Set the proper local name string for some icons that were victim of a copy - paste.
[synfig.git] / synfig-studio / images / sketch_icon.sif
1 <?xml version="1.0"?>
2 <canvas version="0.1" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
3   <name>Synfig Studio Sketch Icon</name>
4   <desc>Placed in the Public Domain in 2007 by Chris Norman (pixelgeek)</desc>
5   <meta name="grid_show" content="0"/>
6   <meta name="grid_size" content="0.162260 0.162260"/>
7   <meta name="grid_snap" content="0"/>
8   <meta name="guide_show" content="1"/>
9   <meta name="guide_snap" content="0"/>
10   <meta name="onion_skin" content="0"/>
11   <layer type="PasteCanvas" active="true" version="0.1" desc="Shadow">
12     <param name="z_depth">
13       <real value="0.0000000000"/>
14     </param>
15     <param name="amount">
16       <real value="1.0000000000"/>
17     </param>
18     <param name="blend_method">
19       <integer value="0"/>
20     </param>
21     <param name="origin">
22       <vector>
23         <x>0.0000000000</x>
24         <y>-0.4867799878</y>
25       </vector>
26     </param>
27     <param name="canvas">
28       <canvas>
29         <layer type="radial_gradient" active="true" version="0.1" desc="Shadow">
30           <param name="z_depth">
31             <real value="0.0000000000"/>
32           </param>
33           <param name="amount">
34             <real value="1.0000000000"/>
35           </param>
36           <param name="blend_method">
37             <integer value="0"/>
38           </param>
39           <param name="gradient">
40             <gradient>
41               <color pos="0.021505">
42                 <r>0.012910</r>
43                 <g>0.012910</g>
44                 <b>0.012910</b>
45                 <a>1.000000</a>
46               </color>
47               <color pos="0.311828">
48                 <r>0.013228</r>
49                 <g>0.012910</g>
50                 <b>0.012910</b>
51                 <a>0.731343</a>
52               </color>
53               <color pos="1.000000">
54                 <r>1.000000</r>
55                 <g>1.000000</g>
56                 <b>1.000000</b>
57                 <a>0.000000</a>
58               </color>
59             </gradient>
60           </param>
61           <param name="center">
62             <vector>
63               <x>0.2707099915</x>
64               <y>-0.5653312802</y>
65             </vector>
66           </param>
67           <param name="radius">
68             <real value="1.7765365254"/>
69           </param>
70           <param name="loop">
71             <bool value="false"/>
72           </param>
73           <param name="zigzag">
74             <bool value="false"/>
75           </param>
76         </layer>
77         <layer type="warp" active="true" version="0.1" desc="Warp Shadow">
78           <param name="src_tl">
79             <vector>
80               <x>-1.8803261518</x>
81               <y>2.0255250931</y>
82             </vector>
83           </param>
84           <param name="src_br">
85             <vector>
86               <x>1.9384056330</x>
87               <y>-1.9093658924</y>
88             </vector>
89           </param>
90           <param name="dest_tl">
91             <vector>
92               <x>-2.8436625004</x>
93               <y>-1.2998692989</y>
94             </vector>
95           </param>
96           <param name="dest_tr">
97             <vector>
98               <x>2.9688537121</x>
99               <y>2.2388386726</y>
100             </vector>
101           </param>
102           <param name="dest_br">
103             <vector>
104               <x>2.9537954330</x>
105               <y>-0.7728276849</y>
106             </vector>
107           </param>
108           <param name="dest_bl">
109             <vector>
110               <x>-2.5876708031</x>
111               <y>-2.2636024952</y>
112             </vector>
113           </param>
114           <param name="clip">
115             <bool value="false"/>
116           </param>
117           <param name="horizon">
118             <real value="2.0000000000"/>
119           </param>
120         </layer>
121       </canvas>
122     </param>
123     <param name="zoom">
124       <real value="0.0000000000"/>
125     </param>
126     <param name="time_offset">
127       <time value="0s"/>
128     </param>
129     <param name="children_lock">
130       <bool value="false"/>
131     </param>
132   </layer>
133   <layer type="PasteCanvas" active="true" version="0.1" desc="Pencil">
134     <param name="z_depth">
135       <real value="0.0000000000"/>
136     </param>
137     <param name="amount">
138       <real value="1.0000000000"/>
139     </param>
140     <param name="blend_method">
141       <integer value="0"/>
142     </param>
143     <param name="origin">
144       <vector>
145         <x>0.0000000000</x>
146         <y>-0.4867799878</y>
147       </vector>
148     </param>
149     <param name="canvas">
150       <canvas>
151         <layer type="region" active="true" version="0.1" desc="NewBLine007 Region">
152           <param name="z_depth">
153             <real value="0.0000000000"/>
154           </param>
155           <param name="amount">
156             <real value="1.0000000000"/>
157           </param>
158           <param name="blend_method">
159             <integer value="0"/>
160           </param>
161           <param name="color">
162             <color>
163               <r>1.000000</r>
164               <g>1.000000</g>
165               <b>1.000000</b>
166               <a>1.000000</a>
167             </color>
168           </param>
169           <param name="offset">
170             <vector>
171               <x>0.0000000000</x>
172               <y>0.0000000000</y>
173             </vector>
174           </param>
175           <param name="invert">
176             <bool value="false"/>
177           </param>
178           <param name="antialias">
179             <bool value="true"/>
180           </param>
181           <param name="feather">
182             <real value="0.0000000000"/>
183           </param>
184           <param name="blurtype">
185             <integer value="1"/>
186           </param>
187           <param name="bline">
188             <bline type="bline_point" loop="true" guid="DADC79DC78ADBC212E94CB27F2608754">
189               <entry>
190                 <composite type="bline_point">
191                   <c1>
192                     <vector>
193                       <x>2.5961599350</x>
194                       <y>2.7584199905</y>
195                     </vector>
196                   </c1>
197                   <c2>
198                     <real value="1.0000000000"/>
199                   </c2>
200                   <c3>
201                     <real value="0.5000000000"/>
202                   </c3>
203                   <c4>
204                     <bool value="false"/>
205                   </c4>
206                   <c5>
207                     <radial_composite type="vector">
208                       <c0>
209                         <real value="0.0000000000"/>
210                       </c0>
211                       <c1>
212                         <angle value="-180.000000"/>
213                       </c1>
214                     </radial_composite>
215                   </c5>
216                   <c6>
217                     <radial_composite type="vector">
218                       <c0>
219                         <real value="0.0000000000"/>
220                       </c0>
221                       <c1>
222                         <angle value="-180.000000"/>
223                       </c1>
224                     </radial_composite>
225                   </c6>
226                 </composite>
227               </entry>
228               <entry>
229                 <composite type="bline_point">
230                   <c1>
231                     <vector>
232                       <x>-1.2980799675</x>
233                       <y>-1.1358200312</y>
234                     </vector>
235                   </c1>
236                   <c2>
237                     <real value="1.0000000000"/>
238                   </c2>
239                   <c3>
240                     <real value="0.5000000000"/>
241                   </c3>
242                   <c4>
243                     <bool value="false"/>
244                   </c4>
245                   <c5>
246                     <radial_composite type="vector">
247                       <c0>
248                         <real value="0.0000000000"/>
249                       </c0>
250                       <c1>
251                         <angle value="0.000000"/>
252                       </c1>
253                     </radial_composite>
254                   </c5>
255                   <c6>
256                     <radial_composite type="vector">
257                       <c0>
258                         <real value="0.0000000000"/>
259                       </c0>
260                       <c1>
261                         <angle value="0.000000"/>
262                       </c1>
263                     </radial_composite>
264                   </c6>
265                 </composite>
266               </entry>
267               <entry>
268                 <composite type="bline_point">
269                   <c1>
270                     <vector>
271                       <x>-2.1093800068</x>
272                       <y>-1.4603400230</y>
273                     </vector>
274                   </c1>
275                   <c2>
276                     <real value="1.0000000000"/>
277                   </c2>
278                   <c3>
279                     <real value="0.5000000000"/>
280                   </c3>
281                   <c4>
282                     <bool value="false"/>
283                   </c4>
284                   <c5>
285                     <radial_composite type="vector">
286                       <c0>
287                         <real value="0.0000000000"/>
288                       </c0>
289                       <c1>
290                         <angle value="0.000000"/>
291                       </c1>
292                     </radial_composite>
293                   </c5>
294                   <c6>
295                     <radial_composite type="vector">
296                       <c0>
297                         <real value="0.0000000000"/>
298                       </c0>
299                       <c1>
300                         <angle value="0.000000"/>
301                       </c1>
302                     </radial_composite>
303                   </c6>
304                 </composite>
305               </entry>
306               <entry>
307                 <composite type="bline_point">
308                   <c1>
309                     <vector>
310                       <x>-2.5961599350</x>
311                       <y>-1.6225999594</y>
312                     </vector>
313                   </c1>
314                   <c2>
315                     <real value="1.0000000000"/>
316                   </c2>
317                   <c3>
318                     <real value="0.5000000000"/>
319                   </c3>
320                   <c4>
321                     <bool value="false"/>
322                   </c4>
323                   <c5>
324                     <radial_composite type="vector">
325                       <c0>
326                         <real value="0.0000000000"/>
327                       </c0>
328                       <c1>
329                         <angle value="0.000000"/>
330                       </c1>
331                     </radial_composite>
332                   </c5>
333                   <c6>
334                     <radial_composite type="vector">
335                       <c0>
336                         <real value="0.0000000000"/>
337                       </c0>
338                       <c1>
339                         <angle value="0.000000"/>
340                       </c1>
341                     </radial_composite>
342                   </c6>
343                 </composite>
344               </entry>
345               <entry>
346                 <composite type="bline_point">
347                   <c1>
348                     <vector>
349                       <x>-2.4338998795</x>
350                       <y>-1.1358200312</y>
351                     </vector>
352                   </c1>
353                   <c2>
354                     <real value="1.0000000000"/>
355                   </c2>
356                   <c3>
357                     <real value="0.5000000000"/>
358                   </c3>
359                   <c4>
360                     <bool value="false"/>
361                   </c4>
362                   <c5>
363                     <radial_composite type="vector">
364                       <c0>
365                         <real value="0.0000000000"/>
366                       </c0>
367                       <c1>
368                         <angle value="0.000000"/>
369                       </c1>
370                     </radial_composite>
371                   </c5>
372                   <c6>
373                     <radial_composite type="vector">
374                       <c0>
375                         <real value="0.0000000000"/>
376                       </c0>
377                       <c1>
378                         <angle value="0.000000"/>
379                       </c1>
380                     </radial_composite>
381                   </c6>
382                 </composite>
383               </entry>
384               <entry>
385                 <composite type="bline_point">
386                   <c1>
387                     <vector>
388                       <x>-2.1093800068</x>
389                       <y>-0.3245199919</y>
390                     </vector>
391                   </c1>
392                   <c2>
393                     <real value="1.0000000000"/>
394                   </c2>
395                   <c3>
396                     <real value="0.5000000000"/>
397                   </c3>
398                   <c4>
399                     <bool value="false"/>
400                   </c4>
401                   <c5>
402                     <radial_composite type="vector">
403                       <c0>
404                         <real value="0.0000000000"/>
405                       </c0>
406                       <c1>
407                         <angle value="0.000000"/>
408                       </c1>
409                     </radial_composite>
410                   </c5>
411                   <c6>
412                     <radial_composite type="vector">
413                       <c0>
414                         <real value="0.0000000000"/>
415                       </c0>
416                       <c1>
417                         <angle value="0.000000"/>
418                       </c1>
419                     </radial_composite>
420                   </c6>
421                 </composite>
422               </entry>
423               <entry>
424                 <composite type="bline_point">
425                   <c1>
426                     <vector>
427                       <x>1.7848598957</x>
428                       <y>3.5697197914</y>
429                     </vector>
430                   </c1>
431                   <c2>
432                     <real value="1.0000000000"/>
433                   </c2>
434                   <c3>
435                     <real value="0.5000000000"/>
436                   </c3>
437                   <c4>
438                     <bool value="false"/>
439                   </c4>
440                   <c5>
441                     <radial_composite type="vector">
442                       <c0>
443                         <real value="0.0000000000"/>
444                       </c0>
445                       <c1>
446                         <angle value="0.000000"/>
447                       </c1>
448                     </radial_composite>
449                   </c5>
450                   <c6>
451                     <radial_composite type="vector">
452                       <c0>
453                         <real value="0.0000000000"/>
454                       </c0>
455                       <c1>
456                         <angle value="0.000000"/>
457                       </c1>
458                     </radial_composite>
459                   </c6>
460                 </composite>
461               </entry>
462               <entry>
463                 <composite type="bline_point">
464                   <c1>
465                     <vector>
466                       <x>2.4338998795</x>
467                       <y>3.4074599743</y>
468                     </vector>
469                   </c1>
470                   <c2>
471                     <real value="1.0000000000"/>
472                   </c2>
473                   <c3>
474                     <real value="0.5000000000"/>
475                   </c3>
476                   <c4>
477                     <bool value="false"/>
478                   </c4>
479                   <c5>
480                     <radial_composite type="vector">
481                       <c0>
482                         <real value="0.6884108607"/>
483                       </c0>
484                       <c1>
485                         <angle value="-45.000000"/>
486                       </c1>
487                     </radial_composite>
488                   </c5>
489                   <c6>
490                     <radial_composite type="vector">
491                       <c0>
492                         <real value="0.6884108607"/>
493                       </c0>
494                       <c1>
495                         <angle value="-45.000000"/>
496                       </c1>
497                     </radial_composite>
498                   </c6>
499                 </composite>
500               </entry>
501             </bline>
502           </param>
503         </layer>
504         <layer type="linear_gradient" active="false" version="0.0" desc="Pencil colours Linear Gradient">
505           <param name="z_depth">
506             <real value="0.0000000000"/>
507           </param>
508           <param name="amount">
509             <real value="1.0000000000"/>
510           </param>
511           <param name="blend_method">
512             <integer value="13"/>
513           </param>
514           <param name="p1">
515             <vector>
516               <x>-2.4338998795</x>
517               <y>-1.4603400230</y>
518             </vector>
519           </param>
520           <param name="p2">
521             <vector>
522               <x>2.1093800068</x>
523               <y>2.9206798077</y>
524             </vector>
525           </param>
526           <param name="gradient">
527             <gradient>
528               <color pos="0.010753">
529                 <r>0.000000</r>
530                 <g>0.000000</g>
531                 <b>0.000000</b>
532                 <a>1.000000</a>
533               </color>
534               <color pos="0.064516">
535                 <r>1.000000</r>
536                 <g>1.000000</g>
537                 <b>1.000000</b>
538                 <a>1.000000</a>
539               </color>
540               <color pos="0.129032">
541                 <r>0.706375</r>
542                 <g>0.315940</g>
543                 <b>0.001616</b>
544                 <a>1.000000</a>
545               </color>
546               <color pos="0.838710">
547                 <r>0.625088</r>
548                 <g>0.423825</g>
549                 <b>0.000000</b>
550                 <a>1.000000</a>
551               </color>
552               <color pos="0.892473">
553                 <r>1.000000</r>
554                 <g>0.000000</g>
555                 <b>0.000000</b>
556                 <a>1.000000</a>
557               </color>
558             </gradient>
559           </param>
560           <param name="loop">
561             <bool value="false"/>
562           </param>
563           <param name="zigzag">
564             <bool value="false"/>
565           </param>
566         </layer>
567         <layer type="region" active="true" version="0.1" desc="Pencil Lead">
568           <param name="z_depth">
569             <real value="0.0000000000"/>
570           </param>
571           <param name="amount">
572             <real value="1.0000000000"/>
573           </param>
574           <param name="blend_method">
575             <integer value="0"/>
576           </param>
577           <param name="color">
578             <color>
579               <r>0.000000</r>
580               <g>0.000000</g>
581               <b>0.000000</b>
582               <a>1.000000</a>
583             </color>
584           </param>
585           <param name="offset">
586             <vector>
587               <x>0.0000000000</x>
588               <y>0.0000000000</y>
589             </vector>
590           </param>
591           <param name="invert">
592             <bool value="false"/>
593           </param>
594           <param name="antialias">
595             <bool value="true"/>
596           </param>
597           <param name="feather">
598             <real value="0.0000000000"/>
599           </param>
600           <param name="blurtype">
601             <integer value="1"/>
602           </param>
603           <param name="bline">
604             <bline type="bline_point" loop="true">
605               <entry>
606                 <composite type="bline_point">
607                   <c1>
608                     <vector>
609                       <x>-2.4338998795</x>
610                       <y>-1.1358200312</y>
611                     </vector>
612                   </c1>
613                   <c2>
614                     <real value="1.0000000000"/>
615                   </c2>
616                   <c3>
617                     <real value="0.5000000000"/>
618                   </c3>
619                   <c4>
620                     <bool value="false"/>
621                   </c4>
622                   <c5>
623                     <radial_composite type="vector">
624                       <c0>
625                         <real value="0.0000000000"/>
626                       </c0>
627                       <c1>
628                         <angle value="0.000000"/>
629                       </c1>
630                     </radial_composite>
631                   </c5>
632                   <c6>
633                     <radial_composite type="vector">
634                       <c0>
635                         <real value="0.0000000000"/>
636                       </c0>
637                       <c1>
638                         <angle value="0.000000"/>
639                       </c1>
640                     </radial_composite>
641                   </c6>
642                 </composite>
643               </entry>
644               <entry>
645                 <composite type="bline_point">
646                   <c1>
647                     <vector>
648                       <x>-2.1906459332</x>
649                       <y>-1.2300417423</y>
650                     </vector>
651                   </c1>
652                   <c2>
653                     <real value="1.0000000000"/>
654                   </c2>
655                   <c3>
656                     <real value="0.4999577701"/>
657                   </c3>
658                   <c4>
659                     <bool value="false"/>
660                   </c4>
661                   <c5>
662                     <radial_composite type="vector">
663                       <c0>
664                         <real value="0.3441763565"/>
665                       </c0>
666                       <c1>
667                         <angle value="-45.000000"/>
668                       </c1>
669                     </radial_composite>
670                   </c5>
671                   <c6>
672                     <radial_composite type="vector">
673                       <c0>
674                         <real value="0.3441763565"/>
675                       </c0>
676                       <c1>
677                         <angle value="-45.000000"/>
678                       </c1>
679                     </radial_composite>
680                   </c6>
681                 </composite>
682               </entry>
683               <entry>
684                 <composite type="bline_point">
685                   <c1>
686                     <vector>
687                       <x>-2.1093800068</x>
688                       <y>-1.4603400230</y>
689                     </vector>
690                   </c1>
691                   <c2>
692                     <real value="1.0000000000"/>
693                   </c2>
694                   <c3>
695                     <real value="0.5000000000"/>
696                   </c3>
697                   <c4>
698                     <bool value="false"/>
699                   </c4>
700                   <c5>
701                     <radial_composite type="vector">
702                       <c0>
703                         <real value="0.0000000000"/>
704                       </c0>
705                       <c1>
706                         <angle value="0.000000"/>
707                       </c1>
708                     </radial_composite>
709                   </c5>
710                   <c6>
711                     <radial_composite type="vector">
712                       <c0>
713                         <real value="0.0000000000"/>
714                       </c0>
715                       <c1>
716                         <angle value="0.000000"/>
717                       </c1>
718                     </radial_composite>
719                   </c6>
720                 </composite>
721               </entry>
722               <entry>
723                 <composite type="bline_point">
724                   <c1>
725                     <vector>
726                       <x>-2.5961599350</x>
727                       <y>-1.6225999594</y>
728                     </vector>
729                   </c1>
730                   <c2>
731                     <real value="1.0000000000"/>
732                   </c2>
733                   <c3>
734                     <real value="0.5000000000"/>
735                   </c3>
736                   <c4>
737                     <bool value="false"/>
738                   </c4>
739                   <c5>
740                     <radial_composite type="vector">
741                       <c0>
742                         <real value="0.0000000000"/>
743                       </c0>
744                       <c1>
745                         <angle value="0.000000"/>
746                       </c1>
747                     </radial_composite>
748                   </c5>
749                   <c6>
750                     <radial_composite type="vector">
751                       <c0>
752                         <real value="0.0000000000"/>
753                       </c0>
754                       <c1>
755                         <angle value="0.000000"/>
756                       </c1>
757                     </radial_composite>
758                   </c6>
759                 </composite>
760               </entry>
761             </bline>
762           </param>
763         </layer>
764         <layer type="region" active="true" version="0.1" desc="Bare Wood">
765           <param name="z_depth">
766             <real value="0.0000000000"/>
767           </param>
768           <param name="amount">
769             <real value="1.0000000000"/>
770           </param>
771           <param name="blend_method">
772             <integer value="0"/>
773           </param>
774           <param name="color">
775             <color>
776               <r>1.000000</r>
777               <g>0.718828</g>
778               <b>0.313430</b>
779               <a>1.000000</a>
780             </color>
781           </param>
782           <param name="offset">
783             <vector>
784               <x>0.0000000000</x>
785               <y>0.0000000000</y>
786             </vector>
787           </param>
788           <param name="invert">
789             <bool value="false"/>
790           </param>
791           <param name="antialias">
792             <bool value="true"/>
793           </param>
794           <param name="feather">
795             <real value="0.0000000000"/>
796           </param>
797           <param name="blurtype">
798             <integer value="1"/>
799           </param>
800           <param name="bline">
801             <bline type="bline_point" loop="true">
802               <entry>
803                 <composite type="bline_point">
804                   <c1>
805                     <vector>
806                       <x>-1.4603400230</x>
807                       <y>-0.4867799878</y>
808                     </vector>
809                   </c1>
810                   <c2>
811                     <real value="1.0000000000"/>
812                   </c2>
813                   <c3>
814                     <real value="0.5000000000"/>
815                   </c3>
816                   <c4>
817                     <bool value="false"/>
818                   </c4>
819                   <c5>
820                     <radial_composite type="vector">
821                       <c0>
822                         <real value="0.6884108607"/>
823                       </c0>
824                       <c1>
825                         <angle value="-45.000000"/>
826                       </c1>
827                     </radial_composite>
828                   </c5>
829                   <c6>
830                     <radial_composite type="vector">
831                       <c0>
832                         <real value="0.6884108607"/>
833                       </c0>
834                       <c1>
835                         <angle value="-45.000000"/>
836                       </c1>
837                     </radial_composite>
838                   </c6>
839                 </composite>
840               </entry>
841               <entry>
842                 <composite type="bline_point">
843                   <c1>
844                     <vector>
845                       <x>-1.2980799675</x>
846                       <y>-1.1358200312</y>
847                     </vector>
848                   </c1>
849                   <c2>
850                     <real value="1.0000000000"/>
851                   </c2>
852                   <c3>
853                     <real value="0.5000000000"/>
854                   </c3>
855                   <c4>
856                     <bool value="false"/>
857                   </c4>
858                   <c5>
859                     <radial_composite type="vector">
860                       <c0>
861                         <real value="0.0000000000"/>
862                       </c0>
863                       <c1>
864                         <angle value="0.000000"/>
865                       </c1>
866                     </radial_composite>
867                   </c5>
868                   <c6>
869                     <radial_composite type="vector">
870                       <c0>
871                         <real value="0.0000000000"/>
872                       </c0>
873                       <c1>
874                         <angle value="0.000000"/>
875                       </c1>
876                     </radial_composite>
877                   </c6>
878                 </composite>
879               </entry>
880               <entry>
881                 <composite type="bline_point">
882                   <c1>
883                     <vector>
884                       <x>-2.1093800068</x>
885                       <y>-1.4603400230</y>
886                     </vector>
887                   </c1>
888                   <c2>
889                     <real value="1.0000000000"/>
890                   </c2>
891                   <c3>
892                     <real value="0.5000000000"/>
893                   </c3>
894                   <c4>
895                     <bool value="false"/>
896                   </c4>
897                   <c5>
898                     <radial_composite type="vector">
899                       <c0>
900                         <real value="0.0000000000"/>
901                       </c0>
902                       <c1>
903                         <angle value="0.000000"/>
904                       </c1>
905                     </radial_composite>
906                   </c5>
907                   <c6>
908                     <radial_composite type="vector">
909                       <c0>
910                         <real value="0.0000000000"/>
911                       </c0>
912                       <c1>
913                         <angle value="0.000000"/>
914                       </c1>
915                     </radial_composite>
916                   </c6>
917                 </composite>
918               </entry>
919               <entry>
920                 <composite type="bline_point">
921                   <c1>
922                     <vector>
923                       <x>-2.1958444118</x>
924                       <y>-1.2352403402</y>
925                     </vector>
926                   </c1>
927                   <c2>
928                     <real value="1.0000000000"/>
929                   </c2>
930                   <c3>
931                     <real value="0.5000422001"/>
932                   </c3>
933                   <c4>
934                     <bool value="false"/>
935                   </c4>
936                   <c5>
937                     <radial_composite type="vector">
938                       <c0>
939                         <real value="0.3441763768"/>
940                       </c0>
941                       <c1>
942                         <angle value="135.000000"/>
943                       </c1>
944                     </radial_composite>
945                   </c5>
946                   <c6>
947                     <radial_composite type="vector">
948                       <c0>
949                         <real value="0.3441763768"/>
950                       </c0>
951                       <c1>
952                         <angle value="135.000000"/>
953                       </c1>
954                     </radial_composite>
955                   </c6>
956                 </composite>
957               </entry>
958               <entry>
959                 <composite type="bline_point">
960                   <c1>
961                     <vector>
962                       <x>-2.4338998795</x>
963                       <y>-1.1358200312</y>
964                     </vector>
965                   </c1>
966                   <c2>
967                     <real value="1.0000000000"/>
968                   </c2>
969                   <c3>
970                     <real value="0.5000000000"/>
971                   </c3>
972                   <c4>
973                     <bool value="false"/>
974                   </c4>
975                   <c5>
976                     <radial_composite type="vector">
977                       <c0>
978                         <real value="0.0000000000"/>
979                       </c0>
980                       <c1>
981                         <angle value="0.000000"/>
982                       </c1>
983                     </radial_composite>
984                   </c5>
985                   <c6>
986                     <radial_composite type="vector">
987                       <c0>
988                         <real value="0.0000000000"/>
989                       </c0>
990                       <c1>
991                         <angle value="0.000000"/>
992                       </c1>
993                     </radial_composite>
994                   </c6>
995                 </composite>
996               </entry>
997               <entry>
998                 <composite type="bline_point">
999                   <c1>
1000                     <vector>
1001                       <x>-2.1093800068</x>
1002                       <y>-0.3245199919</y>
1003                     </vector>
1004                   </c1>
1005                   <c2>
1006                     <real value="1.0000000000"/>
1007                   </c2>
1008                   <c3>
1009                     <real value="0.5000000000"/>
1010                   </c3>
1011                   <c4>
1012                     <bool value="false"/>
1013                   </c4>
1014                   <c5>
1015                     <radial_composite type="vector">
1016                       <c0>
1017                         <real value="0.0000000000"/>
1018                       </c0>
1019                       <c1>
1020                         <angle value="0.000000"/>
1021                       </c1>
1022                     </radial_composite>
1023                   </c5>
1024                   <c6>
1025                     <radial_composite type="vector">
1026                       <c0>
1027                         <real value="0.0000000000"/>
1028                       </c0>
1029                       <c1>
1030                         <angle value="0.000000"/>
1031                       </c1>
1032                     </radial_composite>
1033                   </c6>
1034                 </composite>
1035               </entry>
1036             </bline>
1037           </param>
1038         </layer>
1039         <layer type="region" active="true" version="0.1" desc="Pencil Shaft">
1040           <param name="z_depth">
1041             <real value="0.0000000000"/>
1042           </param>
1043           <param name="amount">
1044             <real value="1.0000000000"/>
1045           </param>
1046           <param name="blend_method">
1047             <integer value="0"/>
1048           </param>
1049           <param name="color">
1050             <color>
1051               <r>0.718828</r>
1052               <g>0.323086</g>
1053               <b>0.100841</b>
1054               <a>1.000000</a>
1055             </color>
1056           </param>
1057           <param name="offset">
1058             <vector>
1059               <x>0.0000000000</x>
1060               <y>0.0000000000</y>
1061             </vector>
1062           </param>
1063           <param name="invert">
1064             <bool value="false"/>
1065           </param>
1066           <param name="antialias">
1067             <bool value="true"/>
1068           </param>
1069           <param name="feather">
1070             <real value="0.0000000000"/>
1071           </param>
1072           <param name="blurtype">
1073             <integer value="1"/>
1074           </param>
1075           <param name="bline">
1076             <bline type="bline_point" loop="true">
1077               <entry>
1078                 <composite type="bline_point">
1079                   <c1>
1080                     <vector>
1081                       <x>-1.4603400230</x>
1082                       <y>-0.4867799878</y>
1083                     </vector>
1084                   </c1>
1085                   <c2>
1086                     <real value="1.0000000000"/>
1087                   </c2>
1088                   <c3>
1089                     <real value="0.5000000000"/>
1090                   </c3>
1091                   <c4>
1092                     <bool value="false"/>
1093                   </c4>
1094                   <c5>
1095                     <radial_composite type="vector">
1096                       <c0>
1097                         <real value="0.6884108607"/>
1098                       </c0>
1099                       <c1>
1100                         <angle value="-45.000000"/>
1101                       </c1>
1102                     </radial_composite>
1103                   </c5>
1104                   <c6>
1105                     <radial_composite type="vector">
1106                       <c0>
1107                         <real value="0.6884108607"/>
1108                       </c0>
1109                       <c1>
1110                         <angle value="-45.000000"/>
1111                       </c1>
1112                     </radial_composite>
1113                   </c6>
1114                 </composite>
1115               </entry>
1116               <entry>
1117                 <composite type="bline_point">
1118                   <c1>
1119                     <vector>
1120                       <x>-1.2980799675</x>
1121                       <y>-1.1358200312</y>
1122                     </vector>
1123                   </c1>
1124                   <c2>
1125                     <real value="1.0000000000"/>
1126                   </c2>
1127                   <c3>
1128                     <real value="0.5000000000"/>
1129                   </c3>
1130                   <c4>
1131                     <bool value="false"/>
1132                   </c4>
1133                   <c5>
1134                     <radial_composite type="vector">
1135                       <c0>
1136                         <real value="0.0000000000"/>
1137                       </c0>
1138                       <c1>
1139                         <angle value="0.000000"/>
1140                       </c1>
1141                     </radial_composite>
1142                   </c5>
1143                   <c6>
1144                     <radial_composite type="vector">
1145                       <c0>
1146                         <real value="0.0000000000"/>
1147                       </c0>
1148                       <c1>
1149                         <angle value="0.000000"/>
1150                       </c1>
1151                     </radial_composite>
1152                   </c6>
1153                 </composite>
1154               </entry>
1155               <entry>
1156                 <composite type="bline_point">
1157                   <c1>
1158                     <vector>
1159                       <x>1.6225999594</x>
1160                       <y>1.7848598957</y>
1161                     </vector>
1162                   </c1>
1163                   <c2>
1164                     <real value="1.0000000000"/>
1165                   </c2>
1166                   <c3>
1167                     <real value="0.5000000000"/>
1168                   </c3>
1169                   <c4>
1170                     <bool value="false"/>
1171                   </c4>
1172                   <c5>
1173                     <radial_composite type="vector">
1174                       <c0>
1175                         <real value="0.0000000000"/>
1176                       </c0>
1177                       <c1>
1178                         <angle value="0.000000"/>
1179                       </c1>
1180                     </radial_composite>
1181                   </c5>
1182                   <c6>
1183                     <radial_composite type="vector">
1184                       <c0>
1185                         <real value="0.0000000000"/>
1186                       </c0>
1187                       <c1>
1188                         <angle value="0.000000"/>
1189                       </c1>
1190                     </radial_composite>
1191                   </c6>
1192                 </composite>
1193               </entry>
1194               <entry>
1195                 <composite type="bline_point">
1196                   <c1>
1197                     <vector>
1198                       <x>1.4603400230</x>
1199                       <y>2.4338998795</y>
1200                     </vector>
1201                   </c1>
1202                   <c2>
1203                     <real value="1.0000000000"/>
1204                   </c2>
1205                   <c3>
1206                     <real value="0.5000000000"/>
1207                   </c3>
1208                   <c4>
1209                     <bool value="false"/>
1210                   </c4>
1211                   <c5>
1212                     <radial_composite type="vector">
1213                       <c0>
1214                         <real value="0.6884108607"/>
1215                       </c0>
1216                       <c1>
1217                         <angle value="135.000000"/>
1218                       </c1>
1219                     </radial_composite>
1220                   </c5>
1221                   <c6>
1222                     <radial_composite type="vector">
1223                       <c0>
1224                         <real value="0.6884108607"/>
1225                       </c0>
1226                       <c1>
1227                         <angle value="135.000000"/>
1228                       </c1>
1229                     </radial_composite>
1230                   </c6>
1231                 </composite>
1232               </entry>
1233               <entry>
1234                 <composite type="bline_point">
1235                   <c1>
1236                     <vector>
1237                       <x>0.8112999797</x>
1238                       <y>2.5961599350</y>
1239                     </vector>
1240                   </c1>
1241                   <c2>
1242                     <real value="1.0000000000"/>
1243                   </c2>
1244                   <c3>
1245                     <real value="0.5000000000"/>
1246                   </c3>
1247                   <c4>
1248                     <bool value="false"/>
1249                   </c4>
1250                   <c5>
1251                     <radial_composite type="vector">
1252                       <c0>
1253                         <real value="0.0000000000"/>
1254                       </c0>
1255                       <c1>
1256                         <angle value="0.000000"/>
1257                       </c1>
1258                     </radial_composite>
1259                   </c5>
1260                   <c6>
1261                     <radial_composite type="vector">
1262                       <c0>
1263                         <real value="0.0000000000"/>
1264                       </c0>
1265                       <c1>
1266                         <angle value="0.000000"/>
1267                       </c1>
1268                     </radial_composite>
1269                   </c6>
1270                 </composite>
1271               </entry>
1272               <entry>
1273                 <composite type="bline_point">
1274                   <c1>
1275                     <vector>
1276                       <x>-2.1093800068</x>
1277                       <y>-0.3245199919</y>
1278                     </vector>
1279                   </c1>
1280                   <c2>
1281                     <real value="1.0000000000"/>
1282                   </c2>
1283                   <c3>
1284                     <real value="0.5000000000"/>
1285                   </c3>
1286                   <c4>
1287                     <bool value="false"/>
1288                   </c4>
1289                   <c5>
1290                     <radial_composite type="vector">
1291                       <c0>
1292                         <real value="0.0000000000"/>
1293                       </c0>
1294                       <c1>
1295                         <angle value="0.000000"/>
1296                       </c1>
1297                     </radial_composite>
1298                   </c5>
1299                   <c6>
1300                     <radial_composite type="vector">
1301                       <c0>
1302                         <real value="0.0000000000"/>
1303                       </c0>
1304                       <c1>
1305                         <angle value="0.000000"/>
1306                       </c1>
1307                     </radial_composite>
1308                   </c6>
1309                 </composite>
1310               </entry>
1311             </bline>
1312           </param>
1313         </layer>
1314         <layer type="region" active="true" version="0.1" desc="Silver Band">
1315           <param name="z_depth">
1316             <real value="0.0000000000"/>
1317           </param>
1318           <param name="amount">
1319             <real value="1.0000000000"/>
1320           </param>
1321           <param name="blend_method">
1322             <integer value="0"/>
1323           </param>
1324           <param name="color">
1325             <color>
1326               <r>0.485435</r>
1327               <g>0.487383</g>
1328               <b>0.487383</b>
1329               <a>1.000000</a>
1330             </color>
1331           </param>
1332           <param name="offset">
1333             <vector>
1334               <x>0.0000000000</x>
1335               <y>0.0000000000</y>
1336             </vector>
1337           </param>
1338           <param name="invert">
1339             <bool value="false"/>
1340           </param>
1341           <param name="antialias">
1342             <bool value="true"/>
1343           </param>
1344           <param name="feather">
1345             <real value="0.0000000000"/>
1346           </param>
1347           <param name="blurtype">
1348             <integer value="1"/>
1349           </param>
1350           <param name="bline">
1351             <bline type="bline_point" loop="true">
1352               <entry>
1353                 <composite type="bline_point">
1354                   <c1>
1355                     <vector>
1356                       <x>1.4603400230</x>
1357                       <y>2.4338998795</y>
1358                     </vector>
1359                   </c1>
1360                   <c2>
1361                     <real value="1.0000000000"/>
1362                   </c2>
1363                   <c3>
1364                     <real value="0.5000000000"/>
1365                   </c3>
1366                   <c4>
1367                     <bool value="false"/>
1368                   </c4>
1369                   <c5>
1370                     <radial_composite type="vector">
1371                       <c0>
1372                         <real value="0.6884108607"/>
1373                       </c0>
1374                       <c1>
1375                         <angle value="-45.000000"/>
1376                       </c1>
1377                     </radial_composite>
1378                   </c5>
1379                   <c6>
1380                     <radial_composite type="vector">
1381                       <c0>
1382                         <real value="0.6884108607"/>
1383                       </c0>
1384                       <c1>
1385                         <angle value="-45.000000"/>
1386                       </c1>
1387                     </radial_composite>
1388                   </c6>
1389                 </composite>
1390               </entry>
1391               <entry>
1392                 <composite type="bline_point">
1393                   <c1>
1394                     <vector>
1395                       <x>1.6225999594</x>
1396                       <y>1.7848598957</y>
1397                     </vector>
1398                   </c1>
1399                   <c2>
1400                     <real value="1.0000000000"/>
1401                   </c2>
1402                   <c3>
1403                     <real value="0.5000000000"/>
1404                   </c3>
1405                   <c4>
1406                     <bool value="false"/>
1407                   </c4>
1408                   <c5>
1409                     <radial_composite type="vector">
1410                       <c0>
1411                         <real value="0.0000000000"/>
1412                       </c0>
1413                       <c1>
1414                         <angle value="0.000000"/>
1415                       </c1>
1416                     </radial_composite>
1417                   </c5>
1418                   <c6>
1419                     <radial_composite type="vector">
1420                       <c0>
1421                         <real value="0.0000000000"/>
1422                       </c0>
1423                       <c1>
1424                         <angle value="0.000000"/>
1425                       </c1>
1426                     </radial_composite>
1427                   </c6>
1428                 </composite>
1429               </entry>
1430               <entry>
1431                 <composite type="bline_point">
1432                   <c1>
1433                     <vector>
1434                       <x>1.9471199512</x>
1435                       <y>2.1093800068</y>
1436                     </vector>
1437                   </c1>
1438                   <c2>
1439                     <real value="1.0000000000"/>
1440                   </c2>
1441                   <c3>
1442                     <real value="0.5000000000"/>
1443                   </c3>
1444                   <c4>
1445                     <bool value="false"/>
1446                   </c4>
1447                   <c5>
1448                     <radial_composite type="vector">
1449                       <c0>
1450                         <real value="0.0000000000"/>
1451                       </c0>
1452                       <c1>
1453                         <angle value="0.000000"/>
1454                       </c1>
1455                     </radial_composite>
1456                   </c5>
1457                   <c6>
1458                     <radial_composite type="vector">
1459                       <c0>
1460                         <real value="0.0000000000"/>
1461                       </c0>
1462                       <c1>
1463                         <angle value="0.000000"/>
1464                       </c1>
1465                     </radial_composite>
1466                   </c6>
1467                 </composite>
1468               </entry>
1469               <entry>
1470                 <composite type="bline_point">
1471                   <c1>
1472                     <vector>
1473                       <x>1.7848598957</x>
1474                       <y>2.7584199905</y>
1475                     </vector>
1476                   </c1>
1477                   <c2>
1478                     <real value="1.0000000000"/>
1479                   </c2>
1480                   <c3>
1481                     <real value="0.5000000000"/>
1482                   </c3>
1483                   <c4>
1484                     <bool value="false"/>
1485                   </c4>
1486                   <c5>
1487                     <radial_composite type="vector">
1488                       <c0>
1489                         <real value="0.6884108607"/>
1490                       </c0>
1491                       <c1>
1492                         <angle value="135.000000"/>
1493                       </c1>
1494                     </radial_composite>
1495                   </c5>
1496                   <c6>
1497                     <radial_composite type="vector">
1498                       <c0>
1499                         <real value="0.6884108607"/>
1500                       </c0>
1501                       <c1>
1502                         <angle value="135.000000"/>
1503                       </c1>
1504                     </radial_composite>
1505                   </c6>
1506                 </composite>
1507               </entry>
1508               <entry>
1509                 <composite type="bline_point">
1510                   <c1>
1511                     <vector>
1512                       <x>1.1358199120</x>
1513                       <y>2.9206798077</y>
1514                     </vector>
1515                   </c1>
1516                   <c2>
1517                     <real value="1.0000000000"/>
1518                   </c2>
1519                   <c3>
1520                     <real value="0.5000000000"/>
1521                   </c3>
1522                   <c4>
1523                     <bool value="false"/>
1524                   </c4>
1525                   <c5>
1526                     <radial_composite type="vector">
1527                       <c0>
1528                         <real value="0.0000000000"/>
1529                       </c0>
1530                       <c1>
1531                         <angle value="0.000000"/>
1532                       </c1>
1533                     </radial_composite>
1534                   </c5>
1535                   <c6>
1536                     <radial_composite type="vector">
1537                       <c0>
1538                         <real value="0.0000000000"/>
1539                       </c0>
1540                       <c1>
1541                         <angle value="0.000000"/>
1542                       </c1>
1543                     </radial_composite>
1544                   </c6>
1545                 </composite>
1546               </entry>
1547               <entry>
1548                 <composite type="bline_point">
1549                   <c1>
1550                     <vector>
1551                       <x>0.8112999797</x>
1552                       <y>2.5961599350</y>
1553                     </vector>
1554                   </c1>
1555                   <c2>
1556                     <real value="1.0000000000"/>
1557                   </c2>
1558                   <c3>
1559                     <real value="0.5000000000"/>
1560                   </c3>
1561                   <c4>
1562                     <bool value="false"/>
1563                   </c4>
1564                   <c5>
1565                     <radial_composite type="vector">
1566                       <c0>
1567                         <real value="0.0000000000"/>
1568                       </c0>
1569                       <c1>
1570                         <angle value="0.000000"/>
1571                       </c1>
1572                     </radial_composite>
1573                   </c5>
1574                   <c6>
1575                     <radial_composite type="vector">
1576                       <c0>
1577                         <real value="0.0000000000"/>
1578                       </c0>
1579                       <c1>
1580                         <angle value="0.000000"/>
1581                       </c1>
1582                     </radial_composite>
1583                   </c6>
1584                 </composite>
1585               </entry>
1586             </bline>
1587           </param>
1588         </layer>
1589         <layer type="region" active="true" version="0.1" desc="Red End cap">
1590           <param name="z_depth">
1591             <real value="0.0000000000"/>
1592           </param>
1593           <param name="amount">
1594             <real value="1.0000000000"/>
1595           </param>
1596           <param name="blend_method">
1597             <integer value="0"/>
1598           </param>
1599           <param name="color">
1600             <color>
1601               <r>1.000000</r>
1602               <g>0.000000</g>
1603               <b>0.000000</b>
1604               <a>1.000000</a>
1605             </color>
1606           </param>
1607           <param name="offset">
1608             <vector>
1609               <x>0.0000000000</x>
1610               <y>0.0000000000</y>
1611             </vector>
1612           </param>
1613           <param name="invert">
1614             <bool value="false"/>
1615           </param>
1616           <param name="antialias">
1617             <bool value="true"/>
1618           </param>
1619           <param name="feather">
1620             <real value="0.0000000000"/>
1621           </param>
1622           <param name="blurtype">
1623             <integer value="1"/>
1624           </param>
1625           <param name="bline">
1626             <bline type="bline_point" loop="true">
1627               <entry>
1628                 <composite type="bline_point">
1629                   <c1>
1630                     <vector>
1631                       <x>1.7848598957</x>
1632                       <y>2.7584199905</y>
1633                     </vector>
1634                   </c1>
1635                   <c2>
1636                     <real value="1.0000000000"/>
1637                   </c2>
1638                   <c3>
1639                     <real value="0.5000000000"/>
1640                   </c3>
1641                   <c4>
1642                     <bool value="false"/>
1643                   </c4>
1644                   <c5>
1645                     <radial_composite type="vector">
1646                       <c0>
1647                         <real value="0.6884108607"/>
1648                       </c0>
1649                       <c1>
1650                         <angle value="-45.000000"/>
1651                       </c1>
1652                     </radial_composite>
1653                   </c5>
1654                   <c6>
1655                     <radial_composite type="vector">
1656                       <c0>
1657                         <real value="0.6884108607"/>
1658                       </c0>
1659                       <c1>
1660                         <angle value="-45.000000"/>
1661                       </c1>
1662                     </radial_composite>
1663                   </c6>
1664                 </composite>
1665               </entry>
1666               <entry>
1667                 <composite type="bline_point">
1668                   <c1>
1669                     <vector>
1670                       <x>1.9471199512</x>
1671                       <y>2.1093800068</y>
1672                     </vector>
1673                   </c1>
1674                   <c2>
1675                     <real value="1.0000000000"/>
1676                   </c2>
1677                   <c3>
1678                     <real value="0.5000000000"/>
1679                   </c3>
1680                   <c4>
1681                     <bool value="false"/>
1682                   </c4>
1683                   <c5>
1684                     <radial_composite type="vector">
1685                       <c0>
1686                         <real value="0.0000000000"/>
1687                       </c0>
1688                       <c1>
1689                         <angle value="0.000000"/>
1690                       </c1>
1691                     </radial_composite>
1692                   </c5>
1693                   <c6>
1694                     <radial_composite type="vector">
1695                       <c0>
1696                         <real value="0.0000000000"/>
1697                       </c0>
1698                       <c1>
1699                         <angle value="0.000000"/>
1700                       </c1>
1701                     </radial_composite>
1702                   </c6>
1703                 </composite>
1704               </entry>
1705               <entry>
1706                 <composite type="bline_point">
1707                   <c1>
1708                     <vector>
1709                       <x>2.5961599350</x>
1710                       <y>2.7584199905</y>
1711                     </vector>
1712                   </c1>
1713                   <c2>
1714                     <real value="1.0000000000"/>
1715                   </c2>
1716                   <c3>
1717                     <real value="0.5000000000"/>
1718                   </c3>
1719                   <c4>
1720                     <bool value="false"/>
1721                   </c4>
1722                   <c5>
1723                     <radial_composite type="vector">
1724                       <c0>
1725                         <real value="0.0000000000"/>
1726                       </c0>
1727                       <c1>
1728                         <angle value="0.000000"/>
1729                       </c1>
1730                     </radial_composite>
1731                   </c5>
1732                   <c6>
1733                     <radial_composite type="vector">
1734                       <c0>
1735                         <real value="0.0000000000"/>
1736                       </c0>
1737                       <c1>
1738                         <angle value="0.000000"/>
1739                       </c1>
1740                     </radial_composite>
1741                   </c6>
1742                 </composite>
1743               </entry>
1744               <entry>
1745                 <composite type="bline_point">
1746                   <c1>
1747                     <vector>
1748                       <x>2.4338998795</x>
1749                       <y>3.4074599743</y>
1750                     </vector>
1751                   </c1>
1752                   <c2>
1753                     <real value="1.0000000000"/>
1754                   </c2>
1755                   <c3>
1756                     <real value="0.5000000000"/>
1757                   </c3>
1758                   <c4>
1759                     <bool value="false"/>
1760                   </c4>
1761                   <c5>
1762                     <radial_composite type="vector">
1763                       <c0>
1764                         <real value="0.6884108607"/>
1765                       </c0>
1766                       <c1>
1767                         <angle value="135.000000"/>
1768                       </c1>
1769                     </radial_composite>
1770                   </c5>
1771                   <c6>
1772                     <radial_composite type="vector">
1773                       <c0>
1774                         <real value="0.6884108607"/>
1775                       </c0>
1776                       <c1>
1777                         <angle value="135.000000"/>
1778                       </c1>
1779                     </radial_composite>
1780                   </c6>
1781                 </composite>
1782               </entry>
1783               <entry>
1784                 <composite type="bline_point">
1785                   <c1>
1786                     <vector>
1787                       <x>1.7848598957</x>
1788                       <y>3.5697197914</y>
1789                     </vector>
1790                   </c1>
1791                   <c2>
1792                     <real value="1.0000000000"/>
1793                   </c2>
1794                   <c3>
1795                     <real value="0.5000000000"/>
1796                   </c3>
1797                   <c4>
1798                     <bool value="false"/>
1799                   </c4>
1800                   <c5>
1801                     <radial_composite type="vector">
1802                       <c0>
1803                         <real value="0.0000000000"/>
1804                       </c0>
1805                       <c1>
1806                         <angle value="0.000000"/>
1807                       </c1>
1808                     </radial_composite>
1809                   </c5>
1810                   <c6>
1811                     <radial_composite type="vector">
1812                       <c0>
1813                         <real value="0.0000000000"/>
1814                       </c0>
1815                       <c1>
1816                         <angle value="0.000000"/>
1817                       </c1>
1818                     </radial_composite>
1819                   </c6>
1820                 </composite>
1821               </entry>
1822               <entry>
1823                 <composite type="bline_point">
1824                   <c1>
1825                     <vector>
1826                       <x>1.1358199120</x>
1827                       <y>2.9206798077</y>
1828                     </vector>
1829                   </c1>
1830                   <c2>
1831                     <real value="1.0000000000"/>
1832                   </c2>
1833                   <c3>
1834                     <real value="0.5000000000"/>
1835                   </c3>
1836                   <c4>
1837                     <bool value="false"/>
1838                   </c4>
1839                   <c5>
1840                     <radial_composite type="vector">
1841                       <c0>
1842                         <real value="0.0000000000"/>
1843                       </c0>
1844                       <c1>
1845                         <angle value="0.000000"/>
1846                       </c1>
1847                     </radial_composite>
1848                   </c5>
1849                   <c6>
1850                     <radial_composite type="vector">
1851                       <c0>
1852                         <real value="0.0000000000"/>
1853                       </c0>
1854                       <c1>
1855                         <angle value="0.000000"/>
1856                       </c1>
1857                     </radial_composite>
1858                   </c6>
1859                 </composite>
1860               </entry>
1861             </bline>
1862           </param>
1863         </layer>
1864         <layer type="linear_gradient" active="true" version="0.0" desc="Dark Linear Gradient">
1865           <param name="z_depth">
1866             <real value="0.0000000000"/>
1867           </param>
1868           <param name="amount">
1869             <real value="1.0000000000"/>
1870           </param>
1871           <param name="blend_method">
1872             <integer value="6"/>
1873           </param>
1874           <param name="p1">
1875             <vector>
1876               <x>-0.1622599959</x>
1877               <y>-0.1622599959</y>
1878             </vector>
1879           </param>
1880           <param name="p2">
1881             <vector>
1882               <x>-0.9735599756</x>
1883               <y>0.6490399837</y>
1884             </vector>
1885           </param>
1886           <param name="gradient">
1887             <gradient>
1888               <color pos="0.000000">
1889                 <r>0.000000</r>
1890                 <g>0.000000</g>
1891                 <b>0.000000</b>
1892                 <a>1.000000</a>
1893               </color>
1894               <color pos="0.639785">
1895                 <r>1.000000</r>
1896                 <g>1.000000</g>
1897                 <b>1.000000</b>
1898                 <a>0.000000</a>
1899               </color>
1900             </gradient>
1901           </param>
1902           <param name="loop">
1903             <bool value="false"/>
1904           </param>
1905           <param name="zigzag">
1906             <bool value="false"/>
1907           </param>
1908         </layer>
1909         <layer type="linear_gradient" active="true" version="0.0" desc="Light Linear Gradient">
1910           <param name="z_depth">
1911             <real value="0.0000000000"/>
1912           </param>
1913           <param name="amount">
1914             <real value="1.0000000000"/>
1915           </param>
1916           <param name="blend_method">
1917             <integer value="4"/>
1918           </param>
1919           <param name="p1">
1920             <vector>
1921               <x>-0.6490399837</x>
1922               <y>0.4867799878</y>
1923             </vector>
1924           </param>
1925           <param name="p2">
1926             <vector>
1927               <x>-1.1358199120</x>
1928               <y>0.9735599756</y>
1929             </vector>
1930           </param>
1931           <param name="gradient">
1932             <gradient>
1933               <color pos="0.000000">
1934                 <r>0.000000</r>
1935                 <g>0.000000</g>
1936                 <b>0.000000</b>
1937                 <a>0.000000</a>
1938               </color>
1939               <color pos="1.000000">
1940                 <r>1.000000</r>
1941                 <g>1.000000</g>
1942                 <b>1.000000</b>
1943                 <a>1.000000</a>
1944               </color>
1945             </gradient>
1946           </param>
1947           <param name="loop">
1948             <bool value="false"/>
1949           </param>
1950           <param name="zigzag">
1951             <bool value="false"/>
1952           </param>
1953         </layer>
1954         <layer type="outline" active="true" version="0.2" desc="Pencil Outline">
1955           <param name="z_depth">
1956             <real value="0.0000000000"/>
1957           </param>
1958           <param name="amount">
1959             <real value="1.0000000000"/>
1960           </param>
1961           <param name="blend_method">
1962             <integer value="0"/>
1963           </param>
1964           <param name="color">
1965             <color>
1966               <r>0.000000</r>
1967               <g>0.000000</g>
1968               <b>0.000000</b>
1969               <a>1.000000</a>
1970             </color>
1971           </param>
1972           <param name="offset">
1973             <vector>
1974               <x>0.0000000000</x>
1975               <y>0.0000000000</y>
1976             </vector>
1977           </param>
1978           <param name="invert">
1979             <bool value="false"/>
1980           </param>
1981           <param name="antialias">
1982             <bool value="true"/>
1983           </param>
1984           <param name="feather">
1985             <real value="0.0000000000"/>
1986           </param>
1987           <param name="blurtype">
1988             <integer value="1"/>
1989           </param>
1990           <param name="bline">
1991             <bline type="bline_point" loop="true" guid="DADC79DC78ADBC212E94CB27F2608754">
1992               <entry>
1993                 <composite type="bline_point">
1994                   <c1>
1995                     <vector>
1996                       <x>2.5961599350</x>
1997                       <y>2.7584199905</y>
1998                     </vector>
1999                   </c1>
2000                   <c2>
2001                     <real value="1.0000000000"/>
2002                   </c2>
2003                   <c3>
2004                     <real value="0.5000000000"/>
2005                   </c3>
2006                   <c4>
2007                     <bool value="false"/>
2008                   </c4>
2009                   <c5>
2010                     <radial_composite type="vector">
2011                       <c0>
2012                         <real value="0.0000000000"/>
2013                       </c0>
2014                       <c1>
2015                         <angle value="-180.000000"/>
2016                       </c1>
2017                     </radial_composite>
2018                   </c5>
2019                   <c6>
2020                     <radial_composite type="vector">
2021                       <c0>
2022                         <real value="0.0000000000"/>
2023                       </c0>
2024                       <c1>
2025                         <angle value="-180.000000"/>
2026                       </c1>
2027                     </radial_composite>
2028                   </c6>
2029                 </composite>
2030               </entry>
2031               <entry>
2032                 <composite type="bline_point">
2033                   <c1>
2034                     <vector>
2035                       <x>-1.2980799675</x>
2036                       <y>-1.1358200312</y>
2037                     </vector>
2038                   </c1>
2039                   <c2>
2040                     <real value="1.0000000000"/>
2041                   </c2>
2042                   <c3>
2043                     <real value="0.5000000000"/>
2044                   </c3>
2045                   <c4>
2046                     <bool value="false"/>
2047                   </c4>
2048                   <c5>
2049                     <radial_composite type="vector">
2050                       <c0>
2051                         <real value="0.0000000000"/>
2052                       </c0>
2053                       <c1>
2054                         <angle value="0.000000"/>
2055                       </c1>
2056                     </radial_composite>
2057                   </c5>
2058                   <c6>
2059                     <radial_composite type="vector">
2060                       <c0>
2061                         <real value="0.0000000000"/>
2062                       </c0>
2063                       <c1>
2064                         <angle value="0.000000"/>
2065                       </c1>
2066                     </radial_composite>
2067                   </c6>
2068                 </composite>
2069               </entry>
2070               <entry>
2071                 <composite type="bline_point">
2072                   <c1>
2073                     <vector>
2074                       <x>-2.1093800068</x>
2075                       <y>-1.4603400230</y>
2076                     </vector>
2077                   </c1>
2078                   <c2>
2079                     <real value="1.0000000000"/>
2080                   </c2>
2081                   <c3>
2082                     <real value="0.5000000000"/>
2083                   </c3>
2084                   <c4>
2085                     <bool value="false"/>
2086                   </c4>
2087                   <c5>
2088                     <radial_composite type="vector">
2089                       <c0>
2090                         <real value="0.0000000000"/>
2091                       </c0>
2092                       <c1>
2093                         <angle value="0.000000"/>
2094                       </c1>
2095                     </radial_composite>
2096                   </c5>
2097                   <c6>
2098                     <radial_composite type="vector">
2099                       <c0>
2100                         <real value="0.0000000000"/>
2101                       </c0>
2102                       <c1>
2103                         <angle value="0.000000"/>
2104                       </c1>
2105                     </radial_composite>
2106                   </c6>
2107                 </composite>
2108               </entry>
2109               <entry>
2110                 <composite type="bline_point">
2111                   <c1>
2112                     <vector>
2113                       <x>-2.5961599350</x>
2114                       <y>-1.6225999594</y>
2115                     </vector>
2116                   </c1>
2117                   <c2>
2118                     <real value="1.0000000000"/>
2119                   </c2>
2120                   <c3>
2121                     <real value="0.5000000000"/>
2122                   </c3>
2123                   <c4>
2124                     <bool value="false"/>
2125                   </c4>
2126                   <c5>
2127                     <radial_composite type="vector">
2128                       <c0>
2129                         <real value="0.0000000000"/>
2130                       </c0>
2131                       <c1>
2132                         <angle value="0.000000"/>
2133                       </c1>
2134                     </radial_composite>
2135                   </c5>
2136                   <c6>
2137                     <radial_composite type="vector">
2138                       <c0>
2139                         <real value="0.0000000000"/>
2140                       </c0>
2141                       <c1>
2142                         <angle value="0.000000"/>
2143                       </c1>
2144                     </radial_composite>
2145                   </c6>
2146                 </composite>
2147               </entry>
2148               <entry>
2149                 <composite type="bline_point">
2150                   <c1>
2151                     <vector>
2152                       <x>-2.4338998795</x>
2153                       <y>-1.1358200312</y>
2154                     </vector>
2155                   </c1>
2156                   <c2>
2157                     <real value="1.0000000000"/>
2158                   </c2>
2159                   <c3>
2160                     <real value="0.5000000000"/>
2161                   </c3>
2162                   <c4>
2163                     <bool value="false"/>
2164                   </c4>
2165                   <c5>
2166                     <radial_composite type="vector">
2167                       <c0>
2168                         <real value="0.0000000000"/>
2169                       </c0>
2170                       <c1>
2171                         <angle value="0.000000"/>
2172                       </c1>
2173                     </radial_composite>
2174                   </c5>
2175                   <c6>
2176                     <radial_composite type="vector">
2177                       <c0>
2178                         <real value="0.0000000000"/>
2179                       </c0>
2180                       <c1>
2181                         <angle value="0.000000"/>
2182                       </c1>
2183                     </radial_composite>
2184                   </c6>
2185                 </composite>
2186               </entry>
2187               <entry>
2188                 <composite type="bline_point">
2189                   <c1>
2190                     <vector>
2191                       <x>-2.1093800068</x>
2192                       <y>-0.3245199919</y>
2193                     </vector>
2194                   </c1>
2195                   <c2>
2196                     <real value="1.0000000000"/>
2197                   </c2>
2198                   <c3>
2199                     <real value="0.5000000000"/>
2200                   </c3>
2201                   <c4>
2202                     <bool value="false"/>
2203                   </c4>
2204                   <c5>
2205                     <radial_composite type="vector">
2206                       <c0>
2207                         <real value="0.0000000000"/>
2208                       </c0>
2209                       <c1>
2210                         <angle value="0.000000"/>
2211                       </c1>
2212                     </radial_composite>
2213                   </c5>
2214                   <c6>
2215                     <radial_composite type="vector">
2216                       <c0>
2217                         <real value="0.0000000000"/>
2218                       </c0>
2219                       <c1>
2220                         <angle value="0.000000"/>
2221                       </c1>
2222                     </radial_composite>
2223                   </c6>
2224                 </composite>
2225               </entry>
2226               <entry>
2227                 <composite type="bline_point">
2228                   <c1>
2229                     <vector>
2230                       <x>1.7848598957</x>
2231                       <y>3.5697197914</y>
2232                     </vector>
2233                   </c1>
2234                   <c2>
2235                     <real value="1.0000000000"/>
2236                   </c2>
2237                   <c3>
2238                     <real value="0.5000000000"/>
2239                   </c3>
2240                   <c4>
2241                     <bool value="false"/>
2242                   </c4>
2243                   <c5>
2244                     <radial_composite type="vector">
2245                       <c0>
2246                         <real value="0.0000000000"/>
2247                       </c0>
2248                       <c1>
2249                         <angle value="0.000000"/>
2250                       </c1>
2251                     </radial_composite>
2252                   </c5>
2253                   <c6>
2254                     <radial_composite type="vector">
2255                       <c0>
2256                         <real value="0.0000000000"/>
2257                       </c0>
2258                       <c1>
2259                         <angle value="0.000000"/>
2260                       </c1>
2261                     </radial_composite>
2262                   </c6>
2263                 </composite>
2264               </entry>
2265               <entry>
2266                 <composite type="bline_point">
2267                   <c1>
2268                     <vector>
2269                       <x>2.4338998795</x>
2270                       <y>3.4074599743</y>
2271                     </vector>
2272                   </c1>
2273                   <c2>
2274                     <real value="1.0000000000"/>
2275                   </c2>
2276                   <c3>
2277                     <real value="0.5000000000"/>
2278                   </c3>
2279                   <c4>
2280                     <bool value="false"/>
2281                   </c4>
2282                   <c5>
2283                     <radial_composite type="vector">
2284                       <c0>
2285                         <real value="0.6884108607"/>
2286                       </c0>
2287                       <c1>
2288                         <angle value="-45.000000"/>
2289                       </c1>
2290                     </radial_composite>
2291                   </c5>
2292                   <c6>
2293                     <radial_composite type="vector">
2294                       <c0>
2295                         <real value="0.6884108607"/>
2296                       </c0>
2297                       <c1>
2298                         <angle value="-45.000000"/>
2299                       </c1>
2300                     </radial_composite>
2301                   </c6>
2302                 </composite>
2303               </entry>
2304             </bline>
2305           </param>
2306           <param name="width">
2307             <real value="0.1622598047"/>
2308           </param>
2309           <param name="expand">
2310             <real value="0.0000000000"/>
2311           </param>
2312           <param name="sharp_cusps">
2313             <bool value="true"/>
2314           </param>
2315           <param name="round_tip[0]">
2316             <bool value="true"/>
2317           </param>
2318           <param name="round_tip[1]">
2319             <bool value="true"/>
2320           </param>
2321           <param name="loopyness">
2322             <real value="1.0000000000"/>
2323           </param>
2324           <param name="homogeneous_width">
2325             <bool value="true"/>
2326           </param>
2327         </layer>
2328       </canvas>
2329     </param>
2330     <param name="zoom">
2331       <real value="0.0000000000"/>
2332     </param>
2333     <param name="time_offset">
2334       <time value="0s"/>
2335     </param>
2336     <param name="children_lock">
2337       <bool value="false"/>
2338     </param>
2339   </layer>
2340   <layer type="zoom" active="true" version="0.1">
2341     <param name="amount">
2342       <real value="0.1000000000"/>
2343     </param>
2344     <param name="center">
2345       <vector>
2346         <x>0.1830623448</x>
2347         <y>3.0621335506</y>
2348       </vector>
2349     </param>
2350   </layer>
2351 </canvas>