a69265a6fcb8d6b8baa4ddaec51d0fe4294172d6
[synfig.git] / synfig-studio / images / splash_screen-0.62.02.sif
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3   <name>Synfig 0.62 Splash Screen</name>
4   <desc>Public Domain, created by David Rylander, 2009.</desc>
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569                         <real value="2.5017789365"/>
570                       </radius>
571                       <theta>
572                         <angle value="28.130627"/>
573                       </theta>
574                     </radial_composite>
575                   </t1>
576                   <t2>
577                     <radial_composite type="vector">
578                       <radius>
579                         <real value="1.1904598834"/>
580                       </radius>
581                       <theta>
582                         <angle value="-82.236092"/>
583                       </theta>
584                     </radial_composite>
585                   </t2>
586                 </composite>
587               </entry>
588               <entry>
589                 <composite type="bline_point">
590                   <point>
591                     <vector>
592                       <x>-6.2933325768</x>
593                       <y>-9.4993019104</y>
594                     </vector>
595                   </point>
596                   <width>
597                     <real value="1.0000000000"/>
598                   </width>
599                   <origin>
600                     <real value="0.5000000000"/>
601                   </origin>
602                   <split>
603                     <bool value="true"/>
604                   </split>
605                   <t1>
606                     <radial_composite type="vector">
607                       <radius>
608                         <real value="2.9105592179"/>
609                       </radius>
610                       <theta>
611                         <angle value="21.026035"/>
612                       </theta>
613                     </radial_composite>
614                   </t1>
615                   <t2>
616                     <radial_composite type="vector">
617                       <radius>
618                         <real value="1.2617725234"/>
619                       </radius>
620                       <theta>
621                         <angle value="-81.277039"/>
622                       </theta>
623                     </radial_composite>
624                   </t2>
625                 </composite>
626               </entry>
627               <entry>
628                 <composite type="bline_point">
629                   <point>
630                     <vector>
631                       <x>-4.5272421837</x>
632                       <y>-9.3890438080</y>
633                     </vector>
634                   </point>
635                   <width>
636                     <real value="1.0446648202"/>
637                   </width>
638                   <origin>
639                     <real value="0.5000000000"/>
640                   </origin>
641                   <split>
642                     <bool value="true"/>
643                   </split>
644                   <t1>
645                     <radial_composite type="vector">
646                       <radius>
647                         <real value="3.0563656612"/>
648                       </radius>
649                       <theta>
650                         <angle value="19.831841"/>
651                       </theta>
652                     </radial_composite>
653                   </t1>
654                   <t2>
655                     <radial_composite type="vector">
656                       <radius>
657                         <real value="1.4463075546"/>
658                       </radius>
659                       <theta>
660                         <angle value="-94.053551"/>
661                       </theta>
662                     </radial_composite>
663                   </t2>
664                 </composite>
665               </entry>
666               <entry>
667                 <composite type="bline_point">
668                   <point>
669                     <vector>
670                       <x>-2.9267225266</x>
671                       <y>-9.3890438080</y>
672                     </vector>
673                   </point>
674                   <width>
675                     <real value="1.8799807847"/>
676                   </width>
677                   <origin>
678                     <real value="0.5000000000"/>
679                   </origin>
680                   <split>
681                     <bool value="true"/>
682                   </split>
683                   <t1>
684                     <radial_composite type="vector">
685                       <radius>
686                         <real value="2.5210406113"/>
687                       </radius>
688                       <theta>
689                         <angle value="25.984428"/>
690                       </theta>
691                     </radial_composite>
692                   </t1>
693                   <t2>
694                     <radial_composite type="vector">
695                       <radius>
696                         <real value="1.4021689323"/>
697                       </radius>
698                       <theta>
699                         <angle value="-68.817238"/>
700                       </theta>
701                     </radial_composite>
702                   </t2>
703                 </composite>
704               </entry>
705               <entry>
706                 <composite type="bline_point">
707                   <point>
708                     <vector>
709                       <x>-1.6531978846</x>
710                       <y>-9.5317869186</y>
711                     </vector>
712                   </point>
713                   <width>
714                     <real value="0.6240136972"/>
715                   </width>
716                   <origin>
717                     <real value="0.5000000000"/>
718                   </origin>
719                   <split>
720                     <bool value="true"/>
721                   </split>
722                   <t1>
723                     <radial_composite type="vector">
724                       <radius>
725                         <real value="2.4940998561"/>
726                       </radius>
727                       <theta>
728                         <angle value="12.528808"/>
729                       </theta>
730                     </radial_composite>
731                   </t1>
732                   <t2>
733                     <radial_composite type="vector">
734                       <radius>
735                         <real value="1.1497232304"/>
736                       </radius>
737                       <theta>
738                         <angle value="-61.927513"/>
739                       </theta>
740                     </radial_composite>
741                   </t2>
742                 </composite>
743               </entry>
744               <entry>
745                 <composite type="bline_point">
746                   <point>
747                     <vector>
748                       <x>-0.2223960161</x>
749                       <y>-9.4441728592</y>
750                     </vector>
751                   </point>
752                   <width>
753                     <real value="1.5572824922"/>
754                   </width>
755                   <origin>
756                     <real value="0.5000000000"/>
757                   </origin>
758                   <split>
759                     <bool value="true"/>
760                   </split>
761                   <t1>
762                     <radial_composite type="vector">
763                       <radius>
764                         <real value="2.2114517219"/>
765                       </radius>
766                       <theta>
767                         <angle value="15.769322"/>
768                       </theta>
769                     </radial_composite>
770                   </t1>
771                   <t2>
772                     <radial_composite type="vector">
773                       <radius>
774                         <real value="1.3707183882"/>
775                       </radius>
776                       <theta>
777                         <angle value="-61.946594"/>
778                       </theta>
779                     </radial_composite>
780                   </t2>
781                 </composite>
782               </entry>
783               <entry>
784                 <composite type="bline_point">
785                   <point>
786                     <vector>
787                       <x>1.6470178366</x>
788                       <y>-9.4221334457</y>
789                     </vector>
790                   </point>
791                   <width>
792                     <real value="0.6297522043"/>
793                   </width>
794                   <origin>
795                     <real value="0.5000000000"/>
796                   </origin>
797                   <split>
798                     <bool value="true"/>
799                   </split>
800                   <t1>
801                     <radial_composite type="vector">
802                       <radius>
803                         <real value="3.0830635450"/>
804                       </radius>
805                       <theta>
806                         <angle value="17.644094"/>
807                       </theta>
808                     </radial_composite>
809                   </t1>
810                   <t2>
811                     <radial_composite type="vector">
812                       <radius>
813                         <real value="1.1368048335"/>
814                       </radius>
815                       <theta>
816                         <angle value="-68.769234"/>
817                       </theta>
818                     </radial_composite>
819                   </t2>
820                 </composite>
821               </entry>
822               <entry>
823                 <composite type="bline_point">
824                   <point>
825                     <vector>
826                       <x>2.7153921127</x>
827                       <y>-9.5111322403</y>
828                     </vector>
829                   </point>
830                   <width>
831                     <real value="0.5958071943"/>
832                   </width>
833                   <origin>
834                     <real value="0.5000000000"/>
835                   </origin>
836                   <split>
837                     <bool value="true"/>
838                   </split>
839                   <t1>
840                     <radial_composite type="vector">
841                       <radius>
842                         <real value="2.3461998233"/>
843                       </radius>
844                       <theta>
845                         <angle value="17.326862"/>
846                       </theta>
847                     </radial_composite>
848                   </t1>
849                   <t2>
850                     <radial_composite type="vector">
851                       <radius>
852                         <real value="1.3020737826"/>
853                       </radius>
854                       <theta>
855                         <angle value="-72.207848"/>
856                       </theta>
857                     </radial_composite>
858                   </t2>
859                 </composite>
860               </entry>
861               <entry>
862                 <composite type="bline_point">
863                   <point>
864                     <vector>
865                       <x>4.2574577332</x>
866                       <y>-9.5412130356</y>
867                     </vector>
868                   </point>
869                   <width>
870                     <real value="1.0000000000"/>
871                   </width>
872                   <origin>
873                     <real value="0.5000000000"/>
874                   </origin>
875                   <split>
876                     <bool value="true"/>
877                   </split>
878                   <t1>
879                     <radial_composite type="vector">
880                       <radius>
881                         <real value="2.4179637767"/>
882                       </radius>
883                       <theta>
884                         <angle value="21.705824"/>
885                       </theta>
886                     </radial_composite>
887                   </t1>
888                   <t2>
889                     <radial_composite type="vector">
890                       <radius>
891                         <real value="1.4112840990"/>
892                       </radius>
893                       <theta>
894                         <angle value="-55.622730"/>
895                       </theta>
896                     </radial_composite>
897                   </t2>
898                 </composite>
899               </entry>
900               <entry>
901                 <composite type="bline_point">
902                   <point>
903                     <vector>
904                       <x>6.1373853683</x>
905                       <y>-9.5412130356</y>
906                     </vector>
907                   </point>
908                   <width>
909                     <real value="1.0000000000"/>
910                   </width>
911                   <origin>
912                     <real value="0.5000000000"/>
913                   </origin>
914                   <split>
915                     <bool value="true"/>
916                   </split>
917                   <t1>
918                     <radial_composite type="vector">
919                       <radius>
920                         <real value="2.4301885684"/>
921                       </radius>
922                       <theta>
923                         <angle value="21.404119"/>
924                       </theta>
925                     </radial_composite>
926                   </t1>
927                   <t2>
928                     <radial_composite type="vector">
929                       <radius>
930                         <real value="1.3706787131"/>
931                       </radius>
932                       <theta>
933                         <angle value="-44.137264"/>
934                       </theta>
935                     </radial_composite>
936                   </t2>
937                 </composite>
938               </entry>
939               <entry>
940                 <composite type="bline_point">
941                   <point>
942                     <vector>
943                       <x>7.6827149391</x>
944                       <y>-9.4860839844</y>
945                     </vector>
946                   </point>
947                   <width>
948                     <real value="1.4965065034"/>
949                   </width>
950                   <origin>
951                     <real value="0.5000000000"/>
952                   </origin>
953                   <split>
954                     <bool value="true"/>
955                   </split>
956                   <t1>
957                     <radial_composite type="vector">
958                       <radius>
959                         <real value="2.1296453638"/>
960                       </radius>
961                       <theta>
962                         <angle value="17.671801"/>
963                       </theta>
964                     </radial_composite>
965                   </t1>
966                   <t2>
967                     <radial_composite type="vector">
968                       <radius>
969                         <real value="1.4774380161"/>
970                       </radius>
971                       <theta>
972                         <angle value="-53.492275"/>
973                       </theta>
974                     </radial_composite>
975                   </t2>
976                 </composite>
977               </entry>
978               <entry>
979                 <composite type="bline_point">
980                   <point>
981                     <vector>
982                       <x>8.8528366089</x>
983                       <y>-9.5412130356</y>
984                     </vector>
985                   </point>
986                   <width>
987                     <real value="0.5382696780"/>
988                   </width>
989                   <origin>
990                     <real value="0.5000000000"/>
991                   </origin>
992                   <split>
993                     <bool value="true"/>
994                   </split>
995                   <t1>
996                     <radial_composite type="vector">
997                       <radius>
998                         <real value="1.5745871788"/>
999                       </radius>
1000                       <theta>
1001                         <angle value="20.108728"/>
1002                       </theta>
1003                     </radial_composite>
1004                   </t1>
1005                   <t2>
1006                     <radial_composite type="vector">
1007                       <radius>
1008                         <real value="0.8311369748"/>
1009                       </radius>
1010                       <theta>
1011                         <angle value="-54.496147"/>
1012                       </theta>
1013                     </radial_composite>
1014                   </t2>
1015                 </composite>
1016               </entry>
1017               <entry>
1018                 <composite type="bline_point">
1019                   <point>
1020                     <vector>
1021                       <x>10.0670242310</x>
1022                       <y>-9.5963420868</y>
1023                     </vector>
1024                   </point>
1025                   <width>
1026                     <real value="1.0000000000"/>
1027                   </width>
1028                   <origin>
1029                     <real value="0.5000000000"/>
1030                   </origin>
1031                   <split>
1032                     <bool value="true"/>
1033                   </split>
1034                   <t1>
1035                     <radial_composite type="vector">
1036                       <radius>
1037                         <real value="1.5346133557"/>
1038                       </radius>
1039                       <theta>
1040                         <angle value="16.801542"/>
1041                       </theta>
1042                     </radial_composite>
1043                   </t1>
1044                   <t2>
1045                     <radial_composite type="vector">
1046                       <radius>
1047                         <real value="0.9073909081"/>
1048                       </radius>
1049                       <theta>
1050                         <angle value="-51.905838"/>
1051                       </theta>
1052                     </radial_composite>
1053                   </t2>
1054                 </composite>
1055               </entry>
1056               <entry>
1057                 <composite type="bline_point">
1058                   <point>
1059                     <vector>
1060                       <x>11.2812118530</x>
1061                       <y>-9.5412130356</y>
1062                     </vector>
1063                   </point>
1064                   <width>
1065                     <real value="1.2800969701"/>
1066                   </width>
1067                   <origin>
1068                     <real value="0.5000000000"/>
1069                   </origin>
1070                   <split>
1071                     <bool value="true"/>
1072                   </split>
1073                   <t1>
1074                     <radial_composite type="vector">
1075                       <radius>
1076                         <real value="1.6637312822"/>
1077                       </radius>
1078                       <theta>
1079                         <angle value="16.542801"/>
1080                       </theta>
1081                     </radial_composite>
1082                   </t1>
1083                   <t2>
1084                     <radial_composite type="vector">
1085                       <radius>
1086                         <real value="1.4901390311"/>
1087                       </radius>
1088                       <theta>
1089                         <angle value="0.000000"/>
1090                       </theta>
1091                     </radial_composite>
1092                   </t2>
1093                 </composite>
1094               </entry>
1095             </bline>
1096           </param>
1097         </layer>
1098         <layer type="outline" active="true" version="0.2" desc="NewBLine081 Outline">
1099           <param name="z_depth">
1100             <real value="0.0000000000"/>
1101           </param>
1102           <param name="amount">
1103             <real value="1.0000000000"/>
1104           </param>
1105           <param name="blend_method">
1106             <integer value="0"/>
1107           </param>
1108           <param name="color">
1109             <color>
1110               <r>0.000000</r>
1111               <g>0.000000</g>
1112               <b>0.000000</b>
1113               <a>1.000000</a>
1114             </color>
1115           </param>
1116           <param name="origin">
1117             <vector guid="28C3DB3DF15391C59AF976D6C5E2E3C0">
1118               <x>0.0000000000</x>
1119               <y>0.0000000000</y>
1120             </vector>
1121           </param>
1122           <param name="invert">
1123             <bool value="false"/>
1124           </param>
1125           <param name="antialias">
1126             <bool value="true"/>
1127           </param>
1128           <param name="feather">
1129             <real value="0.0000000000"/>
1130           </param>
1131           <param name="blurtype">
1132             <integer value="1"/>
1133           </param>
1134           <param name="winding_style">
1135             <integer value="0"/>
1136           </param>
1137           <param name="bline">
1138             <bline type="bline_point" loop="true" guid="71B894DCBE39D106233D604747DDDED2">
1139               <entry>
1140                 <composite type="bline_point">
1141                   <point>
1142                     <vector>
1143                       <x>13.3570384979</x>
1144                       <y>-16.8141632080</y>
1145                     </vector>
1146                   </point>
1147                   <width>
1148                     <real value="1.0000000000"/>
1149                   </width>
1150                   <origin>
1151                     <real value="0.5000000000"/>
1152                   </origin>
1153                   <split>
1154                     <bool value="false"/>
1155                   </split>
1156                   <t1>
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1727                     <vector>
1728                       <x>8.8528366089</x>
1729                       <y>-9.5412130356</y>
1730                     </vector>
1731                   </point>
1732                   <width>
1733                     <real value="0.5382696780"/>
1734                   </width>
1735                   <origin>
1736                     <real value="0.5000000000"/>
1737                   </origin>
1738                   <split>
1739                     <bool value="true"/>
1740                   </split>
1741                   <t1>
1742                     <radial_composite type="vector">
1743                       <radius>
1744                         <real value="1.5745871788"/>
1745                       </radius>
1746                       <theta>
1747                         <angle value="20.108728"/>
1748                       </theta>
1749                     </radial_composite>
1750                   </t1>
1751                   <t2>
1752                     <radial_composite type="vector">
1753                       <radius>
1754                         <real value="0.8311369748"/>
1755                       </radius>
1756                       <theta>
1757                         <angle value="-54.496147"/>
1758                       </theta>
1759                     </radial_composite>
1760                   </t2>
1761                 </composite>
1762               </entry>
1763               <entry>
1764                 <composite type="bline_point">
1765                   <point>
1766                     <vector>
1767                       <x>10.0670242310</x>
1768                       <y>-9.5963420868</y>
1769                     </vector>
1770                   </point>
1771                   <width>
1772                     <real value="1.0000000000"/>
1773                   </width>
1774                   <origin>
1775                     <real value="0.5000000000"/>
1776                   </origin>
1777                   <split>
1778                     <bool value="true"/>
1779                   </split>
1780                   <t1>
1781                     <radial_composite type="vector">
1782                       <radius>
1783                         <real value="1.5346133557"/>
1784                       </radius>
1785                       <theta>
1786                         <angle value="16.801542"/>
1787                       </theta>
1788                     </radial_composite>
1789                   </t1>
1790                   <t2>
1791                     <radial_composite type="vector">
1792                       <radius>
1793                         <real value="0.9073909081"/>
1794                       </radius>
1795                       <theta>
1796                         <angle value="-51.905838"/>
1797                       </theta>
1798                     </radial_composite>
1799                   </t2>
1800                 </composite>
1801               </entry>
1802               <entry>
1803                 <composite type="bline_point">
1804                   <point>
1805                     <vector>
1806                       <x>11.2812118530</x>
1807                       <y>-9.5412130356</y>
1808                     </vector>
1809                   </point>
1810                   <width>
1811                     <real value="1.2800969701"/>
1812                   </width>
1813                   <origin>
1814                     <real value="0.5000000000"/>
1815                   </origin>
1816                   <split>
1817                     <bool value="true"/>
1818                   </split>
1819                   <t1>
1820                     <radial_composite type="vector">
1821                       <radius>
1822                         <real value="1.6637312822"/>
1823                       </radius>
1824                       <theta>
1825                         <angle value="16.542801"/>
1826                       </theta>
1827                     </radial_composite>
1828                   </t1>
1829                   <t2>
1830                     <radial_composite type="vector">
1831                       <radius>
1832                         <real value="1.4901390311"/>
1833                       </radius>
1834                       <theta>
1835                         <angle value="0.000000"/>
1836                       </theta>
1837                     </radial_composite>
1838                   </t2>
1839                 </composite>
1840               </entry>
1841             </bline>
1842           </param>
1843           <param name="width">
1844             <real value="0.0678862799"/>
1845           </param>
1846           <param name="expand">
1847             <real value="0.0000000000"/>
1848           </param>
1849           <param name="sharp_cusps">
1850             <bool value="true"/>
1851           </param>
1852           <param name="round_tip[0]">
1853             <bool value="true"/>
1854           </param>
1855           <param name="round_tip[1]">
1856             <bool value="true"/>
1857           </param>
1858           <param name="loopyness">
1859             <real value="1.0000000000"/>
1860           </param>
1861           <param name="homogeneous_width">
1862             <bool value="true"/>
1863           </param>
1864         </layer>
1865         <layer type="outline" active="true" version="0.2" desc="NewDrawing028 Outline">
1866           <param name="z_depth">
1867             <real value="0.0000000000"/>
1868           </param>
1869           <param name="amount">
1870             <real value="1.0000000000"/>
1871           </param>
1872           <param name="blend_method">
1873             <integer value="0"/>
1874           </param>
1875           <param name="color">
1876             <color>
1877               <r>0.000000</r>
1878               <g>0.000000</g>
1879               <b>0.000000</b>
1880               <a>1.000000</a>
1881             </color>
1882           </param>
1883           <param name="origin">
1884             <vector>
1885               <x>0.0000000000</x>
1886               <y>0.0000000000</y>
1887             </vector>
1888           </param>
1889           <param name="invert">
1890             <bool value="false"/>
1891           </param>
1892           <param name="antialias">
1893             <bool value="true"/>
1894           </param>
1895           <param name="feather">
1896             <real value="0.0000000000"/>
1897           </param>
1898           <param name="blurtype">
1899             <integer value="1"/>
1900           </param>
1901           <param name="winding_style">
1902             <integer value="0"/>
1903           </param>
1904           <param name="bline">
1905             <bline type="bline_point" loop="false">
1906               <entry>
1907                 <composite type="bline_point">
1908                   <point>
1909                     <vector>
1910                       <x>-8.5182542801</x>
1911                       <y>-10.9437980652</y>
1912                     </vector>
1913                   </point>
1914                   <width>
1915                     <real value="1.0000000000"/>
1916                   </width>
1917                   <origin>
1918                     <real value="0.5000000000"/>
1919                   </origin>
1920                   <split>
1921                     <bool value="false"/>
1922                   </split>
1923                   <t1>
1924                     <radial_composite type="vector">
1925                       <radius>
1926                         <real value="0.6678590133"/>
1927                       </radius>
1928                       <theta>
1929                         <angle value="0.495664"/>
1930                       </theta>
1931                     </radial_composite>
1932                   </t1>
1933                   <t2>
1934                     <radial_composite type="vector">
1935                       <radius>
1936                         <real value="0.6678590133"/>
1937                       </radius>
1938                       <theta>
1939                         <angle value="0.495664"/>
1940                       </theta>
1941                     </radial_composite>
1942                   </t2>
1943                 </composite>
1944               </entry>
1945               <entry>
1946                 <composite type="bline_point">
1947                   <point>
1948                     <vector>
1949                       <x>-7.9612383842</x>
1950                       <y>-10.7350358963</y>
1951                     </vector>
1952                   </point>
1953                   <width>
1954                     <real value="1.3180050038"/>
1955                   </width>
1956                   <origin>
1957                     <real value="0.5000000000"/>
1958                   </origin>
1959                   <split>
1960                     <bool value="true"/>
1961                   </split>
1962                   <t1>
1963                     <radial_composite type="vector">
1964                       <radius>
1965                         <real value="0.6678590133"/>
1966                       </radius>
1967                       <theta>
1968                         <angle value="34.917480"/>
1969                       </theta>
1970                     </radial_composite>
1971                   </t1>
1972                   <t2>
1973                     <radial_composite type="vector">
1974                       <radius>
1975                         <real value="0.5593601716"/>
1976                       </radius>
1977                       <theta>
1978                         <angle value="-69.122383"/>
1979                       </theta>
1980                     </radial_composite>
1981                   </t2>
1982                 </composite>
1983               </entry>
1984               <entry>
1985                 <composite type="bline_point">
1986                   <point>
1987                     <vector>
1988                       <x>-7.2744636536</x>
1989                       <y>-10.7439575195</y>
1990                     </vector>
1991                   </point>
1992                   <width>
1993                     <real value="0.3814022259"/>
1994                   </width>
1995                   <origin>
1996                     <real value="0.5000000000"/>
1997                   </origin>
1998                   <split>
1999                     <bool value="true"/>
2000                   </split>
2001                   <t1>
2002                     <radial_composite type="vector">
2003                       <radius>
2004                         <real value="1.2839922493"/>
2005                       </radius>
2006                       <theta>
2007                         <angle value="16.927513"/>
2008                       </theta>
2009                     </radial_composite>
2010                   </t1>
2011                   <t2>
2012                     <radial_composite type="vector">
2013                       <radius>
2014                         <real value="0.5340703685"/>
2015                       </radius>
2016                       <theta>
2017                         <angle value="-53.130100"/>
2018                       </theta>
2019                     </radial_composite>
2020                   </t2>
2021                 </composite>
2022               </entry>
2023               <entry>
2024                 <composite type="bline_point">
2025                   <point>
2026                     <vector>
2027                       <x>-6.7047882080</x>
2028                       <y>-10.8507709503</y>
2029                     </vector>
2030                   </point>
2031                   <width>
2032                     <real value="1.0000000000"/>
2033                   </width>
2034                   <origin>
2035                     <real value="0.5000000000"/>
2036                   </origin>
2037                   <split>
2038                     <bool value="false"/>
2039                   </split>
2040                   <t1>
2041                     <radial_composite type="vector">
2042                       <radius>
2043                         <real value="0.5971088244"/>
2044                       </radius>
2045                       <theta>
2046                         <angle value="10.304847"/>
2047                       </theta>
2048                     </radial_composite>
2049                   </t1>
2050                   <t2>
2051                     <radial_composite type="vector">
2052                       <radius>
2053                         <real value="0.5971088244"/>
2054                       </radius>
2055                       <theta>
2056                         <angle value="10.304847"/>
2057                       </theta>
2058                     </radial_composite>
2059                   </t2>
2060                 </composite>
2061               </entry>
2062             </bline>
2063           </param>
2064           <param name="width">
2065             <real value="0.0678862799"/>
2066           </param>
2067           <param name="expand">
2068             <real value="0.0000000000"/>
2069           </param>
2070           <param name="sharp_cusps">
2071             <bool value="true"/>
2072           </param>
2073           <param name="round_tip[0]">
2074             <bool value="true"/>
2075           </param>
2076           <param name="round_tip[1]">
2077             <bool value="true"/>
2078           </param>
2079           <param name="loopyness">
2080             <real value="1.0000000000"/>
2081           </param>
2082           <param name="homogeneous_width">
2083             <bool value="true"/>
2084           </param>
2085         </layer>
2086         <layer type="outline" active="true" version="0.2" desc="NewDrawing029 Outline">
2087           <param name="z_depth">
2088             <real value="0.0000000000"/>
2089           </param>
2090           <param name="amount">
2091             <real value="1.0000000000"/>
2092           </param>
2093           <param name="blend_method">
2094             <integer value="0"/>
2095           </param>
2096           <param name="color">
2097             <color>
2098               <r>0.000000</r>
2099               <g>0.000000</g>
2100               <b>0.000000</b>
2101               <a>1.000000</a>
2102             </color>
2103           </param>
2104           <param name="origin">
2105             <vector>
2106               <x>0.0000000000</x>
2107               <y>0.0000000000</y>
2108             </vector>
2109           </param>
2110           <param name="invert">
2111             <bool value="false"/>
2112           </param>
2113           <param name="antialias">
2114             <bool value="true"/>
2115           </param>
2116           <param name="feather">
2117             <real value="0.0000000000"/>
2118           </param>
2119           <param name="blurtype">
2120             <integer value="1"/>
2121           </param>
2122           <param name="winding_style">
2123             <integer value="0"/>
2124           </param>
2125           <param name="bline">
2126             <bline type="bline_point" loop="false">
2127               <entry>
2128                 <composite type="bline_point">
2129                   <point>
2130                     <vector>
2131                       <x>-4.7718687057</x>
2132                       <y>-11.5110502243</y>
2133                     </vector>
2134                   </point>
2135                   <width>
2136                     <real value="0.5203616305"/>
2137                   </width>
2138                   <origin>
2139                     <real value="0.5000000000"/>
2140                   </origin>
2141                   <split>
2142                     <bool value="false"/>
2143                   </split>
2144                   <t1>
2145                     <radial_composite type="vector">
2146                       <radius>
2147                         <real value="0.8039800307"/>
2148                       </radius>
2149                       <theta>
2150                         <angle value="-31.183489"/>
2151                       </theta>
2152                     </radial_composite>
2153                   </t1>
2154                   <t2>
2155                     <radial_composite type="vector">
2156                       <radius>
2157                         <real value="0.8039800307"/>
2158                       </radius>
2159                       <theta>
2160                         <angle value="-31.183489"/>
2161                       </theta>
2162                     </radial_composite>
2163                   </t2>
2164                 </composite>
2165               </entry>
2166               <entry>
2167                 <composite type="bline_point">
2168                   <point>
2169                     <vector>
2170                       <x>-4.1487865448</x>
2171                       <y>-11.3508291245</y>
2172                     </vector>
2173                   </point>
2174                   <width>
2175                     <real value="1.6463633089"/>
2176                   </width>
2177                   <origin>
2178                     <real value="0.5000000000"/>
2179                   </origin>
2180                   <split>
2181                     <bool value="true"/>
2182                   </split>
2183                   <t1>
2184                     <radial_composite type="vector">
2185                       <radius>
2186                         <real value="0.8039800307"/>
2187                       </radius>
2188                       <theta>
2189                         <angle value="26.088024"/>
2190                       </theta>
2191                     </radial_composite>
2192                   </t1>
2193                   <t2>
2194                     <radial_composite type="vector">
2195                       <radius>
2196                         <real value="0.9553741190"/>
2197                       </radius>
2198                       <theta>
2199                         <angle value="-63.434952"/>
2200                       </theta>
2201                     </radial_composite>
2202                   </t2>
2203                 </composite>
2204               </entry>
2205               <entry>
2206                 <composite type="bline_point">
2207                   <point>
2208                     <vector>
2209                       <x>-3.3298788071</x>
2210                       <y>-11.3152246475</y>
2211                     </vector>
2212                   </point>
2213                   <width>
2214                     <real value="1.3712912235"/>
2215                   </width>
2216                   <origin>
2217                     <real value="0.5000000000"/>
2218                   </origin>
2219                   <split>
2220                     <bool value="true"/>
2221                   </split>
2222                   <t1>
2223                     <radial_composite type="vector">
2224                       <radius>
2225                         <real value="1.4694216107"/>
2226                       </radius>
2227                       <theta>
2228                         <angle value="19.093493"/>
2229                       </theta>
2230                     </radial_composite>
2231                   </t1>
2232                   <t2>
2233                     <radial_composite type="vector">
2234                       <radius>
2235                         <real value="0.9126198457"/>
2236                       </radius>
2237                       <theta>
2238                         <angle value="-69.443954"/>
2239                       </theta>
2240                     </radial_composite>
2241                   </t2>
2242                 </composite>
2243               </entry>
2244               <entry>
2245                 <composite type="bline_point">
2246                   <point>
2247                     <vector>
2248                       <x>-2.6169936657</x>
2249                       <y>-11.3888263702</y>
2250                     </vector>
2251                   </point>
2252                   <width>
2253                     <real value="1.0000000000"/>
2254                   </width>
2255                   <origin>
2256                     <real value="0.5000000000"/>
2257                   </origin>
2258                   <split>
2259                     <bool value="false"/>
2260                   </split>
2261                   <t1>
2262                     <radial_composite type="vector">
2263                       <radius>
2264                         <real value="1.2699781528"/>
2265                       </radius>
2266                       <theta>
2267                         <angle value="14.280500"/>
2268                       </theta>
2269                     </radial_composite>
2270                   </t1>
2271                   <t2>
2272                     <radial_composite type="vector">
2273                       <radius>
2274                         <real value="1.2699781528"/>
2275                       </radius>
2276                       <theta>
2277                         <angle value="14.280500"/>
2278                       </theta>
2279                     </radial_composite>
2280                   </t2>
2281                 </composite>
2282               </entry>
2283             </bline>
2284           </param>
2285           <param name="width">
2286             <real value="0.0678862799"/>
2287           </param>
2288           <param name="expand">
2289             <real value="0.0000000000"/>
2290           </param>
2291           <param name="sharp_cusps">
2292             <bool value="true"/>
2293           </param>
2294           <param name="round_tip[0]">
2295             <bool value="true"/>
2296           </param>
2297           <param name="round_tip[1]">
2298             <bool value="true"/>
2299           </param>
2300           <param name="loopyness">
2301             <real value="1.0000000000"/>
2302           </param>
2303           <param name="homogeneous_width">
2304             <bool value="true"/>
2305           </param>
2306         </layer>
2307         <layer type="outline" active="true" version="0.2" desc="NewDrawing030 Outline">
2308           <param name="z_depth">
2309             <real value="0.0000000000"/>
2310           </param>
2311           <param name="amount">
2312             <real value="1.0000000000"/>
2313           </param>
2314           <param name="blend_method">
2315             <integer value="0"/>
2316           </param>
2317           <param name="color">
2318             <color>
2319               <r>0.000000</r>
2320               <g>0.000000</g>
2321               <b>0.000000</b>
2322               <a>1.000000</a>
2323             </color>
2324           </param>
2325           <param name="origin">
2326             <vector>
2327               <x>0.0000000000</x>
2328               <y>0.0000000000</y>
2329             </vector>
2330           </param>
2331           <param name="invert">
2332             <bool value="false"/>
2333           </param>
2334           <param name="antialias">
2335             <bool value="true"/>
2336           </param>
2337           <param name="feather">
2338             <real value="0.0000000000"/>
2339           </param>
2340           <param name="blurtype">
2341             <integer value="1"/>
2342           </param>
2343           <param name="winding_style">
2344             <integer value="0"/>
2345           </param>
2346           <param name="bline">
2347             <bline type="bline_point" loop="false">
2348               <entry>
2349                 <composite type="bline_point">
2350                   <point>
2351                     <vector>
2352                       <x>-0.8122119904</x>
2353                       <y>-10.4591197968</y>
2354                     </vector>
2355                   </point>
2356                   <width>
2357                     <real value="1.0000000000"/>
2358                   </width>
2359                   <origin>
2360                     <real value="0.5000000000"/>
2361                   </origin>
2362                   <split>
2363                     <bool value="false"/>
2364                   </split>
2365                   <t1>
2366                     <radial_composite type="vector">
2367                       <radius>
2368                         <real value="0.4776870595"/>
2369                       </radius>
2370                       <theta>
2371                         <angle value="-26.565050"/>
2372                       </theta>
2373                     </radial_composite>
2374                   </t1>
2375                   <t2>
2376                     <radial_composite type="vector">
2377                       <radius>
2378                         <real value="0.4776870595"/>
2379                       </radius>
2380                       <theta>
2381                         <angle value="-26.565050"/>
2382                       </theta>
2383                     </radial_composite>
2384                   </t2>
2385                 </composite>
2386               </entry>
2387               <entry>
2388                 <composite type="bline_point">
2389                   <point>
2390                     <vector>
2391                       <x>-0.1630198061</x>
2392                       <y>-10.3175115585</y>
2393                     </vector>
2394                   </point>
2395                   <width>
2396                     <real value="1.0000000000"/>
2397                   </width>
2398                   <origin>
2399                     <real value="0.5000000000"/>
2400                   </origin>
2401                   <split>
2402                     <bool value="true"/>
2403                   </split>
2404                   <t1>
2405                     <radial_composite type="vector">
2406                       <radius>
2407                         <real value="0.7623974514"/>
2408                       </radius>
2409                       <theta>
2410                         <angle value="29.154652"/>
2411                       </theta>
2412                     </radial_composite>
2413                   </t1>
2414                   <t2>
2415                     <radial_composite type="vector">
2416                       <radius>
2417                         <real value="0.5919911050"/>
2418                       </radius>
2419                       <theta>
2420                         <angle value="-53.884789"/>
2421                       </theta>
2422                     </radial_composite>
2423                   </t2>
2424                 </composite>
2425               </entry>
2426               <entry>
2427                 <composite type="bline_point">
2428                   <point>
2429                     <vector>
2430                       <x>0.5229639411</x>
2431                       <y>-10.4769220352</y>
2432                     </vector>
2433                   </point>
2434                   <width>
2435                     <real value="0.6430710825"/>
2436                   </width>
2437                   <origin>
2438                     <real value="0.5000000000"/>
2439                   </origin>
2440                   <split>
2441                     <bool value="false"/>
2442                   </split>
2443                   <t1>
2444                     <radial_composite type="vector">
2445                       <radius>
2446                         <real value="0.9094890652"/>
2447                       </radius>
2448                       <theta>
2449                         <angle value="3.366460"/>
2450                       </theta>
2451                     </radial_composite>
2452                   </t1>
2453                   <t2>
2454                     <radial_composite type="vector">
2455                       <radius>
2456                         <real value="0.9094890652"/>
2457                       </radius>
2458                       <theta>
2459                         <angle value="3.366460"/>
2460                       </theta>
2461                     </radial_composite>
2462                   </t2>
2463                 </composite>
2464               </entry>
2465             </bline>
2466           </param>
2467           <param name="width">
2468             <real value="0.0678862799"/>
2469           </param>
2470           <param name="expand">
2471             <real value="0.0000000000"/>
2472           </param>
2473           <param name="sharp_cusps">
2474             <bool value="true"/>
2475           </param>
2476           <param name="round_tip[0]">
2477             <bool value="true"/>
2478           </param>
2479           <param name="round_tip[1]">
2480             <bool value="true"/>
2481           </param>
2482           <param name="loopyness">
2483             <real value="1.0000000000"/>
2484           </param>
2485           <param name="homogeneous_width">
2486             <bool value="true"/>
2487           </param>
2488         </layer>
2489         <layer type="outline" active="true" version="0.2" desc="NewDrawing031 Outline">
2490           <param name="z_depth">
2491             <real value="0.0000000000"/>
2492           </param>
2493           <param name="amount">
2494             <real value="1.0000000000"/>
2495           </param>
2496           <param name="blend_method">
2497             <integer value="0"/>
2498           </param>
2499           <param name="color">
2500             <color>
2501               <r>0.000000</r>
2502               <g>0.000000</g>
2503               <b>0.000000</b>
2504               <a>1.000000</a>
2505             </color>
2506           </param>
2507           <param name="origin">
2508             <vector>
2509               <x>0.0000000000</x>
2510               <y>0.0000000000</y>
2511             </vector>
2512           </param>
2513           <param name="invert">
2514             <bool value="false"/>
2515           </param>
2516           <param name="antialias">
2517             <bool value="true"/>
2518           </param>
2519           <param name="feather">
2520             <real value="0.0000000000"/>
2521           </param>
2522           <param name="blurtype">
2523             <integer value="1"/>
2524           </param>
2525           <param name="winding_style">
2526             <integer value="0"/>
2527           </param>
2528           <param name="bline">
2529             <bline type="bline_point" loop="false">
2530               <entry>
2531                 <composite type="bline_point">
2532                   <point>
2533                     <vector>
2534                       <x>9.1535215378</x>
2535                       <y>-10.9195585251</y>
2536                     </vector>
2537                   </point>
2538                   <width>
2539                     <real value="1.2682798187"/>
2540                   </width>
2541                   <origin>
2542                     <real value="0.5000000000"/>
2543                   </origin>
2544                   <split>
2545                     <bool value="false"/>
2546                   </split>
2547                   <t1>
2548                     <radial_composite type="vector">
2549                       <radius>
2550                         <real value="0.9628090492"/>
2551                       </radius>
2552                       <theta>
2553                         <angle value="3.179830"/>
2554                       </theta>
2555                     </radial_composite>
2556                   </t1>
2557                   <t2>
2558                     <radial_composite type="vector">
2559                       <radius>
2560                         <real value="0.9628090492"/>
2561                       </radius>
2562                       <theta>
2563                         <angle value="3.179830"/>
2564                       </theta>
2565                     </radial_composite>
2566                   </t2>
2567                 </composite>
2568               </entry>
2569               <entry>
2570                 <composite type="bline_point">
2571                   <point>
2572                     <vector>
2573                       <x>9.9902315140</x>
2574                       <y>-10.7415351868</y>
2575                     </vector>
2576                   </point>
2577                   <width>
2578                     <real value="0.5841951997"/>
2579                   </width>
2580                   <origin>
2581                     <real value="0.4800879061"/>
2582                   </origin>
2583                   <split>
2584                     <bool value="true"/>
2585                   </split>
2586                   <t1>
2587                     <radial_composite type="vector">
2588                       <radius>
2589                         <real value="1.1664272914"/>
2590                       </radius>
2591                       <theta>
2592                         <angle value="15.945395"/>
2593                       </theta>
2594                     </radial_composite>
2595                   </t1>
2596                   <t2>
2597                     <radial_composite type="vector">
2598                       <radius>
2599                         <real value="0.4531737350"/>
2600                       </radius>
2601                       <theta>
2602                         <angle value="-45.000000"/>
2603                       </theta>
2604                     </radial_composite>
2605                   </t2>
2606                 </composite>
2607               </entry>
2608               <entry>
2609                 <composite type="bline_point">
2610                   <point>
2611                     <vector>
2612                       <x>10.5955114365</x>
2613                       <y>-10.8839540482</y>
2614                     </vector>
2615                   </point>
2616                   <width>
2617                     <real value="1.0000000000"/>
2618                   </width>
2619                   <origin>
2620                     <real value="0.5000000000"/>
2621                   </origin>
2622                   <split>
2623                     <bool value="false"/>
2624                   </split>
2625                   <t1>
2626                     <radial_composite type="vector">
2627                       <radius>
2628                         <real value="0.9094890652"/>
2629                       </radius>
2630                       <theta>
2631                         <angle value="3.366460"/>
2632                       </theta>
2633                     </radial_composite>
2634                   </t1>
2635                   <t2>
2636                     <radial_composite type="vector">
2637                       <radius>
2638                         <real value="0.9094890652"/>
2639                       </radius>
2640                       <theta>
2641                         <angle value="3.366460"/>
2642                       </theta>
2643                     </radial_composite>
2644                   </t2>
2645                 </composite>
2646               </entry>
2647             </bline>
2648           </param>
2649           <param name="width">
2650             <real value="0.0678862799"/>
2651           </param>
2652           <param name="expand">
2653             <real value="0.0000000000"/>
2654           </param>
2655           <param name="sharp_cusps">
2656             <bool value="true"/>
2657           </param>
2658           <param name="round_tip[0]">
2659             <bool value="true"/>
2660           </param>
2661           <param name="round_tip[1]">
2662             <bool value="true"/>
2663           </param>
2664           <param name="loopyness">
2665             <real value="1.0000000000"/>
2666           </param>
2667           <param name="homogeneous_width">
2668             <bool value="true"/>
2669           </param>
2670         </layer>
2671         <layer type="outline" active="true" version="0.2" desc="NewDrawing032 Outline">
2672           <param name="z_depth">
2673             <real value="0.0000000000"/>
2674           </param>
2675           <param name="amount">
2676             <real value="1.0000000000"/>
2677           </param>
2678           <param name="blend_method">
2679             <integer value="0"/>
2680           </param>
2681           <param name="color">
2682             <color>
2683               <r>0.000000</r>
2684               <g>0.000000</g>
2685               <b>0.000000</b>
2686               <a>1.000000</a>
2687             </color>
2688           </param>
2689           <param name="origin">
2690             <vector>
2691               <x>0.0000000000</x>
2692               <y>0.0000000000</y>
2693             </vector>
2694           </param>
2695           <param name="invert">
2696             <bool value="false"/>
2697           </param>
2698           <param name="antialias">
2699             <bool value="true"/>
2700           </param>
2701           <param name="feather">
2702             <real value="0.0000000000"/>
2703           </param>
2704           <param name="blurtype">
2705             <integer value="1"/>
2706           </param>
2707           <param name="winding_style">
2708             <integer value="0"/>
2709           </param>
2710           <param name="bline">
2711             <bline type="bline_point" loop="false">
2712               <entry>
2713                 <composite type="bline_point">
2714                   <point>
2715                     <vector>
2716                       <x>7.6700124741</x>
2717                       <y>-11.3265275955</y>
2718                     </vector>
2719                   </point>
2720                   <width>
2721                     <real value="1.4627091893"/>
2722                   </width>
2723                   <origin>
2724                     <real value="0.5000000000"/>
2725                   </origin>
2726                   <split>
2727                     <bool value="false"/>
2728                   </split>
2729                   <t1>
2730                     <radial_composite type="vector">
2731                       <radius>
2732                         <real value="1.5777621902"/>
2733                       </radius>
2734                       <theta>
2735                         <angle value="1.405030"/>
2736                       </theta>
2737                     </radial_composite>
2738                   </t1>
2739                   <t2>
2740                     <radial_composite type="vector">
2741                       <radius>
2742                         <real value="1.5777621902"/>
2743                       </radius>
2744                       <theta>
2745                         <angle value="1.405030"/>
2746                       </theta>
2747                     </radial_composite>
2748                   </t2>
2749                 </composite>
2750               </entry>
2751               <entry>
2752                 <composite type="bline_point">
2753                   <point>
2754                     <vector>
2755                       <x>8.8366594315</x>
2756                       <y>-11.1712131500</y>
2757                     </vector>
2758                   </point>
2759                   <width>
2760                     <real value="0.5938403024"/>
2761                   </width>
2762                   <origin>
2763                     <real value="0.5817043185"/>
2764                   </origin>
2765                   <split>
2766                     <bool value="true"/>
2767                   </split>
2768                   <t1>
2769                     <radial_composite type="vector">
2770                       <radius>
2771                         <real value="1.3212171245"/>
2772                       </radius>
2773                       <theta>
2774                         <angle value="14.036244"/>
2775                       </theta>
2776                     </radial_composite>
2777                   </t1>
2778                   <t2>
2779                     <radial_composite type="vector">
2780                       <radius>
2781                         <real value="0.6089339094"/>
2782                       </radius>
2783                       <theta>
2784                         <angle value="-52.125015"/>
2785                       </theta>
2786                     </radial_composite>
2787                   </t2>
2788                 </composite>
2789               </entry>
2790               <entry>
2791                 <composite type="bline_point">
2792                   <point>
2793                     <vector>
2794                       <x>9.3410587311</x>
2795                       <y>-11.3265275955</y>
2796                     </vector>
2797                   </point>
2798                   <width>
2799                     <real value="1.4135944676"/>
2800                   </width>
2801                   <origin>
2802                     <real value="0.5000000000"/>
2803                   </origin>
2804                   <split>
2805                     <bool value="false"/>
2806                   </split>
2807                   <t1>
2808                     <radial_composite type="vector">
2809                       <radius>
2810                         <real value="0.9798929904"/>
2811                       </radius>
2812                       <theta>
2813                         <angle value="-2.262653"/>
2814                       </theta>
2815                     </radial_composite>
2816                   </t1>
2817                   <t2>
2818                     <radial_composite type="vector">
2819                       <radius>
2820                         <real value="0.9798929904"/>
2821                       </radius>
2822                       <theta>
2823                         <angle value="-2.262653"/>
2824                       </theta>
2825                     </radial_composite>
2826                   </t2>
2827                 </composite>
2828               </entry>
2829             </bline>
2830           </param>
2831           <param name="width">
2832             <real value="0.0678862799"/>
2833           </param>
2834           <param name="expand">
2835             <real value="0.0000000000"/>
2836           </param>
2837           <param name="sharp_cusps">
2838             <bool value="true"/>
2839           </param>
2840           <param name="round_tip[0]">
2841             <bool value="true"/>
2842           </param>
2843           <param name="round_tip[1]">
2844             <bool value="true"/>
2845           </param>
2846           <param name="loopyness">
2847             <real value="1.0000000000"/>
2848           </param>
2849           <param name="homogeneous_width">
2850             <bool value="true"/>
2851           </param>
2852         </layer>
2853         <layer type="outline" active="true" version="0.2" desc="NewDrawing038 Outline">
2854           <param name="z_depth">
2855             <real value="0.0000000000"/>
2856           </param>
2857           <param name="amount">
2858             <real value="1.0000000000"/>
2859           </param>
2860           <param name="blend_method">
2861             <integer value="0"/>
2862           </param>
2863           <param name="color">
2864             <color>
2865               <r>0.000000</r>
2866               <g>0.000000</g>
2867               <b>0.000000</b>
2868               <a>1.000000</a>
2869             </color>
2870           </param>
2871           <param name="origin">
2872             <vector>
2873               <x>0.0000000000</x>
2874               <y>0.0000000000</y>
2875             </vector>
2876           </param>
2877           <param name="invert">
2878             <bool value="false"/>
2879           </param>
2880           <param name="antialias">
2881             <bool value="true"/>
2882           </param>
2883           <param name="feather">
2884             <real value="0.0000000000"/>
2885           </param>
2886           <param name="blurtype">
2887             <integer value="1"/>
2888           </param>
2889           <param name="winding_style">
2890             <integer value="0"/>
2891           </param>
2892           <param name="bline">
2893             <bline type="bline_point" loop="false">
2894               <entry>
2895                 <composite type="bline_point">
2896                   <point>
2897                     <vector>
2898                       <x>-8.5071830750</x>
2899                       <y>-12.8862743378</y>
2900                     </vector>
2901                   </point>
2902                   <width>
2903                     <real value="0.6112512102"/>
2904                   </width>
2905                   <origin>
2906                     <real value="0.5000000000"/>
2907                   </origin>
2908                   <split>
2909                     <bool value="false"/>
2910                   </split>
2911                   <t1>
2912                     <radial_composite type="vector">
2913                       <radius>
2914                         <real value="0.7926633249"/>
2915                       </radius>
2916                       <theta>
2917                         <angle value="-36.948532"/>
2918                       </theta>
2919                     </radial_composite>
2920                   </t1>
2921                   <t2>
2922                     <radial_composite type="vector">
2923                       <radius>
2924                         <real value="0.7926633249"/>
2925                       </radius>
2926                       <theta>
2927                         <angle value="-36.948532"/>
2928                       </theta>
2929                     </radial_composite>
2930                   </t2>
2931                 </composite>
2932               </entry>
2933               <entry>
2934                 <composite type="bline_point">
2935                   <point>
2936                     <vector>
2937                       <x>-8.5962142944</x>
2938                       <y>-13.4202671051</y>
2939                     </vector>
2940                   </point>
2941                   <width>
2942                     <real value="1.0000000000"/>
2943                   </width>
2944                   <origin>
2945                     <real value="0.5000000000"/>
2946                   </origin>
2947                   <split>
2948                     <bool value="false"/>
2949                   </split>
2950                   <t1>
2951                     <radial_composite type="vector">
2952                       <radius>
2953                         <real value="0.7926633249"/>
2954                       </radius>
2955                       <theta>
2956                         <angle value="-148.646072"/>
2957                       </theta>
2958                     </radial_composite>
2959                   </t1>
2960                   <t2>
2961                     <radial_composite type="vector">
2962                       <radius>
2963                         <real value="0.7926633249"/>
2964                       </radius>
2965                       <theta>
2966                         <angle value="-148.646072"/>
2967                       </theta>
2968                     </radial_composite>
2969                   </t2>
2970                 </composite>
2971               </entry>
2972             </bline>
2973           </param>
2974           <param name="width">
2975             <real value="0.0678862799"/>
2976           </param>
2977           <param name="expand">
2978             <real value="0.0000000000"/>
2979           </param>
2980           <param name="sharp_cusps">
2981             <bool value="true"/>
2982           </param>
2983           <param name="round_tip[0]">
2984             <bool value="true"/>
2985           </param>
2986           <param name="round_tip[1]">
2987             <bool value="true"/>
2988           </param>
2989           <param name="loopyness">
2990             <real value="1.0000000000"/>
2991           </param>
2992           <param name="homogeneous_width">
2993             <bool value="true"/>
2994           </param>
2995         </layer>
2996         <layer type="outline" active="true" version="0.2" desc="NewDrawing039 Outline">
2997           <param name="z_depth">
2998             <real value="0.0000000000"/>
2999           </param>
3000           <param name="amount">
3001             <real value="1.0000000000"/>
3002           </param>
3003           <param name="blend_method">
3004             <integer value="0"/>
3005           </param>
3006           <param name="color">
3007             <color>
3008               <r>0.000000</r>
3009               <g>0.000000</g>
3010               <b>0.000000</b>
3011               <a>1.000000</a>
3012             </color>
3013           </param>
3014           <param name="origin">
3015             <vector>
3016               <x>0.0000000000</x>
3017               <y>0.0000000000</y>
3018             </vector>
3019           </param>
3020           <param name="invert">
3021             <bool value="false"/>
3022           </param>
3023           <param name="antialias">
3024             <bool value="true"/>
3025           </param>
3026           <param name="feather">
3027             <real value="0.0000000000"/>
3028           </param>
3029           <param name="blurtype">
3030             <integer value="1"/>
3031           </param>
3032           <param name="winding_style">
3033             <integer value="0"/>
3034           </param>
3035           <param name="bline">
3036             <bline type="bline_point" loop="false">
3037               <entry>
3038                 <composite type="bline_point">
3039                   <point>
3040                     <vector>
3041                       <x>-10.0652294159</x>
3042                       <y>-12.9530229568</y>
3043                     </vector>
3044                   </point>
3045                   <width>
3046                     <real value="0.5159077308"/>
3047                   </width>
3048                   <origin>
3049                     <real value="0.5000000000"/>
3050                   </origin>
3051                   <split>
3052                     <bool value="false"/>
3053                   </split>
3054                   <t1>
3055                     <radial_composite type="vector">
3056                       <radius>
3057                         <real value="0.3236176938"/>
3058                       </radius>
3059                       <theta>
3060                         <angle value="-127.598427"/>
3061                       </theta>
3062                     </radial_composite>
3063                   </t1>
3064                   <t2>
3065                     <radial_composite type="vector">
3066                       <radius>
3067                         <real value="0.3236176938"/>
3068                       </radius>
3069                       <theta>
3070                         <angle value="-127.598427"/>
3071                       </theta>
3072                     </radial_composite>
3073                   </t2>
3074                 </composite>
3075               </entry>
3076               <entry>
3077                 <composite type="bline_point">
3078                   <point>
3079                     <vector>
3080                       <x>-10.2210340500</x>
3081                       <y>-13.2200193405</y>
3082                     </vector>
3083                   </point>
3084                   <width>
3085                     <real value="1.0000000000"/>
3086                   </width>
3087                   <origin>
3088                     <real value="0.5000000000"/>
3089                   </origin>
3090                   <split>
3091                     <bool value="false"/>
3092                   </split>
3093                   <t1>
3094                     <radial_composite type="vector">
3095                       <radius>
3096                         <real value="0.3236176938"/>
3097                       </radius>
3098                       <theta>
3099                         <angle value="-87.601967"/>
3100                       </theta>
3101                     </radial_composite>
3102                   </t1>
3103                   <t2>
3104                     <radial_composite type="vector">
3105                       <radius>
3106                         <real value="0.3236176938"/>
3107                       </radius>
3108                       <theta>
3109                         <angle value="-87.601967"/>
3110                       </theta>
3111                     </radial_composite>
3112                   </t2>
3113                 </composite>
3114               </entry>
3115               <entry>
3116                 <composite type="bline_point">
3117                   <point>
3118                     <vector>
3119                       <x>-9.9761981964</x>
3120                       <y>-13.4425163269</y>
3121                     </vector>
3122                   </point>
3123                   <width>
3124                     <real value="0.6531367162"/>
3125                   </width>
3126                   <origin>
3127                     <real value="0.5000000000"/>
3128                   </origin>
3129                   <split>
3130                     <bool value="false"/>
3131                   </split>
3132                   <t1>
3133                     <radial_composite type="vector">
3134                       <radius>
3135                         <real value="0.3641892446"/>
3136                       </radius>
3137                       <theta>
3138                         <angle value="-25.710852"/>
3139                       </theta>
3140                     </radial_composite>
3141                   </t1>
3142                   <t2>
3143                     <radial_composite type="vector">
3144                       <radius>
3145                         <real value="0.3641892446"/>
3146                       </radius>
3147                       <theta>
3148                         <angle value="-25.710852"/>
3149                       </theta>
3150                     </radial_composite>
3151                   </t2>
3152                 </composite>
3153               </entry>
3154             </bline>
3155           </param>
3156           <param name="width">
3157             <real value="0.0678862799"/>
3158           </param>
3159           <param name="expand">
3160             <real value="0.0000000000"/>
3161           </param>
3162           <param name="sharp_cusps">
3163             <bool value="true"/>
3164           </param>
3165           <param name="round_tip[0]">
3166             <bool value="true"/>
3167           </param>
3168           <param name="round_tip[1]">
3169             <bool value="true"/>
3170           </param>
3171           <param name="loopyness">
3172             <real value="1.0000000000"/>
3173           </param>
3174           <param name="homogeneous_width">
3175             <bool value="true"/>
3176           </param>
3177         </layer>
3178         <layer type="outline" active="true" version="0.2" desc="NewDrawing040 Outline">
3179           <param name="z_depth">
3180             <real value="0.0000000000"/>
3181           </param>
3182           <param name="amount">
3183             <real value="1.0000000000"/>
3184           </param>
3185           <param name="blend_method">
3186             <integer value="0"/>
3187           </param>
3188           <param name="color">
3189             <color>
3190               <r>0.000000</r>
3191               <g>0.000000</g>
3192               <b>0.000000</b>
3193               <a>1.000000</a>
3194             </color>
3195           </param>
3196           <param name="origin">
3197             <vector>
3198               <x>0.0000000000</x>
3199               <y>0.0000000000</y>
3200             </vector>
3201           </param>
3202           <param name="invert">
3203             <bool value="false"/>
3204           </param>
3205           <param name="antialias">
3206             <bool value="true"/>
3207           </param>
3208           <param name="feather">
3209             <real value="0.0000000000"/>
3210           </param>
3211           <param name="blurtype">
3212             <integer value="1"/>
3213           </param>
3214           <param name="winding_style">
3215             <integer value="0"/>
3216           </param>
3217           <param name="bline">
3218             <bline type="bline_point" loop="false">
3219               <entry>
3220                 <composite type="bline_point">
3221                   <point>
3222                     <vector>
3223                       <x>-7.9284806252</x>
3224                       <y>-14.4660024643</y>
3225                     </vector>
3226                   </point>
3227                   <width>
3228                     <real value="0.6178825050"/>
3229                   </width>
3230                   <origin>
3231                     <real value="0.5000000000"/>
3232                   </origin>
3233                   <split>
3234                     <bool value="false"/>
3235                   </split>
3236                   <t1>
3237                     <radial_composite type="vector">
3238                       <radius>
3239                         <real value="0.3536634710"/>
3240                       </radius>
3241                       <theta>
3242                         <angle value="-152.983063"/>
3243                       </theta>
3244                     </radial_composite>
3245                   </t1>
3246                   <t2>
3247                     <radial_composite type="vector">
3248                       <radius>
3249                         <real value="0.3536634710"/>
3250                       </radius>
3251                       <theta>
3252                         <angle value="-152.983063"/>
3253                       </theta>
3254                     </radial_composite>
3255                   </t2>
3256                 </composite>
3257               </entry>
3258               <entry>
3259                 <composite type="bline_point">
3260                   <point>
3261                     <vector>
3262                       <x>-8.0620279312</x>
3263                       <y>-14.7107486725</y>
3264                     </vector>
3265                   </point>
3266                   <width>
3267                     <real value="1.0000000000"/>
3268                   </width>
3269                   <origin>
3270                     <real value="0.5000000000"/>
3271                   </origin>
3272                   <split>
3273                     <bool value="false"/>
3274                   </split>
3275                   <t1>
3276                     <radial_composite type="vector">
3277                       <radius>
3278                         <real value="0.3536634710"/>
3279                       </radius>
3280                       <theta>
3281                         <angle value="-52.110020"/>
3282                       </theta>
3283                     </radial_composite>
3284                   </t1>
3285                   <t2>
3286                     <radial_composite type="vector">
3287                       <radius>
3288                         <real value="0.3536634710"/>
3289                       </radius>
3290                       <theta>
3291                         <angle value="-52.110020"/>
3292                       </theta>
3293                     </radial_composite>
3294                   </t2>
3295                 </composite>
3296               </entry>
3297               <entry>
3298                 <composite type="bline_point">
3299                   <point>
3300                     <vector>
3301                       <x>-7.7281608582</x>
3302                       <y>-14.8442468643</y>
3303                     </vector>
3304                   </point>
3305                   <width>
3306                     <real value="0.6473216601"/>
3307                   </width>
3308                   <origin>
3309                     <real value="0.5000000000"/>
3310                   </origin>
3311                   <split>
3312                     <bool value="false"/>
3313                   </split>
3314                   <t1>
3315                     <radial_composite type="vector">
3316                       <radius>
3317                         <real value="0.3812233979"/>
3318                       </radius>
3319                       <theta>
3320                         <angle value="-8.963932"/>
3321                       </theta>
3322                     </radial_composite>
3323                   </t1>
3324                   <t2>
3325                     <radial_composite type="vector">
3326                       <radius>
3327                         <real value="0.3812233979"/>
3328                       </radius>
3329                       <theta>
3330                         <angle value="-8.963932"/>
3331                       </theta>
3332                     </radial_composite>
3333                   </t2>
3334                 </composite>
3335               </entry>
3336             </bline>
3337           </param>
3338           <param name="width">
3339             <real value="0.0678862799"/>
3340           </param>
3341           <param name="expand">
3342             <real value="0.0000000000"/>
3343           </param>
3344           <param name="sharp_cusps">
3345             <bool value="true"/>
3346           </param>
3347           <param name="round_tip[0]">
3348             <bool value="true"/>
3349           </param>
3350           <param name="round_tip[1]">
3351             <bool value="true"/>
3352           </param>
3353           <param name="loopyness">
3354             <real value="1.0000000000"/>
3355           </param>
3356           <param name="homogeneous_width">
3357             <bool value="true"/>
3358           </param>
3359         </layer>
3360         <layer type="outline" active="true" version="0.2" desc="NewDrawing043 Outline">
3361           <param name="z_depth">
3362             <real value="0.0000000000"/>
3363           </param>
3364           <param name="amount">
3365             <real value="1.0000000000"/>
3366           </param>
3367           <param name="blend_method">
3368             <integer value="0"/>
3369           </param>
3370           <param name="color">
3371             <color>
3372               <r>0.000000</r>
3373               <g>0.000000</g>
3374               <b>0.000000</b>
3375               <a>1.000000</a>
3376             </color>
3377           </param>
3378           <param name="origin">
3379             <vector>
3380               <x>0.0000000000</x>
3381               <y>0.0000000000</y>
3382             </vector>
3383           </param>
3384           <param name="invert">
3385             <bool value="false"/>
3386           </param>
3387           <param name="antialias">
3388             <bool value="true"/>
3389           </param>
3390           <param name="feather">
3391             <real value="0.0000000000"/>
3392           </param>
3393           <param name="blurtype">
3394             <integer value="1"/>
3395           </param>
3396           <param name="winding_style">
3397             <integer value="0"/>
3398           </param>
3399           <param name="bline">
3400             <bline type="bline_point" loop="false">
3401               <entry>
3402                 <composite type="bline_point">
3403                   <point>
3404                     <vector>
3405                       <x>-6.4336533546</x>
3406                       <y>-14.8390445709</y>
3407                     </vector>
3408                   </point>
3409                   <width>
3410                     <real value="1.0000000000"/>
3411                   </width>
3412                   <origin>
3413                     <real value="0.5000000000"/>
3414                   </origin>
3415                   <split>
3416                     <bool value="false"/>
3417                   </split>
3418                   <t1>
3419                     <radial_composite type="vector">
3420                       <radius>
3421                         <real value="0.6282252042"/>
3422                       </radius>
3423                       <theta>
3424                         <angle value="-135.000000"/>
3425                       </theta>
3426                     </radial_composite>
3427                   </t1>
3428                   <t2>
3429                     <radial_composite type="vector">
3430                       <radius>
3431                         <real value="0.6282252042"/>
3432                       </radius>
3433                       <theta>
3434                         <angle value="-135.000000"/>
3435                       </theta>
3436                     </radial_composite>
3437                   </t2>
3438                 </composite>
3439               </entry>
3440               <entry>
3441                 <composite type="bline_point">
3442                   <point>
3443                     <vector>
3444                       <x>-7.1398530006</x>
3445                       <y>-14.9985094070</y>
3446                     </vector>
3447                   </point>
3448                   <width>
3449                     <real value="0.5233390890"/>
3450                   </width>
3451                   <origin>
3452                     <real value="0.5000000000"/>
3453                   </origin>
3454                   <split>
3455                     <bool value="false"/>
3456                   </split>
3457                   <t1>
3458                     <radial_composite type="vector">
3459                       <radius>
3460                         <real value="0.6868275205"/>
3461                       </radius>
3462                       <theta>
3463                         <angle value="-185.710587"/>
3464                       </theta>
3465                     </radial_composite>
3466                   </t1>
3467                   <t2>
3468                     <radial_composite type="vector">
3469                       <radius>
3470                         <real value="0.6868275205"/>
3471                       </radius>
3472                       <theta>
3473                         <angle value="-185.710587"/>
3474                       </theta>
3475                     </radial_composite>
3476                   </t2>
3477                 </composite>
3478               </entry>
3479             </bline>
3480           </param>
3481           <param name="width">
3482             <real value="0.0678862799"/>
3483           </param>
3484           <param name="expand">
3485             <real value="0.0000000000"/>
3486           </param>
3487           <param name="sharp_cusps">
3488             <bool value="true"/>
3489           </param>
3490           <param name="round_tip[0]">
3491             <bool value="true"/>
3492           </param>
3493           <param name="round_tip[1]">
3494             <bool value="true"/>
3495           </param>
3496           <param name="loopyness">
3497             <real value="1.0000000000"/>
3498           </param>
3499           <param name="homogeneous_width">
3500             <bool value="true"/>
3501           </param>
3502         </layer>
3503         <layer type="outline" active="true" version="0.2" desc="NewDrawing044 Outline">
3504           <param name="z_depth">
3505             <real value="0.0000000000"/>
3506           </param>
3507           <param name="amount">
3508             <real value="1.0000000000"/>
3509           </param>
3510           <param name="blend_method">
3511             <integer value="0"/>
3512           </param>
3513           <param name="color">
3514             <color>
3515               <r>0.000000</r>
3516               <g>0.000000</g>
3517               <b>0.000000</b>
3518               <a>1.000000</a>
3519             </color>
3520           </param>
3521           <param name="origin">
3522             <vector>
3523               <x>0.0000000000</x>
3524               <y>0.0000000000</y>
3525             </vector>
3526           </param>
3527           <param name="invert">
3528             <bool value="false"/>
3529           </param>
3530           <param name="antialias">
3531             <bool value="true"/>
3532           </param>
3533           <param name="feather">
3534             <real value="0.0000000000"/>
3535           </param>
3536           <param name="blurtype">
3537             <integer value="1"/>
3538           </param>
3539           <param name="winding_style">
3540             <integer value="0"/>
3541           </param>
3542           <param name="bline">
3543             <bline type="bline_point" loop="false">
3544               <entry>
3545                 <composite type="bline_point">
3546                   <point>
3547                     <vector>
3548                       <x>-8.1955747604</x>
3549                       <y>-14.3325042725</y>
3550                     </vector>
3551                   </point>
3552                   <width>
3553                     <real value="0.6330097594"/>
3554                   </width>
3555                   <origin>
3556                     <real value="0.5000000000"/>
3557                   </origin>
3558                   <split>
3559                     <bool value="false"/>
3560                   </split>
3561                   <t1>
3562                     <radial_composite type="vector">
3563                       <radius>
3564                         <real value="0.5528424987"/>
3565                       </radius>
3566                       <theta>
3567                         <angle value="-143.141953"/>
3568                       </theta>
3569                     </radial_composite>
3570                   </t1>
3571                   <t2>
3572                     <radial_composite type="vector">
3573                       <radius>
3574                         <real value="0.5528424987"/>
3575                       </radius>
3576                       <theta>
3577                         <angle value="-143.141953"/>
3578                       </theta>
3579                     </radial_composite>
3580                   </t2>
3581                 </composite>
3582               </entry>
3583               <entry>
3584                 <composite type="bline_point">
3585                   <point>
3586                     <vector>
3587                       <x>-8.4849252701</x>
3588                       <y>-14.7552480698</y>
3589                     </vector>
3590                   </point>
3591                   <width>
3592                     <real value="1.0000000000"/>
3593                   </width>
3594                   <origin>
3595                     <real value="0.5000000000"/>
3596                   </origin>
3597                   <split>
3598                     <bool value="false"/>
3599                   </split>
3600                   <t1>
3601                     <radial_composite type="vector">
3602                       <radius>
3603                         <real value="0.5528424987"/>
3604                       </radius>
3605                       <theta>
3606                         <angle value="-78.893036"/>
3607                       </theta>
3608                     </radial_composite>
3609                   </t1>
3610                   <t2>
3611                     <radial_composite type="vector">
3612                       <radius>
3613                         <real value="0.5528424987"/>
3614                       </radius>
3615                       <theta>
3616                         <angle value="-78.893036"/>
3617                       </theta>
3618                     </radial_composite>
3619                   </t2>
3620                 </composite>
3621               </entry>
3622               <entry>
3623                 <composite type="bline_point">
3624                   <point>
3625                     <vector>
3626                       <x>-7.9952540398</x>
3627                       <y>-15.1112432480</y>
3628                     </vector>
3629                   </point>
3630                   <width>
3631                     <real value="0.6607720721"/>
3632                   </width>
3633                   <origin>
3634                     <real value="0.5000000000"/>
3635                   </origin>
3636                   <split>
3637                     <bool value="false"/>
3638                   </split>
3639                   <t1>
3640                     <radial_composite type="vector">
3641                       <radius>
3642                         <real value="0.6779847688"/>
3643                       </radius>
3644                       <theta>
3645                         <angle value="-9.868055"/>
3646                       </theta>
3647                     </radial_composite>
3648                   </t1>
3649                   <t2>
3650                     <radial_composite type="vector">
3651                       <radius>
3652                         <real value="0.6779847688"/>
3653                       </radius>
3654                       <theta>
3655                         <angle value="-9.868055"/>
3656                       </theta>
3657                     </radial_composite>
3658                   </t2>
3659                 </composite>
3660               </entry>
3661             </bline>
3662           </param>
3663           <param name="width">
3664             <real value="0.0678862799"/>
3665           </param>
3666           <param name="expand">
3667             <real value="0.0000000000"/>
3668           </param>
3669           <param name="sharp_cusps">
3670             <bool value="true"/>
3671           </param>
3672           <param name="round_tip[0]">
3673             <bool value="true"/>
3674           </param>
3675           <param name="round_tip[1]">
3676             <bool value="true"/>
3677           </param>
3678           <param name="loopyness">
3679             <real value="1.0000000000"/>
3680           </param>
3681           <param name="homogeneous_width">
3682             <bool value="true"/>
3683           </param>
3684         </layer>
3685         <layer type="outline" active="true" version="0.2" desc="NewDrawing045 Outline">
3686           <param name="z_depth">
3687             <real value="0.0000000000"/>
3688           </param>
3689           <param name="amount">
3690             <real value="1.0000000000"/>
3691           </param>
3692           <param name="blend_method">
3693             <integer value="0"/>
3694           </param>
3695           <param name="color">
3696             <color>
3697               <r>0.000000</r>
3698               <g>0.000000</g>
3699               <b>0.000000</b>
3700               <a>1.000000</a>
3701             </color>
3702           </param>
3703           <param name="origin">
3704             <vector>
3705               <x>0.0000000000</x>
3706               <y>0.0000000000</y>
3707             </vector>
3708           </param>
3709           <param name="invert">
3710             <bool value="false"/>
3711           </param>
3712           <param name="antialias">
3713             <bool value="true"/>
3714           </param>
3715           <param name="feather">
3716             <real value="0.0000000000"/>
3717           </param>
3718           <param name="blurtype">
3719             <integer value="1"/>
3720           </param>
3721           <param name="winding_style">
3722             <integer value="0"/>
3723           </param>
3724           <param name="bline">
3725             <bline type="bline_point" loop="false">
3726               <entry>
3727                 <composite type="bline_point">
3728                   <point>
3729                     <vector>
3730                       <x>-5.1462564468</x>
3731                       <y>-14.8219976425</y>
3732                     </vector>
3733                   </point>
3734                   <width>
3735                     <real value="0.7241842352"/>
3736                   </width>
3737                   <origin>
3738                     <real value="0.5000000000"/>
3739                   </origin>
3740                   <split>
3741                     <bool value="false"/>
3742                   </split>
3743                   <t1>
3744                     <radial_composite type="vector">
3745                       <radius>
3746                         <real value="1.0439642993"/>
3747                       </radius>
3748                       <theta>
3749                         <angle value="-127.839577"/>
3750                       </theta>
3751                     </radial_composite>
3752                   </t1>
3753                   <t2>
3754                     <radial_composite type="vector">
3755                       <radius>
3756                         <real value="1.0439642993"/>
3757                       </radius>
3758                       <theta>
3759                         <angle value="-127.839577"/>
3760                       </theta>
3761                     </radial_composite>
3762                   </t2>
3763                 </composite>
3764               </entry>
3765               <entry>
3766                 <composite type="bline_point">
3767                   <point>
3768                     <vector>
3769                       <x>-4.5452957153</x>
3770                       <y>-15.1112432480</y>
3771                     </vector>
3772                   </point>
3773                   <width>
3774                     <real value="1.0000000000"/>
3775                   </width>
3776                   <origin>
3777                     <real value="0.5000000000"/>
3778                   </origin>
3779                   <split>
3780                     <bool value="false"/>
3781                   </split>
3782                   <t1>
3783                     <radial_composite type="vector">
3784                       <radius>
3785                         <real value="1.0439642993"/>
3786                       </radius>
3787                       <theta>
3788                         <angle value="14.934563"/>
3789                       </theta>
3790                     </radial_composite>
3791                   </t1>
3792                   <t2>
3793                     <radial_composite type="vector">
3794                       <radius>
3795                         <real value="1.0439642993"/>
3796                       </radius>
3797                       <theta>
3798                         <angle value="14.934563"/>
3799                       </theta>
3800                     </radial_composite>
3801                   </t2>
3802                 </composite>
3803               </entry>
3804             </bline>
3805           </param>
3806           <param name="width">
3807             <real value="0.0678862799"/>
3808           </param>
3809           <param name="expand">
3810             <real value="0.0000000000"/>
3811           </param>
3812           <param name="sharp_cusps">
3813             <bool value="true"/>
3814           </param>
3815           <param name="round_tip[0]">
3816             <bool value="true"/>
3817           </param>
3818           <param name="round_tip[1]">
3819             <bool value="true"/>
3820           </param>
3821           <param name="loopyness">
3822             <real value="1.0000000000"/>
3823           </param>
3824           <param name="homogeneous_width">
3825             <bool value="true"/>
3826           </param>
3827         </layer>
3828         <layer type="outline" active="true" version="0.2" desc="NewDrawing046 Outline">
3829           <param name="z_depth">
3830             <real value="0.0000000000"/>
3831           </param>
3832           <param name="amount">
3833             <real value="1.0000000000"/>
3834           </param>
3835           <param name="blend_method">
3836             <integer value="0"/>
3837           </param>
3838           <param name="color">
3839             <color>
3840               <r>0.000000</r>
3841               <g>0.000000</g>
3842               <b>0.000000</b>
3843               <a>1.000000</a>
3844             </color>
3845           </param>
3846           <param name="origin">
3847             <vector>
3848               <x>0.0000000000</x>
3849               <y>0.0000000000</y>
3850             </vector>
3851           </param>
3852           <param name="invert">
3853             <bool value="false"/>
3854           </param>
3855           <param name="antialias">
3856             <bool value="true"/>
3857           </param>
3858           <param name="feather">
3859             <real value="0.0000000000"/>
3860           </param>
3861           <param name="blurtype">
3862             <integer value="1"/>
3863           </param>
3864           <param name="winding_style">
3865             <integer value="0"/>
3866           </param>
3867           <param name="bline">
3868             <bline type="bline_point" loop="false">
3869               <entry>
3870                 <composite type="bline_point">
3871                   <point>
3872                     <vector>
3873                       <x>-8.9745969772</x>
3874                       <y>-13.6650133133</y>
3875                     </vector>
3876                   </point>
3877                   <width>
3878                     <real value="0.6242197542"/>
3879                   </width>
3880                   <origin>
3881                     <real value="0.5000000000"/>
3882                   </origin>
3883                   <split>
3884                     <bool value="false"/>
3885                   </split>
3886                   <t1>
3887                     <radial_composite type="vector">
3888                       <radius>
3889                         <real value="0.6036524218"/>
3890                       </radius>
3891                       <theta>
3892                         <angle value="-170.983139"/>
3893                       </theta>
3894                     </radial_composite>
3895                   </t1>
3896                   <t2>
3897                     <radial_composite type="vector">
3898                       <radius>
3899                         <real value="0.6036524218"/>
3900                       </radius>
3901                       <theta>
3902                         <angle value="-170.983139"/>
3903                       </theta>
3904                     </radial_composite>
3905                   </t2>
3906                 </composite>
3907               </entry>
3908               <entry>
3909                 <composite type="bline_point">
3910                   <point>
3911                     <vector>
3912                       <x>-9.5087842941</x>
3913                       <y>-13.7095127106</y>
3914                     </vector>
3915                   </point>
3916                   <width>
3917                     <real value="1.0000000000"/>
3918                   </width>
3919                   <origin>
3920                     <real value="0.5000000000"/>
3921                   </origin>
3922                   <split>
3923                     <bool value="false"/>
3924                   </split>
3925                   <t1>
3926                     <radial_composite type="vector">
3927                       <radius>
3928                         <real value="0.6036524218"/>
3929                       </radius>
3930                       <theta>
3931                         <angle value="166.697311"/>
3932                       </theta>
3933                     </radial_composite>
3934                   </t1>
3935                   <t2>
3936                     <radial_composite type="vector">
3937                       <radius>
3938                         <real value="0.6036524218"/>
3939                       </radius>
3940                       <theta>
3941                         <angle value="166.697311"/>
3942                       </theta>
3943                     </radial_composite>
3944                   </t2>
3945                 </composite>
3946               </entry>
3947             </bline>
3948           </param>
3949           <param name="width">
3950             <real value="0.0678862799"/>
3951           </param>
3952           <param name="expand">
3953             <real value="0.0000000000"/>
3954           </param>
3955           <param name="sharp_cusps">
3956             <bool value="true"/>
3957           </param>
3958           <param name="round_tip[0]">
3959             <bool value="true"/>
3960           </param>
3961           <param name="round_tip[1]">
3962             <bool value="true"/>
3963           </param>
3964           <param name="loopyness">
3965             <real value="1.0000000000"/>
3966           </param>
3967           <param name="homogeneous_width">
3968             <bool value="true"/>
3969           </param>
3970         </layer>
3971       </canvas>
3972     </param>
3973     <param name="zoom">
3974       <real value="0.0000000000"/>
3975     </param>
3976     <param name="time_offset">
3977       <time value="0s"/>
3978     </param>
3979     <param name="children_lock">
3980       <bool value="false"/>
3981     </param>
3982     <param name="focus">
3983       <vector>
3984         <x>0.0000000000</x>
3985         <y>0.0000000000</y>
3986       </vector>
3987     </param>
3988   </layer>
3989   <layer type="PasteCanvas" active="true" version="0.1" desc="GROUND">
3990     <param name="z_depth">
3991       <real value="0.0000000000"/>
3992     </param>
3993     <param name="amount">
3994       <real value="1.0000000000"/>
3995     </param>
3996     <param name="blend_method">
3997       <integer value="0"/>
3998     </param>
3999     <param name="origin">
4000       <vector>
4001         <x>0.0000000000</x>
4002         <y>0.0000000000</y>
4003       </vector>
4004     </param>
4005     <param name="canvas">
4006       <canvas>
4007         <layer type="region" active="true" version="0.1" desc="NewBLine098 Region">
4008           <param name="z_depth">
4009             <real value="0.0000000000"/>
4010           </param>
4011           <param name="amount">
4012             <real value="1.0000000000"/>
4013           </param>
4014           <param name="blend_method">
4015             <integer value="0"/>
4016           </param>
4017           <param name="color" use=":splash-colour_02"/>
4018           <param name="origin">
4019             <vector guid="ED61A6B67D237F9E8CF836B0860A4E38">
4020               <x>0.0000000000</x>
4021               <y>0.0000000000</y>
4022             </vector>
4023           </param>
4024           <param name="invert">
4025             <bool value="false"/>
4026           </param>
4027           <param name="antialias">
4028             <bool value="true"/>
4029           </param>
4030           <param name="feather">
4031             <real value="0.0000000000"/>
4032           </param>
4033           <param name="blurtype">
4034             <integer value="1"/>
4035           </param>
4036           <param name="winding_style">
4037             <integer value="0"/>
4038           </param>
4039           <param name="bline">
4040             <bline type="bline_point" loop="true" guid="624F0C09F82A7D0F65B4CA6C9D96AE1B">
4041               <entry>
4042                 <composite type="bline_point">
4043                   <point>
4044                     <vector>
4045                       <x>2.1278452873</x>
4046                       <y>-11.8099260330</y>
4047                     </vector>
4048                   </point>
4049                   <width>
4050                     <real value="1.8194010733"/>
4051                   </width>
4052                   <origin>
4053                     <real value="0.5000000000"/>
4054                   </origin>
4055                   <split>
4056                     <bool value="false"/>
4057                   </split>
4058                   <t1>
4059                     <radial_composite type="vector">
4060                       <radius>
4061                         <real value="2.3380216724"/>
4062                       </radius>
4063                       <theta>
4064                         <angle value="-178.364029"/>
4065                       </theta>
4066                     </radial_composite>
4067                   </t1>
4068                   <t2>
4069                     <radial_composite type="vector">
4070                       <radius>
4071                         <real value="2.3380216724"/>
4072                       </radius>
4073                       <theta>
4074                         <angle value="-178.364029"/>
4075                       </theta>
4076                     </radial_composite>
4077                   </t2>
4078                 </composite>
4079               </entry>
4080               <entry>
4081                 <composite type="bline_point">
4082                   <point>
4083                     <vector>
4084                       <x>1.0149555206</x>
4085                       <y>-11.9656744003</y>
4086                     </vector>
4087                   </point>
4088                   <width>
4089                     <real value="1.0000000000"/>
4090                   </width>
4091                   <origin>
4092                     <real value="0.5000000000"/>
4093                   </origin>
4094                   <split>
4095                     <bool value="false"/>
4096                   </split>
4097                   <t1>
4098                     <radial_composite type="vector">
4099                       <radius>
4100                         <real value="1.8224083203"/>
4101                       </radius>
4102                       <theta>
4103                         <angle value="-151.565811"/>
4104                       </theta>
4105                     </radial_composite>
4106                   </t1>
4107                   <t2>
4108                     <radial_composite type="vector">
4109                       <radius>
4110                         <real value="1.8224083203"/>
4111                       </radius>
4112                       <theta>
4113                         <angle value="-151.565811"/>
4114                       </theta>
4115                     </radial_composite>
4116                   </t2>
4117                 </composite>
4118               </entry>
4119               <entry>
4120                 <composite type="bline_point">
4121                   <point>
4122                     <vector>
4123                       <x>0.6143152118</x>
4124                       <y>-12.7444133759</y>
4125                     </vector>
4126                   </point>
4127                   <width>
4128                     <real value="0.8243024809"/>
4129                   </width>
4130                   <origin>
4131                     <real value="0.5000000000"/>
4132                   </origin>
4133                   <split>
4134                     <bool value="false"/>
4135                   </split>
4136                   <t1>
4137                     <radial_composite type="vector">
4138                       <radius>
4139                         <real value="2.7237924111"/>
4140                       </radius>
4141                       <theta>
4142                         <angle value="-11.305921"/>
4143                       </theta>
4144                     </radial_composite>
4145                   </t1>
4146                   <t2>
4147                     <radial_composite type="vector">
4148                       <radius>
4149                         <real value="2.7237924111"/>
4150                       </radius>
4151                       <theta>
4152                         <angle value="-11.305921"/>
4153                       </theta>
4154                     </radial_composite>
4155                   </t2>
4156                 </composite>
4157               </entry>
4158               <entry>
4159                 <composite type="bline_point">
4160                   <point>
4161                     <vector>
4162                       <x>2.6175169945</x>
4163                       <y>-12.6109151840</y>
4164                     </vector>
4165                   </point>
4166                   <width>
4167                     <real value="1.0000000000"/>
4168                   </width>
4169                   <origin>
4170                     <real value="0.5000000000"/>
4171                   </origin>
4172                   <split>
4173                     <bool value="false"/>
4174                   </split>
4175                   <t1>
4176                     <radial_composite type="vector">
4177                       <radius>
4178                         <real value="1.6692871016"/>
4179                       </radius>
4180                       <theta>
4181                         <angle value="16.254597"/>
4182                       </theta>
4183                     </radial_composite>
4184                   </t1>
4185                   <t2>
4186                     <radial_composite type="vector">
4187                       <radius>
4188                         <real value="1.6692871016"/>
4189                       </radius>
4190                       <theta>
4191                         <angle value="16.254597"/>
4192                       </theta>
4193                     </radial_composite>
4194                   </t2>
4195                 </composite>
4196               </entry>
4197             </bline>
4198           </param>
4199         </layer>
4200         <layer type="region" active="true" version="0.1" desc="NewBLine098 Region">
4201           <param name="z_depth">
4202             <real value="0.0000000000"/>
4203           </param>
4204           <param name="amount">
4205             <real value="1.0000000000"/>
4206           </param>
4207           <param name="blend_method">
4208             <integer value="0"/>
4209           </param>
4210           <param name="color" use=":splash_colour_03_mid"/>
4211           <param name="origin">
4212             <vector>
4213               <x>0.0000000000</x>
4214               <y>0.0000000000</y>
4215             </vector>
4216           </param>
4217           <param name="invert">
4218             <bool value="false"/>
4219           </param>
4220           <param name="antialias">
4221             <bool value="true"/>
4222           </param>
4223           <param name="feather">
4224             <real value="0.0000000000"/>
4225           </param>
4226           <param name="blurtype">
4227             <integer value="1"/>
4228           </param>
4229           <param name="winding_style">
4230             <integer value="0"/>
4231           </param>
4232           <param name="bline">
4233             <bline type="bline_point" loop="true">
4234               <entry>
4235                 <composite type="bline_point">
4236                   <point>
4237                     <vector>
4238                       <x>2.2422745228</x>
4239                       <y>-12.0907917023</y>
4240                     </vector>
4241                   </point>
4242                   <width>
4243                     <real value="1.0000000000"/>
4244                   </width>
4245                   <origin>
4246                     <real value="0.5000000000"/>
4247                   </origin>
4248                   <split>
4249                     <bool value="false"/>
4250                   </split>
4251                   <t1>
4252                     <radial_composite type="vector">
4253                       <radius>
4254                         <real value="2.5399381849"/>
4255                       </radius>
4256                       <theta>
4257                         <angle value="-174.596191"/>
4258                       </theta>
4259                     </radial_composite>
4260                   </t1>
4261                   <t2>
4262                     <radial_composite type="vector">
4263                       <radius>
4264                         <real value="2.5399381849"/>
4265                       </radius>
4266                       <theta>
4267                         <angle value="-174.596191"/>
4268                       </theta>
4269                     </radial_composite>
4270                   </t2>
4271                 </composite>
4272               </entry>
4273               <entry>
4274                 <composite type="bline_point">
4275                   <point>
4276                     <vector>
4277                       <x>0.9665591121</x>
4278                       <y>-12.0110597610</y>
4279                     </vector>
4280                   </point>
4281                   <width>
4282                     <real value="1.0000000000"/>
4283                   </width>
4284                   <origin>
4285                     <real value="0.5000000000"/>
4286                   </origin>
4287                   <split>
4288                     <bool value="false"/>
4289                   </split>
4290                   <t1>
4291                     <radial_composite type="vector">
4292                       <radius>
4293                         <real value="1.5174362732"/>
4294                       </radius>
4295                       <theta>
4296                         <angle value="-144.162338"/>
4297                       </theta>
4298                     </radial_composite>
4299                   </t1>
4300                   <t2>
4301                     <radial_composite type="vector">
4302                       <radius>
4303                         <real value="1.5174362732"/>
4304                       </radius>
4305                       <theta>
4306                         <angle value="-144.162338"/>
4307                       </theta>
4308                     </radial_composite>
4309                   </t2>
4310                 </composite>
4311               </entry>
4312               <entry>
4313                 <composite type="bline_point">
4314                   <point>
4315                     <vector>
4316                       <x>0.6143152118</x>
4317                       <y>-12.7444133759</y>
4318                     </vector>
4319                   </point>
4320                   <width>
4321                     <real value="1.0000000000"/>
4322                   </width>
4323                   <origin>
4324                     <real value="0.5000000000"/>
4325                   </origin>
4326                   <split>
4327                     <bool value="false"/>
4328                   </split>
4329                   <t1>
4330                     <radial_composite type="vector">
4331                       <radius>
4332                         <real value="2.7237924111"/>
4333                       </radius>
4334                       <theta>
4335                         <angle value="-11.305921"/>
4336                       </theta>
4337                     </radial_composite>
4338                   </t1>
4339                   <t2>
4340                     <radial_composite type="vector">
4341                       <radius>
4342                         <real value="2.7237924111"/>
4343                       </radius>
4344                       <theta>
4345                         <angle value="-11.305921"/>
4346                       </theta>
4347                     </radial_composite>
4348                   </t2>
4349                 </composite>
4350               </entry>
4351               <entry>
4352                 <composite type="bline_point">
4353                   <point>
4354                     <vector>
4355                       <x>2.6175169945</x>
4356                       <y>-12.6109151840</y>
4357                     </vector>
4358                   </point>
4359                   <width>
4360                     <real value="1.0000000000"/>
4361                   </width>
4362                   <origin>
4363                     <real value="0.5000000000"/>
4364                   </origin>
4365                   <split>
4366                     <bool value="false"/>
4367                   </split>
4368                   <t1>
4369                     <radial_composite type="vector">
4370                       <radius>
4371                         <real value="1.6692871016"/>
4372                       </radius>
4373                       <theta>
4374                         <angle value="16.254597"/>
4375                       </theta>
4376                     </radial_composite>
4377                   </t1>
4378                   <t2>
4379                     <radial_composite type="vector">
4380                       <radius>
4381                         <real value="1.6692871016"/>
4382                       </radius>
4383                       <theta>
4384                         <angle value="16.254597"/>
4385                       </theta>
4386                     </radial_composite>
4387                   </t2>
4388                 </composite>
4389               </entry>
4390             </bline>
4391           </param>
4392         </layer>
4393         <layer type="outline" active="true" version="0.2" desc="NewBLine098 Outline">
4394           <param name="z_depth">
4395             <real value="0.0000000000"/>
4396           </param>
4397           <param name="amount">
4398             <real value="1.0000000000"/>
4399           </param>
4400           <param name="blend_method">
4401             <integer value="0"/>
4402           </param>
4403           <param name="color">
4404             <color>
4405               <r>0.000000</r>
4406               <g>0.000000</g>
4407               <b>0.000000</b>
4408               <a>1.000000</a>
4409             </color>
4410           </param>
4411           <param name="origin">
4412             <vector guid="ED61A6B67D237F9E8CF836B0860A4E38">
4413               <x>0.0000000000</x>
4414               <y>0.0000000000</y>
4415             </vector>
4416           </param>
4417           <param name="invert">
4418             <bool value="false"/>
4419           </param>
4420           <param name="antialias">
4421             <bool value="true"/>
4422           </param>
4423           <param name="feather">
4424             <real value="0.0000000000"/>
4425           </param>
4426           <param name="blurtype">
4427             <integer value="1"/>
4428           </param>
4429           <param name="winding_style">
4430             <integer value="0"/>
4431           </param>
4432           <param name="bline">
4433             <bline type="bline_point" loop="true" guid="624F0C09F82A7D0F65B4CA6C9D96AE1B">
4434               <entry>
4435                 <composite type="bline_point">
4436                   <point>
4437                     <vector>
4438                       <x>2.1278452873</x>
4439                       <y>-11.8099260330</y>
4440                     </vector>
4441                   </point>
4442                   <width>
4443                     <real value="1.8194010733"/>
4444                   </width>
4445                   <origin>
4446                     <real value="0.5000000000"/>
4447                   </origin>
4448                   <split>
4449                     <bool value="false"/>
4450                   </split>
4451                   <t1>
4452                     <radial_composite type="vector">
4453                       <radius>
4454                         <real value="2.3380216724"/>
4455                       </radius>
4456                       <theta>
4457                         <angle value="-178.364029"/>
4458                       </theta>
4459                     </radial_composite>
4460                   </t1>
4461                   <t2>
4462                     <radial_composite type="vector">
4463                       <radius>
4464                         <real value="2.3380216724"/>
4465                       </radius>
4466                       <theta>
4467                         <angle value="-178.364029"/>
4468                       </theta>
4469                     </radial_composite>
4470                   </t2>
4471                 </composite>
4472               </entry>
4473               <entry>
4474                 <composite type="bline_point">
4475                   <point>
4476                     <vector>
4477                       <x>1.0149555206</x>
4478                       <y>-11.9656744003</y>
4479                     </vector>
4480                   </point>
4481                   <width>
4482                     <real value="1.0000000000"/>
4483                   </width>
4484                   <origin>
4485                     <real value="0.5000000000"/>
4486                   </origin>
4487                   <split>
4488                     <bool value="false"/>
4489                   </split>
4490                   <t1>
4491                     <radial_composite type="vector">
4492                       <radius>
4493                         <real value="1.8224083203"/>
4494                       </radius>
4495                       <theta>
4496                         <angle value="-151.565811"/>
4497                       </theta>
4498                     </radial_composite>
4499                   </t1>
4500                   <t2>
4501                     <radial_composite type="vector">
4502                       <radius>
4503                         <real value="1.8224083203"/>
4504                       </radius>
4505                       <theta>
4506                         <angle value="-151.565811"/>
4507                       </theta>
4508                     </radial_composite>
4509                   </t2>
4510                 </composite>
4511               </entry>
4512               <entry>
4513                 <composite type="bline_point">
4514                   <point>
4515                     <vector>
4516                       <x>0.6143152118</x>
4517                       <y>-12.7444133759</y>
4518                     </vector>
4519                   </point>
4520                   <width>
4521                     <real value="0.8243024809"/>
4522                   </width>
4523                   <origin>
4524                     <real value="0.5000000000"/>
4525                   </origin>
4526                   <split>
4527                     <bool value="false"/>
4528                   </split>
4529                   <t1>
4530                     <radial_composite type="vector">
4531                       <radius>
4532                         <real value="2.7237924111"/>
4533                       </radius>
4534                       <theta>
4535                         <angle value="-11.305921"/>
4536                       </theta>
4537                     </radial_composite>
4538                   </t1>
4539                   <t2>
4540                     <radial_composite type="vector">
4541                       <radius>
4542                         <real value="2.7237924111"/>
4543                       </radius>
4544                       <theta>
4545                         <angle value="-11.305921"/>
4546                       </theta>
4547                     </radial_composite>
4548                   </t2>
4549                 </composite>
4550               </entry>
4551               <entry>
4552                 <composite type="bline_point">
4553                   <point>
4554                     <vector>
4555                       <x>2.6175169945</x>
4556                       <y>-12.6109151840</y>
4557                     </vector>
4558                   </point>
4559                   <width>
4560                     <real value="1.0000000000"/>
4561                   </width>
4562                   <origin>
4563                     <real value="0.5000000000"/>
4564                   </origin>
4565                   <split>
4566                     <bool value="false"/>
4567                   </split>
4568                   <t1>
4569                     <radial_composite type="vector">
4570                       <radius>
4571                         <real value="1.6692871016"/>
4572                       </radius>
4573                       <theta>
4574                         <angle value="16.254597"/>
4575                       </theta>
4576                     </radial_composite>
4577                   </t1>
4578                   <t2>
4579                     <radial_composite type="vector">
4580                       <radius>
4581                         <real value="1.6692871016"/>
4582                       </radius>
4583                       <theta>
4584                         <angle value="16.254597"/>
4585                       </theta>
4586                     </radial_composite>
4587                   </t2>
4588                 </composite>
4589               </entry>
4590             </bline>
4591           </param>
4592           <param name="width">
4593             <real value="0.0678862820"/>
4594           </param>
4595           <param name="expand">
4596             <real value="0.0000000000"/>
4597           </param>
4598           <param name="sharp_cusps">
4599             <bool value="true"/>
4600           </param>
4601           <param name="round_tip[0]">
4602             <bool value="true"/>
4603           </param>
4604           <param name="round_tip[1]">
4605             <bool value="true"/>
4606           </param>
4607           <param name="loopyness">
4608             <real value="1.0000000000"/>
4609           </param>
4610           <param name="homogeneous_width">
4611             <bool value="true"/>
4612           </param>
4613         </layer>
4614         <layer type="region" active="true" version="0.1" desc="NewDrawing132 Region">
4615           <param name="z_depth">
4616             <real value="0.0000000000"/>
4617           </param>
4618           <param name="amount">
4619             <real value="1.0000000000"/>
4620           </param>
4621           <param name="blend_method">
4622             <integer value="0"/>
4623           </param>
4624           <param name="color" use=":splash-colour_02"/>
4625           <param name="origin">
4626             <vector>
4627               <x>0.0000000000</x>
4628               <y>0.0000000000</y>
4629             </vector>
4630           </param>
4631           <param name="invert">
4632             <bool value="false"/>
4633           </param>
4634           <param name="antialias">
4635             <bool value="true"/>
4636           </param>
4637           <param name="feather">
4638             <real value="0.0000000000"/>
4639           </param>
4640           <param name="blurtype">
4641             <integer value="1"/>
4642           </param>
4643           <param name="winding_style">
4644             <integer value="0"/>
4645           </param>
4646           <param name="bline">
4647             <bline type="bline_point" loop="true" guid="64F20087DA3F2EDD0FC86078B5A2DD34">
4648               <entry>
4649                 <composite type="bline_point">
4650                   <point>
4651                     <vector>
4652                       <x>-3.7778527737</x>
4653                       <y>-13.0052165985</y>
4654                     </vector>
4655                   </point>
4656                   <width>
4657                     <real value="1.0000000000"/>
4658                   </width>
4659                   <origin>
4660                     <real value="0.5000000000"/>
4661                   </origin>
4662                   <split>
4663                     <bool value="false"/>
4664                   </split>
4665                   <t1>
4666                     <radial_composite type="vector">
4667                       <radius>
4668                         <real value="0.6832237414"/>
4669                       </radius>
4670                       <theta>
4671                         <angle value="8.984811"/>
4672                       </theta>
4673                     </radial_composite>
4674                   </t1>
4675                   <t2>
4676                     <radial_composite type="vector">
4677                       <radius>
4678                         <real value="0.6832237414"/>
4679                       </radius>
4680                       <theta>
4681                         <angle value="8.984811"/>
4682                       </theta>
4683                     </radial_composite>
4684                   </t2>
4685                 </composite>
4686               </entry>
4687               <entry>
4688                 <composite type="bline_point">
4689                   <point>
4690                     <vector>
4691                       <x>-2.9945495129</x>
4692                       <y>-12.9162044525</y>
4693                     </vector>
4694                   </point>
4695                   <width>
4696                     <real value="1.0000000000"/>
4697                   </width>
4698                   <origin>
4699                     <real value="0.5000000000"/>
4700                   </origin>
4701                   <split>
4702                     <bool value="false"/>
4703                   </split>
4704                   <t1>
4705                     <radial_composite type="vector">
4706                       <radius>
4707                         <real value="0.6095726145"/>
4708                       </radius>
4709                       <theta>
4710                         <angle value="16.558947"/>
4711                       </theta>
4712                     </radial_composite>
4713                   </t1>
4714                   <t2>
4715                     <radial_composite type="vector">
4716                       <radius>
4717                         <real value="0.6095726145"/>
4718                       </radius>
4719                       <theta>
4720                         <angle value="16.558947"/>
4721                       </theta>
4722                     </radial_composite>
4723                   </t2>
4724                 </composite>
4725               </entry>
4726               <entry>
4727                 <composite type="bline_point">
4728                   <point>
4729                     <vector>
4730                       <x>-2.7097120285</x>
4731                       <y>-12.4533433914</y>
4732                     </vector>
4733                   </point>
4734                   <width>
4735                     <real value="1.0000000000"/>
4736                   </width>
4737                   <origin>
4738                     <real value="0.5000000000"/>
4739                   </origin>
4740                   <split>
4741                     <bool value="false"/>
4742                   </split>
4743                   <t1>
4744                     <radial_composite type="vector">
4745                       <radius>
4746                         <real value="0.5509882464"/>
4747                       </radius>
4748                       <theta>
4749                         <angle value="107.936668"/>
4750                       </theta>
4751                     </radial_composite>
4752                   </t1>
4753                   <t2>
4754                     <radial_composite type="vector">
4755                       <radius>
4756                         <real value="0.5509882464"/>
4757                       </radius>
4758                       <theta>
4759                         <angle value="107.936668"/>
4760                       </theta>
4761                     </radial_composite>
4762                   </t2>
4763                 </composite>
4764               </entry>
4765               <entry>
4766                 <composite type="bline_point">
4767                   <point>
4768                     <vector>
4769                       <x>-3.1013636589</x>
4770                       <y>-12.0082845688</y>
4771                     </vector>
4772                   </point>
4773                   <width>
4774                     <real value="1.8944967527"/>
4775                   </width>
4776                   <origin>
4777                     <real value="0.5000000000"/>
4778                   </origin>
4779                   <split>
4780                     <bool value="false"/>
4781                   </split>
4782                   <t1>
4783                     <radial_composite type="vector">
4784                       <radius>
4785                         <real value="0.5038409932"/>
4786                       </radius>
4787                       <theta>
4788                         <angle value="147.994629"/>
4789                       </theta>
4790                     </radial_composite>
4791                   </t1>
4792                   <t2>
4793                     <radial_composite type="vector">
4794                       <radius>
4795                         <real value="0.5038409932"/>
4796                       </radius>
4797                       <theta>
4798                         <angle value="147.994629"/>
4799                       </theta>
4800                     </radial_composite>
4801                   </t2>
4802                 </composite>
4803               </entry>
4804               <entry>
4805                 <composite type="bline_point">
4806                   <point>
4807                     <vector>
4808                       <x>-3.7956550121</x>
4809                       <y>-11.9370756149</y>
4810                     </vector>
4811                   </point>
4812                   <width>
4813                     <real value="1.0000000000"/>
4814                   </width>
4815                   <origin>
4816                     <real value="0.5000000000"/>
4817                   </origin>
4818                   <split>
4819                     <bool value="false"/>
4820                   </split>
4821                   <t1>
4822                     <radial_composite type="vector">
4823                       <radius>
4824                         <real value="0.8359523793"/>
4825                       </radius>
4826                       <theta>
4827                         <angle value="-153.434952"/>
4828                       </theta>
4829                     </radial_composite>
4830                   </t1>
4831                   <t2>
4832                     <radial_composite type="vector">
4833                       <radius>
4834                         <real value="0.8359523793"/>
4835                       </radius>
4836                       <theta>
4837                         <angle value="-153.434952"/>
4838                       </theta>
4839                     </radial_composite>
4840                   </t2>
4841                 </composite>
4842               </entry>
4843               <entry>
4844                 <composite type="bline_point">
4845                   <point>
4846                     <vector>
4847                       <x>-4.2051091194</x>
4848                       <y>-12.8449954987</y>
4849                     </vector>
4850                   </point>
4851                   <width>
4852                     <real value="1.0000000000"/>
4853                   </width>
4854                   <origin>
4855                     <real value="0.5000000000"/>
4856                   </origin>
4857                   <split>
4858                     <bool value="false"/>
4859                   </split>
4860                   <t1>
4861                     <radial_composite type="vector">
4862                       <radius>
4863                         <real value="0.5762909787"/>
4864                       </radius>
4865                       <theta>
4866                         <angle value="-78.317245"/>
4867                       </theta>
4868                     </radial_composite>
4869                   </t1>
4870                   <t2>
4871                     <radial_composite type="vector">
4872                       <radius>
4873                         <real value="0.5762909787"/>
4874                       </radius>
4875                       <theta>
4876                         <angle value="-78.317245"/>
4877                       </theta>
4878                     </radial_composite>
4879                   </t2>
4880                 </composite>
4881               </entry>
4882             </bline>
4883           </param>
4884         </layer>
4885         <layer type="region" active="true" version="0.1" desc="NewDrawing132 Region">
4886           <param name="z_depth">
4887             <real value="0.0000000000"/>
4888           </param>
4889           <param name="amount">
4890             <real value="1.0000000000"/>
4891           </param>
4892           <param name="blend_method">
4893             <integer value="0"/>
4894           </param>
4895           <param name="color" use=":splash_colour_03_mid"/>
4896           <param name="origin">
4897             <vector>
4898               <x>0.0000000000</x>
4899               <y>0.0000000000</y>
4900             </vector>
4901           </param>
4902           <param name="invert">
4903             <bool value="false"/>
4904           </param>
4905           <param name="antialias">
4906             <bool value="true"/>
4907           </param>
4908           <param name="feather">
4909             <real value="0.0000000000"/>
4910           </param>
4911           <param name="blurtype">
4912             <integer value="1"/>
4913           </param>
4914           <param name="winding_style">
4915             <integer value="0"/>
4916           </param>
4917           <param name="bline">
4918             <bline type="bline_point" loop="true">
4919               <entry>
4920                 <composite type="bline_point">
4921                   <point>
4922                     <vector>
4923                       <x>-3.7778527737</x>
4924                       <y>-13.0052165985</y>
4925                     </vector>
4926                   </point>
4927                   <width>
4928                     <real value="1.0000000000"/>
4929                   </width>
4930                   <origin>
4931                     <real value="0.5000000000"/>
4932                   </origin>
4933                   <split>
4934                     <bool value="false"/>
4935                   </split>
4936                   <t1>
4937                     <radial_composite type="vector">
4938                       <radius>
4939                         <real value="0.6832237414"/>
4940                       </radius>
4941                       <theta>
4942                         <angle value="8.984811"/>
4943                       </theta>
4944                     </radial_composite>
4945                   </t1>
4946                   <t2>
4947                     <radial_composite type="vector">
4948                       <radius>
4949                         <real value="0.6832237414"/>
4950                       </radius>
4951                       <theta>
4952                         <angle value="8.984811"/>
4953                       </theta>
4954                     </radial_composite>
4955                   </t2>
4956                 </composite>
4957               </entry>
4958               <entry>
4959                 <composite type="bline_point">
4960                   <point>
4961                     <vector>
4962                       <x>-2.9945495129</x>
4963                       <y>-12.9162044525</y>
4964                     </vector>
4965                   </point>
4966                   <width>
4967                     <real value="1.0000000000"/>
4968                   </width>
4969                   <origin>
4970                     <real value="0.5000000000"/>
4971                   </origin>
4972                   <split>
4973                     <bool value="false"/>
4974                   </split>
4975                   <t1>
4976                     <radial_composite type="vector">
4977                       <radius>
4978                         <real value="0.6095726145"/>
4979                       </radius>
4980                       <theta>
4981                         <angle value="16.558947"/>
4982                       </theta>
4983                     </radial_composite>
4984                   </t1>
4985                   <t2>
4986                     <radial_composite type="vector">
4987                       <radius>
4988                         <real value="0.6095726145"/>
4989                       </radius>
4990                       <theta>
4991                         <angle value="16.558947"/>
4992                       </theta>
4993                     </radial_composite>
4994                   </t2>
4995                 </composite>
4996               </entry>
4997               <entry>
4998                 <composite type="bline_point">
4999                   <point>
5000                     <vector>
5001                       <x>-2.7097120285</x>
5002                       <y>-12.4533433914</y>
5003                     </vector>
5004                   </point>
5005                   <width>
5006                     <real value="1.0000000000"/>
5007                   </width>
5008                   <origin>
5009                     <real value="0.5000000000"/>
5010                   </origin>
5011                   <split>
5012                     <bool value="false"/>
5013                   </split>
5014                   <t1>
5015                     <radial_composite type="vector">
5016                       <radius>
5017                         <real value="0.5509882464"/>
5018                       </radius>
5019                       <theta>
5020                         <angle value="107.936668"/>
5021                       </theta>
5022                     </radial_composite>
5023                   </t1>
5024                   <t2>
5025                     <radial_composite type="vector">
5026                       <radius>
5027                         <real value="0.5509882464"/>
5028                       </radius>
5029                       <theta>
5030                         <angle value="107.936668"/>
5031                       </theta>
5032                     </radial_composite>
5033                   </t2>
5034                 </composite>
5035               </entry>
5036               <entry>
5037                 <composite type="bline_point">
5038                   <point>
5039                     <vector>
5040                       <x>-3.5553960800</x>
5041                       <y>-12.2274761200</y>
5042                     </vector>
5043                   </point>
5044                   <width>
5045                     <real value="1.0000000000"/>
5046                   </width>
5047                   <origin>
5048                     <real value="0.5000000000"/>
5049                   </origin>
5050                   <split>
5051                     <bool value="false"/>
5052                   </split>
5053                   <t1>
5054                     <radial_composite type="vector">
5055                       <radius>
5056                         <real value="0.7866742610"/>
5057                       </radius>
5058                       <theta>
5059                         <angle value="145.619659"/>
5060                       </theta>
5061                     </radial_composite>
5062                   </t1>
5063                   <t2>
5064                     <radial_composite type="vector">
5065                       <radius>
5066                         <real value="0.7866742610"/>
5067                       </radius>
5068                       <theta>
5069                         <angle value="145.619659"/>
5070                       </theta>
5071                     </radial_composite>
5072                   </t2>
5073                 </composite>
5074               </entry>
5075               <entry>
5076                 <composite type="bline_point">
5077                   <point>
5078                     <vector>
5079                       <x>-3.7956550121</x>
5080                       <y>-11.9370756149</y>
5081                     </vector>
5082                   </point>
5083                   <width>
5084                     <real value="1.0000000000"/>
5085                   </width>
5086                   <origin>
5087                     <real value="0.5000000000"/>
5088                   </origin>
5089                   <split>
5090                     <bool value="false"/>
5091                   </split>
5092                   <t1>
5093                     <radial_composite type="vector">
5094                       <radius>
5095                         <real value="0.8359523793"/>
5096                       </radius>
5097                       <theta>
5098                         <angle value="-153.434952"/>
5099                       </theta>
5100                     </radial_composite>
5101                   </t1>
5102                   <t2>
5103                     <radial_composite type="vector">
5104                       <radius>
5105                         <real value="0.8359523793"/>
5106                       </radius>
5107                       <theta>
5108                         <angle value="-153.434952"/>
5109                       </theta>
5110                     </radial_composite>
5111                   </t2>
5112                 </composite>
5113               </entry>
5114               <entry>
5115                 <composite type="bline_point">
5116                   <point>
5117                     <vector>
5118                       <x>-4.2051091194</x>
5119                       <y>-12.8449954987</y>
5120                     </vector>
5121                   </point>
5122                   <width>
5123                     <real value="1.0000000000"/>
5124                   </width>
5125                   <origin>
5126                     <real value="0.5000000000"/>
5127                   </origin>
5128                   <split>
5129                     <bool value="false"/>
5130                   </split>
5131                   <t1>
5132                     <radial_composite type="vector">
5133                       <radius>
5134                         <real value="0.5762909787"/>
5135                       </radius>
5136                       <theta>
5137                         <angle value="-78.317245"/>
5138                       </theta>
5139                     </radial_composite>
5140                   </t1>
5141                   <t2>
5142                     <radial_composite type="vector">
5143                       <radius>
5144                         <real value="0.5762909787"/>
5145                       </radius>
5146                       <theta>
5147                         <angle value="-78.317245"/>
5148                       </theta>
5149                     </radial_composite>
5150                   </t2>
5151                 </composite>
5152               </entry>
5153             </bline>
5154           </param>
5155         </layer>
5156         <layer type="outline" active="true" version="0.2" desc="NewDrawing132 Outline">
5157           <param name="z_depth">
5158             <real value="0.0000000000"/>
5159           </param>
5160           <param name="amount">
5161             <real value="1.0000000000"/>
5162           </param>
5163           <param name="blend_method">
5164             <integer value="0"/>
5165           </param>
5166           <param name="color">
5167             <color>
5168               <r>0.000000</r>
5169               <g>0.000000</g>
5170               <b>0.000000</b>
5171               <a>1.000000</a>
5172             </color>
5173           </param>
5174           <param name="origin">
5175             <vector>
5176               <x>0.0000000000</x>
5177               <y>0.0000000000</y>
5178             </vector>
5179           </param>
5180           <param name="invert">
5181             <bool value="false"/>
5182           </param>
5183           <param name="antialias">
5184             <bool value="true"/>
5185           </param>
5186           <param name="feather">
5187             <real value="0.0000000000"/>
5188           </param>
5189           <param name="blurtype">
5190             <integer value="1"/>
5191           </param>
5192           <param name="winding_style">
5193             <integer value="0"/>
5194           </param>
5195           <param name="bline">
5196             <bline type="bline_point" loop="true" guid="64F20087DA3F2EDD0FC86078B5A2DD34">
5197               <entry>
5198                 <composite type="bline_point">
5199                   <point>
5200                     <vector>
5201                       <x>-3.7778527737</x>
5202                       <y>-13.0052165985</y>
5203                     </vector>
5204                   </point>
5205                   <width>
5206                     <real value="1.0000000000"/>
5207                   </width>
5208                   <origin>
5209                     <real value="0.5000000000"/>
5210                   </origin>
5211                   <split>
5212                     <bool value="false"/>
5213                   </split>
5214                   <t1>
5215                     <radial_composite type="vector">
5216                       <radius>
5217                         <real value="0.6832237414"/>
5218                       </radius>
5219                       <theta>
5220                         <angle value="8.984811"/>
5221                       </theta>
5222                     </radial_composite>
5223                   </t1>
5224                   <t2>
5225                     <radial_composite type="vector">
5226                       <radius>
5227                         <real value="0.6832237414"/>
5228                       </radius>
5229                       <theta>
5230                         <angle value="8.984811"/>
5231                       </theta>
5232                     </radial_composite>
5233                   </t2>
5234                 </composite>
5235               </entry>
5236               <entry>
5237                 <composite type="bline_point">
5238                   <point>
5239                     <vector>
5240                       <x>-2.9945495129</x>
5241                       <y>-12.9162044525</y>
5242                     </vector>
5243                   </point>
5244                   <width>
5245                     <real value="1.0000000000"/>
5246                   </width>
5247                   <origin>
5248                     <real value="0.5000000000"/>
5249                   </origin>
5250                   <split>
5251                     <bool value="false"/>
5252                   </split>
5253                   <t1>
5254                     <radial_composite type="vector">
5255                       <radius>
5256                         <real value="0.6095726145"/>
5257                       </radius>
5258                       <theta>
5259                         <angle value="16.558947"/>
5260                       </theta>
5261                     </radial_composite>
5262                   </t1>
5263                   <t2>
5264                     <radial_composite type="vector">
5265                       <radius>
5266                         <real value="0.6095726145"/>
5267                       </radius>
5268                       <theta>
5269                         <angle value="16.558947"/>
5270                       </theta>
5271                     </radial_composite>
5272                   </t2>
5273                 </composite>
5274               </entry>
5275               <entry>
5276                 <composite type="bline_point">
5277                   <point>
5278                     <vector>
5279                       <x>-2.7097120285</x>
5280                       <y>-12.4533433914</y>
5281                     </vector>
5282                   </point>
5283                   <width>
5284                     <real value="1.0000000000"/>
5285                   </width>
5286                   <origin>
5287                     <real value="0.5000000000"/>
5288                   </origin>
5289                   <split>
5290                     <bool value="false"/>
5291                   </split>
5292                   <t1>
5293                     <radial_composite type="vector">
5294                       <radius>
5295                         <real value="0.5509882464"/>
5296                       </radius>
5297                       <theta>
5298                         <angle value="107.936668"/>
5299                       </theta>
5300                     </radial_composite>
5301                   </t1>
5302                   <t2>
5303                     <radial_composite type="vector">
5304                       <radius>
5305                         <real value="0.5509882464"/>
5306                       </radius>
5307                       <theta>
5308                         <angle value="107.936668"/>
5309                       </theta>
5310                     </radial_composite>
5311                   </t2>
5312                 </composite>
5313               </entry>
5314               <entry>
5315                 <composite type="bline_point">
5316                   <point>
5317                     <vector>
5318                       <x>-3.1013636589</x>
5319                       <y>-12.0082845688</y>
5320                     </vector>
5321                   </point>
5322                   <width>
5323                     <real value="1.8944967527"/>
5324                   </width>
5325                   <origin>
5326                     <real value="0.5000000000"/>
5327                   </origin>
5328                   <split>
5329                     <bool value="false"/>
5330                   </split>
5331                   <t1>
5332                     <radial_composite type="vector">
5333                       <radius>
5334                         <real value="0.5038409932"/>
5335                       </radius>
5336                       <theta>
5337                         <angle value="147.994629"/>
5338                       </theta>
5339                     </radial_composite>
5340                   </t1>
5341                   <t2>
5342                     <radial_composite type="vector">
5343                       <radius>
5344                         <real value="0.5038409932"/>
5345                       </radius>
5346                       <theta>
5347                         <angle value="147.994629"/>
5348                       </theta>
5349                     </radial_composite>
5350                   </t2>
5351                 </composite>
5352               </entry>
5353               <entry>
5354                 <composite type="bline_point">
5355                   <point>
5356                     <vector>
5357                       <x>-3.7956550121</x>
5358                       <y>-11.9370756149</y>
5359                     </vector>
5360                   </point>
5361                   <width>
5362                     <real value="1.0000000000"/>
5363                   </width>
5364                   <origin>
5365                     <real value="0.5000000000"/>
5366                   </origin>
5367                   <split>
5368                     <bool value="false"/>
5369                   </split>
5370                   <t1>
5371                     <radial_composite type="vector">
5372                       <radius>
5373                         <real value="0.8359523793"/>
5374                       </radius>
5375                       <theta>
5376                         <angle value="-153.434952"/>
5377                       </theta>
5378                     </radial_composite>
5379                   </t1>
5380                   <t2>
5381                     <radial_composite type="vector">
5382                       <radius>
5383                         <real value="0.8359523793"/>
5384                       </radius>
5385                       <theta>
5386                         <angle value="-153.434952"/>
5387                       </theta>
5388                     </radial_composite>
5389                   </t2>
5390                 </composite>
5391               </entry>
5392               <entry>
5393                 <composite type="bline_point">
5394                   <point>
5395                     <vector>
5396                       <x>-4.2051091194</x>
5397                       <y>-12.8449954987</y>
5398                     </vector>
5399                   </point>
5400                   <width>
5401                     <real value="1.0000000000"/>
5402                   </width>
5403                   <origin>
5404                     <real value="0.5000000000"/>
5405                   </origin>
5406                   <split>
5407                     <bool value="false"/>
5408                   </split>
5409                   <t1>
5410                     <radial_composite type="vector">
5411                       <radius>
5412                         <real value="0.5762909787"/>
5413                       </radius>
5414                       <theta>
5415                         <angle value="-78.317245"/>
5416                       </theta>
5417                     </radial_composite>
5418                   </t1>
5419                   <t2>
5420                     <radial_composite type="vector">
5421                       <radius>
5422                         <real value="0.5762909787"/>
5423                       </radius>
5424                       <theta>
5425                         <angle value="-78.317245"/>
5426                       </theta>
5427                     </radial_composite>
5428                   </t2>
5429                 </composite>
5430               </entry>
5431             </bline>
5432           </param>
5433           <param name="width">
5434             <real value="0.0678862820"/>
5435           </param>
5436           <param name="expand">
5437             <real value="0.0000000000"/>
5438           </param>
5439           <param name="sharp_cusps">
5440             <bool value="true"/>
5441           </param>
5442           <param name="round_tip[0]">
5443             <bool value="true"/>
5444           </param>
5445           <param name="round_tip[1]">
5446             <bool value="true"/>
5447           </param>
5448           <param name="loopyness">
5449             <real value="1.0000000000"/>
5450           </param>
5451           <param name="homogeneous_width">
5452             <bool value="true"/>
5453           </param>
5454         </layer>
5455         <layer type="region" active="true" version="0.1" desc="NewBLine082 Region">
5456           <param name="z_depth">
5457             <real value="0.0000000000"/>
5458           </param>
5459           <param name="amount">
5460             <real value="1.0000000000"/>
5461           </param>
5462           <param name="blend_method">
5463             <integer value="0"/>
5464           </param>
5465           <param name="color" use=":splash-colour_02"/>
5466           <param name="origin">
5467             <vector guid="6135DC639A307B0ED367D84FBD6D7A17">
5468               <x>0.0000000000</x>
5469               <y>0.0000000000</y>
5470             </vector>
5471           </param>
5472           <param name="invert">
5473             <bool value="false"/>
5474           </param>
5475           <param name="antialias">
5476             <bool value="true"/>
5477           </param>
5478           <param name="feather">
5479             <real value="0.0000000000"/>
5480           </param>
5481           <param name="blurtype">
5482             <integer value="1"/>
5483           </param>
5484           <param name="winding_style">
5485             <integer value="0"/>
5486           </param>
5487           <param name="bline">
5488             <bline type="bline_point" loop="true" guid="35110FAB4292EA0C8AAADC0DB4538D80">
5489               <entry>
5490                 <composite type="bline_point">
5491                   <point>
5492                     <vector>
5493                       <x>11.9867458344</x>
5494                       <y>-16.3599872589</y>
5495                     </vector>
5496                   </point>
5497                   <width>
5498                     <real value="1.0000000000"/>
5499                   </width>
5500                   <origin>
5501                     <real value="0.5000000000"/>
5502                   </origin>
5503                   <split>
5504                     <bool value="false"/>
5505                   </split>
5506                   <t1>
5507                     <radial_composite type="vector">
5508                       <radius>
5509                         <real value="3.2472020352"/>
5510                       </radius>
5511                       <theta>
5512                         <angle value="48.078091"/>
5513                       </theta>
5514                     </radial_composite>
5515                   </t1>
5516                   <t2>
5517                     <radial_composite type="vector">
5518                       <radius>
5519                         <real value="3.2472020352"/>
5520                       </radius>
5521                       <theta>
5522                         <angle value="48.078091"/>
5523                       </theta>
5524                     </radial_composite>
5525                   </t2>
5526                 </composite>
5527               </entry>
5528               <entry>
5529                 <composite type="bline_point">
5530                   <point>
5531                     <vector>
5532                       <x>12.5857419968</x>
5533                       <y>-12.9898319244</y>
5534                     </vector>
5535                   </point>
5536                   <width>
5537                     <real value="1.0000000000"/>
5538                   </width>
5539                   <origin>
5540                     <real value="0.5000000000"/>
5541                   </origin>
5542                   <split>
5543                     <bool value="false"/>
5544                   </split>
5545                   <t1>
5546                     <radial_composite type="vector">
5547                       <radius>
5548                         <real value="2.5788550046"/>
5549                       </radius>
5550                       <theta>
5551                         <angle value="108.465576"/>
5552                       </theta>
5553                     </radial_composite>
5554                   </t1>
5555                   <t2>
5556                     <radial_composite type="vector">
5557                       <radius>
5558                         <real value="2.5788550046"/>
5559                       </radius>
5560                       <theta>
5561                         <angle value="108.465576"/>
5562                       </theta>
5563                     </radial_composite>
5564                   </t2>
5565                 </composite>
5566               </entry>
5567               <entry>
5568                 <composite type="bline_point">
5569                   <point>
5570                     <vector>
5571                       <x>9.6452140808</x>
5572                       <y>-12.0657577515</y>
5573                     </vector>
5574                   </point>
5575                   <width>
5576                     <real value="1.5680660387"/>
5577                   </width>
5578                   <origin>
5579                     <real value="0.5000000000"/>
5580                   </origin>
5581                   <split>
5582                     <bool value="false"/>
5583                   </split>
5584                   <t1>
5585                     <radial_composite type="vector">
5586                       <radius>
5587                         <real value="4.4228344044"/>
5588                       </radius>
5589                       <theta>
5590                         <angle value="-184.228882"/>
5591                       </theta>
5592                     </radial_composite>
5593                   </t1>
5594                   <t2>
5595                     <radial_composite type="vector">
5596                       <radius>
5597                         <real value="4.4228344044"/>
5598                       </radius>
5599                       <theta>
5600                         <angle value="-184.228882"/>
5601                       </theta>
5602                     </radial_composite>
5603                   </t2>
5604                 </composite>
5605               </entry>
5606               <entry>
5607                 <composite type="bline_point">
5608                   <point>
5609                     <vector>
5610                       <x>5.0710582733</x>
5611                       <y>-12.0657577515</y>
5612                     </vector>
5613                   </point>
5614                   <width>
5615                     <real value="1.0000000000"/>
5616                   </width>
5617                   <origin>
5618                     <real value="0.5000000000"/>
5619                   </origin>
5620                   <split>
5621                     <bool value="false"/>
5622                   </split>
5623                   <t1>
5624                     <radial_composite type="vector">
5625                       <radius>
5626                         <real value="4.7627105999"/>
5627                       </radius>
5628                       <theta>
5629                         <angle value="-174.104294"/>
5630                       </theta>
5631                     </radial_composite>
5632                   </t1>
5633                   <t2>
5634                     <radial_composite type="vector">
5635                       <radius>
5636                         <real value="4.7627105999"/>
5637                       </radius>
5638                       <theta>
5639                         <angle value="-174.104294"/>
5640                       </theta>
5641                     </radial_composite>
5642                   </t2>
5643                 </composite>
5644               </entry>
5645               <entry>
5646                 <composite type="bline_point">
5647                   <point>
5648                     <vector>
5649                       <x>-0.8644533157</x>
5650                       <y>-12.2288293839</y>
5651                     </vector>
5652                   </point>
5653                   <width>
5654                     <real value="1.0000000000"/>
5655                   </width>
5656                   <origin>
5657                     <real value="0.5000000000"/>
5658                   </origin>
5659                   <split>
5660                     <bool value="false"/>
5661                   </split>
5662                   <t1>
5663                     <radial_composite type="vector">
5664                       <radius>
5665                         <real value="5.0668685631"/>
5666                       </radius>
5667                       <theta>
5668                         <angle value="181.844330"/>
5669                       </theta>
5670                     </radial_composite>
5671                   </t1>
5672                   <t2>
5673                     <radial_composite type="vector">
5674                       <radius>
5675                         <real value="5.0668685631"/>
5676                       </radius>
5677                       <theta>
5678                         <angle value="181.844330"/>
5679                       </theta>
5680                     </radial_composite>
5681                   </t2>
5682                 </composite>
5683               </entry>
5684               <entry>
5685                 <composite type="bline_point">
5686                   <point>
5687                     <vector>
5688                       <x>-6.0180110931</x>
5689                       <y>-12.7216796875</y>
5690                     </vector>
5691                   </point>
5692                   <width>
5693                     <real value="2.2221622412"/>
5694                   </width>
5695                   <origin>
5696                     <real value="0.5000000000"/>
5697                   </origin>
5698                   <split>
5699                     <bool value="false"/>
5700                   </split>
5701                   <t1>
5702                     <radial_composite type="vector">
5703                       <radius>
5704                         <real value="5.1382035436"/>
5705                       </radius>
5706                       <theta>
5707                         <angle value="185.702713"/>
5708                       </theta>
5709                     </radial_composite>
5710                   </t1>
5711                   <t2>
5712                     <radial_composite type="vector">
5713                       <radius>
5714                         <real value="5.1382035436"/>
5715                       </radius>
5716                       <theta>
5717                         <angle value="185.702713"/>
5718                       </theta>
5719                     </radial_composite>
5720                   </t2>
5721                 </composite>
5722               </entry>
5723               <entry>
5724                 <composite type="bline_point">
5725                   <point>
5726                     <vector>
5727                       <x>-8.3187589645</x>
5728                       <y>-13.7428102493</y>
5729                     </vector>
5730                   </point>
5731                   <width>
5732                     <real value="1.0000000000"/>
5733                   </width>
5734                   <origin>
5735                     <real value="0.5000000000"/>
5736                   </origin>
5737                   <split>
5738                     <bool value="false"/>
5739                   </split>
5740                   <t1>
5741                     <radial_composite type="vector">
5742                       <radius>
5743                         <real value="1.0026643282"/>
5744                       </radius>
5745                       <theta>
5746                         <angle value="-91.015587"/>
5747                       </theta>
5748                     </radial_composite>
5749                   </t1>
5750                   <t2>
5751                     <radial_composite type="vector">
5752                       <radius>
5753                         <real value="1.0026643282"/>
5754                       </radius>
5755                       <theta>
5756                         <angle value="-91.015587"/>
5757                       </theta>
5758                     </radial_composite>
5759                   </t2>
5760                 </composite>
5761               </entry>
5762               <entry>
5763                 <composite type="bline_point">
5764                   <point>
5765                     <vector>
5766                       <x>-4.2950701714</x>
5767                       <y>-14.7836246490</y>
5768                     </vector>
5769                   </point>
5770                   <width>
5771                     <real value="1.0000000000"/>
5772                   </width>
5773                   <origin>
5774                     <real value="0.5000000000"/>
5775                   </origin>
5776                   <split>
5777                     <bool value="false"/>
5778                   </split>
5779                   <t1>
5780                     <radial_composite type="vector">
5781                       <radius>
5782                         <real value="6.6587114564"/>
5783                       </radius>
5784                       <theta>
5785                         <angle value="-8.121813"/>
5786                       </theta>
5787                     </radial_composite>
5788                   </t1>
5789                   <t2>
5790                     <radial_composite type="vector">
5791                       <radius>
5792                         <real value="6.6587114564"/>
5793                       </radius>
5794                       <theta>
5795                         <angle value="-8.121813"/>
5796                       </theta>
5797                     </radial_composite>
5798                   </t2>
5799                 </composite>
5800               </entry>
5801               <entry>
5802                 <composite type="bline_point">
5803                   <point>
5804                     <vector>
5805                       <x>3.1651599407</x>
5806                       <y>-16.0881996155</y>
5807                     </vector>
5808                   </point>
5809                   <width>
5810                     <real value="1.0000000000"/>
5811                   </width>
5812                   <origin>
5813                     <real value="0.5000000000"/>
5814                   </origin>
5815                   <split>
5816                     <bool value="false"/>
5817                   </split>
5818                   <t1>
5819                     <radial_composite type="vector">
5820                       <radius>
5821                         <real value="3.6151765814"/>
5822                       </radius>
5823                       <theta>
5824                         <angle value="8.118931"/>
5825                       </theta>
5826                     </radial_composite>
5827                   </t1>
5828                   <t2>
5829                     <radial_composite type="vector">
5830                       <radius>
5831                         <real value="3.6151765814"/>
5832                       </radius>
5833                       <theta>
5834                         <angle value="8.118931"/>
5835                       </theta>
5836                     </radial_composite>
5837                   </t2>
5838                 </composite>
5839               </entry>
5840             </bline>
5841           </param>
5842         </layer>
5843         <layer type="region" active="true" version="0.1" desc="NewBLine082 Region">
5844           <param name="z_depth">
5845             <real value="0.0000000000"/>
5846           </param>
5847           <param name="amount">
5848             <real value="1.0000000000"/>
5849           </param>
5850           <param name="blend_method">
5851             <integer value="0"/>
5852           </param>
5853           <param name="color" use=":splash_colour_03_mid"/>
5854           <param name="origin">
5855             <vector>
5856               <x>0.0000000000</x>
5857               <y>0.0000000000</y>
5858             </vector>
5859           </param>
5860           <param name="invert">
5861             <bool value="false"/>
5862           </param>
5863           <param name="antialias">
5864             <bool value="true"/>
5865           </param>
5866           <param name="feather">
5867             <real value="0.0000000000"/>
5868           </param>
5869           <param name="blurtype">
5870             <integer value="1"/>
5871           </param>
5872           <param name="winding_style">
5873             <integer value="0"/>
5874           </param>
5875           <param name="bline">
5876             <bline type="bline_point" loop="true">
5877               <entry>
5878                 <composite type="bline_point">
5879                   <point>
5880                     <vector>
5881                       <x>11.9867458344</x>
5882                       <y>-16.3599872589</y>
5883                     </vector>
5884                   </point>
5885                   <width>
5886                     <real value="1.0000000000"/>
5887                   </width>
5888                   <origin>
5889                     <real value="0.5000000000"/>
5890                   </origin>
5891                   <split>
5892                     <bool value="false"/>
5893                   </split>
5894                   <t1>
5895                     <radial_composite type="vector">
5896                       <radius>
5897                         <real value="3.2472020352"/>
5898                       </radius>
5899                       <theta>
5900                         <angle value="48.078091"/>
5901                       </theta>
5902                     </radial_composite>
5903                   </t1>
5904                   <t2>
5905                     <radial_composite type="vector">
5906                       <radius>
5907                         <real value="3.2472020352"/>
5908                       </radius>
5909                       <theta>
5910                         <angle value="48.078091"/>
5911                       </theta>
5912                     </radial_composite>
5913                   </t2>
5914                 </composite>
5915               </entry>
5916               <entry>
5917                 <composite type="bline_point">
5918                   <point>
5919                     <vector>
5920                       <x>12.6861104965</x>
5921                       <y>-13.9414987564</y>
5922                     </vector>
5923                   </point>
5924                   <width>
5925                     <real value="1.0000000000"/>
5926                   </width>
5927                   <origin>
5928                     <real value="0.5000000000"/>
5929                   </origin>
5930                   <split>
5931                     <bool value="false"/>
5932                   </split>
5933                   <t1>
5934                     <radial_composite type="vector">
5935                       <radius>
5936                         <real value="1.3760968968"/>
5937                       </radius>
5938                       <theta>
5939                         <angle value="104.041153"/>
5940                       </theta>
5941                     </radial_composite>
5942                   </t1>
5943                   <t2>
5944                     <radial_composite type="vector">
5945                       <radius>
5946                         <real value="1.3760968968"/>
5947                       </radius>
5948                       <theta>
5949                         <angle value="104.041153"/>
5950                       </theta>
5951                     </radial_composite>
5952                   </t2>
5953                 </composite>
5954               </entry>
5955               <entry>
5956                 <composite type="bline_point">
5957                   <point>
5958                     <vector>
5959                       <x>10.4380731583</x>
5960                       <y>-13.0515108109</y>
5961                     </vector>
5962                   </point>
5963                   <width>
5964                     <real value="1.0000000000"/>
5965                   </width>
5966                   <origin>
5967                     <real value="0.5000000000"/>
5968                   </origin>
5969                   <split>
5970                     <bool value="false"/>
5971                   </split>
5972                   <t1>
5973                     <radial_composite type="vector">
5974                       <radius>
5975                         <real value="4.5893906190"/>
5976                       </radius>
5977                       <theta>
5978                         <angle value="-188.362885"/>
5979                       </theta>
5980                     </radial_composite>
5981                   </t1>
5982                   <t2>
5983                     <radial_composite type="vector">
5984                       <radius>
5985                         <real value="4.5893906190"/>
5986                       </radius>
5987                       <theta>
5988                         <angle value="-188.362885"/>
5989                       </theta>
5990                     </radial_composite>
5991                   </t2>
5992                 </composite>
5993               </entry>
5994               <entry>
5995                 <composite type="bline_point">
5996                   <point>
5997                     <vector>
5998                       <x>5.0516862869</x>
5999                       <y>-12.7400150299</y>
6000                     </vector>
6001                   </point>
6002                   <width>
6003                     <real value="1.0000000000"/>
6004                   </width>
6005                   <origin>
6006                     <real value="0.5000000000"/>
6007                   </origin>
6008                   <split>
6009                     <bool value="false"/>
6010                   </split>
6011                   <t1>
6012                     <radial_composite type="vector">
6013                       <radius>
6014                         <real value="5.2767867871"/>
6015                       </radius>
6016                       <theta>
6017                         <angle value="-181.449692"/>
6018                       </theta>
6019                     </radial_composite>
6020                   </t1>
6021                   <t2>
6022                     <radial_composite type="vector">
6023                       <radius>
6024                         <real value="5.2767867871"/>
6025                       </radius>
6026                       <theta>
6027                         <angle value="-181.449692"/>
6028                       </theta>
6029                     </radial_composite>
6030                   </t2>
6031                 </composite>
6032               </entry>
6033               <entry>
6034                 <composite type="bline_point">
6035                   <point>
6036                     <vector>
6037                       <x>-1.5366214514</x>
6038                       <y>-13.0737609863</y>
6039                     </vector>
6040                   </point>
6041                   <width>
6042                     <real value="1.0000000000"/>
6043                   </width>
6044                   <origin>
6045                     <real value="0.5000000000"/>
6046                   </origin>
6047                   <split>
6048                     <bool value="false"/>
6049                   </split>
6050                   <t1>
6051                     <radial_composite type="vector">
6052                       <radius>
6053                         <real value="5.0668685631"/>
6054                       </radius>
6055                       <theta>
6056                         <angle value="181.844330"/>
6057                       </theta>
6058                     </radial_composite>
6059                   </t1>
6060                   <t2>
6061                     <radial_composite type="vector">
6062                       <radius>
6063                         <real value="5.0668685631"/>
6064                       </radius>
6065                       <theta>
6066                         <angle value="181.844330"/>
6067                       </theta>
6068                     </radial_composite>
6069                   </t2>
6070                 </composite>
6071               </entry>
6072               <entry>
6073                 <composite type="bline_point">
6074                   <point>
6075                     <vector>
6076                       <x>-5.2536735535</x>
6077                       <y>-13.4297561646</y>
6078                     </vector>
6079                   </point>
6080                   <width>
6081                     <real value="1.0000000000"/>
6082                   </width>
6083                   <origin>
6084                     <real value="0.5000000000"/>
6085                   </origin>
6086                   <split>
6087                     <bool value="false"/>
6088                   </split>
6089                   <t1>
6090                     <radial_composite type="vector">
6091                       <radius>
6092                         <real value="3.2493014303"/>
6093                       </radius>
6094                       <theta>
6095                         <angle value="170.541046"/>
6096                       </theta>
6097                     </radial_composite>
6098                   </t1>
6099                   <t2>
6100                     <radial_composite type="vector">
6101                       <radius>
6102                         <real value="3.2493014303"/>
6103                       </radius>
6104                       <theta>
6105                         <angle value="170.541046"/>
6106                       </theta>
6107                     </radial_composite>
6108                   </t2>
6109                 </composite>
6110               </entry>
6111               <entry>
6112                 <composite type="bline_point">
6113                   <point>
6114                     <vector>
6115                       <x>-8.3029918671</x>
6116                       <y>-13.6967515945</y>
6117                     </vector>
6118                   </point>
6119                   <width>
6120                     <real value="1.0000000000"/>
6121                   </width>
6122                   <origin>
6123                     <real value="0.5000000000"/>
6124                   </origin>
6125                   <split>
6126                     <bool value="false"/>
6127                   </split>
6128                   <t1>
6129                     <radial_composite type="vector">
6130                       <radius>
6131                         <real value="1.6073505658"/>
6132                       </radius>
6133                       <theta>
6134                         <angle value="-91.686378"/>
6135                       </theta>
6136                     </radial_composite>
6137                   </t1>
6138                   <t2>
6139                     <radial_composite type="vector">
6140                       <radius>
6141                         <real value="1.6073505658"/>
6142                       </radius>
6143                       <theta>
6144                         <angle value="-91.686378"/>
6145                       </theta>
6146                     </radial_composite>
6147                   </t2>
6148                 </composite>
6149               </entry>
6150               <entry>
6151                 <composite type="bline_point">
6152                   <point>
6153                     <vector>
6154                       <x>-4.2950701714</x>
6155                       <y>-14.7836246490</y>
6156                     </vector>
6157                   </point>
6158                   <width>
6159                     <real value="1.0000000000"/>
6160                   </width>
6161                   <origin>
6162                     <real value="0.5000000000"/>
6163                   </origin>
6164                   <split>
6165                     <bool value="false"/>
6166                   </split>
6167                   <t1>
6168                     <radial_composite type="vector">
6169                       <radius>
6170                         <real value="6.6587114564"/>
6171                       </radius>
6172                       <theta>
6173                         <angle value="-8.121813"/>
6174                       </theta>
6175                     </radial_composite>
6176                   </t1>
6177                   <t2>
6178                     <radial_composite type="vector">
6179                       <radius>
6180                         <real value="6.6587114564"/>
6181                       </radius>
6182                       <theta>
6183                         <angle value="-8.121813"/>
6184                       </theta>
6185                     </radial_composite>
6186                   </t2>
6187                 </composite>
6188               </entry>
6189               <entry>
6190                 <composite type="bline_point">
6191                   <point>
6192                     <vector>
6193                       <x>3.1651599407</x>
6194                       <y>-16.0881996155</y>
6195                     </vector>
6196                   </point>
6197                   <width>
6198                     <real value="1.0000000000"/>
6199                   </width>
6200                   <origin>
6201                     <real value="0.5000000000"/>
6202                   </origin>
6203                   <split>
6204                     <bool value="false"/>
6205                   </split>
6206                   <t1>
6207                     <radial_composite type="vector">
6208                       <radius>
6209                         <real value="3.6151765814"/>
6210                       </radius>
6211                       <theta>
6212                         <angle value="8.118931"/>
6213                       </theta>
6214                     </radial_composite>
6215                   </t1>
6216                   <t2>
6217                     <radial_composite type="vector">
6218                       <radius>
6219                         <real value="3.6151765814"/>
6220                       </radius>
6221                       <theta>
6222                         <angle value="8.118931"/>
6223                       </theta>
6224                     </radial_composite>
6225                   </t2>
6226                 </composite>
6227               </entry>
6228             </bline>
6229           </param>
6230         </layer>
6231         <layer type="region" active="true" version="0.1" desc="NewBLine099 Region">
6232           <param name="z_depth">
6233             <real value="0.0000000000"/>
6234           </param>
6235           <param name="amount">
6236             <real value="1.0000000000"/>
6237           </param>
6238           <param name="blend_method">
6239             <integer value="0"/>
6240           </param>
6241           <param name="color" use=":splash-colour_02"/>
6242           <param name="origin">
6243             <vector guid="7A94877122BC309DD6CE5BFF1A3583CE">
6244               <x>0.0000000000</x>
6245               <y>0.0000000000</y>
6246             </vector>
6247           </param>
6248           <param name="invert">
6249             <bool value="false"/>
6250           </param>
6251           <param name="antialias">
6252             <bool value="true"/>
6253           </param>
6254           <param name="feather">
6255             <real value="0.0000000000"/>
6256           </param>
6257           <param name="blurtype">
6258             <integer value="1"/>
6259           </param>
6260           <param name="winding_style">
6261             <integer value="0"/>
6262           </param>
6263           <param name="bline">
6264             <bline type="bline_point" loop="true" guid="E02F04438EBAF0C5D7597A8348AD3A36">
6265               <entry>
6266                 <composite type="bline_point">
6267                   <point>
6268                     <vector>
6269                       <x>11.4093465805</x>
6270                       <y>-14.3908901215</y>
6271                     </vector>
6272                   </point>
6273                   <width>
6274                     <real value="2.4642164922"/>
6275                   </width>
6276                   <origin>
6277                     <real value="0.5000000000"/>
6278                   </origin>
6279                   <split>
6280                     <bool value="false"/>
6281                   </split>
6282                   <t1>
6283                     <radial_composite type="vector">
6284                       <radius>
6285                         <real value="3.0253501083"/>
6286                       </radius>
6287                       <theta>
6288                         <angle value="157.971039"/>
6289                       </theta>
6290                     </radial_composite>
6291                   </t1>
6292                   <t2>
6293                     <radial_composite type="vector">
6294                       <radius>
6295                         <real value="3.0253501083"/>
6296                       </radius>
6297                       <theta>
6298                         <angle value="157.971039"/>
6299                       </theta>
6300                     </radial_composite>
6301                   </t2>
6302                 </composite>
6303               </entry>
6304               <entry>
6305                 <composite type="bline_point">
6306                   <point>
6307                     <vector>
6308                       <x>5.9116706848</x>
6309                       <y>-13.1226577759</y>
6310                     </vector>
6311                   </point>
6312                   <width>
6313                     <real value="0.5393925389"/>
6314                   </width>
6315                   <origin>
6316                     <real value="0.5000000000"/>
6317                   </origin>
6318                   <split>
6319                     <bool value="false"/>
6320                   </split>
6321                   <t1>
6322                     <radial_composite type="vector">
6323                       <radius>
6324                         <real value="7.4860629548"/>
6325                       </radius>
6326                       <theta>
6327                         <angle value="177.444778"/>
6328                       </theta>
6329                     </radial_composite>
6330                   </t1>
6331                   <t2>
6332                     <radial_composite type="vector">
6333                       <radius>
6334                         <real value="7.4860629548"/>
6335                       </radius>
6336                       <theta>
6337                         <angle value="177.444778"/>
6338                       </theta>
6339                     </radial_composite>
6340                   </t2>
6341                 </composite>
6342               </entry>
6343               <entry>
6344                 <composite type="bline_point">
6345                   <point>
6346                     <vector>
6347                       <x>-1.0327618122</x>
6348                       <y>-13.5454025269</y>
6349                     </vector>
6350                   </point>
6351                   <width>
6352                     <real value="1.0000000000"/>
6353                   </width>
6354                   <origin>
6355                     <real value="0.5000000000"/>
6356                   </origin>
6357                   <split>
6358                     <bool value="false"/>
6359                   </split>
6360                   <t1>
6361                     <radial_composite type="vector">
6362                       <radius>
6363                         <real value="2.3605971096"/>
6364                       </radius>
6365                       <theta>
6366                         <angle value="-151.268997"/>
6367                       </theta>
6368                     </radial_composite>
6369                   </t1>
6370                   <t2>
6371                     <radial_composite type="vector">
6372                       <radius>
6373                         <real value="2.3605971096"/>
6374                       </radius>
6375                       <theta>
6376                         <angle value="-151.268997"/>
6377                       </theta>
6378                     </radial_composite>
6379                   </t2>
6380                 </composite>
6381               </entry>
6382               <entry>
6383                 <composite type="bline_point">
6384                   <point>
6385                     <vector>
6386                       <x>-2.8579010963</x>
6387                       <y>-14.5466384888</y>
6388                     </vector>
6389                   </point>
6390                   <width>
6391                     <real value="1.9764218616"/>
6392                   </width>
6393                   <origin>
6394                     <real value="0.5000000000"/>
6395                   </origin>
6396                   <split>
6397                     <bool value="false"/>
6398                   </split>
6399                   <t1>
6400                     <radial_composite type="vector">
6401                       <radius>
6402                         <real value="1.0450927645"/>
6403                       </radius>
6404                       <theta>
6405                         <angle value="-153.443283"/>
6406                       </theta>
6407                     </radial_composite>
6408                   </t1>
6409                   <t2>
6410                     <radial_composite type="vector">
6411                       <radius>
6412                         <real value="1.0450927645"/>
6413                       </radius>
6414                       <theta>
6415                         <angle value="-153.443283"/>
6416                       </theta>
6417                     </radial_composite>
6418                   </t2>
6419                 </composite>
6420               </entry>
6421               <entry>
6422                 <composite type="bline_point">
6423                   <point>
6424                     <vector>
6425                       <x>-0.7656682134</x>
6426                       <y>-14.9026336670</y>
6427                     </vector>
6428                   </point>
6429                   <width>
6430                     <real value="1.4228273500"/>
6431                   </width>
6432                   <origin>
6433                     <real value="0.5000000000"/>
6434                   </origin>
6435                   <split>
6436                     <bool value="false"/>
6437                   </split>
6438                   <t1>
6439                     <radial_composite type="vector">
6440                       <radius>
6441                         <real value="1.0038225473"/>
6442                       </radius>
6443                       <theta>
6444                         <angle value="-3.812690"/>
6445                       </theta>
6446                     </radial_composite>
6447                   </t1>
6448                   <t2>
6449                     <radial_composite type="vector">
6450                       <radius>
6451                         <real value="1.0038225473"/>
6452                       </radius>
6453                       <theta>
6454                         <angle value="-3.812690"/>
6455                       </theta>
6456                     </radial_composite>
6457                   </t2>
6458                 </composite>
6459               </entry>
6460               <entry>
6461                 <composite type="bline_point">
6462                   <point>
6463                     <vector>
6464                       <x>2.7065479755</x>
6465                       <y>-15.8816194534</y>
6466                     </vector>
6467                   </point>
6468                   <width>
6469                     <real value="1.0000000000"/>
6470                   </width>
6471                   <origin>
6472                     <real value="0.5000000000"/>
6473                   </origin>
6474                   <split>
6475                     <bool value="false"/>
6476                   </split>
6477                   <t1>
6478                     <radial_composite type="vector">
6479                       <radius>
6480                         <real value="4.0998885041"/>
6481                       </radius>
6482                       <theta>
6483                         <angle value="-6.543927"/>
6484                       </theta>
6485                     </radial_composite>
6486                   </t1>
6487                   <t2>
6488                     <radial_composite type="vector">
6489                       <radius>
6490                         <real value="4.0998885041"/>
6491                       </radius>
6492                       <theta>
6493                         <angle value="-6.543927"/>
6494                       </theta>
6495                     </radial_composite>
6496                   </t2>
6497                 </composite>
6498               </entry>
6499               <entry>
6500                 <composite type="bline_point">
6501                   <point>
6502                     <vector>
6503                       <x>10.2964563370</x>
6504                       <y>-16.6158599854</y>
6505                     </vector>
6506                   </point>
6507                   <width>
6508                     <real value="1.0000000000"/>
6509                   </width>
6510                   <origin>
6511                     <real value="0.5000000000"/>
6512                   </origin>
6513                   <split>
6514                     <bool value="false"/>
6515                   </split>
6516                   <t1>
6517                     <radial_composite type="vector">
6518                       <radius>
6519                         <real value="2.0612080676"/>
6520                       </radius>
6521                       <theta>
6522                         <angle value="24.896799"/>
6523                       </theta>
6524                     </radial_composite>
6525                   </t1>
6526                   <t2>
6527                     <radial_composite type="vector">
6528                       <radius>
6529                         <real value="2.0612080676"/>
6530                       </radius>
6531                       <theta>
6532                         <angle value="24.896799"/>
6533                       </theta>
6534                     </radial_composite>
6535                   </t2>
6536                 </composite>
6537               </entry>
6538             </bline>
6539           </param>
6540         </layer>
6541         <layer type="region" active="true" version="0.1" desc="NewBLine099 Region">
6542           <param name="z_depth">
6543             <real value="0.0000000000"/>
6544           </param>
6545           <param name="amount">
6546             <real value="1.0000000000"/>
6547           </param>
6548           <param name="blend_method">
6549             <integer value="0"/>
6550           </param>
6551           <param name="color" use=":splash_colour_03_mid"/>
6552           <param name="origin">
6553             <vector>
6554               <x>0.0000000000</x>
6555               <y>0.0000000000</y>
6556             </vector>
6557           </param>
6558           <param name="invert">
6559             <bool value="false"/>
6560           </param>
6561           <param name="antialias">
6562             <bool value="true"/>
6563           </param>
6564           <param name="feather">
6565             <real value="0.0000000000"/>
6566           </param>
6567           <param name="blurtype">
6568             <integer value="1"/>
6569           </param>
6570           <param name="winding_style">
6571             <integer value="0"/>
6572           </param>
6573           <param name="bline">
6574             <bline type="bline_point" loop="true">
6575               <entry>
6576                 <composite type="bline_point">
6577                   <point>
6578                     <vector>
6579                       <x>11.1215257645</x>
6580                       <y>-13.9913253784</y>
6581                     </vector>
6582                   </point>
6583                   <width>
6584                     <real value="1.0000000000"/>
6585                   </width>
6586                   <origin>
6587                     <real value="0.5000000000"/>
6588                   </origin>
6589                   <split>
6590                     <bool value="false"/>
6591                   </split>
6592                   <t1>
6593                     <radial_composite type="vector">
6594                       <radius>
6595                         <real value="6.0794942880"/>
6596                       </radius>
6597                       <theta>
6598                         <angle value="194.911148"/>
6599                       </theta>
6600                     </radial_composite>
6601                   </t1>
6602                   <t2>
6603                     <radial_composite type="vector">
6604                       <radius>
6605                         <real value="6.0794942880"/>
6606                       </radius>
6607                       <theta>
6608                         <angle value="194.911148"/>
6609                       </theta>
6610                     </radial_composite>
6611                   </t2>
6612                 </composite>
6613               </entry>
6614               <entry>
6615                 <composite type="bline_point">
6616                   <point>
6617                     <vector>
6618                       <x>4.4062104225</x>
6619                       <y>-14.8092365265</y>
6620                     </vector>
6621                   </point>
6622                   <width>
6623                     <real value="1.0000000000"/>
6624                   </width>
6625                   <origin>
6626                     <real value="0.5000000000"/>
6627                   </origin>
6628                   <split>
6629                     <bool value="false"/>
6630                   </split>
6631                   <t1>
6632                     <radial_composite type="vector">
6633                       <radius>
6634                         <real value="8.5391225735"/>
6635                       </radius>
6636                       <theta>
6637                         <angle value="173.266418"/>
6638                       </theta>
6639                     </radial_composite>
6640                   </t1>
6641                   <t2>
6642                     <radial_composite type="vector">
6643                       <radius>
6644                         <real value="8.5391225735"/>
6645                       </radius>
6646                       <theta>
6647                         <angle value="173.266418"/>
6648                       </theta>
6649                     </radial_composite>
6650                   </t2>
6651                 </composite>
6652               </entry>
6653               <entry>
6654                 <composite type="bline_point">
6655                   <point>
6656                     <vector>
6657                       <x>-1.2250123024</x>
6658                       <y>-13.6300029755</y>
6659                     </vector>
6660                   </point>
6661                   <width>
6662                     <real value="1.0000000000"/>
6663                   </width>
6664                   <origin>
6665                     <real value="0.5000000000"/>
6666                   </origin>
6667                   <split>
6668                     <bool value="false"/>
6669                   </split>
6670                   <t1>
6671                     <radial_composite type="vector">
6672                       <radius>
6673                         <real value="3.3230997903"/>
6674                       </radius>
6675                       <theta>
6676                         <angle value="-157.564606"/>
6677                       </theta>
6678                     </radial_composite>
6679                   </t1>
6680                   <t2>
6681                     <radial_composite type="vector">
6682                       <radius>
6683                         <real value="3.3230997903"/>
6684                       </radius>
6685                       <theta>
6686                         <angle value="-157.564606"/>
6687                       </theta>
6688                     </radial_composite>
6689                   </t2>
6690                 </composite>
6691               </entry>
6692               <entry>
6693                 <composite type="bline_point">
6694                   <point>
6695                     <vector>
6696                       <x>-2.6495113373</x>
6697                       <y>-14.6312389374</y>
6698                     </vector>
6699                   </point>
6700                   <width>
6701                     <real value="1.0000000000"/>
6702                   </width>
6703                   <origin>
6704                     <real value="0.5000000000"/>
6705                   </origin>
6706                   <split>
6707                     <bool value="false"/>
6708                   </split>
6709                   <t1>
6710                     <radial_composite type="vector">
6711                       <radius>
6712                         <real value="0.9233354090"/>
6713                       </radius>
6714                       <theta>
6715                         <angle value="-128.655716"/>
6716                       </theta>
6717                     </radial_composite>
6718                   </t1>
6719                   <t2>
6720                     <radial_composite type="vector">
6721                       <radius>
6722                         <real value="0.9233354090"/>
6723                       </radius>
6724                       <theta>
6725                         <angle value="-128.655716"/>
6726                       </theta>
6727                     </radial_composite>
6728                   </t2>
6729                 </composite>
6730               </entry>
6731               <entry>
6732                 <composite type="bline_point">
6733                   <point>
6734                     <vector>
6735                       <x>-0.7656682134</x>
6736                       <y>-14.9026336670</y>
6737                     </vector>
6738                   </point>
6739                   <width>
6740                     <real value="1.0000000000"/>
6741                   </width>
6742                   <origin>
6743                     <real value="0.5000000000"/>
6744                   </origin>
6745                   <split>
6746                     <bool value="false"/>
6747                   </split>
6748                   <t1>
6749                     <radial_composite type="vector">
6750                       <radius>
6751                         <real value="1.0038225473"/>
6752                       </radius>
6753                       <theta>
6754                         <angle value="-3.812690"/>
6755                       </theta>
6756                     </radial_composite>
6757                   </t1>
6758                   <t2>
6759                     <radial_composite type="vector">
6760                       <radius>
6761                         <real value="1.0038225473"/>
6762                       </radius>
6763                       <theta>
6764                         <angle value="-3.812690"/>
6765                       </theta>
6766                     </radial_composite>
6767                   </t2>
6768                 </composite>
6769               </entry>
6770               <entry>
6771                 <composite type="bline_point">
6772                   <point>
6773                     <vector>
6774                       <x>2.7065479755</x>
6775                       <y>-15.8816194534</y>
6776                     </vector>
6777                   </point>
6778                   <width>
6779                     <real value="1.0000000000"/>
6780                   </width>
6781                   <origin>
6782                     <real value="0.5000000000"/>
6783                   </origin>
6784                   <split>
6785                     <bool value="false"/>
6786                   </split>
6787                   <t1>
6788                     <radial_composite type="vector">
6789                       <radius>
6790                         <real value="4.0998885041"/>
6791                       </radius>
6792                       <theta>
6793                         <angle value="-6.543927"/>
6794                       </theta>
6795                     </radial_composite>
6796                   </t1>
6797                   <t2>
6798                     <radial_composite type="vector">
6799                       <radius>
6800                         <real value="4.0998885041"/>
6801                       </radius>
6802                       <theta>
6803                         <angle value="-6.543927"/>
6804                       </theta>
6805                     </radial_composite>
6806                   </t2>
6807                 </composite>
6808               </entry>
6809               <entry>
6810                 <composite type="bline_point">
6811                   <point>
6812                     <vector>
6813                       <x>10.2964563370</x>
6814                       <y>-16.6158599854</y>
6815                     </vector>
6816                   </point>
6817                   <width>
6818                     <real value="1.0000000000"/>
6819                   </width>
6820                   <origin>
6821                     <real value="0.5000000000"/>
6822                   </origin>
6823                   <split>
6824                     <bool value="false"/>
6825                   </split>
6826                   <t1>
6827                     <radial_composite type="vector">
6828                       <radius>
6829                         <real value="2.0612080676"/>
6830                       </radius>
6831                       <theta>
6832                         <angle value="24.896799"/>
6833                       </theta>
6834                     </radial_composite>
6835                   </t1>
6836                   <t2>
6837                     <radial_composite type="vector">
6838                       <radius>
6839                         <real value="2.0612080676"/>
6840                       </radius>
6841                       <theta>
6842                         <angle value="24.896799"/>
6843                       </theta>
6844                     </radial_composite>
6845                   </t2>
6846                 </composite>
6847               </entry>
6848             </bline>
6849           </param>
6850         </layer>
6851         <layer type="outline" active="true" version="0.2" desc="NewBLine099 Outline">
6852           <param name="z_depth">
6853             <real value="0.0000000000"/>
6854           </param>
6855           <param name="amount">
6856             <real value="1.0000000000"/>
6857           </param>
6858           <param name="blend_method">
6859             <integer value="0"/>
6860           </param>
6861           <param name="color">
6862             <color>
6863               <r>0.000000</r>
6864               <g>0.000000</g>
6865               <b>0.000000</b>
6866               <a>1.000000</a>
6867             </color>
6868           </param>
6869           <param name="origin">
6870             <vector guid="7A94877122BC309DD6CE5BFF1A3583CE">
6871               <x>0.0000000000</x>
6872               <y>0.0000000000</y>
6873             </vector>
6874           </param>
6875           <param name="invert">
6876             <bool value="false"/>
6877           </param>
6878           <param name="antialias">
6879             <bool value="true"/>
6880           </param>
6881           <param name="feather">
6882             <real value="0.0000000000"/>
6883           </param>
6884           <param name="blurtype">
6885             <integer value="1"/>
6886           </param>
6887           <param name="winding_style">
6888             <integer value="0"/>
6889           </param>
6890           <param name="bline">
6891             <bline type="bline_point" loop="true" guid="E02F04438EBAF0C5D7597A8348AD3A36">
6892               <entry>
6893                 <composite type="bline_point">
6894                   <point>
6895                     <vector>
6896                       <x>11.4093465805</x>
6897                       <y>-14.3908901215</y>
6898                     </vector>
6899                   </point>
6900                   <width>
6901                     <real value="2.4642164922"/>
6902                   </width>
6903                   <origin>
6904                     <real value="0.5000000000"/>
6905                   </origin>
6906                   <split>
6907                     <bool value="false"/>
6908                   </split>
6909                   <t1>
6910                     <radial_composite type="vector">
6911                       <radius>
6912                         <real value="3.0253501083"/>
6913                       </radius>
6914                       <theta>
6915                         <angle value="157.971039"/>
6916                       </theta>
6917                     </radial_composite>
6918                   </t1>
6919                   <t2>
6920                     <radial_composite type="vector">
6921                       <radius>
6922                         <real value="3.0253501083"/>
6923                       </radius>
6924                       <theta>
6925                         <angle value="157.971039"/>
6926                       </theta>
6927                     </radial_composite>
6928                   </t2>
6929                 </composite>
6930               </entry>
6931               <entry>
6932                 <composite type="bline_point">
6933                   <point>
6934                     <vector>
6935                       <x>5.9116706848</x>
6936                       <y>-13.1226577759</y>
6937                     </vector>
6938                   </point>
6939                   <width>
6940                     <real value="0.5393925389"/>
6941                   </width>
6942                   <origin>
6943                     <real value="0.5000000000"/>
6944                   </origin>
6945                   <split>
6946                     <bool value="false"/>
6947                   </split>
6948                   <t1>
6949                     <radial_composite type="vector">
6950                       <radius>
6951                         <real value="7.4860629548"/>
6952                       </radius>
6953                       <theta>
6954                         <angle value="177.444778"/>
6955                       </theta>
6956                     </radial_composite>
6957                   </t1>
6958                   <t2>
6959                     <radial_composite type="vector">
6960                       <radius>
6961                         <real value="7.4860629548"/>
6962                       </radius>
6963                       <theta>
6964                         <angle value="177.444778"/>
6965                       </theta>
6966                     </radial_composite>
6967                   </t2>
6968                 </composite>
6969               </entry>
6970               <entry>
6971                 <composite type="bline_point">
6972                   <point>
6973                     <vector>
6974                       <x>-1.0327618122</x>
6975                       <y>-13.5454025269</y>
6976                     </vector>
6977                   </point>
6978                   <width>
6979                     <real value="1.0000000000"/>
6980                   </width>
6981                   <origin>
6982                     <real value="0.5000000000"/>
6983                   </origin>
6984                   <split>
6985                     <bool value="false"/>
6986                   </split>
6987                   <t1>
6988                     <radial_composite type="vector">
6989                       <radius>
6990                         <real value="2.3605971096"/>
6991                       </radius>
6992                       <theta>
6993                         <angle value="-151.268997"/>
6994                       </theta>
6995                     </radial_composite>
6996                   </t1>
6997                   <t2>
6998                     <radial_composite type="vector">
6999                       <radius>
7000                         <real value="2.3605971096"/>
7001                       </radius>
7002                       <theta>
7003                         <angle value="-151.268997"/>
7004                       </theta>
7005                     </radial_composite>
7006                   </t2>
7007                 </composite>
7008               </entry>
7009               <entry>
7010                 <composite type="bline_point">
7011                   <point>
7012                     <vector>
7013                       <x>-2.8579010963</x>
7014                       <y>-14.5466384888</y>
7015                     </vector>
7016                   </point>
7017                   <width>
7018                     <real value="1.9764218616"/>
7019                   </width>
7020                   <origin>
7021                     <real value="0.5000000000"/>
7022                   </origin>
7023                   <split>
7024                     <bool value="false"/>
7025                   </split>
7026                   <t1>
7027                     <radial_composite type="vector">
7028                       <radius>
7029                         <real value="1.0450927645"/>
7030                       </radius>
7031                       <theta>
7032                         <angle value="-153.443283"/>
7033                       </theta>
7034                     </radial_composite>
7035                   </t1>
7036                   <t2>
7037                     <radial_composite type="vector">
7038                       <radius>
7039                         <real value="1.0450927645"/>
7040                       </radius>
7041                       <theta>
7042                         <angle value="-153.443283"/>
7043                       </theta>
7044                     </radial_composite>
7045                   </t2>
7046                 </composite>
7047               </entry>
7048               <entry>
7049                 <composite type="bline_point">
7050                   <point>
7051                     <vector>
7052                       <x>-0.7656682134</x>
7053                       <y>-14.9026336670</y>
7054                     </vector>
7055                   </point>
7056                   <width>
7057                     <real value="1.4228273500"/>
7058                   </width>
7059                   <origin>
7060                     <real value="0.5000000000"/>
7061                   </origin>
7062                   <split>
7063                     <bool value="false"/>
7064                   </split>
7065                   <t1>
7066                     <radial_composite type="vector">
7067                       <radius>
7068                         <real value="1.0038225473"/>
7069                       </radius>
7070                       <theta>
7071                         <angle value="-3.812690"/>
7072                       </theta>
7073                     </radial_composite>
7074                   </t1>
7075                   <t2>
7076                     <radial_composite type="vector">
7077                       <radius>
7078                         <real value="1.0038225473"/>
7079                       </radius>
7080                       <theta>
7081                         <angle value="-3.812690"/>
7082                       </theta>
7083                     </radial_composite>
7084                   </t2>
7085                 </composite>
7086               </entry>
7087               <entry>
7088                 <composite type="bline_point">
7089                   <point>
7090                     <vector>
7091                       <x>2.7065479755</x>
7092                       <y>-15.8816194534</y>
7093                     </vector>
7094                   </point>
7095                   <width>
7096                     <real value="1.0000000000"/>
7097                   </width>
7098                   <origin>
7099                     <real value="0.5000000000"/>
7100                   </origin>
7101                   <split>
7102                     <bool value="false"/>
7103                   </split>
7104                   <t1>
7105                     <radial_composite type="vector">
7106                       <radius>
7107                         <real value="4.0998885041"/>
7108                       </radius>
7109                       <theta>
7110                         <angle value="-6.543927"/>
7111                       </theta>
7112                     </radial_composite>
7113                   </t1>
7114                   <t2>
7115                     <radial_composite type="vector">
7116                       <radius>
7117                         <real value="4.0998885041"/>
7118                       </radius>
7119                       <theta>
7120                         <angle value="-6.543927"/>
7121                       </theta>
7122                     </radial_composite>
7123                   </t2>
7124                 </composite>
7125               </entry>
7126               <entry>
7127                 <composite type="bline_point">
7128                   <point>
7129                     <vector>
7130                       <x>10.2964563370</x>
7131                       <y>-16.6158599854</y>
7132                     </vector>
7133                   </point>
7134                   <width>
7135                     <real value="1.0000000000"/>
7136                   </width>
7137                   <origin>
7138                     <real value="0.5000000000"/>
7139                   </origin>
7140                   <split>
7141                     <bool value="false"/>
7142                   </split>
7143                   <t1>
7144                     <radial_composite type="vector">
7145                       <radius>
7146                         <real value="2.0612080676"/>
7147                       </radius>
7148                       <theta>
7149                         <angle value="24.896799"/>
7150                       </theta>
7151                     </radial_composite>
7152                   </t1>
7153                   <t2>
7154                     <radial_composite type="vector">
7155                       <radius>
7156                         <real value="2.0612080676"/>
7157                       </radius>
7158                       <theta>
7159                         <angle value="24.896799"/>
7160                       </theta>
7161                     </radial_composite>
7162                   </t2>
7163                 </composite>
7164               </entry>
7165             </bline>
7166           </param>
7167           <param name="width">
7168             <real value="0.0678862820"/>
7169           </param>
7170           <param name="expand">
7171             <real value="0.0000000000"/>
7172           </param>
7173           <param name="sharp_cusps">
7174             <bool value="true"/>
7175           </param>
7176           <param name="round_tip[0]">
7177             <bool value="true"/>
7178           </param>
7179           <param name="round_tip[1]">
7180             <bool value="true"/>
7181           </param>
7182           <param name="loopyness">
7183             <real value="1.0000000000"/>
7184           </param>
7185           <param name="homogeneous_width">
7186             <bool value="true"/>
7187           </param>
7188         </layer>
7189         <layer type="outline" active="true" version="0.2" desc="NewBLine082 Outline">
7190           <param name="z_depth">
7191             <real value="0.0000000000"/>
7192           </param>
7193           <param name="amount">
7194             <real value="1.0000000000"/>
7195           </param>
7196           <param name="blend_method">
7197             <integer value="0"/>
7198           </param>
7199           <param name="color">
7200             <color>
7201               <r>0.000000</r>
7202               <g>0.000000</g>
7203               <b>0.000000</b>
7204               <a>1.000000</a>
7205             </color>
7206           </param>
7207           <param name="origin">
7208             <vector guid="6135DC639A307B0ED367D84FBD6D7A17">
7209               <x>0.0000000000</x>
7210               <y>0.0000000000</y>
7211             </vector>
7212           </param>
7213           <param name="invert">
7214             <bool value="false"/>
7215           </param>
7216           <param name="antialias">
7217             <bool value="true"/>
7218           </param>
7219           <param name="feather">
7220             <real value="0.0000000000"/>
7221           </param>
7222           <param name="blurtype">
7223             <integer value="1"/>
7224           </param>
7225           <param name="winding_style">
7226             <integer value="0"/>
7227           </param>
7228           <param name="bline">
7229             <bline type="bline_point" loop="true" guid="35110FAB4292EA0C8AAADC0DB4538D80">
7230               <entry>
7231                 <composite type="bline_point">
7232                   <point>
7233                     <vector>
7234                       <x>11.9867458344</x>
7235                       <y>-16.3599872589</y>
7236                     </vector>
7237                   </point>
7238                   <width>
7239                     <real value="1.0000000000"/>
7240                   </width>
7241                   <origin>
7242                     <real value="0.5000000000"/>
7243                   </origin>
7244                   <split>
7245                     <bool value="false"/>
7246                   </split>
7247                   <t1>
7248                     <radial_composite type="vector">
7249                       <radius>
7250                         <real value="3.2472020352"/>
7251                       </radius>
7252                       <theta>
7253                         <angle value="48.078091"/>
7254                       </theta>
7255                     </radial_composite>
7256                   </t1>
7257                   <t2>
7258                     <radial_composite type="vector">
7259                       <radius>
7260                         <real value="3.2472020352"/>
7261                       </radius>
7262                       <theta>
7263                         <angle value="48.078091"/>
7264                       </theta>
7265                     </radial_composite>
7266                   </t2>
7267                 </composite>
7268               </entry>
7269               <entry>
7270                 <composite type="bline_point">
7271                   <point>
7272                     <vector>
7273                       <x>12.5857419968</x>
7274                       <y>-12.9898319244</y>
7275                     </vector>
7276                   </point>
7277                   <width>
7278                     <real value="1.0000000000"/>
7279                   </width>
7280                   <origin>
7281                     <real value="0.5000000000"/>
7282                   </origin>
7283                   <split>
7284                     <bool value="false"/>
7285                   </split>
7286                   <t1>
7287                     <radial_composite type="vector">
7288                       <radius>
7289                         <real value="2.5788550046"/>
7290                       </radius>
7291                       <theta>
7292                         <angle value="108.465576"/>
7293                       </theta>
7294                     </radial_composite>
7295                   </t1>
7296                   <t2>
7297                     <radial_composite type="vector">
7298                       <radius>
7299                         <real value="2.5788550046"/>
7300                       </radius>
7301                       <theta>
7302                         <angle value="108.465576"/>
7303                       </theta>
7304                     </radial_composite>
7305                   </t2>
7306                 </composite>
7307               </entry>
7308               <entry>
7309                 <composite type="bline_point">
7310                   <point>
7311                     <vector>
7312                       <x>9.6452140808</x>
7313                       <y>-12.0657577515</y>
7314                     </vector>
7315                   </point>
7316                   <width>
7317                     <real value="1.5680660387"/>
7318                   </width>
7319                   <origin>
7320                     <real value="0.5000000000"/>
7321                   </origin>
7322                   <split>
7323                     <bool value="false"/>
7324                   </split>
7325                   <t1>
7326                     <radial_composite type="vector">
7327                       <radius>
7328                         <real value="4.4228344044"/>
7329                       </radius>
7330                       <theta>
7331                         <angle value="-184.228882"/>
7332                       </theta>
7333                     </radial_composite>
7334                   </t1>
7335                   <t2>
7336                     <radial_composite type="vector">
7337                       <radius>
7338                         <real value="4.4228344044"/>
7339                       </radius>
7340                       <theta>
7341                         <angle value="-184.228882"/>
7342                       </theta>
7343                     </radial_composite>
7344                   </t2>
7345                 </composite>
7346               </entry>
7347               <entry>
7348                 <composite type="bline_point">
7349                   <point>
7350                     <vector>
7351                       <x>5.0710582733</x>
7352                       <y>-12.0657577515</y>
7353                     </vector>
7354                   </point>
7355                   <width>
7356                     <real value="1.0000000000"/>
7357                   </width>
7358                   <origin>
7359                     <real value="0.5000000000"/>
7360                   </origin>
7361                   <split>
7362                     <bool value="false"/>
7363                   </split>
7364                   <t1>
7365                     <radial_composite type="vector">
7366                       <radius>
7367                         <real value="4.7627105999"/>
7368                       </radius>
7369                       <theta>
7370                         <angle value="-174.104294"/>
7371                       </theta>
7372                     </radial_composite>
7373                   </t1>
7374                   <t2>
7375                     <radial_composite type="vector">
7376                       <radius>
7377                         <real value="4.7627105999"/>
7378                       </radius>
7379                       <theta>
7380                         <angle value="-174.104294"/>
7381                       </theta>
7382                     </radial_composite>
7383                   </t2>
7384                 </composite>
7385               </entry>
7386               <entry>
7387                 <composite type="bline_point">
7388                   <point>
7389                     <vector>
7390                       <x>-0.8644533157</x>
7391                       <y>-12.2288293839</y>
7392                     </vector>
7393                   </point>
7394                   <width>
7395                     <real value="1.0000000000"/>
7396                   </width>
7397                   <origin>
7398                     <real value="0.5000000000"/>
7399                   </origin>
7400                   <split>
7401                     <bool value="false"/>
7402                   </split>
7403                   <t1>
7404                     <radial_composite type="vector">
7405                       <radius>
7406                         <real value="5.0668685631"/>
7407                       </radius>
7408                       <theta>
7409                         <angle value="181.844330"/>
7410                       </theta>
7411                     </radial_composite>
7412                   </t1>
7413                   <t2>
7414                     <radial_composite type="vector">
7415                       <radius>
7416                         <real value="5.0668685631"/>
7417                       </radius>
7418                       <theta>
7419                         <angle value="181.844330"/>
7420                       </theta>
7421                     </radial_composite>
7422                   </t2>
7423                 </composite>
7424               </entry>
7425               <entry>
7426                 <composite type="bline_point">
7427                   <point>
7428                     <vector>
7429                       <x>-6.0180110931</x>
7430                       <y>-12.7216796875</y>
7431                     </vector>
7432                   </point>
7433                   <width>
7434                     <real value="2.2221622412"/>
7435                   </width>
7436                   <origin>
7437                     <real value="0.5000000000"/>
7438                   </origin>
7439                   <split>
7440                     <bool value="false"/>
7441                   </split>
7442                   <t1>
7443                     <radial_composite type="vector">
7444                       <radius>
7445                         <real value="5.1382035436"/>
7446                       </radius>
7447                       <theta>
7448                         <angle value="185.702713"/>
7449                       </theta>
7450                     </radial_composite>
7451                   </t1>
7452                   <t2>
7453                     <radial_composite type="vector">
7454                       <radius>
7455                         <real value="5.1382035436"/>
7456                       </radius>
7457                       <theta>
7458                         <angle value="185.702713"/>
7459                       </theta>
7460                     </radial_composite>
7461                   </t2>
7462                 </composite>
7463               </entry>
7464               <entry>
7465                 <composite type="bline_point">
7466                   <point>
7467                     <vector>
7468                       <x>-8.3187589645</x>
7469                       <y>-13.7428102493</y>
7470                     </vector>
7471                   </point>
7472                   <width>
7473                     <real value="1.0000000000"/>
7474                   </width>
7475                   <origin>
7476                     <real value="0.5000000000"/>
7477                   </origin>
7478                   <split>
7479                     <bool value="false"/>
7480                   </split>
7481                   <t1>
7482                     <radial_composite type="vector">
7483                       <radius>
7484                         <real value="1.0026643282"/>
7485                       </radius>
7486                       <theta>
7487                         <angle value="-91.015587"/>
7488                       </theta>
7489                     </radial_composite>
7490                   </t1>
7491                   <t2>
7492                     <radial_composite type="vector">
7493                       <radius>
7494                         <real value="1.0026643282"/>
7495                       </radius>
7496                       <theta>
7497                         <angle value="-91.015587"/>
7498                       </theta>
7499                     </radial_composite>
7500                   </t2>
7501                 </composite>
7502               </entry>
7503               <entry>
7504                 <composite type="bline_point">
7505                   <point>
7506                     <vector>
7507                       <x>-4.2950701714</x>
7508                       <y>-14.7836246490</y>
7509                     </vector>
7510                   </point>
7511                   <width>
7512                     <real value="1.0000000000"/>
7513                   </width>
7514                   <origin>
7515                     <real value="0.5000000000"/>
7516                   </origin>
7517                   <split>
7518                     <bool value="false"/>
7519                   </split>
7520                   <t1>
7521                     <radial_composite type="vector">
7522                       <radius>
7523                         <real value="6.6587114564"/>
7524                       </radius>
7525                       <theta>
7526                         <angle value="-8.121813"/>
7527                       </theta>
7528                     </radial_composite>
7529                   </t1>
7530                   <t2>
7531                     <radial_composite type="vector">
7532                       <radius>
7533                         <real value="6.6587114564"/>
7534                       </radius>
7535                       <theta>
7536                         <angle value="-8.121813"/>
7537                       </theta>
7538                     </radial_composite>
7539                   </t2>
7540                 </composite>
7541               </entry>
7542               <entry>
7543                 <composite type="bline_point">
7544                   <point>
7545                     <vector>
7546                       <x>3.1651599407</x>
7547                       <y>-16.0881996155</y>
7548                     </vector>
7549                   </point>
7550                   <width>
7551                     <real value="1.0000000000"/>
7552                   </width>
7553                   <origin>
7554                     <real value="0.5000000000"/>
7555                   </origin>
7556                   <split>
7557                     <bool value="false"/>
7558                   </split>
7559                   <t1>
7560                     <radial_composite type="vector">
7561                       <radius>
7562                         <real value="3.6151765814"/>
7563                       </radius>
7564                       <theta>
7565                         <angle value="8.118931"/>
7566                       </theta>
7567                     </radial_composite>
7568                   </t1>
7569                   <t2>
7570                     <radial_composite type="vector">
7571                       <radius>
7572                         <real value="3.6151765814"/>
7573                       </radius>
7574                       <theta>
7575                         <angle value="8.118931"/>
7576                       </theta>
7577                     </radial_composite>
7578                   </t2>
7579                 </composite>
7580               </entry>
7581             </bline>
7582           </param>
7583           <param name="width">
7584             <real value="0.0678862799"/>
7585           </param>
7586           <param name="expand">
7587             <real value="0.0000000000"/>
7588           </param>
7589           <param name="sharp_cusps">
7590             <bool value="true"/>
7591           </param>
7592           <param name="round_tip[0]">
7593             <bool value="true"/>
7594           </param>
7595           <param name="round_tip[1]">
7596             <bool value="true"/>
7597           </param>
7598           <param name="loopyness">
7599             <real value="1.0000000000"/>
7600           </param>
7601           <param name="homogeneous_width">
7602             <bool value="true"/>
7603           </param>
7604         </layer>
7605         <layer type="region" active="true" version="0.1" desc="NewDrawing133 Region">
7606           <param name="z_depth">
7607             <real value="0.0000000000"/>
7608           </param>
7609           <param name="amount">
7610             <real value="1.0000000000"/>
7611           </param>
7612           <param name="blend_method">
7613             <integer value="0"/>
7614           </param>
7615           <param name="color" use=":splash-colour_02"/>
7616           <param name="origin">
7617             <vector>
7618               <x>0.0000000000</x>
7619               <y>0.0000000000</y>
7620             </vector>
7621           </param>
7622           <param name="invert">
7623             <bool value="false"/>
7624           </param>
7625           <param name="antialias">
7626             <bool value="true"/>
7627           </param>
7628           <param name="feather">
7629             <real value="0.0000000000"/>
7630           </param>
7631           <param name="blurtype">
7632             <integer value="1"/>
7633           </param>
7634           <param name="winding_style">
7635             <integer value="0"/>
7636           </param>
7637           <param name="bline">
7638             <bline type="bline_point" loop="true" guid="E9A4BB0D62529AD7CABEABD0CF9A1246">
7639               <entry>
7640                 <composite type="bline_point">
7641                   <point>
7642                     <vector>
7643                       <x>-4.2941207886</x>
7644                       <y>-12.3465290070</y>
7645                     </vector>
7646                   </point>
7647                   <width>
7648                     <real value="1.3345762811"/>
7649                   </width>
7650                   <origin>
7651                     <real value="0.5000000000"/>
7652                   </origin>
7653                   <split>
7654                     <bool value="false"/>
7655                   </split>
7656                   <t1>
7657                     <radial_composite type="vector">
7658                       <radius>
7659                         <real value="0.5770384203"/>
7660                       </radius>
7661                       <theta>
7662                         <angle value="15.693379"/>
7663                       </theta>
7664                     </radial_composite>
7665                   </t1>
7666                   <t2>
7667                     <radial_composite type="vector">
7668                       <radius>
7669                         <real value="0.5770384203"/>
7670                       </radius>
7671                       <theta>
7672                         <angle value="15.693379"/>
7673                       </theta>
7674                     </radial_composite>
7675                   </t2>
7676                 </composite>
7677               </entry>
7678               <entry>
7679                 <composite type="bline_point">
7680                   <point>
7681                     <vector>
7682                       <x>-3.6532363892</x>
7683                       <y>-12.3465290070</y>
7684                     </vector>
7685                   </point>
7686                   <width>
7687                     <real value="2.1067610951"/>
7688                   </width>
7689                   <origin>
7690                     <real value="0.5000000000"/>
7691                   </origin>
7692                   <split>
7693                     <bool value="false"/>
7694                   </split>
7695                   <t1>
7696                     <radial_composite type="vector">
7697                       <radius>
7698                         <real value="0.5949590027"/>
7699                       </radius>
7700                       <theta>
7701                         <angle value="-30.124111"/>
7702                       </theta>
7703                     </radial_composite>
7704                   </t1>
7705                   <t2>
7706                     <radial_composite type="vector">
7707                       <radius>
7708                         <real value="0.5949590027"/>
7709                       </radius>
7710                       <theta>
7711                         <angle value="-30.124111"/>
7712                       </theta>
7713                     </radial_composite>
7714                   </t2>
7715                 </composite>
7716               </entry>
7717               <entry>
7718                 <composite type="bline_point">
7719                   <point>
7720                     <vector>
7721                       <x>-3.7244455814</x>
7722                       <y>-12.7025766373</y>
7723                     </vector>
7724                   </point>
7725                   <width>
7726                     <real value="1.0000000000"/>
7727                   </width>
7728                   <origin>
7729                     <real value="0.5000000000"/>
7730                   </origin>
7731                   <split>
7732                     <bool value="false"/>
7733                   </split>
7734                   <t1>
7735                     <radial_composite type="vector">
7736                       <radius>
7737                         <real value="0.5949590027"/>
7738                       </radius>
7739                       <theta>
7740                         <angle value="-166.680847"/>
7741                       </theta>
7742                     </radial_composite>
7743                   </t1>
7744                   <t2>
7745                     <radial_composite type="vector">
7746                       <radius>
7747                         <real value="0.5949590027"/>
7748                       </radius>
7749                       <theta>
7750                         <angle value="-166.680847"/>
7751                       </theta>
7752                     </radial_composite>
7753                   </t2>
7754                 </composite>
7755               </entry>
7756               <entry>
7757                 <composite type="bline_point">
7758                   <point>
7759                     <vector>
7760                       <x>-4.3475279808</x>
7761                       <y>-12.7559833527</y>
7762                     </vector>
7763                   </point>
7764                   <width>
7765                     <real value="0.4693511522"/>
7766                   </width>
7767                   <origin>
7768                     <real value="0.5000000000"/>
7769                   </origin>
7770                   <split>
7771                     <bool value="false"/>
7772                   </split>
7773                   <t1>
7774                     <radial_composite type="vector">
7775                       <radius>
7776                         <real value="0.4915988214"/>
7777                       </radius>
7778                       <theta>
7779                         <angle value="148.072174"/>
7780                       </theta>
7781                     </radial_composite>
7782                   </t1>
7783                   <t2>
7784                     <radial_composite type="vector">
7785                       <radius>
7786                         <real value="0.4915988214"/>
7787                       </radius>
7788                       <theta>
7789                         <angle value="148.072174"/>
7790                       </theta>
7791                     </radial_composite>
7792                   </t2>
7793                 </composite>
7794               </entry>
7795             </bline>
7796           </param>
7797         </layer>
7798         <layer type="region" active="true" version="0.1" desc="NewDrawing133 Region">
7799           <param name="z_depth">
7800             <real value="0.0000000000"/>
7801           </param>
7802           <param name="amount">
7803             <real value="1.0000000000"/>
7804           </param>
7805           <param name="blend_method">
7806             <integer value="0"/>
7807           </param>
7808           <param name="color" use=":splash_colour_03_mid"/>
7809           <param name="origin">
7810             <vector>
7811               <x>0.0000000000</x>
7812               <y>0.0000000000</y>
7813             </vector>
7814           </param>
7815           <param name="invert">
7816             <bool value="false"/>
7817           </param>
7818           <param name="antialias">
7819             <bool value="true"/>
7820           </param>
7821           <param name="feather">
7822             <real value="0.0000000000"/>
7823           </param>
7824           <param name="blurtype">
7825             <integer value="1"/>
7826           </param>
7827           <param name="winding_style">
7828             <integer value="0"/>
7829           </param>
7830           <param name="bline">
7831             <bline type="bline_point" loop="true">
7832               <entry>
7833                 <composite type="bline_point">
7834                   <point>
7835                     <vector>
7836                       <x>-4.2941207886</x>
7837                       <y>-12.3465290070</y>
7838                     </vector>
7839                   </point>
7840                   <width>
7841                     <real value="1.0000000000"/>
7842                   </width>
7843                   <origin>
7844                     <real value="0.5000000000"/>
7845                   </origin>
7846                   <split>
7847                     <bool value="false"/>
7848                   </split>
7849                   <t1>
7850                     <radial_composite type="vector">
7851                       <radius>
7852                         <real value="0.5770384203"/>
7853                       </radius>
7854                       <theta>
7855                         <angle value="15.693379"/>
7856                       </theta>
7857                     </radial_composite>
7858                   </t1>
7859                   <t2>
7860                     <radial_composite type="vector">
7861                       <radius>
7862                         <real value="0.5770384203"/>
7863                       </radius>
7864                       <theta>
7865                         <angle value="15.693379"/>
7866                       </theta>
7867                     </radial_composite>
7868                   </t2>
7869                 </composite>
7870               </entry>
7871               <entry>
7872                 <composite type="bline_point">
7873                   <point>
7874                     <vector>
7875                       <x>-4.2388148308</x>
7876                       <y>-12.6489171982</y>
7877                     </vector>
7878                   </point>
7879                   <width>
7880                     <real value="1.0000000000"/>
7881                   </width>
7882                   <origin>
7883                     <real value="0.5000000000"/>
7884                   </origin>
7885                   <split>
7886                     <bool value="false"/>
7887                   </split>
7888                   <t1>
7889                     <radial_composite type="vector">
7890                       <radius>
7891                         <real value="0.5949590027"/>
7892                       </radius>
7893                       <theta>
7894                         <angle value="-30.124111"/>
7895                       </theta>
7896                     </radial_composite>
7897                   </t1>
7898                   <t2>
7899                     <radial_composite type="vector">
7900                       <radius>
7901                         <real value="0.5949590027"/>
7902                       </radius>
7903                       <theta>
7904                         <angle value="-30.124111"/>
7905                       </theta>
7906                     </radial_composite>
7907                   </t2>
7908                 </composite>
7909               </entry>
7910               <entry>
7911                 <composite type="bline_point">
7912                   <point>
7913                     <vector>
7914                       <x>-3.7244455814</x>
7915                       <y>-12.7025766373</y>
7916                     </vector>
7917                   </point>
7918                   <width>
7919                     <real value="1.0000000000"/>
7920                   </width>
7921                   <origin>
7922                     <real value="0.5000000000"/>
7923                   </origin>
7924                   <split>
7925                     <bool value="false"/>
7926                   </split>
7927                   <t1>
7928                     <radial_composite type="vector">
7929                       <radius>
7930                         <real value="0.5949590027"/>
7931                       </radius>
7932                       <theta>
7933                         <angle value="-166.680847"/>
7934                       </theta>
7935                     </radial_composite>
7936                   </t1>
7937                   <t2>
7938                     <radial_composite type="vector">
7939                       <radius>
7940                         <real value="0.5949590027"/>
7941                       </radius>
7942                       <theta>
7943                         <angle value="-166.680847"/>
7944                       </theta>
7945                     </radial_composite>
7946                   </t2>
7947                 </composite>
7948               </entry>
7949               <entry>
7950                 <composite type="bline_point">
7951                   <point>
7952                     <vector>
7953                       <x>-4.3475279808</x>
7954                       <y>-12.7559833527</y>
7955                     </vector>
7956                   </point>
7957                   <width>
7958                     <real value="1.0000000000"/>
7959                   </width>
7960                   <origin>
7961                     <real value="0.5000000000"/>
7962                   </origin>
7963                   <split>
7964                     <bool value="false"/>
7965                   </split>
7966                   <t1>
7967                     <radial_composite type="vector">
7968                       <radius>
7969                         <real value="0.4915988214"/>
7970                       </radius>
7971                       <theta>
7972                         <angle value="148.072174"/>
7973                       </theta>
7974                     </radial_composite>
7975                   </t1>
7976                   <t2>
7977                     <radial_composite type="vector">
7978                       <radius>
7979                         <real value="0.4915988214"/>
7980                       </radius>
7981                       <theta>
7982                         <angle value="148.072174"/>
7983                       </theta>
7984                     </radial_composite>
7985                   </t2>
7986                 </composite>
7987               </entry>
7988             </bline>
7989           </param>
7990         </layer>
7991         <layer type="outline" active="true" version="0.2" desc="NewDrawing133 Outline">
7992           <param name="z_depth">
7993             <real value="0.0000000000"/>
7994           </param>
7995           <param name="amount">
7996             <real value="1.0000000000"/>
7997           </param>
7998           <param name="blend_method">
7999             <integer value="0"/>
8000           </param>
8001           <param name="color">
8002             <color>
8003               <r>0.000000</r>
8004               <g>0.000000</g>
8005               <b>0.000000</b>
8006               <a>1.000000</a>
8007             </color>
8008           </param>
8009           <param name="origin">
8010             <vector>
8011               <x>0.0000000000</x>
8012               <y>0.0000000000</y>
8013             </vector>
8014           </param>
8015           <param name="invert">
8016             <bool value="false"/>
8017           </param>
8018           <param name="antialias">
8019             <bool value="true"/>
8020           </param>
8021           <param name="feather">
8022             <real value="0.0000000000"/>
8023           </param>
8024           <param name="blurtype">
8025             <integer value="1"/>
8026           </param>
8027           <param name="winding_style">
8028             <integer value="0"/>
8029           </param>
8030           <param name="bline">
8031             <bline type="bline_point" loop="true" guid="E9A4BB0D62529AD7CABEABD0CF9A1246">
8032               <entry>
8033                 <composite type="bline_point">
8034                   <point>
8035                     <vector>
8036                       <x>-4.2941207886</x>
8037                       <y>-12.3465290070</y>
8038                     </vector>
8039                   </point>
8040                   <width>
8041                     <real value="1.3345762811"/>
8042                   </width>
8043                   <origin>
8044                     <real value="0.5000000000"/>
8045                   </origin>
8046                   <split>
8047                     <bool value="false"/>
8048                   </split>
8049                   <t1>
8050                     <radial_composite type="vector">
8051                       <radius>
8052                         <real value="0.5770384203"/>
8053                       </radius>
8054                       <theta>
8055                         <angle value="15.693379"/>
8056                       </theta>
8057                     </radial_composite>
8058                   </t1>
8059                   <t2>
8060                     <radial_composite type="vector">
8061                       <radius>
8062                         <real value="0.5770384203"/>
8063                       </radius>
8064                       <theta>
8065                         <angle value="15.693379"/>
8066                       </theta>
8067                     </radial_composite>
8068                   </t2>
8069                 </composite>
8070               </entry>
8071               <entry>
8072                 <composite type="bline_point">
8073                   <point>
8074                     <vector>
8075                       <x>-3.6532363892</x>
8076                       <y>-12.3465290070</y>
8077                     </vector>
8078                   </point>
8079                   <width>
8080                     <real value="2.1067610951"/>
8081                   </width>
8082                   <origin>
8083                     <real value="0.5000000000"/>
8084                   </origin>
8085                   <split>
8086                     <bool value="false"/>
8087                   </split>
8088                   <t1>
8089                     <radial_composite type="vector">
8090                       <radius>
8091                         <real value="0.5949590027"/>
8092                       </radius>
8093                       <theta>
8094                         <angle value="-30.124111"/>
8095                       </theta>
8096                     </radial_composite>
8097                   </t1>
8098                   <t2>
8099                     <radial_composite type="vector">
8100                       <radius>
8101                         <real value="0.5949590027"/>
8102                       </radius>
8103                       <theta>
8104                         <angle value="-30.124111"/>
8105                       </theta>
8106                     </radial_composite>
8107                   </t2>
8108                 </composite>
8109               </entry>
8110               <entry>
8111                 <composite type="bline_point">
8112                   <point>
8113                     <vector>
8114                       <x>-3.7244455814</x>
8115                       <y>-12.7025766373</y>
8116                     </vector>
8117                   </point>
8118                   <width>
8119                     <real value="1.0000000000"/>
8120                   </width>
8121                   <origin>
8122                     <real value="0.5000000000"/>
8123                   </origin>
8124                   <split>
8125                     <bool value="false"/>
8126                   </split>
8127                   <t1>
8128                     <radial_composite type="vector">
8129                       <radius>
8130                         <real value="0.5949590027"/>
8131                       </radius>
8132                       <theta>
8133                         <angle value="-166.680847"/>
8134                       </theta>
8135                     </radial_composite>
8136                   </t1>
8137                   <t2>
8138                     <radial_composite type="vector">
8139                       <radius>
8140                         <real value="0.5949590027"/>
8141                       </radius>
8142                       <theta>
8143                         <angle value="-166.680847"/>
8144                       </theta>
8145                     </radial_composite>
8146                   </t2>
8147                 </composite>
8148               </entry>
8149               <entry>
8150                 <composite type="bline_point">
8151                   <point>
8152                     <vector>
8153                       <x>-4.3475279808</x>
8154                       <y>-12.7559833527</y>
8155                     </vector>
8156                   </point>
8157                   <width>
8158                     <real value="0.4693511522"/>
8159                   </width>
8160                   <origin>
8161                     <real value="0.5000000000"/>
8162                   </origin>
8163                   <split>
8164                     <bool value="false"/>
8165                   </split>
8166                   <t1>
8167                     <radial_composite type="vector">
8168                       <radius>
8169                         <real value="0.4915988214"/>
8170                       </radius>
8171                       <theta>
8172                         <angle value="148.072174"/>
8173                       </theta>
8174                     </radial_composite>
8175                   </t1>
8176                   <t2>
8177                     <radial_composite type="vector">
8178                       <radius>
8179                         <real value="0.4915988214"/>
8180                       </radius>
8181                       <theta>
8182                         <angle value="148.072174"/>
8183                       </theta>
8184                     </radial_composite>
8185                   </t2>
8186                 </composite>
8187               </entry>
8188             </bline>
8189           </param>
8190           <param name="width">
8191             <real value="0.0678862820"/>
8192           </param>
8193           <param name="expand">
8194             <real value="0.0000000000"/>
8195           </param>
8196           <param name="sharp_cusps">
8197             <bool value="true"/>
8198           </param>
8199           <param name="round_tip[0]">
8200             <bool value="true"/>
8201           </param>
8202           <param name="round_tip[1]">
8203             <bool value="true"/>
8204           </param>
8205           <param name="loopyness">
8206             <real value="1.0000000000"/>
8207           </param>
8208           <param name="homogeneous_width">
8209             <bool value="true"/>
8210           </param>
8211         </layer>
8212         <layer type="region" active="true" version="0.1" desc="NewBLine097 Region">
8213           <param name="z_depth">
8214             <real value="0.0000000000"/>
8215           </param>
8216           <param name="amount">
8217             <real value="1.0000000000"/>
8218           </param>
8219           <param name="blend_method">
8220             <integer value="0"/>
8221           </param>
8222           <param name="color" use=":splash-colour_02"/>
8223           <param name="origin">
8224             <vector guid="F6A6585A6CA8465403C0ADFEDEA92263">
8225               <x>0.0000000000</x>
8226               <y>0.0000000000</y>
8227             </vector>
8228           </param>
8229           <param name="invert">
8230             <bool value="false"/>
8231           </param>
8232           <param name="antialias">
8233             <bool value="true"/>
8234           </param>
8235           <param name="feather">
8236             <real value="0.0000000000"/>
8237           </param>
8238           <param name="blurtype">
8239             <integer value="1"/>
8240           </param>
8241           <param name="winding_style">
8242             <integer value="0"/>
8243           </param>
8244           <param name="bline">
8245             <bline type="bline_point" loop="true" guid="37F5F59BB5C900D57ECCD44A324ED1B9">
8246               <entry>
8247                 <composite type="bline_point">
8248                   <point>
8249                     <vector>
8250                       <x>-3.9930486679</x>
8251                       <y>-14.2796421051</y>
8252                     </vector>
8253                   </point>
8254                   <width>
8255                     <real value="1.0000000000"/>
8256                   </width>
8257                   <origin>
8258                     <real value="0.5000000000"/>
8259                   </origin>
8260                   <split>
8261                     <bool value="false"/>
8262                   </split>
8263                   <t1>
8264                     <radial_composite type="vector">
8265                       <radius>
8266                         <real value="1.4826000122"/>
8267                       </radius>
8268                       <theta>
8269                         <angle value="172.237625"/>
8270                       </theta>
8271                     </radial_composite>
8272                   </t1>
8273                   <t2>
8274                     <radial_composite type="vector">
8275                       <radius>
8276                         <real value="1.4826000122"/>
8277                       </radius>
8278                       <theta>
8279                         <angle value="172.237625"/>
8280                       </theta>
8281                     </radial_composite>
8282                   </t2>
8283                 </composite>
8284               </entry>
8285               <entry>
8286                 <composite type="bline_point">
8287                   <point>
8288                     <vector>
8289                       <x>-4.7498140335</x>
8290                       <y>-13.8123979568</y>
8291                     </vector>
8292                   </point>
8293                   <width>
8294                     <real value="1.6323670606"/>
8295                   </width>
8296                   <origin>
8297                     <real value="0.5000000000"/>
8298                   </origin>
8299                   <split>
8300                     <bool value="false"/>
8301                   </split>
8302                   <t1>
8303                     <radial_composite type="vector">
8304                       <radius>
8305                         <real value="0.4060227619"/>
8306                       </radius>
8307                       <theta>
8308                         <angle value="99.465698"/>
8309                       </theta>
8310                     </radial_composite>
8311                   </t1>
8312                   <t2>
8313                     <radial_composite type="vector">
8314                       <radius>
8315                         <real value="0.4060227619"/>
8316                       </radius>
8317                       <theta>
8318                         <angle value="99.465698"/>
8319                       </theta>
8320                     </radial_composite>
8321                   </t2>
8322                 </composite>
8323               </entry>
8324               <entry>
8325                 <composite type="bline_point">
8326                   <point>
8327                     <vector>
8328                       <x>-4.4159469604</x>
8329                       <y>-13.1226577759</y>
8330                     </vector>
8331                   </point>
8332                   <width>
8333                     <real value="0.4740239718"/>
8334                   </width>
8335                   <origin>
8336                     <real value="0.5000000000"/>
8337                   </origin>
8338                   <split>
8339                     <bool value="false"/>
8340                   </split>
8341                   <t1>
8342                     <radial_composite type="vector">
8343                       <radius>
8344                         <real value="0.9300020660"/>
8345                       </radius>
8346                       <theta>
8347                         <angle value="21.030518"/>
8348                       </theta>
8349                     </radial_composite>
8350                   </t1>
8351                   <t2>
8352                     <radial_composite type="vector">
8353                       <radius>
8354                         <real value="0.9300020660"/>
8355                       </radius>
8356                       <theta>
8357                         <angle value="21.030518"/>
8358                       </theta>
8359                     </radial_composite>
8360                   </t2>
8361                 </composite>
8362               </entry>
8363               <entry>
8364                 <composite type="bline_point">
8365                   <point>
8366                     <vector>
8367                       <x>-3.7036974430</x>
8368                       <y>-12.8779115677</y>
8369                     </vector>
8370                   </point>
8371                   <width>
8372                     <real value="1.0000000000"/>
8373                   </width>
8374                   <origin>
8375                     <real value="0.5000000000"/>
8376                   </origin>
8377                   <split>
8378                     <bool value="false"/>
8379                   </split>
8380                   <t1>
8381                     <radial_composite type="vector">
8382                       <radius>
8383                         <real value="0.7613145940"/>
8384                       </radius>
8385                       <theta>
8386                         <angle value="-15.249821"/>
8387                       </theta>
8388                     </radial_composite>
8389                   </t1>
8390                   <t2>
8391                     <radial_composite type="vector">
8392                       <radius>
8393                         <real value="0.7613145940"/>
8394                       </radius>
8395                       <theta>
8396                         <angle value="-15.249821"/>
8397                       </theta>
8398                     </radial_composite>
8399                   </t2>
8400                 </composite>
8401               </entry>
8402               <entry>
8403                 <composite type="bline_point">
8404                   <point>
8405                     <vector>
8406                       <x>-3.1917679310</x>
8407                       <y>-13.4564037323</y>
8408                     </vector>
8409                   </point>
8410                   <width>
8411                     <real value="1.6272551129"/>
8412                   </width>
8413                   <origin>
8414                     <real value="0.5000000000"/>
8415                   </origin>
8416                   <split>
8417                     <bool value="false"/>
8418                   </split>
8419                   <t1>
8420                     <radial_composite type="vector">
8421                       <radius>
8422                         <real value="0.9488211811"/>
8423                       </radius>
8424                       <theta>
8425                         <angle value="-50.700371"/>
8426                       </theta>
8427                     </radial_composite>
8428                   </t1>
8429                   <t2>
8430                     <radial_composite type="vector">
8431                       <radius>
8432                         <real value="0.9488211811"/>
8433                       </radius>
8434                       <theta>
8435                         <angle value="-50.700371"/>
8436                       </theta>
8437                     </radial_composite>
8438                   </t2>
8439                 </composite>
8440               </entry>
8441               <entry>
8442                 <composite type="bline_point">
8443                   <point>
8444                     <vector>
8445                       <x>-3.1917679310</x>
8446                       <y>-14.1238937378</y>
8447                     </vector>
8448                   </point>
8449                   <width>
8450                     <real value="1.0000333837"/>
8451                   </width>
8452                   <origin>
8453                     <real value="0.5000000000"/>
8454                   </origin>
8455                   <split>
8456                     <bool value="false"/>
8457                   </split>
8458                   <t1>
8459                     <radial_composite type="vector">
8460                       <radius>
8461                         <real value="0.4720732055"/>
8462                       </radius>
8463                       <theta>
8464                         <angle value="-135.010437"/>
8465                       </theta>
8466                     </radial_composite>
8467                   </t1>
8468                   <t2>
8469                     <radial_composite type="vector">
8470                       <radius>
8471                         <real value="0.4720732055"/>
8472                       </radius>
8473                       <theta>
8474                         <angle value="-135.010437"/>
8475                       </theta>
8476                     </radial_composite>
8477                   </t2>
8478                 </composite>
8479               </entry>
8480             </bline>
8481           </param>
8482         </layer>
8483         <layer type="region" active="true" version="0.1" desc="NewBLine097 Region">
8484           <param name="z_depth">
8485             <real value="0.0000000000"/>
8486           </param>
8487           <param name="amount">
8488             <real value="1.0000000000"/>
8489           </param>
8490           <param name="blend_method">
8491             <integer value="0"/>
8492           </param>
8493           <param name="color" use=":splash_colour_03_mid"/>
8494           <param name="origin">
8495             <vector>
8496               <x>0.0000000000</x>
8497               <y>0.0000000000</y>
8498             </vector>
8499           </param>
8500           <param name="invert">
8501             <bool value="false"/>
8502           </param>
8503           <param name="antialias">
8504             <bool value="true"/>
8505           </param>
8506           <param name="feather">
8507             <real value="0.0000000000"/>
8508           </param>
8509           <param name="blurtype">
8510             <integer value="1"/>
8511           </param>
8512           <param name="winding_style">
8513             <integer value="0"/>
8514           </param>
8515           <param name="bline">
8516             <bline type="bline_point" loop="true">
8517               <entry>
8518                 <composite type="bline_point">
8519                   <point>
8520                     <vector>
8521                       <x>-3.9930486679</x>
8522                       <y>-14.2796421051</y>
8523                     </vector>
8524                   </point>
8525                   <width>
8526                     <real value="1.0000000000"/>
8527                   </width>
8528                   <origin>
8529                     <real value="0.5000000000"/>
8530                   </origin>
8531                   <split>
8532                     <bool value="false"/>
8533                   </split>
8534                   <t1>
8535                     <radial_composite type="vector">
8536                       <radius>
8537                         <real value="1.4826000122"/>
8538                       </radius>
8539                       <theta>
8540                         <angle value="172.237625"/>
8541                       </theta>
8542                     </radial_composite>
8543                   </t1>
8544                   <t2>
8545                     <radial_composite type="vector">
8546                       <radius>
8547                         <real value="1.4826000122"/>
8548                       </radius>
8549                       <theta>
8550                         <angle value="172.237625"/>
8551                       </theta>
8552                     </radial_composite>
8553                   </t2>
8554                 </composite>
8555               </entry>
8556               <entry>
8557                 <composite type="bline_point">
8558                   <point>
8559                     <vector>
8560                       <x>-4.7498140335</x>
8561                       <y>-13.8123979568</y>
8562                     </vector>
8563                   </point>
8564                   <width>
8565                     <real value="1.0000000000"/>
8566                   </width>
8567                   <origin>
8568                     <real value="0.5000000000"/>
8569                   </origin>
8570                   <split>
8571                     <bool value="false"/>
8572                   </split>
8573                   <t1>
8574                     <radial_composite type="vector">
8575                       <radius>
8576                         <real value="0.4060227619"/>
8577                       </radius>
8578                       <theta>
8579                         <angle value="99.465698"/>
8580                       </theta>
8581                     </radial_composite>
8582                   </t1>
8583                   <t2>
8584                     <radial_composite type="vector">
8585                       <radius>
8586                         <real value="0.4060227619"/>
8587                       </radius>
8588                       <theta>
8589                         <angle value="99.465698"/>
8590                       </theta>
8591                     </radial_composite>
8592                   </t2>
8593                 </composite>
8594               </entry>
8595               <entry>
8596                 <composite type="bline_point">
8597                   <point>
8598                     <vector>
8599                       <x>-4.3629631996</x>
8600                       <y>-13.0786361694</y>
8601                     </vector>
8602                   </point>
8603                   <width>
8604                     <real value="1.0000000000"/>
8605                   </width>
8606                   <origin>
8607                     <real value="0.5000000000"/>
8608                   </origin>
8609                   <split>
8610                     <bool value="false"/>
8611                   </split>
8612                   <t1>
8613                     <radial_composite type="vector">
8614                       <radius>
8615                         <real value="1.4324241640"/>
8616                       </radius>
8617                       <theta>
8618                         <angle value="17.354025"/>
8619                       </theta>
8620                     </radial_composite>
8621                   </t1>
8622                   <t2>
8623                     <radial_composite type="vector">
8624                       <radius>
8625                         <real value="1.4324241640"/>
8626                       </radius>
8627                       <theta>
8628                         <angle value="17.354025"/>
8629                       </theta>
8630                     </radial_composite>
8631                   </t2>
8632                 </composite>
8633               </entry>
8634               <entry>
8635                 <composite type="bline_point">
8636                   <point>
8637                     <vector>
8638                       <x>-4.2632703781</x>
8639                       <y>-13.3919572830</y>
8640                     </vector>
8641                   </point>
8642                   <width>
8643                     <real value="1.0000000000"/>
8644                   </width>
8645                   <origin>
8646                     <real value="0.5000000000"/>
8647                   </origin>
8648                   <split>
8649                     <bool value="false"/>
8650                   </split>
8651                   <t1>
8652                     <radial_composite type="vector">
8653                       <radius>
8654                         <real value="0.6308363784"/>
8655                       </radius>
8656                       <theta>
8657                         <angle value="-61.699245"/>
8658                       </theta>
8659                     </radial_composite>
8660                   </t1>
8661                   <t2>
8662                     <radial_composite type="vector">
8663                       <radius>
8664                         <real value="0.6308363784"/>
8665                       </radius>
8666                       <theta>
8667                         <angle value="-61.699245"/>
8668                       </theta>
8669                     </radial_composite>
8670                   </t2>
8671                 </composite>
8672               </entry>
8673               <entry>
8674                 <composite type="bline_point">
8675                   <point>
8676                     <vector>
8677                       <x>-3.7505626678</x>
8678                       <y>-13.8619394302</y>
8679                     </vector>
8680                   </point>
8681                   <width>
8682                     <real value="1.0000000000"/>
8683                   </width>
8684                   <origin>
8685                     <real value="0.5000000000"/>
8686                   </origin>
8687                   <split>
8688                     <bool value="false"/>
8689                   </split>
8690                   <t1>
8691                     <radial_composite type="vector">
8692                       <radius>
8693                         <real value="0.7855011644"/>
8694                       </radius>
8695                       <theta>
8696                         <angle value="-45.000000"/>
8697                       </theta>
8698                     </radial_composite>
8699                   </t1>
8700                   <t2>
8701                     <radial_composite type="vector">
8702                       <radius>
8703                         <real value="0.7855011644"/>
8704                       </radius>
8705                       <theta>
8706                         <angle value="-45.000000"/>
8707                       </theta>
8708                     </radial_composite>
8709                   </t2>
8710                 </composite>
8711               </entry>
8712               <entry>
8713                 <composite type="bline_point">
8714                   <point>
8715                     <vector>
8716                       <x>-3.1917679310</x>
8717                       <y>-14.1238937378</y>
8718                     </vector>
8719                   </point>
8720                   <width>
8721                     <real value="1.0000000000"/>
8722                   </width>
8723                   <origin>
8724                     <real value="0.5000000000"/>
8725                   </origin>
8726                   <split>
8727                     <bool value="false"/>
8728                   </split>
8729                   <t1>
8730                     <radial_composite type="vector">
8731                       <radius>
8732                         <real value="0.4720732055"/>
8733                       </radius>
8734                       <theta>
8735                         <angle value="-135.010437"/>
8736                       </theta>
8737                     </radial_composite>
8738                   </t1>
8739                   <t2>
8740                     <radial_composite type="vector">
8741                       <radius>
8742                         <real value="0.4720732055"/>
8743                       </radius>
8744                       <theta>
8745                         <angle value="-135.010437"/>
8746                       </theta>
8747                     </radial_composite>
8748                   </t2>
8749                 </composite>
8750               </entry>
8751             </bline>
8752           </param>
8753         </layer>
8754         <layer type="region" active="true" version="0.1" desc="NewDrawing130 Region">
8755           <param name="z_depth">
8756             <real value="0.0000000000"/>
8757           </param>
8758           <param name="amount">
8759             <real value="1.0000000000"/>
8760           </param>
8761           <param name="blend_method">
8762             <integer value="0"/>
8763           </param>
8764           <param name="color" use=":splash-colour_02"/>
8765           <param name="origin">
8766             <vector>
8767               <x>0.0000000000</x>
8768               <y>0.0000000000</y>
8769             </vector>
8770           </param>
8771           <param name="invert">
8772             <bool value="false"/>
8773           </param>
8774           <param name="antialias">
8775             <bool value="true"/>
8776           </param>
8777           <param name="feather">
8778             <real value="0.0000000000"/>
8779           </param>
8780           <param name="blurtype">
8781             <integer value="1"/>
8782           </param>
8783           <param name="winding_style">
8784             <integer value="0"/>
8785           </param>
8786           <param name="bline">
8787             <bline type="bline_point" loop="true" guid="33F8878484651C553690EFFDB5C3AD32">
8788               <entry>
8789                 <composite type="bline_point">
8790                   <point>
8791                     <vector>
8792                       <x>-4.7463002205</x>
8793                       <y>-12.5405569077</y>
8794                     </vector>
8795                   </point>
8796                   <width>
8797                     <real value="1.0000000000"/>
8798                   </width>
8799                   <origin>
8800                     <real value="0.5000000000"/>
8801                   </origin>
8802                   <split>
8803                     <bool value="false"/>
8804                   </split>
8805                   <t1>
8806                     <radial_composite type="vector">
8807                       <radius>
8808                         <real value="0.9131565483"/>
8809                       </radius>
8810                       <theta>
8811                         <angle value="-99.403130"/>
8812                       </theta>
8813                     </radial_composite>
8814                   </t1>
8815                   <t2>
8816                     <radial_composite type="vector">
8817                       <radius>
8818                         <real value="0.9131565483"/>
8819                       </radius>
8820                       <theta>
8821                         <angle value="-99.403130"/>
8822                       </theta>
8823                     </radial_composite>
8824                   </t2>
8825                 </composite>
8826               </entry>
8827               <entry>
8828                 <composite type="bline_point">
8829                   <point>
8830                     <vector>
8831                       <x>-5.3017334938</x>
8832                       <y>-12.9108457565</y>
8833                     </vector>
8834                   </point>
8835                   <width>
8836                     <real value="1.0000000000"/>
8837                   </width>
8838                   <origin>
8839                     <real value="0.5000000000"/>
8840                   </origin>
8841                   <split>
8842                     <bool value="false"/>
8843                   </split>
8844                   <t1>
8845                     <radial_composite type="vector">
8846                       <radius>
8847                         <real value="0.4823792302"/>
8848                       </radius>
8849                       <theta>
8850                         <angle value="-165.854019"/>
8851                       </theta>
8852                     </radial_composite>
8853                   </t1>
8854                   <t2>
8855                     <radial_composite type="vector">
8856                       <radius>
8857                         <real value="0.4823792302"/>
8858                       </radius>
8859                       <theta>
8860                         <angle value="-165.854019"/>
8861                       </theta>
8862                     </radial_composite>
8863                   </t2>
8864                 </composite>
8865               </entry>
8866               <entry>
8867                 <composite type="bline_point">
8868                   <point>
8869                     <vector>
8870                       <x>-5.7717156410</x>
8871                       <y>-12.9678134918</y>
8872                     </vector>
8873                   </point>
8874                   <width>
8875                     <real value="1.0000000000"/>
8876                   </width>
8877                   <origin>
8878                     <real value="0.5000000000"/>
8879                   </origin>
8880                   <split>
8881                     <bool value="false"/>
8882                   </split>
8883                   <t1>
8884                     <radial_composite type="vector">
8885                       <radius>
8886                         <real value="0.3922669181"/>
8887                       </radius>
8888                       <theta>
8889                         <angle value="179.471603"/>
8890                       </theta>
8891                     </radial_composite>
8892                   </t1>
8893                   <t2>
8894                     <radial_composite type="vector">
8895                       <radius>
8896                         <real value="0.3922669181"/>
8897                       </radius>
8898                       <theta>
8899                         <angle value="179.471603"/>
8900                       </theta>
8901                     </radial_composite>
8902                   </t2>
8903                 </composite>
8904               </entry>
8905               <entry>
8906                 <composite type="bline_point">
8907                   <point>
8908                     <vector>
8909                       <x>-6.1277623177</x>
8910                       <y>-12.8681201935</y>
8911                     </vector>
8912                   </point>
8913                   <width>
8914                     <real value="1.0000000000"/>
8915                   </width>
8916                   <origin>
8917                     <real value="0.5000000000"/>
8918                   </origin>
8919                   <split>
8920                     <bool value="false"/>
8921                   </split>
8922                   <t1>
8923                     <radial_composite type="vector">
8924                       <radius>
8925                         <real value="0.3277816357"/>
8926                       </radius>
8927                       <theta>
8928                         <angle value="158.014877"/>
8929                       </theta>
8930                     </radial_composite>
8931                   </t1>
8932                   <t2>
8933                     <radial_composite type="vector">
8934                       <radius>
8935                         <real value="0.3277816357"/>
8936                       </radius>
8937                       <theta>
8938                         <angle value="158.014877"/>
8939                       </theta>
8940                     </radial_composite>
8941                   </t2>
8942                 </composite>
8943               </entry>
8944               <entry>
8945                 <composite type="bline_point">
8946                   <point>
8947                     <vector>
8948                       <x>-6.1989717484</x>
8949                       <y>-12.6972179413</y>
8950                     </vector>
8951                   </point>
8952                   <width>
8953                     <real value="1.0000000000"/>
8954                   </width>
8955                   <origin>
8956                     <real value="0.5000000000"/>
8957                   </origin>
8958                   <split>
8959                     <bool value="false"/>
8960                   </split>
8961                   <t1>
8962                     <radial_composite type="vector">
8963                       <radius>
8964                         <real value="0.3277816357"/>
8965                       </radius>
8966                       <theta>
8967                         <angle value="43.411663"/>
8968                       </theta>
8969                     </radial_composite>
8970                   </t1>
8971                   <t2>
8972                     <radial_composite type="vector">
8973                       <radius>
8974                         <real value="0.3277816357"/>
8975                       </radius>
8976                       <theta>
8977                         <angle value="43.411663"/>
8978                       </theta>
8979                     </radial_composite>
8980                   </t2>
8981                 </composite>
8982               </entry>
8983               <entry>
8984                 <composite type="bline_point">
8985                   <point>
8986                     <vector>
8987                       <x>-5.6292967796</x>
8988                       <y>-12.4978313446</y>
8989                     </vector>
8990                   </point>
8991                   <width>
8992                     <real value="1.0000000000"/>
8993                   </width>
8994                   <origin>
8995                     <real value="0.5000000000"/>
8996                   </origin>
8997                   <split>
8998                     <bool value="false"/>
8999                   </split>
9000                   <t1>
9001                     <radial_composite type="vector">
9002                       <radius>
9003                         <real value="0.6224220569"/>
9004                       </radius>
9005                       <theta>
9006                         <angle value="11.566983"/>
9007                       </theta>
9008                     </radial_composite>
9009                   </t1>
9010                   <t2>
9011                     <radial_composite type="vector">
9012                       <radius>
9013                         <real value="0.6224220569"/>
9014                       </radius>
9015                       <theta>
9016                         <angle value="11.566983"/>
9017                       </theta>
9018                     </radial_composite>
9019                   </t2>
9020                 </composite>
9021               </entry>
9022             </bline>
9023           </param>
9024         </layer>
9025         <layer type="region" active="true" version="0.1" desc="NewDrawing130 Region">
9026           <param name="z_depth">
9027             <real value="0.0000000000"/>
9028           </param>
9029           <param name="amount">
9030             <real value="1.0000000000"/>
9031           </param>
9032           <param name="blend_method">
9033             <integer value="0"/>
9034           </param>
9035           <param name="color" use=":splash_colour_03_mid"/>
9036           <param name="origin">
9037             <vector>
9038               <x>0.0000000000</x>
9039               <y>0.0000000000</y>
9040             </vector>
9041           </param>
9042           <param name="invert">
9043             <bool value="false"/>
9044           </param>
9045           <param name="antialias">
9046             <bool value="true"/>
9047           </param>
9048           <param name="feather">
9049             <real value="0.0000000000"/>
9050           </param>
9051           <param name="blurtype">
9052             <integer value="1"/>
9053           </param>
9054           <param name="winding_style">
9055             <integer value="0"/>
9056           </param>
9057           <param name="bline">
9058             <bline type="bline_point" loop="true">
9059               <entry>
9060                 <composite type="bline_point">
9061                   <point>
9062                     <vector>
9063                       <x>-4.8880629539</x>
9064                       <y>-12.7628211975</y>
9065                     </vector>
9066                   </point>
9067                   <width>
9068                     <real value="1.0000000000"/>
9069                   </width>
9070                   <origin>
9071                     <real value="0.5000000000"/>
9072                   </origin>
9073                   <split>
9074                     <bool value="false"/>
9075                   </split>
9076                   <t1>
9077                     <radial_composite type="vector">
9078                       <radius>
9079                         <real value="0.4376016291"/>
9080                       </radius>
9081                       <theta>
9082                         <angle value="-141.340195"/>
9083                       </theta>
9084                     </radial_composite>
9085                   </t1>
9086                   <t2>
9087                     <radial_composite type="vector">
9088                       <radius>
9089                         <real value="0.4376016291"/>
9090                       </radius>
9091                       <theta>
9092                         <angle value="-141.340195"/>
9093                       </theta>
9094                     </radial_composite>
9095                   </t2>
9096                 </composite>
9097               </entry>
9098               <entry>
9099                 <composite type="bline_point">
9100                   <point>
9101                     <vector>
9102                       <x>-5.3017334938</x>
9103                       <y>-12.9108457565</y>
9104                     </vector>
9105                   </point>
9106                   <width>
9107                     <real value="1.0000000000"/>
9108                   </width>
9109                   <origin>
9110                     <real value="0.5000000000"/>
9111                   </origin>
9112                   <split>
9113                     <bool value="false"/>
9114                   </split>
9115                   <t1>
9116                     <radial_composite type="vector">
9117                       <radius>
9118                         <real value="0.4823792302"/>
9119                       </radius>
9120                       <theta>
9121                         <angle value="-165.854019"/>
9122                       </theta>
9123                     </radial_composite>
9124                   </t1>
9125                   <t2>
9126                     <radial_composite type="vector">
9127                       <radius>
9128                         <real value="0.4823792302"/>
9129                       </radius>
9130                       <theta>
9131                         <angle value="-165.854019"/>
9132                       </theta>
9133                     </radial_composite>
9134                   </t2>
9135                 </composite>
9136               </entry>
9137               <entry>
9138                 <composite type="bline_point">
9139                   <point>
9140                     <vector>
9141                       <x>-5.7717156410</x>
9142                       <y>-12.9678134918</y>
9143                     </vector>
9144                   </point>
9145                   <width>
9146                     <real value="1.0000000000"/>
9147                   </width>
9148                   <origin>
9149                     <real value="0.5000000000"/>
9150                   </origin>
9151                   <split>
9152                     <bool value="false"/>
9153                   </split>
9154                   <t1>
9155                     <radial_composite type="vector">
9156                       <radius>
9157                         <real value="0.3922669181"/>
9158                       </radius>
9159                       <theta>
9160                         <angle value="179.471603"/>
9161                       </theta>
9162                     </radial_composite>
9163                   </t1>
9164                   <t2>
9165                     <radial_composite type="vector">
9166                       <radius>
9167                         <real value="0.3922669181"/>
9168                       </radius>
9169                       <theta>
9170                         <angle value="179.471603"/>
9171                       </theta>
9172                     </radial_composite>
9173                   </t2>
9174                 </composite>
9175               </entry>
9176               <entry>
9177                 <composite type="bline_point">
9178                   <point>
9179                     <vector>
9180                       <x>-6.1277623177</x>
9181                       <y>-12.8681201935</y>
9182                     </vector>
9183                   </point>
9184                   <width>
9185                     <real value="1.0000000000"/>
9186                   </width>
9187                   <origin>
9188                     <real value="0.5000000000"/>
9189                   </origin>
9190                   <split>
9191                     <bool value="false"/>
9192                   </split>
9193                   <t1>
9194                     <radial_composite type="vector">
9195                       <radius>
9196                         <real value="0.3277816357"/>
9197                       </radius>
9198                       <theta>
9199                         <angle value="158.014877"/>
9200                       </theta>
9201                     </radial_composite>
9202                   </t1>
9203                   <t2>
9204                     <radial_composite type="vector">
9205                       <radius>
9206                         <real value="0.3277816357"/>
9207                       </radius>
9208                       <theta>
9209                         <angle value="158.014877"/>
9210                       </theta>
9211                     </radial_composite>
9212                   </t2>
9213                 </composite>
9214               </entry>
9215               <entry>
9216                 <composite type="bline_point">
9217                   <point>
9218                     <vector>
9219                       <x>-6.1989717484</x>
9220                       <y>-12.6972179413</y>
9221                     </vector>
9222                   </point>
9223                   <width>
9224                     <real value="1.0000000000"/>
9225                   </width>
9226                   <origin>
9227                     <real value="0.5000000000"/>
9228                   </origin>
9229                   <split>
9230                     <bool value="false"/>
9231                   </split>
9232                   <t1>
9233                     <radial_composite type="vector">
9234                       <radius>
9235                         <real value="0.3277816357"/>
9236                       </radius>
9237                       <theta>
9238                         <angle value="43.411663"/>
9239                       </theta>
9240                     </radial_composite>
9241                   </t1>
9242                   <t2>
9243                     <radial_composite type="vector">
9244                       <radius>
9245                         <real value="0.3277816357"/>
9246                       </radius>
9247                       <theta>
9248                         <angle value="43.411663"/>
9249                       </theta>
9250                     </radial_composite>
9251                   </t2>
9252                 </composite>
9253               </entry>
9254               <entry>
9255                 <composite type="bline_point">
9256                   <point>
9257                     <vector>
9258                       <x>-5.6739945412</x>
9259                       <y>-12.7742109299</y>
9260                     </vector>
9261                   </point>
9262                   <width>
9263                     <real value="1.0000000000"/>
9264                   </width>
9265                   <origin>
9266                     <real value="0.5000000000"/>
9267                   </origin>
9268                   <split>
9269                     <bool value="false"/>
9270                   </split>
9271                   <t1>
9272                     <radial_composite type="vector">
9273                       <radius>
9274                         <real value="1.0940040726"/>
9275                       </radius>
9276                       <theta>
9277                         <angle value="-14.470296"/>
9278                       </theta>
9279                     </radial_composite>
9280                   </t1>
9281                   <t2>
9282                     <radial_composite type="vector">
9283                       <radius>
9284                         <real value="1.0940040726"/>
9285                       </radius>
9286                       <theta>
9287                         <angle value="-14.470296"/>
9288                       </theta>
9289                     </radial_composite>
9290                   </t2>
9291                 </composite>
9292               </entry>
9293             </bline>
9294           </param>
9295         </layer>
9296         <layer type="outline" active="true" version="0.2" desc="NewDrawing130 Outline">
9297           <param name="z_depth">
9298             <real value="0.0000000000"/>
9299           </param>
9300           <param name="amount">
9301             <real value="1.0000000000"/>
9302           </param>
9303           <param name="blend_method">
9304             <integer value="0"/>
9305           </param>
9306           <param name="color">
9307             <color>
9308               <r>0.000000</r>
9309               <g>0.000000</g>
9310               <b>0.000000</b>
9311               <a>1.000000</a>
9312             </color>
9313           </param>
9314           <param name="origin">
9315             <vector>
9316               <x>0.0000000000</x>
9317               <y>0.0000000000</y>
9318             </vector>
9319           </param>
9320           <param name="invert">
9321             <bool value="false"/>
9322           </param>
9323           <param name="antialias">
9324             <bool value="true"/>
9325           </param>
9326           <param name="feather">
9327             <real value="0.0000000000"/>
9328           </param>
9329           <param name="blurtype">
9330             <integer value="1"/>
9331           </param>
9332           <param name="winding_style">
9333             <integer value="0"/>
9334           </param>
9335           <param name="bline">
9336             <bline type="bline_point" loop="true" guid="33F8878484651C553690EFFDB5C3AD32">
9337               <entry>
9338                 <composite type="bline_point">
9339                   <point>
9340                     <vector>
9341                       <x>-4.7463002205</x>
9342                       <y>-12.5405569077</y>
9343                     </vector>
9344                   </point>
9345                   <width>
9346                     <real value="1.0000000000"/>
9347                   </width>
9348                   <origin>
9349                     <real value="0.5000000000"/>
9350                   </origin>
9351                   <split>
9352                     <bool value="false"/>
9353                   </split>
9354                   <t1>
9355                     <radial_composite type="vector">
9356                       <radius>
9357                         <real value="0.9131565483"/>
9358                       </radius>
9359                       <theta>
9360                         <angle value="-99.403130"/>
9361                       </theta>
9362                     </radial_composite>
9363                   </t1>
9364                   <t2>
9365                     <radial_composite type="vector">
9366                       <radius>
9367                         <real value="0.9131565483"/>
9368                       </radius>
9369                       <theta>
9370                         <angle value="-99.403130"/>
9371                       </theta>
9372                     </radial_composite>
9373                   </t2>
9374                 </composite>
9375               </entry>
9376               <entry>
9377                 <composite type="bline_point">
9378                   <point>
9379                     <vector>
9380                       <x>-5.3017334938</x>
9381                       <y>-12.9108457565</y>
9382                     </vector>
9383                   </point>
9384                   <width>
9385                     <real value="1.0000000000"/>
9386                   </width>
9387                   <origin>
9388                     <real value="0.5000000000"/>
9389                   </origin>
9390                   <split>
9391                     <bool value="false"/>
9392                   </split>
9393                   <t1>
9394                     <radial_composite type="vector">
9395                       <radius>
9396                         <real value="0.4823792302"/>
9397                       </radius>
9398                       <theta>
9399                         <angle value="-165.854019"/>
9400                       </theta>
9401                     </radial_composite>
9402                   </t1>
9403                   <t2>
9404                     <radial_composite type="vector">
9405                       <radius>
9406                         <real value="0.4823792302"/>
9407                       </radius>
9408                       <theta>
9409                         <angle value="-165.854019"/>
9410                       </theta>
9411                     </radial_composite>
9412                   </t2>
9413                 </composite>
9414               </entry>
9415               <entry>
9416                 <composite type="bline_point">
9417                   <point>
9418                     <vector>
9419                       <x>-5.7717156410</x>
9420                       <y>-12.9678134918</y>
9421                     </vector>
9422                   </point>
9423                   <width>
9424                     <real value="1.0000000000"/>
9425                   </width>
9426                   <origin>
9427                     <real value="0.5000000000"/>
9428                   </origin>
9429                   <split>
9430                     <bool value="false"/>
9431                   </split>
9432                   <t1>
9433                     <radial_composite type="vector">
9434                       <radius>
9435                         <real value="0.3922669181"/>
9436                       </radius>
9437                       <theta>
9438                         <angle value="179.471603"/>
9439                       </theta>
9440                     </radial_composite>
9441                   </t1>
9442                   <t2>
9443                     <radial_composite type="vector">
9444                       <radius>
9445                         <real value="0.3922669181"/>
9446                       </radius>
9447                       <theta>
9448                         <angle value="179.471603"/>
9449                       </theta>
9450                     </radial_composite>
9451                   </t2>
9452                 </composite>
9453               </entry>
9454               <entry>
9455                 <composite type="bline_point">
9456                   <point>
9457                     <vector>
9458                       <x>-6.1277623177</x>
9459                       <y>-12.8681201935</y>
9460                     </vector>
9461                   </point>
9462                   <width>
9463                     <real value="1.0000000000"/>
9464                   </width>
9465                   <origin>
9466                     <real value="0.5000000000"/>
9467                   </origin>
9468                   <split>
9469                     <bool value="false"/>
9470                   </split>
9471                   <t1>
9472                     <radial_composite type="vector">
9473                       <radius>
9474                         <real value="0.3277816357"/>
9475                       </radius>
9476                       <theta>
9477                         <angle value="158.014877"/>
9478                       </theta>
9479                     </radial_composite>
9480                   </t1>
9481                   <t2>
9482                     <radial_composite type="vector">
9483                       <radius>
9484                         <real value="0.3277816357"/>
9485                       </radius>
9486                       <theta>
9487                         <angle value="158.014877"/>
9488                       </theta>
9489                     </radial_composite>
9490                   </t2>
9491                 </composite>
9492               </entry>
9493               <entry>
9494                 <composite type="bline_point">
9495                   <point>
9496                     <vector>
9497                       <x>-6.1989717484</x>
9498                       <y>-12.6972179413</y>
9499                     </vector>
9500                   </point>
9501                   <width>
9502                     <real value="1.0000000000"/>
9503                   </width>
9504                   <origin>
9505                     <real value="0.5000000000"/>
9506                   </origin>
9507                   <split>
9508                     <bool value="false"/>
9509                   </split>
9510                   <t1>
9511                     <radial_composite type="vector">
9512                       <radius>
9513                         <real value="0.3277816357"/>
9514                       </radius>
9515                       <theta>
9516                         <angle value="43.411663"/>
9517                       </theta>
9518                     </radial_composite>
9519                   </t1>
9520                   <t2>
9521                     <radial_composite type="vector">
9522                       <radius>
9523                         <real value="0.3277816357"/>
9524                       </radius>
9525                       <theta>
9526                         <angle value="43.411663"/>
9527                       </theta>
9528                     </radial_composite>
9529                   </t2>
9530                 </composite>
9531               </entry>
9532               <entry>
9533                 <composite type="bline_point">
9534                   <point>
9535                     <vector>
9536                       <x>-5.6292967796</x>
9537                       <y>-12.4978313446</y>
9538                     </vector>
9539                   </point>
9540                   <width>
9541                     <real value="1.0000000000"/>
9542                   </width>
9543                   <origin>
9544                     <real value="0.5000000000"/>
9545                   </origin>
9546                   <split>
9547                     <bool value="false"/>
9548                   </split>
9549                   <t1>
9550                     <radial_composite type="vector">
9551                       <radius>
9552                         <real value="0.6224220569"/>
9553                       </radius>
9554                       <theta>
9555                         <angle value="11.566983"/>
9556                       </theta>
9557                     </radial_composite>
9558                   </t1>
9559                   <t2>
9560                     <radial_composite type="vector">
9561                       <radius>
9562                         <real value="0.6224220569"/>
9563                       </radius>
9564                       <theta>
9565                         <angle value="11.566983"/>
9566                       </theta>
9567                     </radial_composite>
9568                   </t2>
9569                 </composite>
9570               </entry>
9571             </bline>
9572           </param>
9573           <param name="width">
9574             <real value="0.0678862820"/>
9575           </param>
9576           <param name="expand">
9577             <real value="0.0000000000"/>
9578           </param>
9579           <param name="sharp_cusps">
9580             <bool value="true"/>
9581           </param>
9582           <param name="round_tip[0]">
9583             <bool value="true"/>
9584           </param>
9585           <param name="round_tip[1]">
9586             <bool value="true"/>
9587           </param>
9588           <param name="loopyness">
9589             <real value="1.0000000000"/>
9590           </param>
9591           <param name="homogeneous_width">
9592             <bool value="true"/>
9593           </param>
9594         </layer>
9595         <layer type="region" active="true" version="0.1" desc="NewDrawing131 Region">
9596           <param name="z_depth">
9597             <real value="0.0000000000"/>
9598           </param>
9599           <param name="amount">
9600             <real value="1.0000000000"/>
9601           </param>
9602           <param name="blend_method">
9603             <integer value="0"/>
9604           </param>
9605           <param name="color" use=":splash-colour_02"/>
9606           <param name="origin">
9607             <vector>
9608               <x>0.0000000000</x>
9609               <y>0.0000000000</y>
9610             </vector>
9611           </param>
9612           <param name="invert">
9613             <bool value="false"/>
9614           </param>
9615           <param name="antialias">
9616             <bool value="true"/>
9617           </param>
9618           <param name="feather">
9619             <real value="0.0000000000"/>
9620           </param>
9621           <param name="blurtype">
9622             <integer value="1"/>
9623           </param>
9624           <param name="winding_style">
9625             <integer value="0"/>
9626           </param>
9627           <param name="bline">
9628             <bline type="bline_point" loop="false" guid="A687174A4D81E998D7A818F27BF7A7A2">
9629               <entry>
9630                 <composite type="bline_point">
9631                   <point>
9632                     <vector>
9633                       <x>-7.1389355659</x>
9634                       <y>-13.2099256516</y>
9635                     </vector>
9636                   </point>
9637                   <width>
9638                     <real value="1.0000000000"/>
9639                   </width>
9640                   <origin>
9641                     <real value="0.5000000000"/>
9642                   </origin>
9643                   <split>
9644                     <bool value="false"/>
9645                   </split>
9646                   <t1>
9647                     <radial_composite type="vector">
9648                       <radius>
9649                         <real value="0.4871471422"/>
9650                       </radius>
9651                       <theta>
9652                         <angle value="-164.744873"/>
9653                       </theta>
9654                     </radial_composite>
9655                   </t1>
9656                   <t2>
9657                     <radial_composite type="vector">
9658                       <radius>
9659                         <real value="0.4871471422"/>
9660                       </radius>
9661                       <theta>
9662                         <angle value="-164.744873"/>
9663                       </theta>
9664                     </radial_composite>
9665                   </t2>
9666                 </composite>
9667               </entry>
9668               <entry>
9669                 <composite type="bline_point">
9670                   <point>
9671                     <vector>
9672                       <x>-7.5804338455</x>
9673                       <y>-13.1672000885</y>
9674                     </vector>
9675                   </point>
9676                   <width>
9677                     <real value="1.0000000000"/>
9678                   </width>
9679                   <origin>
9680                     <real value="0.5000000000"/>
9681                   </origin>
9682                   <split>
9683                     <bool value="false"/>
9684                   </split>
9685                   <t1>
9686                     <radial_composite type="vector">
9687                       <radius>
9688                         <real value="0.4504010439"/>
9689                       </radius>
9690                       <theta>
9691                         <angle value="167.774200"/>
9692                       </theta>
9693                     </radial_composite>
9694                   </t1>
9695                   <t2>
9696                     <radial_composite type="vector">
9697                       <radius>
9698                         <real value="0.4504010439"/>
9699                       </radius>
9700                       <theta>
9701                         <angle value="167.774200"/>
9702                       </theta>
9703                     </radial_composite>
9704                   </t2>
9705                 </composite>
9706               </entry>
9707               <entry>
9708                 <composite type="bline_point">
9709                   <point>
9710                     <vector>
9711                       <x>-7.6089177132</x>
9712                       <y>-12.8253946304</y>
9713                     </vector>
9714                   </point>
9715                   <width>
9716                     <real value="1.5648042946"/>
9717                   </width>
9718                   <origin>
9719                     <real value="0.5000000000"/>
9720                   </origin>
9721                   <split>
9722                     <bool value="false"/>
9723                   </split>
9724                   <t1>
9725                     <radial_composite type="vector">
9726                       <radius>
9727                         <real value="0.4504010439"/>
9728                       </radius>
9729                       <theta>
9730                         <angle value="81.957413"/>
9731                       </theta>
9732                     </radial_composite>
9733                   </t1>
9734                   <t2>
9735                     <radial_composite type="vector">
9736                       <radius>
9737                         <real value="0.4504010439"/>
9738                       </radius>
9739                       <theta>
9740                         <angle value="81.957413"/>
9741                       </theta>
9742                     </radial_composite>
9743                   </t2>
9744                 </composite>
9745               </entry>
9746               <entry>
9747                 <composite type="bline_point">
9748                   <point>
9749                     <vector>
9750                       <x>-7.3098382950</x>
9751                       <y>-12.4408636093</y>
9752                     </vector>
9753                   </point>
9754                   <width>
9755                     <real value="1.0000000000"/>
9756                   </width>
9757                   <origin>
9758                     <real value="0.5000000000"/>
9759                   </origin>
9760                   <split>
9761                     <bool value="false"/>
9762                   </split>
9763                   <t1>
9764                     <radial_composite type="vector">
9765                       <radius>
9766                         <real value="0.5255326406"/>
9767                       </radius>
9768                       <theta>
9769                         <angle value="27.938435"/>
9770                       </theta>
9771                     </radial_composite>
9772                   </t1>
9773                   <t2>
9774                     <radial_composite type="vector">
9775                       <radius>
9776                         <real value="0.5255326406"/>
9777                       </radius>
9778                       <theta>
9779                         <angle value="27.938435"/>
9780                       </theta>
9781                     </radial_composite>
9782                   </t2>
9783                 </composite>
9784               </entry>
9785               <entry>
9786                 <composite type="bline_point">
9787                   <point>
9788                     <vector>
9789                       <x>-6.8398561478</x>
9790                       <y>-12.4123802185</y>
9791                     </vector>
9792                   </point>
9793                   <width>
9794                     <real value="1.6541533730"/>
9795                   </width>
9796                   <origin>
9797                     <real value="0.5000000000"/>
9798                   </origin>
9799                   <split>
9800                     <bool value="false"/>
9801                   </split>
9802                   <t1>
9803                     <radial_composite type="vector">
9804                       <radius>
9805                         <real value="0.4621483575"/>
9806                       </radius>
9807                       <theta>
9808                         <angle value="-33.690071"/>
9809                       </theta>
9810                     </radial_composite>
9811                   </t1>
9812                   <t2>
9813                     <radial_composite type="vector">
9814                       <radius>
9815                         <real value="0.4621483575"/>
9816                       </radius>
9817                       <theta>
9818                         <angle value="-33.690071"/>
9819                       </theta>
9820                     </radial_composite>
9821                   </t2>
9822                 </composite>
9823               </entry>
9824               <entry>
9825                 <composite type="bline_point">
9826                   <point>
9827                     <vector>
9828                       <x>-6.5122933388</x>
9829                       <y>-12.7684268951</y>
9830                     </vector>
9831                   </point>
9832                   <width>
9833                     <real value="1.0000000000"/>
9834                   </width>
9835                   <origin>
9836                     <real value="0.5000000000"/>
9837                   </origin>
9838                   <split>
9839                     <bool value="false"/>
9840                   </split>
9841                   <t1>
9842                     <radial_composite type="vector">
9843                       <radius>
9844                         <real value="0.5329930250"/>
9845                       </radius>
9846                       <theta>
9847                         <angle value="-72.005753"/>
9848                       </theta>
9849                     </radial_composite>
9850                   </t1>
9851                   <t2>
9852                     <radial_composite type="vector">
9853                       <radius>
9854                         <real value="0.5329930250"/>
9855                       </radius>
9856                       <theta>
9857                         <angle value="-72.005753"/>
9858                       </theta>
9859                     </radial_composite>
9860                   </t2>
9861                 </composite>
9862               </entry>
9863               <entry>
9864                 <composite type="bline_point">
9865                   <point>
9866                     <vector>
9867                       <x>-6.7828888893</x>
9868                       <y>-13.1244745255</y>
9869                     </vector>
9870                   </point>
9871                   <width>
9872                     <real value="1.0000000000"/>
9873                   </width>
9874                   <origin>
9875                     <real value="0.5000000000"/>
9876                   </origin>
9877                   <split>
9878                     <bool value="false"/>
9879                   </split>
9880                   <t1>
9881                     <radial_composite type="vector">
9882                       <radius>
9883                         <real value="0.3117963038"/>
9884                       </radius>
9885                       <theta>
9886                         <angle value="-163.176834"/>
9887                       </theta>
9888                     </radial_composite>
9889                   </t1>
9890                   <t2>
9891                     <radial_composite type="vector">
9892                       <radius>
9893                         <real value="0.3117963038"/>
9894                       </radius>
9895                       <theta>
9896                         <angle value="-163.176834"/>
9897                       </theta>
9898                     </radial_composite>
9899                   </t2>
9900                 </composite>
9901               </entry>
9902               <entry>
9903                 <composite type="bline_point">
9904                   <point>
9905                     <vector>
9906                       <x>-7.2101449966</x>
9907                       <y>-13.2099256516</y>
9908                     </vector>
9909                   </point>
9910                   <width>
9911                     <real value="1.0000000000"/>
9912                   </width>
9913                   <origin>
9914                     <real value="0.5000000000"/>
9915                   </origin>
9916                   <split>
9917                     <bool value="false"/>
9918                   </split>
9919                   <t1>
9920                     <radial_composite type="vector">
9921                       <radius>
9922                         <real value="0.2598898659"/>
9923                       </radius>
9924                       <theta>
9925                         <angle value="-170.537689"/>
9926                       </theta>
9927                     </radial_composite>
9928                   </t1>
9929                   <t2>
9930                     <radial_composite type="vector">
9931                       <radius>
9932                         <real value="0.2598898659"/>
9933                       </radius>
9934                       <theta>
9935                         <angle value="-170.537689"/>
9936                       </theta>
9937                     </radial_composite>
9938                   </t2>
9939                 </composite>
9940               </entry>
9941             </bline>
9942           </param>
9943         </layer>
9944         <layer type="region" active="true" version="0.1" desc="NewDrawing131 Region">
9945           <param name="z_depth">
9946             <real value="0.0000000000"/>
9947           </param>
9948           <param name="amount">
9949             <real value="1.0000000000"/>
9950           </param>
9951           <param name="blend_method">
9952             <integer value="0"/>
9953           </param>
9954           <param name="color" use=":splash_colour_03_mid"/>
9955           <param name="origin">
9956             <vector>
9957               <x>0.0000000000</x>
9958               <y>0.0000000000</y>
9959             </vector>
9960           </param>
9961           <param name="invert">
9962             <bool value="false"/>
9963           </param>
9964           <param name="antialias">
9965             <bool value="true"/>
9966           </param>
9967           <param name="feather">
9968             <real value="0.0000000000"/>
9969           </param>
9970           <param name="blurtype">
9971             <integer value="1"/>
9972           </param>
9973           <param name="winding_style">
9974             <integer value="0"/>
9975           </param>
9976           <param name="bline">
9977             <bline type="bline_point" loop="false">
9978               <entry>
9979                 <composite type="bline_point">
9980                   <point>
9981                     <vector>
9982                       <x>-7.1389355659</x>
9983                       <y>-13.2099256516</y>
9984                     </vector>
9985                   </point>
9986                   <width>
9987                     <real value="1.0000000000"/>
9988                   </width>
9989                   <origin>
9990                     <real value="0.5000000000"/>
9991                   </origin>
9992                   <split>
9993                     <bool value="false"/>
9994                   </split>
9995                   <t1>
9996                     <radial_composite type="vector">
9997                       <radius>
9998                         <real value="0.4871471422"/>
9999                       </radius>
10000                       <theta>
10001                         <angle value="-164.744873"/>
10002                       </theta>
10003                     </radial_composite>
10004                   </t1>
10005                   <t2>
10006                     <radial_composite type="vector">
10007                       <radius>
10008                         <real value="0.4871471422"/>
10009                       </radius>
10010                       <theta>
10011                         <angle value="-164.744873"/>
10012                       </theta>
10013                     </radial_composite>
10014                   </t2>
10015                 </composite>
10016               </entry>
10017               <entry>
10018                 <composite type="bline_point">
10019                   <point>
10020                     <vector>
10021                       <x>-7.5804338455</x>
10022                       <y>-13.1672000885</y>
10023                     </vector>
10024                   </point>
10025                   <width>
10026                     <real value="1.0000000000"/>
10027                   </width>
10028                   <origin>
10029                     <real value="0.5000000000"/>
10030                   </origin>
10031                   <split>
10032                     <bool value="false"/>
10033                   </split>
10034                   <t1>
10035                     <radial_composite type="vector">
10036                       <radius>
10037                         <real value="0.4504010439"/>
10038                       </radius>
10039                       <theta>
10040                         <angle value="167.774200"/>
10041                       </theta>
10042                     </radial_composite>
10043                   </t1>
10044                   <t2>
10045                     <radial_composite type="vector">
10046                       <radius>
10047                         <real value="0.4504010439"/>
10048                       </radius>
10049                       <theta>
10050                         <angle value="167.774200"/>
10051                       </theta>
10052                     </radial_composite>
10053                   </t2>
10054                 </composite>
10055               </entry>
10056               <entry>
10057                 <composite type="bline_point">
10058                   <point>
10059                     <vector>
10060                       <x>-7.6089177132</x>
10061                       <y>-12.8253946304</y>
10062                     </vector>
10063                   </point>
10064                   <width>
10065                     <real value="1.0000000000"/>
10066                   </width>
10067                   <origin>
10068                     <real value="0.5000000000"/>
10069                   </origin>
10070                   <split>
10071                     <bool value="false"/>
10072                   </split>
10073                   <t1>
10074                     <radial_composite type="vector">
10075                       <radius>
10076                         <real value="0.4504010439"/>
10077                       </radius>
10078                       <theta>
10079                         <angle value="81.957413"/>
10080                       </theta>
10081                     </radial_composite>
10082                   </t1>
10083                   <t2>
10084                     <radial_composite type="vector">
10085                       <radius>
10086                         <real value="0.4504010439"/>
10087                       </radius>
10088                       <theta>
10089                         <angle value="81.957413"/>
10090                       </theta>
10091                     </radial_composite>
10092                   </t2>
10093                 </composite>
10094               </entry>
10095               <entry>
10096                 <composite type="bline_point">
10097                   <point>
10098                     <vector>
10099                       <x>-7.4394936562</x>
10100                       <y>-12.6261367798</y>
10101                     </vector>
10102                   </point>
10103                   <width>
10104                     <real value="1.0000000000"/>
10105                   </width>
10106                   <origin>
10107                     <real value="0.5000000000"/>
10108                   </origin>
10109                   <split>
10110                     <bool value="false"/>
10111                   </split>
10112                   <t1>
10113                     <radial_composite type="vector">
10114                       <radius>
10115                         <real value="0.5728094392"/>
10116                       </radius>
10117                       <theta>
10118                         <angle value="-107.354019"/>
10119                       </theta>
10120                     </radial_composite>
10121                   </t1>
10122                   <t2>
10123                     <radial_composite type="vector">
10124                       <radius>
10125                         <real value="0.5728094392"/>
10126                       </radius>
10127                       <theta>
10128                         <angle value="-107.354019"/>
10129                       </theta>
10130                     </radial_composite>
10131                   </t2>
10132                 </composite>
10133               </entry>
10134               <entry>
10135                 <composite type="bline_point">
10136                   <point>
10137                     <vector>
10138                       <x>-7.0408325195</x>
10139                       <y>-12.9678468704</y>
10140                     </vector>
10141                   </point>
10142                   <width>
10143                     <real value="1.0000000000"/>
10144                   </width>
10145                   <origin>
10146                     <real value="0.5000000000"/>
10147                   </origin>
10148                   <split>
10149                     <bool value="false"/>
10150                   </split>
10151                   <t1>
10152                     <radial_composite type="vector">
10153                       <radius>
10154                         <real value="0.9232481288"/>
10155                       </radius>
10156                       <theta>
10157                         <angle value="2.121096"/>
10158                       </theta>
10159                     </radial_composite>
10160                   </t1>
10161                   <t2>
10162                     <radial_composite type="vector">
10163                       <radius>
10164                         <real value="0.9232481288"/>
10165                       </radius>
10166                       <theta>
10167                         <angle value="2.121096"/>
10168                       </theta>
10169                     </radial_composite>
10170                   </t2>
10171                 </composite>
10172               </entry>
10173               <entry>
10174                 <composite type="bline_point">
10175                   <point>
10176                     <vector>
10177                       <x>-6.5168781281</x>
10178                       <y>-12.8425531387</y>
10179                     </vector>
10180                   </point>
10181                   <width>
10182                     <real value="1.0000000000"/>
10183                   </width>
10184                   <origin>
10185                     <real value="0.5000000000"/>
10186                   </origin>
10187                   <split>
10188                     <bool value="false"/>
10189                   </split>
10190                   <t1>
10191                     <radial_composite type="vector">
10192                       <radius>
10193                         <real value="0.4100513557"/>
10194                       </radius>
10195                       <theta>
10196                         <angle value="-90.000000"/>
10197                       </theta>
10198                     </radial_composite>
10199                   </t1>
10200                   <t2>
10201                     <radial_composite type="vector">
10202                       <radius>
10203                         <real value="0.4100513557"/>
10204                       </radius>
10205                       <theta>
10206                         <angle value="-90.000000"/>
10207                       </theta>
10208                     </radial_composite>
10209                   </t2>
10210                 </composite>
10211               </entry>
10212               <entry>
10213                 <composite type="bline_point">
10214                   <point>
10215                     <vector>
10216                       <x>-6.7828888893</x>
10217                       <y>-13.1244745255</y>
10218                     </vector>
10219                   </point>
10220                   <width>
10221                     <real value="1.0000000000"/>
10222                   </width>
10223                   <origin>
10224                     <real value="0.5000000000"/>
10225                   </origin>
10226                   <split>
10227                     <bool value="false"/>
10228                   </split>
10229                   <t1>
10230                     <radial_composite type="vector">
10231                       <radius>
10232                         <real value="0.3117963038"/>
10233                       </radius>
10234                       <theta>
10235                         <angle value="-163.176834"/>
10236                       </theta>
10237                     </radial_composite>
10238                   </t1>
10239                   <t2>
10240                     <radial_composite type="vector">
10241                       <radius>
10242                         <real value="0.3117963038"/>
10243                       </radius>
10244                       <theta>
10245                         <angle value="-163.176834"/>
10246                       </theta>
10247                     </radial_composite>
10248                   </t2>
10249                 </composite>
10250               </entry>
10251               <entry>
10252                 <composite type="bline_point">
10253                   <point>
10254                     <vector>
10255                       <x>-7.2101449966</x>
10256                       <y>-13.2099256516</y>
10257                     </vector>
10258                   </point>
10259                   <width>
10260                     <real value="1.0000000000"/>
10261                   </width>
10262                   <origin>
10263                     <real value="0.5000000000"/>
10264                   </origin>
10265                   <split>
10266                     <bool value="false"/>
10267                   </split>
10268                   <t1>
10269                     <radial_composite type="vector">
10270                       <radius>
10271                         <real value="0.2598898659"/>
10272                       </radius>
10273                       <theta>
10274                         <angle value="-170.537689"/>
10275                       </theta>
10276                     </radial_composite>
10277                   </t1>
10278                   <t2>
10279                     <radial_composite type="vector">
10280                       <radius>
10281                         <real value="0.2598898659"/>
10282                       </radius>
10283                       <theta>
10284                         <angle value="-170.537689"/>
10285                       </theta>
10286                     </radial_composite>
10287                   </t2>
10288                 </composite>
10289               </entry>
10290             </bline>
10291           </param>
10292         </layer>
10293         <layer type="outline" active="true" version="0.2" desc="NewDrawing131 Outline">
10294           <param name="z_depth">
10295             <real value="0.0000000000"/>
10296           </param>
10297           <param name="amount">
10298             <real value="1.0000000000"/>
10299           </param>
10300           <param name="blend_method">
10301             <integer value="0"/>
10302           </param>
10303           <param name="color">
10304             <color>
10305               <r>0.000000</r>
10306               <g>0.000000</g>
10307               <b>0.000000</b>
10308               <a>1.000000</a>
10309             </color>
10310           </param>
10311           <param name="origin">
10312             <vector>
10313               <x>0.0000000000</x>
10314               <y>0.0000000000</y>
10315             </vector>
10316           </param>
10317           <param name="invert">
10318             <bool value="false"/>
10319           </param>
10320           <param name="antialias">
10321             <bool value="true"/>
10322           </param>
10323           <param name="feather">
10324             <real value="0.0000000000"/>
10325           </param>
10326           <param name="blurtype">
10327             <integer value="1"/>
10328           </param>
10329           <param name="winding_style">
10330             <integer value="0"/>
10331           </param>
10332           <param name="bline">
10333             <bline type="bline_point" loop="false" guid="A687174A4D81E998D7A818F27BF7A7A2">
10334               <entry>
10335                 <composite type="bline_point">
10336                   <point>
10337                     <vector>
10338                       <x>-7.1389355659</x>
10339                       <y>-13.2099256516</y>
10340                     </vector>
10341                   </point>
10342                   <width>
10343                     <real value="1.0000000000"/>
10344                   </width>
10345                   <origin>
10346                     <real value="0.5000000000"/>
10347                   </origin>
10348                   <split>
10349                     <bool value="false"/>
10350                   </split>
10351                   <t1>
10352                     <radial_composite type="vector">
10353                       <radius>
10354                         <real value="0.4871471422"/>
10355                       </radius>
10356                       <theta>
10357                         <angle value="-164.744873"/>
10358                       </theta>
10359                     </radial_composite>
10360                   </t1>
10361                   <t2>
10362                     <radial_composite type="vector">
10363                       <radius>
10364                         <real value="0.4871471422"/>
10365                       </radius>
10366                       <theta>
10367                         <angle value="-164.744873"/>
10368                       </theta>
10369                     </radial_composite>
10370                   </t2>
10371                 </composite>
10372               </entry>
10373               <entry>
10374                 <composite type="bline_point">
10375                   <point>
10376                     <vector>
10377                       <x>-7.5804338455</x>
10378                       <y>-13.1672000885</y>
10379                     </vector>
10380                   </point>
10381                   <width>
10382                     <real value="1.0000000000"/>
10383                   </width>
10384                   <origin>
10385                     <real value="0.5000000000"/>
10386                   </origin>
10387                   <split>
10388                     <bool value="false"/>
10389                   </split>
10390                   <t1>
10391                     <radial_composite type="vector">
10392                       <radius>
10393                         <real value="0.4504010439"/>
10394                       </radius>
10395                       <theta>
10396                         <angle value="167.774200"/>
10397                       </theta>
10398                     </radial_composite>
10399                   </t1>
10400                   <t2>
10401                     <radial_composite type="vector">
10402                       <radius>
10403                         <real value="0.4504010439"/>
10404                       </radius>
10405                       <theta>
10406                         <angle value="167.774200"/>
10407                       </theta>
10408                     </radial_composite>
10409                   </t2>
10410                 </composite>
10411               </entry>
10412               <entry>
10413                 <composite type="bline_point">
10414                   <point>
10415                     <vector>
10416                       <x>-7.6089177132</x>
10417                       <y>-12.8253946304</y>
10418                     </vector>
10419                   </point>
10420                   <width>
10421                     <real value="1.5648042946"/>
10422                   </width>
10423                   <origin>
10424                     <real value="0.5000000000"/>
10425                   </origin>
10426                   <split>
10427                     <bool value="false"/>
10428                   </split>
10429                   <t1>
10430                     <radial_composite type="vector">
10431                       <radius>
10432                         <real value="0.4504010439"/>
10433                       </radius>
10434                       <theta>
10435                         <angle value="81.957413"/>
10436                       </theta>
10437                     </radial_composite>
10438                   </t1>
10439                   <t2>
10440                     <radial_composite type="vector">
10441                       <radius>
10442                         <real value="0.4504010439"/>
10443                       </radius>
10444                       <theta>
10445                         <angle value="81.957413"/>
10446                       </theta>
10447                     </radial_composite>
10448                   </t2>
10449                 </composite>
10450               </entry>
10451               <entry>
10452                 <composite type="bline_point">
10453                   <point>
10454                     <vector>
10455                       <x>-7.3098382950</x>
10456                       <y>-12.4408636093</y>
10457                     </vector>
10458                   </point>
10459                   <width>
10460                     <real value="1.0000000000"/>
10461                   </width>
10462                   <origin>
10463                     <real value="0.5000000000"/>
10464                   </origin>
10465                   <split>
10466                     <bool value="false"/>
10467                   </split>
10468                   <t1>
10469                     <radial_composite type="vector">
10470                       <radius>
10471                         <real value="0.5255326406"/>
10472                       </radius>
10473                       <theta>
10474                         <angle value="27.938435"/>
10475                       </theta>
10476                     </radial_composite>
10477                   </t1>
10478                   <t2>
10479                     <radial_composite type="vector">
10480                       <radius>
10481                         <real value="0.5255326406"/>
10482                       </radius>
10483                       <theta>
10484                         <angle value="27.938435"/>
10485                       </theta>
10486                     </radial_composite>
10487                   </t2>
10488                 </composite>
10489               </entry>
10490               <entry>
10491                 <composite type="bline_point">
10492                   <point>
10493                     <vector>
10494                       <x>-6.8398561478</x>
10495                       <y>-12.4123802185</y>
10496                     </vector>
10497                   </point>
10498                   <width>
10499                     <real value="1.6541533730"/>
10500                   </width>
10501                   <origin>
10502                     <real value="0.5000000000"/>
10503                   </origin>
10504                   <split>
10505                     <bool value="false"/>
10506                   </split>
10507                   <t1>
10508                     <radial_composite type="vector">
10509                       <radius>
10510                         <real value="0.4621483575"/>
10511                       </radius>
10512                       <theta>
10513                         <angle value="-33.690071"/>
10514                       </theta>
10515                     </radial_composite>
10516                   </t1>
10517                   <t2>
10518                     <radial_composite type="vector">
10519                       <radius>
10520                         <real value="0.4621483575"/>
10521                       </radius>
10522                       <theta>
10523                         <angle value="-33.690071"/>
10524                       </theta>
10525                     </radial_composite>
10526                   </t2>
10527                 </composite>
10528               </entry>
10529               <entry>
10530                 <composite type="bline_point">
10531                   <point>
10532                     <vector>
10533                       <x>-6.5122933388</x>
10534                       <y>-12.7684268951</y>
10535                     </vector>
10536                   </point>
10537                   <width>
10538                     <real value="1.0000000000"/>
10539                   </width>
10540                   <origin>
10541                     <real value="0.5000000000"/>
10542                   </origin>
10543                   <split>
10544                     <bool value="false"/>
10545                   </split>
10546                   <t1>
10547                     <radial_composite type="vector">
10548                       <radius>
10549                         <real value="0.5329930250"/>
10550                       </radius>
10551                       <theta>
10552                         <angle value="-72.005753"/>
10553                       </theta>
10554                     </radial_composite>
10555                   </t1>
10556                   <t2>
10557                     <radial_composite type="vector">
10558                       <radius>
10559                         <real value="0.5329930250"/>
10560                       </radius>
10561                       <theta>
10562                         <angle value="-72.005753"/>
10563                       </theta>
10564                     </radial_composite>
10565                   </t2>
10566                 </composite>
10567               </entry>
10568               <entry>
10569                 <composite type="bline_point">
10570                   <point>
10571                     <vector>
10572                       <x>-6.7828888893</x>
10573                       <y>-13.1244745255</y>
10574                     </vector>
10575                   </point>
10576                   <width>
10577                     <real value="1.0000000000"/>
10578                   </width>
10579                   <origin>
10580                     <real value="0.5000000000"/>
10581                   </origin>
10582                   <split>
10583                     <bool value="false"/>
10584                   </split>
10585                   <t1>
10586                     <radial_composite type="vector">
10587                       <radius>
10588                         <real value="0.3117963038"/>
10589                       </radius>
10590                       <theta>
10591                         <angle value="-163.176834"/>
10592                       </theta>
10593                     </radial_composite>
10594                   </t1>
10595                   <t2>
10596                     <radial_composite type="vector">
10597                       <radius>
10598                         <real value="0.3117963038"/>
10599                       </radius>
10600                       <theta>
10601                         <angle value="-163.176834"/>
10602                       </theta>
10603                     </radial_composite>
10604                   </t2>
10605                 </composite>
10606               </entry>
10607               <entry>
10608                 <composite type="bline_point">
10609                   <point>
10610                     <vector>
10611                       <x>-7.2101449966</x>
10612                       <y>-13.2099256516</y>
10613                     </vector>
10614                   </point>
10615                   <width>
10616                     <real value="1.0000000000"/>
10617                   </width>
10618                   <origin>
10619                     <real value="0.5000000000"/>
10620                   </origin>
10621                   <split>
10622                     <bool value="false"/>
10623                   </split>
10624                   <t1>
10625                     <radial_composite type="vector">
10626                       <radius>
10627                         <real value="0.2598898659"/>
10628                       </radius>
10629                       <theta>
10630                         <angle value="-170.537689"/>
10631                       </theta>
10632                     </radial_composite>
10633                   </t1>
10634                   <t2>
10635                     <radial_composite type="vector">
10636                       <radius>
10637                         <real value="0.2598898659"/>
10638                       </radius>
10639                       <theta>
10640                         <angle value="-170.537689"/>
10641                       </theta>
10642                     </radial_composite>
10643                   </t2>
10644                 </composite>
10645               </entry>
10646             </bline>
10647           </param>
10648           <param name="width">
10649             <real value="0.0678862820"/>
10650           </param>
10651           <param name="expand">
10652             <real value="0.0000000000"/>
10653           </param>
10654           <param name="sharp_cusps">
10655             <bool value="true"/>
10656           </param>
10657           <param name="round_tip[0]">
10658             <bool value="true"/>
10659           </param>
10660           <param name="round_tip[1]">
10661             <bool value="true"/>
10662           </param>
10663           <param name="loopyness">
10664             <real value="1.0000000000"/>
10665           </param>
10666           <param name="homogeneous_width">
10667             <bool value="true"/>
10668           </param>
10669         </layer>
10670         <layer type="outline" active="true" version="0.2" desc="NewBLine097 Outline">
10671           <param name="z_depth">
10672             <real value="0.0000000000"/>
10673           </param>
10674           <param name="amount">
10675             <real value="1.0000000000"/>
10676           </param>
10677           <param name="blend_method">
10678             <integer value="0"/>
10679           </param>
10680           <param name="color">
10681             <color>
10682               <r>0.000000</r>
10683               <g>0.000000</g>
10684               <b>0.000000</b>
10685               <a>1.000000</a>
10686             </color>
10687           </param>
10688           <param name="origin">
10689             <vector guid="F6A6585A6CA8465403C0ADFEDEA92263">
10690               <x>0.0000000000</x>
10691               <y>0.0000000000</y>
10692             </vector>
10693           </param>
10694           <param name="invert">
10695             <bool value="false"/>
10696           </param>
10697           <param name="antialias">
10698             <bool value="true"/>
10699           </param>
10700           <param name="feather">
10701             <real value="0.0000000000"/>
10702           </param>
10703           <param name="blurtype">
10704             <integer value="1"/>
10705           </param>
10706           <param name="winding_style">
10707             <integer value="0"/>
10708           </param>
10709           <param name="bline">
10710             <bline type="bline_point" loop="true" guid="37F5F59BB5C900D57ECCD44A324ED1B9">
10711               <entry>
10712                 <composite type="bline_point">
10713                   <point>
10714                     <vector>
10715                       <x>-3.9930486679</x>
10716                       <y>-14.2796421051</y>
10717                     </vector>
10718                   </point>
10719                   <width>
10720                     <real value="1.0000000000"/>
10721                   </width>
10722                   <origin>
10723                     <real value="0.5000000000"/>
10724                   </origin>
10725                   <split>
10726                     <bool value="false"/>
10727                   </split>
10728                   <t1>
10729                     <radial_composite type="vector">
10730                       <radius>
10731                         <real value="1.4826000122"/>
10732                       </radius>
10733                       <theta>
10734                         <angle value="172.237625"/>
10735                       </theta>
10736                     </radial_composite>
10737                   </t1>
10738                   <t2>
10739                     <radial_composite type="vector">
10740                       <radius>
10741                         <real value="1.4826000122"/>
10742                       </radius>
10743                       <theta>
10744                         <angle value="172.237625"/>
10745                       </theta>
10746                     </radial_composite>
10747                   </t2>
10748                 </composite>
10749               </entry>
10750               <entry>
10751                 <composite type="bline_point">
10752                   <point>
10753                     <vector>
10754                       <x>-4.7498140335</x>
10755                       <y>-13.8123979568</y>
10756                     </vector>
10757                   </point>
10758                   <width>
10759                     <real value="1.6323670606"/>
10760                   </width>
10761                   <origin>
10762                     <real value="0.5000000000"/>
10763                   </origin>
10764                   <split>
10765                     <bool value="false"/>
10766                   </split>
10767                   <t1>
10768                     <radial_composite type="vector">
10769                       <radius>
10770                         <real value="0.4060227619"/>
10771                       </radius>
10772                       <theta>
10773                         <angle value="99.465698"/>
10774                       </theta>
10775                     </radial_composite>
10776                   </t1>
10777                   <t2>
10778                     <radial_composite type="vector">
10779                       <radius>
10780                         <real value="0.4060227619"/>
10781                       </radius>
10782                       <theta>
10783                         <angle value="99.465698"/>
10784                       </theta>
10785                     </radial_composite>
10786                   </t2>
10787                 </composite>
10788               </entry>
10789               <entry>
10790                 <composite type="bline_point">
10791                   <point>
10792                     <vector>
10793                       <x>-4.4159469604</x>
10794                       <y>-13.1226577759</y>
10795                     </vector>
10796                   </point>
10797                   <width>
10798                     <real value="0.4740239718"/>
10799                   </width>
10800                   <origin>
10801                     <real value="0.5000000000"/>
10802                   </origin>
10803                   <split>
10804                     <bool value="false"/>
10805                   </split>
10806                   <t1>
10807                     <radial_composite type="vector">
10808                       <radius>
10809                         <real value="0.9300020660"/>
10810                       </radius>
10811                       <theta>
10812                         <angle value="21.030518"/>
10813                       </theta>
10814                     </radial_composite>
10815                   </t1>
10816                   <t2>
10817                     <radial_composite type="vector">
10818                       <radius>
10819                         <real value="0.9300020660"/>
10820                       </radius>
10821                       <theta>
10822                         <angle value="21.030518"/>
10823                       </theta>
10824                     </radial_composite>
10825                   </t2>
10826                 </composite>
10827               </entry>
10828               <entry>
10829                 <composite type="bline_point">
10830                   <point>
10831                     <vector>
10832                       <x>-3.7036974430</x>
10833                       <y>-12.8779115677</y>
10834                     </vector>
10835                   </point>
10836                   <width>
10837                     <real value="1.0000000000"/>
10838                   </width>
10839                   <origin>
10840                     <real value="0.5000000000"/>
10841                   </origin>
10842                   <split>
10843                     <bool value="false"/>
10844                   </split>
10845                   <t1>
10846                     <radial_composite type="vector">
10847                       <radius>
10848                         <real value="0.7613145940"/>
10849                       </radius>
10850                       <theta>
10851                         <angle value="-15.249821"/>
10852                       </theta>
10853                     </radial_composite>
10854                   </t1>
10855                   <t2>
10856                     <radial_composite type="vector">
10857                       <radius>
10858                         <real value="0.7613145940"/>
10859                       </radius>
10860                       <theta>
10861                         <angle value="-15.249821"/>
10862                       </theta>
10863                     </radial_composite>
10864                   </t2>
10865                 </composite>
10866               </entry>
10867               <entry>
10868                 <composite type="bline_point">
10869                   <point>
10870                     <vector>
10871                       <x>-3.1917679310</x>
10872                       <y>-13.4564037323</y>
10873                     </vector>
10874                   </point>
10875                   <width>
10876                     <real value="1.6272551129"/>
10877                   </width>
10878                   <origin>
10879                     <real value="0.5000000000"/>
10880                   </origin>
10881                   <split>
10882                     <bool value="false"/>
10883                   </split>
10884                   <t1>
10885                     <radial_composite type="vector">
10886                       <radius>
10887                         <real value="0.9488211811"/>
10888                       </radius>
10889                       <theta>
10890                         <angle value="-50.700371"/>
10891                       </theta>
10892                     </radial_composite>
10893                   </t1>
10894                   <t2>
10895                     <radial_composite type="vector">
10896                       <radius>
10897                         <real value="0.9488211811"/>
10898                       </radius>
10899                       <theta>
10900                         <angle value="-50.700371"/>
10901                       </theta>
10902                     </radial_composite>
10903                   </t2>
10904                 </composite>
10905               </entry>
10906               <entry>
10907                 <composite type="bline_point">
10908                   <point>
10909                     <vector>
10910                       <x>-3.1917679310</x>
10911                       <y>-14.1238937378</y>
10912                     </vector>
10913                   </point>
10914                   <width>
10915                     <real value="1.0000333837"/>
10916                   </width>
10917                   <origin>
10918                     <real value="0.5000000000"/>
10919                   </origin>
10920                   <split>
10921                     <bool value="false"/>
10922                   </split>
10923                   <t1>
10924                     <radial_composite type="vector">
10925                       <radius>
10926                         <real value="0.4720732055"/>
10927                       </radius>
10928                       <theta>
10929                         <angle value="-135.010437"/>
10930                       </theta>
10931                     </radial_composite>
10932                   </t1>
10933                   <t2>
10934                     <radial_composite type="vector">
10935                       <radius>
10936                         <real value="0.4720732055"/>
10937                       </radius>
10938                       <theta>
10939                         <angle value="-135.010437"/>
10940                       </theta>
10941                     </radial_composite>
10942                   </t2>
10943                 </composite>
10944               </entry>
10945             </bline>
10946           </param>
10947           <param name="width">
10948             <real value="0.0678862820"/>
10949           </param>
10950           <param name="expand">
10951             <real value="0.0000000000"/>
10952           </param>
10953           <param name="sharp_cusps">
10954             <bool value="true"/>
10955           </param>
10956           <param name="round_tip[0]">
10957             <bool value="true"/>
10958           </param>
10959           <param name="round_tip[1]">
10960             <bool value="true"/>
10961           </param>
10962           <param name="loopyness">
10963             <real value="1.0000000000"/>
10964           </param>
10965           <param name="homogeneous_width">
10966             <bool value="true"/>
10967           </param>
10968         </layer>
10969         <layer type="region" active="true" version="0.1" desc="NewDrawing129 Region">
10970           <param name="z_depth">
10971             <real value="0.0000000000"/>
10972           </param>
10973           <param name="amount">
10974             <real value="1.0000000000"/>
10975           </param>
10976           <param name="blend_method">
10977             <integer value="0"/>
10978           </param>
10979           <param name="color" use=":splash-colour_02"/>
10980           <param name="origin">
10981             <vector>
10982               <x>0.0000000000</x>
10983               <y>0.0000000000</y>
10984             </vector>
10985           </param>
10986           <param name="invert">
10987             <bool value="false"/>
10988           </param>
10989           <param name="antialias">
10990             <bool value="true"/>
10991           </param>
10992           <param name="feather">
10993             <real value="0.0000000000"/>
10994           </param>
10995           <param name="blurtype">
10996             <integer value="1"/>
10997           </param>
10998           <param name="winding_style">
10999             <integer value="0"/>
11000           </param>
11001           <param name="bline">
11002             <bline type="bline_point" loop="true" guid="2B8B15427AE455E6273A1E0556FB9B58">
11003               <entry>
11004                 <composite type="bline_point">
11005                   <point>
11006                     <vector>
11007                       <x>-5.1915221214</x>
11008                       <y>-14.1100645065</y>
11009                     </vector>
11010                   </point>
11011                   <width>
11012                     <real value="1.0000000000"/>
11013                   </width>
11014                   <origin>
11015                     <real value="0.5000000000"/>
11016                   </origin>
11017                   <split>
11018                     <bool value="true"/>
11019                   </split>
11020                   <t1>
11021                     <radial_composite type="vector">
11022                       <radius>
11023                         <real value="0.2158560980"/>
11024                       </radius>
11025                       <theta>
11026                         <angle value="-84.283722"/>
11027                       </theta>
11028                     </radial_composite>
11029                   </t1>
11030                   <t2>
11031                     <radial_composite type="vector">
11032                       <radius>
11033                         <real value="1.1986850273"/>
11034                       </radius>
11035                       <theta>
11036                         <angle value="-171.745728"/>
11037                       </theta>
11038                     </radial_composite>
11039                   </t2>
11040                 </composite>
11041               </entry>
11042               <entry>
11043                 <composite type="bline_point">
11044                   <point>
11045                     <vector>
11046                       <x>-6.3533344269</x>
11047                       <y>-14.2581386566</y>
11048                     </vector>
11049                   </point>
11050                   <width>
11051                     <real value="1.0000000000"/>
11052                   </width>
11053                   <origin>
11054                     <real value="0.5000000000"/>
11055                   </origin>
11056                   <split>
11057                     <bool value="false"/>
11058                   </split>
11059                   <t1>
11060                     <radial_composite type="vector">
11061                       <radius>
11062                         <real value="0.2495924177"/>
11063                       </radius>
11064                       <theta>
11065                         <angle value="156.918289"/>
11066                       </theta>
11067                     </radial_composite>
11068                   </t1>
11069                   <t2>
11070                     <radial_composite type="vector">
11071                       <radius>
11072                         <real value="0.2495924177"/>
11073                       </radius>
11074                       <theta>
11075                         <angle value="156.918289"/>
11076                       </theta>
11077                     </radial_composite>
11078                   </t2>
11079                 </composite>
11080               </entry>
11081               <entry>
11082                 <composite type="bline_point">
11083                   <point>
11084                     <vector>
11085                       <x>-6.4672374725</x>
11086                       <y>-14.0645036697</y>
11087                     </vector>
11088                   </point>
11089                   <width>
11090                     <real value="1.0000000000"/>
11091                   </width>
11092                   <origin>
11093                     <real value="0.5000000000"/>
11094                   </origin>
11095                   <split>
11096                     <bool value="false"/>
11097                   </split>
11098                   <t1>
11099                     <radial_composite type="vector">
11100                       <radius>
11101                         <real value="0.2495924177"/>
11102                       </radius>
11103                       <theta>
11104                         <angle value="88.507607"/>
11105                       </theta>
11106                     </radial_composite>
11107                   </t1>
11108                   <t2>
11109                     <radial_composite type="vector">
11110                       <radius>
11111                         <real value="0.2495924177"/>
11112                       </radius>
11113                       <theta>
11114                         <angle value="88.507607"/>
11115                       </theta>
11116                     </radial_composite>
11117                   </t2>
11118                 </composite>
11119               </entry>
11120               <entry>
11121                 <composite type="bline_point">
11122                   <point>
11123                     <vector>
11124                       <x>-6.2394309044</x>
11125                       <y>-13.7911357880</y>
11126                     </vector>
11127                   </point>
11128                   <width>
11129                     <real value="1.6067014459"/>
11130                   </width>
11131                   <origin>
11132                     <real value="0.5000000000"/>
11133                   </origin>
11134                   <split>
11135                     <bool value="false"/>
11136                   </split>
11137                   <t1>
11138                     <radial_composite type="vector">
11139                       <radius>
11140                         <real value="0.6160254952"/>
11141                       </radius>
11142                       <theta>
11143                         <angle value="33.690067"/>
11144                       </theta>
11145                     </radial_composite>
11146                   </t1>
11147                   <t2>
11148                     <radial_composite type="vector">
11149                       <radius>
11150                         <real value="0.6160254952"/>
11151                       </radius>
11152                       <theta>
11153                         <angle value="33.690067"/>
11154                       </theta>
11155                     </radial_composite>
11156                   </t2>
11157                 </composite>
11158               </entry>
11159               <entry>
11160                 <composite type="bline_point">
11161                   <point>
11162                     <vector>
11163                       <x>-5.7154765129</x>
11164                       <y>-13.5747203827</y>
11165                     </vector>
11166                   </point>
11167                   <width>
11168                     <real value="1.0000000000"/>
11169                   </width>
11170                   <origin>
11171                     <real value="0.5000000000"/>
11172                   </origin>
11173                   <split>
11174                     <bool value="false"/>
11175                   </split>
11176                   <t1>
11177                     <radial_composite type="vector">
11178                       <radius>
11179                         <real value="0.7525370305"/>
11180                       </radius>
11181                       <theta>
11182                         <angle value="2.602562"/>
11183                       </theta>
11184                     </radial_composite>
11185                   </t1>
11186                   <t2>
11187                     <radial_composite type="vector">
11188                       <radius>
11189                         <real value="0.7525370305"/>
11190                       </radius>
11191                       <theta>
11192                         <angle value="2.602562"/>
11193                       </theta>
11194                     </radial_composite>
11195                   </t2>
11196                 </composite>
11197               </entry>
11198               <entry>
11199                 <composite type="bline_point">
11200                   <point>
11201                     <vector>
11202                       <x>-5.3168153763</x>
11203                       <y>-13.7569646835</y>
11204                     </vector>
11205                   </point>
11206                   <width>
11207                     <real value="1.8460630832"/>
11208                   </width>
11209                   <origin>
11210                     <real value="0.5000000000"/>
11211                   </origin>
11212                   <split>
11213                     <bool value="false"/>
11214                   </split>
11215                   <t1>
11216                     <radial_composite type="vector">
11217                       <radius>
11218                         <real value="0.5509899533"/>
11219                       </radius>
11220                       <theta>
11221                         <angle value="-29.744883"/>
11222                       </theta>
11223                     </radial_composite>
11224                   </t1>
11225                   <t2>
11226                     <radial_composite type="vector">
11227                       <radius>
11228                         <real value="0.5509899533"/>
11229                       </radius>
11230                       <theta>
11231                         <angle value="-29.744883"/>
11232                       </theta>
11233                     </radial_composite>
11234                   </t2>
11235                 </composite>
11236               </entry>
11237             </bline>
11238           </param>
11239         </layer>
11240         <layer type="region" active="true" version="0.1" desc="NewDrawing129 Region">
11241           <param name="z_depth">
11242             <real value="0.0000000000"/>
11243           </param>
11244           <param name="amount">
11245             <real value="1.0000000000"/>
11246           </param>
11247           <param name="blend_method">
11248             <integer value="0"/>
11249           </param>
11250           <param name="color" use=":splash_colour_03_mid"/>
11251           <param name="origin">
11252             <vector>
11253               <x>0.0000000000</x>
11254               <y>0.0000000000</y>
11255             </vector>
11256           </param>
11257           <param name="invert">
11258             <bool value="false"/>
11259           </param>
11260           <param name="antialias">
11261             <bool value="true"/>
11262           </param>
11263           <param name="feather">
11264             <real value="0.0000000000"/>
11265           </param>
11266           <param name="blurtype">
11267             <integer value="1"/>
11268           </param>
11269           <param name="winding_style">
11270             <integer value="0"/>
11271           </param>
11272           <param name="bline">
11273             <bline type="bline_point" loop="true">
11274               <entry>
11275                 <composite type="bline_point">
11276                   <point>
11277                     <vector>
11278                       <x>-5.1915221214</x>
11279                       <y>-14.1100645065</y>
11280                     </vector>
11281                   </point>
11282                   <width>
11283                     <real value="1.0000000000"/>
11284                   </width>
11285                   <origin>
11286                     <real value="0.5000000000"/>
11287                   </origin>
11288                   <split>
11289                     <bool value="true"/>
11290                   </split>
11291                   <t1>
11292                     <radial_composite type="vector">
11293                       <radius>
11294                         <real value="0.2158560980"/>
11295                       </radius>
11296                       <theta>
11297                         <angle value="-84.283722"/>
11298                       </theta>
11299                     </radial_composite>
11300                   </t1>
11301                   <t2>
11302                     <radial_composite type="vector">
11303                       <radius>
11304                         <real value="1.1986850273"/>
11305                       </radius>
11306                       <theta>
11307                         <angle value="-171.745728"/>
11308                       </theta>
11309                     </radial_composite>
11310                   </t2>
11311                 </composite>
11312               </entry>
11313               <entry>
11314                 <composite type="bline_point">
11315                   <point>
11316                     <vector>
11317                       <x>-6.3533344269</x>
11318                       <y>-14.2581386566</y>
11319                     </vector>
11320                   </point>
11321                   <width>
11322                     <real value="1.0000000000"/>
11323                   </width>
11324                   <origin>
11325                     <real value="0.5000000000"/>
11326                   </origin>
11327                   <split>
11328                     <bool value="false"/>
11329                   </split>
11330                   <t1>
11331                     <radial_composite type="vector">
11332                       <radius>
11333                         <real value="0.2495924177"/>
11334                       </radius>
11335                       <theta>
11336                         <angle value="156.918289"/>
11337                       </theta>
11338                     </radial_composite>
11339                   </t1>
11340                   <t2>
11341                     <radial_composite type="vector">
11342                       <radius>
11343                         <real value="0.2495924177"/>
11344                       </radius>
11345                       <theta>
11346                         <angle value="156.918289"/>
11347                       </theta>
11348                     </radial_composite>
11349                   </t2>
11350                 </composite>
11351               </entry>
11352               <entry>
11353                 <composite type="bline_point">
11354                   <point>
11355                     <vector>
11356                       <x>-6.4672374725</x>
11357                       <y>-14.0645036697</y>
11358                     </vector>
11359                   </point>
11360                   <width>
11361                     <real value="1.0000000000"/>
11362                   </width>
11363                   <origin>
11364                     <real value="0.5000000000"/>
11365                   </origin>
11366                   <split>
11367                     <bool value="false"/>
11368                   </split>
11369                   <t1>
11370                     <radial_composite type="vector">
11371                       <radius>
11372                         <real value="0.2495924177"/>
11373                       </radius>
11374                       <theta>
11375                         <angle value="88.507607"/>
11376                       </theta>
11377                     </radial_composite>
11378                   </t1>
11379                   <t2>
11380                     <radial_composite type="vector">
11381                       <radius>
11382                         <real value="0.2495924177"/>
11383                       </radius>
11384                       <theta>
11385                         <angle value="88.507607"/>
11386                       </theta>
11387                     </radial_composite>
11388                   </t2>
11389                 </composite>
11390               </entry>
11391               <entry>
11392                 <composite type="bline_point">
11393                   <point>
11394                     <vector>
11395                       <x>-6.2394309044</x>
11396                       <y>-13.7911357880</y>
11397                     </vector>
11398                   </point>
11399                   <width>
11400                     <real value="1.0000000000"/>
11401                   </width>
11402                   <origin>
11403                     <real value="0.5000000000"/>
11404                   </origin>
11405                   <split>
11406                     <bool value="false"/>
11407                   </split>
11408                   <t1>
11409                     <radial_composite type="vector">
11410                       <radius>
11411                         <real value="0.6160254952"/>
11412                       </radius>
11413                       <theta>
11414                         <angle value="33.690067"/>
11415                       </theta>
11416                     </radial_composite>
11417                   </t1>
11418                   <t2>
11419                     <radial_composite type="vector">
11420                       <radius>
11421                         <real value="0.6160254952"/>
11422                       </radius>
11423                       <theta>
11424                         <angle value="33.690067"/>
11425                       </theta>
11426                     </radial_composite>
11427                   </t2>
11428                 </composite>
11429               </entry>
11430               <entry>
11431                 <composite type="bline_point">
11432                   <point>
11433                     <vector>
11434                       <x>-5.9473624229</x>
11435                       <y>-14.0043649673</y>
11436                     </vector>
11437                   </point>
11438                   <width>
11439                     <real value="1.0000000000"/>
11440                   </width>
11441                   <origin>
11442                     <real value="0.5000000000"/>
11443                   </origin>
11444                   <split>
11445                     <bool value="false"/>
11446                   </split>
11447                   <t1>
11448                     <radial_composite type="vector">
11449                       <radius>
11450                         <real value="0.7947959375"/>
11451                       </radius>
11452                       <theta>
11453                         <angle value="-25.463346"/>
11454                       </theta>
11455                     </radial_composite>
11456                   </t1>
11457                   <t2>
11458                     <radial_composite type="vector">
11459                       <radius>
11460                         <real value="0.7947959375"/>
11461                       </radius>
11462                       <theta>
11463                         <angle value="-25.463346"/>
11464                       </theta>
11465                     </radial_composite>
11466                   </t2>
11467                 </composite>
11468               </entry>
11469               <entry>
11470                 <composite type="bline_point">
11471                   <point>
11472                     <vector>
11473                       <x>-5.2981142998</x>
11474                       <y>-14.0043649673</y>
11475                     </vector>
11476                   </point>
11477                   <width>
11478                     <real value="1.0000000000"/>
11479                   </width>
11480                   <origin>
11481                     <real value="0.5000000000"/>
11482                   </origin>
11483                   <split>
11484                     <bool value="false"/>
11485                   </split>
11486                   <t1>
11487                     <radial_composite type="vector">
11488                       <radius>
11489                         <real value="0.5809060872"/>
11490                       </radius>
11491                       <theta>
11492                         <angle value="0.000000"/>
11493                       </theta>
11494                     </radial_composite>
11495                   </t1>
11496                   <t2>
11497                     <radial_composite type="vector">
11498                       <radius>
11499                         <real value="0.5809060872"/>
11500                       </radius>
11501                       <theta>
11502                         <angle value="0.000000"/>
11503                       </theta>
11504                     </radial_composite>
11505                   </t2>
11506                 </composite>
11507               </entry>
11508             </bline>
11509           </param>
11510         </layer>
11511         <layer type="outline" active="true" version="0.2" desc="NewDrawing134 Outline">
11512           <param name="z_depth">
11513             <real value="0.0000000000"/>
11514           </param>
11515           <param name="amount">
11516             <real value="1.0000000000"/>
11517           </param>
11518           <param name="blend_method">
11519             <integer value="0"/>
11520           </param>
11521           <param name="color">
11522             <color>
11523               <r>0.000000</r>
11524               <g>0.000000</g>
11525               <b>0.000000</b>
11526               <a>1.000000</a>
11527             </color>
11528           </param>
11529           <param name="origin">
11530             <vector>
11531               <x>0.0000000000</x>
11532               <y>0.0000000000</y>
11533             </vector>
11534           </param>
11535           <param name="invert">
11536             <bool value="false"/>
11537           </param>
11538           <param name="antialias">
11539             <bool value="true"/>
11540           </param>
11541           <param name="feather">
11542             <real value="0.0000000000"/>
11543           </param>
11544           <param name="blurtype">
11545             <integer value="1"/>
11546           </param>
11547           <param name="winding_style">
11548             <integer value="0"/>
11549           </param>
11550           <param name="bline">
11551             <bline type="bline_point" loop="false">
11552               <entry>
11553                 <composite type="bline_point">
11554                   <point>
11555                     <vector>
11556                       <x>1.5905436277</x>
11557                       <y>-13.9510517120</y>
11558                     </vector>
11559                   </point>
11560                   <width>
11561                     <real value="0.6766967685"/>
11562                   </width>
11563                   <origin>
11564                     <real value="0.5000000000"/>
11565                   </origin>
11566                   <split>
11567                     <bool value="false"/>
11568                   </split>
11569                   <t1>
11570                     <radial_composite type="vector">
11571                       <radius>
11572                         <real value="0.4605400044"/>
11573                       </radius>
11574                       <theta>
11575                         <angle value="-88.838379"/>
11576                       </theta>
11577                     </radial_composite>
11578                   </t1>
11579                   <t2>
11580                     <radial_composite type="vector">
11581                       <radius>
11582                         <real value="0.4605400044"/>
11583                       </radius>
11584                       <theta>
11585                         <angle value="-88.838379"/>
11586                       </theta>
11587                     </radial_composite>
11588                   </t2>
11589                 </composite>
11590               </entry>
11591               <entry>
11592                 <composite type="bline_point">
11593                   <point>
11594                     <vector>
11595                       <x>1.6253571510</x>
11596                       <y>-14.4033699036</y>
11597                     </vector>
11598                   </point>
11599                   <width>
11600                     <real value="1.7507373601"/>
11601                   </width>
11602                   <origin>
11603                     <real value="0.5000000000"/>
11604                   </origin>
11605                   <split>
11606                     <bool value="false"/>
11607                   </split>
11608                   <t1>
11609                     <radial_composite type="vector">
11610                       <radius>
11611                         <real value="0.4605400044"/>
11612                       </radius>
11613                       <theta>
11614                         <angle value="-53.223774"/>
11615                       </theta>
11616                     </radial_composite>
11617                   </t1>
11618                   <t2>
11619                     <radial_composite type="vector">
11620                       <radius>
11621                         <real value="0.4605400044"/>
11622                       </radius>
11623                       <theta>
11624                         <angle value="-53.223774"/>
11625                       </theta>
11626                     </radial_composite>
11627                   </t2>
11628                 </composite>
11629               </entry>
11630               <entry>
11631                 <composite type="bline_point">
11632                   <point>
11633                     <vector>
11634                       <x>2.3912537098</x>
11635                       <y>-14.9600677490</y>
11636                     </vector>
11637                   </point>
11638                   <width>
11639                     <real value="0.6958192330"/>
11640                   </width>
11641                   <origin>
11642                     <real value="0.5000000000"/>
11643                   </origin>
11644                   <split>
11645                     <bool value="false"/>
11646                   </split>
11647                   <t1>
11648                     <radial_composite type="vector">
11649                       <radius>
11650                         <real value="0.9677203802"/>
11651                       </radius>
11652                       <theta>
11653                         <angle value="-43.671791"/>
11654                       </theta>
11655                     </radial_composite>
11656                   </t1>
11657                   <t2>
11658                     <radial_composite type="vector">
11659                       <radius>
11660                         <real value="0.9677203802"/>
11661                       </radius>
11662                       <theta>
11663                         <angle value="-43.671791"/>
11664                       </theta>
11665                     </radial_composite>
11666                   </t2>
11667                 </composite>
11668               </entry>
11669               <entry>
11670                 <composite type="bline_point">
11671                   <point>
11672                     <vector>
11673                       <x>3.4008443356</x>
11674                       <y>-16.4561958313</y>
11675                     </vector>
11676                   </point>
11677                   <width>
11678                     <real value="1.0000000000"/>
11679                   </width>
11680                   <origin>
11681                     <real value="0.5000000000"/>
11682                   </origin>
11683                   <split>
11684                     <bool value="false"/>
11685                   </split>
11686                   <t1>
11687                     <radial_composite type="vector">
11688                       <radius>
11689                         <real value="1.8478257562"/>
11690                       </radius>
11691                       <theta>
11692                         <angle value="-51.017582"/>
11693                       </theta>
11694                     </radial_composite>
11695                   </t1>
11696                   <t2>
11697                     <radial_composite type="vector">
11698                       <radius>
11699                         <real value="1.8478257562"/>
11700                       </radius>
11701                       <theta>
11702                         <angle value="-51.017582"/>
11703                       </theta>
11704                     </radial_composite>
11705                   </t2>
11706                 </composite>
11707               </entry>
11708             </bline>
11709           </param>
11710           <param name="width">
11711             <real value="0.0678862820"/>
11712           </param>
11713           <param name="expand">
11714             <real value="0.0000000000"/>
11715           </param>
11716           <param name="sharp_cusps">
11717             <bool value="true"/>
11718           </param>
11719           <param name="round_tip[0]">
11720             <bool value="true"/>
11721           </param>
11722           <param name="round_tip[1]">
11723             <bool value="true"/>
11724           </param>
11725           <param name="loopyness">
11726             <real value="1.0000000000"/>
11727           </param>
11728           <param name="homogeneous_width">
11729             <bool value="true"/>
11730           </param>
11731         </layer>
11732         <layer type="outline" active="true" version="0.2" desc="NewDrawing129 Outline">
11733           <param name="z_depth">
11734             <real value="0.0000000000"/>
11735           </param>
11736           <param name="amount">
11737             <real value="1.0000000000"/>
11738           </param>
11739           <param name="blend_method">
11740             <integer value="0"/>
11741           </param>
11742           <param name="color">
11743             <color>
11744               <r>0.000000</r>
11745               <g>0.000000</g>
11746               <b>0.000000</b>
11747               <a>1.000000</a>
11748             </color>
11749           </param>
11750           <param name="origin">
11751             <vector>
11752               <x>0.0000000000</x>
11753               <y>0.0000000000</y>
11754             </vector>
11755           </param>
11756           <param name="invert">
11757             <bool value="false"/>
11758           </param>
11759           <param name="antialias">
11760             <bool value="true"/>
11761           </param>
11762           <param name="feather">
11763             <real value="0.0000000000"/>
11764           </param>
11765           <param name="blurtype">
11766             <integer value="1"/>
11767           </param>
11768           <param name="winding_style">
11769             <integer value="0"/>
11770           </param>
11771           <param name="bline">
11772             <bline type="bline_point" loop="true" guid="2B8B15427AE455E6273A1E0556FB9B58">
11773               <entry>
11774                 <composite type="bline_point">
11775                   <point>
11776                     <vector>
11777                       <x>-5.1915221214</x>
11778                       <y>-14.1100645065</y>
11779                     </vector>
11780                   </point>
11781                   <width>
11782                     <real value="1.0000000000"/>
11783                   </width>
11784                   <origin>
11785                     <real value="0.5000000000"/>
11786                   </origin>
11787                   <split>
11788                     <bool value="true"/>
11789                   </split>
11790                   <t1>
11791                     <radial_composite type="vector">
11792                       <radius>
11793                         <real value="0.2158560980"/>
11794                       </radius>
11795                       <theta>
11796                         <angle value="-84.283722"/>
11797                       </theta>
11798                     </radial_composite>
11799                   </t1>
11800                   <t2>
11801                     <radial_composite type="vector">
11802                       <radius>
11803                         <real value="1.1986850273"/>
11804                       </radius>
11805                       <theta>
11806                         <angle value="-171.745728"/>
11807                       </theta>
11808                     </radial_composite>
11809                   </t2>
11810                 </composite>
11811               </entry>
11812               <entry>
11813                 <composite type="bline_point">
11814                   <point>
11815                     <vector>
11816                       <x>-6.3533344269</x>
11817                       <y>-14.2581386566</y>
11818                     </vector>
11819                   </point>
11820                   <width>
11821                     <real value="1.0000000000"/>
11822                   </width>
11823                   <origin>
11824                     <real value="0.5000000000"/>
11825                   </origin>
11826                   <split>
11827                     <bool value="false"/>
11828                   </split>
11829                   <t1>
11830                     <radial_composite type="vector">
11831                       <radius>
11832                         <real value="0.2495924177"/>
11833                       </radius>
11834                       <theta>
11835                         <angle value="156.918289"/>
11836                       </theta>
11837                     </radial_composite>
11838                   </t1>
11839                   <t2>
11840                     <radial_composite type="vector">
11841                       <radius>
11842                         <real value="0.2495924177"/>
11843                       </radius>
11844                       <theta>
11845                         <angle value="156.918289"/>
11846                       </theta>
11847                     </radial_composite>
11848                   </t2>
11849                 </composite>
11850               </entry>
11851               <entry>
11852                 <composite type="bline_point">
11853                   <point>
11854                     <vector>
11855                       <x>-6.4672374725</x>
11856                       <y>-14.0645036697</y>
11857                     </vector>
11858                   </point>
11859                   <width>
11860                     <real value="1.0000000000"/>
11861                   </width>
11862                   <origin>
11863                     <real value="0.5000000000"/>
11864                   </origin>
11865                   <split>
11866                     <bool value="false"/>
11867                   </split>
11868                   <t1>
11869                     <radial_composite type="vector">
11870                       <radius>
11871                         <real value="0.2495924177"/>
11872                       </radius>
11873                       <theta>
11874                         <angle value="88.507607"/>
11875                       </theta>
11876                     </radial_composite>
11877                   </t1>
11878                   <t2>
11879                     <radial_composite type="vector">
11880                       <radius>
11881                         <real value="0.2495924177"/>
11882                       </radius>
11883                       <theta>
11884                         <angle value="88.507607"/>
11885                       </theta>
11886                     </radial_composite>
11887                   </t2>
11888                 </composite>
11889               </entry>
11890               <entry>
11891                 <composite type="bline_point">
11892                   <point>
11893                     <vector>
11894                       <x>-6.2394309044</x>
11895                       <y>-13.7911357880</y>
11896                     </vector>
11897                   </point>
11898                   <width>
11899                     <real value="1.6067014459"/>
11900                   </width>
11901                   <origin>
11902                     <real value="0.5000000000"/>
11903                   </origin>
11904                   <split>
11905                     <bool value="false"/>
11906                   </split>
11907                   <t1>
11908                     <radial_composite type="vector">
11909                       <radius>
11910                         <real value="0.6160254952"/>
11911                       </radius>
11912                       <theta>
11913                         <angle value="33.690067"/>
11914                       </theta>
11915                     </radial_composite>
11916                   </t1>
11917                   <t2>
11918                     <radial_composite type="vector">
11919                       <radius>
11920                         <real value="0.6160254952"/>
11921                       </radius>
11922                       <theta>
11923                         <angle value="33.690067"/>
11924                       </theta>
11925                     </radial_composite>
11926                   </t2>
11927                 </composite>
11928               </entry>
11929               <entry>
11930                 <composite type="bline_point">
11931                   <point>
11932                     <vector>
11933                       <x>-5.7154765129</x>
11934                       <y>-13.5747203827</y>
11935                     </vector>
11936                   </point>
11937                   <width>
11938                     <real value="1.0000000000"/>
11939                   </width>
11940                   <origin>
11941                     <real value="0.5000000000"/>
11942                   </origin>
11943                   <split>
11944                     <bool value="false"/>
11945                   </split>
11946                   <t1>
11947                     <radial_composite type="vector">
11948                       <radius>
11949                         <real value="0.7525370305"/>
11950                       </radius>
11951                       <theta>
11952                         <angle value="2.602562"/>
11953                       </theta>
11954                     </radial_composite>
11955                   </t1>
11956                   <t2>
11957                     <radial_composite type="vector">
11958                       <radius>
11959                         <real value="0.7525370305"/>
11960                       </radius>
11961                       <theta>
11962                         <angle value="2.602562"/>
11963                       </theta>
11964                     </radial_composite>
11965                   </t2>
11966                 </composite>
11967               </entry>
11968               <entry>
11969                 <composite type="bline_point">
11970                   <point>
11971                     <vector>
11972                       <x>-5.3168153763</x>
11973                       <y>-13.7569646835</y>
11974                     </vector>
11975                   </point>
11976                   <width>
11977                     <real value="1.8460630832"/>
11978                   </width>
11979                   <origin>
11980                     <real value="0.5000000000"/>
11981                   </origin>
11982                   <split>
11983                     <bool value="false"/>
11984                   </split>
11985                   <t1>
11986                     <radial_composite type="vector">
11987                       <radius>
11988                         <real value="0.5509899533"/>
11989                       </radius>
11990                       <theta>
11991                         <angle value="-29.744883"/>
11992                       </theta>
11993                     </radial_composite>
11994                   </t1>
11995                   <t2>
11996                     <radial_composite type="vector">
11997                       <radius>
11998                         <real value="0.5509899533"/>
11999                       </radius>
12000                       <theta>
12001                         <angle value="-29.744883"/>
12002                       </theta>
12003                     </radial_composite>
12004                   </t2>
12005                 </composite>
12006               </entry>
12007             </bline>
12008           </param>
12009           <param name="width">
12010             <real value="0.0678862820"/>
12011           </param>
12012           <param name="expand">
12013             <real value="0.0000000000"/>
12014           </param>
12015           <param name="sharp_cusps">
12016             <bool value="true"/>
12017           </param>
12018           <param name="round_tip[0]">
12019             <bool value="true"/>
12020           </param>
12021           <param name="round_tip[1]">
12022             <bool value="true"/>
12023           </param>
12024           <param name="loopyness">
12025             <real value="1.0000000000"/>
12026           </param>
12027           <param name="homogeneous_width">
12028             <bool value="true"/>
12029           </param>
12030         </layer>
12031         <layer type="region" active="true" version="0.1" desc="NewDrawing050 Region">
12032           <param name="z_depth">
12033             <real value="0.0000000000"/>
12034           </param>
12035           <param name="amount">
12036             <real value="1.0000000000"/>
12037           </param>
12038           <param name="blend_method">
12039             <integer value="0"/>
12040           </param>
12041           <param name="color" use=":splash-colour_02"/>
12042           <param name="origin">
12043             <vector>
12044               <x>0.0000000000</x>
12045               <y>0.0000000000</y>
12046             </vector>
12047           </param>
12048           <param name="invert">
12049             <bool value="false"/>
12050           </param>
12051           <param name="antialias">
12052             <bool value="true"/>
12053           </param>
12054           <param name="feather">
12055             <real value="0.0000000000"/>
12056           </param>
12057           <param name="blurtype">
12058             <integer value="1"/>
12059           </param>
12060           <param name="winding_style">
12061             <integer value="0"/>
12062           </param>
12063           <param name="bline">
12064             <bline type="bline_point" loop="true" guid="C8AA204C4CF414E3FF3E04D3436BEBE7">
12065               <entry>
12066                 <composite type="bline_point">
12067                   <point>
12068                     <vector>
12069                       <x>-7.3763456345</x>
12070                       <y>-13.7408504486</y>
12071                     </vector>
12072                   </point>
12073                   <width>
12074                     <real value="1.0196297336"/>
12075                   </width>
12076                   <origin>
12077                     <real value="0.5000000000"/>
12078                   </origin>
12079                   <split>
12080                     <bool value="true"/>
12081                   </split>
12082                   <t1>
12083                     <radial_composite type="vector">
12084                       <radius>
12085                         <real value="0.5096575769"/>
12086                       </radius>
12087                       <theta>
12088                         <angle value="93.437134"/>
12089                       </theta>
12090                     </radial_composite>
12091                   </t1>
12092                   <t2>
12093                     <radial_composite type="vector">
12094                       <radius>
12095                         <real value="0.7005064117"/>
12096                       </radius>
12097                       <theta>
12098                         <angle value="117.299728"/>
12099                       </theta>
12100                     </radial_composite>
12101                   </t2>
12102                 </composite>
12103               </entry>
12104               <entry>
12105                 <composite type="bline_point">
12106                   <point>
12107                     <vector>
12108                       <x>-7.9175372124</x>
12109                       <y>-13.5129804611</y>
12110                     </vector>
12111                   </point>
12112                   <width>
12113                     <real value="2.0445017884"/>
12114                   </width>
12115                   <origin>
12116                     <real value="0.5000000000"/>
12117                   </origin>
12118                   <split>
12119                     <bool value="false"/>
12120                   </split>
12121                   <t1>
12122                     <radial_composite type="vector">
12123                       <radius>
12124                         <real value="0.5073076649"/>
12125                       </radius>
12126                       <theta>
12127                         <angle value="-168.220154"/>
12128                       </theta>
12129                     </radial_composite>
12130                   </t1>
12131                   <t2>
12132                     <radial_composite type="vector">
12133                       <radius>
12134                         <real value="0.5073076649"/>
12135                       </radius>
12136                       <theta>
12137                         <angle value="-168.220154"/>
12138                       </theta>
12139                     </radial_composite>
12140                   </t2>
12141                 </composite>
12142               </entry>
12143               <entry>
12144                 <composite type="bline_point">
12145                   <point>
12146                     <vector>
12147                       <x>-8.3447933197</x>
12148                       <y>-13.8405427933</y>
12149                     </vector>
12150                   </point>
12151                   <width>
12152                     <real value="1.1759161075"/>
12153                   </width>
12154                   <origin>
12155                     <real value="0.5000000000"/>
12156                   </origin>
12157                   <split>
12158                     <bool value="false"/>
12159                   </split>
12160                   <t1>
12161                     <radial_composite type="vector">
12162                       <radius>
12163                         <real value="0.5073076649"/>
12164                       </radius>
12165                       <theta>
12166                         <angle value="-78.393204"/>
12167                       </theta>
12168                     </radial_composite>
12169                   </t1>
12170                   <t2>
12171                     <radial_composite type="vector">
12172                       <radius>
12173                         <real value="0.5073076649"/>
12174                       </radius>
12175                       <theta>
12176                         <angle value="-78.393204"/>
12177                       </theta>
12178                     </radial_composite>
12179                   </t2>
12180                 </composite>
12181               </entry>
12182               <entry>
12183                 <composite type="bline_point">
12184                   <point>
12185                     <vector>
12186                       <x>-7.7181506157</x>
12187                       <y>-14.0114459991</y>
12188                     </vector>
12189                   </point>
12190                   <width>
12191                     <real value="1.0000000000"/>
12192                   </width>
12193                   <origin>
12194                     <real value="0.5000000000"/>
12195                   </origin>
12196                   <split>
12197                     <bool value="false"/>
12198                   </split>
12199                   <t1>
12200                     <radial_composite type="vector">
12201                       <radius>
12202                         <real value="0.6042316467"/>
12203                       </radius>
12204                       <theta>
12205                         <angle value="8.130102"/>
12206                       </theta>
12207                     </radial_composite>
12208                   </t1>
12209                   <t2>
12210                     <radial_composite type="vector">
12211                       <radius>
12212                         <real value="0.6042316467"/>
12213                       </radius>
12214                       <theta>
12215                         <angle value="8.130102"/>
12216                       </theta>
12217                     </radial_composite>
12218                   </t2>
12219                 </composite>
12220               </entry>
12221             </bline>
12222           </param>
12223         </layer>
12224         <layer type="outline" active="true" version="0.2" desc="NewDrawing050 Outline">
12225           <param name="z_depth">
12226             <real value="0.0000000000"/>
12227           </param>
12228           <param name="amount">
12229             <real value="1.0000000000"/>
12230           </param>
12231           <param name="blend_method">
12232             <integer value="0"/>
12233           </param>
12234           <param name="color">
12235             <color>
12236               <r>0.000000</r>
12237               <g>0.000000</g>
12238               <b>0.000000</b>
12239               <a>1.000000</a>
12240             </color>
12241           </param>
12242           <param name="origin">
12243             <vector>
12244               <x>0.0000000000</x>
12245               <y>0.0000000000</y>
12246             </vector>
12247           </param>
12248           <param name="invert">
12249             <bool value="false"/>
12250           </param>
12251           <param name="antialias">
12252             <bool value="true"/>
12253           </param>
12254           <param name="feather">
12255             <real value="0.0000000000"/>
12256           </param>
12257           <param name="blurtype">
12258             <integer value="1"/>
12259           </param>
12260           <param name="winding_style">
12261             <integer value="0"/>
12262           </param>
12263           <param name="bline">
12264             <bline type="bline_point" loop="true" guid="C8AA204C4CF414E3FF3E04D3436BEBE7">
12265               <entry>
12266                 <composite type="bline_point">
12267                   <point>
12268                     <vector>
12269                       <x>-7.3763456345</x>
12270                       <y>-13.7408504486</y>
12271                     </vector>
12272                   </point>
12273                   <width>
12274                     <real value="1.0196297336"/>
12275                   </width>
12276                   <origin>
12277                     <real value="0.5000000000"/>
12278                   </origin>
12279                   <split>
12280                     <bool value="true"/>
12281                   </split>
12282                   <t1>
12283                     <radial_composite type="vector">
12284                       <radius>
12285                         <real value="0.5096575769"/>
12286                       </radius>
12287                       <theta>
12288                         <angle value="93.437134"/>
12289                       </theta>
12290                     </radial_composite>
12291                   </t1>
12292                   <t2>
12293                     <radial_composite type="vector">
12294                       <radius>
12295                         <real value="0.7005064117"/>
12296                       </radius>
12297                       <theta>
12298                         <angle value="117.299728"/>
12299                       </theta>
12300                     </radial_composite>
12301                   </t2>
12302                 </composite>
12303               </entry>
12304               <entry>
12305                 <composite type="bline_point">
12306                   <point>
12307                     <vector>
12308                       <x>-7.9175372124</x>
12309                       <y>-13.5129804611</y>
12310                     </vector>
12311                   </point>
12312                   <width>
12313                     <real value="2.0445017884"/>
12314                   </width>
12315                   <origin>
12316                     <real value="0.5000000000"/>
12317                   </origin>
12318                   <split>
12319                     <bool value="false"/>
12320                   </split>
12321                   <t1>
12322                     <radial_composite type="vector">
12323                       <radius>
12324                         <real value="0.5073076649"/>
12325                       </radius>
12326                       <theta>
12327                         <angle value="-168.220154"/>
12328                       </theta>
12329                     </radial_composite>
12330                   </t1>
12331                   <t2>
12332                     <radial_composite type="vector">
12333                       <radius>
12334                         <real value="0.5073076649"/>
12335                       </radius>
12336                       <theta>
12337                         <angle value="-168.220154"/>
12338                       </theta>
12339                     </radial_composite>
12340                   </t2>
12341                 </composite>
12342               </entry>
12343               <entry>
12344                 <composite type="bline_point">
12345                   <point>
12346                     <vector>
12347                       <x>-8.3447933197</x>
12348                       <y>-13.8405427933</y>
12349                     </vector>
12350                   </point>
12351                   <width>
12352                     <real value="1.1759161075"/>
12353                   </width>
12354                   <origin>
12355                     <real value="0.5000000000"/>
12356                   </origin>
12357                   <split>
12358                     <bool value="false"/>
12359                   </split>
12360                   <t1>
12361                     <radial_composite type="vector">
12362                       <radius>
12363                         <real value="0.5073076649"/>
12364                       </radius>
12365                       <theta>
12366                         <angle value="-78.393204"/>
12367                       </theta>
12368                     </radial_composite>
12369                   </t1>
12370                   <t2>
12371                     <radial_composite type="vector">
12372                       <radius>
12373                         <real value="0.5073076649"/>
12374                       </radius>
12375                       <theta>
12376                         <angle value="-78.393204"/>
12377                       </theta>
12378                     </radial_composite>
12379                   </t2>
12380                 </composite>
12381               </entry>
12382               <entry>
12383                 <composite type="bline_point">
12384                   <point>
12385                     <vector>
12386                       <x>-7.7181506157</x>
12387                       <y>-14.0114459991</y>
12388                     </vector>
12389                   </point>
12390                   <width>
12391                     <real value="1.0000000000"/>
12392                   </width>
12393                   <origin>
12394                     <real value="0.5000000000"/>
12395                   </origin>
12396                   <split>
12397                     <bool value="false"/>
12398                   </split>
12399                   <t1>
12400                     <radial_composite type="vector">
12401                       <radius>
12402                         <real value="0.6042316467"/>
12403                       </radius>
12404                       <theta>
12405                         <angle value="8.130102"/>
12406                       </theta>
12407                     </radial_composite>
12408                   </t1>
12409                   <t2>
12410                     <radial_composite type="vector">
12411                       <radius>
12412                         <real value="0.6042316467"/>
12413                       </radius>
12414                       <theta>
12415                         <angle value="8.130102"/>
12416                       </theta>
12417                     </radial_composite>
12418                   </t2>
12419                 </composite>
12420               </entry>
12421             </bline>
12422           </param>
12423           <param name="width">
12424             <real value="0.0678862799"/>
12425           </param>
12426           <param name="expand">
12427             <real value="0.0000000000"/>
12428           </param>
12429           <param name="sharp_cusps">
12430             <bool value="true"/>
12431           </param>
12432           <param name="round_tip[0]">
12433             <bool value="true"/>
12434           </param>
12435           <param name="round_tip[1]">
12436             <bool value="true"/>
12437           </param>
12438           <param name="loopyness">
12439             <real value="1.0000000000"/>
12440           </param>
12441           <param name="homogeneous_width">
12442             <bool value="true"/>
12443           </param>
12444         </layer>
12445         <layer type="region" active="true" version="0.1" desc="NewDrawing049 Region">
12446           <param name="z_depth">
12447             <real value="0.0000000000"/>
12448           </param>
12449           <param name="amount">
12450             <real value="1.0000000000"/>
12451           </param>
12452           <param name="blend_method">
12453             <integer value="0"/>
12454           </param>
12455           <param name="color" use=":splash-colour_02"/>
12456           <param name="origin">
12457             <vector>
12458               <x>0.0000000000</x>
12459               <y>0.0000000000</y>
12460             </vector>
12461           </param>
12462           <param name="invert">
12463             <bool value="false"/>
12464           </param>
12465           <param name="antialias">
12466             <bool value="true"/>
12467           </param>
12468           <param name="feather">
12469             <real value="0.0000000000"/>
12470           </param>
12471           <param name="blurtype">
12472             <integer value="1"/>
12473           </param>
12474           <param name="winding_style">
12475             <integer value="0"/>
12476           </param>
12477           <param name="bline">
12478             <bline type="bline_point" loop="true" guid="8088C857003B6A9532B57B4CD2BA4C71">
12479               <entry>
12480                 <composite type="bline_point">
12481                   <point>
12482                     <vector>
12483                       <x>-7.3905878067</x>
12484                       <y>-13.5984315872</y>
12485                     </vector>
12486                   </point>
12487                   <width>
12488                     <real value="1.0000000000"/>
12489                   </width>
12490                   <origin>
12491                     <real value="0.5000000000"/>
12492                   </origin>
12493                   <split>
12494                     <bool value="true"/>
12495                   </split>
12496                   <t1>
12497                     <radial_composite type="vector">
12498                       <radius>
12499                         <real value="0.4621483436"/>
12500                       </radius>
12501                       <theta>
12502                         <angle value="33.690063"/>
12503                       </theta>
12504                     </radial_composite>
12505                   </t1>
12506                   <t2>
12507                     <radial_composite type="vector">
12508                       <radius>
12509                         <real value="0.7710946448"/>
12510                       </radius>
12511                       <theta>
12512                         <angle value="22.194117"/>
12513                       </theta>
12514                     </radial_composite>
12515                   </t2>
12516                 </composite>
12517               </entry>
12518               <entry>
12519                 <composite type="bline_point">
12520                   <point>
12521                     <vector>
12522                       <x>-6.7924289703</x>
12523                       <y>-13.5129804611</y>
12524                     </vector>
12525                   </point>
12526                   <width>
12527                     <real value="1.7006092395"/>
12528                   </width>
12529                   <origin>
12530                     <real value="0.5000000000"/>
12531                   </origin>
12532                   <split>
12533                     <bool value="false"/>
12534                   </split>
12535                   <t1>
12536                     <radial_composite type="vector">
12537                       <radius>
12538                         <real value="0.5307803121"/>
12539                       </radius>
12540                       <theta>
12541                         <angle value="-7.957872"/>
12542                       </theta>
12543                     </radial_composite>
12544                   </t1>
12545                   <t2>
12546                     <radial_composite type="vector">
12547                       <radius>
12548                         <real value="0.5307803121"/>
12549                       </radius>
12550                       <theta>
12551                         <angle value="-7.957872"/>
12552                       </theta>
12553                     </radial_composite>
12554                   </t2>
12555                 </composite>
12556               </entry>
12557               <entry>
12558                 <composite type="bline_point">
12559                   <point>
12560                     <vector>
12561                       <x>-6.4363818169</x>
12562                       <y>-13.6981248856</y>
12563                     </vector>
12564                   </point>
12565                   <width>
12566                     <real value="1.0000000000"/>
12567                   </width>
12568                   <origin>
12569                     <real value="0.5000000000"/>
12570                   </origin>
12571                   <split>
12572                     <bool value="false"/>
12573                   </split>
12574                   <t1>
12575                     <radial_composite type="vector">
12576                       <radius>
12577                         <real value="0.5307803121"/>
12578                       </radius>
12579                       <theta>
12580                         <angle value="-79.884598"/>
12581                       </theta>
12582                     </radial_composite>
12583                   </t1>
12584                   <t2>
12585                     <radial_composite type="vector">
12586                       <radius>
12587                         <real value="0.5307803121"/>
12588                       </radius>
12589                       <theta>
12590                         <angle value="-79.884598"/>
12591                       </theta>
12592                     </radial_composite>
12593                   </t2>
12594                 </composite>
12595               </entry>
12596               <entry>
12597                 <composite type="bline_point">
12598                   <point>
12599                     <vector>
12600                       <x>-6.7924289703</x>
12601                       <y>-14.1396226883</y>
12602                     </vector>
12603                   </point>
12604                   <width>
12605                     <real value="1.0000000000"/>
12606                   </width>
12607                   <origin>
12608                     <real value="0.5000000000"/>
12609                   </origin>
12610                   <split>
12611                     <bool value="false"/>
12612                   </split>
12613                   <t1>
12614                     <radial_composite type="vector">
12615                       <radius>
12616                         <real value="0.6902536687"/>
12617                       </radius>
12618                       <theta>
12619                         <angle value="-158.198578"/>
12620                       </theta>
12621                     </radial_composite>
12622                   </t1>
12623                   <t2>
12624                     <radial_composite type="vector">
12625                       <radius>
12626                         <real value="0.6902536687"/>
12627                       </radius>
12628                       <theta>
12629                         <angle value="-158.198578"/>
12630                       </theta>
12631                     </radial_composite>
12632                   </t2>
12633                 </composite>
12634               </entry>
12635               <entry>
12636                 <composite type="bline_point">
12637                   <point>
12638                     <vector>
12639                       <x>-7.3336200714</x>
12640                       <y>-14.1965904236</y>
12641                     </vector>
12642                   </point>
12643                   <width>
12644                     <real value="1.0000000000"/>
12645                   </width>
12646                   <origin>
12647                     <real value="0.5000000000"/>
12648                   </origin>
12649                   <split>
12650                     <bool value="false"/>
12651                   </split>
12652                   <t1>
12653                     <radial_composite type="vector">
12654                       <radius>
12655                         <real value="0.6316705244"/>
12656                       </radius>
12657                       <theta>
12658                         <angle value="168.666687"/>
12659                       </theta>
12660                     </radial_composite>
12661                   </t1>
12662                   <t2>
12663                     <radial_composite type="vector">
12664                       <radius>
12665                         <real value="0.6316705244"/>
12666                       </radius>
12667                       <theta>
12668                         <angle value="168.666687"/>
12669                       </theta>
12670                     </radial_composite>
12671                   </t2>
12672                 </composite>
12673               </entry>
12674               <entry>
12675                 <composite type="bline_point">
12676                   <point>
12677                     <vector>
12678                       <x>-7.6184577942</x>
12679                       <y>-13.9402360916</y>
12680                     </vector>
12681                   </point>
12682                   <width>
12683                     <real value="1.0000000000"/>
12684                   </width>
12685                   <origin>
12686                     <real value="0.5000000000"/>
12687                   </origin>
12688                   <split>
12689                     <bool value="false"/>
12690                   </split>
12691                   <t1>
12692                     <radial_composite type="vector">
12693                       <radius>
12694                         <real value="0.5180938827"/>
12695                       </radius>
12696                       <theta>
12697                         <angle value="82.495399"/>
12698                       </theta>
12699                     </radial_composite>
12700                   </t1>
12701                   <t2>
12702                     <radial_composite type="vector">
12703                       <radius>
12704                         <real value="0.5180938827"/>
12705                       </radius>
12706                       <theta>
12707                         <angle value="82.495399"/>
12708                       </theta>
12709                     </radial_composite>
12710                   </t2>
12711                 </composite>
12712               </entry>
12713             </bline>
12714           </param>
12715         </layer>
12716         <layer type="region" active="true" version="0.1" desc="NewDrawing049 Region">
12717           <param name="z_depth">
12718             <real value="0.0000000000"/>
12719           </param>
12720           <param name="amount">
12721             <real value="1.0000000000"/>
12722           </param>
12723           <param name="blend_method">
12724             <integer value="0"/>
12725           </param>
12726           <param name="color" use=":splash_colour_03_mid"/>
12727           <param name="origin">
12728             <vector>
12729               <x>0.0000000000</x>
12730               <y>0.0000000000</y>
12731             </vector>
12732           </param>
12733           <param name="invert">
12734             <bool value="false"/>
12735           </param>
12736           <param name="antialias">
12737             <bool value="true"/>
12738           </param>
12739           <param name="feather">
12740             <real value="0.0000000000"/>
12741           </param>
12742           <param name="blurtype">
12743             <integer value="1"/>
12744           </param>
12745           <param name="winding_style">
12746             <integer value="0"/>
12747           </param>
12748           <param name="bline">
12749             <bline type="bline_point" loop="true">
12750               <entry>
12751                 <composite type="bline_point">
12752                   <point>
12753                     <vector>
12754                       <x>-7.4167132378</x>
12755                       <y>-13.6057043076</y>
12756                     </vector>
12757                   </point>
12758                   <width>
12759                     <real value="1.0000000000"/>
12760                   </width>
12761                   <origin>
12762                     <real value="0.5000000000"/>
12763                   </origin>
12764                   <split>
12765                     <bool value="true"/>
12766                   </split>
12767                   <t1>
12768                     <radial_composite type="vector">
12769                       <radius>
12770                         <real value="0.4185465182"/>
12771                       </radius>
12772                       <theta>
12773                         <angle value="32.818439"/>
12774                       </theta>
12775                     </radial_composite>
12776                   </t1>
12777                   <t2>
12778                     <radial_composite type="vector">
12779                       <radius>
12780                         <real value="0.4855649375"/>
12781                       </radius>
12782                       <theta>
12783                         <angle value="26.595102"/>
12784                       </theta>
12785                     </radial_composite>
12786                   </t2>
12787                 </composite>
12788               </entry>
12789               <entry>
12790                 <composite type="bline_point">
12791                   <point>
12792                     <vector>
12793                       <x>-7.2002968788</x>
12794                       <y>-13.7537784576</y>
12795                     </vector>
12796                   </point>
12797                   <width>
12798                     <real value="1.0000000000"/>
12799                   </width>
12800                   <origin>
12801                     <real value="0.5000000000"/>
12802                   </origin>
12803                   <split>
12804                     <bool value="false"/>
12805                   </split>
12806                   <t1>
12807                     <radial_composite type="vector">
12808                       <radius>
12809                         <real value="0.6055107113"/>
12810                       </radius>
12811                       <theta>
12812                         <angle value="-16.389542"/>
12813                       </theta>
12814                     </radial_composite>
12815                   </t1>
12816                   <t2>
12817                     <radial_composite type="vector">
12818                       <radius>
12819                         <real value="0.6055107113"/>
12820                       </radius>
12821                       <theta>
12822                         <angle value="-16.389542"/>
12823                       </theta>
12824                     </radial_composite>
12825                   </t2>
12826                 </composite>
12827               </entry>
12828               <entry>
12829                 <composite type="bline_point">
12830                   <point>
12831                     <vector>
12832                       <x>-6.5738296509</x>
12833                       <y>-13.7993392944</y>
12834                     </vector>
12835                   </point>
12836                   <width>
12837                     <real value="1.0000000000"/>
12838                   </width>
12839                   <origin>
12840                     <real value="0.5000000000"/>
12841                   </origin>
12842                   <split>
12843                     <bool value="false"/>
12844                   </split>
12845                   <t1>
12846                     <radial_composite type="vector">
12847                       <radius>
12848                         <real value="0.7947959375"/>
12849                       </radius>
12850                       <theta>
12851                         <angle value="25.463346"/>
12852                       </theta>
12853                     </radial_composite>
12854                   </t1>
12855                   <t2>
12856                     <radial_composite type="vector">
12857                       <radius>
12858                         <real value="0.7947959375"/>
12859                       </radius>
12860                       <theta>
12861                         <angle value="25.463346"/>
12862                       </theta>
12863                     </radial_composite>
12864                   </t2>
12865                 </composite>
12866               </entry>
12867               <entry>
12868                 <composite type="bline_point">
12869                   <point>
12870                     <vector>
12871                       <x>-6.7924289703</x>
12872                       <y>-14.1396226883</y>
12873                     </vector>
12874                   </point>
12875                   <width>
12876                     <real value="1.0000000000"/>
12877                   </width>
12878                   <origin>
12879                     <real value="0.5000000000"/>
12880                   </origin>
12881                   <split>
12882                     <bool value="false"/>
12883                   </split>
12884                   <t1>
12885                     <radial_composite type="vector">
12886                       <radius>
12887                         <real value="0.6902536687"/>
12888                       </radius>
12889                       <theta>
12890                         <angle value="-158.198578"/>
12891                       </theta>
12892                     </radial_composite>
12893                   </t1>
12894                   <t2>
12895                     <radial_composite type="vector">
12896                       <radius>
12897                         <real value="0.6902536687"/>
12898                       </radius>
12899                       <theta>
12900                         <angle value="-158.198578"/>
12901                       </theta>
12902                     </radial_composite>
12903                   </t2>
12904                 </composite>
12905               </entry>
12906               <entry>
12907                 <composite type="bline_point">
12908                   <point>
12909                     <vector>
12910                       <x>-7.3336200714</x>
12911                       <y>-14.1965904236</y>
12912                     </vector>
12913                   </point>
12914                   <width>
12915                     <real value="1.0000000000"/>
12916                   </width>
12917                   <origin>
12918                     <real value="0.5000000000"/>
12919                   </origin>
12920                   <split>
12921                     <bool value="false"/>
12922                   </split>
12923                   <t1>
12924                     <radial_composite type="vector">
12925                       <radius>
12926                         <real value="0.6316705244"/>
12927                       </radius>
12928                       <theta>
12929                         <angle value="168.666687"/>
12930                       </theta>
12931                     </radial_composite>
12932                   </t1>
12933                   <t2>
12934                     <radial_composite type="vector">
12935                       <radius>
12936                         <real value="0.6316705244"/>
12937                       </radius>
12938                       <theta>
12939                         <angle value="168.666687"/>
12940                       </theta>
12941                     </radial_composite>
12942                   </t2>
12943                 </composite>
12944               </entry>
12945               <entry>
12946                 <composite type="bline_point">
12947                   <point>
12948                     <vector>
12949                       <x>-7.6184577942</x>
12950                       <y>-13.9402360916</y>
12951                     </vector>
12952                   </point>
12953                   <width>
12954                     <real value="1.0000000000"/>
12955                   </width>
12956                   <origin>
12957                     <real value="0.5000000000"/>
12958                   </origin>
12959                   <split>
12960                     <bool value="false"/>
12961                   </split>
12962                   <t1>
12963                     <radial_composite type="vector">
12964                       <radius>
12965                         <real value="0.5180938827"/>
12966                       </radius>
12967                       <theta>
12968                         <angle value="82.495399"/>
12969                       </theta>
12970                     </radial_composite>
12971                   </t1>
12972                   <t2>
12973                     <radial_composite type="vector">
12974                       <radius>
12975                         <real value="0.5180938827"/>
12976                       </radius>
12977                       <theta>
12978                         <angle value="82.495399"/>
12979                       </theta>
12980                     </radial_composite>
12981                   </t2>
12982                 </composite>
12983               </entry>
12984             </bline>
12985           </param>
12986         </layer>
12987         <layer type="outline" active="true" version="0.2" desc="NewDrawing049 Outline">
12988           <param name="z_depth">
12989             <real value="0.0000000000"/>
12990           </param>
12991           <param name="amount">
12992             <real value="1.0000000000"/>
12993           </param>
12994           <param name="blend_method">
12995             <integer value="0"/>
12996           </param>
12997           <param name="color">
12998             <color>
12999               <r>0.000000</r>
13000               <g>0.000000</g>
13001               <b>0.000000</b>
13002               <a>1.000000</a>
13003             </color>
13004           </param>
13005           <param name="origin">
13006             <vector>
13007               <x>0.0000000000</x>
13008               <y>0.0000000000</y>
13009             </vector>
13010           </param>
13011           <param name="invert">
13012             <bool value="false"/>
13013           </param>
13014           <param name="antialias">
13015             <bool value="true"/>
13016           </param>
13017           <param name="feather">
13018             <real value="0.0000000000"/>
13019           </param>
13020           <param name="blurtype">
13021             <integer value="1"/>
13022           </param>
13023           <param name="winding_style">
13024             <integer value="0"/>
13025           </param>
13026           <param name="bline">
13027             <bline type="bline_point" loop="true" guid="8088C857003B6A9532B57B4CD2BA4C71">
13028               <entry>
13029                 <composite type="bline_point">
13030                   <point>
13031                     <vector>
13032                       <x>-7.3905878067</x>
13033                       <y>-13.5984315872</y>
13034                     </vector>
13035                   </point>
13036                   <width>
13037                     <real value="1.0000000000"/>
13038                   </width>
13039                   <origin>
13040                     <real value="0.5000000000"/>
13041                   </origin>
13042                   <split>
13043                     <bool value="true"/>
13044                   </split>
13045                   <t1>
13046                     <radial_composite type="vector">
13047                       <radius>
13048                         <real value="0.4621483436"/>
13049                       </radius>
13050                       <theta>
13051                         <angle value="33.690063"/>
13052                       </theta>
13053                     </radial_composite>
13054                   </t1>
13055                   <t2>
13056                     <radial_composite type="vector">
13057                       <radius>
13058                         <real value="0.7710946448"/>
13059                       </radius>
13060                       <theta>
13061                         <angle value="22.194117"/>
13062                       </theta>
13063                     </radial_composite>
13064                   </t2>
13065                 </composite>
13066               </entry>
13067               <entry>
13068                 <composite type="bline_point">
13069                   <point>
13070                     <vector>
13071                       <x>-6.7924289703</x>
13072                       <y>-13.5129804611</y>
13073                     </vector>
13074                   </point>
13075                   <width>
13076                     <real value="1.7006092395"/>
13077                   </width>
13078                   <origin>
13079                     <real value="0.5000000000"/>
13080                   </origin>
13081                   <split>
13082                     <bool value="false"/>
13083                   </split>
13084                   <t1>
13085                     <radial_composite type="vector">
13086                       <radius>
13087                         <real value="0.5307803121"/>
13088                       </radius>
13089                       <theta>
13090                         <angle value="-7.957872"/>
13091                       </theta>
13092                     </radial_composite>
13093                   </t1>
13094                   <t2>
13095                     <radial_composite type="vector">
13096                       <radius>
13097                         <real value="0.5307803121"/>
13098                       </radius>
13099                       <theta>
13100                         <angle value="-7.957872"/>
13101                       </theta>
13102                     </radial_composite>
13103                   </t2>
13104                 </composite>
13105               </entry>
13106               <entry>
13107                 <composite type="bline_point">
13108                   <point>
13109                     <vector>
13110                       <x>-6.4363818169</x>
13111                       <y>-13.6981248856</y>
13112                     </vector>
13113                   </point>
13114                   <width>
13115                     <real value="1.0000000000"/>
13116                   </width>
13117                   <origin>
13118                     <real value="0.5000000000"/>
13119                   </origin>
13120                   <split>
13121                     <bool value="false"/>
13122                   </split>
13123                   <t1>
13124                     <radial_composite type="vector">
13125                       <radius>
13126                         <real value="0.5307803121"/>
13127                       </radius>
13128                       <theta>
13129                         <angle value="-79.884598"/>
13130                       </theta>
13131                     </radial_composite>
13132                   </t1>
13133                   <t2>
13134                     <radial_composite type="vector">
13135                       <radius>
13136                         <real value="0.5307803121"/>
13137                       </radius>
13138                       <theta>
13139                         <angle value="-79.884598"/>
13140                       </theta>
13141                     </radial_composite>
13142                   </t2>
13143                 </composite>
13144               </entry>
13145               <entry>
13146                 <composite type="bline_point">
13147                   <point>
13148                     <vector>
13149                       <x>-6.7924289703</x>
13150                       <y>-14.1396226883</y>
13151                     </vector>
13152                   </point>
13153                   <width>
13154                     <real value="1.0000000000"/>
13155                   </width>
13156                   <origin>
13157                     <real value="0.5000000000"/>
13158                   </origin>
13159                   <split>
13160                     <bool value="false"/>
13161                   </split>
13162                   <t1>
13163                     <radial_composite type="vector">
13164                       <radius>
13165                         <real value="0.6902536687"/>
13166                       </radius>
13167                       <theta>
13168                         <angle value="-158.198578"/>
13169                       </theta>
13170                     </radial_composite>
13171                   </t1>
13172                   <t2>
13173                     <radial_composite type="vector">
13174                       <radius>
13175                         <real value="0.6902536687"/>
13176                       </radius>
13177                       <theta>
13178                         <angle value="-158.198578"/>
13179                       </theta>
13180                     </radial_composite>
13181                   </t2>
13182                 </composite>
13183               </entry>
13184               <entry>
13185                 <composite type="bline_point">
13186                   <point>
13187                     <vector>
13188                       <x>-7.3336200714</x>
13189                       <y>-14.1965904236</y>
13190                     </vector>
13191                   </point>
13192                   <width>
13193                     <real value="1.0000000000"/>
13194                   </width>
13195                   <origin>
13196                     <real value="0.5000000000"/>
13197                   </origin>
13198                   <split>
13199                     <bool value="false"/>
13200                   </split>
13201                   <t1>
13202                     <radial_composite type="vector">
13203                       <radius>
13204                         <real value="0.6316705244"/>
13205                       </radius>
13206                       <theta>
13207                         <angle value="168.666687"/>
13208                       </theta>
13209                     </radial_composite>
13210                   </t1>
13211                   <t2>
13212                     <radial_composite type="vector">
13213                       <radius>
13214                         <real value="0.6316705244"/>
13215                       </radius>
13216                       <theta>
13217                         <angle value="168.666687"/>
13218                       </theta>
13219                     </radial_composite>
13220                   </t2>
13221                 </composite>
13222               </entry>
13223               <entry>
13224                 <composite type="bline_point">
13225                   <point>
13226                     <vector>
13227                       <x>-7.6184577942</x>
13228                       <y>-13.9402360916</y>
13229                     </vector>
13230                   </point>
13231                   <width>
13232                     <real value="1.0000000000"/>
13233                   </width>
13234                   <origin>
13235                     <real value="0.5000000000"/>
13236                   </origin>
13237                   <split>
13238                     <bool value="false"/>
13239                   </split>
13240                   <t1>
13241                     <radial_composite type="vector">
13242                       <radius>
13243                         <real value="0.5180938827"/>
13244                       </radius>
13245                       <theta>
13246                         <angle value="82.495399"/>
13247                       </theta>
13248                     </radial_composite>
13249                   </t1>
13250                   <t2>
13251                     <radial_composite type="vector">
13252                       <radius>
13253                         <real value="0.5180938827"/>
13254                       </radius>
13255                       <theta>
13256                         <angle value="82.495399"/>
13257                       </theta>
13258                     </radial_composite>
13259                   </t2>
13260                 </composite>
13261               </entry>
13262             </bline>
13263           </param>
13264           <param name="width">
13265             <real value="0.0678862799"/>
13266           </param>
13267           <param name="expand">
13268             <real value="0.0000000000"/>
13269           </param>
13270           <param name="sharp_cusps">
13271             <bool value="true"/>
13272           </param>
13273           <param name="round_tip[0]">
13274             <bool value="true"/>
13275           </param>
13276           <param name="round_tip[1]">
13277             <bool value="true"/>
13278           </param>
13279           <param name="loopyness">
13280             <real value="1.0000000000"/>
13281           </param>
13282           <param name="homogeneous_width">
13283             <bool value="true"/>
13284           </param>
13285         </layer>
13286         <layer type="region" active="true" version="0.1" desc="NewDrawing051 Region">
13287           <param name="z_depth">
13288             <real value="0.0000000000"/>
13289           </param>
13290           <param name="amount">
13291             <real value="1.0000000000"/>
13292           </param>
13293           <param name="blend_method">
13294             <integer value="0"/>
13295           </param>
13296           <param name="color" use=":splash-colour_02"/>
13297           <param name="origin">
13298             <vector>
13299               <x>0.0000000000</x>
13300               <y>0.0000000000</y>
13301             </vector>
13302           </param>
13303           <param name="invert">
13304             <bool value="false"/>
13305           </param>
13306           <param name="antialias">
13307             <bool value="true"/>
13308           </param>
13309           <param name="feather">
13310             <real value="0.0000000000"/>
13311           </param>
13312           <param name="blurtype">
13313             <integer value="1"/>
13314           </param>
13315           <param name="winding_style">
13316             <integer value="0"/>
13317           </param>
13318           <param name="bline">
13319             <bline type="bline_point" loop="true" guid="858FEFD4CDC69DC817AEEAE663D3A3B0">
13320               <entry>
13321                 <composite type="bline_point">
13322                   <point>
13323                     <vector>
13324                       <x>-7.8890533447</x>
13325                       <y>-13.8975105286</y>
13326                     </vector>
13327                   </point>
13328                   <width>
13329                     <real value="1.9300059637"/>
13330                   </width>
13331                   <origin>
13332                     <real value="0.5000000000"/>
13333                   </origin>
13334                   <split>
13335                     <bool value="true"/>
13336                   </split>
13337                   <t1>
13338                     <radial_composite type="vector">
13339                       <radius>
13340                         <real value="0.4811738239"/>
13341                       </radius>
13342                       <theta>
13343                         <angle value="40.714684"/>
13344                       </theta>
13345                     </radial_composite>
13346                   </t1>
13347                   <t2>
13348                     <radial_composite type="vector">
13349                       <radius>
13350                         <real value="0.6136146188"/>
13351                       </radius>
13352                       <theta>
13353                         <angle value="24.973427"/>
13354                       </theta>
13355                     </radial_composite>
13356                   </t2>
13357                 </composite>
13358               </entry>
13359               <entry>
13360                 <composite type="bline_point">
13361                   <point>
13362                     <vector>
13363                       <x>-7.4190711975</x>
13364                       <y>-14.0541715622</y>
13365                     </vector>
13366                   </point>
13367                   <width>
13368                     <real value="1.0000258794"/>
13369                   </width>
13370                   <origin>
13371                     <real value="0.5000000000"/>
13372                   </origin>
13373                   <split>
13374                     <bool value="false"/>
13375                   </split>
13376                   <t1>
13377                     <radial_composite type="vector">
13378                       <radius>
13379                         <real value="0.5062019182"/>
13380                       </radius>
13381                       <theta>
13382                         <angle value="-73.586296"/>
13383                       </theta>
13384                     </radial_composite>
13385                   </t1>
13386                   <t2>
13387                     <radial_composite type="vector">
13388                       <radius>
13389                         <real value="0.5062019182"/>
13390                       </radius>
13391                       <theta>
13392                         <angle value="-73.586296"/>
13393                       </theta>
13394                     </radial_composite>
13395                   </t2>
13396                 </composite>
13397               </entry>
13398               <entry>
13399                 <composite type="bline_point">
13400                   <point>
13401                     <vector>
13402                       <x>-7.6469411850</x>
13403                       <y>-14.2820415497</y>
13404                     </vector>
13405                   </point>
13406                   <width>
13407                     <real value="1.0000000000"/>
13408                   </width>
13409                   <origin>
13410                     <real value="0.5000000000"/>
13411                   </origin>
13412                   <split>
13413                     <bool value="false"/>
13414                   </split>
13415                   <t1>
13416                     <radial_composite type="vector">
13417                       <radius>
13418                         <real value="0.4032403395"/>
13419                       </radius>
13420                       <theta>
13421                         <angle value="-165.268173"/>
13422                       </theta>
13423                     </radial_composite>
13424                   </t1>
13425                   <t2>
13426                     <radial_composite type="vector">
13427                       <radius>
13428                         <real value="0.4032403395"/>
13429                       </radius>
13430                       <theta>
13431                         <angle value="-165.268173"/>
13432                       </theta>
13433                     </radial_composite>
13434                   </t2>
13435                 </composite>
13436               </entry>
13437               <entry>
13438                 <composite type="bline_point">
13439                   <point>
13440                     <vector>
13441                       <x>-8.0599555969</x>
13442                       <y>-14.2393159866</y>
13443                     </vector>
13444                   </point>
13445                   <width>
13446                     <real value="1.0000000000"/>
13447                   </width>
13448                   <origin>
13449                     <real value="0.5000000000"/>
13450                   </origin>
13451                   <split>
13452                     <bool value="true"/>
13453                   </split>
13454                   <t1>
13455                     <radial_composite type="vector">
13456                       <radius>
13457                         <real value="0.4776870595"/>
13458                       </radius>
13459                       <theta>
13460                         <angle value="153.434952"/>
13461                       </theta>
13462                     </radial_composite>
13463                   </t1>
13464                   <t2>
13465                     <radial_composite type="vector">
13466                       <radius>
13467                         <real value="0.4032403397"/>
13468                       </radius>
13469                       <theta>
13470                         <angle value="111.910637"/>
13471                       </theta>
13472                     </radial_composite>
13473                   </t2>
13474                 </composite>
13475               </entry>
13476             </bline>
13477           </param>
13478         </layer>
13479         <layer type="region" active="true" version="0.1" desc="NewDrawing051 Region">
13480           <param name="z_depth">
13481             <real value="0.0000000000"/>
13482           </param>
13483           <param name="amount">
13484             <real value="1.0000000000"/>
13485           </param>
13486           <param name="blend_method">
13487             <integer value="0"/>
13488           </param>
13489           <param name="color" use=":splash_colour_03_mid"/>
13490           <param name="origin">
13491             <vector>
13492               <x>0.0000000000</x>
13493               <y>0.0000000000</y>
13494             </vector>
13495           </param>
13496           <param name="invert">
13497             <bool value="false"/>
13498           </param>
13499           <param name="antialias">
13500             <bool value="true"/>
13501           </param>
13502           <param name="feather">
13503             <real value="0.0000000000"/>
13504           </param>
13505           <param name="blurtype">
13506             <integer value="1"/>
13507           </param>
13508           <param name="winding_style">
13509             <integer value="0"/>
13510           </param>
13511           <param name="bline">
13512             <bline type="bline_point" loop="true">
13513               <entry>
13514                 <composite type="bline_point">
13515                   <point>
13516                     <vector>
13517                       <x>-7.9421029091</x>
13518                       <y>-13.9037256241</y>
13519                     </vector>
13520                   </point>
13521                   <width>
13522                     <real value="1.0000000000"/>
13523                   </width>
13524                   <origin>
13525                     <real value="0.5000000000"/>
13526                   </origin>
13527                   <split>
13528                     <bool value="true"/>
13529                   </split>
13530                   <t1>
13531                     <radial_composite type="vector">
13532                       <radius>
13533                         <real value="0.4064175401"/>
13534                       </radius>
13535                       <theta>
13536                         <angle value="42.277943"/>
13537                       </theta>
13538                     </radial_composite>
13539                   </t1>
13540                   <t2>
13541                     <radial_composite type="vector">
13542                       <radius>
13543                         <real value="0.4101125209"/>
13544                       </radius>
13545                       <theta>
13546                         <angle value="-89.999992"/>
13547                       </theta>
13548                     </radial_composite>
13549                   </t2>
13550                 </composite>
13551               </entry>
13552               <entry>
13553                 <composite type="bline_point">
13554                   <point>
13555                     <vector>
13556                       <x>-7.8783173561</x>
13557                       <y>-14.1497936249</y>
13558                     </vector>
13559                   </point>
13560                   <width>
13561                     <real value="1.0000000000"/>
13562                   </width>
13563                   <origin>
13564                     <real value="0.5000000000"/>
13565                   </origin>
13566                   <split>
13567                     <bool value="false"/>
13568                   </split>
13569                   <t1>
13570                     <radial_composite type="vector">
13571                       <radius>
13572                         <real value="0.3093031682"/>
13573                       </radius>
13574                       <theta>
13575                         <angle value="-45.004276"/>
13576                       </theta>
13577                     </radial_composite>
13578                   </t1>
13579                   <t2>
13580                     <radial_composite type="vector">
13581                       <radius>
13582                         <real value="0.3093031682"/>
13583                       </radius>
13584                       <theta>
13585                         <angle value="-45.004276"/>
13586                       </theta>
13587                     </radial_composite>
13588                   </t2>
13589                 </composite>
13590               </entry>
13591               <entry>
13592                 <composite type="bline_point">
13593                   <point>
13594                     <vector>
13595                       <x>-7.6469411850</x>
13596                       <y>-14.2820415497</y>
13597                     </vector>
13598                   </point>
13599                   <width>
13600                     <real value="1.0000000000"/>
13601                   </width>
13602                   <origin>
13603                     <real value="0.5000000000"/>
13604                   </origin>
13605                   <split>
13606                     <bool value="false"/>
13607                   </split>
13608                   <t1>
13609                     <radial_composite type="vector">
13610                       <radius>
13611                         <real value="0.4032403395"/>
13612                       </radius>
13613                       <theta>
13614                         <angle value="-165.268173"/>
13615                       </theta>
13616                     </radial_composite>
13617                   </t1>
13618                   <t2>
13619                     <radial_composite type="vector">
13620                       <radius>
13621                         <real value="0.4032403395"/>
13622                       </radius>
13623                       <theta>
13624                         <angle value="-165.268173"/>
13625                       </theta>
13626                     </radial_composite>
13627                   </t2>
13628                 </composite>
13629               </entry>
13630               <entry>
13631                 <composite type="bline_point">
13632                   <point>
13633                     <vector>
13634                       <x>-8.0599555969</x>
13635                       <y>-14.2393159866</y>
13636                     </vector>
13637                   </point>
13638                   <width>
13639                     <real value="1.0000000000"/>
13640                   </width>
13641                   <origin>
13642                     <real value="0.5000000000"/>
13643                   </origin>
13644                   <split>
13645                     <bool value="true"/>
13646                   </split>
13647                   <t1>
13648                     <radial_composite type="vector">
13649                       <radius>
13650                         <real value="0.4776870595"/>
13651                       </radius>
13652                       <theta>
13653                         <angle value="153.434952"/>
13654                       </theta>
13655                     </radial_composite>
13656                   </t1>
13657                   <t2>
13658                     <radial_composite type="vector">
13659                       <radius>
13660                         <real value="0.4032403397"/>
13661                       </radius>
13662                       <theta>
13663                         <angle value="111.910637"/>
13664                       </theta>
13665                     </radial_composite>
13666                   </t2>
13667                 </composite>
13668               </entry>
13669             </bline>
13670           </param>
13671         </layer>
13672         <layer type="outline" active="true" version="0.2" desc="NewDrawing051 Outline">
13673           <param name="z_depth">
13674             <real value="0.0000000000"/>
13675           </param>
13676           <param name="amount">
13677             <real value="1.0000000000"/>
13678           </param>
13679           <param name="blend_method">
13680             <integer value="0"/>
13681           </param>
13682           <param name="color">
13683             <color>
13684               <r>0.000000</r>
13685               <g>0.000000</g>
13686               <b>0.000000</b>
13687               <a>1.000000</a>
13688             </color>
13689           </param>
13690           <param name="origin">
13691             <vector>
13692               <x>0.0000000000</x>
13693               <y>0.0000000000</y>
13694             </vector>
13695           </param>
13696           <param name="invert">
13697             <bool value="false"/>
13698           </param>
13699           <param name="antialias">
13700             <bool value="true"/>
13701           </param>
13702           <param name="feather">
13703             <real value="0.0000000000"/>
13704           </param>
13705           <param name="blurtype">
13706             <integer value="1"/>
13707           </param>
13708           <param name="winding_style">
13709             <integer value="0"/>
13710           </param>
13711           <param name="bline">
13712             <bline type="bline_point" loop="true" guid="858FEFD4CDC69DC817AEEAE663D3A3B0">
13713               <entry>
13714                 <composite type="bline_point">
13715                   <point>
13716                     <vector>
13717                       <x>-7.8890533447</x>
13718                       <y>-13.8975105286</y>
13719                     </vector>
13720                   </point>
13721                   <width>
13722                     <real value="1.9300059637"/>
13723                   </width>
13724                   <origin>
13725                     <real value="0.5000000000"/>
13726                   </origin>
13727                   <split>
13728                     <bool value="true"/>
13729                   </split>
13730                   <t1>
13731                     <radial_composite type="vector">
13732                       <radius>
13733                         <real value="0.4811738239"/>
13734                       </radius>
13735                       <theta>
13736                         <angle value="40.714684"/>
13737                       </theta>
13738                     </radial_composite>
13739                   </t1>
13740                   <t2>
13741                     <radial_composite type="vector">
13742                       <radius>
13743                         <real value="0.6136146188"/>
13744                       </radius>
13745                       <theta>
13746                         <angle value="24.973427"/>
13747                       </theta>
13748                     </radial_composite>
13749                   </t2>
13750                 </composite>
13751               </entry>
13752               <entry>
13753                 <composite type="bline_point">
13754                   <point>
13755                     <vector>
13756                       <x>-7.4190711975</x>
13757                       <y>-14.0541715622</y>
13758                     </vector>
13759                   </point>
13760                   <width>
13761                     <real value="1.0000258794"/>
13762                   </width>
13763                   <origin>
13764                     <real value="0.5000000000"/>
13765                   </origin>
13766                   <split>
13767                     <bool value="false"/>
13768                   </split>
13769                   <t1>
13770                     <radial_composite type="vector">
13771                       <radius>
13772                         <real value="0.5062019182"/>
13773                       </radius>
13774                       <theta>
13775                         <angle value="-73.586296"/>
13776                       </theta>
13777                     </radial_composite>
13778                   </t1>
13779                   <t2>
13780                     <radial_composite type="vector">
13781                       <radius>
13782                         <real value="0.5062019182"/>
13783                       </radius>
13784                       <theta>
13785                         <angle value="-73.586296"/>
13786                       </theta>
13787                     </radial_composite>
13788                   </t2>
13789                 </composite>
13790               </entry>
13791               <entry>
13792                 <composite type="bline_point">
13793                   <point>
13794                     <vector>
13795                       <x>-7.6469411850</x>
13796                       <y>-14.2820415497</y>
13797                     </vector>
13798                   </point>
13799                   <width>
13800                     <real value="1.0000000000"/>
13801                   </width>
13802                   <origin>
13803                     <real value="0.5000000000"/>
13804                   </origin>
13805                   <split>
13806                     <bool value="false"/>
13807                   </split>
13808                   <t1>
13809                     <radial_composite type="vector">
13810                       <radius>
13811                         <real value="0.4032403395"/>
13812                       </radius>
13813                       <theta>
13814                         <angle value="-165.268173"/>
13815                       </theta>
13816                     </radial_composite>
13817                   </t1>
13818                   <t2>
13819                     <radial_composite type="vector">
13820                       <radius>
13821                         <real value="0.4032403395"/>
13822                       </radius>
13823                       <theta>
13824                         <angle value="-165.268173"/>
13825                       </theta>
13826                     </radial_composite>
13827                   </t2>
13828                 </composite>
13829               </entry>
13830               <entry>
13831                 <composite type="bline_point">
13832                   <point>
13833                     <vector>
13834                       <x>-8.0599555969</x>
13835                       <y>-14.2393159866</y>
13836                     </vector>
13837                   </point>
13838                   <width>
13839                     <real value="1.0000000000"/>
13840                   </width>
13841                   <origin>
13842                     <real value="0.5000000000"/>
13843                   </origin>
13844                   <split>
13845                     <bool value="true"/>
13846                   </split>
13847                   <t1>
13848                     <radial_composite type="vector">
13849                       <radius>
13850                         <real value="0.4776870595"/>
13851                       </radius>
13852                       <theta>
13853                         <angle value="153.434952"/>
13854                       </theta>
13855                     </radial_composite>
13856                   </t1>
13857                   <t2>
13858                     <radial_composite type="vector">
13859                       <radius>
13860                         <real value="0.4032403397"/>
13861                       </radius>
13862                       <theta>
13863                         <angle value="111.910637"/>
13864                       </theta>
13865                     </radial_composite>
13866                   </t2>
13867                 </composite>
13868               </entry>
13869             </bline>
13870           </param>
13871           <param name="width">
13872             <real value="0.0678862799"/>
13873           </param>
13874           <param name="expand">
13875             <real value="0.0000000000"/>
13876           </param>
13877           <param name="sharp_cusps">
13878             <bool value="true"/>
13879           </param>
13880           <param name="round_tip[0]">
13881             <bool value="true"/>
13882           </param>
13883           <param name="round_tip[1]">
13884             <bool value="true"/>
13885           </param>
13886           <param name="loopyness">
13887             <real value="1.0000000000"/>
13888           </param>
13889           <param name="homogeneous_width">
13890             <bool value="true"/>
13891           </param>
13892         </layer>
13893         <layer type="region" active="true" version="0.1" desc="NewBLine086 Region">
13894           <param name="z_depth">
13895             <real value="0.0000000000"/>
13896           </param>
13897           <param name="amount">
13898             <real value="1.0000000000"/>
13899           </param>
13900           <param name="blend_method">
13901             <integer value="0"/>
13902           </param>
13903           <param name="color" use=":splash-colour_02"/>
13904           <param name="origin">
13905             <vector guid="EB271009E7BFECA219198CAFEABF07F8">
13906               <x>0.0000000000</x>
13907               <y>0.0000000000</y>
13908             </vector>
13909           </param>
13910           <param name="invert">
13911             <bool value="false"/>
13912           </param>
13913           <param name="antialias">
13914             <bool value="true"/>
13915           </param>
13916           <param name="feather">
13917             <real value="0.0000000000"/>
13918           </param>
13919           <param name="blurtype">
13920             <integer value="1"/>
13921           </param>
13922           <param name="winding_style">
13923             <integer value="0"/>
13924           </param>
13925           <param name="bline">
13926             <bline type="bline_point" loop="true" guid="743FE34150E43895DEB44205F1E46E8E">
13927               <entry>
13928                 <composite type="bline_point">
13929                   <point>
13930                     <vector>
13931                       <x>-7.7472333908</x>
13932                       <y>-14.5261964798</y>
13933                     </vector>
13934                   </point>
13935                   <width>
13936                     <real value="1.0000000000"/>
13937                   </width>
13938                   <origin>
13939                     <real value="0.5000000000"/>
13940                   </origin>
13941                   <split>
13942                     <bool value="true"/>
13943                   </split>
13944                   <t1>
13945                     <radial_composite type="vector">
13946                       <radius>
13947                         <real value="0.4597230511"/>
13948                       </radius>
13949                       <theta>
13950                         <angle value="138.012802"/>
13951                       </theta>
13952                     </radial_composite>
13953                   </t1>
13954                   <t2>
13955                     <radial_composite type="vector">
13956                       <radius>
13957                         <real value="0.7702472393"/>
13958                       </radius>
13959                       <theta>
13960                         <angle value="93.179825"/>
13961                       </theta>
13962                     </radial_composite>
13963                   </t2>
13964                 </composite>
13965               </entry>
13966               <entry>
13967                 <composite type="bline_point">
13968                   <point>
13969                     <vector>
13970                       <x>-7.3087539673</x>
13971                       <y>-13.8986139297</y>
13972                     </vector>
13973                   </point>
13974                   <width>
13975                     <real value="1.0000000000"/>
13976                   </width>
13977                   <origin>
13978                     <real value="0.5000000000"/>
13979                   </origin>
13980                   <split>
13981                     <bool value="false"/>
13982                   </split>
13983                   <t1>
13984                     <radial_composite type="vector">
13985                       <radius>
13986                         <real value="0.8840437627"/>
13987                       </radius>
13988                       <theta>
13989                         <angle value="25.016893"/>
13990                       </theta>
13991                     </radial_composite>
13992                   </t1>
13993                   <t2>
13994                     <radial_composite type="vector">
13995                       <radius>
13996                         <real value="0.8840437627"/>
13997                       </radius>
13998                       <theta>
13999                         <angle value="25.016893"/>
14000                       </theta>
14001                     </radial_composite>
14002                   </t2>
14003                 </composite>
14004               </entry>
14005               <entry>
14006                 <composite type="bline_point">
14007                   <point>
14008                     <vector>
14009                       <x>-6.5610556602</x>
14010                       <y>-14.0410327911</y>
14011                     </vector>
14012                   </point>
14013                   <width>
14014                     <real value="1.0000000000"/>
14015                   </width>
14016                   <origin>
14017                     <real value="0.5000000000"/>
14018                   </origin>
14019                   <split>
14020                     <bool value="false"/>
14021                   </split>
14022                   <t1>
14023                     <radial_composite type="vector">
14024                       <radius>
14025                         <real value="0.9327138004"/>
14026                       </radius>
14027                       <theta>
14028                         <angle value="-13.240519"/>
14029                       </theta>
14030                     </radial_composite>
14031                   </t1>
14032                   <t2>
14033                     <radial_composite type="vector">
14034                       <radius>
14035                         <real value="0.9327138004"/>
14036                       </radius>
14037                       <theta>
14038                         <angle value="-13.240519"/>
14039                       </theta>
14040                     </radial_composite>
14041                   </t2>
14042                 </composite>
14043               </entry>
14044               <entry>
14045                 <composite type="bline_point">
14046                   <point>
14047                     <vector>
14048                       <x>-5.9913802147</x>
14049                       <y>-14.2902660370</y>
14050                     </vector>
14051                   </point>
14052                   <width>
14053                     <real value="1.4182167394"/>
14054                   </width>
14055                   <origin>
14056                     <real value="0.5000000000"/>
14057                   </origin>
14058                   <split>
14059                     <bool value="false"/>
14060                   </split>
14061                   <t1>
14062                     <radial_composite type="vector">
14063                       <radius>
14064                         <real value="0.5899000029"/>
14065                       </radius>
14066                       <theta>
14067                         <angle value="-95.194435"/>
14068                       </theta>
14069                     </radial_composite>
14070                   </t1>
14071                   <t2>
14072                     <radial_composite type="vector">
14073                       <radius>
14074                         <real value="0.5899000029"/>
14075                       </radius>
14076                       <theta>
14077                         <angle value="-95.194435"/>
14078                       </theta>
14079                     </radial_composite>
14080                   </t2>
14081                 </composite>
14082               </entry>
14083               <entry>
14084                 <composite type="bline_point">
14085                   <point>
14086                     <vector>
14087                       <x>-6.2739953995</x>
14088                       <y>-14.6215639114</y>
14089                     </vector>
14090                   </point>
14091                   <width>
14092                     <real value="1.0000000000"/>
14093                   </width>
14094                   <origin>
14095                     <real value="0.5317490101"/>
14096                   </origin>
14097                   <split>
14098                     <bool value="true"/>
14099                   </split>
14100                   <t1>
14101                     <radial_composite type="vector">
14102                       <radius>
14103                         <real value="0.6646548114"/>
14104                       </radius>
14105                       <theta>
14106                         <angle value="-135.000000"/>
14107                       </theta>
14108                     </radial_composite>
14109                   </t1>
14110                   <t2>
14111                     <radial_composite type="vector">
14112                       <radius>
14113                         <real value="0.6883147342"/>
14114                       </radius>
14115                       <theta>
14116                         <angle value="-163.777588"/>
14117                       </theta>
14118                     </radial_composite>
14119                   </t2>
14120                 </composite>
14121               </entry>
14122               <entry>
14123                 <composite type="bline_point">
14124                   <point>
14125                     <vector>
14126                       <x>-7.0524239540</x>
14127                       <y>-14.7084417343</y>
14128                     </vector>
14129                   </point>
14130                   <width>
14131                     <real value="1.0000000000"/>
14132                   </width>
14133                   <origin>
14134                     <real value="0.5000000000"/>
14135                   </origin>
14136                   <split>
14137                     <bool value="false"/>
14138                   </split>
14139                   <t1>
14140                     <radial_composite type="vector">
14141                       <radius>
14142                         <real value="0.8474394429"/>
14143                       </radius>
14144                       <theta>
14145                         <angle value="180.000000"/>
14146                       </theta>
14147                     </radial_composite>
14148                   </t1>
14149                   <t2>
14150                     <radial_composite type="vector">
14151                       <radius>
14152                         <real value="0.8474394429"/>
14153                       </radius>
14154                       <theta>
14155                         <angle value="180.000000"/>
14156                       </theta>
14157                     </radial_composite>
14158                   </t2>
14159                 </composite>
14160               </entry>
14161             </bline>
14162           </param>
14163         </layer>
14164         <layer type="region" active="true" version="0.1" desc="NewBLine086 Region">
14165           <param name="z_depth">
14166             <real value="0.0000000000"/>
14167           </param>
14168           <param name="amount">
14169             <real value="1.0000000000"/>
14170           </param>
14171           <param name="blend_method">
14172             <integer value="0"/>
14173           </param>
14174           <param name="color" use=":splash_colour_03_mid"/>
14175           <param name="origin">
14176             <vector>
14177               <x>0.0000000000</x>
14178               <y>0.0000000000</y>
14179             </vector>
14180           </param>
14181           <param name="invert">
14182             <bool value="false"/>
14183           </param>
14184           <param name="antialias">
14185             <bool value="true"/>
14186           </param>
14187           <param name="feather">
14188             <real value="0.0000000000"/>
14189           </param>
14190           <param name="blurtype">
14191             <integer value="1"/>
14192           </param>
14193           <param name="winding_style">
14194             <integer value="0"/>
14195           </param>
14196           <param name="bline">
14197             <bline type="bline_point" loop="true">
14198               <entry>
14199                 <composite type="bline_point">
14200                   <point>
14201                     <vector>
14202                       <x>-7.7472333908</x>
14203                       <y>-14.5261964798</y>
14204                     </vector>
14205                   </point>
14206                   <width>
14207                     <real value="1.0000000000"/>
14208                   </width>
14209                   <origin>
14210                     <real value="0.5000000000"/>
14211                   </origin>
14212                   <split>
14213                     <bool value="true"/>
14214                   </split>
14215                   <t1>
14216                     <radial_composite type="vector">
14217                       <radius>
14218                         <real value="0.4597230511"/>
14219                       </radius>
14220                       <theta>
14221                         <angle value="138.012802"/>
14222                       </theta>
14223                     </radial_composite>
14224                   </t1>
14225                   <t2>
14226                     <radial_composite type="vector">
14227                       <radius>
14228                         <real value="0.7702472393"/>
14229                       </radius>
14230                       <theta>
14231                         <angle value="93.179825"/>
14232                       </theta>
14233                     </radial_composite>
14234                   </t2>
14235                 </composite>
14236               </entry>
14237               <entry>
14238                 <composite type="bline_point">
14239                   <point>
14240                     <vector>
14241                       <x>-7.5229396820</x>
14242                       <y>-14.0313167572</y>
14243                     </vector>
14244                   </point>
14245                   <width>
14246                     <real value="1.0000000000"/>
14247                   </width>
14248                   <origin>
14249                     <real value="0.5000000000"/>
14250                   </origin>
14251                   <split>
14252                     <bool value="false"/>
14253                   </split>
14254                   <t1>
14255                     <radial_composite type="vector">
14256                       <radius>
14257                         <real value="0.4928430162"/>
14258                       </radius>
14259                       <theta>
14260                         <angle value="33.694016"/>
14261                       </theta>
14262                     </radial_composite>
14263                   </t1>
14264                   <t2>
14265                     <radial_composite type="vector">
14266                       <radius>
14267                         <real value="0.4928430162"/>
14268                       </radius>
14269                       <theta>
14270                         <angle value="33.694016"/>
14271                       </theta>
14272                     </radial_composite>
14273                   </t2>
14274                 </composite>
14275               </entry>
14276               <entry>
14277                 <composite type="bline_point">
14278                   <point>
14279                     <vector>
14280                       <x>-6.9579796791</x>
14281                       <y>-14.4323148727</y>
14282                     </vector>
14283                   </point>
14284                   <width>
14285                     <real value="1.0000000000"/>
14286                   </width>
14287                   <origin>
14288                     <real value="0.5000000000"/>
14289                   </origin>
14290                   <split>
14291                     <bool value="false"/>
14292                   </split>
14293                   <t1>
14294                     <radial_composite type="vector">
14295                       <radius>
14296                         <real value="1.8631331065"/>
14297                       </radius>
14298                       <theta>
14299                         <angle value="-14.446101"/>
14300                       </theta>
14301                     </radial_composite>
14302                   </t1>
14303                   <t2>
14304                     <radial_composite type="vector">
14305                       <radius>
14306                         <real value="1.8631331065"/>
14307                       </radius>
14308                       <theta>
14309                         <angle value="-14.446101"/>
14310                       </theta>
14311                     </radial_composite>
14312                   </t2>
14313                 </composite>
14314               </entry>
14315               <entry>
14316                 <composite type="bline_point">
14317                   <point>
14318                     <vector>
14319                       <x>-6.1014280319</x>
14320                       <y>-14.2591562271</y>
14321                     </vector>
14322                   </point>
14323                   <width>
14324                     <real value="1.0000000000"/>
14325                   </width>
14326                   <origin>
14327                     <real value="0.5000000000"/>
14328                   </origin>
14329                   <split>
14330                     <bool value="false"/>
14331                   </split>
14332                   <t1>
14333                     <radial_composite type="vector">
14334                       <radius>
14335                         <real value="1.0989256559"/>
14336                       </radius>
14337                       <theta>
14338                         <angle value="-5.711438"/>
14339                       </theta>
14340                     </radial_composite>
14341                   </t1>
14342                   <t2>
14343                     <radial_composite type="vector">
14344                       <radius>
14345                         <real value="1.0989256559"/>
14346                       </radius>
14347                       <theta>
14348                         <angle value="-5.711438"/>
14349                       </theta>
14350                     </radial_composite>
14351                   </t2>
14352                 </composite>
14353               </entry>
14354               <entry>
14355                 <composite type="bline_point">
14356                   <point>
14357                     <vector>
14358                       <x>-6.2739953995</x>
14359                       <y>-14.6215639114</y>
14360                     </vector>
14361                   </point>
14362                   <width>
14363                     <real value="1.0000000000"/>
14364                   </width>
14365                   <origin>
14366                     <real value="0.5317490101"/>
14367                   </origin>
14368                   <split>
14369                     <bool value="true"/>
14370                   </split>
14371                   <t1>
14372                     <radial_composite type="vector">
14373                       <radius>
14374                         <real value="0.6646548114"/>
14375                       </radius>
14376                       <theta>
14377                         <angle value="-135.000000"/>
14378                       </theta>
14379                     </radial_composite>
14380                   </t1>
14381                   <t2>
14382                     <radial_composite type="vector">
14383                       <radius>
14384                         <real value="0.6883147342"/>
14385                       </radius>
14386                       <theta>
14387                         <angle value="-163.777588"/>
14388                       </theta>
14389                     </radial_composite>
14390                   </t2>
14391                 </composite>
14392               </entry>
14393               <entry>
14394                 <composite type="bline_point">
14395                   <point>
14396                     <vector>
14397                       <x>-7.0524239540</x>
14398                       <y>-14.7084417343</y>
14399                     </vector>
14400                   </point>
14401                   <width>
14402                     <real value="1.0000000000"/>
14403                   </width>
14404                   <origin>
14405                     <real value="0.5000000000"/>
14406                   </origin>
14407                   <split>
14408                     <bool value="false"/>
14409                   </split>
14410                   <t1>
14411                     <radial_composite type="vector">
14412                       <radius>
14413                         <real value="0.8474394429"/>
14414                       </radius>
14415                       <theta>
14416                         <angle value="180.000000"/>
14417                       </theta>
14418                     </radial_composite>
14419                   </t1>
14420                   <t2>
14421                     <radial_composite type="vector">
14422                       <radius>
14423                         <real value="0.8474394429"/>
14424                       </radius>
14425                       <theta>
14426                         <angle value="180.000000"/>
14427                       </theta>
14428                     </radial_composite>
14429                   </t2>
14430                 </composite>
14431               </entry>
14432             </bline>
14433           </param>
14434         </layer>
14435         <layer type="outline" active="true" version="0.2" desc="NewBLine086 Outline">
14436           <param name="z_depth">
14437             <real value="0.0000000000"/>
14438           </param>
14439           <param name="amount">
14440             <real value="1.0000000000"/>
14441           </param>
14442           <param name="blend_method">
14443             <integer value="0"/>
14444           </param>
14445           <param name="color">
14446             <color>
14447               <r>0.000000</r>
14448               <g>0.000000</g>
14449               <b>0.000000</b>
14450               <a>1.000000</a>
14451             </color>
14452           </param>
14453           <param name="origin">
14454             <vector guid="EB271009E7BFECA219198CAFEABF07F8">
14455               <x>0.0000000000</x>
14456               <y>0.0000000000</y>
14457             </vector>
14458           </param>
14459           <param name="invert">
14460             <bool value="false"/>
14461           </param>
14462           <param name="antialias">
14463             <bool value="true"/>
14464           </param>
14465           <param name="feather">
14466             <real value="0.0000000000"/>
14467           </param>
14468           <param name="blurtype">
14469             <integer value="1"/>
14470           </param>
14471           <param name="winding_style">
14472             <integer value="0"/>
14473           </param>
14474           <param name="bline">
14475             <bline type="bline_point" loop="true" guid="743FE34150E43895DEB44205F1E46E8E">
14476               <entry>
14477                 <composite type="bline_point">
14478                   <point>
14479                     <vector>
14480                       <x>-7.7472333908</x>
14481                       <y>-14.5261964798</y>
14482                     </vector>
14483                   </point>
14484                   <width>
14485                     <real value="1.0000000000"/>
14486                   </width>
14487                   <origin>
14488                     <real value="0.5000000000"/>
14489                   </origin>
14490                   <split>
14491                     <bool value="true"/>
14492                   </split>
14493                   <t1>
14494                     <radial_composite type="vector">
14495                       <radius>
14496                         <real value="0.4597230511"/>
14497                       </radius>
14498                       <theta>
14499                         <angle value="138.012802"/>
14500                       </theta>
14501                     </radial_composite>
14502                   </t1>
14503                   <t2>
14504                     <radial_composite type="vector">
14505                       <radius>
14506                         <real value="0.7702472393"/>
14507                       </radius>
14508                       <theta>
14509                         <angle value="93.179825"/>
14510                       </theta>
14511                     </radial_composite>
14512                   </t2>
14513                 </composite>
14514               </entry>
14515               <entry>
14516                 <composite type="bline_point">
14517                   <point>
14518                     <vector>
14519                       <x>-7.3087539673</x>
14520                       <y>-13.8986139297</y>
14521                     </vector>
14522                   </point>
14523                   <width>
14524                     <real value="1.0000000000"/>
14525                   </width>
14526                   <origin>
14527                     <real value="0.5000000000"/>
14528                   </origin>
14529                   <split>
14530                     <bool value="false"/>
14531                   </split>
14532                   <t1>
14533                     <radial_composite type="vector">
14534                       <radius>
14535                         <real value="0.8840437627"/>
14536                       </radius>
14537                       <theta>
14538                         <angle value="25.016893"/>
14539                       </theta>
14540                     </radial_composite>
14541                   </t1>
14542                   <t2>
14543                     <radial_composite type="vector">
14544                       <radius>
14545                         <real value="0.8840437627"/>
14546                       </radius>
14547                       <theta>
14548                         <angle value="25.016893"/>
14549                       </theta>
14550                     </radial_composite>
14551                   </t2>
14552                 </composite>
14553               </entry>
14554               <entry>
14555                 <composite type="bline_point">
14556                   <point>
14557                     <vector>
14558                       <x>-6.5610556602</x>
14559                       <y>-14.0410327911</y>
14560                     </vector>
14561                   </point>
14562                   <width>
14563                     <real value="1.0000000000"/>
14564                   </width>
14565                   <origin>
14566                     <real value="0.5000000000"/>
14567                   </origin>
14568                   <split>
14569                     <bool value="false"/>
14570                   </split>
14571                   <t1>
14572                     <radial_composite type="vector">
14573                       <radius>
14574                         <real value="0.9327138004"/>
14575                       </radius>
14576                       <theta>
14577                         <angle value="-13.240519"/>
14578                       </theta>
14579                     </radial_composite>
14580                   </t1>
14581                   <t2>
14582                     <radial_composite type="vector">
14583                       <radius>
14584                         <real value="0.9327138004"/>
14585                       </radius>
14586                       <theta>
14587                         <angle value="-13.240519"/>
14588                       </theta>
14589                     </radial_composite>
14590                   </t2>
14591                 </composite>
14592               </entry>
14593               <entry>
14594                 <composite type="bline_point">
14595                   <point>
14596                     <vector>
14597                       <x>-5.9913802147</x>
14598                       <y>-14.2902660370</y>
14599                     </vector>
14600                   </point>
14601                   <width>
14602                     <real value="1.4182167394"/>
14603                   </width>
14604                   <origin>
14605                     <real value="0.5000000000"/>
14606                   </origin>
14607                   <split>
14608                     <bool value="false"/>
14609                   </split>
14610                   <t1>
14611                     <radial_composite type="vector">
14612                       <radius>
14613                         <real value="0.5899000029"/>
14614                       </radius>
14615                       <theta>
14616                         <angle value="-95.194435"/>
14617                       </theta>
14618                     </radial_composite>
14619                   </t1>
14620                   <t2>
14621                     <radial_composite type="vector">
14622                       <radius>
14623                         <real value="0.5899000029"/>
14624                       </radius>
14625                       <theta>
14626                         <angle value="-95.194435"/>
14627                       </theta>
14628                     </radial_composite>
14629                   </t2>
14630                 </composite>
14631               </entry>
14632               <entry>
14633                 <composite type="bline_point">
14634                   <point>
14635                     <vector>
14636                       <x>-6.2739953995</x>
14637                       <y>-14.6215639114</y>
14638                     </vector>
14639                   </point>
14640                   <width>
14641                     <real value="1.0000000000"/>
14642                   </width>
14643                   <origin>
14644                     <real value="0.5317490101"/>
14645                   </origin>
14646                   <split>
14647                     <bool value="true"/>
14648                   </split>
14649                   <t1>
14650                     <radial_composite type="vector">
14651                       <radius>
14652                         <real value="0.6646548114"/>
14653                       </radius>
14654                       <theta>
14655                         <angle value="-135.000000"/>
14656                       </theta>
14657                     </radial_composite>
14658                   </t1>
14659                   <t2>
14660                     <radial_composite type="vector">
14661                       <radius>
14662                         <real value="0.6883147342"/>
14663                       </radius>
14664                       <theta>
14665                         <angle value="-163.777588"/>
14666                       </theta>
14667                     </radial_composite>
14668                   </t2>
14669                 </composite>
14670               </entry>
14671               <entry>
14672                 <composite type="bline_point">
14673                   <point>
14674                     <vector>
14675                       <x>-7.0524239540</x>
14676                       <y>-14.7084417343</y>
14677                     </vector>
14678                   </point>
14679                   <width>
14680                     <real value="1.0000000000"/>
14681                   </width>
14682                   <origin>
14683                     <real value="0.5000000000"/>
14684                   </origin>
14685                   <split>
14686                     <bool value="false"/>
14687                   </split>
14688                   <t1>
14689                     <radial_composite type="vector">
14690                       <radius>
14691                         <real value="0.8474394429"/>
14692                       </radius>
14693                       <theta>
14694                         <angle value="180.000000"/>
14695                       </theta>
14696                     </radial_composite>
14697                   </t1>
14698                   <t2>
14699                     <radial_composite type="vector">
14700                       <radius>
14701                         <real value="0.8474394429"/>
14702                       </radius>
14703                       <theta>
14704                         <angle value="180.000000"/>
14705                       </theta>
14706                     </radial_composite>
14707                   </t2>
14708                 </composite>
14709               </entry>
14710             </bline>
14711           </param>
14712           <param name="width">
14713             <real value="0.0678862799"/>
14714           </param>
14715           <param name="expand">
14716             <real value="0.0000000000"/>
14717           </param>
14718           <param name="sharp_cusps">
14719             <bool value="true"/>
14720           </param>
14721           <param name="round_tip[0]">
14722             <bool value="true"/>
14723           </param>
14724           <param name="round_tip[1]">
14725             <bool value="true"/>
14726           </param>
14727           <param name="loopyness">
14728             <real value="1.0000000000"/>
14729           </param>
14730           <param name="homogeneous_width">
14731             <bool value="true"/>
14732           </param>
14733         </layer>
14734         <layer type="region" active="true" version="0.1" desc="NewBLine095 Region">
14735           <param name="z_depth">
14736             <real value="0.0000000000"/>
14737           </param>
14738           <param name="amount">
14739             <real value="1.0000000000"/>
14740           </param>
14741           <param name="blend_method">
14742             <integer value="0"/>
14743           </param>
14744           <param name="color" use=":splash-colour_02"/>
14745           <param name="origin">
14746             <vector guid="A46748FD69A566E5B9D85316D1422C6C">
14747               <x>0.0000000000</x>
14748               <y>0.0000000000</y>
14749             </vector>
14750           </param>
14751           <param name="invert">
14752             <bool value="false"/>
14753           </param>
14754           <param name="antialias">
14755             <bool value="true"/>
14756           </param>
14757           <param name="feather">
14758             <real value="0.0000000000"/>
14759           </param>
14760           <param name="blurtype">
14761             <integer value="1"/>
14762           </param>
14763           <param name="winding_style">
14764             <integer value="0"/>
14765           </param>
14766           <param name="bline">
14767             <bline type="bline_point" loop="true" guid="834F214CAA5139D083F6882FD0E1DB83">
14768               <entry>
14769                 <composite type="bline_point">
14770                   <point>
14771                     <vector>
14772                       <x>-0.4227837324</x>
14773                       <y>-12.2663097382</y>
14774                     </vector>
14775                   </point>
14776                   <width>
14777                     <real value="1.0000000000"/>
14778                   </width>
14779                   <origin>
14780                     <real value="0.5000000000"/>
14781                   </origin>
14782                   <split>
14783                     <bool value="false"/>
14784                   </split>
14785                   <t1>
14786                     <radial_composite type="vector">
14787                       <radius>
14788                         <real value="0.5259983274"/>
14789                       </radius>
14790                       <theta>
14791                         <angle value="113.962486"/>
14792                       </theta>
14793                     </radial_composite>
14794                   </t1>
14795                   <t2>
14796                     <radial_composite type="vector">
14797                       <radius>
14798                         <real value="0.5259983274"/>
14799                       </radius>
14800                       <theta>
14801                         <angle value="113.962486"/>
14802                       </theta>
14803                     </radial_composite>
14804                   </t2>
14805                 </composite>
14806               </entry>
14807               <entry>
14808                 <composite type="bline_point">
14809                   <point>
14810                     <vector>
14811                       <x>-1.0992728472</x>
14812                       <y>-11.9102630615</y>
14813                     </vector>
14814                   </point>
14815                   <width>
14816                     <real value="1.5501523523"/>
14817                   </width>
14818                   <origin>
14819                     <real value="0.5000000000"/>
14820                   </origin>
14821                   <split>
14822                     <bool value="false"/>
14823                   </split>
14824                   <t1>
14825                     <radial_composite type="vector">
14826                       <radius>
14827                         <real value="1.2388727207"/>
14828                       </radius>
14829                       <theta>
14830                         <angle value="-180.784668"/>
14831                       </theta>
14832                     </radial_composite>
14833                   </t1>
14834                   <t2>
14835                     <radial_composite type="vector">
14836                       <radius>
14837                         <real value="1.2388727207"/>
14838                       </radius>
14839                       <theta>
14840                         <angle value="-180.784668"/>
14841                       </theta>
14842                     </radial_composite>
14843                   </t2>
14844                 </composite>
14845               </entry>
14846               <entry>
14847                 <composite type="bline_point">
14848                   <point>
14849                     <vector>
14850                       <x>-1.7969496250</x>
14851                       <y>-12.0868530273</y>
14852                     </vector>
14853                   </point>
14854                   <width>
14855                     <real value="1.0000000000"/>
14856                   </width>
14857                   <origin>
14858                     <real value="0.5000000000"/>
14859                   </origin>
14860                   <split>
14861                     <bool value="false"/>
14862                   </split>
14863                   <t1>
14864                     <radial_composite type="vector">
14865                       <radius>
14866                         <real value="0.7184030057"/>
14867                       </radius>
14868                       <theta>
14869                         <angle value="-154.653839"/>
14870                       </theta>
14871                     </radial_composite>
14872                   </t1>
14873                   <t2>
14874                     <radial_composite type="vector">
14875                       <radius>
14876                         <real value="0.7184030057"/>
14877                       </radius>
14878                       <theta>
14879                         <angle value="-154.653839"/>
14880                       </theta>
14881                     </radial_composite>
14882                   </t2>
14883                 </composite>
14884               </entry>
14885               <entry>
14886                 <composite type="bline_point">
14887                   <point>
14888                     <vector>
14889                       <x>-2.2867331505</x>
14890                       <y>-12.3943910599</y>
14891                     </vector>
14892                   </point>
14893                   <width>
14894                     <real value="1.0000000000"/>
14895                   </width>
14896                   <origin>
14897                     <real value="0.5000000000"/>
14898                   </origin>
14899                   <split>
14900                     <bool value="false"/>
14901                   </split>
14902                   <t1>
14903                     <radial_composite type="vector">
14904                       <radius>
14905                         <real value="0.5137019634"/>
14906                       </radius>
14907                       <theta>
14908                         <angle value="-93.814087"/>
14909                       </theta>
14910                     </radial_composite>
14911                   </t1>
14912                   <t2>
14913                     <radial_composite type="vector">
14914                       <radius>
14915                         <real value="0.5137019634"/>
14916                       </radius>
14917                       <theta>
14918                         <angle value="-93.814087"/>
14919                       </theta>
14920                     </radial_composite>
14921                   </t2>
14922                 </composite>
14923               </entry>
14924               <entry>
14925                 <composite type="bline_point">
14926                   <point>
14927                     <vector>
14928                       <x>-1.8880721331</x>
14929                       <y>-12.5424652100</y>
14930                     </vector>
14931                   </point>
14932                   <width>
14933                     <real value="1.3768600131"/>
14934                   </width>
14935                   <origin>
14936                     <real value="0.5000000000"/>
14937                   </origin>
14938                   <split>
14939                     <bool value="false"/>
14940                   </split>
14941                   <t1>
14942                     <radial_composite type="vector">
14943                       <radius>
14944                         <real value="0.6572912760"/>
14945                       </radius>
14946                       <theta>
14947                         <angle value="8.972627"/>
14948                       </theta>
14949                     </radial_composite>
14950                   </t1>
14951                   <t2>
14952                     <radial_composite type="vector">
14953                       <radius>
14954                         <real value="0.6572912760"/>
14955                       </radius>
14956                       <theta>
14957                         <angle value="8.972627"/>
14958                       </theta>
14959                     </radial_composite>
14960                   </t2>
14961                 </composite>
14962               </entry>
14963               <entry>
14964                 <composite type="bline_point">
14965                   <point>
14966                     <vector>
14967                       <x>-0.9996275306</x>
14968                       <y>-12.5766363144</y>
14969                     </vector>
14970                   </point>
14971                   <width>
14972                     <real value="1.0000000000"/>
14973                   </width>
14974                   <origin>
14975                     <real value="0.5000000000"/>
14976                   </origin>
14977                   <split>
14978                     <bool value="false"/>
14979                   </split>
14980                   <t1>
14981                     <radial_composite type="vector">
14982                       <radius>
14983                         <real value="0.8864396251"/>
14984                       </radius>
14985                       <theta>
14986                         <angle value="-0.440194"/>
14987                       </theta>
14988                     </radial_composite>
14989                   </t1>
14990                   <t2>
14991                     <radial_composite type="vector">
14992                       <radius>
14993                         <real value="0.8864396251"/>
14994                       </radius>
14995                       <theta>
14996                         <angle value="-0.440194"/>
14997                       </theta>
14998                     </radial_composite>
14999                   </t2>
15000                 </composite>
15001               </entry>
15002             </bline>
15003           </param>
15004         </layer>
15005         <layer type="region" active="true" version="0.1" desc="NewBLine095 Region">
15006           <param name="z_depth">
15007             <real value="0.0000000000"/>
15008           </param>
15009           <param name="amount">
15010             <real value="1.0000000000"/>
15011           </param>
15012           <param name="blend_method">
15013             <integer value="0"/>
15014           </param>
15015           <param name="color" use=":splash_colour_03_mid"/>
15016           <param name="origin">
15017             <vector>
15018               <x>0.0000000000</x>
15019               <y>0.0000000000</y>
15020             </vector>
15021           </param>
15022           <param name="invert">
15023             <bool value="false"/>
15024           </param>
15025           <param name="antialias">
15026             <bool value="true"/>
15027           </param>
15028           <param name="feather">
15029             <real value="0.0000000000"/>
15030           </param>
15031           <param name="blurtype">
15032             <integer value="1"/>
15033           </param>
15034           <param name="winding_style">
15035             <integer value="0"/>
15036           </param>
15037           <param name="bline">
15038             <bline type="bline_point" loop="true">
15039               <entry>
15040                 <composite type="bline_point">
15041                   <point>
15042                     <vector>
15043                       <x>-0.4458399713</x>
15044                       <y>-12.3185987473</y>
15045                     </vector>
15046                   </point>
15047                   <width>
15048                     <real value="1.0000000000"/>
15049                   </width>
15050                   <origin>
15051                     <real value="0.5000000000"/>
15052                   </origin>
15053                   <split>
15054                     <bool value="false"/>
15055                   </split>
15056                   <t1>
15057                     <radial_composite type="vector">
15058                       <radius>
15059                         <real value="0.3241740604"/>
15060                       </radius>
15061                       <theta>
15062                         <angle value="108.434952"/>
15063                       </theta>
15064                     </radial_composite>
15065                   </t1>
15066                   <t2>
15067                     <radial_composite type="vector">
15068                       <radius>
15069                         <real value="0.3241740604"/>
15070                       </radius>
15071                       <theta>
15072                         <angle value="108.434952"/>
15073                       </theta>
15074                     </radial_composite>
15075                   </t2>
15076                 </composite>
15077               </entry>
15078               <entry>
15079                 <composite type="bline_point">
15080                   <point>
15081                     <vector>
15082                       <x>-1.0723073483</x>
15083                       <y>-12.3413791656</y>
15084                     </vector>
15085                   </point>
15086                   <width>
15087                     <real value="1.0000000000"/>
15088                   </width>
15089                   <origin>
15090                     <real value="0.5000000000"/>
15091                   </origin>
15092                   <split>
15093                     <bool value="false"/>
15094                   </split>
15095                   <t1>
15096                     <radial_composite type="vector">
15097                       <radius>
15098                         <real value="0.8758700797"/>
15099                       </radius>
15100                       <theta>
15101                         <angle value="-200.556076"/>
15102                       </theta>
15103                     </radial_composite>
15104                   </t1>
15105                   <t2>
15106                     <radial_composite type="vector">
15107                       <radius>
15108                         <real value="0.8758700797"/>
15109                       </radius>
15110                       <theta>
15111                         <angle value="-200.556076"/>
15112                       </theta>
15113                     </radial_composite>
15114                   </t2>
15115                 </composite>
15116               </entry>
15117               <entry>
15118                 <composite type="bline_point">
15119                   <point>
15120                     <vector>
15121                       <x>-1.7898972034</x>
15122                       <y>-12.3072080612</y>
15123                     </vector>
15124                   </point>
15125                   <width>
15126                     <real value="1.0000000000"/>
15127                   </width>
15128                   <origin>
15129                     <real value="0.5000000000"/>
15130                   </origin>
15131                   <split>
15132                     <bool value="false"/>
15133                   </split>
15134                   <t1>
15135                     <radial_composite type="vector">
15136                       <radius>
15137                         <real value="0.6919089278"/>
15138                       </radius>
15139                       <theta>
15140                         <angle value="-212.905273"/>
15141                       </theta>
15142                     </radial_composite>
15143                   </t1>
15144                   <t2>
15145                     <radial_composite type="vector">
15146                       <radius>
15147                         <real value="0.6919089278"/>
15148                       </radius>
15149                       <theta>
15150                         <angle value="-212.905273"/>
15151                       </theta>
15152                     </radial_composite>
15153                   </t2>
15154                 </composite>
15155               </entry>
15156               <entry>
15157                 <composite type="bline_point">
15158                   <point>
15159                     <vector>
15160                       <x>-2.2867331505</x>
15161                       <y>-12.3943910599</y>
15162                     </vector>
15163                   </point>
15164                   <width>
15165                     <real value="1.0000000000"/>
15166                   </width>
15167                   <origin>
15168                     <real value="0.5000000000"/>
15169                   </origin>
15170                   <split>
15171                     <bool value="false"/>
15172                   </split>
15173                   <t1>
15174                     <radial_composite type="vector">
15175                       <radius>
15176                         <real value="0.5137019634"/>
15177                       </radius>
15178                       <theta>
15179                         <angle value="-93.814087"/>
15180                       </theta>
15181                     </radial_composite>
15182                   </t1>
15183                   <t2>
15184                     <radial_composite type="vector">
15185                       <radius>
15186                         <real value="0.5137019634"/>
15187                       </radius>
15188                       <theta>
15189                         <angle value="-93.814087"/>
15190                       </theta>
15191                     </radial_composite>
15192                   </t2>
15193                 </composite>
15194               </entry>
15195               <entry>
15196                 <composite type="bline_point">
15197                   <point>
15198                     <vector>
15199                       <x>-1.8880721331</x>
15200                       <y>-12.5424652100</y>
15201                     </vector>
15202                   </point>
15203                   <width>
15204                     <real value="1.0000000000"/>
15205                   </width>
15206                   <origin>
15207                     <real value="0.5000000000"/>
15208                   </origin>
15209                   <split>
15210                     <bool value="false"/>
15211                   </split>
15212                   <t1>
15213                     <radial_composite type="vector">
15214                       <radius>
15215                         <real value="0.6572912760"/>
15216                       </radius>
15217                       <theta>
15218                         <angle value="8.972627"/>
15219                       </theta>
15220                     </radial_composite>
15221                   </t1>
15222                   <t2>
15223                     <radial_composite type="vector">
15224                       <radius>
15225                         <real value="0.6572912760"/>
15226                       </radius>
15227                       <theta>
15228                         <angle value="8.972627"/>
15229                       </theta>
15230                     </radial_composite>
15231                   </t2>
15232                 </composite>
15233               </entry>
15234               <entry>
15235                 <composite type="bline_point">
15236                   <point>
15237                     <vector>
15238                       <x>-0.9996275306</x>
15239                       <y>-12.5766363144</y>
15240                     </vector>
15241                   </point>
15242                   <width>
15243                     <real value="1.0000000000"/>
15244                   </width>
15245                   <origin>
15246                     <real value="0.5000000000"/>
15247                   </origin>
15248                   <split>
15249                     <bool value="false"/>
15250                   </split>
15251                   <t1>
15252                     <radial_composite type="vector">
15253                       <radius>
15254                         <real value="0.8864396251"/>
15255                       </radius>
15256                       <theta>
15257                         <angle value="-0.440194"/>
15258                       </theta>
15259                     </radial_composite>
15260                   </t1>
15261                   <t2>
15262                     <radial_composite type="vector">
15263                       <radius>
15264                         <real value="0.8864396251"/>
15265                       </radius>
15266                       <theta>
15267                         <angle value="-0.440194"/>
15268                       </theta>
15269                     </radial_composite>
15270                   </t2>
15271                 </composite>
15272               </entry>
15273             </bline>
15274           </param>
15275         </layer>
15276         <layer type="outline" active="true" version="0.2" desc="NewBLine095 Outline">
15277           <param name="z_depth">
15278             <real value="0.0000000000"/>
15279           </param>
15280           <param name="amount">
15281             <real value="1.0000000000"/>
15282           </param>
15283           <param name="blend_method">
15284             <integer value="0"/>
15285           </param>
15286           <param name="color">
15287             <color>
15288               <r>0.000000</r>
15289               <g>0.000000</g>
15290               <b>0.000000</b>
15291               <a>1.000000</a>
15292             </color>
15293           </param>
15294           <param name="origin">
15295             <vector guid="A46748FD69A566E5B9D85316D1422C6C">
15296               <x>0.0000000000</x>
15297               <y>0.0000000000</y>
15298             </vector>
15299           </param>
15300           <param name="invert">
15301             <bool value="false"/>
15302           </param>
15303           <param name="antialias">
15304             <bool value="true"/>
15305           </param>
15306           <param name="feather">
15307             <real value="0.0000000000"/>
15308           </param>
15309           <param name="blurtype">
15310             <integer value="1"/>
15311           </param>
15312           <param name="winding_style">
15313             <integer value="0"/>
15314           </param>
15315           <param name="bline">
15316             <bline type="bline_point" loop="true" guid="834F214CAA5139D083F6882FD0E1DB83">
15317               <entry>
15318                 <composite type="bline_point">
15319                   <point>
15320                     <vector>
15321                       <x>-0.4227837324</x>
15322                       <y>-12.2663097382</y>
15323                     </vector>
15324                   </point>
15325                   <width>
15326                     <real value="1.0000000000"/>
15327                   </width>
15328                   <origin>
15329                     <real value="0.5000000000"/>
15330                   </origin>
15331                   <split>
15332                     <bool value="false"/>
15333                   </split>
15334                   <t1>
15335                     <radial_composite type="vector">
15336                       <radius>
15337                         <real value="0.5259983274"/>
15338                       </radius>
15339                       <theta>
15340                         <angle value="113.962486"/>
15341                       </theta>
15342                     </radial_composite>
15343                   </t1>
15344                   <t2>
15345                     <radial_composite type="vector">
15346                       <radius>
15347                         <real value="0.5259983274"/>
15348                       </radius>
15349                       <theta>
15350                         <angle value="113.962486"/>
15351                       </theta>
15352                     </radial_composite>
15353                   </t2>
15354                 </composite>
15355               </entry>
15356               <entry>
15357                 <composite type="bline_point">
15358                   <point>
15359                     <vector>
15360                       <x>-1.0992728472</x>
15361                       <y>-11.9102630615</y>
15362                     </vector>
15363                   </point>
15364                   <width>
15365                     <real value="1.5501523523"/>
15366                   </width>
15367                   <origin>
15368                     <real value="0.5000000000"/>
15369                   </origin>
15370                   <split>
15371                     <bool value="false"/>
15372                   </split>
15373                   <t1>
15374                     <radial_composite type="vector">
15375                       <radius>
15376                         <real value="1.2388727207"/>
15377                       </radius>
15378                       <theta>
15379                         <angle value="-180.784668"/>
15380                       </theta>
15381                     </radial_composite>
15382                   </t1>
15383                   <t2>
15384                     <radial_composite type="vector">
15385                       <radius>
15386                         <real value="1.2388727207"/>
15387                       </radius>
15388                       <theta>
15389                         <angle value="-180.784668"/>
15390                       </theta>
15391                     </radial_composite>
15392                   </t2>
15393                 </composite>
15394               </entry>
15395               <entry>
15396                 <composite type="bline_point">
15397                   <point>
15398                     <vector>
15399                       <x>-1.7969496250</x>
15400                       <y>-12.0868530273</y>
15401                     </vector>
15402                   </point>
15403                   <width>
15404                     <real value="1.0000000000"/>
15405                   </width>
15406                   <origin>
15407                     <real value="0.5000000000"/>
15408                   </origin>
15409                   <split>
15410                     <bool value="false"/>
15411                   </split>
15412                   <t1>
15413                     <radial_composite type="vector">
15414                       <radius>
15415                         <real value="0.7184030057"/>
15416                       </radius>
15417                       <theta>
15418                         <angle value="-154.653839"/>
15419                       </theta>
15420                     </radial_composite>
15421                   </t1>
15422                   <t2>
15423                     <radial_composite type="vector">
15424                       <radius>
15425                         <real value="0.7184030057"/>
15426                       </radius>
15427                       <theta>
15428                         <angle value="-154.653839"/>
15429                       </theta>
15430                     </radial_composite>
15431                   </t2>
15432                 </composite>
15433               </entry>
15434               <entry>
15435                 <composite type="bline_point">
15436                   <point>
15437                     <vector>
15438                       <x>-2.2867331505</x>
15439                       <y>-12.3943910599</y>
15440                     </vector>
15441                   </point>
15442                   <width>
15443                     <real value="1.0000000000"/>
15444                   </width>
15445                   <origin>
15446                     <real value="0.5000000000"/>
15447                   </origin>
15448                   <split>
15449                     <bool value="false"/>
15450                   </split>
15451                   <t1>
15452                     <radial_composite type="vector">
15453                       <radius>
15454                         <real value="0.5137019634"/>
15455                       </radius>
15456                       <theta>
15457                         <angle value="-93.814087"/>
15458                       </theta>
15459                     </radial_composite>
15460                   </t1>
15461                   <t2>
15462                     <radial_composite type="vector">
15463                       <radius>
15464                         <real value="0.5137019634"/>
15465                       </radius>
15466                       <theta>
15467                         <angle value="-93.814087"/>
15468                       </theta>
15469                     </radial_composite>
15470                   </t2>
15471                 </composite>
15472               </entry>
15473               <entry>
15474                 <composite type="bline_point">
15475                   <point>
15476                     <vector>
15477                       <x>-1.8880721331</x>
15478                       <y>-12.5424652100</y>
15479                     </vector>
15480                   </point>
15481                   <width>
15482                     <real value="1.3768600131"/>
15483                   </width>
15484                   <origin>
15485                     <real value="0.5000000000"/>
15486                   </origin>
15487                   <split>
15488                     <bool value="false"/>
15489                   </split>
15490                   <t1>
15491                     <radial_composite type="vector">
15492                       <radius>
15493                         <real value="0.6572912760"/>
15494                       </radius>
15495                       <theta>
15496                         <angle value="8.972627"/>
15497                       </theta>
15498                     </radial_composite>
15499                   </t1>
15500                   <t2>
15501                     <radial_composite type="vector">
15502                       <radius>
15503                         <real value="0.6572912760"/>
15504                       </radius>
15505                       <theta>
15506                         <angle value="8.972627"/>
15507                       </theta>
15508                     </radial_composite>
15509                   </t2>
15510                 </composite>
15511               </entry>
15512               <entry>
15513                 <composite type="bline_point">
15514                   <point>
15515                     <vector>
15516                       <x>-0.9996275306</x>
15517                       <y>-12.5766363144</y>
15518                     </vector>
15519                   </point>
15520                   <width>
15521                     <real value="1.0000000000"/>
15522                   </width>
15523                   <origin>
15524                     <real value="0.5000000000"/>
15525                   </origin>
15526                   <split>
15527                     <bool value="false"/>
15528                   </split>
15529                   <t1>
15530                     <radial_composite type="vector">
15531                       <radius>
15532                         <real value="0.8864396251"/>
15533                       </radius>
15534                       <theta>
15535                         <angle value="-0.440194"/>
15536                       </theta>
15537                     </radial_composite>
15538                   </t1>
15539                   <t2>
15540                     <radial_composite type="vector">
15541                       <radius>
15542                         <real value="0.8864396251"/>
15543                       </radius>
15544                       <theta>
15545                         <angle value="-0.440194"/>
15546                       </theta>
15547                     </radial_composite>
15548                   </t2>
15549                 </composite>
15550               </entry>
15551             </bline>
15552           </param>
15553           <param name="width">
15554             <real value="0.0678862820"/>
15555           </param>
15556           <param name="expand">
15557             <real value="0.0000000000"/>
15558           </param>
15559           <param name="sharp_cusps">
15560             <bool value="true"/>
15561           </param>
15562           <param name="round_tip[0]">
15563             <bool value="true"/>
15564           </param>
15565           <param name="round_tip[1]">
15566             <bool value="true"/>
15567           </param>
15568           <param name="loopyness">
15569             <real value="1.0000000000"/>
15570           </param>
15571           <param name="homogeneous_width">
15572             <bool value="true"/>
15573           </param>
15574         </layer>
15575         <layer type="region" active="true" version="0.1" desc="NewBLine085 Region">
15576           <param name="z_depth">
15577             <real value="0.0000000000"/>
15578           </param>
15579           <param name="amount">
15580             <real value="1.0000000000"/>
15581           </param>
15582           <param name="blend_method">
15583             <integer value="0"/>
15584           </param>
15585           <param name="color" use=":splash-colour_02"/>
15586           <param name="origin">
15587             <vector guid="F93BD500A8B9011F232EA4A81B1B34A3">
15588               <x>0.0000000000</x>
15589               <y>0.0000000000</y>
15590             </vector>
15591           </param>
15592           <param name="invert">
15593             <bool value="false"/>
15594           </param>
15595           <param name="antialias">
15596             <bool value="true"/>
15597           </param>
15598           <param name="feather">
15599             <real value="0.0000000000"/>
15600           </param>
15601           <param name="blurtype">
15602             <integer value="1"/>
15603           </param>
15604           <param name="winding_style">
15605             <integer value="0"/>
15606           </param>
15607           <param name="bline">
15608             <bline type="bline_point" loop="true" guid="9B07F871DD1CD447D0819A6E5823F110">
15609               <entry>
15610                 <composite type="bline_point">
15611                   <point>
15612                     <vector>
15613                       <x>-8.6258163452</x>
15614                       <y>-13.1308755875</y>
15615                     </vector>
15616                   </point>
15617                   <width>
15618                     <real value="1.0000000000"/>
15619                   </width>
15620                   <origin>
15621                     <real value="0.5000000000"/>
15622                   </origin>
15623                   <split>
15624                     <bool value="true"/>
15625                   </split>
15626                   <t1>
15627                     <radial_composite type="vector">
15628                       <radius>
15629                         <real value="0.5019576264"/>
15630                       </radius>
15631                       <theta>
15632                         <angle value="96.650703"/>
15633                       </theta>
15634                     </radial_composite>
15635                   </t1>
15636                   <t2>
15637                     <radial_composite type="vector">
15638                       <radius>
15639                         <real value="0.6708222975"/>
15640                       </radius>
15641                       <theta>
15642                         <angle value="95.712662"/>
15643                       </theta>
15644                     </radial_composite>
15645                   </t2>
15646                 </composite>
15647               </entry>
15648               <entry>
15649                 <composite type="bline_point">
15650                   <point>
15651                     <vector>
15652                       <x>-9.3094263077</x>
15653                       <y>-12.7605876923</y>
15654                     </vector>
15655                   </point>
15656                   <width>
15657                     <real value="1.7142974494"/>
15658                   </width>
15659                   <origin>
15660                     <real value="0.5000000000"/>
15661                   </origin>
15662                   <split>
15663                     <bool value="false"/>
15664                   </split>
15665                   <t1>
15666                     <radial_composite type="vector">
15667                       <radius>
15668                         <real value="1.2704490762"/>
15669                       </radius>
15670                       <theta>
15671                         <angle value="-176.988297"/>
15672                       </theta>
15673                     </radial_composite>
15674                   </t1>
15675                   <t2>
15676                     <radial_composite type="vector">
15677                       <radius>
15678                         <real value="1.2704490762"/>
15679                       </radius>
15680                       <theta>
15681                         <angle value="-176.988297"/>
15682                       </theta>
15683                     </radial_composite>
15684                   </t2>
15685                 </composite>
15686               </entry>
15687               <entry>
15688                 <composite type="bline_point">
15689                   <point>
15690                     <vector>
15691                       <x>-10.0072784424</x>
15692                       <y>-13.1593599319</y>
15693                     </vector>
15694                   </point>
15695                   <width>
15696                     <real value="1.0000000000"/>
15697                   </width>
15698                   <origin>
15699                     <real value="0.5000000000"/>
15700                   </origin>
15701                   <split>
15702                     <bool value="true"/>
15703                   </split>
15704                   <t1>
15705                     <radial_composite type="vector">
15706                       <radius>
15707                         <real value="0.4719906508"/>
15708                       </radius>
15709                       <theta>
15710                         <angle value="-81.866974"/>
15711                       </theta>
15712                     </radial_composite>
15713                   </t1>
15714                   <t2>
15715                     <radial_composite type="vector">
15716                       <radius>
15717                         <real value="0.3444650373"/>
15718                       </radius>
15719                       <theta>
15720                         <angle value="-82.874985"/>
15721                       </theta>
15722                     </radial_composite>
15723                   </t2>
15724                 </composite>
15725               </entry>
15726               <entry>
15727                 <composite type="bline_point">
15728                   <point>
15729                     <vector>
15730                       <x>-9.4767484665</x>
15731                       <y>-13.3153562546</y>
15732                     </vector>
15733                   </point>
15734                   <width>
15735                     <real value="1.0000000000"/>
15736                   </width>
15737                   <origin>
15738                     <real value="0.5000000000"/>
15739                   </origin>
15740                   <split>
15741                     <bool value="false"/>
15742                   </split>
15743                   <t1>
15744                     <radial_composite type="vector">
15745                       <radius>
15746                         <real value="1.2504466748"/>
15747                       </radius>
15748                       <theta>
15749                         <angle value="-1.866774"/>
15750                       </theta>
15751                     </radial_composite>
15752                   </t1>
15753                   <t2>
15754                     <radial_composite type="vector">
15755                       <radius>
15756                         <real value="1.2504466748"/>
15757                       </radius>
15758                       <theta>
15759                         <angle value="-1.866774"/>
15760                       </theta>
15761                     </radial_composite>
15762                   </t2>
15763                 </composite>
15764               </entry>
15765             </bline>
15766           </param>
15767         </layer>
15768         <layer type="region" active="true" version="0.1" desc="NewBLine085 Region">
15769           <param name="z_depth">
15770             <real value="0.0000000000"/>
15771           </param>
15772           <param name="amount">
15773             <real value="1.0000000000"/>
15774           </param>
15775           <param name="blend_method">
15776             <integer value="0"/>
15777           </param>
15778           <param name="color" use=":splash_colour_03_mid"/>
15779           <param name="origin">
15780             <vector>
15781               <x>0.0000000000</x>
15782               <y>0.0000000000</y>
15783             </vector>
15784           </param>
15785           <param name="invert">
15786             <bool value="false"/>
15787           </param>
15788           <param name="antialias">
15789             <bool value="true"/>
15790           </param>
15791           <param name="feather">
15792             <real value="0.0000000000"/>
15793           </param>
15794           <param name="blurtype">
15795             <integer value="1"/>
15796           </param>
15797           <param name="winding_style">
15798             <integer value="0"/>
15799           </param>
15800           <param name="bline">
15801             <bline type="bline_point" loop="true">
15802               <entry>
15803                 <composite type="bline_point">
15804                   <point>
15805                     <vector>
15806                       <x>-8.6258163452</x>
15807                       <y>-13.1308755875</y>
15808                     </vector>
15809                   </point>
15810                   <width>
15811                     <real value="1.0000000000"/>
15812                   </width>
15813                   <origin>
15814                     <real value="0.5000000000"/>
15815                   </origin>
15816                   <split>
15817                     <bool value="true"/>
15818                   </split>
15819                   <t1>
15820                     <radial_composite type="vector">
15821                       <radius>
15822                         <real value="0.5019576264"/>
15823                       </radius>
15824                       <theta>
15825                         <angle value="96.650703"/>
15826                       </theta>
15827                     </radial_composite>
15828                   </t1>
15829                   <t2>
15830                     <radial_composite type="vector">
15831                       <radius>
15832                         <real value="3.0286002104"/>
15833                       </radius>
15834                       <theta>
15835                         <angle value="191.511154"/>
15836                       </theta>
15837                     </radial_composite>
15838                   </t2>
15839                 </composite>
15840               </entry>
15841               <entry>
15842                 <composite type="bline_point">
15843                   <point>
15844                     <vector>
15845                       <x>-9.8998022079</x>
15846                       <y>-12.9336757660</y>
15847                     </vector>
15848                   </point>
15849                   <width>
15850                     <real value="1.0000000000"/>
15851                   </width>
15852                   <origin>
15853                     <real value="0.5000000000"/>
15854                   </origin>
15855                   <split>
15856                     <bool value="false"/>
15857                   </split>
15858                   <t1>
15859                     <radial_composite type="vector">
15860                       <radius>
15861                         <real value="0.6528350126"/>
15862                       </radius>
15863                       <theta>
15864                         <angle value="-137.121109"/>
15865                       </theta>
15866                     </radial_composite>
15867                   </t1>
15868                   <t2>
15869                     <radial_composite type="vector">
15870                       <radius>
15871                         <real value="0.6528350126"/>
15872                       </radius>
15873                       <theta>
15874                         <angle value="-137.121109"/>
15875                       </theta>
15876                     </radial_composite>
15877                   </t2>
15878                 </composite>
15879               </entry>
15880               <entry>
15881                 <composite type="bline_point">
15882                   <point>
15883                     <vector>
15884                       <x>-10.0072784424</x>
15885                       <y>-13.1593599319</y>
15886                     </vector>
15887                   </point>
15888                   <width>
15889                     <real value="1.0000000000"/>
15890                   </width>
15891                   <origin>
15892                     <real value="0.5000000000"/>
15893                   </origin>
15894                   <split>
15895                     <bool value="true"/>
15896                   </split>
15897                   <t1>
15898                     <radial_composite type="vector">
15899                       <radius>
15900                         <real value="0.4719906508"/>
15901                       </radius>
15902                       <theta>
15903                         <angle value="-81.866974"/>
15904                       </theta>
15905                     </radial_composite>
15906                   </t1>
15907                   <t2>
15908                     <radial_composite type="vector">
15909                       <radius>
15910                         <real value="0.3444650373"/>
15911                       </radius>
15912                       <theta>
15913                         <angle value="-82.874985"/>
15914                       </theta>
15915                     </radial_composite>
15916                   </t2>
15917                 </composite>
15918               </entry>
15919               <entry>
15920                 <composite type="bline_point">
15921                   <point>
15922                     <vector>
15923                       <x>-9.4767484665</x>
15924                       <y>-13.3153562546</y>
15925                     </vector>
15926                   </point>
15927                   <width>
15928                     <real value="1.0000000000"/>
15929                   </width>
15930                   <origin>
15931                     <real value="0.5000000000"/>
15932                   </origin>
15933                   <split>
15934                     <bool value="false"/>
15935                   </split>
15936                   <t1>
15937                     <radial_composite type="vector">
15938                       <radius>
15939                         <real value="1.2504466748"/>
15940                       </radius>
15941                       <theta>
15942                         <angle value="-1.866774"/>
15943                       </theta>
15944                     </radial_composite>
15945                   </t1>
15946                   <t2>
15947                     <radial_composite type="vector">
15948                       <radius>
15949                         <real value="1.2504466748"/>
15950                       </radius>
15951                       <theta>
15952                         <angle value="-1.866774"/>
15953                       </theta>
15954                     </radial_composite>
15955                   </t2>
15956                 </composite>
15957               </entry>
15958             </bline>
15959           </param>
15960         </layer>
15961         <layer type="outline" active="true" version="0.2" desc="NewBLine085 Outline">
15962           <param name="z_depth">
15963             <real value="0.0000000000"/>
15964           </param>
15965           <param name="amount">
15966             <real value="1.0000000000"/>
15967           </param>
15968           <param name="blend_method">
15969             <integer value="0"/>
15970           </param>
15971           <param name="color">
15972             <color>
15973               <r>0.000000</r>
15974               <g>0.000000</g>
15975               <b>0.000000</b>
15976               <a>1.000000</a>
15977             </color>
15978           </param>
15979           <param name="origin">
15980             <vector guid="F93BD500A8B9011F232EA4A81B1B34A3">
15981               <x>0.0000000000</x>
15982               <y>0.0000000000</y>
15983             </vector>
15984           </param>
15985           <param name="invert">
15986             <bool value="false"/>
15987           </param>
15988           <param name="antialias">
15989             <bool value="true"/>
15990           </param>
15991           <param name="feather">
15992             <real value="0.0000000000"/>
15993           </param>
15994           <param name="blurtype">
15995             <integer value="1"/>
15996           </param>
15997           <param name="winding_style">
15998             <integer value="0"/>
15999           </param>
16000           <param name="bline">
16001             <bline type="bline_point" loop="true" guid="9B07F871DD1CD447D0819A6E5823F110">
16002               <entry>
16003                 <composite type="bline_point">
16004                   <point>
16005                     <vector>
16006                       <x>-8.6258163452</x>
16007                       <y>-13.1308755875</y>
16008                     </vector>
16009                   </point>
16010                   <width>
16011                     <real value="1.0000000000"/>
16012                   </width>
16013                   <origin>
16014                     <real value="0.5000000000"/>
16015                   </origin>
16016                   <split>
16017                     <bool value="true"/>
16018                   </split>
16019                   <t1>
16020                     <radial_composite type="vector">
16021                       <radius>
16022                         <real value="0.5019576264"/>
16023                       </radius>
16024                       <theta>
16025                         <angle value="96.650703"/>
16026                       </theta>
16027                     </radial_composite>
16028                   </t1>
16029                   <t2>
16030                     <radial_composite type="vector">
16031                       <radius>
16032                         <real value="0.6708222975"/>
16033                       </radius>
16034                       <theta>
16035                         <angle value="95.712662"/>
16036                       </theta>
16037                     </radial_composite>
16038                   </t2>
16039                 </composite>
16040               </entry>
16041               <entry>
16042                 <composite type="bline_point">
16043                   <point>
16044                     <vector>
16045                       <x>-9.3094263077</x>
16046                       <y>-12.7605876923</y>
16047                     </vector>
16048                   </point>
16049                   <width>
16050                     <real value="1.7142974494"/>
16051                   </width>
16052                   <origin>
16053                     <real value="0.5000000000"/>
16054                   </origin>
16055                   <split>
16056                     <bool value="false"/>
16057                   </split>
16058                   <t1>
16059                     <radial_composite type="vector">
16060                       <radius>
16061                         <real value="1.2704490762"/>
16062                       </radius>
16063                       <theta>
16064                         <angle value="-176.988297"/>
16065                       </theta>
16066                     </radial_composite>
16067                   </t1>
16068                   <t2>
16069                     <radial_composite type="vector">
16070                       <radius>
16071                         <real value="1.2704490762"/>
16072                       </radius>
16073                       <theta>
16074                         <angle value="-176.988297"/>
16075                       </theta>
16076                     </radial_composite>
16077                   </t2>
16078                 </composite>
16079               </entry>
16080               <entry>
16081                 <composite type="bline_point">
16082                   <point>
16083                     <vector>
16084                       <x>-10.0072784424</x>
16085                       <y>-13.1593599319</y>
16086                     </vector>
16087                   </point>
16088                   <width>
16089                     <real value="1.0000000000"/>
16090                   </width>
16091                   <origin>
16092                     <real value="0.5000000000"/>
16093                   </origin>
16094                   <split>
16095                     <bool value="true"/>
16096                   </split>
16097                   <t1>
16098                     <radial_composite type="vector">
16099                       <radius>
16100                         <real value="0.4719906508"/>
16101                       </radius>
16102                       <theta>
16103                         <angle value="-81.866974"/>
16104                       </theta>
16105                     </radial_composite>
16106                   </t1>
16107                   <t2>
16108                     <radial_composite type="vector">
16109                       <radius>
16110                         <real value="0.3444650373"/>
16111                       </radius>
16112                       <theta>
16113                         <angle value="-82.874985"/>
16114                       </theta>
16115                     </radial_composite>
16116                   </t2>
16117                 </composite>
16118               </entry>
16119               <entry>
16120                 <composite type="bline_point">
16121                   <point>
16122                     <vector>
16123                       <x>-9.4767484665</x>
16124                       <y>-13.3153562546</y>
16125                     </vector>
16126                   </point>
16127                   <width>
16128                     <real value="1.0000000000"/>
16129                   </width>
16130                   <origin>
16131                     <real value="0.5000000000"/>
16132                   </origin>
16133                   <split>
16134                     <bool value="false"/>
16135                   </split>
16136                   <t1>
16137                     <radial_composite type="vector">
16138                       <radius>
16139                         <real value="1.2504466748"/>
16140                       </radius>
16141                       <theta>
16142                         <angle value="-1.866774"/>
16143                       </theta>
16144                     </radial_composite>
16145                   </t1>
16146                   <t2>
16147                     <radial_composite type="vector">
16148                       <radius>
16149                         <real value="1.2504466748"/>
16150                       </radius>
16151                       <theta>
16152                         <angle value="-1.866774"/>
16153                       </theta>
16154                     </radial_composite>
16155                   </t2>
16156                 </composite>
16157               </entry>
16158             </bline>
16159           </param>
16160           <param name="width">
16161             <real value="0.0678862799"/>
16162           </param>
16163           <param name="expand">
16164             <real value="0.0000000000"/>
16165           </param>
16166           <param name="sharp_cusps">
16167             <bool value="true"/>
16168           </param>
16169           <param name="round_tip[0]">
16170             <bool value="true"/>
16171           </param>
16172           <param name="round_tip[1]">
16173             <bool value="true"/>
16174           </param>
16175           <param name="loopyness">
16176             <real value="1.0000000000"/>
16177           </param>
16178           <param name="homogeneous_width">
16179             <bool value="true"/>
16180           </param>
16181         </layer>
16182         <layer type="region" active="true" version="0.1" desc="NewBLine096 Region">
16183           <param name="z_depth">
16184             <real value="0.0000000000"/>
16185           </param>
16186           <param name="amount">
16187             <real value="1.0000000000"/>
16188           </param>
16189           <param name="blend_method">
16190             <integer value="0"/>
16191           </param>
16192           <param name="color" use=":splash-colour_02"/>
16193           <param name="origin">
16194             <vector guid="2035363EA71DCFC0EE2A9C83D76AF49B">
16195               <x>0.0000000000</x>
16196               <y>0.0000000000</y>
16197             </vector>
16198           </param>
16199           <param name="invert">
16200             <bool value="false"/>
16201           </param>
16202           <param name="antialias">
16203             <bool value="true"/>
16204           </param>
16205           <param name="feather">
16206             <real value="0.0000000000"/>
16207           </param>
16208           <param name="blurtype">
16209             <integer value="1"/>
16210           </param>
16211           <param name="winding_style">
16212             <integer value="0"/>
16213           </param>
16214           <param name="bline">
16215             <bline type="bline_point" loop="true" guid="2C066BCA8596A2F0E3799770EDE50E81">
16216               <entry>
16217                 <composite type="bline_point">
16218                   <point>
16219                     <vector>
16220                       <x>-4.0153064728</x>
16221                       <y>-14.0793943405</y>
16222                     </vector>
16223                   </point>
16224                   <width>
16225                     <real value="1.0000000000"/>
16226                   </width>
16227                   <origin>
16228                     <real value="0.5000000000"/>
16229                   </origin>
16230                   <split>
16231                     <bool value="false"/>
16232                   </split>
16233                   <t1>
16234                     <radial_composite type="vector">
16235                       <radius>
16236                         <real value="1.7469988019"/>
16237                       </radius>
16238                       <theta>
16239                         <angle value="83.415672"/>
16240                       </theta>
16241                     </radial_composite>
16242                   </t1>
16243                   <t2>
16244                     <radial_composite type="vector">
16245                       <radius>
16246                         <real value="1.7469988019"/>
16247                       </radius>
16248                       <theta>
16249                         <angle value="83.415672"/>
16250                       </theta>
16251                     </radial_composite>
16252                   </t2>
16253                 </composite>
16254               </entry>
16255               <entry>
16256                 <composite type="bline_point">
16257                   <point>
16258                     <vector>
16259                       <x>-4.9278759956</x>
16260                       <y>-13.7233991623</y>
16261                     </vector>
16262                   </point>
16263                   <width>
16264                     <real value="1.8596621629"/>
16265                   </width>
16266                   <origin>
16267                     <real value="0.5000000000"/>
16268                   </origin>
16269                   <split>
16270                     <bool value="false"/>
16271                   </split>
16272                   <t1>
16273                     <radial_composite type="vector">
16274                       <radius>
16275                         <real value="1.5064494075"/>
16276                       </radius>
16277                       <theta>
16278                         <angle value="-167.200256"/>
16279                       </theta>
16280                     </radial_composite>
16281                   </t1>
16282                   <t2>
16283                     <radial_composite type="vector">
16284                       <radius>
16285                         <real value="1.5064494075"/>
16286                       </radius>
16287                       <theta>
16288                         <angle value="-167.200256"/>
16289                       </theta>
16290                     </radial_composite>
16291                   </t2>
16292                 </composite>
16293               </entry>
16294               <entry>
16295                 <composite type="bline_point">
16296                   <point>
16297                     <vector>
16298                       <x>-5.7291569710</x>
16299                       <y>-14.1683931351</y>
16300                     </vector>
16301                   </point>
16302                   <width>
16303                     <real value="1.0002173827"/>
16304                   </width>
16305                   <origin>
16306                     <real value="0.5000000000"/>
16307                   </origin>
16308                   <split>
16309                     <bool value="false"/>
16310                   </split>
16311                   <t1>
16312                     <radial_composite type="vector">
16313                       <radius>
16314                         <real value="0.4221735900"/>
16315                       </radius>
16316                       <theta>
16317                         <angle value="-108.441216"/>
16318                       </theta>
16319                     </radial_composite>
16320                   </t1>
16321                   <t2>
16322                     <radial_composite type="vector">
16323                       <radius>
16324                         <real value="0.4221735900"/>
16325                       </radius>
16326                       <theta>
16327                         <angle value="-108.441216"/>
16328                       </theta>
16329                     </radial_composite>
16330                   </t2>
16331                 </composite>
16332               </entry>
16333               <entry>
16334                 <composite type="bline_point">
16335                   <point>
16336                     <vector>
16337                       <x>-4.7275562286</x>
16338                       <y>-14.6133871078</y>
16339                     </vector>
16340                   </point>
16341                   <width>
16342                     <real value="1.0000000000"/>
16343                   </width>
16344                   <origin>
16345                     <real value="0.5000000000"/>
16346                   </origin>
16347                   <split>
16348                     <bool value="false"/>
16349                   </split>
16350                   <t1>
16351                     <radial_composite type="vector">
16352                       <radius>
16353                         <real value="1.1371084324"/>
16354                       </radius>
16355                       <theta>
16356                         <angle value="3.365237"/>
16357                       </theta>
16358                     </radial_composite>
16359                   </t1>
16360                   <t2>
16361                     <radial_composite type="vector">
16362                       <radius>
16363                         <real value="1.1371084324"/>
16364                       </radius>
16365                       <theta>
16366                         <angle value="3.365237"/>
16367                       </theta>
16368                     </radial_composite>
16369                   </t2>
16370                 </composite>
16371               </entry>
16372             </bline>
16373           </param>
16374         </layer>
16375         <layer type="region" active="true" version="0.1" desc="NewBLine096 Region">
16376           <param name="z_depth">
16377             <real value="0.0000000000"/>
16378           </param>
16379           <param name="amount">
16380             <real value="1.0000000000"/>
16381           </param>
16382           <param name="blend_method">
16383             <integer value="0"/>
16384           </param>
16385           <param name="color" use=":splash_colour_03_mid"/>
16386           <param name="origin">
16387             <vector>
16388               <x>0.0000000000</x>
16389               <y>0.0000000000</y>
16390             </vector>
16391           </param>
16392           <param name="invert">
16393             <bool value="false"/>
16394           </param>
16395           <param name="antialias">
16396             <bool value="true"/>
16397           </param>
16398           <param name="feather">
16399             <real value="0.0000000000"/>
16400           </param>
16401           <param name="blurtype">
16402             <integer value="1"/>
16403           </param>
16404           <param name="winding_style">
16405             <integer value="0"/>
16406           </param>
16407           <param name="bline">
16408             <bline type="bline_point" loop="true">
16409               <entry>
16410                 <composite type="bline_point">
16411                   <point>
16412                     <vector>
16413                       <x>-4.6335587502</x>
16414                       <y>-14.1752605438</y>
16415                     </vector>
16416                   </point>
16417                   <width>
16418                     <real value="1.0000000000"/>
16419                   </width>
16420                   <origin>
16421                     <real value="0.5000000000"/>
16422                   </origin>
16423                   <split>
16424                     <bool value="false"/>
16425                   </split>
16426                   <t1>
16427                     <radial_composite type="vector">
16428                       <radius>
16429                         <real value="1.3910457563"/>
16430                       </radius>
16431                       <theta>
16432                         <angle value="169.380341"/>
16433                       </theta>
16434                     </radial_composite>
16435                   </t1>
16436                   <t2>
16437                     <radial_composite type="vector">
16438                       <radius>
16439                         <real value="1.3910457563"/>
16440                       </radius>
16441                       <theta>
16442                         <angle value="169.380341"/>
16443                       </theta>
16444                     </radial_composite>
16445                   </t2>
16446                 </composite>
16447               </entry>
16448               <entry>
16449                 <composite type="bline_point">
16450                   <point>
16451                     <vector>
16452                       <x>-5.3883786201</x>
16453                       <y>-13.9616327286</y>
16454                     </vector>
16455                   </point>
16456                   <width>
16457                     <real value="1.0000000000"/>
16458                   </width>
16459                   <origin>
16460                     <real value="0.5000000000"/>
16461                   </origin>
16462                   <split>
16463                     <bool value="false"/>
16464                   </split>
16465                   <t1>
16466                     <radial_composite type="vector">
16467                       <radius>
16468                         <real value="0.4357176500"/>
16469                       </radius>
16470                       <theta>
16471                         <angle value="-258.690094"/>
16472                       </theta>
16473                     </radial_composite>
16474                   </t1>
16475                   <t2>
16476                     <radial_composite type="vector">
16477                       <radius>
16478                         <real value="0.4357176500"/>
16479                       </radius>
16480                       <theta>
16481                         <angle value="-258.690094"/>
16482                       </theta>
16483                     </radial_composite>
16484                   </t2>
16485                 </composite>
16486               </entry>
16487               <entry>
16488                 <composite type="bline_point">
16489                   <point>
16490                     <vector>
16491                       <x>-5.7291569710</x>
16492                       <y>-14.1683931351</y>
16493                     </vector>
16494                   </point>
16495                   <width>
16496                     <real value="1.0000000000"/>
16497                   </width>
16498                   <origin>
16499                     <real value="0.5000000000"/>
16500                   </origin>
16501                   <split>
16502                     <bool value="false"/>
16503                   </split>
16504                   <t1>
16505                     <radial_composite type="vector">
16506                       <radius>
16507                         <real value="0.4221735900"/>
16508                       </radius>
16509                       <theta>
16510                         <angle value="-108.441216"/>
16511                       </theta>
16512                     </radial_composite>
16513                   </t1>
16514                   <t2>
16515                     <radial_composite type="vector">
16516                       <radius>
16517                         <real value="0.4221735900"/>
16518                       </radius>
16519                       <theta>
16520                         <angle value="-108.441216"/>
16521                       </theta>
16522                     </radial_composite>
16523                   </t2>
16524                 </composite>
16525               </entry>
16526               <entry>
16527                 <composite type="bline_point">
16528                   <point>
16529                     <vector>
16530                       <x>-4.7275562286</x>
16531                       <y>-14.6133871078</y>
16532                     </vector>
16533                   </point>
16534                   <width>
16535                     <real value="1.0000000000"/>
16536                   </width>
16537                   <origin>
16538                     <real value="0.5000000000"/>
16539                   </origin>
16540                   <split>
16541                     <bool value="false"/>
16542                   </split>
16543                   <t1>
16544                     <radial_composite type="vector">
16545                       <radius>
16546                         <real value="1.1371084324"/>
16547                       </radius>
16548                       <theta>
16549                         <angle value="3.365237"/>
16550                       </theta>
16551                     </radial_composite>
16552                   </t1>
16553                   <t2>
16554                     <radial_composite type="vector">
16555                       <radius>
16556                         <real value="1.1371084324"/>
16557                       </radius>
16558                       <theta>
16559                         <angle value="3.365237"/>
16560                       </theta>
16561                     </radial_composite>
16562                   </t2>
16563                 </composite>
16564               </entry>
16565             </bline>
16566           </param>
16567         </layer>
16568         <layer type="outline" active="true" version="0.2" desc="NewBLine096 Outline">
16569           <param name="z_depth">
16570             <real value="0.0000000000"/>
16571           </param>
16572           <param name="amount">
16573             <real value="1.0000000000"/>
16574           </param>
16575           <param name="blend_method">
16576             <integer value="0"/>
16577           </param>
16578           <param name="color">
16579             <color>
16580               <r>0.000000</r>
16581               <g>0.000000</g>
16582               <b>0.000000</b>
16583               <a>1.000000</a>
16584             </color>
16585           </param>
16586           <param name="origin">
16587             <vector guid="2035363EA71DCFC0EE2A9C83D76AF49B">
16588               <x>0.0000000000</x>
16589               <y>0.0000000000</y>
16590             </vector>
16591           </param>
16592           <param name="invert">
16593             <bool value="false"/>
16594           </param>
16595           <param name="antialias">
16596             <bool value="true"/>
16597           </param>
16598           <param name="feather">
16599             <real value="0.0000000000"/>
16600           </param>
16601           <param name="blurtype">
16602             <integer value="1"/>
16603           </param>
16604           <param name="winding_style">
16605             <integer value="0"/>
16606           </param>
16607           <param name="bline">
16608             <bline type="bline_point" loop="true" guid="2C066BCA8596A2F0E3799770EDE50E81">
16609               <entry>
16610                 <composite type="bline_point">
16611                   <point>
16612                     <vector>
16613                       <x>-4.0153064728</x>
16614                       <y>-14.0793943405</y>
16615                     </vector>
16616                   </point>
16617                   <width>
16618                     <real value="1.0000000000"/>
16619                   </width>
16620                   <origin>
16621                     <real value="0.5000000000"/>
16622                   </origin>
16623                   <split>
16624                     <bool value="false"/>
16625                   </split>
16626                   <t1>
16627                     <radial_composite type="vector">
16628                       <radius>
16629                         <real value="1.7469988019"/>
16630                       </radius>
16631                       <theta>
16632                         <angle value="83.415672"/>
16633                       </theta>
16634                     </radial_composite>
16635                   </t1>
16636                   <t2>
16637                     <radial_composite type="vector">
16638                       <radius>
16639                         <real value="1.7469988019"/>
16640                       </radius>
16641                       <theta>
16642                         <angle value="83.415672"/>
16643                       </theta>
16644                     </radial_composite>
16645                   </t2>
16646                 </composite>
16647               </entry>
16648               <entry>
16649                 <composite type="bline_point">
16650                   <point>
16651                     <vector>
16652                       <x>-4.9278759956</x>
16653                       <y>-13.7233991623</y>
16654                     </vector>
16655                   </point>
16656                   <width>
16657                     <real value="1.8596621629"/>
16658                   </width>
16659                   <origin>
16660                     <real value="0.5000000000"/>
16661                   </origin>
16662                   <split>
16663                     <bool value="false"/>
16664                   </split>
16665                   <t1>
16666                     <radial_composite type="vector">
16667                       <radius>
16668                         <real value="1.5064494075"/>
16669                       </radius>
16670                       <theta>
16671                         <angle value="-167.200256"/>
16672                       </theta>
16673                     </radial_composite>
16674                   </t1>
16675                   <t2>
16676                     <radial_composite type="vector">
16677                       <radius>
16678                         <real value="1.5064494075"/>
16679                       </radius>
16680                       <theta>
16681                         <angle value="-167.200256"/>
16682                       </theta>
16683                     </radial_composite>
16684                   </t2>
16685                 </composite>
16686               </entry>
16687               <entry>
16688                 <composite type="bline_point">
16689                   <point>
16690                     <vector>
16691                       <x>-5.7291569710</x>
16692                       <y>-14.1683931351</y>
16693                     </vector>
16694                   </point>
16695                   <width>
16696                     <real value="1.0002173827"/>
16697                   </width>
16698                   <origin>
16699                     <real value="0.5000000000"/>
16700                   </origin>
16701                   <split>
16702                     <bool value="false"/>
16703                   </split>
16704                   <t1>
16705                     <radial_composite type="vector">
16706                       <radius>
16707                         <real value="0.4221735900"/>
16708                       </radius>
16709                       <theta>
16710                         <angle value="-108.441216"/>
16711                       </theta>
16712                     </radial_composite>
16713                   </t1>
16714                   <t2>
16715                     <radial_composite type="vector">
16716                       <radius>
16717                         <real value="0.4221735900"/>
16718                       </radius>
16719                       <theta>
16720                         <angle value="-108.441216"/>
16721                       </theta>
16722                     </radial_composite>
16723                   </t2>
16724                 </composite>
16725               </entry>
16726               <entry>
16727                 <composite type="bline_point">
16728                   <point>
16729                     <vector>
16730                       <x>-4.7275562286</x>
16731                       <y>-14.6133871078</y>
16732                     </vector>
16733                   </point>
16734                   <width>
16735                     <real value="1.0000000000"/>
16736                   </width>
16737                   <origin>
16738                     <real value="0.5000000000"/>
16739                   </origin>
16740                   <split>
16741                     <bool value="false"/>
16742                   </split>
16743                   <t1>
16744                     <radial_composite type="vector">
16745                       <radius>
16746                         <real value="1.1371084324"/>
16747                       </radius>
16748                       <theta>
16749                         <angle value="3.365237"/>
16750                       </theta>
16751                     </radial_composite>
16752                   </t1>
16753                   <t2>
16754                     <radial_composite type="vector">
16755                       <radius>
16756                         <real value="1.1371084324"/>
16757                       </radius>
16758                       <theta>
16759                         <angle value="3.365237"/>
16760                       </theta>
16761                     </radial_composite>
16762                   </t2>
16763                 </composite>
16764               </entry>
16765             </bline>
16766           </param>
16767           <param name="width">
16768             <real value="0.0678862820"/>
16769           </param>
16770           <param name="expand">
16771             <real value="0.0000000000"/>
16772           </param>
16773           <param name="sharp_cusps">
16774             <bool value="true"/>
16775           </param>
16776           <param name="round_tip[0]">
16777             <bool value="true"/>
16778           </param>
16779           <param name="round_tip[1]">
16780             <bool value="true"/>
16781           </param>
16782           <param name="loopyness">
16783             <real value="1.0000000000"/>
16784           </param>
16785           <param name="homogeneous_width">
16786             <bool value="true"/>
16787           </param>
16788         </layer>
16789         <layer type="region" active="true" version="0.1" desc="NewDrawing128 Region">
16790           <param name="z_depth">
16791             <real value="0.0000000000"/>
16792           </param>
16793           <param name="amount">
16794             <real value="1.0000000000"/>
16795           </param>
16796           <param name="blend_method">
16797             <integer value="0"/>
16798           </param>
16799           <param name="color" use=":splash-colour_02"/>
16800           <param name="origin">
16801             <vector>
16802               <x>0.0000000000</x>
16803               <y>0.0000000000</y>
16804             </vector>
16805           </param>
16806           <param name="invert">
16807             <bool value="false"/>
16808           </param>
16809           <param name="antialias">
16810             <bool value="true"/>
16811           </param>
16812           <param name="feather">
16813             <real value="0.0000000000"/>
16814           </param>
16815           <param name="blurtype">
16816             <integer value="1"/>
16817           </param>
16818           <param name="winding_style">
16819             <integer value="0"/>
16820           </param>
16821           <param name="bline">
16822             <bline type="bline_point" loop="true" guid="C41C77F4B9AC18FC9EC59FC006EEA821">
16823               <entry>
16824                 <composite type="bline_point">
16825                   <point>
16826                     <vector>
16827                       <x>-4.7934479713</x>
16828                       <y>-14.2239675522</y>
16829                     </vector>
16830                   </point>
16831                   <width>
16832                     <real value="1.0000000000"/>
16833                   </width>
16834                   <origin>
16835                     <real value="0.5000000000"/>
16836                   </origin>
16837                   <split>
16838                     <bool value="true"/>
16839                   </split>
16840                   <t1>
16841                     <radial_composite type="vector">
16842                       <radius>
16843                         <real value="0.7044521048"/>
16844                       </radius>
16845                       <theta>
16846                         <angle value="157.166336"/>
16847                       </theta>
16848                     </radial_composite>
16849                   </t1>
16850                   <t2>
16851                     <radial_composite type="vector">
16852                       <radius>
16853                         <real value="1.1322913148"/>
16854                       </radius>
16855                       <theta>
16856                         <angle value="174.805573"/>
16857                       </theta>
16858                     </radial_composite>
16859                   </t2>
16860                 </composite>
16861               </entry>
16862               <entry>
16863                 <composite type="bline_point">
16864                   <point>
16865                     <vector>
16866                       <x>-5.4768667221</x>
16867                       <y>-14.5656776428</y>
16868                     </vector>
16869                   </point>
16870                   <width>
16871                     <real value="1.0000000000"/>
16872                   </width>
16873                   <origin>
16874                     <real value="0.5000000000"/>
16875                   </origin>
16876                   <split>
16877                     <bool value="false"/>
16878                   </split>
16879                   <t1>
16880                     <radial_composite type="vector">
16881                       <radius>
16882                         <real value="0.3075385168"/>
16883                       </radius>
16884                       <theta>
16885                         <angle value="-90.000000"/>
16886                       </theta>
16887                     </radial_composite>
16888                   </t1>
16889                   <t2>
16890                     <radial_composite type="vector">
16891                       <radius>
16892                         <real value="0.3075385168"/>
16893                       </radius>
16894                       <theta>
16895                         <angle value="-90.000000"/>
16896                       </theta>
16897                     </radial_composite>
16898                   </t2>
16899                 </composite>
16900               </entry>
16901               <entry>
16902                 <composite type="bline_point">
16903                   <point>
16904                     <vector>
16905                       <x>-5.1921091080</x>
16906                       <y>-14.7023611069</y>
16907                     </vector>
16908                   </point>
16909                   <width>
16910                     <real value="1.0000000000"/>
16911                   </width>
16912                   <origin>
16913                     <real value="0.5000000000"/>
16914                   </origin>
16915                   <split>
16916                     <bool value="false"/>
16917                   </split>
16918                   <t1>
16919                     <radial_composite type="vector">
16920                       <radius>
16921                         <real value="0.3774304383"/>
16922                       </radius>
16923                       <theta>
16924                         <angle value="-5.194429"/>
16925                       </theta>
16926                     </radial_composite>
16927                   </t1>
16928                   <t2>
16929                     <radial_composite type="vector">
16930                       <radius>
16931                         <real value="0.3774304383"/>
16932                       </radius>
16933                       <theta>
16934                         <angle value="-5.194429"/>
16935                       </theta>
16936                     </radial_composite>
16937                   </t2>
16938                 </composite>
16939               </entry>
16940               <entry>
16941                 <composite type="bline_point">
16942                   <point>
16943                     <vector>
16944                       <x>-4.8959608078</x>
16945                       <y>-14.7023611069</y>
16946                     </vector>
16947                   </point>
16948                   <width>
16949                     <real value="1.0000000000"/>
16950                   </width>
16951                   <origin>
16952                     <real value="0.5000000000"/>
16953                   </origin>
16954                   <split>
16955                     <bool value="false"/>
16956                   </split>
16957                   <t1>
16958                     <radial_composite type="vector">
16959                       <radius>
16960                         <real value="0.3030877564"/>
16961                       </radius>
16962                       <theta>
16963                         <angle value="-8.435265"/>
16964                       </theta>
16965                     </radial_composite>
16966                   </t1>
16967                   <t2>
16968                     <radial_composite type="vector">
16969                       <radius>
16970                         <real value="0.3030877564"/>
16971                       </radius>
16972                       <theta>
16973                         <angle value="-8.435265"/>
16974                       </theta>
16975                     </radial_composite>
16976                   </t2>
16977                 </composite>
16978               </entry>
16979               <entry>
16980                 <composite type="bline_point">
16981                   <point>
16982                     <vector>
16983                       <x>-4.5428609848</x>
16984                       <y>-14.5998487473</y>
16985                     </vector>
16986                   </point>
16987                   <width>
16988                     <real value="1.0000000000"/>
16989                   </width>
16990                   <origin>
16991                     <real value="0.5000000000"/>
16992                   </origin>
16993                   <split>
16994                     <bool value="false"/>
16995                   </split>
16996                   <t1>
16997                     <radial_composite type="vector">
16998                       <radius>
16999                         <real value="0.3329021609"/>
17000                       </radius>
17001                       <theta>
17002                         <angle value="68.774185"/>
17003                       </theta>
17004                     </radial_composite>
17005                   </t1>
17006                   <t2>
17007                     <radial_composite type="vector">
17008                       <radius>
17009                         <real value="0.3329021609"/>
17010                       </radius>
17011                       <theta>
17012                         <angle value="68.774185"/>
17013                       </theta>
17014                     </radial_composite>
17015                   </t2>
17016                 </composite>
17017               </entry>
17018             </bline>
17019           </param>
17020         </layer>
17021         <layer type="region" active="true" version="0.1" desc="NewDrawing128 Region">
17022           <param name="z_depth">
17023             <real value="0.0000000000"/>
17024           </param>
17025           <param name="amount">
17026             <real value="1.0000000000"/>
17027           </param>
17028           <param name="blend_method">
17029             <integer value="0"/>
17030           </param>
17031           <param name="color" use=":splash_colour_03_mid"/>
17032           <param name="origin">
17033             <vector>
17034               <x>0.0000000000</x>
17035               <y>0.0000000000</y>
17036             </vector>
17037           </param>
17038           <param name="invert">
17039             <bool value="false"/>
17040           </param>
17041           <param name="antialias">
17042             <bool value="true"/>
17043           </param>
17044           <param name="feather">
17045             <real value="0.0000000000"/>
17046           </param>
17047           <param name="blurtype">
17048             <integer value="1"/>
17049           </param>
17050           <param name="winding_style">
17051             <integer value="0"/>
17052           </param>
17053           <param name="bline">
17054             <bline type="bline_point" loop="true">
17055               <entry>
17056                 <composite type="bline_point">
17057                   <point>
17058                     <vector>
17059                       <x>-4.9168353081</x>
17060                       <y>-14.3958606720</y>
17061                     </vector>
17062                   </point>
17063                   <width>
17064                     <real value="1.0000000000"/>
17065                   </width>
17066                   <origin>
17067                     <real value="0.5000000000"/>
17068                   </origin>
17069                   <split>
17070                     <bool value="true"/>
17071                   </split>
17072                   <t1>
17073                     <radial_composite type="vector">
17074                       <radius>
17075                         <real value="0.7932372783"/>
17076                       </radius>
17077                       <theta>
17078                         <angle value="181.975266"/>
17079                       </theta>
17080                     </radial_composite>
17081                   </t1>
17082                   <t2>
17083                     <radial_composite type="vector">
17084                       <radius>
17085                         <real value="0.5025910321"/>
17086                       </radius>
17087                       <theta>
17088                         <angle value="157.616867"/>
17089                       </theta>
17090                     </radial_composite>
17091                   </t2>
17092                 </composite>
17093               </entry>
17094               <entry>
17095                 <composite type="bline_point">
17096                   <point>
17097                     <vector>
17098                       <x>-5.4180092812</x>
17099                       <y>-14.4323148727</y>
17100                     </vector>
17101                   </point>
17102                   <width>
17103                     <real value="1.0000000000"/>
17104                   </width>
17105                   <origin>
17106                     <real value="0.5000000000"/>
17107                   </origin>
17108                   <split>
17109                     <bool value="false"/>
17110                   </split>
17111                   <t1>
17112                     <radial_composite type="vector">
17113                       <radius>
17114                         <real value="0.9311143448"/>
17115                       </radius>
17116                       <theta>
17117                         <angle value="-139.759430"/>
17118                       </theta>
17119                     </radial_composite>
17120                   </t1>
17121                   <t2>
17122                     <radial_composite type="vector">
17123                       <radius>
17124                         <real value="0.9311143448"/>
17125                       </radius>
17126                       <theta>
17127                         <angle value="-139.759430"/>
17128                       </theta>
17129                     </radial_composite>
17130                   </t2>
17131                 </composite>
17132               </entry>
17133               <entry>
17134                 <composite type="bline_point">
17135                   <point>
17136                     <vector>
17137                       <x>-5.1921091080</x>
17138                       <y>-14.7023611069</y>
17139                     </vector>
17140                   </point>
17141                   <width>
17142                     <real value="1.0000000000"/>
17143                   </width>
17144                   <origin>
17145                     <real value="0.5000000000"/>
17146                   </origin>
17147                   <split>
17148                     <bool value="false"/>
17149                   </split>
17150                   <t1>
17151                     <radial_composite type="vector">
17152                       <radius>
17153                         <real value="0.3774304383"/>
17154                       </radius>
17155                       <theta>
17156                         <angle value="-5.194429"/>
17157                       </theta>
17158                     </radial_composite>
17159                   </t1>
17160                   <t2>
17161                     <radial_composite type="vector">
17162                       <radius>
17163                         <real value="0.3774304383"/>
17164                       </radius>
17165                       <theta>
17166                         <angle value="-5.194429"/>
17167                       </theta>
17168                     </radial_composite>
17169                   </t2>
17170                 </composite>
17171               </entry>
17172               <entry>
17173                 <composite type="bline_point">
17174                   <point>
17175                     <vector>
17176                       <x>-4.8959608078</x>
17177                       <y>-14.7023611069</y>
17178                     </vector>
17179                   </point>
17180                   <width>
17181                     <real value="1.0000000000"/>
17182                   </width>
17183                   <origin>
17184                     <real value="0.5000000000"/>
17185                   </origin>
17186                   <split>
17187                     <bool value="false"/>
17188                   </split>
17189                   <t1>
17190                     <radial_composite type="vector">
17191                       <radius>
17192                         <real value="0.3030877564"/>
17193                       </radius>
17194                       <theta>
17195                         <angle value="-8.435265"/>
17196                       </theta>
17197                     </radial_composite>
17198                   </t1>
17199                   <t2>
17200                     <radial_composite type="vector">
17201                       <radius>
17202                         <real value="0.3030877564"/>
17203                       </radius>
17204                       <theta>
17205                         <angle value="-8.435265"/>
17206                       </theta>
17207                     </radial_composite>
17208                   </t2>
17209                 </composite>
17210               </entry>
17211               <entry>
17212                 <composite type="bline_point">
17213                   <point>
17214                     <vector>
17215                       <x>-4.5428609848</x>
17216                       <y>-14.5998487473</y>
17217                     </vector>
17218                   </point>
17219                   <width>
17220                     <real value="1.0000000000"/>
17221                   </width>
17222                   <origin>
17223                     <real value="0.5000000000"/>
17224                   </origin>
17225                   <split>
17226                     <bool value="false"/>
17227                   </split>
17228                   <t1>
17229                     <radial_composite type="vector">
17230                       <radius>
17231                         <real value="0.3329021609"/>
17232                       </radius>
17233                       <theta>
17234                         <angle value="68.774185"/>
17235                       </theta>
17236                     </radial_composite>
17237                   </t1>
17238                   <t2>
17239                     <radial_composite type="vector">
17240                       <radius>
17241                         <real value="0.3329021609"/>
17242                       </radius>
17243                       <theta>
17244                         <angle value="68.774185"/>
17245                       </theta>
17246                     </radial_composite>
17247                   </t2>
17248                 </composite>
17249               </entry>
17250             </bline>
17251           </param>
17252         </layer>
17253         <layer type="outline" active="true" version="0.2" desc="NewDrawing128 Outline">
17254           <param name="z_depth">
17255             <real value="0.0000000000"/>
17256           </param>
17257           <param name="amount">
17258             <real value="1.0000000000"/>
17259           </param>
17260           <param name="blend_method">
17261             <integer value="0"/>
17262           </param>
17263           <param name="color">
17264             <color>
17265               <r>0.000000</r>
17266               <g>0.000000</g>
17267               <b>0.000000</b>
17268               <a>1.000000</a>
17269             </color>
17270           </param>
17271           <param name="origin">
17272             <vector>
17273               <x>0.0000000000</x>
17274               <y>0.0000000000</y>
17275             </vector>
17276           </param>
17277           <param name="invert">
17278             <bool value="false"/>
17279           </param>
17280           <param name="antialias">
17281             <bool value="true"/>
17282           </param>
17283           <param name="feather">
17284             <real value="0.0000000000"/>
17285           </param>
17286           <param name="blurtype">
17287             <integer value="1"/>
17288           </param>
17289           <param name="winding_style">
17290             <integer value="0"/>
17291           </param>
17292           <param name="bline">
17293             <bline type="bline_point" loop="true" guid="C41C77F4B9AC18FC9EC59FC006EEA821">
17294               <entry>
17295                 <composite type="bline_point">
17296                   <point>
17297                     <vector>
17298                       <x>-4.7934479713</x>
17299                       <y>-14.2239675522</y>
17300                     </vector>
17301                   </point>
17302                   <width>
17303                     <real value="1.0000000000"/>
17304                   </width>
17305                   <origin>
17306                     <real value="0.5000000000"/>
17307                   </origin>
17308                   <split>
17309                     <bool value="true"/>
17310                   </split>
17311                   <t1>
17312                     <radial_composite type="vector">
17313                       <radius>
17314                         <real value="0.7044521048"/>
17315                       </radius>
17316                       <theta>
17317                         <angle value="157.166336"/>
17318                       </theta>
17319                     </radial_composite>
17320                   </t1>
17321                   <t2>
17322                     <radial_composite type="vector">
17323                       <radius>
17324                         <real value="1.1322913148"/>
17325                       </radius>
17326                       <theta>
17327                         <angle value="174.805573"/>
17328                       </theta>
17329                     </radial_composite>
17330                   </t2>
17331                 </composite>
17332               </entry>
17333               <entry>
17334                 <composite type="bline_point">
17335                   <point>
17336                     <vector>
17337                       <x>-5.4768667221</x>
17338                       <y>-14.5656776428</y>
17339                     </vector>
17340                   </point>
17341                   <width>
17342                     <real value="1.0000000000"/>
17343                   </width>
17344                   <origin>
17345                     <real value="0.5000000000"/>
17346                   </origin>
17347                   <split>
17348                     <bool value="false"/>
17349                   </split>
17350                   <t1>
17351                     <radial_composite type="vector">
17352                       <radius>
17353                         <real value="0.3075385168"/>
17354                       </radius>
17355                       <theta>
17356                         <angle value="-90.000000"/>
17357                       </theta>
17358                     </radial_composite>
17359                   </t1>
17360                   <t2>
17361                     <radial_composite type="vector">
17362                       <radius>
17363                         <real value="0.3075385168"/>
17364                       </radius>
17365                       <theta>
17366                         <angle value="-90.000000"/>
17367                       </theta>
17368                     </radial_composite>
17369                   </t2>
17370                 </composite>
17371               </entry>
17372               <entry>
17373                 <composite type="bline_point">
17374                   <point>
17375                     <vector>
17376                       <x>-5.1921091080</x>
17377                       <y>-14.7023611069</y>
17378                     </vector>
17379                   </point>
17380                   <width>
17381                     <real value="1.0000000000"/>
17382                   </width>
17383                   <origin>
17384                     <real value="0.5000000000"/>
17385                   </origin>
17386                   <split>
17387                     <bool value="false"/>
17388                   </split>
17389                   <t1>
17390                     <radial_composite type="vector">
17391                       <radius>
17392                         <real value="0.3774304383"/>
17393                       </radius>
17394                       <theta>
17395                         <angle value="-5.194429"/>
17396                       </theta>
17397                     </radial_composite>
17398                   </t1>
17399                   <t2>
17400                     <radial_composite type="vector">
17401                       <radius>
17402                         <real value="0.3774304383"/>
17403                       </radius>
17404                       <theta>
17405                         <angle value="-5.194429"/>
17406                       </theta>
17407                     </radial_composite>
17408                   </t2>
17409                 </composite>
17410               </entry>
17411               <entry>
17412                 <composite type="bline_point">
17413                   <point>
17414                     <vector>
17415                       <x>-4.8959608078</x>
17416                       <y>-14.7023611069</y>
17417                     </vector>
17418                   </point>
17419                   <width>
17420                     <real value="1.0000000000"/>
17421                   </width>
17422                   <origin>
17423                     <real value="0.5000000000"/>
17424                   </origin>
17425                   <split>
17426                     <bool value="false"/>
17427                   </split>
17428                   <t1>
17429                     <radial_composite type="vector">
17430                       <radius>
17431                         <real value="0.3030877564"/>
17432                       </radius>
17433                       <theta>
17434                         <angle value="-8.435265"/>
17435                       </theta>
17436                     </radial_composite>
17437                   </t1>
17438                   <t2>
17439                     <radial_composite type="vector">
17440                       <radius>
17441                         <real value="0.3030877564"/>
17442                       </radius>
17443                       <theta>
17444                         <angle value="-8.435265"/>
17445                       </theta>
17446                     </radial_composite>
17447                   </t2>
17448                 </composite>
17449               </entry>
17450               <entry>
17451                 <composite type="bline_point">
17452                   <point>
17453                     <vector>
17454                       <x>-4.5428609848</x>
17455                       <y>-14.5998487473</y>
17456                     </vector>
17457                   </point>
17458                   <width>
17459                     <real value="1.0000000000"/>
17460                   </width>
17461                   <origin>
17462                     <real value="0.5000000000"/>
17463                   </origin>
17464                   <split>
17465                     <bool value="false"/>
17466                   </split>
17467                   <t1>
17468                     <radial_composite type="vector">
17469                       <radius>
17470                         <real value="0.3329021609"/>
17471                       </radius>
17472                       <theta>
17473                         <angle value="68.774185"/>
17474                       </theta>
17475                     </radial_composite>
17476                   </t1>
17477                   <t2>
17478                     <radial_composite type="vector">
17479                       <radius>
17480                         <real value="0.3329021609"/>
17481                       </radius>
17482                       <theta>
17483                         <angle value="68.774185"/>
17484                       </theta>
17485                     </radial_composite>
17486                   </t2>
17487                 </composite>
17488               </entry>
17489             </bline>
17490           </param>
17491           <param name="width">
17492             <real value="0.0678862820"/>
17493           </param>
17494           <param name="expand">
17495             <real value="0.0000000000"/>
17496           </param>
17497           <param name="sharp_cusps">
17498             <bool value="true"/>
17499           </param>
17500           <param name="round_tip[0]">
17501             <bool value="true"/>
17502           </param>
17503           <param name="round_tip[1]">
17504             <bool value="true"/>
17505           </param>
17506           <param name="loopyness">
17507             <real value="1.0000000000"/>
17508           </param>
17509           <param name="homogeneous_width">
17510             <bool value="true"/>
17511           </param>
17512         </layer>
17513         <layer type="region" active="true" version="0.1" desc="NewBLine083 Region">
17514           <param name="z_depth">
17515             <real value="0.0000000000"/>
17516           </param>
17517           <param name="amount">
17518             <real value="1.0000000000"/>
17519           </param>
17520           <param name="blend_method">
17521             <integer value="0"/>
17522           </param>
17523           <param name="color" use=":splash-colour_02"/>
17524           <param name="origin">
17525             <vector guid="ADAF308D927EBFA4F3ACDCAAB4C2DAF4">
17526               <x>0.0000000000</x>
17527               <y>0.0000000000</y>
17528             </vector>
17529           </param>
17530           <param name="invert">
17531             <bool value="false"/>
17532           </param>
17533           <param name="antialias">
17534             <bool value="true"/>
17535           </param>
17536           <param name="feather">
17537             <real value="0.0000000000"/>
17538           </param>
17539           <param name="blurtype">
17540             <integer value="1"/>
17541           </param>
17542           <param name="winding_style">
17543             <integer value="0"/>
17544           </param>
17545           <param name="bline">
17546             <bline type="bline_point" loop="true" guid="FD43085925F59FCA030924FD52F58B42">
17547               <entry>
17548                 <composite type="bline_point">
17549                   <point>
17550                     <vector>
17551                       <x>-3.9568154812</x>
17552                       <y>-14.0050973892</y>
17553                     </vector>
17554                   </point>
17555                   <width>
17556                     <real value="1.0000000000"/>
17557                   </width>
17558                   <origin>
17559                     <real value="0.5000000000"/>
17560                   </origin>
17561                   <split>
17562                     <bool value="false"/>
17563                   </split>
17564                   <t1>
17565                     <radial_composite type="vector">
17566                       <radius>
17567                         <real value="2.5513973982"/>
17568                       </radius>
17569                       <theta>
17570                         <angle value="6.006835"/>
17571                       </theta>
17572                     </radial_composite>
17573                   </t1>
17574                   <t2>
17575                     <radial_composite type="vector">
17576                       <radius>
17577                         <real value="2.5513973982"/>
17578                       </radius>
17579                       <theta>
17580                         <angle value="6.006835"/>
17581                       </theta>
17582                     </radial_composite>
17583                   </t2>
17584                 </composite>
17585               </entry>
17586               <entry>
17587                 <composite type="bline_point">
17588                   <point>
17589                     <vector>
17590                       <x>-2.3623869419</x>
17591                       <y>-14.3879222870</y>
17592                     </vector>
17593                   </point>
17594                   <width>
17595                     <real value="1.0000000000"/>
17596                   </width>
17597                   <origin>
17598                     <real value="0.5000000000"/>
17599                   </origin>
17600                   <split>
17601                     <bool value="false"/>
17602                   </split>
17603                   <t1>
17604                     <radial_composite type="vector">
17605                       <radius>
17606                         <real value="1.3295385097"/>
17607                       </radius>
17608                       <theta>
17609                         <angle value="-78.674377"/>
17610                       </theta>
17611                     </radial_composite>
17612                   </t1>
17613                   <t2>
17614                     <radial_composite type="vector">
17615                       <radius>
17616                         <real value="1.3295385097"/>
17617                       </radius>
17618                       <theta>
17619                         <angle value="-78.674377"/>
17620                       </theta>
17621                     </radial_composite>
17622                   </t2>
17623                 </composite>
17624               </entry>
17625               <entry>
17626                 <composite type="bline_point">
17627                   <point>
17628                     <vector>
17629                       <x>-3.5808584690</x>
17630                       <y>-15.0397472382</y>
17631                     </vector>
17632                   </point>
17633                   <width>
17634                     <real value="1.0000000000"/>
17635                   </width>
17636                   <origin>
17637                     <real value="0.5000000000"/>
17638                   </origin>
17639                   <split>
17640                     <bool value="false"/>
17641                   </split>
17642                   <t1>
17643                     <radial_composite type="vector">
17644                       <radius>
17645                         <real value="1.7021564845"/>
17646                       </radius>
17647                       <theta>
17648                         <angle value="175.607529"/>
17649                       </theta>
17650                     </radial_composite>
17651                   </t1>
17652                   <t2>
17653                     <radial_composite type="vector">
17654                       <radius>
17655                         <real value="1.7021564845"/>
17656                       </radius>
17657                       <theta>
17658                         <angle value="175.607529"/>
17659                       </theta>
17660                     </radial_composite>
17661                   </t2>
17662                 </composite>
17663               </entry>
17664               <entry>
17665                 <composite type="bline_point">
17666                   <point>
17667                     <vector>
17668                       <x>-4.8863639832</x>
17669                       <y>-14.7790174484</y>
17670                     </vector>
17671                   </point>
17672                   <width>
17673                     <real value="1.6637158554"/>
17674                   </width>
17675                   <origin>
17676                     <real value="0.5000000000"/>
17677                   </origin>
17678                   <split>
17679                     <bool value="false"/>
17680                   </split>
17681                   <t1>
17682                     <radial_composite type="vector">
17683                       <radius>
17684                         <real value="0.7116905142"/>
17685                       </radius>
17686                       <theta>
17687                         <angle value="113.424950"/>
17688                       </theta>
17689                     </radial_composite>
17690                   </t1>
17691                   <t2>
17692                     <radial_composite type="vector">
17693                       <radius>
17694                         <real value="0.7116905142"/>
17695                       </radius>
17696                       <theta>
17697                         <angle value="113.424950"/>
17698                       </theta>
17699                     </radial_composite>
17700                   </t2>
17701                 </composite>
17702               </entry>
17703             </bline>
17704           </param>
17705         </layer>
17706         <layer type="region" active="true" version="0.1" desc="NewBLine083 Region">
17707           <param name="z_depth">
17708             <real value="0.0000000000"/>
17709           </param>
17710           <param name="amount">
17711             <real value="1.0000000000"/>
17712           </param>
17713           <param name="blend_method">
17714             <integer value="0"/>
17715           </param>
17716           <param name="color" use=":splash_colour_03_mid"/>
17717           <param name="origin">
17718             <vector>
17719               <x>0.0000000000</x>
17720               <y>0.0000000000</y>
17721             </vector>
17722           </param>
17723           <param name="invert">
17724             <bool value="false"/>
17725           </param>
17726           <param name="antialias">
17727             <bool value="true"/>
17728           </param>
17729           <param name="feather">
17730             <real value="0.0000000000"/>
17731           </param>
17732           <param name="blurtype">
17733             <integer value="1"/>
17734           </param>
17735           <param name="winding_style">
17736             <integer value="0"/>
17737           </param>
17738           <param name="bline">
17739             <bline type="bline_point" loop="true">
17740               <entry>
17741                 <composite type="bline_point">
17742                   <point>
17743                     <vector>
17744                       <x>-4.4612226486</x>
17745                       <y>-14.1042251587</y>
17746                     </vector>
17747                   </point>
17748                   <width>
17749                     <real value="1.0000000000"/>
17750                   </width>
17751                   <origin>
17752                     <real value="0.5000000000"/>
17753                   </origin>
17754                   <split>
17755                     <bool value="true"/>
17756                   </split>
17757                   <t1>
17758                     <radial_composite type="vector">
17759                       <radius>
17760                         <real value="1.1248325370"/>
17761                       </radius>
17762                       <theta>
17763                         <angle value="25.945658"/>
17764                       </theta>
17765                     </radial_composite>
17766                   </t1>
17767                   <t2>
17768                     <radial_composite type="vector">
17769                       <radius>
17770                         <real value="2.4129323040"/>
17771                       </radius>
17772                       <theta>
17773                         <angle value="-70.130554"/>
17774                       </theta>
17775                     </radial_composite>
17776                   </t2>
17777                 </composite>
17778               </entry>
17779               <entry>
17780                 <composite type="bline_point">
17781                   <point>
17782                     <vector>
17783                       <x>-2.4109659195</x>
17784                       <y>-14.7786321640</y>
17785                     </vector>
17786                   </point>
17787                   <width>
17788                     <real value="1.0000000000"/>
17789                   </width>
17790                   <origin>
17791                     <real value="0.5000000000"/>
17792                   </origin>
17793                   <split>
17794                     <bool value="false"/>
17795                   </split>
17796                   <t1>
17797                     <radial_composite type="vector">
17798                       <radius>
17799                         <real value="1.7360496122"/>
17800                       </radius>
17801                       <theta>
17802                         <angle value="-7.237991"/>
17803                       </theta>
17804                     </radial_composite>
17805                   </t1>
17806                   <t2>
17807                     <radial_composite type="vector">
17808                       <radius>
17809                         <real value="1.7360496122"/>
17810                       </radius>
17811                       <theta>
17812                         <angle value="-7.237991"/>
17813                       </theta>
17814                     </radial_composite>
17815                   </t2>
17816                 </composite>
17817               </entry>
17818               <entry>
17819                 <composite type="bline_point">
17820                   <point>
17821                     <vector>
17822                       <x>-3.5808584690</x>
17823                       <y>-15.0397472382</y>
17824                     </vector>
17825                   </point>
17826                   <width>
17827                     <real value="1.0000000000"/>
17828                   </width>
17829                   <origin>
17830                     <real value="0.5000000000"/>
17831                   </origin>
17832                   <split>
17833                     <bool value="false"/>
17834                   </split>
17835                   <t1>
17836                     <radial_composite type="vector">
17837                       <radius>
17838                         <real value="1.7021564845"/>
17839                       </radius>
17840                       <theta>
17841                         <angle value="175.607529"/>
17842                       </theta>
17843                     </radial_composite>
17844                   </t1>
17845                   <t2>
17846                     <radial_composite type="vector">
17847                       <radius>
17848                         <real value="1.7021564845"/>
17849                       </radius>
17850                       <theta>
17851                         <angle value="175.607529"/>
17852                       </theta>
17853                     </radial_composite>
17854                   </t2>
17855                 </composite>
17856               </entry>
17857               <entry>
17858                 <composite type="bline_point">
17859                   <point>
17860                     <vector>
17861                       <x>-4.8863639832</x>
17862                       <y>-14.7790174484</y>
17863                     </vector>
17864                   </point>
17865                   <width>
17866                     <real value="1.0000000000"/>
17867                   </width>
17868                   <origin>
17869                     <real value="0.5000000000"/>
17870                   </origin>
17871                   <split>
17872                     <bool value="false"/>
17873                   </split>
17874                   <t1>
17875                     <radial_composite type="vector">
17876                       <radius>
17877                         <real value="0.7116905142"/>
17878                       </radius>
17879                       <theta>
17880                         <angle value="113.424950"/>
17881                       </theta>
17882                     </radial_composite>
17883                   </t1>
17884                   <t2>
17885                     <radial_composite type="vector">
17886                       <radius>
17887                         <real value="0.7116905142"/>
17888                       </radius>
17889                       <theta>
17890                         <angle value="113.424950"/>
17891                       </theta>
17892                     </radial_composite>
17893                   </t2>
17894                 </composite>
17895               </entry>
17896             </bline>
17897           </param>
17898         </layer>
17899         <layer type="region" active="true" version="0.1" desc="NewDrawing127 Region">
17900           <param name="z_depth">
17901             <real value="0.0000000000"/>
17902           </param>
17903           <param name="amount">
17904             <real value="1.0000000000"/>
17905           </param>
17906           <param name="blend_method">
17907             <integer value="0"/>
17908           </param>
17909           <param name="color" use=":splash-colour_02"/>
17910           <param name="origin">
17911             <vector>
17912               <x>0.0000000000</x>
17913               <y>0.0000000000</y>
17914             </vector>
17915           </param>
17916           <param name="invert">
17917             <bool value="false"/>
17918           </param>
17919           <param name="antialias">
17920             <bool value="true"/>
17921           </param>
17922           <param name="feather">
17923             <real value="0.0000000000"/>
17924           </param>
17925           <param name="blurtype">
17926             <integer value="1"/>
17927           </param>
17928           <param name="winding_style">
17929             <integer value="0"/>
17930           </param>
17931           <param name="bline">
17932             <bline type="bline_point" loop="true" guid="20DE54DFC1E2803CB4E94D85A0240904">
17933               <entry>
17934                 <composite type="bline_point">
17935                   <point>
17936                     <vector>
17937                       <x>-5.7046732903</x>
17938                       <y>-14.2125778198</y>
17939                     </vector>
17940                   </point>
17941                   <width>
17942                     <real value="1.0000000000"/>
17943                   </width>
17944                   <origin>
17945                     <real value="0.5000000000"/>
17946                   </origin>
17947                   <split>
17948                     <bool value="false"/>
17949                   </split>
17950                   <t1>
17951                     <radial_composite type="vector">
17952                       <radius>
17953                         <real value="0.6521784489"/>
17954                       </radius>
17955                       <theta>
17956                         <angle value="148.392502"/>
17957                       </theta>
17958                     </radial_composite>
17959                   </t1>
17960                   <t2>
17961                     <radial_composite type="vector">
17962                       <radius>
17963                         <real value="0.6521784489"/>
17964                       </radius>
17965                       <theta>
17966                         <angle value="148.392502"/>
17967                       </theta>
17968                     </radial_composite>
17969                   </t2>
17970                 </composite>
17971               </entry>
17972               <entry>
17973                 <composite type="bline_point">
17974                   <point>
17975                     <vector>
17976                       <x>-6.3197503090</x>
17977                       <y>-14.4289932251</y>
17978                     </vector>
17979                   </point>
17980                   <width>
17981                     <real value="1.0000000000"/>
17982                   </width>
17983                   <origin>
17984                     <real value="0.5000000000"/>
17985                   </origin>
17986                   <split>
17987                     <bool value="false"/>
17988                   </split>
17989                   <t1>
17990                     <radial_composite type="vector">
17991                       <radius>
17992                         <real value="0.5562627046"/>
17993                       </radius>
17994                       <theta>
17995                         <angle value="-132.510452"/>
17996                       </theta>
17997                     </radial_composite>
17998                   </t1>
17999                   <t2>
18000                     <radial_composite type="vector">
18001                       <radius>
18002                         <real value="0.5562627046"/>
18003                       </radius>
18004                       <theta>
18005                         <angle value="-132.510452"/>
18006                       </theta>
18007                     </radial_composite>
18008                   </t2>
18009                 </composite>
18010               </entry>
18011               <entry>
18012                 <composite type="bline_point">
18013                   <point>
18014                     <vector>
18015                       <x>-6.3347091675</x>
18016                       <y>-14.7011985779</y>
18017                     </vector>
18018                   </point>
18019                   <width>
18020                     <real value="1.0000000000"/>
18021                   </width>
18022                   <origin>
18023                     <real value="0.5000000000"/>
18024                   </origin>
18025                   <split>
18026                     <bool value="true"/>
18027                   </split>
18028                   <t1>
18029                     <radial_composite type="vector">
18030                       <radius>
18031                         <real value="0.1727824218"/>
18032                       </radius>
18033                       <theta>
18034                         <angle value="-22.045668"/>
18035                       </theta>
18036                     </radial_composite>
18037                   </t1>
18038                   <t2>
18039                     <radial_composite type="vector">
18040                       <radius>
18041                         <real value="0.4605635374"/>
18042                       </radius>
18043                       <theta>
18044                         <angle value="-8.972628"/>
18045                       </theta>
18046                     </radial_composite>
18047                   </t2>
18048                 </composite>
18049               </entry>
18050               <entry>
18051                 <composite type="bline_point">
18052                   <point>
18053                     <vector>
18054                       <x>-5.6249408722</x>
18055                       <y>-14.6795806885</y>
18056                     </vector>
18057                   </point>
18058                   <width>
18059                     <real value="1.0000000000"/>
18060                   </width>
18061                   <origin>
18062                     <real value="0.5000000000"/>
18063                   </origin>
18064                   <split>
18065                     <bool value="true"/>
18066                   </split>
18067                   <t1>
18068                     <radial_composite type="vector">
18069                       <radius>
18070                         <real value="0.7304913978"/>
18071                       </radius>
18072                       <theta>
18073                         <angle value="10.784299"/>
18074                       </theta>
18075                     </radial_composite>
18076                   </t1>
18077                   <t2>
18078                     <radial_composite type="vector">
18079                       <radius>
18080                         <real value="0.4856603973"/>
18081                       </radius>
18082                       <theta>
18083                         <angle value="39.289406"/>
18084                       </theta>
18085                     </radial_composite>
18086                   </t2>
18087                 </composite>
18088               </entry>
18089             </bline>
18090           </param>
18091         </layer>
18092         <layer type="region" active="true" version="0.1" desc="NewDrawing127 Region">
18093           <param name="z_depth">
18094             <real value="0.0000000000"/>
18095           </param>
18096           <param name="amount">
18097             <real value="1.0000000000"/>
18098           </param>
18099           <param name="blend_method">
18100             <integer value="0"/>
18101           </param>
18102           <param name="color" use=":splash_colour_03_mid"/>
18103           <param name="origin">
18104             <vector>
18105               <x>0.0000000000</x>
18106               <y>0.0000000000</y>
18107             </vector>
18108           </param>
18109           <param name="invert">
18110             <bool value="false"/>
18111           </param>
18112           <param name="antialias">
18113             <bool value="true"/>
18114           </param>
18115           <param name="feather">
18116             <real value="0.0000000000"/>
18117           </param>
18118           <param name="blurtype">
18119             <integer value="1"/>
18120           </param>
18121           <param name="winding_style">
18122             <integer value="0"/>
18123           </param>
18124           <param name="bline">
18125             <bline type="bline_point" loop="true">
18126               <entry>
18127                 <composite type="bline_point">
18128                   <point>
18129                     <vector>
18130                       <x>-6.1014280319</x>
18131                       <y>-14.5781326294</y>
18132                     </vector>
18133                   </point>
18134                   <width>
18135                     <real value="1.0000000000"/>
18136                   </width>
18137                   <origin>
18138                     <real value="0.5000000000"/>
18139                   </origin>
18140                   <split>
18141                     <bool value="false"/>
18142                   </split>
18143                   <t1>
18144                     <radial_composite type="vector">
18145                       <radius>
18146                         <real value="0.6521784489"/>
18147                       </radius>
18148                       <theta>
18149                         <angle value="148.392502"/>
18150                       </theta>
18151                     </radial_composite>
18152                   </t1>
18153                   <t2>
18154                     <radial_composite type="vector">
18155                       <radius>
18156                         <real value="0.6521784489"/>
18157                       </radius>
18158                       <theta>
18159                         <angle value="148.392502"/>
18160                       </theta>
18161                     </radial_composite>
18162                   </t2>
18163                 </composite>
18164               </entry>
18165               <entry>
18166                 <composite type="bline_point">
18167                   <point>
18168                     <vector>
18169                       <x>-6.3197503090</x>
18170                       <y>-14.4289932251</y>
18171                     </vector>
18172                   </point>
18173                   <width>
18174                     <real value="1.0000000000"/>
18175                   </width>
18176                   <origin>
18177                     <real value="0.5000000000"/>
18178                   </origin>
18179                   <split>
18180                     <bool value="false"/>
18181                   </split>
18182                   <t1>
18183                     <radial_composite type="vector">
18184                       <radius>
18185                         <real value="0.5562627046"/>
18186                       </radius>
18187                       <theta>
18188                         <angle value="-132.510452"/>
18189                       </theta>
18190                     </radial_composite>
18191                   </t1>
18192                   <t2>
18193                     <radial_composite type="vector">
18194                       <radius>
18195                         <real value="0.5562627046"/>
18196                       </radius>
18197                       <theta>
18198                         <angle value="-132.510452"/>
18199                       </theta>
18200                     </radial_composite>
18201                   </t2>
18202                 </composite>
18203               </entry>
18204               <entry>
18205                 <composite type="bline_point">
18206                   <point>
18207                     <vector>
18208                       <x>-6.3347091675</x>
18209                       <y>-14.7011985779</y>
18210                     </vector>
18211                   </point>
18212                   <width>
18213                     <real value="1.0000000000"/>
18214                   </width>
18215                   <origin>
18216                     <real value="0.5000000000"/>
18217                   </origin>
18218                   <split>
18219                     <bool value="true"/>
18220                   </split>
18221                   <t1>
18222                     <radial_composite type="vector">
18223                       <radius>
18224                         <real value="0.1727824218"/>
18225                       </radius>
18226                       <theta>
18227                         <angle value="-22.045668"/>
18228                       </theta>
18229                     </radial_composite>
18230                   </t1>
18231                   <t2>
18232                     <radial_composite type="vector">
18233                       <radius>
18234                         <real value="0.4605635374"/>
18235                       </radius>
18236                       <theta>
18237                         <angle value="-8.972628"/>
18238                       </theta>
18239                     </radial_composite>
18240                   </t2>
18241                 </composite>
18242               </entry>
18243               <entry>
18244                 <composite type="bline_point">
18245                   <point>
18246                     <vector>
18247                       <x>-5.6249408722</x>
18248                       <y>-14.6795806885</y>
18249                     </vector>
18250                   </point>
18251                   <width>
18252                     <real value="1.0000000000"/>
18253                   </width>
18254                   <origin>
18255                     <real value="0.5000000000"/>
18256                   </origin>
18257                   <split>
18258                     <bool value="true"/>
18259                   </split>
18260                   <t1>
18261                     <radial_composite type="vector">
18262                       <radius>
18263                         <real value="0.7304913978"/>
18264                       </radius>
18265                       <theta>
18266                         <angle value="10.784299"/>
18267                       </theta>
18268                     </radial_composite>
18269                   </t1>
18270                   <t2>
18271                     <radial_composite type="vector">
18272                       <radius>
18273                         <real value="0.4856603973"/>
18274                       </radius>
18275                       <theta>
18276                         <angle value="39.289406"/>
18277                       </theta>
18278                     </radial_composite>
18279                   </t2>
18280                 </composite>
18281               </entry>
18282             </bline>
18283           </param>
18284         </layer>
18285         <layer type="outline" active="true" version="0.2" desc="NewDrawing127 Outline">
18286           <param name="z_depth">
18287             <real value="0.0000000000"/>
18288           </param>
18289           <param name="amount">
18290             <real value="1.0000000000"/>
18291           </param>
18292           <param name="blend_method">
18293             <integer value="0"/>
18294           </param>
18295           <param name="color">
18296             <color>
18297               <r>0.000000</r>
18298               <g>0.000000</g>
18299               <b>0.000000</b>
18300               <a>1.000000</a>
18301             </color>
18302           </param>
18303           <param name="origin">
18304             <vector>
18305               <x>0.0000000000</x>
18306               <y>0.0000000000</y>
18307             </vector>
18308           </param>
18309           <param name="invert">
18310             <bool value="false"/>
18311           </param>
18312           <param name="antialias">
18313             <bool value="true"/>
18314           </param>
18315           <param name="feather">
18316             <real value="0.0000000000"/>
18317           </param>
18318           <param name="blurtype">
18319             <integer value="1"/>
18320           </param>
18321           <param name="winding_style">
18322             <integer value="0"/>
18323           </param>
18324           <param name="bline">
18325             <bline type="bline_point" loop="true" guid="20DE54DFC1E2803CB4E94D85A0240904">
18326               <entry>
18327                 <composite type="bline_point">
18328                   <point>
18329                     <vector>
18330                       <x>-5.7046732903</x>
18331                       <y>-14.2125778198</y>
18332                     </vector>
18333                   </point>
18334                   <width>
18335                     <real value="1.0000000000"/>
18336                   </width>
18337                   <origin>
18338                     <real value="0.5000000000"/>
18339                   </origin>
18340                   <split>
18341                     <bool value="false"/>
18342                   </split>
18343                   <t1>
18344                     <radial_composite type="vector">
18345                       <radius>
18346                         <real value="0.6521784489"/>
18347                       </radius>
18348                       <theta>
18349                         <angle value="148.392502"/>
18350                       </theta>
18351                     </radial_composite>
18352                   </t1>
18353                   <t2>
18354                     <radial_composite type="vector">
18355                       <radius>
18356                         <real value="0.6521784489"/>
18357                       </radius>
18358                       <theta>
18359                         <angle value="148.392502"/>
18360                       </theta>
18361                     </radial_composite>
18362                   </t2>
18363                 </composite>
18364               </entry>
18365               <entry>
18366                 <composite type="bline_point">
18367                   <point>
18368                     <vector>
18369                       <x>-6.3197503090</x>
18370                       <y>-14.4289932251</y>
18371                     </vector>
18372                   </point>
18373                   <width>
18374                     <real value="1.0000000000"/>
18375                   </width>
18376                   <origin>
18377                     <real value="0.5000000000"/>
18378                   </origin>
18379                   <split>
18380                     <bool value="false"/>
18381                   </split>
18382                   <t1>
18383                     <radial_composite type="vector">
18384                       <radius>
18385                         <real value="0.5562627046"/>
18386                       </radius>
18387                       <theta>
18388                         <angle value="-132.510452"/>
18389                       </theta>
18390                     </radial_composite>
18391                   </t1>
18392                   <t2>
18393                     <radial_composite type="vector">
18394                       <radius>
18395                         <real value="0.5562627046"/>
18396                       </radius>
18397                       <theta>
18398                         <angle value="-132.510452"/>
18399                       </theta>
18400                     </radial_composite>
18401                   </t2>
18402                 </composite>
18403               </entry>
18404               <entry>
18405                 <composite type="bline_point">
18406                   <point>
18407                     <vector>
18408                       <x>-6.3347091675</x>
18409                       <y>-14.7011985779</y>
18410                     </vector>
18411                   </point>
18412                   <width>
18413                     <real value="1.0000000000"/>
18414                   </width>
18415                   <origin>
18416                     <real value="0.5000000000"/>
18417                   </origin>
18418                   <split>
18419                     <bool value="true"/>
18420                   </split>
18421                   <t1>
18422                     <radial_composite type="vector">
18423                       <radius>
18424                         <real value="0.1727824218"/>
18425                       </radius>
18426                       <theta>
18427                         <angle value="-22.045668"/>
18428                       </theta>
18429                     </radial_composite>
18430                   </t1>
18431                   <t2>
18432                     <radial_composite type="vector">
18433                       <radius>
18434                         <real value="0.4605635374"/>
18435                       </radius>
18436                       <theta>
18437                         <angle value="-8.972628"/>
18438                       </theta>
18439                     </radial_composite>
18440                   </t2>
18441                 </composite>
18442               </entry>
18443               <entry>
18444                 <composite type="bline_point">
18445                   <point>
18446                     <vector>
18447                       <x>-5.6249408722</x>
18448                       <y>-14.6795806885</y>
18449                     </vector>
18450                   </point>
18451                   <width>
18452                     <real value="1.0000000000"/>
18453                   </width>
18454                   <origin>
18455                     <real value="0.5000000000"/>
18456                   </origin>
18457                   <split>
18458                     <bool value="true"/>
18459                   </split>
18460                   <t1>
18461                     <radial_composite type="vector">
18462                       <radius>
18463                         <real value="0.7304913978"/>
18464                       </radius>
18465                       <theta>
18466                         <angle value="10.784299"/>
18467                       </theta>
18468                     </radial_composite>
18469                   </t1>
18470                   <t2>
18471                     <radial_composite type="vector">
18472                       <radius>
18473                         <real value="0.4856603973"/>
18474                       </radius>
18475                       <theta>
18476                         <angle value="39.289406"/>
18477                       </theta>
18478                     </radial_composite>
18479                   </t2>
18480                 </composite>
18481               </entry>
18482             </bline>
18483           </param>
18484           <param name="width">
18485             <real value="0.0678862820"/>
18486           </param>
18487           <param name="expand">
18488             <real value="0.0000000000"/>
18489           </param>
18490           <param name="sharp_cusps">
18491             <bool value="true"/>
18492           </param>
18493           <param name="round_tip[0]">
18494             <bool value="true"/>
18495           </param>
18496           <param name="round_tip[1]">
18497             <bool value="true"/>
18498           </param>
18499           <param name="loopyness">
18500             <real value="1.0000000000"/>
18501           </param>
18502           <param name="homogeneous_width">
18503             <bool value="true"/>
18504           </param>
18505         </layer>
18506         <layer type="outline" active="true" version="0.2" desc="NewBLine083 Outline">
18507           <param name="z_depth">
18508             <real value="0.0000000000"/>
18509           </param>
18510           <param name="amount">
18511             <real value="1.0000000000"/>
18512           </param>
18513           <param name="blend_method">
18514             <integer value="0"/>
18515           </param>
18516           <param name="color">
18517             <color>
18518               <r>0.000000</r>
18519               <g>0.000000</g>
18520               <b>0.000000</b>
18521               <a>1.000000</a>
18522             </color>
18523           </param>
18524           <param name="origin">
18525             <vector guid="ADAF308D927EBFA4F3ACDCAAB4C2DAF4">
18526               <x>0.0000000000</x>
18527               <y>0.0000000000</y>
18528             </vector>
18529           </param>
18530           <param name="invert">
18531             <bool value="false"/>
18532           </param>
18533           <param name="antialias">
18534             <bool value="true"/>
18535           </param>
18536           <param name="feather">
18537             <real value="0.0000000000"/>
18538           </param>
18539           <param name="blurtype">
18540             <integer value="1"/>
18541           </param>
18542           <param name="winding_style">
18543             <integer value="0"/>
18544           </param>
18545           <param name="bline">
18546             <bline type="bline_point" loop="true" guid="FD43085925F59FCA030924FD52F58B42">
18547               <entry>
18548                 <composite type="bline_point">
18549                   <point>
18550                     <vector>
18551                       <x>-3.9568154812</x>
18552                       <y>-14.0050973892</y>
18553                     </vector>
18554                   </point>
18555                   <width>
18556                     <real value="1.0000000000"/>
18557                   </width>
18558                   <origin>
18559                     <real value="0.5000000000"/>
18560                   </origin>
18561                   <split>
18562                     <bool value="false"/>
18563                   </split>
18564                   <t1>
18565                     <radial_composite type="vector">
18566                       <radius>
18567                         <real value="2.5513973982"/>
18568                       </radius>
18569                       <theta>
18570                         <angle value="6.006835"/>
18571                       </theta>
18572                     </radial_composite>
18573                   </t1>
18574                   <t2>
18575                     <radial_composite type="vector">
18576                       <radius>
18577                         <real value="2.5513973982"/>
18578                       </radius>
18579                       <theta>
18580                         <angle value="6.006835"/>
18581                       </theta>
18582                     </radial_composite>
18583                   </t2>
18584                 </composite>
18585               </entry>
18586               <entry>
18587                 <composite type="bline_point">
18588                   <point>
18589                     <vector>
18590                       <x>-2.3623869419</x>
18591                       <y>-14.3879222870</y>
18592                     </vector>
18593                   </point>
18594                   <width>
18595                     <real value="1.0000000000"/>
18596                   </width>
18597                   <origin>
18598                     <real value="0.5000000000"/>
18599                   </origin>
18600                   <split>
18601                     <bool value="false"/>
18602                   </split>
18603                   <t1>
18604                     <radial_composite type="vector">
18605                       <radius>
18606                         <real value="1.3295385097"/>
18607                       </radius>
18608                       <theta>
18609                         <angle value="-78.674377"/>
18610                       </theta>
18611                     </radial_composite>
18612                   </t1>
18613                   <t2>
18614                     <radial_composite type="vector">
18615                       <radius>
18616                         <real value="1.3295385097"/>
18617                       </radius>
18618                       <theta>
18619                         <angle value="-78.674377"/>
18620                       </theta>
18621                     </radial_composite>
18622                   </t2>
18623                 </composite>
18624               </entry>
18625               <entry>
18626                 <composite type="bline_point">
18627                   <point>
18628                     <vector>
18629                       <x>-3.5808584690</x>
18630                       <y>-15.0397472382</y>
18631                     </vector>
18632                   </point>
18633                   <width>
18634                     <real value="1.0000000000"/>
18635                   </width>
18636                   <origin>
18637                     <real value="0.5000000000"/>
18638                   </origin>
18639                   <split>
18640                     <bool value="false"/>
18641                   </split>
18642                   <t1>
18643                     <radial_composite type="vector">
18644                       <radius>
18645                         <real value="1.7021564845"/>
18646                       </radius>
18647                       <theta>
18648                         <angle value="175.607529"/>
18649                       </theta>
18650                     </radial_composite>
18651                   </t1>
18652                   <t2>
18653                     <radial_composite type="vector">
18654                       <radius>
18655                         <real value="1.7021564845"/>
18656                       </radius>
18657                       <theta>
18658                         <angle value="175.607529"/>
18659                       </theta>
18660                     </radial_composite>
18661                   </t2>
18662                 </composite>
18663               </entry>
18664               <entry>
18665                 <composite type="bline_point">
18666                   <point>
18667                     <vector>
18668                       <x>-4.8863639832</x>
18669                       <y>-14.7790174484</y>
18670                     </vector>
18671                   </point>
18672                   <width>
18673                     <real value="1.6637158554"/>
18674                   </width>
18675                   <origin>
18676                     <real value="0.5000000000"/>
18677                   </origin>
18678                   <split>
18679                     <bool value="false"/>
18680                   </split>
18681                   <t1>
18682                     <radial_composite type="vector">
18683                       <radius>
18684                         <real value="0.7116905142"/>
18685                       </radius>
18686                       <theta>
18687                         <angle value="113.424950"/>
18688                       </theta>
18689                     </radial_composite>
18690                   </t1>
18691                   <t2>
18692                     <radial_composite type="vector">
18693                       <radius>
18694                         <real value="0.7116905142"/>
18695                       </radius>
18696                       <theta>
18697                         <angle value="113.424950"/>
18698                       </theta>
18699                     </radial_composite>
18700                   </t2>
18701                 </composite>
18702               </entry>
18703             </bline>
18704           </param>
18705           <param name="width">
18706             <real value="0.0678862799"/>
18707           </param>
18708           <param name="expand">
18709             <real value="0.0000000000"/>
18710           </param>
18711           <param name="sharp_cusps">
18712             <bool value="true"/>
18713           </param>
18714           <param name="round_tip[0]">
18715             <bool value="true"/>
18716           </param>
18717           <param name="round_tip[1]">
18718             <bool value="true"/>
18719           </param>
18720           <param name="loopyness">
18721             <real value="1.0000000000"/>
18722           </param>
18723           <param name="homogeneous_width">
18724             <bool value="true"/>
18725           </param>
18726         </layer>
18727         <layer type="region" active="true" version="0.1" desc="NewBLine084 Region">
18728           <param name="z_depth">
18729             <real value="0.0000000000"/>
18730           </param>
18731           <param name="amount">
18732             <real value="1.0000000000"/>
18733           </param>
18734           <param name="blend_method">
18735             <integer value="0"/>
18736           </param>
18737           <param name="color" use=":splash-colour_02"/>
18738           <param name="origin">
18739             <vector guid="0B3330BC835171055BF57F5AD58D7F06">
18740               <x>0.0000000000</x>
18741               <y>0.0000000000</y>
18742             </vector>
18743           </param>
18744           <param name="invert">
18745             <bool value="false"/>
18746           </param>
18747           <param name="antialias">
18748             <bool value="true"/>
18749           </param>
18750           <param name="feather">
18751             <real value="0.0000000000"/>
18752           </param>
18753           <param name="blurtype">
18754             <integer value="1"/>
18755           </param>
18756           <param name="winding_style">
18757             <integer value="0"/>
18758           </param>
18759           <param name="bline">
18760             <bline type="bline_point" loop="true" guid="7F77231D724F5503A16A19EFC890083C">
18761               <entry>
18762                 <composite type="bline_point">
18763                   <point>
18764                     <vector>
18765                       <x>-1.7532936335</x>
18766                       <y>-14.6058387756</y>
18767                     </vector>
18768                   </point>
18769                   <width>
18770                     <real value="1.9744352618"/>
18771                   </width>
18772                   <origin>
18773                     <real value="0.5000000000"/>
18774                   </origin>
18775                   <split>
18776                     <bool value="false"/>
18777                   </split>
18778                   <t1>
18779                     <radial_composite type="vector">
18780                       <radius>
18781                         <real value="2.0382991871"/>
18782                       </radius>
18783                       <theta>
18784                         <angle value="148.401810"/>
18785                       </theta>
18786                     </radial_composite>
18787                   </t1>
18788                   <t2>
18789                     <radial_composite type="vector">
18790                       <radius>
18791                         <real value="2.0382991871"/>
18792                       </radius>
18793                       <theta>
18794                         <angle value="148.401810"/>
18795                       </theta>
18796                     </radial_composite>
18797                   </t2>
18798                 </composite>
18799               </entry>
18800               <entry>
18801                 <composite type="bline_point">
18802                   <point>
18803                     <vector>
18804                       <x>-3.4448862076</x>
18805                       <y>-14.5835886002</y>
18806                     </vector>
18807                   </point>
18808                   <width>
18809                     <real value="1.0660659732"/>
18810                   </width>
18811                   <origin>
18812                     <real value="0.5000000000"/>
18813                   </origin>
18814                   <split>
18815                     <bool value="false"/>
18816                   </split>
18817                   <t1>
18818                     <radial_composite type="vector">
18819                       <radius>
18820                         <real value="1.3517110160"/>
18821                       </radius>
18822                       <theta>
18823                         <angle value="-122.914757"/>
18824                       </theta>
18825                     </radial_composite>
18826                   </t1>
18827                   <t2>
18828                     <radial_composite type="vector">
18829                       <radius>
18830                         <real value="1.3517110160"/>
18831                       </radius>
18832                       <theta>
18833                         <angle value="-122.914757"/>
18834                       </theta>
18835                     </radial_composite>
18836                   </t2>
18837                 </composite>
18838               </entry>
18839               <entry>
18840                 <composite type="bline_point">
18841                   <point>
18842                     <vector>
18843                       <x>-3.1110191345</x>
18844                       <y>-15.6293239594</y>
18845                     </vector>
18846                   </point>
18847                   <width>
18848                     <real value="1.8818745445"/>
18849                   </width>
18850                   <origin>
18851                     <real value="0.5000000000"/>
18852                   </origin>
18853                   <split>
18854                     <bool value="false"/>
18855                   </split>
18856                   <t1>
18857                     <radial_composite type="vector">
18858                       <radius>
18859                         <real value="2.2444099745"/>
18860                       </radius>
18861                       <theta>
18862                         <angle value="-30.370022"/>
18863                       </theta>
18864                     </radial_composite>
18865                   </t1>
18866                   <t2>
18867                     <radial_composite type="vector">
18868                       <radius>
18869                         <real value="2.2444099745"/>
18870                       </radius>
18871                       <theta>
18872                         <angle value="-30.370022"/>
18873                       </theta>
18874                     </radial_composite>
18875                   </t2>
18876                 </composite>
18877               </entry>
18878               <entry>
18879                 <composite type="bline_point">
18880                   <point>
18881                     <vector>
18882                       <x>-1.4639422894</x>
18883                       <y>-15.9185705185</y>
18884                     </vector>
18885                   </point>
18886                   <width>
18887                     <real value="1.0000314431"/>
18888                   </width>
18889                   <origin>
18890                     <real value="0.5000000000"/>
18891                   </origin>
18892                   <split>
18893                     <bool value="false"/>
18894                   </split>
18895                   <t1>
18896                     <radial_composite type="vector">
18897                       <radius>
18898                         <real value="1.3218049356"/>
18899                       </radius>
18900                       <theta>
18901                         <angle value="44.989567"/>
18902                       </theta>
18903                     </radial_composite>
18904                   </t1>
18905                   <t2>
18906                     <radial_composite type="vector">
18907                       <radius>
18908                         <real value="1.3218049356"/>
18909                       </radius>
18910                       <theta>
18911                         <angle value="44.989567"/>
18912                       </theta>
18913                     </radial_composite>
18914                   </t2>
18915                 </composite>
18916               </entry>
18917             </bline>
18918           </param>
18919         </layer>
18920         <layer type="region" active="true" version="0.1" desc="NewBLine084 Region">
18921           <param name="z_depth">
18922             <real value="0.0000000000"/>
18923           </param>
18924           <param name="amount">
18925             <real value="1.0000000000"/>
18926           </param>
18927           <param name="blend_method">
18928             <integer value="0"/>
18929           </param>
18930           <param name="color" use=":splash_colour_03_mid"/>
18931           <param name="origin">
18932             <vector>
18933               <x>0.0000000000</x>
18934               <y>0.0000000000</y>
18935             </vector>
18936           </param>
18937           <param name="invert">
18938             <bool value="false"/>
18939           </param>
18940           <param name="antialias">
18941             <bool value="true"/>
18942           </param>
18943           <param name="feather">
18944             <real value="0.0000000000"/>
18945           </param>
18946           <param name="blurtype">
18947             <integer value="1"/>
18948           </param>
18949           <param name="winding_style">
18950             <integer value="0"/>
18951           </param>
18952           <param name="bline">
18953             <bline type="bline_point" loop="true">
18954               <entry>
18955                 <composite type="bline_point">
18956                   <point>
18957                     <vector>
18958                       <x>-2.1193737984</x>
18959                       <y>-15.0702676773</y>
18960                     </vector>
18961                   </point>
18962                   <width>
18963                     <real value="1.0000000000"/>
18964                   </width>
18965                   <origin>
18966                     <real value="0.5000000000"/>
18967                   </origin>
18968                   <split>
18969                     <bool value="false"/>
18970                   </split>
18971                   <t1>
18972                     <radial_composite type="vector">
18973                       <radius>
18974                         <real value="3.3453949770"/>
18975                       </radius>
18976                       <theta>
18977                         <angle value="191.311584"/>
18978                       </theta>
18979                     </radial_composite>
18980                   </t1>
18981                   <t2>
18982                     <radial_composite type="vector">
18983                       <radius>
18984                         <real value="3.3453949770"/>
18985                       </radius>
18986                       <theta>
18987                         <angle value="191.311584"/>
18988                       </theta>
18989                     </radial_composite>
18990                   </t2>
18991                 </composite>
18992               </entry>
18993               <entry>
18994                 <composite type="bline_point">
18995                   <point>
18996                     <vector>
18997                       <x>-3.4448862076</x>
18998                       <y>-14.5835886002</y>
18999                     </vector>
19000                   </point>
19001                   <width>
19002                     <real value="1.0000000000"/>
19003                   </width>
19004                   <origin>
19005                     <real value="0.5000000000"/>
19006                   </origin>
19007                   <split>
19008                     <bool value="false"/>
19009                   </split>
19010                   <t1>
19011                     <radial_composite type="vector">
19012                       <radius>
19013                         <real value="1.3517110160"/>
19014                       </radius>
19015                       <theta>
19016                         <angle value="-122.914757"/>
19017                       </theta>
19018                     </radial_composite>
19019                   </t1>
19020                   <t2>
19021                     <radial_composite type="vector">
19022                       <radius>
19023                         <real value="1.3517110160"/>
19024                       </radius>
19025                       <theta>
19026                         <angle value="-122.914757"/>
19027                       </theta>
19028                     </radial_composite>
19029                   </t2>
19030                 </composite>
19031               </entry>
19032               <entry>
19033                 <composite type="bline_point">
19034                   <point>
19035                     <vector>
19036                       <x>-3.1110191345</x>
19037                       <y>-15.6293239594</y>
19038                     </vector>
19039                   </point>
19040                   <width>
19041                     <real value="1.0000000000"/>
19042                   </width>
19043                   <origin>
19044                     <real value="0.5000000000"/>
19045                   </origin>
19046                   <split>
19047                     <bool value="false"/>
19048                   </split>
19049                   <t1>
19050                     <radial_composite type="vector">
19051                       <radius>
19052                         <real value="2.2444099745"/>
19053                       </radius>
19054                       <theta>
19055                         <angle value="-30.370022"/>
19056                       </theta>
19057                     </radial_composite>
19058                   </t1>
19059                   <t2>
19060                     <radial_composite type="vector">
19061                       <radius>
19062                         <real value="2.2444099745"/>
19063                       </radius>
19064                       <theta>
19065                         <angle value="-30.370022"/>
19066                       </theta>
19067                     </radial_composite>
19068                   </t2>
19069                 </composite>
19070               </entry>
19071               <entry>
19072                 <composite type="bline_point">
19073                   <point>
19074                     <vector>
19075                       <x>-1.4639422894</x>
19076                       <y>-15.9185705185</y>
19077                     </vector>
19078                   </point>
19079                   <width>
19080                     <real value="1.0000000000"/>
19081                   </width>
19082                   <origin>
19083                     <real value="0.5000000000"/>
19084                   </origin>
19085                   <split>
19086                     <bool value="false"/>
19087                   </split>
19088                   <t1>
19089                     <radial_composite type="vector">
19090                       <radius>
19091                         <real value="1.3218049356"/>
19092                       </radius>
19093                       <theta>
19094                         <angle value="44.989567"/>
19095                       </theta>
19096                     </radial_composite>
19097                   </t1>
19098                   <t2>
19099                     <radial_composite type="vector">
19100                       <radius>
19101                         <real value="1.3218049356"/>
19102                       </radius>
19103                       <theta>
19104                         <angle value="44.989567"/>
19105                       </theta>
19106                     </radial_composite>
19107                   </t2>
19108                 </composite>
19109               </entry>
19110             </bline>
19111           </param>
19112         </layer>
19113         <layer type="outline" active="true" version="0.2" desc="NewBLine084 Outline">
19114           <param name="z_depth">
19115             <real value="0.0000000000"/>
19116           </param>
19117           <param name="amount">
19118             <real value="1.0000000000"/>
19119           </param>
19120           <param name="blend_method">
19121             <integer value="0"/>
19122           </param>
19123           <param name="color">
19124             <color>
19125               <r>0.000000</r>
19126               <g>0.000000</g>
19127               <b>0.000000</b>
19128               <a>1.000000</a>
19129             </color>
19130           </param>
19131           <param name="origin">
19132             <vector guid="0B3330BC835171055BF57F5AD58D7F06">
19133               <x>0.0000000000</x>
19134               <y>0.0000000000</y>
19135             </vector>
19136           </param>
19137           <param name="invert">
19138             <bool value="false"/>
19139           </param>
19140           <param name="antialias">
19141             <bool value="true"/>
19142           </param>
19143           <param name="feather">
19144             <real value="0.0000000000"/>
19145           </param>
19146           <param name="blurtype">
19147             <integer value="1"/>
19148           </param>
19149           <param name="winding_style">
19150             <integer value="0"/>
19151           </param>
19152           <param name="bline">
19153             <bline type="bline_point" loop="true" guid="7F77231D724F5503A16A19EFC890083C">
19154               <entry>
19155                 <composite type="bline_point">
19156                   <point>
19157                     <vector>
19158                       <x>-1.7532936335</x>
19159                       <y>-14.6058387756</y>
19160                     </vector>
19161                   </point>
19162                   <width>
19163                     <real value="1.9744352618"/>
19164                   </width>
19165                   <origin>
19166                     <real value="0.5000000000"/>
19167                   </origin>
19168                   <split>
19169                     <bool value="false"/>
19170                   </split>
19171                   <t1>
19172                     <radial_composite type="vector">
19173                       <radius>
19174                         <real value="2.0382991871"/>
19175                       </radius>
19176                       <theta>
19177                         <angle value="148.401810"/>
19178                       </theta>
19179                     </radial_composite>
19180                   </t1>
19181                   <t2>
19182                     <radial_composite type="vector">
19183                       <radius>
19184                         <real value="2.0382991871"/>
19185                       </radius>
19186                       <theta>
19187                         <angle value="148.401810"/>
19188                       </theta>
19189                     </radial_composite>
19190                   </t2>
19191                 </composite>
19192               </entry>
19193               <entry>
19194                 <composite type="bline_point">
19195                   <point>
19196                     <vector>
19197                       <x>-3.4448862076</x>
19198                       <y>-14.5835886002</y>
19199                     </vector>
19200                   </point>
19201                   <width>
19202                     <real value="1.0660659732"/>
19203                   </width>
19204                   <origin>
19205                     <real value="0.5000000000"/>
19206                   </origin>
19207                   <split>
19208                     <bool value="false"/>
19209                   </split>
19210                   <t1>
19211                     <radial_composite type="vector">
19212                       <radius>
19213                         <real value="1.3517110160"/>
19214                       </radius>
19215                       <theta>
19216                         <angle value="-122.914757"/>
19217                       </theta>
19218                     </radial_composite>
19219                   </t1>
19220                   <t2>
19221                     <radial_composite type="vector">
19222                       <radius>
19223                         <real value="1.3517110160"/>
19224                       </radius>
19225                       <theta>
19226                         <angle value="-122.914757"/>
19227                       </theta>
19228                     </radial_composite>
19229                   </t2>
19230                 </composite>
19231               </entry>
19232               <entry>
19233                 <composite type="bline_point">
19234                   <point>
19235                     <vector>
19236                       <x>-3.1110191345</x>
19237                       <y>-15.6293239594</y>
19238                     </vector>
19239                   </point>
19240                   <width>
19241                     <real value="1.8818745445"/>
19242                   </width>
19243                   <origin>
19244                     <real value="0.5000000000"/>
19245                   </origin>
19246                   <split>
19247                     <bool value="false"/>
19248                   </split>
19249                   <t1>
19250                     <radial_composite type="vector">
19251                       <radius>
19252                         <real value="2.2444099745"/>
19253                       </radius>
19254                       <theta>
19255                         <angle value="-30.370022"/>
19256                       </theta>
19257                     </radial_composite>
19258                   </t1>
19259                   <t2>
19260                     <radial_composite type="vector">
19261                       <radius>
19262                         <real value="2.2444099745"/>
19263                       </radius>
19264                       <theta>
19265                         <angle value="-30.370022"/>
19266                       </theta>
19267                     </radial_composite>
19268                   </t2>
19269                 </composite>
19270               </entry>
19271               <entry>
19272                 <composite type="bline_point">
19273                   <point>
19274                     <vector>
19275                       <x>-1.4639422894</x>
19276                       <y>-15.9185705185</y>
19277                     </vector>
19278                   </point>
19279                   <width>
19280                     <real value="1.0000314431"/>
19281                   </width>
19282                   <origin>
19283                     <real value="0.5000000000"/>
19284                   </origin>
19285                   <split>
19286                     <bool value="false"/>
19287                   </split>
19288                   <t1>
19289                     <radial_composite type="vector">
19290                       <radius>
19291                         <real value="1.3218049356"/>
19292                       </radius>
19293                       <theta>
19294                         <angle value="44.989567"/>
19295                       </theta>
19296                     </radial_composite>
19297                   </t1>
19298                   <t2>
19299                     <radial_composite type="vector">
19300                       <radius>
19301                         <real value="1.3218049356"/>
19302                       </radius>
19303                       <theta>
19304                         <angle value="44.989567"/>
19305                       </theta>
19306                     </radial_composite>
19307                   </t2>
19308                 </composite>
19309               </entry>
19310             </bline>
19311           </param>
19312           <param name="width">
19313             <real value="0.0678862799"/>
19314           </param>
19315           <param name="expand">
19316             <real value="0.0000000000"/>
19317           </param>
19318           <param name="sharp_cusps">
19319             <bool value="true"/>
19320           </param>
19321           <param name="round_tip[0]">
19322             <bool value="true"/>
19323           </param>
19324           <param name="round_tip[1]">
19325             <bool value="true"/>
19326           </param>
19327           <param name="loopyness">
19328             <real value="1.0000000000"/>
19329           </param>
19330           <param name="homogeneous_width">
19331             <bool value="true"/>
19332           </param>
19333         </layer>
19334         <layer type="region" active="true" version="0.1" desc="NewBLine087 Region">
19335           <param name="z_depth">
19336             <real value="0.0000000000"/>
19337           </param>
19338           <param name="amount">
19339             <real value="1.0000000000"/>
19340           </param>
19341           <param name="blend_method">
19342             <integer value="0"/>
19343           </param>
19344           <param name="color" use=":splash-colour_02"/>
19345           <param name="origin">
19346             <vector guid="0A7398BB0367656DBE5EA836639127AA">
19347               <x>0.0000000000</x>
19348               <y>0.0000000000</y>
19349             </vector>
19350           </param>
19351           <param name="invert">
19352             <bool value="false"/>
19353           </param>
19354           <param name="antialias">
19355             <bool value="true"/>
19356           </param>
19357           <param name="feather">
19358             <real value="0.0000000000"/>
19359           </param>
19360           <param name="blurtype">
19361             <integer value="1"/>
19362           </param>
19363           <param name="winding_style">
19364             <integer value="0"/>
19365           </param>
19366           <param name="bline">
19367             <bline type="bline_point" loop="true" guid="F8F1B120D4730C1F740505EBEC85EDD8">
19368               <entry>
19369                 <composite type="bline_point">
19370                   <point>
19371                     <vector>
19372                       <x>1.2480634451</x>
19373                       <y>-12.3423423767</y>
19374                     </vector>
19375                   </point>
19376                   <width>
19377                     <real value="1.0000000000"/>
19378                   </width>
19379                   <origin>
19380                     <real value="0.5000000000"/>
19381                   </origin>
19382                   <split>
19383                     <bool value="false"/>
19384                   </split>
19385                   <t1>
19386                     <radial_composite type="vector">
19387                       <radius>
19388                         <real value="0.5526104679"/>
19389                       </radius>
19390                       <theta>
19391                         <angle value="-82.657303"/>
19392                       </theta>
19393                     </radial_composite>
19394                   </t1>
19395                   <t2>
19396                     <radial_composite type="vector">
19397                       <radius>
19398                         <real value="0.5526104679"/>
19399                       </radius>
19400                       <theta>
19401                         <angle value="-82.657303"/>
19402                       </theta>
19403                     </radial_composite>
19404                   </t2>
19405                 </composite>
19406               </entry>
19407               <entry>
19408                 <composite type="bline_point">
19409                   <point>
19410                     <vector>
19411                       <x>0.4469578862</x>
19412                       <y>-12.6983890533</y>
19413                     </vector>
19414                   </point>
19415                   <width>
19416                     <real value="1.0000000000"/>
19417                   </width>
19418                   <origin>
19419                     <real value="0.5000000000"/>
19420                   </origin>
19421                   <split>
19422                     <bool value="false"/>
19423                   </split>
19424                   <t1>
19425                     <radial_composite type="vector">
19426                       <radius>
19427                         <real value="1.2694707738"/>
19428                       </radius>
19429                       <theta>
19430                         <angle value="-165.379120"/>
19431                       </theta>
19432                     </radial_composite>
19433                   </t1>
19434                   <t2>
19435                     <radial_composite type="vector">
19436                       <radius>
19437                         <real value="1.2694707738"/>
19438                       </radius>
19439                       <theta>
19440                         <angle value="-165.379120"/>
19441                       </theta>
19442                     </radial_composite>
19443                   </t2>
19444                 </composite>
19445               </entry>
19446               <entry>
19447                 <composite type="bline_point">
19448                   <point>
19449                     <vector>
19450                       <x>-0.7636016011</x>
19451                       <y>-12.4491567612</y>
19452                     </vector>
19453                   </point>
19454                   <width>
19455                     <real value="1.0000000000"/>
19456                   </width>
19457                   <origin>
19458                     <real value="0.5000000000"/>
19459                   </origin>
19460                   <split>
19461                     <bool value="false"/>
19462                   </split>
19463                   <t1>
19464                     <radial_composite type="vector">
19465                       <radius>
19466                         <real value="0.7125387443"/>
19467                       </radius>
19468                       <theta>
19469                         <angle value="102.994621"/>
19470                       </theta>
19471                     </radial_composite>
19472                   </t1>
19473                   <t2>
19474                     <radial_composite type="vector">
19475                       <radius>
19476                         <real value="0.7125387443"/>
19477                       </radius>
19478                       <theta>
19479                         <angle value="102.994621"/>
19480                       </theta>
19481                     </radial_composite>
19482                   </t2>
19483                 </composite>
19484               </entry>
19485               <entry>
19486                 <composite type="bline_point">
19487                   <point>
19488                     <vector>
19489                       <x>-0.3541476727</x>
19490                       <y>-12.0219001770</y>
19491                     </vector>
19492                   </point>
19493                   <width>
19494                     <real value="1.0000000000"/>
19495                   </width>
19496                   <origin>
19497                     <real value="0.5000000000"/>
19498                   </origin>
19499                   <split>
19500                     <bool value="false"/>
19501                   </split>
19502                   <t1>
19503                     <radial_composite type="vector">
19504                       <radius>
19505                         <real value="0.8220520060"/>
19506                       </radius>
19507                       <theta>
19508                         <angle value="23.962490"/>
19509                       </theta>
19510                     </radial_composite>
19511                   </t1>
19512                   <t2>
19513                     <radial_composite type="vector">
19514                       <radius>
19515                         <real value="0.8220520060"/>
19516                       </radius>
19517                       <theta>
19518                         <angle value="23.962490"/>
19519                       </theta>
19520                     </radial_composite>
19521                   </t2>
19522                 </composite>
19523               </entry>
19524               <entry>
19525                 <composite type="bline_point">
19526                   <point>
19527                     <vector>
19528                       <x>0.6439510584</x>
19529                       <y>-11.9052610397</y>
19530                     </vector>
19531                   </point>
19532                   <width>
19533                     <real value="1.7167443613"/>
19534                   </width>
19535                   <origin>
19536                     <real value="0.5000000000"/>
19537                   </origin>
19538                   <split>
19539                     <bool value="false"/>
19540                   </split>
19541                   <t1>
19542                     <radial_composite type="vector">
19543                       <radius>
19544                         <real value="1.2138459644"/>
19545                       </radius>
19546                       <theta>
19547                         <angle value="-13.869191"/>
19548                       </theta>
19549                     </radial_composite>
19550                   </t1>
19551                   <t2>
19552                     <radial_composite type="vector">
19553                       <radius>
19554                         <real value="1.2138459644"/>
19555                       </radius>
19556                       <theta>
19557                         <angle value="-13.869191"/>
19558                       </theta>
19559                     </radial_composite>
19560                   </t2>
19561                 </composite>
19562               </entry>
19563             </bline>
19564           </param>
19565         </layer>
19566         <layer type="region" active="true" version="0.1" desc="NewBLine087 Region">
19567           <param name="z_depth">
19568             <real value="0.0000000000"/>
19569           </param>
19570           <param name="amount">
19571             <real value="1.0000000000"/>
19572           </param>
19573           <param name="blend_method">
19574             <integer value="0"/>
19575           </param>
19576           <param name="color" use=":splash_colour_03_mid"/>
19577           <param name="origin">
19578             <vector>
19579               <x>0.0000000000</x>
19580               <y>0.0000000000</y>
19581             </vector>
19582           </param>
19583           <param name="invert">
19584             <bool value="false"/>
19585           </param>
19586           <param name="antialias">
19587             <bool value="true"/>
19588           </param>
19589           <param name="feather">
19590             <real value="0.0000000000"/>
19591           </param>
19592           <param name="blurtype">
19593             <integer value="1"/>
19594           </param>
19595           <param name="winding_style">
19596             <integer value="0"/>
19597           </param>
19598           <param name="bline">
19599             <bline type="bline_point" loop="true">
19600               <entry>
19601                 <composite type="bline_point">
19602                   <point>
19603                     <vector>
19604                       <x>1.2271093130</x>
19605                       <y>-12.3709487915</y>
19606                     </vector>
19607                   </point>
19608                   <width>
19609                     <real value="1.0000000000"/>
19610                   </width>
19611                   <origin>
19612                     <real value="0.5000000000"/>
19613                   </origin>
19614                   <split>
19615                     <bool value="false"/>
19616                   </split>
19617                   <t1>
19618                     <radial_composite type="vector">
19619                       <radius>
19620                         <real value="0.3302709392"/>
19621                       </radius>
19622                       <theta>
19623                         <angle value="-79.027611"/>
19624                       </theta>
19625                     </radial_composite>
19626                   </t1>
19627                   <t2>
19628                     <radial_composite type="vector">
19629                       <radius>
19630                         <real value="0.3302709392"/>
19631                       </radius>
19632                       <theta>
19633                         <angle value="-79.027611"/>
19634                       </theta>
19635                     </radial_composite>
19636                   </t2>
19637                 </composite>
19638               </entry>
19639               <entry>
19640                 <composite type="bline_point">
19641                   <point>
19642                     <vector>
19643                       <x>0.4469578862</x>
19644                       <y>-12.6983890533</y>
19645                     </vector>
19646                   </point>
19647                   <width>
19648                     <real value="1.0000000000"/>
19649                   </width>
19650                   <origin>
19651                     <real value="0.5000000000"/>
19652                   </origin>
19653                   <split>
19654                     <bool value="false"/>
19655                   </split>
19656                   <t1>
19657                     <radial_composite type="vector">
19658                       <radius>
19659                         <real value="1.2694707738"/>
19660                       </radius>
19661                       <theta>
19662                         <angle value="-165.379120"/>
19663                       </theta>
19664                     </radial_composite>
19665                   </t1>
19666                   <t2>
19667                     <radial_composite type="vector">
19668                       <radius>
19669                         <real value="1.2694707738"/>
19670                       </radius>
19671                       <theta>
19672                         <angle value="-165.379120"/>
19673                       </theta>
19674                     </radial_composite>
19675                   </t2>
19676                 </composite>
19677               </entry>
19678               <entry>
19679                 <composite type="bline_point">
19680                   <point>
19681                     <vector>
19682                       <x>-0.7636016011</x>
19683                       <y>-12.4491567612</y>
19684                     </vector>
19685                   </point>
19686                   <width>
19687                     <real value="1.0000000000"/>
19688                   </width>
19689                   <origin>
19690                     <real value="0.5000000000"/>
19691                   </origin>
19692                   <split>
19693                     <bool value="false"/>
19694                   </split>
19695                   <t1>
19696                     <radial_composite type="vector">
19697                       <radius>
19698                         <real value="0.7125387443"/>
19699                       </radius>
19700                       <theta>
19701                         <angle value="102.994621"/>
19702                       </theta>
19703                     </radial_composite>
19704                   </t1>
19705                   <t2>
19706                     <radial_composite type="vector">
19707                       <radius>
19708                         <real value="0.7125387443"/>
19709                       </radius>
19710                       <theta>
19711                         <angle value="102.994621"/>
19712                       </theta>
19713                     </radial_composite>
19714                   </t2>
19715                 </composite>
19716               </entry>
19717               <entry>
19718                 <composite type="bline_point">
19719                   <point>
19720                     <vector>
19721                       <x>-0.4928283393</x>
19722                       <y>-12.0748004913</y>
19723                     </vector>
19724                   </point>
19725                   <width>
19726                     <real value="1.0000000000"/>
19727                   </width>
19728                   <origin>
19729                     <real value="0.5000000000"/>
19730                   </origin>
19731                   <split>
19732                     <bool value="false"/>
19733                   </split>
19734                   <t1>
19735                     <radial_composite type="vector">
19736                       <radius>
19737                         <real value="0.3976110917"/>
19738                       </radius>
19739                       <theta>
19740                         <angle value="29.017359"/>
19741                       </theta>
19742                     </radial_composite>
19743                   </t1>
19744                   <t2>
19745                     <radial_composite type="vector">
19746                       <radius>
19747                         <real value="0.3976110917"/>
19748                       </radius>
19749                       <theta>
19750                         <angle value="29.017359"/>
19751                       </theta>
19752                     </radial_composite>
19753                   </t2>
19754                 </composite>
19755               </entry>
19756               <entry>
19757                 <composite type="bline_point">
19758                   <point>
19759                     <vector>
19760                       <x>0.0197358653</x>
19761                       <y>-12.4734611511</y>
19762                     </vector>
19763                   </point>
19764                   <width>
19765                     <real value="1.0000000000"/>
19766                   </width>
19767                   <origin>
19768                     <real value="0.5000000000"/>
19769                   </origin>
19770                   <split>
19771                     <bool value="false"/>
19772                   </split>
19773                   <t1>
19774                     <radial_composite type="vector">
19775                       <radius>
19776                         <real value="1.3723793976"/>
19777                       </radius>
19778                       <theta>
19779                         <angle value="-18.886086"/>
19780                       </theta>
19781                     </radial_composite>
19782                   </t1>
19783                   <t2>
19784                     <radial_composite type="vector">
19785                       <radius>
19786                         <real value="1.3723793976"/>
19787                       </radius>
19788                       <theta>
19789                         <angle value="-18.886086"/>
19790                       </theta>
19791                     </radial_composite>
19792                   </t2>
19793                 </composite>
19794               </entry>
19795             </bline>
19796           </param>
19797         </layer>
19798         <layer type="outline" active="true" version="0.2" desc="NewBLine087 Outline">
19799           <param name="z_depth">
19800             <real value="0.0000000000"/>
19801           </param>
19802           <param name="amount">
19803             <real value="1.0000000000"/>
19804           </param>
19805           <param name="blend_method">
19806             <integer value="0"/>
19807           </param>
19808           <param name="color">
19809             <color>
19810               <r>0.000000</r>
19811               <g>0.000000</g>
19812               <b>0.000000</b>
19813               <a>1.000000</a>
19814             </color>
19815           </param>
19816           <param name="origin">
19817             <vector guid="0A7398BB0367656DBE5EA836639127AA">
19818               <x>0.0000000000</x>
19819               <y>0.0000000000</y>
19820             </vector>
19821           </param>
19822           <param name="invert">
19823             <bool value="false"/>
19824           </param>
19825           <param name="antialias">
19826             <bool value="true"/>
19827           </param>
19828           <param name="feather">
19829             <real value="0.0000000000"/>
19830           </param>
19831           <param name="blurtype">
19832             <integer value="1"/>
19833           </param>
19834           <param name="winding_style">
19835             <integer value="0"/>
19836           </param>
19837           <param name="bline">
19838             <bline type="bline_point" loop="true" guid="F8F1B120D4730C1F740505EBEC85EDD8">
19839               <entry>
19840                 <composite type="bline_point">
19841                   <point>
19842                     <vector>
19843                       <x>1.2480634451</x>
19844                       <y>-12.3423423767</y>
19845                     </vector>
19846                   </point>
19847                   <width>
19848                     <real value="1.0000000000"/>
19849                   </width>
19850                   <origin>
19851                     <real value="0.5000000000"/>
19852                   </origin>
19853                   <split>
19854                     <bool value="false"/>
19855                   </split>
19856                   <t1>
19857                     <radial_composite type="vector">
19858                       <radius>
19859                         <real value="0.5526104679"/>
19860                       </radius>
19861                       <theta>
19862                         <angle value="-82.657303"/>
19863                       </theta>
19864                     </radial_composite>
19865                   </t1>
19866                   <t2>
19867                     <radial_composite type="vector">
19868                       <radius>
19869                         <real value="0.5526104679"/>
19870                       </radius>
19871                       <theta>
19872                         <angle value="-82.657303"/>
19873                       </theta>
19874                     </radial_composite>
19875                   </t2>
19876                 </composite>
19877               </entry>
19878               <entry>
19879                 <composite type="bline_point">
19880                   <point>
19881                     <vector>
19882                       <x>0.4469578862</x>
19883                       <y>-12.6983890533</y>
19884                     </vector>
19885                   </point>
19886                   <width>
19887                     <real value="1.0000000000"/>
19888                   </width>
19889                   <origin>
19890                     <real value="0.5000000000"/>
19891                   </origin>
19892                   <split>
19893                     <bool value="false"/>
19894                   </split>
19895                   <t1>
19896                     <radial_composite type="vector">
19897                       <radius>
19898                         <real value="1.2694707738"/>
19899                       </radius>
19900                       <theta>
19901                         <angle value="-165.379120"/>
19902                       </theta>
19903                     </radial_composite>
19904                   </t1>
19905                   <t2>
19906                     <radial_composite type="vector">
19907                       <radius>
19908                         <real value="1.2694707738"/>
19909                       </radius>
19910                       <theta>
19911                         <angle value="-165.379120"/>
19912                       </theta>
19913                     </radial_composite>
19914                   </t2>
19915                 </composite>
19916               </entry>
19917               <entry>
19918                 <composite type="bline_point">
19919                   <point>
19920                     <vector>
19921                       <x>-0.7636016011</x>
19922                       <y>-12.4491567612</y>
19923                     </vector>
19924                   </point>
19925                   <width>
19926                     <real value="1.0000000000"/>
19927                   </width>
19928                   <origin>
19929                     <real value="0.5000000000"/>
19930                   </origin>
19931                   <split>
19932                     <bool value="false"/>
19933                   </split>
19934                   <t1>
19935                     <radial_composite type="vector">
19936                       <radius>
19937                         <real value="0.7125387443"/>
19938                       </radius>
19939                       <theta>
19940                         <angle value="102.994621"/>
19941                       </theta>
19942                     </radial_composite>
19943                   </t1>
19944                   <t2>
19945                     <radial_composite type="vector">
19946                       <radius>
19947                         <real value="0.7125387443"/>
19948                       </radius>
19949                       <theta>
19950                         <angle value="102.994621"/>
19951                       </theta>
19952                     </radial_composite>
19953                   </t2>
19954                 </composite>
19955               </entry>
19956               <entry>
19957                 <composite type="bline_point">
19958                   <point>
19959                     <vector>
19960                       <x>-0.3541476727</x>
19961                       <y>-12.0219001770</y>
19962                     </vector>
19963                   </point>
19964                   <width>
19965                     <real value="1.0000000000"/>
19966                   </width>
19967                   <origin>
19968                     <real value="0.5000000000"/>
19969                   </origin>
19970                   <split>
19971                     <bool value="false"/>
19972                   </split>
19973                   <t1>
19974                     <radial_composite type="vector">
19975                       <radius>
19976                         <real value="0.8220520060"/>
19977                       </radius>
19978                       <theta>
19979                         <angle value="23.962490"/>
19980                       </theta>
19981                     </radial_composite>
19982                   </t1>
19983                   <t2>
19984                     <radial_composite type="vector">
19985                       <radius>
19986                         <real value="0.8220520060"/>
19987                       </radius>
19988                       <theta>
19989                         <angle value="23.962490"/>
19990                       </theta>
19991                     </radial_composite>
19992                   </t2>
19993                 </composite>
19994               </entry>
19995               <entry>
19996                 <composite type="bline_point">
19997                   <point>
19998                     <vector>
19999                       <x>0.6439510584</x>
20000                       <y>-11.9052610397</y>
20001                     </vector>
20002                   </point>
20003                   <width>
20004                     <real value="1.7167443613"/>
20005                   </width>
20006                   <origin>
20007                     <real value="0.5000000000"/>
20008                   </origin>
20009                   <split>
20010                     <bool value="false"/>
20011                   </split>
20012                   <t1>
20013                     <radial_composite type="vector">
20014                       <radius>
20015                         <real value="1.2138459644"/>
20016                       </radius>
20017                       <theta>
20018                         <angle value="-13.869191"/>
20019                       </theta>
20020                     </radial_composite>
20021                   </t1>
20022                   <t2>
20023                     <radial_composite type="vector">
20024                       <radius>
20025                         <real value="1.2138459644"/>
20026                       </radius>
20027                       <theta>
20028                         <angle value="-13.869191"/>
20029                       </theta>
20030                     </radial_composite>
20031                   </t2>
20032                 </composite>
20033               </entry>
20034             </bline>
20035           </param>
20036           <param name="width">
20037             <real value="0.0678862799"/>
20038           </param>
20039           <param name="expand">
20040             <real value="0.0000000000"/>
20041           </param>
20042           <param name="sharp_cusps">
20043             <bool value="true"/>
20044           </param>
20045           <param name="round_tip[0]">
20046             <bool value="true"/>
20047           </param>
20048           <param name="round_tip[1]">
20049             <bool value="true"/>
20050           </param>
20051           <param name="loopyness">
20052             <real value="1.0000000000"/>
20053           </param>
20054           <param name="homogeneous_width">
20055             <bool value="true"/>
20056           </param>
20057         </layer>
20058       </canvas>
20059     </param>
20060     <param name="zoom">
20061       <real value="0.0000000000"/>
20062     </param>
20063     <param name="time_offset">
20064       <time value="0s"/>
20065     </param>
20066     <param name="children_lock">
20067       <bool value="false"/>
20068     </param>
20069     <param name="focus">
20070       <vector>
20071         <x>0.0000000000</x>
20072         <y>0.0000000000</y>
20073       </vector>
20074     </param>
20075   </layer>
20076   <layer type="PasteCanvas" active="true" version="0.1" desc="LIGHTHOUSE">
20077     <param name="z_depth">
20078       <real value="0.0000000000"/>
20079     </param>
20080     <param name="amount">
20081       <real value="1.0000000000"/>
20082     </param>
20083     <param name="blend_method">
20084       <integer value="0"/>
20085     </param>
20086     <param name="origin">
20087       <vector>
20088         <x>0.0000000000</x>
20089         <y>0.0000000000</y>
20090       </vector>
20091     </param>
20092     <param name="canvas">
20093       <canvas>
20094         <layer type="region" active="true" version="0.1" desc="NewBLine063 Region">
20095           <param name="z_depth">
20096             <real value="0.0000000000"/>
20097           </param>
20098           <param name="amount">
20099             <real value="1.0000000000"/>
20100           </param>
20101           <param name="blend_method">
20102             <integer value="0"/>
20103           </param>
20104           <param name="color" use=":splash_colour_03_mid"/>
20105           <param name="origin">
20106             <vector guid="278503B5BF024752450E76B2062FB0F9">
20107               <x>0.0000000000</x>
20108               <y>0.0000000000</y>
20109             </vector>
20110           </param>
20111           <param name="invert">
20112             <bool value="false"/>
20113           </param>
20114           <param name="antialias">
20115             <bool value="true"/>
20116           </param>
20117           <param name="feather">
20118             <real value="0.0000000000"/>
20119           </param>
20120           <param name="blurtype">
20121             <integer value="1"/>
20122           </param>
20123           <param name="winding_style">
20124             <integer value="0"/>
20125           </param>
20126           <param name="bline">
20127             <bline type="bline_point" loop="true" guid="00D6AC79401F5676B5481A20DA29D1A2">
20128               <entry>
20129                 <composite type="bline_point">
20130                   <point>
20131                     <vector>
20132                       <x>7.1822514534</x>
20133                       <y>-13.7566280365</y>
20134                     </vector>
20135                   </point>
20136                   <width>
20137                     <real value="1.0000000000"/>
20138                   </width>
20139                   <origin>
20140                     <real value="0.5000000000"/>
20141                   </origin>
20142                   <split>
20143                     <bool value="true"/>
20144                   </split>
20145                   <t1>
20146                     <radial_composite type="vector">
20147                       <radius>
20148                         <real value="21.5256202896"/>
20149                       </radius>
20150                       <theta>
20151                         <angle value="-82.897423"/>
20152                       </theta>
20153                     </radial_composite>
20154                   </t1>
20155                   <t2>
20156                     <radial_composite type="vector">
20157                       <radius>
20158                         <real value="6.2154041986"/>
20159                       </radius>
20160                       <theta>
20161                         <angle value="-185.906143"/>
20162                       </theta>
20163                     </radial_composite>
20164                   </t2>
20165                 </composite>
20166               </entry>
20167               <entry>
20168                 <composite type="bline_point">
20169                   <point>
20170                     <vector>
20171                       <x>2.7246551514</x>
20172                       <y>-13.6507167816</y>
20173                     </vector>
20174                   </point>
20175                   <width>
20176                     <real value="1.0000000000"/>
20177                   </width>
20178                   <origin>
20179                     <real value="0.5000000000"/>
20180                   </origin>
20181                   <split>
20182                     <bool value="true"/>
20183                   </split>
20184                   <t1>
20185                     <radial_composite type="vector">
20186                       <radius>
20187                         <real value="4.0729244255"/>
20188                       </radius>
20189                       <theta>
20190                         <angle value="186.009018"/>
20191                       </theta>
20192                     </radial_composite>
20193                   </t1>
20194                   <t2>
20195                     <radial_composite type="vector">
20196                       <radius>
20197                         <real value="18.1605996382"/>
20198                       </radius>
20199                       <theta>
20200                         <angle value="87.856003"/>
20201                       </theta>
20202                     </radial_composite>
20203                   </t2>
20204                 </composite>
20205               </entry>
20206               <entry>
20207                 <composite type="bline_point">
20208                   <point>
20209                     <vector>
20210                       <x>4.0974106789</x>
20211                       <y>6.0279235840</y>
20212                     </vector>
20213                   </point>
20214                   <width>
20215                     <real value="1.0000000000"/>
20216                   </width>
20217                   <origin>
20218                     <real value="0.5000000000"/>
20219                   </origin>
20220                   <split>
20221                     <bool value="true"/>
20222                   </split>
20223                   <t1>
20224                     <radial_composite type="vector">
20225                       <radius>
20226                         <real value="21.7406122116"/>
20227                       </radius>
20228                       <theta>
20229                         <angle value="85.057381"/>
20230                       </theta>
20231                     </radial_composite>
20232                   </t1>
20233                   <t2>
20234                     <radial_composite type="vector">
20235                       <radius>
20236                         <real value="2.7678365541"/>
20237                       </radius>
20238                       <theta>
20239                         <angle value="9.078831"/>
20240                       </theta>
20241                     </radial_composite>
20242                   </t2>
20243                 </composite>
20244               </entry>
20245               <entry>
20246                 <composite type="bline_point">
20247                   <point>
20248                     <vector>
20249                       <x>6.3568243980</x>
20250                       <y>6.2099013329</y>
20251                     </vector>
20252                   </point>
20253                   <width>
20254                     <real value="1.3793227120"/>
20255                   </width>
20256                   <origin>
20257                     <real value="0.5000000000"/>
20258                   </origin>
20259                   <split>
20260                     <bool value="true"/>
20261                   </split>
20262                   <t1>
20263                     <radial_composite type="vector">
20264                       <radius>
20265                         <real value="2.0800704290"/>
20266                       </radius>
20267                       <theta>
20268                         <angle value="3.008937"/>
20269                       </theta>
20270                     </radial_composite>
20271                   </t1>
20272                   <t2>
20273                     <radial_composite type="vector">
20274                       <radius>
20275                         <real value="24.0291693681"/>
20276                       </radius>
20277                       <theta>
20278                         <angle value="-90.441788"/>
20279                       </theta>
20280                     </radial_composite>
20281                   </t2>
20282                 </composite>
20283               </entry>
20284             </bline>
20285           </param>
20286         </layer>
20287         <layer type="region" active="true" version="0.1" desc="NewBLine063 Region">
20288           <param name="z_depth">
20289             <real value="0.0000000000"/>
20290           </param>
20291           <param name="amount">
20292             <real value="1.0000000000"/>
20293           </param>
20294           <param name="blend_method">
20295             <integer value="0"/>
20296           </param>
20297           <param name="color" use=":splash-colour_04"/>
20298           <param name="origin">
20299             <vector>
20300               <x>0.0000000000</x>
20301               <y>0.0000000000</y>
20302             </vector>
20303           </param>
20304           <param name="invert">
20305             <bool value="false"/>
20306           </param>
20307           <param name="antialias">
20308             <bool value="true"/>
20309           </param>
20310           <param name="feather">
20311             <real value="0.0000000000"/>
20312           </param>
20313           <param name="blurtype">
20314             <integer value="1"/>
20315           </param>
20316           <param name="winding_style">
20317             <integer value="0"/>
20318           </param>
20319           <param name="bline">
20320             <bline type="bline_point" loop="true">
20321               <entry>
20322                 <composite type="bline_point">
20323                   <point>
20324                     <vector>
20325                       <x>4.1827387810</x>
20326                       <y>-12.4668483734</y>
20327                     </vector>
20328                   </point>
20329                   <width>
20330                     <real value="1.0000000000"/>
20331                   </width>
20332                   <origin>
20333                     <real value="0.5000000000"/>
20334                   </origin>
20335                   <split>
20336                     <bool value="true"/>
20337                   </split>
20338                   <t1>
20339                     <radial_composite type="vector">
20340                       <radius>
20341                         <real value="16.5785034556"/>
20342                       </radius>
20343                       <theta>
20344                         <angle value="-85.758896"/>
20345                       </theta>
20346                     </radial_composite>
20347                   </t1>
20348                   <t2>
20349                     <radial_composite type="vector">
20350                       <radius>
20351                         <real value="6.2154041986"/>
20352                       </radius>
20353                       <theta>
20354                         <angle value="-185.906143"/>
20355                       </theta>
20356                     </radial_composite>
20357                   </t2>
20358                 </composite>
20359               </entry>
20360               <entry>
20361                 <composite type="bline_point">
20362                   <point>
20363                     <vector>
20364                       <x>2.7246551514</x>
20365                       <y>-13.6507167816</y>
20366                     </vector>
20367                   </point>
20368                   <width>
20369                     <real value="1.0000000000"/>
20370                   </width>
20371                   <origin>
20372                     <real value="0.5000000000"/>
20373                   </origin>
20374                   <split>
20375                     <bool value="true"/>
20376                   </split>
20377                   <t1>
20378                     <radial_composite type="vector">
20379                       <radius>
20380                         <real value="4.0729244255"/>
20381                       </radius>
20382                       <theta>
20383                         <angle value="186.009018"/>
20384                       </theta>
20385                     </radial_composite>
20386                   </t1>
20387                   <t2>
20388                     <radial_composite type="vector">
20389                       <radius>
20390                         <real value="18.1605996382"/>
20391                       </radius>
20392                       <theta>
20393                         <angle value="87.856003"/>
20394                       </theta>
20395                     </radial_composite>
20396                   </t2>
20397                 </composite>
20398               </entry>
20399               <entry>
20400                 <composite type="bline_point">
20401                   <point>
20402                     <vector>
20403                       <x>4.0974106789</x>
20404                       <y>6.0279235840</y>
20405                     </vector>
20406                   </point>
20407                   <width>
20408                     <real value="1.0000000000"/>
20409                   </width>
20410                   <origin>
20411                     <real value="0.5000000000"/>
20412                   </origin>
20413                   <split>
20414                     <bool value="true"/>
20415                   </split>
20416                   <t1>
20417                     <radial_composite type="vector">
20418                       <radius>
20419                         <real value="21.7406122116"/>
20420                       </radius>
20421                       <theta>
20422                         <angle value="85.057381"/>
20423                       </theta>
20424                     </radial_composite>
20425                   </t1>
20426                   <t2>
20427                     <radial_composite type="vector">
20428                       <radius>
20429                         <real value="2.7678365541"/>
20430                       </radius>
20431                       <theta>
20432                         <angle value="9.078831"/>
20433                       </theta>
20434                     </radial_composite>
20435                   </t2>
20436                 </composite>
20437               </entry>
20438               <entry>
20439                 <composite type="bline_point">
20440                   <point>
20441                     <vector>
20442                       <x>4.5914187431</x>
20443                       <y>5.9713072777</y>
20444                     </vector>
20445                   </point>
20446                   <width>
20447                     <real value="1.0000000000"/>
20448                   </width>
20449                   <origin>
20450                     <real value="0.5000000000"/>
20451                   </origin>
20452                   <split>
20453                     <bool value="true"/>
20454                   </split>
20455                   <t1>
20456                     <radial_composite type="vector">
20457                       <radius>
20458                         <real value="2.0800704290"/>
20459                       </radius>
20460                       <theta>
20461                         <angle value="3.008937"/>
20462                       </theta>
20463                     </radial_composite>
20464                   </t1>
20465                   <t2>
20466                     <radial_composite type="vector">
20467                       <radius>
20468                         <real value="22.4978832340"/>
20469                       </radius>
20470                       <theta>
20471                         <angle value="-93.645241"/>
20472                       </theta>
20473                     </radial_composite>
20474                   </t2>
20475                 </composite>
20476               </entry>
20477             </bline>
20478           </param>
20479         </layer>
20480         <layer type="outline" active="true" version="0.2" desc="NewBLine063 Outline">
20481           <param name="z_depth">
20482             <real value="0.0000000000"/>
20483           </param>
20484           <param name="amount">
20485             <real value="1.0000000000"/>
20486           </param>
20487           <param name="blend_method">
20488             <integer value="0"/>
20489           </param>
20490           <param name="color">
20491             <color>
20492               <r>0.000000</r>
20493               <g>0.000000</g>
20494               <b>0.000000</b>
20495               <a>1.000000</a>
20496             </color>
20497           </param>
20498           <param name="origin">
20499             <vector guid="278503B5BF024752450E76B2062FB0F9">
20500               <x>0.0000000000</x>
20501               <y>0.0000000000</y>
20502             </vector>
20503           </param>
20504           <param name="invert">
20505             <bool value="false"/>
20506           </param>
20507           <param name="antialias">
20508             <bool value="true"/>
20509           </param>
20510           <param name="feather">
20511             <real value="0.0000000000"/>
20512           </param>
20513           <param name="blurtype">
20514             <integer value="1"/>
20515           </param>
20516           <param name="winding_style">
20517             <integer value="0"/>
20518           </param>
20519           <param name="bline">
20520             <bline type="bline_point" loop="true" guid="00D6AC79401F5676B5481A20DA29D1A2">
20521               <entry>
20522                 <composite type="bline_point">
20523                   <point>
20524                     <vector>
20525                       <x>7.1822514534</x>
20526                       <y>-13.7566280365</y>
20527                     </vector>
20528                   </point>
20529                   <width>
20530                     <real value="1.0000000000"/>
20531                   </width>
20532                   <origin>
20533                     <real value="0.5000000000"/>
20534                   </origin>
20535                   <split>
20536                     <bool value="true"/>
20537                   </split>
20538                   <t1>
20539                     <radial_composite type="vector">
20540                       <radius>
20541                         <real value="21.5256202896"/>
20542                       </radius>
20543                       <theta>
20544                         <angle value="-82.897423"/>
20545                       </theta>
20546                     </radial_composite>
20547                   </t1>
20548                   <t2>
20549                     <radial_composite type="vector">
20550                       <radius>
20551                         <real value="6.2154041986"/>
20552                       </radius>
20553                       <theta>
20554                         <angle value="-185.906143"/>
20555                       </theta>
20556                     </radial_composite>
20557                   </t2>
20558                 </composite>
20559               </entry>
20560               <entry>
20561                 <composite type="bline_point">
20562                   <point>
20563                     <vector>
20564                       <x>2.7246551514</x>
20565                       <y>-13.6507167816</y>
20566                     </vector>
20567                   </point>
20568                   <width>
20569                     <real value="1.0000000000"/>
20570                   </width>
20571                   <origin>
20572                     <real value="0.5000000000"/>
20573                   </origin>
20574                   <split>
20575                     <bool value="true"/>
20576                   </split>
20577                   <t1>
20578                     <radial_composite type="vector">
20579                       <radius>
20580                         <real value="4.0729244255"/>
20581                       </radius>
20582                       <theta>
20583                         <angle value="186.009018"/>
20584                       </theta>
20585                     </radial_composite>
20586                   </t1>
20587                   <t2>
20588                     <radial_composite type="vector">
20589                       <radius>
20590                         <real value="18.1605996382"/>
20591                       </radius>
20592                       <theta>
20593                         <angle value="87.856003"/>
20594                       </theta>
20595                     </radial_composite>
20596                   </t2>
20597                 </composite>
20598               </entry>
20599               <entry>
20600                 <composite type="bline_point">
20601                   <point>
20602                     <vector>
20603                       <x>4.0974106789</x>
20604                       <y>6.0279235840</y>
20605                     </vector>
20606                   </point>
20607                   <width>
20608                     <real value="1.0000000000"/>
20609                   </width>
20610                   <origin>
20611                     <real value="0.5000000000"/>
20612                   </origin>
20613                   <split>
20614                     <bool value="true"/>
20615                   </split>
20616                   <t1>
20617                     <radial_composite type="vector">
20618                       <radius>
20619                         <real value="21.7406122116"/>
20620                       </radius>
20621                       <theta>
20622                         <angle value="85.057381"/>
20623                       </theta>
20624                     </radial_composite>
20625                   </t1>
20626                   <t2>
20627                     <radial_composite type="vector">
20628                       <radius>
20629                         <real value="2.7678365541"/>
20630                       </radius>
20631                       <theta>
20632                         <angle value="9.078831"/>
20633                       </theta>
20634                     </radial_composite>
20635                   </t2>
20636                 </composite>
20637               </entry>
20638               <entry>
20639                 <composite type="bline_point">
20640                   <point>
20641                     <vector>
20642                       <x>6.3568243980</x>
20643                       <y>6.2099013329</y>
20644                     </vector>
20645                   </point>
20646                   <width>
20647                     <real value="1.3793227120"/>
20648                   </width>
20649                   <origin>
20650                     <real value="0.5000000000"/>
20651                   </origin>
20652                   <split>
20653                     <bool value="true"/>
20654                   </split>
20655                   <t1>
20656                     <radial_composite type="vector">
20657                       <radius>
20658                         <real value="2.0800704290"/>
20659                       </radius>
20660                       <theta>
20661                         <angle value="3.008937"/>
20662                       </theta>
20663                     </radial_composite>
20664                   </t1>
20665                   <t2>
20666                     <radial_composite type="vector">
20667                       <radius>
20668                         <real value="24.0291693681"/>
20669                       </radius>
20670                       <theta>
20671                         <angle value="-90.441788"/>
20672                       </theta>
20673                     </radial_composite>
20674                   </t2>
20675                 </composite>
20676               </entry>
20677             </bline>
20678           </param>
20679           <param name="width">
20680             <real value="0.0734302390"/>
20681           </param>
20682           <param name="expand">
20683             <real value="0.0000000000"/>
20684           </param>
20685           <param name="sharp_cusps">
20686             <bool value="true"/>
20687           </param>
20688           <param name="round_tip[0]">
20689             <bool value="true"/>
20690           </param>
20691           <param name="round_tip[1]">
20692             <bool value="true"/>
20693           </param>
20694           <param name="loopyness">
20695             <real value="1.0000000000"/>
20696           </param>
20697           <param name="homogeneous_width">
20698             <bool value="true"/>
20699           </param>
20700         </layer>
20701         <layer type="PasteCanvas" active="true" version="0.1" desc="GLASS">
20702           <param name="z_depth">
20703             <real value="0.0000000000"/>
20704           </param>
20705           <param name="amount">
20706             <real value="0.6000000238"/>
20707           </param>
20708           <param name="blend_method">
20709             <integer value="0"/>
20710           </param>
20711           <param name="origin">
20712             <vector>
20713               <x>0.0000000000</x>
20714               <y>0.0000000000</y>
20715             </vector>
20716           </param>
20717           <param name="canvas">
20718             <canvas>
20719               <layer type="region" active="true" version="0.1" desc="NewBLine065 Region">
20720                 <param name="z_depth">
20721                   <real value="0.0000000000"/>
20722                 </param>
20723                 <param name="amount">
20724                   <real value="1.0000000000"/>
20725                 </param>
20726                 <param name="blend_method">
20727                   <integer value="0"/>
20728                 </param>
20729                 <param name="color">
20730                   <color>
20731                     <r>1.000000</r>
20732                     <g>1.000000</g>
20733                     <b>1.000000</b>
20734                     <a>1.000000</a>
20735                   </color>
20736                 </param>
20737                 <param name="origin">
20738                   <vector>
20739                     <x>0.0000000000</x>
20740                     <y>0.0000000000</y>
20741                   </vector>
20742                 </param>
20743                 <param name="invert">
20744                   <bool value="false"/>
20745                 </param>
20746                 <param name="antialias">
20747                   <bool value="true"/>
20748                 </param>
20749                 <param name="feather">
20750                   <real value="0.0000000000"/>
20751                 </param>
20752                 <param name="blurtype">
20753                   <integer value="1"/>
20754                 </param>
20755                 <param name="winding_style">
20756                   <integer value="0"/>
20757                 </param>
20758                 <param name="bline" use=":glass_shape"/>
20759               </layer>
20760               <layer type="linear_gradient" active="true" version="0.0">
20761                 <param name="z_depth">
20762                   <real value="0.0000000000"/>
20763                 </param>
20764                 <param name="amount">
20765                   <real value="1.0000000000"/>
20766                 </param>
20767                 <param name="blend_method">
20768                   <integer value="13"/>
20769                 </param>
20770                 <param name="p1">
20771                   <vector>
20772                     <x>6.9138088226</x>
20773                     <y>8.0072202682</y>
20774                   </vector>
20775                 </param>
20776                 <param name="p2">
20777                   <vector>
20778                     <x>3.7805957794</x>
20779                     <y>8.1463956833</y>
20780                   </vector>
20781                 </param>
20782                 <param name="gradient">
20783                   <gradient>
20784                     <color pos="0.079245">
20785                       <r>0.000000</r>
20786                       <g>0.061630</g>
20787                       <b>0.159673</b>
20788                       <a>1.000000</a>
20789                     </color>
20790                     <color pos="0.562264">
20791                       <r>0.740584</r>
20792                       <g>1.000000</g>
20793                       <b>1.000000</b>
20794                       <a>1.000000</a>
20795                     </color>
20796                     <color pos="1.000000">
20797                       <r>0.000000</r>
20798                       <g>0.082616</g>
20799                       <b>0.180658</b>
20800                       <a>1.000000</a>
20801                     </color>
20802                   </gradient>
20803                 </param>
20804                 <param name="loop">
20805                   <bool value="false"/>
20806                 </param>
20807                 <param name="zigzag">
20808                   <bool value="false"/>
20809                 </param>
20810               </layer>
20811             </canvas>
20812           </param>
20813           <param name="zoom">
20814             <real value="0.0000000000"/>
20815           </param>
20816           <param name="time_offset">
20817             <time value="0s"/>
20818           </param>
20819           <param name="children_lock">
20820             <bool value="false"/>
20821           </param>
20822           <param name="focus">
20823             <vector>
20824               <x>0.0000000000</x>
20825               <y>0.0000000000</y>
20826             </vector>
20827           </param>
20828         </layer>
20829         <layer type="outline" active="true" version="0.2" desc="NewBLine065 Outline">
20830           <param name="z_depth">
20831             <real value="0.0000000000"/>
20832           </param>
20833           <param name="amount">
20834             <real value="1.0000000000"/>
20835           </param>
20836           <param name="blend_method">
20837             <integer value="0"/>
20838           </param>
20839           <param name="color">
20840             <color>
20841               <r>0.000000</r>
20842               <g>0.000000</g>
20843               <b>0.000000</b>
20844               <a>1.000000</a>
20845             </color>
20846           </param>
20847           <param name="origin">
20848             <vector guid="AC1A351278ABBCF4C0BE8A308CB06688">
20849               <x>0.0000000000</x>
20850               <y>0.0000000000</y>
20851             </vector>
20852           </param>
20853           <param name="invert">
20854             <bool value="false"/>
20855           </param>
20856           <param name="antialias">
20857             <bool value="true"/>
20858           </param>
20859           <param name="feather">
20860             <real value="0.0000000000"/>
20861           </param>
20862           <param name="blurtype">
20863             <integer value="1"/>
20864           </param>
20865           <param name="winding_style">
20866             <integer value="0"/>
20867           </param>
20868           <param name="bline" use=":glass_shape"/>
20869           <param name="width">
20870             <real value="0.0734302390"/>
20871           </param>
20872           <param name="expand">
20873             <real value="0.0000000000"/>
20874           </param>
20875           <param name="sharp_cusps">
20876             <bool value="true"/>
20877           </param>
20878           <param name="round_tip[0]">
20879             <bool value="true"/>
20880           </param>
20881           <param name="round_tip[1]">
20882             <bool value="true"/>
20883           </param>
20884           <param name="loopyness">
20885             <real value="1.0000000000"/>
20886           </param>
20887           <param name="homogeneous_width">
20888             <bool value="true"/>
20889           </param>
20890         </layer>
20891         <layer type="PasteCanvas" active="true" version="0.1" desc="BALCONY">
20892           <param name="z_depth">
20893             <real value="0.0000000000"/>
20894           </param>
20895           <param name="amount">
20896             <real value="1.0000000000"/>
20897           </param>
20898           <param name="blend_method">
20899             <integer value="0"/>
20900           </param>
20901           <param name="origin">
20902             <vector>
20903               <x>0.0000000000</x>
20904               <y>0.0000000000</y>
20905             </vector>
20906           </param>
20907           <param name="canvas">
20908             <canvas>
20909               <layer type="region" active="true" version="0.1" desc="NewBLine064 Region">
20910                 <param name="z_depth">
20911                   <real value="0.0000000000"/>
20912                 </param>
20913                 <param name="amount">
20914                   <real value="1.0000000000"/>
20915                 </param>
20916                 <param name="blend_method">
20917                   <integer value="0"/>
20918                 </param>
20919                 <param name="color" use=":splash_colour_03_mid"/>
20920                 <param name="origin">
20921                   <vector guid="8CD39F39BF3FE55D659A329B20B48501">
20922                     <x>0.0000000000</x>
20923                     <y>0.0000000000</y>
20924                   </vector>
20925                 </param>
20926                 <param name="invert">
20927                   <bool value="false"/>
20928                 </param>
20929                 <param name="antialias">
20930                   <bool value="true"/>
20931                 </param>
20932                 <param name="feather">
20933                   <real value="0.0000000000"/>
20934                 </param>
20935                 <param name="blurtype">
20936                   <integer value="1"/>
20937                 </param>
20938                 <param name="winding_style">
20939                   <integer value="0"/>
20940                 </param>
20941                 <param name="bline">
20942                   <bline type="bline_point" loop="true" guid="DBEF7D907678E7E11A5AC3A58C97F7EF">
20943                     <entry>
20944                       <composite type="bline_point">
20945                         <point>
20946                           <vector>
20947                             <x>7.5794606209</x>
20948                             <y>6.3634371758</y>
20949                           </vector>
20950                         </point>
20951                         <width>
20952                           <real value="1.3026690262"/>
20953                         </width>
20954                         <origin>
20955                           <real value="0.5000000000"/>
20956                         </origin>
20957                         <split>
20958                           <bool value="true"/>
20959                         </split>
20960                         <t1>
20961                           <radial_composite type="vector">
20962                             <radius>
20963                               <real value="4.2128756517"/>
20964                             </radius>
20965                             <theta>
20966                               <angle value="-0.592833"/>
20967                             </theta>
20968                           </radial_composite>
20969                         </t1>
20970                         <t2>
20971                           <radial_composite type="vector">
20972                             <radius>
20973                               <real value="0.6969017526"/>
20974                             </radius>
20975                             <theta>
20976                               <angle value="-73.295013"/>
20977                             </theta>
20978                           </radial_composite>
20979                         </t2>
20980                       </composite>
20981                     </entry>
20982                     <entry>
20983                       <composite type="bline_point">
20984                         <point>
20985                           <vector>
20986                             <x>7.6537461281</x>
20987                             <y>5.6645078659</y>
20988                           </vector>
20989                         </point>
20990                         <width>
20991                           <real value="1.0000470054"/>
20992                         </width>
20993                         <origin>
20994                           <real value="0.5000000000"/>
20995                         </origin>
20996                         <split>
20997                           <bool value="true"/>
20998                         </split>
20999                         <t1>
21000                           <radial_composite type="vector">
21001                             <radius>
21002                               <real value="0.4829110778"/>
21003                             </radius>
21004                             <theta>
21005                               <angle value="266.190704"/>
21006                             </theta>
21007                           </radial_composite>
21008                         </t1>
21009                         <t2>
21010                           <radial_composite type="vector">
21011                             <radius>
21012                               <real value="5.1483165324"/>
21013                             </radius>
21014                             <theta>
21015                               <angle value="178.394363"/>
21016                             </theta>
21017                           </radial_composite>
21018                         </t2>
21019                       </composite>
21020                     </entry>
21021                     <entry>
21022                       <composite type="bline_point">
21023                         <point>
21024                           <vector>
21025                             <x>3.0255925655</x>
21026                             <y>5.7736945152</y>
21027                           </vector>
21028                         </point>
21029                         <width>
21030                           <real value="1.7591721819"/>
21031                         </width>
21032                         <origin>
21033                           <real value="0.5000000000"/>
21034                         </origin>
21035                         <split>
21036                           <bool value="true"/>
21037                         </split>
21038                         <t1>
21039                           <radial_composite type="vector">
21040                             <radius>
21041                               <real value="2.8445842639"/>
21042                             </radius>
21043                             <theta>
21044                               <angle value="-177.800217"/>
21045                             </theta>
21046                           </radial_composite>
21047                         </t1>
21048                         <t2>
21049                           <radial_composite type="vector">
21050                             <radius>
21051                               <real value="0.5040362410"/>
21052                             </radius>
21053                             <theta>
21054                               <angle value="-214.595612"/>
21055                             </theta>
21056                           </radial_composite>
21057                         </t2>
21058                       </composite>
21059                     </entry>
21060                     <entry>
21061                       <composite type="bline_point">
21062                         <point>
21063                           <vector>
21064                             <x>3.0111334324</x>
21065                             <y>6.3331704140</y>
21066                           </vector>
21067                         </point>
21068                         <width>
21069                           <real value="1.8225006272"/>
21070                         </width>
21071                         <origin>
21072                           <real value="0.5000000000"/>
21073                         </origin>
21074                         <split>
21075                           <bool value="true"/>
21076                         </split>
21077                         <t1>
21078                           <radial_composite type="vector">
21079                             <radius>
21080                               <real value="0.5088596486"/>
21081                             </radius>
21082                             <theta>
21083                               <angle value="73.149101"/>
21084                             </theta>
21085                           </radial_composite>
21086                         </t1>
21087                         <t2>
21088                           <radial_composite type="vector">
21089                             <radius>
21090                               <real value="2.7773854895"/>
21091                             </radius>
21092                             <theta>
21093                               <angle value="1.414384"/>
21094                             </theta>
21095                           </radial_composite>
21096                         </t2>
21097                       </composite>
21098                     </entry>
21099                   </bline>
21100                 </param>
21101               </layer>
21102               <layer type="region" active="true" version="0.1" desc="NewBLine064 Region">
21103                 <param name="z_depth">
21104                   <real value="0.0000000000"/>
21105                 </param>
21106                 <param name="amount">
21107                   <real value="1.0000000000"/>
21108                 </param>
21109                 <param name="blend_method">
21110                   <integer value="0"/>
21111                 </param>
21112                 <param name="color" use=":splash-colour_04"/>
21113                 <param name="origin">
21114                   <vector>
21115                     <x>0.0000000000</x>
21116                     <y>0.0000000000</y>
21117                   </vector>
21118                 </param>
21119                 <param name="invert">
21120                   <bool value="false"/>
21121                 </param>
21122                 <param name="antialias">
21123                   <bool value="true"/>
21124                 </param>
21125                 <param name="feather">
21126                   <real value="0.0000000000"/>
21127                 </param>
21128                 <param name="blurtype">
21129                   <integer value="1"/>
21130                 </param>
21131                 <param name="winding_style">
21132                   <integer value="0"/>
21133                 </param>
21134                 <param name="bline">
21135                   <bline type="bline_point" loop="true">
21136                     <entry>
21137                       <composite type="bline_point">
21138                         <point>
21139                           <vector>
21140                             <x>5.6491851807</x>
21141                             <y>5.8485727310</y>
21142                           </vector>
21143                         </point>
21144                         <width>
21145                           <real value="1.3026690262"/>
21146                         </width>
21147                         <origin>
21148                           <real value="0.5000000000"/>
21149                         </origin>
21150                         <split>
21151                           <bool value="true"/>
21152                         </split>
21153                         <t1>
21154                           <radial_composite type="vector">
21155                             <radius>
21156                               <real value="4.2874218559"/>
21157                             </radius>
21158                             <theta>
21159                               <angle value="-4.548042"/>
21160                             </theta>
21161                           </radial_composite>
21162                         </t1>
21163                         <t2>
21164                           <radial_composite type="vector">
21165                             <radius>
21166                               <real value="1.7544828818"/>
21167                             </radius>
21168                             <theta>
21169                               <angle value="-4.763642"/>
21170                             </theta>
21171                           </radial_composite>
21172                         </t2>
21173                       </composite>
21174                     </entry>
21175                     <entry>
21176                       <composite type="bline_point">
21177                         <point>
21178                           <vector>
21179                             <x>7.6537461281</x>
21180                             <y>5.6645078659</y>
21181                           </vector>
21182                         </point>
21183                         <width>
21184                           <real value="1.0000470054"/>
21185                         </width>
21186                         <origin>
21187                           <real value="0.5000000000"/>
21188                         </origin>
21189                         <split>
21190                           <bool value="true"/>
21191                         </split>
21192                         <t1>
21193                           <radial_composite type="vector">
21194                             <radius>
21195                               <real value="1.3388854252"/>
21196                             </radius>
21197                             <theta>
21198                               <angle value="346.640717"/>
21199                             </theta>
21200                           </radial_composite>
21201                         </t1>
21202                         <t2>
21203                           <radial_composite type="vector">
21204                             <radius>
21205                               <real value="5.1483165324"/>
21206                             </radius>
21207                             <theta>
21208                               <angle value="178.394363"/>
21209                             </theta>
21210                           </radial_composite>
21211                         </t2>
21212                       </composite>
21213                     </entry>
21214                     <entry>
21215                       <composite type="bline_point">
21216                         <point>
21217                           <vector>
21218                             <x>3.0255925655</x>
21219                             <y>5.7736945152</y>
21220                           </vector>
21221                         </point>
21222                         <width>
21223                           <real value="1.7591721819"/>
21224                         </width>
21225                         <origin>
21226                           <real value="0.5000000000"/>
21227                         </origin>
21228                         <split>
21229                           <bool value="true"/>
21230                         </split>
21231                         <t1>
21232                           <radial_composite type="vector">
21233                             <radius>
21234                               <real value="2.8445842639"/>
21235                             </radius>
21236                             <theta>
21237                               <angle value="-177.800217"/>
21238                             </theta>
21239                           </radial_composite>
21240                         </t1>
21241                         <t2>
21242                           <radial_composite type="vector">
21243                             <radius>
21244                               <real value="0.5040362410"/>
21245                             </radius>
21246                             <theta>
21247                               <angle value="-214.595612"/>
21248                             </theta>
21249                           </radial_composite>
21250                         </t2>
21251                       </composite>
21252                     </entry>
21253                     <entry>
21254                       <composite type="bline_point">
21255                         <point>
21256                           <vector>
21257                             <x>3.0111334324</x>
21258                             <y>6.3331704140</y>
21259                           </vector>
21260                         </point>
21261                         <width>
21262                           <real value="1.8225006272"/>
21263                         </width>
21264                         <origin>
21265                           <real value="0.5000000000"/>
21266                         </origin>
21267                         <split>
21268                           <bool value="true"/>
21269                         </split>
21270                         <t1>
21271                           <radial_composite type="vector">
21272                             <radius>
21273                               <real value="0.5088596486"/>
21274                             </radius>
21275                             <theta>
21276                               <angle value="73.149101"/>
21277                             </theta>
21278                           </radial_composite>
21279                         </t1>
21280                         <t2>
21281                           <radial_composite type="vector">
21282                             <radius>
21283                               <real value="1.1036987065"/>
21284                             </radius>
21285                             <theta>
21286                               <angle value="-37.816502"/>
21287                             </theta>
21288                           </radial_composite>
21289                         </t2>
21290                       </composite>
21291                     </entry>
21292                   </bline>
21293                 </param>
21294               </layer>
21295               <layer type="outline" active="true" version="0.2" desc="NewBLine064 Outline">
21296                 <param name="z_depth">
21297                   <real value="0.0000000000"/>
21298                 </param>
21299                 <param name="amount">
21300                   <real value="1.0000000000"/>
21301                 </param>
21302                 <param name="blend_method">
21303                   <integer value="0"/>
21304                 </param>
21305                 <param name="color">
21306                   <color>
21307                     <r>0.000000</r>
21308                     <g>0.000000</g>
21309                     <b>0.000000</b>
21310                     <a>1.000000</a>
21311                   </color>
21312                 </param>
21313                 <param name="origin">
21314                   <vector guid="8CD39F39BF3FE55D659A329B20B48501">
21315                     <x>0.0000000000</x>
21316                     <y>0.0000000000</y>
21317                   </vector>
21318                 </param>
21319                 <param name="invert">
21320                   <bool value="false"/>
21321                 </param>
21322                 <param name="antialias">
21323                   <bool value="true"/>
21324                 </param>
21325                 <param name="feather">
21326                   <real value="0.0000000000"/>
21327                 </param>
21328                 <param name="blurtype">
21329                   <integer value="1"/>
21330                 </param>
21331                 <param name="winding_style">
21332                   <integer value="0"/>
21333                 </param>
21334                 <param name="bline">
21335                   <bline type="bline_point" loop="true" guid="DBEF7D907678E7E11A5AC3A58C97F7EF">
21336                     <entry>
21337                       <composite type="bline_point">
21338                         <point>
21339                           <vector>
21340                             <x>7.5794606209</x>
21341                             <y>6.3634371758</y>
21342                           </vector>
21343                         </point>
21344                         <width>
21345                           <real value="1.3026690262"/>
21346                         </width>
21347                         <origin>
21348                           <real value="0.5000000000"/>
21349                         </origin>
21350                         <split>
21351                           <bool value="true"/>
21352                         </split>
21353                         <t1>
21354                           <radial_composite type="vector">
21355                             <radius>
21356                               <real value="4.2128756517"/>
21357                             </radius>
21358                             <theta>
21359                               <angle value="-0.592833"/>
21360                             </theta>
21361                           </radial_composite>
21362                         </t1>
21363                         <t2>
21364                           <radial_composite type="vector">
21365                             <radius>
21366                               <real value="0.6969017526"/>
21367                             </radius>
21368                             <theta>
21369                               <angle value="-73.295013"/>
21370                             </theta>
21371                           </radial_composite>
21372                         </t2>
21373                       </composite>
21374                     </entry>
21375                     <entry>
21376                       <composite type="bline_point">
21377                         <point>
21378                           <vector>
21379                             <x>7.6537461281</x>
21380                             <y>5.6645078659</y>
21381                           </vector>
21382                         </point>
21383                         <width>
21384                           <real value="1.0000470054"/>
21385                         </width>
21386                         <origin>
21387                           <real value="0.5000000000"/>
21388                         </origin>
21389                         <split>
21390                           <bool value="true"/>
21391                         </split>
21392                         <t1>
21393                           <radial_composite type="vector">
21394                             <radius>
21395                               <real value="0.4829110778"/>
21396                             </radius>
21397                             <theta>
21398                               <angle value="266.190704"/>
21399                             </theta>
21400                           </radial_composite>
21401                         </t1>
21402                         <t2>
21403                           <radial_composite type="vector">
21404                             <radius>
21405                               <real value="5.1483165324"/>
21406                             </radius>
21407                             <theta>
21408                               <angle value="178.394363"/>
21409                             </theta>
21410                           </radial_composite>
21411                         </t2>
21412                       </composite>
21413                     </entry>
21414                     <entry>
21415                       <composite type="bline_point">
21416                         <point>
21417                           <vector>
21418                             <x>3.0255925655</x>
21419                             <y>5.7736945152</y>
21420                           </vector>
21421                         </point>
21422                         <width>
21423                           <real value="1.7591721819"/>
21424                         </width>
21425                         <origin>
21426                           <real value="0.5000000000"/>
21427                         </origin>
21428                         <split>
21429                           <bool value="true"/>
21430                         </split>
21431                         <t1>
21432                           <radial_composite type="vector">
21433                             <radius>
21434                               <real value="2.8445842639"/>
21435                             </radius>
21436                             <theta>
21437                               <angle value="-177.800217"/>
21438                             </theta>
21439                           </radial_composite>
21440                         </t1>
21441                         <t2>
21442                           <radial_composite type="vector">
21443                             <radius>
21444                               <real value="0.5040362410"/>
21445                             </radius>
21446                             <theta>
21447                               <angle value="-214.595612"/>
21448                             </theta>
21449                           </radial_composite>
21450                         </t2>
21451                       </composite>
21452                     </entry>
21453                     <entry>
21454                       <composite type="bline_point">
21455                         <point>
21456                           <vector>
21457                             <x>3.0111334324</x>
21458                             <y>6.3331704140</y>
21459                           </vector>
21460                         </point>
21461                         <width>
21462                           <real value="1.8225006272"/>
21463                         </width>
21464                         <origin>
21465                           <real value="0.5000000000"/>
21466                         </origin>
21467                         <split>
21468                           <bool value="true"/>
21469                         </split>
21470                         <t1>
21471                           <radial_composite type="vector">
21472                             <radius>
21473                               <real value="0.5088596486"/>
21474                             </radius>
21475                             <theta>
21476                               <angle value="73.149101"/>
21477                             </theta>
21478                           </radial_composite>
21479                         </t1>
21480                         <t2>
21481                           <radial_composite type="vector">
21482                             <radius>
21483                               <real value="2.7773854895"/>
21484                             </radius>
21485                             <theta>
21486                               <angle value="1.414384"/>
21487                             </theta>
21488                           </radial_composite>
21489                         </t2>
21490                       </composite>
21491                     </entry>
21492                   </bline>
21493                 </param>
21494                 <param name="width">
21495                   <real value="0.0734302390"/>
21496                 </param>
21497                 <param name="expand">
21498                   <real value="0.0000000000"/>
21499                 </param>
21500                 <param name="sharp_cusps">
21501                   <bool value="true"/>
21502                 </param>
21503                 <param name="round_tip[0]">
21504                   <bool value="true"/>
21505                 </param>
21506                 <param name="round_tip[1]">
21507                   <bool value="true"/>
21508                 </param>
21509                 <param name="loopyness">
21510                   <real value="1.0000000000"/>
21511                 </param>
21512                 <param name="homogeneous_width">
21513                   <bool value="true"/>
21514                 </param>
21515               </layer>
21516               <layer type="outline" active="true" version="0.2" desc="NewBLine102 Outline">
21517                 <param name="z_depth">
21518                   <real value="0.0000000000"/>
21519                 </param>
21520                 <param name="amount">
21521                   <real value="1.0000000000"/>
21522                 </param>
21523                 <param name="blend_method">
21524                   <integer value="0"/>
21525                 </param>
21526                 <param name="color">
21527                   <color>
21528                     <r>0.000000</r>
21529                     <g>0.000000</g>
21530                     <b>0.000000</b>
21531                     <a>1.000000</a>
21532                   </color>
21533                 </param>
21534                 <param name="origin">
21535                   <vector>
21536                     <x>0.0000000000</x>
21537                     <y>0.0000000000</y>
21538                   </vector>
21539                 </param>
21540                 <param name="invert">
21541                   <bool value="false"/>
21542                 </param>
21543                 <param name="antialias">
21544                   <bool value="true"/>
21545                 </param>
21546                 <param name="feather">
21547                   <real value="0.0000000000"/>
21548                 </param>
21549                 <param name="blurtype">
21550                   <integer value="1"/>
21551                 </param>
21552                 <param name="winding_style">
21553                   <integer value="0"/>
21554                 </param>
21555                 <param name="bline">
21556                   <bline type="bline_point" loop="false">
21557                     <entry>
21558                       <composite type="bline_point">
21559                         <point>
21560                           <vector>
21561                             <x>7.8051929474</x>
21562                             <y>7.3021893501</y>
21563                           </vector>
21564                         </point>
21565                         <width>
21566                           <real value="1.0168257458"/>
21567                         </width>
21568                         <origin>
21569                           <real value="0.5000000000"/>
21570                         </origin>
21571                         <split>
21572                           <bool value="false"/>
21573                         </split>
21574                         <t1>
21575                           <radial_composite type="vector">
21576                             <radius>
21577                               <real value="1.5050740610"/>
21578                             </radius>
21579                             <theta>
21580                               <angle value="537.397400"/>
21581                             </theta>
21582                           </radial_composite>
21583                         </t1>
21584                         <t2>
21585                           <radial_composite type="vector">
21586                             <radius>
21587                               <real value="1.5050740610"/>
21588                             </radius>
21589                             <theta>
21590                               <angle value="537.397400"/>
21591                             </theta>
21592                           </radial_composite>
21593                         </t2>
21594                       </composite>
21595                     </entry>
21596                     <entry>
21597                       <composite type="bline_point">
21598                         <point>
21599                           <vector>
21600                             <x>5.4929585457</x>
21601                             <y>7.3477506638</y>
21602                           </vector>
21603                         </point>
21604                         <width>
21605                           <real value="1.4459186056"/>
21606                         </width>
21607                         <origin>
21608                           <real value="0.5000000000"/>
21609                         </origin>
21610                         <split>
21611                           <bool value="false"/>
21612                         </split>
21613                         <t1>
21614                           <radial_composite type="vector">
21615                             <radius>
21616                               <real value="1.7457307415"/>
21617                             </radius>
21618                             <theta>
21619                               <angle value="183.366486"/>
21620                             </theta>
21621                           </radial_composite>
21622                         </t1>
21623                         <t2>
21624                           <radial_composite type="vector">
21625                             <radius>
21626                               <real value="1.7457307415"/>
21627                             </radius>
21628                             <theta>
21629                               <angle value="183.366486"/>
21630                             </theta>
21631                           </radial_composite>
21632                         </t2>
21633                       </composite>
21634                     </entry>
21635                     <entry>
21636                       <composite type="bline_point">
21637                         <point>
21638                           <vector>
21639                             <x>2.8504056931</x>
21640                             <y>7.1882863045</y>
21641                           </vector>
21642                         </point>
21643                         <width>
21644                           <real value="1.3686422817"/>
21645                         </width>
21646                         <origin>
21647                           <real value="0.5000000000"/>
21648                         </origin>
21649                         <split>
21650                           <bool value="false"/>
21651                         </split>
21652                         <t1>
21653                           <radial_composite type="vector">
21654                             <radius>
21655                               <real value="0.9219484279"/>
21656                             </radius>
21657                             <theta>
21658                               <angle value="-169.992004"/>
21659                             </theta>
21660                           </radial_composite>
21661                         </t1>
21662                         <t2>
21663                           <radial_composite type="vector">
21664                             <radius>
21665                               <real value="0.9219484279"/>
21666                             </radius>
21667                             <theta>
21668                               <angle value="-169.992004"/>
21669                             </theta>
21670                           </radial_composite>
21671                         </t2>
21672                       </composite>
21673                     </entry>
21674                   </bline>
21675                 </param>
21676                 <param name="width">
21677                   <real value="0.0678862820"/>
21678                 </param>
21679                 <param name="expand">
21680                   <real value="0.0000000000"/>
21681                 </param>
21682                 <param name="sharp_cusps">
21683                   <bool value="true"/>
21684                 </param>
21685                 <param name="round_tip[0]">
21686                   <bool value="true"/>
21687                 </param>
21688                 <param name="round_tip[1]">
21689                   <bool value="true"/>
21690                 </param>
21691                 <param name="loopyness">
21692                   <real value="1.0000000000"/>
21693                 </param>
21694                 <param name="homogeneous_width">
21695                   <bool value="true"/>
21696                 </param>
21697               </layer>
21698               <layer type="outline" active="true" version="0.2" desc="NewBLine103 Outline">
21699                 <param name="z_depth">
21700                   <real value="0.0000000000"/>
21701                 </param>
21702                 <param name="amount">
21703                   <real value="1.0000000000"/>
21704                 </param>
21705                 <param name="blend_method">
21706                   <integer value="0"/>
21707                 </param>
21708                 <param name="color">
21709                   <color>
21710                     <r>0.000000</r>
21711                     <g>0.000000</g>
21712                     <b>0.000000</b>
21713                     <a>1.000000</a>
21714                   </color>
21715                 </param>
21716                 <param name="origin">
21717                   <vector>
21718                     <x>0.0000000000</x>
21719                     <y>0.0000000000</y>
21720                   </vector>
21721                 </param>
21722                 <param name="invert">
21723                   <bool value="false"/>
21724                 </param>
21725                 <param name="antialias">
21726                   <bool value="true"/>
21727                 </param>
21728                 <param name="feather">
21729                   <real value="0.0000000000"/>
21730                 </param>
21731                 <param name="blurtype">
21732                   <integer value="1"/>
21733                 </param>
21734                 <param name="winding_style">
21735                   <integer value="0"/>
21736                 </param>
21737                 <param name="bline">
21738                   <bline type="bline_point" loop="false">
21739                     <entry>
21740                       <composite type="bline_point">
21741                         <point>
21742                           <vector>
21743                             <x>7.8507542610</x>
21744                             <y>8.1564636230</y>
21745                           </vector>
21746                         </point>
21747                         <width>
21748                           <real value="1.2138150754"/>
21749                         </width>
21750                         <origin>
21751                           <real value="0.5000000000"/>
21752                         </origin>
21753                         <split>
21754                           <bool value="false"/>
21755                         </split>
21756                         <t1>
21757                           <radial_composite type="vector">
21758                             <radius>
21759                               <real value="1.4026746837"/>
21760                             </radius>
21761                             <theta>
21762                               <angle value="177.207291"/>
21763                             </theta>
21764                           </radial_composite>
21765                         </t1>
21766                         <t2>
21767                           <radial_composite type="vector">
21768                             <radius>
21769                               <real value="1.4026746837"/>
21770                             </radius>
21771                             <theta>
21772                               <angle value="177.207291"/>
21773                             </theta>
21774                           </radial_composite>
21775                         </t2>
21776                       </composite>
21777                     </entry>
21778                     <entry>
21779                       <composite type="bline_point">
21780                         <point>
21781                           <vector>
21782                             <x>5.6865940094</x>
21783                             <y>8.2475852966</y>
21784                           </vector>
21785                         </point>
21786                         <width>
21787                           <real value="1.0103764260"/>
21788                         </width>
21789                         <origin>
21790                           <real value="0.5000000000"/>
21791                         </origin>
21792                         <split>
21793                           <bool value="false"/>
21794                         </split>
21795                         <t1>
21796                           <radial_composite type="vector">
21797                             <radius>
21798                               <real value="2.7100813577"/>
21799                             </radius>
21800                             <theta>
21801                               <angle value="-174.936386"/>
21802                             </theta>
21803                           </radial_composite>
21804                         </t1>
21805                         <t2>
21806                           <radial_composite type="vector">
21807                             <radius>
21808                               <real value="2.7100813577"/>
21809                             </radius>
21810                             <theta>
21811                               <angle value="-174.936386"/>
21812                             </theta>
21813                           </radial_composite>
21814                         </t2>
21815                       </composite>
21816                     </entry>
21817                     <entry>
21818                       <composite type="bline_point">
21819                         <point>
21820                           <vector>
21821                             <x>2.9984796047</x>
21822                             <y>8.0197792053</y>
21823                           </vector>
21824                         </point>
21825                         <width>
21826                           <real value="1.1939263863"/>
21827                         </width>
21828                         <origin>
21829                           <real value="0.5000000000"/>
21830                         </origin>
21831                         <split>
21832                           <bool value="false"/>
21833                         </split>
21834                         <t1>
21835                           <radial_composite type="vector">
21836                             <radius>
21837                               <real value="2.1660175555"/>
21838                             </radius>
21839                             <theta>
21840                               <angle value="-173.659821"/>
21841                             </theta>
21842                           </radial_composite>
21843                         </t1>
21844                         <t2>
21845                           <radial_composite type="vector">
21846                             <radius>
21847                               <real value="2.1660175555"/>
21848                             </radius>
21849                             <theta>
21850                               <angle value="-173.659821"/>
21851                             </theta>
21852                           </radial_composite>
21853                         </t2>
21854                       </composite>
21855                     </entry>
21856                   </bline>
21857                 </param>
21858                 <param name="width">
21859                   <real value="0.0678862820"/>
21860                 </param>
21861                 <param name="expand">
21862                   <real value="0.0000000000"/>
21863                 </param>
21864                 <param name="sharp_cusps">
21865                   <bool value="true"/>
21866                 </param>
21867                 <param name="round_tip[0]">
21868                   <bool value="true"/>
21869                 </param>
21870                 <param name="round_tip[1]">
21871                   <bool value="true"/>
21872                 </param>
21873                 <param name="loopyness">
21874                   <real value="1.0000000000"/>
21875                 </param>
21876                 <param name="homogeneous_width">
21877                   <bool value="true"/>
21878                 </param>
21879               </layer>
21880               <layer type="PasteCanvas" active="true" version="0.1" desc="BALCONY_STICK">
21881                 <param name="z_depth">
21882                   <real value="0.0000000000"/>
21883                 </param>
21884                 <param name="amount">
21885                   <real value="1.0000000000"/>
21886                 </param>
21887                 <param name="blend_method">
21888                   <integer value="0"/>
21889                 </param>
21890                 <param name="origin">
21891                   <vector>
21892                     <x>4.6015439034</x>
21893                     <y>7.2283444405</y>
21894                   </vector>
21895                 </param>
21896                 <param name="canvas">
21897                   <canvas>
21898                     <layer type="region" active="true" version="0.1" desc="NewBLine100 Region">
21899                       <param name="z_depth">
21900                         <real value="0.0000000000"/>
21901                       </param>
21902                       <param name="amount">
21903                         <real value="1.0000000000"/>
21904                       </param>
21905                       <param name="blend_method">
21906                         <integer value="0"/>
21907                       </param>
21908                       <param name="color">
21909                         <color>
21910                           <r>1.000000</r>
21911                           <g>1.000000</g>
21912                           <b>1.000000</b>
21913                           <a>1.000000</a>
21914                         </color>
21915                       </param>
21916                       <param name="origin">
21917                         <vector guid="E1722058B875BF6EE2FEF665E0C5487F">
21918                           <x>0.0000000000</x>
21919                           <y>0.0000000000</y>
21920                         </vector>
21921                       </param>
21922                       <param name="invert">
21923                         <bool value="false"/>
21924                       </param>
21925                       <param name="antialias">
21926                         <bool value="true"/>
21927                       </param>
21928                       <param name="feather">
21929                         <real value="0.0000000000"/>
21930                       </param>
21931                       <param name="blurtype">
21932                         <integer value="1"/>
21933                       </param>
21934                       <param name="winding_style">
21935                         <integer value="0"/>
21936                       </param>
21937                       <param name="bline">
21938                         <bline type="bline_point" loop="false" guid="0E0D18E2B7B049043FEEEA9A867D116A">
21939                           <entry>
21940                             <composite type="bline_point">
21941                               <point>
21942                                 <vector>
21943                                   <x>-0.0164184775</x>
21944                                   <y>-0.9308876395</y>
21945                                 </vector>
21946                               </point>
21947                               <width>
21948                                 <real value="1.4071760016"/>
21949                               </width>
21950                               <origin>
21951                                 <real value="0.5000000000"/>
21952                               </origin>
21953                               <split>
21954                                 <bool value="false"/>
21955                               </split>
21956                               <t1>
21957                                 <radial_composite type="vector">
21958                                   <radius>
21959                                     <real value="2.0325476695"/>
21960                                   </radius>
21961                                   <theta>
21962                                     <angle value="90.671310"/>
21963                                   </theta>
21964                                 </radial_composite>
21965                               </t1>
21966                               <t2>
21967                                 <radial_composite type="vector">
21968                                   <radius>
21969                                     <real value="2.0325476695"/>
21970                                   </radius>
21971                                   <theta>
21972                                     <angle value="90.671310"/>
21973                                   </theta>
21974                                 </radial_composite>
21975                               </t2>
21976                             </composite>
21977                           </entry>
21978                           <entry>
21979                             <composite type="bline_point">
21980                               <point>
21981                                 <vector>
21982                                   <x>0.0480152816</x>
21983                                   <y>0.8995726705</y>
21984                                 </vector>
21985                               </point>
21986                               <width>
21987                                 <real value="1.4611513078"/>
21988                               </width>
21989                               <origin>
21990                                 <real value="0.5000000000"/>
21991                               </origin>
21992                               <split>
21993                                 <bool value="false"/>
21994                               </split>
21995                               <t1>
21996                                 <radial_composite type="vector">
21997                                   <radius>
21998                                     <real value="1.7301548186"/>
21999                                   </radius>
22000                                   <theta>
22001                                     <angle value="87.101082"/>
22002                                   </theta>
22003                                 </radial_composite>
22004                               </t1>
22005                               <t2>
22006                                 <radial_composite type="vector">
22007                                   <radius>
22008                                     <real value="1.7301548186"/>
22009                                   </radius>
22010                                   <theta>
22011                                     <angle value="87.101082"/>
22012                                   </theta>
22013                                 </radial_composite>
22014                               </t2>
22015                             </composite>
22016                           </entry>
22017                         </bline>
22018                       </param>
22019                     </layer>
22020                     <layer type="outline" active="true" version="0.2" desc="NewBLine100 Outline">
22021                       <param name="z_depth">
22022                         <real value="0.0000000000"/>
22023                       </param>
22024                       <param name="amount">
22025                         <real value="1.0000000000"/>
22026                       </param>
22027                       <param name="blend_method">
22028                         <integer value="0"/>
22029                       </param>
22030                       <param name="color">
22031                         <color>
22032                           <r>0.000000</r>
22033                           <g>0.000000</g>
22034                           <b>0.000000</b>
22035                           <a>1.000000</a>
22036                         </color>
22037                       </param>
22038                       <param name="origin">
22039                         <vector guid="E1722058B875BF6EE2FEF665E0C5487F">
22040                           <x>0.0000000000</x>
22041                           <y>0.0000000000</y>
22042                         </vector>
22043                       </param>
22044                       <param name="invert">
22045                         <bool value="false"/>
22046                       </param>
22047                       <param name="antialias">
22048                         <bool value="true"/>
22049                       </param>
22050                       <param name="feather">
22051                         <real value="0.0000000000"/>
22052                       </param>
22053                       <param name="blurtype">
22054                         <integer value="1"/>
22055                       </param>
22056                       <param name="winding_style">
22057                         <integer value="0"/>
22058                       </param>
22059                       <param name="bline">
22060                         <bline type="bline_point" loop="false" guid="0E0D18E2B7B049043FEEEA9A867D116A">
22061                           <entry>
22062                             <composite type="bline_point">
22063                               <point>
22064                                 <vector>
22065                                   <x>-0.0164184775</x>
22066                                   <y>-0.9308876395</y>
22067                                 </vector>
22068                               </point>
22069                               <width>
22070                                 <real value="1.4071760016"/>
22071                               </width>
22072                               <origin>
22073                                 <real value="0.5000000000"/>
22074                               </origin>
22075                               <split>
22076                                 <bool value="false"/>
22077                               </split>
22078                               <t1>
22079                                 <radial_composite type="vector">
22080                                   <radius>
22081                                     <real value="2.0325476695"/>
22082                                   </radius>
22083                                   <theta>
22084                                     <angle value="90.671310"/>
22085                                   </theta>
22086                                 </radial_composite>
22087                               </t1>
22088                               <t2>
22089                                 <radial_composite type="vector">
22090                                   <radius>
22091                                     <real value="2.0325476695"/>
22092                                   </radius>
22093                                   <theta>
22094                                     <angle value="90.671310"/>
22095                                   </theta>
22096                                 </radial_composite>
22097                               </t2>
22098                             </composite>
22099                           </entry>
22100                           <entry>
22101                             <composite type="bline_point">
22102                               <point>
22103                                 <vector>
22104                                   <x>0.0480152816</x>
22105                                   <y>0.8995726705</y>
22106                                 </vector>
22107                               </point>
22108                               <width>
22109                                 <real value="1.4611513078"/>
22110                               </width>
22111                               <origin>
22112                                 <real value="0.5000000000"/>
22113                               </origin>
22114                               <split>
22115                                 <bool value="false"/>
22116                               </split>
22117                               <t1>
22118                                 <radial_composite type="vector">
22119                                   <radius>
22120                                     <real value="1.7301548186"/>
22121                                   </radius>
22122                                   <theta>
22123                                     <angle value="87.101082"/>
22124                                   </theta>
22125                                 </radial_composite>
22126                               </t1>
22127                               <t2>
22128                                 <radial_composite type="vector">
22129                                   <radius>
22130                                     <real value="1.7301548186"/>
22131                                   </radius>
22132                                   <theta>
22133                                     <angle value="87.101082"/>
22134                                   </theta>
22135                                 </radial_composite>
22136                               </t2>
22137                             </composite>
22138                           </entry>
22139                         </bline>
22140                       </param>
22141                       <param name="width">
22142                         <real value="0.0678862820"/>
22143                       </param>
22144                       <param name="expand">
22145                         <real value="0.0000000000"/>
22146                       </param>
22147                       <param name="sharp_cusps">
22148                         <bool value="true"/>
22149                       </param>
22150                       <param name="round_tip[0]">
22151                         <bool value="true"/>
22152                       </param>
22153                       <param name="round_tip[1]">
22154                         <bool value="true"/>
22155                       </param>
22156                       <param name="loopyness">
22157                         <real value="1.0000000000"/>
22158                       </param>
22159                       <param name="homogeneous_width">
22160                         <bool value="true"/>
22161                       </param>
22162                     </layer>
22163                     <layer type="region" active="true" version="0.1" desc="NewBLine101 Region">
22164                       <param name="z_depth">
22165                         <real value="0.0000000000"/>
22166                       </param>
22167                       <param name="amount">
22168                         <real value="1.0000000000"/>
22169                       </param>
22170                       <param name="blend_method">
22171                         <integer value="0"/>
22172                       </param>
22173                       <param name="color">
22174                         <color>
22175                           <r>0.000000</r>
22176                           <g>0.000000</g>
22177                           <b>0.000000</b>
22178                           <a>1.000000</a>
22179                         </color>
22180                       </param>
22181                       <param name="origin">
22182                         <vector>
22183                           <x>0.0000000000</x>
22184                           <y>0.0000000000</y>
22185                         </vector>
22186                       </param>
22187                       <param name="invert">
22188                         <bool value="false"/>
22189                       </param>
22190                       <param name="antialias">
22191                         <bool value="true"/>
22192                       </param>
22193                       <param name="feather">
22194                         <real value="0.0000000000"/>
22195                       </param>
22196                       <param name="blurtype">
22197                         <integer value="1"/>
22198                       </param>
22199                       <param name="winding_style">
22200                         <integer value="0"/>
22201                       </param>
22202                       <param name="bline">
22203                         <bline type="bline_point" loop="true">
22204                           <entry>
22205                             <composite type="bline_point">
22206                               <point>
22207                                 <vector>
22208                                   <x>0.0059580114</x>
22209                                   <y>1.0232737064</y>
22210                                 </vector>
22211                               </point>
22212                               <width>
22213                                 <real value="1.0000000000"/>
22214                               </width>
22215                               <origin>
22216                                 <real value="0.5000000000"/>
22217                               </origin>
22218                               <split>
22219                                 <bool value="false"/>
22220                               </split>
22221                               <t1>
22222                                 <radial_composite type="vector">
22223                                   <radius>
22224                                     <real value="0.1980887808"/>
22225                                   </radius>
22226                                   <theta>
22227                                     <angle value="6.339441"/>
22228                                   </theta>
22229                                 </radial_composite>
22230                               </t1>
22231                               <t2>
22232                                 <radial_composite type="vector">
22233                                   <radius>
22234                                     <real value="0.1980887808"/>
22235                                   </radius>
22236                                   <theta>
22237                                     <angle value="6.339441"/>
22238                                   </theta>
22239                                 </radial_composite>
22240                               </t2>
22241                             </composite>
22242                           </entry>
22243                           <entry>
22244                             <composite type="bline_point">
22245                               <point>
22246                                 <vector>
22247                                   <x>0.1517540514</x>
22248                                   <y>0.9139104486</y>
22249                                 </vector>
22250                               </point>
22251                               <width>
22252                                 <real value="1.0000000000"/>
22253                               </width>
22254                               <origin>
22255                                 <real value="0.5000000000"/>
22256                               </origin>
22257                               <split>
22258                                 <bool value="false"/>
22259                               </split>
22260                               <t1>
22261                                 <radial_composite type="vector">
22262                                   <radius>
22263                                     <real value="0.2703485533"/>
22264                                   </radius>
22265                                   <theta>
22266                                     <angle value="-95.322746"/>
22267                                   </theta>
22268                                 </radial_composite>
22269                               </t1>
22270                               <t2>
22271                                 <radial_composite type="vector">
22272                                   <radius>
22273                                     <real value="0.2703485533"/>
22274                                   </radius>
22275                                   <theta>
22276                                     <angle value="-95.322746"/>
22277                                   </theta>
22278                                 </radial_composite>
22279                               </t2>
22280                             </composite>
22281                           </entry>
22282                           <entry>
22283                             <composite type="bline_point">
22284                               <point>
22285                                 <vector>
22286                                   <x>0.0480152816</x>
22287                                   <y>0.7902092934</y>
22288                                 </vector>
22289                               </point>
22290                               <width>
22291                                 <real value="1.0000000000"/>
22292                               </width>
22293                               <origin>
22294                                 <real value="0.5000000000"/>
22295                               </origin>
22296                               <split>
22297                                 <bool value="false"/>
22298                               </split>
22299                               <t1>
22300                                 <radial_composite type="vector">
22301                                   <radius>
22302                                     <real value="0.2383631725"/>
22303                                   </radius>
22304                                   <theta>
22305                                     <angle value="176.633789"/>
22306                                   </theta>
22307                                 </radial_composite>
22308                               </t1>
22309                               <t2>
22310                                 <radial_composite type="vector">
22311                                   <radius>
22312                                     <real value="0.2383631725"/>
22313                                   </radius>
22314                                   <theta>
22315                                     <angle value="176.633789"/>
22316                                   </theta>
22317                                 </radial_composite>
22318                               </t2>
22319                             </composite>
22320                           </entry>
22321                           <entry>
22322                             <composite type="bline_point">
22323                               <point>
22324                                 <vector>
22325                                   <x>-0.0686528683</x>
22326                                   <y>0.8849908710</y>
22327                                 </vector>
22328                               </point>
22329                               <width>
22330                                 <real value="1.0000000000"/>
22331                               </width>
22332                               <origin>
22333                                 <real value="0.5000000000"/>
22334                               </origin>
22335                               <split>
22336                                 <bool value="false"/>
22337                               </split>
22338                               <t1>
22339                                 <radial_composite type="vector">
22340                                   <radius>
22341                                     <real value="0.2099415348"/>
22342                                   </radius>
22343                                   <theta>
22344                                     <angle value="90.000000"/>
22345                                   </theta>
22346                                 </radial_composite>
22347                               </t1>
22348                               <t2>
22349                                 <radial_composite type="vector">
22350                                   <radius>
22351                                     <real value="0.2099415348"/>
22352                                   </radius>
22353                                   <theta>
22354                                     <angle value="90.000000"/>
22355                                   </theta>
22356                                 </radial_composite>
22357                               </t2>
22358                             </composite>
22359                           </entry>
22360                         </bline>
22361                       </param>
22362                     </layer>
22363                     <layer type="region" active="true" version="0.1" desc="NewBLine101 Region">
22364                       <param name="z_depth">
22365                         <real value="0.0000000000"/>
22366                       </param>
22367                       <param name="amount">
22368                         <real value="1.0000000000"/>
22369                       </param>
22370                       <param name="blend_method">
22371                         <integer value="0"/>
22372                       </param>
22373                       <param name="color">
22374                         <color>
22375                           <r>0.000000</r>
22376                           <g>0.000000</g>
22377                           <b>0.000000</b>
22378                           <a>1.000000</a>
22379                         </color>
22380                       </param>
22381                       <param name="origin">
22382                         <vector>
22383                           <x>0.0000000000</x>
22384                           <y>0.0000000000</y>
22385                         </vector>
22386                       </param>
22387                       <param name="invert">
22388                         <bool value="false"/>
22389                       </param>
22390                       <param name="antialias">
22391                         <bool value="true"/>
22392                       </param>
22393                       <param name="feather">
22394                         <real value="0.0000000000"/>
22395                       </param>
22396                       <param name="blurtype">
22397                         <integer value="1"/>
22398                       </param>
22399                       <param name="winding_style">
22400                         <integer value="0"/>
22401                       </param>
22402                       <param name="bline">
22403                         <bline type="bline_point" loop="true">
22404                           <entry>
22405                             <composite type="bline_point">
22406                               <point>
22407                                 <vector>
22408                                   <x>-0.0122664934</x>
22409                                   <y>0.1757078767</y>
22410                                 </vector>
22411                               </point>
22412                               <width>
22413                                 <real value="1.0000000000"/>
22414                               </width>
22415                               <origin>
22416                                 <real value="0.5000000000"/>
22417                               </origin>
22418                               <split>
22419                                 <bool value="false"/>
22420                               </split>
22421                               <t1>
22422                                 <radial_composite type="vector">
22423                                   <radius>
22424                                     <real value="0.1750022256"/>
22425                                   </radius>
22426                                   <theta>
22427                                     <angle value="0.000000"/>
22428                                   </theta>
22429                                 </radial_composite>
22430                               </t1>
22431                               <t2>
22432                                 <radial_composite type="vector">
22433                                   <radius>
22434                                     <real value="0.1750022256"/>
22435                                   </radius>
22436                                   <theta>
22437                                     <angle value="0.000000"/>
22438                                   </theta>
22439                                 </radial_composite>
22440                               </t2>
22441                             </composite>
22442                           </entry>
22443                           <entry>
22444                             <composite type="bline_point">
22445                               <point>
22446                                 <vector>
22447                                   <x>0.1061927900</x>
22448                                   <y>0.0663445443</y>
22449                                 </vector>
22450                               </point>
22451                               <width>
22452                                 <real value="1.0000000000"/>
22453                               </width>
22454                               <origin>
22455                                 <real value="0.5000000000"/>
22456                               </origin>
22457                               <split>
22458                                 <bool value="false"/>
22459                               </split>
22460                               <t1>
22461                                 <radial_composite type="vector">
22462                                   <radius>
22463                                     <real value="0.2624720134"/>
22464                                   </radius>
22465                                   <theta>
22466                                     <angle value="-90.000000"/>
22467                                   </theta>
22468                                 </radial_composite>
22469                               </t1>
22470                               <t2>
22471                                 <radial_composite type="vector">
22472                                   <radius>
22473                                     <real value="0.2624720134"/>
22474                                   </radius>
22475                                   <theta>
22476                                     <angle value="-90.000000"/>
22477                                   </theta>
22478                                 </radial_composite>
22479                               </t2>
22480                             </composite>
22481                           </entry>
22482                           <entry>
22483                             <composite type="bline_point">
22484                               <point>
22485                                 <vector>
22486                                   <x>-0.0122664934</x>
22487                                   <y>-0.0703596324</y>
22488                                 </vector>
22489                               </point>
22490                               <width>
22491                                 <real value="1.0000000000"/>
22492                               </width>
22493                               <origin>
22494                                 <real value="0.5000000000"/>
22495                               </origin>
22496                               <split>
22497                                 <bool value="false"/>
22498                               </split>
22499                               <t1>
22500                                 <radial_composite type="vector">
22501                                   <radius>
22502                                     <real value="0.2383631725"/>
22503                                   </radius>
22504                                   <theta>
22505                                     <angle value="176.633789"/>
22506                                   </theta>
22507                                 </radial_composite>
22508                               </t1>
22509                               <t2>
22510                                 <radial_composite type="vector">
22511                                   <radius>
22512                                     <real value="0.2383631725"/>
22513                                   </radius>
22514                                   <theta>
22515                                     <angle value="176.633789"/>
22516                                   </theta>
22517                                 </radial_composite>
22518                               </t2>
22519                             </composite>
22520                           </entry>
22521                           <entry>
22522                             <composite type="bline_point">
22523                               <point>
22524                                 <vector>
22525                                   <x>-0.1325756311</x>
22526                                   <y>0.0317128189</y>
22527                                 </vector>
22528                               </point>
22529                               <width>
22530                                 <real value="1.0000000000"/>
22531                               </width>
22532                               <origin>
22533                                 <real value="0.5000000000"/>
22534                               </origin>
22535                               <split>
22536                                 <bool value="false"/>
22537                               </split>
22538                               <t1>
22539                                 <radial_composite type="vector">
22540                                   <radius>
22541                                     <real value="0.1546634863"/>
22542                                   </radius>
22543                                   <theta>
22544                                     <angle value="98.131058"/>
22545                                   </theta>
22546                                 </radial_composite>
22547                               </t1>
22548                               <t2>
22549                                 <radial_composite type="vector">
22550                                   <radius>
22551                                     <real value="0.1546634863"/>
22552                                   </radius>
22553                                   <theta>
22554                                     <angle value="98.131058"/>
22555                                   </theta>
22556                                 </radial_composite>
22557                               </t2>
22558                             </composite>
22559                           </entry>
22560                         </bline>
22561                       </param>
22562                     </layer>
22563                   </canvas>
22564                 </param>
22565                 <param name="zoom">
22566                   <real value="0.0000000000"/>
22567                 </param>
22568                 <param name="time_offset">
22569                   <time value="0s"/>
22570                 </param>
22571                 <param name="children_lock">
22572                   <bool value="false"/>
22573                 </param>
22574                 <param name="focus">
22575                   <vector>
22576                     <x>-0.2848375440</x>
22577                     <y>-0.0854512602</y>
22578                   </vector>
22579                 </param>
22580               </layer>
22581               <layer type="PasteCanvas" active="true" version="0.1" desc="BALCONY_STICK">
22582                 <param name="z_depth">
22583                   <real value="0.0000000000"/>
22584                 </param>
22585                 <param name="amount">
22586                   <real value="1.0000000000"/>
22587                 </param>
22588                 <param name="blend_method">
22589                   <integer value="0"/>
22590                 </param>
22591                 <param name="origin">
22592                   <vector>
22593                     <x>7.4784030914</x>
22594                     <y>7.2568283081</y>
22595                   </vector>
22596                 </param>
22597                 <param name="canvas">
22598                   <canvas>
22599                     <layer type="region" active="true" version="0.1" desc="NewBLine100 Region">
22600                       <param name="z_depth">
22601                         <real value="0.0000000000"/>
22602                       </param>
22603                       <param name="amount">
22604                         <real value="1.0000000000"/>
22605                       </param>
22606                       <param name="blend_method">
22607                         <integer value="0"/>
22608                       </param>
22609                       <param name="color">
22610                         <color>
22611                           <r>1.000000</r>
22612                           <g>1.000000</g>
22613                           <b>1.000000</b>
22614                           <a>1.000000</a>
22615                         </color>
22616                       </param>
22617                       <param name="origin">
22618                         <vector guid="81372E77E248230B0056DC445F872255">
22619                           <x>0.0000000000</x>
22620                           <y>0.0000000000</y>
22621                         </vector>
22622                       </param>
22623                       <param name="invert">
22624                         <bool value="false"/>
22625                       </param>
22626                       <param name="antialias">
22627                         <bool value="true"/>
22628                       </param>
22629                       <param name="feather">
22630                         <real value="0.0000000000"/>
22631                       </param>
22632                       <param name="blurtype">
22633                         <integer value="1"/>
22634                       </param>
22635                       <param name="winding_style">
22636                         <integer value="0"/>
22637                       </param>
22638                       <param name="bline">
22639                         <bline type="bline_point" loop="false" guid="6E4816CDED8DD561DD46C0BB393F7B40">
22640                           <entry>
22641                             <composite type="bline_point">
22642                               <point>
22643                                 <vector>
22644                                   <x>-0.0164184775</x>
22645                                   <y>-0.9308876395</y>
22646                                 </vector>
22647                               </point>
22648                               <width>
22649                                 <real value="1.3053038130"/>
22650                               </width>
22651                               <origin>
22652                                 <real value="0.5000000000"/>
22653                               </origin>
22654                               <split>
22655                                 <bool value="false"/>
22656                               </split>
22657                               <t1>
22658                                 <radial_composite type="vector">
22659                                   <radius>
22660                                     <real value="2.0325476695"/>
22661                                   </radius>
22662                                   <theta>
22663                                     <angle value="90.671310"/>
22664                                   </theta>
22665                                 </radial_composite>
22666                               </t1>
22667                               <t2>
22668                                 <radial_composite type="vector">
22669                                   <radius>
22670                                     <real value="2.0325476695"/>
22671                                   </radius>
22672                                   <theta>
22673                                     <angle value="90.671310"/>
22674                                   </theta>
22675                                 </radial_composite>
22676                               </t2>
22677                             </composite>
22678                           </entry>
22679                           <entry>
22680                             <composite type="bline_point">
22681                               <point>
22682                                 <vector>
22683                                   <x>0.0480152816</x>
22684                                   <y>0.8995726705</y>
22685                                 </vector>
22686                               </point>
22687                               <width>
22688                                 <real value="1.2133843781"/>
22689                               </width>
22690                               <origin>
22691                                 <real value="0.5000000000"/>
22692                               </origin>
22693                               <split>
22694                                 <bool value="false"/>
22695                               </split>
22696                               <t1>
22697                                 <radial_composite type="vector">
22698                                   <radius>
22699                                     <real value="1.7301548186"/>
22700                                   </radius>
22701                                   <theta>
22702                                     <angle value="87.101082"/>
22703                                   </theta>
22704                                 </radial_composite>
22705                               </t1>
22706                               <t2>
22707                                 <radial_composite type="vector">
22708                                   <radius>
22709                                     <real value="1.7301548186"/>
22710                                   </radius>
22711                                   <theta>
22712                                     <angle value="87.101082"/>
22713                                   </theta>
22714                                 </radial_composite>
22715                               </t2>
22716                             </composite>
22717                           </entry>
22718                         </bline>
22719                       </param>
22720                     </layer>
22721                     <layer type="outline" active="true" version="0.2" desc="NewBLine100 Outline">
22722                       <param name="z_depth">
22723                         <real value="0.0000000000"/>
22724                       </param>
22725                       <param name="amount">
22726                         <real value="1.0000000000"/>
22727                       </param>
22728                       <param name="blend_method">
22729                         <integer value="0"/>
22730                       </param>
22731                       <param name="color">
22732                         <color>
22733                           <r>0.000000</r>
22734                           <g>0.000000</g>
22735                           <b>0.000000</b>
22736                           <a>1.000000</a>
22737                         </color>
22738                       </param>
22739                       <param name="origin">
22740                         <vector guid="81372E77E248230B0056DC445F872255">
22741                           <x>0.0000000000</x>
22742                           <y>0.0000000000</y>
22743                         </vector>
22744                       </param>
22745                       <param name="invert">
22746                         <bool value="false"/>
22747                       </param>
22748                       <param name="antialias">
22749                         <bool value="true"/>
22750                       </param>
22751                       <param name="feather">
22752                         <real value="0.0000000000"/>
22753                       </param>
22754                       <param name="blurtype">
22755                         <integer value="1"/>
22756                       </param>
22757                       <param name="winding_style">
22758                         <integer value="0"/>
22759                       </param>
22760                       <param name="bline">
22761                         <bline type="bline_point" loop="false" guid="6E4816CDED8DD561DD46C0BB393F7B40">
22762                           <entry>
22763                             <composite type="bline_point">
22764                               <point>
22765                                 <vector>
22766                                   <x>-0.0164184775</x>
22767                                   <y>-0.9308876395</y>
22768                                 </vector>
22769                               </point>
22770                               <width>
22771                                 <real value="1.3053038130"/>
22772                               </width>
22773                               <origin>
22774                                 <real value="0.5000000000"/>
22775                               </origin>
22776                               <split>
22777                                 <bool value="false"/>
22778                               </split>
22779                               <t1>
22780                                 <radial_composite type="vector">
22781                                   <radius>
22782                                     <real value="2.0325476695"/>
22783                                   </radius>
22784                                   <theta>
22785                                     <angle value="90.671310"/>
22786                                   </theta>
22787                                 </radial_composite>
22788                               </t1>
22789                               <t2>
22790                                 <radial_composite type="vector">
22791                                   <radius>
22792                                     <real value="2.0325476695"/>
22793                                   </radius>
22794                                   <theta>
22795                                     <angle value="90.671310"/>
22796                                   </theta>
22797                                 </radial_composite>
22798                               </t2>
22799                             </composite>
22800                           </entry>
22801                           <entry>
22802                             <composite type="bline_point">
22803                               <point>
22804                                 <vector>
22805                                   <x>0.0480152816</x>
22806                                   <y>0.8995726705</y>
22807                                 </vector>
22808                               </point>
22809                               <width>
22810                                 <real value="1.2133843781"/>
22811                               </width>
22812                               <origin>
22813                                 <real value="0.5000000000"/>
22814                               </origin>
22815                               <split>
22816                                 <bool value="false"/>
22817                               </split>
22818                               <t1>
22819                                 <radial_composite type="vector">
22820                                   <radius>
22821                                     <real value="1.7301548186"/>
22822                                   </radius>
22823                                   <theta>
22824                                     <angle value="87.101082"/>
22825                                   </theta>
22826                                 </radial_composite>
22827                               </t1>
22828                               <t2>
22829                                 <radial_composite type="vector">
22830                                   <radius>
22831                                     <real value="1.7301548186"/>
22832                                   </radius>
22833                                   <theta>
22834                                     <angle value="87.101082"/>
22835                                   </theta>
22836                                 </radial_composite>
22837                               </t2>
22838                             </composite>
22839                           </entry>
22840                         </bline>
22841                       </param>
22842                       <param name="width">
22843                         <real value="0.0678862820"/>
22844                       </param>
22845                       <param name="expand">
22846                         <real value="0.0000000000"/>
22847                       </param>
22848                       <param name="sharp_cusps">
22849                         <bool value="true"/>
22850                       </param>
22851                       <param name="round_tip[0]">
22852                         <bool value="true"/>
22853                       </param>
22854                       <param name="round_tip[1]">
22855                         <bool value="true"/>
22856                       </param>
22857                       <param name="loopyness">
22858                         <real value="1.0000000000"/>
22859                       </param>
22860                       <param name="homogeneous_width">
22861                         <bool value="true"/>
22862                       </param>
22863                     </layer>
22864                     <layer type="region" active="true" version="0.1" desc="NewBLine101 Region">
22865                       <param name="z_depth">
22866                         <real value="0.0000000000"/>
22867                       </param>
22868                       <param name="amount">
22869                         <real value="1.0000000000"/>
22870                       </param>
22871                       <param name="blend_method">
22872                         <integer value="0"/>
22873                       </param>
22874                       <param name="color">
22875                         <color>
22876                           <r>0.000000</r>
22877                           <g>0.000000</g>
22878                           <b>0.000000</b>
22879                           <a>1.000000</a>
22880                         </color>
22881                       </param>
22882                       <param name="origin">
22883                         <vector>
22884                           <x>0.0000000000</x>
22885                           <y>0.0000000000</y>
22886                         </vector>
22887                       </param>
22888                       <param name="invert">
22889                         <bool value="false"/>
22890                       </param>
22891                       <param name="antialias">
22892                         <bool value="true"/>
22893                       </param>
22894                       <param name="feather">
22895                         <real value="0.0000000000"/>
22896                       </param>
22897                       <param name="blurtype">
22898                         <integer value="1"/>
22899                       </param>
22900                       <param name="winding_style">
22901                         <integer value="0"/>
22902                       </param>
22903                       <param name="bline">
22904                         <bline type="bline_point" loop="true">
22905                           <entry>
22906                             <composite type="bline_point">
22907                               <point>
22908                                 <vector>
22909                                   <x>0.0407235213</x>
22910                                   <y>1.0089359283</y>
22911                                 </vector>
22912                               </point>
22913                               <width>
22914                                 <real value="1.0000000000"/>
22915                               </width>
22916                               <origin>
22917                                 <real value="0.5000000000"/>
22918                               </origin>
22919                               <split>
22920                                 <bool value="false"/>
22921                               </split>
22922                               <t1>
22923                                 <radial_composite type="vector">
22924                                   <radius>
22925                                     <real value="0.1980887808"/>
22926                                   </radius>
22927                                   <theta>
22928                                     <angle value="6.339441"/>
22929                                   </theta>
22930                                 </radial_composite>
22931                               </t1>
22932                               <t2>
22933                                 <radial_composite type="vector">
22934                                   <radius>
22935                                     <real value="0.1980887808"/>
22936                                   </radius>
22937                                   <theta>
22938                                     <angle value="6.339441"/>
22939                                   </theta>
22940                                 </radial_composite>
22941                               </t2>
22942                             </composite>
22943                           </entry>
22944                           <entry>
22945                             <composite type="bline_point">
22946                               <point>
22947                                 <vector>
22948                                   <x>0.1792669445</x>
22949                                   <y>0.8995726705</y>
22950                                 </vector>
22951                               </point>
22952                               <width>
22953                                 <real value="1.0000000000"/>
22954                               </width>
22955                               <origin>
22956                                 <real value="0.5000000000"/>
22957                               </origin>
22958                               <split>
22959                                 <bool value="false"/>
22960                               </split>
22961                               <t1>
22962                                 <radial_composite type="vector">
22963                                   <radius>
22964                                     <real value="0.2703485533"/>
22965                                   </radius>
22966                                   <theta>
22967                                     <angle value="-95.322746"/>
22968                                   </theta>
22969                                 </radial_composite>
22970                               </t1>
22971                               <t2>
22972                                 <radial_composite type="vector">
22973                                   <radius>
22974                                     <real value="0.2703485533"/>
22975                                   </radius>
22976                                   <theta>
22977                                     <angle value="-95.322746"/>
22978                                   </theta>
22979                                 </radial_composite>
22980                               </t2>
22981                             </composite>
22982                           </entry>
22983                           <entry>
22984                             <composite type="bline_point">
22985                               <point>
22986                                 <vector>
22987                                   <x>0.0480152816</x>
22988                                   <y>0.7902092934</y>
22989                                 </vector>
22990                               </point>
22991                               <width>
22992                                 <real value="1.0000000000"/>
22993                               </width>
22994                               <origin>
22995                                 <real value="0.5000000000"/>
22996                               </origin>
22997                               <split>
22998                                 <bool value="false"/>
22999                               </split>
23000                               <t1>
23001                                 <radial_composite type="vector">
23002                                   <radius>
23003                                     <real value="0.2383631725"/>
23004                                   </radius>
23005                                   <theta>
23006                                     <angle value="176.633789"/>
23007                                   </theta>
23008                                 </radial_composite>
23009                               </t1>
23010                               <t2>
23011                                 <radial_composite type="vector">
23012                                   <radius>
23013                                     <real value="0.2383631725"/>
23014                                   </radius>
23015                                   <theta>
23016                                     <angle value="176.633789"/>
23017                                   </theta>
23018                                 </radial_composite>
23019                               </t2>
23020                             </composite>
23021                           </entry>
23022                           <entry>
23023                             <composite type="bline_point">
23024                               <point>
23025                                 <vector>
23026                                   <x>-0.0686528683</x>
23027                                   <y>0.8849908710</y>
23028                                 </vector>
23029                               </point>
23030                               <width>
23031                                 <real value="1.0000000000"/>
23032                               </width>
23033                               <origin>
23034                                 <real value="0.5000000000"/>
23035                               </origin>
23036                               <split>
23037                                 <bool value="false"/>
23038                               </split>
23039                               <t1>
23040                                 <radial_composite type="vector">
23041                                   <radius>
23042                                     <real value="0.2099415348"/>
23043                                   </radius>
23044                                   <theta>
23045                                     <angle value="90.000000"/>
23046                                   </theta>
23047                                 </radial_composite>
23048                               </t1>
23049                               <t2>
23050                                 <radial_composite type="vector">
23051                                   <radius>
23052                                     <real value="0.2099415348"/>
23053                                   </radius>
23054                                   <theta>
23055                                     <angle value="90.000000"/>
23056                                   </theta>
23057                                 </radial_composite>
23058                               </t2>
23059                             </composite>
23060                           </entry>
23061                         </bline>
23062                       </param>
23063                     </layer>
23064                     <layer type="region" active="true" version="0.1" desc="NewBLine101 Region">
23065                       <param name="z_depth">
23066                         <real value="0.0000000000"/>
23067                       </param>
23068                       <param name="amount">
23069                         <real value="1.0000000000"/>
23070                       </param>
23071                       <param name="blend_method">
23072                         <integer value="0"/>
23073                       </param>
23074                       <param name="color">
23075                         <color>
23076                           <r>0.000000</r>
23077                           <g>0.000000</g>
23078                           <b>0.000000</b>
23079                           <a>1.000000</a>
23080                         </color>
23081                       </param>
23082                       <param name="origin">
23083                         <vector>
23084                           <x>0.0000000000</x>
23085                           <y>0.0000000000</y>
23086                         </vector>
23087                       </param>
23088                       <param name="invert">
23089                         <bool value="false"/>
23090                       </param>
23091                       <param name="antialias">
23092                         <bool value="true"/>
23093                       </param>
23094                       <param name="feather">
23095                         <real value="0.0000000000"/>
23096                       </param>
23097                       <param name="blurtype">
23098                         <integer value="1"/>
23099                       </param>
23100                       <param name="winding_style">
23101                         <integer value="0"/>
23102                       </param>
23103                       <param name="bline">
23104                         <bline type="bline_point" loop="true">
23105                           <entry>
23106                             <composite type="bline_point">
23107                               <point>
23108                                 <vector>
23109                                   <x>-0.0249023121</x>
23110                                   <y>0.1631928235</y>
23111                                 </vector>
23112                               </point>
23113                               <width>
23114                                 <real value="1.0000000000"/>
23115                               </width>
23116                               <origin>
23117                                 <real value="0.5000000000"/>
23118                               </origin>
23119                               <split>
23120                                 <bool value="false"/>
23121                               </split>
23122                               <t1>
23123                                 <radial_composite type="vector">
23124                                   <radius>
23125                                     <real value="0.1750022256"/>
23126                                   </radius>
23127                                   <theta>
23128                                     <angle value="0.000000"/>
23129                                   </theta>
23130                                 </radial_composite>
23131                               </t1>
23132                               <t2>
23133                                 <radial_composite type="vector">
23134                                   <radius>
23135                                     <real value="0.1750022256"/>
23136                                   </radius>
23137                                   <theta>
23138                                     <angle value="0.000000"/>
23139                                   </theta>
23140                                 </radial_composite>
23141                               </t2>
23142                             </composite>
23143                           </entry>
23144                           <entry>
23145                             <composite type="bline_point">
23146                               <point>
23147                                 <vector>
23148                                   <x>0.1136411130</x>
23149                                   <y>0.0611203797</y>
23150                                 </vector>
23151                               </point>
23152                               <width>
23153                                 <real value="1.0000000000"/>
23154                               </width>
23155                               <origin>
23156                                 <real value="0.5000000000"/>
23157                               </origin>
23158                               <split>
23159                                 <bool value="false"/>
23160                               </split>
23161                               <t1>
23162                                 <radial_composite type="vector">
23163                                   <radius>
23164                                     <real value="0.2624720134"/>
23165                                   </radius>
23166                                   <theta>
23167                                     <angle value="-90.000000"/>
23168                                   </theta>
23169                                 </radial_composite>
23170                               </t1>
23171                               <t2>
23172                                 <radial_composite type="vector">
23173                                   <radius>
23174                                     <real value="0.2624720134"/>
23175                                   </radius>
23176                                   <theta>
23177                                     <angle value="-90.000000"/>
23178                                   </theta>
23179                                 </radial_composite>
23180                               </t2>
23181                             </composite>
23182                           </entry>
23183                           <entry>
23184                             <composite type="bline_point">
23185                               <point>
23186                                 <vector>
23187                                   <x>-0.0176105537</x>
23188                                   <y>-0.0482429601</y>
23189                                 </vector>
23190                               </point>
23191                               <width>
23192                                 <real value="1.0000000000"/>
23193                               </width>
23194                               <origin>
23195                                 <real value="0.5000000000"/>
23196                               </origin>
23197                               <split>
23198                                 <bool value="false"/>
23199                               </split>
23200                               <t1>
23201                                 <radial_composite type="vector">
23202                                   <radius>
23203                                     <real value="0.2383631725"/>
23204                                   </radius>
23205                                   <theta>
23206                                     <angle value="176.633789"/>
23207                                   </theta>
23208                                 </radial_composite>
23209                               </t1>
23210                               <t2>
23211                                 <radial_composite type="vector">
23212                                   <radius>
23213                                     <real value="0.2383631725"/>
23214                                   </radius>
23215                                   <theta>
23216                                     <angle value="176.633789"/>
23217                                   </theta>
23218                                 </radial_composite>
23219                               </t2>
23220                             </composite>
23221                           </entry>
23222                           <entry>
23223                             <composite type="bline_point">
23224                               <point>
23225                                 <vector>
23226                                   <x>-0.1196951866</x>
23227                                   <y>0.0538294874</y>
23228                                 </vector>
23229                               </point>
23230                               <width>
23231                                 <real value="1.0000000000"/>
23232                               </width>
23233                               <origin>
23234                                 <real value="0.5000000000"/>
23235                               </origin>
23236                               <split>
23237                                 <bool value="false"/>
23238                               </split>
23239                               <t1>
23240                                 <radial_composite type="vector">
23241                                   <radius>
23242                                     <real value="0.1546634863"/>
23243                                   </radius>
23244                                   <theta>
23245                                     <angle value="98.131058"/>
23246                                   </theta>
23247                                 </radial_composite>
23248                               </t1>
23249                               <t2>
23250                                 <radial_composite type="vector">
23251                                   <radius>
23252                                     <real value="0.1546634863"/>
23253                                   </radius>
23254                                   <theta>
23255                                     <angle value="98.131058"/>
23256                                   </theta>
23257                                 </radial_composite>
23258                               </t2>
23259                             </composite>
23260                           </entry>
23261                         </bline>
23262                       </param>
23263                     </layer>
23264                   </canvas>
23265                 </param>
23266                 <param name="zoom">
23267                   <real value="0.0000000000"/>
23268                 </param>
23269                 <param name="time_offset">
23270                   <time value="0s"/>
23271                 </param>
23272                 <param name="children_lock">
23273                   <bool value="false"/>
23274                 </param>
23275                 <param name="focus">
23276                   <vector>
23277                     <x>-0.0427256301</x>
23278                     <y>0.0000000000</y>
23279                   </vector>
23280                 </param>
23281               </layer>
23282               <layer type="PasteCanvas" active="true" version="0.1" desc="BALCONY_STICK">
23283                 <param name="z_depth">
23284                   <real value="0.0000000000"/>
23285                 </param>
23286                 <param name="amount">
23287                   <real value="1.0000000000"/>
23288                 </param>
23289                 <param name="blend_method">
23290                   <integer value="0"/>
23291                 </param>
23292                 <param name="origin">
23293                   <vector>
23294                     <x>6.2963271141</x>
23295                     <y>7.2853116989</y>
23296                   </vector>
23297                 </param>
23298                 <param name="canvas">
23299                   <canvas>
23300                     <layer type="region" active="true" version="0.1" desc="NewBLine100 Region">
23301                       <param name="z_depth">
23302                         <real value="0.0000000000"/>
23303                       </param>
23304                       <param name="amount">
23305                         <real value="1.0000000000"/>
23306                       </param>
23307                       <param name="blend_method">
23308                         <integer value="0"/>
23309                       </param>
23310                       <param name="color">
23311                         <color>
23312                           <r>1.000000</r>
23313                           <g>1.000000</g>
23314                           <b>1.000000</b>
23315                           <a>1.000000</a>
23316                         </color>
23317                       </param>
23318                       <param name="origin">
23319                         <vector guid="A819CB796E8F5D0DBF7056E888FBDC22">
23320                           <x>0.0000000000</x>
23321                           <y>0.0000000000</y>
23322                         </vector>
23323                       </param>
23324                       <param name="invert">
23325                         <bool value="false"/>
23326                       </param>
23327                       <param name="antialias">
23328                         <bool value="true"/>
23329                       </param>
23330                       <param name="feather">
23331                         <real value="0.0000000000"/>
23332                       </param>
23333                       <param name="blurtype">
23334                         <integer value="1"/>
23335                       </param>
23336                       <param name="winding_style">
23337                         <integer value="0"/>
23338                       </param>
23339                       <param name="bline">
23340                         <bline type="bline_point" loop="false" guid="4766F3C3614AAB6762604A17EE438537">
23341                           <entry>
23342                             <composite type="bline_point">
23343                               <point>
23344                                 <vector>
23345                                   <x>-0.0164184775</x>
23346                                   <y>-0.9308876395</y>
23347                                 </vector>
23348                               </point>
23349                               <width>
23350                                 <real value="2.1047100816"/>
23351                               </width>
23352                               <origin>
23353                                 <real value="0.5000000000"/>
23354                               </origin>
23355                               <split>
23356                                 <bool value="false"/>
23357                               </split>
23358                               <t1>
23359                                 <radial_composite type="vector">
23360                                   <radius>
23361                                     <real value="2.0830135256"/>
23362                                   </radius>
23363                                   <theta>
23364                                     <angle value="91.153427"/>
23365                                   </theta>
23366                                 </radial_composite>
23367                               </t1>
23368                               <t2>
23369                                 <radial_composite type="vector">
23370                                   <radius>
23371                                     <real value="2.0830135256"/>
23372                                   </radius>
23373                                   <theta>
23374                                     <angle value="91.153427"/>
23375                                   </theta>
23376                                 </radial_composite>
23377                               </t2>
23378                             </composite>
23379                           </entry>
23380                           <entry>
23381                             <composite type="bline_point">
23382                               <point>
23383                                 <vector>
23384                                   <x>-0.0303954147</x>
23385                                   <y>0.8933973312</y>
23386                                 </vector>
23387                               </point>
23388                               <width>
23389                                 <real value="1.3677020337"/>
23390                               </width>
23391                               <origin>
23392                                 <real value="0.5000000000"/>
23393                               </origin>
23394                               <split>
23395                                 <bool value="false"/>
23396                               </split>
23397                               <t1>
23398                                 <radial_composite type="vector">
23399                                   <radius>
23400                                     <real value="1.6953521635"/>
23401                                   </radius>
23402                                   <theta>
23403                                     <angle value="89.076088"/>
23404                                   </theta>
23405                                 </radial_composite>
23406                               </t1>
23407                               <t2>
23408                                 <radial_composite type="vector">
23409                                   <radius>
23410                                     <real value="1.6953521635"/>
23411                                   </radius>
23412                                   <theta>
23413                                     <angle value="89.076088"/>
23414                                   </theta>
23415                                 </radial_composite>
23416                               </t2>
23417                             </composite>
23418                           </entry>
23419                         </bline>
23420                       </param>
23421                     </layer>
23422                     <layer type="outline" active="true" version="0.2" desc="NewBLine100 Outline">
23423                       <param name="z_depth">
23424                         <real value="0.0000000000"/>
23425                       </param>
23426                       <param name="amount">
23427                         <real value="1.0000000000"/>
23428                       </param>
23429                       <param name="blend_method">
23430                         <integer value="0"/>
23431                       </param>
23432                       <param name="color">
23433                         <color>
23434                           <r>0.000000</r>
23435                           <g>0.000000</g>
23436                           <b>0.000000</b>
23437                           <a>1.000000</a>
23438                         </color>
23439                       </param>
23440                       <param name="origin">
23441                         <vector guid="A819CB796E8F5D0DBF7056E888FBDC22">
23442                           <x>0.0000000000</x>
23443                           <y>0.0000000000</y>
23444                         </vector>
23445                       </param>
23446                       <param name="invert">
23447                         <bool value="false"/>
23448                       </param>
23449                       <param name="antialias">
23450                         <bool value="true"/>
23451                       </param>
23452                       <param name="feather">
23453                         <real value="0.0000000000"/>
23454                       </param>
23455                       <param name="blurtype">
23456                         <integer value="1"/>
23457                       </param>
23458                       <param name="winding_style">
23459                         <integer value="0"/>
23460                       </param>
23461                       <param name="bline">
23462                         <bline type="bline_point" loop="false" guid="4766F3C3614AAB6762604A17EE438537">
23463                           <entry>
23464                             <composite type="bline_point">
23465                               <point>
23466                                 <vector>
23467                                   <x>-0.0164184775</x>
23468                                   <y>-0.9308876395</y>
23469                                 </vector>
23470                               </point>
23471                               <width>
23472                                 <real value="2.1047100816"/>
23473                               </width>
23474                               <origin>
23475                                 <real value="0.5000000000"/>
23476                               </origin>
23477                               <split>
23478                                 <bool value="false"/>
23479                               </split>
23480                               <t1>
23481                                 <radial_composite type="vector">
23482                                   <radius>
23483                                     <real value="2.0830135256"/>
23484                                   </radius>
23485                                   <theta>
23486                                     <angle value="91.153427"/>
23487                                   </theta>
23488                                 </radial_composite>
23489                               </t1>
23490                               <t2>
23491                                 <radial_composite type="vector">
23492                                   <radius>
23493                                     <real value="2.0830135256"/>
23494                                   </radius>
23495                                   <theta>
23496                                     <angle value="91.153427"/>
23497                                   </theta>
23498                                 </radial_composite>
23499                               </t2>
23500                             </composite>
23501                           </entry>
23502                           <entry>
23503                             <composite type="bline_point">
23504                               <point>
23505                                 <vector>
23506                                   <x>-0.0303954147</x>
23507                                   <y>0.8933973312</y>
23508                                 </vector>
23509                               </point>
23510                               <width>
23511                                 <real value="1.3677020337"/>
23512                               </width>
23513                               <origin>
23514                                 <real value="0.5000000000"/>
23515                               </origin>
23516                               <split>
23517                                 <bool value="false"/>
23518                               </split>
23519                               <t1>
23520                                 <radial_composite type="vector">
23521                                   <radius>
23522                                     <real value="1.6953521635"/>
23523                                   </radius>
23524                                   <theta>
23525                                     <angle value="89.076088"/>
23526                                   </theta>
23527                                 </radial_composite>
23528                               </t1>
23529                               <t2>
23530                                 <radial_composite type="vector">
23531                                   <radius>
23532                                     <real value="1.6953521635"/>
23533                                   </radius>
23534                                   <theta>
23535                                     <angle value="89.076088"/>
23536                                   </theta>
23537                                 </radial_composite>
23538                               </t2>
23539                             </composite>
23540                           </entry>
23541                         </bline>
23542                       </param>
23543                       <param name="width">
23544                         <real value="0.0678862820"/>
23545                       </param>
23546                       <param name="expand">
23547                         <real value="0.0000000000"/>
23548                       </param>
23549                       <param name="sharp_cusps">
23550                         <bool value="true"/>
23551                       </param>
23552                       <param name="round_tip[0]">
23553                         <bool value="true"/>
23554                       </param>
23555                       <param name="round_tip[1]">
23556                         <bool value="true"/>
23557                       </param>
23558                       <param name="loopyness">
23559                         <real value="1.0000000000"/>
23560                       </param>
23561                       <param name="homogeneous_width">
23562                         <bool value="true"/>
23563                       </param>
23564                     </layer>
23565                     <layer type="region" active="true" version="0.1" desc="NewBLine101 Region">
23566                       <param name="z_depth">
23567                         <real value="0.0000000000"/>
23568                       </param>
23569                       <param name="amount">
23570                         <real value="1.0000000000"/>
23571                       </param>
23572                       <param name="blend_method">
23573                         <integer value="0"/>
23574                       </param>
23575                       <param name="color">
23576                         <color>
23577                           <r>0.000000</r>
23578                           <g>0.000000</g>
23579                           <b>0.000000</b>
23580                           <a>1.000000</a>
23581                         </color>
23582                       </param>
23583                       <param name="origin">
23584                         <vector>
23585                           <x>0.0242780987</x>
23586                           <y>0.0549450926</y>
23587                         </vector>
23588                       </param>
23589                       <param name="invert">
23590                         <bool value="false"/>
23591                       </param>
23592                       <param name="antialias">
23593                         <bool value="true"/>
23594                       </param>
23595                       <param name="feather">
23596                         <real value="0.0000000000"/>
23597                       </param>
23598                       <param name="blurtype">
23599                         <integer value="1"/>
23600                       </param>
23601                       <param name="winding_style">
23602                         <integer value="0"/>
23603                       </param>
23604                       <param name="bline">
23605                         <bline type="bline_point" loop="true">
23606                           <entry>
23607                             <composite type="bline_point">
23608                               <point>
23609                                 <vector>
23610                                   <x>-0.0486199185</x>
23611                                   <y>1.0574423075</y>
23612                                 </vector>
23613                               </point>
23614                               <width>
23615                                 <real value="1.0000000000"/>
23616                               </width>
23617                               <origin>
23618                                 <real value="0.5000000000"/>
23619                               </origin>
23620                               <split>
23621                                 <bool value="false"/>
23622                               </split>
23623                               <t1>
23624                                 <radial_composite type="vector">
23625                                   <radius>
23626                                     <real value="0.1980887808"/>
23627                                   </radius>
23628                                   <theta>
23629                                     <angle value="6.339441"/>
23630                                   </theta>
23631                                 </radial_composite>
23632                               </t1>
23633                               <t2>
23634                                 <radial_composite type="vector">
23635                                   <radius>
23636                                     <real value="0.1980887808"/>
23637                                   </radius>
23638                                   <theta>
23639                                     <angle value="6.339441"/>
23640                                   </theta>
23641                                 </radial_composite>
23642                               </t2>
23643                             </composite>
23644                           </entry>
23645                           <entry>
23646                             <composite type="bline_point">
23647                               <point>
23648                                 <vector>
23649                                   <x>0.0880638659</x>
23650                                   <y>0.9663062692</y>
23651                                 </vector>
23652                               </point>
23653                               <width>
23654                                 <real value="1.0000000000"/>
23655                               </width>
23656                               <origin>
23657                                 <real value="0.5000000000"/>
23658                               </origin>
23659                               <split>
23660                                 <bool value="false"/>
23661                               </split>
23662                               <t1>
23663                                 <radial_composite type="vector">
23664                                   <radius>
23665                                     <real value="0.2703485533"/>
23666                                   </radius>
23667                                   <theta>
23668                                     <angle value="-95.322746"/>
23669                                   </theta>
23670                                 </radial_composite>
23671                               </t1>
23672                               <t2>
23673                                 <radial_composite type="vector">
23674                                   <radius>
23675                                     <real value="0.2703485533"/>
23676                                   </radius>
23677                                   <theta>
23678                                     <angle value="-95.322746"/>
23679                                   </theta>
23680                                 </radial_composite>
23681                               </t2>
23682                             </composite>
23683                           </entry>
23684                           <entry>
23685                             <composite type="bline_point">
23686                               <point>
23687                                 <vector>
23688                                   <x>-0.0303954147</x>
23689                                   <y>0.8204884529</y>
23690                                 </vector>
23691                               </point>
23692                               <width>
23693                                 <real value="1.0000000000"/>
23694                               </width>
23695                               <origin>
23696                                 <real value="0.5000000000"/>
23697                               </origin>
23698                               <split>
23699                                 <bool value="false"/>
23700                               </split>
23701                               <t1>
23702                                 <radial_composite type="vector">
23703                                   <radius>
23704                                     <real value="0.2383631725"/>
23705                                   </radius>
23706                                   <theta>
23707                                     <angle value="176.633789"/>
23708                                   </theta>
23709                                 </radial_composite>
23710                               </t1>
23711                               <t2>
23712                                 <radial_composite type="vector">
23713                                   <radius>
23714                                     <real value="0.2383631725"/>
23715                                   </radius>
23716                                   <theta>
23717                                     <angle value="176.633789"/>
23718                                   </theta>
23719                                 </radial_composite>
23720                               </t2>
23721                             </composite>
23722                           </entry>
23723                           <entry>
23724                             <composite type="bline_point">
23725                               <point>
23726                                 <vector>
23727                                   <x>-0.1488547027</x>
23728                                   <y>0.9389654398</y>
23729                                 </vector>
23730                               </point>
23731                               <width>
23732                                 <real value="1.0000000000"/>
23733                               </width>
23734                               <origin>
23735                                 <real value="0.5000000000"/>
23736                               </origin>
23737                               <split>
23738                                 <bool value="false"/>
23739                               </split>
23740                               <t1>
23741                                 <radial_composite type="vector">
23742                                   <radius>
23743                                     <real value="0.2099415348"/>
23744                                   </radius>
23745                                   <theta>
23746                                     <angle value="90.000000"/>
23747                                   </theta>
23748                                 </radial_composite>
23749                               </t1>
23750                               <t2>
23751                                 <radial_composite type="vector">
23752                                   <radius>
23753                                     <real value="0.2099415348"/>
23754                                   </radius>
23755                                   <theta>
23756                                     <angle value="90.000000"/>
23757                                   </theta>
23758                                 </radial_composite>
23759                               </t2>
23760                             </composite>
23761                           </entry>
23762                         </bline>
23763                       </param>
23764                     </layer>
23765                     <layer type="region" active="true" version="0.1" desc="NewBLine101 Region">
23766                       <param name="z_depth">
23767                         <real value="0.0000000000"/>
23768                       </param>
23769                       <param name="amount">
23770                         <real value="1.0000000000"/>
23771                       </param>
23772                       <param name="blend_method">
23773                         <integer value="0"/>
23774                       </param>
23775                       <param name="color">
23776                         <color>
23777                           <r>0.000000</r>
23778                           <g>0.000000</g>
23779                           <b>0.000000</b>
23780                           <a>1.000000</a>
23781                         </color>
23782                       </param>
23783                       <param name="origin">
23784                         <vector>
23785                           <x>0.0000000000</x>
23786                           <y>0.0000000000</y>
23787                         </vector>
23788                       </param>
23789                       <param name="invert">
23790                         <bool value="false"/>
23791                       </param>
23792                       <param name="antialias">
23793                         <bool value="true"/>
23794                       </param>
23795                       <param name="feather">
23796                         <real value="0.0000000000"/>
23797                       </param>
23798                       <param name="blurtype">
23799                         <integer value="1"/>
23800                       </param>
23801                       <param name="winding_style">
23802                         <integer value="0"/>
23803                       </param>
23804                       <param name="bline">
23805                         <bline type="bline_point" loop="true">
23806                           <entry>
23807                             <composite type="bline_point">
23808                               <point>
23809                                 <vector>
23810                                   <x>-0.0577321723</x>
23811                                   <y>0.1825356483</y>
23812                                 </vector>
23813                               </point>
23814                               <width>
23815                                 <real value="1.0000000000"/>
23816                               </width>
23817                               <origin>
23818                                 <real value="0.5000000000"/>
23819                               </origin>
23820                               <split>
23821                                 <bool value="false"/>
23822                               </split>
23823                               <t1>
23824                                 <radial_composite type="vector">
23825                                   <radius>
23826                                     <real value="0.1750022256"/>
23827                                   </radius>
23828                                   <theta>
23829                                     <angle value="0.000000"/>
23830                                   </theta>
23831                                 </radial_composite>
23832                               </t1>
23833                               <t2>
23834                                 <radial_composite type="vector">
23835                                   <radius>
23836                                     <real value="0.1750022256"/>
23837                                   </radius>
23838                                   <theta>
23839                                     <angle value="0.000000"/>
23840                                   </theta>
23841                                 </radial_composite>
23842                               </t2>
23843                             </composite>
23844                           </entry>
23845                           <entry>
23846                             <composite type="bline_point">
23847                               <point>
23848                                 <vector>
23849                                   <x>0.0880638659</x>
23850                                   <y>0.1096267626</y>
23851                                 </vector>
23852                               </point>
23853                               <width>
23854                                 <real value="1.0000000000"/>
23855                               </width>
23856                               <origin>
23857                                 <real value="0.5000000000"/>
23858                               </origin>
23859                               <split>
23860                                 <bool value="false"/>
23861                               </split>
23862                               <t1>
23863                                 <radial_composite type="vector">
23864                                   <radius>
23865                                     <real value="0.2624720134"/>
23866                                   </radius>
23867                                   <theta>
23868                                     <angle value="-90.000000"/>
23869                                   </theta>
23870                                 </radial_composite>
23871                               </t1>
23872                               <t2>
23873                                 <radial_composite type="vector">
23874                                   <radius>
23875                                     <real value="0.2624720134"/>
23876                                   </radius>
23877                                   <theta>
23878                                     <angle value="-90.000000"/>
23879                                   </theta>
23880                                 </radial_composite>
23881                               </t2>
23882                             </composite>
23883                           </entry>
23884                           <entry>
23885                             <composite type="bline_point">
23886                               <point>
23887                                 <vector>
23888                                   <x>-0.0486199185</x>
23889                                   <y>-0.0361910239</y>
23890                                 </vector>
23891                               </point>
23892                               <width>
23893                                 <real value="1.0000000000"/>
23894                               </width>
23895                               <origin>
23896                                 <real value="0.5000000000"/>
23897                               </origin>
23898                               <split>
23899                                 <bool value="false"/>
23900                               </split>
23901                               <t1>
23902                                 <radial_composite type="vector">
23903                                   <radius>
23904                                     <real value="0.2383631725"/>
23905                                   </radius>
23906                                   <theta>
23907                                     <angle value="176.633789"/>
23908                                   </theta>
23909                                 </radial_composite>
23910                               </t1>
23911                               <t2>
23912                                 <radial_composite type="vector">
23913                                   <radius>
23914                                     <real value="0.2383631725"/>
23915                                   </radius>
23916                                   <theta>
23917                                     <angle value="176.633789"/>
23918                                   </theta>
23919                                 </radial_composite>
23920                               </t2>
23921                             </composite>
23922                           </entry>
23923                           <entry>
23924                             <composite type="bline_point">
23925                               <point>
23926                                 <vector>
23927                                   <x>-0.1507045478</x>
23928                                   <y>0.0658814237</y>
23929                                 </vector>
23930                               </point>
23931                               <width>
23932                                 <real value="1.0000000000"/>
23933                               </width>
23934                               <origin>
23935                                 <real value="0.5000000000"/>
23936                               </origin>
23937                               <split>
23938                                 <bool value="false"/>
23939                               </split>
23940                               <t1>
23941                                 <radial_composite type="vector">
23942                                   <radius>
23943                                     <real value="0.1546634863"/>
23944                                   </radius>
23945                                   <theta>
23946                                     <angle value="98.131058"/>
23947                                   </theta>
23948                                 </radial_composite>
23949                               </t1>
23950                               <t2>
23951                                 <radial_composite type="vector">
23952                                   <radius>
23953                                     <real value="0.1546634863"/>
23954                                   </radius>
23955                                   <theta>
23956                                     <angle value="98.131058"/>
23957                                   </theta>
23958                                 </radial_composite>
23959                               </t2>
23960                             </composite>
23961                           </entry>
23962                         </bline>
23963                       </param>
23964                     </layer>
23965                   </canvas>
23966                 </param>
23967                 <param name="zoom">
23968                   <real value="0.0000000000"/>
23969                 </param>
23970                 <param name="time_offset">
23971                   <time value="0s"/>
23972                 </param>
23973                 <param name="children_lock">
23974                   <bool value="false"/>
23975                 </param>
23976                 <param name="focus">
23977                   <vector>
23978                     <x>-0.2848375440</x>
23979                     <y>-0.0854512602</y>
23980                   </vector>
23981                 </param>
23982               </layer>
23983               <layer type="PasteCanvas" active="true" version="0.1" desc="BALCONY_STICK">
23984                 <param name="z_depth">
23985                   <real value="0.0000000000"/>
23986                 </param>
23987                 <param name="amount">
23988                   <real value="1.0000000000"/>
23989                 </param>
23990                 <param name="blend_method">
23991                   <integer value="0"/>
23992                 </param>
23993                 <param name="origin">
23994                   <vector>
23995                     <x>3.2912909985</x>
23996                     <y>7.1998605728</y>
23997                   </vector>
23998                 </param>
23999                 <param name="canvas">
24000                   <canvas>
24001                     <layer type="region" active="true" version="0.1" desc="NewBLine100 Region">
24002                       <param name="z_depth">
24003                         <real value="0.0000000000"/>
24004                       </param>
24005                       <param name="amount">
24006                         <real value="1.0000000000"/>
24007                       </param>
24008                       <param name="blend_method">
24009                         <integer value="0"/>
24010                       </param>
24011                       <param name="color">
24012                         <color>
24013                           <r>1.000000</r>
24014                           <g>1.000000</g>
24015                           <b>1.000000</b>
24016                           <a>1.000000</a>
24017                         </color>
24018                       </param>
24019                       <param name="origin">
24020                         <vector guid="66B1E2F67777ACD7EC9DF09F53A58C3D">
24021                           <x>0.0000000000</x>
24022                           <y>0.0000000000</y>
24023                         </vector>
24024                       </param>
24025                       <param name="invert">
24026                         <bool value="false"/>
24027                       </param>
24028                       <param name="antialias">
24029                         <bool value="true"/>
24030                       </param>
24031                       <param name="feather">
24032                         <real value="0.0000000000"/>
24033                       </param>
24034                       <param name="blurtype">
24035                         <integer value="1"/>
24036                       </param>
24037                       <param name="winding_style">
24038                         <integer value="0"/>
24039                       </param>
24040                       <param name="bline">
24041                         <bline type="bline_point" loop="false" guid="89CEDA4C78B25ABD318DEC60351DD528">
24042                           <entry>
24043                             <composite type="bline_point">
24044                               <point>
24045                                 <vector>
24046                                   <x>-0.0164184775</x>
24047                                   <y>-0.9308876395</y>
24048                                 </vector>
24049                               </point>
24050                               <width>
24051                                 <real value="1.7371658817"/>
24052                               </width>
24053                               <origin>
24054                                 <real value="0.5000000000"/>
24055                               </origin>
24056                               <split>
24057                                 <bool value="false"/>
24058                               </split>
24059                               <t1>
24060                                 <radial_composite type="vector">
24061                                   <radius>
24062                                     <real value="2.0325476695"/>
24063                                   </radius>
24064                                   <theta>
24065                                     <angle value="90.671310"/>
24066                                   </theta>
24067                                 </radial_composite>
24068                               </t1>
24069                               <t2>
24070                                 <radial_composite type="vector">
24071                                   <radius>
24072                                     <real value="2.0325476695"/>
24073                                   </radius>
24074                                   <theta>
24075                                     <angle value="90.671310"/>
24076                                   </theta>
24077                                 </radial_composite>
24078                               </t2>
24079                             </composite>
24080                           </entry>
24081                           <entry>
24082                             <composite type="bline_point">
24083                               <point>
24084                                 <vector>
24085                                   <x>-0.0232904069</x>
24086                                   <y>0.8785988688</y>
24087                                 </vector>
24088                               </point>
24089                               <width>
24090                                 <real value="1.7116607722"/>
24091                               </width>
24092                               <origin>
24093                                 <real value="0.5000000000"/>
24094                               </origin>
24095                               <split>
24096                                 <bool value="false"/>
24097                               </split>
24098                               <t1>
24099                                 <radial_composite type="vector">
24100                                   <radius>
24101                                     <real value="1.6131092488"/>
24102                                   </radius>
24103                                   <theta>
24104                                     <angle value="90.000000"/>
24105                                   </theta>
24106                                 </radial_composite>
24107                               </t1>
24108                               <t2>
24109                                 <radial_composite type="vector">
24110                                   <radius>
24111                                     <real value="1.6131092488"/>
24112                                   </radius>
24113                                   <theta>
24114                                     <angle value="90.000000"/>
24115                                   </theta>
24116                                 </radial_composite>
24117                               </t2>
24118                             </composite>
24119                           </entry>
24120                         </bline>
24121                       </param>
24122                     </layer>
24123                     <layer type="outline" active="true" version="0.2" desc="NewBLine100 Outline">
24124                       <param name="z_depth">
24125                         <real value="0.0000000000"/>
24126                       </param>
24127                       <param name="amount">
24128                         <real value="1.0000000000"/>
24129                       </param>
24130                       <param name="blend_method">
24131                         <integer value="0"/>
24132                       </param>
24133                       <param name="color">
24134                         <color>
24135                           <r>0.000000</r>
24136                           <g>0.000000</g>
24137                           <b>0.000000</b>
24138                           <a>1.000000</a>
24139                         </color>
24140                       </param>
24141                       <param name="origin">
24142                         <vector guid="66B1E2F67777ACD7EC9DF09F53A58C3D">
24143                           <x>0.0000000000</x>
24144                           <y>0.0000000000</y>
24145                         </vector>
24146                       </param>
24147                       <param name="invert">
24148                         <bool value="false"/>
24149                       </param>
24150                       <param name="antialias">
24151                         <bool value="true"/>
24152                       </param>
24153                       <param name="feather">
24154                         <real value="0.0000000000"/>
24155                       </param>
24156                       <param name="blurtype">
24157                         <integer value="1"/>
24158                       </param>
24159                       <param name="winding_style">
24160                         <integer value="0"/>
24161                       </param>
24162                       <param name="bline">
24163                         <bline type="bline_point" loop="false" guid="89CEDA4C78B25ABD318DEC60351DD528">
24164                           <entry>
24165                             <composite type="bline_point">
24166                               <point>
24167                                 <vector>
24168                                   <x>-0.0164184775</x>
24169                                   <y>-0.9308876395</y>
24170                                 </vector>
24171                               </point>
24172                               <width>
24173                                 <real value="1.7371658817"/>
24174                               </width>
24175                               <origin>
24176                                 <real value="0.5000000000"/>
24177                               </origin>
24178                               <split>
24179                                 <bool value="false"/>
24180                               </split>
24181                               <t1>
24182                                 <radial_composite type="vector">
24183                                   <radius>
24184                                     <real value="2.0325476695"/>
24185                                   </radius>
24186                                   <theta>
24187                                     <angle value="90.671310"/>
24188                                   </theta>
24189                                 </radial_composite>
24190                               </t1>
24191                               <t2>
24192                                 <radial_composite type="vector">
24193                                   <radius>
24194                                     <real value="2.0325476695"/>
24195                                   </radius>
24196                                   <theta>
24197                                     <angle value="90.671310"/>
24198                                   </theta>
24199                                 </radial_composite>
24200                               </t2>
24201                             </composite>
24202                           </entry>
24203                           <entry>
24204                             <composite type="bline_point">
24205                               <point>
24206                                 <vector>
24207                                   <x>-0.0232904069</x>
24208                                   <y>0.8785988688</y>
24209                                 </vector>
24210                               </point>
24211                               <width>
24212                                 <real value="1.7116607722"/>
24213                               </width>
24214                               <origin>
24215                                 <real value="0.5000000000"/>
24216                               </origin>
24217                               <split>
24218                                 <bool value="false"/>
24219                               </split>
24220                               <t1>
24221                                 <radial_composite type="vector">
24222                                   <radius>
24223                                     <real value="1.6131092488"/>
24224                                   </radius>
24225                                   <theta>
24226                                     <angle value="90.000000"/>
24227                                   </theta>
24228                                 </radial_composite>
24229                               </t1>
24230                               <t2>
24231                                 <radial_composite type="vector">
24232                                   <radius>
24233                                     <real value="1.6131092488"/>
24234                                   </radius>
24235                                   <theta>
24236                                     <angle value="90.000000"/>
24237                                   </theta>
24238                                 </radial_composite>
24239                               </t2>
24240                             </composite>
24241                           </entry>
24242                         </bline>
24243                       </param>
24244                       <param name="width">
24245                         <real value="0.0678862820"/>
24246                       </param>
24247                       <param name="expand">
24248                         <real value="0.0000000000"/>
24249                       </param>
24250                       <param name="sharp_cusps">
24251                         <bool value="true"/>
24252                       </param>
24253                       <param name="round_tip[0]">
24254                         <bool value="true"/>
24255                       </param>
24256                       <param name="round_tip[1]">
24257                         <bool value="true"/>
24258                       </param>
24259                       <param name="loopyness">
24260                         <real value="1.0000000000"/>
24261                       </param>
24262                       <param name="homogeneous_width">
24263                         <bool value="true"/>
24264                       </param>
24265                     </layer>
24266                     <layer type="region" active="true" version="0.1" desc="NewBLine101 Region">
24267                       <param name="z_depth">
24268                         <real value="0.0000000000"/>
24269                       </param>
24270                       <param name="amount">
24271                         <real value="1.0000000000"/>
24272                       </param>
24273                       <param name="blend_method">
24274                         <integer value="0"/>
24275                       </param>
24276                       <param name="color">
24277                         <color>
24278                           <r>0.000000</r>
24279                           <g>0.000000</g>
24280                           <b>0.000000</b>
24281                           <a>1.000000</a>
24282                         </color>
24283                       </param>
24284                       <param name="origin">
24285                         <vector>
24286                           <x>0.0000000000</x>
24287                           <y>0.0000000000</y>
24288                         </vector>
24289                       </param>
24290                       <param name="invert">
24291                         <bool value="false"/>
24292                       </param>
24293                       <param name="antialias">
24294                         <bool value="true"/>
24295                       </param>
24296                       <param name="feather">
24297                         <real value="0.0000000000"/>
24298                       </param>
24299                       <param name="blurtype">
24300                         <integer value="1"/>
24301                       </param>
24302                       <param name="winding_style">
24303                         <integer value="0"/>
24304                       </param>
24305                       <param name="bline">
24306                         <bline type="bline_point" loop="true">
24307                           <entry>
24308                             <composite type="bline_point">
24309                               <point>
24310                                 <vector>
24311                                   <x>-0.0597394183</x>
24312                                   <y>0.9606214166</y>
24313                                 </vector>
24314                               </point>
24315                               <width>
24316                                 <real value="1.0000000000"/>
24317                               </width>
24318                               <origin>
24319                                 <real value="0.5000000000"/>
24320                               </origin>
24321                               <split>
24322                                 <bool value="false"/>
24323                               </split>
24324                               <t1>
24325                                 <radial_composite type="vector">
24326                                   <radius>
24327                                     <real value="0.1980887808"/>
24328                                   </radius>
24329                                   <theta>
24330                                     <angle value="6.339441"/>
24331                                   </theta>
24332                                 </radial_composite>
24333                               </t1>
24334                               <t2>
24335                                 <radial_composite type="vector">
24336                                   <radius>
24337                                     <real value="0.1980887808"/>
24338                                   </radius>
24339                                   <theta>
24340                                     <angle value="6.339441"/>
24341                                   </theta>
24342                                 </radial_composite>
24343                               </t2>
24344                             </composite>
24345                           </entry>
24346                           <entry>
24347                             <composite type="bline_point">
24348                               <point>
24349                                 <vector>
24350                                   <x>0.0806245059</x>
24351                                   <y>0.8694852591</y>
24352                                 </vector>
24353                               </point>
24354                               <width>
24355                                 <real value="1.0000000000"/>
24356                               </width>
24357                               <origin>
24358                                 <real value="0.5000000000"/>
24359                               </origin>
24360                               <split>
24361                                 <bool value="false"/>
24362                               </split>
24363                               <t1>
24364                                 <radial_composite type="vector">
24365                                   <radius>
24366                                     <real value="0.2703485533"/>
24367                                   </radius>
24368                                   <theta>
24369                                     <angle value="-95.322746"/>
24370                                   </theta>
24371                                 </radial_composite>
24372                               </t1>
24373                               <t2>
24374                                 <radial_composite type="vector">
24375                                   <radius>
24376                                     <real value="0.2703485533"/>
24377                                   </radius>
24378                                   <theta>
24379                                     <angle value="-95.322746"/>
24380                                   </theta>
24381                                 </radial_composite>
24382                               </t2>
24383                             </composite>
24384                           </entry>
24385                           <entry>
24386                             <composite type="bline_point">
24387                               <point>
24388                                 <vector>
24389                                   <x>-0.0415149108</x>
24390                                   <y>0.7601219416</y>
24391                                 </vector>
24392                               </point>
24393                               <width>
24394                                 <real value="1.0000000000"/>
24395                               </width>
24396                               <origin>
24397                                 <real value="0.5000000000"/>
24398                               </origin>
24399                               <split>
24400                                 <bool value="false"/>
24401                               </split>
24402                               <t1>
24403                                 <radial_composite type="vector">
24404                                   <radius>
24405                                     <real value="0.1640205423"/>
24406                                   </radius>
24407                                   <theta>
24408                                     <angle value="180.000031"/>
24409                                   </theta>
24410                                 </radial_composite>
24411                               </t1>
24412                               <t2>
24413                                 <radial_composite type="vector">
24414                                   <radius>
24415                                     <real value="0.1640205423"/>
24416                                   </radius>
24417                                   <theta>
24418                                     <angle value="180.000031"/>
24419                                   </theta>
24420                                 </radial_composite>
24421                               </t2>
24422                             </composite>
24423                           </entry>
24424                           <entry>
24425                             <composite type="bline_point">
24426                               <point>
24427                                 <vector>
24428                                   <x>-0.1417496949</x>
24429                                   <y>0.8330308199</y>
24430                                 </vector>
24431                               </point>
24432                               <width>
24433                                 <real value="1.0000000000"/>
24434                               </width>
24435                               <origin>
24436                                 <real value="0.5000000000"/>
24437                               </origin>
24438                               <split>
24439                                 <bool value="false"/>
24440                               </split>
24441                               <t1>
24442                                 <radial_composite type="vector">
24443                                   <radius>
24444                                     <real value="0.1913858431"/>
24445                                   </radius>
24446                                   <theta>
24447                                     <angle value="90.000000"/>
24448                                   </theta>
24449                                 </radial_composite>
24450                               </t1>
24451                               <t2>
24452                                 <radial_composite type="vector">
24453                                   <radius>
24454                                     <real value="0.1913858431"/>
24455                                   </radius>
24456                                   <theta>
24457                                     <angle value="90.000000"/>
24458                                   </theta>
24459                                 </radial_composite>
24460                               </t2>
24461                             </composite>
24462                           </entry>
24463                         </bline>
24464                       </param>
24465                     </layer>
24466                     <layer type="region" active="true" version="0.1" desc="NewBLine101 Region">
24467                       <param name="z_depth">
24468                         <real value="0.0000000000"/>
24469                       </param>
24470                       <param name="amount">
24471                         <real value="1.0000000000"/>
24472                       </param>
24473                       <param name="blend_method">
24474                         <integer value="0"/>
24475                       </param>
24476                       <param name="color">
24477                         <color>
24478                           <r>0.000000</r>
24479                           <g>0.000000</g>
24480                           <b>0.000000</b>
24481                           <a>1.000000</a>
24482                         </color>
24483                       </param>
24484                       <param name="origin">
24485                         <vector>
24486                           <x>0.0000000000</x>
24487                           <y>0.0000000000</y>
24488                         </vector>
24489                       </param>
24490                       <param name="invert">
24491                         <bool value="false"/>
24492                       </param>
24493                       <param name="antialias">
24494                         <bool value="true"/>
24495                       </param>
24496                       <param name="feather">
24497                         <real value="0.0000000000"/>
24498                       </param>
24499                       <param name="blurtype">
24500                         <integer value="1"/>
24501                       </param>
24502                       <param name="winding_style">
24503                         <integer value="0"/>
24504                       </param>
24505                       <param name="bline">
24506                         <bline type="bline_point" loop="true">
24507                           <entry>
24508                             <composite type="bline_point">
24509                               <point>
24510                                 <vector>
24511                                   <x>-0.0560690686</x>
24512                                   <y>0.1312827468</y>
24513                                 </vector>
24514                               </point>
24515                               <width>
24516                                 <real value="1.0000000000"/>
24517                               </width>
24518                               <origin>
24519                                 <real value="0.5000000000"/>
24520                               </origin>
24521                               <split>
24522                                 <bool value="false"/>
24523                               </split>
24524                               <t1>
24525                                 <radial_composite type="vector">
24526                                   <radius>
24527                                     <real value="0.1750022256"/>
24528                                   </radius>
24529                                   <theta>
24530                                     <angle value="0.000000"/>
24531                                   </theta>
24532                                 </radial_composite>
24533                               </t1>
24534                               <t2>
24535                                 <radial_composite type="vector">
24536                                   <radius>
24537                                     <real value="0.1750022256"/>
24538                                   </radius>
24539                                   <theta>
24540                                     <angle value="0.000000"/>
24541                                   </theta>
24542                                 </radial_composite>
24543                               </t2>
24544                             </composite>
24545                           </entry>
24546                           <entry>
24547                             <composite type="bline_point">
24548                               <point>
24549                                 <vector>
24550                                   <x>0.0824743584</x>
24551                                   <y>0.0292102937</y>
24552                                 </vector>
24553                               </point>
24554                               <width>
24555                                 <real value="1.0000000000"/>
24556                               </width>
24557                               <origin>
24558                                 <real value="0.5000000000"/>
24559                               </origin>
24560                               <split>
24561                                 <bool value="false"/>
24562                               </split>
24563                               <t1>
24564                                 <radial_composite type="vector">
24565                                   <radius>
24566                                     <real value="0.2624720134"/>
24567                                   </radius>
24568                                   <theta>
24569                                     <angle value="-90.000000"/>
24570                                   </theta>
24571                                 </radial_composite>
24572                               </t1>
24573                               <t2>
24574                                 <radial_composite type="vector">
24575                                   <radius>
24576                                     <real value="0.2624720134"/>
24577                                   </radius>
24578                                   <theta>
24579                                     <angle value="-90.000000"/>
24580                                   </theta>
24581                                 </radial_composite>
24582                               </t2>
24583                             </composite>
24584                           </entry>
24585                           <entry>
24586                             <composite type="bline_point">
24587                               <point>
24588                                 <vector>
24589                                   <x>-0.0487773083</x>
24590                                   <y>-0.0801530480</y>
24591                                 </vector>
24592                               </point>
24593                               <width>
24594                                 <real value="1.0000000000"/>
24595                               </width>
24596                               <origin>
24597                                 <real value="0.5000000000"/>
24598                               </origin>
24599                               <split>
24600                                 <bool value="false"/>
24601                               </split>
24602                               <t1>
24603                                 <radial_composite type="vector">
24604                                   <radius>
24605                                     <real value="0.2383631725"/>
24606                                   </radius>
24607                                   <theta>
24608                                     <angle value="176.633789"/>
24609                                   </theta>
24610                                 </radial_composite>
24611                               </t1>
24612                               <t2>
24613                                 <radial_composite type="vector">
24614                                   <radius>
24615                                     <real value="0.2383631725"/>
24616                                   </radius>
24617                                   <theta>
24618                                     <angle value="176.633789"/>
24619                                   </theta>
24620                                 </radial_composite>
24621                               </t2>
24622                             </composite>
24623                           </entry>
24624                           <entry>
24625                             <composite type="bline_point">
24626                               <point>
24627                                 <vector>
24628                                   <x>-0.1508619338</x>
24629                                   <y>0.0219194051</y>
24630                                 </vector>
24631                               </point>
24632                               <width>
24633                                 <real value="1.0000000000"/>
24634                               </width>
24635                               <origin>
24636                                 <real value="0.5000000000"/>
24637                               </origin>
24638                               <split>
24639                                 <bool value="false"/>
24640                               </split>
24641                               <t1>
24642                                 <radial_composite type="vector">
24643                                   <radius>
24644                                     <real value="0.1546634863"/>
24645                                   </radius>
24646                                   <theta>
24647                                     <angle value="98.131058"/>
24648                                   </theta>
24649                                 </radial_composite>
24650                               </t1>
24651                               <t2>
24652                                 <radial_composite type="vector">
24653                                   <radius>
24654                                     <real value="0.1546634863"/>
24655                                   </radius>
24656                                   <theta>
24657                                     <angle value="98.131058"/>
24658                                   </theta>
24659                                 </radial_composite>
24660                               </t2>
24661                             </composite>
24662                           </entry>
24663                         </bline>
24664                       </param>
24665                     </layer>
24666                   </canvas>
24667                 </param>
24668                 <param name="zoom">
24669                   <real value="0.0000000000"/>
24670                 </param>
24671                 <param name="time_offset">
24672                   <time value="0s"/>
24673                 </param>
24674                 <param name="children_lock">
24675                   <bool value="false"/>
24676                 </param>
24677                 <param name="focus">
24678                   <vector>
24679                     <x>-0.2848375440</x>
24680                     <y>-0.0854512602</y>
24681                   </vector>
24682                 </param>
24683               </layer>
24684             </canvas>
24685           </param>
24686           <param name="zoom">
24687             <real value="0.0000000000"/>
24688           </param>
24689           <param name="time_offset">
24690             <time value="0s"/>
24691           </param>
24692           <param name="children_lock">
24693             <bool value="false"/>
24694           </param>
24695           <param name="focus">
24696             <vector>
24697               <x>0.0000000000</x>
24698               <y>0.0000000000</y>
24699             </vector>
24700           </param>
24701         </layer>
24702         <layer type="PasteCanvas" active="true" version="0.1" desc="ROOF">
24703           <param name="z_depth">
24704             <real value="0.0000000000"/>
24705           </param>
24706           <param name="amount">
24707             <real value="1.0000000000"/>
24708           </param>
24709           <param name="blend_method">
24710             <integer value="0"/>
24711           </param>
24712           <param name="origin">
24713             <vector>
24714               <x>0.0000000000</x>
24715               <y>0.0000000000</y>
24716             </vector>
24717           </param>
24718           <param name="canvas">
24719             <canvas>
24720               <layer type="region" active="true" version="0.1" desc="NewBLine068 Region">
24721                 <param name="z_depth">
24722                   <real value="0.0000000000"/>
24723                 </param>
24724                 <param name="amount">
24725                   <real value="1.0000000000"/>
24726                 </param>
24727                 <param name="blend_method">
24728                   <integer value="0"/>
24729                 </param>
24730                 <param name="color" use=":splash_colour_03_mid"/>
24731                 <param name="origin">
24732                   <vector guid="FF8AEFCD2AEE1F399115BFAB51D9F266">
24733                     <x>0.0000000000</x>
24734                     <y>0.0000000000</y>
24735                   </vector>
24736                 </param>
24737                 <param name="invert">
24738                   <bool value="false"/>
24739                 </param>
24740                 <param name="antialias">
24741                   <bool value="true"/>
24742                 </param>
24743                 <param name="feather">
24744                   <real value="0.0000000000"/>
24745                 </param>
24746                 <param name="blurtype">
24747                   <integer value="1"/>
24748                 </param>
24749                 <param name="winding_style">
24750                   <integer value="0"/>
24751                 </param>
24752                 <param name="bline">
24753                   <bline type="bline_point" loop="true" guid="7AE5B6D7A93C205B9896CDC77AA65CAF">
24754                     <entry>
24755                       <composite type="bline_point">
24756                         <point>
24757                           <vector guid="A33BD4065AA5FE9E8F5DB212ED33CFED">
24758                             <x>5.6882109642</x>
24759                             <y>12.1567659378</y>
24760                           </vector>
24761                         </point>
24762                         <width>
24763                           <real value="1.0000000000"/>
24764                         </width>
24765                         <origin>
24766                           <real value="0.5000000000"/>
24767                         </origin>
24768                         <split>
24769                           <bool value="false"/>
24770                         </split>
24771                         <t1>
24772                           <radial_composite type="vector">
24773                             <radius>
24774                               <real value="0.3801780633"/>
24775                             </radius>
24776                             <theta>
24777                               <angle value="177.694565"/>
24778                             </theta>
24779                           </radial_composite>
24780                         </t1>
24781                         <t2>
24782                           <radial_composite type="vector">
24783                             <radius>
24784                               <real value="0.3801780633"/>
24785                             </radius>
24786                             <theta>
24787                               <angle value="177.694565"/>
24788                             </theta>
24789                           </radial_composite>
24790                         </t2>
24791                       </composite>
24792                     </entry>
24793                     <entry>
24794                       <composite type="bline_point">
24795                         <point>
24796                           <vector>
24797                             <x>5.4679470062</x>
24798                             <y>12.3408470154</y>
24799                           </vector>
24800                         </point>
24801                         <width>
24802                           <real value="1.0743992167"/>
24803                         </width>
24804                         <origin>
24805                           <real value="0.5000000000"/>
24806                         </origin>
24807                         <split>
24808                           <bool value="false"/>
24809                         </split>
24810                         <t1>
24811                           <radial_composite type="vector">
24812                             <radius>
24813                               <real value="0.3488305238"/>
24814                             </radius>
24815                             <theta>
24816                               <angle value="102.530930"/>
24817                             </theta>
24818                           </radial_composite>
24819                         </t1>
24820                         <t2>
24821                           <radial_composite type="vector">
24822                             <radius>
24823                               <real value="0.3488305238"/>
24824                             </radius>
24825                             <theta>
24826                               <angle value="102.530930"/>
24827                             </theta>
24828                           </radial_composite>
24829                         </t2>
24830                       </composite>
24831                     </entry>
24832                     <entry>
24833                       <composite type="bline_point">
24834                         <point>
24835                           <vector>
24836                             <x>5.6445441246</x>
24837                             <y>12.7759571075</y>
24838                           </vector>
24839                         </point>
24840                         <width>
24841                           <real value="1.0000000000"/>
24842                         </width>
24843                         <origin>
24844                           <real value="0.5000000000"/>
24845                         </origin>
24846                         <split>
24847                           <bool value="false"/>
24848                         </split>
24849                         <t1>
24850                           <radial_composite type="vector">
24851                             <radius>
24852                               <real value="0.4453472617"/>
24853                             </radius>
24854                             <theta>
24855                               <angle value="12.262694"/>
24856                             </theta>
24857                           </radial_composite>
24858                         </t1>
24859                         <t2>
24860                           <radial_composite type="vector">
24861                             <radius>
24862                               <real value="0.4453472617"/>
24863                             </radius>
24864                             <theta>
24865                               <angle value="12.262694"/>
24866                             </theta>
24867                           </radial_composite>
24868                         </t2>
24869                       </composite>
24870                     </entry>
24871                     <entry>
24872                       <composite type="bline_point">
24873                         <point>
24874                           <vector>
24875                             <x>5.9094400406</x>
24876                             <y>12.4165182114</y>
24877                           </vector>
24878                         </point>
24879                         <width>
24880                           <real value="1.0000000000"/>
24881                         </width>
24882                         <origin>
24883                           <real value="0.5000000000"/>
24884                         </origin>
24885                         <split>
24886                           <bool value="false"/>
24887                         </split>
24888                         <t1>
24889                           <radial_composite type="vector">
24890                             <radius>
24891                               <real value="0.3858522057"/>
24892                             </radius>
24893                             <theta>
24894                               <angle value="-101.311852"/>
24895                             </theta>
24896                           </radial_composite>
24897                         </t1>
24898                         <t2>
24899                           <radial_composite type="vector">
24900                             <radius>
24901                               <real value="0.3858522057"/>
24902                             </radius>
24903                             <theta>
24904                               <angle value="-101.311852"/>
24905                             </theta>
24906                           </radial_composite>
24907                         </t2>
24908                       </composite>
24909                     </entry>
24910                   </bline>
24911                 </param>
24912               </layer>
24913               <layer type="region" active="true" version="0.1" desc="NewBLine068 Region">
24914                 <param name="z_depth">
24915                   <real value="0.0000000000"/>
24916                 </param>
24917                 <param name="amount">
24918                   <real value="1.0000000000"/>
24919                 </param>
24920                 <param name="blend_method">
24921                   <integer value="0"/>
24922                 </param>
24923                 <param name="color" use=":splash-colour_04"/>
24924                 <param name="origin">
24925                   <vector>
24926                     <x>0.0000000000</x>
24927                     <y>0.0000000000</y>
24928                   </vector>
24929                 </param>
24930                 <param name="invert">
24931                   <bool value="false"/>
24932                 </param>
24933                 <param name="antialias">
24934                   <bool value="true"/>
24935                 </param>
24936                 <param name="feather">
24937                   <real value="0.0000000000"/>
24938                 </param>
24939                 <param name="blurtype">
24940                   <integer value="1"/>
24941                 </param>
24942                 <param name="winding_style">
24943                   <integer value="0"/>
24944                 </param>
24945                 <param name="bline">
24946                   <bline type="bline_point" loop="true">
24947                     <entry>
24948                       <composite type="bline_point">
24949                         <point>
24950                           <vector>
24951                             <x>5.6882109642</x>
24952                             <y>12.1567659378</y>
24953                           </vector>
24954                         </point>
24955                         <width>
24956                           <real value="1.0000000000"/>
24957                         </width>
24958                         <origin>
24959                           <real value="0.5000000000"/>
24960                         </origin>
24961                         <split>
24962                           <bool value="false"/>
24963                         </split>
24964                         <t1>
24965                           <radial_composite type="vector">
24966                             <radius>
24967                               <real value="0.3801780633"/>
24968                             </radius>
24969                             <theta>
24970                               <angle value="177.694565"/>
24971                             </theta>
24972                           </radial_composite>
24973                         </t1>
24974                         <t2>
24975                           <radial_composite type="vector">
24976                             <radius>
24977                               <real value="0.3801780633"/>
24978                             </radius>
24979                             <theta>
24980                               <angle value="177.694565"/>
24981                             </theta>
24982                           </radial_composite>
24983                         </t2>
24984                       </composite>
24985                     </entry>
24986                     <entry>
24987                       <composite type="bline_point">
24988                         <point>
24989                           <vector>
24990                             <x>5.4679470062</x>
24991                             <y>12.3408470154</y>
24992                           </vector>
24993                         </point>
24994                         <width>
24995                           <real value="1.0743992167"/>
24996                         </width>
24997                         <origin>
24998                           <real value="0.5000000000"/>
24999                         </origin>
25000                         <split>
25001                           <bool value="false"/>
25002                         </split>
25003                         <t1>
25004                           <radial_composite type="vector">
25005                             <radius>
25006                               <real value="0.3488305238"/>
25007                             </radius>
25008                             <theta>
25009                               <angle value="102.530930"/>
25010                             </theta>
25011                           </radial_composite>
25012                         </t1>
25013                         <t2>
25014                           <radial_composite type="vector">
25015                             <radius>
25016                               <real value="0.3488305238"/>
25017                             </radius>
25018                             <theta>
25019                               <angle value="102.530930"/>
25020                             </theta>
25021                           </radial_composite>
25022                         </t2>
25023                       </composite>
25024                     </entry>
25025                     <entry>
25026                       <composite type="bline_point">
25027                         <point>
25028                           <vector>
25029                             <x>5.6445441246</x>
25030                             <y>12.7759571075</y>
25031                           </vector>
25032                         </point>
25033                         <width>
25034                           <real value="1.0000000000"/>
25035                         </width>
25036                         <origin>
25037                           <real value="0.5000000000"/>
25038                         </origin>
25039                         <split>
25040                           <bool value="false"/>
25041                         </split>
25042                         <t1>
25043                           <radial_composite type="vector">
25044                             <radius>
25045                               <real value="0.4453472617"/>
25046                             </radius>
25047                             <theta>
25048                               <angle value="12.262694"/>
25049                             </theta>
25050                           </radial_composite>
25051                         </t1>
25052                         <t2>
25053                           <radial_composite type="vector">
25054                             <radius>
25055                               <real value="0.4453472617"/>
25056                             </radius>
25057                             <theta>
25058                               <angle value="12.262694"/>
25059                             </theta>
25060                           </radial_composite>
25061                         </t2>
25062                       </composite>
25063                     </entry>
25064                     <entry>
25065                       <composite type="bline_point">
25066                         <point>
25067                           <vector>
25068                             <x>5.7463197708</x>
25069                             <y>12.4861030579</y>
25070                           </vector>
25071                         </point>
25072                         <width>
25073                           <real value="1.0000000000"/>
25074                         </width>
25075                         <origin>
25076                           <real value="0.5000000000"/>
25077                         </origin>
25078                         <split>
25079                           <bool value="false"/>
25080                         </split>
25081                         <t1>
25082                           <radial_composite type="vector">
25083                             <radius>
25084                               <real value="0.5537523159"/>
25085                             </radius>
25086                             <theta>
25087                               <angle value="-142.125031"/>
25088                             </theta>
25089                           </radial_composite>
25090                         </t1>
25091                         <t2>
25092                           <radial_composite type="vector">
25093                             <radius>
25094                               <real value="0.5537523159"/>
25095                             </radius>
25096                             <theta>
25097                               <angle value="-142.125031"/>
25098                             </theta>
25099                           </radial_composite>
25100                         </t2>
25101                       </composite>
25102                     </entry>
25103                   </bline>
25104                 </param>
25105               </layer>
25106               <layer type="outline" active="true" version="0.2" desc="NewDrawing110 Outline">
25107                 <param name="z_depth">
25108                   <real value="0.0000000000"/>
25109                 </param>
25110                 <param name="amount">
25111                   <real value="1.0000000000"/>
25112                 </param>
25113                 <param name="blend_method">
25114                   <integer value="0"/>
25115                 </param>
25116                 <param name="color">
25117                   <color>
25118                     <r>0.000000</r>
25119                     <g>0.000000</g>
25120                     <b>0.000000</b>
25121                     <a>1.000000</a>
25122                   </color>
25123                 </param>
25124                 <param name="origin">
25125                   <vector>
25126                     <x>0.0000000000</x>
25127                     <y>0.0000000000</y>
25128                   </vector>
25129                 </param>
25130                 <param name="invert">
25131                   <bool value="false"/>
25132                 </param>
25133                 <param name="antialias">
25134                   <bool value="true"/>
25135                 </param>
25136                 <param name="feather">
25137                   <real value="0.0000000000"/>
25138                 </param>
25139                 <param name="blurtype">
25140                   <integer value="1"/>
25141                 </param>
25142                 <param name="winding_style">
25143                   <integer value="0"/>
25144                 </param>
25145                 <param name="bline">
25146                   <bline type="bline_point" loop="false">
25147                     <entry>
25148                       <composite type="bline_point">
25149                         <point>
25150                           <vector guid="A33BD4065AA5FE9E8F5DB212ED33CFED">
25151                             <x>5.6882109642</x>
25152                             <y>12.1567659378</y>
25153                           </vector>
25154                         </point>
25155                         <width>
25156                           <real value="0.8787815883"/>
25157                         </width>
25158                         <origin>
25159                           <real value="0.5000000000"/>
25160                         </origin>
25161                         <split>
25162                           <bool value="false"/>
25163                         </split>
25164                         <t1>
25165                           <radial_composite type="vector">
25166                             <radius>
25167                               <real value="2.1026096205"/>
25168                             </radius>
25169                             <theta>
25170                               <angle value="-42.034534"/>
25171                             </theta>
25172                           </radial_composite>
25173                         </t1>
25174                         <t2>
25175                           <radial_composite type="vector">
25176                             <radius>
25177                               <real value="2.1026096205"/>
25178                             </radius>
25179                             <theta>
25180                               <angle value="-42.034534"/>
25181                             </theta>
25182                           </radial_composite>
25183                         </t2>
25184                       </composite>
25185                     </entry>
25186                     <entry>
25187                       <composite type="bline_point">
25188                         <point>
25189                           <vector>
25190                             <x>6.6052451134</x>
25191                             <y>10.2255058289</y>
25192                           </vector>
25193                         </point>
25194                         <width>
25195                           <real value="0.8356670329"/>
25196                         </width>
25197                         <origin>
25198                           <real value="0.5000000000"/>
25199                         </origin>
25200                         <split>
25201                           <bool value="false"/>
25202                         </split>
25203                         <t1>
25204                           <radial_composite type="vector">
25205                             <radius>
25206                               <real value="2.1026096205"/>
25207                             </radius>
25208                             <theta>
25209                               <angle value="-78.936058"/>
25210                             </theta>
25211                           </radial_composite>
25212                         </t1>
25213                         <t2>
25214                           <radial_composite type="vector">
25215                             <radius>
25216                               <real value="2.1026096205"/>
25217                             </radius>
25218                             <theta>
25219                               <angle value="-78.936058"/>
25220                             </theta>
25221                           </radial_composite>
25222                         </t2>
25223                       </composite>
25224                     </entry>
25225                   </bline>
25226                 </param>
25227                 <param name="width">
25228                   <real value="0.0678862820"/>
25229                 </param>
25230                 <param name="expand">
25231                   <real value="0.0000000000"/>
25232                 </param>
25233                 <param name="sharp_cusps">
25234                   <bool value="true"/>
25235                 </param>
25236                 <param name="round_tip[0]">
25237                   <bool value="true"/>
25238                 </param>
25239                 <param name="round_tip[1]">
25240                   <bool value="true"/>
25241                 </param>
25242                 <param name="loopyness">
25243                   <real value="1.0000000000"/>
25244                 </param>
25245                 <param name="homogeneous_width">
25246                   <bool value="true"/>
25247                 </param>
25248               </layer>
25249               <layer type="outline" active="true" version="0.2" desc="NewBLine068 Outline">
25250                 <param name="z_depth">
25251                   <real value="0.0000000000"/>
25252                 </param>
25253                 <param name="amount">
25254                   <real value="1.0000000000"/>
25255                 </param>
25256                 <param name="blend_method">
25257                   <integer value="0"/>
25258                 </param>
25259                 <param name="color">
25260                   <color>
25261                     <r>0.000000</r>
25262                     <g>0.000000</g>
25263                     <b>0.000000</b>
25264                     <a>1.000000</a>
25265                   </color>
25266                 </param>
25267                 <param name="origin">
25268                   <vector guid="FF8AEFCD2AEE1F399115BFAB51D9F266">
25269                     <x>0.0000000000</x>
25270                     <y>0.0000000000</y>
25271                   </vector>
25272                 </param>
25273                 <param name="invert">
25274                   <bool value="false"/>
25275                 </param>
25276                 <param name="antialias">
25277                   <bool value="true"/>
25278                 </param>
25279                 <param name="feather">
25280                   <real value="0.0000000000"/>
25281                 </param>
25282                 <param name="blurtype">
25283                   <integer value="1"/>
25284                 </param>
25285                 <param name="winding_style">
25286                   <integer value="0"/>
25287                 </param>
25288                 <param name="bline">
25289                   <bline type="bline_point" loop="true" guid="7AE5B6D7A93C205B9896CDC77AA65CAF">
25290                     <entry>
25291                       <composite type="bline_point">
25292                         <point>
25293                           <vector guid="A33BD4065AA5FE9E8F5DB212ED33CFED">
25294                             <x>5.6882109642</x>
25295                             <y>12.1567659378</y>
25296                           </vector>
25297                         </point>
25298                         <width>
25299                           <real value="1.0000000000"/>
25300                         </width>
25301                         <origin>
25302                           <real value="0.5000000000"/>
25303                         </origin>
25304                         <split>
25305                           <bool value="false"/>
25306                         </split>
25307                         <t1>
25308                           <radial_composite type="vector">
25309                             <radius>
25310                               <real value="0.3801780633"/>
25311                             </radius>
25312                             <theta>
25313                               <angle value="177.694565"/>
25314                             </theta>
25315                           </radial_composite>
25316                         </t1>
25317                         <t2>
25318                           <radial_composite type="vector">
25319                             <radius>
25320                               <real value="0.3801780633"/>
25321                             </radius>
25322                             <theta>
25323                               <angle value="177.694565"/>
25324                             </theta>
25325                           </radial_composite>
25326                         </t2>
25327                       </composite>
25328                     </entry>
25329                     <entry>
25330                       <composite type="bline_point">
25331                         <point>
25332                           <vector>
25333                             <x>5.4679470062</x>
25334                             <y>12.3408470154</y>
25335                           </vector>
25336                         </point>
25337                         <width>
25338                           <real value="1.0743992167"/>
25339                         </width>
25340                         <origin>
25341                           <real value="0.5000000000"/>
25342                         </origin>
25343                         <split>
25344                           <bool value="false"/>
25345                         </split>
25346                         <t1>
25347                           <radial_composite type="vector">
25348                             <radius>
25349                               <real value="0.3488305238"/>
25350                             </radius>
25351                             <theta>
25352                               <angle value="102.530930"/>
25353                             </theta>
25354                           </radial_composite>
25355                         </t1>
25356                         <t2>
25357                           <radial_composite type="vector">
25358                             <radius>
25359                               <real value="0.3488305238"/>
25360                             </radius>
25361                             <theta>
25362                               <angle value="102.530930"/>
25363                             </theta>
25364                           </radial_composite>
25365                         </t2>
25366                       </composite>
25367                     </entry>
25368                     <entry>
25369                       <composite type="bline_point">
25370                         <point>
25371                           <vector>
25372                             <x>5.6445441246</x>
25373                             <y>12.7759571075</y>
25374                           </vector>
25375                         </point>
25376                         <width>
25377                           <real value="1.0000000000"/>
25378                         </width>
25379                         <origin>
25380                           <real value="0.5000000000"/>
25381                         </origin>
25382                         <split>
25383                           <bool value="false"/>
25384                         </split>
25385                         <t1>
25386                           <radial_composite type="vector">
25387                             <radius>
25388                               <real value="0.4453472617"/>
25389                             </radius>
25390                             <theta>
25391                               <angle value="12.262694"/>
25392                             </theta>
25393                           </radial_composite>
25394                         </t1>
25395                         <t2>
25396                           <radial_composite type="vector">
25397                             <radius>
25398                               <real value="0.4453472617"/>
25399                             </radius>
25400                             <theta>
25401                               <angle value="12.262694"/>
25402                             </theta>
25403                           </radial_composite>
25404                         </t2>
25405                       </composite>
25406                     </entry>
25407                     <entry>
25408                       <composite type="bline_point">
25409                         <point>
25410                           <vector>
25411                             <x>5.9094400406</x>
25412                             <y>12.4165182114</y>
25413                           </vector>
25414                         </point>
25415                         <width>
25416                           <real value="1.0000000000"/>
25417                         </width>
25418                         <origin>
25419                           <real value="0.5000000000"/>
25420                         </origin>
25421                         <split>
25422                           <bool value="false"/>
25423                         </split>
25424                         <t1>
25425                           <radial_composite type="vector">
25426                             <radius>
25427                               <real value="0.3858522057"/>
25428                             </radius>
25429                             <theta>
25430                               <angle value="-101.311852"/>
25431                             </theta>
25432                           </radial_composite>
25433                         </t1>
25434                         <t2>
25435                           <radial_composite type="vector">
25436                             <radius>
25437                               <real value="0.3858522057"/>
25438                             </radius>
25439                             <theta>
25440                               <angle value="-101.311852"/>
25441                             </theta>
25442                           </radial_composite>
25443                         </t2>
25444                       </composite>
25445                     </entry>
25446                   </bline>
25447                 </param>
25448                 <param name="width">
25449                   <real value="0.0734302390"/>
25450                 </param>
25451                 <param name="expand">
25452                   <real value="0.0000000000"/>
25453                 </param>
25454                 <param name="sharp_cusps">
25455                   <bool value="true"/>
25456                 </param>
25457                 <param name="round_tip[0]">
25458                   <bool value="true"/>
25459                 </param>
25460                 <param name="round_tip[1]">
25461                   <bool value="true"/>
25462                 </param>
25463                 <param name="loopyness">
25464                   <real value="1.0000000000"/>
25465                 </param>
25466                 <param name="homogeneous_width">
25467                   <bool value="true"/>
25468                 </param>
25469               </layer>
25470               <layer type="region" active="true" version="0.1" desc="NewBLine067 Region">
25471                 <param name="z_depth">
25472                   <real value="0.0000000000"/>
25473                 </param>
25474                 <param name="amount">
25475                   <real value="1.0000000000"/>
25476                 </param>
25477                 <param name="blend_method">
25478                   <integer value="0"/>
25479                 </param>
25480                 <param name="color" use=":splash_colour_03_mid"/>
25481                 <param name="origin">
25482                   <vector guid="885C7F0E78F002DBD3ED8758C2248976">
25483                     <x>0.0000000000</x>
25484                     <y>0.0000000000</y>
25485                   </vector>
25486                 </param>
25487                 <param name="invert">
25488                   <bool value="false"/>
25489                 </param>
25490                 <param name="antialias">
25491                   <bool value="true"/>
25492                 </param>
25493                 <param name="feather">
25494                   <real value="0.0000000000"/>
25495                 </param>
25496                 <param name="blurtype">
25497                   <integer value="1"/>
25498                 </param>
25499                 <param name="winding_style">
25500                   <integer value="0"/>
25501                 </param>
25502                 <param name="bline">
25503                   <bline type="bline_point" loop="true" guid="33F5EC95C283671EE29D11EF4255707C">
25504                     <entry>
25505                       <composite type="bline_point">
25506                         <point>
25507                           <vector>
25508                             <x>7.2187457085</x>
25509                             <y>10.3481359482</y>
25510                           </vector>
25511                         </point>
25512                         <width>
25513                           <real value="1.1544701084"/>
25514                         </width>
25515                         <origin>
25516                           <real value="0.5000000000"/>
25517                         </origin>
25518                         <split>
25519                           <bool value="true"/>
25520                         </split>
25521                         <t1>
25522                           <radial_composite type="vector">
25523                             <radius>
25524                               <real value="1.3054057780"/>
25525                             </radius>
25526                             <theta>
25527                               <angle value="-99.863693"/>
25528                             </theta>
25529                           </radial_composite>
25530                         </t1>
25531                         <t2>
25532                           <radial_composite type="vector">
25533                             <radius>
25534                               <real value="2.1273536115"/>
25535                             </radius>
25536                             <theta>
25537                               <angle value="-183.013443"/>
25538                             </theta>
25539                           </radial_composite>
25540                         </t2>
25541                       </composite>
25542                     </entry>
25543                     <entry>
25544                       <composite type="bline_point">
25545                         <point>
25546                           <vector>
25547                             <x>4.0113234520</x>
25548                             <y>10.5374984741</y>
25549                           </vector>
25550                         </point>
25551                         <width>
25552                           <real value="1.1299001806"/>
25553                         </width>
25554                         <origin>
25555                           <real value="0.5000000000"/>
25556                         </origin>
25557                         <split>
25558                           <bool value="true"/>
25559                         </split>
25560                         <t1>
25561                           <radial_composite type="vector">
25562                             <radius>
25563                               <real value="0.9763601109"/>
25564                             </radius>
25565                             <theta>
25566                               <angle value="-193.243317"/>
25567                             </theta>
25568                           </radial_composite>
25569                         </t1>
25570                         <t2>
25571                           <radial_composite type="vector">
25572                             <radius>
25573                               <real value="1.7782029895"/>
25574                             </radius>
25575                             <theta>
25576                               <angle value="-267.797394"/>
25577                             </theta>
25578                           </radial_composite>
25579                         </t2>
25580                       </composite>
25581                     </entry>
25582                     <entry>
25583                       <composite type="bline_point">
25584                         <point>
25585                           <vector guid="A4364825B480CEC25BFF6D5C7C2210F3">
25586                             <x>5.7610597610</x>
25587                             <y>12.1679105759</y>
25588                           </vector>
25589                         </point>
25590                         <width>
25591                           <real value="1.0428780016"/>
25592                         </width>
25593                         <origin>
25594                           <real value="0.5000000000"/>
25595                         </origin>
25596                         <split>
25597                           <bool value="false"/>
25598                         </split>
25599                         <t1>
25600                           <radial_composite type="vector">
25601                             <radius>
25602                               <real value="3.4049128148"/>
25603                             </radius>
25604                             <theta>
25605                               <angle value="-5.520506"/>
25606                             </theta>
25607                           </radial_composite>
25608                         </t1>
25609                         <t2>
25610                           <radial_composite type="vector">
25611                             <radius>
25612                               <real value="3.4049128148"/>
25613                             </radius>
25614                             <theta>
25615                               <angle value="-5.520506"/>
25616                             </theta>
25617                           </radial_composite>
25618                         </t2>
25619                       </composite>
25620                     </entry>
25621                   </bline>
25622                 </param>
25623               </layer>
25624               <layer type="region" active="true" version="0.1" desc="NewBLine067 Region">
25625                 <param name="z_depth">
25626                   <real value="0.0000000000"/>
25627                 </param>
25628                 <param name="amount">
25629                   <real value="1.0000000000"/>
25630                 </param>
25631                 <param name="blend_method">
25632                   <integer value="0"/>
25633                 </param>
25634                 <param name="color" use=":splash-colour_04"/>
25635                 <param name="origin">
25636                   <vector>
25637                     <x>0.0000000000</x>
25638                     <y>0.0000000000</y>
25639                   </vector>
25640                 </param>
25641                 <param name="invert">
25642                   <bool value="false"/>
25643                 </param>
25644                 <param name="antialias">
25645                   <bool value="true"/>
25646                 </param>
25647                 <param name="feather">
25648                   <real value="0.0000000000"/>
25649                 </param>
25650                 <param name="blurtype">
25651                   <integer value="1"/>
25652                 </param>
25653                 <param name="winding_style">
25654                   <integer value="0"/>
25655                 </param>
25656                 <param name="bline">
25657                   <bline type="bline_point" loop="true">
25658                     <entry>
25659                       <composite type="bline_point">
25660                         <point>
25661                           <vector>
25662                             <x>5.2282686234</x>
25663                             <y>10.4462766647</y>
25664                           </vector>
25665                         </point>
25666                         <width>
25667                           <real value="1.1544701084"/>
25668                         </width>
25669                         <origin>
25670                           <real value="0.5000000000"/>
25671                         </origin>
25672                         <split>
25673                           <bool value="true"/>
25674                         </split>
25675                         <t1>
25676                           <radial_composite type="vector">
25677                             <radius>
25678                               <real value="1.6144515579"/>
25679                             </radius>
25680                             <theta>
25681                               <angle value="-96.911224"/>
25682                             </theta>
25683                           </radial_composite>
25684                         </t1>
25685                         <t2>
25686                           <radial_composite type="vector">
25687                             <radius>
25688                               <real value="2.1273536115"/>
25689                             </radius>
25690                             <theta>
25691                               <angle value="-183.013443"/>
25692                             </theta>
25693                           </radial_composite>
25694                         </t2>
25695                       </composite>
25696                     </entry>
25697                     <entry>
25698                       <composite type="bline_point">
25699                         <point>
25700                           <vector>
25701                             <x>4.0113234520</x>
25702                             <y>10.5374984741</y>
25703                           </vector>
25704                         </point>
25705                         <width>
25706                           <real value="1.1299001806"/>
25707                         </width>
25708                         <origin>
25709                           <real value="0.5000000000"/>
25710                         </origin>
25711                         <split>
25712                           <bool value="true"/>
25713                         </split>
25714                         <t1>
25715                           <radial_composite type="vector">
25716                             <radius>
25717                               <real value="0.9763601109"/>
25718                             </radius>
25719                             <theta>
25720                               <angle value="-193.243317"/>
25721                             </theta>
25722                           </radial_composite>
25723                         </t1>
25724                         <t2>
25725                           <radial_composite type="vector">
25726                             <radius>
25727                               <real value="1.7782029895"/>
25728                             </radius>
25729                             <theta>
25730                               <angle value="-267.797394"/>
25731                             </theta>
25732                           </radial_composite>
25733                         </t2>
25734                       </composite>
25735                     </entry>
25736                     <entry>
25737                       <composite type="bline_point">
25738                         <point>
25739                           <vector>
25740                             <x>5.7610597610</x>
25741                             <y>12.1679105759</y>
25742                           </vector>
25743                         </point>
25744                         <width>
25745                           <real value="1.0428780016"/>
25746                         </width>
25747                         <origin>
25748                           <real value="0.5000000000"/>
25749                         </origin>
25750                         <split>
25751                           <bool value="true"/>
25752                         </split>
25753                         <t1>
25754                           <radial_composite type="vector">
25755                             <radius>
25756                               <real value="3.4049128148"/>
25757                             </radius>
25758                             <theta>
25759                               <angle value="-5.520506"/>
25760                             </theta>
25761                           </radial_composite>
25762                         </t1>
25763                         <t2>
25764                           <radial_composite type="vector">
25765                             <radius>
25766                               <real value="2.9156398158"/>
25767                             </radius>
25768                             <theta>
25769                               <angle value="-127.940056"/>
25770                             </theta>
25771                           </radial_composite>
25772                         </t2>
25773                       </composite>
25774                     </entry>
25775                   </bline>
25776                 </param>
25777               </layer>
25778               <layer type="outline" active="false" version="0.2" desc="NewDrawing111 Outline">
25779                 <param name="z_depth">
25780                   <real value="0.0000000000"/>
25781                 </param>
25782                 <param name="amount">
25783                   <real value="1.0000000000"/>
25784                 </param>
25785                 <param name="blend_method">
25786                   <integer value="0"/>
25787                 </param>
25788                 <param name="color">
25789                   <color>
25790                     <r>0.000000</r>
25791                     <g>0.000000</g>
25792                     <b>0.000000</b>
25793                     <a>1.000000</a>
25794                   </color>
25795                 </param>
25796                 <param name="origin">
25797                   <vector>
25798                     <x>0.0000000000</x>
25799                     <y>0.0000000000</y>
25800                   </vector>
25801                 </param>
25802                 <param name="invert">
25803                   <bool value="false"/>
25804                 </param>
25805                 <param name="antialias">
25806                   <bool value="true"/>
25807                 </param>
25808                 <param name="feather">
25809                   <real value="0.0000000000"/>
25810                 </param>
25811                 <param name="blurtype">
25812                   <integer value="1"/>
25813                 </param>
25814                 <param name="winding_style">
25815                   <integer value="0"/>
25816                 </param>
25817                 <param name="bline">
25818                   <bline type="bline_point" loop="false">
25819                     <entry>
25820                       <composite type="bline_point">
25821                         <point>
25822                           <vector guid="A4364825B480CEC25BFF6D5C7C2210F3">
25823                             <x>5.7610597610</x>
25824                             <y>12.1679105759</y>
25825                           </vector>
25826                         </point>
25827                         <width>
25828                           <real value="0.9678767383"/>
25829                         </width>
25830                         <origin>
25831                           <real value="0.5000000000"/>
25832                         </origin>
25833                         <split>
25834                           <bool value="false"/>
25835                         </split>
25836                         <t1>
25837                           <radial_composite type="vector">
25838                             <radius>
25839                               <real value="2.0088979884"/>
25840                             </radius>
25841                             <theta>
25842                               <angle value="-63.713818"/>
25843                             </theta>
25844                           </radial_composite>
25845                         </t1>
25846                         <t2>
25847                           <radial_composite type="vector">
25848                             <radius>
25849                               <real value="2.0088979884"/>
25850                             </radius>
25851                             <theta>
25852                               <angle value="-63.713818"/>
25853                             </theta>
25854                           </radial_composite>
25855                         </t2>
25856                       </composite>
25857                     </entry>
25858                     <entry>
25859                       <composite type="bline_point">
25860                         <point>
25861                           <vector>
25862                             <x>6.2919239998</x>
25863                             <y>10.2682313919</y>
25864                           </vector>
25865                         </point>
25866                         <width>
25867                           <real value="1.0416883694"/>
25868                         </width>
25869                         <origin>
25870                           <real value="0.5000000000"/>
25871                         </origin>
25872                         <split>
25873                           <bool value="false"/>
25874                         </split>
25875                         <t1>
25876                           <radial_composite type="vector">
25877                             <radius>
25878                               <real value="2.0088979884"/>
25879                             </radius>
25880                             <theta>
25881                               <angle value="-82.177261"/>
25882                             </theta>
25883                           </radial_composite>
25884                         </t1>
25885                         <t2>
25886                           <radial_composite type="vector">
25887                             <radius>
25888                               <real value="2.0088979884"/>
25889                             </radius>
25890                             <theta>
25891                               <angle value="-82.177261"/>
25892                             </theta>
25893                           </radial_composite>
25894                         </t2>
25895                       </composite>
25896                     </entry>
25897                   </bline>
25898                 </param>
25899                 <param name="width">
25900                   <real value="0.0678862820"/>
25901                 </param>
25902                 <param name="expand">
25903                   <real value="0.0000000000"/>
25904                 </param>
25905                 <param name="sharp_cusps">
25906                   <bool value="true"/>
25907                 </param>
25908                 <param name="round_tip[0]">
25909                   <bool value="true"/>
25910                 </param>
25911                 <param name="round_tip[1]">
25912                   <bool value="true"/>
25913                 </param>
25914                 <param name="loopyness">
25915                   <real value="1.0000000000"/>
25916                 </param>
25917                 <param name="homogeneous_width">
25918                   <bool value="true"/>
25919                 </param>
25920               </layer>
25921               <layer type="outline" active="true" version="0.2" desc="NewDrawing109 Outline">
25922                 <param name="z_depth">
25923                   <real value="0.0000000000"/>
25924                 </param>
25925                 <param name="amount">
25926                   <real value="1.0000000000"/>
25927                 </param>
25928                 <param name="blend_method">
25929                   <integer value="0"/>
25930                 </param>
25931                 <param name="color">
25932                   <color>
25933                     <r>0.000000</r>
25934                     <g>0.000000</g>
25935                     <b>0.000000</b>
25936                     <a>1.000000</a>
25937                   </color>
25938                 </param>
25939                 <param name="origin">
25940                   <vector>
25941                     <x>0.0000000000</x>
25942                     <y>0.0000000000</y>
25943                   </vector>
25944                 </param>
25945                 <param name="invert">
25946                   <bool value="false"/>
25947                 </param>
25948                 <param name="antialias">
25949                   <bool value="true"/>
25950                 </param>
25951                 <param name="feather">
25952                   <real value="0.0000000000"/>
25953                 </param>
25954                 <param name="blurtype">
25955                   <integer value="1"/>
25956                 </param>
25957                 <param name="winding_style">
25958                   <integer value="0"/>
25959                 </param>
25960                 <param name="bline">
25961                   <bline type="bline_point" loop="false">
25962                     <entry>
25963                       <composite type="bline_point">
25964                         <point>
25965                           <vector guid="A4364825B480CEC25BFF6D5C7C2210F3">
25966                             <x>5.7610597610</x>
25967                             <y>12.1679105759</y>
25968                           </vector>
25969                         </point>
25970                         <width>
25971                           <real value="1.0000000000"/>
25972                         </width>
25973                         <origin>
25974                           <real value="0.5000000000"/>
25975                         </origin>
25976                         <split>
25977                           <bool value="false"/>
25978                         </split>
25979                         <t1>
25980                           <radial_composite type="vector">
25981                             <radius>
25982                               <real value="1.2904368360"/>
25983                             </radius>
25984                             <theta>
25985                               <angle value="-26.054619"/>
25986                             </theta>
25987                           </radial_composite>
25988                         </t1>
25989                         <t2>
25990                           <radial_composite type="vector">
25991                             <radius>
25992                               <real value="1.2904368360"/>
25993                             </radius>
25994                             <theta>
25995                               <angle value="-26.054619"/>
25996                             </theta>
25997                           </radial_composite>
25998                         </t2>
25999                       </composite>
26000                     </entry>
26001                     <entry>
26002                       <composite type="bline_point">
26003                         <point>
26004                           <vector>
26005                             <x>6.6622128487</x>
26006                             <y>11.2936468124</y>
26007                           </vector>
26008                         </point>
26009                         <width>
26010                           <real value="1.1823187203"/>
26011                         </width>
26012                         <origin>
26013                           <real value="0.5000000000"/>
26014                         </origin>
26015                         <split>
26016                           <bool value="false"/>
26017                         </split>
26018                         <t1>
26019                           <radial_composite type="vector">
26020                             <radius>
26021                               <real value="1.2695732984"/>
26022                             </radius>
26023                             <theta>
26024                               <angle value="-61.585728"/>
26025                             </theta>
26026                           </radial_composite>
26027                         </t1>
26028                         <t2>
26029                           <radial_composite type="vector">
26030                             <radius>
26031                               <real value="1.2695732984"/>
26032                             </radius>
26033                             <theta>
26034                               <angle value="-61.585728"/>
26035                             </theta>
26036                           </radial_composite>
26037                         </t2>
26038                       </composite>
26039                     </entry>
26040                     <entry>
26041                       <composite type="bline_point">
26042                         <point>
26043                           <vector>
26044                             <x>7.0040178299</x>
26045                             <y>10.1115703583</y>
26046                           </vector>
26047                         </point>
26048                         <width>
26049                           <real value="1.0039643101"/>
26050                         </width>
26051                         <origin>
26052                           <real value="0.5000000000"/>
26053                         </origin>
26054                         <split>
26055                           <bool value="false"/>
26056                         </split>
26057                         <t1>
26058                           <radial_composite type="vector">
26059                             <radius>
26060                               <real value="1.2695732984"/>
26061                             </radius>
26062                             <theta>
26063                               <angle value="-81.710236"/>
26064                             </theta>
26065                           </radial_composite>
26066                         </t1>
26067                         <t2>
26068                           <radial_composite type="vector">
26069                             <radius>
26070                               <real value="1.2695732984"/>
26071                             </radius>
26072                             <theta>
26073                               <angle value="-81.710236"/>
26074                             </theta>
26075                           </radial_composite>
26076                         </t2>
26077                       </composite>
26078                     </entry>
26079                   </bline>
26080                 </param>
26081                 <param name="width">
26082                   <real value="0.0678862820"/>
26083                 </param>
26084                 <param name="expand">
26085                   <real value="0.0000000000"/>
26086                 </param>
26087                 <param name="sharp_cusps">
26088                   <bool value="true"/>
26089                 </param>
26090                 <param name="round_tip[0]">
26091                   <bool value="true"/>
26092                 </param>
26093                 <param name="round_tip[1]">
26094                   <bool value="true"/>
26095                 </param>
26096                 <param name="loopyness">
26097                   <real value="1.0000000000"/>
26098                 </param>
26099                 <param name="homogeneous_width">
26100                   <bool value="true"/>
26101                 </param>
26102               </layer>
26103               <layer type="outline" active="true" version="0.2" desc="NewBLine067 Outline">
26104                 <param name="z_depth">
26105                   <real value="0.0000000000"/>
26106                 </param>
26107                 <param name="amount">
26108                   <real value="1.0000000000"/>
26109                 </param>
26110                 <param name="blend_method">
26111                   <integer value="0"/>
26112                 </param>
26113                 <param name="color">
26114                   <color>
26115                     <r>0.000000</r>
26116                     <g>0.000000</g>
26117                     <b>0.000000</b>
26118                     <a>1.000000</a>
26119                   </color>
26120                 </param>
26121                 <param name="origin">
26122                   <vector guid="885C7F0E78F002DBD3ED8758C2248976">
26123                     <x>0.0000000000</x>
26124                     <y>0.0000000000</y>
26125                   </vector>
26126                 </param>
26127                 <param name="invert">
26128                   <bool value="false"/>
26129                 </param>
26130                 <param name="antialias">
26131                   <bool value="true"/>
26132                 </param>
26133                 <param name="feather">
26134                   <real value="0.0000000000"/>
26135                 </param>
26136                 <param name="blurtype">
26137                   <integer value="1"/>
26138                 </param>
26139                 <param name="winding_style">
26140                   <integer value="0"/>
26141                 </param>
26142                 <param name="bline">
26143                   <bline type="bline_point" loop="true" guid="33F5EC95C283671EE29D11EF4255707C">
26144                     <entry>
26145                       <composite type="bline_point">
26146                         <point>
26147                           <vector>
26148                             <x>7.2187457085</x>
26149                             <y>10.3481359482</y>
26150                           </vector>
26151                         </point>
26152                         <width>
26153                           <real value="1.1544701084"/>
26154                         </width>
26155                         <origin>
26156                           <real value="0.5000000000"/>
26157                         </origin>
26158                         <split>
26159                           <bool value="true"/>
26160                         </split>
26161                         <t1>
26162                           <radial_composite type="vector">
26163                             <radius>
26164                               <real value="1.3054057780"/>
26165                             </radius>
26166                             <theta>
26167                               <angle value="-99.863693"/>
26168                             </theta>
26169                           </radial_composite>
26170                         </t1>
26171                         <t2>
26172                           <radial_composite type="vector">
26173                             <radius>
26174                               <real value="2.1273536115"/>
26175                             </radius>
26176                             <theta>
26177                               <angle value="-183.013443"/>
26178                             </theta>
26179                           </radial_composite>
26180                         </t2>
26181                       </composite>
26182                     </entry>
26183                     <entry>
26184                       <composite type="bline_point">
26185                         <point>
26186                           <vector>
26187                             <x>4.0113234520</x>
26188                             <y>10.5374984741</y>
26189                           </vector>
26190                         </point>
26191                         <width>
26192                           <real value="1.1299001806"/>
26193                         </width>
26194                         <origin>
26195                           <real value="0.5000000000"/>
26196                         </origin>
26197                         <split>
26198                           <bool value="true"/>
26199                         </split>
26200                         <t1>
26201                           <radial_composite type="vector">
26202                             <radius>
26203                               <real value="0.9763601109"/>
26204                             </radius>
26205                             <theta>
26206                               <angle value="-193.243317"/>
26207                             </theta>
26208                           </radial_composite>
26209                         </t1>
26210                         <t2>
26211                           <radial_composite type="vector">
26212                             <radius>
26213                               <real value="1.7782029895"/>
26214                             </radius>
26215                             <theta>
26216                               <angle value="-267.797394"/>
26217                             </theta>
26218                           </radial_composite>
26219                         </t2>
26220                       </composite>
26221                     </entry>
26222                     <entry>
26223                       <composite type="bline_point">
26224                         <point>
26225                           <vector guid="A4364825B480CEC25BFF6D5C7C2210F3">
26226                             <x>5.7610597610</x>
26227                             <y>12.1679105759</y>
26228                           </vector>
26229                         </point>
26230                         <width>
26231                           <real value="1.0428780016"/>
26232                         </width>
26233                         <origin>
26234                           <real value="0.5000000000"/>
26235                         </origin>
26236                         <split>
26237                           <bool value="false"/>
26238                         </split>
26239                         <t1>
26240                           <radial_composite type="vector">
26241                             <radius>
26242                               <real value="3.4049128148"/>
26243                             </radius>
26244                             <theta>
26245                               <angle value="-5.520506"/>
26246                             </theta>
26247                           </radial_composite>
26248                         </t1>
26249                         <t2>
26250                           <radial_composite type="vector">
26251                             <radius>
26252                               <real value="3.4049128148"/>
26253                             </radius>
26254                             <theta>
26255                               <angle value="-5.520506"/>
26256                             </theta>
26257                           </radial_composite>
26258                         </t2>
26259                       </composite>
26260                     </entry>
26261                   </bline>
26262                 </param>
26263                 <param name="width">
26264                   <real value="0.0734302390"/>
26265                 </param>
26266                 <param name="expand">
26267                   <real value="0.0000000000"/>
26268                 </param>
26269                 <param name="sharp_cusps">
26270                   <bool value="true"/>
26271                 </param>
26272                 <param name="round_tip[0]">
26273                   <bool value="true"/>
26274                 </param>
26275                 <param name="round_tip[1]">
26276                   <bool value="true"/>
26277                 </param>
26278                 <param name="loopyness">
26279                   <real value="1.0000000000"/>
26280                 </param>
26281                 <param name="homogeneous_width">
26282                   <bool value="true"/>
26283                 </param>
26284               </layer>
26285               <layer type="outline" active="true" version="0.2" desc="NewDrawing102 Outline">
26286                 <param name="z_depth">
26287                   <real value="0.0000000000"/>
26288                 </param>
26289                 <param name="amount">
26290                   <real value="1.0000000000"/>
26291                 </param>
26292                 <param name="blend_method">
26293                   <integer value="0"/>
26294                 </param>
26295                 <param name="color">
26296                   <color>
26297                     <r>0.000000</r>
26298                     <g>0.000000</g>
26299                     <b>0.000000</b>
26300                     <a>1.000000</a>
26301                   </color>
26302                 </param>
26303                 <param name="origin">
26304                   <vector>
26305                     <x>0.0000000000</x>
26306                     <y>0.0000000000</y>
26307                   </vector>
26308                 </param>
26309                 <param name="invert">
26310                   <bool value="false"/>
26311                 </param>
26312                 <param name="antialias">
26313                   <bool value="true"/>
26314                 </param>
26315                 <param name="feather">
26316                   <real value="0.0000000000"/>
26317                 </param>
26318                 <param name="blurtype">
26319                   <integer value="1"/>
26320                 </param>
26321                 <param name="winding_style">
26322                   <integer value="0"/>
26323                 </param>
26324                 <param name="bline">
26325                   <bline type="bline_point" loop="false">
26326                     <entry>
26327                       <composite type="bline_point">
26328                         <point>
26329                           <vector guid="A4364825B480CEC25BFF6D5C7C2210F3">
26330                             <x>5.7610597610</x>
26331                             <y>12.1679105759</y>
26332                           </vector>
26333                         </point>
26334                         <width>
26335                           <real value="1.1124000986"/>
26336                         </width>
26337                         <origin>
26338                           <real value="0.5000000000"/>
26339                         </origin>
26340                         <split>
26341                           <bool value="false"/>
26342                         </split>
26343                         <t1>
26344                           <radial_composite type="vector">
26345                             <radius>
26346                               <real value="2.1459609447"/>
26347                             </radius>
26348                             <theta>
26349                               <angle value="-168.853790"/>
26350                             </theta>
26351                           </radial_composite>
26352                         </t1>
26353                         <t2>
26354                           <radial_composite type="vector">
26355                             <radius>
26356                               <real value="2.1459609447"/>
26357                             </radius>
26358                             <theta>
26359                               <angle value="-168.853790"/>
26360                             </theta>
26361                           </radial_composite>
26362                         </t2>
26363                       </composite>
26364                     </entry>
26365                     <entry>
26366                       <composite type="bline_point">
26367                         <point>
26368                           <vector>
26369                             <x>4.5580587387</x>
26370                             <y>10.5147180557</y>
26371                           </vector>
26372                         </point>
26373                         <width>
26374                           <real value="1.2038690267"/>
26375                         </width>
26376                         <origin>
26377                           <real value="0.5000000000"/>
26378                         </origin>
26379                         <split>
26380                           <bool value="false"/>
26381                         </split>
26382                         <t1>
26383                           <radial_composite type="vector">
26384                             <radius>
26385                               <real value="2.1180474551"/>
26386                             </radius>
26387                             <theta>
26388                               <angle value="-107.850319"/>
26389                             </theta>
26390                           </radial_composite>
26391                         </t1>
26392                         <t2>
26393                           <radial_composite type="vector">
26394                             <radius>
26395                               <real value="2.1180474551"/>
26396                             </radius>
26397                             <theta>
26398                               <angle value="-107.850319"/>
26399                             </theta>
26400                           </radial_composite>
26401                         </t2>
26402                       </composite>
26403                     </entry>
26404                   </bline>
26405                 </param>
26406                 <param name="width">
26407                   <real value="0.0678862820"/>
26408                 </param>
26409                 <param name="expand">
26410                   <real value="0.0000000000"/>
26411                 </param>
26412                 <param name="sharp_cusps">
26413                   <bool value="true"/>
26414                 </param>
26415                 <param name="round_tip[0]">
26416                   <bool value="true"/>
26417                 </param>
26418                 <param name="round_tip[1]">
26419                   <bool value="true"/>
26420                 </param>
26421                 <param name="loopyness">
26422                   <real value="1.0000000000"/>
26423                 </param>
26424                 <param name="homogeneous_width">
26425                   <bool value="true"/>
26426                 </param>
26427               </layer>
26428               <layer type="outline" active="true" version="0.2" desc="NewDrawing108 Outline">
26429                 <param name="z_depth">
26430                   <real value="0.0000000000"/>
26431                 </param>
26432                 <param name="amount">
26433                   <real value="1.0000000000"/>
26434                 </param>
26435                 <param name="blend_method">
26436                   <integer value="0"/>
26437                 </param>
26438                 <param name="color">
26439                   <color>
26440                     <r>0.000000</r>
26441                     <g>0.000000</g>
26442                     <b>0.000000</b>
26443                     <a>1.000000</a>
26444                   </color>
26445                 </param>
26446                 <param name="origin">
26447                   <vector>
26448                     <x>0.0000000000</x>
26449                     <y>0.0000000000</y>
26450                   </vector>
26451                 </param>
26452                 <param name="invert">
26453                   <bool value="false"/>
26454                 </param>
26455                 <param name="antialias">
26456                   <bool value="true"/>
26457                 </param>
26458                 <param name="feather">
26459                   <real value="0.0000000000"/>
26460                 </param>
26461                 <param name="blurtype">
26462                   <integer value="1"/>
26463                 </param>
26464                 <param name="winding_style">
26465                   <integer value="0"/>
26466                 </param>
26467                 <param name="bline">
26468                   <bline type="bline_point" loop="false">
26469                     <entry>
26470                       <composite type="bline_point">
26471                         <point>
26472                           <vector>
26473                             <x>5.5513463020</x>
26474                             <y>12.1481590271</y>
26475                           </vector>
26476                         </point>
26477                         <width>
26478                           <real value="1.0000000000"/>
26479                         </width>
26480                         <origin>
26481                           <real value="0.5000000000"/>
26482                         </origin>
26483                         <split>
26484                           <bool value="false"/>
26485                         </split>
26486                         <t1>
26487                           <radial_composite type="vector">
26488                             <radius>
26489                               <real value="1.1682234275"/>
26490                             </radius>
26491                             <theta>
26492                               <angle value="-164.528732"/>
26493                             </theta>
26494                           </radial_composite>
26495                         </t1>
26496                         <t2>
26497                           <radial_composite type="vector">
26498                             <radius>
26499                               <real value="1.1682234275"/>
26500                             </radius>
26501                             <theta>
26502                               <angle value="-164.528732"/>
26503                             </theta>
26504                           </radial_composite>
26505                         </t2>
26506                       </composite>
26507                     </entry>
26508                     <entry>
26509                       <composite type="bline_point">
26510                         <point>
26511                           <vector>
26512                             <x>4.5922293663</x>
26513                             <y>11.5967979431</y>
26514                           </vector>
26515                         </point>
26516                         <width>
26517                           <real value="1.4263497315"/>
26518                         </width>
26519                         <origin>
26520                           <real value="0.5000000000"/>
26521                         </origin>
26522                         <split>
26523                           <bool value="false"/>
26524                         </split>
26525                         <t1>
26526                           <radial_composite type="vector">
26527                             <radius>
26528                               <real value="1.0729894788"/>
26529                             </radius>
26530                             <theta>
26531                               <angle value="-127.234840"/>
26532                             </theta>
26533                           </radial_composite>
26534                         </t1>
26535                         <t2>
26536                           <radial_composite type="vector">
26537                             <radius>
26538                               <real value="1.0729894788"/>
26539                             </radius>
26540                             <theta>
26541                               <angle value="-127.234840"/>
26542                             </theta>
26543                           </radial_composite>
26544                         </t2>
26545                       </composite>
26546                     </entry>
26547                     <entry>
26548                       <composite type="bline_point">
26549                         <point>
26550                           <vector>
26551                             <x>4.1138362885</x>
26552                             <y>10.4577665329</y>
26553                           </vector>
26554                         </point>
26555                         <width>
26556                           <real value="1.0000000000"/>
26557                         </width>
26558                         <origin>
26559                           <real value="0.5000000000"/>
26560                         </origin>
26561                         <split>
26562                           <bool value="false"/>
26563                         </split>
26564                         <t1>
26565                           <radial_composite type="vector">
26566                             <radius>
26567                               <real value="1.5085611725"/>
26568                             </radius>
26569                             <theta>
26570                               <angle value="-103.091888"/>
26571                             </theta>
26572                           </radial_composite>
26573                         </t1>
26574                         <t2>
26575                           <radial_composite type="vector">
26576                             <radius>
26577                               <real value="1.5085611725"/>
26578                             </radius>
26579                             <theta>
26580                               <angle value="-103.091888"/>
26581                             </theta>
26582                           </radial_composite>
26583                         </t2>
26584                       </composite>
26585                     </entry>
26586                   </bline>
26587                 </param>
26588                 <param name="width">
26589                   <real value="0.0678862820"/>
26590                 </param>
26591                 <param name="expand">
26592                   <real value="0.0000000000"/>
26593                 </param>
26594                 <param name="sharp_cusps">
26595                   <bool value="true"/>
26596                 </param>
26597                 <param name="round_tip[0]">
26598                   <bool value="true"/>
26599                 </param>
26600                 <param name="round_tip[1]">
26601                   <bool value="true"/>
26602                 </param>
26603                 <param name="loopyness">
26604                   <real value="1.0000000000"/>
26605                 </param>
26606                 <param name="homogeneous_width">
26607                   <bool value="true"/>
26608                 </param>
26609               </layer>
26610               <layer type="outline" active="true" version="0.2" desc="NewDrawing106 Outline">
26611                 <param name="z_depth">
26612                   <real value="0.0000000000"/>
26613                 </param>
26614                 <param name="amount">
26615                   <real value="1.0000000000"/>
26616                 </param>
26617                 <param name="blend_method">
26618                   <integer value="0"/>
26619                 </param>
26620                 <param name="color">
26621                   <color>
26622                     <r>0.000000</r>
26623                     <g>0.000000</g>
26624                     <b>0.000000</b>
26625                     <a>1.000000</a>
26626                   </color>
26627                 </param>
26628                 <param name="origin">
26629                   <vector>
26630                     <x>0.0000000000</x>
26631                     <y>0.0000000000</y>
26632                   </vector>
26633                 </param>
26634                 <param name="invert">
26635                   <bool value="false"/>
26636                 </param>
26637                 <param name="antialias">
26638                   <bool value="true"/>
26639                 </param>
26640                 <param name="feather">
26641                   <real value="0.0000000000"/>
26642                 </param>
26643                 <param name="blurtype">
26644                   <integer value="1"/>
26645                 </param>
26646                 <param name="winding_style">
26647                   <integer value="0"/>
26648                 </param>
26649                 <param name="bline">
26650                   <bline type="bline_point" loop="false">
26651                     <entry>
26652                       <composite type="bline_point">
26653                         <point>
26654                           <vector>
26655                             <x>5.6652812958</x>
26656                             <y>12.1481590271</y>
26657                           </vector>
26658                         </point>
26659                         <width>
26660                           <real value="1.0000000000"/>
26661                         </width>
26662                         <origin>
26663                           <real value="0.5000000000"/>
26664                         </origin>
26665                         <split>
26666                           <bool value="false"/>
26667                         </split>
26668                         <t1>
26669                           <radial_composite type="vector">
26670                             <radius>
26671                               <real value="0.9528917092"/>
26672                             </radius>
26673                             <theta>
26674                               <angle value="-164.111710"/>
26675                             </theta>
26676                           </radial_composite>
26677                         </t1>
26678                         <t2>
26679                           <radial_composite type="vector">
26680                             <radius>
26681                               <real value="0.9528917092"/>
26682                             </radius>
26683                             <theta>
26684                               <angle value="-164.111710"/>
26685                             </theta>
26686                           </radial_composite>
26687                         </t2>
26688                       </composite>
26689                     </entry>
26690                     <entry>
26691                       <composite type="bline_point">
26692                         <point>
26693                           <vector>
26694                             <x>4.7744746208</x>
26695                             <y>11.6309690475</y>
26696                           </vector>
26697                         </point>
26698                         <width>
26699                           <real value="1.8294554163"/>
26700                         </width>
26701                         <origin>
26702                           <real value="0.5000000000"/>
26703                         </origin>
26704                         <split>
26705                           <bool value="false"/>
26706                         </split>
26707                         <t1>
26708                           <radial_composite type="vector">
26709                             <radius>
26710                               <real value="1.1156696229"/>
26711                             </radius>
26712                             <theta>
26713                               <angle value="-130.030258"/>
26714                             </theta>
26715                           </radial_composite>
26716                         </t1>
26717                         <t2>
26718                           <radial_composite type="vector">
26719                             <radius>
26720                               <real value="1.1156696229"/>
26721                             </radius>
26722                             <theta>
26723                               <angle value="-130.030258"/>
26724                             </theta>
26725                           </radial_composite>
26726                         </t2>
26727                       </composite>
26728                     </entry>
26729                     <entry>
26730                       <composite type="bline_point">
26731                         <point>
26732                           <vector>
26733                             <x>4.2505202293</x>
26734                             <y>10.4577665329</y>
26735                           </vector>
26736                         </point>
26737                         <width>
26738                           <real value="1.0000000000"/>
26739                         </width>
26740                         <origin>
26741                           <real value="0.5000000000"/>
26742                         </origin>
26743                         <split>
26744                           <bool value="false"/>
26745                         </split>
26746                         <t1>
26747                           <radial_composite type="vector">
26748                             <radius>
26749                               <real value="1.7494056166"/>
26750                             </radius>
26751                             <theta>
26752                               <angle value="-102.407417"/>
26753                             </theta>
26754                           </radial_composite>
26755                         </t1>
26756                         <t2>
26757                           <radial_composite type="vector">
26758                             <radius>
26759                               <real value="1.7494056166"/>
26760                             </radius>
26761                             <theta>
26762                               <angle value="-102.407417"/>
26763                             </theta>
26764                           </radial_composite>
26765                         </t2>
26766                       </composite>
26767                     </entry>
26768                   </bline>
26769                 </param>
26770                 <param name="width">
26771                   <real value="0.0678862820"/>
26772                 </param>
26773                 <param name="expand">
26774                   <real value="0.0000000000"/>
26775                 </param>
26776                 <param name="sharp_cusps">
26777                   <bool value="true"/>
26778                 </param>
26779                 <param name="round_tip[0]">
26780                   <bool value="true"/>
26781                 </param>
26782                 <param name="round_tip[1]">
26783                   <bool value="true"/>
26784                 </param>
26785                 <param name="loopyness">
26786                   <real value="1.0000000000"/>
26787                 </param>
26788                 <param name="homogeneous_width">
26789                   <bool value="true"/>
26790                 </param>
26791               </layer>
26792               <layer type="outline" active="true" version="0.2" desc="NewDrawing103 Outline">
26793                 <param name="z_depth">
26794                   <real value="0.0000000000"/>
26795                 </param>
26796                 <param name="amount">
26797                   <real value="1.0000000000"/>
26798                 </param>
26799                 <param name="blend_method">
26800                   <integer value="0"/>
26801                 </param>
26802                 <param name="color">
26803                   <color>
26804                     <r>0.000000</r>
26805                     <g>0.000000</g>
26806                     <b>0.000000</b>
26807                     <a>1.000000</a>
26808                   </color>
26809                 </param>
26810                 <param name="origin">
26811                   <vector>
26812                     <x>0.0000000000</x>
26813                     <y>0.0000000000</y>
26814                   </vector>
26815                 </param>
26816                 <param name="invert">
26817                   <bool value="false"/>
26818                 </param>
26819                 <param name="antialias">
26820                   <bool value="true"/>
26821                 </param>
26822                 <param name="feather">
26823                   <real value="0.0000000000"/>
26824                 </param>
26825                 <param name="blurtype">
26826                   <integer value="1"/>
26827                 </param>
26828                 <param name="winding_style">
26829                   <integer value="0"/>
26830                 </param>
26831                 <param name="bline">
26832                   <bline type="bline_point" loop="false">
26833                     <entry>
26834                       <composite type="bline_point">
26835                         <point>
26836                           <vector>
26837                             <x>5.6030044556</x>
26838                             <y>12.1851282120</y>
26839                           </vector>
26840                         </point>
26841                         <width>
26842                           <real value="1.0000000000"/>
26843                         </width>
26844                         <origin>
26845                           <real value="0.5000000000"/>
26846                         </origin>
26847                         <split>
26848                           <bool value="false"/>
26849                         </split>
26850                         <t1>
26851                           <radial_composite type="vector">
26852                             <radius>
26853                               <real value="0.9277272820"/>
26854                             </radius>
26855                             <theta>
26856                               <angle value="-128.492737"/>
26857                             </theta>
26858                           </radial_composite>
26859                         </t1>
26860                         <t2>
26861                           <radial_composite type="vector">
26862                             <radius>
26863                               <real value="0.9277272820"/>
26864                             </radius>
26865                             <theta>
26866                               <angle value="-128.492737"/>
26867                             </theta>
26868                           </radial_composite>
26869                         </t2>
26870                       </composite>
26871                     </entry>
26872                     <entry>
26873                       <composite type="bline_point">
26874                         <point>
26875                           <vector>
26876                             <x>5.1472644806</x>
26877                             <y>11.3590993881</y>
26878                           </vector>
26879                         </point>
26880                         <width>
26881                           <real value="1.9377818411"/>
26882                         </width>
26883                         <origin>
26884                           <real value="0.5000000000"/>
26885                         </origin>
26886                         <split>
26887                           <bool value="false"/>
26888                         </split>
26889                         <t1>
26890                           <radial_composite type="vector">
26891                             <radius>
26892                               <real value="0.9223196076"/>
26893                             </radius>
26894                             <theta>
26895                               <angle value="-103.392494"/>
26896                             </theta>
26897                           </radial_composite>
26898                         </t1>
26899                         <t2>
26900                           <radial_composite type="vector">
26901                             <radius>
26902                               <real value="0.9223196076"/>
26903                             </radius>
26904                             <theta>
26905                               <angle value="-103.392494"/>
26906                             </theta>
26907                           </radial_composite>
26908                         </t2>
26909                       </composite>
26910                     </entry>
26911                     <entry>
26912                       <composite type="bline_point">
26913                         <point>
26914                           <vector>
26915                             <x>5.0333294868</x>
26916                             <y>10.4903440475</y>
26917                           </vector>
26918                         </point>
26919                         <width>
26920                           <real value="1.2974796700"/>
26921                         </width>
26922                         <origin>
26923                           <real value="0.5000000000"/>
26924                         </origin>
26925                         <split>
26926                           <bool value="false"/>
26927                         </split>
26928                         <t1>
26929                           <radial_composite type="vector">
26930                             <radius>
26931                               <real value="0.9012981685"/>
26932                             </radius>
26933                             <theta>
26934                               <angle value="-95.440323"/>
26935                             </theta>
26936                           </radial_composite>
26937                         </t1>
26938                         <t2>
26939                           <radial_composite type="vector">
26940                             <radius>
26941                               <real value="0.9012981685"/>
26942                             </radius>
26943                             <theta>
26944                               <angle value="-95.440323"/>
26945                             </theta>
26946                           </radial_composite>
26947                         </t2>
26948                       </composite>
26949                     </entry>
26950                   </bline>
26951                 </param>
26952                 <param name="width">
26953                   <real value="0.0678862820"/>
26954                 </param>
26955                 <param name="expand">
26956                   <real value="0.0000000000"/>
26957                 </param>
26958                 <param name="sharp_cusps">
26959                   <bool value="true"/>
26960                 </param>
26961                 <param name="round_tip[0]">
26962                   <bool value="true"/>
26963                 </param>
26964                 <param name="round_tip[1]">
26965                   <bool value="true"/>
26966                 </param>
26967                 <param name="loopyness">
26968                   <real value="1.0000000000"/>
26969                 </param>
26970                 <param name="homogeneous_width">
26971                   <bool value="true"/>
26972                 </param>
26973               </layer>
26974               <layer type="outline" active="false" version="0.2" desc="NewDrawing104 Outline">
26975                 <param name="z_depth">
26976                   <real value="0.0000000000"/>
26977                 </param>
26978                 <param name="amount">
26979                   <real value="1.0000000000"/>
26980                 </param>
26981                 <param name="blend_method">
26982                   <integer value="0"/>
26983                 </param>
26984                 <param name="color">
26985                   <color>
26986                     <r>0.000000</r>
26987                     <g>0.000000</g>
26988                     <b>0.000000</b>
26989                     <a>1.000000</a>
26990                   </color>
26991                 </param>
26992                 <param name="origin">
26993                   <vector>
26994                     <x>0.0000000000</x>
26995                     <y>0.0000000000</y>
26996                   </vector>
26997                 </param>
26998                 <param name="invert">
26999                   <bool value="false"/>
27000                 </param>
27001                 <param name="antialias">
27002                   <bool value="true"/>
27003                 </param>
27004                 <param name="feather">
27005                   <real value="0.0000000000"/>
27006                 </param>
27007                 <param name="blurtype">
27008                   <integer value="1"/>
27009                 </param>
27010                 <param name="winding_style">
27011                   <integer value="0"/>
27012                 </param>
27013                 <param name="bline">
27014                   <bline type="bline_point" loop="false">
27015                     <entry>
27016                       <composite type="bline_point">
27017                         <point>
27018                           <vector>
27019                             <x>5.7222490311</x>
27020                             <y>12.1339168549</y>
27021                           </vector>
27022                         </point>
27023                         <width>
27024                           <real value="1.2096767736"/>
27025                         </width>
27026                         <origin>
27027                           <real value="0.5000000000"/>
27028                         </origin>
27029                         <split>
27030                           <bool value="false"/>
27031                         </split>
27032                         <t1>
27033                           <radial_composite type="vector">
27034                             <radius>
27035                               <real value="1.9437469355"/>
27036                             </radius>
27037                             <theta>
27038                               <angle value="-123.422966"/>
27039                             </theta>
27040                           </radial_composite>
27041                         </t1>
27042                         <t2>
27043                           <radial_composite type="vector">
27044                             <radius>
27045                               <real value="1.9437469355"/>
27046                             </radius>
27047                             <theta>
27048                               <angle value="-123.422966"/>
27049                             </theta>
27050                           </radial_composite>
27051                         </t2>
27052                       </composite>
27053                     </entry>
27054                     <entry>
27055                       <composite type="bline_point">
27056                         <point>
27057                           <vector>
27058                             <x>5.1952991486</x>
27059                             <y>10.3251991272</y>
27060                           </vector>
27061                         </point>
27062                         <width>
27063                           <real value="1.2895537462"/>
27064                         </width>
27065                         <origin>
27066                           <real value="0.5000000000"/>
27067                         </origin>
27068                         <split>
27069                           <bool value="false"/>
27070                         </split>
27071                         <t1>
27072                           <radial_composite type="vector">
27073                             <radius>
27074                               <real value="1.9437469355"/>
27075                             </radius>
27076                             <theta>
27077                               <angle value="-88.841057"/>
27078                             </theta>
27079                           </radial_composite>
27080                         </t1>
27081                         <t2>
27082                           <radial_composite type="vector">
27083                             <radius>
27084                               <real value="1.9437469355"/>
27085                             </radius>
27086                             <theta>
27087                               <angle value="-88.841057"/>
27088                             </theta>
27089                           </radial_composite>
27090                         </t2>
27091                       </composite>
27092                     </entry>
27093                   </bline>
27094                 </param>
27095                 <param name="width">
27096                   <real value="0.0678862820"/>
27097                 </param>
27098                 <param name="expand">
27099                   <real value="0.0000000000"/>
27100                 </param>
27101                 <param name="sharp_cusps">
27102                   <bool value="true"/>
27103                 </param>
27104                 <param name="round_tip[0]">
27105                   <bool value="true"/>
27106                 </param>
27107                 <param name="round_tip[1]">
27108                   <bool value="true"/>
27109                 </param>
27110                 <param name="loopyness">
27111                   <real value="1.0000000000"/>
27112                 </param>
27113                 <param name="homogeneous_width">
27114                   <bool value="true"/>
27115                 </param>
27116               </layer>
27117               <layer type="region" active="true" version="0.1" desc="NewBLine066 Region">
27118                 <param name="z_depth">
27119                   <real value="0.0000000000"/>
27120                 </param>
27121                 <param name="amount">
27122                   <real value="1.0000000000"/>
27123                 </param>
27124                 <param name="blend_method">
27125                   <integer value="0"/>
27126                 </param>
27127                 <param name="color" use=":splash_colour_03_mid"/>
27128                 <param name="origin">
27129                   <vector guid="39B516817E3B65ACF68D4D81E1D2F04E">
27130                     <x>0.0000000000</x>
27131                     <y>0.0000000000</y>
27132                   </vector>
27133                 </param>
27134                 <param name="invert">
27135                   <bool value="false"/>
27136                 </param>
27137                 <param name="antialias">
27138                   <bool value="true"/>
27139                 </param>
27140                 <param name="feather">
27141                   <real value="0.0000000000"/>
27142                 </param>
27143                 <param name="blurtype">
27144                   <integer value="1"/>
27145                 </param>
27146                 <param name="winding_style">
27147                   <integer value="0"/>
27148                 </param>
27149                 <param name="bline">
27150                   <bline type="bline_point" loop="true" guid="AE01168BD62639B963EB30E3561EFE20">
27151                     <entry>
27152                       <composite type="bline_point">
27153                         <point>
27154                           <vector>
27155                             <x>7.3635935783</x>
27156                             <y>10.6321582794</y>
27157                           </vector>
27158                         </point>
27159                         <width>
27160                           <real value="1.1390479565"/>
27161                         </width>
27162                         <origin>
27163                           <real value="0.5000000000"/>
27164                         </origin>
27165                         <split>
27166                           <bool value="true"/>
27167                         </split>
27168                         <t1>
27169                           <radial_composite type="vector">
27170                             <radius>
27171                               <real value="2.0800704306"/>
27172                             </radius>
27173                             <theta>
27174                               <angle value="-3.008938"/>
27175                             </theta>
27176                           </radial_composite>
27177                         </t1>
27178                         <t2>
27179                           <radial_composite type="vector">
27180                             <radius>
27181                               <real value="0.7218808783"/>
27182                             </radius>
27183                             <theta>
27184                               <angle value="-81.588379"/>
27185                             </theta>
27186                           </radial_composite>
27187                         </t2>
27188                       </composite>
27189                     </entry>
27190                     <entry>
27191                       <composite type="bline_point">
27192                         <point>
27193                           <vector>
27194                             <x>7.3486857414</x>
27195                             <y>9.9452018738</y>
27196                           </vector>
27197                         </point>
27198                         <width>
27199                           <real value="1.8148274940"/>
27200                         </width>
27201                         <origin>
27202                           <real value="0.5000000000"/>
27203                         </origin>
27204                         <split>
27205                           <bool value="true"/>
27206                         </split>
27207                         <t1>
27208                           <radial_composite type="vector">
27209                             <radius>
27210                               <real value="0.5052913639"/>
27211                             </radius>
27212                             <theta>
27213                               <angle value="-101.487404"/>
27214                             </theta>
27215                           </radial_composite>
27216                         </t1>
27217                         <t2>
27218                           <radial_composite type="vector">
27219                             <radius>
27220                               <real value="1.3582198644"/>
27221                             </radius>
27222                             <theta>
27223                               <angle value="-174.934387"/>
27224                             </theta>
27225                           </radial_composite>
27226                         </t2>
27227                       </composite>
27228                     </entry>
27229                     <entry>
27230                       <composite type="bline_point">
27231                         <point>
27232                           <vector>
27233                             <x>3.7835171223</x>
27234                             <y>10.1616182327</y>
27235                           </vector>
27236                         </point>
27237                         <width>
27238                           <real value="1.5961785889"/>
27239                         </width>
27240                         <origin>
27241                           <real value="0.5000000000"/>
27242                         </origin>
27243                         <split>
27244                           <bool value="true"/>
27245                         </split>
27246                         <t1>
27247                           <radial_composite type="vector">
27248                             <radius>
27249                               <real value="1.1859415788"/>
27250                             </radius>
27251                             <theta>
27252                               <angle value="171.868149"/>
27253                             </theta>
27254                           </radial_composite>
27255                         </t1>
27256                         <t2>
27257                           <radial_composite type="vector">
27258                             <radius>
27259                               <real value="0.5467351409"/>
27260                             </radius>
27261                             <theta>
27262                               <angle value="90.000000"/>
27263                             </theta>
27264                           </radial_composite>
27265                         </t2>
27266                       </composite>
27267                     </entry>
27268                     <entry>
27269                       <composite type="bline_point">
27270                         <point>
27271                           <vector>
27272                             <x>3.8746395111</x>
27273                             <y>10.7425241470</y>
27274                           </vector>
27275                         </point>
27276                         <width>
27277                           <real value="1.0314454774"/>
27278                         </width>
27279                         <origin>
27280                           <real value="0.5000000000"/>
27281                         </origin>
27282                         <split>
27283                           <bool value="true"/>
27284                         </split>
27285                         <t1>
27286                           <radial_composite type="vector">
27287                             <radius>
27288                               <real value="0.4647751185"/>
27289                             </radius>
27290                             <theta>
27291                               <angle value="72.897270"/>
27292                             </theta>
27293                           </radial_composite>
27294                         </t1>
27295                         <t2>
27296                           <radial_composite type="vector">
27297                             <radius>
27298                               <real value="0.8404459328"/>
27299                             </radius>
27300                             <theta>
27301                               <angle value="3.814907"/>
27302                             </theta>
27303                           </radial_composite>
27304                         </t2>
27305                       </composite>
27306                     </entry>
27307                   </bline>
27308                 </param>
27309               </layer>
27310               <layer type="region" active="true" version="0.1" desc="NewBLine066 Region">
27311                 <param name="z_depth">
27312                   <real value="0.0000000000"/>
27313                 </param>
27314                 <param name="amount">
27315                   <real value="1.0000000000"/>
27316                 </param>
27317                 <param name="blend_method">
27318                   <integer value="0"/>
27319                 </param>
27320                 <param name="color" use=":splash-colour_04"/>
27321                 <param name="origin">
27322                   <vector>
27323                     <x>0.0000000000</x>
27324                     <y>0.0000000000</y>
27325                   </vector>
27326                 </param>
27327                 <param name="invert">
27328                   <bool value="false"/>
27329                 </param>
27330                 <param name="antialias">
27331                   <bool value="true"/>
27332                 </param>
27333                 <param name="feather">
27334                   <real value="0.0000000000"/>
27335                 </param>
27336                 <param name="blurtype">
27337                   <integer value="1"/>
27338                 </param>
27339                 <param name="winding_style">
27340                   <integer value="0"/>
27341                 </param>
27342                 <param name="bline">
27343                   <bline type="bline_point" loop="true">
27344                     <entry>
27345                       <composite type="bline_point">
27346                         <point>
27347                           <vector>
27348                             <x>5.9405889511</x>
27349                             <y>10.4300870895</y>
27350                           </vector>
27351                         </point>
27352                         <width>
27353                           <real value="1.1390479565"/>
27354                         </width>
27355                         <origin>
27356                           <real value="0.5000000000"/>
27357                         </origin>
27358                         <split>
27359                           <bool value="true"/>
27360                         </split>
27361                         <t1>
27362                           <radial_composite type="vector">
27363                             <radius>
27364                               <real value="2.3078408068"/>
27365                             </radius>
27366                             <theta>
27367                               <angle value="-8.471145"/>
27368                             </theta>
27369                           </radial_composite>
27370                         </t1>
27371                         <t2>
27372                           <radial_composite type="vector">
27373                             <radius>
27374                               <real value="2.0060113818"/>
27375                             </radius>
27376                             <theta>
27377                               <angle value="-6.952958"/>
27378                             </theta>
27379                           </radial_composite>
27380                         </t2>
27381                       </composite>
27382                     </entry>
27383                     <entry>
27384                       <composite type="bline_point">
27385                         <point>
27386                           <vector>
27387                             <x>7.3486857414</x>
27388                             <y>9.9452018738</y>
27389                           </vector>
27390                         </point>
27391                         <width>
27392                           <real value="1.8148274940"/>
27393                         </width>
27394                         <origin>
27395                           <real value="0.5000000000"/>
27396                         </origin>
27397                         <split>
27398                           <bool value="true"/>
27399                         </split>
27400                         <t1>
27401                           <radial_composite type="vector">
27402                             <radius>
27403                               <real value="1.1642221549"/>
27404                             </radius>
27405                             <theta>
27406                               <angle value="-87.661530"/>
27407                             </theta>
27408                           </radial_composite>
27409                         </t1>
27410                         <t2>
27411                           <radial_composite type="vector">
27412                             <radius>
27413                               <real value="1.3582198644"/>
27414                             </radius>
27415                             <theta>
27416                               <angle value="-174.934387"/>
27417                             </theta>
27418                           </radial_composite>
27419                         </t2>
27420                       </composite>
27421                     </entry>
27422                     <entry>
27423                       <composite type="bline_point">
27424                         <point>
27425                           <vector>
27426                             <x>3.7835171223</x>
27427                             <y>10.1616182327</y>
27428                           </vector>
27429                         </point>
27430                         <width>
27431                           <real value="1.5961785889"/>
27432                         </width>
27433                         <origin>
27434                           <real value="0.5000000000"/>
27435                         </origin>
27436                         <split>
27437                           <bool value="true"/>
27438                         </split>
27439                         <t1>
27440                           <radial_composite type="vector">
27441                             <radius>
27442                               <real value="1.1859415788"/>
27443                             </radius>
27444                             <theta>
27445                               <angle value="171.868149"/>
27446                             </theta>
27447                           </radial_composite>
27448                         </t1>
27449                         <t2>
27450                           <radial_composite type="vector">
27451                             <radius>
27452                               <real value="0.5467351409"/>
27453                             </radius>
27454                             <theta>
27455                               <angle value="90.000000"/>
27456                             </theta>
27457                           </radial_composite>
27458                         </t2>
27459                       </composite>
27460                     </entry>
27461                     <entry>
27462                       <composite type="bline_point">
27463                         <point>
27464                           <vector>
27465                             <x>3.8683845997</x>
27466                             <y>10.5919780731</y>
27467                           </vector>
27468                         </point>
27469                         <width>
27470                           <real value="1.0314454774"/>
27471                         </width>
27472                         <origin>
27473                           <real value="0.5000000000"/>
27474                         </origin>
27475                         <split>
27476                           <bool value="true"/>
27477                         </split>
27478                         <t1>
27479                           <radial_composite type="vector">
27480                             <radius>
27481                               <real value="0.4647751185"/>
27482                             </radius>
27483                             <theta>
27484                               <angle value="72.897270"/>
27485                             </theta>
27486                           </radial_composite>
27487                         </t1>
27488                         <t2>
27489                           <radial_composite type="vector">
27490                             <radius>
27491                               <real value="0.8404459328"/>
27492                             </radius>
27493                             <theta>
27494                               <angle value="3.814907"/>
27495                             </theta>
27496                           </radial_composite>
27497                         </t2>
27498                       </composite>
27499                     </entry>
27500                   </bline>
27501                 </param>
27502               </layer>
27503               <layer type="outline" active="true" version="0.2" desc="NewDrawing114 Outline">
27504                 <param name="z_depth">
27505                   <real value="0.0000000000"/>
27506                 </param>
27507                 <param name="amount">
27508                   <real value="1.0000000000"/>
27509                 </param>
27510                 <param name="blend_method">
27511                   <integer value="0"/>
27512                 </param>
27513                 <param name="color">
27514                   <color>
27515                     <r>0.000000</r>
27516                     <g>0.000000</g>
27517                     <b>0.000000</b>
27518                     <a>1.000000</a>
27519                   </color>
27520                 </param>
27521                 <param name="origin">
27522                   <vector>
27523                     <x>0.0000000000</x>
27524                     <y>0.0000000000</y>
27525                   </vector>
27526                 </param>
27527                 <param name="invert">
27528                   <bool value="false"/>
27529                 </param>
27530                 <param name="antialias">
27531                   <bool value="true"/>
27532                 </param>
27533                 <param name="feather">
27534                   <real value="0.0000000000"/>
27535                 </param>
27536                 <param name="blurtype">
27537                   <integer value="1"/>
27538                 </param>
27539                 <param name="winding_style">
27540                   <integer value="0"/>
27541                 </param>
27542                 <param name="bline">
27543                   <bline type="bline_point" loop="false">
27544                     <entry>
27545                       <composite type="bline_point">
27546                         <point>
27547                           <vector>
27548                             <x>4.1359400749</x>
27549                             <y>10.7298593521</y>
27550                           </vector>
27551                         </point>
27552                         <width>
27553                           <real value="1.0000000000"/>
27554                         </width>
27555                         <origin>
27556                           <real value="0.5000000000"/>
27557                         </origin>
27558                         <split>
27559                           <bool value="false"/>
27560                         </split>
27561                         <t1>
27562                           <radial_composite type="vector">
27563                             <radius>
27564                               <real value="0.6490082789"/>
27565                             </radius>
27566                             <theta>
27567                               <angle value="-109.014938"/>
27568                             </theta>
27569                           </radial_composite>
27570                         </t1>
27571                         <t2>
27572                           <radial_composite type="vector">
27573                             <radius>
27574                               <real value="0.6490082789"/>
27575                             </radius>
27576                             <theta>
27577                               <angle value="-109.014938"/>
27578                             </theta>
27579                           </radial_composite>
27580                         </t2>
27581                       </composite>
27582                     </entry>
27583                     <entry>
27584                       <composite type="bline_point">
27585                         <point>
27586                           <vector>
27587                             <x>4.0113234520</x>
27588                             <y>10.1957893372</y>
27589                           </vector>
27590                         </point>
27591                         <width>
27592                           <real value="1.0000000000"/>
27593                         </width>
27594                         <origin>
27595                           <real value="0.5000000000"/>
27596                         </origin>
27597                         <split>
27598                           <bool value="false"/>
27599                         </split>
27600                         <t1>
27601                           <radial_composite type="vector">
27602                             <radius>
27603                               <real value="0.6490082789"/>
27604                             </radius>
27605                             <theta>
27606                               <angle value="-82.156952"/>
27607                             </theta>
27608                           </radial_composite>
27609                         </t1>
27610                         <t2>
27611                           <radial_composite type="vector">
27612                             <radius>
27613                               <real value="0.6490082789"/>
27614                             </radius>
27615                             <theta>
27616                               <angle value="-82.156952"/>
27617                             </theta>
27618                           </radial_composite>
27619                         </t2>
27620                       </composite>
27621                     </entry>
27622                   </bline>
27623                 </param>
27624                 <param name="width">
27625                   <real value="0.0678862820"/>
27626                 </param>
27627                 <param name="expand">
27628                   <real value="0.0000000000"/>
27629                 </param>
27630                 <param name="sharp_cusps">
27631                   <bool value="true"/>
27632                 </param>
27633                 <param name="round_tip[0]">
27634                   <bool value="true"/>
27635                 </param>
27636                 <param name="round_tip[1]">
27637                   <bool value="true"/>
27638                 </param>
27639                 <param name="loopyness">
27640                   <real value="1.0000000000"/>
27641                 </param>
27642                 <param name="homogeneous_width">
27643                   <bool value="true"/>
27644                 </param>
27645               </layer>
27646               <layer type="outline" active="true" version="0.2" desc="NewBLine066 Outline">
27647                 <param name="z_depth">
27648                   <real value="0.0000000000"/>
27649                 </param>
27650                 <param name="amount">
27651                   <real value="1.0000000000"/>
27652                 </param>
27653                 <param name="blend_method">
27654                   <integer value="0"/>
27655                 </param>
27656                 <param name="color">
27657                   <color>
27658                     <r>0.000000</r>
27659                     <g>0.000000</g>
27660                     <b>0.000000</b>
27661                     <a>1.000000</a>
27662                   </color>
27663                 </param>
27664                 <param name="origin">
27665                   <vector guid="39B516817E3B65ACF68D4D81E1D2F04E">
27666                     <x>0.0000000000</x>
27667                     <y>0.0000000000</y>
27668                   </vector>
27669                 </param>
27670                 <param name="invert">
27671                   <bool value="false"/>
27672                 </param>
27673                 <param name="antialias">
27674                   <bool value="true"/>
27675                 </param>
27676                 <param name="feather">
27677                   <real value="0.0000000000"/>
27678                 </param>
27679                 <param name="blurtype">
27680                   <integer value="1"/>
27681                 </param>
27682                 <param name="winding_style">
27683                   <integer value="0"/>
27684                 </param>
27685                 <param name="bline">
27686                   <bline type="bline_point" loop="true" guid="AE01168BD62639B963EB30E3561EFE20">
27687                     <entry>
27688                       <composite type="bline_point">
27689                         <point>
27690                           <vector>
27691                             <x>7.3635935783</x>
27692                             <y>10.6321582794</y>
27693                           </vector>
27694                         </point>
27695                         <width>
27696                           <real value="1.1390479565"/>
27697                         </width>
27698                         <origin>
27699                           <real value="0.5000000000"/>
27700                         </origin>
27701                         <split>
27702                           <bool value="true"/>
27703                         </split>
27704                         <t1>
27705                           <radial_composite type="vector">
27706                             <radius>
27707                               <real value="2.0800704306"/>
27708                             </radius>
27709                             <theta>
27710                               <angle value="-3.008938"/>
27711                             </theta>
27712                           </radial_composite>
27713                         </t1>
27714                         <t2>
27715                           <radial_composite type="vector">
27716                             <radius>
27717                               <real value="0.7218808783"/>
27718                             </radius>
27719                             <theta>
27720                               <angle value="-81.588379"/>
27721                             </theta>
27722                           </radial_composite>
27723                         </t2>
27724                       </composite>
27725                     </entry>
27726                     <entry>
27727                       <composite type="bline_point">
27728                         <point>
27729                           <vector>
27730                             <x>7.3486857414</x>
27731                             <y>9.9452018738</y>
27732                           </vector>
27733                         </point>
27734                         <width>
27735                           <real value="1.8148274940"/>
27736                         </width>
27737                         <origin>
27738                           <real value="0.5000000000"/>
27739                         </origin>
27740                         <split>
27741                           <bool value="true"/>
27742                         </split>
27743                         <t1>
27744                           <radial_composite type="vector">
27745                             <radius>
27746                               <real value="0.5052913639"/>
27747                             </radius>
27748                             <theta>
27749                               <angle value="-101.487404"/>
27750                             </theta>
27751                           </radial_composite>
27752                         </t1>
27753                         <t2>
27754                           <radial_composite type="vector">
27755                             <radius>
27756                               <real value="1.3582198644"/>
27757                             </radius>
27758                             <theta>
27759                               <angle value="-174.934387"/>
27760                             </theta>
27761                           </radial_composite>
27762                         </t2>
27763                       </composite>
27764                     </entry>
27765                     <entry>
27766                       <composite type="bline_point">
27767                         <point>
27768                           <vector>
27769                             <x>3.7835171223</x>
27770                             <y>10.1616182327</y>
27771                           </vector>
27772                         </point>
27773                         <width>
27774                           <real value="1.5961785889"/>
27775                         </width>
27776                         <origin>
27777                           <real value="0.5000000000"/>
27778                         </origin>
27779                         <split>
27780                           <bool value="true"/>
27781                         </split>
27782                         <t1>
27783                           <radial_composite type="vector">
27784                             <radius>
27785                               <real value="1.1859415788"/>
27786                             </radius>
27787                             <theta>
27788                               <angle value="171.868149"/>
27789                             </theta>
27790                           </radial_composite>
27791                         </t1>
27792                         <t2>
27793                           <radial_composite type="vector">
27794                             <radius>
27795                               <real value="0.5467351409"/>
27796                             </radius>
27797                             <theta>
27798                               <angle value="90.000000"/>
27799                             </theta>
27800                           </radial_composite>
27801                         </t2>
27802                       </composite>
27803                     </entry>
27804                     <entry>
27805                       <composite type="bline_point">
27806                         <point>
27807                           <vector>
27808                             <x>3.8746395111</x>
27809                             <y>10.7425241470</y>
27810                           </vector>
27811                         </point>
27812                         <width>
27813                           <real value="1.0314454774"/>
27814                         </width>
27815                         <origin>
27816                           <real value="0.5000000000"/>
27817                         </origin>
27818                         <split>
27819                           <bool value="true"/>
27820                         </split>
27821                         <t1>
27822                           <radial_composite type="vector">
27823                             <radius>
27824                               <real value="0.4647751185"/>
27825                             </radius>
27826                             <theta>
27827                               <angle value="72.897270"/>
27828                             </theta>
27829                           </radial_composite>
27830                         </t1>
27831                         <t2>
27832                           <radial_composite type="vector">
27833                             <radius>
27834                               <real value="0.8404459328"/>
27835                             </radius>
27836                             <theta>
27837                               <angle value="3.814907"/>
27838                             </theta>
27839                           </radial_composite>
27840                         </t2>
27841                       </composite>
27842                     </entry>
27843                   </bline>
27844                 </param>
27845                 <param name="width">
27846                   <real value="0.0734302390"/>
27847                 </param>
27848                 <param name="expand">
27849                   <real value="0.0000000000"/>
27850                 </param>
27851                 <param name="sharp_cusps">
27852                   <bool value="true"/>
27853                 </param>
27854                 <param name="round_tip[0]">
27855                   <bool value="true"/>
27856                 </param>
27857                 <param name="round_tip[1]">
27858                   <bool value="true"/>
27859                 </param>
27860                 <param name="loopyness">
27861                   <real value="1.0000000000"/>
27862                 </param>
27863                 <param name="homogeneous_width">
27864                   <bool value="true"/>
27865                 </param>
27866               </layer>
27867               <layer type="outline" active="true" version="0.2" desc="NewDrawing113 Outline">
27868                 <param name="z_depth">
27869                   <real value="0.0000000000"/>
27870                 </param>
27871                 <param name="amount">
27872                   <real value="1.0000000000"/>
27873                 </param>
27874                 <param name="blend_method">
27875                   <integer value="0"/>
27876                 </param>
27877                 <param name="color">
27878                   <color>
27879                     <r>0.000000</r>
27880                     <g>0.000000</g>
27881                     <b>0.000000</b>
27882                     <a>1.000000</a>
27883                   </color>
27884                 </param>
27885                 <param name="origin">
27886                   <vector>
27887                     <x>0.0000000000</x>
27888                     <y>0.0000000000</y>
27889                   </vector>
27890                 </param>
27891                 <param name="invert">
27892                   <bool value="false"/>
27893                 </param>
27894                 <param name="antialias">
27895                   <bool value="true"/>
27896                 </param>
27897                 <param name="feather">
27898                   <real value="0.0000000000"/>
27899                 </param>
27900                 <param name="blurtype">
27901                   <integer value="1"/>
27902                 </param>
27903                 <param name="winding_style">
27904                   <integer value="0"/>
27905                 </param>
27906                 <param name="bline">
27907                   <bline type="bline_point" loop="false">
27908                     <entry>
27909                       <composite type="bline_point">
27910                         <point>
27911                           <vector>
27912                             <x>3.9928441048</x>
27913                             <y>10.7412500381</y>
27914                           </vector>
27915                         </point>
27916                         <width>
27917                           <real value="1.0000000000"/>
27918                         </width>
27919                         <origin>
27920                           <real value="0.5000000000"/>
27921                         </origin>
27922                         <split>
27923                           <bool value="false"/>
27924                         </split>
27925                         <t1>
27926                           <radial_composite type="vector">
27927                             <radius>
27928                               <real value="0.5927262388"/>
27929                             </radius>
27930                             <theta>
27931                               <angle value="-113.844582"/>
27932                             </theta>
27933                           </radial_composite>
27934                         </t1>
27935                         <t2>
27936                           <radial_composite type="vector">
27937                             <radius>
27938                               <real value="0.5927262388"/>
27939                             </radius>
27940                             <theta>
27941                               <angle value="-113.844582"/>
27942                             </theta>
27943                           </radial_composite>
27944                         </t2>
27945                       </composite>
27946                     </entry>
27947                     <entry>
27948                       <composite type="bline_point">
27949                         <point>
27950                           <vector>
27951                             <x>3.8860299587</x>
27952                             <y>10.2071800232</y>
27953                           </vector>
27954                         </point>
27955                         <width>
27956                           <real value="1.0000000000"/>
27957                         </width>
27958                         <origin>
27959                           <real value="0.5000000000"/>
27960                         </origin>
27961                         <split>
27962                           <bool value="false"/>
27963                         </split>
27964                         <t1>
27965                           <radial_composite type="vector">
27966                             <radius>
27967                               <real value="0.5927262388"/>
27968                             </radius>
27969                             <theta>
27970                               <angle value="-93.787933"/>
27971                             </theta>
27972                           </radial_composite>
27973                         </t1>
27974                         <t2>
27975                           <radial_composite type="vector">
27976                             <radius>
27977                               <real value="0.5927262388"/>
27978                             </radius>
27979                             <theta>
27980                               <angle value="-93.787933"/>
27981                             </theta>
27982                           </radial_composite>
27983                         </t2>
27984                       </composite>
27985                     </entry>
27986                   </bline>
27987                 </param>
27988                 <param name="width">
27989                   <real value="0.0678862820"/>
27990                 </param>
27991                 <param name="expand">
27992                   <real value="0.0000000000"/>
27993                 </param>
27994                 <param name="sharp_cusps">
27995                   <bool value="true"/>
27996                 </param>
27997                 <param name="round_tip[0]">
27998                   <bool value="true"/>
27999                 </param>
28000                 <param name="round_tip[1]">
28001                   <bool value="true"/>
28002                 </param>
28003                 <param name="loopyness">
28004                   <real value="1.0000000000"/>
28005                 </param>
28006                 <param name="homogeneous_width">
28007                   <bool value="true"/>
28008                 </param>
28009               </layer>
28010               <layer type="outline" active="true" version="0.2" desc="NewDrawing115 Outline">
28011                 <param name="z_depth">
28012                   <real value="0.0000000000"/>
28013                 </param>
28014                 <param name="amount">
28015                   <real value="1.0000000000"/>
28016                 </param>
28017                 <param name="blend_method">
28018                   <integer value="0"/>
28019                 </param>
28020                 <param name="color">
28021                   <color>
28022                     <r>0.000000</r>
28023                     <g>0.000000</g>
28024                     <b>0.000000</b>
28025                     <a>1.000000</a>
28026                   </color>
28027                 </param>
28028                 <param name="origin">
28029                   <vector>
28030                     <x>0.0000000000</x>
28031                     <y>0.0000000000</y>
28032                   </vector>
28033                 </param>
28034                 <param name="invert">
28035                   <bool value="false"/>
28036                 </param>
28037                 <param name="antialias">
28038                   <bool value="true"/>
28039                 </param>
28040                 <param name="feather">
28041                   <real value="0.0000000000"/>
28042                 </param>
28043                 <param name="blurtype">
28044                   <integer value="1"/>
28045                 </param>
28046                 <param name="winding_style">
28047                   <integer value="0"/>
28048                 </param>
28049                 <param name="bline">
28050                   <bline type="bline_point" loop="false">
28051                     <entry>
28052                       <composite type="bline_point">
28053                         <point>
28054                           <vector>
28055                             <x>4.3302683830</x>
28056                             <y>10.7540893555</y>
28057                           </vector>
28058                         </point>
28059                         <width>
28060                           <real value="1.0000000000"/>
28061                         </width>
28062                         <origin>
28063                           <real value="0.5000000000"/>
28064                         </origin>
28065                         <split>
28066                           <bool value="false"/>
28067                         </split>
28068                         <t1>
28069                           <radial_composite type="vector">
28070                             <radius>
28071                               <real value="0.6765807490"/>
28072                             </radius>
28073                             <theta>
28074                               <angle value="-100.666405"/>
28075                             </theta>
28076                           </radial_composite>
28077                         </t1>
28078                         <t2>
28079                           <radial_composite type="vector">
28080                             <radius>
28081                               <real value="0.6765807490"/>
28082                             </radius>
28083                             <theta>
28084                               <angle value="-100.666405"/>
28085                             </theta>
28086                           </radial_composite>
28087                         </t2>
28088                       </composite>
28089                     </entry>
28090                     <entry>
28091                       <composite type="bline_point">
28092                         <point>
28093                           <vector>
28094                             <x>4.2733006477</x>
28095                             <y>10.1274471283</y>
28096                           </vector>
28097                         </point>
28098                         <width>
28099                           <real value="1.0000000000"/>
28100                         </width>
28101                         <origin>
28102                           <real value="0.5000000000"/>
28103                         </origin>
28104                         <split>
28105                           <bool value="false"/>
28106                         </split>
28107                         <t1>
28108                           <radial_composite type="vector">
28109                             <radius>
28110                               <real value="0.6765807490"/>
28111                             </radius>
28112                             <theta>
28113                               <angle value="-67.439377"/>
28114                             </theta>
28115                           </radial_composite>
28116                         </t1>
28117                         <t2>
28118                           <radial_composite type="vector">
28119                             <radius>
28120                               <real value="0.6765807490"/>
28121                             </radius>
28122                             <theta>
28123                               <angle value="-67.439377"/>
28124                             </theta>
28125                           </radial_composite>
28126                         </t2>
28127                       </composite>
28128                     </entry>
28129                   </bline>
28130                 </param>
28131                 <param name="width">
28132                   <real value="0.0678862820"/>
28133                 </param>
28134                 <param name="expand">
28135                   <real value="0.0000000000"/>
28136                 </param>
28137                 <param name="sharp_cusps">
28138                   <bool value="true"/>
28139                 </param>
28140                 <param name="round_tip[0]">
28141                   <bool value="true"/>
28142                 </param>
28143                 <param name="round_tip[1]">
28144                   <bool value="true"/>
28145                 </param>
28146                 <param name="loopyness">
28147                   <real value="1.0000000000"/>
28148                 </param>
28149                 <param name="homogeneous_width">
28150                   <bool value="true"/>
28151                 </param>
28152               </layer>
28153               <layer type="outline" active="true" version="0.2" desc="NewDrawing117 Outline">
28154                 <param name="z_depth">
28155                   <real value="0.0000000000"/>
28156                 </param>
28157                 <param name="amount">
28158                   <real value="1.0000000000"/>
28159                 </param>
28160                 <param name="blend_method">
28161                   <integer value="0"/>
28162                 </param>
28163                 <param name="color">
28164                   <color>
28165                     <r>0.000000</r>
28166                     <g>0.000000</g>
28167                     <b>0.000000</b>
28168                     <a>1.000000</a>
28169                   </color>
28170                 </param>
28171                 <param name="origin">
28172                   <vector>
28173                     <x>0.0000000000</x>
28174                     <y>0.0000000000</y>
28175                   </vector>
28176                 </param>
28177                 <param name="invert">
28178                   <bool value="false"/>
28179                 </param>
28180                 <param name="antialias">
28181                   <bool value="true"/>
28182                 </param>
28183                 <param name="feather">
28184                   <real value="0.0000000000"/>
28185                 </param>
28186                 <param name="blurtype">
28187                   <integer value="1"/>
28188                 </param>
28189                 <param name="winding_style">
28190                   <integer value="0"/>
28191                 </param>
28192                 <param name="bline">
28193                   <bline type="bline_point" loop="false">
28194                     <entry>
28195                       <composite type="bline_point">
28196                         <point>
28197                           <vector>
28198                             <x>4.9282641411</x>
28199                             <y>10.6883668900</y>
28200                           </vector>
28201                         </point>
28202                         <width>
28203                           <real value="1.0036523511"/>
28204                         </width>
28205                         <origin>
28206                           <real value="0.5000000000"/>
28207                         </origin>
28208                         <split>
28209                           <bool value="false"/>
28210                         </split>
28211                         <t1>
28212                           <radial_composite type="vector">
28213                             <radius>
28214                               <real value="0.6063549003"/>
28215                             </radius>
28216                             <theta>
28217                               <angle value="-90.338234"/>
28218                             </theta>
28219                           </radial_composite>
28220                         </t1>
28221                         <t2>
28222                           <radial_composite type="vector">
28223                             <radius>
28224                               <real value="0.6063549003"/>
28225                             </radius>
28226                             <theta>
28227                               <angle value="-90.338234"/>
28228                             </theta>
28229                           </radial_composite>
28230                         </t2>
28231                       </composite>
28232                     </entry>
28233                     <entry>
28234                       <composite type="bline_point">
28235                         <point>
28236                           <vector>
28237                             <x>4.9282641411</x>
28238                             <y>10.1044492722</y>
28239                           </vector>
28240                         </point>
28241                         <width>
28242                           <real value="1.2992278228"/>
28243                         </width>
28244                         <origin>
28245                           <real value="0.5000000000"/>
28246                         </origin>
28247                         <split>
28248                           <bool value="false"/>
28249                         </split>
28250                         <t1>
28251                           <radial_composite type="vector">
28252                             <radius>
28253                               <real value="0.6063549003"/>
28254                             </radius>
28255                             <theta>
28256                               <angle value="-87.267365"/>
28257                             </theta>
28258                           </radial_composite>
28259                         </t1>
28260                         <t2>
28261                           <radial_composite type="vector">
28262                             <radius>
28263                               <real value="0.6063549003"/>
28264                             </radius>
28265                             <theta>
28266                               <angle value="-87.267365"/>
28267                             </theta>
28268                           </radial_composite>
28269                         </t2>
28270                       </composite>
28271                     </entry>
28272                   </bline>
28273                 </param>
28274                 <param name="width">
28275                   <real value="0.0678862820"/>
28276                 </param>
28277                 <param name="expand">
28278                   <real value="0.0000000000"/>
28279                 </param>
28280                 <param name="sharp_cusps">
28281                   <bool value="true"/>
28282                 </param>
28283                 <param name="round_tip[0]">
28284                   <bool value="true"/>
28285                 </param>
28286                 <param name="round_tip[1]">
28287                   <bool value="true"/>
28288                 </param>
28289                 <param name="loopyness">
28290                   <real value="1.0000000000"/>
28291                 </param>
28292                 <param name="homogeneous_width">
28293                   <bool value="true"/>
28294                 </param>
28295               </layer>
28296               <layer type="outline" active="false" version="0.2" desc="NewDrawing120 Outline">
28297                 <param name="z_depth">
28298                   <real value="0.0000000000"/>
28299                 </param>
28300                 <param name="amount">
28301                   <real value="1.0000000000"/>
28302                 </param>
28303                 <param name="blend_method">
28304                   <integer value="0"/>
28305                 </param>
28306                 <param name="color">
28307                   <color>
28308                     <r>0.000000</r>
28309                     <g>0.000000</g>
28310                     <b>0.000000</b>
28311                     <a>1.000000</a>
28312                   </color>
28313                 </param>
28314                 <param name="origin">
28315                   <vector>
28316                     <x>0.0000000000</x>
28317                     <y>0.0000000000</y>
28318                   </vector>
28319                 </param>
28320                 <param name="invert">
28321                   <bool value="false"/>
28322                 </param>
28323                 <param name="antialias">
28324                   <bool value="true"/>
28325                 </param>
28326                 <param name="feather">
28327                   <real value="0.0000000000"/>
28328                 </param>
28329                 <param name="blurtype">
28330                   <integer value="1"/>
28331                 </param>
28332                 <param name="winding_style">
28333                   <integer value="0"/>
28334                 </param>
28335                 <param name="bline">
28336                   <bline type="bline_point" loop="false">
28337                     <entry>
28338                       <composite type="bline_point">
28339                         <point>
28340                           <vector>
28341                             <x>6.2954845428</x>
28342                             <y>10.5886735916</y>
28343                           </vector>
28344                         </point>
28345                         <width>
28346                           <real value="1.0000000000"/>
28347                         </width>
28348                         <origin>
28349                           <real value="0.5000000000"/>
28350                         </origin>
28351                         <split>
28352                           <bool value="false"/>
28353                         </split>
28354                         <t1>
28355                           <radial_composite type="vector">
28356                             <radius>
28357                               <real value="0.7153235159"/>
28358                             </radius>
28359                             <theta>
28360                               <angle value="-85.076843"/>
28361                             </theta>
28362                           </radial_composite>
28363                         </t1>
28364                         <t2>
28365                           <radial_composite type="vector">
28366                             <radius>
28367                               <real value="0.7153235159"/>
28368                             </radius>
28369                             <theta>
28370                               <angle value="-85.076843"/>
28371                             </theta>
28372                           </radial_composite>
28373                         </t2>
28374                       </composite>
28375                     </entry>
28376                     <entry>
28377                       <composite type="bline_point">
28378                         <point>
28379                           <vector>
28380                             <x>6.2954845428</x>
28381                             <y>9.9477891922</y>
28382                           </vector>
28383                         </point>
28384                         <width>
28385                           <real value="1.0000000000"/>
28386                         </width>
28387                         <origin>
28388                           <real value="0.5000000000"/>
28389                         </origin>
28390                         <split>
28391                           <bool value="false"/>
28392                         </split>
28393                         <t1>
28394                           <radial_composite type="vector">
28395                             <radius>
28396                               <real value="0.7153235159"/>
28397                             </radius>
28398                             <theta>
28399                               <angle value="-90.966255"/>
28400                             </theta>
28401                           </radial_composite>
28402                         </t1>
28403                         <t2>
28404                           <radial_composite type="vector">
28405                             <radius>
28406                               <real value="0.7153235159"/>
28407                             </radius>
28408                             <theta>
28409                               <angle value="-90.966255"/>
28410                             </theta>
28411                           </radial_composite>
28412                         </t2>
28413                       </composite>
28414                     </entry>
28415                   </bline>
28416                 </param>
28417                 <param name="width">
28418                   <real value="0.0678862820"/>
28419                 </param>
28420                 <param name="expand">
28421                   <real value="0.0000000000"/>
28422                 </param>
28423                 <param name="sharp_cusps">
28424                   <bool value="true"/>
28425                 </param>
28426                 <param name="round_tip[0]">
28427                   <bool value="true"/>
28428                 </param>
28429                 <param name="round_tip[1]">
28430                   <bool value="true"/>
28431                 </param>
28432                 <param name="loopyness">
28433                   <real value="1.0000000000"/>
28434                 </param>
28435                 <param name="homogeneous_width">
28436                   <bool value="true"/>
28437                 </param>
28438               </layer>
28439               <layer type="outline" active="true" version="0.2" desc="NewDrawing122 Outline">
28440                 <param name="z_depth">
28441                   <real value="0.0000000000"/>
28442                 </param>
28443                 <param name="amount">
28444                   <real value="1.0000000000"/>
28445                 </param>
28446                 <param name="blend_method">
28447                   <integer value="0"/>
28448                 </param>
28449                 <param name="color">
28450                   <color>
28451                     <r>0.000000</r>
28452                     <g>0.000000</g>
28453                     <b>0.000000</b>
28454                     <a>1.000000</a>
28455                   </color>
28456                 </param>
28457                 <param name="origin">
28458                   <vector>
28459                     <x>0.0000000000</x>
28460                     <y>0.0000000000</y>
28461                   </vector>
28462                 </param>
28463                 <param name="invert">
28464                   <bool value="false"/>
28465                 </param>
28466                 <param name="antialias">
28467                   <bool value="true"/>
28468                 </param>
28469                 <param name="feather">
28470                   <real value="0.0000000000"/>
28471                 </param>
28472                 <param name="blurtype">
28473                   <integer value="1"/>
28474                 </param>
28475                 <param name="winding_style">
28476                   <integer value="0"/>
28477                 </param>
28478                 <param name="bline">
28479                   <bline type="bline_point" loop="false">
28480                     <entry>
28481                       <composite type="bline_point">
28482                         <point>
28483                           <vector>
28484                             <x>7.0468344688</x>
28485                             <y>10.6601161957</y>
28486                           </vector>
28487                         </point>
28488                         <width>
28489                           <real value="1.0000000000"/>
28490                         </width>
28491                         <origin>
28492                           <real value="0.5000000000"/>
28493                         </origin>
28494                         <split>
28495                           <bool value="false"/>
28496                         </split>
28497                         <t1>
28498                           <radial_composite type="vector">
28499                             <radius>
28500                               <real value="0.6565684418"/>
28501                             </radius>
28502                             <theta>
28503                               <angle value="-84.086189"/>
28504                             </theta>
28505                           </radial_composite>
28506                         </t1>
28507                         <t2>
28508                           <radial_composite type="vector">
28509                             <radius>
28510                               <real value="0.6565684418"/>
28511                             </radius>
28512                             <theta>
28513                               <angle value="-84.086189"/>
28514                             </theta>
28515                           </radial_composite>
28516                         </t2>
28517                       </composite>
28518                     </entry>
28519                     <entry>
28520                       <composite type="bline_point">
28521                         <point>
28522                           <vector>
28523                             <x>7.0753183365</x>
28524                             <y>10.0477151871</y>
28525                           </vector>
28526                         </point>
28527                         <width>
28528                           <real value="1.0961388469"/>
28529                         </width>
28530                         <origin>
28531                           <real value="0.5000000000"/>
28532                         </origin>
28533                         <split>
28534                           <bool value="false"/>
28535                         </split>
28536                         <t1>
28537                           <radial_composite type="vector">
28538                             <radius>
28539                               <real value="0.6565684418"/>
28540                             </radius>
28541                             <theta>
28542                               <angle value="-90.374069"/>
28543                             </theta>
28544                           </radial_composite>
28545                         </t1>
28546                         <t2>
28547                           <radial_composite type="vector">
28548                             <radius>
28549                               <real value="0.6565684418"/>
28550                             </radius>
28551                             <theta>
28552                               <angle value="-90.374069"/>
28553                             </theta>
28554                           </radial_composite>
28555                         </t2>
28556                       </composite>
28557                     </entry>
28558                   </bline>
28559                 </param>
28560                 <param name="width">
28561                   <real value="0.0678862820"/>
28562                 </param>
28563                 <param name="expand">
28564                   <real value="0.0000000000"/>
28565                 </param>
28566                 <param name="sharp_cusps">
28567                   <bool value="true"/>
28568                 </param>
28569                 <param name="round_tip[0]">
28570                   <bool value="true"/>
28571                 </param>
28572                 <param name="round_tip[1]">
28573                   <bool value="true"/>
28574                 </param>
28575                 <param name="loopyness">
28576                   <real value="1.0000000000"/>
28577                 </param>
28578                 <param name="homogeneous_width">
28579                   <bool value="true"/>
28580                 </param>
28581               </layer>
28582               <layer type="outline" active="true" version="0.2" desc="NewDrawing119 Outline">
28583                 <param name="z_depth">
28584                   <real value="0.0000000000"/>
28585                 </param>
28586                 <param name="amount">
28587                   <real value="1.0000000000"/>
28588                 </param>
28589                 <param name="blend_method">
28590                   <integer value="0"/>
28591                 </param>
28592                 <param name="color">
28593                   <color>
28594                     <r>0.000000</r>
28595                     <g>0.000000</g>
28596                     <b>0.000000</b>
28597                     <a>1.000000</a>
28598                   </color>
28599                 </param>
28600                 <param name="origin">
28601                   <vector>
28602                     <x>0.0000000000</x>
28603                     <y>0.0000000000</y>
28604                   </vector>
28605                 </param>
28606                 <param name="invert">
28607                   <bool value="false"/>
28608                 </param>
28609                 <param name="antialias">
28610                   <bool value="true"/>
28611                 </param>
28612                 <param name="feather">
28613                   <real value="0.0000000000"/>
28614                 </param>
28615                 <param name="blurtype">
28616                   <integer value="1"/>
28617                 </param>
28618                 <param name="winding_style">
28619                   <integer value="0"/>
28620                 </param>
28621                 <param name="bline">
28622                   <bline type="bline_point" loop="false">
28623                     <entry>
28624                       <composite type="bline_point">
28625                         <point>
28626                           <vector>
28627                             <x>5.9821629524</x>
28628                             <y>10.6741247177</y>
28629                           </vector>
28630                         </point>
28631                         <width>
28632                           <real value="1.0074912965"/>
28633                         </width>
28634                         <origin>
28635                           <real value="0.5000000000"/>
28636                         </origin>
28637                         <split>
28638                           <bool value="false"/>
28639                         </split>
28640                         <t1>
28641                           <radial_composite type="vector">
28642                             <radius>
28643                               <real value="0.7573839742"/>
28644                             </radius>
28645                             <theta>
28646                               <angle value="-95.219498"/>
28647                             </theta>
28648                           </radial_composite>
28649                         </t1>
28650                         <t2>
28651                           <radial_composite type="vector">
28652                             <radius>
28653                               <real value="0.7573839742"/>
28654                             </radius>
28655                             <theta>
28656                               <angle value="-95.219498"/>
28657                             </theta>
28658                           </radial_composite>
28659                         </t2>
28660                       </composite>
28661                     </entry>
28662                     <entry>
28663                       <composite type="bline_point">
28664                         <point>
28665                           <vector>
28666                             <x>5.9536790848</x>
28667                             <y>10.0189981461</y>
28668                           </vector>
28669                         </point>
28670                         <width>
28671                           <real value="1.4543562469"/>
28672                         </width>
28673                         <origin>
28674                           <real value="0.5000000000"/>
28675                         </origin>
28676                         <split>
28677                           <bool value="false"/>
28678                         </split>
28679                         <t1>
28680                           <radial_composite type="vector">
28681                             <radius>
28682                               <real value="0.7573839742"/>
28683                             </radius>
28684                             <theta>
28685                               <angle value="-89.584808"/>
28686                             </theta>
28687                           </radial_composite>
28688                         </t1>
28689                         <t2>
28690                           <radial_composite type="vector">
28691                             <radius>
28692                               <real value="0.7573839742"/>
28693                             </radius>
28694                             <theta>
28695                               <angle value="-89.584808"/>
28696                             </theta>
28697                           </radial_composite>
28698                         </t2>
28699                       </composite>
28700                     </entry>
28701                   </bline>
28702                 </param>
28703                 <param name="width">
28704                   <real value="0.0678862820"/>
28705                 </param>
28706                 <param name="expand">
28707                   <real value="0.0000000000"/>
28708                 </param>
28709                 <param name="sharp_cusps">
28710                   <bool value="true"/>
28711                 </param>
28712                 <param name="round_tip[0]">
28713                   <bool value="true"/>
28714                 </param>
28715                 <param name="round_tip[1]">
28716                   <bool value="true"/>
28717                 </param>
28718                 <param name="loopyness">
28719                   <real value="1.0000000000"/>
28720                 </param>
28721                 <param name="homogeneous_width">
28722                   <bool value="true"/>
28723                 </param>
28724               </layer>
28725               <layer type="outline" active="true" version="0.2" desc="NewDrawing121 Outline">
28726                 <param name="z_depth">
28727                   <real value="0.0000000000"/>
28728                 </param>
28729                 <param name="amount">
28730                   <real value="1.0000000000"/>
28731                 </param>
28732                 <param name="blend_method">
28733                   <integer value="0"/>
28734                 </param>
28735                 <param name="color">
28736                   <color>
28737                     <r>0.000000</r>
28738                     <g>0.000000</g>
28739                     <b>0.000000</b>
28740                     <a>1.000000</a>
28741                   </color>
28742                 </param>
28743                 <param name="origin">
28744                   <vector>
28745                     <x>0.0000000000</x>
28746                     <y>0.0000000000</y>
28747                   </vector>
28748                 </param>
28749                 <param name="invert">
28750                   <bool value="false"/>
28751                 </param>
28752                 <param name="antialias">
28753                   <bool value="true"/>
28754                 </param>
28755                 <param name="feather">
28756                   <real value="0.0000000000"/>
28757                 </param>
28758                 <param name="blurtype">
28759                   <integer value="1"/>
28760                 </param>
28761                 <param name="winding_style">
28762                   <integer value="0"/>
28763                 </param>
28764                 <param name="bline">
28765                   <bline type="bline_point" loop="false">
28766                     <entry>
28767                       <composite type="bline_point">
28768                         <point>
28769                           <vector>
28770                             <x>6.6599621773</x>
28771                             <y>10.7079906464</y>
28772                           </vector>
28773                         </point>
28774                         <width>
28775                           <real value="1.0817499520"/>
28776                         </width>
28777                         <origin>
28778                           <real value="0.5000000000"/>
28779                         </origin>
28780                         <split>
28781                           <bool value="false"/>
28782                         </split>
28783                         <t1>
28784                           <radial_composite type="vector">
28785                             <radius>
28786                               <real value="0.7315503849"/>
28787                             </radius>
28788                             <theta>
28789                               <angle value="-86.120766"/>
28790                             </theta>
28791                           </radial_composite>
28792                         </t1>
28793                         <t2>
28794                           <radial_composite type="vector">
28795                             <radius>
28796                               <real value="0.7315503849"/>
28797                             </radius>
28798                             <theta>
28799                               <angle value="-86.120766"/>
28800                             </theta>
28801                           </radial_composite>
28802                         </t2>
28803                       </composite>
28804                     </entry>
28805                     <entry>
28806                       <composite type="bline_point">
28807                         <point>
28808                           <vector>
28809                             <x>6.6884460449</x>
28810                             <y>9.9958972931</y>
28811                           </vector>
28812                         </point>
28813                         <width>
28814                           <real value="1.1772726070"/>
28815                         </width>
28816                         <origin>
28817                           <real value="0.5000000000"/>
28818                         </origin>
28819                         <split>
28820                           <bool value="false"/>
28821                         </split>
28822                         <t1>
28823                           <radial_composite type="vector">
28824                             <radius>
28825                               <real value="0.7315503849"/>
28826                             </radius>
28827                             <theta>
28828                               <angle value="-88.892532"/>
28829                             </theta>
28830                           </radial_composite>
28831                         </t1>
28832                         <t2>
28833                           <radial_composite type="vector">
28834                             <radius>
28835                               <real value="0.7315503849"/>
28836                             </radius>
28837                             <theta>
28838                               <angle value="-88.892532"/>
28839                             </theta>
28840                           </radial_composite>
28841                         </t2>
28842                       </composite>
28843                     </entry>
28844                   </bline>
28845                 </param>
28846                 <param name="width">
28847                   <real value="0.0678862820"/>
28848                 </param>
28849                 <param name="expand">
28850                   <real value="0.0000000000"/>
28851                 </param>
28852                 <param name="sharp_cusps">
28853                   <bool value="true"/>
28854                 </param>
28855                 <param name="round_tip[0]">
28856                   <bool value="true"/>
28857                 </param>
28858                 <param name="round_tip[1]">
28859                   <bool value="true"/>
28860                 </param>
28861                 <param name="loopyness">
28862                   <real value="1.0000000000"/>
28863                 </param>
28864                 <param name="homogeneous_width">
28865                   <bool value="true"/>
28866                 </param>
28867               </layer>
28868               <layer type="outline" active="true" version="0.2" desc="NewDrawing118 Outline">
28869                 <param name="z_depth">
28870                   <real value="0.0000000000"/>
28871                 </param>
28872                 <param name="amount">
28873                   <real value="1.0000000000"/>
28874                 </param>
28875                 <param name="blend_method">
28876                   <integer value="0"/>
28877                 </param>
28878                 <param name="color">
28879                   <color>
28880                     <r>0.000000</r>
28881                     <g>0.000000</g>
28882                     <b>0.000000</b>
28883                     <a>1.000000</a>
28884                   </color>
28885                 </param>
28886                 <param name="origin">
28887                   <vector>
28888                     <x>0.0000000000</x>
28889                     <y>0.0000000000</y>
28890                   </vector>
28891                 </param>
28892                 <param name="invert">
28893                   <bool value="false"/>
28894                 </param>
28895                 <param name="antialias">
28896                   <bool value="true"/>
28897                 </param>
28898                 <param name="feather">
28899                   <real value="0.0000000000"/>
28900                 </param>
28901                 <param name="blurtype">
28902                   <integer value="1"/>
28903                 </param>
28904                 <param name="winding_style">
28905                   <integer value="0"/>
28906                 </param>
28907                 <param name="bline">
28908                   <bline type="bline_point" loop="false">
28909                     <entry>
28910                       <composite type="bline_point">
28911                         <point>
28912                           <vector>
28913                             <x>5.4552135468</x>
28914                             <y>10.6598825455</y>
28915                           </vector>
28916                         </point>
28917                         <width>
28918                           <real value="1.0000000000"/>
28919                         </width>
28920                         <origin>
28921                           <real value="0.5000000000"/>
28922                         </origin>
28923                         <split>
28924                           <bool value="false"/>
28925                         </split>
28926                         <t1>
28927                           <radial_composite type="vector">
28928                             <radius>
28929                               <real value="0.6072214882"/>
28930                             </radius>
28931                             <theta>
28932                               <angle value="-91.704033"/>
28933                             </theta>
28934                           </radial_composite>
28935                         </t1>
28936                         <t2>
28937                           <radial_composite type="vector">
28938                             <radius>
28939                               <real value="0.6072214882"/>
28940                             </radius>
28941                             <theta>
28942                               <angle value="-91.704033"/>
28943                             </theta>
28944                           </radial_composite>
28945                         </t2>
28946                       </composite>
28947                     </entry>
28948                     <entry>
28949                       <composite type="bline_point">
28950                         <point>
28951                           <vector>
28952                             <x>5.4694557190</x>
28953                             <y>10.0617237091</y>
28954                           </vector>
28955                         </point>
28956                         <width>
28957                           <real value="1.1075565264"/>
28958                         </width>
28959                         <origin>
28960                           <real value="0.5000000000"/>
28961                         </origin>
28962                         <split>
28963                           <bool value="false"/>
28964                         </split>
28965                         <t1>
28966                           <radial_composite type="vector">
28967                             <radius>
28968                               <real value="0.6072214882"/>
28969                             </radius>
28970                             <theta>
28971                               <angle value="-82.429184"/>
28972                             </theta>
28973                           </radial_composite>
28974                         </t1>
28975                         <t2>
28976                           <radial_composite type="vector">
28977                             <radius>
28978                               <real value="0.6072214882"/>
28979                             </radius>
28980                             <theta>
28981                               <angle value="-82.429184"/>
28982                             </theta>
28983                           </radial_composite>
28984                         </t2>
28985                       </composite>
28986                     </entry>
28987                   </bline>
28988                 </param>
28989                 <param name="width">
28990                   <real value="0.0678862820"/>
28991                 </param>
28992                 <param name="expand">
28993                   <real value="0.0000000000"/>
28994                 </param>
28995                 <param name="sharp_cusps">
28996                   <bool value="true"/>
28997                 </param>
28998                 <param name="round_tip[0]">
28999                   <bool value="true"/>
29000                 </param>
29001                 <param name="round_tip[1]">
29002                   <bool value="true"/>
29003                 </param>
29004                 <param name="loopyness">
29005                   <real value="1.0000000000"/>
29006                 </param>
29007                 <param name="homogeneous_width">
29008                   <bool value="true"/>
29009                 </param>
29010               </layer>
29011               <layer type="outline" active="true" version="0.2" desc="NewDrawing124 Outline">
29012                 <param name="z_depth">
29013                   <real value="0.0000000000"/>
29014                 </param>
29015                 <param name="amount">
29016                   <real value="1.0000000000"/>
29017                 </param>
29018                 <param name="blend_method">
29019                   <integer value="0"/>
29020                 </param>
29021                 <param name="color">
29022                   <color>
29023                     <r>0.000000</r>
29024                     <g>0.000000</g>
29025                     <b>0.000000</b>
29026                     <a>1.000000</a>
29027                   </color>
29028                 </param>
29029                 <param name="origin">
29030                   <vector>
29031                     <x>0.0000000000</x>
29032                     <y>0.0000000000</y>
29033                   </vector>
29034                 </param>
29035                 <param name="invert">
29036                   <bool value="false"/>
29037                 </param>
29038                 <param name="antialias">
29039                   <bool value="true"/>
29040                 </param>
29041                 <param name="feather">
29042                   <real value="0.0000000000"/>
29043                 </param>
29044                 <param name="blurtype">
29045                   <integer value="1"/>
29046                 </param>
29047                 <param name="winding_style">
29048                   <integer value="0"/>
29049                 </param>
29050                 <param name="bline">
29051                   <bline type="bline_point" loop="false">
29052                     <entry>
29053                       <composite type="bline_point">
29054                         <point>
29055                           <vector>
29056                             <x>7.2632503510</x>
29057                             <y>10.6686868668</y>
29058                           </vector>
29059                         </point>
29060                         <width>
29061                           <real value="1.0265011682"/>
29062                         </width>
29063                         <origin>
29064                           <real value="0.5000000000"/>
29065                         </origin>
29066                         <split>
29067                           <bool value="false"/>
29068                         </split>
29069                         <t1>
29070                           <radial_composite type="vector">
29071                             <radius>
29072                               <real value="0.8024594525"/>
29073                             </radius>
29074                             <theta>
29075                               <angle value="-86.334320"/>
29076                             </theta>
29077                           </radial_composite>
29078                         </t1>
29079                         <t2>
29080                           <radial_composite type="vector">
29081                             <radius>
29082                               <real value="0.8024594525"/>
29083                             </radius>
29084                             <theta>
29085                               <angle value="-86.334320"/>
29086                             </theta>
29087                           </radial_composite>
29088                         </t2>
29089                       </composite>
29090                     </entry>
29091                     <entry>
29092                       <composite type="bline_point">
29093                         <point>
29094                           <vector>
29095                             <x>7.2689538002</x>
29096                             <y>9.9793729782</y>
29097                           </vector>
29098                         </point>
29099                         <width>
29100                           <real value="1.1566708445"/>
29101                         </width>
29102                         <origin>
29103                           <real value="0.5000000000"/>
29104                         </origin>
29105                         <split>
29106                           <bool value="false"/>
29107                         </split>
29108                         <t1>
29109                           <radial_composite type="vector">
29110                             <radius>
29111                               <real value="0.8024594525"/>
29112                             </radius>
29113                             <theta>
29114                               <angle value="-91.237167"/>
29115                             </theta>
29116                           </radial_composite>
29117                         </t1>
29118                         <t2>
29119                           <radial_composite type="vector">
29120                             <radius>
29121                               <real value="0.8024594525"/>
29122                             </radius>
29123                             <theta>
29124                               <angle value="-91.237167"/>
29125                             </theta>
29126                           </radial_composite>
29127                         </t2>
29128                       </composite>
29129                     </entry>
29130                   </bline>
29131                 </param>
29132                 <param name="width">
29133                   <real value="0.0678862820"/>
29134                 </param>
29135                 <param name="expand">
29136                   <real value="0.0000000000"/>
29137                 </param>
29138                 <param name="sharp_cusps">
29139                   <bool value="true"/>
29140                 </param>
29141                 <param name="round_tip[0]">
29142                   <bool value="true"/>
29143                 </param>
29144                 <param name="round_tip[1]">
29145                   <bool value="true"/>
29146                 </param>
29147                 <param name="loopyness">
29148                   <real value="1.0000000000"/>
29149                 </param>
29150                 <param name="homogeneous_width">
29151                   <bool value="true"/>
29152                 </param>
29153               </layer>
29154               <layer type="outline" active="true" version="0.2" desc="NewDrawing116 Outline">
29155                 <param name="z_depth">
29156                   <real value="0.0000000000"/>
29157                 </param>
29158                 <param name="amount">
29159                   <real value="1.0000000000"/>
29160                 </param>
29161                 <param name="blend_method">
29162                   <integer value="0"/>
29163                 </param>
29164                 <param name="color">
29165                   <color>
29166                     <r>0.000000</r>
29167                     <g>0.000000</g>
29168                     <b>0.000000</b>
29169                     <a>1.000000</a>
29170                   </color>
29171                 </param>
29172                 <param name="origin">
29173                   <vector>
29174                     <x>0.0000000000</x>
29175                     <y>0.0000000000</y>
29176                   </vector>
29177                 </param>
29178                 <param name="invert">
29179                   <bool value="false"/>
29180                 </param>
29181                 <param name="antialias">
29182                   <bool value="true"/>
29183                 </param>
29184                 <param name="feather">
29185                   <real value="0.0000000000"/>
29186                 </param>
29187                 <param name="blurtype">
29188                   <integer value="1"/>
29189                 </param>
29190                 <param name="winding_style">
29191                   <integer value="0"/>
29192                 </param>
29193                 <param name="bline">
29194                   <bline type="bline_point" loop="false">
29195                     <entry>
29196                       <composite type="bline_point">
29197                         <point>
29198                           <vector>
29199                             <x>4.5835595131</x>
29200                             <y>10.7253894806</y>
29201                           </vector>
29202                         </point>
29203                         <width>
29204                           <real value="1.0000000000"/>
29205                         </width>
29206                         <origin>
29207                           <real value="0.5000000000"/>
29208                         </origin>
29209                         <split>
29210                           <bool value="false"/>
29211                         </split>
29212                         <t1>
29213                           <radial_composite type="vector">
29214                             <radius>
29215                               <real value="0.7592607982"/>
29216                             </radius>
29217                             <theta>
29218                               <angle value="-99.866753"/>
29219                             </theta>
29220                           </radial_composite>
29221                         </t1>
29222                         <t2>
29223                           <radial_composite type="vector">
29224                             <radius>
29225                               <real value="0.7592607982"/>
29226                             </radius>
29227                             <theta>
29228                               <angle value="-99.866753"/>
29229                             </theta>
29230                           </radial_composite>
29231                         </t2>
29232                       </composite>
29233                     </entry>
29234                     <entry>
29235                       <composite type="bline_point">
29236                         <point>
29237                           <vector>
29238                             <x>4.5352778435</x>
29239                             <y>10.1388378143</y>
29240                           </vector>
29241                         </point>
29242                         <width>
29243                           <real value="1.0000000000"/>
29244                         </width>
29245                         <origin>
29246                           <real value="0.5000000000"/>
29247                         </origin>
29248                         <split>
29249                           <bool value="false"/>
29250                         </split>
29251                         <t1>
29252                           <radial_composite type="vector">
29253                             <radius>
29254                               <real value="0.5562627046"/>
29255                             </radius>
29256                             <theta>
29257                               <angle value="-79.380348"/>
29258                             </theta>
29259                           </radial_composite>
29260                         </t1>
29261                         <t2>
29262                           <radial_composite type="vector">
29263                             <radius>
29264                               <real value="0.5562627046"/>
29265                             </radius>
29266                             <theta>
29267                               <angle value="-79.380348"/>
29268                             </theta>
29269                           </radial_composite>
29270                         </t2>
29271                       </composite>
29272                     </entry>
29273                   </bline>
29274                 </param>
29275                 <param name="width">
29276                   <real value="0.0678862820"/>
29277                 </param>
29278                 <param name="expand">
29279                   <real value="0.0000000000"/>
29280                 </param>
29281                 <param name="sharp_cusps">
29282                   <bool value="true"/>
29283                 </param>
29284                 <param name="round_tip[0]">
29285                   <bool value="true"/>
29286                 </param>
29287                 <param name="round_tip[1]">
29288                   <bool value="true"/>
29289                 </param>
29290                 <param name="loopyness">
29291                   <real value="1.0000000000"/>
29292                 </param>
29293                 <param name="homogeneous_width">
29294                   <bool value="true"/>
29295                 </param>
29296               </layer>
29297             </canvas>
29298           </param>
29299           <param name="zoom">
29300             <real value="0.0000000000"/>
29301           </param>
29302           <param name="time_offset">
29303             <time value="0s"/>
29304           </param>
29305           <param name="children_lock">
29306             <bool value="false"/>
29307           </param>
29308           <param name="focus">
29309             <vector>
29310               <x>0.0000000000</x>
29311               <y>0.0000000000</y>
29312             </vector>
29313           </param>
29314         </layer>
29315         <layer type="PasteCanvas" active="true" version="0.1" desc="DOOR">
29316           <param name="z_depth">
29317             <real value="0.0000000000"/>
29318           </param>
29319           <param name="amount">
29320             <real value="1.0000000000"/>
29321           </param>
29322           <param name="blend_method">
29323             <integer value="0"/>
29324           </param>
29325           <param name="origin">
29326             <vector>
29327               <x>0.0000000000</x>
29328               <y>0.0000000000</y>
29329             </vector>
29330           </param>
29331           <param name="canvas">
29332             <canvas>
29333               <layer type="region" active="true" version="0.1" desc="NewBLine105 Region">
29334                 <param name="z_depth">
29335                   <real value="0.0000000000"/>
29336                 </param>
29337                 <param name="amount">
29338                   <real value="1.0000000000"/>
29339                 </param>
29340                 <param name="blend_method">
29341                   <integer value="0"/>
29342                 </param>
29343                 <param name="color" use=":splash-colour_04"/>
29344                 <param name="origin">
29345                   <vector>
29346                     <x>0.0000000000</x>
29347                     <y>0.0000000000</y>
29348                   </vector>
29349                 </param>
29350                 <param name="invert">
29351                   <bool value="false"/>
29352                 </param>
29353                 <param name="antialias">
29354                   <bool value="true"/>
29355                 </param>
29356                 <param name="feather">
29357                   <real value="0.0000000000"/>
29358                 </param>
29359                 <param name="blurtype">
29360                   <integer value="1"/>
29361                 </param>
29362                 <param name="winding_style">
29363                   <integer value="0"/>
29364                 </param>
29365                 <param name="bline">
29366                   <bline type="bline_point" loop="true">
29367                     <entry>
29368                       <composite type="bline_point">
29369                         <point>
29370                           <vector>
29371                             <x>5.1657314301</x>
29372                             <y>-12.5699872971</y>
29373                           </vector>
29374                         </point>
29375                         <width>
29376                           <real value="1.0000000000"/>
29377                         </width>
29378                         <origin>
29379                           <real value="0.5000000000"/>
29380                         </origin>
29381                         <split>
29382                           <bool value="false"/>
29383                         </split>
29384                         <t1>
29385                           <radial_composite type="vector">
29386                             <radius>
29387                               <real value="1.4992070120"/>
29388                             </radius>
29389                             <theta>
29390                               <angle value="94.085617"/>
29391                             </theta>
29392                           </radial_composite>
29393                         </t1>
29394                         <t2>
29395                           <radial_composite type="vector">
29396                             <radius>
29397                               <real value="1.4992070120"/>
29398                             </radius>
29399                             <theta>
29400                               <angle value="94.085617"/>
29401                             </theta>
29402                           </radial_composite>
29403                         </t2>
29404                       </composite>
29405                     </entry>
29406                     <entry>
29407                       <composite type="bline_point">
29408                         <point>
29409                           <vector>
29410                             <x>5.1657314301</x>
29411                             <y>-9.0095176697</y>
29412                           </vector>
29413                         </point>
29414                         <width>
29415                           <real value="1.0000000000"/>
29416                         </width>
29417                         <origin>
29418                           <real value="0.5000000000"/>
29419                         </origin>
29420                         <split>
29421                           <bool value="false"/>
29422                         </split>
29423                         <t1>
29424                           <radial_composite type="vector">
29425                             <radius>
29426                               <real value="0.0000000000"/>
29427                             </radius>
29428                             <theta>
29429                               <angle value="0.000000"/>
29430                             </theta>
29431                           </radial_composite>
29432                         </t1>
29433                         <t2>
29434                           <radial_composite type="vector">
29435                             <radius>
29436                               <real value="0.0000000000"/>
29437                             </radius>
29438                             <theta>
29439                               <angle value="0.000000"/>
29440                             </theta>
29441                           </radial_composite>
29442                         </t2>
29443                       </composite>
29444                     </entry>
29445                     <entry>
29446                       <composite type="bline_point">
29447                         <point>
29448                           <vector>
29449                             <x>6.4653029442</x>
29450                             <y>-9.0629253387</y>
29451                           </vector>
29452                         </point>
29453                         <width>
29454                           <real value="1.0000000000"/>
29455                         </width>
29456                         <origin>
29457                           <real value="0.5000000000"/>
29458                         </origin>
29459                         <split>
29460                           <bool value="false"/>
29461                         </split>
29462                         <t1>
29463                           <radial_composite type="vector">
29464                             <radius>
29465                               <real value="0.0534070385"/>
29466                             </radius>
29467                             <theta>
29468                               <angle value="90.000000"/>
29469                             </theta>
29470                           </radial_composite>
29471                         </t1>
29472                         <t2>
29473                           <radial_composite type="vector">
29474                             <radius>
29475                               <real value="0.0534070385"/>
29476                             </radius>
29477                             <theta>
29478                               <angle value="90.000000"/>
29479                             </theta>
29480                           </radial_composite>
29481                         </t2>
29482                       </composite>
29483                     </entry>
29484                     <entry>
29485                       <composite type="bline_point">
29486                         <point>
29487                           <vector>
29488                             <x>6.5543146133</x>
29489                             <y>-12.4631729126</y>
29490                           </vector>
29491                         </point>
29492                         <width>
29493                           <real value="1.0000000000"/>
29494                         </width>
29495                         <origin>
29496                           <real value="0.5000000000"/>
29497                         </origin>
29498                         <split>
29499                           <bool value="false"/>
29500                         </split>
29501                         <t1>
29502                           <radial_composite type="vector">
29503                             <radius>
29504                               <real value="0.0534070385"/>
29505                             </radius>
29506                             <theta>
29507                               <angle value="90.000000"/>
29508                             </theta>
29509                           </radial_composite>
29510                         </t1>
29511                         <t2>
29512                           <radial_composite type="vector">
29513                             <radius>
29514                               <real value="0.0534070385"/>
29515                             </radius>
29516                             <theta>
29517                               <angle value="90.000000"/>
29518                             </theta>
29519                           </radial_composite>
29520                         </t2>
29521                       </composite>
29522                     </entry>
29523                   </bline>
29524                 </param>
29525               </layer>
29526               <layer type="outline" active="true" version="0.2" desc="NewDrawing137 Outline">
29527                 <param name="z_depth">
29528                   <real value="0.0000000000"/>
29529                 </param>
29530                 <param name="amount">
29531                   <real value="1.0000000000"/>
29532                 </param>
29533                 <param name="blend_method">
29534                   <integer value="0"/>
29535                 </param>
29536                 <param name="color">
29537                   <color>
29538                     <r>0.000000</r>
29539                     <g>0.000000</g>
29540                     <b>0.000000</b>
29541                     <a>1.000000</a>
29542                   </color>
29543                 </param>
29544                 <param name="origin">
29545                   <vector>
29546                     <x>0.0000000000</x>
29547                     <y>0.0000000000</y>
29548                   </vector>
29549                 </param>
29550                 <param name="invert">
29551                   <bool value="false"/>
29552                 </param>
29553                 <param name="antialias">
29554                   <bool value="true"/>
29555                 </param>
29556                 <param name="feather">
29557                   <real value="0.0000000000"/>
29558                 </param>
29559                 <param name="blurtype">
29560                   <integer value="1"/>
29561                 </param>
29562                 <param name="winding_style">
29563                   <integer value="0"/>
29564                 </param>
29565                 <param name="bline">
29566                   <bline type="bline_point" loop="false">
29567                     <entry>
29568                       <composite type="bline_point">
29569                         <point>
29570                           <vector>
29571                             <x>6.1389660835</x>
29572                             <y>-9.0296697617</y>
29573                           </vector>
29574                         </point>
29575                         <width>
29576                           <real value="0.1655969026"/>
29577                         </width>
29578                         <origin>
29579                           <real value="0.5000000000"/>
29580                         </origin>
29581                         <split>
29582                           <bool value="false"/>
29583                         </split>
29584                         <t1>
29585                           <radial_composite type="vector">
29586                             <radius>
29587                               <real value="1.7699937700"/>
29588                             </radius>
29589                             <theta>
29590                               <angle value="-89.746895"/>
29591                             </theta>
29592                           </radial_composite>
29593                         </t1>
29594                         <t2>
29595                           <radial_composite type="vector">
29596                             <radius>
29597                               <real value="1.7699937700"/>
29598                             </radius>
29599                             <theta>
29600                               <angle value="-89.746895"/>
29601                             </theta>
29602                           </radial_composite>
29603                         </t2>
29604                       </composite>
29605                     </entry>
29606                     <entry>
29607                       <composite type="bline_point">
29608                         <point>
29609                           <vector>
29610                             <x>6.1617469788</x>
29611                             <y>-10.7951688766</y>
29612                           </vector>
29613                         </point>
29614                         <width>
29615                           <real value="1.1478927658"/>
29616                         </width>
29617                         <origin>
29618                           <real value="0.5000000000"/>
29619                         </origin>
29620                         <split>
29621                           <bool value="false"/>
29622                         </split>
29623                         <t1>
29624                           <radial_composite type="vector">
29625                             <radius>
29626                               <real value="1.1103871206"/>
29627                             </radius>
29628                             <theta>
29629                               <angle value="-89.010269"/>
29630                             </theta>
29631                           </radial_composite>
29632                         </t1>
29633                         <t2>
29634                           <radial_composite type="vector">
29635                             <radius>
29636                               <real value="1.1103871206"/>
29637                             </radius>
29638                             <theta>
29639                               <angle value="-89.010269"/>
29640                             </theta>
29641                           </radial_composite>
29642                         </t2>
29643                       </composite>
29644                     </entry>
29645                     <entry>
29646                       <composite type="bline_point">
29647                         <point>
29648                           <vector>
29649                             <x>6.1617469788</x>
29650                             <y>-11.9000291824</y>
29651                           </vector>
29652                         </point>
29653                         <width>
29654                           <real value="0.5148858380"/>
29655                         </width>
29656                         <origin>
29657                           <real value="0.5000000000"/>
29658                         </origin>
29659                         <split>
29660                           <bool value="false"/>
29661                         </split>
29662                         <t1>
29663                           <radial_composite type="vector">
29664                             <radius>
29665                               <real value="0.7503039342"/>
29666                             </radius>
29667                             <theta>
29668                               <angle value="-91.407745"/>
29669                             </theta>
29670                           </radial_composite>
29671                         </t1>
29672                         <t2>
29673                           <radial_composite type="vector">
29674                             <radius>
29675                               <real value="0.7503039342"/>
29676                             </radius>
29677                             <theta>
29678                               <angle value="-91.407745"/>
29679                             </theta>
29680                           </radial_composite>
29681                         </t2>
29682                       </composite>
29683                     </entry>
29684                     <entry>
29685                       <composite type="bline_point">
29686                         <point>
29687                           <vector>
29688                             <x>6.1731371880</x>
29689                             <y>-12.6403999329</y>
29690                           </vector>
29691                         </point>
29692                         <width>
29693                           <real value="1.0000000000"/>
29694                         </width>
29695                         <origin>
29696                           <real value="0.5000000000"/>
29697                         </origin>
29698                         <split>
29699                           <bool value="false"/>
29700                         </split>
29701                         <t1>
29702                           <radial_composite type="vector">
29703                             <radius>
29704                               <real value="0.7503039342"/>
29705                             </radius>
29706                             <theta>
29707                               <angle value="-82.441093"/>
29708                             </theta>
29709                           </radial_composite>
29710                         </t1>
29711                         <t2>
29712                           <radial_composite type="vector">
29713                             <radius>
29714                               <real value="0.7503039342"/>
29715                             </radius>
29716                             <theta>
29717                               <angle value="-82.441093"/>
29718                             </theta>
29719                           </radial_composite>
29720                         </t2>
29721                       </composite>
29722                     </entry>
29723                   </bline>
29724                 </param>
29725                 <param name="width">
29726                   <real value="0.0678862820"/>
29727                 </param>
29728                 <param name="expand">
29729                   <real value="0.0000000000"/>
29730                 </param>
29731                 <param name="sharp_cusps">
29732                   <bool value="true"/>
29733                 </param>
29734                 <param name="round_tip[0]">
29735                   <bool value="true"/>
29736                 </param>
29737                 <param name="round_tip[1]">
29738                   <bool value="true"/>
29739                 </param>
29740                 <param name="loopyness">
29741                   <real value="1.0000000000"/>
29742                 </param>
29743                 <param name="homogeneous_width">
29744                   <bool value="true"/>
29745                 </param>
29746               </layer>
29747               <layer type="outline" active="true" version="0.2" desc="NewDrawing138 Outline">
29748                 <param name="z_depth">
29749                   <real value="0.0000000000"/>
29750                 </param>
29751                 <param name="amount">
29752                   <real value="1.0000000000"/>
29753                 </param>
29754                 <param name="blend_method">
29755                   <integer value="0"/>
29756                 </param>
29757                 <param name="color">
29758                   <color>
29759                     <r>0.000000</r>
29760                     <g>0.000000</g>
29761                     <b>0.000000</b>
29762                     <a>1.000000</a>
29763                   </color>
29764                 </param>
29765                 <param name="origin">
29766                   <vector>
29767                     <x>0.0000000000</x>
29768                     <y>0.0000000000</y>
29769                   </vector>
29770                 </param>
29771                 <param name="invert">
29772                   <bool value="false"/>
29773                 </param>
29774                 <param name="antialias">
29775                   <bool value="true"/>
29776                 </param>
29777                 <param name="feather">
29778                   <real value="0.0000000000"/>
29779                 </param>
29780                 <param name="blurtype">
29781                   <integer value="1"/>
29782                 </param>
29783                 <param name="winding_style">
29784                   <integer value="0"/>
29785                 </param>
29786                 <param name="bline">
29787                   <bline type="bline_point" loop="false">
29788                     <entry>
29789                       <composite type="bline_point">
29790                         <point>
29791                           <vector>
29792                             <x>5.7630858421</x>
29793                             <y>-9.0296697617</y>
29794                           </vector>
29795                         </point>
29796                         <width>
29797                           <real value="1.0000000000"/>
29798                         </width>
29799                         <origin>
29800                           <real value="0.5000000000"/>
29801                         </origin>
29802                         <split>
29803                           <bool value="false"/>
29804                         </split>
29805                         <t1>
29806                           <radial_composite type="vector">
29807                             <radius>
29808                               <real value="0.2605396622"/>
29809                             </radius>
29810                             <theta>
29811                               <angle value="-71.612831"/>
29812                             </theta>
29813                           </radial_composite>
29814                         </t1>
29815                         <t2>
29816                           <radial_composite type="vector">
29817                             <radius>
29818                               <real value="0.2605396622"/>
29819                             </radius>
29820                             <theta>
29821                               <angle value="-71.612831"/>
29822                             </theta>
29823                           </radial_composite>
29824                         </t2>
29825                       </composite>
29826                     </entry>
29827                     <entry>
29828                       <composite type="bline_point">
29829                         <point>
29830                           <vector>
29831                             <x>5.7744760513</x>
29832                             <y>-9.2346954346</y>
29833                           </vector>
29834                         </point>
29835                         <width>
29836                           <real value="0.2638990303"/>
29837                         </width>
29838                         <origin>
29839                           <real value="0.5000000000"/>
29840                         </origin>
29841                         <split>
29842                           <bool value="false"/>
29843                         </split>
29844                         <t1>
29845                           <radial_composite type="vector">
29846                             <radius>
29847                               <real value="0.2605396622"/>
29848                             </radius>
29849                             <theta>
29850                               <angle value="-92.856354"/>
29851                             </theta>
29852                           </radial_composite>
29853                         </t1>
29854                         <t2>
29855                           <radial_composite type="vector">
29856                             <radius>
29857                               <real value="0.2605396622"/>
29858                             </radius>
29859                             <theta>
29860                               <angle value="-92.856354"/>
29861                             </theta>
29862                           </radial_composite>
29863                         </t2>
29864                       </composite>
29865                     </entry>
29866                     <entry>
29867                       <composite type="bline_point">
29868                         <point>
29869                           <vector>
29870                             <x>5.7289147377</x>
29871                             <y>-9.8839435577</y>
29872                           </vector>
29873                         </point>
29874                         <width>
29875                           <real value="1.2409711038"/>
29876                         </width>
29877                         <origin>
29878                           <real value="0.5000000000"/>
29879                         </origin>
29880                         <split>
29881                           <bool value="false"/>
29882                         </split>
29883                         <t1>
29884                           <radial_composite type="vector">
29885                             <radius>
29886                               <real value="0.5850305042"/>
29887                             </radius>
29888                             <theta>
29889                               <angle value="-89.018707"/>
29890                             </theta>
29891                           </radial_composite>
29892                         </t1>
29893                         <t2>
29894                           <radial_composite type="vector">
29895                             <radius>
29896                               <real value="0.5850305042"/>
29897                             </radius>
29898                             <theta>
29899                               <angle value="-89.018707"/>
29900                             </theta>
29901                           </radial_composite>
29902                         </t2>
29903                       </composite>
29904                     </entry>
29905                     <entry>
29906                       <composite type="bline_point">
29907                         <point>
29908                           <vector>
29909                             <x>5.7858662605</x>
29910                             <y>-10.4648494720</y>
29911                           </vector>
29912                         </point>
29913                         <width>
29914                           <real value="1.2040252657"/>
29915                         </width>
29916                         <origin>
29917                           <real value="0.5000000000"/>
29918                         </origin>
29919                         <split>
29920                           <bool value="false"/>
29921                         </split>
29922                         <t1>
29923                           <radial_composite type="vector">
29924                             <radius>
29925                               <real value="0.5850305042"/>
29926                             </radius>
29927                             <theta>
29928                               <angle value="-85.221100"/>
29929                             </theta>
29930                           </radial_composite>
29931                         </t1>
29932                         <t2>
29933                           <radial_composite type="vector">
29934                             <radius>
29935                               <real value="0.5850305042"/>
29936                             </radius>
29937                             <theta>
29938                               <angle value="-85.221100"/>
29939                             </theta>
29940                           </radial_composite>
29941                         </t2>
29942                       </composite>
29943                     </entry>
29944                     <entry>
29945                       <composite type="bline_point">
29946                         <point>
29947                           <vector>
29948                             <x>5.8200373650</x>
29949                             <y>-11.0913171768</y>
29950                           </vector>
29951                         </point>
29952                         <width>
29953                           <real value="0.4545899897"/>
29954                         </width>
29955                         <origin>
29956                           <real value="0.5000000000"/>
29957                         </origin>
29958                         <split>
29959                           <bool value="false"/>
29960                         </split>
29961                         <t1>
29962                           <radial_composite type="vector">
29963                             <radius>
29964                               <real value="0.5133736794"/>
29965                             </radius>
29966                             <theta>
29967                               <angle value="-89.063118"/>
29968                             </theta>
29969                           </radial_composite>
29970                         </t1>
29971                         <t2>
29972                           <radial_composite type="vector">
29973                             <radius>
29974                               <real value="0.5133736794"/>
29975                             </radius>
29976                             <theta>
29977                               <angle value="-89.063118"/>
29978                             </theta>
29979                           </radial_composite>
29980                         </t2>
29981                       </composite>
29982                     </entry>
29983                     <entry>
29984                       <composite type="bline_point">
29985                         <point>
29986                           <vector>
29987                             <x>5.8086471558</x>
29988                             <y>-11.6038818359</y>
29989                           </vector>
29990                         </point>
29991                         <width>
29992                           <real value="0.4091862414"/>
29993                         </width>
29994                         <origin>
29995                           <real value="0.5000000000"/>
29996                         </origin>
29997                         <split>
29998                           <bool value="false"/>
29999                         </split>
30000                         <t1>
30001                           <radial_composite type="vector">
30002                             <radius>
30003                               <real value="0.5133736794"/>
30004                             </radius>
30005                             <theta>
30006                               <angle value="-91.121948"/>
30007                             </theta>
30008                           </radial_composite>
30009                         </t1>
30010                         <t2>
30011                           <radial_composite type="vector">
30012                             <radius>
30013                               <real value="0.5133736794"/>
30014                             </radius>
30015                             <theta>
30016                               <angle value="-91.121948"/>
30017                             </theta>
30018                           </radial_composite>
30019                         </t2>
30020                       </composite>
30021                     </entry>
30022                     <entry>
30023                       <composite type="bline_point">
30024                         <point>
30025                           <vector>
30026                             <x>5.8200373650</x>
30027                             <y>-12.1847877502</y>
30028                           </vector>
30029                         </point>
30030                         <width>
30031                           <real value="1.0344371230"/>
30032                         </width>
30033                         <origin>
30034                           <real value="0.5000000000"/>
30035                         </origin>
30036                         <split>
30037                           <bool value="false"/>
30038                         </split>
30039                         <t1>
30040                           <radial_composite type="vector">
30041                             <radius>
30042                               <real value="0.5298940044"/>
30043                             </radius>
30044                             <theta>
30045                               <angle value="-87.361832"/>
30046                             </theta>
30047                           </radial_composite>
30048                         </t1>
30049                         <t2>
30050                           <radial_composite type="vector">
30051                             <radius>
30052                               <real value="0.5298940044"/>
30053                             </radius>
30054                             <theta>
30055                               <angle value="-87.361832"/>
30056                             </theta>
30057                           </radial_composite>
30058                         </t2>
30059                       </composite>
30060                     </entry>
30061                     <entry>
30062                       <composite type="bline_point">
30063                         <point>
30064                           <vector>
30065                             <x>5.8542084694</x>
30066                             <y>-12.7087421417</y>
30067                           </vector>
30068                         </point>
30069                         <width>
30070                           <real value="1.0000000000"/>
30071                         </width>
30072                         <origin>
30073                           <real value="0.5000000000"/>
30074                         </origin>
30075                         <split>
30076                           <bool value="false"/>
30077                         </split>
30078                         <t1>
30079                           <radial_composite type="vector">
30080                             <radius>
30081                               <real value="0.5298940044"/>
30082                             </radius>
30083                             <theta>
30084                               <angle value="-83.904503"/>
30085                             </theta>
30086                           </radial_composite>
30087                         </t1>
30088                         <t2>
30089                           <radial_composite type="vector">
30090                             <radius>
30091                               <real value="0.5298940044"/>
30092                             </radius>
30093                             <theta>
30094                               <angle value="-83.904503"/>
30095                             </theta>
30096                           </radial_composite>
30097                         </t2>
30098                       </composite>
30099                     </entry>
30100                   </bline>
30101                 </param>
30102                 <param name="width">
30103                   <real value="0.0678862820"/>
30104                 </param>
30105                 <param name="expand">
30106                   <real value="0.0000000000"/>
30107                 </param>
30108                 <param name="sharp_cusps">
30109                   <bool value="true"/>
30110                 </param>
30111                 <param name="round_tip[0]">
30112                   <bool value="true"/>
30113                 </param>
30114                 <param name="round_tip[1]">
30115                   <bool value="true"/>
30116                 </param>
30117                 <param name="loopyness">
30118                   <real value="1.0000000000"/>
30119                 </param>
30120                 <param name="homogeneous_width">
30121                   <bool value="true"/>
30122                 </param>
30123               </layer>
30124               <layer type="outline" active="true" version="0.2" desc="NewDrawing139 Outline">
30125                 <param name="z_depth">
30126                   <real value="0.0000000000"/>
30127                 </param>
30128                 <param name="amount">
30129                   <real value="1.0000000000"/>
30130                 </param>
30131                 <param name="blend_method">
30132                   <integer value="0"/>
30133                 </param>
30134                 <param name="color">
30135                   <color>
30136                     <r>0.000000</r>
30137                     <g>0.000000</g>
30138                     <b>0.000000</b>
30139                     <a>1.000000</a>
30140                   </color>
30141                 </param>
30142                 <param name="origin">
30143                   <vector>
30144                     <x>0.0000000000</x>
30145                     <y>0.0000000000</y>
30146                   </vector>
30147                 </param>
30148                 <param name="invert">
30149                   <bool value="false"/>
30150                 </param>
30151                 <param name="antialias">
30152                   <bool value="true"/>
30153                 </param>
30154                 <param name="feather">
30155                   <real value="0.0000000000"/>
30156                 </param>
30157                 <param name="blurtype">
30158                   <integer value="1"/>
30159                 </param>
30160                 <param name="winding_style">
30161                   <integer value="0"/>
30162                 </param>
30163                 <param name="bline">
30164                   <bline type="bline_point" loop="false">
30165                     <entry>
30166                       <composite type="bline_point">
30167                         <point>
30168                           <vector>
30169                             <x>5.4783277512</x>
30170                             <y>-8.9613285065</y>
30171                           </vector>
30172                         </point>
30173                         <width>
30174                           <real value="0.0166342573"/>
30175                         </width>
30176                         <origin>
30177                           <real value="0.5000000000"/>
30178                         </origin>
30179                         <split>
30180                           <bool value="false"/>
30181                         </split>
30182                         <t1>
30183                           <radial_composite type="vector">
30184                             <radius>
30185                               <real value="0.3075385168"/>
30186                             </radius>
30187                             <theta>
30188                               <angle value="-90.000198"/>
30189                             </theta>
30190                           </radial_composite>
30191                         </t1>
30192                         <t2>
30193                           <radial_composite type="vector">
30194                             <radius>
30195                               <real value="0.3075385168"/>
30196                             </radius>
30197                             <theta>
30198                               <angle value="-90.000198"/>
30199                             </theta>
30200                           </radial_composite>
30201                         </t2>
30202                       </composite>
30203                     </entry>
30204                     <entry>
30205                       <composite type="bline_point">
30206                         <point>
30207                           <vector>
30208                             <x>5.4783277512</x>
30209                             <y>-9.2688665390</y>
30210                           </vector>
30211                         </point>
30212                         <width>
30213                           <real value="0.3153537005"/>
30214                         </width>
30215                         <origin>
30216                           <real value="0.5000000000"/>
30217                         </origin>
30218                         <split>
30219                           <bool value="false"/>
30220                         </split>
30221                         <t1>
30222                           <radial_composite type="vector">
30223                             <radius>
30224                               <real value="0.3075385168"/>
30225                             </radius>
30226                             <theta>
30227                               <angle value="-89.987289"/>
30228                             </theta>
30229                           </radial_composite>
30230                         </t1>
30231                         <t2>
30232                           <radial_composite type="vector">
30233                             <radius>
30234                               <real value="0.3075385168"/>
30235                             </radius>
30236                             <theta>
30237                               <angle value="-89.987289"/>
30238                             </theta>
30239                           </radial_composite>
30240                         </t2>
30241                       </composite>
30242                     </entry>
30243                     <entry>
30244                       <composite type="bline_point">
30245                         <point>
30246                           <vector>
30247                             <x>5.4783277512</x>
30248                             <y>-9.8839435577</y>
30249                           </vector>
30250                         </point>
30251                         <width>
30252                           <real value="0.8156694663"/>
30253                         </width>
30254                         <origin>
30255                           <real value="0.5000000000"/>
30256                         </origin>
30257                         <split>
30258                           <bool value="false"/>
30259                         </split>
30260                         <t1>
30261                           <radial_composite type="vector">
30262                             <radius>
30263                               <real value="0.3189288322"/>
30264                             </radius>
30265                             <theta>
30266                               <angle value="-89.323769"/>
30267                             </theta>
30268                           </radial_composite>
30269                         </t1>
30270                         <t2>
30271                           <radial_composite type="vector">
30272                             <radius>
30273                               <real value="0.3189288322"/>
30274                             </radius>
30275                             <theta>
30276                               <angle value="-89.323769"/>
30277                             </theta>
30278                           </radial_composite>
30279                         </t2>
30280                       </composite>
30281                     </entry>
30282                     <entry>
30283                       <composite type="bline_point">
30284                         <point>
30285                           <vector>
30286                             <x>5.4783277512</x>
30287                             <y>-10.2028722763</y>
30288                           </vector>
30289                         </point>
30290                         <width>
30291                           <real value="1.0593586211"/>
30292                         </width>
30293                         <origin>
30294                           <real value="0.5000000000"/>
30295                         </origin>
30296                         <split>
30297                           <bool value="false"/>
30298                         </split>
30299                         <t1>
30300                           <radial_composite type="vector">
30301                             <radius>
30302                               <real value="0.3189288322"/>
30303                             </radius>
30304                             <theta>
30305                               <angle value="-88.691666"/>
30306                             </theta>
30307                           </radial_composite>
30308                         </t1>
30309                         <t2>
30310                           <radial_composite type="vector">
30311                             <radius>
30312                               <real value="0.3189288322"/>
30313                             </radius>
30314                             <theta>
30315                               <angle value="-88.691666"/>
30316                             </theta>
30317                           </radial_composite>
30318                         </t2>
30319                       </composite>
30320                     </entry>
30321                     <entry>
30322                       <composite type="bline_point">
30323                         <point>
30324                           <vector>
30325                             <x>5.5011086464</x>
30326                             <y>-10.5901432037</y>
30327                           </vector>
30328                         </point>
30329                         <width>
30330                           <real value="0.6178489566"/>
30331                         </width>
30332                         <origin>
30333                           <real value="0.5000000000"/>
30334                         </origin>
30335                         <split>
30336                           <bool value="false"/>
30337                         </split>
30338                         <t1>
30339                           <radial_composite type="vector">
30340                             <radius>
30341                               <real value="0.3882362990"/>
30342                             </radius>
30343                             <theta>
30344                               <angle value="-89.014229"/>
30345                             </theta>
30346                           </radial_composite>
30347                         </t1>
30348                         <t2>
30349                           <radial_composite type="vector">
30350                             <radius>
30351                               <real value="0.3882362990"/>
30352                             </radius>
30353                             <theta>
30354                               <angle value="-89.014229"/>
30355                             </theta>
30356                           </radial_composite>
30357                         </t2>
30358                       </composite>
30359                     </entry>
30360                     <entry>
30361                       <composite type="bline_point">
30362                         <point>
30363                           <vector>
30364                             <x>5.4897184372</x>
30365                             <y>-11.2393913269</y>
30366                           </vector>
30367                         </point>
30368                         <width>
30369                           <real value="0.8819577670"/>
30370                         </width>
30371                         <origin>
30372                           <real value="0.5000000000"/>
30373                         </origin>
30374                         <split>
30375                           <bool value="false"/>
30376                         </split>
30377                         <t1>
30378                           <radial_composite type="vector">
30379                             <radius>
30380                               <real value="0.5820215021"/>
30381                             </radius>
30382                             <theta>
30383                               <angle value="-89.367485"/>
30384                             </theta>
30385                           </radial_composite>
30386                         </t1>
30387                         <t2>
30388                           <radial_composite type="vector">
30389                             <radius>
30390                               <real value="0.5820215021"/>
30391                             </radius>
30392                             <theta>
30393                               <angle value="-89.367485"/>
30394                             </theta>
30395                           </radial_composite>
30396                         </t2>
30397                       </composite>
30398                     </entry>
30399                     <entry>
30400                       <composite type="bline_point">
30401                         <point>
30402                           <vector>
30403                             <x>5.5124988556</x>
30404                             <y>-11.8202972412</y>
30405                           </vector>
30406                         </point>
30407                         <width>
30408                           <real value="0.8025083235"/>
30409                         </width>
30410                         <origin>
30411                           <real value="0.5000000000"/>
30412                         </origin>
30413                         <split>
30414                           <bool value="false"/>
30415                         </split>
30416                         <t1>
30417                           <radial_composite type="vector">
30418                             <radius>
30419                               <real value="0.4254120855"/>
30420                             </radius>
30421                             <theta>
30422                               <angle value="-87.678795"/>
30423                             </theta>
30424                           </radial_composite>
30425                         </t1>
30426                         <t2>
30427                           <radial_composite type="vector">
30428                             <radius>
30429                               <real value="0.4254120855"/>
30430                             </radius>
30431                             <theta>
30432                               <angle value="-87.678795"/>
30433                             </theta>
30434                           </radial_composite>
30435                         </t2>
30436                       </composite>
30437                     </entry>
30438                     <entry>
30439                       <composite type="bline_point">
30440                         <point>
30441                           <vector>
30442                             <x>5.5352797508</x>
30443                             <y>-12.2417392731</y>
30444                           </vector>
30445                         </point>
30446                         <width>
30447                           <real value="1.0030320175"/>
30448                         </width>
30449                         <origin>
30450                           <real value="0.5000000000"/>
30451                         </origin>
30452                         <split>
30453                           <bool value="false"/>
30454                         </split>
30455                         <t1>
30456                           <radial_composite type="vector">
30457                             <radius>
30458                               <real value="0.3584775560"/>
30459                             </radius>
30460                             <theta>
30461                               <angle value="-87.670166"/>
30462                             </theta>
30463                           </radial_composite>
30464                         </t1>
30465                         <t2>
30466                           <radial_composite type="vector">
30467                             <radius>
30468                               <real value="0.3584775560"/>
30469                             </radius>
30470                             <theta>
30471                               <angle value="-87.670166"/>
30472                             </theta>
30473                           </radial_composite>
30474                         </t2>
30475                       </composite>
30476                     </entry>
30477                     <entry>
30478                       <composite type="bline_point">
30479                         <point>
30480                           <vector>
30481                             <x>5.5694503784</x>
30482                             <y>-12.5606679916</y>
30483                           </vector>
30484                         </point>
30485                         <width>
30486                           <real value="0.9986238126"/>
30487                         </width>
30488                         <origin>
30489                           <real value="0.5000000000"/>
30490                         </origin>
30491                         <split>
30492                           <bool value="false"/>
30493                         </split>
30494                         <t1>
30495                           <radial_composite type="vector">
30496                             <radius>
30497                               <real value="0.3584775560"/>
30498                             </radius>
30499                             <theta>
30500                               <angle value="-71.351997"/>
30501                             </theta>
30502                           </radial_composite>
30503                         </t1>
30504                         <t2>
30505                           <radial_composite type="vector">
30506                             <radius>
30507                               <real value="0.3584775560"/>
30508                             </radius>
30509                             <theta>
30510                               <angle value="-71.351997"/>
30511                             </theta>
30512                           </radial_composite>
30513                         </t2>
30514                       </composite>
30515                     </entry>
30516                   </bline>
30517                 </param>
30518                 <param name="width">
30519                   <real value="0.0678862820"/>
30520                 </param>
30521                 <param name="expand">
30522                   <real value="0.0000000000"/>
30523                 </param>
30524                 <param name="sharp_cusps">
30525                   <bool value="true"/>
30526                 </param>
30527                 <param name="round_tip[0]">
30528                   <bool value="true"/>
30529                 </param>
30530                 <param name="round_tip[1]">
30531                   <bool value="true"/>
30532                 </param>
30533                 <param name="loopyness">
30534                   <real value="1.0000000000"/>
30535                 </param>
30536                 <param name="homogeneous_width">
30537                   <bool value="true"/>
30538                 </param>
30539               </layer>
30540               <layer type="region" active="true" version="0.1" desc="NewBLine104 Region">
30541                 <param name="z_depth">
30542                   <real value="0.0000000000"/>
30543                 </param>
30544                 <param name="amount">
30545                   <real value="1.0000000000"/>
30546                 </param>
30547                 <param name="blend_method">
30548                   <integer value="0"/>
30549                 </param>
30550                 <param name="color" use=":splash-colour_04"/>
30551                 <param name="origin">
30552                   <vector guid="16B3D88BB0D2CDE13ACB17603ABE759D">
30553                     <x>0.0000000000</x>
30554                     <y>0.0000000000</y>
30555                   </vector>
30556                 </param>
30557                 <param name="invert">
30558                   <bool value="false"/>
30559                 </param>
30560                 <param name="antialias">
30561                   <bool value="true"/>
30562                 </param>
30563                 <param name="feather">
30564                   <real value="0.0000000000"/>
30565                 </param>
30566                 <param name="blurtype">
30567                   <integer value="1"/>
30568                 </param>
30569                 <param name="winding_style">
30570                   <integer value="0"/>
30571                 </param>
30572                 <param name="bline">
30573                   <bline type="bline_point" loop="true" guid="C1BAB458057355BAC07DD72BE9413B18">
30574                     <entry>
30575                       <composite type="bline_point">
30576                         <point>
30577                           <vector>
30578                             <x>6.6447124481</x>
30579                             <y>-12.3484115601</y>
30580                           </vector>
30581                         </point>
30582                         <width>
30583                           <real value="1.0000000000"/>
30584                         </width>
30585                         <origin>
30586                           <real value="0.5000000000"/>
30587                         </origin>
30588                         <split>
30589                           <bool value="true"/>
30590                         </split>
30591                         <t1>
30592                           <radial_composite type="vector">
30593                             <radius>
30594                               <real value="1.7528014918"/>
30595                             </radius>
30596                             <theta>
30597                               <angle value="90.000000"/>
30598                             </theta>
30599                           </radial_composite>
30600                         </t1>
30601                         <t2>
30602                           <radial_composite type="vector">
30603                             <radius>
30604                               <real value="1.7528014918"/>
30605                             </radius>
30606                             <theta>
30607                               <angle value="90.000000"/>
30608                             </theta>
30609                           </radial_composite>
30610                         </t2>
30611                       </composite>
30612                     </entry>
30613                     <entry>
30614                       <composite type="bline_point">
30615                         <point>
30616                           <vector>
30617                             <x>6.5473155975</x>
30618                             <y>-8.9676809311</y>
30619                           </vector>
30620                         </point>
30621                         <width>
30622                           <real value="1.0000000000"/>
30623                         </width>
30624                         <origin>
30625                           <real value="0.5000000000"/>
30626                         </origin>
30627                         <split>
30628                           <bool value="true"/>
30629                         </split>
30630                         <t1>
30631                           <radial_composite type="vector">
30632                             <radius>
30633                               <real value="0.8119947403"/>
30634                             </radius>
30635                             <theta>
30636                               <angle value="88.118156"/>
30637                             </theta>
30638                           </radial_composite>
30639                         </t1>
30640                         <t2>
30641                           <radial_composite type="vector">
30642                             <radius>
30643                               <real value="0.9218236229"/>
30644                             </radius>
30645                             <theta>
30646                               <angle value="173.080353"/>
30647                             </theta>
30648                           </radial_composite>
30649                         </t2>
30650                       </composite>
30651                     </entry>
30652                     <entry>
30653                       <composite type="bline_point">
30654                         <point>
30655                           <vector>
30656                             <x>5.0866665840</x>
30657                             <y>-8.8984537125</y>
30658                           </vector>
30659                         </point>
30660                         <width>
30661                           <real value="1.0000000000"/>
30662                         </width>
30663                         <origin>
30664                           <real value="0.5000000000"/>
30665                         </origin>
30666                         <split>
30667                           <bool value="true"/>
30668                         </split>
30669                         <t1>
30670                           <radial_composite type="vector">
30671                             <radius>
30672                               <real value="0.5471258104"/>
30673                             </radius>
30674                             <theta>
30675                               <angle value="197.903793"/>
30676                             </theta>
30677                           </radial_composite>
30678                         </t1>
30679                         <t2>
30680                           <radial_composite type="vector">
30681                             <radius>
30682                               <real value="1.1473310464"/>
30683                             </radius>
30684                             <theta>
30685                               <angle value="260.115234"/>
30686                             </theta>
30687                           </radial_composite>
30688                         </t2>
30689                       </composite>
30690                     </entry>
30691                     <entry>
30692                       <composite type="bline_point">
30693                         <point>
30694                           <vector>
30695                             <x>5.1144886017</x>
30696                             <y>-12.6266345978</y>
30697                           </vector>
30698                         </point>
30699                         <width>
30700                           <real value="1.0000000000"/>
30701                         </width>
30702                         <origin>
30703                           <real value="0.5000000000"/>
30704                         </origin>
30705                         <split>
30706                           <bool value="true"/>
30707                         </split>
30708                         <t1>
30709                           <radial_composite type="vector">
30710                             <radius>
30711                               <real value="1.0922308877"/>
30712                             </radius>
30713                             <theta>
30714                               <angle value="-83.334610"/>
30715                             </theta>
30716                           </radial_composite>
30717                         </t1>
30718                         <t2>
30719                           <radial_composite type="vector">
30720                             <radius>
30721                               <real value="0.5733317967"/>
30722                             </radius>
30723                             <theta>
30724                               <angle value="-64.472595"/>
30725                             </theta>
30726                           </radial_composite>
30727                         </t2>
30728                       </composite>
30729                     </entry>
30730                     <entry>
30731                       <composite type="bline_point">
30732                         <point>
30733                           <vector>
30734                             <x>5.2829909325</x>
30735                             <y>-12.6353626251</y>
30736                           </vector>
30737                         </point>
30738                         <width>
30739                           <real value="1.0000000000"/>
30740                         </width>
30741                         <origin>
30742                           <real value="0.5000000000"/>
30743                         </origin>
30744                         <split>
30745                           <bool value="true"/>
30746                         </split>
30747                         <t1>
30748                           <radial_composite type="vector">
30749                             <radius>
30750                               <real value="0.4129933837"/>
30751                             </radius>
30752                             <theta>
30753                               <angle value="22.816113"/>
30754                             </theta>
30755                           </radial_composite>
30756                         </t1>
30757                         <t2>
30758                           <radial_composite type="vector">
30759                             <radius>
30760                               <real value="1.1358948880"/>
30761                             </radius>
30762                             <theta>
30763                               <angle value="96.911224"/>
30764                             </theta>
30765                           </radial_composite>
30766                         </t2>
30767                       </composite>
30768                     </entry>
30769                     <entry>
30770                       <composite type="bline_point">
30771                         <point>
30772                           <vector>
30773                             <x>5.2374296188</x>
30774                             <y>-9.0360231400</y>
30775                           </vector>
30776                         </point>
30777                         <width>
30778                           <real value="1.0000000000"/>
30779                         </width>
30780                         <origin>
30781                           <real value="0.5000000000"/>
30782                         </origin>
30783                         <split>
30784                           <bool value="true"/>
30785                         </split>
30786                         <t1>
30787                           <radial_composite type="vector">
30788                             <radius>
30789                               <real value="0.7184030057"/>
30790                             </radius>
30791                             <theta>
30792                               <angle value="87.273689"/>
30793                             </theta>
30794                           </radial_composite>
30795                         </t1>
30796                         <t2>
30797                           <radial_composite type="vector">
30798                             <radius>
30799                               <real value="0.7248752356"/>
30800                             </radius>
30801                             <theta>
30802                               <angle value="8.130103"/>
30803                             </theta>
30804                           </radial_composite>
30805                         </t2>
30806                       </composite>
30807                     </entry>
30808                     <entry>
30809                       <composite type="bline_point">
30810                         <point>
30811                           <vector>
30812                             <x>6.3764610291</x>
30813                             <y>-9.1271457672</y>
30814                           </vector>
30815                         </point>
30816                         <width>
30817                           <real value="1.0000000000"/>
30818                         </width>
30819                         <origin>
30820                           <real value="0.5000000000"/>
30821                         </origin>
30822                         <split>
30823                           <bool value="true"/>
30824                         </split>
30825                         <t1>
30826                           <radial_composite type="vector">
30827                             <radius>
30828                               <real value="1.2419623054"/>
30829                             </radius>
30830                             <theta>
30831                               <angle value="-7.907163"/>
30832                             </theta>
30833                           </radial_composite>
30834                         </t1>
30835                         <t2>
30836                           <radial_composite type="vector">
30837                             <radius>
30838                               <real value="0.7888975559"/>
30839                             </radius>
30840                             <theta>
30841                               <angle value="-85.030258"/>
30842                             </theta>
30843                           </radial_composite>
30844                         </t2>
30845                       </composite>
30846                     </entry>
30847                     <entry>
30848                       <composite type="bline_point">
30849                         <point>
30850                           <vector>
30851                             <x>6.4561934471</x>
30852                             <y>-12.4303369522</y>
30853                           </vector>
30854                         </point>
30855                         <width>
30856                           <real value="1.0000000000"/>
30857                         </width>
30858                         <origin>
30859                           <real value="0.5000000000"/>
30860                         </origin>
30861                         <split>
30862                           <bool value="true"/>
30863                         </split>
30864                         <t1>
30865                           <radial_composite type="vector">
30866                             <radius>
30867                               <real value="1.1959831208"/>
30868                             </radius>
30869                             <theta>
30870                               <angle value="-90.000000"/>
30871                             </theta>
30872                           </radial_composite>
30873                         </t1>
30874                         <t2>
30875                           <radial_composite type="vector">
30876                             <radius>
30877                               <real value="0.6882843349"/>
30878                             </radius>
30879                             <theta>
30880                               <angle value="-75.963760"/>
30881                             </theta>
30882                           </radial_composite>
30883                         </t2>
30884                       </composite>
30885                     </entry>
30886                   </bline>
30887                 </param>
30888               </layer>
30889               <layer type="outline" active="true" version="0.2" desc="NewBLine104 Outline">
30890                 <param name="z_depth">
30891                   <real value="0.0000000000"/>
30892                 </param>
30893                 <param name="amount">
30894                   <real value="1.0000000000"/>
30895                 </param>
30896                 <param name="blend_method">
30897                   <integer value="0"/>
30898                 </param>
30899                 <param name="color">
30900                   <color>
30901                     <r>0.000000</r>
30902                     <g>0.000000</g>
30903                     <b>0.000000</b>
30904                     <a>1.000000</a>
30905                   </color>
30906                 </param>
30907                 <param name="origin">
30908                   <vector guid="16B3D88BB0D2CDE13ACB17603ABE759D">
30909                     <x>0.0000000000</x>
30910                     <y>0.0000000000</y>
30911                   </vector>
30912                 </param>
30913                 <param name="invert">
30914                   <bool value="false"/>
30915                 </param>
30916                 <param name="antialias">
30917                   <bool value="true"/>
30918                 </param>
30919                 <param name="feather">
30920                   <real value="0.0000000000"/>
30921                 </param>
30922                 <param name="blurtype">
30923                   <integer value="1"/>
30924                 </param>
30925                 <param name="winding_style">
30926                   <integer value="0"/>
30927                 </param>
30928                 <param name="bline">
30929                   <bline type="bline_point" loop="true" guid="C1BAB458057355BAC07DD72BE9413B18">
30930                     <entry>
30931                       <composite type="bline_point">
30932                         <point>
30933                           <vector>
30934                             <x>6.6447124481</x>
30935                             <y>-12.3484115601</y>
30936                           </vector>
30937                         </point>
30938                         <width>
30939                           <real value="1.0000000000"/>
30940                         </width>
30941                         <origin>
30942                           <real value="0.5000000000"/>
30943                         </origin>
30944                         <split>
30945                           <bool value="true"/>
30946                         </split>
30947                         <t1>
30948                           <radial_composite type="vector">
30949                             <radius>
30950                               <real value="1.7528014918"/>
30951                             </radius>
30952                             <theta>
30953                               <angle value="90.000000"/>
30954                             </theta>
30955                           </radial_composite>
30956                         </t1>
30957                         <t2>
30958                           <radial_composite type="vector">
30959                             <radius>
30960                               <real value="1.7528014918"/>
30961                             </radius>
30962                             <theta>
30963                               <angle value="90.000000"/>
30964                             </theta>
30965                           </radial_composite>
30966                         </t2>
30967                       </composite>
30968                     </entry>
30969                     <entry>
30970                       <composite type="bline_point">
30971                         <point>
30972                           <vector>
30973                             <x>6.5473155975</x>
30974                             <y>-8.9676809311</y>
30975                           </vector>
30976                         </point>
30977                         <width>
30978                           <real value="1.0000000000"/>
30979                         </width>
30980                         <origin>
30981                           <real value="0.5000000000"/>
30982                         </origin>
30983                         <split>
30984                           <bool value="true"/>
30985                         </split>
30986                         <t1>
30987                           <radial_composite type="vector">
30988                             <radius>
30989                               <real value="0.8119947403"/>
30990                             </radius>
30991                             <theta>
30992                               <angle value="88.118156"/>
30993                             </theta>
30994                           </radial_composite>
30995                         </t1>
30996                         <t2>
30997                           <radial_composite type="vector">
30998                             <radius>
30999                               <real value="0.9218236229"/>
31000                             </radius>
31001                             <theta>
31002                               <angle value="173.080353"/>
31003                             </theta>
31004                           </radial_composite>
31005                         </t2>
31006                       </composite>
31007                     </entry>
31008                     <entry>
31009                       <composite type="bline_point">
31010                         <point>
31011                           <vector>
31012                             <x>5.0866665840</x>
31013                             <y>-8.8984537125</y>
31014                           </vector>
31015                         </point>
31016                         <width>
31017                           <real value="1.0000000000"/>
31018                         </width>
31019                         <origin>
31020                           <real value="0.5000000000"/>
31021                         </origin>
31022                         <split>
31023                           <bool value="true"/>
31024                         </split>
31025                         <t1>
31026                           <radial_composite type="vector">
31027                             <radius>
31028                               <real value="0.5471258104"/>
31029                             </radius>
31030                             <theta>
31031                               <angle value="197.903793"/>
31032                             </theta>
31033                           </radial_composite>
31034                         </t1>
31035                         <t2>
31036                           <radial_composite type="vector">
31037                             <radius>
31038                               <real value="1.1473310464"/>
31039                             </radius>
31040                             <theta>
31041                               <angle value="260.115234"/>
31042                             </theta>
31043                           </radial_composite>
31044                         </t2>
31045                       </composite>
31046                     </entry>
31047                     <entry>
31048                       <composite type="bline_point">
31049                         <point>
31050                           <vector>
31051                             <x>5.1144886017</x>
31052                             <y>-12.6266345978</y>
31053                           </vector>
31054                         </point>
31055                         <width>
31056                           <real value="1.0000000000"/>
31057                         </width>
31058                         <origin>
31059                           <real value="0.5000000000"/>
31060                         </origin>
31061                         <split>
31062                           <bool value="true"/>
31063                         </split>
31064                         <t1>
31065                           <radial_composite type="vector">
31066                             <radius>
31067                               <real value="1.0922308877"/>
31068                             </radius>
31069                             <theta>
31070                               <angle value="-83.334610"/>
31071                             </theta>
31072                           </radial_composite>
31073                         </t1>
31074                         <t2>
31075                           <radial_composite type="vector">
31076                             <radius>
31077                               <real value="0.5733317967"/>
31078                             </radius>
31079                             <theta>
31080                               <angle value="-64.472595"/>
31081                             </theta>
31082                           </radial_composite>
31083                         </t2>
31084                       </composite>
31085                     </entry>
31086                     <entry>
31087                       <composite type="bline_point">
31088                         <point>
31089                           <vector>
31090                             <x>5.2829909325</x>
31091                             <y>-12.6353626251</y>
31092                           </vector>
31093                         </point>
31094                         <width>
31095                           <real value="1.0000000000"/>
31096                         </width>
31097                         <origin>
31098                           <real value="0.5000000000"/>
31099                         </origin>
31100                         <split>
31101                           <bool value="true"/>
31102                         </split>
31103                         <t1>
31104                           <radial_composite type="vector">
31105                             <radius>
31106                               <real value="0.4129933837"/>
31107                             </radius>
31108                             <theta>
31109                               <angle value="22.816113"/>
31110                             </theta>
31111                           </radial_composite>
31112                         </t1>
31113                         <t2>
31114                           <radial_composite type="vector">
31115                             <radius>
31116                               <real value="1.1358948880"/>
31117                             </radius>
31118                             <theta>
31119                               <angle value="96.911224"/>
31120                             </theta>
31121                           </radial_composite>
31122                         </t2>
31123                       </composite>
31124                     </entry>
31125                     <entry>
31126                       <composite type="bline_point">
31127                         <point>
31128                           <vector>
31129                             <x>5.2374296188</x>
31130                             <y>-9.0360231400</y>
31131                           </vector>
31132                         </point>
31133                         <width>
31134                           <real value="1.0000000000"/>
31135                         </width>
31136                         <origin>
31137                           <real value="0.5000000000"/>
31138                         </origin>
31139                         <split>
31140                           <bool value="true"/>
31141                         </split>
31142                         <t1>
31143                           <radial_composite type="vector">
31144                             <radius>
31145                               <real value="0.7184030057"/>
31146                             </radius>
31147                             <theta>
31148                               <angle value="87.273689"/>
31149                             </theta>
31150                           </radial_composite>
31151                         </t1>
31152                         <t2>
31153                           <radial_composite type="vector">
31154                             <radius>
31155                               <real value="0.7248752356"/>
31156                             </radius>
31157                             <theta>
31158                               <angle value="8.130103"/>
31159                             </theta>
31160                           </radial_composite>
31161                         </t2>
31162                       </composite>
31163                     </entry>
31164                     <entry>
31165                       <composite type="bline_point">
31166                         <point>
31167                           <vector>
31168                             <x>6.3764610291</x>
31169                             <y>-9.1271457672</y>
31170                           </vector>
31171                         </point>
31172                         <width>
31173                           <real value="1.0000000000"/>
31174                         </width>
31175                         <origin>
31176                           <real value="0.5000000000"/>
31177                         </origin>
31178                         <split>
31179                           <bool value="true"/>
31180                         </split>
31181                         <t1>
31182                           <radial_composite type="vector">
31183                             <radius>
31184                               <real value="1.2419623054"/>
31185                             </radius>
31186                             <theta>
31187                               <angle value="-7.907163"/>
31188                             </theta>
31189                           </radial_composite>
31190                         </t1>
31191                         <t2>
31192                           <radial_composite type="vector">
31193                             <radius>
31194                               <real value="0.7888975559"/>
31195                             </radius>
31196                             <theta>
31197                               <angle value="-85.030258"/>
31198                             </theta>
31199                           </radial_composite>
31200                         </t2>
31201                       </composite>
31202                     </entry>
31203                     <entry>
31204                       <composite type="bline_point">
31205                         <point>
31206                           <vector>
31207                             <x>6.4561934471</x>
31208                             <y>-12.4303369522</y>
31209                           </vector>
31210                         </point>
31211                         <width>
31212                           <real value="1.0000000000"/>
31213                         </width>
31214                         <origin>
31215                           <real value="0.5000000000"/>
31216                         </origin>
31217                         <split>
31218                           <bool value="true"/>
31219                         </split>
31220                         <t1>
31221                           <radial_composite type="vector">
31222                             <radius>
31223                               <real value="1.1959831208"/>
31224                             </radius>
31225                             <theta>
31226                               <angle value="-90.000000"/>
31227                             </theta>
31228                           </radial_composite>
31229                         </t1>
31230                         <t2>
31231                           <radial_composite type="vector">
31232                             <radius>
31233                               <real value="0.6882843349"/>
31234                             </radius>
31235                             <theta>
31236                               <angle value="-75.963760"/>
31237                             </theta>
31238                           </radial_composite>
31239                         </t2>
31240                       </composite>
31241                     </entry>
31242                   </bline>
31243                 </param>
31244                 <param name="width">
31245                   <real value="0.0678862820"/>
31246                 </param>
31247                 <param name="expand">
31248                   <real value="0.0000000000"/>
31249                 </param>
31250                 <param name="sharp_cusps">
31251                   <bool value="true"/>
31252                 </param>
31253                 <param name="round_tip[0]">
31254                   <bool value="true"/>
31255                 </param>
31256                 <param name="round_tip[1]">
31257                   <bool value="true"/>
31258                 </param>
31259                 <param name="loopyness">
31260                   <real value="1.0000000000"/>
31261                 </param>
31262                 <param name="homogeneous_width">
31263                   <bool value="true"/>
31264                 </param>
31265               </layer>
31266               <layer type="region" active="true" version="0.1" desc="NewBLine106 Region">
31267                 <param name="z_depth">
31268                   <real value="0.0000000000"/>
31269                 </param>
31270                 <param name="amount">
31271                   <real value="1.0000000000"/>
31272                 </param>
31273                 <param name="blend_method">
31274                   <integer value="0"/>
31275                 </param>
31276                 <param name="color" use=":splash_colour_03_mid"/>
31277                 <param name="origin">
31278                   <vector guid="FB2398617D6558F2E4ABF096544E7210">
31279                     <x>0.0000000000</x>
31280                     <y>0.0000000000</y>
31281                   </vector>
31282                 </param>
31283                 <param name="invert">
31284                   <bool value="false"/>
31285                 </param>
31286                 <param name="antialias">
31287                   <bool value="true"/>
31288                 </param>
31289                 <param name="feather">
31290                   <real value="0.0000000000"/>
31291                 </param>
31292                 <param name="blurtype">
31293                   <integer value="1"/>
31294                 </param>
31295                 <param name="winding_style">
31296                   <integer value="0"/>
31297                 </param>
31298                 <param name="bline">
31299                   <bline type="bline_point" loop="true" guid="AAD957DB7266FC6CA939426983A3848B">
31300                     <entry>
31301                       <composite type="bline_point">
31302                         <point>
31303                           <vector>
31304                             <x>6.2293291092</x>
31305                             <y>-10.6056375504</y>
31306                           </vector>
31307                         </point>
31308                         <width>
31309                           <real value="1.0000000000"/>
31310                         </width>
31311                         <origin>
31312                           <real value="0.5000000000"/>
31313                         </origin>
31314                         <split>
31315                           <bool value="false"/>
31316                         </split>
31317                         <t1>
31318                           <radial_composite type="vector">
31319                             <radius>
31320                               <real value="0.1654728075"/>
31321                             </radius>
31322                             <theta>
31323                               <angle value="90.000000"/>
31324                             </theta>
31325                           </radial_composite>
31326                         </t1>
31327                         <t2>
31328                           <radial_composite type="vector">
31329                             <radius>
31330                               <real value="0.1654728075"/>
31331                             </radius>
31332                             <theta>
31333                               <angle value="90.000000"/>
31334                             </theta>
31335                           </radial_composite>
31336                         </t2>
31337                       </composite>
31338                     </entry>
31339                     <entry>
31340                       <composite type="bline_point">
31341                         <point>
31342                           <vector>
31343                             <x>6.3269157410</x>
31344                             <y>-10.5801811218</y>
31345                           </vector>
31346                         </point>
31347                         <width>
31348                           <real value="1.0000000000"/>
31349                         </width>
31350                         <origin>
31351                           <real value="0.5000000000"/>
31352                         </origin>
31353                         <split>
31354                           <bool value="false"/>
31355                         </split>
31356                         <t1>
31357                           <radial_composite type="vector">
31358                             <radius>
31359                               <real value="0.1892253948"/>
31360                             </radius>
31361                             <theta>
31362                               <angle value="-47.726311"/>
31363                             </theta>
31364                           </radial_composite>
31365                         </t1>
31366                         <t2>
31367                           <radial_composite type="vector">
31368                             <radius>
31369                               <real value="0.1892253948"/>
31370                             </radius>
31371                             <theta>
31372                               <angle value="-47.726311"/>
31373                             </theta>
31374                           </radial_composite>
31375                         </t2>
31376                       </composite>
31377                     </entry>
31378                     <entry>
31379                       <composite type="bline_point">
31380                         <point>
31381                           <vector>
31382                             <x>6.3608584404</x>
31383                             <y>-11.0129556656</y>
31384                           </vector>
31385                         </point>
31386                         <width>
31387                           <real value="1.0000000000"/>
31388                         </width>
31389                         <origin>
31390                           <real value="0.5000000000"/>
31391                         </origin>
31392                         <split>
31393                           <bool value="false"/>
31394                         </split>
31395                         <t1>
31396                           <radial_composite type="vector">
31397                             <radius>
31398                               <real value="0.2055005040"/>
31399                             </radius>
31400                             <theta>
31401                               <angle value="-111.312592"/>
31402                             </theta>
31403                           </radial_composite>
31404                         </t1>
31405                         <t2>
31406                           <radial_composite type="vector">
31407                             <radius>
31408                               <real value="0.2055005040"/>
31409                             </radius>
31410                             <theta>
31411                               <angle value="-111.312592"/>
31412                             </theta>
31413                           </radial_composite>
31414                         </t2>
31415                       </composite>
31416                     </entry>
31417                     <entry>
31418                       <composite type="bline_point">
31419                         <point>
31420                           <vector>
31421                             <x>6.2208433151</x>
31422                             <y>-11.0723562241</y>
31423                           </vector>
31424                         </point>
31425                         <width>
31426                           <real value="1.0000000000"/>
31427                         </width>
31428                         <origin>
31429                           <real value="0.5000000000"/>
31430                         </origin>
31431                         <split>
31432                           <bool value="false"/>
31433                         </split>
31434                         <t1>
31435                           <radial_composite type="vector">
31436                             <radius>
31437                               <real value="0.2377913194"/>
31438                             </radius>
31439                             <theta>
31440                               <angle value="105.524109"/>
31441                             </theta>
31442                           </radial_composite>
31443                         </t1>
31444                         <t2>
31445                           <radial_composite type="vector">
31446                             <radius>
31447                               <real value="0.2377913194"/>
31448                             </radius>
31449                             <theta>
31450                               <angle value="105.524109"/>
31451                             </theta>
31452                           </radial_composite>
31453                         </t2>
31454                       </composite>
31455                     </entry>
31456                     <entry>
31457                       <composite type="bline_point">
31458                         <point>
31459                           <vector>
31460                             <x>6.2717580795</x>
31461                             <y>-10.9323406219</y>
31462                           </vector>
31463                         </point>
31464                         <width>
31465                           <real value="1.0000000000"/>
31466                         </width>
31467                         <origin>
31468                           <real value="0.5000000000"/>
31469                         </origin>
31470                         <split>
31471                           <bool value="false"/>
31472                         </split>
31473                         <t1>
31474                           <radial_composite type="vector">
31475                             <radius>
31476                               <real value="0.1383365484"/>
31477                             </radius>
31478                             <theta>
31479                               <angle value="71.562996"/>
31480                             </theta>
31481                           </radial_composite>
31482                         </t1>
31483                         <t2>
31484                           <radial_composite type="vector">
31485                             <radius>
31486                               <real value="0.1383365484"/>
31487                             </radius>
31488                             <theta>
31489                               <angle value="71.562996"/>
31490                             </theta>
31491                           </radial_composite>
31492                         </t2>
31493                       </composite>
31494                     </entry>
31495                     <entry>
31496                       <composite type="bline_point">
31497                         <point>
31498                           <vector>
31499                             <x>6.2844867706</x>
31500                             <y>-10.6989812851</y>
31501                           </vector>
31502                         </point>
31503                         <width>
31504                           <real value="1.0000000000"/>
31505                         </width>
31506                         <origin>
31507                           <real value="0.5000000000"/>
31508                         </origin>
31509                         <split>
31510                           <bool value="false"/>
31511                         </split>
31512                         <t1>
31513                           <radial_composite type="vector">
31514                             <radius>
31515                               <real value="0.1659616499"/>
31516                             </radius>
31517                             <theta>
31518                               <angle value="94.398705"/>
31519                             </theta>
31520                           </radial_composite>
31521                         </t1>
31522                         <t2>
31523                           <radial_composite type="vector">
31524                             <radius>
31525                               <real value="0.1659616499"/>
31526                             </radius>
31527                             <theta>
31528                               <angle value="94.398705"/>
31529                             </theta>
31530                           </radial_composite>
31531                         </t2>
31532                       </composite>
31533                     </entry>
31534                   </bline>
31535                 </param>
31536               </layer>
31537               <layer type="outline" active="true" version="0.2" desc="NewBLine106 Outline">
31538                 <param name="z_depth">
31539                   <real value="0.0000000000"/>
31540                 </param>
31541                 <param name="amount">
31542                   <real value="1.0000000000"/>
31543                 </param>
31544                 <param name="blend_method">
31545                   <integer value="0"/>
31546                 </param>
31547                 <param name="color">
31548                   <color>
31549                     <r>0.000000</r>
31550                     <g>0.000000</g>
31551                     <b>0.000000</b>
31552                     <a>1.000000</a>
31553                   </color>
31554                 </param>
31555                 <param name="origin">
31556                   <vector guid="FB2398617D6558F2E4ABF096544E7210">
31557                     <x>0.0000000000</x>
31558                     <y>0.0000000000</y>
31559                   </vector>
31560                 </param>
31561                 <param name="invert">
31562                   <bool value="false"/>
31563                 </param>
31564                 <param name="antialias">
31565                   <bool value="true"/>
31566                 </param>
31567                 <param name="feather">
31568                   <real value="0.0000000000"/>
31569                 </param>
31570                 <param name="blurtype">
31571                   <integer value="1"/>
31572                 </param>
31573                 <param name="winding_style">
31574                   <integer value="0"/>
31575                 </param>
31576                 <param name="bline">
31577                   <bline type="bline_point" loop="true" guid="AAD957DB7266FC6CA939426983A3848B">
31578                     <entry>
31579                       <composite type="bline_point">
31580                         <point>
31581                           <vector>
31582                             <x>6.2293291092</x>
31583                             <y>-10.6056375504</y>
31584                           </vector>
31585                         </point>
31586                         <width>
31587                           <real value="1.0000000000"/>
31588                         </width>
31589                         <origin>
31590                           <real value="0.5000000000"/>
31591                         </origin>
31592                         <split>
31593                           <bool value="false"/>
31594                         </split>
31595                         <t1>
31596                           <radial_composite type="vector">
31597                             <radius>
31598                               <real value="0.1654728075"/>
31599                             </radius>
31600                             <theta>
31601                               <angle value="90.000000"/>
31602                             </theta>
31603                           </radial_composite>
31604                         </t1>
31605                         <t2>
31606                           <radial_composite type="vector">
31607                             <radius>
31608                               <real value="0.1654728075"/>
31609                             </radius>
31610                             <theta>
31611                               <angle value="90.000000"/>
31612                             </theta>
31613                           </radial_composite>
31614                         </t2>
31615                       </composite>
31616                     </entry>
31617                     <entry>
31618                       <composite type="bline_point">
31619                         <point>
31620                           <vector>
31621                             <x>6.3269157410</x>
31622                             <y>-10.5801811218</y>
31623                           </vector>
31624                         </point>
31625                         <width>
31626                           <real value="1.0000000000"/>
31627                         </width>
31628                         <origin>
31629                           <real value="0.5000000000"/>
31630                         </origin>
31631                         <split>
31632                           <bool value="false"/>
31633                         </split>
31634                         <t1>
31635                           <radial_composite type="vector">
31636                             <radius>
31637                               <real value="0.1892253948"/>
31638                             </radius>
31639                             <theta>
31640                               <angle value="-47.726311"/>
31641                             </theta>
31642                           </radial_composite>
31643                         </t1>
31644                         <t2>
31645                           <radial_composite type="vector">
31646                             <radius>
31647                               <real value="0.1892253948"/>
31648                             </radius>
31649                             <theta>
31650                               <angle value="-47.726311"/>
31651                             </theta>
31652                           </radial_composite>
31653                         </t2>
31654                       </composite>
31655                     </entry>
31656                     <entry>
31657                       <composite type="bline_point">
31658                         <point>
31659                           <vector>
31660                             <x>6.3608584404</x>
31661                             <y>-11.0129556656</y>
31662                           </vector>
31663                         </point>
31664                         <width>
31665                           <real value="1.0000000000"/>
31666                         </width>
31667                         <origin>
31668                           <real value="0.5000000000"/>
31669                         </origin>
31670                         <split>
31671                           <bool value="false"/>
31672                         </split>
31673                         <t1>
31674                           <radial_composite type="vector">
31675                             <radius>
31676                               <real value="0.2055005040"/>
31677                             </radius>
31678                             <theta>
31679                               <angle value="-111.312592"/>
31680                             </theta>
31681                           </radial_composite>
31682                         </t1>
31683                         <t2>
31684                           <radial_composite type="vector">
31685                             <radius>
31686                               <real value="0.2055005040"/>
31687                             </radius>
31688                             <theta>
31689                               <angle value="-111.312592"/>
31690                             </theta>
31691                           </radial_composite>
31692                         </t2>
31693                       </composite>
31694                     </entry>
31695                     <entry>
31696                       <composite type="bline_point">
31697                         <point>
31698                           <vector>
31699                             <x>6.2208433151</x>
31700                             <y>-11.0723562241</y>
31701                           </vector>
31702                         </point>
31703                         <width>
31704                           <real value="1.0000000000"/>
31705                         </width>
31706                         <origin>
31707                           <real value="0.5000000000"/>
31708                         </origin>
31709                         <split>
31710                           <bool value="false"/>
31711                         </split>
31712                         <t1>
31713                           <radial_composite type="vector">
31714                             <radius>
31715                               <real value="0.2377913194"/>
31716                             </radius>
31717                             <theta>
31718                               <angle value="105.524109"/>
31719                             </theta>
31720                           </radial_composite>
31721                         </t1>
31722                         <t2>
31723                           <radial_composite type="vector">
31724                             <radius>
31725                               <real value="0.2377913194"/>
31726                             </radius>
31727                             <theta>
31728                               <angle value="105.524109"/>
31729                             </theta>
31730                           </radial_composite>
31731                         </t2>
31732                       </composite>
31733                     </entry>
31734                     <entry>
31735                       <composite type="bline_point">
31736                         <point>
31737                           <vector>
31738                             <x>6.2717580795</x>
31739                             <y>-10.9323406219</y>
31740                           </vector>
31741                         </point>
31742                         <width>
31743                           <real value="1.0000000000"/>
31744                         </width>
31745                         <origin>
31746                           <real value="0.5000000000"/>
31747                         </origin>
31748                         <split>
31749                           <bool value="false"/>
31750                         </split>
31751                         <t1>
31752                           <radial_composite type="vector">
31753                             <radius>
31754                               <real value="0.1383365484"/>
31755                             </radius>
31756                             <theta>
31757                               <angle value="71.562996"/>
31758                             </theta>
31759                           </radial_composite>
31760                         </t1>
31761                         <t2>
31762                           <radial_composite type="vector">
31763                             <radius>
31764                               <real value="0.1383365484"/>
31765                             </radius>
31766                             <theta>
31767                               <angle value="71.562996"/>
31768                             </theta>
31769                           </radial_composite>
31770                         </t2>
31771                       </composite>
31772                     </entry>
31773                     <entry>
31774                       <composite type="bline_point">
31775                         <point>
31776                           <vector>
31777                             <x>6.2844867706</x>
31778                             <y>-10.6989812851</y>
31779                           </vector>
31780                         </point>
31781                         <width>
31782                           <real value="1.0000000000"/>
31783                         </width>
31784                         <origin>
31785                           <real value="0.5000000000"/>
31786                         </origin>
31787                         <split>
31788                           <bool value="false"/>
31789                         </split>
31790                         <t1>
31791                           <radial_composite type="vector">
31792                             <radius>
31793                               <real value="0.1659616499"/>
31794                             </radius>
31795                             <theta>
31796                               <angle value="94.398705"/>
31797                             </theta>
31798                           </radial_composite>
31799                         </t1>
31800                         <t2>
31801                           <radial_composite type="vector">
31802                             <radius>
31803                               <real value="0.1659616499"/>
31804                             </radius>
31805                             <theta>
31806                               <angle value="94.398705"/>
31807                             </theta>
31808                           </radial_composite>
31809                         </t2>
31810                       </composite>
31811                     </entry>
31812                   </bline>
31813                 </param>
31814                 <param name="width">
31815                   <real value="0.0678862820"/>
31816                 </param>
31817                 <param name="expand">
31818                   <real value="0.0000000000"/>
31819                 </param>
31820                 <param name="sharp_cusps">
31821                   <bool value="true"/>
31822                 </param>
31823                 <param name="round_tip[0]">
31824                   <bool value="true"/>
31825                 </param>
31826                 <param name="round_tip[1]">
31827                   <bool value="true"/>
31828                 </param>
31829                 <param name="loopyness">
31830                   <real value="1.0000000000"/>
31831                 </param>
31832                 <param name="homogeneous_width">
31833                   <bool value="true"/>
31834                 </param>
31835               </layer>
31836             </canvas>
31837           </param>
31838           <param name="zoom">
31839             <real value="0.0000000000"/>
31840           </param>
31841           <param name="time_offset">
31842             <time value="0s"/>
31843           </param>
31844           <param name="children_lock">
31845             <bool value="false"/>
31846           </param>
31847           <param name="focus">
31848             <vector>
31849               <x>0.0000000000</x>
31850               <y>0.0000000000</y>
31851             </vector>
31852           </param>
31853         </layer>
31854         <layer type="region" active="true" version="0.1" desc="NewBLine069 Region">
31855           <param name="z_depth">
31856             <real value="0.0000000000"/>
31857           </param>
31858           <param name="amount">
31859             <real value="1.0000000000"/>
31860           </param>
31861           <param name="blend_method">
31862             <integer value="0"/>
31863           </param>
31864           <param name="color" use=":splash_colour_03_mid"/>
31865           <param name="origin">
31866             <vector guid="2AFE9CC95D16FC3780C53D3B325D957A">
31867               <x>0.0000000000</x>
31868               <y>0.0000000000</y>
31869             </vector>
31870           </param>
31871           <param name="invert">
31872             <bool value="false"/>
31873           </param>
31874           <param name="antialias">
31875             <bool value="true"/>
31876           </param>
31877           <param name="feather">
31878             <real value="0.0000000000"/>
31879           </param>
31880           <param name="blurtype">
31881             <integer value="1"/>
31882           </param>
31883           <param name="winding_style">
31884             <integer value="0"/>
31885           </param>
31886           <param name="bline">
31887             <bline type="bline_point" loop="true" guid="F3E7FF089C088C75C08EF63E94D7F4C8">
31888               <entry>
31889                 <composite type="bline_point">
31890                   <point>
31891                     <vector>
31892                       <x>7.2318234444</x>
31893                       <y>-13.7904386520</y>
31894                     </vector>
31895                   </point>
31896                   <width>
31897                     <real value="1.0000000000"/>
31898                   </width>
31899                   <origin>
31900                     <real value="0.5000000000"/>
31901                   </origin>
31902                   <split>
31903                     <bool value="true"/>
31904                   </split>
31905                   <t1>
31906                     <radial_composite type="vector">
31907                       <radius>
31908                         <real value="1.3542466347"/>
31909                       </radius>
31910                       <theta>
31911                         <angle value="272.491699"/>
31912                       </theta>
31913                     </radial_composite>
31914                   </t1>
31915                   <t2>
31916                     <radial_composite type="vector">
31917                       <radius>
31918                         <real value="4.8176627329"/>
31919                       </radius>
31920                       <theta>
31921                         <angle value="177.246719"/>
31922                       </theta>
31923                     </radial_composite>
31924                   </t2>
31925                 </composite>
31926               </entry>
31927               <entry>
31928                 <composite type="bline_point">
31929                   <point>
31930                     <vector>
31931                       <x>2.4055650234</x>
31932                       <y>-13.6598920822</y>
31933                     </vector>
31934                   </point>
31935                   <width>
31936                     <real value="1.0000000000"/>
31937                   </width>
31938                   <origin>
31939                     <real value="0.5000000000"/>
31940                   </origin>
31941                   <split>
31942                     <bool value="true"/>
31943                   </split>
31944                   <t1>
31945                     <radial_composite type="vector">
31946                       <radius>
31947                         <real value="3.2139555628"/>
31948                       </radius>
31949                       <theta>
31950                         <angle value="179.819321"/>
31951                       </theta>
31952                     </radial_composite>
31953                   </t1>
31954                   <t2>
31955                     <radial_composite type="vector">
31956                       <radius>
31957                         <real value="1.1665190011"/>
31958                       </radius>
31959                       <theta>
31960                         <angle value="86.907845"/>
31961                       </theta>
31962                     </radial_composite>
31963                   </t2>
31964                 </composite>
31965               </entry>
31966               <entry>
31967                 <composite type="bline_point">
31968                   <point>
31969                     <vector>
31970                       <x>2.5805976391</x>
31971                       <y>-12.3797817230</y>
31972                     </vector>
31973                   </point>
31974                   <width>
31975                     <real value="1.0000000000"/>
31976                   </width>
31977                   <origin>
31978                     <real value="0.5000000000"/>
31979                   </origin>
31980                   <split>
31981                     <bool value="true"/>
31982                   </split>
31983                   <t1>
31984                     <radial_composite type="vector">
31985                       <radius>
31986                         <real value="1.1981018546"/>
31987                       </radius>
31988                       <theta>
31989                         <angle value="77.561424"/>
31990                       </theta>
31991                     </radial_composite>
31992                   </t1>
31993                   <t2>
31994                     <radial_composite type="vector">
31995                       <radius>
31996                         <real value="4.0149248695"/>
31997                       </radius>
31998                       <theta>
31999                         <angle value="0.833188"/>
32000                       </theta>
32001                     </radial_composite>
32002                   </t2>
32003                 </composite>
32004               </entry>
32005               <entry>
32006                 <composite type="bline_point">
32007                   <point>
32008                     <vector>
32009                       <x>7.1434459686</x>
32010                       <y>-12.3130321503</y>
32011                     </vector>
32012                   </point>
32013                   <width>
32014                     <real value="1.0000000000"/>
32015                   </width>
32016                   <origin>
32017                     <real value="0.5000000000"/>
32018                   </origin>
32019                   <split>
32020                     <bool value="true"/>
32021                   </split>
32022                   <t1>
32023                     <radial_composite type="vector">
32024                       <radius>
32025                         <real value="2.5739536006"/>
32026                       </radius>
32027                       <theta>
32028                         <angle value="-2.787373"/>
32029                       </theta>
32030                     </radial_composite>
32031                   </t1>
32032                   <t2>
32033                     <radial_composite type="vector">
32034                       <radius>
32035                         <real value="1.2898205061"/>
32036                       </radius>
32037                       <theta>
32038                         <angle value="-78.385925"/>
32039                       </theta>
32040                     </radial_composite>
32041                   </t2>
32042                 </composite>
32043               </entry>
32044             </bline>
32045           </param>
32046         </layer>
32047         <layer type="region" active="true" version="0.1" desc="NewBLine069 Region">
32048           <param name="z_depth">
32049             <real value="0.0000000000"/>
32050           </param>
32051           <param name="amount">
32052             <real value="1.0000000000"/>
32053           </param>
32054           <param name="blend_method">
32055             <integer value="0"/>
32056           </param>
32057           <param name="color" use=":splash-colour_04"/>
32058           <param name="origin">
32059             <vector>
32060               <x>0.0000000000</x>
32061               <y>0.0000000000</y>
32062             </vector>
32063           </param>
32064           <param name="invert">
32065             <bool value="false"/>
32066           </param>
32067           <param name="antialias">
32068             <bool value="true"/>
32069           </param>
32070           <param name="feather">
32071             <real value="0.0000000000"/>
32072           </param>
32073           <param name="blurtype">
32074             <integer value="1"/>
32075           </param>
32076           <param name="winding_style">
32077             <integer value="0"/>
32078           </param>
32079           <param name="bline">
32080             <bline type="bline_point" loop="true">
32081               <entry>
32082                 <composite type="bline_point">
32083                   <point>
32084                     <vector>
32085                       <x>7.2318234444</x>
32086                       <y>-13.7904386520</y>
32087                     </vector>
32088                   </point>
32089                   <width>
32090                     <real value="1.0000000000"/>
32091                   </width>
32092                   <origin>
32093                     <real value="0.5000000000"/>
32094                   </origin>
32095                   <split>
32096                     <bool value="true"/>
32097                   </split>
32098                   <t1>
32099                     <radial_composite type="vector">
32100                       <radius>
32101                         <real value="1.3542466347"/>
32102                       </radius>
32103                       <theta>
32104                         <angle value="272.491699"/>
32105                       </theta>
32106                     </radial_composite>
32107                   </t1>
32108                   <t2>
32109                     <radial_composite type="vector">
32110                       <radius>
32111                         <real value="4.8176627329"/>
32112                       </radius>
32113                       <theta>
32114                         <angle value="177.246719"/>
32115                       </theta>
32116                     </radial_composite>
32117                   </t2>
32118                 </composite>
32119               </entry>
32120               <entry>
32121                 <composite type="bline_point">
32122                   <point>
32123                     <vector>
32124                       <x>2.4055650234</x>
32125                       <y>-13.6598920822</y>
32126                     </vector>
32127                   </point>
32128                   <width>
32129                     <real value="1.0000000000"/>
32130                   </width>
32131                   <origin>
32132                     <real value="0.5000000000"/>
32133                   </origin>
32134                   <split>
32135                     <bool value="true"/>
32136                   </split>
32137                   <t1>
32138                     <radial_composite type="vector">
32139                       <radius>
32140                         <real value="3.2139555628"/>
32141                       </radius>
32142                       <theta>
32143                         <angle value="179.819321"/>
32144                       </theta>
32145                     </radial_composite>
32146                   </t1>
32147                   <t2>
32148                     <radial_composite type="vector">
32149                       <radius>
32150                         <real value="1.1665190011"/>
32151                       </radius>
32152                       <theta>
32153                         <angle value="86.907845"/>
32154                       </theta>
32155                     </radial_composite>
32156                   </t2>
32157                 </composite>
32158               </entry>
32159               <entry>
32160                 <composite type="bline_point">
32161                   <point>
32162                     <vector>
32163                       <x>2.5805976391</x>
32164                       <y>-12.3797817230</y>
32165                     </vector>
32166                   </point>
32167                   <width>
32168                     <real value="1.0000000000"/>
32169                   </width>
32170                   <origin>
32171                     <real value="0.5000000000"/>
32172                   </origin>
32173                   <split>
32174                     <bool value="true"/>
32175                   </split>
32176                   <t1>
32177                     <radial_composite type="vector">
32178                       <radius>
32179                         <real value="1.1981018546"/>
32180                       </radius>
32181                       <theta>
32182                         <angle value="77.561424"/>
32183                       </theta>
32184                     </radial_composite>
32185                   </t1>
32186                   <t2>
32187                     <radial_composite type="vector">
32188                       <radius>
32189                         <real value="0.3471333236"/>
32190                       </radius>
32191                       <theta>
32192                         <angle value="9.584337"/>
32193                       </theta>
32194                     </radial_composite>
32195                   </t2>
32196                 </composite>
32197               </entry>
32198               <entry>
32199                 <composite type="bline_point">
32200                   <point>
32201                     <vector>
32202                       <x>3.1090555191</x>
32203                       <y>-12.3397979736</y>
32204                     </vector>
32205                   </point>
32206                   <width>
32207                     <real value="1.0000000000"/>
32208                   </width>
32209                   <origin>
32210                     <real value="0.2264139056"/>
32211                   </origin>
32212                   <split>
32213                     <bool value="true"/>
32214                   </split>
32215                   <t1>
32216                     <radial_composite type="vector">
32217                       <radius>
32218                         <real value="0.5628308951"/>
32219                       </radius>
32220                       <theta>
32221                         <angle value="6.340192"/>
32222                       </theta>
32223                     </radial_composite>
32224                   </t1>
32225                   <t2>
32226                     <radial_composite type="vector">
32227                       <radius>
32228                         <real value="2.3626801153"/>
32229                       </radius>
32230                       <theta>
32231                         <angle value="-63.434952"/>
32232                       </theta>
32233                     </radial_composite>
32234                   </t2>
32235                 </composite>
32236               </entry>
32237               <entry>
32238                 <composite type="bline_point">
32239                   <point>
32240                     <vector>
32241                       <x>5.2829074860</x>
32242                       <y>-13.5811347961</y>
32243                     </vector>
32244                   </point>
32245                   <width>
32246                     <real value="1.0000000000"/>
32247                   </width>
32248                   <origin>
32249                     <real value="0.5000000000"/>
32250                   </origin>
32251                   <split>
32252                     <bool value="true"/>
32253                   </split>
32254                   <t1>
32255                     <radial_composite type="vector">
32256                       <radius>
32257                         <real value="6.3773125153"/>
32258                       </radius>
32259                       <theta>
32260                         <angle value="-3.930175"/>
32261                       </theta>
32262                     </radial_composite>
32263                   </t1>
32264                   <t2>
32265                     <radial_composite type="vector">
32266                       <radius>
32267                         <real value="2.6338521454"/>
32268                       </radius>
32269                       <theta>
32270                         <angle value="-5.290084"/>
32271                       </theta>
32272                     </radial_composite>
32273                   </t2>
32274                 </composite>
32275               </entry>
32276             </bline>
32277           </param>
32278         </layer>
32279         <layer type="outline" active="true" version="0.2" desc="NewBLine069 Outline">
32280           <param name="z_depth">
32281             <real value="0.0000000000"/>
32282           </param>
32283           <param name="amount">
32284             <real value="1.0000000000"/>
32285           </param>
32286           <param name="blend_method">
32287             <integer value="0"/>
32288           </param>
32289           <param name="color">
32290             <color>
32291               <r>0.000000</r>
32292               <g>0.000000</g>
32293               <b>0.000000</b>
32294               <a>1.000000</a>
32295             </color>
32296           </param>
32297           <param name="origin">
32298             <vector guid="2AFE9CC95D16FC3780C53D3B325D957A">
32299               <x>0.0000000000</x>
32300               <y>0.0000000000</y>
32301             </vector>
32302           </param>
32303           <param name="invert">
32304             <bool value="false"/>
32305           </param>
32306           <param name="antialias">
32307             <bool value="true"/>
32308           </param>
32309           <param name="feather">
32310             <real value="0.0000000000"/>
32311           </param>
32312           <param name="blurtype">
32313             <integer value="1"/>
32314           </param>
32315           <param name="winding_style">
32316             <integer value="0"/>
32317           </param>
32318           <param name="bline">
32319             <bline type="bline_point" loop="true" guid="F3E7FF089C088C75C08EF63E94D7F4C8">
32320               <entry>
32321                 <composite type="bline_point">
32322                   <point>
32323                     <vector>
32324                       <x>7.2318234444</x>
32325                       <y>-13.7904386520</y>
32326                     </vector>
32327                   </point>
32328                   <width>
32329                     <real value="1.0000000000"/>
32330                   </width>
32331                   <origin>
32332                     <real value="0.5000000000"/>
32333                   </origin>
32334                   <split>
32335                     <bool value="true"/>
32336                   </split>
32337                   <t1>
32338                     <radial_composite type="vector">
32339                       <radius>
32340                         <real value="1.3542466347"/>
32341                       </radius>
32342                       <theta>
32343                         <angle value="272.491699"/>
32344                       </theta>
32345                     </radial_composite>
32346                   </t1>
32347                   <t2>
32348                     <radial_composite type="vector">
32349                       <radius>
32350                         <real value="4.8176627329"/>
32351                       </radius>
32352                       <theta>
32353                         <angle value="177.246719"/>
32354                       </theta>
32355                     </radial_composite>
32356                   </t2>
32357                 </composite>
32358               </entry>
32359               <entry>
32360                 <composite type="bline_point">
32361                   <point>
32362                     <vector>
32363                       <x>2.4055650234</x>
32364                       <y>-13.6598920822</y>
32365                     </vector>
32366                   </point>
32367                   <width>
32368                     <real value="1.0000000000"/>
32369                   </width>
32370                   <origin>
32371                     <real value="0.5000000000"/>
32372                   </origin>
32373                   <split>
32374                     <bool value="true"/>
32375                   </split>
32376                   <t1>
32377                     <radial_composite type="vector">
32378                       <radius>
32379                         <real value="3.2139555628"/>
32380                       </radius>
32381                       <theta>
32382                         <angle value="179.819321"/>
32383                       </theta>
32384                     </radial_composite>
32385                   </t1>
32386                   <t2>
32387                     <radial_composite type="vector">
32388                       <radius>
32389                         <real value="1.1665190011"/>
32390                       </radius>
32391                       <theta>
32392                         <angle value="86.907845"/>
32393                       </theta>
32394                     </radial_composite>
32395                   </t2>
32396                 </composite>
32397               </entry>
32398               <entry>
32399                 <composite type="bline_point">
32400                   <point>
32401                     <vector>
32402                       <x>2.5805976391</x>
32403                       <y>-12.3797817230</y>
32404                     </vector>
32405                   </point>
32406                   <width>
32407                     <real value="1.0000000000"/>
32408                   </width>
32409                   <origin>
32410                     <real value="0.5000000000"/>
32411                   </origin>
32412                   <split>
32413                     <bool value="true"/>
32414                   </split>
32415                   <t1>
32416                     <radial_composite type="vector">
32417                       <radius>
32418                         <real value="1.1981018546"/>
32419                       </radius>
32420                       <theta>
32421                         <angle value="77.561424"/>
32422                       </theta>
32423                     </radial_composite>
32424                   </t1>
32425                   <t2>
32426                     <radial_composite type="vector">
32427                       <radius>
32428                         <real value="4.0149248695"/>
32429                       </radius>
32430                       <theta>
32431                         <angle value="0.833188"/>
32432                       </theta>
32433                     </radial_composite>
32434                   </t2>
32435                 </composite>
32436               </entry>
32437               <entry>
32438                 <composite type="bline_point">
32439                   <point>
32440                     <vector>
32441                       <x>7.1434459686</x>
32442                       <y>-12.3130321503</y>
32443                     </vector>
32444                   </point>
32445                   <width>
32446                     <real value="1.0000000000"/>
32447                   </width>
32448                   <origin>
32449                     <real value="0.5000000000"/>
32450                   </origin>
32451                   <split>
32452                     <bool value="true"/>
32453                   </split>
32454                   <t1>
32455                     <radial_composite type="vector">
32456                       <radius>
32457                         <real value="2.5739536006"/>
32458                       </radius>
32459                       <theta>
32460                         <angle value="-2.787373"/>
32461                       </theta>
32462                     </radial_composite>
32463                   </t1>
32464                   <t2>
32465                     <radial_composite type="vector">
32466                       <radius>
32467                         <real value="1.2898205061"/>
32468                       </radius>
32469                       <theta>
32470                         <angle value="-78.385925"/>
32471                       </theta>
32472                     </radial_composite>
32473                   </t2>
32474                 </composite>
32475               </entry>
32476             </bline>
32477           </param>
32478           <param name="width">
32479             <real value="0.0678862799"/>
32480           </param>
32481           <param name="expand">
32482             <real value="0.0000000000"/>
32483           </param>
32484           <param name="sharp_cusps">
32485             <bool value="true"/>
32486           </param>
32487           <param name="round_tip[0]">
32488             <bool value="true"/>
32489           </param>
32490           <param name="round_tip[1]">
32491             <bool value="true"/>
32492           </param>
32493           <param name="loopyness">
32494             <real value="1.0000000000"/>
32495           </param>
32496           <param name="homogeneous_width">
32497             <bool value="true"/>
32498           </param>
32499         </layer>
32500         <layer type="outline" active="true" version="0.2" desc="NewBLine070 Outline">
32501           <param name="z_depth">
32502             <real value="0.0000000000"/>
32503           </param>
32504           <param name="amount">
32505             <real value="1.0000000000"/>
32506           </param>
32507           <param name="blend_method">
32508             <integer value="0"/>
32509           </param>
32510           <param name="color">
32511             <color>
32512               <r>0.000000</r>
32513               <g>0.000000</g>
32514               <b>0.000000</b>
32515               <a>1.000000</a>
32516             </color>
32517           </param>
32518           <param name="origin">
32519             <vector>
32520               <x>0.0000000000</x>
32521               <y>0.0000000000</y>
32522             </vector>
32523           </param>
32524           <param name="invert">
32525             <bool value="false"/>
32526           </param>
32527           <param name="antialias">
32528             <bool value="true"/>
32529           </param>
32530           <param name="feather">
32531             <real value="0.0000000000"/>
32532           </param>
32533           <param name="blurtype">
32534             <integer value="1"/>
32535           </param>
32536           <param name="winding_style">
32537             <integer value="0"/>
32538           </param>
32539           <param name="bline">
32540             <bline type="bline_point" loop="false">
32541               <entry>
32542                 <composite type="bline_point">
32543                   <point>
32544                     <vector>
32545                       <x>7.1879615784</x>
32546                       <y>-12.8247756958</y>
32547                     </vector>
32548                   </point>
32549                   <width>
32550                     <real value="1.0000000000"/>
32551                   </width>
32552                   <origin>
32553                     <real value="0.5000000000"/>
32554                   </origin>
32555                   <split>
32556                     <bool value="false"/>
32557                   </split>
32558                   <t1>
32559                     <radial_composite type="vector">
32560                       <radius>
32561                         <real value="1.7990483601"/>
32562                       </radius>
32563                       <theta>
32564                         <angle value="-175.914352"/>
32565                       </theta>
32566                     </radial_composite>
32567                   </t1>
32568                   <t2>
32569                     <radial_composite type="vector">
32570                       <radius>
32571                         <real value="1.7990483601"/>
32572                       </radius>
32573                       <theta>
32574                         <angle value="-175.914352"/>
32575                       </theta>
32576                     </radial_composite>
32577                   </t2>
32578                 </composite>
32579               </entry>
32580               <entry>
32581                 <composite type="bline_point">
32582                   <point>
32583                     <vector>
32584                       <x>4.6830253601</x>
32585                       <y>-13.0045461655</y>
32586                     </vector>
32587                   </point>
32588                   <width>
32589                     <real value="1.0000000000"/>
32590                   </width>
32591                   <origin>
32592                     <real value="0.5000000000"/>
32593                   </origin>
32594                   <split>
32595                     <bool value="false"/>
32596                   </split>
32597                   <t1>
32598                     <radial_composite type="vector">
32599                       <radius>
32600                         <real value="2.4368595641"/>
32601                       </radius>
32602                       <theta>
32603                         <angle value="-177.990463"/>
32604                       </theta>
32605                     </radial_composite>
32606                   </t1>
32607                   <t2>
32608                     <radial_composite type="vector">
32609                       <radius>
32610                         <real value="2.4368595641"/>
32611                       </radius>
32612                       <theta>
32613                         <angle value="-177.990463"/>
32614                       </theta>
32615                     </radial_composite>
32616                   </t2>
32617                 </composite>
32618               </entry>
32619               <entry>
32620                 <composite type="bline_point">
32621                   <point>
32622                     <vector>
32623                       <x>2.4470508099</x>
32624                       <y>-13.0472717285</y>
32625                     </vector>
32626                   </point>
32627                   <width>
32628                     <real value="1.0000000000"/>
32629                   </width>
32630                   <origin>
32631                     <real value="0.5000000000"/>
32632                   </origin>
32633                   <split>
32634                     <bool value="false"/>
32635                   </split>
32636                   <t1>
32637                     <radial_composite type="vector">
32638                       <radius>
32639                         <real value="1.7930537286"/>
32640                       </radius>
32641                       <theta>
32642                         <angle value="-179.410614"/>
32643                       </theta>
32644                     </radial_composite>
32645                   </t1>
32646                   <t2>
32647                     <radial_composite type="vector">
32648                       <radius>
32649                         <real value="1.7930537286"/>
32650                       </radius>
32651                       <theta>
32652                         <angle value="-179.410614"/>
32653                       </theta>
32654                     </radial_composite>
32655                   </t2>
32656                 </composite>
32657               </entry>
32658             </bline>
32659           </param>
32660           <param name="width">
32661             <real value="0.0678862799"/>
32662           </param>
32663           <param name="expand">
32664             <real value="0.0000000000"/>
32665           </param>
32666           <param name="sharp_cusps">
32667             <bool value="true"/>
32668           </param>
32669           <param name="round_tip[0]">
32670             <bool value="true"/>
32671           </param>
32672           <param name="round_tip[1]">
32673             <bool value="true"/>
32674           </param>
32675           <param name="loopyness">
32676             <real value="1.0000000000"/>
32677           </param>
32678           <param name="homogeneous_width">
32679             <bool value="true"/>
32680           </param>
32681         </layer>
32682         <layer type="PasteCanvas" active="true" version="0.1" desc="STAIR">
32683           <param name="z_depth">
32684             <real value="0.0000000000"/>
32685           </param>
32686           <param name="amount">
32687             <real value="1.0000000000"/>
32688           </param>
32689           <param name="blend_method">
32690             <integer value="0"/>
32691           </param>
32692           <param name="origin">
32693             <vector>
32694               <x>0.0000000000</x>
32695               <y>0.0000000000</y>
32696             </vector>
32697           </param>
32698           <param name="canvas">
32699             <canvas>
32700               <layer type="region" active="true" version="0.1" desc="NewBLine076 Region">
32701                 <param name="z_depth">
32702                   <real value="0.0000000000"/>
32703                 </param>
32704                 <param name="amount">
32705                   <real value="1.0000000000"/>
32706                 </param>
32707                 <param name="blend_method">
32708                   <integer value="0"/>
32709                 </param>
32710                 <param name="color" use=":splash-colour_04"/>
32711                 <param name="origin">
32712                   <vector guid="6EA2C784C5572CA68DA6E51F8D857D31">
32713                     <x>0.0000000000</x>
32714                     <y>0.0000000000</y>
32715                   </vector>
32716                 </param>
32717                 <param name="invert">
32718                   <bool value="false"/>
32719                 </param>
32720                 <param name="antialias">
32721                   <bool value="true"/>
32722                 </param>
32723                 <param name="feather">
32724                   <real value="0.0000000000"/>
32725                 </param>
32726                 <param name="blurtype">
32727                   <integer value="1"/>
32728                 </param>
32729                 <param name="winding_style">
32730                   <integer value="0"/>
32731                 </param>
32732                 <param name="bline">
32733                   <bline type="bline_point" loop="true" guid="70AE726D84E5F77D165E8EBEB2DDAC27">
32734                     <entry>
32735                       <composite type="bline_point">
32736                         <point>
32737                           <vector>
32738                             <x>4.9058518410</x>
32739                             <y>-12.7916994095</y>
32740                           </vector>
32741                         </point>
32742                         <width>
32743                           <real value="1.0000000000"/>
32744                         </width>
32745                         <origin>
32746                           <real value="0.5000000000"/>
32747                         </origin>
32748                         <split>
32749                           <bool value="false"/>
32750                         </split>
32751                         <t1>
32752                           <radial_composite type="vector">
32753                             <radius>
32754                               <real value="0.0604231647"/>
32755                             </radius>
32756                             <theta>
32757                               <angle value="45.000000"/>
32758                             </theta>
32759                           </radial_composite>
32760                         </t1>
32761                         <t2>
32762                           <radial_composite type="vector">
32763                             <radius>
32764                               <real value="0.0604231647"/>
32765                             </radius>
32766                             <theta>
32767                               <angle value="45.000000"/>
32768                             </theta>
32769                           </radial_composite>
32770                         </t2>
32771                       </composite>
32772                     </entry>
32773                     <entry>
32774                       <composite type="bline_point">
32775                         <point>
32776                           <vector>
32777                             <x>4.7919168472</x>
32778                             <y>-13.8313560486</y>
32779                           </vector>
32780                         </point>
32781                         <width>
32782                           <real value="1.0000000000"/>
32783                         </width>
32784                         <origin>
32785                           <real value="0.5000000000"/>
32786                         </origin>
32787                         <split>
32788                           <bool value="false"/>
32789                         </split>
32790                         <t1>
32791                           <radial_composite type="vector">
32792                             <radius>
32793                               <real value="0.0427256295"/>
32794                             </radius>
32795                             <theta>
32796                               <angle value="90.000000"/>
32797                             </theta>
32798                           </radial_composite>
32799                         </t1>
32800                         <t2>
32801                           <radial_composite type="vector">
32802                             <radius>
32803                               <real value="0.0427256295"/>
32804                             </radius>
32805                             <theta>
32806                               <angle value="90.000000"/>
32807                             </theta>
32808                           </radial_composite>
32809                         </t2>
32810                       </composite>
32811                     </entry>
32812                     <entry>
32813                       <composite type="bline_point">
32814                         <point>
32815                           <vector>
32816                             <x>5.1906895638</x>
32817                             <y>-13.8028726578</y>
32818                           </vector>
32819                         </point>
32820                         <width>
32821                           <real value="1.0000000000"/>
32822                         </width>
32823                         <origin>
32824                           <real value="0.5000000000"/>
32825                         </origin>
32826                         <split>
32827                           <bool value="false"/>
32828                         </split>
32829                         <t1>
32830                           <radial_composite type="vector">
32831                             <radius>
32832                               <real value="0.0000000000"/>
32833                             </radius>
32834                             <theta>
32835                               <angle value="0.000000"/>
32836                             </theta>
32837                           </radial_composite>
32838                         </t1>
32839                         <t2>
32840                           <radial_composite type="vector">
32841                             <radius>
32842                               <real value="0.0000000000"/>
32843                             </radius>
32844                             <theta>
32845                               <angle value="0.000000"/>
32846                             </theta>
32847                           </radial_composite>
32848                         </t2>
32849                       </composite>
32850                     </entry>
32851                     <entry>
32852                       <composite type="bline_point">
32853                         <point>
32854                           <vector>
32855                             <x>5.6037039757</x>
32856                             <y>-12.9483604431</y>
32857                           </vector>
32858                         </point>
32859                         <width>
32860                           <real value="1.0000000000"/>
32861                         </width>
32862                         <origin>
32863                           <real value="0.5000000000"/>
32864                         </origin>
32865                         <split>
32866                           <bool value="false"/>
32867                         </split>
32868                         <t1>
32869                           <radial_composite type="vector">
32870                             <radius>
32871                               <real value="0.0000000000"/>
32872                             </radius>
32873                             <theta>
32874                               <angle value="0.000000"/>
32875                             </theta>
32876                           </radial_composite>
32877                         </t1>
32878                         <t2>
32879                           <radial_composite type="vector">
32880                             <radius>
32881                               <real value="0.0000000000"/>
32882                             </radius>
32883                             <theta>
32884                               <angle value="0.000000"/>
32885                             </theta>
32886                           </radial_composite>
32887                         </t2>
32888                       </composite>
32889                     </entry>
32890                   </bline>
32891                 </param>
32892               </layer>
32893               <layer type="outline" active="true" version="0.2" desc="NewBLine076 Outline">
32894                 <param name="z_depth">
32895                   <real value="0.0000000000"/>
32896                 </param>
32897                 <param name="amount">
32898                   <real value="1.0000000000"/>
32899                 </param>
32900                 <param name="blend_method">
32901                   <integer value="0"/>
32902                 </param>
32903                 <param name="color">
32904                   <color>
32905                     <r>0.000000</r>
32906                     <g>0.000000</g>
32907                     <b>0.000000</b>
32908                     <a>1.000000</a>
32909                   </color>
32910                 </param>
32911                 <param name="origin">
32912                   <vector guid="6EA2C784C5572CA68DA6E51F8D857D31">
32913                     <x>0.0000000000</x>
32914                     <y>0.0000000000</y>
32915                   </vector>
32916                 </param>
32917                 <param name="invert">
32918                   <bool value="false"/>
32919                 </param>
32920                 <param name="antialias">
32921                   <bool value="true"/>
32922                 </param>
32923                 <param name="feather">
32924                   <real value="0.0000000000"/>
32925                 </param>
32926                 <param name="blurtype">
32927                   <integer value="1"/>
32928                 </param>
32929                 <param name="winding_style">
32930                   <integer value="0"/>
32931                 </param>
32932                 <param name="bline">
32933                   <bline type="bline_point" loop="true" guid="70AE726D84E5F77D165E8EBEB2DDAC27">
32934                     <entry>
32935                       <composite type="bline_point">
32936                         <point>
32937                           <vector>
32938                             <x>4.9058518410</x>
32939                             <y>-12.7916994095</y>
32940                           </vector>
32941                         </point>
32942                         <width>
32943                           <real value="1.0000000000"/>
32944                         </width>
32945                         <origin>
32946                           <real value="0.5000000000"/>
32947                         </origin>
32948                         <split>
32949                           <bool value="false"/>
32950                         </split>
32951                         <t1>
32952                           <radial_composite type="vector">
32953                             <radius>
32954                               <real value="0.0604231647"/>
32955                             </radius>
32956                             <theta>
32957                               <angle value="45.000000"/>
32958                             </theta>
32959                           </radial_composite>
32960                         </t1>
32961                         <t2>
32962                           <radial_composite type="vector">
32963                             <radius>
32964                               <real value="0.0604231647"/>
32965                             </radius>
32966                             <theta>
32967                               <angle value="45.000000"/>
32968                             </theta>
32969                           </radial_composite>
32970                         </t2>
32971                       </composite>
32972                     </entry>
32973                     <entry>
32974                       <composite type="bline_point">
32975                         <point>
32976                           <vector>
32977                             <x>4.7919168472</x>
32978                             <y>-13.8313560486</y>
32979                           </vector>
32980                         </point>
32981                         <width>
32982                           <real value="1.0000000000"/>
32983                         </width>
32984                         <origin>
32985                           <real value="0.5000000000"/>
32986                         </origin>
32987                         <split>
32988                           <bool value="false"/>
32989                         </split>
32990                         <t1>
32991                           <radial_composite type="vector">
32992                             <radius>
32993                               <real value="0.0427256295"/>
32994                             </radius>
32995                             <theta>
32996                               <angle value="90.000000"/>
32997                             </theta>
32998                           </radial_composite>
32999                         </t1>
33000                         <t2>
33001                           <radial_composite type="vector">
33002                             <radius>
33003                               <real value="0.0427256295"/>
33004                             </radius>
33005                             <theta>
33006                               <angle value="90.000000"/>
33007                             </theta>
33008                           </radial_composite>
33009                         </t2>
33010                       </composite>
33011                     </entry>
33012                     <entry>
33013                       <composite type="bline_point">
33014                         <point>
33015                           <vector>
33016                             <x>5.1906895638</x>
33017                             <y>-13.8028726578</y>
33018                           </vector>
33019                         </point>
33020                         <width>
33021                           <real value="1.0000000000"/>
33022                         </width>
33023                         <origin>
33024                           <real value="0.5000000000"/>
33025                         </origin>
33026                         <split>
33027                           <bool value="false"/>
33028                         </split>
33029                         <t1>
33030                           <radial_composite type="vector">
33031                             <radius>
33032                               <real value="0.0000000000"/>
33033                             </radius>
33034                             <theta>
33035                               <angle value="0.000000"/>
33036                             </theta>
33037                           </radial_composite>
33038                         </t1>
33039                         <t2>
33040                           <radial_composite type="vector">
33041                             <radius>
33042                               <real value="0.0000000000"/>
33043                             </radius>
33044                             <theta>
33045                               <angle value="0.000000"/>
33046                             </theta>
33047                           </radial_composite>
33048                         </t2>
33049                       </composite>
33050                     </entry>
33051                     <entry>
33052                       <composite type="bline_point">
33053                         <point>
33054                           <vector>
33055                             <x>5.6037039757</x>
33056                             <y>-12.9483604431</y>
33057                           </vector>
33058                         </point>
33059                         <width>
33060                           <real value="1.0000000000"/>
33061                         </width>
33062                         <origin>
33063                           <real value="0.5000000000"/>
33064                         </origin>
33065                         <split>
33066                           <bool value="false"/>
33067                         </split>
33068                         <t1>
33069                           <radial_composite type="vector">
33070                             <radius>
33071                               <real value="0.0000000000"/>
33072                             </radius>
33073                             <theta>
33074                               <angle value="0.000000"/>
33075                             </theta>
33076                           </radial_composite>
33077                         </t1>
33078                         <t2>
33079                           <radial_composite type="vector">
33080                             <radius>
33081                               <real value="0.0000000000"/>
33082                             </radius>
33083                             <theta>
33084                               <angle value="0.000000"/>
33085                             </theta>
33086                           </radial_composite>
33087                         </t2>
33088                       </composite>
33089                     </entry>
33090                   </bline>
33091                 </param>
33092                 <param name="width">
33093                   <real value="0.0678862799"/>
33094                 </param>
33095                 <param name="expand">
33096                   <real value="0.0000000000"/>
33097                 </param>
33098                 <param name="sharp_cusps">
33099                   <bool value="true"/>
33100                 </param>
33101                 <param name="round_tip[0]">
33102                   <bool value="true"/>
33103                 </param>
33104                 <param name="round_tip[1]">
33105                   <bool value="true"/>
33106                 </param>
33107                 <param name="loopyness">
33108                   <real value="1.0000000000"/>
33109                 </param>
33110                 <param name="homogeneous_width">
33111                   <bool value="true"/>
33112                 </param>
33113               </layer>
33114               <layer type="region" active="true" version="0.1" desc="NewBLine072 Region">
33115                 <param name="z_depth">
33116                   <real value="0.0000000000"/>
33117                 </param>
33118                 <param name="amount">
33119                   <real value="1.0000000000"/>
33120                 </param>
33121                 <param name="blend_method">
33122                   <integer value="0"/>
33123                 </param>
33124                 <param name="color" use=":splash_colour_03_mid"/>
33125                 <param name="origin">
33126                   <vector guid="3B3260058F5AB4976CDC7EF16CCD2E30">
33127                     <x>0.0000000000</x>
33128                     <y>0.0000000000</y>
33129                   </vector>
33130                 </param>
33131                 <param name="invert">
33132                   <bool value="false"/>
33133                 </param>
33134                 <param name="antialias">
33135                   <bool value="true"/>
33136                 </param>
33137                 <param name="feather">
33138                   <real value="0.0000000000"/>
33139                 </param>
33140                 <param name="blurtype">
33141                   <integer value="1"/>
33142                 </param>
33143                 <param name="winding_style">
33144                   <integer value="0"/>
33145                 </param>
33146                 <param name="bline">
33147                   <bline type="bline_point" loop="true" guid="0525172AA06F8E0FCF4EC6335F9CDC9F">
33148                     <entry>
33149                       <composite type="bline_point">
33150                         <point>
33151                           <vector>
33152                             <x>4.9639091492</x>
33153                             <y>-12.4148235321</y>
33154                           </vector>
33155                         </point>
33156                         <width>
33157                           <real value="1.0000000000"/>
33158                         </width>
33159                         <origin>
33160                           <real value="0.5000000000"/>
33161                         </origin>
33162                         <split>
33163                           <bool value="false"/>
33164                         </split>
33165                         <t1>
33166                           <radial_composite type="vector">
33167                             <radius>
33168                               <real value="0.0667733881"/>
33169                             </radius>
33170                             <theta>
33171                               <angle value="0.000000"/>
33172                             </theta>
33173                           </radial_composite>
33174                         </t1>
33175                         <t2>
33176                           <radial_composite type="vector">
33177                             <radius>
33178                               <real value="0.0667733881"/>
33179                             </radius>
33180                             <theta>
33181                               <angle value="0.000000"/>
33182                             </theta>
33183                           </radial_composite>
33184                         </t2>
33185                       </composite>
33186                     </entry>
33187                     <entry>
33188                       <composite type="bline_point">
33189                         <point>
33190                           <vector>
33191                             <x>6.9338021278</x>
33192                             <y>-12.3817758560</y>
33193                           </vector>
33194                         </point>
33195                         <width>
33196                           <real value="1.0000000000"/>
33197                         </width>
33198                         <origin>
33199                           <real value="0.5000000000"/>
33200                         </origin>
33201                         <split>
33202                           <bool value="false"/>
33203                         </split>
33204                         <t1>
33205                           <radial_composite type="vector">
33206                             <radius>
33207                               <real value="0.0944146383"/>
33208                             </radius>
33209                             <theta>
33210                               <angle value="-44.989567"/>
33211                             </theta>
33212                           </radial_composite>
33213                         </t1>
33214                         <t2>
33215                           <radial_composite type="vector">
33216                             <radius>
33217                               <real value="0.0944146383"/>
33218                             </radius>
33219                             <theta>
33220                               <angle value="-44.989567"/>
33221                             </theta>
33222                           </radial_composite>
33223                         </t2>
33224                       </composite>
33225                     </entry>
33226                     <entry>
33227                       <composite type="bline_point">
33228                         <point>
33229                           <vector>
33230                             <x>6.9560599327</x>
33231                             <y>-12.7600212097</y>
33232                           </vector>
33233                         </point>
33234                         <width>
33235                           <real value="1.0000000000"/>
33236                         </width>
33237                         <origin>
33238                           <real value="0.5000000000"/>
33239                         </origin>
33240                         <split>
33241                           <bool value="false"/>
33242                         </split>
33243                         <t1>
33244                           <radial_composite type="vector">
33245                             <radius>
33246                               <real value="0.0667490715"/>
33247                             </radius>
33248                             <theta>
33249                               <angle value="90.000000"/>
33250                             </theta>
33251                           </radial_composite>
33252                         </t1>
33253                         <t2>
33254                           <radial_composite type="vector">
33255                             <radius>
33256                               <real value="0.0667490715"/>
33257                             </radius>
33258                             <theta>
33259                               <angle value="90.000000"/>
33260                             </theta>
33261                           </radial_composite>
33262                         </t2>
33263                       </composite>
33264                     </entry>
33265                     <entry>
33266                       <composite type="bline_point">
33267                         <point>
33268                           <vector>
33269                             <x>7.5347623825</x>
33270                             <y>-12.7600212097</y>
33271                           </vector>
33272                         </point>
33273                         <width>
33274                           <real value="1.0000000000"/>
33275                         </width>
33276                         <origin>
33277                           <real value="0.5000000000"/>
33278                         </origin>
33279                         <split>
33280                           <bool value="false"/>
33281                         </split>
33282                         <t1>
33283                           <radial_composite type="vector">
33284                             <radius>
33285                               <real value="0.0000000000"/>
33286                             </radius>
33287                             <theta>
33288                               <angle value="0.000000"/>
33289                             </theta>
33290                           </radial_composite>
33291                         </t1>
33292                         <t2>
33293                           <radial_composite type="vector">
33294                             <radius>
33295                               <real value="0.0000000000"/>
33296                             </radius>
33297                             <theta>
33298                               <angle value="0.000000"/>
33299                             </theta>
33300                           </radial_composite>
33301                         </t2>
33302                       </composite>
33303                     </entry>
33304                     <entry>
33305                       <composite type="bline_point">
33306                         <point>
33307                           <vector>
33308                             <x>7.6015357971</x>
33309                             <y>-13.2272644043</y>
33310                           </vector>
33311                         </point>
33312                         <width>
33313                           <real value="1.0000000000"/>
33314                         </width>
33315                         <origin>
33316                           <real value="0.5000000000"/>
33317                         </origin>
33318                         <split>
33319                           <bool value="false"/>
33320                         </split>
33321                         <t1>
33322                           <radial_composite type="vector">
33323                             <radius>
33324                               <real value="0.0667733881"/>
33325                             </radius>
33326                             <theta>
33327                               <angle value="0.000000"/>
33328                             </theta>
33329                           </radial_composite>
33330                         </t1>
33331                         <t2>
33332                           <radial_composite type="vector">
33333                             <radius>
33334                               <real value="0.0667733881"/>
33335                             </radius>
33336                             <theta>
33337                               <angle value="0.000000"/>
33338                             </theta>
33339                           </radial_composite>
33340                         </t2>
33341                       </composite>
33342                     </entry>
33343                     <entry>
33344                       <composite type="bline_point">
33345                         <point>
33346                           <vector>
33347                             <x>8.0912075043</x>
33348                             <y>-13.2272644043</y>
33349                           </vector>
33350                         </point>
33351                         <width>
33352                           <real value="1.0000000000"/>
33353                         </width>
33354                         <origin>
33355                           <real value="0.5000000000"/>
33356                         </origin>
33357                         <split>
33358                           <bool value="false"/>
33359                         </split>
33360                         <t1>
33361                           <radial_composite type="vector">
33362                             <radius>
33363                               <real value="0.0667490715"/>
33364                             </radius>
33365                             <theta>
33366                               <angle value="-90.000000"/>
33367                             </theta>
33368                           </radial_composite>
33369                         </t1>
33370                         <t2>
33371                           <radial_composite type="vector">
33372                             <radius>
33373                               <real value="0.0667490715"/>
33374                             </radius>
33375                             <theta>
33376                               <angle value="-90.000000"/>
33377                             </theta>
33378                           </radial_composite>
33379                         </t2>
33380                       </composite>
33381                     </entry>
33382                     <entry>
33383                       <composite type="bline_point">
33384                         <point>
33385                           <vector>
33386                             <x>8.0912075043</x>
33387                             <y>-13.7612571716</y>
33388                           </vector>
33389                         </point>
33390                         <width>
33391                           <real value="1.0000000000"/>
33392                         </width>
33393                         <origin>
33394                           <real value="0.5000000000"/>
33395                         </origin>
33396                         <split>
33397                           <bool value="false"/>
33398                         </split>
33399                         <t1>
33400                           <radial_composite type="vector">
33401                             <radius>
33402                               <real value="0.0000000000"/>
33403                             </radius>
33404                             <theta>
33405                               <angle value="0.000000"/>
33406                             </theta>
33407                           </radial_composite>
33408                         </t1>
33409                         <t2>
33410                           <radial_composite type="vector">
33411                             <radius>
33412                               <real value="0.0000000000"/>
33413                             </radius>
33414                             <theta>
33415                               <angle value="0.000000"/>
33416                             </theta>
33417                           </radial_composite>
33418                         </t2>
33419                       </composite>
33420                     </entry>
33421                     <entry>
33422                       <composite type="bline_point">
33423                         <point>
33424                           <vector>
33425                             <x>5.1976938248</x>
33426                             <y>-13.8502559662</y>
33427                           </vector>
33428                         </point>
33429                         <width>
33430                           <real value="1.0000000000"/>
33431                         </width>
33432                         <origin>
33433                           <real value="0.5000000000"/>
33434                         </origin>
33435                         <split>
33436                           <bool value="false"/>
33437                         </split>
33438                         <t1>
33439                           <radial_composite type="vector">
33440                             <radius>
33441                               <real value="0.1492663377"/>
33442                             </radius>
33443                             <theta>
33444                               <angle value="-116.573387"/>
33445                             </theta>
33446                           </radial_composite>
33447                         </t1>
33448                         <t2>
33449                           <radial_composite type="vector">
33450                             <radius>
33451                               <real value="0.1492663377"/>
33452                             </radius>
33453                             <theta>
33454                               <angle value="-116.573387"/>
33455                             </theta>
33456                           </radial_composite>
33457                         </t2>
33458                       </composite>
33459                     </entry>
33460                     <entry>
33461                       <composite type="bline_point">
33462                         <point>
33463                           <vector>
33464                             <x>5.1976938248</x>
33465                             <y>-13.4052619934</y>
33466                           </vector>
33467                         </point>
33468                         <width>
33469                           <real value="1.0000000000"/>
33470                         </width>
33471                         <origin>
33472                           <real value="0.5000000000"/>
33473                         </origin>
33474                         <split>
33475                           <bool value="false"/>
33476                         </split>
33477                         <t1>
33478                           <radial_composite type="vector">
33479                             <radius>
33480                               <real value="0.0667490715"/>
33481                             </radius>
33482                             <theta>
33483                               <angle value="90.000000"/>
33484                             </theta>
33485                           </radial_composite>
33486                         </t1>
33487                         <t2>
33488                           <radial_composite type="vector">
33489                             <radius>
33490                               <real value="0.0667490715"/>
33491                             </radius>
33492                             <theta>
33493                               <angle value="90.000000"/>
33494                             </theta>
33495                           </radial_composite>
33496                         </t2>
33497                       </composite>
33498                     </entry>
33499                     <entry>
33500                       <composite type="bline_point">
33501                         <point>
33502                           <vector>
33503                             <x>4.9973735809</x>
33504                             <y>-13.3830118179</y>
33505                           </vector>
33506                         </point>
33507                         <width>
33508                           <real value="1.0000000000"/>
33509                         </width>
33510                         <origin>
33511                           <real value="0.5000000000"/>
33512                         </origin>
33513                         <split>
33514                           <bool value="false"/>
33515                         </split>
33516                         <t1>
33517                           <radial_composite type="vector">
33518                             <radius>
33519                               <real value="0.0667490715"/>
33520                             </radius>
33521                             <theta>
33522                               <angle value="90.000000"/>
33523                             </theta>
33524                           </radial_composite>
33525                         </t1>
33526                         <t2>
33527                           <radial_composite type="vector">
33528                             <radius>
33529                               <real value="0.0667490715"/>
33530                             </radius>
33531                             <theta>
33532                               <angle value="90.000000"/>
33533                             </theta>
33534                           </radial_composite>
33535                         </t2>
33536                       </composite>
33537                     </entry>
33538                     <entry>
33539                       <composite type="bline_point">
33540                         <point>
33541                           <vector>
33542                             <x>5.0197873116</x>
33543                             <y>-12.8629083633</y>
33544                           </vector>
33545                         </point>
33546                         <width>
33547                           <real value="1.0000000000"/>
33548                         </width>
33549                         <origin>
33550                           <real value="0.5000000000"/>
33551                         </origin>
33552                         <split>
33553                           <bool value="false"/>
33554                         </split>
33555                         <t1>
33556                           <radial_composite type="vector">
33557                             <radius>
33558                               <real value="0.0667490715"/>
33559                             </radius>
33560                             <theta>
33561                               <angle value="90.000000"/>
33562                             </theta>
33563                           </radial_composite>
33564                         </t1>
33565                         <t2>
33566                           <radial_composite type="vector">
33567                             <radius>
33568                               <real value="0.0667490715"/>
33569                             </radius>
33570                             <theta>
33571                               <angle value="90.000000"/>
33572                             </theta>
33573                           </radial_composite>
33574                         </t2>
33575                       </composite>
33576                     </entry>
33577                     <entry>
33578                       <composite type="bline_point">
33579                         <point>
33580                           <vector>
33581                             <x>4.9200940132</x>
33582                             <y>-12.8201828003</y>
33583                           </vector>
33584                         </point>
33585                         <width>
33586                           <real value="1.0000000000"/>
33587                         </width>
33588                         <origin>
33589                           <real value="0.5000000000"/>
33590                         </origin>
33591                         <split>
33592                           <bool value="false"/>
33593                         </split>
33594                         <t1>
33595                           <radial_composite type="vector">
33596                             <radius>
33597                               <real value="0.0667490715"/>
33598                             </radius>
33599                             <theta>
33600                               <angle value="90.000000"/>
33601                             </theta>
33602                           </radial_composite>
33603                         </t1>
33604                         <t2>
33605                           <radial_composite type="vector">
33606                             <radius>
33607                               <real value="0.0667490715"/>
33608                             </radius>
33609                             <theta>
33610                               <angle value="90.000000"/>
33611                             </theta>
33612                           </radial_composite>
33613                         </t2>
33614                       </composite>
33615                     </entry>
33616                   </bline>
33617                 </param>
33618               </layer>
33619               <layer type="outline" active="true" version="0.2" desc="NewBLine072 Outline">
33620                 <param name="z_depth">
33621                   <real value="0.0000000000"/>
33622                 </param>
33623                 <param name="amount">
33624                   <real value="1.0000000000"/>
33625                 </param>
33626                 <param name="blend_method">
33627                   <integer value="0"/>
33628                 </param>
33629                 <param name="color">
33630                   <color>
33631                     <r>0.000000</r>
33632                     <g>0.000000</g>
33633                     <b>0.000000</b>
33634                     <a>1.000000</a>
33635                   </color>
33636                 </param>
33637                 <param name="origin">
33638                   <vector guid="3B3260058F5AB4976CDC7EF16CCD2E30">
33639                     <x>0.0000000000</x>
33640                     <y>0.0000000000</y>
33641                   </vector>
33642                 </param>
33643                 <param name="invert">
33644                   <bool value="false"/>
33645                 </param>
33646                 <param name="antialias">
33647                   <bool value="true"/>
33648                 </param>
33649                 <param name="feather">
33650                   <real value="0.0000000000"/>
33651                 </param>
33652                 <param name="blurtype">
33653                   <integer value="1"/>
33654                 </param>
33655                 <param name="winding_style">
33656                   <integer value="0"/>
33657                 </param>
33658                 <param name="bline">
33659                   <bline type="bline_point" loop="true" guid="0525172AA06F8E0FCF4EC6335F9CDC9F">
33660                     <entry>
33661                       <composite type="bline_point">
33662                         <point>
33663                           <vector>
33664                             <x>4.9639091492</x>
33665                             <y>-12.4148235321</y>
33666                           </vector>
33667                         </point>
33668                         <width>
33669                           <real value="1.0000000000"/>
33670                         </width>
33671                         <origin>
33672                           <real value="0.5000000000"/>
33673                         </origin>
33674                         <split>
33675                           <bool value="false"/>
33676                         </split>
33677                         <t1>
33678                           <radial_composite type="vector">
33679                             <radius>
33680                               <real value="0.0667733881"/>
33681                             </radius>
33682                             <theta>
33683                               <angle value="0.000000"/>
33684                             </theta>
33685                           </radial_composite>
33686                         </t1>
33687                         <t2>
33688                           <radial_composite type="vector">
33689                             <radius>
33690                               <real value="0.0667733881"/>
33691                             </radius>
33692                             <theta>
33693                               <angle value="0.000000"/>
33694                             </theta>
33695                           </radial_composite>
33696                         </t2>
33697                       </composite>
33698                     </entry>
33699                     <entry>
33700                       <composite type="bline_point">
33701                         <point>
33702                           <vector>
33703                             <x>6.9338021278</x>
33704                             <y>-12.3817758560</y>
33705                           </vector>
33706                         </point>
33707                         <width>
33708                           <real value="1.0000000000"/>
33709                         </width>
33710                         <origin>
33711                           <real value="0.5000000000"/>
33712                         </origin>
33713                         <split>
33714                           <bool value="false"/>
33715                         </split>
33716                         <t1>
33717                           <radial_composite type="vector">
33718                             <radius>
33719                               <real value="0.0944146383"/>
33720                             </radius>
33721                             <theta>
33722                               <angle value="-44.989567"/>
33723                             </theta>
33724                           </radial_composite>
33725                         </t1>
33726                         <t2>
33727                           <radial_composite type="vector">
33728                             <radius>
33729                               <real value="0.0944146383"/>
33730                             </radius>
33731                             <theta>
33732                               <angle value="-44.989567"/>
33733                             </theta>
33734                           </radial_composite>
33735                         </t2>
33736                       </composite>
33737                     </entry>
33738                     <entry>
33739                       <composite type="bline_point">
33740                         <point>
33741                           <vector>
33742                             <x>6.9560599327</x>
33743                             <y>-12.7600212097</y>
33744                           </vector>
33745                         </point>
33746                         <width>
33747                           <real value="1.0000000000"/>
33748                         </width>
33749                         <origin>
33750                           <real value="0.5000000000"/>
33751                         </origin>
33752                         <split>
33753                           <bool value="false"/>
33754                         </split>
33755                         <t1>
33756                           <radial_composite type="vector">
33757                             <radius>
33758                               <real value="0.0667490715"/>
33759                             </radius>
33760                             <theta>
33761                               <angle value="90.000000"/>
33762                             </theta>
33763                           </radial_composite>
33764                         </t1>
33765                         <t2>
33766                           <radial_composite type="vector">
33767                             <radius>
33768                               <real value="0.0667490715"/>
33769                             </radius>
33770                             <theta>
33771                               <angle value="90.000000"/>
33772                             </theta>
33773                           </radial_composite>
33774                         </t2>
33775                       </composite>
33776                     </entry>
33777                     <entry>
33778                       <composite type="bline_point">
33779                         <point>
33780                           <vector>
33781                             <x>7.5347623825</x>
33782                             <y>-12.7600212097</y>
33783                           </vector>
33784                         </point>
33785                         <width>
33786                           <real value="1.0000000000"/>
33787                         </width>
33788                         <origin>
33789                           <real value="0.5000000000"/>
33790                         </origin>
33791                         <split>
33792                           <bool value="false"/>
33793                         </split>
33794                         <t1>
33795                           <radial_composite type="vector">
33796                             <radius>
33797                               <real value="0.0000000000"/>
33798                             </radius>
33799                             <theta>
33800                               <angle value="0.000000"/>
33801                             </theta>
33802                           </radial_composite>
33803                         </t1>
33804                         <t2>
33805                           <radial_composite type="vector">
33806                             <radius>
33807                               <real value="0.0000000000"/>
33808                             </radius>
33809                             <theta>
33810                               <angle value="0.000000"/>
33811                             </theta>
33812                           </radial_composite>
33813                         </t2>
33814                       </composite>
33815                     </entry>
33816                     <entry>
33817                       <composite type="bline_point">
33818                         <point>
33819                           <vector>
33820                             <x>7.6015357971</x>
33821                             <y>-13.2272644043</y>
33822                           </vector>
33823                         </point>
33824                         <width>
33825                           <real value="1.0000000000"/>
33826                         </width>
33827                         <origin>
33828                           <real value="0.5000000000"/>
33829                         </origin>
33830                         <split>
33831                           <bool value="false"/>
33832                         </split>
33833                         <t1>
33834                           <radial_composite type="vector">
33835                             <radius>
33836                               <real value="0.0667733881"/>
33837                             </radius>
33838                             <theta>
33839                               <angle value="0.000000"/>
33840                             </theta>
33841                           </radial_composite>
33842                         </t1>
33843                         <t2>
33844                           <radial_composite type="vector">
33845                             <radius>
33846                               <real value="0.0667733881"/>
33847                             </radius>
33848                             <theta>
33849                               <angle value="0.000000"/>
33850                             </theta>
33851                           </radial_composite>
33852                         </t2>
33853                       </composite>
33854                     </entry>
33855                     <entry>
33856                       <composite type="bline_point">
33857                         <point>
33858                           <vector>
33859                             <x>8.0912075043</x>
33860                             <y>-13.2272644043</y>
33861                           </vector>
33862                         </point>
33863                         <width>
33864                           <real value="1.0000000000"/>
33865                         </width>
33866                         <origin>
33867                           <real value="0.5000000000"/>
33868                         </origin>
33869                         <split>
33870                           <bool value="false"/>
33871                         </split>
33872                         <t1>
33873                           <radial_composite type="vector">
33874                             <radius>
33875                               <real value="0.0667490715"/>
33876                             </radius>
33877                             <theta>
33878                               <angle value="-90.000000"/>
33879                             </theta>
33880                           </radial_composite>
33881                         </t1>
33882                         <t2>
33883                           <radial_composite type="vector">
33884                             <radius>
33885                               <real value="0.0667490715"/>
33886                             </radius>
33887                             <theta>
33888                               <angle value="-90.000000"/>
33889                             </theta>
33890                           </radial_composite>
33891                         </t2>
33892                       </composite>
33893                     </entry>
33894                     <entry>
33895                       <composite type="bline_point">
33896                         <point>
33897                           <vector>
33898                             <x>8.0912075043</x>
33899                             <y>-13.7612571716</y>
33900                           </vector>
33901                         </point>
33902                         <width>
33903                           <real value="1.0000000000"/>
33904                         </width>
33905                         <origin>
33906                           <real value="0.5000000000"/>
33907                         </origin>
33908                         <split>
33909                           <bool value="false"/>
33910                         </split>
33911                         <t1>
33912                           <radial_composite type="vector">
33913                             <radius>
33914                               <real value="0.0000000000"/>
33915                             </radius>
33916                             <theta>
33917                               <angle value="0.000000"/>
33918                             </theta>
33919                           </radial_composite>
33920                         </t1>
33921                         <t2>
33922                           <radial_composite type="vector">
33923                             <radius>
33924                               <real value="0.0000000000"/>
33925                             </radius>
33926                             <theta>
33927                               <angle value="0.000000"/>
33928                             </theta>
33929                           </radial_composite>
33930                         </t2>
33931                       </composite>
33932                     </entry>
33933                     <entry>
33934                       <composite type="bline_point">
33935                         <point>
33936                           <vector>
33937                             <x>5.1976938248</x>
33938                             <y>-13.8502559662</y>
33939                           </vector>
33940                         </point>
33941                         <width>
33942                           <real value="1.0000000000"/>
33943                         </width>
33944                         <origin>
33945                           <real value="0.5000000000"/>
33946                         </origin>
33947                         <split>
33948                           <bool value="false"/>
33949                         </split>
33950                         <t1>
33951                           <radial_composite type="vector">
33952                             <radius>
33953                               <real value="0.1492663377"/>
33954                             </radius>
33955                             <theta>
33956                               <angle value="-116.573387"/>
33957                             </theta>
33958                           </radial_composite>
33959                         </t1>
33960                         <t2>
33961                           <radial_composite type="vector">
33962                             <radius>
33963                               <real value="0.1492663377"/>
33964                             </radius>
33965                             <theta>
33966                               <angle value="-116.573387"/>
33967                             </theta>
33968                           </radial_composite>
33969                         </t2>
33970                       </composite>
33971                     </entry>
33972                     <entry>
33973                       <composite type="bline_point">
33974                         <point>
33975                           <vector>
33976                             <x>5.1976938248</x>
33977                             <y>-13.4052619934</y>
33978                           </vector>
33979                         </point>
33980                         <width>
33981                           <real value="1.0000000000"/>
33982                         </width>
33983                         <origin>
33984                           <real value="0.5000000000"/>
33985                         </origin>
33986                         <split>
33987                           <bool value="false"/>
33988                         </split>
33989                         <t1>
33990                           <radial_composite type="vector">
33991                             <radius>
33992                               <real value="0.0667490715"/>
33993                             </radius>
33994                             <theta>
33995                               <angle value="90.000000"/>
33996                             </theta>
33997                           </radial_composite>
33998                         </t1>
33999                         <t2>
34000                           <radial_composite type="vector">
34001                             <radius>
34002                               <real value="0.0667490715"/>
34003                             </radius>
34004                             <theta>
34005                               <angle value="90.000000"/>
34006                             </theta>
34007                           </radial_composite>
34008                         </t2>
34009                       </composite>
34010                     </entry>
34011                     <entry>
34012                       <composite type="bline_point">
34013                         <point>
34014                           <vector>
34015                             <x>4.9973735809</x>
34016                             <y>-13.3830118179</y>
34017                           </vector>
34018                         </point>
34019                         <width>
34020                           <real value="1.0000000000"/>
34021                         </width>
34022                         <origin>
34023                           <real value="0.5000000000"/>
34024                         </origin>
34025                         <split>
34026                           <bool value="false"/>
34027                         </split>
34028                         <t1>
34029                           <radial_composite type="vector">
34030                             <radius>
34031                               <real value="0.0667490715"/>
34032                             </radius>
34033                             <theta>
34034                               <angle value="90.000000"/>
34035                             </theta>
34036                           </radial_composite>
34037                         </t1>
34038                         <t2>
34039                           <radial_composite type="vector">
34040                             <radius>
34041                               <real value="0.0667490715"/>
34042                             </radius>
34043                             <theta>
34044                               <angle value="90.000000"/>
34045                             </theta>
34046                           </radial_composite>
34047                         </t2>
34048                       </composite>
34049                     </entry>
34050                     <entry>
34051                       <composite type="bline_point">
34052                         <point>
34053                           <vector>
34054                             <x>5.0197873116</x>
34055                             <y>-12.8629083633</y>
34056                           </vector>
34057                         </point>
34058                         <width>
34059                           <real value="1.0000000000"/>
34060                         </width>
34061                         <origin>
34062                           <real value="0.5000000000"/>
34063                         </origin>
34064                         <split>
34065                           <bool value="false"/>
34066                         </split>
34067                         <t1>
34068                           <radial_composite type="vector">
34069                             <radius>
34070                               <real value="0.0667490715"/>
34071                             </radius>
34072                             <theta>
34073                               <angle value="90.000000"/>
34074                             </theta>
34075                           </radial_composite>
34076                         </t1>
34077                         <t2>
34078                           <radial_composite type="vector">
34079                             <radius>
34080                               <real value="0.0667490715"/>
34081                             </radius>
34082                             <theta>
34083                               <angle value="90.000000"/>
34084                             </theta>
34085                           </radial_composite>
34086                         </t2>
34087                       </composite>
34088                     </entry>
34089                     <entry>
34090                       <composite type="bline_point">
34091                         <point>
34092                           <vector>
34093                             <x>4.9200940132</x>
34094                             <y>-12.8201828003</y>
34095                           </vector>
34096                         </point>
34097                         <width>
34098                           <real value="1.0000000000"/>
34099                         </width>
34100                         <origin>
34101                           <real value="0.5000000000"/>
34102                         </origin>
34103                         <split>
34104                           <bool value="false"/>
34105                         </split>
34106                         <t1>
34107                           <radial_composite type="vector">
34108                             <radius>
34109                               <real value="0.0667490715"/>
34110                             </radius>
34111                             <theta>
34112                               <angle value="90.000000"/>
34113                             </theta>
34114                           </radial_composite>
34115                         </t1>
34116                         <t2>
34117                           <radial_composite type="vector">
34118                             <radius>
34119                               <real value="0.0667490715"/>
34120                             </radius>
34121                             <theta>
34122                               <angle value="90.000000"/>
34123                             </theta>
34124                           </radial_composite>
34125                         </t2>
34126                       </composite>
34127                     </entry>
34128                   </bline>
34129                 </param>
34130                 <param name="width">
34131                   <real value="0.0678862799"/>
34132                 </param>
34133                 <param name="expand">
34134                   <real value="0.0000000000"/>
34135                 </param>
34136                 <param name="sharp_cusps">
34137                   <bool value="true"/>
34138                 </param>
34139                 <param name="round_tip[0]">
34140                   <bool value="true"/>
34141                 </param>
34142                 <param name="round_tip[1]">
34143                   <bool value="true"/>
34144                 </param>
34145                 <param name="loopyness">
34146                   <real value="1.0000000000"/>
34147                 </param>
34148                 <param name="homogeneous_width">
34149                   <bool value="true"/>
34150                 </param>
34151               </layer>
34152               <layer type="region" active="true" version="0.1" desc="NewBLine073 Region">
34153                 <param name="z_depth">
34154                   <real value="0.0000000000"/>
34155                 </param>
34156                 <param name="amount">
34157                   <real value="1.0000000000"/>
34158                 </param>
34159                 <param name="blend_method">
34160                   <integer value="0"/>
34161                 </param>
34162                 <param name="color" use=":splash_colour_03_mid"/>
34163                 <param name="origin">
34164                   <vector guid="9FB32A72E8016292BFDE654A82585779">
34165                     <x>0.0000000000</x>
34166                     <y>0.0000000000</y>
34167                   </vector>
34168                 </param>
34169                 <param name="invert">
34170                   <bool value="false"/>
34171                 </param>
34172                 <param name="antialias">
34173                   <bool value="true"/>
34174                 </param>
34175                 <param name="feather">
34176                   <real value="0.0000000000"/>
34177                 </param>
34178                 <param name="blurtype">
34179                   <integer value="1"/>
34180                 </param>
34181                 <param name="winding_style">
34182                   <integer value="0"/>
34183                 </param>
34184                 <param name="bline">
34185                   <bline type="bline_point" loop="false" guid="7C8BF411E2C03B89252B5A520D50068F">
34186                     <entry>
34187                       <composite type="bline_point">
34188                         <point>
34189                           <vector>
34190                             <x>8.0675487518</x>
34191                             <y>-13.2189559937</y>
34192                           </vector>
34193                         </point>
34194                         <width>
34195                           <real value="1.0000000000"/>
34196                         </width>
34197                         <origin>
34198                           <real value="0.5000000000"/>
34199                         </origin>
34200                         <split>
34201                           <bool value="false"/>
34202                         </split>
34203                         <t1>
34204                           <radial_composite type="vector">
34205                             <radius>
34206                               <real value="0.0427256295"/>
34207                             </radius>
34208                             <theta>
34209                               <angle value="180.000000"/>
34210                             </theta>
34211                           </radial_composite>
34212                         </t1>
34213                         <t2>
34214                           <radial_composite type="vector">
34215                             <radius>
34216                               <real value="0.0427256295"/>
34217                             </radius>
34218                             <theta>
34219                               <angle value="180.000000"/>
34220                             </theta>
34221                           </radial_composite>
34222                         </t2>
34223                       </composite>
34224                     </entry>
34225                     <entry>
34226                       <composite type="bline_point">
34227                         <point>
34228                           <vector>
34229                             <x>5.1906895638</x>
34230                             <y>-13.3898582458</y>
34231                           </vector>
34232                         </point>
34233                         <width>
34234                           <real value="1.0000000000"/>
34235                         </width>
34236                         <origin>
34237                           <real value="0.5000000000"/>
34238                         </origin>
34239                         <split>
34240                           <bool value="false"/>
34241                         </split>
34242                         <t1>
34243                           <radial_composite type="vector">
34244                             <radius>
34245                               <real value="0.0427256295"/>
34246                             </radius>
34247                             <theta>
34248                               <angle value="-90.000000"/>
34249                             </theta>
34250                           </radial_composite>
34251                         </t1>
34252                         <t2>
34253                           <radial_composite type="vector">
34254                             <radius>
34255                               <real value="0.0427256295"/>
34256                             </radius>
34257                             <theta>
34258                               <angle value="-90.000000"/>
34259                             </theta>
34260                           </radial_composite>
34261                         </t2>
34262                       </composite>
34263                     </entry>
34264                   </bline>
34265                 </param>
34266               </layer>
34267               <layer type="outline" active="true" version="0.2" desc="NewBLine073 Outline">
34268                 <param name="z_depth">
34269                   <real value="0.0000000000"/>
34270                 </param>
34271                 <param name="amount">
34272                   <real value="1.0000000000"/>
34273                 </param>
34274                 <param name="blend_method">
34275                   <integer value="0"/>
34276                 </param>
34277                 <param name="color">
34278                   <color>
34279                     <r>0.000000</r>
34280                     <g>0.000000</g>
34281                     <b>0.000000</b>
34282                     <a>1.000000</a>
34283                   </color>
34284                 </param>
34285                 <param name="origin">
34286                   <vector guid="9FB32A72E8016292BFDE654A82585779">
34287                     <x>0.0000000000</x>
34288                     <y>0.0000000000</y>
34289                   </vector>
34290                 </param>
34291                 <param name="invert">
34292                   <bool value="false"/>
34293                 </param>
34294                 <param name="antialias">
34295                   <bool value="true"/>
34296                 </param>
34297                 <param name="feather">
34298                   <real value="0.0000000000"/>
34299                 </param>
34300                 <param name="blurtype">
34301                   <integer value="1"/>
34302                 </param>
34303                 <param name="winding_style">
34304                   <integer value="0"/>
34305                 </param>
34306                 <param name="bline">
34307                   <bline type="bline_point" loop="false" guid="7C8BF411E2C03B89252B5A520D50068F">
34308                     <entry>
34309                       <composite type="bline_point">
34310                         <point>
34311                           <vector>
34312                             <x>8.0675487518</x>
34313                             <y>-13.2189559937</y>
34314                           </vector>
34315                         </point>
34316                         <width>
34317                           <real value="1.0000000000"/>
34318                         </width>
34319                         <origin>
34320                           <real value="0.5000000000"/>
34321                         </origin>
34322                         <split>
34323                           <bool value="false"/>
34324                         </split>
34325                         <t1>
34326                           <radial_composite type="vector">
34327                             <radius>
34328                               <real value="0.0427256295"/>
34329                             </radius>
34330                             <theta>
34331                               <angle value="180.000000"/>
34332                             </theta>
34333                           </radial_composite>
34334                         </t1>
34335                         <t2>
34336                           <radial_composite type="vector">
34337                             <radius>
34338                               <real value="0.0427256295"/>
34339                             </radius>
34340                             <theta>
34341                               <angle value="180.000000"/>
34342                             </theta>
34343                           </radial_composite>
34344                         </t2>
34345                       </composite>
34346                     </entry>
34347                     <entry>
34348                       <composite type="bline_point">
34349                         <point>
34350                           <vector>
34351                             <x>5.1906895638</x>
34352                             <y>-13.3898582458</y>
34353                           </vector>
34354                         </point>
34355                         <width>
34356                           <real value="1.0000000000"/>
34357                         </width>
34358                         <origin>
34359                           <real value="0.5000000000"/>
34360                         </origin>
34361                         <split>
34362                           <bool value="false"/>
34363                         </split>
34364                         <t1>
34365                           <radial_composite type="vector">
34366                             <radius>
34367                               <real value="0.0427256295"/>
34368                             </radius>
34369                             <theta>
34370                               <angle value="-90.000000"/>
34371                             </theta>
34372                           </radial_composite>
34373                         </t1>
34374                         <t2>
34375                           <radial_composite type="vector">
34376                             <radius>
34377                               <real value="0.0427256295"/>
34378                             </radius>
34379                             <theta>
34380                               <angle value="-90.000000"/>
34381                             </theta>
34382                           </radial_composite>
34383                         </t2>
34384                       </composite>
34385                     </entry>
34386                   </bline>
34387                 </param>
34388                 <param name="width">
34389                   <real value="0.0678862799"/>
34390                 </param>
34391                 <param name="expand">
34392                   <real value="0.0000000000"/>
34393                 </param>
34394                 <param name="sharp_cusps">
34395                   <bool value="true"/>
34396                 </param>
34397                 <param name="round_tip[0]">
34398                   <bool value="true"/>
34399                 </param>
34400                 <param name="round_tip[1]">
34401                   <bool value="true"/>
34402                 </param>
34403                 <param name="loopyness">
34404                   <real value="1.0000000000"/>
34405                 </param>
34406                 <param name="homogeneous_width">
34407                   <bool value="true"/>
34408                 </param>
34409               </layer>
34410               <layer type="region" active="true" version="0.1" desc="NewBLine074 Region">
34411                 <param name="z_depth">
34412                   <real value="0.0000000000"/>
34413                 </param>
34414                 <param name="amount">
34415                   <real value="1.0000000000"/>
34416                 </param>
34417                 <param name="blend_method">
34418                   <integer value="0"/>
34419                 </param>
34420                 <param name="color" use=":splash_colour_03_mid"/>
34421                 <param name="origin">
34422                   <vector guid="2319D4555E6D1B13FE28EC4120571D33">
34423                     <x>0.0000000000</x>
34424                     <y>0.0000000000</y>
34425                   </vector>
34426                 </param>
34427                 <param name="invert">
34428                   <bool value="false"/>
34429                 </param>
34430                 <param name="antialias">
34431                   <bool value="true"/>
34432                 </param>
34433                 <param name="feather">
34434                   <real value="0.0000000000"/>
34435                 </param>
34436                 <param name="blurtype">
34437                   <integer value="1"/>
34438                 </param>
34439                 <param name="winding_style">
34440                   <integer value="0"/>
34441                 </param>
34442                 <param name="bline">
34443                   <bline type="bline_point" loop="false" guid="6F0B70D94106DEC3B13B44E6CBB700FE">
34444                     <entry>
34445                       <composite type="bline_point">
34446                         <point>
34447                           <vector>
34448                             <x>7.5121154785</x>
34449                             <y>-12.7632160187</y>
34450                           </vector>
34451                         </point>
34452                         <width>
34453                           <real value="1.0000000000"/>
34454                         </width>
34455                         <origin>
34456                           <real value="0.5000000000"/>
34457                         </origin>
34458                         <split>
34459                           <bool value="false"/>
34460                         </split>
34461                         <t1>
34462                           <radial_composite type="vector">
34463                             <radius>
34464                               <real value="0.0604231647"/>
34465                             </radius>
34466                             <theta>
34467                               <angle value="-135.000000"/>
34468                             </theta>
34469                           </radial_composite>
34470                         </t1>
34471                         <t2>
34472                           <radial_composite type="vector">
34473                             <radius>
34474                               <real value="0.0604231647"/>
34475                             </radius>
34476                             <theta>
34477                               <angle value="-135.000000"/>
34478                             </theta>
34479                           </radial_composite>
34480                         </t2>
34481                       </composite>
34482                     </entry>
34483                     <entry>
34484                       <composite type="bline_point">
34485                         <point>
34486                           <vector>
34487                             <x>5.0482707024</x>
34488                             <y>-12.8913927078</y>
34489                           </vector>
34490                         </point>
34491                         <width>
34492                           <real value="1.0000000000"/>
34493                         </width>
34494                         <origin>
34495                           <real value="0.5000000000"/>
34496                         </origin>
34497                         <split>
34498                           <bool value="false"/>
34499                         </split>
34500                         <t1>
34501                           <radial_composite type="vector">
34502                             <radius>
34503                               <real value="0.0427256295"/>
34504                             </radius>
34505                             <theta>
34506                               <angle value="90.000000"/>
34507                             </theta>
34508                           </radial_composite>
34509                         </t1>
34510                         <t2>
34511                           <radial_composite type="vector">
34512                             <radius>
34513                               <real value="0.0427256295"/>
34514                             </radius>
34515                             <theta>
34516                               <angle value="90.000000"/>
34517                             </theta>
34518                           </radial_composite>
34519                         </t2>
34520                       </composite>
34521                     </entry>
34522                   </bline>
34523                 </param>
34524               </layer>
34525               <layer type="outline" active="true" version="0.2" desc="NewBLine074 Outline">
34526                 <param name="z_depth">
34527                   <real value="0.0000000000"/>
34528                 </param>
34529                 <param name="amount">
34530                   <real value="1.0000000000"/>
34531                 </param>
34532                 <param name="blend_method">
34533                   <integer value="0"/>
34534                 </param>
34535                 <param name="color">
34536                   <color>
34537                     <r>0.000000</r>
34538                     <g>0.000000</g>
34539                     <b>0.000000</b>
34540                     <a>1.000000</a>
34541                   </color>
34542                 </param>
34543                 <param name="origin">
34544                   <vector guid="2319D4555E6D1B13FE28EC4120571D33">
34545                     <x>0.0000000000</x>
34546                     <y>0.0000000000</y>
34547                   </vector>
34548                 </param>
34549                 <param name="invert">
34550                   <bool value="false"/>
34551                 </param>
34552                 <param name="antialias">
34553                   <bool value="true"/>
34554                 </param>
34555                 <param name="feather">
34556                   <real value="0.0000000000"/>
34557                 </param>
34558                 <param name="blurtype">
34559                   <integer value="1"/>
34560                 </param>
34561                 <param name="winding_style">
34562                   <integer value="0"/>
34563                 </param>
34564                 <param name="bline">
34565                   <bline type="bline_point" loop="false" guid="6F0B70D94106DEC3B13B44E6CBB700FE">
34566                     <entry>
34567                       <composite type="bline_point">
34568                         <point>
34569                           <vector>
34570                             <x>7.5121154785</x>
34571                             <y>-12.7632160187</y>
34572                           </vector>
34573                         </point>
34574                         <width>
34575                           <real value="1.0000000000"/>
34576                         </width>
34577                         <origin>
34578                           <real value="0.5000000000"/>
34579                         </origin>
34580                         <split>
34581                           <bool value="false"/>
34582                         </split>
34583                         <t1>
34584                           <radial_composite type="vector">
34585                             <radius>
34586                               <real value="0.0604231647"/>
34587                             </radius>
34588                             <theta>
34589                               <angle value="-135.000000"/>
34590                             </theta>
34591                           </radial_composite>
34592                         </t1>
34593                         <t2>
34594                           <radial_composite type="vector">
34595                             <radius>
34596                               <real value="0.0604231647"/>
34597                             </radius>
34598                             <theta>
34599                               <angle value="-135.000000"/>
34600                             </theta>
34601                           </radial_composite>
34602                         </t2>
34603                       </composite>
34604                     </entry>
34605                     <entry>
34606                       <composite type="bline_point">
34607                         <point>
34608                           <vector>
34609                             <x>5.0482707024</x>
34610                             <y>-12.8913927078</y>
34611                           </vector>
34612                         </point>
34613                         <width>
34614                           <real value="1.0000000000"/>
34615                         </width>
34616                         <origin>
34617                           <real value="0.5000000000"/>
34618                         </origin>
34619                         <split>
34620                           <bool value="false"/>
34621                         </split>
34622                         <t1>
34623                           <radial_composite type="vector">
34624                             <radius>
34625                               <real value="0.0427256295"/>
34626                             </radius>
34627                             <theta>
34628                               <angle value="90.000000"/>
34629                             </theta>
34630                           </radial_composite>
34631                         </t1>
34632                         <t2>
34633                           <radial_composite type="vector">
34634                             <radius>
34635                               <real value="0.0427256295"/>
34636                             </radius>
34637                             <theta>
34638                               <angle value="90.000000"/>
34639                             </theta>
34640                           </radial_composite>
34641                         </t2>
34642                       </composite>
34643                     </entry>
34644                   </bline>
34645                 </param>
34646                 <param name="width">
34647                   <real value="0.0678862799"/>
34648                 </param>
34649                 <param name="expand">
34650                   <real value="0.0000000000"/>
34651                 </param>
34652                 <param name="sharp_cusps">
34653                   <bool value="true"/>
34654                 </param>
34655                 <param name="round_tip[0]">
34656                   <bool value="true"/>
34657                 </param>
34658                 <param name="round_tip[1]">
34659                   <bool value="true"/>
34660                 </param>
34661                 <param name="loopyness">
34662                   <real value="1.0000000000"/>
34663                 </param>
34664                 <param name="homogeneous_width">
34665                   <bool value="true"/>
34666                 </param>
34667               </layer>
34668               <layer type="region" active="true" version="0.1" desc="NewBLine075 Region">
34669                 <param name="z_depth">
34670                   <real value="0.0000000000"/>
34671                 </param>
34672                 <param name="amount">
34673                   <real value="1.0000000000"/>
34674                 </param>
34675                 <param name="blend_method">
34676                   <integer value="0"/>
34677                 </param>
34678                 <param name="color" use=":splash_colour_03_mid"/>
34679                 <param name="origin">
34680                   <vector guid="48E2E09D0A8D7B7073000A1B93A4B3B1">
34681                     <x>0.0000000000</x>
34682                     <y>0.0000000000</y>
34683                   </vector>
34684                 </param>
34685                 <param name="invert">
34686                   <bool value="false"/>
34687                 </param>
34688                 <param name="antialias">
34689                   <bool value="true"/>
34690                 </param>
34691                 <param name="feather">
34692                   <real value="0.0000000000"/>
34693                 </param>
34694                 <param name="blurtype">
34695                   <integer value="1"/>
34696                 </param>
34697                 <param name="winding_style">
34698                   <integer value="0"/>
34699                 </param>
34700                 <param name="bline">
34701                   <bline type="bline_point" loop="false" guid="17E48F7BA6A0C6D72091D41971693AC8">
34702                     <entry>
34703                       <composite type="bline_point">
34704                         <point>
34705                           <vector>
34706                             <x>4.9200940132</x>
34707                             <y>-12.7347316742</y>
34708                           </vector>
34709                         </point>
34710                         <width>
34711                           <real value="1.0000000000"/>
34712                         </width>
34713                         <origin>
34714                           <real value="0.5000000000"/>
34715                         </origin>
34716                         <split>
34717                           <bool value="false"/>
34718                         </split>
34719                         <t1>
34720                           <radial_composite type="vector">
34721                             <radius>
34722                               <real value="0.0000000000"/>
34723                             </radius>
34724                             <theta>
34725                               <angle value="0.000000"/>
34726                             </theta>
34727                           </radial_composite>
34728                         </t1>
34729                         <t2>
34730                           <radial_composite type="vector">
34731                             <radius>
34732                               <real value="0.0000000000"/>
34733                             </radius>
34734                             <theta>
34735                               <angle value="0.000000"/>
34736                             </theta>
34737                           </radial_composite>
34738                         </t2>
34739                       </composite>
34740                     </entry>
34741                     <entry>
34742                       <composite type="bline_point">
34743                         <point>
34744                           <vector>
34745                             <x>6.9709243774</x>
34746                             <y>-12.7062482834</y>
34747                           </vector>
34748                         </point>
34749                         <width>
34750                           <real value="1.0000000000"/>
34751                         </width>
34752                         <origin>
34753                           <real value="0.5000000000"/>
34754                         </origin>
34755                         <split>
34756                           <bool value="false"/>
34757                         </split>
34758                         <t1>
34759                           <radial_composite type="vector">
34760                             <radius>
34761                               <real value="0.0000000000"/>
34762                             </radius>
34763                             <theta>
34764                               <angle value="0.000000"/>
34765                             </theta>
34766                           </radial_composite>
34767                         </t1>
34768                         <t2>
34769                           <radial_composite type="vector">
34770                             <radius>
34771                               <real value="0.0000000000"/>
34772                             </radius>
34773                             <theta>
34774                               <angle value="0.000000"/>
34775                             </theta>
34776                           </radial_composite>
34777                         </t2>
34778                       </composite>
34779                     </entry>
34780                   </bline>
34781                 </param>
34782               </layer>
34783               <layer type="outline" active="true" version="0.2" desc="NewBLine075 Outline">
34784                 <param name="z_depth">
34785                   <real value="0.0000000000"/>
34786                 </param>
34787                 <param name="amount">
34788                   <real value="1.0000000000"/>
34789                 </param>
34790                 <param name="blend_method">
34791                   <integer value="0"/>
34792                 </param>
34793                 <param name="color">
34794                   <color>
34795                     <r>0.000000</r>
34796                     <g>0.000000</g>
34797                     <b>0.000000</b>
34798                     <a>1.000000</a>
34799                   </color>
34800                 </param>
34801                 <param name="origin">
34802                   <vector guid="48E2E09D0A8D7B7073000A1B93A4B3B1">
34803                     <x>0.0000000000</x>
34804                     <y>0.0000000000</y>
34805                   </vector>
34806                 </param>
34807                 <param name="invert">
34808                   <bool value="false"/>
34809                 </param>
34810                 <param name="antialias">
34811                   <bool value="true"/>
34812                 </param>
34813                 <param name="feather">
34814                   <real value="0.0000000000"/>
34815                 </param>
34816                 <param name="blurtype">
34817                   <integer value="1"/>
34818                 </param>
34819                 <param name="winding_style">
34820                   <integer value="0"/>
34821                 </param>
34822                 <param name="bline">
34823                   <bline type="bline_point" loop="false" guid="17E48F7BA6A0C6D72091D41971693AC8">
34824                     <entry>
34825                       <composite type="bline_point">
34826                         <point>
34827                           <vector>
34828                             <x>4.9200940132</x>
34829                             <y>-12.7347316742</y>
34830                           </vector>
34831                         </point>
34832                         <width>
34833                           <real value="1.0000000000"/>
34834                         </width>
34835                         <origin>
34836                           <real value="0.5000000000"/>
34837                         </origin>
34838                         <split>
34839                           <bool value="false"/>
34840                         </split>
34841                         <t1>
34842                           <radial_composite type="vector">
34843                             <radius>
34844                               <real value="0.0000000000"/>
34845                             </radius>
34846                             <theta>
34847                               <angle value="0.000000"/>
34848                             </theta>
34849                           </radial_composite>
34850                         </t1>
34851                         <t2>
34852                           <radial_composite type="vector">
34853                             <radius>
34854                               <real value="0.0000000000"/>
34855                             </radius>
34856                             <theta>
34857                               <angle value="0.000000"/>
34858                             </theta>
34859                           </radial_composite>
34860                         </t2>
34861                       </composite>
34862                     </entry>
34863                     <entry>
34864                       <composite type="bline_point">
34865                         <point>
34866                           <vector>
34867                             <x>6.9709243774</x>
34868                             <y>-12.7062482834</y>
34869                           </vector>
34870                         </point>
34871                         <width>
34872                           <real value="1.0000000000"/>
34873                         </width>
34874                         <origin>
34875                           <real value="0.5000000000"/>
34876                         </origin>
34877                         <split>
34878                           <bool value="false"/>
34879                         </split>
34880                         <t1>
34881                           <radial_composite type="vector">
34882                             <radius>
34883                               <real value="0.0000000000"/>
34884                             </radius>
34885                             <theta>
34886                               <angle value="0.000000"/>
34887                             </theta>
34888                           </radial_composite>
34889                         </t1>
34890                         <t2>
34891                           <radial_composite type="vector">
34892                             <radius>
34893                               <real value="0.0000000000"/>
34894                             </radius>
34895                             <theta>
34896                               <angle value="0.000000"/>
34897                             </theta>
34898                           </radial_composite>
34899                         </t2>
34900                       </composite>
34901                     </entry>
34902                   </bline>
34903                 </param>
34904                 <param name="width">
34905                   <real value="0.0678862799"/>
34906                 </param>
34907                 <param name="expand">
34908                   <real value="0.0000000000"/>
34909                 </param>
34910                 <param name="sharp_cusps">
34911                   <bool value="true"/>
34912                 </param>
34913                 <param name="round_tip[0]">
34914                   <bool value="true"/>
34915                 </param>
34916                 <param name="round_tip[1]">
34917                   <bool value="true"/>
34918                 </param>
34919                 <param name="loopyness">
34920                   <real value="1.0000000000"/>
34921                 </param>
34922                 <param name="homogeneous_width">
34923                   <bool value="true"/>
34924                 </param>
34925               </layer>
34926             </canvas>
34927           </param>
34928           <param name="zoom">
34929             <real value="0.0000000000"/>
34930           </param>
34931           <param name="time_offset">
34932             <time value="0s"/>
34933           </param>
34934           <param name="children_lock">
34935             <bool value="false"/>
34936           </param>
34937           <param name="focus">
34938             <vector>
34939               <x>0.0000000000</x>
34940               <y>0.0000000000</y>
34941             </vector>
34942           </param>
34943         </layer>
34944         <layer type="PasteCanvas" active="true" version="0.1" desc="R_SHADOW">
34945           <param name="z_depth">
34946             <real value="0.0000000000"/>
34947           </param>
34948           <param name="amount">
34949             <real value="1.0000000000"/>
34950           </param>
34951           <param name="blend_method">
34952             <integer value="0"/>
34953           </param>
34954           <param name="origin">
34955             <vector>
34956               <x>0.0000000000</x>
34957               <y>0.0000000000</y>
34958             </vector>
34959           </param>
34960           <param name="canvas">
34961             <canvas>
34962               <layer type="outline" active="true" version="0.2" desc="NewBLine078 Outline">
34963                 <param name="z_depth">
34964                   <real value="0.0000000000"/>
34965                 </param>
34966                 <param name="amount">
34967                   <real value="1.0000000000"/>
34968                 </param>
34969                 <param name="blend_method">
34970                   <integer value="0"/>
34971                 </param>
34972                 <param name="color">
34973                   <color>
34974                     <r>0.000000</r>
34975                     <g>0.000000</g>
34976                     <b>0.000000</b>
34977                     <a>1.000000</a>
34978                   </color>
34979                 </param>
34980                 <param name="origin">
34981                   <vector>
34982                     <x>0.0000000000</x>
34983                     <y>0.0000000000</y>
34984                   </vector>
34985                 </param>
34986                 <param name="invert">
34987                   <bool value="false"/>
34988                 </param>
34989                 <param name="antialias">
34990                   <bool value="true"/>
34991                 </param>
34992                 <param name="feather">
34993                   <real value="0.0000000000"/>
34994                 </param>
34995                 <param name="blurtype">
34996                   <integer value="1"/>
34997                 </param>
34998                 <param name="winding_style">
34999                   <integer value="0"/>
35000                 </param>
35001                 <param name="bline">
35002                   <bline type="bline_point" loop="false">
35003                     <entry>
35004                       <composite type="bline_point">
35005                         <point>
35006                           <vector>
35007                             <x>3.3641541004</x>
35008                             <y>-3.0519590378</y>
35009                           </vector>
35010                         </point>
35011                         <width>
35012                           <real value="1.5992265905"/>
35013                         </width>
35014                         <origin>
35015                           <real value="0.5000000000"/>
35016                         </origin>
35017                         <split>
35018                           <bool value="false"/>
35019                         </split>
35020                         <t1>
35021                           <radial_composite type="vector">
35022                             <radius>
35023                               <real value="0.8040560497"/>
35024                             </radius>
35025                             <theta>
35026                               <angle value="4.761915"/>
35027                             </theta>
35028                           </radial_composite>
35029                         </t1>
35030                         <t2>
35031                           <radial_composite type="vector">
35032                             <radius>
35033                               <real value="0.8040560497"/>
35034                             </radius>
35035                             <theta>
35036                               <angle value="4.761915"/>
35037                             </theta>
35038                           </radial_composite>
35039                         </t2>
35040                       </composite>
35041                     </entry>
35042                     <entry>
35043                       <composite type="bline_point">
35044                         <point>
35045                           <vector>
35046                             <x>4.3434972763</x>
35047                             <y>-3.0519590378</y>
35048                           </vector>
35049                         </point>
35050                         <width>
35051                           <real value="1.0145065048"/>
35052                         </width>
35053                         <origin>
35054                           <real value="0.5000000000"/>
35055                         </origin>
35056                         <split>
35057                           <bool value="false"/>
35058                         </split>
35059                         <t1>
35060                           <radial_composite type="vector">
35061                             <radius>
35062                               <real value="1.2019209867"/>
35063                             </radius>
35064                             <theta>
35065                               <angle value="0.000000"/>
35066                             </theta>
35067                           </radial_composite>
35068                         </t1>
35069                         <t2>
35070                           <radial_composite type="vector">
35071                             <radius>
35072                               <real value="1.2019209867"/>
35073                             </radius>
35074                             <theta>
35075                               <angle value="0.000000"/>
35076                             </theta>
35077                           </radial_composite>
35078                         </t2>
35079                       </composite>
35080                     </entry>
35081                   </bline>
35082                 </param>
35083                 <param name="width">
35084                   <real value="0.1357725559"/>
35085                 </param>
35086                 <param name="expand">
35087                   <real value="0.0000000000"/>
35088                 </param>
35089                 <param name="sharp_cusps">
35090                   <bool value="true"/>
35091                 </param>
35092                 <param name="round_tip[0]">
35093                   <bool value="true"/>
35094                 </param>
35095                 <param name="round_tip[1]">
35096                   <bool value="true"/>
35097                 </param>
35098                 <param name="loopyness">
35099                   <real value="1.0000000000"/>
35100                 </param>
35101                 <param name="homogeneous_width">
35102                   <bool value="true"/>
35103                 </param>
35104               </layer>
35105               <layer type="outline" active="true" version="0.2" desc="NewBLine078 Outline">
35106                 <param name="z_depth">
35107                   <real value="0.0000000000"/>
35108                 </param>
35109                 <param name="amount">
35110                   <real value="1.0000000000"/>
35111                 </param>
35112                 <param name="blend_method">
35113                   <integer value="0"/>
35114                 </param>
35115                 <param name="color">
35116                   <color>
35117                     <r>0.000000</r>
35118                     <g>0.000000</g>
35119                     <b>0.000000</b>
35120                     <a>1.000000</a>
35121                   </color>
35122                 </param>
35123                 <param name="origin">
35124                   <vector>
35125                     <x>0.0000000000</x>
35126                     <y>0.0000000000</y>
35127                   </vector>
35128                 </param>
35129                 <param name="invert">
35130                   <bool value="false"/>
35131                 </param>
35132                 <param name="antialias">
35133                   <bool value="true"/>
35134                 </param>
35135                 <param name="feather">
35136                   <real value="0.0000000000"/>
35137                 </param>
35138                 <param name="blurtype">
35139                   <integer value="1"/>
35140                 </param>
35141                 <param name="winding_style">
35142                   <integer value="0"/>
35143                 </param>
35144                 <param name="bline">
35145                   <bline type="bline_point" loop="false">
35146                     <entry>
35147                       <composite type="bline_point">
35148                         <point>
35149                           <vector>
35150                             <x>3.3864119053</x>
35151                             <y>-2.4067180157</y>
35152                           </vector>
35153                         </point>
35154                         <width>
35155                           <real value="1.5992265905"/>
35156                         </width>
35157                         <origin>
35158                           <real value="0.5000000000"/>
35159                         </origin>
35160                         <split>
35161                           <bool value="false"/>
35162                         </split>
35163                         <t1>
35164                           <radial_composite type="vector">
35165                             <radius>
35166                               <real value="0.8782594041"/>
35167                             </radius>
35168                             <theta>
35169                               <angle value="8.743027"/>
35170                             </theta>
35171                           </radial_composite>
35172                         </t1>
35173                         <t2>
35174                           <radial_composite type="vector">
35175                             <radius>
35176                               <real value="0.8782594041"/>
35177                             </radius>
35178                             <theta>
35179                               <angle value="8.743027"/>
35180                             </theta>
35181                           </radial_composite>
35182                         </t2>
35183                       </composite>
35184                     </entry>
35185                     <entry>
35186                       <composite type="bline_point">
35187                         <point>
35188                           <vector>
35189                             <x>4.4325284958</x>
35190                             <y>-2.3844683170</y>
35191                           </vector>
35192                         </point>
35193                         <width>
35194                           <real value="1.0145065048"/>
35195                         </width>
35196                         <origin>
35197                           <real value="0.5000000000"/>
35198                         </origin>
35199                         <split>
35200                           <bool value="false"/>
35201                         </split>
35202                         <t1>
35203                           <radial_composite type="vector">
35204                             <radius>
35205                               <real value="1.2686943748"/>
35206                             </radius>
35207                             <theta>
35208                               <angle value="0.000000"/>
35209                             </theta>
35210                           </radial_composite>
35211                         </t1>
35212                         <t2>
35213                           <radial_composite type="vector">
35214                             <radius>
35215                               <real value="1.2686943748"/>
35216                             </radius>
35217                             <theta>
35218                               <angle value="0.000000"/>
35219                             </theta>
35220                           </radial_composite>
35221                         </t2>
35222                       </composite>
35223                     </entry>
35224                   </bline>
35225                 </param>
35226                 <param name="width">
35227                   <real value="0.1357725559"/>
35228                 </param>
35229                 <param name="expand">
35230                   <real value="0.0000000000"/>
35231                 </param>
35232                 <param name="sharp_cusps">
35233                   <bool value="true"/>
35234                 </param>
35235                 <param name="round_tip[0]">
35236                   <bool value="true"/>
35237                 </param>
35238                 <param name="round_tip[1]">
35239                   <bool value="true"/>
35240                 </param>
35241                 <param name="loopyness">
35242                   <real value="1.0000000000"/>
35243                 </param>
35244                 <param name="homogeneous_width">
35245                   <bool value="true"/>
35246                 </param>
35247               </layer>
35248               <layer type="outline" active="true" version="0.2" desc="NewDrawing056 Outline">
35249                 <param name="z_depth">
35250                   <real value="0.0000000000"/>
35251                 </param>
35252                 <param name="amount">
35253                   <real value="1.0000000000"/>
35254                 </param>
35255                 <param name="blend_method">
35256                   <integer value="0"/>
35257                 </param>
35258                 <param name="color">
35259                   <color>
35260                     <r>0.000000</r>
35261                     <g>0.000000</g>
35262                     <b>0.000000</b>
35263                     <a>1.000000</a>
35264                   </color>
35265                 </param>
35266                 <param name="origin">
35267                   <vector>
35268                     <x>0.0000000000</x>
35269                     <y>0.0000000000</y>
35270                   </vector>
35271                 </param>
35272                 <param name="invert">
35273                   <bool value="false"/>
35274                 </param>
35275                 <param name="antialias">
35276                   <bool value="true"/>
35277                 </param>
35278                 <param name="feather">
35279                   <real value="0.0000000000"/>
35280                 </param>
35281                 <param name="blurtype">
35282                   <integer value="1"/>
35283                 </param>
35284                 <param name="winding_style">
35285                   <integer value="0"/>
35286                 </param>
35287                 <param name="bline">
35288                   <bline type="bline_point" loop="false">
35289                     <entry>
35290                       <composite type="bline_point">
35291                         <point>
35292                           <vector>
35293                             <x>3.8138062954</x>
35294                             <y>2.2867524624</y>
35295                           </vector>
35296                         </point>
35297                         <width>
35298                           <real value="2.6356364014"/>
35299                         </width>
35300                         <origin>
35301                           <real value="0.5000000000"/>
35302                         </origin>
35303                         <split>
35304                           <bool value="false"/>
35305                         </split>
35306                         <t1>
35307                           <radial_composite type="vector">
35308                             <radius>
35309                               <real value="0.9296584663"/>
35310                             </radius>
35311                             <theta>
35312                               <angle value="0.752670"/>
35313                             </theta>
35314                           </radial_composite>
35315                         </t1>
35316                         <t2>
35317                           <radial_composite type="vector">
35318                             <radius>
35319                               <real value="0.9296584663"/>
35320                             </radius>
35321                             <theta>
35322                               <angle value="0.752670"/>
35323                             </theta>
35324                           </radial_composite>
35325                         </t2>
35326                       </composite>
35327                     </entry>
35328                     <entry>
35329                       <composite type="bline_point">
35330                         <point>
35331                           <vector>
35332                             <x>4.7319402695</x>
35333                             <y>2.3145747185</y>
35334                           </vector>
35335                         </point>
35336                         <width>
35337                           <real value="2.1485573810"/>
35338                         </width>
35339                         <origin>
35340                           <real value="0.5000000000"/>
35341                         </origin>
35342                         <split>
35343                           <bool value="false"/>
35344                         </split>
35345                         <t1>
35346                           <radial_composite type="vector">
35347                             <radius>
35348                               <real value="0.9296584663"/>
35349                             </radius>
35350                             <theta>
35351                               <angle value="-0.000599"/>
35352                             </theta>
35353                           </radial_composite>
35354                         </t1>
35355                         <t2>
35356                           <radial_composite type="vector">
35357                             <radius>
35358                               <real value="0.9296584663"/>
35359                             </radius>
35360                             <theta>
35361                               <angle value="-0.000599"/>
35362                             </theta>
35363                           </radial_composite>
35364                         </t2>
35365                       </composite>
35366                     </entry>
35367                   </bline>
35368                 </param>
35369                 <param name="width">
35370                   <real value="0.0678862820"/>
35371                 </param>
35372                 <param name="expand">
35373                   <real value="0.0000000000"/>
35374                 </param>
35375                 <param name="sharp_cusps">
35376                   <bool value="true"/>
35377                 </param>
35378                 <param name="round_tip[0]">
35379                   <bool value="true"/>
35380                 </param>
35381                 <param name="round_tip[1]">
35382                   <bool value="true"/>
35383                 </param>
35384                 <param name="loopyness">
35385                   <real value="1.0000000000"/>
35386                 </param>
35387                 <param name="homogeneous_width">
35388                   <bool value="true"/>
35389                 </param>
35390               </layer>
35391               <layer type="outline" active="true" version="0.2" desc="NewDrawing057 Outline">
35392                 <param name="z_depth">
35393                   <real value="0.0000000000"/>
35394                 </param>
35395                 <param name="amount">
35396                   <real value="1.0000000000"/>
35397                 </param>
35398                 <param name="blend_method">
35399                   <integer value="0"/>
35400                 </param>
35401                 <param name="color">
35402                   <color>
35403                     <r>0.000000</r>
35404                     <g>0.000000</g>
35405                     <b>0.000000</b>
35406                     <a>1.000000</a>
35407                   </color>
35408                 </param>
35409                 <param name="origin">
35410                   <vector>
35411                     <x>0.0000000000</x>
35412                     <y>0.0000000000</y>
35413                   </vector>
35414                 </param>
35415                 <param name="invert">
35416                   <bool value="false"/>
35417                 </param>
35418                 <param name="antialias">
35419                   <bool value="true"/>
35420                 </param>
35421                 <param name="feather">
35422                   <real value="0.0000000000"/>
35423                 </param>
35424                 <param name="blurtype">
35425                   <integer value="1"/>
35426                 </param>
35427                 <param name="winding_style">
35428                   <integer value="0"/>
35429                 </param>
35430                 <param name="bline">
35431                   <bline type="bline_point" loop="false">
35432                     <entry>
35433                       <composite type="bline_point">
35434                         <point>
35435                           <vector>
35436                             <x>3.8138062954</x>
35437                             <y>2.7597308159</y>
35438                           </vector>
35439                         </point>
35440                         <width>
35441                           <real value="2.5981900310"/>
35442                         </width>
35443                         <origin>
35444                           <real value="0.5000000000"/>
35445                         </origin>
35446                         <split>
35447                           <bool value="false"/>
35448                         </split>
35449                         <t1>
35450                           <radial_composite type="vector">
35451                             <radius>
35452                               <real value="0.9640486536"/>
35453                             </radius>
35454                             <theta>
35455                               <angle value="9.342494"/>
35456                             </theta>
35457                           </radial_composite>
35458                         </t1>
35459                         <t2>
35460                           <radial_composite type="vector">
35461                             <radius>
35462                               <real value="0.9640486536"/>
35463                             </radius>
35464                             <theta>
35465                               <angle value="9.342494"/>
35466                             </theta>
35467                           </radial_composite>
35468                         </t2>
35469                       </composite>
35470                     </entry>
35471                     <entry>
35472                       <composite type="bline_point">
35473                         <point>
35474                           <vector>
35475                             <x>4.6484737396</x>
35476                             <y>2.8153753281</y>
35477                           </vector>
35478                         </point>
35479                         <width>
35480                           <real value="1.6507004527"/>
35481                         </width>
35482                         <origin>
35483                           <real value="0.5000000000"/>
35484                         </origin>
35485                         <split>
35486                           <bool value="false"/>
35487                         </split>
35488                         <t1>
35489                           <radial_composite type="vector">
35490                             <radius>
35491                               <real value="0.9640486536"/>
35492                             </radius>
35493                             <theta>
35494                               <angle value="0.001155"/>
35495                             </theta>
35496                           </radial_composite>
35497                         </t1>
35498                         <t2>
35499                           <radial_composite type="vector">
35500                             <radius>
35501                               <real value="0.9640486536"/>
35502                             </radius>
35503                             <theta>
35504                               <angle value="0.001155"/>
35505                             </theta>
35506                           </radial_composite>
35507                         </t2>
35508                       </composite>
35509                     </entry>
35510                   </bline>
35511                 </param>
35512                 <param name="width">
35513                   <real value="0.0678862820"/>
35514                 </param>
35515                 <param name="expand">
35516                   <real value="0.0000000000"/>
35517                 </param>
35518                 <param name="sharp_cusps">
35519                   <bool value="true"/>
35520                 </param>
35521                 <param name="round_tip[0]">
35522                   <bool value="true"/>
35523                 </param>
35524                 <param name="round_tip[1]">
35525                   <bool value="true"/>
35526                 </param>
35527                 <param name="loopyness">
35528                   <real value="1.0000000000"/>
35529                 </param>
35530                 <param name="homogeneous_width">
35531                   <bool value="true"/>
35532                 </param>
35533               </layer>
35534               <layer type="outline" active="true" version="0.2" desc="NewDrawing058 Outline">
35535                 <param name="z_depth">
35536                   <real value="0.0000000000"/>
35537                 </param>
35538                 <param name="amount">
35539                   <real value="1.0000000000"/>
35540                 </param>
35541                 <param name="blend_method">
35542                   <integer value="0"/>
35543                 </param>
35544                 <param name="color">
35545                   <color>
35546                     <r>0.000000</r>
35547                     <g>0.000000</g>
35548                     <b>0.000000</b>
35549                     <a>1.000000</a>
35550                   </color>
35551                 </param>
35552                 <param name="origin">
35553                   <vector>
35554                     <x>0.0000000000</x>
35555                     <y>0.0000000000</y>
35556                   </vector>
35557                 </param>
35558                 <param name="invert">
35559                   <bool value="false"/>
35560                 </param>
35561                 <param name="antialias">
35562                   <bool value="true"/>
35563                 </param>
35564                 <param name="feather">
35565                   <real value="0.0000000000"/>
35566                 </param>
35567                 <param name="blurtype">
35568                   <integer value="1"/>
35569                 </param>
35570                 <param name="winding_style">
35571                   <integer value="0"/>
35572                 </param>
35573                 <param name="bline">
35574                   <bline type="bline_point" loop="false">
35575                     <entry>
35576                       <composite type="bline_point">
35577                         <point>
35578                           <vector>
35579                             <x>3.8694508076</x>
35580                             <y>3.4274647236</y>
35581                           </vector>
35582                         </point>
35583                         <width>
35584                           <real value="2.6200780727"/>
35585                         </width>
35586                         <origin>
35587                           <real value="0.5000000000"/>
35588                         </origin>
35589                         <split>
35590                           <bool value="false"/>
35591                         </split>
35592                         <t1>
35593                           <radial_composite type="vector">
35594                             <radius>
35595                               <real value="1.0705640944"/>
35596                             </radius>
35597                             <theta>
35598                               <angle value="7.440802"/>
35599                             </theta>
35600                           </radial_composite>
35601                         </t1>
35602                         <t2>
35603                           <radial_composite type="vector">
35604                             <radius>
35605                               <real value="1.0705640944"/>
35606                             </radius>
35607                             <theta>
35608                               <angle value="7.440802"/>
35609                             </theta>
35610                           </radial_composite>
35611                         </t2>
35612                       </composite>
35613                     </entry>
35614                     <entry>
35615                       <composite type="bline_point">
35616                         <point>
35617                           <vector>
35618                             <x>4.8154072762</x>
35619                             <y>3.3996424675</y>
35620                           </vector>
35621                         </point>
35622                         <width>
35623                           <real value="2.0103915810"/>
35624                         </width>
35625                         <origin>
35626                           <real value="0.5000000000"/>
35627                         </origin>
35628                         <split>
35629                           <bool value="false"/>
35630                         </split>
35631                         <t1>
35632                           <radial_composite type="vector">
35633                             <radius>
35634                               <real value="1.0705640944"/>
35635                             </radius>
35636                             <theta>
35637                               <angle value="-16.712790"/>
35638                             </theta>
35639                           </radial_composite>
35640                         </t1>
35641                         <t2>
35642                           <radial_composite type="vector">
35643                             <radius>
35644                               <real value="1.0705640944"/>
35645                             </radius>
35646                             <theta>
35647                               <angle value="-16.712790"/>
35648                             </theta>
35649                           </radial_composite>
35650                         </t2>
35651                       </composite>
35652                     </entry>
35653                   </bline>
35654                 </param>
35655                 <param name="width">
35656                   <real value="0.0678862820"/>
35657                 </param>
35658                 <param name="expand">
35659                   <real value="0.0000000000"/>
35660                 </param>
35661                 <param name="sharp_cusps">
35662                   <bool value="true"/>
35663                 </param>
35664                 <param name="round_tip[0]">
35665                   <bool value="true"/>
35666                 </param>
35667                 <param name="round_tip[1]">
35668                   <bool value="true"/>
35669                 </param>
35670                 <param name="loopyness">
35671                   <real value="1.0000000000"/>
35672                 </param>
35673                 <param name="homogeneous_width">
35674                   <bool value="true"/>
35675                 </param>
35676               </layer>
35677               <layer type="outline" active="true" version="0.2" desc="NewDrawing059 Outline">
35678                 <param name="z_depth">
35679                   <real value="0.0000000000"/>
35680                 </param>
35681                 <param name="amount">
35682                   <real value="1.0000000000"/>
35683                 </param>
35684                 <param name="blend_method">
35685                   <integer value="0"/>
35686                 </param>
35687                 <param name="color">
35688                   <color>
35689                     <r>0.000000</r>
35690                     <g>0.000000</g>
35691                     <b>0.000000</b>
35692                     <a>1.000000</a>
35693                   </color>
35694                 </param>
35695                 <param name="origin">
35696                   <vector>
35697                     <x>0.0000000000</x>
35698                     <y>0.0000000000</y>
35699                   </vector>
35700                 </param>
35701                 <param name="invert">
35702                   <bool value="false"/>
35703                 </param>
35704                 <param name="antialias">
35705                   <bool value="true"/>
35706                 </param>
35707                 <param name="feather">
35708                   <real value="0.0000000000"/>
35709                 </param>
35710                 <param name="blurtype">
35711                   <integer value="1"/>
35712                 </param>
35713                 <param name="winding_style">
35714                   <integer value="0"/>
35715                 </param>
35716                 <param name="bline">
35717                   <bline type="bline_point" loop="false">
35718                     <entry>
35719                       <composite type="bline_point">
35720                         <point>
35721                           <vector>
35722                             <x>3.9529173374</x>
35723                             <y>3.8447983265</y>
35724                           </vector>
35725                         </point>
35726                         <width>
35727                           <real value="1.8826706980"/>
35728                         </width>
35729                         <origin>
35730                           <real value="0.5000000000"/>
35731                         </origin>
35732                         <split>
35733                           <bool value="false"/>
35734                         </split>
35735                         <t1>
35736                           <radial_composite type="vector">
35737                             <radius>
35738                               <real value="0.4976384146"/>
35739                             </radius>
35740                             <theta>
35741                               <angle value="8.211882"/>
35742                             </theta>
35743                           </radial_composite>
35744                         </t1>
35745                         <t2>
35746                           <radial_composite type="vector">
35747                             <radius>
35748                               <real value="0.4976384146"/>
35749                             </radius>
35750                             <theta>
35751                               <angle value="8.211882"/>
35752                             </theta>
35753                           </radial_composite>
35754                         </t2>
35755                       </composite>
35756                     </entry>
35757                     <entry>
35758                       <composite type="bline_point">
35759                         <point>
35760                           <vector>
35761                             <x>4.4258956909</x>
35762                             <y>3.8726205826</y>
35763                           </vector>
35764                         </point>
35765                         <width>
35766                           <real value="2.1237875201"/>
35767                         </width>
35768                         <origin>
35769                           <real value="0.5000000000"/>
35770                         </origin>
35771                         <split>
35772                           <bool value="false"/>
35773                         </split>
35774                         <t1>
35775                           <radial_composite type="vector">
35776                             <radius>
35777                               <real value="0.4976384146"/>
35778                             </radius>
35779                             <theta>
35780                               <angle value="-4.267808"/>
35781                             </theta>
35782                           </radial_composite>
35783                         </t1>
35784                         <t2>
35785                           <radial_composite type="vector">
35786                             <radius>
35787                               <real value="0.4976384146"/>
35788                             </radius>
35789                             <theta>
35790                               <angle value="-4.267808"/>
35791                             </theta>
35792                           </radial_composite>
35793                         </t2>
35794                       </composite>
35795                     </entry>
35796                   </bline>
35797                 </param>
35798                 <param name="width">
35799                   <real value="0.0678862820"/>
35800                 </param>
35801                 <param name="expand">
35802                   <real value="0.0000000000"/>
35803                 </param>
35804                 <param name="sharp_cusps">
35805                   <bool value="true"/>
35806                 </param>
35807                 <param name="round_tip[0]">
35808                   <bool value="true"/>
35809                 </param>
35810                 <param name="round_tip[1]">
35811                   <bool value="true"/>
35812                 </param>
35813                 <param name="loopyness">
35814                   <real value="1.0000000000"/>
35815                 </param>
35816                 <param name="homogeneous_width">
35817                   <bool value="true"/>
35818                 </param>
35819               </layer>
35820               <layer type="outline" active="true" version="0.2" desc="NewDrawing060 Outline">
35821                 <param name="z_depth">
35822                   <real value="0.0000000000"/>
35823                 </param>
35824                 <param name="amount">
35825                   <real value="1.0000000000"/>
35826                 </param>
35827                 <param name="blend_method">
35828                   <integer value="0"/>
35829                 </param>
35830                 <param name="color">
35831                   <color>
35832                     <r>0.000000</r>
35833                     <g>0.000000</g>
35834                     <b>0.000000</b>
35835                     <a>1.000000</a>
35836                   </color>
35837                 </param>
35838                 <param name="origin">
35839                   <vector>
35840                     <x>0.0000000000</x>
35841                     <y>0.0000000000</y>
35842                   </vector>
35843                 </param>
35844                 <param name="invert">
35845                   <bool value="false"/>
35846                 </param>
35847                 <param name="antialias">
35848                   <bool value="true"/>
35849                 </param>
35850                 <param name="feather">
35851                   <real value="0.0000000000"/>
35852                 </param>
35853                 <param name="blurtype">
35854                   <integer value="1"/>
35855                 </param>
35856                 <param name="winding_style">
35857                   <integer value="0"/>
35858                 </param>
35859                 <param name="bline">
35860                   <bline type="bline_point" loop="false">
35861                     <entry>
35862                       <composite type="bline_point">
35863                         <point>
35864                           <vector>
35865                             <x>4.0085620880</x>
35866                             <y>4.4847102165</y>
35867                           </vector>
35868                         </point>
35869                         <width>
35870                           <real value="2.2026805817"/>
35871                         </width>
35872                         <origin>
35873                           <real value="0.5000000000"/>
35874                         </origin>
35875                         <split>
35876                           <bool value="false"/>
35877                         </split>
35878                         <t1>
35879                           <radial_composite type="vector">
35880                             <radius>
35881                               <real value="0.3012711622"/>
35882                             </radius>
35883                             <theta>
35884                               <angle value="20.061823"/>
35885                             </theta>
35886                           </radial_composite>
35887                         </t1>
35888                         <t2>
35889                           <radial_composite type="vector">
35890                             <radius>
35891                               <real value="0.3012711622"/>
35892                             </radius>
35893                             <theta>
35894                               <angle value="20.061823"/>
35895                             </theta>
35896                           </radial_composite>
35897                         </t2>
35898                       </composite>
35899                     </entry>
35900                     <entry>
35901                       <composite type="bline_point">
35902                         <point>
35903                           <vector>
35904                             <x>4.2867841721</x>
35905                             <y>4.5403542519</y>
35906                           </vector>
35907                         </point>
35908                         <width>
35909                           <real value="1.5855089326"/>
35910                         </width>
35911                         <origin>
35912                           <real value="0.5000000000"/>
35913                         </origin>
35914                         <split>
35915                           <bool value="false"/>
35916                         </split>
35917                         <t1>
35918                           <radial_composite type="vector">
35919                             <radius>
35920                               <real value="0.3012711622"/>
35921                             </radius>
35922                             <theta>
35923                               <angle value="3.523690"/>
35924                             </theta>
35925                           </radial_composite>
35926                         </t1>
35927                         <t2>
35928                           <radial_composite type="vector">
35929                             <radius>
35930                               <real value="0.3012711622"/>
35931                             </radius>
35932                             <theta>
35933                               <angle value="3.523690"/>
35934                             </theta>
35935                           </radial_composite>
35936                         </t2>
35937                       </composite>
35938                     </entry>
35939                   </bline>
35940                 </param>
35941                 <param name="width">
35942                   <real value="0.0678862820"/>
35943                 </param>
35944                 <param name="expand">
35945                   <real value="0.0000000000"/>
35946                 </param>
35947                 <param name="sharp_cusps">
35948                   <bool value="true"/>
35949                 </param>
35950                 <param name="round_tip[0]">
35951                   <bool value="true"/>
35952                 </param>
35953                 <param name="round_tip[1]">
35954                   <bool value="true"/>
35955                 </param>
35956                 <param name="loopyness">
35957                   <real value="1.0000000000"/>
35958                 </param>
35959                 <param name="homogeneous_width">
35960                   <bool value="true"/>
35961                 </param>
35962               </layer>
35963               <layer type="outline" active="true" version="0.2" desc="NewDrawing061 Outline">
35964                 <param name="z_depth">
35965                   <real value="0.0000000000"/>
35966                 </param>
35967                 <param name="amount">
35968                   <real value="1.0000000000"/>
35969                 </param>
35970                 <param name="blend_method">
35971                   <integer value="0"/>
35972                 </param>
35973                 <param name="color">
35974                   <color>
35975                     <r>0.000000</r>
35976                     <g>0.000000</g>
35977                     <b>0.000000</b>
35978                     <a>1.000000</a>
35979                   </color>
35980                 </param>
35981                 <param name="origin">
35982                   <vector>
35983                     <x>0.0000000000</x>
35984                     <y>0.0000000000</y>
35985                   </vector>
35986                 </param>
35987                 <param name="invert">
35988                   <bool value="false"/>
35989                 </param>
35990                 <param name="antialias">
35991                   <bool value="true"/>
35992                 </param>
35993                 <param name="feather">
35994                   <real value="0.0000000000"/>
35995                 </param>
35996                 <param name="blurtype">
35997                   <integer value="1"/>
35998                 </param>
35999                 <param name="winding_style">
36000                   <integer value="0"/>
36001                 </param>
36002                 <param name="bline">
36003                   <bline type="bline_point" loop="false">
36004                     <entry>
36005                       <composite type="bline_point">
36006                         <point>
36007                           <vector>
36008                             <x>4.0363841057</x>
36009                             <y>4.9020438194</y>
36010                           </vector>
36011                         </point>
36012                         <width>
36013                           <real value="1.6099226184"/>
36014                         </width>
36015                         <origin>
36016                           <real value="0.5000000000"/>
36017                         </origin>
36018                         <split>
36019                           <bool value="false"/>
36020                         </split>
36021                         <t1>
36022                           <radial_composite type="vector">
36023                             <radius>
36024                               <real value="0.8767689198"/>
36025                             </radius>
36026                             <theta>
36027                               <angle value="7.678908"/>
36028                             </theta>
36029                           </radial_composite>
36030                         </t1>
36031                         <t2>
36032                           <radial_composite type="vector">
36033                             <radius>
36034                               <real value="0.8767689198"/>
36035                             </radius>
36036                             <theta>
36037                               <angle value="7.678908"/>
36038                             </theta>
36039                           </radial_composite>
36040                         </t2>
36041                       </composite>
36042                     </entry>
36043                     <entry>
36044                       <composite type="bline_point">
36045                         <point>
36046                           <vector>
36047                             <x>4.8988738060</x>
36048                             <y>4.9576883316</y>
36049                           </vector>
36050                         </point>
36051                         <width>
36052                           <real value="2.1599654098"/>
36053                         </width>
36054                         <origin>
36055                           <real value="0.5000000000"/>
36056                         </origin>
36057                         <split>
36058                           <bool value="false"/>
36059                         </split>
36060                         <t1>
36061                           <radial_composite type="vector">
36062                             <radius>
36063                               <real value="0.8767689198"/>
36064                             </radius>
36065                             <theta>
36066                               <angle value="0.735512"/>
36067                             </theta>
36068                           </radial_composite>
36069                         </t1>
36070                         <t2>
36071                           <radial_composite type="vector">
36072                             <radius>
36073                               <real value="0.8767689198"/>
36074                             </radius>
36075                             <theta>
36076                               <angle value="0.735512"/>
36077                             </theta>
36078                           </radial_composite>
36079                         </t2>
36080                       </composite>
36081                     </entry>
36082                   </bline>
36083                 </param>
36084                 <param name="width">
36085                   <real value="0.0678862820"/>
36086                 </param>
36087                 <param name="expand">
36088                   <real value="0.0000000000"/>
36089                 </param>
36090                 <param name="sharp_cusps">
36091                   <bool value="true"/>
36092                 </param>
36093                 <param name="round_tip[0]">
36094                   <bool value="true"/>
36095                 </param>
36096                 <param name="round_tip[1]">
36097                   <bool value="true"/>
36098                 </param>
36099                 <param name="loopyness">
36100                   <real value="1.0000000000"/>
36101                 </param>
36102                 <param name="homogeneous_width">
36103                   <bool value="true"/>
36104                 </param>
36105               </layer>
36106               <layer type="outline" active="true" version="0.2" desc="NewBLine078 Outline">
36107                 <param name="z_depth">
36108                   <real value="0.0000000000"/>
36109                 </param>
36110                 <param name="amount">
36111                   <real value="1.0000000000"/>
36112                 </param>
36113                 <param name="blend_method">
36114                   <integer value="0"/>
36115                 </param>
36116                 <param name="color">
36117                   <color>
36118                     <r>0.000000</r>
36119                     <g>0.000000</g>
36120                     <b>0.000000</b>
36121                     <a>1.000000</a>
36122                   </color>
36123                 </param>
36124                 <param name="origin">
36125                   <vector>
36126                     <x>0.0000000000</x>
36127                     <y>0.0000000000</y>
36128                   </vector>
36129                 </param>
36130                 <param name="invert">
36131                   <bool value="false"/>
36132                 </param>
36133                 <param name="antialias">
36134                   <bool value="true"/>
36135                 </param>
36136                 <param name="feather">
36137                   <real value="0.0000000000"/>
36138                 </param>
36139                 <param name="blurtype">
36140                   <integer value="1"/>
36141                 </param>
36142                 <param name="winding_style">
36143                   <integer value="0"/>
36144                 </param>
36145                 <param name="bline">
36146                   <bline type="bline_point" loop="false">
36147                     <entry>
36148                       <composite type="bline_point">
36149                         <point>
36150                           <vector>
36151                             <x>3.4309275150</x>
36152                             <y>-1.6502285004</y>
36153                           </vector>
36154                         </point>
36155                         <width>
36156                           <real value="1.6004175513"/>
36157                         </width>
36158                         <origin>
36159                           <real value="0.5000000000"/>
36160                         </origin>
36161                         <split>
36162                           <bool value="false"/>
36163                         </split>
36164                         <t1>
36165                           <radial_composite type="vector">
36166                             <radius>
36167                               <real value="0.6677338815"/>
36168                             </radius>
36169                             <theta>
36170                               <angle value="0.000000"/>
36171                             </theta>
36172                           </radial_composite>
36173                         </t1>
36174                         <t2>
36175                           <radial_composite type="vector">
36176                             <radius>
36177                               <real value="0.6677338815"/>
36178                             </radius>
36179                             <theta>
36180                               <angle value="0.000000"/>
36181                             </theta>
36182                           </radial_composite>
36183                         </t2>
36184                       </composite>
36185                     </entry>
36186                     <entry>
36187                       <composite type="bline_point">
36188                         <point>
36189                           <vector>
36190                             <x>4.7441377640</x>
36191                             <y>-1.6724781990</y>
36192                           </vector>
36193                         </point>
36194                         <width>
36195                           <real value="1.4271518069"/>
36196                         </width>
36197                         <origin>
36198                           <real value="0.5000000000"/>
36199                         </origin>
36200                         <split>
36201                           <bool value="false"/>
36202                         </split>
36203                         <t1>
36204                           <radial_composite type="vector">
36205                             <radius>
36206                               <real value="1.8708460024"/>
36207                             </radius>
36208                             <theta>
36209                               <angle value="-2.044664"/>
36210                             </theta>
36211                           </radial_composite>
36212                         </t1>
36213                         <t2>
36214                           <radial_composite type="vector">
36215                             <radius>
36216                               <real value="1.8708460024"/>
36217                             </radius>
36218                             <theta>
36219                               <angle value="-2.044664"/>
36220                             </theta>
36221                           </radial_composite>
36222                         </t2>
36223                       </composite>
36224                     </entry>
36225                   </bline>
36226                 </param>
36227                 <param name="width">
36228                   <real value="0.1357725559"/>
36229                 </param>
36230                 <param name="expand">
36231                   <real value="0.0000000000"/>
36232                 </param>
36233                 <param name="sharp_cusps">
36234                   <bool value="true"/>
36235                 </param>
36236                 <param name="round_tip[0]">
36237                   <bool value="true"/>
36238                 </param>
36239                 <param name="round_tip[1]">
36240                   <bool value="true"/>
36241                 </param>
36242                 <param name="loopyness">
36243                   <real value="1.0000000000"/>
36244                 </param>
36245                 <param name="homogeneous_width">
36246                   <bool value="true"/>
36247                 </param>
36248               </layer>
36249               <layer type="outline" active="true" version="0.2" desc="NewDrawing063 Outline">
36250                 <param name="z_depth">
36251                   <real value="0.0000000000"/>
36252                 </param>
36253                 <param name="amount">
36254                   <real value="1.0000000000"/>
36255                 </param>
36256                 <param name="blend_method">
36257                   <integer value="0"/>
36258                 </param>
36259                 <param name="color">
36260                   <color>
36261                     <r>0.000000</r>
36262                     <g>0.000000</g>
36263                     <b>0.000000</b>
36264                     <a>1.000000</a>
36265                   </color>
36266                 </param>
36267                 <param name="origin">
36268                   <vector>
36269                     <x>0.0000000000</x>
36270                     <y>0.0000000000</y>
36271                   </vector>
36272                 </param>
36273                 <param name="invert">
36274                   <bool value="false"/>
36275                 </param>
36276                 <param name="antialias">
36277                   <bool value="true"/>
36278                 </param>
36279                 <param name="feather">
36280                   <real value="0.0000000000"/>
36281                 </param>
36282                 <param name="blurtype">
36283                   <integer value="1"/>
36284                 </param>
36285                 <param name="winding_style">
36286                   <integer value="0"/>
36287                 </param>
36288                 <param name="bline">
36289                   <bline type="bline_point" loop="false">
36290                     <entry>
36291                       <composite type="bline_point">
36292                         <point>
36293                           <vector>
36294                             <x>4.1476731300</x>
36295                             <y>5.3471994400</y>
36296                           </vector>
36297                         </point>
36298                         <width>
36299                           <real value="1.7042260422"/>
36300                         </width>
36301                         <origin>
36302                           <real value="0.5000000000"/>
36303                         </origin>
36304                         <split>
36305                           <bool value="false"/>
36306                         </split>
36307                         <t1>
36308                           <radial_composite type="vector">
36309                             <radius>
36310                               <real value="0.8249374241"/>
36311                             </radius>
36312                             <theta>
36313                               <angle value="-5.127637"/>
36314                             </theta>
36315                           </radial_composite>
36316                         </t1>
36317                         <t2>
36318                           <radial_composite type="vector">
36319                             <radius>
36320                               <real value="0.8249374241"/>
36321                             </radius>
36322                             <theta>
36323                               <angle value="-5.127637"/>
36324                             </theta>
36325                           </radial_composite>
36326                         </t2>
36327                       </composite>
36328                     </entry>
36329                     <entry>
36330                       <composite type="bline_point">
36331                         <point>
36332                           <vector>
36333                             <x>4.9266958237</x>
36334                             <y>5.3193774223</y>
36335                           </vector>
36336                         </point>
36337                         <width>
36338                           <real value="2.1918202102"/>
36339                         </width>
36340                         <origin>
36341                           <real value="0.5000000000"/>
36342                         </origin>
36343                         <split>
36344                           <bool value="false"/>
36345                         </split>
36346                         <t1>
36347                           <radial_composite type="vector">
36348                             <radius>
36349                               <real value="0.8249374241"/>
36350                             </radius>
36351                             <theta>
36352                               <angle value="-1.450325"/>
36353                             </theta>
36354                           </radial_composite>
36355                         </t1>
36356                         <t2>
36357                           <radial_composite type="vector">
36358                             <radius>
36359                               <real value="0.8249374241"/>
36360                             </radius>
36361                             <theta>
36362                               <angle value="-1.450325"/>
36363                             </theta>
36364                           </radial_composite>
36365                         </t2>
36366                       </composite>
36367                     </entry>
36368                   </bline>
36369                 </param>
36370                 <param name="width">
36371                   <real value="0.0678862820"/>
36372                 </param>
36373                 <param name="expand">
36374                   <real value="0.0000000000"/>
36375                 </param>
36376                 <param name="sharp_cusps">
36377                   <bool value="true"/>
36378                 </param>
36379                 <param name="round_tip[0]">
36380                   <bool value="true"/>
36381                 </param>
36382                 <param name="round_tip[1]">
36383                   <bool value="true"/>
36384                 </param>
36385                 <param name="loopyness">
36386                   <real value="1.0000000000"/>
36387                 </param>
36388                 <param name="homogeneous_width">
36389                   <bool value="true"/>
36390                 </param>
36391               </layer>
36392               <layer type="outline" active="true" version="0.2" desc="NewBLine078 Outline">
36393                 <param name="z_depth">
36394                   <real value="0.0000000000"/>
36395                 </param>
36396                 <param name="amount">
36397                   <real value="1.0000000000"/>
36398                 </param>
36399                 <param name="blend_method">
36400                   <integer value="0"/>
36401                 </param>
36402                 <param name="color">
36403                   <color>
36404                     <r>0.000000</r>
36405                     <g>0.000000</g>
36406                     <b>0.000000</b>
36407                     <a>1.000000</a>
36408                   </color>
36409                 </param>
36410                 <param name="origin">
36411                   <vector>
36412                     <x>0.0000000000</x>
36413                     <y>0.0000000000</y>
36414                   </vector>
36415                 </param>
36416                 <param name="invert">
36417                   <bool value="false"/>
36418                 </param>
36419                 <param name="antialias">
36420                   <bool value="true"/>
36421                 </param>
36422                 <param name="feather">
36423                   <real value="0.0000000000"/>
36424                 </param>
36425                 <param name="blurtype">
36426                   <integer value="1"/>
36427                 </param>
36428                 <param name="winding_style">
36429                   <integer value="0"/>
36430                 </param>
36431                 <param name="bline">
36432                   <bline type="bline_point" loop="false">
36433                     <entry>
36434                       <composite type="bline_point">
36435                         <point>
36436                           <vector>
36437                             <x>3.4977009296</x>
36438                             <y>-1.2497340441</y>
36439                           </vector>
36440                         </point>
36441                         <width>
36442                           <real value="1.5992265905"/>
36443                         </width>
36444                         <origin>
36445                           <real value="0.5000000000"/>
36446                         </origin>
36447                         <split>
36448                           <bool value="false"/>
36449                         </split>
36450                         <t1>
36451                           <radial_composite type="vector">
36452                             <radius>
36453                               <real value="0.6809480822"/>
36454                             </radius>
36455                             <theta>
36456                               <angle value="11.305921"/>
36457                             </theta>
36458                           </radial_composite>
36459                         </t1>
36460                         <t2>
36461                           <radial_composite type="vector">
36462                             <radius>
36463                               <real value="0.6809480822"/>
36464                             </radius>
36465                             <theta>
36466                               <angle value="11.305921"/>
36467                             </theta>
36468                           </radial_composite>
36469                         </t2>
36470                       </composite>
36471                     </entry>
36472                     <entry>
36473                       <composite type="bline_point">
36474                         <point>
36475                           <vector>
36476                             <x>4.3657550812</x>
36477                             <y>-1.2274843454</y>
36478                           </vector>
36479                         </point>
36480                         <width>
36481                           <real value="1.0145065048"/>
36482                         </width>
36483                         <origin>
36484                           <real value="0.5000000000"/>
36485                         </origin>
36486                         <split>
36487                           <bool value="false"/>
36488                         </split>
36489                         <t1>
36490                           <radial_composite type="vector">
36491                             <radius>
36492                               <real value="0.8706166006"/>
36493                             </radius>
36494                             <theta>
36495                               <angle value="-4.397110"/>
36496                             </theta>
36497                           </radial_composite>
36498                         </t1>
36499                         <t2>
36500                           <radial_composite type="vector">
36501                             <radius>
36502                               <real value="0.8706166006"/>
36503                             </radius>
36504                             <theta>
36505                               <angle value="-4.397110"/>
36506                             </theta>
36507                           </radial_composite>
36508                         </t2>
36509                       </composite>
36510                     </entry>
36511                   </bline>
36512                 </param>
36513                 <param name="width">
36514                   <real value="0.1357725559"/>
36515                 </param>
36516                 <param name="expand">
36517                   <real value="0.0000000000"/>
36518                 </param>
36519                 <param name="sharp_cusps">
36520                   <bool value="true"/>
36521                 </param>
36522                 <param name="round_tip[0]">
36523                   <bool value="true"/>
36524                 </param>
36525                 <param name="round_tip[1]">
36526                   <bool value="true"/>
36527                 </param>
36528                 <param name="loopyness">
36529                   <real value="1.0000000000"/>
36530                 </param>
36531                 <param name="homogeneous_width">
36532                   <bool value="true"/>
36533                 </param>
36534               </layer>
36535               <layer type="outline" active="true" version="0.2" desc="NewDrawing064 Outline">
36536                 <param name="z_depth">
36537                   <real value="0.0000000000"/>
36538                 </param>
36539                 <param name="amount">
36540                   <real value="1.0000000000"/>
36541                 </param>
36542                 <param name="blend_method">
36543                   <integer value="0"/>
36544                 </param>
36545                 <param name="color">
36546                   <color>
36547                     <r>0.000000</r>
36548                     <g>0.000000</g>
36549                     <b>0.000000</b>
36550                     <a>1.000000</a>
36551                   </color>
36552                 </param>
36553                 <param name="origin">
36554                   <vector>
36555                     <x>0.0000000000</x>
36556                     <y>0.0000000000</y>
36557                   </vector>
36558                 </param>
36559                 <param name="invert">
36560                   <bool value="false"/>
36561                 </param>
36562                 <param name="antialias">
36563                   <bool value="true"/>
36564                 </param>
36565                 <param name="feather">
36566                   <real value="0.0000000000"/>
36567                 </param>
36568                 <param name="blurtype">
36569                   <integer value="1"/>
36570                 </param>
36571                 <param name="winding_style">
36572                   <integer value="0"/>
36573                 </param>
36574                 <param name="bline">
36575                   <bline type="bline_point" loop="false">
36576                     <entry>
36577                       <composite type="bline_point">
36578                         <point>
36579                           <vector>
36580                             <x>4.4537177086</x>
36581                             <y>1.8694188595</y>
36582                           </vector>
36583                         </point>
36584                         <width>
36585                           <real value="2.2179605870"/>
36586                         </width>
36587                         <origin>
36588                           <real value="0.5000000000"/>
36589                         </origin>
36590                         <split>
36591                           <bool value="false"/>
36592                         </split>
36593                         <t1>
36594                           <radial_composite type="vector">
36595                             <radius>
36596                               <real value="0.8991824496"/>
36597                             </radius>
36598                             <theta>
36599                               <angle value="-94.179367"/>
36600                             </theta>
36601                           </radial_composite>
36602                         </t1>
36603                         <t2>
36604                           <radial_composite type="vector">
36605                             <radius>
36606                               <real value="0.8991824496"/>
36607                             </radius>
36608                             <theta>
36609                               <angle value="-94.179367"/>
36610                             </theta>
36611                           </radial_composite>
36612                         </t2>
36613                       </composite>
36614                     </entry>
36615                     <entry>
36616                       <composite type="bline_point">
36617                         <point>
36618                           <vector>
36619                             <x>4.3980731964</x>
36620                             <y>1.0347515345</y>
36621                           </vector>
36622                         </point>
36623                         <width>
36624                           <real value="1.5013919519"/>
36625                         </width>
36626                         <origin>
36627                           <real value="0.5000000000"/>
36628                         </origin>
36629                         <split>
36630                           <bool value="false"/>
36631                         </split>
36632                         <t1>
36633                           <radial_composite type="vector">
36634                             <radius>
36635                               <real value="0.8991824496"/>
36636                             </radius>
36637                             <theta>
36638                               <angle value="-93.525055"/>
36639                             </theta>
36640                           </radial_composite>
36641                         </t1>
36642                         <t2>
36643                           <radial_composite type="vector">
36644                             <radius>
36645                               <real value="0.8991824496"/>
36646                             </radius>
36647                             <theta>
36648                               <angle value="-93.525055"/>
36649                             </theta>
36650                           </radial_composite>
36651                         </t2>
36652                       </composite>
36653                     </entry>
36654                   </bline>
36655                 </param>
36656                 <param name="width">
36657                   <real value="0.0678862820"/>
36658                 </param>
36659                 <param name="expand">
36660                   <real value="0.0000000000"/>
36661                 </param>
36662                 <param name="sharp_cusps">
36663                   <bool value="true"/>
36664                 </param>
36665                 <param name="round_tip[0]">
36666                   <bool value="true"/>
36667                 </param>
36668                 <param name="round_tip[1]">
36669                   <bool value="true"/>
36670                 </param>
36671                 <param name="loopyness">
36672                   <real value="1.0000000000"/>
36673                 </param>
36674                 <param name="homogeneous_width">
36675                   <bool value="true"/>
36676                 </param>
36677               </layer>
36678               <layer type="outline" active="true" version="0.2" desc="NewBLine078 Outline">
36679                 <param name="z_depth">
36680                   <real value="0.0000000000"/>
36681                 </param>
36682                 <param name="amount">
36683                   <real value="1.0000000000"/>
36684                 </param>
36685                 <param name="blend_method">
36686                   <integer value="0"/>
36687                 </param>
36688                 <param name="color">
36689                   <color>
36690                     <r>0.000000</r>
36691                     <g>0.000000</g>
36692                     <b>0.000000</b>
36693                     <a>1.000000</a>
36694                   </color>
36695                 </param>
36696                 <param name="origin">
36697                   <vector>
36698                     <x>0.0000000000</x>
36699                     <y>0.0000000000</y>
36700                   </vector>
36701                 </param>
36702                 <param name="invert">
36703                   <bool value="false"/>
36704                 </param>
36705                 <param name="antialias">
36706                   <bool value="true"/>
36707                 </param>
36708                 <param name="feather">
36709                   <real value="0.0000000000"/>
36710                 </param>
36711                 <param name="blurtype">
36712                   <integer value="1"/>
36713                 </param>
36714                 <param name="winding_style">
36715                   <integer value="0"/>
36716                 </param>
36717                 <param name="bline">
36718                   <bline type="bline_point" loop="false">
36719                     <entry>
36720                       <composite type="bline_point">
36721                         <point>
36722                           <vector>
36723                             <x>3.5172009468</x>
36724                             <y>-0.5462438464</y>
36725                           </vector>
36726                         </point>
36727                         <width>
36728                           <real value="1.5992265905"/>
36729                         </width>
36730                         <origin>
36731                           <real value="0.5000000000"/>
36732                         </origin>
36733                         <split>
36734                           <bool value="false"/>
36735                         </split>
36736                         <t1>
36737                           <radial_composite type="vector">
36738                             <radius>
36739                               <real value="0.9350644373"/>
36740                             </radius>
36741                             <theta>
36742                               <angle value="4.793775"/>
36743                             </theta>
36744                           </radial_composite>
36745                         </t1>
36746                         <t2>
36747                           <radial_composite type="vector">
36748                             <radius>
36749                               <real value="0.9350644373"/>
36750                             </radius>
36751                             <theta>
36752                               <angle value="4.793775"/>
36753                             </theta>
36754                           </radial_composite>
36755                         </t2>
36756                       </composite>
36757                     </entry>
36758                     <entry>
36759                       <composite type="bline_point">
36760                         <point>
36761                           <vector>
36762                             <x>4.6290793419</x>
36763                             <y>-0.5201961994</y>
36764                           </vector>
36765                         </point>
36766                         <width>
36767                           <real value="1.0145065048"/>
36768                         </width>
36769                         <origin>
36770                           <real value="0.5000000000"/>
36771                         </origin>
36772                         <split>
36773                           <bool value="false"/>
36774                         </split>
36775                         <t1>
36776                           <radial_composite type="vector">
36777                             <radius>
36778                               <real value="1.2037730254"/>
36779                             </radius>
36780                             <theta>
36781                               <angle value="3.178675"/>
36782                             </theta>
36783                           </radial_composite>
36784                         </t1>
36785                         <t2>
36786                           <radial_composite type="vector">
36787                             <radius>
36788                               <real value="1.2037730254"/>
36789                             </radius>
36790                             <theta>
36791                               <angle value="3.178675"/>
36792                             </theta>
36793                           </radial_composite>
36794                         </t2>
36795                       </composite>
36796                     </entry>
36797                   </bline>
36798                 </param>
36799                 <param name="width">
36800                   <real value="0.1357725559"/>
36801                 </param>
36802                 <param name="expand">
36803                   <real value="0.0000000000"/>
36804                 </param>
36805                 <param name="sharp_cusps">
36806                   <bool value="true"/>
36807                 </param>
36808                 <param name="round_tip[0]">
36809                   <bool value="true"/>
36810                 </param>
36811                 <param name="round_tip[1]">
36812                   <bool value="true"/>
36813                 </param>
36814                 <param name="loopyness">
36815                   <real value="1.0000000000"/>
36816                 </param>
36817                 <param name="homogeneous_width">
36818                   <bool value="true"/>
36819                 </param>
36820               </layer>
36821               <layer type="outline" active="true" version="0.2" desc="NewDrawing066 Outline">
36822                 <param name="z_depth">
36823                   <real value="0.0000000000"/>
36824                 </param>
36825                 <param name="amount">
36826                   <real value="1.0000000000"/>
36827                 </param>
36828                 <param name="blend_method">
36829                   <integer value="0"/>
36830                 </param>
36831                 <param name="color">
36832                   <color>
36833                     <r>0.000000</r>
36834                     <g>0.000000</g>
36835                     <b>0.000000</b>
36836                     <a>1.000000</a>
36837                   </color>
36838                 </param>
36839                 <param name="origin">
36840                   <vector>
36841                     <x>0.0000000000</x>
36842                     <y>0.0000000000</y>
36843                   </vector>
36844                 </param>
36845                 <param name="invert">
36846                   <bool value="false"/>
36847                 </param>
36848                 <param name="antialias">
36849                   <bool value="true"/>
36850                 </param>
36851                 <param name="feather">
36852                   <real value="0.0000000000"/>
36853                 </param>
36854                 <param name="blurtype">
36855                   <integer value="1"/>
36856                 </param>
36857                 <param name="winding_style">
36858                   <integer value="0"/>
36859                 </param>
36860                 <param name="bline">
36861                   <bline type="bline_point" loop="false">
36862                     <entry>
36863                       <composite type="bline_point">
36864                         <point>
36865                           <vector>
36866                             <x>4.0642066002</x>
36867                             <y>1.9250633717</y>
36868                           </vector>
36869                         </point>
36870                         <width>
36871                           <real value="1.7609262295"/>
36872                         </width>
36873                         <origin>
36874                           <real value="0.5000000000"/>
36875                         </origin>
36876                         <split>
36877                           <bool value="false"/>
36878                         </split>
36879                         <t1>
36880                           <radial_composite type="vector">
36881                             <radius>
36882                               <real value="0.3338669508"/>
36883                             </radius>
36884                             <theta>
36885                               <angle value="90.000000"/>
36886                             </theta>
36887                           </radial_composite>
36888                         </t1>
36889                         <t2>
36890                           <radial_composite type="vector">
36891                             <radius>
36892                               <real value="0.3338669508"/>
36893                             </radius>
36894                             <theta>
36895                               <angle value="90.000000"/>
36896                             </theta>
36897                           </radial_composite>
36898                         </t2>
36899                       </composite>
36900                     </entry>
36901                     <entry>
36902                       <composite type="bline_point">
36903                         <point>
36904                           <vector>
36905                             <x>4.0642066002</x>
36906                             <y>2.2032859325</y>
36907                           </vector>
36908                         </point>
36909                         <width>
36910                           <real value="1.0000000000"/>
36911                         </width>
36912                         <origin>
36913                           <real value="0.5000000000"/>
36914                         </origin>
36915                         <split>
36916                           <bool value="false"/>
36917                         </split>
36918                         <t1>
36919                           <radial_composite type="vector">
36920                             <radius>
36921                               <real value="0.3338669508"/>
36922                             </radius>
36923                             <theta>
36924                               <angle value="89.999992"/>
36925                             </theta>
36926                           </radial_composite>
36927                         </t1>
36928                         <t2>
36929                           <radial_composite type="vector">
36930                             <radius>
36931                               <real value="0.3338669508"/>
36932                             </radius>
36933                             <theta>
36934                               <angle value="89.999992"/>
36935                             </theta>
36936                           </radial_composite>
36937                         </t2>
36938                       </composite>
36939                     </entry>
36940                   </bline>
36941                 </param>
36942                 <param name="width">
36943                   <real value="0.0678862820"/>
36944                 </param>
36945                 <param name="expand">
36946                   <real value="0.0000000000"/>
36947                 </param>
36948                 <param name="sharp_cusps">
36949                   <bool value="true"/>
36950                 </param>
36951                 <param name="round_tip[0]">
36952                   <bool value="true"/>
36953                 </param>
36954                 <param name="round_tip[1]">
36955                   <bool value="true"/>
36956                 </param>
36957                 <param name="loopyness">
36958                   <real value="1.0000000000"/>
36959                 </param>
36960                 <param name="homogeneous_width">
36961                   <bool value="true"/>
36962                 </param>
36963               </layer>
36964               <layer type="outline" active="true" version="0.2" desc="NewBLine078 Outline">
36965                 <param name="z_depth">
36966                   <real value="0.0000000000"/>
36967                 </param>
36968                 <param name="amount">
36969                   <real value="1.0000000000"/>
36970                 </param>
36971                 <param name="blend_method">
36972                   <integer value="0"/>
36973                 </param>
36974                 <param name="color">
36975                   <color>
36976                     <r>0.000000</r>
36977                     <g>0.000000</g>
36978                     <b>0.000000</b>
36979                     <a>1.000000</a>
36980                   </color>
36981                 </param>
36982                 <param name="origin">
36983                   <vector>
36984                     <x>0.0000000000</x>
36985                     <y>0.0000000000</y>
36986                   </vector>
36987                 </param>
36988                 <param name="invert">
36989                   <bool value="false"/>
36990                 </param>
36991                 <param name="antialias">
36992                   <bool value="true"/>
36993                 </param>
36994                 <param name="feather">
36995                   <real value="0.0000000000"/>
36996                 </param>
36997                 <param name="blurtype">
36998                   <integer value="1"/>
36999                 </param>
37000                 <param name="winding_style">
37001                   <integer value="0"/>
37002                 </param>
37003                 <param name="bline">
37004                   <bline type="bline_point" loop="false">
37005                     <entry>
37006                       <composite type="bline_point">
37007                         <point>
37008                           <vector>
37009                             <x>3.5172009468</x>
37010                             <y>0.4966748059</y>
37011                           </vector>
37012                         </point>
37013                         <width>
37014                           <real value="1.5992265905"/>
37015                         </width>
37016                         <origin>
37017                           <real value="0.5000000000"/>
37018                         </origin>
37019                         <split>
37020                           <bool value="false"/>
37021                         </split>
37022                         <t1>
37023                           <radial_composite type="vector">
37024                             <radius>
37025                               <real value="1.2846543158"/>
37026                             </radius>
37027                             <theta>
37028                               <angle value="9.864780"/>
37029                             </theta>
37030                           </radial_composite>
37031                         </t1>
37032                         <t2>
37033                           <radial_composite type="vector">
37034                             <radius>
37035                               <real value="1.2846543158"/>
37036                             </radius>
37037                             <theta>
37038                               <angle value="9.864780"/>
37039                             </theta>
37040                           </radial_composite>
37041                         </t2>
37042                       </composite>
37043                     </entry>
37044                     <entry>
37045                       <composite type="bline_point">
37046                         <point>
37047                           <vector>
37048                             <x>4.5400481224</x>
37049                             <y>0.5922883749</y>
37050                           </vector>
37051                         </point>
37052                         <width>
37053                           <real value="1.0145065048"/>
37054                         </width>
37055                         <origin>
37056                           <real value="0.5000000000"/>
37057                         </origin>
37058                         <split>
37059                           <bool value="false"/>
37060                         </split>
37061                         <t1>
37062                           <radial_composite type="vector">
37063                             <radius>
37064                               <real value="1.2037730254"/>
37065                             </radius>
37066                             <theta>
37067                               <angle value="-3.178675"/>
37068                             </theta>
37069                           </radial_composite>
37070                         </t1>
37071                         <t2>
37072                           <radial_composite type="vector">
37073                             <radius>
37074                               <real value="1.2037730254"/>
37075                             </radius>
37076                             <theta>
37077                               <angle value="-3.178675"/>
37078                             </theta>
37079                           </radial_composite>
37080                         </t2>
37081                       </composite>
37082                     </entry>
37083                   </bline>
37084                 </param>
37085                 <param name="width">
37086                   <real value="0.1357725559"/>
37087                 </param>
37088                 <param name="expand">
37089                   <real value="0.0000000000"/>
37090                 </param>
37091                 <param name="sharp_cusps">
37092                   <bool value="true"/>
37093                 </param>
37094                 <param name="round_tip[0]">
37095                   <bool value="true"/>
37096                 </param>
37097                 <param name="round_tip[1]">
37098                   <bool value="true"/>
37099                 </param>
37100                 <param name="loopyness">
37101                   <real value="1.0000000000"/>
37102                 </param>
37103                 <param name="homogeneous_width">
37104                   <bool value="true"/>
37105                 </param>
37106               </layer>
37107               <layer type="outline" active="true" version="0.2" desc="NewDrawing067 Outline">
37108                 <param name="z_depth">
37109                   <real value="0.0000000000"/>
37110                 </param>
37111                 <param name="amount">
37112                   <real value="1.0000000000"/>
37113                 </param>
37114                 <param name="blend_method">
37115                   <integer value="0"/>
37116                 </param>
37117                 <param name="color">
37118                   <color>
37119                     <r>0.000000</r>
37120                     <g>0.000000</g>
37121                     <b>0.000000</b>
37122                     <a>1.000000</a>
37123                   </color>
37124                 </param>
37125                 <param name="origin">
37126                   <vector>
37127                     <x>0.0000000000</x>
37128                     <y>0.0000000000</y>
37129                   </vector>
37130                 </param>
37131                 <param name="invert">
37132                   <bool value="false"/>
37133                 </param>
37134                 <param name="antialias">
37135                   <bool value="true"/>
37136                 </param>
37137                 <param name="feather">
37138                   <real value="0.0000000000"/>
37139                 </param>
37140                 <param name="blurtype">
37141                   <integer value="1"/>
37142                 </param>
37143                 <param name="winding_style">
37144                   <integer value="0"/>
37145                 </param>
37146                 <param name="bline">
37147                   <bline type="bline_point" loop="false">
37148                     <entry>
37149                       <composite type="bline_point">
37150                         <point>
37151                           <vector>
37152                             <x>4.4805674553</x>
37153                             <y>2.8085656166</y>
37154                           </vector>
37155                         </point>
37156                         <width>
37157                           <real value="2.8048732968"/>
37158                         </width>
37159                         <origin>
37160                           <real value="0.5000000000"/>
37161                         </origin>
37162                         <split>
37163                           <bool value="false"/>
37164                         </split>
37165                         <t1>
37166                           <radial_composite type="vector">
37167                             <radius>
37168                               <real value="0.5929451607"/>
37169                             </radius>
37170                             <theta>
37171                               <angle value="-90.985474"/>
37172                             </theta>
37173                           </radial_composite>
37174                         </t1>
37175                         <t2>
37176                           <radial_composite type="vector">
37177                             <radius>
37178                               <real value="0.5929451607"/>
37179                             </radius>
37180                             <theta>
37181                               <angle value="-90.985474"/>
37182                             </theta>
37183                           </radial_composite>
37184                         </t2>
37185                       </composite>
37186                     </entry>
37187                     <entry>
37188                       <composite type="bline_point">
37189                         <point>
37190                           <vector>
37191                             <x>4.4805674553</x>
37192                             <y>2.2922976017</y>
37193                           </vector>
37194                         </point>
37195                         <width>
37196                           <real value="1.0025474860"/>
37197                         </width>
37198                         <origin>
37199                           <real value="0.5000000000"/>
37200                         </origin>
37201                         <split>
37202                           <bool value="false"/>
37203                         </split>
37204                         <t1>
37205                           <radial_composite type="vector">
37206                             <radius>
37207                               <real value="0.5929451607"/>
37208                             </radius>
37209                             <theta>
37210                               <angle value="-87.732086"/>
37211                             </theta>
37212                           </radial_composite>
37213                         </t1>
37214                         <t2>
37215                           <radial_composite type="vector">
37216                             <radius>
37217                               <real value="0.5929451607"/>
37218                             </radius>
37219                             <theta>
37220                               <angle value="-87.732086"/>
37221                             </theta>
37222                           </radial_composite>
37223                         </t2>
37224                       </composite>
37225                     </entry>
37226                   </bline>
37227                 </param>
37228                 <param name="width">
37229                   <real value="0.0678862820"/>
37230                 </param>
37231                 <param name="expand">
37232                   <real value="0.0000000000"/>
37233                 </param>
37234                 <param name="sharp_cusps">
37235                   <bool value="true"/>
37236                 </param>
37237                 <param name="round_tip[0]">
37238                   <bool value="true"/>
37239                 </param>
37240                 <param name="round_tip[1]">
37241                   <bool value="true"/>
37242                 </param>
37243                 <param name="loopyness">
37244                   <real value="1.0000000000"/>
37245                 </param>
37246                 <param name="homogeneous_width">
37247                   <bool value="true"/>
37248                 </param>
37249               </layer>
37250               <layer type="outline" active="true" version="0.2" desc="NewDrawing068 Outline">
37251                 <param name="z_depth">
37252                   <real value="0.0000000000"/>
37253                 </param>
37254                 <param name="amount">
37255                   <real value="1.0000000000"/>
37256                 </param>
37257                 <param name="blend_method">
37258                   <integer value="0"/>
37259                 </param>
37260                 <param name="color">
37261                   <color>
37262                     <r>0.000000</r>
37263                     <g>0.000000</g>
37264                     <b>0.000000</b>
37265                     <a>1.000000</a>
37266                   </color>
37267                 </param>
37268                 <param name="origin">
37269                   <vector>
37270                     <x>0.0000000000</x>
37271                     <y>0.0000000000</y>
37272                   </vector>
37273                 </param>
37274                 <param name="invert">
37275                   <bool value="false"/>
37276                 </param>
37277                 <param name="antialias">
37278                   <bool value="true"/>
37279                 </param>
37280                 <param name="feather">
37281                   <real value="0.0000000000"/>
37282                 </param>
37283                 <param name="blurtype">
37284                   <integer value="1"/>
37285                 </param>
37286                 <param name="winding_style">
37287                   <integer value="0"/>
37288                 </param>
37289                 <param name="bline">
37290                   <bline type="bline_point" loop="false">
37291                     <entry>
37292                       <composite type="bline_point">
37293                         <point>
37294                           <vector>
37295                             <x>3.9999039173</x>
37296                             <y>3.4316477776</y>
37297                           </vector>
37298                         </point>
37299                         <width>
37300                           <real value="1.0000000000"/>
37301                         </width>
37302                         <origin>
37303                           <real value="0.5000000000"/>
37304                         </origin>
37305                         <split>
37306                           <bool value="false"/>
37307                         </split>
37308                         <t1>
37309                           <radial_composite type="vector">
37310                             <radius>
37311                               <real value="0.7332359254"/>
37312                             </radius>
37313                             <theta>
37314                               <angle value="-92.979691"/>
37315                             </theta>
37316                           </radial_composite>
37317                         </t1>
37318                         <t2>
37319                           <radial_composite type="vector">
37320                             <radius>
37321                               <real value="0.7332359254"/>
37322                             </radius>
37323                             <theta>
37324                               <angle value="-92.979691"/>
37325                             </theta>
37326                           </radial_composite>
37327                         </t2>
37328                       </composite>
37329                     </entry>
37330                     <entry>
37331                       <composite type="bline_point">
37332                         <point>
37333                           <vector>
37334                             <x>3.9999039173</x>
37335                             <y>2.7551586628</y>
37336                           </vector>
37337                         </point>
37338                         <width>
37339                           <real value="1.0000000000"/>
37340                         </width>
37341                         <origin>
37342                           <real value="0.5000000000"/>
37343                         </origin>
37344                         <split>
37345                           <bool value="false"/>
37346                         </split>
37347                         <t1>
37348                           <radial_composite type="vector">
37349                             <radius>
37350                               <real value="0.7332359254"/>
37351                             </radius>
37352                             <theta>
37353                               <angle value="-82.064079"/>
37354                             </theta>
37355                           </radial_composite>
37356                         </t1>
37357                         <t2>
37358                           <radial_composite type="vector">
37359                             <radius>
37360                               <real value="0.7332359254"/>
37361                             </radius>
37362                             <theta>
37363                               <angle value="-82.064079"/>
37364                             </theta>
37365                           </radial_composite>
37366                         </t2>
37367                       </composite>
37368                     </entry>
37369                   </bline>
37370                 </param>
37371                 <param name="width">
37372                   <real value="0.0678862820"/>
37373                 </param>
37374                 <param name="expand">
37375                   <real value="0.0000000000"/>
37376                 </param>
37377                 <param name="sharp_cusps">
37378                   <bool value="true"/>
37379                 </param>
37380                 <param name="round_tip[0]">
37381                   <bool value="true"/>
37382                 </param>
37383                 <param name="round_tip[1]">
37384                   <bool value="true"/>
37385                 </param>
37386                 <param name="loopyness">
37387                   <real value="1.0000000000"/>
37388                 </param>
37389                 <param name="homogeneous_width">
37390                   <bool value="true"/>
37391                 </param>
37392               </layer>
37393               <layer type="outline" active="true" version="0.2" desc="NewDrawing069 Outline">
37394                 <param name="z_depth">
37395                   <real value="0.0000000000"/>
37396                 </param>
37397                 <param name="amount">
37398                   <real value="1.0000000000"/>
37399                 </param>
37400                 <param name="blend_method">
37401                   <integer value="0"/>
37402                 </param>
37403                 <param name="color">
37404                   <color>
37405                     <r>0.000000</r>
37406                     <g>0.000000</g>
37407                     <b>0.000000</b>
37408                     <a>1.000000</a>
37409                   </color>
37410                 </param>
37411                 <param name="origin">
37412                   <vector>
37413                     <x>0.0000000000</x>
37414                     <y>0.0000000000</y>
37415                   </vector>
37416                 </param>
37417                 <param name="invert">
37418                   <bool value="false"/>
37419                 </param>
37420                 <param name="antialias">
37421                   <bool value="true"/>
37422                 </param>
37423                 <param name="feather">
37424                   <real value="0.0000000000"/>
37425                 </param>
37426                 <param name="blurtype">
37427                   <integer value="1"/>
37428                 </param>
37429                 <param name="winding_style">
37430                   <integer value="0"/>
37431                 </param>
37432                 <param name="bline">
37433                   <bline type="bline_point" loop="false">
37434                     <entry>
37435                       <composite type="bline_point">
37436                         <point>
37437                           <vector>
37438                             <x>4.6407885551</x>
37439                             <y>3.6630783081</y>
37440                           </vector>
37441                         </point>
37442                         <width>
37443                           <real value="1.7507471085"/>
37444                         </width>
37445                         <origin>
37446                           <real value="0.5000000000"/>
37447                         </origin>
37448                         <split>
37449                           <bool value="false"/>
37450                         </split>
37451                         <t1>
37452                           <radial_composite type="vector">
37453                             <radius>
37454                               <real value="0.2899180305"/>
37455                             </radius>
37456                             <theta>
37457                               <angle value="-91.201103"/>
37458                             </theta>
37459                           </radial_composite>
37460                         </t1>
37461                         <t2>
37462                           <radial_composite type="vector">
37463                             <radius>
37464                               <real value="0.2899180305"/>
37465                             </radius>
37466                             <theta>
37467                               <angle value="-91.201103"/>
37468                             </theta>
37469                           </radial_composite>
37470                         </t2>
37471                       </composite>
37472                     </entry>
37473                     <entry>
37474                       <composite type="bline_point">
37475                         <point>
37476                           <vector>
37477                             <x>4.6407885551</x>
37478                             <y>3.4850547314</y>
37479                           </vector>
37480                         </point>
37481                         <width>
37482                           <real value="1.0000000000"/>
37483                         </width>
37484                         <origin>
37485                           <real value="0.5000000000"/>
37486                         </origin>
37487                         <split>
37488                           <bool value="false"/>
37489                         </split>
37490                         <t1>
37491                           <radial_composite type="vector">
37492                             <radius>
37493                               <real value="0.2899180305"/>
37494                             </radius>
37495                             <theta>
37496                               <angle value="-88.027443"/>
37497                             </theta>
37498                           </radial_composite>
37499                         </t1>
37500                         <t2>
37501                           <radial_composite type="vector">
37502                             <radius>
37503                               <real value="0.2899180305"/>
37504                             </radius>
37505                             <theta>
37506                               <angle value="-88.027443"/>
37507                             </theta>
37508                           </radial_composite>
37509                         </t2>
37510                       </composite>
37511                     </entry>
37512                   </bline>
37513                 </param>
37514                 <param name="width">
37515                   <real value="0.0678862820"/>
37516                 </param>
37517                 <param name="expand">
37518                   <real value="0.0000000000"/>
37519                 </param>
37520                 <param name="sharp_cusps">
37521                   <bool value="true"/>
37522                 </param>
37523                 <param name="round_tip[0]">
37524                   <bool value="true"/>
37525                 </param>
37526                 <param name="round_tip[1]">
37527                   <bool value="true"/>
37528                 </param>
37529                 <param name="loopyness">
37530                   <real value="1.0000000000"/>
37531                 </param>
37532                 <param name="homogeneous_width">
37533                   <bool value="true"/>
37534                 </param>
37535               </layer>
37536               <layer type="outline" active="true" version="0.2" desc="NewDrawing070 Outline">
37537                 <param name="z_depth">
37538                   <real value="0.0000000000"/>
37539                 </param>
37540                 <param name="amount">
37541                   <real value="1.0000000000"/>
37542                 </param>
37543                 <param name="blend_method">
37544                   <integer value="0"/>
37545                 </param>
37546                 <param name="color">
37547                   <color>
37548                     <r>0.000000</r>
37549                     <g>0.000000</g>
37550                     <b>0.000000</b>
37551                     <a>1.000000</a>
37552                   </color>
37553                 </param>
37554                 <param name="origin">
37555                   <vector>
37556                     <x>0.0000000000</x>
37557                     <y>0.0000000000</y>
37558                   </vector>
37559                 </param>
37560                 <param name="invert">
37561                   <bool value="false"/>
37562                 </param>
37563                 <param name="antialias">
37564                   <bool value="true"/>
37565                 </param>
37566                 <param name="feather">
37567                   <real value="0.0000000000"/>
37568                 </param>
37569                 <param name="blurtype">
37570                   <integer value="1"/>
37571                 </param>
37572                 <param name="winding_style">
37573                   <integer value="0"/>
37574                 </param>
37575                 <param name="bline">
37576                   <bline type="bline_point" loop="false">
37577                     <entry>
37578                       <composite type="bline_point">
37579                         <point>
37580                           <vector>
37581                             <x>4.2847414017</x>
37582                             <y>3.8945086002</y>
37583                           </vector>
37584                         </point>
37585                         <width>
37586                           <real value="1.5544036177"/>
37587                         </width>
37588                         <origin>
37589                           <real value="0.5000000000"/>
37590                         </origin>
37591                         <split>
37592                           <bool value="false"/>
37593                         </split>
37594                         <t1>
37595                           <radial_composite type="vector">
37596                             <radius>
37597                               <real value="0.4670635639"/>
37598                             </radius>
37599                             <theta>
37600                               <angle value="85.106232"/>
37601                             </theta>
37602                           </radial_composite>
37603                         </t1>
37604                         <t2>
37605                           <radial_composite type="vector">
37606                             <radius>
37607                               <real value="0.4670635639"/>
37608                             </radius>
37609                             <theta>
37610                               <angle value="85.106232"/>
37611                             </theta>
37612                           </radial_composite>
37613                         </t2>
37614                       </composite>
37615                     </entry>
37616                     <entry>
37617                       <composite type="bline_point">
37618                         <point>
37619                           <vector>
37620                             <x>4.3025436401</x>
37621                             <y>4.3573698997</y>
37622                           </vector>
37623                         </point>
37624                         <width>
37625                           <real value="2.1488490354"/>
37626                         </width>
37627                         <origin>
37628                           <real value="0.5000000000"/>
37629                         </origin>
37630                         <split>
37631                           <bool value="false"/>
37632                         </split>
37633                         <t1>
37634                           <radial_composite type="vector">
37635                             <radius>
37636                               <real value="0.4670635639"/>
37637                             </radius>
37638                             <theta>
37639                               <angle value="89.918266"/>
37640                             </theta>
37641                           </radial_composite>
37642                         </t1>
37643                         <t2>
37644                           <radial_composite type="vector">
37645                             <radius>
37646                               <real value="0.4670635639"/>
37647                             </radius>
37648                             <theta>
37649                               <angle value="89.918266"/>
37650                             </theta>
37651                           </radial_composite>
37652                         </t2>
37653                       </composite>
37654                     </entry>
37655                   </bline>
37656                 </param>
37657                 <param name="width">
37658                   <real value="0.0678862820"/>
37659                 </param>
37660                 <param name="expand">
37661                   <real value="0.0000000000"/>
37662                 </param>
37663                 <param name="sharp_cusps">
37664                   <bool value="true"/>
37665                 </param>
37666                 <param name="round_tip[0]">
37667                   <bool value="true"/>
37668                 </param>
37669                 <param name="round_tip[1]">
37670                   <bool value="true"/>
37671                 </param>
37672                 <param name="loopyness">
37673                   <real value="1.0000000000"/>
37674                 </param>
37675                 <param name="homogeneous_width">
37676                   <bool value="true"/>
37677                 </param>
37678               </layer>
37679               <layer type="outline" active="true" version="0.2" desc="NewDrawing071 Outline">
37680                 <param name="z_depth">
37681                   <real value="0.0000000000"/>
37682                 </param>
37683                 <param name="amount">
37684                   <real value="1.0000000000"/>
37685                 </param>
37686                 <param name="blend_method">
37687                   <integer value="0"/>
37688                 </param>
37689                 <param name="color">
37690                   <color>
37691                     <r>0.000000</r>
37692                     <g>0.000000</g>
37693                     <b>0.000000</b>
37694                     <a>1.000000</a>
37695                   </color>
37696                 </param>
37697                 <param name="origin">
37698                   <vector>
37699                     <x>0.0000000000</x>
37700                     <y>0.0000000000</y>
37701                   </vector>
37702                 </param>
37703                 <param name="invert">
37704                   <bool value="false"/>
37705                 </param>
37706                 <param name="antialias">
37707                   <bool value="true"/>
37708                 </param>
37709                 <param name="feather">
37710                   <real value="0.0000000000"/>
37711                 </param>
37712                 <param name="blurtype">
37713                   <integer value="1"/>
37714                 </param>
37715                 <param name="winding_style">
37716                   <integer value="0"/>
37717                 </param>
37718                 <param name="bline">
37719                   <bline type="bline_point" loop="false">
37720                     <entry>
37721                       <composite type="bline_point">
37722                         <point>
37723                           <vector>
37724                             <x>4.7298002243</x>
37725                             <y>4.9092426300</y>
37726                           </vector>
37727                         </point>
37728                         <width>
37729                           <real value="1.4672969565"/>
37730                         </width>
37731                         <origin>
37732                           <real value="0.5000000000"/>
37733                         </origin>
37734                         <split>
37735                           <bool value="false"/>
37736                         </split>
37737                         <t1>
37738                           <radial_composite type="vector">
37739                             <radius>
37740                               <real value="0.3397179441"/>
37741                             </radius>
37742                             <theta>
37743                               <angle value="-86.301788"/>
37744                             </theta>
37745                           </radial_composite>
37746                         </t1>
37747                         <t2>
37748                           <radial_composite type="vector">
37749                             <radius>
37750                               <real value="0.3397179441"/>
37751                             </radius>
37752                             <theta>
37753                               <angle value="-86.301788"/>
37754                             </theta>
37755                           </radial_composite>
37756                         </t2>
37757                       </composite>
37758                     </entry>
37759                     <entry>
37760                       <composite type="bline_point">
37761                         <point>
37762                           <vector>
37763                             <x>4.7476024628</x>
37764                             <y>4.6066026688</y>
37765                           </vector>
37766                         </point>
37767                         <width>
37768                           <real value="2.1052859331"/>
37769                         </width>
37770                         <origin>
37771                           <real value="0.5000000000"/>
37772                         </origin>
37773                         <split>
37774                           <bool value="false"/>
37775                         </split>
37776                         <t1>
37777                           <radial_composite type="vector">
37778                             <radius>
37779                               <real value="0.3397179441"/>
37780                             </radius>
37781                             <theta>
37782                               <angle value="-87.407822"/>
37783                             </theta>
37784                           </radial_composite>
37785                         </t1>
37786                         <t2>
37787                           <radial_composite type="vector">
37788                             <radius>
37789                               <real value="0.3397179441"/>
37790                             </radius>
37791                             <theta>
37792                               <angle value="-87.407822"/>
37793                             </theta>
37794                           </radial_composite>
37795                         </t2>
37796                       </composite>
37797                     </entry>
37798                   </bline>
37799                 </param>
37800                 <param name="width">
37801                   <real value="0.0678862820"/>
37802                 </param>
37803                 <param name="expand">
37804                   <real value="0.0000000000"/>
37805                 </param>
37806                 <param name="sharp_cusps">
37807                   <bool value="true"/>
37808                 </param>
37809                 <param name="round_tip[0]">
37810                   <bool value="true"/>
37811                 </param>
37812                 <param name="round_tip[1]">
37813                   <bool value="true"/>
37814                 </param>
37815                 <param name="loopyness">
37816                   <real value="1.0000000000"/>
37817                 </param>
37818                 <param name="homogeneous_width">
37819                   <bool value="true"/>
37820                 </param>
37821               </layer>
37822               <layer type="outline" active="true" version="0.2" desc="NewDrawing072 Outline">
37823                 <param name="z_depth">
37824                   <real value="0.0000000000"/>
37825                 </param>
37826                 <param name="amount">
37827                   <real value="1.0000000000"/>
37828                 </param>
37829                 <param name="blend_method">
37830                   <integer value="0"/>
37831                 </param>
37832                 <param name="color">
37833                   <color>
37834                     <r>0.000000</r>
37835                     <g>0.000000</g>
37836                     <b>0.000000</b>
37837                     <a>1.000000</a>
37838                   </color>
37839                 </param>
37840                 <param name="origin">
37841                   <vector>
37842                     <x>0.0000000000</x>
37843                     <y>0.0000000000</y>
37844                   </vector>
37845                 </param>
37846                 <param name="invert">
37847                   <bool value="false"/>
37848                 </param>
37849                 <param name="antialias">
37850                   <bool value="true"/>
37851                 </param>
37852                 <param name="feather">
37853                   <real value="0.0000000000"/>
37854                 </param>
37855                 <param name="blurtype">
37856                   <integer value="1"/>
37857                 </param>
37858                 <param name="winding_style">
37859                   <integer value="0"/>
37860                 </param>
37861                 <param name="bline">
37862                   <bline type="bline_point" loop="false">
37863                     <entry>
37864                       <composite type="bline_point">
37865                         <point>
37866                           <vector>
37867                             <x>4.3559508324</x>
37868                             <y>5.3008942604</y>
37869                           </vector>
37870                         </point>
37871                         <width>
37872                           <real value="1.0585016875"/>
37873                         </width>
37874                         <origin>
37875                           <real value="0.5000000000"/>
37876                         </origin>
37877                         <split>
37878                           <bool value="false"/>
37879                         </split>
37880                         <t1>
37881                           <radial_composite type="vector">
37882                             <radius>
37883                               <real value="0.4954112926"/>
37884                             </radius>
37885                             <theta>
37886                               <angle value="-78.280746"/>
37887                             </theta>
37888                           </radial_composite>
37889                         </t1>
37890                         <t2>
37891                           <radial_composite type="vector">
37892                             <radius>
37893                               <real value="0.4954112926"/>
37894                             </radius>
37895                             <theta>
37896                               <angle value="-78.280746"/>
37897                             </theta>
37898                           </radial_composite>
37899                         </t2>
37900                       </composite>
37901                     </entry>
37902                     <entry>
37903                       <composite type="bline_point">
37904                         <point>
37905                           <vector>
37906                             <x>4.3915557861</x>
37907                             <y>4.8914399147</y>
37908                           </vector>
37909                         </point>
37910                         <width>
37911                           <real value="1.0000000000"/>
37912                         </width>
37913                         <origin>
37914                           <real value="0.5000000000"/>
37915                         </origin>
37916                         <split>
37917                           <bool value="false"/>
37918                         </split>
37919                         <t1>
37920                           <radial_composite type="vector">
37921                             <radius>
37922                               <real value="0.4954112926"/>
37923                             </radius>
37924                             <theta>
37925                               <angle value="-64.359962"/>
37926                             </theta>
37927                           </radial_composite>
37928                         </t1>
37929                         <t2>
37930                           <radial_composite type="vector">
37931                             <radius>
37932                               <real value="0.4954112926"/>
37933                             </radius>
37934                             <theta>
37935                               <angle value="-64.359962"/>
37936                             </theta>
37937                           </radial_composite>
37938                         </t2>
37939                       </composite>
37940                     </entry>
37941                   </bline>
37942                 </param>
37943                 <param name="width">
37944                   <real value="0.0678862820"/>
37945                 </param>
37946                 <param name="expand">
37947                   <real value="0.0000000000"/>
37948                 </param>
37949                 <param name="sharp_cusps">
37950                   <bool value="true"/>
37951                 </param>
37952                 <param name="round_tip[0]">
37953                   <bool value="true"/>
37954                 </param>
37955                 <param name="round_tip[1]">
37956                   <bool value="true"/>
37957                 </param>
37958                 <param name="loopyness">
37959                   <real value="1.0000000000"/>
37960                 </param>
37961                 <param name="homogeneous_width">
37962                   <bool value="true"/>
37963                 </param>
37964               </layer>
37965               <layer type="outline" active="true" version="0.2" desc="NewDrawing073 Outline">
37966                 <param name="z_depth">
37967                   <real value="0.0000000000"/>
37968                 </param>
37969                 <param name="amount">
37970                   <real value="1.0000000000"/>
37971                 </param>
37972                 <param name="blend_method">
37973                   <integer value="0"/>
37974                 </param>
37975                 <param name="color">
37976                   <color>
37977                     <r>0.000000</r>
37978                     <g>0.000000</g>
37979                     <b>0.000000</b>
37980                     <a>1.000000</a>
37981                   </color>
37982                 </param>
37983                 <param name="origin">
37984                   <vector>
37985                     <x>0.0000000000</x>
37986                     <y>0.0000000000</y>
37987                   </vector>
37988                 </param>
37989                 <param name="invert">
37990                   <bool value="false"/>
37991                 </param>
37992                 <param name="antialias">
37993                   <bool value="true"/>
37994                 </param>
37995                 <param name="feather">
37996                   <real value="0.0000000000"/>
37997                 </param>
37998                 <param name="blurtype">
37999                   <integer value="1"/>
38000                 </param>
38001                 <param name="winding_style">
38002                   <integer value="0"/>
38003                 </param>
38004                 <param name="bline">
38005                   <bline type="bline_point" loop="false">
38006                     <entry>
38007                       <composite type="bline_point">
38008                         <point>
38009                           <vector>
38010                             <x>4.7654047012</x>
38011                             <y>5.6747431755</y>
38012                           </vector>
38013                         </point>
38014                         <width>
38015                           <real value="1.6689994135"/>
38016                         </width>
38017                         <origin>
38018                           <real value="0.5000000000"/>
38019                         </origin>
38020                         <split>
38021                           <bool value="false"/>
38022                         </split>
38023                         <t1>
38024                           <radial_composite type="vector">
38025                             <radius>
38026                               <real value="0.4036772913"/>
38027                             </radius>
38028                             <theta>
38029                               <angle value="-94.429955"/>
38030                             </theta>
38031                           </radial_composite>
38032                         </t1>
38033                         <t2>
38034                           <radial_composite type="vector">
38035                             <radius>
38036                               <real value="0.4036772913"/>
38037                             </radius>
38038                             <theta>
38039                               <angle value="-94.429955"/>
38040                             </theta>
38041                           </radial_composite>
38042                         </t2>
38043                       </composite>
38044                     </entry>
38045                     <entry>
38046                       <composite type="bline_point">
38047                         <point>
38048                           <vector>
38049                             <x>4.7476024628</x>
38050                             <y>5.3186964989</y>
38051                           </vector>
38052                         </point>
38053                         <width>
38054                           <real value="1.2559385213"/>
38055                         </width>
38056                         <origin>
38057                           <real value="0.5000000000"/>
38058                         </origin>
38059                         <split>
38060                           <bool value="false"/>
38061                         </split>
38062                         <t1>
38063                           <radial_composite type="vector">
38064                             <radius>
38065                               <real value="0.4036772913"/>
38066                             </radius>
38067                             <theta>
38068                               <angle value="-85.150200"/>
38069                             </theta>
38070                           </radial_composite>
38071                         </t1>
38072                         <t2>
38073                           <radial_composite type="vector">
38074                             <radius>
38075                               <real value="0.4036772913"/>
38076                             </radius>
38077                             <theta>
38078                               <angle value="-85.150200"/>
38079                             </theta>
38080                           </radial_composite>
38081                         </t2>
38082                       </composite>
38083                     </entry>
38084                   </bline>
38085                 </param>
38086                 <param name="width">
38087                   <real value="0.0678862820"/>
38088                 </param>
38089                 <param name="expand">
38090                   <real value="0.0000000000"/>
38091                 </param>
38092                 <param name="sharp_cusps">
38093                   <bool value="true"/>
38094                 </param>
38095                 <param name="round_tip[0]">
38096                   <bool value="true"/>
38097                 </param>
38098                 <param name="round_tip[1]">
38099                   <bool value="true"/>
38100                 </param>
38101                 <param name="loopyness">
38102                   <real value="1.0000000000"/>
38103                 </param>
38104                 <param name="homogeneous_width">
38105                   <bool value="true"/>
38106                 </param>
38107               </layer>
38108               <layer type="outline" active="true" version="0.2" desc="NewBLine078 Outline">
38109                 <param name="z_depth">
38110                   <real value="0.0000000000"/>
38111                 </param>
38112                 <param name="amount">
38113                   <real value="1.0000000000"/>
38114                 </param>
38115                 <param name="blend_method">
38116                   <integer value="0"/>
38117                 </param>
38118                 <param name="color">
38119                   <color>
38120                     <r>0.000000</r>
38121                     <g>0.000000</g>
38122                     <b>0.000000</b>
38123                     <a>1.000000</a>
38124                   </color>
38125                 </param>
38126                 <param name="origin">
38127                   <vector>
38128                     <x>0.0000000000</x>
38129                     <y>0.0000000000</y>
38130                   </vector>
38131                 </param>
38132                 <param name="invert">
38133                   <bool value="false"/>
38134                 </param>
38135                 <param name="antialias">
38136                   <bool value="true"/>
38137                 </param>
38138                 <param name="feather">
38139                   <real value="0.0000000000"/>
38140                 </param>
38141                 <param name="blurtype">
38142                   <integer value="1"/>
38143                 </param>
38144                 <param name="winding_style">
38145                   <integer value="0"/>
38146                 </param>
38147                 <param name="bline">
38148                   <bline type="bline_point" loop="false">
38149                     <entry>
38150                       <composite type="bline_point">
38151                         <point>
38152                           <vector>
38153                             <x>3.7563169003</x>
38154                             <y>1.1484990120</y>
38155                           </vector>
38156                         </point>
38157                         <width>
38158                           <real value="0.9991324041"/>
38159                         </width>
38160                         <origin>
38161                           <real value="0.5000000000"/>
38162                         </origin>
38163                         <split>
38164                           <bool value="false"/>
38165                         </split>
38166                         <t1>
38167                           <radial_composite type="vector">
38168                             <radius>
38169                               <real value="1.2845598585"/>
38170                             </radius>
38171                             <theta>
38172                               <angle value="2.982820"/>
38173                             </theta>
38174                           </radial_composite>
38175                         </t1>
38176                         <t2>
38177                           <radial_composite type="vector">
38178                             <radius>
38179                               <real value="1.2845598585"/>
38180                             </radius>
38181                             <theta>
38182                               <angle value="2.982820"/>
38183                             </theta>
38184                           </radial_composite>
38185                         </t2>
38186                       </composite>
38187                     </entry>
38188                     <entry>
38189                       <composite type="bline_point">
38190                         <point>
38191                           <vector>
38192                             <x>4.9184308052</x>
38193                             <y>1.1930299997</y>
38194                           </vector>
38195                         </point>
38196                         <width>
38197                           <real value="1.4393792341"/>
38198                         </width>
38199                         <origin>
38200                           <real value="0.5000000000"/>
38201                         </origin>
38202                         <split>
38203                           <bool value="false"/>
38204                         </split>
38205                         <t1>
38206                           <radial_composite type="vector">
38207                             <radius>
38208                               <real value="0.9348274341"/>
38209                             </radius>
38210                             <theta>
38211                               <angle value="0.000000"/>
38212                             </theta>
38213                           </radial_composite>
38214                         </t1>
38215                         <t2>
38216                           <radial_composite type="vector">
38217                             <radius>
38218                               <real value="0.9348274341"/>
38219                             </radius>
38220                             <theta>
38221                               <angle value="0.000000"/>
38222                             </theta>
38223                           </radial_composite>
38224                         </t2>
38225                       </composite>
38226                     </entry>
38227                   </bline>
38228                 </param>
38229                 <param name="width">
38230                   <real value="0.1357725559"/>
38231                 </param>
38232                 <param name="expand">
38233                   <real value="0.0000000000"/>
38234                 </param>
38235                 <param name="sharp_cusps">
38236                   <bool value="true"/>
38237                 </param>
38238                 <param name="round_tip[0]">
38239                   <bool value="true"/>
38240                 </param>
38241                 <param name="round_tip[1]">
38242                   <bool value="true"/>
38243                 </param>
38244                 <param name="loopyness">
38245                   <real value="1.0000000000"/>
38246                 </param>
38247                 <param name="homogeneous_width">
38248                   <bool value="true"/>
38249                 </param>
38250               </layer>
38251               <layer type="outline" active="true" version="0.2" desc="NewDrawing075 Outline">
38252                 <param name="z_depth">
38253                   <real value="0.0000000000"/>
38254                 </param>
38255                 <param name="amount">
38256                   <real value="1.0000000000"/>
38257                 </param>
38258                 <param name="blend_method">
38259                   <integer value="0"/>
38260                 </param>
38261                 <param name="color">
38262                   <color>
38263                     <r>0.000000</r>
38264                     <g>0.000000</g>
38265                     <b>0.000000</b>
38266                     <a>1.000000</a>
38267                   </color>
38268                 </param>
38269                 <param name="origin">
38270                   <vector>
38271                     <x>0.0000000000</x>
38272                     <y>0.0000000000</y>
38273                   </vector>
38274                 </param>
38275                 <param name="invert">
38276                   <bool value="false"/>
38277                 </param>
38278                 <param name="antialias">
38279                   <bool value="true"/>
38280                 </param>
38281                 <param name="feather">
38282                   <real value="0.0000000000"/>
38283                 </param>
38284                 <param name="blurtype">
38285                   <integer value="1"/>
38286                 </param>
38287                 <param name="winding_style">
38288                   <integer value="0"/>
38289                 </param>
38290                 <param name="bline">
38291                   <bline type="bline_point" loop="false">
38292                     <entry>
38293                       <composite type="bline_point">
38294                         <point>
38295                           <vector>
38296                             <x>4.1957297325</x>
38297                             <y>5.3186964989</y>
38298                           </vector>
38299                         </point>
38300                         <width>
38301                           <real value="1.9672128216"/>
38302                         </width>
38303                         <origin>
38304                           <real value="0.5000000000"/>
38305                         </origin>
38306                         <split>
38307                           <bool value="false"/>
38308                         </split>
38309                         <t1>
38310                           <radial_composite type="vector">
38311                             <radius>
38312                               <real value="0.4032281525"/>
38313                             </radius>
38314                             <theta>
38315                               <angle value="88.294472"/>
38316                             </theta>
38317                           </radial_composite>
38318                         </t1>
38319                         <t2>
38320                           <radial_composite type="vector">
38321                             <radius>
38322                               <real value="0.4032281525"/>
38323                             </radius>
38324                             <theta>
38325                               <angle value="88.294472"/>
38326                             </theta>
38327                           </radial_composite>
38328                         </t2>
38329                       </composite>
38330                     </entry>
38331                     <entry>
38332                       <composite type="bline_point">
38333                         <point>
38334                           <vector>
38335                             <x>4.2135319710</x>
38336                             <y>5.6569409370</y>
38337                           </vector>
38338                         </point>
38339                         <width>
38340                           <real value="2.0002239012"/>
38341                         </width>
38342                         <origin>
38343                           <real value="0.5000000000"/>
38344                         </origin>
38345                         <split>
38346                           <bool value="false"/>
38347                         </split>
38348                         <t1>
38349                           <radial_composite type="vector">
38350                             <radius>
38351                               <real value="0.4032281525"/>
38352                             </radius>
38353                             <theta>
38354                               <angle value="89.598427"/>
38355                             </theta>
38356                           </radial_composite>
38357                         </t1>
38358                         <t2>
38359                           <radial_composite type="vector">
38360                             <radius>
38361                               <real value="0.4032281525"/>
38362                             </radius>
38363                             <theta>
38364                               <angle value="89.598427"/>
38365                             </theta>
38366                           </radial_composite>
38367                         </t2>
38368                       </composite>
38369                     </entry>
38370                   </bline>
38371                 </param>
38372                 <param name="width">
38373                   <real value="0.0678862820"/>
38374                 </param>
38375                 <param name="expand">
38376                   <real value="0.0000000000"/>
38377                 </param>
38378                 <param name="sharp_cusps">
38379                   <bool value="true"/>
38380                 </param>
38381                 <param name="round_tip[0]">
38382                   <bool value="true"/>
38383                 </param>
38384                 <param name="round_tip[1]">
38385                   <bool value="true"/>
38386                 </param>
38387                 <param name="loopyness">
38388                   <real value="1.0000000000"/>
38389                 </param>
38390                 <param name="homogeneous_width">
38391                   <bool value="true"/>
38392                 </param>
38393               </layer>
38394               <layer type="outline" active="true" version="0.2" desc="NewBLine078 Outline">
38395                 <param name="z_depth">
38396                   <real value="0.0000000000"/>
38397                 </param>
38398                 <param name="amount">
38399                   <real value="1.0000000000"/>
38400                 </param>
38401                 <param name="blend_method">
38402                   <integer value="0"/>
38403                 </param>
38404                 <param name="color">
38405                   <color>
38406                     <r>0.000000</r>
38407                     <g>0.000000</g>
38408                     <b>0.000000</b>
38409                     <a>1.000000</a>
38410                   </color>
38411                 </param>
38412                 <param name="origin">
38413                   <vector>
38414                     <x>0.0000000000</x>
38415                     <y>0.0000000000</y>
38416                   </vector>
38417                 </param>
38418                 <param name="invert">
38419                   <bool value="false"/>
38420                 </param>
38421                 <param name="antialias">
38422                   <bool value="true"/>
38423                 </param>
38424                 <param name="feather">
38425                   <real value="0.0000000000"/>
38426                 </param>
38427                 <param name="blurtype">
38428                   <integer value="1"/>
38429                 </param>
38430                 <param name="winding_style">
38431                   <integer value="0"/>
38432                 </param>
38433                 <param name="bline">
38434                   <bline type="bline_point" loop="false">
38435                     <entry>
38436                       <composite type="bline_point">
38437                         <point>
38438                           <vector>
38439                             <x>3.5704610348</x>
38440                             <y>-0.0502964035</y>
38441                           </vector>
38442                         </point>
38443                         <width>
38444                           <real value="1.6081514204"/>
38445                         </width>
38446                         <origin>
38447                           <real value="0.5000000000"/>
38448                         </origin>
38449                         <split>
38450                           <bool value="false"/>
38451                         </split>
38452                         <t1>
38453                           <radial_composite type="vector">
38454                             <radius>
38455                               <real value="1.5415791618"/>
38456                             </radius>
38457                             <theta>
38458                               <angle value="4.967940"/>
38459                             </theta>
38460                           </radial_composite>
38461                         </t1>
38462                         <t2>
38463                           <radial_composite type="vector">
38464                             <radius>
38465                               <real value="1.5415791618"/>
38466                             </radius>
38467                             <theta>
38468                               <angle value="4.967940"/>
38469                             </theta>
38470                           </radial_composite>
38471                         </t2>
38472                       </composite>
38473                     </entry>
38474                     <entry>
38475                       <composite type="bline_point">
38476                         <point>
38477                           <vector>
38478                             <x>4.9504442215</x>
38479                             <y>-0.0502964035</y>
38480                           </vector>
38481                         </point>
38482                         <width>
38483                           <real value="1.0409264288"/>
38484                         </width>
38485                         <origin>
38486                           <real value="0.5000000000"/>
38487                         </origin>
38488                         <split>
38489                           <bool value="false"/>
38490                         </split>
38491                         <t1>
38492                           <radial_composite type="vector">
38493                             <radius>
38494                               <real value="1.4038289370"/>
38495                             </radius>
38496                             <theta>
38497                               <angle value="-2.725320"/>
38498                             </theta>
38499                           </radial_composite>
38500                         </t1>
38501                         <t2>
38502                           <radial_composite type="vector">
38503                             <radius>
38504                               <real value="1.4038289370"/>
38505                             </radius>
38506                             <theta>
38507                               <angle value="-2.725320"/>
38508                             </theta>
38509                           </radial_composite>
38510                         </t2>
38511                       </composite>
38512                     </entry>
38513                   </bline>
38514                 </param>
38515                 <param name="width">
38516                   <real value="0.1357725559"/>
38517                 </param>
38518                 <param name="expand">
38519                   <real value="0.0000000000"/>
38520                 </param>
38521                 <param name="sharp_cusps">
38522                   <bool value="true"/>
38523                 </param>
38524                 <param name="round_tip[0]">
38525                   <bool value="true"/>
38526                 </param>
38527                 <param name="round_tip[1]">
38528                   <bool value="true"/>
38529                 </param>
38530                 <param name="loopyness">
38531                   <real value="1.0000000000"/>
38532                 </param>
38533                 <param name="homogeneous_width">
38534                   <bool value="true"/>
38535                 </param>
38536               </layer>
38537               <layer type="outline" active="true" version="0.2" desc="NewDrawing076 Outline">
38538                 <param name="z_depth">
38539                   <real value="0.0000000000"/>
38540                 </param>
38541                 <param name="amount">
38542                   <real value="1.0000000000"/>
38543                 </param>
38544                 <param name="blend_method">
38545                   <integer value="0"/>
38546                 </param>
38547                 <param name="color">
38548                   <color>
38549                     <r>0.000000</r>
38550                     <g>0.000000</g>
38551                     <b>0.000000</b>
38552                     <a>1.000000</a>
38553                   </color>
38554                 </param>
38555                 <param name="origin">
38556                   <vector>
38557                     <x>0.0000000000</x>
38558                     <y>0.0000000000</y>
38559                   </vector>
38560                 </param>
38561                 <param name="invert">
38562                   <bool value="false"/>
38563                 </param>
38564                 <param name="antialias">
38565                   <bool value="true"/>
38566                 </param>
38567                 <param name="feather">
38568                   <real value="0.0000000000"/>
38569                 </param>
38570                 <param name="blurtype">
38571                   <integer value="1"/>
38572                 </param>
38573                 <param name="winding_style">
38574                   <integer value="0"/>
38575                 </param>
38576                 <param name="bline">
38577                   <bline type="bline_point" loop="false">
38578                     <entry>
38579                       <composite type="bline_point">
38580                         <point>
38581                           <vector>
38582                             <x>3.1385428905</x>
38583                             <y>-5.8810796738</y>
38584                           </vector>
38585                         </point>
38586                         <width>
38587                           <real value="2.8360545297"/>
38588                         </width>
38589                         <origin>
38590                           <real value="0.5000000000"/>
38591                         </origin>
38592                         <split>
38593                           <bool value="false"/>
38594                         </split>
38595                         <t1>
38596                           <radial_composite type="vector">
38597                             <radius>
38598                               <real value="1.4817581321"/>
38599                             </radius>
38600                             <theta>
38601                               <angle value="9.193380"/>
38602                             </theta>
38603                           </radial_composite>
38604                         </t1>
38605                         <t2>
38606                           <radial_composite type="vector">
38607                             <radius>
38608                               <real value="1.4817581321"/>
38609                             </radius>
38610                             <theta>
38611                               <angle value="9.193380"/>
38612                             </theta>
38613                           </radial_composite>
38614                         </t2>
38615                       </composite>
38616                     </entry>
38617                     <entry>
38618                       <composite type="bline_point">
38619                         <point>
38620                           <vector>
38621                             <x>4.3849792480</x>
38622                             <y>-5.7920808792</y>
38623                           </vector>
38624                         </point>
38625                         <width>
38626                           <real value="1.8762928697"/>
38627                         </width>
38628                         <origin>
38629                           <real value="0.5000000000"/>
38630                         </origin>
38631                         <split>
38632                           <bool value="false"/>
38633                         </split>
38634                         <t1>
38635                           <radial_composite type="vector">
38636                             <radius>
38637                               <real value="1.4817581321"/>
38638                             </radius>
38639                             <theta>
38640                               <angle value="-0.138045"/>
38641                             </theta>
38642                           </radial_composite>
38643                         </t1>
38644                         <t2>
38645                           <radial_composite type="vector">
38646                             <radius>
38647                               <real value="1.4817581321"/>
38648                             </radius>
38649                             <theta>
38650                               <angle value="-0.138045"/>
38651                             </theta>
38652                           </radial_composite>
38653                         </t2>
38654                       </composite>
38655                     </entry>
38656                   </bline>
38657                 </param>
38658                 <param name="width">
38659                   <real value="0.0678862820"/>
38660                 </param>
38661                 <param name="expand">
38662                   <real value="0.0000000000"/>
38663                 </param>
38664                 <param name="sharp_cusps">
38665                   <bool value="true"/>
38666                 </param>
38667                 <param name="round_tip[0]">
38668                   <bool value="true"/>
38669                 </param>
38670                 <param name="round_tip[1]">
38671                   <bool value="true"/>
38672                 </param>
38673                 <param name="loopyness">
38674                   <real value="1.0000000000"/>
38675                 </param>
38676                 <param name="homogeneous_width">
38677                   <bool value="true"/>
38678                 </param>
38679               </layer>
38680               <layer type="outline" active="true" version="0.2" desc="NewDrawing077 Outline">
38681                 <param name="z_depth">
38682                   <real value="0.0000000000"/>
38683                 </param>
38684                 <param name="amount">
38685                   <real value="1.0000000000"/>
38686                 </param>
38687                 <param name="blend_method">
38688                   <integer value="0"/>
38689                 </param>
38690                 <param name="color">
38691                   <color>
38692                     <r>0.000000</r>
38693                     <g>0.000000</g>
38694                     <b>0.000000</b>
38695                     <a>1.000000</a>
38696                   </color>
38697                 </param>
38698                 <param name="origin">
38699                   <vector>
38700                     <x>0.0000000000</x>
38701                     <y>0.0000000000</y>
38702                   </vector>
38703                 </param>
38704                 <param name="invert">
38705                   <bool value="false"/>
38706                 </param>
38707                 <param name="antialias">
38708                   <bool value="true"/>
38709                 </param>
38710                 <param name="feather">
38711                   <real value="0.0000000000"/>
38712                 </param>
38713                 <param name="blurtype">
38714                   <integer value="1"/>
38715                 </param>
38716                 <param name="winding_style">
38717                   <integer value="0"/>
38718                 </param>
38719                 <param name="bline">
38720                   <bline type="bline_point" loop="false">
38721                     <entry>
38722                       <composite type="bline_point">
38723                         <point>
38724                           <vector>
38725                             <x>2.9604804516</x>
38726                             <y>-6.6153197289</y>
38727                           </vector>
38728                         </point>
38729                         <width>
38730                           <real value="1.8365168802"/>
38731                         </width>
38732                         <origin>
38733                           <real value="0.5000000000"/>
38734                         </origin>
38735                         <split>
38736                           <bool value="false"/>
38737                         </split>
38738                         <t1>
38739                           <radial_composite type="vector">
38740                             <radius>
38741                               <real value="1.3671116739"/>
38742                             </radius>
38743                             <theta>
38744                               <angle value="4.828600"/>
38745                             </theta>
38746                           </radial_composite>
38747                         </t1>
38748                         <t2>
38749                           <radial_composite type="vector">
38750                             <radius>
38751                               <real value="1.3671116739"/>
38752                             </radius>
38753                             <theta>
38754                               <angle value="4.828600"/>
38755                             </theta>
38756                           </radial_composite>
38757                         </t2>
38758                       </composite>
38759                     </entry>
38760                     <entry>
38761                       <composite type="bline_point">
38762                         <point>
38763                           <vector guid="A567E43006026C4EAB6E2071C1702908">
38764                             <x>4.1846594810</x>
38765                             <y>-6.5040712357</y>
38766                           </vector>
38767                         </point>
38768                         <width>
38769                           <real value="1.5295789252"/>
38770                         </width>
38771                         <origin>
38772                           <real value="0.5000000000"/>
38773                         </origin>
38774                         <split>
38775                           <bool value="false"/>
38776                         </split>
38777                         <t1>
38778                           <radial_composite type="vector">
38779                             <radius>
38780                               <real value="1.3671116739"/>
38781                             </radius>
38782                             <theta>
38783                               <angle value="6.263212"/>
38784                             </theta>
38785                           </radial_composite>
38786                         </t1>
38787                         <t2>
38788                           <radial_composite type="vector">
38789                             <radius>
38790                               <real value="1.3671116739"/>
38791                             </radius>
38792                             <theta>
38793                               <angle value="6.263212"/>
38794                             </theta>
38795                           </radial_composite>
38796                         </t2>
38797                       </composite>
38798                     </entry>
38799                   </bline>
38800                 </param>
38801                 <param name="width">
38802                   <real value="0.0678862820"/>
38803                 </param>
38804                 <param name="expand">
38805                   <real value="0.0000000000"/>
38806                 </param>
38807                 <param name="sharp_cusps">
38808                   <bool value="true"/>
38809                 </param>
38810                 <param name="round_tip[0]">
38811                   <bool value="true"/>
38812                 </param>
38813                 <param name="round_tip[1]">
38814                   <bool value="true"/>
38815                 </param>
38816                 <param name="loopyness">
38817                   <real value="1.0000000000"/>
38818                 </param>
38819                 <param name="homogeneous_width">
38820                   <bool value="true"/>
38821                 </param>
38822               </layer>
38823               <layer type="outline" active="true" version="0.2" desc="NewDrawing078 Outline">
38824                 <param name="z_depth">
38825                   <real value="0.0000000000"/>
38826                 </param>
38827                 <param name="amount">
38828                   <real value="1.0000000000"/>
38829                 </param>
38830                 <param name="blend_method">
38831                   <integer value="0"/>
38832                 </param>
38833                 <param name="color">
38834                   <color>
38835                     <r>0.000000</r>
38836                     <g>0.000000</g>
38837                     <b>0.000000</b>
38838                     <a>1.000000</a>
38839                   </color>
38840                 </param>
38841                 <param name="origin">
38842                   <vector>
38843                     <x>0.0000000000</x>
38844                     <y>0.0000000000</y>
38845                   </vector>
38846                 </param>
38847                 <param name="invert">
38848                   <bool value="false"/>
38849                 </param>
38850                 <param name="antialias">
38851                   <bool value="true"/>
38852                 </param>
38853                 <param name="feather">
38854                   <real value="0.0000000000"/>
38855                 </param>
38856                 <param name="blurtype">
38857                   <integer value="1"/>
38858                 </param>
38859                 <param name="winding_style">
38860                   <integer value="0"/>
38861                 </param>
38862                 <param name="bline">
38863                   <bline type="bline_point" loop="false">
38864                     <entry>
38865                       <composite type="bline_point">
38866                         <point>
38867                           <vector>
38868                             <x>3.0049960613</x>
38869                             <y>-7.2383108139</y>
38870                           </vector>
38871                         </point>
38872                         <width>
38873                           <real value="1.7915250111"/>
38874                         </width>
38875                         <origin>
38876                           <real value="0.5000000000"/>
38877                         </origin>
38878                         <split>
38879                           <bool value="false"/>
38880                         </split>
38881                         <t1>
38882                           <radial_composite type="vector">
38883                             <radius>
38884                               <real value="1.6937624930"/>
38885                             </radius>
38886                             <theta>
38887                               <angle value="1.095775"/>
38888                             </theta>
38889                           </radial_composite>
38890                         </t1>
38891                         <t2>
38892                           <radial_composite type="vector">
38893                             <radius>
38894                               <real value="1.6937624930"/>
38895                             </radius>
38896                             <theta>
38897                               <angle value="1.095775"/>
38898                             </theta>
38899                           </radial_composite>
38900                         </t2>
38901                       </composite>
38902                     </entry>
38903                     <entry>
38904                       <composite type="bline_point">
38905                         <point>
38906                           <vector>
38907                             <x>4.5407838821</x>
38908                             <y>-7.1715617180</y>
38909                           </vector>
38910                         </point>
38911                         <width>
38912                           <real value="1.6340282414"/>
38913                         </width>
38914                         <origin>
38915                           <real value="0.5000000000"/>
38916                         </origin>
38917                         <split>
38918                           <bool value="false"/>
38919                         </split>
38920                         <t1>
38921                           <radial_composite type="vector">
38922                             <radius>
38923                               <real value="1.6937624930"/>
38924                             </radius>
38925                             <theta>
38926                               <angle value="13.695629"/>
38927                             </theta>
38928                           </radial_composite>
38929                         </t1>
38930                         <t2>
38931                           <radial_composite type="vector">
38932                             <radius>
38933                               <real value="1.6937624930"/>
38934                             </radius>
38935                             <theta>
38936                               <angle value="13.695629"/>
38937                             </theta>
38938                           </radial_composite>
38939                         </t2>
38940                       </composite>
38941                     </entry>
38942                   </bline>
38943                 </param>
38944                 <param name="width">
38945                   <real value="0.0678862820"/>
38946                 </param>
38947                 <param name="expand">
38948                   <real value="0.0000000000"/>
38949                 </param>
38950                 <param name="sharp_cusps">
38951                   <bool value="true"/>
38952                 </param>
38953                 <param name="round_tip[0]">
38954                   <bool value="true"/>
38955                 </param>
38956                 <param name="round_tip[1]">
38957                   <bool value="true"/>
38958                 </param>
38959                 <param name="loopyness">
38960                   <real value="1.0000000000"/>
38961                 </param>
38962                 <param name="homogeneous_width">
38963                   <bool value="true"/>
38964                 </param>
38965               </layer>
38966               <layer type="outline" active="true" version="0.2" desc="NewDrawing079 Outline">
38967                 <param name="z_depth">
38968                   <real value="0.0000000000"/>
38969                 </param>
38970                 <param name="amount">
38971                   <real value="1.0000000000"/>
38972                 </param>
38973                 <param name="blend_method">
38974                   <integer value="0"/>
38975                 </param>
38976                 <param name="color">
38977                   <color>
38978                     <r>0.000000</r>
38979                     <g>0.000000</g>
38980                     <b>0.000000</b>
38981                     <a>1.000000</a>
38982                   </color>
38983                 </param>
38984                 <param name="origin">
38985                   <vector>
38986                     <x>0.0000000000</x>
38987                     <y>0.0000000000</y>
38988                   </vector>
38989                 </param>
38990                 <param name="invert">
38991                   <bool value="false"/>
38992                 </param>
38993                 <param name="antialias">
38994                   <bool value="true"/>
38995                 </param>
38996                 <param name="feather">
38997                   <real value="0.0000000000"/>
38998                 </param>
38999                 <param name="blurtype">
39000                   <integer value="1"/>
39001                 </param>
39002                 <param name="winding_style">
39003                   <integer value="0"/>
39004                 </param>
39005                 <param name="bline">
39006                   <bline type="bline_point" loop="false">
39007                     <entry>
39008                       <composite type="bline_point">
39009                         <point>
39010                           <vector>
39011                             <x>2.8937070370</x>
39012                             <y>-8.1505479813</y>
39013                           </vector>
39014                         </point>
39015                         <width>
39016                           <real value="1.0000000000"/>
39017                         </width>
39018                         <origin>
39019                           <real value="0.5000000000"/>
39020                         </origin>
39021                         <split>
39022                           <bool value="false"/>
39023                         </split>
39024                         <t1>
39025                           <radial_composite type="vector">
39026                             <radius>
39027                               <real value="1.3371072152"/>
39028                             </radius>
39029                             <theta>
39030                               <angle value="4.269069"/>
39031                             </theta>
39032                           </radial_composite>
39033                         </t1>
39034                         <t2>
39035                           <radial_composite type="vector">
39036                             <radius>
39037                               <real value="1.3371072152"/>
39038                             </radius>
39039                             <theta>
39040                               <angle value="4.269069"/>
39041                             </theta>
39042                           </radial_composite>
39043                         </t2>
39044                       </composite>
39045                     </entry>
39046                     <entry>
39047                       <composite type="bline_point">
39048                         <point>
39049                           <vector>
39050                             <x>4.0733704567</x>
39051                             <y>-8.0837993622</y>
39052                           </vector>
39053                         </point>
39054                         <width>
39055                           <real value="1.0000000000"/>
39056                         </width>
39057                         <origin>
39058                           <real value="0.5000000000"/>
39059                         </origin>
39060                         <split>
39061                           <bool value="false"/>
39062                         </split>
39063                         <t1>
39064                           <radial_composite type="vector">
39065                             <radius>
39066                               <real value="1.3371072152"/>
39067                             </radius>
39068                             <theta>
39069                               <angle value="2.656804"/>
39070                             </theta>
39071                           </radial_composite>
39072                         </t1>
39073                         <t2>
39074                           <radial_composite type="vector">
39075                             <radius>
39076                               <real value="1.3371072152"/>
39077                             </radius>
39078                             <theta>
39079                               <angle value="2.656804"/>
39080                             </theta>
39081                           </radial_composite>
39082                         </t2>
39083                       </composite>
39084                     </entry>
39085                   </bline>
39086                 </param>
39087                 <param name="width">
39088                   <real value="0.0678862820"/>
39089                 </param>
39090                 <param name="expand">
39091                   <real value="0.0000000000"/>
39092                 </param>
39093                 <param name="sharp_cusps">
39094                   <bool value="true"/>
39095                 </param>
39096                 <param name="round_tip[0]">
39097                   <bool value="true"/>
39098                 </param>
39099                 <param name="round_tip[1]">
39100                   <bool value="true"/>
39101                 </param>
39102                 <param name="loopyness">
39103                   <real value="1.0000000000"/>
39104                 </param>
39105                 <param name="homogeneous_width">
39106                   <bool value="true"/>
39107                 </param>
39108               </layer>
39109               <layer type="outline" active="true" version="0.2" desc="NewDrawing080 Outline">
39110                 <param name="z_depth">
39111                   <real value="0.0000000000"/>
39112                 </param>
39113                 <param name="amount">
39114                   <real value="1.0000000000"/>
39115                 </param>
39116                 <param name="blend_method">
39117                   <integer value="0"/>
39118                 </param>
39119                 <param name="color">
39120                   <color>
39121                     <r>0.000000</r>
39122                     <g>0.000000</g>
39123                     <b>0.000000</b>
39124                     <a>1.000000</a>
39125                   </color>
39126                 </param>
39127                 <param name="origin">
39128                   <vector>
39129                     <x>0.0000000000</x>
39130                     <y>0.0000000000</y>
39131                   </vector>
39132                 </param>
39133                 <param name="invert">
39134                   <bool value="false"/>
39135                 </param>
39136                 <param name="antialias">
39137                   <bool value="true"/>
39138                 </param>
39139                 <param name="feather">
39140                   <real value="0.0000000000"/>
39141                 </param>
39142                 <param name="blurtype">
39143                   <integer value="1"/>
39144                 </param>
39145                 <param name="winding_style">
39146                   <integer value="0"/>
39147                 </param>
39148                 <param name="bline">
39149                   <bline type="bline_point" loop="false">
39150                     <entry>
39151                       <composite type="bline_point">
39152                         <point>
39153                           <vector>
39154                             <x>2.8714492321</x>
39155                             <y>-8.9070377350</y>
39156                           </vector>
39157                         </point>
39158                         <width>
39159                           <real value="2.4868755741"/>
39160                         </width>
39161                         <origin>
39162                           <real value="0.5000000000"/>
39163                         </origin>
39164                         <split>
39165                           <bool value="false"/>
39166                         </split>
39167                         <t1>
39168                           <radial_composite type="vector">
39169                             <radius>
39170                               <real value="0.9715429013"/>
39171                             </radius>
39172                             <theta>
39173                               <angle value="2.127593"/>
39174                             </theta>
39175                           </radial_composite>
39176                         </t1>
39177                         <t2>
39178                           <radial_composite type="vector">
39179                             <radius>
39180                               <real value="0.9715429013"/>
39181                             </radius>
39182                             <theta>
39183                               <angle value="2.127593"/>
39184                             </theta>
39185                           </radial_composite>
39186                         </t2>
39187                       </composite>
39188                     </entry>
39189                     <entry>
39190                       <composite type="bline_point">
39191                         <point>
39192                           <vector>
39193                             <x>3.8285346031</x>
39194                             <y>-8.8625383377</y>
39195                           </vector>
39196                         </point>
39197                         <width>
39198                           <real value="2.1486373508"/>
39199                         </width>
39200                         <origin>
39201                           <real value="0.5000000000"/>
39202                         </origin>
39203                         <split>
39204                           <bool value="false"/>
39205                         </split>
39206                         <t1>
39207                           <radial_composite type="vector">
39208                             <radius>
39209                               <real value="0.9715429013"/>
39210                             </radius>
39211                             <theta>
39212                               <angle value="3.177757"/>
39213                             </theta>
39214                           </radial_composite>
39215                         </t1>
39216                         <t2>
39217                           <radial_composite type="vector">
39218                             <radius>
39219                               <real value="0.9715429013"/>
39220                             </radius>
39221                             <theta>
39222                               <angle value="3.177757"/>
39223                             </theta>
39224                           </radial_composite>
39225                         </t2>
39226                       </composite>
39227                     </entry>
39228                   </bline>
39229                 </param>
39230                 <param name="width">
39231                   <real value="0.0678862820"/>
39232                 </param>
39233                 <param name="expand">
39234                   <real value="0.0000000000"/>
39235                 </param>
39236                 <param name="sharp_cusps">
39237                   <bool value="true"/>
39238                 </param>
39239                 <param name="round_tip[0]">
39240                   <bool value="true"/>
39241                 </param>
39242                 <param name="round_tip[1]">
39243                   <bool value="true"/>
39244                 </param>
39245                 <param name="loopyness">
39246                   <real value="1.0000000000"/>
39247                 </param>
39248                 <param name="homogeneous_width">
39249                   <bool value="true"/>
39250                 </param>
39251               </layer>
39252               <layer type="outline" active="true" version="0.2" desc="NewDrawing081 Outline">
39253                 <param name="z_depth">
39254                   <real value="0.0000000000"/>
39255                 </param>
39256                 <param name="amount">
39257                   <real value="1.0000000000"/>
39258                 </param>
39259                 <param name="blend_method">
39260                   <integer value="0"/>
39261                 </param>
39262                 <param name="color">
39263                   <color>
39264                     <r>0.000000</r>
39265                     <g>0.000000</g>
39266                     <b>0.000000</b>
39267                     <a>1.000000</a>
39268                   </color>
39269                 </param>
39270                 <param name="origin">
39271                   <vector>
39272                     <x>0.0000000000</x>
39273                     <y>0.0000000000</y>
39274                   </vector>
39275                 </param>
39276                 <param name="invert">
39277                   <bool value="false"/>
39278                 </param>
39279                 <param name="antialias">
39280                   <bool value="true"/>
39281                 </param>
39282                 <param name="feather">
39283                   <real value="0.0000000000"/>
39284                 </param>
39285                 <param name="blurtype">
39286                   <integer value="1"/>
39287                 </param>
39288                 <param name="winding_style">
39289                   <integer value="0"/>
39290                 </param>
39291                 <param name="bline">
39292                   <bline type="bline_point" loop="false">
39293                     <entry>
39294                       <composite type="bline_point">
39295                         <point>
39296                           <vector>
39297                             <x>2.8491914272</x>
39298                             <y>-9.7747755051</y>
39299                           </vector>
39300                         </point>
39301                         <width>
39302                           <real value="2.3530642223"/>
39303                         </width>
39304                         <origin>
39305                           <real value="0.5000000000"/>
39306                         </origin>
39307                         <split>
39308                           <bool value="false"/>
39309                         </split>
39310                         <t1>
39311                           <radial_composite type="vector">
39312                             <radius>
39313                               <real value="1.4578914410"/>
39314                             </radius>
39315                             <theta>
39316                               <angle value="3.263506"/>
39317                             </theta>
39318                           </radial_composite>
39319                         </t1>
39320                         <t2>
39321                           <radial_composite type="vector">
39322                             <radius>
39323                               <real value="1.4578914410"/>
39324                             </radius>
39325                             <theta>
39326                               <angle value="3.263506"/>
39327                             </theta>
39328                           </radial_composite>
39329                         </t2>
39330                       </composite>
39331                     </entry>
39332                     <entry>
39333                       <composite type="bline_point">
39334                         <point>
39335                           <vector>
39336                             <x>4.2959480286</x>
39337                             <y>-9.6857767105</y>
39338                           </vector>
39339                         </point>
39340                         <width>
39341                           <real value="1.0886256079"/>
39342                         </width>
39343                         <origin>
39344                           <real value="0.5000000000"/>
39345                         </origin>
39346                         <split>
39347                           <bool value="false"/>
39348                         </split>
39349                         <t1>
39350                           <radial_composite type="vector">
39351                             <radius>
39352                               <real value="1.4578914410"/>
39353                             </radius>
39354                             <theta>
39355                               <angle value="3.346190"/>
39356                             </theta>
39357                           </radial_composite>
39358                         </t1>
39359                         <t2>
39360                           <radial_composite type="vector">
39361                             <radius>
39362                               <real value="1.4578914410"/>
39363                             </radius>
39364                             <theta>
39365                               <angle value="3.346190"/>
39366                             </theta>
39367                           </radial_composite>
39368                         </t2>
39369                       </composite>
39370                     </entry>
39371                   </bline>
39372                 </param>
39373                 <param name="width">
39374                   <real value="0.0678862820"/>
39375                 </param>
39376                 <param name="expand">
39377                   <real value="0.0000000000"/>
39378                 </param>
39379                 <param name="sharp_cusps">
39380                   <bool value="true"/>
39381                 </param>
39382                 <param name="round_tip[0]">
39383                   <bool value="true"/>
39384                 </param>
39385                 <param name="round_tip[1]">
39386                   <bool value="true"/>
39387                 </param>
39388                 <param name="loopyness">
39389                   <real value="1.0000000000"/>
39390                 </param>
39391                 <param name="homogeneous_width">
39392                   <bool value="true"/>
39393                 </param>
39394               </layer>
39395               <layer type="outline" active="true" version="0.2" desc="NewDrawing082 Outline">
39396                 <param name="z_depth">
39397                   <real value="0.0000000000"/>
39398                 </param>
39399                 <param name="amount">
39400                   <real value="1.0000000000"/>
39401                 </param>
39402                 <param name="blend_method">
39403                   <integer value="0"/>
39404                 </param>
39405                 <param name="color">
39406                   <color>
39407                     <r>0.000000</r>
39408                     <g>0.000000</g>
39409                     <b>0.000000</b>
39410                     <a>1.000000</a>
39411                   </color>
39412                 </param>
39413                 <param name="origin">
39414                   <vector>
39415                     <x>0.0000000000</x>
39416                     <y>0.0000000000</y>
39417                   </vector>
39418                 </param>
39419                 <param name="invert">
39420                   <bool value="false"/>
39421                 </param>
39422                 <param name="antialias">
39423                   <bool value="true"/>
39424                 </param>
39425                 <param name="feather">
39426                   <real value="0.0000000000"/>
39427                 </param>
39428                 <param name="blurtype">
39429                   <integer value="1"/>
39430                 </param>
39431                 <param name="winding_style">
39432                   <integer value="0"/>
39433                 </param>
39434                 <param name="bline">
39435                   <bline type="bline_point" loop="false">
39436                     <entry>
39437                       <composite type="bline_point">
39438                         <point>
39439                           <vector>
39440                             <x>2.9604804516</x>
39441                             <y>-10.5090160370</y>
39442                           </vector>
39443                         </point>
39444                         <width>
39445                           <real value="2.4769893519"/>
39446                         </width>
39447                         <origin>
39448                           <real value="0.5000000000"/>
39449                         </origin>
39450                         <split>
39451                           <bool value="false"/>
39452                         </split>
39453                         <t1>
39454                           <radial_composite type="vector">
39455                             <radius>
39456                               <real value="1.3437081875"/>
39457                             </radius>
39458                             <theta>
39459                               <angle value="7.055332"/>
39460                             </theta>
39461                           </radial_composite>
39462                         </t1>
39463                         <t2>
39464                           <radial_composite type="vector">
39465                             <radius>
39466                               <real value="1.3437081875"/>
39467                             </radius>
39468                             <theta>
39469                               <angle value="7.055332"/>
39470                             </theta>
39471                           </radial_composite>
39472                         </t2>
39473                       </composite>
39474                     </entry>
39475                     <entry>
39476                       <composite type="bline_point">
39477                         <point>
39478                           <vector>
39479                             <x>4.2514324188</x>
39480                             <y>-10.3977670670</y>
39481                           </vector>
39482                         </point>
39483                         <width>
39484                           <real value="1.2013692896"/>
39485                         </width>
39486                         <origin>
39487                           <real value="0.5000000000"/>
39488                         </origin>
39489                         <split>
39490                           <bool value="false"/>
39491                         </split>
39492                         <t1>
39493                           <radial_composite type="vector">
39494                             <radius>
39495                               <real value="1.3437081875"/>
39496                             </radius>
39497                             <theta>
39498                               <angle value="0.701653"/>
39499                             </theta>
39500                           </radial_composite>
39501                         </t1>
39502                         <t2>
39503                           <radial_composite type="vector">
39504                             <radius>
39505                               <real value="1.3437081875"/>
39506                             </radius>
39507                             <theta>
39508                               <angle value="0.701653"/>
39509                             </theta>
39510                           </radial_composite>
39511                         </t2>
39512                       </composite>
39513                     </entry>
39514                   </bline>
39515                 </param>
39516                 <param name="width">
39517                   <real value="0.0678862820"/>
39518                 </param>
39519                 <param name="expand">
39520                   <real value="0.0000000000"/>
39521                 </param>
39522                 <param name="sharp_cusps">
39523                   <bool value="true"/>
39524                 </param>
39525                 <param name="round_tip[0]">
39526                   <bool value="true"/>
39527                 </param>
39528                 <param name="round_tip[1]">
39529                   <bool value="true"/>
39530                 </param>
39531                 <param name="loopyness">
39532                   <real value="1.0000000000"/>
39533                 </param>
39534                 <param name="homogeneous_width">
39535                   <bool value="true"/>
39536                 </param>
39537               </layer>
39538               <layer type="outline" active="true" version="0.2" desc="NewDrawing083 Outline">
39539                 <param name="z_depth">
39540                   <real value="0.0000000000"/>
39541                 </param>
39542                 <param name="amount">
39543                   <real value="1.0000000000"/>
39544                 </param>
39545                 <param name="blend_method">
39546                   <integer value="0"/>
39547                 </param>
39548                 <param name="color">
39549                   <color>
39550                     <r>0.000000</r>
39551                     <g>0.000000</g>
39552                     <b>0.000000</b>
39553                     <a>1.000000</a>
39554                   </color>
39555                 </param>
39556                 <param name="origin">
39557                   <vector>
39558                     <x>0.0000000000</x>
39559                     <y>0.0000000000</y>
39560                   </vector>
39561                 </param>
39562                 <param name="invert">
39563                   <bool value="false"/>
39564                 </param>
39565                 <param name="antialias">
39566                   <bool value="true"/>
39567                 </param>
39568                 <param name="feather">
39569                   <real value="0.0000000000"/>
39570                 </param>
39571                 <param name="blurtype">
39572                   <integer value="1"/>
39573                 </param>
39574                 <param name="winding_style">
39575                   <integer value="0"/>
39576                 </param>
39577                 <param name="bline">
39578                   <bline type="bline_point" loop="false">
39579                     <entry>
39580                       <composite type="bline_point">
39581                         <point>
39582                           <vector>
39583                             <x>2.8046758175</x>
39584                             <y>-11.2210054398</y>
39585                           </vector>
39586                         </point>
39587                         <width>
39588                           <real value="2.7254457773"/>
39589                         </width>
39590                         <origin>
39591                           <real value="0.5000000000"/>
39592                         </origin>
39593                         <split>
39594                           <bool value="false"/>
39595                         </split>
39596                         <t1>
39597                           <radial_composite type="vector">
39598                             <radius>
39599                               <real value="1.4793856965"/>
39600                             </radius>
39601                             <theta>
39602                               <angle value="5.578075"/>
39603                             </theta>
39604                           </radial_composite>
39605                         </t1>
39606                         <t2>
39607                           <radial_composite type="vector">
39608                             <radius>
39609                               <real value="1.4793856965"/>
39610                             </radius>
39611                             <theta>
39612                               <angle value="5.578075"/>
39613                             </theta>
39614                           </radial_composite>
39615                         </t2>
39616                       </composite>
39617                     </entry>
39618                     <entry>
39619                       <composite type="bline_point">
39620                         <point>
39621                           <vector>
39622                             <x>4.2736902237</x>
39623                             <y>-11.1320066452</y>
39624                           </vector>
39625                         </point>
39626                         <width>
39627                           <real value="1.3877470757"/>
39628                         </width>
39629                         <origin>
39630                           <real value="0.5000000000"/>
39631                         </origin>
39632                         <split>
39633                           <bool value="false"/>
39634                         </split>
39635                         <t1>
39636                           <radial_composite type="vector">
39637                             <radius>
39638                               <real value="1.4793856965"/>
39639                             </radius>
39640                             <theta>
39641                               <angle value="1.329344"/>
39642                             </theta>
39643                           </radial_composite>
39644                         </t1>
39645                         <t2>
39646                           <radial_composite type="vector">
39647                             <radius>
39648                               <real value="1.4793856965"/>
39649                             </radius>
39650                             <theta>
39651                               <angle value="1.329344"/>
39652                             </theta>
39653                           </radial_composite>
39654                         </t2>
39655                       </composite>
39656                     </entry>
39657                   </bline>
39658                 </param>
39659                 <param name="width">
39660                   <real value="0.0678862820"/>
39661                 </param>
39662                 <param name="expand">
39663                   <real value="0.0000000000"/>
39664                 </param>
39665                 <param name="sharp_cusps">
39666                   <bool value="true"/>
39667                 </param>
39668                 <param name="round_tip[0]">
39669                   <bool value="true"/>
39670                 </param>
39671                 <param name="round_tip[1]">
39672                   <bool value="true"/>
39673                 </param>
39674                 <param name="loopyness">
39675                   <real value="1.0000000000"/>
39676                 </param>
39677                 <param name="homogeneous_width">
39678                   <bool value="true"/>
39679                 </param>
39680               </layer>
39681               <layer type="outline" active="true" version="0.2" desc="NewDrawing084 Outline">
39682                 <param name="z_depth">
39683                   <real value="0.0000000000"/>
39684                 </param>
39685                 <param name="amount">
39686                   <real value="1.0000000000"/>
39687                 </param>
39688                 <param name="blend_method">
39689                   <integer value="0"/>
39690                 </param>
39691                 <param name="color">
39692                   <color>
39693                     <r>0.000000</r>
39694                     <g>0.000000</g>
39695                     <b>0.000000</b>
39696                     <a>1.000000</a>
39697                   </color>
39698                 </param>
39699                 <param name="origin">
39700                   <vector>
39701                     <x>0.0000000000</x>
39702                     <y>0.0000000000</y>
39703                   </vector>
39704                 </param>
39705                 <param name="invert">
39706                   <bool value="false"/>
39707                 </param>
39708                 <param name="antialias">
39709                   <bool value="true"/>
39710                 </param>
39711                 <param name="feather">
39712                   <real value="0.0000000000"/>
39713                 </param>
39714                 <param name="blurtype">
39715                   <integer value="1"/>
39716                 </param>
39717                 <param name="winding_style">
39718                   <integer value="0"/>
39719                 </param>
39720                 <param name="bline">
39721                   <bline type="bline_point" loop="false">
39722                     <entry>
39723                       <composite type="bline_point">
39724                         <point>
39725                           <vector>
39726                             <x>2.7156445980</x>
39727                             <y>-11.9552459717</y>
39728                           </vector>
39729                         </point>
39730                         <width>
39731                           <real value="1.0957617294"/>
39732                         </width>
39733                         <origin>
39734                           <real value="0.5000000000"/>
39735                         </origin>
39736                         <split>
39737                           <bool value="false"/>
39738                         </split>
39739                         <t1>
39740                           <radial_composite type="vector">
39741                             <radius>
39742                               <real value="1.8164036716"/>
39743                             </radius>
39744                             <theta>
39745                               <angle value="3.925793"/>
39746                             </theta>
39747                           </radial_composite>
39748                         </t1>
39749                         <t2>
39750                           <radial_composite type="vector">
39751                             <radius>
39752                               <real value="1.8164036716"/>
39753                             </radius>
39754                             <theta>
39755                               <angle value="3.925793"/>
39756                             </theta>
39757                           </radial_composite>
39758                         </t2>
39759                       </composite>
39760                     </entry>
39761                     <entry>
39762                       <composite type="bline_point">
39763                         <point>
39764                           <vector>
39765                             <x>4.4294948578</x>
39766                             <y>-11.8439970016</y>
39767                           </vector>
39768                         </point>
39769                         <width>
39770                           <real value="1.0619910326"/>
39771                         </width>
39772                         <origin>
39773                           <real value="0.5000000000"/>
39774                         </origin>
39775                         <split>
39776                           <bool value="false"/>
39777                         </split>
39778                         <t1>
39779                           <radial_composite type="vector">
39780                             <radius>
39781                               <real value="1.8164036716"/>
39782                             </radius>
39783                             <theta>
39784                               <angle value="5.277769"/>
39785                             </theta>
39786                           </radial_composite>
39787                         </t1>
39788                         <t2>
39789                           <radial_composite type="vector">
39790                             <radius>
39791                               <real value="1.8164036716"/>
39792                             </radius>
39793                             <theta>
39794                               <angle value="5.277769"/>
39795                             </theta>
39796                           </radial_composite>
39797                         </t2>
39798                       </composite>
39799                     </entry>
39800                   </bline>
39801                 </param>
39802                 <param name="width">
39803                   <real value="0.0678862820"/>
39804                 </param>
39805                 <param name="expand">
39806                   <real value="0.0000000000"/>
39807                 </param>
39808                 <param name="sharp_cusps">
39809                   <bool value="true"/>
39810                 </param>
39811                 <param name="round_tip[0]">
39812                   <bool value="true"/>
39813                 </param>
39814                 <param name="round_tip[1]">
39815                   <bool value="true"/>
39816                 </param>
39817                 <param name="loopyness">
39818                   <real value="1.0000000000"/>
39819                 </param>
39820                 <param name="homogeneous_width">
39821                   <bool value="true"/>
39822                 </param>
39823               </layer>
39824               <layer type="outline" active="true" version="0.2" desc="NewDrawing085 Outline">
39825                 <param name="z_depth">
39826                   <real value="0.0000000000"/>
39827                 </param>
39828                 <param name="amount">
39829                   <real value="1.0000000000"/>
39830                 </param>
39831                 <param name="blend_method">
39832                   <integer value="0"/>
39833                 </param>
39834                 <param name="color">
39835                   <color>
39836                     <r>0.000000</r>
39837                     <g>0.000000</g>
39838                     <b>0.000000</b>
39839                     <a>1.000000</a>
39840                   </color>
39841                 </param>
39842                 <param name="origin">
39843                   <vector>
39844                     <x>0.0000000000</x>
39845                     <y>0.0000000000</y>
39846                   </vector>
39847                 </param>
39848                 <param name="invert">
39849                   <bool value="false"/>
39850                 </param>
39851                 <param name="antialias">
39852                   <bool value="true"/>
39853                 </param>
39854                 <param name="feather">
39855                   <real value="0.0000000000"/>
39856                 </param>
39857                 <param name="blurtype">
39858                   <integer value="1"/>
39859                 </param>
39860                 <param name="winding_style">
39861                   <integer value="0"/>
39862                 </param>
39863                 <param name="bline">
39864                   <bline type="bline_point" loop="false">
39865                     <entry>
39866                       <composite type="bline_point">
39867                         <point>
39868                           <vector>
39869                             <x>4.0956282616</x>
39870                             <y>-3.8118586540</y>
39871                           </vector>
39872                         </point>
39873                         <width>
39874                           <real value="2.1008012250"/>
39875                         </width>
39876                         <origin>
39877                           <real value="0.5000000000"/>
39878                         </origin>
39879                         <split>
39880                           <bool value="false"/>
39881                         </split>
39882                         <t1>
39883                           <radial_composite type="vector">
39884                             <radius>
39885                               <real value="0.5209647532"/>
39886                             </radius>
39887                             <theta>
39888                               <angle value="73.578972"/>
39889                             </theta>
39890                           </radial_composite>
39891                         </t1>
39892                         <t2>
39893                           <radial_composite type="vector">
39894                             <radius>
39895                               <real value="0.5209647532"/>
39896                             </radius>
39897                             <theta>
39898                               <angle value="73.578972"/>
39899                             </theta>
39900                           </radial_composite>
39901                         </t2>
39902                       </composite>
39903                     </entry>
39904                     <entry>
39905                       <composite type="bline_point">
39906                         <point>
39907                           <vector>
39908                             <x>4.1178860664</x>
39909                             <y>-3.3891143799</y>
39910                           </vector>
39911                         </point>
39912                         <width>
39913                           <real value="1.3285224049"/>
39914                         </width>
39915                         <origin>
39916                           <real value="0.5000000000"/>
39917                         </origin>
39918                         <split>
39919                           <bool value="false"/>
39920                         </split>
39921                         <t1>
39922                           <radial_composite type="vector">
39923                             <radius>
39924                               <real value="0.5209647532"/>
39925                             </radius>
39926                             <theta>
39927                               <angle value="89.678078"/>
39928                             </theta>
39929                           </radial_composite>
39930                         </t1>
39931                         <t2>
39932                           <radial_composite type="vector">
39933                             <radius>
39934                               <real value="0.5209647532"/>
39935                             </radius>
39936                             <theta>
39937                               <angle value="89.678078"/>
39938                             </theta>
39939                           </radial_composite>
39940                         </t2>
39941                       </composite>
39942                     </entry>
39943                   </bline>
39944                 </param>
39945                 <param name="width">
39946                   <real value="0.0678862820"/>
39947                 </param>
39948                 <param name="expand">
39949                   <real value="0.0000000000"/>
39950                 </param>
39951                 <param name="sharp_cusps">
39952                   <bool value="true"/>
39953                 </param>
39954                 <param name="round_tip[0]">
39955                   <bool value="true"/>
39956                 </param>
39957                 <param name="round_tip[1]">
39958                   <bool value="true"/>
39959                 </param>
39960                 <param name="loopyness">
39961                   <real value="1.0000000000"/>
39962                 </param>
39963                 <param name="homogeneous_width">
39964                   <bool value="true"/>
39965                 </param>
39966               </layer>
39967               <layer type="outline" active="true" version="0.2" desc="NewDrawing086 Outline">
39968                 <param name="z_depth">
39969                   <real value="0.0000000000"/>
39970                 </param>
39971                 <param name="amount">
39972                   <real value="1.0000000000"/>
39973                 </param>
39974                 <param name="blend_method">
39975                   <integer value="0"/>
39976                 </param>
39977                 <param name="color">
39978                   <color>
39979                     <r>0.000000</r>
39980                     <g>0.000000</g>
39981                     <b>0.000000</b>
39982                     <a>1.000000</a>
39983                   </color>
39984                 </param>
39985                 <param name="origin">
39986                   <vector>
39987                     <x>0.0000000000</x>
39988                     <y>0.0000000000</y>
39989                   </vector>
39990                 </param>
39991                 <param name="invert">
39992                   <bool value="false"/>
39993                 </param>
39994                 <param name="antialias">
39995                   <bool value="true"/>
39996                 </param>
39997                 <param name="feather">
39998                   <real value="0.0000000000"/>
39999                 </param>
40000                 <param name="blurtype">
40001                   <integer value="1"/>
40002                 </param>
40003                 <param name="winding_style">
40004                   <integer value="0"/>
40005                 </param>
40006                 <param name="bline">
40007                   <bline type="bline_point" loop="false">
40008                     <entry>
40009                       <composite type="bline_point">
40010                         <point>
40011                           <vector>
40012                             <x>3.5614409447</x>
40013                             <y>-3.8786075115</y>
40014                           </vector>
40015                         </point>
40016                         <width>
40017                           <real value="2.2488641838"/>
40018                         </width>
40019                         <origin>
40020                           <real value="0.5000000000"/>
40021                         </origin>
40022                         <split>
40023                           <bool value="false"/>
40024                         </split>
40025                         <t1>
40026                           <radial_composite type="vector">
40027                             <radius>
40028                               <real value="0.6767206970"/>
40029                             </radius>
40030                             <theta>
40031                               <angle value="-89.939720"/>
40032                             </theta>
40033                           </radial_composite>
40034                         </t1>
40035                         <t2>
40036                           <radial_composite type="vector">
40037                             <radius>
40038                               <real value="0.6767206970"/>
40039                             </radius>
40040                             <theta>
40041                               <angle value="-89.939720"/>
40042                             </theta>
40043                           </radial_composite>
40044                         </t2>
40045                       </composite>
40046                     </entry>
40047                     <entry>
40048                       <composite type="bline_point">
40049                         <point>
40050                           <vector>
40051                             <x>3.5614409447</x>
40052                             <y>-4.4793491364</y>
40053                           </vector>
40054                         </point>
40055                         <width>
40056                           <real value="1.0000000000"/>
40057                         </width>
40058                         <origin>
40059                           <real value="0.5000000000"/>
40060                         </origin>
40061                         <split>
40062                           <bool value="false"/>
40063                         </split>
40064                         <t1>
40065                           <radial_composite type="vector">
40066                             <radius>
40067                               <real value="0.6767206970"/>
40068                             </radius>
40069                             <theta>
40070                               <angle value="-90.968613"/>
40071                             </theta>
40072                           </radial_composite>
40073                         </t1>
40074                         <t2>
40075                           <radial_composite type="vector">
40076                             <radius>
40077                               <real value="0.6767206970"/>
40078                             </radius>
40079                             <theta>
40080                               <angle value="-90.968613"/>
40081                             </theta>
40082                           </radial_composite>
40083                         </t2>
40084                       </composite>
40085                     </entry>
40086                   </bline>
40087                 </param>
40088                 <param name="width">
40089                   <real value="0.0678862820"/>
40090                 </param>
40091                 <param name="expand">
40092                   <real value="0.0000000000"/>
40093                 </param>
40094                 <param name="sharp_cusps">
40095                   <bool value="true"/>
40096                 </param>
40097                 <param name="round_tip[0]">
40098                   <bool value="true"/>
40099                 </param>
40100                 <param name="round_tip[1]">
40101                   <bool value="true"/>
40102                 </param>
40103                 <param name="loopyness">
40104                   <real value="1.0000000000"/>
40105                 </param>
40106                 <param name="homogeneous_width">
40107                   <bool value="true"/>
40108                 </param>
40109               </layer>
40110               <layer type="outline" active="true" version="0.2" desc="NewDrawing087 Outline">
40111                 <param name="z_depth">
40112                   <real value="0.0000000000"/>
40113                 </param>
40114                 <param name="amount">
40115                   <real value="1.0000000000"/>
40116                 </param>
40117                 <param name="blend_method">
40118                   <integer value="0"/>
40119                 </param>
40120                 <param name="color">
40121                   <color>
40122                     <r>0.000000</r>
40123                     <g>0.000000</g>
40124                     <b>0.000000</b>
40125                     <a>1.000000</a>
40126                   </color>
40127                 </param>
40128                 <param name="origin">
40129                   <vector>
40130                     <x>0.0000000000</x>
40131                     <y>0.0000000000</y>
40132                   </vector>
40133                 </param>
40134                 <param name="invert">
40135                   <bool value="false"/>
40136                 </param>
40137                 <param name="antialias">
40138                   <bool value="true"/>
40139                 </param>
40140                 <param name="feather">
40141                   <real value="0.0000000000"/>
40142                 </param>
40143                 <param name="blurtype">
40144                   <integer value="1"/>
40145                 </param>
40146                 <param name="winding_style">
40147                   <integer value="0"/>
40148                 </param>
40149                 <param name="bline">
40150                   <bline type="bline_point" loop="false">
40151                     <entry>
40152                       <composite type="bline_point">
40153                         <point>
40154                           <vector>
40155                             <x>4.0288548470</x>
40156                             <y>-4.5015988350</y>
40157                           </vector>
40158                         </point>
40159                         <width>
40160                           <real value="1.2223925689"/>
40161                         </width>
40162                         <origin>
40163                           <real value="0.5000000000"/>
40164                         </origin>
40165                         <split>
40166                           <bool value="false"/>
40167                         </split>
40168                         <t1>
40169                           <radial_composite type="vector">
40170                             <radius>
40171                               <real value="0.7230547474"/>
40172                             </radius>
40173                             <theta>
40174                               <angle value="-88.509789"/>
40175                             </theta>
40176                           </radial_composite>
40177                         </t1>
40178                         <t2>
40179                           <radial_composite type="vector">
40180                             <radius>
40181                               <real value="0.7230547474"/>
40182                             </radius>
40183                             <theta>
40184                               <angle value="-88.509789"/>
40185                             </theta>
40186                           </radial_composite>
40187                         </t2>
40188                       </composite>
40189                     </entry>
40190                     <entry>
40191                       <composite type="bline_point">
40192                         <point>
40193                           <vector>
40194                             <x>4.0288548470</x>
40195                             <y>-5.1690897942</y>
40196                           </vector>
40197                         </point>
40198                         <width>
40199                           <real value="1.8788132972"/>
40200                         </width>
40201                         <origin>
40202                           <real value="0.5000000000"/>
40203                         </origin>
40204                         <split>
40205                           <bool value="false"/>
40206                         </split>
40207                         <t1>
40208                           <radial_composite type="vector">
40209                             <radius>
40210                               <real value="0.7230547474"/>
40211                             </radius>
40212                             <theta>
40213                               <angle value="-91.395630"/>
40214                             </theta>
40215                           </radial_composite>
40216                         </t1>
40217                         <t2>
40218                           <radial_composite type="vector">
40219                             <radius>
40220                               <real value="0.7230547474"/>
40221                             </radius>
40222                             <theta>
40223                               <angle value="-91.395630"/>
40224                             </theta>
40225                           </radial_composite>
40226                         </t2>
40227                       </composite>
40228                     </entry>
40229                   </bline>
40230                 </param>
40231                 <param name="width">
40232                   <real value="0.0678862820"/>
40233                 </param>
40234                 <param name="expand">
40235                   <real value="0.0000000000"/>
40236                 </param>
40237                 <param name="sharp_cusps">
40238                   <bool value="true"/>
40239                 </param>
40240                 <param name="round_tip[0]">
40241                   <bool value="true"/>
40242                 </param>
40243                 <param name="round_tip[1]">
40244                   <bool value="true"/>
40245                 </param>
40246                 <param name="loopyness">
40247                   <real value="1.0000000000"/>
40248                 </param>
40249                 <param name="homogeneous_width">
40250                   <bool value="true"/>
40251                 </param>
40252               </layer>
40253               <layer type="outline" active="true" version="0.2" desc="NewDrawing088 Outline">
40254                 <param name="z_depth">
40255                   <real value="0.0000000000"/>
40256                 </param>
40257                 <param name="amount">
40258                   <real value="1.0000000000"/>
40259                 </param>
40260                 <param name="blend_method">
40261                   <integer value="0"/>
40262                 </param>
40263                 <param name="color">
40264                   <color>
40265                     <r>0.000000</r>
40266                     <g>0.000000</g>
40267                     <b>0.000000</b>
40268                     <a>1.000000</a>
40269                   </color>
40270                 </param>
40271                 <param name="origin">
40272                   <vector>
40273                     <x>0.0000000000</x>
40274                     <y>0.0000000000</y>
40275                   </vector>
40276                 </param>
40277                 <param name="invert">
40278                   <bool value="false"/>
40279                 </param>
40280                 <param name="antialias">
40281                   <bool value="true"/>
40282                 </param>
40283                 <param name="feather">
40284                   <real value="0.0000000000"/>
40285                 </param>
40286                 <param name="blurtype">
40287                   <integer value="1"/>
40288                 </param>
40289                 <param name="winding_style">
40290                   <integer value="0"/>
40291                 </param>
40292                 <param name="bline">
40293                   <bline type="bline_point" loop="false">
40294                     <entry>
40295                       <composite type="bline_point">
40296                         <point>
40297                           <vector>
40298                             <x>3.5836987495</x>
40299                             <y>-5.2358388901</y>
40300                           </vector>
40301                         </point>
40302                         <width>
40303                           <real value="1.0000000000"/>
40304                         </width>
40305                         <origin>
40306                           <real value="0.5000000000"/>
40307                         </origin>
40308                         <split>
40309                           <bool value="false"/>
40310                         </split>
40311                         <t1>
40312                           <radial_composite type="vector">
40313                             <radius>
40314                               <real value="0.6007416621"/>
40315                             </radius>
40316                             <theta>
40317                               <angle value="-90.000000"/>
40318                             </theta>
40319                           </radial_composite>
40320                         </t1>
40321                         <t2>
40322                           <radial_composite type="vector">
40323                             <radius>
40324                               <real value="0.6007416621"/>
40325                             </radius>
40326                             <theta>
40327                               <angle value="-90.000000"/>
40328                             </theta>
40329                           </radial_composite>
40330                         </t2>
40331                       </composite>
40332                     </entry>
40333                     <entry>
40334                       <composite type="bline_point">
40335                         <point>
40336                           <vector>
40337                             <x>3.5836987495</x>
40338                             <y>-5.8365802765</y>
40339                           </vector>
40340                         </point>
40341                         <width>
40342                           <real value="1.7482928494"/>
40343                         </width>
40344                         <origin>
40345                           <real value="0.5000000000"/>
40346                         </origin>
40347                         <split>
40348                           <bool value="false"/>
40349                         </split>
40350                         <t1>
40351                           <radial_composite type="vector">
40352                             <radius>
40353                               <real value="0.6007416621"/>
40354                             </radius>
40355                             <theta>
40356                               <angle value="-90.000000"/>
40357                             </theta>
40358                           </radial_composite>
40359                         </t1>
40360                         <t2>
40361                           <radial_composite type="vector">
40362                             <radius>
40363                               <real value="0.6007416621"/>
40364                             </radius>
40365                             <theta>
40366                               <angle value="-90.000000"/>
40367                             </theta>
40368                           </radial_composite>
40369                         </t2>
40370                       </composite>
40371                     </entry>
40372                   </bline>
40373                 </param>
40374                 <param name="width">
40375                   <real value="0.0678862820"/>
40376                 </param>
40377                 <param name="expand">
40378                   <real value="0.0000000000"/>
40379                 </param>
40380                 <param name="sharp_cusps">
40381                   <bool value="true"/>
40382                 </param>
40383                 <param name="round_tip[0]">
40384                   <bool value="true"/>
40385                 </param>
40386                 <param name="round_tip[1]">
40387                   <bool value="true"/>
40388                 </param>
40389                 <param name="loopyness">
40390                   <real value="1.0000000000"/>
40391                 </param>
40392                 <param name="homogeneous_width">
40393                   <bool value="true"/>
40394                 </param>
40395               </layer>
40396               <layer type="outline" active="true" version="0.2" desc="NewDrawing089 Outline">
40397                 <param name="z_depth">
40398                   <real value="0.0000000000"/>
40399                 </param>
40400                 <param name="amount">
40401                   <real value="1.0000000000"/>
40402                 </param>
40403                 <param name="blend_method">
40404                   <integer value="0"/>
40405                 </param>
40406                 <param name="color">
40407                   <color>
40408                     <r>0.000000</r>
40409                     <g>0.000000</g>
40410                     <b>0.000000</b>
40411                     <a>1.000000</a>
40412                   </color>
40413                 </param>
40414                 <param name="origin">
40415                   <vector>
40416                     <x>0.0000000000</x>
40417                     <y>0.0000000000</y>
40418                   </vector>
40419                 </param>
40420                 <param name="invert">
40421                   <bool value="false"/>
40422                 </param>
40423                 <param name="antialias">
40424                   <bool value="true"/>
40425                 </param>
40426                 <param name="feather">
40427                   <real value="0.0000000000"/>
40428                 </param>
40429                 <param name="blurtype">
40430                   <integer value="1"/>
40431                 </param>
40432                 <param name="winding_style">
40433                   <integer value="0"/>
40434                 </param>
40435                 <param name="bline">
40436                   <bline type="bline_point" loop="false">
40437                     <entry>
40438                       <composite type="bline_point">
40439                         <point>
40440                           <vector>
40441                             <x>4.0065970421</x>
40442                             <y>-6.2148251534</y>
40443                           </vector>
40444                         </point>
40445                         <width>
40446                           <real value="2.0699129526"/>
40447                         </width>
40448                         <origin>
40449                           <real value="0.5000000000"/>
40450                         </origin>
40451                         <split>
40452                           <bool value="false"/>
40453                         </split>
40454                         <t1>
40455                           <radial_composite type="vector">
40456                             <radius>
40457                               <real value="0.5682051639"/>
40458                             </radius>
40459                             <theta>
40460                               <angle value="-89.447937"/>
40461                             </theta>
40462                           </radial_composite>
40463                         </t1>
40464                         <t2>
40465                           <radial_composite type="vector">
40466                             <radius>
40467                               <real value="0.5682051639"/>
40468                             </radius>
40469                             <theta>
40470                               <angle value="-89.447937"/>
40471                             </theta>
40472                           </radial_composite>
40473                         </t2>
40474                       </composite>
40475                     </entry>
40476                     <entry>
40477                       <composite type="bline_point">
40478                         <point>
40479                           <vector guid="A567E43006026C4EAB6E2071C1702908">
40480                             <x>4.1846594810</x>
40481                             <y>-6.5040712357</y>
40482                           </vector>
40483                         </point>
40484                         <width>
40485                           <real value="1.1512713587"/>
40486                         </width>
40487                         <origin>
40488                           <real value="0.5000000000"/>
40489                         </origin>
40490                         <split>
40491                           <bool value="false"/>
40492                         </split>
40493                         <t1>
40494                           <radial_composite type="vector">
40495                             <radius>
40496                               <real value="0.5682051639"/>
40497                             </radius>
40498                             <theta>
40499                               <angle value="93.069603"/>
40500                             </theta>
40501                           </radial_composite>
40502                         </t1>
40503                         <t2>
40504                           <radial_composite type="vector">
40505                             <radius>
40506                               <real value="0.5682051639"/>
40507                             </radius>
40508                             <theta>
40509                               <angle value="93.069603"/>
40510                             </theta>
40511                           </radial_composite>
40512                         </t2>
40513                       </composite>
40514                     </entry>
40515                   </bline>
40516                 </param>
40517                 <param name="width">
40518                   <real value="0.0678862820"/>
40519                 </param>
40520                 <param name="expand">
40521                   <real value="0.0000000000"/>
40522                 </param>
40523                 <param name="sharp_cusps">
40524                   <bool value="true"/>
40525                 </param>
40526                 <param name="round_tip[0]">
40527                   <bool value="true"/>
40528                 </param>
40529                 <param name="round_tip[1]">
40530                   <bool value="true"/>
40531                 </param>
40532                 <param name="loopyness">
40533                   <real value="1.0000000000"/>
40534                 </param>
40535                 <param name="homogeneous_width">
40536                   <bool value="true"/>
40537                 </param>
40538               </layer>
40539               <layer type="outline" active="true" version="0.2" desc="NewDrawing095 Outline">
40540                 <param name="z_depth">
40541                   <real value="0.0000000000"/>
40542                 </param>
40543                 <param name="amount">
40544                   <real value="1.0000000000"/>
40545                 </param>
40546                 <param name="blend_method">
40547                   <integer value="0"/>
40548                 </param>
40549                 <param name="color">
40550                   <color>
40551                     <r>0.000000</r>
40552                     <g>0.000000</g>
40553                     <b>0.000000</b>
40554                     <a>1.000000</a>
40555                   </color>
40556                 </param>
40557                 <param name="origin">
40558                   <vector>
40559                     <x>0.0000000000</x>
40560                     <y>0.0000000000</y>
40561                   </vector>
40562                 </param>
40563                 <param name="invert">
40564                   <bool value="false"/>
40565                 </param>
40566                 <param name="antialias">
40567                   <bool value="true"/>
40568                 </param>
40569                 <param name="feather">
40570                   <real value="0.0000000000"/>
40571                 </param>
40572                 <param name="blurtype">
40573                   <integer value="1"/>
40574                 </param>
40575                 <param name="winding_style">
40576                   <integer value="0"/>
40577                 </param>
40578                 <param name="bline">
40579                   <bline type="bline_point" loop="false">
40580                     <entry>
40581                       <composite type="bline_point">
40582                         <point>
40583                           <vector>
40584                             <x>3.3702857494</x>
40585                             <y>-9.7591543198</y>
40586                           </vector>
40587                         </point>
40588                         <width>
40589                           <real value="2.3844608790"/>
40590                         </width>
40591                         <origin>
40592                           <real value="0.5000000000"/>
40593                         </origin>
40594                         <split>
40595                           <bool value="false"/>
40596                         </split>
40597                         <t1>
40598                           <radial_composite type="vector">
40599                             <radius>
40600                               <real value="1.0949060067"/>
40601                             </radius>
40602                             <theta>
40603                               <angle value="91.413025"/>
40604                             </theta>
40605                           </radial_composite>
40606                         </t1>
40607                         <t2>
40608                           <radial_composite type="vector">
40609                             <radius>
40610                               <real value="1.0949060067"/>
40611                             </radius>
40612                             <theta>
40613                               <angle value="91.413025"/>
40614                             </theta>
40615                           </radial_composite>
40616                         </t2>
40617                       </composite>
40618                     </entry>
40619                     <entry>
40620                       <composite type="bline_point">
40621                         <point>
40622                           <vector>
40623                             <x>3.3480279446</x>
40624                             <y>-8.6689195633</y>
40625                           </vector>
40626                         </point>
40627                         <width>
40628                           <real value="1.0000000000"/>
40629                         </width>
40630                         <origin>
40631                           <real value="0.5000000000"/>
40632                         </origin>
40633                         <split>
40634                           <bool value="false"/>
40635                         </split>
40636                         <t1>
40637                           <radial_composite type="vector">
40638                             <radius>
40639                               <real value="1.0949060067"/>
40640                             </radius>
40641                             <theta>
40642                               <angle value="90.054176"/>
40643                             </theta>
40644                           </radial_composite>
40645                         </t1>
40646                         <t2>
40647                           <radial_composite type="vector">
40648                             <radius>
40649                               <real value="1.0949060067"/>
40650                             </radius>
40651                             <theta>
40652                               <angle value="90.054176"/>
40653                             </theta>
40654                           </radial_composite>
40655                         </t2>
40656                       </composite>
40657                     </entry>
40658                   </bline>
40659                 </param>
40660                 <param name="width">
40661                   <real value="0.0678862820"/>
40662                 </param>
40663                 <param name="expand">
40664                   <real value="0.0000000000"/>
40665                 </param>
40666                 <param name="sharp_cusps">
40667                   <bool value="true"/>
40668                 </param>
40669                 <param name="round_tip[0]">
40670                   <bool value="true"/>
40671                 </param>
40672                 <param name="round_tip[1]">
40673                   <bool value="true"/>
40674                 </param>
40675                 <param name="loopyness">
40676                   <real value="1.0000000000"/>
40677                 </param>
40678                 <param name="homogeneous_width">
40679                   <bool value="true"/>
40680                 </param>
40681               </layer>
40682               <layer type="outline" active="true" version="0.2" desc="NewDrawing096 Outline">
40683                 <param name="z_depth">
40684                   <real value="0.0000000000"/>
40685                 </param>
40686                 <param name="amount">
40687                   <real value="1.0000000000"/>
40688                 </param>
40689                 <param name="blend_method">
40690                   <integer value="0"/>
40691                 </param>
40692                 <param name="color">
40693                   <color>
40694                     <r>0.000000</r>
40695                     <g>0.000000</g>
40696                     <b>0.000000</b>
40697                     <a>1.000000</a>
40698                   </color>
40699                 </param>
40700                 <param name="origin">
40701                   <vector>
40702                     <x>0.0000000000</x>
40703                     <y>0.0000000000</y>
40704                   </vector>
40705                 </param>
40706                 <param name="invert">
40707                   <bool value="false"/>
40708                 </param>
40709                 <param name="antialias">
40710                   <bool value="true"/>
40711                 </param>
40712                 <param name="feather">
40713                   <real value="0.0000000000"/>
40714                 </param>
40715                 <param name="blurtype">
40716                   <integer value="1"/>
40717                 </param>
40718                 <param name="winding_style">
40719                   <integer value="0"/>
40720                 </param>
40721                 <param name="bline">
40722                   <bline type="bline_point" loop="false">
40723                     <entry>
40724                       <composite type="bline_point">
40725                         <point>
40726                           <vector>
40727                             <x>3.9935040474</x>
40728                             <y>-10.4266452789</y>
40729                           </vector>
40730                         </point>
40731                         <width>
40732                           <real value="2.2827092842"/>
40733                         </width>
40734                         <origin>
40735                           <real value="0.5000000000"/>
40736                         </origin>
40737                         <split>
40738                           <bool value="false"/>
40739                         </split>
40740                         <t1>
40741                           <radial_composite type="vector">
40742                             <radius>
40743                               <real value="0.6924895607"/>
40744                             </radius>
40745                             <theta>
40746                               <angle value="80.971138"/>
40747                             </theta>
40748                           </radial_composite>
40749                         </t1>
40750                         <t2>
40751                           <radial_composite type="vector">
40752                             <radius>
40753                               <real value="0.6924895607"/>
40754                             </radius>
40755                             <theta>
40756                               <angle value="80.971138"/>
40757                             </theta>
40758                           </radial_composite>
40759                         </t2>
40760                       </composite>
40761                     </entry>
40762                     <entry>
40763                       <composite type="bline_point">
40764                         <point>
40765                           <vector>
40766                             <x>4.0380196571</x>
40767                             <y>-9.7591543198</y>
40768                           </vector>
40769                         </point>
40770                         <width>
40771                           <real value="1.0284571471"/>
40772                         </width>
40773                         <origin>
40774                           <real value="0.5000000000"/>
40775                         </origin>
40776                         <split>
40777                           <bool value="false"/>
40778                         </split>
40779                         <t1>
40780                           <radial_composite type="vector">
40781                             <radius>
40782                               <real value="0.6924895607"/>
40783                             </radius>
40784                             <theta>
40785                               <angle value="89.033142"/>
40786                             </theta>
40787                           </radial_composite>
40788                         </t1>
40789                         <t2>
40790                           <radial_composite type="vector">
40791                             <radius>
40792                               <real value="0.6924895607"/>
40793                             </radius>
40794                             <theta>
40795                               <angle value="89.033142"/>
40796                             </theta>
40797                           </radial_composite>
40798                         </t2>
40799                       </composite>
40800                     </entry>
40801                   </bline>
40802                 </param>
40803                 <param name="width">
40804                   <real value="0.0678862820"/>
40805                 </param>
40806                 <param name="expand">
40807                   <real value="0.0000000000"/>
40808                 </param>
40809                 <param name="sharp_cusps">
40810                   <bool value="true"/>
40811                 </param>
40812                 <param name="round_tip[0]">
40813                   <bool value="true"/>
40814                 </param>
40815                 <param name="round_tip[1]">
40816                   <bool value="true"/>
40817                 </param>
40818                 <param name="loopyness">
40819                   <real value="1.0000000000"/>
40820                 </param>
40821                 <param name="homogeneous_width">
40822                   <bool value="true"/>
40823                 </param>
40824               </layer>
40825               <layer type="outline" active="true" version="0.2" desc="NewDrawing097 Outline">
40826                 <param name="z_depth">
40827                   <real value="0.0000000000"/>
40828                 </param>
40829                 <param name="amount">
40830                   <real value="1.0000000000"/>
40831                 </param>
40832                 <param name="blend_method">
40833                   <integer value="0"/>
40834                 </param>
40835                 <param name="color">
40836                   <color>
40837                     <r>0.000000</r>
40838                     <g>0.000000</g>
40839                     <b>0.000000</b>
40840                     <a>1.000000</a>
40841                   </color>
40842                 </param>
40843                 <param name="origin">
40844                   <vector>
40845                     <x>0.0000000000</x>
40846                     <y>0.0000000000</y>
40847                   </vector>
40848                 </param>
40849                 <param name="invert">
40850                   <bool value="false"/>
40851                 </param>
40852                 <param name="antialias">
40853                   <bool value="true"/>
40854                 </param>
40855                 <param name="feather">
40856                   <real value="0.0000000000"/>
40857                 </param>
40858                 <param name="blurtype">
40859                   <integer value="1"/>
40860                 </param>
40861                 <param name="winding_style">
40862                   <integer value="0"/>
40863                 </param>
40864                 <param name="bline">
40865                   <bline type="bline_point" loop="false">
40866                     <entry>
40867                       <composite type="bline_point">
40868                         <point>
40869                           <vector>
40870                             <x>3.0809342861</x>
40871                             <y>-10.5378932953</y>
40872                           </vector>
40873                         </point>
40874                         <width>
40875                           <real value="1.1815520726"/>
40876                         </width>
40877                         <origin>
40878                           <real value="0.5000000000"/>
40879                         </origin>
40880                         <split>
40881                           <bool value="false"/>
40882                         </split>
40883                         <t1>
40884                           <radial_composite type="vector">
40885                             <radius>
40886                               <real value="0.8379424865"/>
40887                             </radius>
40888                             <theta>
40889                               <angle value="88.370079"/>
40890                             </theta>
40891                           </radial_composite>
40892                         </t1>
40893                         <t2>
40894                           <radial_composite type="vector">
40895                             <radius>
40896                               <real value="0.8379424865"/>
40897                             </radius>
40898                             <theta>
40899                               <angle value="88.370079"/>
40900                             </theta>
40901                           </radial_composite>
40902                         </t2>
40903                       </composite>
40904                     </entry>
40905                     <entry>
40906                       <composite type="bline_point">
40907                         <point>
40908                           <vector>
40909                             <x>3.0586764812</x>
40910                             <y>-9.7146549225</y>
40911                           </vector>
40912                         </point>
40913                         <width>
40914                           <real value="1.0000000000"/>
40915                         </width>
40916                         <origin>
40917                           <real value="0.5000000000"/>
40918                         </origin>
40919                         <split>
40920                           <bool value="false"/>
40921                         </split>
40922                         <t1>
40923                           <radial_composite type="vector">
40924                             <radius>
40925                               <real value="0.8379424865"/>
40926                             </radius>
40927                             <theta>
40928                               <angle value="91.993919"/>
40929                             </theta>
40930                           </radial_composite>
40931                         </t1>
40932                         <t2>
40933                           <radial_composite type="vector">
40934                             <radius>
40935                               <real value="0.8379424865"/>
40936                             </radius>
40937                             <theta>
40938                               <angle value="91.993919"/>
40939                             </theta>
40940                           </radial_composite>
40941                         </t2>
40942                       </composite>
40943                     </entry>
40944                   </bline>
40945                 </param>
40946                 <param name="width">
40947                   <real value="0.0678862820"/>
40948                 </param>
40949                 <param name="expand">
40950                   <real value="0.0000000000"/>
40951                 </param>
40952                 <param name="sharp_cusps">
40953                   <bool value="true"/>
40954                 </param>
40955                 <param name="round_tip[0]">
40956                   <bool value="true"/>
40957                 </param>
40958                 <param name="round_tip[1]">
40959                   <bool value="true"/>
40960                 </param>
40961                 <param name="loopyness">
40962                   <real value="1.0000000000"/>
40963                 </param>
40964                 <param name="homogeneous_width">
40965                   <bool value="true"/>
40966                 </param>
40967               </layer>
40968               <layer type="outline" active="true" version="0.2" desc="NewDrawing098 Outline">
40969                 <param name="z_depth">
40970                   <real value="0.0000000000"/>
40971                 </param>
40972                 <param name="amount">
40973                   <real value="1.0000000000"/>
40974                 </param>
40975                 <param name="blend_method">
40976                   <integer value="0"/>
40977                 </param>
40978                 <param name="color">
40979                   <color>
40980                     <r>0.000000</r>
40981                     <g>0.000000</g>
40982                     <b>0.000000</b>
40983                     <a>1.000000</a>
40984                   </color>
40985                 </param>
40986                 <param name="origin">
40987                   <vector>
40988                     <x>0.0000000000</x>
40989                     <y>0.0000000000</y>
40990                   </vector>
40991                 </param>
40992                 <param name="invert">
40993                   <bool value="false"/>
40994                 </param>
40995                 <param name="antialias">
40996                   <bool value="true"/>
40997                 </param>
40998                 <param name="feather">
40999                   <real value="0.0000000000"/>
41000                 </param>
41001                 <param name="blurtype">
41002                   <integer value="1"/>
41003                 </param>
41004                 <param name="winding_style">
41005                   <integer value="0"/>
41006                 </param>
41007                 <param name="bline">
41008                   <bline type="bline_point" loop="false">
41009                     <entry>
41010                       <composite type="bline_point">
41011                         <point>
41012                           <vector>
41013                             <x>3.7041525841</x>
41014                             <y>-10.5156440735</y>
41015                           </vector>
41016                         </point>
41017                         <width>
41018                           <real value="2.2708171560"/>
41019                         </width>
41020                         <origin>
41021                           <real value="0.5000000000"/>
41022                         </origin>
41023                         <split>
41024                           <bool value="false"/>
41025                         </split>
41026                         <t1>
41027                           <radial_composite type="vector">
41028                             <radius>
41029                               <real value="0.8025712661"/>
41030                             </radius>
41031                             <theta>
41032                               <angle value="-91.376686"/>
41033                             </theta>
41034                           </radial_composite>
41035                         </t1>
41036                         <t2>
41037                           <radial_composite type="vector">
41038                             <radius>
41039                               <real value="0.8025712661"/>
41040                             </radius>
41041                             <theta>
41042                               <angle value="-91.376686"/>
41043                             </theta>
41044                           </radial_composite>
41045                         </t2>
41046                       </composite>
41047                     </entry>
41048                     <entry>
41049                       <composite type="bline_point">
41050                         <point>
41051                           <vector>
41052                             <x>3.6818950176</x>
41053                             <y>-11.2721338272</y>
41054                           </vector>
41055                         </point>
41056                         <width>
41057                           <real value="1.0000000000"/>
41058                         </width>
41059                         <origin>
41060                           <real value="0.5000000000"/>
41061                         </origin>
41062                         <split>
41063                           <bool value="false"/>
41064                         </split>
41065                         <t1>
41066                           <radial_composite type="vector">
41067                             <radius>
41068                               <real value="0.8025712661"/>
41069                             </radius>
41070                             <theta>
41071                               <angle value="-91.493019"/>
41072                             </theta>
41073                           </radial_composite>
41074                         </t1>
41075                         <t2>
41076                           <radial_composite type="vector">
41077                             <radius>
41078                               <real value="0.8025712661"/>
41079                             </radius>
41080                             <theta>
41081                               <angle value="-91.493019"/>
41082                             </theta>
41083                           </radial_composite>
41084                         </t2>
41085                       </composite>
41086                     </entry>
41087                   </bline>
41088                 </param>
41089                 <param name="width">
41090                   <real value="0.0678862820"/>
41091                 </param>
41092                 <param name="expand">
41093                   <real value="0.0000000000"/>
41094                 </param>
41095                 <param name="sharp_cusps">
41096                   <bool value="true"/>
41097                 </param>
41098                 <param name="round_tip[0]">
41099                   <bool value="true"/>
41100                 </param>
41101                 <param name="round_tip[1]">
41102                   <bool value="true"/>
41103                 </param>
41104                 <param name="loopyness">
41105                   <real value="1.0000000000"/>
41106                 </param>
41107                 <param name="homogeneous_width">
41108                   <bool value="true"/>
41109                 </param>
41110               </layer>
41111               <layer type="outline" active="true" version="0.2" desc="NewDrawing099 Outline">
41112                 <param name="z_depth">
41113                   <real value="0.0000000000"/>
41114                 </param>
41115                 <param name="amount">
41116                   <real value="1.0000000000"/>
41117                 </param>
41118                 <param name="blend_method">
41119                   <integer value="0"/>
41120                 </param>
41121                 <param name="color">
41122                   <color>
41123                     <r>0.000000</r>
41124                     <g>0.000000</g>
41125                     <b>0.000000</b>
41126                     <a>1.000000</a>
41127                   </color>
41128                 </param>
41129                 <param name="origin">
41130                   <vector>
41131                     <x>0.0000000000</x>
41132                     <y>0.0000000000</y>
41133                   </vector>
41134                 </param>
41135                 <param name="invert">
41136                   <bool value="false"/>
41137                 </param>
41138                 <param name="antialias">
41139                   <bool value="true"/>
41140                 </param>
41141                 <param name="feather">
41142                   <real value="0.0000000000"/>
41143                 </param>
41144                 <param name="blurtype">
41145                   <integer value="1"/>
41146                 </param>
41147                 <param name="winding_style">
41148                   <integer value="0"/>
41149                 </param>
41150                 <param name="bline">
41151                   <bline type="bline_point" loop="false">
41152                     <entry>
41153                       <composite type="bline_point">
41154                         <point>
41155                           <vector>
41156                             <x>3.1699655056</x>
41157                             <y>-12.0063734055</y>
41158                           </vector>
41159                         </point>
41160                         <width>
41161                           <real value="1.4527525172"/>
41162                         </width>
41163                         <origin>
41164                           <real value="0.5000000000"/>
41165                         </origin>
41166                         <split>
41167                           <bool value="false"/>
41168                         </split>
41169                         <t1>
41170                           <radial_composite type="vector">
41171                             <radius>
41172                               <real value="0.8302769223"/>
41173                             </radius>
41174                             <theta>
41175                               <angle value="85.824898"/>
41176                             </theta>
41177                           </radial_composite>
41178                         </t1>
41179                         <t2>
41180                           <radial_composite type="vector">
41181                             <radius>
41182                               <real value="0.8302769223"/>
41183                             </radius>
41184                             <theta>
41185                               <angle value="85.824898"/>
41186                             </theta>
41187                           </radial_composite>
41188                         </t2>
41189                       </composite>
41190                     </entry>
41191                     <entry>
41192                       <composite type="bline_point">
41193                         <point>
41194                           <vector>
41195                             <x>3.1922233105</x>
41196                             <y>-11.2276344299</y>
41197                           </vector>
41198                         </point>
41199                         <width>
41200                           <real value="1.0000000000"/>
41201                         </width>
41202                         <origin>
41203                           <real value="0.5000000000"/>
41204                         </origin>
41205                         <split>
41206                           <bool value="false"/>
41207                         </split>
41208                         <t1>
41209                           <radial_composite type="vector">
41210                             <radius>
41211                               <real value="0.8302769223"/>
41212                             </radius>
41213                             <theta>
41214                               <angle value="91.155487"/>
41215                             </theta>
41216                           </radial_composite>
41217                         </t1>
41218                         <t2>
41219                           <radial_composite type="vector">
41220                             <radius>
41221                               <real value="0.8302769223"/>
41222                             </radius>
41223                             <theta>
41224                               <angle value="91.155487"/>
41225                             </theta>
41226                           </radial_composite>
41227                         </t2>
41228                       </composite>
41229                     </entry>
41230                   </bline>
41231                 </param>
41232                 <param name="width">
41233                   <real value="0.0678862820"/>
41234                 </param>
41235                 <param name="expand">
41236                   <real value="0.0000000000"/>
41237                 </param>
41238                 <param name="sharp_cusps">
41239                   <bool value="true"/>
41240                 </param>
41241                 <param name="round_tip[0]">
41242                   <bool value="true"/>
41243                 </param>
41244                 <param name="round_tip[1]">
41245                   <bool value="true"/>
41246                 </param>
41247                 <param name="loopyness">
41248                   <real value="1.0000000000"/>
41249                 </param>
41250                 <param name="homogeneous_width">
41251                   <bool value="true"/>
41252                 </param>
41253               </layer>
41254               <layer type="outline" active="true" version="0.2" desc="NewDrawing019 Outline">
41255                 <param name="z_depth">
41256                   <real value="0.0000000000"/>
41257                 </param>
41258                 <param name="amount">
41259                   <real value="1.0000000000"/>
41260                 </param>
41261                 <param name="blend_method">
41262                   <integer value="0"/>
41263                 </param>
41264                 <param name="color">
41265                   <color>
41266                     <r>0.000000</r>
41267                     <g>0.000000</g>
41268                     <b>0.000000</b>
41269                     <a>1.000000</a>
41270                   </color>
41271                 </param>
41272                 <param name="origin">
41273                   <vector>
41274                     <x>0.0000000000</x>
41275                     <y>0.0000000000</y>
41276                   </vector>
41277                 </param>
41278                 <param name="invert">
41279                   <bool value="false"/>
41280                 </param>
41281                 <param name="antialias">
41282                   <bool value="true"/>
41283                 </param>
41284                 <param name="feather">
41285                   <real value="0.0000000000"/>
41286                 </param>
41287                 <param name="blurtype">
41288                   <integer value="1"/>
41289                 </param>
41290                 <param name="winding_style">
41291                   <integer value="0"/>
41292                 </param>
41293                 <param name="bline">
41294                   <bline type="bline_point" loop="false">
41295                     <entry>
41296                       <composite type="bline_point">
41297                         <point>
41298                           <vector>
41299                             <x>3.8093101978</x>
41300                             <y>-2.3844683170</y>
41301                           </vector>
41302                         </point>
41303                         <width>
41304                           <real value="1.0000000000"/>
41305                         </width>
41306                         <origin>
41307                           <real value="0.5000000000"/>
41308                         </origin>
41309                         <split>
41310                           <bool value="false"/>
41311                         </split>
41312                         <t1>
41313                           <radial_composite type="vector">
41314                             <radius>
41315                               <real value="0.7234248010"/>
41316                             </radius>
41317                             <theta>
41318                               <angle value="-91.039795"/>
41319                             </theta>
41320                           </radial_composite>
41321                         </t1>
41322                         <t2>
41323                           <radial_composite type="vector">
41324                             <radius>
41325                               <real value="0.7234248010"/>
41326                             </radius>
41327                             <theta>
41328                               <angle value="-91.039795"/>
41329                             </theta>
41330                           </radial_composite>
41331                         </t2>
41332                       </composite>
41333                     </entry>
41334                     <entry>
41335                       <composite type="bline_point">
41336                         <point>
41337                           <vector>
41338                             <x>3.7870523930</x>
41339                             <y>-3.0742087364</y>
41340                           </vector>
41341                         </point>
41342                         <width>
41343                           <real value="1.0000000000"/>
41344                         </width>
41345                         <origin>
41346                           <real value="0.5000000000"/>
41347                         </origin>
41348                         <split>
41349                           <bool value="false"/>
41350                         </split>
41351                         <t1>
41352                           <radial_composite type="vector">
41353                             <radius>
41354                               <real value="0.7234248010"/>
41355                             </radius>
41356                             <theta>
41357                               <angle value="-86.161369"/>
41358                             </theta>
41359                           </radial_composite>
41360                         </t1>
41361                         <t2>
41362                           <radial_composite type="vector">
41363                             <radius>
41364                               <real value="0.7234248010"/>
41365                             </radius>
41366                             <theta>
41367                               <angle value="-86.161369"/>
41368                             </theta>
41369                           </radial_composite>
41370                         </t2>
41371                       </composite>
41372                     </entry>
41373                   </bline>
41374                 </param>
41375                 <param name="width">
41376                   <real value="0.0678862799"/>
41377                 </param>
41378                 <param name="expand">
41379                   <real value="0.0000000000"/>
41380                 </param>
41381                 <param name="sharp_cusps">
41382                   <bool value="true"/>
41383                 </param>
41384                 <param name="round_tip[0]">
41385                   <bool value="true"/>
41386                 </param>
41387                 <param name="round_tip[1]">
41388                   <bool value="true"/>
41389                 </param>
41390                 <param name="loopyness">
41391                   <real value="1.0000000000"/>
41392                 </param>
41393                 <param name="homogeneous_width">
41394                   <bool value="true"/>
41395                 </param>
41396               </layer>
41397               <layer type="outline" active="true" version="0.2" desc="NewDrawing091 Outline">
41398                 <param name="z_depth">
41399                   <real value="0.0000000000"/>
41400                 </param>
41401                 <param name="amount">
41402                   <real value="1.0000000000"/>
41403                 </param>
41404                 <param name="blend_method">
41405                   <integer value="0"/>
41406                 </param>
41407                 <param name="color">
41408                   <color>
41409                     <r>0.000000</r>
41410                     <g>0.000000</g>
41411                     <b>0.000000</b>
41412                     <a>1.000000</a>
41413                   </color>
41414                 </param>
41415                 <param name="origin">
41416                   <vector>
41417                     <x>0.0000000000</x>
41418                     <y>0.0000000000</y>
41419                   </vector>
41420                 </param>
41421                 <param name="invert">
41422                   <bool value="false"/>
41423                 </param>
41424                 <param name="antialias">
41425                   <bool value="true"/>
41426                 </param>
41427                 <param name="feather">
41428                   <real value="0.0000000000"/>
41429                 </param>
41430                 <param name="blurtype">
41431                   <integer value="1"/>
41432                 </param>
41433                 <param name="winding_style">
41434                   <integer value="0"/>
41435                 </param>
41436                 <param name="bline">
41437                   <bline type="bline_point" loop="false">
41438                     <entry>
41439                       <composite type="bline_point">
41440                         <point>
41441                           <vector>
41442                             <x>3.2720894814</x>
41443                             <y>-6.5930700302</y>
41444                           </vector>
41445                         </point>
41446                         <width>
41447                           <real value="1.8727969242"/>
41448                         </width>
41449                         <origin>
41450                           <real value="0.5000000000"/>
41451                         </origin>
41452                         <split>
41453                           <bool value="false"/>
41454                         </split>
41455                         <t1>
41456                           <radial_composite type="vector">
41457                             <radius>
41458                               <real value="0.4672435149"/>
41459                             </radius>
41460                             <theta>
41461                               <angle value="90.000000"/>
41462                             </theta>
41463                           </radial_composite>
41464                         </t1>
41465                         <t2>
41466                           <radial_composite type="vector">
41467                             <radius>
41468                               <real value="0.4672435149"/>
41469                             </radius>
41470                             <theta>
41471                               <angle value="90.000000"/>
41472                             </theta>
41473                           </radial_composite>
41474                         </t2>
41475                       </composite>
41476                     </entry>
41477                     <entry>
41478                       <composite type="bline_point">
41479                         <point>
41480                           <vector>
41481                             <x>3.2720894814</x>
41482                             <y>-6.1703257561</y>
41483                           </vector>
41484                         </point>
41485                         <width>
41486                           <real value="1.0012399063"/>
41487                         </width>
41488                         <origin>
41489                           <real value="0.5000000000"/>
41490                         </origin>
41491                         <split>
41492                           <bool value="false"/>
41493                         </split>
41494                         <t1>
41495                           <radial_composite type="vector">
41496                             <radius>
41497                               <real value="0.4672435149"/>
41498                             </radius>
41499                             <theta>
41500                               <angle value="89.999992"/>
41501                             </theta>
41502                           </radial_composite>
41503                         </t1>
41504                         <t2>
41505                           <radial_composite type="vector">
41506                             <radius>
41507                               <real value="0.4672435149"/>
41508                             </radius>
41509                             <theta>
41510                               <angle value="89.999992"/>
41511                             </theta>
41512                           </radial_composite>
41513                         </t2>
41514                       </composite>
41515                     </entry>
41516                   </bline>
41517                 </param>
41518                 <param name="width">
41519                   <real value="0.0678862820"/>
41520                 </param>
41521                 <param name="expand">
41522                   <real value="0.0000000000"/>
41523                 </param>
41524                 <param name="sharp_cusps">
41525                   <bool value="true"/>
41526                 </param>
41527                 <param name="round_tip[0]">
41528                   <bool value="true"/>
41529                 </param>
41530                 <param name="round_tip[1]">
41531                   <bool value="true"/>
41532                 </param>
41533                 <param name="loopyness">
41534                   <real value="1.0000000000"/>
41535                 </param>
41536                 <param name="homogeneous_width">
41537                   <bool value="true"/>
41538                 </param>
41539               </layer>
41540               <layer type="outline" active="true" version="0.2" desc="NewDrawing092 Outline">
41541                 <param name="z_depth">
41542                   <real value="0.0000000000"/>
41543                 </param>
41544                 <param name="amount">
41545                   <real value="1.0000000000"/>
41546                 </param>
41547                 <param name="blend_method">
41548                   <integer value="0"/>
41549                 </param>
41550                 <param name="color">
41551                   <color>
41552                     <r>0.000000</r>
41553                     <g>0.000000</g>
41554                     <b>0.000000</b>
41555                     <a>1.000000</a>
41556                   </color>
41557                 </param>
41558                 <param name="origin">
41559                   <vector>
41560                     <x>0.0000000000</x>
41561                     <y>0.0000000000</y>
41562                   </vector>
41563                 </param>
41564                 <param name="invert">
41565                   <bool value="false"/>
41566                 </param>
41567                 <param name="antialias">
41568                   <bool value="true"/>
41569                 </param>
41570                 <param name="feather">
41571                   <real value="0.0000000000"/>
41572                 </param>
41573                 <param name="blurtype">
41574                   <integer value="1"/>
41575                 </param>
41576                 <param name="winding_style">
41577                   <integer value="0"/>
41578                 </param>
41579                 <param name="bline">
41580                   <bline type="bline_point" loop="false">
41581                     <entry>
41582                       <composite type="bline_point">
41583                         <point>
41584                           <vector>
41585                             <x>3.6949877739</x>
41586                             <y>-7.2160611153</y>
41587                           </vector>
41588                         </point>
41589                         <width>
41590                           <real value="1.6256639174"/>
41591                         </width>
41592                         <origin>
41593                           <real value="0.5000000000"/>
41594                         </origin>
41595                         <split>
41596                           <bool value="false"/>
41597                         </split>
41598                         <t1>
41599                           <radial_composite type="vector">
41600                             <radius>
41601                               <real value="0.7586942439"/>
41602                             </radius>
41603                             <theta>
41604                               <angle value="91.334198"/>
41605                             </theta>
41606                           </radial_composite>
41607                         </t1>
41608                         <t2>
41609                           <radial_composite type="vector">
41610                             <radius>
41611                               <real value="0.7586942439"/>
41612                             </radius>
41613                             <theta>
41614                               <angle value="91.334198"/>
41615                             </theta>
41616                           </radial_composite>
41617                         </t2>
41618                       </composite>
41619                     </entry>
41620                     <entry>
41621                       <composite type="bline_point">
41622                         <point>
41623                           <vector>
41624                             <x>3.6727299690</x>
41625                             <y>-6.4595718384</y>
41626                           </vector>
41627                         </point>
41628                         <width>
41629                           <real value="1.0460706346"/>
41630                         </width>
41631                         <origin>
41632                           <real value="0.5000000000"/>
41633                         </origin>
41634                         <split>
41635                           <bool value="false"/>
41636                         </split>
41637                         <t1>
41638                           <radial_composite type="vector">
41639                             <radius>
41640                               <real value="0.7586942439"/>
41641                             </radius>
41642                             <theta>
41643                               <angle value="91.087929"/>
41644                             </theta>
41645                           </radial_composite>
41646                         </t1>
41647                         <t2>
41648                           <radial_composite type="vector">
41649                             <radius>
41650                               <real value="0.7586942439"/>
41651                             </radius>
41652                             <theta>
41653                               <angle value="91.087929"/>
41654                             </theta>
41655                           </radial_composite>
41656                         </t2>
41657                       </composite>
41658                     </entry>
41659                   </bline>
41660                 </param>
41661                 <param name="width">
41662                   <real value="0.0678862820"/>
41663                 </param>
41664                 <param name="expand">
41665                   <real value="0.0000000000"/>
41666                 </param>
41667                 <param name="sharp_cusps">
41668                   <bool value="true"/>
41669                 </param>
41670                 <param name="round_tip[0]">
41671                   <bool value="true"/>
41672                 </param>
41673                 <param name="round_tip[1]">
41674                   <bool value="true"/>
41675                 </param>
41676                 <param name="loopyness">
41677                   <real value="1.0000000000"/>
41678                 </param>
41679                 <param name="homogeneous_width">
41680                   <bool value="true"/>
41681                 </param>
41682               </layer>
41683               <layer type="outline" active="true" version="0.2" desc="NewDrawing100 Outline">
41684                 <param name="z_depth">
41685                   <real value="0.0000000000"/>
41686                 </param>
41687                 <param name="amount">
41688                   <real value="1.0000000000"/>
41689                 </param>
41690                 <param name="blend_method">
41691                   <integer value="0"/>
41692                 </param>
41693                 <param name="color">
41694                   <color>
41695                     <r>0.000000</r>
41696                     <g>0.000000</g>
41697                     <b>0.000000</b>
41698                     <a>1.000000</a>
41699                   </color>
41700                 </param>
41701                 <param name="origin">
41702                   <vector>
41703                     <x>0.0000000000</x>
41704                     <y>0.0000000000</y>
41705                   </vector>
41706                 </param>
41707                 <param name="invert">
41708                   <bool value="false"/>
41709                 </param>
41710                 <param name="antialias">
41711                   <bool value="true"/>
41712                 </param>
41713                 <param name="feather">
41714                   <real value="0.0000000000"/>
41715                 </param>
41716                 <param name="blurtype">
41717                   <integer value="1"/>
41718                 </param>
41719                 <param name="winding_style">
41720                   <integer value="0"/>
41721                 </param>
41722                 <param name="bline">
41723                   <bline type="bline_point" loop="false">
41724                     <entry>
41725                       <composite type="bline_point">
41726                         <point>
41727                           <vector>
41728                             <x>3.3035123348</x>
41729                             <y>-12.0063734055</y>
41730                           </vector>
41731                         </point>
41732                         <width>
41733                           <real value="1.9516826146"/>
41734                         </width>
41735                         <origin>
41736                           <real value="0.5000000000"/>
41737                         </origin>
41738                         <split>
41739                           <bool value="false"/>
41740                         </split>
41741                         <t1>
41742                           <radial_composite type="vector">
41743                             <radius>
41744                               <real value="0.5079369178"/>
41745                             </radius>
41746                             <theta>
41747                               <angle value="89.899956"/>
41748                             </theta>
41749                           </radial_composite>
41750                         </t1>
41751                         <t2>
41752                           <radial_composite type="vector">
41753                             <radius>
41754                               <real value="0.5079369178"/>
41755                             </radius>
41756                             <theta>
41757                               <angle value="89.899956"/>
41758                             </theta>
41759                           </radial_composite>
41760                         </t2>
41761                       </composite>
41762                     </entry>
41763                     <entry>
41764                       <composite type="bline_point">
41765                         <point>
41766                           <vector>
41767                             <x>3.3480279446</x>
41768                             <y>-12.3178691864</y>
41769                           </vector>
41770                         </point>
41771                         <width>
41772                           <real value="0.7374486000"/>
41773                         </width>
41774                         <origin>
41775                           <real value="0.5000000000"/>
41776                         </origin>
41777                         <split>
41778                           <bool value="false"/>
41779                         </split>
41780                         <t1>
41781                           <radial_composite type="vector">
41782                             <radius>
41783                               <real value="0.5079369178"/>
41784                             </radius>
41785                             <theta>
41786                               <angle value="-63.461498"/>
41787                             </theta>
41788                           </radial_composite>
41789                         </t1>
41790                         <t2>
41791                           <radial_composite type="vector">
41792                             <radius>
41793                               <real value="0.5079369178"/>
41794                             </radius>
41795                             <theta>
41796                               <angle value="-63.461498"/>
41797                             </theta>
41798                           </radial_composite>
41799                         </t2>
41800                       </composite>
41801                     </entry>
41802                   </bline>
41803                 </param>
41804                 <param name="width">
41805                   <real value="0.0678862820"/>
41806                 </param>
41807                 <param name="expand">
41808                   <real value="0.0000000000"/>
41809                 </param>
41810                 <param name="sharp_cusps">
41811                   <bool value="true"/>
41812                 </param>
41813                 <param name="round_tip[0]">
41814                   <bool value="true"/>
41815                 </param>
41816                 <param name="round_tip[1]">
41817                   <bool value="true"/>
41818                 </param>
41819                 <param name="loopyness">
41820                   <real value="1.0000000000"/>
41821                 </param>
41822                 <param name="homogeneous_width">
41823                   <bool value="true"/>
41824                 </param>
41825               </layer>
41826               <layer type="outline" active="true" version="0.2" desc="NewDrawing101 Outline">
41827                 <param name="z_depth">
41828                   <real value="0.0000000000"/>
41829                 </param>
41830                 <param name="amount">
41831                   <real value="1.0000000000"/>
41832                 </param>
41833                 <param name="blend_method">
41834                   <integer value="0"/>
41835                 </param>
41836                 <param name="color">
41837                   <color>
41838                     <r>0.000000</r>
41839                     <g>0.000000</g>
41840                     <b>0.000000</b>
41841                     <a>1.000000</a>
41842                   </color>
41843                 </param>
41844                 <param name="origin">
41845                   <vector>
41846                     <x>0.0000000000</x>
41847                     <y>0.0000000000</y>
41848                   </vector>
41849                 </param>
41850                 <param name="invert">
41851                   <bool value="false"/>
41852                 </param>
41853                 <param name="antialias">
41854                   <bool value="true"/>
41855                 </param>
41856                 <param name="feather">
41857                   <real value="0.0000000000"/>
41858                 </param>
41859                 <param name="blurtype">
41860                   <integer value="1"/>
41861                 </param>
41862                 <param name="winding_style">
41863                   <integer value="0"/>
41864                 </param>
41865                 <param name="bline">
41866                   <bline type="bline_point" loop="false">
41867                     <entry>
41868                       <composite type="bline_point">
41869                         <point>
41870                           <vector>
41871                             <x>4.2605977058</x>
41872                             <y>-12.0063734055</y>
41873                           </vector>
41874                         </point>
41875                         <width>
41876                           <real value="1.7807996197"/>
41877                         </width>
41878                         <origin>
41879                           <real value="0.5000000000"/>
41880                         </origin>
41881                         <split>
41882                           <bool value="false"/>
41883                         </split>
41884                         <t1>
41885                           <radial_composite type="vector">
41886                             <radius>
41887                               <real value="0.3862418436"/>
41888                             </radius>
41889                             <theta>
41890                               <angle value="-101.783493"/>
41891                             </theta>
41892                           </radial_composite>
41893                         </t1>
41894                         <t2>
41895                           <radial_composite type="vector">
41896                             <radius>
41897                               <real value="0.3862418436"/>
41898                             </radius>
41899                             <theta>
41900                               <angle value="-101.783493"/>
41901                             </theta>
41902                           </radial_composite>
41903                         </t2>
41904                       </composite>
41905                     </entry>
41906                     <entry>
41907                       <composite type="bline_point">
41908                         <point>
41909                           <vector>
41910                             <x>4.2160820961</x>
41911                             <y>-12.3401184082</y>
41912                           </vector>
41913                         </point>
41914                         <width>
41915                           <real value="1.0161850669"/>
41916                         </width>
41917                         <origin>
41918                           <real value="0.5000000000"/>
41919                         </origin>
41920                         <split>
41921                           <bool value="false"/>
41922                         </split>
41923                         <t1>
41924                           <radial_composite type="vector">
41925                             <radius>
41926                               <real value="0.3862418436"/>
41927                             </radius>
41928                             <theta>
41929                               <angle value="-93.983406"/>
41930                             </theta>
41931                           </radial_composite>
41932                         </t1>
41933                         <t2>
41934                           <radial_composite type="vector">
41935                             <radius>
41936                               <real value="0.3862418436"/>
41937                             </radius>
41938                             <theta>
41939                               <angle value="-93.983406"/>
41940                             </theta>
41941                           </radial_composite>
41942                         </t2>
41943                       </composite>
41944                     </entry>
41945                   </bline>
41946                 </param>
41947                 <param name="width">
41948                   <real value="0.0678862820"/>
41949                 </param>
41950                 <param name="expand">
41951                   <real value="0.0000000000"/>
41952                 </param>
41953                 <param name="sharp_cusps">
41954                   <bool value="true"/>
41955                 </param>
41956                 <param name="round_tip[0]">
41957                   <bool value="true"/>
41958                 </param>
41959                 <param name="round_tip[1]">
41960                   <bool value="true"/>
41961                 </param>
41962                 <param name="loopyness">
41963                   <real value="1.0000000000"/>
41964                 </param>
41965                 <param name="homogeneous_width">
41966                   <bool value="true"/>
41967                 </param>
41968               </layer>
41969               <layer type="outline" active="true" version="0.2" desc="NewDrawing093 Outline">
41970                 <param name="z_depth">
41971                   <real value="0.0000000000"/>
41972                 </param>
41973                 <param name="amount">
41974                   <real value="1.0000000000"/>
41975                 </param>
41976                 <param name="blend_method">
41977                   <integer value="0"/>
41978                 </param>
41979                 <param name="color">
41980                   <color>
41981                     <r>0.000000</r>
41982                     <g>0.000000</g>
41983                     <b>0.000000</b>
41984                     <a>1.000000</a>
41985                   </color>
41986                 </param>
41987                 <param name="origin">
41988                   <vector>
41989                     <x>0.0000000000</x>
41990                     <y>0.0000000000</y>
41991                   </vector>
41992                 </param>
41993                 <param name="invert">
41994                   <bool value="false"/>
41995                 </param>
41996                 <param name="antialias">
41997                   <bool value="true"/>
41998                 </param>
41999                 <param name="feather">
42000                   <real value="0.0000000000"/>
42001                 </param>
42002                 <param name="blurtype">
42003                   <integer value="1"/>
42004                 </param>
42005                 <param name="winding_style">
42006                   <integer value="0"/>
42007                 </param>
42008                 <param name="bline">
42009                   <bline type="bline_point" loop="false">
42010                     <entry>
42011                       <composite type="bline_point">
42012                         <point>
42013                           <vector>
42014                             <x>3.3388628960</x>
42015                             <y>-8.0837993622</y>
42016                           </vector>
42017                         </point>
42018                         <width>
42019                           <real value="2.3246103518"/>
42020                         </width>
42021                         <origin>
42022                           <real value="0.5000000000"/>
42023                         </origin>
42024                         <split>
42025                           <bool value="false"/>
42026                         </split>
42027                         <t1>
42028                           <radial_composite type="vector">
42029                             <radius>
42030                               <real value="0.9322634337"/>
42031                             </radius>
42032                             <theta>
42033                               <angle value="87.332794"/>
42034                             </theta>
42035                           </radial_composite>
42036                         </t1>
42037                         <t2>
42038                           <radial_composite type="vector">
42039                             <radius>
42040                               <real value="0.9322634337"/>
42041                             </radius>
42042                             <theta>
42043                               <angle value="87.332794"/>
42044                             </theta>
42045                           </radial_composite>
42046                         </t2>
42047                       </composite>
42048                     </entry>
42049                     <entry>
42050                       <composite type="bline_point">
42051                         <point>
42052                           <vector>
42053                             <x>3.3611207008</x>
42054                             <y>-7.2160611153</y>
42055                           </vector>
42056                         </point>
42057                         <width>
42058                           <real value="1.3304138609"/>
42059                         </width>
42060                         <origin>
42061                           <real value="0.5000000000"/>
42062                         </origin>
42063                         <split>
42064                           <bool value="false"/>
42065                         </split>
42066                         <t1>
42067                           <radial_composite type="vector">
42068                             <radius>
42069                               <real value="0.9322634337"/>
42070                             </radius>
42071                             <theta>
42072                               <angle value="72.542542"/>
42073                             </theta>
42074                           </radial_composite>
42075                         </t1>
42076                         <t2>
42077                           <radial_composite type="vector">
42078                             <radius>
42079                               <real value="0.9322634337"/>
42080                             </radius>
42081                             <theta>
42082                               <angle value="72.542542"/>
42083                             </theta>
42084                           </radial_composite>
42085                         </t2>
42086                       </composite>
42087                     </entry>
42088                   </bline>
42089                 </param>
42090                 <param name="width">
42091                   <real value="0.0678862820"/>
42092                 </param>
42093                 <param name="expand">
42094                   <real value="0.0000000000"/>
42095                 </param>
42096                 <param name="sharp_cusps">
42097                   <bool value="true"/>
42098                 </param>
42099                 <param name="round_tip[0]">
42100                   <bool value="true"/>
42101                 </param>
42102                 <param name="round_tip[1]">
42103                   <bool value="true"/>
42104                 </param>
42105                 <param name="loopyness">
42106                   <real value="1.0000000000"/>
42107                 </param>
42108                 <param name="homogeneous_width">
42109                   <bool value="true"/>
42110                 </param>
42111               </layer>
42112               <layer type="outline" active="true" version="0.2" desc="NewDrawing094 Outline">
42113                 <param name="z_depth">
42114                   <real value="0.0000000000"/>
42115                 </param>
42116                 <param name="amount">
42117                   <real value="1.0000000000"/>
42118                 </param>
42119                 <param name="blend_method">
42120                   <integer value="0"/>
42121                 </param>
42122                 <param name="color">
42123                   <color>
42124                     <r>0.000000</r>
42125                     <g>0.000000</g>
42126                     <b>0.000000</b>
42127                     <a>1.000000</a>
42128                   </color>
42129                 </param>
42130                 <param name="origin">
42131                   <vector>
42132                     <x>0.0000000000</x>
42133                     <y>0.0000000000</y>
42134                   </vector>
42135                 </param>
42136                 <param name="invert">
42137                   <bool value="false"/>
42138                 </param>
42139                 <param name="antialias">
42140                   <bool value="true"/>
42141                 </param>
42142                 <param name="feather">
42143                   <real value="0.0000000000"/>
42144                 </param>
42145                 <param name="blurtype">
42146                   <integer value="1"/>
42147                 </param>
42148                 <param name="winding_style">
42149                   <integer value="0"/>
42150                 </param>
42151                 <param name="bline">
42152                   <bline type="bline_point" loop="false">
42153                     <entry>
42154                       <composite type="bline_point">
42155                         <point>
42156                           <vector>
42157                             <x>3.6949877739</x>
42158                             <y>-8.4397945404</y>
42159                           </vector>
42160                         </point>
42161                         <width>
42162                           <real value="2.2379681275"/>
42163                         </width>
42164                         <origin>
42165                           <real value="0.5000000000"/>
42166                         </origin>
42167                         <split>
42168                           <bool value="false"/>
42169                         </split>
42170                         <t1>
42171                           <radial_composite type="vector">
42172                             <radius>
42173                               <real value="0.5133252807"/>
42174                             </radius>
42175                             <theta>
42176                               <angle value="-87.031281"/>
42177                             </theta>
42178                           </radial_composite>
42179                         </t1>
42180                         <t2>
42181                           <radial_composite type="vector">
42182                             <radius>
42183                               <real value="0.5133252807"/>
42184                             </radius>
42185                             <theta>
42186                               <angle value="-87.031281"/>
42187                             </theta>
42188                           </radial_composite>
42189                         </t2>
42190                       </composite>
42191                     </entry>
42192                     <entry>
42193                       <composite type="bline_point">
42194                         <point>
42195                           <vector>
42196                             <x>3.7172455788</x>
42197                             <y>-8.8180389404</y>
42198                           </vector>
42199                         </point>
42200                         <width>
42201                           <real value="1.1603707389"/>
42202                         </width>
42203                         <origin>
42204                           <real value="0.5000000000"/>
42205                         </origin>
42206                         <split>
42207                           <bool value="false"/>
42208                         </split>
42209                         <t1>
42210                           <radial_composite type="vector">
42211                             <radius>
42212                               <real value="0.5133252807"/>
42213                             </radius>
42214                             <theta>
42215                               <angle value="-86.244125"/>
42216                             </theta>
42217                           </radial_composite>
42218                         </t1>
42219                         <t2>
42220                           <radial_composite type="vector">
42221                             <radius>
42222                               <real value="0.5133252807"/>
42223                             </radius>
42224                             <theta>
42225                               <angle value="-86.244125"/>
42226                             </theta>
42227                           </radial_composite>
42228                         </t2>
42229                       </composite>
42230                     </entry>
42231                   </bline>
42232                 </param>
42233                 <param name="width">
42234                   <real value="0.0678862820"/>
42235                 </param>
42236                 <param name="expand">
42237                   <real value="0.0000000000"/>
42238                 </param>
42239                 <param name="sharp_cusps">
42240                   <bool value="true"/>
42241                 </param>
42242                 <param name="round_tip[0]">
42243                   <bool value="true"/>
42244                 </param>
42245                 <param name="round_tip[1]">
42246                   <bool value="true"/>
42247                 </param>
42248                 <param name="loopyness">
42249                   <real value="1.0000000000"/>
42250                 </param>
42251                 <param name="homogeneous_width">
42252                   <bool value="true"/>
42253                 </param>
42254               </layer>
42255               <layer type="outline" active="true" version="0.2" desc="NewDrawing020 Outline">
42256                 <param name="z_depth">
42257                   <real value="0.0000000000"/>
42258                 </param>
42259                 <param name="amount">
42260                   <real value="1.0000000000"/>
42261                 </param>
42262                 <param name="blend_method">
42263                   <integer value="0"/>
42264                 </param>
42265                 <param name="color">
42266                   <color>
42267                     <r>0.000000</r>
42268                     <g>0.000000</g>
42269                     <b>0.000000</b>
42270                     <a>1.000000</a>
42271                   </color>
42272                 </param>
42273                 <param name="origin">
42274                   <vector>
42275                     <x>0.0000000000</x>
42276                     <y>0.0000000000</y>
42277                   </vector>
42278                 </param>
42279                 <param name="invert">
42280                   <bool value="false"/>
42281                 </param>
42282                 <param name="antialias">
42283                   <bool value="true"/>
42284                 </param>
42285                 <param name="feather">
42286                   <real value="0.0000000000"/>
42287                 </param>
42288                 <param name="blurtype">
42289                   <integer value="1"/>
42290                 </param>
42291                 <param name="winding_style">
42292                   <integer value="0"/>
42293                 </param>
42294                 <param name="bline">
42295                   <bline type="bline_point" loop="false">
42296                     <entry>
42297                       <composite type="bline_point">
42298                         <point>
42299                           <vector>
42300                             <x>4.2767238617</x>
42301                             <y>-1.7169775963</y>
42302                           </vector>
42303                         </point>
42304                         <width>
42305                           <real value="1.4940940500"/>
42306                         </width>
42307                         <origin>
42308                           <real value="0.5000000000"/>
42309                         </origin>
42310                         <split>
42311                           <bool value="false"/>
42312                         </split>
42313                         <t1>
42314                           <radial_composite type="vector">
42315                             <radius>
42316                               <real value="0.7011670050"/>
42317                             </radius>
42318                             <theta>
42319                               <angle value="-97.090401"/>
42320                             </theta>
42321                           </radial_composite>
42322                         </t1>
42323                         <t2>
42324                           <radial_composite type="vector">
42325                             <radius>
42326                               <real value="0.7011670050"/>
42327                             </radius>
42328                             <theta>
42329                               <angle value="-97.090401"/>
42330                             </theta>
42331                           </radial_composite>
42332                         </t2>
42333                       </composite>
42334                     </entry>
42335                     <entry>
42336                       <composite type="bline_point">
42337                         <point>
42338                           <vector>
42339                             <x>4.2322082520</x>
42340                             <y>-2.4067180157</y>
42341                           </vector>
42342                         </point>
42343                         <width>
42344                           <real value="1.0024563453"/>
42345                         </width>
42346                         <origin>
42347                           <real value="0.5000000000"/>
42348                         </origin>
42349                         <split>
42350                           <bool value="false"/>
42351                         </split>
42352                         <t1>
42353                           <radial_composite type="vector">
42354                             <radius>
42355                               <real value="0.7011670050"/>
42356                             </radius>
42357                             <theta>
42358                               <angle value="-90.553482"/>
42359                             </theta>
42360                           </radial_composite>
42361                         </t1>
42362                         <t2>
42363                           <radial_composite type="vector">
42364                             <radius>
42365                               <real value="0.7011670050"/>
42366                             </radius>
42367                             <theta>
42368                               <angle value="-90.553482"/>
42369                             </theta>
42370                           </radial_composite>
42371                         </t2>
42372                       </composite>
42373                     </entry>
42374                   </bline>
42375                 </param>
42376                 <param name="width">
42377                   <real value="0.0678862799"/>
42378                 </param>
42379                 <param name="expand">
42380                   <real value="0.0000000000"/>
42381                 </param>
42382                 <param name="sharp_cusps">
42383                   <bool value="true"/>
42384                 </param>
42385                 <param name="round_tip[0]">
42386                   <bool value="true"/>
42387                 </param>
42388                 <param name="round_tip[1]">
42389                   <bool value="true"/>
42390                 </param>
42391                 <param name="loopyness">
42392                   <real value="1.0000000000"/>
42393                 </param>
42394                 <param name="homogeneous_width">
42395                   <bool value="true"/>
42396                 </param>
42397               </layer>
42398               <layer type="outline" active="true" version="0.2" desc="NewDrawing021 Outline">
42399                 <param name="z_depth">
42400                   <real value="0.0000000000"/>
42401                 </param>
42402                 <param name="amount">
42403                   <real value="1.0000000000"/>
42404                 </param>
42405                 <param name="blend_method">
42406                   <integer value="0"/>
42407                 </param>
42408                 <param name="color">
42409                   <color>
42410                     <r>0.000000</r>
42411                     <g>0.000000</g>
42412                     <b>0.000000</b>
42413                     <a>1.000000</a>
42414                   </color>
42415                 </param>
42416                 <param name="origin">
42417                   <vector>
42418                     <x>0.0000000000</x>
42419                     <y>0.0000000000</y>
42420                   </vector>
42421                 </param>
42422                 <param name="invert">
42423                   <bool value="false"/>
42424                 </param>
42425                 <param name="antialias">
42426                   <bool value="true"/>
42427                 </param>
42428                 <param name="feather">
42429                   <real value="0.0000000000"/>
42430                 </param>
42431                 <param name="blurtype">
42432                   <integer value="1"/>
42433                 </param>
42434                 <param name="winding_style">
42435                   <integer value="0"/>
42436                 </param>
42437                 <param name="bline">
42438                   <bline type="bline_point" loop="false">
42439                     <entry>
42440                       <composite type="bline_point">
42441                         <point>
42442                           <vector>
42443                             <x>3.7202789783</x>
42444                             <y>-1.2497340441</y>
42445                           </vector>
42446                         </point>
42447                         <width>
42448                           <real value="1.0000000000"/>
42449                         </width>
42450                         <origin>
42451                           <real value="0.5000000000"/>
42452                         </origin>
42453                         <split>
42454                           <bool value="false"/>
42455                         </split>
42456                         <t1>
42457                           <radial_composite type="vector">
42458                             <radius>
42459                               <real value="0.5023282382"/>
42460                             </radius>
42461                             <theta>
42462                               <angle value="-91.306427"/>
42463                             </theta>
42464                           </radial_composite>
42465                         </t1>
42466                         <t2>
42467                           <radial_composite type="vector">
42468                             <radius>
42469                               <real value="0.5023282382"/>
42470                             </radius>
42471                             <theta>
42472                               <angle value="-91.306427"/>
42473                             </theta>
42474                           </radial_composite>
42475                         </t2>
42476                       </composite>
42477                     </entry>
42478                     <entry>
42479                       <composite type="bline_point">
42480                         <point>
42481                           <vector>
42482                             <x>3.7202789783</x>
42483                             <y>-1.6947278976</y>
42484                           </vector>
42485                         </point>
42486                         <width>
42487                           <real value="1.0000000000"/>
42488                         </width>
42489                         <origin>
42490                           <real value="0.5000000000"/>
42491                         </origin>
42492                         <split>
42493                           <bool value="false"/>
42494                         </split>
42495                         <t1>
42496                           <radial_composite type="vector">
42497                             <radius>
42498                               <real value="0.5023282382"/>
42499                             </radius>
42500                             <theta>
42501                               <angle value="-78.751213"/>
42502                             </theta>
42503                           </radial_composite>
42504                         </t1>
42505                         <t2>
42506                           <radial_composite type="vector">
42507                             <radius>
42508                               <real value="0.5023282382"/>
42509                             </radius>
42510                             <theta>
42511                               <angle value="-78.751213"/>
42512                             </theta>
42513                           </radial_composite>
42514                         </t2>
42515                       </composite>
42516                     </entry>
42517                   </bline>
42518                 </param>
42519                 <param name="width">
42520                   <real value="0.0678862799"/>
42521                 </param>
42522                 <param name="expand">
42523                   <real value="0.0000000000"/>
42524                 </param>
42525                 <param name="sharp_cusps">
42526                   <bool value="true"/>
42527                 </param>
42528                 <param name="round_tip[0]">
42529                   <bool value="true"/>
42530                 </param>
42531                 <param name="round_tip[1]">
42532                   <bool value="true"/>
42533                 </param>
42534                 <param name="loopyness">
42535                   <real value="1.0000000000"/>
42536                 </param>
42537                 <param name="homogeneous_width">
42538                   <bool value="true"/>
42539                 </param>
42540               </layer>
42541               <layer type="outline" active="true" version="0.2" desc="NewDrawing022 Outline">
42542                 <param name="z_depth">
42543                   <real value="0.0000000000"/>
42544                 </param>
42545                 <param name="amount">
42546                   <real value="1.0000000000"/>
42547                 </param>
42548                 <param name="blend_method">
42549                   <integer value="0"/>
42550                 </param>
42551                 <param name="color">
42552                   <color>
42553                     <r>0.000000</r>
42554                     <g>0.000000</g>
42555                     <b>0.000000</b>
42556                     <a>1.000000</a>
42557                   </color>
42558                 </param>
42559                 <param name="origin">
42560                   <vector>
42561                     <x>0.0000000000</x>
42562                     <y>0.0000000000</y>
42563                   </vector>
42564                 </param>
42565                 <param name="invert">
42566                   <bool value="false"/>
42567                 </param>
42568                 <param name="antialias">
42569                   <bool value="true"/>
42570                 </param>
42571                 <param name="feather">
42572                   <real value="0.0000000000"/>
42573                 </param>
42574                 <param name="blurtype">
42575                   <integer value="1"/>
42576                 </param>
42577                 <param name="winding_style">
42578                   <integer value="0"/>
42579                 </param>
42580                 <param name="bline">
42581                   <bline type="bline_point" loop="false">
42582                     <entry>
42583                       <composite type="bline_point">
42584                         <point>
42585                           <vector>
42586                             <x>4.2099504471</x>
42587                             <y>-0.6267427206</y>
42588                           </vector>
42589                         </point>
42590                         <width>
42591                           <real value="1.0000000000"/>
42592                         </width>
42593                         <origin>
42594                           <real value="0.5000000000"/>
42595                         </origin>
42596                         <split>
42597                           <bool value="false"/>
42598                         </split>
42599                         <t1>
42600                           <radial_composite type="vector">
42601                             <radius>
42602                               <real value="0.7592305058"/>
42603                             </radius>
42604                             <theta>
42605                               <angle value="-92.713242"/>
42606                             </theta>
42607                           </radial_composite>
42608                         </t1>
42609                         <t2>
42610                           <radial_composite type="vector">
42611                             <radius>
42612                               <real value="0.7592305058"/>
42613                             </radius>
42614                             <theta>
42615                               <angle value="-92.713242"/>
42616                             </theta>
42617                           </radial_composite>
42618                         </t2>
42619                       </composite>
42620                     </entry>
42621                     <entry>
42622                       <composite type="bline_point">
42623                         <point>
42624                           <vector>
42625                             <x>4.1876926422</x>
42626                             <y>-1.3387328386</y>
42627                           </vector>
42628                         </point>
42629                         <width>
42630                           <real value="1.0000000000"/>
42631                         </width>
42632                         <origin>
42633                           <real value="0.5000000000"/>
42634                         </origin>
42635                         <split>
42636                           <bool value="false"/>
42637                         </split>
42638                         <t1>
42639                           <radial_composite type="vector">
42640                             <radius>
42641                               <real value="0.7592305058"/>
42642                             </radius>
42643                             <theta>
42644                               <angle value="-90.253288"/>
42645                             </theta>
42646                           </radial_composite>
42647                         </t1>
42648                         <t2>
42649                           <radial_composite type="vector">
42650                             <radius>
42651                               <real value="0.7592305058"/>
42652                             </radius>
42653                             <theta>
42654                               <angle value="-90.253288"/>
42655                             </theta>
42656                           </radial_composite>
42657                         </t2>
42658                       </composite>
42659                     </entry>
42660                   </bline>
42661                 </param>
42662                 <param name="width">
42663                   <real value="0.0678862799"/>
42664                 </param>
42665                 <param name="expand">
42666                   <real value="0.0000000000"/>
42667                 </param>
42668                 <param name="sharp_cusps">
42669                   <bool value="true"/>
42670                 </param>
42671                 <param name="round_tip[0]">
42672                   <bool value="true"/>
42673                 </param>
42674                 <param name="round_tip[1]">
42675                   <bool value="true"/>
42676                 </param>
42677                 <param name="loopyness">
42678                   <real value="1.0000000000"/>
42679                 </param>
42680                 <param name="homogeneous_width">
42681                   <bool value="true"/>
42682                 </param>
42683               </layer>
42684               <layer type="outline" active="true" version="0.2" desc="NewDrawing023 Outline">
42685                 <param name="z_depth">
42686                   <real value="0.0000000000"/>
42687                 </param>
42688                 <param name="amount">
42689                   <real value="1.0000000000"/>
42690                 </param>
42691                 <param name="blend_method">
42692                   <integer value="0"/>
42693                 </param>
42694                 <param name="color">
42695                   <color>
42696                     <r>0.000000</r>
42697                     <g>0.000000</g>
42698                     <b>0.000000</b>
42699                     <a>1.000000</a>
42700                   </color>
42701                 </param>
42702                 <param name="origin">
42703                   <vector>
42704                     <x>0.0000000000</x>
42705                     <y>0.0000000000</y>
42706                   </vector>
42707                 </param>
42708                 <param name="invert">
42709                   <bool value="false"/>
42710                 </param>
42711                 <param name="antialias">
42712                   <bool value="true"/>
42713                 </param>
42714                 <param name="feather">
42715                   <real value="0.0000000000"/>
42716                 </param>
42717                 <param name="blurtype">
42718                   <integer value="1"/>
42719                 </param>
42720                 <param name="winding_style">
42721                   <integer value="0"/>
42722                 </param>
42723                 <param name="bline">
42724                   <bline type="bline_point" loop="false">
42725                     <entry>
42726                       <composite type="bline_point">
42727                         <point>
42728                           <vector>
42729                             <x>3.8760833740</x>
42730                             <y>-0.5154942870</y>
42731                           </vector>
42732                         </point>
42733                         <width>
42734                           <real value="1.0000000000"/>
42735                         </width>
42736                         <origin>
42737                           <real value="0.5000000000"/>
42738                         </origin>
42739                         <split>
42740                           <bool value="false"/>
42741                         </split>
42742                         <t1>
42743                           <radial_composite type="vector">
42744                             <radius>
42745                               <real value="0.5339925724"/>
42746                             </radius>
42747                             <theta>
42748                               <angle value="90.000000"/>
42749                             </theta>
42750                           </radial_composite>
42751                         </t1>
42752                         <t2>
42753                           <radial_composite type="vector">
42754                             <radius>
42755                               <real value="0.5339925724"/>
42756                             </radius>
42757                             <theta>
42758                               <angle value="90.000000"/>
42759                             </theta>
42760                           </radial_composite>
42761                         </t2>
42762                       </composite>
42763                     </entry>
42764                     <entry>
42765                       <composite type="bline_point">
42766                         <point>
42767                           <vector>
42768                             <x>3.8760833740</x>
42769                             <y>-0.0260010827</y>
42770                           </vector>
42771                         </point>
42772                         <width>
42773                           <real value="1.0000000000"/>
42774                         </width>
42775                         <origin>
42776                           <real value="0.5000000000"/>
42777                         </origin>
42778                         <split>
42779                           <bool value="false"/>
42780                         </split>
42781                         <t1>
42782                           <radial_composite type="vector">
42783                             <radius>
42784                               <real value="0.5339925724"/>
42785                             </radius>
42786                             <theta>
42787                               <angle value="89.999992"/>
42788                             </theta>
42789                           </radial_composite>
42790                         </t1>
42791                         <t2>
42792                           <radial_composite type="vector">
42793                             <radius>
42794                               <real value="0.5339925724"/>
42795                             </radius>
42796                             <theta>
42797                               <angle value="89.999992"/>
42798                             </theta>
42799                           </radial_composite>
42800                         </t2>
42801                       </composite>
42802                     </entry>
42803                   </bline>
42804                 </param>
42805                 <param name="width">
42806                   <real value="0.0678862799"/>
42807                 </param>
42808                 <param name="expand">
42809                   <real value="0.0000000000"/>
42810                 </param>
42811                 <param name="sharp_cusps">
42812                   <bool value="true"/>
42813                 </param>
42814                 <param name="round_tip[0]">
42815                   <bool value="true"/>
42816                 </param>
42817                 <param name="round_tip[1]">
42818                   <bool value="true"/>
42819                 </param>
42820                 <param name="loopyness">
42821                   <real value="1.0000000000"/>
42822                 </param>
42823                 <param name="homogeneous_width">
42824                   <bool value="true"/>
42825                 </param>
42826               </layer>
42827               <layer type="outline" active="true" version="0.2" desc="NewDrawing026 Outline">
42828                 <param name="z_depth">
42829                   <real value="0.0000000000"/>
42830                 </param>
42831                 <param name="amount">
42832                   <real value="1.0000000000"/>
42833                 </param>
42834                 <param name="blend_method">
42835                   <integer value="0"/>
42836                 </param>
42837                 <param name="color">
42838                   <color>
42839                     <r>0.000000</r>
42840                     <g>0.000000</g>
42841                     <b>0.000000</b>
42842                     <a>1.000000</a>
42843                   </color>
42844                 </param>
42845                 <param name="origin">
42846                   <vector>
42847                     <x>0.0000000000</x>
42848                     <y>0.0000000000</y>
42849                   </vector>
42850                 </param>
42851                 <param name="invert">
42852                   <bool value="false"/>
42853                 </param>
42854                 <param name="antialias">
42855                   <bool value="true"/>
42856                 </param>
42857                 <param name="feather">
42858                   <real value="0.0000000000"/>
42859                 </param>
42860                 <param name="blurtype">
42861                   <integer value="1"/>
42862                 </param>
42863                 <param name="winding_style">
42864                   <integer value="0"/>
42865                 </param>
42866                 <param name="bline">
42867                   <bline type="bline_point" loop="false">
42868                     <entry>
42869                       <composite type="bline_point">
42870                         <point>
42871                           <vector>
42872                             <x>4.2989816666</x>
42873                             <y>0.5969902277</y>
42874                           </vector>
42875                         </point>
42876                         <width>
42877                           <real value="1.3288355420"/>
42878                         </width>
42879                         <origin>
42880                           <real value="0.5000000000"/>
42881                         </origin>
42882                         <split>
42883                           <bool value="false"/>
42884                         </split>
42885                         <t1>
42886                           <radial_composite type="vector">
42887                             <radius>
42888                               <real value="0.7364526360"/>
42889                             </radius>
42890                             <theta>
42891                               <angle value="-88.925827"/>
42892                             </theta>
42893                           </radial_composite>
42894                         </t1>
42895                         <t2>
42896                           <radial_composite type="vector">
42897                             <radius>
42898                               <real value="0.7364526360"/>
42899                             </radius>
42900                             <theta>
42901                               <angle value="-88.925827"/>
42902                             </theta>
42903                           </radial_composite>
42904                         </t2>
42905                       </composite>
42906                     </entry>
42907                     <entry>
42908                       <composite type="bline_point">
42909                         <point>
42910                           <vector>
42911                             <x>4.3434972763</x>
42912                             <y>-0.1149998456</y>
42913                           </vector>
42914                         </point>
42915                         <width>
42916                           <real value="1.1982938585"/>
42917                         </width>
42918                         <origin>
42919                           <real value="0.5000000000"/>
42920                         </origin>
42921                         <split>
42922                           <bool value="false"/>
42923                         </split>
42924                         <t1>
42925                           <radial_composite type="vector">
42926                             <radius>
42927                               <real value="0.7364526360"/>
42928                             </radius>
42929                             <theta>
42930                               <angle value="-80.953690"/>
42931                             </theta>
42932                           </radial_composite>
42933                         </t1>
42934                         <t2>
42935                           <radial_composite type="vector">
42936                             <radius>
42937                               <real value="0.7364526360"/>
42938                             </radius>
42939                             <theta>
42940                               <angle value="-80.953690"/>
42941                             </theta>
42942                           </radial_composite>
42943                         </t2>
42944                       </composite>
42945                     </entry>
42946                   </bline>
42947                 </param>
42948                 <param name="width">
42949                   <real value="0.0678862799"/>
42950                 </param>
42951                 <param name="expand">
42952                   <real value="0.0000000000"/>
42953                 </param>
42954                 <param name="sharp_cusps">
42955                   <bool value="true"/>
42956                 </param>
42957                 <param name="round_tip[0]">
42958                   <bool value="true"/>
42959                 </param>
42960                 <param name="round_tip[1]">
42961                   <bool value="true"/>
42962                 </param>
42963                 <param name="loopyness">
42964                   <real value="1.0000000000"/>
42965                 </param>
42966                 <param name="homogeneous_width">
42967                   <bool value="true"/>
42968                 </param>
42969               </layer>
42970               <layer type="outline" active="true" version="0.2" desc="NewDrawing027 Outline">
42971                 <param name="z_depth">
42972                   <real value="0.0000000000"/>
42973                 </param>
42974                 <param name="amount">
42975                   <real value="1.0000000000"/>
42976                 </param>
42977                 <param name="blend_method">
42978                   <integer value="0"/>
42979                 </param>
42980                 <param name="color">
42981                   <color>
42982                     <r>0.000000</r>
42983                     <g>0.000000</g>
42984                     <b>0.000000</b>
42985                     <a>1.000000</a>
42986                   </color>
42987                 </param>
42988                 <param name="origin">
42989                   <vector>
42990                     <x>0.0000000000</x>
42991                     <y>0.0000000000</y>
42992                   </vector>
42993                 </param>
42994                 <param name="invert">
42995                   <bool value="false"/>
42996                 </param>
42997                 <param name="antialias">
42998                   <bool value="true"/>
42999                 </param>
43000                 <param name="feather">
43001                   <real value="0.0000000000"/>
43002                 </param>
43003                 <param name="blurtype">
43004                   <integer value="1"/>
43005                 </param>
43006                 <param name="winding_style">
43007                   <integer value="0"/>
43008                 </param>
43009                 <param name="bline">
43010                   <bline type="bline_point" loop="false">
43011                     <entry>
43012                       <composite type="bline_point">
43013                         <point>
43014                           <vector>
43015                             <x>3.8538258076</x>
43016                             <y>1.1087331772</y>
43017                           </vector>
43018                         </point>
43019                         <width>
43020                           <real value="1.0000000000"/>
43021                         </width>
43022                         <origin>
43023                           <real value="0.5000000000"/>
43024                         </origin>
43025                         <split>
43026                           <bool value="false"/>
43027                         </split>
43028                         <t1>
43029                           <radial_composite type="vector">
43030                             <radius>
43031                               <real value="0.7954218319"/>
43032                             </radius>
43033                             <theta>
43034                               <angle value="-84.715904"/>
43035                             </theta>
43036                           </radial_composite>
43037                         </t1>
43038                         <t2>
43039                           <radial_composite type="vector">
43040                             <radius>
43041                               <real value="0.7954218319"/>
43042                             </radius>
43043                             <theta>
43044                               <angle value="-84.715904"/>
43045                             </theta>
43046                           </radial_composite>
43047                         </t2>
43048                       </composite>
43049                     </entry>
43050                     <entry>
43051                       <composite type="bline_point">
43052                         <point>
43053                           <vector>
43054                             <x>3.9205989838</x>
43055                             <y>0.3299939632</y>
43056                           </vector>
43057                         </point>
43058                         <width>
43059                           <real value="1.7770024767"/>
43060                         </width>
43061                         <origin>
43062                           <real value="0.5000000000"/>
43063                         </origin>
43064                         <split>
43065                           <bool value="false"/>
43066                         </split>
43067                         <t1>
43068                           <radial_composite type="vector">
43069                             <radius>
43070                               <real value="0.7954218319"/>
43071                             </radius>
43072                             <theta>
43073                               <angle value="-84.258415"/>
43074                             </theta>
43075                           </radial_composite>
43076                         </t1>
43077                         <t2>
43078                           <radial_composite type="vector">
43079                             <radius>
43080                               <real value="0.7954218319"/>
43081                             </radius>
43082                             <theta>
43083                               <angle value="-84.258415"/>
43084                             </theta>
43085                           </radial_composite>
43086                         </t2>
43087                       </composite>
43088                     </entry>
43089                   </bline>
43090                 </param>
43091                 <param name="width">
43092                   <real value="0.0678862799"/>
43093                 </param>
43094                 <param name="expand">
43095                   <real value="0.0000000000"/>
43096                 </param>
43097                 <param name="sharp_cusps">
43098                   <bool value="true"/>
43099                 </param>
43100                 <param name="round_tip[0]">
43101                   <bool value="true"/>
43102                 </param>
43103                 <param name="round_tip[1]">
43104                   <bool value="true"/>
43105                 </param>
43106                 <param name="loopyness">
43107                   <real value="1.0000000000"/>
43108                 </param>
43109                 <param name="homogeneous_width">
43110                   <bool value="true"/>
43111                 </param>
43112               </layer>
43113               <layer type="outline" active="true" version="0.2" desc="NewDrawing052 Outline">
43114                 <param name="z_depth">
43115                   <real value="0.0000000000"/>
43116                 </param>
43117                 <param name="amount">
43118                   <real value="1.0000000000"/>
43119                 </param>
43120                 <param name="blend_method">
43121                   <integer value="0"/>
43122                 </param>
43123                 <param name="color">
43124                   <color>
43125                     <r>0.000000</r>
43126                     <g>0.000000</g>
43127                     <b>0.000000</b>
43128                     <a>1.000000</a>
43129                   </color>
43130                 </param>
43131                 <param name="origin">
43132                   <vector>
43133                     <x>0.0000000000</x>
43134                     <y>0.0000000000</y>
43135                   </vector>
43136                 </param>
43137                 <param name="invert">
43138                   <bool value="false"/>
43139                 </param>
43140                 <param name="antialias">
43141                   <bool value="true"/>
43142                 </param>
43143                 <param name="feather">
43144                   <real value="0.0000000000"/>
43145                 </param>
43146                 <param name="blurtype">
43147                   <integer value="1"/>
43148                 </param>
43149                 <param name="winding_style">
43150                   <integer value="0"/>
43151                 </param>
43152                 <param name="bline">
43153                   <bline type="bline_point" loop="false">
43154                     <entry>
43155                       <composite type="bline_point">
43156                         <point>
43157                           <vector>
43158                             <x>3.2740547657</x>
43159                             <y>-3.8230977058</y>
43160                           </vector>
43161                         </point>
43162                         <width>
43163                           <real value="2.0368904775"/>
43164                         </width>
43165                         <origin>
43166                           <real value="0.5000000000"/>
43167                         </origin>
43168                         <split>
43169                           <bool value="false"/>
43170                         </split>
43171                         <t1>
43172                           <radial_composite type="vector">
43173                             <radius>
43174                               <real value="1.0577146494"/>
43175                             </radius>
43176                             <theta>
43177                               <angle value="0.530392"/>
43178                             </theta>
43179                           </radial_composite>
43180                         </t1>
43181                         <t2>
43182                           <radial_composite type="vector">
43183                             <radius>
43184                               <real value="1.0577146494"/>
43185                             </radius>
43186                             <theta>
43187                               <angle value="0.530392"/>
43188                             </theta>
43189                           </radial_composite>
43190                         </t2>
43191                       </composite>
43192                     </entry>
43193                     <entry>
43194                       <composite type="bline_point">
43195                         <point>
43196                           <vector>
43197                             <x>4.3201708794</x>
43198                             <y>-3.8008480072</y>
43199                           </vector>
43200                         </point>
43201                         <width>
43202                           <real value="1.7003680777"/>
43203                         </width>
43204                         <origin>
43205                           <real value="0.5000000000"/>
43206                         </origin>
43207                         <split>
43208                           <bool value="false"/>
43209                         </split>
43210                         <t1>
43211                           <radial_composite type="vector">
43212                             <radius>
43213                               <real value="1.0577146494"/>
43214                             </radius>
43215                             <theta>
43216                               <angle value="0.627959"/>
43217                             </theta>
43218                           </radial_composite>
43219                         </t1>
43220                         <t2>
43221                           <radial_composite type="vector">
43222                             <radius>
43223                               <real value="1.0577146494"/>
43224                             </radius>
43225                             <theta>
43226                               <angle value="0.627959"/>
43227                             </theta>
43228                           </radial_composite>
43229                         </t2>
43230                       </composite>
43231                     </entry>
43232                   </bline>
43233                 </param>
43234                 <param name="width">
43235                   <real value="0.0678862820"/>
43236                 </param>
43237                 <param name="expand">
43238                   <real value="0.0000000000"/>
43239                 </param>
43240                 <param name="sharp_cusps">
43241                   <bool value="true"/>
43242                 </param>
43243                 <param name="round_tip[0]">
43244                   <bool value="true"/>
43245                 </param>
43246                 <param name="round_tip[1]">
43247                   <bool value="true"/>
43248                 </param>
43249                 <param name="loopyness">
43250                   <real value="1.0000000000"/>
43251                 </param>
43252                 <param name="homogeneous_width">
43253                   <bool value="true"/>
43254                 </param>
43255               </layer>
43256               <layer type="outline" active="true" version="0.2" desc="NewDrawing053 Outline">
43257                 <param name="z_depth">
43258                   <real value="0.0000000000"/>
43259                 </param>
43260                 <param name="amount">
43261                   <real value="1.0000000000"/>
43262                 </param>
43263                 <param name="blend_method">
43264                   <integer value="0"/>
43265                 </param>
43266                 <param name="color">
43267                   <color>
43268                     <r>0.000000</r>
43269                     <g>0.000000</g>
43270                     <b>0.000000</b>
43271                     <a>1.000000</a>
43272                   </color>
43273                 </param>
43274                 <param name="origin">
43275                   <vector>
43276                     <x>0.0000000000</x>
43277                     <y>0.0000000000</y>
43278                   </vector>
43279                 </param>
43280                 <param name="invert">
43281                   <bool value="false"/>
43282                 </param>
43283                 <param name="antialias">
43284                   <bool value="true"/>
43285                 </param>
43286                 <param name="feather">
43287                   <real value="0.0000000000"/>
43288                 </param>
43289                 <param name="blurtype">
43290                   <integer value="1"/>
43291                 </param>
43292                 <param name="winding_style">
43293                   <integer value="0"/>
43294                 </param>
43295                 <param name="bline">
43296                   <bline type="bline_point" loop="false">
43297                     <entry>
43298                       <composite type="bline_point">
43299                         <point>
43300                           <vector>
43301                             <x>3.2295391560</x>
43302                             <y>-4.5350880623</y>
43303                           </vector>
43304                         </point>
43305                         <width>
43306                           <real value="2.5153632771"/>
43307                         </width>
43308                         <origin>
43309                           <real value="0.5000000000"/>
43310                         </origin>
43311                         <split>
43312                           <bool value="false"/>
43313                         </split>
43314                         <t1>
43315                           <radial_composite type="vector">
43316                             <radius>
43317                               <real value="1.1087058987"/>
43318                             </radius>
43319                             <theta>
43320                               <angle value="4.698366"/>
43321                             </theta>
43322                           </radial_composite>
43323                         </t1>
43324                         <t2>
43325                           <radial_composite type="vector">
43326                             <radius>
43327                               <real value="1.1087058987"/>
43328                             </radius>
43329                             <theta>
43330                               <angle value="4.698366"/>
43331                             </theta>
43332                           </radial_composite>
43333                         </t2>
43334                       </composite>
43335                     </entry>
43336                     <entry>
43337                       <composite type="bline_point">
43338                         <point>
43339                           <vector>
43340                             <x>4.3201708794</x>
43341                             <y>-4.5128383636</y>
43342                           </vector>
43343                         </point>
43344                         <width>
43345                           <real value="2.2175876208"/>
43346                         </width>
43347                         <origin>
43348                           <real value="0.5000000000"/>
43349                         </origin>
43350                         <split>
43351                           <bool value="false"/>
43352                         </split>
43353                         <t1>
43354                           <radial_composite type="vector">
43355                             <radius>
43356                               <real value="1.1087058987"/>
43357                             </radius>
43358                             <theta>
43359                               <angle value="-3.199213"/>
43360                             </theta>
43361                           </radial_composite>
43362                         </t1>
43363                         <t2>
43364                           <radial_composite type="vector">
43365                             <radius>
43366                               <real value="1.1087058987"/>
43367                             </radius>
43368                             <theta>
43369                               <angle value="-3.199213"/>
43370                             </theta>
43371                           </radial_composite>
43372                         </t2>
43373                       </composite>
43374                     </entry>
43375                   </bline>
43376                 </param>
43377                 <param name="width">
43378                   <real value="0.0678862820"/>
43379                 </param>
43380                 <param name="expand">
43381                   <real value="0.0000000000"/>
43382                 </param>
43383                 <param name="sharp_cusps">
43384                   <bool value="true"/>
43385                 </param>
43386                 <param name="round_tip[0]">
43387                   <bool value="true"/>
43388                 </param>
43389                 <param name="round_tip[1]">
43390                   <bool value="true"/>
43391                 </param>
43392                 <param name="loopyness">
43393                   <real value="1.0000000000"/>
43394                 </param>
43395                 <param name="homogeneous_width">
43396                   <bool value="true"/>
43397                 </param>
43398               </layer>
43399               <layer type="outline" active="true" version="0.2" desc="NewDrawing054 Outline">
43400                 <param name="z_depth">
43401                   <real value="0.0000000000"/>
43402                 </param>
43403                 <param name="amount">
43404                   <real value="1.0000000000"/>
43405                 </param>
43406                 <param name="blend_method">
43407                   <integer value="0"/>
43408                 </param>
43409                 <param name="color">
43410                   <color>
43411                     <r>0.000000</r>
43412                     <g>0.000000</g>
43413                     <b>0.000000</b>
43414                     <a>1.000000</a>
43415                   </color>
43416                 </param>
43417                 <param name="origin">
43418                   <vector>
43419                     <x>0.0000000000</x>
43420                     <y>0.0000000000</y>
43421                   </vector>
43422                 </param>
43423                 <param name="invert">
43424                   <bool value="false"/>
43425                 </param>
43426                 <param name="antialias">
43427                   <bool value="true"/>
43428                 </param>
43429                 <param name="feather">
43430                   <real value="0.0000000000"/>
43431                 </param>
43432                 <param name="blurtype">
43433                   <integer value="1"/>
43434                 </param>
43435                 <param name="winding_style">
43436                   <integer value="0"/>
43437                 </param>
43438                 <param name="bline">
43439                   <bline type="bline_point" loop="false">
43440                     <entry>
43441                       <composite type="bline_point">
43442                         <point>
43443                           <vector>
43444                             <x>3.2072813511</x>
43445                             <y>-5.2248282433</y>
43446                           </vector>
43447                         </point>
43448                         <width>
43449                           <real value="2.2319834929"/>
43450                         </width>
43451                         <origin>
43452                           <real value="0.5000000000"/>
43453                         </origin>
43454                         <split>
43455                           <bool value="false"/>
43456                         </split>
43457                         <t1>
43458                           <radial_composite type="vector">
43459                             <radius>
43460                               <real value="1.2378212542"/>
43461                             </radius>
43462                             <theta>
43463                               <angle value="15.036058"/>
43464                             </theta>
43465                           </radial_composite>
43466                         </t1>
43467                         <t2>
43468                           <radial_composite type="vector">
43469                             <radius>
43470                               <real value="1.2378212542"/>
43471                             </radius>
43472                             <theta>
43473                               <angle value="15.036058"/>
43474                             </theta>
43475                           </radial_composite>
43476                         </t2>
43477                       </composite>
43478                     </entry>
43479                     <entry>
43480                       <composite type="bline_point">
43481                         <point>
43482                           <vector>
43483                             <x>4.4092020988</x>
43484                             <y>-5.1580791473</y>
43485                           </vector>
43486                         </point>
43487                         <width>
43488                           <real value="2.3990684131"/>
43489                         </width>
43490                         <origin>
43491                           <real value="0.5000000000"/>
43492                         </origin>
43493                         <split>
43494                           <bool value="false"/>
43495                         </split>
43496                         <t1>
43497                           <radial_composite type="vector">
43498                             <radius>
43499                               <real value="1.2378212542"/>
43500                             </radius>
43501                             <theta>
43502                               <angle value="0.030343"/>
43503                             </theta>
43504                           </radial_composite>
43505                         </t1>
43506                         <t2>
43507                           <radial_composite type="vector">
43508                             <radius>
43509                               <real value="1.2378212542"/>
43510                             </radius>
43511                             <theta>
43512                               <angle value="0.030343"/>
43513                             </theta>
43514                           </radial_composite>
43515                         </t2>
43516                       </composite>
43517                     </entry>
43518                   </bline>
43519                 </param>
43520                 <param name="width">
43521                   <real value="0.0678862820"/>
43522                 </param>
43523                 <param name="expand">
43524                   <real value="0.0000000000"/>
43525                 </param>
43526                 <param name="sharp_cusps">
43527                   <bool value="true"/>
43528                 </param>
43529                 <param name="round_tip[0]">
43530                   <bool value="true"/>
43531                 </param>
43532                 <param name="round_tip[1]">
43533                   <bool value="true"/>
43534                 </param>
43535                 <param name="loopyness">
43536                   <real value="1.0000000000"/>
43537                 </param>
43538                 <param name="homogeneous_width">
43539                   <bool value="true"/>
43540                 </param>
43541               </layer>
43542               <layer type="outline" active="true" version="0.2" desc="NewDrawing055 Outline">
43543                 <param name="z_depth">
43544                   <real value="0.0000000000"/>
43545                 </param>
43546                 <param name="amount">
43547                   <real value="1.0000000000"/>
43548                 </param>
43549                 <param name="blend_method">
43550                   <integer value="0"/>
43551                 </param>
43552                 <param name="color">
43553                   <color>
43554                     <r>0.000000</r>
43555                     <g>0.000000</g>
43556                     <b>0.000000</b>
43557                     <a>1.000000</a>
43558                   </color>
43559                 </param>
43560                 <param name="origin">
43561                   <vector>
43562                     <x>0.0000000000</x>
43563                     <y>0.0000000000</y>
43564                   </vector>
43565                 </param>
43566                 <param name="invert">
43567                   <bool value="false"/>
43568                 </param>
43569                 <param name="antialias">
43570                   <bool value="true"/>
43571                 </param>
43572                 <param name="feather">
43573                   <real value="0.0000000000"/>
43574                 </param>
43575                 <param name="blurtype">
43576                   <integer value="1"/>
43577                 </param>
43578                 <param name="winding_style">
43579                   <integer value="0"/>
43580                 </param>
43581                 <param name="bline">
43582                   <bline type="bline_point" loop="false">
43583                     <entry>
43584                       <composite type="bline_point">
43585                         <point>
43586                           <vector>
43587                             <x>3.7637262344</x>
43588                             <y>1.8505735397</y>
43589                           </vector>
43590                         </point>
43591                         <width>
43592                           <real value="2.0642547725"/>
43593                         </width>
43594                         <origin>
43595                           <real value="0.5000000000"/>
43596                         </origin>
43597                         <split>
43598                           <bool value="false"/>
43599                         </split>
43600                         <t1>
43601                           <radial_composite type="vector">
43602                             <radius>
43603                               <real value="1.1284429557"/>
43604                             </radius>
43605                             <theta>
43606                               <angle value="0.544681"/>
43607                             </theta>
43608                           </radial_composite>
43609                         </t1>
43610                         <t2>
43611                           <radial_composite type="vector">
43612                             <radius>
43613                               <real value="1.1284429557"/>
43614                             </radius>
43615                             <theta>
43616                               <angle value="0.544681"/>
43617                             </theta>
43618                           </radial_composite>
43619                         </t2>
43620                       </composite>
43621                     </entry>
43622                     <entry>
43623                       <composite type="bline_point">
43624                         <point>
43625                           <vector>
43626                             <x>4.8543581963</x>
43627                             <y>1.8950729370</y>
43628                           </vector>
43629                         </point>
43630                         <width>
43631                           <real value="1.9936332722"/>
43632                         </width>
43633                         <origin>
43634                           <real value="0.5000000000"/>
43635                         </origin>
43636                         <split>
43637                           <bool value="false"/>
43638                         </split>
43639                         <t1>
43640                           <radial_composite type="vector">
43641                             <radius>
43642                               <real value="1.1284429557"/>
43643                             </radius>
43644                             <theta>
43645                               <angle value="-7.274757"/>
43646                             </theta>
43647                           </radial_composite>
43648                         </t1>
43649                         <t2>
43650                           <radial_composite type="vector">
43651                             <radius>
43652                               <real value="1.1284429557"/>
43653                             </radius>
43654                             <theta>
43655                               <angle value="-7.274757"/>
43656                             </theta>
43657                           </radial_composite>
43658                         </t2>
43659                       </composite>
43660                     </entry>
43661                   </bline>
43662                 </param>
43663                 <param name="width">
43664                   <real value="0.0678862820"/>
43665                 </param>
43666                 <param name="expand">
43667                   <real value="0.0000000000"/>
43668                 </param>
43669                 <param name="sharp_cusps">
43670                   <bool value="true"/>
43671                 </param>
43672                 <param name="round_tip[0]">
43673                   <bool value="true"/>
43674                 </param>
43675                 <param name="round_tip[1]">
43676                   <bool value="true"/>
43677                 </param>
43678                 <param name="loopyness">
43679                   <real value="1.0000000000"/>
43680                 </param>
43681                 <param name="homogeneous_width">
43682                   <bool value="true"/>
43683                 </param>
43684               </layer>
43685             </canvas>
43686           </param>
43687           <param name="zoom">
43688             <real value="0.0000000000"/>
43689           </param>
43690           <param name="time_offset">
43691             <time value="0s"/>
43692           </param>
43693           <param name="children_lock">
43694             <bool value="false"/>
43695           </param>
43696           <param name="focus">
43697             <vector>
43698               <x>0.0000000000</x>
43699               <y>0.0000000000</y>
43700             </vector>
43701           </param>
43702         </layer>
43703       </canvas>
43704     </param>
43705     <param name="zoom">
43706       <real value="0.0000000000"/>
43707     </param>
43708     <param name="time_offset">
43709       <time value="0s"/>
43710     </param>
43711     <param name="children_lock">
43712       <bool value="false"/>
43713     </param>
43714     <param name="focus">
43715       <vector>
43716         <x>0.0000000000</x>
43717         <y>0.0000000000</y>
43718       </vector>
43719     </param>
43720   </layer>
43721   <layer type="PasteCanvas" active="true" version="0.1" desc="MOON">
43722     <param name="z_depth">
43723       <real value="0.0000000000"/>
43724     </param>
43725     <param name="amount">
43726       <real value="1.0000000000"/>
43727     </param>
43728     <param name="blend_method">
43729       <integer value="0"/>
43730     </param>
43731     <param name="origin">
43732       <vector>
43733         <x>-0.2101391405</x>
43734         <y>1.4621437788</y>
43735       </vector>
43736     </param>
43737     <param name="canvas">
43738       <canvas>
43739         <layer type="region" active="true" version="0.1" desc="NewBLine079 Region">
43740           <param name="z_depth">
43741             <real value="0.0000000000"/>
43742           </param>
43743           <param name="amount">
43744             <real value="1.0000000000"/>
43745           </param>
43746           <param name="blend_method">
43747             <integer value="0"/>
43748           </param>
43749           <param name="color">
43750             <color>
43751               <r>1.000000</r>
43752               <g>1.000000</g>
43753               <b>0.408230</b>
43754               <a>1.000000</a>
43755             </color>
43756           </param>
43757           <param name="origin">
43758             <vector guid="CD975523F12955995EAA30D2C5FD0CD3">
43759               <x>0.0000000000</x>
43760               <y>0.0000000000</y>
43761             </vector>
43762           </param>
43763           <param name="invert">
43764             <bool value="false"/>
43765           </param>
43766           <param name="antialias">
43767             <bool value="true"/>
43768           </param>
43769           <param name="feather">
43770             <real value="0.0000000000"/>
43771           </param>
43772           <param name="blurtype">
43773             <integer value="1"/>
43774           </param>
43775           <param name="winding_style">
43776             <integer value="0"/>
43777           </param>
43778           <param name="bline">
43779             <bline type="bline_point" loop="true" guid="4B6B4540B50CFDE2D57C8D9F14C73558">
43780               <entry>
43781                 <composite type="bline_point">
43782                   <point>
43783                     <vector>
43784                       <x>-4.2549099922</x>
43785                       <y>14.0957660675</y>
43786                     </vector>
43787                   </point>
43788                   <width>
43789                     <real value="1.0000000000"/>
43790                   </width>
43791                   <origin>
43792                     <real value="0.5000000000"/>
43793                   </origin>
43794                   <split>
43795                     <bool value="false"/>
43796                   </split>
43797                   <t1>
43798                     <radial_composite type="vector">
43799                       <radius>
43800                         <real value="1.1330754700"/>
43801                       </radius>
43802                       <theta>
43803                         <angle value="-54.145355"/>
43804                       </theta>
43805                     </radial_composite>
43806                   </t1>
43807                   <t2>
43808                     <radial_composite type="vector">
43809                       <radius>
43810                         <real value="1.1330754700"/>
43811                       </radius>
43812                       <theta>
43813                         <angle value="-54.145355"/>
43814                       </theta>
43815                     </radial_composite>
43816                   </t2>
43817                 </composite>
43818               </entry>
43819               <entry>
43820                 <composite type="bline_point">
43821                   <point>
43822                     <vector>
43823                       <x>-6.6483364105</x>
43824                       <y>10.0544557571</y>
43825                     </vector>
43826                   </point>
43827                   <width>
43828                     <real value="1.0000000000"/>
43829                   </width>
43830                   <origin>
43831                     <real value="0.5000000000"/>
43832                   </origin>
43833                   <split>
43834                     <bool value="false"/>
43835                   </split>
43836                   <t1>
43837                     <radial_composite type="vector">
43838                       <radius>
43839                         <real value="7.3993483350"/>
43840                       </radius>
43841                       <theta>
43842                         <angle value="-104.300606"/>
43843                       </theta>
43844                     </radial_composite>
43845                   </t1>
43846                   <t2>
43847                     <radial_composite type="vector">
43848                       <radius>
43849                         <real value="7.3993483350"/>
43850                       </radius>
43851                       <theta>
43852                         <angle value="-104.300606"/>
43853                       </theta>
43854                     </radial_composite>
43855                   </t2>
43856                 </composite>
43857               </entry>
43858               <entry>
43859                 <composite type="bline_point">
43860                   <point>
43861                     <vector>
43862                       <x>-6.6483364105</x>
43863                       <y>6.7953352928</y>
43864                     </vector>
43865                   </point>
43866                   <width>
43867                     <real value="1.0000000000"/>
43868                   </width>
43869                   <origin>
43870                     <real value="0.5000000000"/>
43871                   </origin>
43872                   <split>
43873                     <bool value="false"/>
43874                   </split>
43875                   <t1>
43876                     <radial_composite type="vector">
43877                       <radius>
43878                         <real value="1.6340004773"/>
43879                       </radius>
43880                       <theta>
43881                         <angle value="-118.644753"/>
43882                       </theta>
43883                     </radial_composite>
43884                   </t1>
43885                   <t2>
43886                     <radial_composite type="vector">
43887                       <radius>
43888                         <real value="1.6340004773"/>
43889                       </radius>
43890                       <theta>
43891                         <angle value="-118.644753"/>
43892                       </theta>
43893                     </radial_composite>
43894                   </t2>
43895                 </composite>
43896               </entry>
43897               <entry>
43898                 <composite type="bline_point">
43899                   <point>
43900                     <vector>
43901                       <x>-9.4769315720</x>
43902                       <y>9.0115375519</y>
43903                     </vector>
43904                   </point>
43905                   <width>
43906                     <real value="1.0000000000"/>
43907                   </width>
43908                   <origin>
43909                     <real value="0.5000000000"/>
43910                   </origin>
43911                   <split>
43912                     <bool value="false"/>
43913                   </split>
43914                   <t1>
43915                     <radial_composite type="vector">
43916                       <radius>
43917                         <real value="4.7220970517"/>
43918                       </radius>
43919                       <theta>
43920                         <angle value="96.349152"/>
43921                       </theta>
43922                     </radial_composite>
43923                   </t1>
43924                   <t2>
43925                     <radial_composite type="vector">
43926                       <radius>
43927                         <real value="4.7220970517"/>
43928                       </radius>
43929                       <theta>
43930                         <angle value="96.349152"/>
43931                       </theta>
43932                     </radial_composite>
43933                   </t2>
43934                 </composite>
43935               </entry>
43936               <entry>
43937                 <composite type="bline_point">
43938                   <point>
43939                     <vector>
43940                       <x>-7.6057066917</x>
43941                       <y>12.9659376144</y>
43942                     </vector>
43943                   </point>
43944                   <width>
43945                     <real value="1.0000000000"/>
43946                   </width>
43947                   <origin>
43948                     <real value="0.5000000000"/>
43949                   </origin>
43950                   <split>
43951                     <bool value="false"/>
43952                   </split>
43953                   <t1>
43954                     <radial_composite type="vector">
43955                       <radius>
43956                         <real value="5.6029431444"/>
43957                       </radius>
43958                       <theta>
43959                         <angle value="43.112553"/>
43960                       </theta>
43961                     </radial_composite>
43962                   </t1>
43963                   <t2>
43964                     <radial_composite type="vector">
43965                       <radius>
43966                         <real value="5.6029431444"/>
43967                       </radius>
43968                       <theta>
43969                         <angle value="43.112553"/>
43970                       </theta>
43971                     </radial_composite>
43972                   </t2>
43973                 </composite>
43974               </entry>
43975             </bline>
43976           </param>
43977         </layer>
43978         <layer type="outline" active="true" version="0.2" desc="NewBLine079 Outline">
43979           <param name="z_depth">
43980             <real value="0.0000000000"/>
43981           </param>
43982           <param name="amount">
43983             <real value="1.0000000000"/>
43984           </param>
43985           <param name="blend_method">
43986             <integer value="0"/>
43987           </param>
43988           <param name="color">
43989             <color>
43990               <r>0.000000</r>
43991               <g>0.000000</g>
43992               <b>0.000000</b>
43993               <a>1.000000</a>
43994             </color>
43995           </param>
43996           <param name="origin">
43997             <vector guid="CD975523F12955995EAA30D2C5FD0CD3">
43998               <x>0.0000000000</x>
43999               <y>0.0000000000</y>
44000             </vector>
44001           </param>
44002           <param name="invert">
44003             <bool value="false"/>
44004           </param>
44005           <param name="antialias">
44006             <bool value="true"/>
44007           </param>
44008           <param name="feather">
44009             <real value="0.0000000000"/>
44010           </param>
44011           <param name="blurtype">
44012             <integer value="1"/>
44013           </param>
44014           <param name="winding_style">
44015             <integer value="0"/>
44016           </param>
44017           <param name="bline">
44018             <bline type="bline_point" loop="true" guid="4B6B4540B50CFDE2D57C8D9F14C73558">
44019               <entry>
44020                 <composite type="bline_point">
44021                   <point>
44022                     <vector>
44023                       <x>-4.2549099922</x>
44024                       <y>14.0957660675</y>
44025                     </vector>
44026                   </point>
44027                   <width>
44028                     <real value="1.0000000000"/>
44029                   </width>
44030                   <origin>
44031                     <real value="0.5000000000"/>
44032                   </origin>
44033                   <split>
44034                     <bool value="false"/>
44035                   </split>
44036                   <t1>
44037                     <radial_composite type="vector">
44038                       <radius>
44039                         <real value="1.1330754700"/>
44040                       </radius>
44041                       <theta>
44042                         <angle value="-54.145355"/>
44043                       </theta>
44044                     </radial_composite>
44045                   </t1>
44046                   <t2>
44047                     <radial_composite type="vector">
44048                       <radius>
44049                         <real value="1.1330754700"/>
44050                       </radius>
44051                       <theta>
44052                         <angle value="-54.145355"/>
44053                       </theta>
44054                     </radial_composite>
44055                   </t2>
44056                 </composite>
44057               </entry>
44058               <entry>
44059                 <composite type="bline_point">
44060                   <point>
44061                     <vector>
44062                       <x>-6.6483364105</x>
44063                       <y>10.0544557571</y>
44064                     </vector>
44065                   </point>
44066                   <width>
44067                     <real value="1.0000000000"/>
44068                   </width>
44069                   <origin>
44070                     <real value="0.5000000000"/>
44071                   </origin>
44072                   <split>
44073                     <bool value="false"/>
44074                   </split>
44075                   <t1>
44076                     <radial_composite type="vector">
44077                       <radius>
44078                         <real value="7.3993483350"/>
44079                       </radius>
44080                       <theta>
44081                         <angle value="-104.300606"/>
44082                       </theta>
44083                     </radial_composite>
44084                   </t1>
44085                   <t2>
44086                     <radial_composite type="vector">
44087                       <radius>
44088                         <real value="7.3993483350"/>
44089                       </radius>
44090                       <theta>
44091                         <angle value="-104.300606"/>
44092                       </theta>
44093                     </radial_composite>
44094                   </t2>
44095                 </composite>
44096               </entry>
44097               <entry>
44098                 <composite type="bline_point">
44099                   <point>
44100                     <vector>
44101                       <x>-6.6483364105</x>
44102                       <y>6.7953352928</y>
44103                     </vector>
44104                   </point>
44105                   <width>
44106                     <real value="1.0000000000"/>
44107                   </width>
44108                   <origin>
44109                     <real value="0.5000000000"/>
44110                   </origin>
44111                   <split>
44112                     <bool value="false"/>
44113                   </split>
44114                   <t1>
44115                     <radial_composite type="vector">
44116                       <radius>
44117                         <real value="1.6340004773"/>
44118                       </radius>
44119                       <theta>
44120                         <angle value="-118.644753"/>
44121                       </theta>
44122                     </radial_composite>
44123                   </t1>
44124                   <t2>
44125                     <radial_composite type="vector">
44126                       <radius>
44127                         <real value="1.6340004773"/>
44128                       </radius>
44129                       <theta>
44130                         <angle value="-118.644753"/>
44131                       </theta>
44132                     </radial_composite>
44133                   </t2>
44134                 </composite>
44135               </entry>
44136               <entry>
44137                 <composite type="bline_point">
44138                   <point>
44139                     <vector>
44140                       <x>-9.4769315720</x>
44141                       <y>9.0115375519</y>
44142                     </vector>
44143                   </point>
44144                   <width>
44145                     <real value="1.0000000000"/>
44146                   </width>
44147                   <origin>
44148                     <real value="0.5000000000"/>
44149                   </origin>
44150                   <split>
44151                     <bool value="false"/>
44152                   </split>
44153                   <t1>
44154                     <radial_composite type="vector">
44155                       <radius>
44156                         <real value="4.7220970517"/>
44157                       </radius>
44158                       <theta>
44159                         <angle value="96.349152"/>
44160                       </theta>
44161                     </radial_composite>
44162                   </t1>
44163                   <t2>
44164                     <radial_composite type="vector">
44165                       <radius>
44166                         <real value="4.7220970517"/>
44167                       </radius>
44168                       <theta>
44169                         <angle value="96.349152"/>
44170                       </theta>
44171                     </radial_composite>
44172                   </t2>
44173                 </composite>
44174               </entry>
44175               <entry>
44176                 <composite type="bline_point">
44177                   <point>
44178                     <vector>
44179                       <x>-7.6057066917</x>
44180                       <y>12.9659376144</y>
44181                     </vector>
44182                   </point>
44183                   <width>
44184                     <real value="1.0000000000"/>
44185                   </width>
44186                   <origin>
44187                     <real value="0.5000000000"/>
44188                   </origin>
44189                   <split>
44190                     <bool value="false"/>
44191                   </split>
44192                   <t1>
44193                     <radial_composite type="vector">
44194                       <radius>
44195                         <real value="5.6029431444"/>
44196                       </radius>
44197                       <theta>
44198                         <angle value="43.112553"/>
44199                       </theta>
44200                     </radial_composite>
44201                   </t1>
44202                   <t2>
44203                     <radial_composite type="vector">
44204                       <radius>
44205                         <real value="5.6029431444"/>
44206                       </radius>
44207                       <theta>
44208                         <angle value="43.112553"/>
44209                       </theta>
44210                     </radial_composite>
44211                   </t2>
44212                 </composite>
44213               </entry>
44214             </bline>
44215           </param>
44216           <param name="width">
44217             <real value="0.0678862799"/>
44218           </param>
44219           <param name="expand">
44220             <real value="0.0000000000"/>
44221           </param>
44222           <param name="sharp_cusps">
44223             <bool value="true"/>
44224           </param>
44225           <param name="round_tip[0]">
44226             <bool value="true"/>
44227           </param>
44228           <param name="round_tip[1]">
44229             <bool value="true"/>
44230           </param>
44231           <param name="loopyness">
44232             <real value="1.0000000000"/>
44233           </param>
44234           <param name="homogeneous_width">
44235             <bool value="true"/>
44236           </param>
44237         </layer>
44238         <layer type="outline" active="true" version="0.2" desc="NewBLine080 Outline">
44239           <param name="z_depth">
44240             <real value="0.0000000000"/>
44241           </param>
44242           <param name="amount">
44243             <real value="1.0000000000"/>
44244           </param>
44245           <param name="blend_method">
44246             <integer value="0"/>
44247           </param>
44248           <param name="color">
44249             <color>
44250               <r>0.000000</r>
44251               <g>0.000000</g>
44252               <b>0.000000</b>
44253               <a>1.000000</a>
44254             </color>
44255           </param>
44256           <param name="origin">
44257             <vector>
44258               <x>0.0000000000</x>
44259               <y>0.0000000000</y>
44260             </vector>
44261           </param>
44262           <param name="invert">
44263             <bool value="false"/>
44264           </param>
44265           <param name="antialias">
44266             <bool value="true"/>
44267           </param>
44268           <param name="feather">
44269             <real value="0.0000000000"/>
44270           </param>
44271           <param name="blurtype">
44272             <integer value="1"/>
44273           </param>
44274           <param name="winding_style">
44275             <integer value="0"/>
44276           </param>
44277           <param name="bline">
44278             <bline type="bline_point" loop="false">
44279               <entry>
44280                 <composite type="bline_point">
44281                   <point>
44282                     <vector>
44283                       <x>-6.6853470802</x>
44284                       <y>12.8988904953</y>
44285                     </vector>
44286                   </point>
44287                   <width>
44288                     <real value="1.0000000000"/>
44289                   </width>
44290                   <origin>
44291                     <real value="0.5000000000"/>
44292                   </origin>
44293                   <split>
44294                     <bool value="false"/>
44295                   </split>
44296                   <t1>
44297                     <radial_composite type="vector">
44298                       <radius>
44299                         <real value="0.3223680530"/>
44300                       </radius>
44301                       <theta>
44302                         <angle value="122.005379"/>
44303                       </theta>
44304                     </radial_composite>
44305                   </t1>
44306                   <t2>
44307                     <radial_composite type="vector">
44308                       <radius>
44309                         <real value="0.3223680530"/>
44310                       </radius>
44311                       <theta>
44312                         <angle value="122.005379"/>
44313                       </theta>
44314                     </radial_composite>
44315                   </t2>
44316                 </composite>
44317               </entry>
44318               <entry>
44319                 <composite type="bline_point">
44320                   <point>
44321                     <vector>
44322                       <x>-6.6170053482</x>
44323                       <y>13.0697450638</y>
44324                     </vector>
44325                   </point>
44326                   <width>
44327                     <real value="1.0000000000"/>
44328                   </width>
44329                   <origin>
44330                     <real value="0.5000000000"/>
44331                   </origin>
44332                   <split>
44333                     <bool value="false"/>
44334                   </split>
44335                   <t1>
44336                     <radial_composite type="vector">
44337                       <radius>
44338                         <real value="0.2347258768"/>
44339                       </radius>
44340                       <theta>
44341                         <angle value="31.831450"/>
44342                       </theta>
44343                     </radial_composite>
44344                   </t1>
44345                   <t2>
44346                     <radial_composite type="vector">
44347                       <radius>
44348                         <real value="0.2347258768"/>
44349                       </radius>
44350                       <theta>
44351                         <angle value="31.831450"/>
44352                       </theta>
44353                     </radial_composite>
44354                   </t2>
44355                 </composite>
44356               </entry>
44357               <entry>
44358                 <composite type="bline_point">
44359                   <point>
44360                     <vector>
44361                       <x>-6.4119796753</x>
44362                       <y>12.9900131226</y>
44363                     </vector>
44364                   </point>
44365                   <width>
44366                     <real value="1.0000000000"/>
44367                   </width>
44368                   <origin>
44369                     <real value="0.5000000000"/>
44370                   </origin>
44371                   <split>
44372                     <bool value="false"/>
44373                   </split>
44374                   <t1>
44375                     <radial_composite type="vector">
44376                       <radius>
44377                         <real value="0.3056342260"/>
44378                       </radius>
44379                       <theta>
44380                         <angle value="-63.434952"/>
44381                       </theta>
44382                     </radial_composite>
44383                   </t1>
44384                   <t2>
44385                     <radial_composite type="vector">
44386                       <radius>
44387                         <real value="0.3056342260"/>
44388                       </radius>
44389                       <theta>
44390                         <angle value="-63.434952"/>
44391                       </theta>
44392                     </radial_composite>
44393                   </t2>
44394                 </composite>
44395               </entry>
44396             </bline>
44397           </param>
44398           <param name="width">
44399             <real value="0.0678862799"/>
44400           </param>
44401           <param name="expand">
44402             <real value="0.0000000000"/>
44403           </param>
44404           <param name="sharp_cusps">
44405             <bool value="true"/>
44406           </param>
44407           <param name="round_tip[0]">
44408             <bool value="true"/>
44409           </param>
44410           <param name="round_tip[1]">
44411             <bool value="true"/>
44412           </param>
44413           <param name="loopyness">
44414             <real value="1.0000000000"/>
44415           </param>
44416           <param name="homogeneous_width">
44417             <bool value="true"/>
44418           </param>
44419         </layer>
44420         <layer type="outline" active="true" version="0.2" desc="NewDrawing149 Outline">
44421           <param name="z_depth">
44422             <real value="0.0000000000"/>
44423           </param>
44424           <param name="amount">
44425             <real value="1.0000000000"/>
44426           </param>
44427           <param name="blend_method">
44428             <integer value="0"/>
44429           </param>
44430           <param name="color">
44431             <color>
44432               <r>0.000000</r>
44433               <g>0.000000</g>
44434               <b>0.000000</b>
44435               <a>1.000000</a>
44436             </color>
44437           </param>
44438           <param name="origin">
44439             <vector>
44440               <x>0.0000000000</x>
44441               <y>0.0000000000</y>
44442             </vector>
44443           </param>
44444           <param name="invert">
44445             <bool value="false"/>
44446           </param>
44447           <param name="antialias">
44448             <bool value="true"/>
44449           </param>
44450           <param name="feather">
44451             <real value="0.0000000000"/>
44452           </param>
44453           <param name="blurtype">
44454             <integer value="1"/>
44455           </param>
44456           <param name="winding_style">
44457             <integer value="0"/>
44458           </param>
44459           <param name="bline">
44460             <bline type="bline_point" loop="false">
44461               <entry>
44462                 <composite type="bline_point">
44463                   <point>
44464                     <vector>
44465                       <x>-8.3715677261</x>
44466                       <y>8.3963975906</y>
44467                     </vector>
44468                   </point>
44469                   <width>
44470                     <real value="1.0000000000"/>
44471                   </width>
44472                   <origin>
44473                     <real value="0.5000000000"/>
44474                   </origin>
44475                   <split>
44476                     <bool value="false"/>
44477                   </split>
44478                   <t1>
44479                     <radial_composite type="vector">
44480                       <radius>
44481                         <real value="0.0618441385"/>
44482                       </radius>
44483                       <theta>
44484                         <angle value="124.226128"/>
44485                       </theta>
44486                     </radial_composite>
44487                   </t1>
44488                   <t2>
44489                     <radial_composite type="vector">
44490                       <radius>
44491                         <real value="0.0618441385"/>
44492                       </radius>
44493                       <theta>
44494                         <angle value="124.226128"/>
44495                       </theta>
44496                     </radial_composite>
44497                   </t2>
44498                 </composite>
44499               </entry>
44500               <entry>
44501                 <composite type="bline_point">
44502                   <point>
44503                     <vector>
44504                       <x>-8.4152994156</x>
44505                       <y>8.4401264191</y>
44506                     </vector>
44507                   </point>
44508                   <width>
44509                     <real value="1.0000000000"/>
44510                   </width>
44511                   <origin>
44512                     <real value="0.5000000000"/>
44513                   </origin>
44514                   <split>
44515                     <bool value="false"/>
44516                   </split>
44517                   <t1>
44518                     <radial_composite type="vector">
44519                       <radius>
44520                         <real value="0.0618441385"/>
44521                       </radius>
44522                       <theta>
44523                         <angle value="121.634506"/>
44524                       </theta>
44525                     </radial_composite>
44526                   </t1>
44527                   <t2>
44528                     <radial_composite type="vector">
44529                       <radius>
44530                         <real value="0.0618441385"/>
44531                       </radius>
44532                       <theta>
44533                         <angle value="121.634506"/>
44534                       </theta>
44535                     </radial_composite>
44536                   </t2>
44537                 </composite>
44538               </entry>
44539               <entry>
44540                 <composite type="bline_point">
44541                   <point>
44542                     <vector>
44543                       <x>-8.4590320587</x>
44544                       <y>8.4926004410</y>
44545                     </vector>
44546                   </point>
44547                   <width>
44548                     <real value="1.0000000000"/>
44549                   </width>
44550                   <origin>
44551                     <real value="0.5000000000"/>
44552                   </origin>
44553                   <split>
44554                     <bool value="false"/>
44555                   </split>
44556                   <t1>
44557                     <radial_composite type="vector">
44558                       <radius>
44559                         <real value="0.0683085489"/>
44560                       </radius>
44561                       <theta>
44562                         <angle value="118.997849"/>
44563                       </theta>
44564                     </radial_composite>
44565                   </t1>
44566                   <t2>
44567                     <radial_composite type="vector">
44568                       <radius>
44569                         <real value="0.0683085489"/>
44570                       </radius>
44571                       <theta>
44572                         <angle value="118.997849"/>
44573                       </theta>
44574                     </radial_composite>
44575                   </t2>
44576                 </composite>
44577               </entry>
44578               <entry>
44579                 <composite type="bline_point">
44580                   <point>
44581                     <vector>
44582                       <x>-8.5552434921</x>
44583                       <y>8.6500234604</y>
44584                     </vector>
44585                   </point>
44586                   <width>
44587                     <real value="1.0000000000"/>
44588                   </width>
44589                   <origin>
44590                     <real value="0.5000000000"/>
44591                   </origin>
44592                   <split>
44593                     <bool value="false"/>
44594                   </split>
44595                   <t1>
44596                     <radial_composite type="vector">
44597                       <radius>
44598                         <real value="0.1845444729"/>
44599                       </radius>
44600                       <theta>
44601                         <angle value="112.707306"/>
44602                       </theta>
44603                     </radial_composite>
44604                   </t1>
44605                   <t2>
44606                     <radial_composite type="vector">
44607                       <radius>
44608                         <real value="0.1845444729"/>
44609                       </radius>
44610                       <theta>
44611                         <angle value="112.707306"/>
44612                       </theta>
44613                     </radial_composite>
44614                   </t2>
44615                 </composite>
44616               </entry>
44617               <entry>
44618                 <composite type="bline_point">
44619                   <point>
44620                     <vector>
44621                       <x>-8.6689472198</x>
44622                       <y>8.8774118423</y>
44623                     </vector>
44624                   </point>
44625                   <width>
44626                     <real value="1.0000000000"/>
44627                   </width>
44628                   <origin>
44629                     <real value="0.5000000000"/>
44630                   </origin>
44631                   <split>
44632                     <bool value="false"/>
44633                   </split>
44634                   <t1>
44635                     <radial_composite type="vector">
44636                       <radius>
44637                         <real value="0.1494482253"/>
44638                       </radius>
44639                       <theta>
44640                         <angle value="106.191620"/>
44641                       </theta>
44642                     </radial_composite>
44643                   </t1>
44644                   <t2>
44645                     <radial_composite type="vector">
44646                       <radius>
44647                         <real value="0.1494482253"/>
44648                       </radius>
44649                       <theta>
44650                         <angle value="106.191620"/>
44651                       </theta>
44652                     </radial_composite>
44653                   </t2>
44654                 </composite>
44655               </entry>
44656               <entry>
44657                 <composite type="bline_point">
44658                   <point>
44659                     <vector>
44660                       <x>-8.7214260101</x>
44661                       <y>9.0173425674</y>
44662                     </vector>
44663                   </point>
44664                   <width>
44665                     <real value="1.0000000000"/>
44666                   </width>
44667                   <origin>
44668                     <real value="0.5000000000"/>
44669                   </origin>
44670                   <split>
44671                     <bool value="false"/>
44672                   </split>
44673                   <t1>
44674                     <radial_composite type="vector">
44675                       <radius>
44676                         <real value="0.1494482253"/>
44677                       </radius>
44678                       <theta>
44679                         <angle value="103.476089"/>
44680                       </theta>
44681                     </radial_composite>
44682                   </t1>
44683                   <t2>
44684                     <radial_composite type="vector">
44685                       <radius>
44686                         <real value="0.1494482253"/>
44687                       </radius>
44688                       <theta>
44689                         <angle value="103.476089"/>
44690                       </theta>
44691                     </radial_composite>
44692                   </t2>
44693                 </composite>
44694               </entry>
44695               <entry>
44696                 <composite type="bline_point">
44697                   <point>
44698                     <vector>
44699                       <x>-8.7039327621</x>
44700                       <y>9.2359848022</y>
44701                     </vector>
44702                   </point>
44703                   <width>
44704                     <real value="1.0000000000"/>
44705                   </width>
44706                   <origin>
44707                     <real value="0.5000000000"/>
44708                   </origin>
44709                   <split>
44710                     <bool value="true"/>
44711                   </split>
44712                   <t1>
44713                     <radial_composite type="vector">
44714                       <radius>
44715                         <real value="0.2115441629"/>
44716                       </radius>
44717                       <theta>
44718                         <angle value="29.742739"/>
44719                       </theta>
44720                     </radial_composite>
44721                   </t1>
44722                   <t2>
44723                     <radial_composite type="vector">
44724                       <radius>
44725                         <real value="0.2623792688"/>
44726                       </radius>
44727                       <theta>
44728                         <angle value="53.127705"/>
44729                       </theta>
44730                     </radial_composite>
44731                   </t2>
44732                 </composite>
44733               </entry>
44734               <entry>
44735                 <composite type="bline_point">
44736                   <point>
44737                     <vector>
44738                       <x>-8.4940176010</x>
44739                       <y>9.2272396088</y>
44740                     </vector>
44741                   </point>
44742                   <width>
44743                     <real value="1.0000000000"/>
44744                   </width>
44745                   <origin>
44746                     <real value="0.5000000000"/>
44747                   </origin>
44748                   <split>
44749                     <bool value="false"/>
44750                   </split>
44751                   <t1>
44752                     <radial_composite type="vector">
44753                       <radius>
44754                         <real value="0.1261398937"/>
44755                       </radius>
44756                       <theta>
44757                         <angle value="-38.075901"/>
44758                       </theta>
44759                     </radial_composite>
44760                   </t1>
44761                   <t2>
44762                     <radial_composite type="vector">
44763                       <radius>
44764                         <real value="0.1261398937"/>
44765                       </radius>
44766                       <theta>
44767                         <angle value="-38.075901"/>
44768                       </theta>
44769                     </radial_composite>
44770                   </t2>
44771                 </composite>
44772               </entry>
44773               <entry>
44774                 <composite type="bline_point">
44775                   <point>
44776                     <vector>
44777                       <x>-8.3890600204</x>
44778                       <y>9.1572742462</y>
44779                     </vector>
44780                   </point>
44781                   <width>
44782                     <real value="1.0000000000"/>
44783                   </width>
44784                   <origin>
44785                     <real value="0.5000000000"/>
44786                   </origin>
44787                   <split>
44788                     <bool value="false"/>
44789                   </split>
44790                   <t1>
44791                     <radial_composite type="vector">
44792                       <radius>
44793                         <real value="0.1261398937"/>
44794                       </radius>
44795                       <theta>
44796                         <angle value="-41.971516"/>
44797                       </theta>
44798                     </radial_composite>
44799                   </t1>
44800                   <t2>
44801                     <radial_composite type="vector">
44802                       <radius>
44803                         <real value="0.1261398937"/>
44804                       </radius>
44805                       <theta>
44806                         <angle value="-41.971516"/>
44807                       </theta>
44808                     </radial_composite>
44809                   </t2>
44810                 </composite>
44811               </entry>
44812               <entry>
44813                 <composite type="bline_point">
44814                   <point>
44815                     <vector>
44816                       <x>-8.0829343796</x>
44817                       <y>8.8336830139</y>
44818                     </vector>
44819                   </point>
44820                   <width>
44821                     <real value="1.0000000000"/>
44822                   </width>
44823                   <origin>
44824                     <real value="0.5000000000"/>
44825                   </origin>
44826                   <split>
44827                     <bool value="false"/>
44828                   </split>
44829                   <t1>
44830                     <radial_composite type="vector">
44831                       <radius>
44832                         <real value="0.4148702321"/>
44833                       </radius>
44834                       <theta>
44835                         <angle value="-50.159786"/>
44836                       </theta>
44837                     </radial_composite>
44838                   </t1>
44839                   <t2>
44840                     <radial_composite type="vector">
44841                       <radius>
44842                         <real value="0.4148702321"/>
44843                       </radius>
44844                       <theta>
44845                         <angle value="-50.159786"/>
44846                       </theta>
44847                     </radial_composite>
44848                   </t2>
44849                 </composite>
44850               </entry>
44851               <entry>
44852                 <composite type="bline_point">
44853                   <point>
44854                     <vector>
44855                       <x>-7.8467798233</x>
44856                       <y>8.4926004410</y>
44857                     </vector>
44858                   </point>
44859                   <width>
44860                     <real value="1.0000000000"/>
44861                   </width>
44862                   <origin>
44863                     <real value="0.5000000000"/>
44864                   </origin>
44865                   <split>
44866                     <bool value="false"/>
44867                   </split>
44868                   <t1>
44869                     <radial_composite type="vector">
44870                       <radius>
44871                         <real value="0.2855493981"/>
44872                       </radius>
44873                       <theta>
44874                         <angle value="-57.034565"/>
44875                       </theta>
44876                     </radial_composite>
44877                   </t1>
44878                   <t2>
44879                     <radial_composite type="vector">
44880                       <radius>
44881                         <real value="0.2855493981"/>
44882                       </radius>
44883                       <theta>
44884                         <angle value="-57.034565"/>
44885                       </theta>
44886                     </radial_composite>
44887                   </t2>
44888                 </composite>
44889               </entry>
44890               <entry>
44891                 <composite type="bline_point">
44892                   <point>
44893                     <vector>
44894                       <x>-7.7155828476</x>
44895                       <y>8.2389755249</y>
44896                     </vector>
44897                   </point>
44898                   <width>
44899                     <real value="1.0000000000"/>
44900                   </width>
44901                   <origin>
44902                     <real value="0.5000000000"/>
44903                   </origin>
44904                   <split>
44905                     <bool value="false"/>
44906                   </split>
44907                   <t1>
44908                     <radial_composite type="vector">
44909                       <radius>
44910                         <real value="0.1659394738"/>
44911                       </radius>
44912                       <theta>
44913                         <angle value="-71.563560"/>
44914                       </theta>
44915                     </radial_composite>
44916                   </t1>
44917                   <t2>
44918                     <radial_composite type="vector">
44919                       <radius>
44920                         <real value="0.1659394738"/>
44921                       </radius>
44922                       <theta>
44923                         <angle value="-71.563560"/>
44924                       </theta>
44925                     </radial_composite>
44926                   </t2>
44927                 </composite>
44928               </entry>
44929               <entry>
44930                 <composite type="bline_point">
44931                   <point>
44932                     <vector>
44933                       <x>-7.6718502045</x>
44934                       <y>8.0553150177</y>
44935                     </vector>
44936                   </point>
44937                   <width>
44938                     <real value="1.0000000000"/>
44939                   </width>
44940                   <origin>
44941                     <real value="0.5000000000"/>
44942                   </origin>
44943                   <split>
44944                     <bool value="true"/>
44945                   </split>
44946                   <t1>
44947                     <radial_composite type="vector">
44948                       <radius>
44949                         <real value="0.0946049202"/>
44950                       </radius>
44951                       <theta>
44952                         <angle value="-146.312225"/>
44953                       </theta>
44954                     </radial_composite>
44955                   </t1>
44956                   <t2>
44957                     <radial_composite type="vector">
44958                       <radius>
44959                         <real value="0.2419030676"/>
44960                       </radius>
44961                       <theta>
44962                         <angle value="229.396286"/>
44963                       </theta>
44964                     </radial_composite>
44965                   </t2>
44966                 </composite>
44967               </entry>
44968               <entry>
44969                 <composite type="bline_point">
44970                   <point>
44971                     <vector>
44972                       <x>-7.8292865753</x>
44973                       <y>8.0815525055</y>
44974                     </vector>
44975                   </point>
44976                   <width>
44977                     <real value="1.0000000000"/>
44978                   </width>
44979                   <origin>
44980                     <real value="0.5000000000"/>
44981                   </origin>
44982                   <split>
44983                     <bool value="false"/>
44984                   </split>
44985                   <t1>
44986                     <radial_composite type="vector">
44987                       <radius>
44988                         <real value="0.1680083487"/>
44989                       </radius>
44990                       <theta>
44991                         <angle value="141.342621"/>
44992                       </theta>
44993                     </radial_composite>
44994                   </t1>
44995                   <t2>
44996                     <radial_composite type="vector">
44997                       <radius>
44998                         <real value="0.1680083487"/>
44999                       </radius>
45000                       <theta>
45001                         <angle value="141.342621"/>
45002                       </theta>
45003                     </radial_composite>
45004                   </t2>
45005                 </composite>
45006               </entry>
45007               <entry>
45008                 <composite type="bline_point">
45009                   <point>
45010                     <vector>
45011                       <x>-8.0392017365</x>
45012                       <y>8.2564668655</y>
45013                     </vector>
45014                   </point>
45015                   <width>
45016                     <real value="1.0000000000"/>
45017                   </width>
45018                   <origin>
45019                     <real value="0.5000000000"/>
45020                   </origin>
45021                   <split>
45022                     <bool value="false"/>
45023                   </split>
45024                   <t1>
45025                     <radial_composite type="vector">
45026                       <radius>
45027                         <real value="0.2733275833"/>
45028                       </radius>
45029                       <theta>
45030                         <angle value="133.717209"/>
45031                       </theta>
45032                     </radial_composite>
45033                   </t1>
45034                   <t2>
45035                     <radial_composite type="vector">
45036                       <radius>
45037                         <real value="0.2733275833"/>
45038                       </radius>
45039                       <theta>
45040                         <angle value="133.717209"/>
45041                       </theta>
45042                     </radial_composite>
45043                   </t2>
45044                 </composite>
45045               </entry>
45046               <entry>
45047                 <composite type="bline_point">
45048                   <point>
45049                     <vector>
45050                       <x>-8.2753562927</x>
45051                       <y>8.5363292694</y>
45052                     </vector>
45053                   </point>
45054                   <width>
45055                     <real value="1.0000000000"/>
45056                   </width>
45057                   <origin>
45058                     <real value="0.5000000000"/>
45059                   </origin>
45060                   <split>
45061                     <bool value="false"/>
45062                   </split>
45063                   <t1>
45064                     <radial_composite type="vector">
45065                       <radius>
45066                         <real value="0.1920116913"/>
45067                       </radius>
45068                       <theta>
45069                         <angle value="125.794884"/>
45070                       </theta>
45071                     </radial_composite>
45072                   </t1>
45073                   <t2>
45074                     <radial_composite type="vector">
45075                       <radius>
45076                         <real value="0.1920116913"/>
45077                       </radius>
45078                       <theta>
45079                         <angle value="125.794884"/>
45080                       </theta>
45081                     </radial_composite>
45082                   </t2>
45083                 </composite>
45084               </entry>
45085               <entry>
45086                 <composite type="bline_point">
45087                   <point>
45088                     <vector>
45089                       <x>-8.3715677261</x>
45090                       <y>8.7024974823</y>
45091                     </vector>
45092                   </point>
45093                   <width>
45094                     <real value="1.0000000000"/>
45095                   </width>
45096                   <origin>
45097                     <real value="0.5000000000"/>
45098                   </origin>
45099                   <split>
45100                     <bool value="false"/>
45101                   </split>
45102                   <t1>
45103                     <radial_composite type="vector">
45104                       <radius>
45105                         <real value="0.1920116913"/>
45106                       </radius>
45107                       <theta>
45108                         <angle value="122.758881"/>
45109                       </theta>
45110                     </radial_composite>
45111                   </t1>
45112                   <t2>
45113                     <radial_composite type="vector">
45114                       <radius>
45115                         <real value="0.1920116913"/>
45116                       </radius>
45117                       <theta>
45118                         <angle value="122.758881"/>
45119                       </theta>
45120                     </radial_composite>
45121                   </t2>
45122                 </composite>
45123               </entry>
45124               <entry>
45125                 <composite type="bline_point">
45126                   <point>
45127                     <vector>
45128                       <x>-8.4327926636</x>
45129                       <y>8.8861570358</y>
45130                     </vector>
45131                   </point>
45132                   <width>
45133                     <real value="1.0000000000"/>
45134                   </width>
45135                   <origin>
45136                     <real value="0.5000000000"/>
45137                   </origin>
45138                   <split>
45139                     <bool value="true"/>
45140                   </split>
45141                   <t1>
45142                     <radial_composite type="vector">
45143                       <radius>
45144                         <real value="0.2115348382"/>
45145                       </radius>
45146                       <theta>
45147                         <angle value="60.252979"/>
45148                       </theta>
45149                     </radial_composite>
45150                   </t1>
45151                   <t2>
45152                     <radial_composite type="vector">
45153                       <radius>
45154                         <real value="0.2623792688"/>
45155                       </radius>
45156                       <theta>
45157                         <angle value="53.127716"/>
45158                       </theta>
45159                     </radial_composite>
45160                   </t2>
45161                 </composite>
45162               </entry>
45163               <entry>
45164                 <composite type="bline_point">
45165                   <point>
45166                     <vector>
45167                       <x>-8.1791448593</x>
45168                       <y>8.7899541855</y>
45169                     </vector>
45170                   </point>
45171                   <width>
45172                     <real value="1.0000000000"/>
45173                   </width>
45174                   <origin>
45175                     <real value="0.5000000000"/>
45176                   </origin>
45177                   <split>
45178                     <bool value="false"/>
45179                   </split>
45180                   <t1>
45181                     <radial_composite type="vector">
45182                       <radius>
45183                         <real value="0.1113194493"/>
45184                       </radius>
45185                       <theta>
45186                         <angle value="-35.577492"/>
45187                       </theta>
45188                     </radial_composite>
45189                   </t1>
45190                   <t2>
45191                     <radial_composite type="vector">
45192                       <radius>
45193                         <real value="0.1113194493"/>
45194                       </radius>
45195                       <theta>
45196                         <angle value="-35.577492"/>
45197                       </theta>
45198                     </radial_composite>
45199                   </t2>
45200                 </composite>
45201               </entry>
45202               <entry>
45203                 <composite type="bline_point">
45204                   <point>
45205                     <vector>
45206                       <x>-8.1004266739</x>
45207                       <y>8.7112426758</y>
45208                     </vector>
45209                   </point>
45210                   <width>
45211                     <real value="1.0000000000"/>
45212                   </width>
45213                   <origin>
45214                     <real value="0.5000000000"/>
45215                   </origin>
45216                   <split>
45217                     <bool value="false"/>
45218                   </split>
45219                   <t1>
45220                     <radial_composite type="vector">
45221                       <radius>
45222                         <real value="0.0826241650"/>
45223                       </radius>
45224                       <theta>
45225                         <angle value="-38.174015"/>
45226                       </theta>
45227                     </radial_composite>
45228                   </t1>
45229                   <t2>
45230                     <radial_composite type="vector">
45231                       <radius>
45232                         <real value="0.0826241650"/>
45233                       </radius>
45234                       <theta>
45235                         <angle value="-38.174015"/>
45236                       </theta>
45237                     </radial_composite>
45238                   </t2>
45239                 </composite>
45240               </entry>
45241               <entry>
45242                 <composite type="bline_point">
45243                   <point>
45244                     <vector>
45245                       <x>-8.0566949844</x>
45246                       <y>8.6412773132</y>
45247                     </vector>
45248                   </point>
45249                   <width>
45250                     <real value="1.0000000000"/>
45251                   </width>
45252                   <origin>
45253                     <real value="0.5000000000"/>
45254                   </origin>
45255                   <split>
45256                     <bool value="false"/>
45257                   </split>
45258                   <t1>
45259                     <radial_composite type="vector">
45260                       <radius>
45261                         <real value="0.0826241650"/>
45262                       </radius>
45263                       <theta>
45264                         <angle value="-40.865742"/>
45265                       </theta>
45266                     </radial_composite>
45267                   </t1>
45268                   <t2>
45269                     <radial_composite type="vector">
45270                       <radius>
45271                         <real value="0.0826241650"/>
45272                       </radius>
45273                       <theta>
45274                         <angle value="-40.865742"/>
45275                       </theta>
45276                     </radial_composite>
45277                   </t2>
45278                 </composite>
45279               </entry>
45280             </bline>
45281           </param>
45282           <param name="width">
45283             <real value="0.0678862820"/>
45284           </param>
45285           <param name="expand">
45286             <real value="0.0000000000"/>
45287           </param>
45288           <param name="sharp_cusps">
45289             <bool value="true"/>
45290           </param>
45291           <param name="round_tip[0]">
45292             <bool value="true"/>
45293           </param>
45294           <param name="round_tip[1]">
45295             <bool value="true"/>
45296           </param>
45297           <param name="loopyness">
45298             <real value="1.0000000000"/>
45299           </param>
45300           <param name="homogeneous_width">
45301             <bool value="true"/>
45302           </param>
45303         </layer>
45304         <layer type="zoom" active="true" version="0.1">
45305           <param name="amount">
45306             <real value="-0.5000000000"/>
45307           </param>
45308           <param name="center">
45309             <vector>
45310               <x>-7.7649188042</x>
45311               <y>10.4097328186</y>
45312             </vector>
45313           </param>
45314         </layer>
45315         <layer type="rotate" active="false" version="0.1">
45316           <param name="origin">
45317             <vector>
45318               <x>-7.6968054771</x>
45319               <y>10.4097328186</y>
45320             </vector>
45321           </param>
45322           <param name="amount">
45323             <angle value="44.968086"/>
45324           </param>
45325         </layer>
45326       </canvas>
45327     </param>
45328     <param name="zoom">
45329       <real value="0.0000000000"/>
45330     </param>
45331     <param name="time_offset">
45332       <time value="0s"/>
45333     </param>
45334     <param name="children_lock">
45335       <bool value="false"/>
45336     </param>
45337     <param name="focus">
45338       <vector>
45339         <x>0.0000000000</x>
45340         <y>0.0000000000</y>
45341       </vector>
45342     </param>
45343   </layer>
45344   <layer type="PasteCanvas" active="true" version="0.1" desc="TEXT">
45345     <param name="z_depth">
45346       <real value="0.0000000000"/>
45347     </param>
45348     <param name="amount">
45349       <real value="1.0000000000"/>
45350     </param>
45351     <param name="blend_method">
45352       <integer value="0"/>
45353     </param>
45354     <param name="origin">
45355       <vector>
45356         <x>0.0000000000</x>
45357         <y>0.0000000000</y>
45358       </vector>
45359     </param>
45360     <param name="canvas">
45361       <canvas>
45362         <layer type="text" active="true" version="0.2" desc="Text006">
45363           <param name="z_depth">
45364             <real value="0.0000000000"/>
45365           </param>
45366           <param name="amount">
45367             <real value="1.0000000000"/>
45368           </param>
45369           <param name="blend_method">
45370             <integer value="0"/>
45371           </param>
45372           <param name="text">
45373             <string>0.62.02</string>
45374           </param>
45375           <param name="color">
45376             <color>
45377               <r>0.000000</r>
45378               <g>0.000000</g>
45379               <b>0.000000</b>
45380               <a>1.000000</a>
45381             </color>
45382           </param>
45383           <param name="family">
45384             <string>Sans Serif</string>
45385           </param>
45386           <param name="style">
45387             <integer value="0"/>
45388           </param>
45389           <param name="weight">
45390             <integer value="400"/>
45391           </param>
45392           <param name="compress">
45393             <real value="1.0000000000"/>
45394           </param>
45395           <param name="vcompress">
45396             <real value="1.0000000000"/>
45397           </param>
45398           <param name="size">
45399             <vector>
45400               <x>0.8586180210</x>
45401               <y>1.0000000000</y>
45402             </vector>
45403           </param>
45404           <param name="orient">
45405             <vector>
45406               <x>0.0000000000</x>
45407               <y>0.0000000000</y>
45408             </vector>
45409           </param>
45410           <param name="origin">
45411             <vector>
45412               <x>-7.8633666039</x>
45413               <y>5.0000000000</y>
45414             </vector>
45415           </param>
45416           <param name="use_kerning">
45417             <bool value="true"/>
45418           </param>
45419           <param name="grid_fit">
45420             <bool value="false"/>
45421           </param>
45422           <param name="invert">
45423             <bool value="false"/>
45424           </param>
45425         </layer>
45426         <layer type="text" active="true" version="0.2" desc="Text005">
45427           <param name="z_depth">
45428             <real value="0.0000000000"/>
45429           </param>
45430           <param name="amount">
45431             <real value="1.0000000000"/>
45432           </param>
45433           <param name="blend_method">
45434             <integer value="0"/>
45435           </param>
45436           <param name="text">
45437             <string>Synfig</string>
45438           </param>
45439           <param name="color">
45440             <color>
45441               <r>0.000000</r>
45442               <g>0.000000</g>
45443               <b>0.000000</b>
45444               <a>1.000000</a>
45445             </color>
45446           </param>
45447           <param name="family">
45448             <string>SANS Serif</string>
45449           </param>
45450           <param name="style">
45451             <integer value="0"/>
45452           </param>
45453           <param name="weight">
45454             <integer value="400"/>
45455           </param>
45456           <param name="compress">
45457             <real value="1.0000000000"/>
45458           </param>
45459           <param name="vcompress">
45460             <real value="1.0000000000"/>
45461           </param>
45462           <param name="size">
45463             <vector>
45464               <x>1.9008158445</x>
45465               <y>1.9008158445</y>
45466             </vector>
45467           </param>
45468           <param name="orient">
45469             <vector>
45470               <x>0.0000000000</x>
45471               <y>0.0000000000</y>
45472             </vector>
45473           </param>
45474           <param name="origin">
45475             <vector>
45476               <x>-8.7825956345</x>
45477               <y>8.8471965790</y>
45478             </vector>
45479           </param>
45480           <param name="use_kerning">
45481             <bool value="true"/>
45482           </param>
45483           <param name="grid_fit">
45484             <bool value="false"/>
45485           </param>
45486           <param name="invert">
45487             <bool value="false"/>
45488           </param>
45489         </layer>
45490         <layer type="conical_gradient" active="true" version="0.1">
45491           <param name="z_depth">
45492             <real value="0.0000000000"/>
45493           </param>
45494           <param name="amount">
45495             <real value="1.0000000000"/>
45496           </param>
45497           <param name="blend_method">
45498             <integer value="20"/>
45499           </param>
45500           <param name="gradient">
45501             <gradient>
45502               <color pos="0.124528">
45503                 <r>0.000000</r>
45504                 <g>0.015686</g>
45505                 <b>0.023529</b>
45506                 <a>1.000000</a>
45507               </color>
45508               <color pos="0.222642">
45509                 <r>0.345098</r>
45510                 <g>0.392157</g>
45511                 <b>0.400000</b>
45512                 <a>1.000000</a>
45513               </color>
45514               <color pos="0.335849">
45515                 <r>0.000000</r>
45516                 <g>0.015686</g>
45517                 <b>0.023529</b>
45518                 <a>1.000000</a>
45519               </color>
45520               <color pos="0.671698">
45521                 <r>0.000000</r>
45522                 <g>0.015686</g>
45523                 <b>0.023529</b>
45524                 <a>1.000000</a>
45525               </color>
45526               <color pos="0.766038">
45527                 <r>0.345098</r>
45528                 <g>0.392157</g>
45529                 <b>0.400000</b>
45530                 <a>1.000000</a>
45531               </color>
45532               <color pos="0.875472">
45533                 <r>0.000000</r>
45534                 <g>0.015686</g>
45535                 <b>0.023529</b>
45536                 <a>1.000000</a>
45537               </color>
45538             </gradient>
45539           </param>
45540           <param name="center">
45541             <vector>
45542               <x>5.2912225723</x>
45543               <y>7.4312949181</y>
45544             </vector>
45545           </param>
45546           <param name="angle">
45547             <angle value="90.000000"/>
45548           </param>
45549           <param name="symmetric">
45550             <bool value="false"/>
45551           </param>
45552         </layer>
45553         <layer type="colorcorrect" active="true" version="0.1">
45554           <param name="hue_adjust">
45555             <angle value="0.000000"/>
45556           </param>
45557           <param name="brightness">
45558             <real value="0.0000000000"/>
45559           </param>
45560           <param name="contrast">
45561             <real value="1.3000000000"/>
45562           </param>
45563           <param name="exposure">
45564             <real value="0.8000000000"/>
45565           </param>
45566           <param name="gamma">
45567             <real value="1.0000000000"/>
45568           </param>
45569         </layer>
45570       </canvas>
45571     </param>
45572     <param name="zoom">
45573       <real value="0.0000000000"/>
45574     </param>
45575     <param name="time_offset">
45576       <time value="0s"/>
45577     </param>
45578     <param name="children_lock">
45579       <bool value="false"/>
45580     </param>
45581     <param name="focus">
45582       <vector>
45583         <x>0.0000000000</x>
45584         <y>0.0000000000</y>
45585       </vector>
45586     </param>
45587   </layer>
45588 </canvas>