>
749                 </param>
750                 <param name="focus">
751                   <vector>
752                     <x>0.0000000000</x>
753                     <y>0.0000000000</y>
754                   </vector>
755                 </param>
756               </layer>
757               <layer type="rotate" active="true" version="0.1">
758                 <param name="origin">
759                   <vector>
760                     <x>0.0000000000</x>
761                     <y>0.0000000000</y>
762                   </vector>
763                 </param>
764                 <param name="amount">
765                   <angle value="90.000000"/>
766                 </param>
767               </layer>
768               <layer type="PasteCanvas" active="true" version="0.1" desc="lines">
769                 <param name="z_depth">
770                   <real value="0.0000000000"/>
771                 </param>
772                 <param name="amount">
773                   <real value="1.0000000000"/>
774                 </param>
775                 <param name="blend_method">
776                   <integer value="0"/>
777                 </param>
778                 <param name="origin">
779                   <vector>
780                     <x>0.0000000000</x>
781                     <y>0.0000000000</y>
782                   </vector>
783                 </param>
784                 <param name="canvas">
785                   <canvas>
786                     <layer type="outline" active="true" version="0.2" desc="line">
787                       <param name="z_depth">
788                         <real value="0.0000000000"/>
789                       </param>
790                       <param name="amount">
791                         <real value="1.0000000000"/>
792                       </param>
793                       <param name="blend_method">
794                         <integer value="0"/>
795                       </param>
796                       <param name="color">
797                         <color guid="4A7C079A2C4A47662B5CACD157BEA1C9">
798                           <r>0.023104</r>
799                           <g>0.030257</g>
800                           <b>0.032876</b>
801                           <a>1.000000</a>
802                         </color>
803                       </param>
804                       <param name="origin">
805                         <vector guid="8310CC01519CC32CA1FA56D898FD87FC">
806                           <x>0.0000000000</x>
807                           <y>0.0000000000</y>
808                         </vector>
809                       </param>
810                       <param name="invert">
811                         <bool value="false"/>
812                       </param>
813                       <param name="antialias">
814                         <bool value="true"/>
815                       </param>
816                       <param name="feather">
817                         <real value="0.0000000000"/>
818                       </param>
819                       <param name="blurtype">
820                         <integer value="1"/>
821                       </param>
822                       <param name="winding_style">
823                         <integer value="0"/>
824                       </param>
825                       <param name="bline">
826                         <bline type="bline_point" loop="false" guid="789ACB1A5B6D54E12F31F4ADC83EBA00">
827                           <entry>
828                             <composite type="bline_point">
829                               <point>
830                                 <vector>
831                                   <x>-1.0000000000</x>
832                                   <y>0.5882288814</y>
833                                 </vector>
834                               </point>
835                               <width>
836                                 <real value="1.0000000000"/>
837                               </width>
838                               <origin>
839                                 <real value="0.5000000000"/>
840                               </origin>
841                               <split>
842                                 <bool value="false"/>
843                               </split>
844                               <t1>
845                                 <radial_composite type="vector">
846                                   <radius>
847                                     <real value="0.0000000000"/>
848                                   </radius>
849                                   <theta>
850                                     <angle value="0.000000"/>
851                                   </theta>
852                                 </radial_composite>
853                               </t1>
854                               <t2>
855                                 <radial_composite type="vector">
856                                   <radius>
857                                     <real value="0.0000000000"/>
858                                   </radius>
859                                   <theta>
860                                     <angle value="0.000000"/>
861                                   </theta>
862                                 </radial_composite>
863                               </t2>
864                             </composite>
865                           </entry>
866                           <entry>
867                             <composite type="bline_point">
868                               <point>
869                                 <vector>
870                                   <x>1.0000000000</x>
871                                   <y>0.5882288814</y>
872                                 </vector>
873                               </point>
874                               <width>
875                                 <real value="1.0000000000"/>
876                               </width>
877                               <origin>
878                                 <real value="0.5000000000"/>
879                               </origin>
880                               <split>
881                                 <bool value="false"/>
882                               </split>
883                               <t1>
884                                 <radial_composite type="vector">
885                                   <radius>
886                                     <real value="0.0000000000"/>
887                                   </radius>
888                                   <theta>
889                                     <angle value="0.000000"/>
890                                   </theta>
891                                 </radial_composite>
892                               </t1>
893                               <t2>
894                                 <radial_composite type="vector">
895                                   <radius>
896                                     <real value="0.0000000000"/>
897                                   </radius>
898                                   <theta>
899                                     <angle value="0.000000"/>
900                                   </theta>
901                                 </radial_composite>
902                               </t2>
903                             </composite>
904                           </entry>
905                         </bline>
906                       </param>
907                       <param name="width">
908                         <real value="0.1666666715" guid="C2E6D16B7F43F586CE35E1711818F71E"/>
909                       </param>
910                       <param name="expand">
911                         <real value="0.0250000017" guid="A665F881CBC1C00B155DDD124AF07128"/>
912                       </param>
913                       <param name="sharp_cusps">
914                         <bool value="true"/>
915                       </param>
916                       <param name="round_tip[0]">
917                         <bool value="true"/>
918                       </param>
919                       <param name="round_tip[1]">
920                         <bool value="true"/>
921                       </param>
922                       <param name="loopyness">
923                         <real value="1.0000000000"/>
924                       </param>
925                       <param name="homogeneous_width">
926                         <bool value="true"/>
927                       </param>
928                     </layer>
929                     <layer type="translate" active="true" version="0.1">
930                       <param name="origin">
931                         <vector guid="9A90E56D584D762637483CD3B45C19DF">
932                           <x>0.0000000000</x>
933                           <y>-0.5833333731</y>
934                         </vector>
935                       </param>
936                     </layer>
937                     <layer type="outline" active="true" version="0.2" desc="line">
938                       <param name="z_depth">
939                         <real value="0.0000000000"/>
940                       </param>
941                       <param name="amount">
942                         <real value="1.0000000000"/>
943                       </param>
944                       <param name="blend_method">
945                         <integer value="0"/>
946                       </param>
947                       <param name="color">
948                         <color guid="4A7C079A2C4A47662B5CACD157BEA1C9">
949                           <r>0.023104</r>
950                           <g>0.030257</g>
951                           <b>0.032876</b>
952                           <a>1.000000</a>
953                         </color>
954                       </param>
955                       <param name="origin">
956                         <vector guid="8310CC01519CC32CA1FA56D898FD87FC">
957                           <x>0.0000000000</x>
958                           <y>0.0000000000</y>
959                         </vector>
960                       </param>
961                       <param name="invert">
962                         <bool value="false"/>
963                       </param>
964                       <param name="antialias">
965                         <bool value="true"/>
966                       </param>
967                       <param name="feather">
968                         <real value="0.0000000000"/>
969                       </param>
970                       <param name="blurtype">
971                         <integer value="1"/>
972                       </param>
973                       <param name="winding_style">
974                         <integer value="0"/>
975                       </param>
976                       <param name="bline">
977                         <bline type="bline_point" loop="false" guid="789ACB1A5B6D54E12F31F4ADC83EBA00">
978                           <entry>
979                             <composite type="bline_point">
980                               <point>
981                                 <vector>
982                                   <x>-1.0000000000</x>
983                                   <y>0.5882288814</y>
984                                 </vector>
985                               </point>
986                               <width>
987                                 <real value="1.0000000000"/>
988                               </width>
989                               <origin>
990                                 <real value="0.5000000000"/>
991                               </origin>
992                               <split>
993                                 <bool value="false"/>
994                               </split>
995                               <t1>
996                                 <radial_composite type="vector">
997                                   <radius>
998                                     <real value="0.0000000000"/>
999                                   </radius>
1000                                   <theta>
1001                                     <angle value="0.000000"/>
1002                                   </theta>
1003                                 </radial_composite>
1004                               </t1>
1005                               <t2>
1006                                 <radial_composite type="vector">
1007                                   <radius>
1008                                     <real value="0.0000000000"/>
1009                                   </radius>
1010                                   <theta>
1011                                     <angle value="0.000000"/>
1012                                   </theta>
1013                                 </radial_composite>
1014                               </t2>
1015                             </composite>
1016                           </entry>
1017                           <entry>
1018                             <composite type="bline_point">
1019                               <point>
1020                                 <vector>
1021                                   <x>1.0000000000</x>
1022                                   <y>0.5882288814</y>
1023                                 </vector>
1024                               </point>
1025                               <width>
1026                                 <real value="1.0000000000"/>
1027                               </width>
1028                               <origin>
1029                                 <real value="0.5000000000"/>
1030                               </origin>
1031                               <split>
1032                                 <bool value="false"/>
1033                               </split>
1034                               <t1>
1035                                 <radial_composite type="vector">
1036                                   <radius>
1037                                     <real value="0.0000000000"/>
1038                                   </radius>
1039                                   <theta>
1040                                     <angle value="0.000000"/>
1041                                   </theta>
1042                                 </radial_composite>
1043                               </t1>
1044                               <t2>
1045                                 <radial_composite type="vector">
1046                                   <radius>
1047                                     <real value="0.0000000000"/>
1048                                   </radius>
1049                                   <theta>
1050                                     <angle value="0.000000"/>
1051                                   </theta>
1052                                 </radial_composite>
1053                               </t2>
1054                             </composite>
1055                           </entry>
1056                         </bline>
1057                       </param>
1058                       <param name="width">
1059                         <real value="0.1666666715" guid="C2E6D16B7F43F586CE35E1711818F71E"/>
1060                       </param>
1061                       <param name="expand">
1062                         <real value="0.0250000017" guid="A665F881CBC1C00B155DDD124AF07128"/>
1063                       </param>
1064                       <param name="sharp_cusps">
1065                         <bool value="true"/>
1066                       </param>
1067                       <param name="round_tip[0]">
1068                         <bool value="true"/>
1069                       </param>
1070                       <param name="round_tip[1]">
1071                         <bool value="true"/>
1072                       </param>
1073                       <param name="loopyness">
1074                         <real value="1.0000000000"/>
1075                       </param>
1076                       <param name="homogeneous_width">
1077                         <bool value="true"/>
1078                       </param>
1079                     </layer>
1080                     <layer type="translate" active="true" version="0.1">
1081                       <param name="origin">
1082                         <vector guid="9A90E56D584D762637483CD3B45C19DF">
1083                           <x>0.0000000000</x>
1084                           <y>-0.5833333731</y>
1085                         </vector>
1086                       </param>
1087                     </layer>
1088                     <layer type="outline" active="true" version="0.2" desc="line">
1089                       <param name="z_depth">
1090                         <real value="0.0000000000"/>
1091                       </param>
1092                       <param name="amount">
1093                         <real value="1.0000000000"/>
1094                       </param>
1095                       <param name="blend_method">
1096                         <integer value="0"/>
1097                       </param>
1098                       <param name="color">
1099                         <color guid="4A7C079A2C4A47662B5CACD157BEA1C9">
1100                           <r>0.023104</r>
1101                           <g>0.030257</g>
1102                           <b>0.032876</b>
1103                           <a>1.000000</a>
1104                         </color>
1105                       </param>
1106                       <param name="origin">
1107                         <vector guid="8310CC01519CC32CA1FA56D898FD87FC">
1108                           <x>0.0000000000</x>
1109                           <y>0.0000000000</y>
1110                         </vector>
1111                       </param>
1112                       <param name="invert">
1113                         <bool value="false"/>
1114                       </param>
1115                       <param name="antialias">
1116                         <bool value="true"/>
1117                       </param>
1118                       <param name="feather">
1119                         <real value="0.0000000000"/>
1120                       </param>
1121                       <param name="blurtype">
1122                         <integer value="1"/>
1123                       </param>
1124                       <param name="winding_style">
1125                         <integer value="0"/>
1126                       </param>
1127                       <param name="bline">
1128                         <bline type="bline_point" loop="false" guid="789ACB1A5B6D54E12F31F4ADC83EBA00">
1129                           <entry>
1130                             <composite type="bline_point">
1131                               <point>
1132                                 <vector>
1133                                   <x>-1.0000000000</x>
1134                                   <y>0.5882288814</y>
1135                                 </vector>
1136                               </point>
1137                               <width>
1138                                 <real value="1.0000000000"/>
1139                               </width>
1140                               <origin>
1141                                 <real value="0.5000000000"/>
1142                               </origin>
1143                               <split>
1144                                 <bool value="false"/>
1145                               </split>
1146                               <t1>
1147                                 <radial_composite type="vector">
1148                                   <radius>
1149                                     <real value="0.0000000000"/>
1150                                   </radius>
1151                                   <theta>
1152                                     <angle value="0.000000"/>
1153                                   </theta>
1154                                 </radial_composite>
1155                               </t1>
1156                               <t2>
1157                                 <radial_composite type="vector">
1158                                   <radius>
1159                                     <real value="0.0000000000"/>
1160                                   </radius>
1161                                   <theta>
1162                                     <angle value="0.000000"/>
1163                                   </theta>
1164                                 </radial_composite>
1165                               </t2>
1166                             </composite>
1167                           </entry>
1168                           <entry>
1169                             <composite type="bline_point">
1170                               <point>
1171                                 <vector>
1172                                   <x>1.0000000000</x>
1173                                   <y>0.5882288814</y>
1174                                 </vector>
1175                               </point>
1176                               <width>
1177                                 <real value="1.0000000000"/>
1178                               </width>
1179                               <origin>
1180                                 <real value="0.5000000000"/>
1181                               </origin>
1182                               <split>
1183                                 <bool value="false"/>
1184                               </split>
1185                               <t1>
1186                                 <radial_composite type="vector">
1187                                   <radius>
1188                                     <real value="0.0000000000"/>
1189                                   </radius>
1190                                   <theta>
1191                                     <angle value="0.000000"/>
1192                                   </theta>
1193                                 </radial_composite>
1194                               </t1>
1195                               <t2>
1196                                 <radial_composite type="vector">
1197                                   <radius>
1198                                     <real value="0.0000000000"/>
1199                                   </radius>
1200                                   <theta>
1201                                     <angle value="0.000000"/>
1202                                   </theta>
1203                                 </radial_composite>
1204                               </t2>
1205                             </composite>
1206                           </entry>
1207                         </bline>
1208                       </param>
1209                       <param name="width">
1210                         <real value="0.1666666715" guid="C2E6D16B7F43F586CE35E1711818F71E"/>
1211                       </param>
1212                       <param name="expand">
1213                         <real value="0.0250000017" guid="A665F881CBC1C00B155DDD124AF07128"/>
1214                       </param>
1215                       <param name="sharp_cusps">
1216                         <bool value="true"/>
1217                       </param>
1218                       <param name="round_tip[0]">
1219                         <bool value="true"/>
1220                       </param>
1221                       <param name="round_tip[1]">
1222                         <bool value="true"/>
1223                       </param>
1224                       <param name="loopyness">
1225                         <real value="1.0000000000"/>
1226                       </param>
1227                       <param name="homogeneous_width">
1228                         <bool value="true"/>
1229                       </param>
1230                     </layer>
1231                   </canvas>
1232                 </param>
1233                 <param name="zoom">
1234                   <real value="0.0000000000"/>
1235                 </param>
1236                 <param name="time_offset">
1237                   <time value="0s"/>
1238                 </param>
1239                 <param name="children_lock">
1240                   <bool value="false" static="true"/>
1241                 </param>
1242                 <param name="focus">
1243                   <vector>
1244                     <x>0.0000000000</x>
1245                     <y>0.0000000000</y>
1246                   </vector>
1247                 </param>
1248               </layer>
1249             </canvas>
1250           </param>
1251           <param name="zoom">
1252             <real value="0.0000000000"/>
1253           </param>
1254           <param name="time_offset">
1255             <time value="0s"/>
1256           </param>
1257           <param name="children_lock">
1258             <bool value="false" static="true"/>
1259           </param>
1260           <param name="focus">
1261             <vector>
1262               <x>0.0000000000</x>
1263               <y>0.0000000000</y>
1264             </vector>
1265           </param>
1266         </layer>
1267       </canvas>
1268     </param>
1269     <param name="zoom">
1270       <real value="0.0000000000"/>
1271     </param>
1272     <param name="time_offset">
1273       <time value="0s"/>
1274     </param>
1275     <param name="children_lock">
1276       <bool value="false" static="true"/>
1277     </param>
1278     <param name="focus">
1279       <vector>
1280         <x>0.0000000000</x>
1281         <y>0.0000000000</y>
1282       </vector>
1283     </param>
1284   </layer>
1285   <layer type="PasteCanvas" active="true" version="0.1" desc="grid">
1286     <param name="z_depth">
1287       <real value="0.0000000000"/>
1288     </param>
1289     <param name="amount">
1290       <real value="1.0000000000"/>
1291     </param>
1292     <param name="blend_method">
1293       <integer value="0"/>
1294     </param>
1295     <param name="origin">
1296       <vector>
1297         <x>0.0000000000</x>
1298         <y>0.0000000000</y>
1299       </vector>
1300     </param>
1301     <param name="canvas">
1302       <canvas>
1303         <layer type="PasteCanvas" active="true" version="0.1" desc="grid">
1304           <param name="z_depth">
1305             <real value="0.0000000000"/>
1306           </param>
1307           <param name="amount">
1308             <real value="1.0000000000"/>
1309           </param>
1310           <param name="blend_method">
1311             <integer value="0"/>
1312           </param>
1313           <param name="origin">
1314             <vector>
1315               <x>0.0000000000</x>
1316               <y>0.0000000000</y>
1317             </vector>
1318           </param>
1319           <param name="canvas">
1320             <canvas>
1321               <layer type="PasteCanvas" active="true" version="0.1" desc="lines">
1322                 <param name="z_depth">
1323                   <real value="0.0000000000"/>
1324                 </param>
1325                 <param name="amount">
1326                   <real value="1.0000000000"/>
1327                 </param>
1328                 <param name="blend_method">
1329                   <integer value="0"/>
1330                 </param>
1331                 <param name="origin">
1332                   <vector>
1333                     <x>0.0000000000</x>
1334                     <y>0.0000000000</y>
1335                   </vector>
1336                 </param>
1337                 <param name="canvas">
1338                   <canvas>
1339                     <layer type="outline" active="true" version="0.2" desc="line">
1340                       <param name="z_depth">
1341                         <real value="0.0000000000"/>
1342                       </param>
1343                       <param name="amount">
1344                         <real value="1.0000000000"/>
1345                       </param>
1346                       <param name="blend_method">
1347                         <integer value="0"/>
1348                       </param>
1349                       <param name="color">
1350                         <color guid="B89BD80328167345F13A595D568BC826">
1351                           <r>0.089194</r>
1352                           <g>0.093876</g>
1353                           <b>0.084642</b>
1354                           <a>1.000000</a>
1355                         </color>
1356                       </param>
1357                       <param name="origin">
1358                         <vector guid="9E151168B32BAFBB96549D9A06D3AB23">
1359                           <x>0.0000000000</x>
1360                           <y>0.0000000000</y>
1361                         </vector>
1362                       </param>
1363                       <param name="invert">
1364                         <bool value="false"/>
1365                       </param>
1366                       <param name="antialias">
1367                         <bool value="true"/>
1368                       </param>
1369                       <param name="feather">
1370                         <real value="0.0000000000"/>
1371                       </param>
1372                       <param name="blurtype">
1373                         <integer value="1"/>
1374                       </param>
1375                       <param name="winding_style">
1376                         <integer value="0"/>
1377                       </param>
1378                       <param name="bline">
1379                         <bline type="bline_point" loop="false" guid="659F1673B9DA3876189F3FEF561096DF">
1380                           <entry>
1381                             <composite type="bline_point">
1382                               <point>
1383                                 <vector>
1384                                   <x>-1.0000000000</x>
1385                                   <y>0.5882288814</y>
1386                                 </vector>
1387                               </point>
1388                               <width>
1389                                 <real value="1.0000000000"/>
1390                               </width>
1391                               <origin>
1392                                 <real value="0.5000000000"/>
1393                               </origin>
1394                               <split>
1395                                 <bool value="false"/>
1396                               </split>
1397                               <t1>
1398                                 <radial_composite type="vector">
1399                                   <radius>
1400                                     <real value="0.0000000000"/>
1401                                   </radius>
1402                                   <theta>
1403                                     <angle value="0.000000"/>
1404                                   </theta>
1405                                 </radial_composite>
1406                               </t1>
1407                               <t2>
1408                                 <radial_composite type="vector">
1409                                   <radius>
1410                                     <real value="0.0000000000"/>
1411                                   </radius>
1412                                   <theta>
1413                                     <angle value="0.000000"/>
1414                                   </theta>
1415                                 </radial_composite>
1416                               </t2>
1417                             </composite>
1418                           </entry>
1419                           <entry>
1420                             <composite type="bline_point">
1421                               <point>
1422                                 <vector>
1423                                   <x>1.0000000000</x>
1424                                   <y>0.5882288814</y>
1425                                 </vector>
1426                               </point>
1427                               <width>
1428                                 <real value="1.0000000000"/>
1429                               </width>
1430                               <origin>
1431                                 <real value="0.5000000000"/>
1432                               </origin>
1433                               <split>
1434                                 <bool value="false"/>
1435                               </split>
1436                               <t1>
1437                                 <radial_composite type="vector">
1438                                   <radius>
1439                                     <real value="0.0000000000"/>
1440                                   </radius>
1441                                   <theta>
1442                                     <angle value="0.000000"/>
1443                                   </theta>
1444                                 </radial_composite>
1445                               </t1>
1446                               <t2>
1447                                 <radial_composite type="vector">
1448                                   <radius>
1449                                     <real value="0.0000000000"/>
1450                                   </radius>
1451                                   <theta>
1452                                     <angle value="0.000000"/>
1453                                   </theta>
1454                                 </radial_composite>
1455                               </t2>
1456                             </composite>
1457                           </entry>
1458                         </bline>
1459                       </param>
1460                       <param name="width">
1461                         <real value="0.2500000073" guid="30010EF27B1FC1A5145314FD192D9EF1"/>
1462                       </param>
1463                       <param name="expand">
1464                         <real value="0.0000000000"/>
1465                       </param>
1466                       <param name="sharp_cusps">
1467                         <bool value="true"/>
1468                       </param>
1469                       <param name="round_tip[0]">
1470                         <bool value="true"/>
1471                       </param>
1472                       <param name="round_tip[1]">
1473                         <bool value="true"/>
1474                       </param>
1475                       <param name="loopyness">
1476                         <real value="1.0000000000"/>
1477                       </param>
1478                       <param name="homogeneous_width">
1479                         <bool value="true"/>
1480                       </param>
1481                     </layer>
1482                     <layer type="translate" active="true" version="0.1">
1483                       <param name="origin">
1484                         <vector guid="87953804BAFA1AB100E6F7912A723500">
1485                           <x>0.0000000000</x>
1486                           <y>-0.5833333731</y>
1487                         </vector>
1488                       </param>
1489                     </layer>
1490                     <layer type="outline" active="true" version="0.2" desc="line">
1491                       <param name="z_depth">
1492                         <real value="0.0000000000"/>
1493                       </param>
1494                       <param name="amount">
1495                         <real value="1.0000000000"/>
1496                       </param>
1497                       <param name="blend_method">
1498                         <integer value="0"/>
1499                       </param>
1500                       <param name="color">
1501                         <color guid="B89BD80328167345F13A595D568BC826">
1502                           <r>0.089194</r>
1503                           <g>0.093876</g>
1504                           <b>0.084642</b>
1505                           <a>1.000000</a>
1506                         </color>
1507                       </param>
1508                       <param name="origin">
1509                         <vector guid="9E151168B32BAFBB96549D9A06D3AB23">
1510                           <x>0.0000000000</x>
1511                           <y>0.0000000000</y>
1512                         </vector>
1513                       </param>
1514                       <param name="invert">
1515                         <bool value="false"/>
1516                       </param>
1517                       <param name="antialias">
1518                         <bool value="true"/>
1519                       </param>
1520                       <param name="feather">
1521                         <real value="0.0000000000"/>
1522                       </param>
1523                       <param name="blurtype">
1524                         <integer value="1"/>
1525                       </param>
1526                       <param name="winding_style">
1527                         <integer value="0"/>
1528                       </param>
1529                       <param name="bline">
1530                         <bline type="bline_point" loop="false" guid="659F1673B9DA3876189F3FEF561096DF">
1531                           <entry>
1532                             <composite type="bline_point">
1533                               <point>
1534                                 <vector>
1535                                   <x>-1.0000000000</x>
1536                                   <y>0.5882288814</y>
1537                                 </vector>
1538                               </point>
1539                               <width>
1540                                 <real value="1.0000000000"/>
1541                               </width>
1542                               <origin>
1543                                 <real value="0.5000000000"/>
1544                               </origin>
1545                               <split>
1546                                 <bool value="false"/>
1547                               </split>
1548                               <t1>
1549                                 <radial_composite type="vector">
1550                                   <radius>
1551                                     <real value="0.0000000000"/>
1552                                   </radius>
1553                                   <theta>
1554                                     <angle value="0.000000"/>
1555                                   </theta>
1556                                 </radial_composite>
1557                               </t1>
1558                               <t2>
1559                                 <radial_composite type="vector">
1560                                   <radius>
1561                                     <real value="0.0000000000"/>
1562                                   </radius>
1563                                   <theta>
1564                                     <angle value="0.000000"/>
1565                                   </theta>
1566                                 </radial_composite>
1567                               </t2>
1568                             </composite>
1569                           </entry>
1570                           <entry>
1571                             <composite type="bline_point">
1572                               <point>
1573                                 <vector>
1574                                   <x>1.0000000000</x>
1575                                   <y>0.5882288814</y>
1576                                 </vector>
1577                               </point>
1578                               <width>
1579                                 <real value="1.0000000000"/>
1580                               </width>
1581                               <origin>
1582                                 <real value="0.5000000000"/>
1583                               </origin>
1584                               <split>
1585                                 <bool value="false"/>
1586                               </split>
1587                               <t1>
1588                                 <radial_composite type="vector">
1589                                   <radius>
1590                                     <real value="0.0000000000"/>
1591                                   </radius>
1592                                   <theta>
1593                                     <angle value="0.000000"/>
1594                                   </theta>
1595                                 </radial_composite>
1596                               </t1>
1597                               <t2>
1598                                 <radial_composite type="vector">
1599                                   <radius>
1600                                     <real value="0.0000000000"/>
1601                                   </radius>
1602                                   <theta>
1603                                     <angle value="0.000000"/>
1604                                   </theta>
1605                                 </radial_composite>
1606                               </t2>
1607                             </composite>
1608                           </entry>
1609                         </bline>
1610                       </param>
1611                       <param name="width">
1612                         <real value="0.2500000073" guid="30010EF27B1FC1A5145314FD192D9EF1"/>
1613                       </param>
1614                       <param name="expand">
1615                         <real value="0.0000000000"/>
1616                       </param>
1617                       <param name="sharp_cusps">
1618                         <bool value="true"/>
1619                       </param>
1620                       <param name="round_tip[0]">
1621                         <bool value="true"/>
1622                       </param>
1623                       <param name="round_tip[1]">
1624                         <bool value="true"/>
1625                       </param>
1626                       <param name="loopyness">
1627                         <real value="1.0000000000"/>
1628                       </param>
1629                       <param name="homogeneous_width">
1630                         <bool value="true"/>
1631                       </param>
1632                     </layer>
1633                     <layer type="translate" active="true" version="0.1">
1634                       <param name="origin">
1635                         <vector guid="87953804BAFA1AB100E6F7912A723500">
1636                           <x>0.0000000000</x>
1637                           <y>-0.5833333731</y>
1638                         </vector>
1639                       </param>
1640                     </layer>
1641                     <layer type="outline" active="true" version="0.2" desc="line">
1642                       <param name="z_depth">
1643                         <real value="0.0000000000"/>
1644                       </param>
1645                       <param name="amount">
1646                         <real value="1.0000000000"/>
1647                       </param>
1648                       <param name="blend_method">
1649                         <integer value="0"/>
1650                       </param>
1651                       <param name="color">
1652                         <color guid="B89BD80328167345F13A595D568BC826">
1653                           <r>0.089194</r>
1654                           <g>0.093876</g>
1655                           <b>0.084642</b>
1656                           <a>1.000000</a>
1657                         </color>
1658                       </param>
1659                       <param name="origin">
1660                         <vector guid="9E151168B32BAFBB96549D9A06D3AB23">
1661                           <x>0.0000000000</x>
1662                           <y>0.0000000000</y>
1663                         </vector>
1664                       </param>
1665                       <param name="invert">
1666                         <bool value="false"/>
1667                       </param>
1668                       <param name="antialias">
1669                         <bool value="true"/>
1670                       </param>
1671                       <param name="feather">
1672                         <real value="0.0000000000"/>
1673                       </param>
1674                       <param name="blurtype">
1675                         <integer value="1"/>
1676                       </param>
1677                       <param name="winding_style">
1678                         <integer value="0"/>
1679                       </param>
1680                       <param name="bline">
1681                         <bline type="bline_point" loop="false" guid="659F1673B9DA3876189F3FEF561096DF">
1682                           <entry>
1683                             <composite type="bline_point">
1684                               <point>
1685                                 <vector>
1686                                   <x>-1.0000000000</x>
1687                                   <y>0.5882288814</y>
1688                                 </vector>
1689                               </point>
1690                               <width>
1691                                 <real value="1.0000000000"/>
1692                               </width>
1693                               <origin>
1694                                 <real value="0.5000000000"/>
1695                               </origin>
1696                               <split>
1697                                 <bool value="false"/>
1698                               </split>
1699                               <t1>
1700                                 <radial_composite type="vector">
1701                                   <radius>
1702                                     <real value="0.0000000000"/>
1703                                   </radius>
1704                                   <theta>
1705                                     <angle value="0.000000"/>
1706                                   </theta>
1707                                 </radial_composite>
1708                               </t1>
1709                               <t2>
1710                                 <radial_composite type="vector">
1711                                   <radius>
1712                                     <real value="0.0000000000"/>
1713                                   </radius>
1714                                   <theta>
1715                                     <angle value="0.000000"/>
1716                                   </theta>
1717                                 </radial_composite>
1718                               </t2>
1719                             </composite>
1720                           </entry>
1721                           <entry>
1722                             <composite type="bline_point">
1723                               <point>
1724                                 <vector>
1725                                   <x>1.0000000000</x>
1726                                   <y>0.5882288814</y>
1727                                 </vector>
1728                               </point>
1729                               <width>
1730                                 <real value="1.0000000000"/>
1731                               </width>
1732                               <origin>
1733                                 <real value="0.5000000000"/>
1734                               </origin>
1735                               <split>
1736                                 <bool value="false"/>
1737                               </split>
1738                               <t1>
1739                                 <radial_composite type="vector">
1740                                   <radius>
1741                                     <real value="0.0000000000"/>
1742                                   </radius>
1743                                   <theta>
1744                                     <angle value="0.000000"/>
1745                                   </theta>
1746                                 </radial_composite>
1747                               </t1>
1748                               <t2>
1749                                 <radial_composite type="vector">
1750                                   <radius>
1751                                     <real value="0.0000000000"/>
1752                                   </radius>
1753                                   <theta>
1754                                     <angle value="0.000000"/>
1755                                   </theta>
1756                                 </radial_composite>
1757                               </t2>
1758                             </composite>
1759                           </entry>
1760                         </bline>
1761                       </param>
1762                       <param name="width">
1763                         <real value="0.2500000073" guid="30010EF27B1FC1A5145314FD192D9EF1"/>
1764                       </param>
1765                       <param name="expand">
1766                         <real value="0.0000000000"/>
1767                       </param>
1768                       <param name="sharp_cusps">
1769                         <bool value="true"/>
1770                       </param>
1771                       <param name="round_tip[0]">
1772                         <bool value="true"/>
1773                       </param>
1774                       <param name="round_tip[1]">
1775                         <bool value="true"/>
1776                       </param>
1777                       <param name="loopyness">
1778                         <real value="1.0000000000"/>
1779                       </param>
1780                       <param name="homogeneous_width">
1781                         <bool value="true"/>
1782                       </param>
1783                     </layer>
1784                   </canvas>
1785                 </param>
1786                 <param name="zoom">
1787                   <real value="0.0000000000"/>
1788                 </param>
1789                 <param name="time_offset">
1790                   <time value="0s"/>
1791                 </param>
1792                 <param name="children_lock">
1793                   <bool value="false" static="true"/>
1794                 </param>
1795                 <param name="focus">
1796                   <vector>
1797                     <x>0.0000000000</x>
1798                     <y>0.0000000000</y>
1799                   </vector>
1800                 </param>
1801               </layer>
1802               <layer type="rotate" active="true" version="0.1">
1803                 <param name="origin">
1804                   <vector>
1805                     <x>0.0000000000</x>
1806                     <y>0.0000000000</y>
1807                   </vector>
1808                 </param>
1809                 <param name="amount">
1810                   <angle value="90.000000"/>
1811                 </param>
1812               </layer>
1813               <layer type="PasteCanvas" active="true" version="0.1" desc="lines">
1814                 <param name="z_depth">
1815                   <real value="0.0000000000"/>
1816                 </param>
1817                 <param name="amount">
1818                   <real value="1.0000000000"/>
1819                 </param>
1820                 <param name="blend_method">
1821                   <integer value="0"/>
1822                 </param>
1823                 <param name="origin">
1824                   <vector>
1825                     <x>0.0000000000</x>
1826                     <y>0.0000000000</y>
1827                   </vector>
1828                 </param>
1829                 <param name="canvas">
1830                   <canvas>
1831                     <layer type="outline" active="true" version="0.2" desc="line">
1832                       <param name="z_depth">
1833                         <real value="0.0000000000"/>
1834                       </param>
1835                       <param name="amount">
1836                         <real value="1.0000000000"/>
1837                       </param>
1838                       <param name="blend_method">
1839                         <integer value="0"/>
1840                       </param>
1841                       <param name="color">
1842                         <color guid="5779DAF3CEFD2BF11CF26793C9908D16">
1843                           <r>0.089194</r>
1844                           <g>0.093876</g>
1845                           <b>0.084642</b>
1846                           <a>1.000000</a>
1847                         </color>
1848                       </param>
1849                       <param name="origin">
1850                         <vector guid="71F7139855C0F70F7B9CA35499C8EE13">
1851                           <x>0.0000000000</x>
1852                           <y>0.0000000000</y>
1853                         </vector>
1854                       </param>
1855                       <param name="invert">
1856                         <bool value="false"/>
1857                       </param>
1858                       <param name="antialias">
1859                         <bool value="true"/>
1860                       </param>
1861                       <param name="feather">
1862                         <real value="0.0000000000"/>
1863                       </param>
1864                       <param name="blurtype">
1865                         <integer value="1"/>
1866                       </param>
1867                       <param name="winding_style">
1868                         <integer value="0"/>
1869                       </param>
1870                       <param name="bline">
1871                         <bline type="bline_point" loop="false" guid="8A7D14835F3160C2F5570121C90BD3EF">
1872                           <entry>
1873                             <composite type="bline_point">
1874                               <point>
1875                                 <vector>
1876                                   <x>-1.0000000000</x>
1877                                   <y>0.5882288814</y>
1878                                 </vector>
1879                               </point>
1880                               <width>
1881                                 <real value="1.0000000000"/>
1882                               </width>
1883                               <origin>
1884                                 <real value="0.5000000000"/>
1885                               </origin>
1886                               <split>
1887                                 <bool value="false"/>
1888                               </split>
1889                               <t1>
1890                                 <radial_composite type="vector">
1891                                   <radius>
1892                                     <real value="0.0000000000"/>
1893                                   </radius>
1894                                   <theta>
1895                                     <angle value="0.000000"/>
1896                                   </theta>
1897                                 </radial_composite>
1898                               </t1>
1899                               <t2>
1900                                 <radial_composite type="vector">
1901                                   <radius>
1902                                     <real value="0.0000000000"/>
1903                                   </radius>
1904                                   <theta>
1905                                     <angle value="0.000000"/>
1906                                   </theta>
1907                                 </radial_composite>
1908                               </t2>
1909                             </composite>
1910                           </entry>
1911                           <entry>
1912                             <composite type="bline_point">
1913                               <point>
1914                                 <vector>
1915                                   <x>1.0000000000</x>
1916                                   <y>0.5882288814</y>
1917                                 </vector>
1918                               </point>
1919                               <width>
1920                                 <real value="1.0000000000"/>
1921                               </width>
1922                               <origin>
1923                                 <real value="0.5000000000"/>
1924                               </origin>
1925                               <split>
1926                                 <bool value="false"/>
1927                               </split>
1928                               <t1>
1929                                 <radial_composite type="vector">
1930                                   <radius>
1931                                     <real value="0.0000000000"/>
1932                                   </radius>
1933                                   <theta>
1934                                     <angle value="0.000000"/>
1935                                   </theta>
1936                                 </radial_composite>
1937                               </t1>
1938                               <t2>
1939                                 <radial_composite type="vector">
1940                                   <radius>
1941                                     <real value="0.0000000000"/>
1942                                   </radius>
1943                                   <theta>
1944                                     <angle value="0.000000"/>
1945                                   </theta>
1946                                 </radial_composite>
1947                               </t2>
1948                             </composite>
1949                           </entry>
1950                         </bline>
1951                       </param>
1952                       <param name="width">
1953                         <real value="0.2500000073" guid="30010EF27B1FC1A5145314FD192D9EF1"/>
1954                       </param>
1955                       <param name="expand">
1956                         <real value="0.0000000000"/>
1957                       </param>
1958                       <param name="sharp_cusps">
1959                         <bool value="true"/>
1960                       </param>
1961                       <param name="round_tip[0]">
1962                         <bool value="true"/>
1963                       </param>
1964                       <param name="round_tip[1]">
1965                         <bool value="true"/>
1966                       </param>
1967                       <param name="loopyness">
1968                         <real value="1.0000000000"/>
1969                       </param>
1970                       <param name="homogeneous_width">
1971                         <bool value="true"/>
1972                       </param>
1973                     </layer>
1974                     <layer type="translate" active="true" version="0.1">
1975                       <param name="origin">
1976                         <vector guid="68773AF45C114205ED2EC95FB5697030">
1977                           <x>0.0000000000</x>
1978                           <y>-0.5833333731</y>
1979                         </vector>
1980                       </param>
1981                     </layer>
1982                     <layer type="outline" active="true" version="0.2" desc="line">
1983                       <param name="z_depth">
1984                         <real value="0.0000000000"/>
1985                       </param>
1986                       <param name="amount">
1987                         <real value="1.0000000000"/>
1988                       </param>
1989                       <param name="blend_method">
1990                         <integer value="0"/>
1991                       </param>
1992                       <param name="color">
1993                         <color guid="5779DAF3CEFD2BF11CF26793C9908D16">
1994                           <r>0.089194</r>
1995                           <g>0.093876</g>
1996                           <b>0.084642</b>
1997                           <a>1.000000</a>
1998                         </color>
1999                       </param>
2000                       <param name="origin">
2001                         <vector guid="71F7139855C0F70F7B9CA35499C8EE13">
2002                           <x>0.0000000000</x>
2003                           <y>0.0000000000</y>
2004                         </vector>
2005                       </param>
2006                       <param name="invert">
2007                         <bool value="false"/>
2008                       </param>
2009                       <param name="antialias">
2010                         <bool value="true"/>
2011                       </param>
2012                       <param name="feather">
2013                         <real value="0.0000000000"/>
2014                       </param>
2015                       <param name="blurtype">
2016                         <integer value="1"/>
2017                       </param>
2018                       <param name="winding_style">
2019                         <integer value="0"/>
2020                       </param>
2021                       <param name="bline">
2022                         <bline type="bline_point" loop="false" guid="8A7D14835F3160C2F5570121C90BD3EF">
2023                           <entry>
2024                             <composite type="bline_point">
2025                               <point>
2026                                 <vector>
2027                                   <x>-1.0000000000</x>
2028                                   <y>0.5882288814</y>
2029                                 </vector>
2030                               </point>
2031                               <width>
2032                                 <real value="1.0000000000"/>
2033                               </width>
2034                               <origin>
2035                                 <real value="0.5000000000"/>
2036                               </origin>
2037                               <split>
2038                                 <bool value="false"/>
2039                               </split>
2040                               <t1>
2041                                 <radial_composite type="vector">
2042                                   <radius>
2043                                     <real value="0.0000000000"/>
2044                                   </radius>
2045                                   <theta>
2046                                     <angle value="0.000000"/>
2047                                   </theta>
2048                                 </radial_composite>
2049                               </t1>
2050                               <t2>
2051                                 <radial_composite type="vector">
2052                                   <radius>
2053                                     <real value="0.0000000000"/>
2054                                   </radius>
2055                                   <theta>
2056                                     <angle value="0.000000"/>
2057                                   </theta>
2058                                 </radial_composite>
2059                               </t2>
2060                             </composite>
2061                           </entry>
2062                           <entry>
2063                             <composite type="bline_point">
2064                               <point>
2065                                 <vector>
2066                                   <x>1.0000000000</x>
2067                                   <y>0.5882288814</y>
2068                                 </vector>
2069                               </point>
2070                               <width>
2071                                 <real value="1.0000000000"/>
2072                               </width>
2073                               <origin>
2074                                 <real value="0.5000000000"/>
2075                               </origin>
2076                               <split>
2077                                 <bool value="false"/>
2078                               </split>
2079                               <t1>
2080                                 <radial_composite type="vector">
2081                                   <radius>
2082                                     <real value="0.0000000000"/>
2083                                   </radius>
2084                                   <theta>
2085                                     <angle value="0.000000"/>
2086                                   </theta>
2087                                 </radial_composite>
2088                               </t1>
2089                               <t2>
2090                                 <radial_composite type="vector">
2091                                   <radius>
2092                                     <real value="0.0000000000"/>
2093                                   </radius>
2094                                   <theta>
2095                                     <angle value="0.000000"/>
2096                                   </theta>
2097                                 </radial_composite>
2098                               </t2>
2099                             </composite>
2100                           </entry>
2101                         </bline>
2102                       </param>
2103                       <param name="width">
2104                         <real value="0.2500000073" guid="30010EF27B1FC1A5145314FD192D9EF1"/>
2105                       </param>
2106                       <param name="expand">
2107                         <real value="0.0000000000"/>
2108                       </param>
2109                       <param name="sharp_cusps">
2110                         <bool value="true"/>
2111                       </param>
2112                       <param name="round_tip[0]">
2113                         <bool value="true"/>
2114                       </param>
2115                       <param name="round_tip[1]">
2116                         <bool value="true"/>
2117                       </param>
2118                       <param name="loopyness">
2119                         <real value="1.0000000000"/>
2120                       </param>
2121                       <param name="homogeneous_width">
2122                         <bool value="true"/>
2123                       </param>
2124                     </layer>
2125                     <layer type="translate" active="true" version="0.1">
2126                       <param name="origin">
2127                         <vector guid="68773AF45C114205ED2EC95FB5697030">
2128                           <x>0.0000000000</x>
2129                           <y>-0.5833333731</y>
2130                         </vector>
2131                       </param>
2132                     </layer>
2133                     <layer type="outline" active="true" version="0.2" desc="line">
2134                       <param name="z_depth">
2135                         <real value="0.0000000000"/>
2136                       </param>
2137                       <param name="amount">
2138                         <real value="1.0000000000"/>
2139                       </param>
2140                       <param name="blend_method">
2141                         <integer value="0"/>
2142                       </param>
2143                       <param name="color">
2144                         <color guid="5779DAF3CEFD2BF11CF26793C9908D16">
2145                           <r>0.089194</r>
2146                           <g>0.093876</g>
2147                           <b>0.084642</b>
2148                           <a>1.000000</a>
2149                         </color>
2150                       </param>
2151                       <param name="origin">
2152                         <vector guid="71F7139855C0F70F7B9CA35499C8EE13">
2153                           <x>0.0000000000</x>
2154                           <y>0.0000000000</y>
2155                         </vector>
2156                       </param>
2157                       <param name="invert">
2158                         <bool value="false"/>
2159                       </param>
2160                       <param name="antialias">
2161                         <bool value="true"/>
2162                       </param>
2163                       <param name="feather">
2164                         <real value="0.0000000000"/>
2165                       </param>
2166                       <param name="blurtype">
2167                         <integer value="1"/>
2168                       </param>
2169                       <param name="winding_style">
2170                         <integer value="0"/>
2171                       </param>
2172                       <param name="bline">
2173                         <bline type="bline_point" loop="false" guid="8A7D14835F3160C2F5570121C90BD3EF">
2174                           <entry>
2175                             <composite type="bline_point">
2176                               <point>
2177                                 <vector>
2178                                   <x>-1.0000000000</x>
2179                                   <y>0.5882288814</y>
2180                                 </vector>
2181                               </point>
2182                               <width>
2183                                 <real value="1.0000000000"/>
2184                               </width>
2185                               <origin>
2186                                 <real value="0.5000000000"/>
2187                               </origin>
2188                               <split>
2189                                 <bool value="false"/>
2190                               </split>
2191                               <t1>
2192                                 <radial_composite type="vector">
2193                                   <radius>
2194                                     <real value="0.0000000000"/>
2195                                   </radius>
2196                                   <theta>
2197                                     <angle value="0.000000"/>
2198                                   </theta>
2199                                 </radial_composite>
2200                               </t1>
2201                               <t2>
2202                                 <radial_composite type="vector">
2203                                   <radius>
2204                                     <real value="0.0000000000"/>
2205                                   </radius>
2206                                   <theta>
2207                                     <angle value="0.000000"/>
2208                                   </theta>
2209                                 </radial_composite>
2210                               </t2>
2211                             </composite>
2212                           </entry>
2213                           <entry>
2214                             <composite type="bline_point">
2215                               <point>
2216                                 <vector>
2217                                   <x>1.0000000000</x>
2218                                   <y>0.5882288814</y>
2219                                 </vector>
2220                               </point>
2221                               <width>
2222                                 <real value="1.0000000000"/>
2223                               </width>
2224                               <origin>
2225                                 <real value="0.5000000000"/>
2226                               </origin>
2227                               <split>
2228                                 <bool value="false"/>
2229                               </split>
2230                               <t1>
2231                                 <radial_composite type="vector">
2232                                   <radius>
2233                                     <real value="0.0000000000"/>
2234                                   </radius>
2235                                   <theta>
2236                                     <angle value="0.000000"/>
2237                                   </theta>
2238                                 </radial_composite>
2239                               </t1>
2240                               <t2>
2241                                 <radial_composite type="vector">
2242                                   <radius>
2243                                     <real value="0.0000000000"/>
2244                                   </radius>
2245                                   <theta>
2246                                     <angle value="0.000000"/>
2247                                   </theta>
2248                                 </radial_composite>
2249                               </t2>
2250                             </composite>
2251                           </entry>
2252                         </bline>
2253                       </param>
2254                       <param name="width">
2255                         <real value="0.2500000073" guid="30010EF27B1FC1A5145314FD192D9EF1"/>
2256                       </param>
2257                       <param name="expand">
2258                         <real value="0.0000000000"/>
2259                       </param>
2260                       <param name="sharp_cusps">
2261                         <bool value="true"/>
2262                       </param>
2263                       <param name="round_tip[0]">
2264                         <bool value="true"/>
2265                       </param>
2266                       <param name="round_tip[1]">
2267                         <bool value="true"/>
2268                       </param>
2269                       <param name="loopyness">
2270                         <real value="1.0000000000"/>
2271                       </param>
2272                       <param name="homogeneous_width">
2273                         <bool value="true"/>
2274                       </param>
2275                     </layer>
2276                   </canvas>
2277                 </param>
2278                 <param name="zoom">
2279                   <real value="0.0000000000"/>
2280                 </param>
2281                 <param name="time_offset">
2282                   <time value="0s"/>
2283                 </param>
2284                 <param name="children_lock">
2285                   <bool value="false" static="true"/>
2286                 </param>
2287                 <param name="focus">
2288                   <vector>
2289                     <x>0.0000000000</x>
2290                     <y>0.0000000000</y>
2291                   </vector>
2292                 </param>
2293               </layer>
2294               <layer type="bevel" active="true" version="0.2">
2295                 <param name="z_depth">
2296                   <real value="0.0000000000"/>
2297                 </param>
2298                 <param name="amount">
2299                   <real value="1.0000000000"/>
2300                 </param>
2301                 <param name="blend_method">
2302                   <integer value="13"/>
2303                 </param>
2304                 <param name="type">
2305                   <integer value="3"/>
2306                 </param>
2307                 <param name="color1">
2308                   <color>
2309                     <r>1.000000</r>
2310                     <g>1.000000</g>
2311                     <b>1.000000</b>
2312                     <a>1.000000</a>
2313                   </color>
2314                 </param>
2315                 <param name="color2">
2316                   <color>
2317                     <r>0.000000</r>
2318                     <g>0.000000</g>
2319                     <b>0.000000</b>
2320                     <a>1.000000</a>
2321                   </color>
2322                 </param>
2323                 <param name="angle">
2324                   <angle value="135.000000"/>
2325                 </param>
2326                 <param name="depth">
2327                   <real value="0.1083333325"/>
2328                 </param>
2329                 <param name="softness">
2330                   <real value="0.0833333358"/>
2331                 </param>
2332                 <param name="use_luma">
2333                   <bool value="false"/>
2334                 </param>
2335                 <param name="solid">
2336                   <bool value="false"/>
2337                 </param>
2338               </layer>
2339               <layer type="region" active="false" version="0.1" desc="region">
2340                 <param name="z_depth">
2341                   <real value="0.0000000000"/>
2342                 </param>
2343                 <param name="amount">
2344                   <real value="1.0000000000"/>
2345                 </param>
2346                 <param name="blend_method">
2347                   <integer value="19"/>
2348                 </param>
2349                 <param name="color">
2350                   <color>
2351                     <r>0.250840</r>
2352                     <g>0.259027</g>
2353                     <b>0.238828</b>
2354                     <a>1.000000</a>
2355                   </color>
2356                 </param>
2357                 <param name="origin">
2358                   <vector>
2359                     <x>0.0000000000</x>
2360                     <y>0.0000000000</y>
2361                   </vector>
2362                 </param>
2363                 <param name="invert">
2364                   <bool value="true"/>
2365                 </param>
2366                 <param name="antialias">
2367                   <bool value="true"/>
2368                 </param>
2369                 <param name="feather">
2370                   <real value="0.0000000000"/>
2371                 </param>
2372                 <param name="blurtype">
2373                   <integer value="1"/>
2374                 </param>
2375                 <param name="winding_style">
2376                   <integer value="0"/>
2377                 </param>
2378                 <param name="bline">
2379                   <bline type="bline_point" loop="true">
2380                     <entry>
2381                       <composite type="bline_point">
2382                         <point>
2383                           <vector>
2384                             <x>-0.9346405268</x>
2385                             <y>-0.9346405268</y>
2386                           </vector>
2387                         </point>
2388                         <width>
2389                           <real value="1.0000000000"/>
2390                         </width>
2391                         <origin>
2392                           <real value="0.5000000000"/>
2393                         </origin>
2394                         <split>
2395                           <bool value="false"/>
2396                         </split>
2397                         <t1>
2398                           <radial_composite type="vector">
2399                             <radius>
2400                               <real value="0.0000000000"/>
2401                             </radius>
2402                             <theta>
2403                               <angle value="0.000000"/>
2404                             </theta>
2405                           </radial_composite>
2406                         </t1>
2407                         <t2>
2408                           <radial_composite type="vector">
2409                             <radius>
2410                               <real value="0.0000000000"/>
2411                             </radius>
2412                             <theta>
2413                               <angle value="0.000000"/>
2414                             </theta>
2415                           </radial_composite>
2416                         </t2>
2417                       </composite>
2418                     </entry>
2419                     <entry>
2420                       <composite type="bline_point">
2421                         <point>
2422                           <vector>
2423                             <x>0.9346405268</x>
2424                             <y>-0.9346405268</y>
2425                           </vector>
2426                         </point>
2427                         <width>
2428                           <real value="1.0000000000"/>
2429                         </width>
2430                         <origin>
2431                           <real value="0.5000000000"/>
2432                         </origin>
2433                         <split>
2434                           <bool value="false"/>
2435                         </split>
2436                         <t1>
2437                           <radial_composite type="vector">
2438                             <radius>
2439                               <real value="0.0000000000"/>
2440                             </radius>
2441                             <theta>
2442                               <angle value="0.000000"/>
2443                             </theta>
2444                           </radial_composite>
2445                         </t1>
2446                         <t2>
2447                           <radial_composite type="vector">
2448                             <radius>
2449                               <real value="0.0000000000"/>
2450                             </radius>
2451                             <theta>
2452                               <angle value="0.000000"/>
2453                             </theta>
2454                           </radial_composite>
2455                         </t2>
2456                       </composite>
2457                     </entry>
2458                     <entry>
2459                       <composite type="bline_point">
2460                         <point>
2461                           <vector>
2462                             <x>0.9346405268</x>
2463                             <y>0.9346405268</y>
2464                           </vector>
2465                         </point>
2466                         <width>
2467                           <real value="1.0000000000"/>
2468                         </width>
2469                         <origin>
2470                           <real value="0.5000000000"/>
2471                         </origin>
2472                         <split>
2473                           <bool value="false"/>
2474                         </split>
2475                         <t1>
2476                           <radial_composite type="vector">
2477                             <radius>
2478                               <real value="0.0000000000"/>
2479                             </radius>
2480                             <theta>
2481                               <angle value="0.000000"/>
2482                             </theta>
2483                           </radial_composite>
2484                         </t1>
2485                         <t2>
2486                           <radial_composite type="vector">
2487                             <radius>
2488                               <real value="0.0000000000"/>
2489                             </radius>
2490                             <theta>
2491                               <angle value="0.000000"/>
2492                             </theta>
2493                           </radial_composite>
2494                         </t2>
2495                       </composite>
2496                     </entry>
2497                     <entry>
2498                       <composite type="bline_point">
2499                         <point>
2500                           <vector>
2501                             <x>-0.9346405268</x>
2502                             <y>0.9346405268</y>
2503                           </vector>
2504                         </point>
2505                         <width>
2506                           <real value="1.0000000000"/>
2507                         </width>
2508                         <origin>
2509                           <real value="0.5000000000"/>
2510                         </origin>
2511                         <split>
2512                           <bool value="false"/>
2513                         </split>
2514                         <t1>
2515                           <radial_composite type="vector">
2516                             <radius>
2517                               <real value="0.0000000000"/>
2518                             </radius>
2519                             <theta>
2520                               <angle value="0.000000"/>
2521                             </theta>
2522                           </radial_composite>
2523                         </t1>
2524                         <t2>
2525                           <radial_composite type="vector">
2526                             <radius>
2527                               <real value="0.0000000000"/>
2528                             </radius>
2529                             <theta>
2530                               <angle value="0.000000"/>
2531                             </theta>
2532                           </radial_composite>
2533                         </t2>
2534                       </composite>
2535                     </entry>
2536                   </bline>
2537                 </param>
2538               </layer>
2539             </canvas>
2540           </param>
2541           <param name="zoom">
2542             <real value="0.0000000000"/>
2543           </param>
2544           <param name="time_offset">
2545             <time value="0s"/>
2546           </param>
2547           <param name="children_lock">
2548             <bool value="false" static="true"/>
2549           </param>
2550           <param name="focus">
2551             <vector>
2552               <x>0.0000000000</x>
2553               <y>0.0000000000</y>
2554             </vector>
2555           </param>
2556         </layer>
2557       </canvas>
2558     </param>
2559     <param name="zoom">
2560       <real value="0.0000000000"/>
2561     </param>
2562     <param name="time_offset">
2563       <time value="0s"/>
2564     </param>
2565     <param name="children_lock">
2566       <bool value="false" static="true"/>
2567     </param>
2568     <param name="focus">
2569       <vector>
2570         <x>0.0000000000</x>
2571         <y>0.0000000000</y>
2572       </vector>
2573     </param>
2574   </layer>
2575   <layer type="super_sample" active="true" version="0.1">
2576     <param name="width">
2577       <integer value="1"/>
2578     </param>
2579     <param name="height">
2580       <integer value="1"/>
2581     </param>
2582     <param name="scanline">
2583       <bool value="false"/>
2584     </param>
2585     <param name="alpha_aware">
2586       <bool value="true"/>
2587     </param>
2588   </layer>
2589   <layer type="region" active="false" version="0.1" desc="Rectangle.191&#x533A;&#x57DF;">
2590     <param name="z_depth">
2591       <real value="0.0000000000"/>
2592     </param>
2593     <param name="amount">
2594       <real value="1.0000000000"/>
2595     </param>
2596     <param name="blend_method">
2597       <integer value="19"/>
2598     </param>
2599     <param name="color">
2600       <color>
2601         <r>0.250840</r>
2602         <g>0.259027</g>
2603         <b>0.238828</b>
2604         <a>1.000000</a>
2605       </color>
2606     </param>
2607     <param name="origin">
2608       <vector>
2609         <x>0.0000000000</x>
2610         <y>0.0000000000</y>
2611       </vector>
2612     </param>
2613     <param name="invert">
2614       <bool value="true"/>
2615     </param>
2616     <param name="antialias">
2617       <bool value="true"/>
2618     </param>
2619     <param name="feather">
2620       <real value="0.0000000000"/>
2621     </param>
2622     <param name="blurtype">
2623       <integer value="1"/>
2624     </param>
2625     <param name="winding_style">
2626       <integer value="0"/>
2627     </param>
2628     <param name="bline">
2629       <bline type="bline_point" loop="true">
2630         <entry>
2631           <composite type="bline_point">
2632             <point>
2633               <vector>
2634                 <x>-0.9346405268</x>
2635                 <y>-0.9346405268</y>
2636               </vector>
2637             </point>
2638             <width>
2639               <real value="1.0000000000"/>
2640             </width>
2641             <origin>
2642               <real value="0.5000000000"/>
2643             </origin>
2644             <split>
2645               <bool value="false"/>
2646             </split>
2647             <t1>
2648               <radial_composite type="vector">
2649                 <radius>
2650                   <real value="0.0000000000"/>
2651                 </radius>
2652                 <theta>
2653                   <angle value="0.000000"/>
2654                 </theta>
2655               </radial_composite>
2656             </t1>
2657             <t2>
2658               <radial_composite type="vector">
2659                 <radius>
2660                   <real value="0.0000000000"/>
2661                 </radius>
2662                 <theta>
2663                   <angle value="0.000000"/>
2664                 </theta>
2665               </radial_composite>
2666             </t2>
2667           </composite>
2668         </entry>
2669         <entry>
2670           <composite type="bline_point">
2671             <point>
2672               <vector>
2673                 <x>0.9346405268</x>
2674                 <y>-0.9346405268</y>
2675               </vector>
2676             </point>
2677             <width>
2678               <real value="1.0000000000"/>
2679             </width>
2680             <origin>
2681               <real value="0.5000000000"/>
2682             </origin>
2683             <split>
2684               <bool value="false"/>
2685             </split>
2686             <t1>
2687               <radial_composite type="vector">
2688                 <radius>
2689                   <real value="0.0000000000"/>
2690                 </radius>
2691                 <theta>
2692                   <angle value="0.000000"/>
2693                 </theta>
2694               </radial_composite>
2695             </t1>
2696             <t2>
2697               <radial_composite type="vector">
2698                 <radius>
2699                   <real value="0.0000000000"/>
2700                 </radius>
2701                 <theta>
2702                   <angle value="0.000000"/>
2703                 </theta>
2704               </radial_composite>
2705             </t2>
2706           </composite>
2707         </entry>
2708         <entry>
2709           <composite type="bline_point">
2710             <point>
2711               <vector>
2712                 <x>0.9346405268</x>
2713                 <y>0.9346405268</y>
2714               </vector>
2715             </point>
2716             <width>
2717               <real value="1.0000000000"/>
2718             </width>
2719             <origin>
2720               <real value="0.5000000000"/>
2721             </origin>
2722             <split>
2723               <bool value="false"/>
2724             </split>
2725             <t1>
2726               <radial_composite type="vector">
2727                 <radius>
2728                   <real value="0.0000000000"/>
2729                 </radius>
2730                 <theta>
2731                   <angle value="0.000000"/>
2732                 </theta>
2733               </radial_composite>
2734             </t1>
2735             <t2>
2736               <radial_composite type="vector">
2737                 <radius>
2738                   <real value="0.0000000000"/>
2739                 </radius>
2740                 <theta>
2741                   <angle value="0.000000"/>
2742                 </theta>
2743               </radial_composite>
2744             </t2>
2745           </composite>
2746         </entry>
2747         <entry>
2748           <composite type="bline_point">
2749             <point>
2750               <vector>
2751                 <x>-0.9346405268</x>
2752                 <y>0.9346405268</y>
2753               </vector>
2754             </point>
2755             <width>
2756               <real value="1.0000000000"/>
2757             </width>
2758             <origin>
2759               <real value="0.5000000000"/>
2760             </origin>
2761             <split>
2762               <bool value="false"/>
2763             </split>
2764             <t1>
2765               <radial_composite type="vector">
2766                 <radius>
2767                   <real value="0.0000000000"/>
2768                 </radius>
2769                 <theta>
2770                   <angle value="0.000000"/>
2771                 </theta>
2772               </radial_composite>
2773             </t1>
2774             <t2>
2775               <radial_composite type="vector">
2776                 <radius>
2777                   <real value="0.0000000000"/>
2778                 </radius>
2779                 <theta>
2780                   <angle value="0.000000"/>
2781                 </theta>
2782               </radial_composite>
2783             </t2>
2784           </composite>
2785         </entry>
2786       </bline>
2787     </param>
2788   </layer>
2789 </canvas>