Improvements for the 0.62.02 splash screen. Thanks to David Rylander
[synfig.git] / synfig-studio / images / splash_screen-0.62.02.sif
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3   <name>Synfig 0.62.02 Splash Screen</name>
4   <desc>Public Domain, created by David Rylander, 2009.</desc>
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573                         <real value="1.1904598834"/>
574                       </radius>
575                       <theta>
576                         <angle value="-82.236092"/>
577                       </theta>
578                     </radial_composite>
579                   </t2>
580                 </composite>
581               </entry>
582               <entry>
583                 <composite type="bline_point">
584                   <point>
585                     <vector>
586                       <x>-6.2933325768</x>
587                       <y>-9.4993019104</y>
588                     </vector>
589                   </point>
590                   <width>
591                     <real value="1.0000000000"/>
592                   </width>
593                   <origin>
594                     <real value="0.5000000000"/>
595                   </origin>
596                   <split>
597                     <bool value="true"/>
598                   </split>
599                   <t1>
600                     <radial_composite type="vector">
601                       <radius>
602                         <real value="2.9105592179"/>
603                       </radius>
604                       <theta>
605                         <angle value="21.026035"/>
606                       </theta>
607                     </radial_composite>
608                   </t1>
609                   <t2>
610                     <radial_composite type="vector">
611                       <radius>
612                         <real value="1.2617725234"/>
613                       </radius>
614                       <theta>
615                         <angle value="-81.277039"/>
616                       </theta>
617                     </radial_composite>
618                   </t2>
619                 </composite>
620               </entry>
621               <entry>
622                 <composite type="bline_point">
623                   <point>
624                     <vector>
625                       <x>-4.5272421837</x>
626                       <y>-9.3890438080</y>
627                     </vector>
628                   </point>
629                   <width>
630                     <real value="1.0446648202"/>
631                   </width>
632                   <origin>
633                     <real value="0.5000000000"/>
634                   </origin>
635                   <split>
636                     <bool value="true"/>
637                   </split>
638                   <t1>
639                     <radial_composite type="vector">
640                       <radius>
641                         <real value="3.0563656612"/>
642                       </radius>
643                       <theta>
644                         <angle value="19.831841"/>
645                       </theta>
646                     </radial_composite>
647                   </t1>
648                   <t2>
649                     <radial_composite type="vector">
650                       <radius>
651                         <real value="1.4463075546"/>
652                       </radius>
653                       <theta>
654                         <angle value="-94.053551"/>
655                       </theta>
656                     </radial_composite>
657                   </t2>
658                 </composite>
659               </entry>
660               <entry>
661                 <composite type="bline_point">
662                   <point>
663                     <vector>
664                       <x>-2.9267225266</x>
665                       <y>-9.3890438080</y>
666                     </vector>
667                   </point>
668                   <width>
669                     <real value="1.8799807847"/>
670                   </width>
671                   <origin>
672                     <real value="0.5000000000"/>
673                   </origin>
674                   <split>
675                     <bool value="true"/>
676                   </split>
677                   <t1>
678                     <radial_composite type="vector">
679                       <radius>
680                         <real value="2.5210406113"/>
681                       </radius>
682                       <theta>
683                         <angle value="25.984428"/>
684                       </theta>
685                     </radial_composite>
686                   </t1>
687                   <t2>
688                     <radial_composite type="vector">
689                       <radius>
690                         <real value="1.4021689323"/>
691                       </radius>
692                       <theta>
693                         <angle value="-68.817238"/>
694                       </theta>
695                     </radial_composite>
696                   </t2>
697                 </composite>
698               </entry>
699               <entry>
700                 <composite type="bline_point">
701                   <point>
702                     <vector>
703                       <x>-1.6531978846</x>
704                       <y>-9.5317869186</y>
705                     </vector>
706                   </point>
707                   <width>
708                     <real value="0.6240136972"/>
709                   </width>
710                   <origin>
711                     <real value="0.5000000000"/>
712                   </origin>
713                   <split>
714                     <bool value="true"/>
715                   </split>
716                   <t1>
717                     <radial_composite type="vector">
718                       <radius>
719                         <real value="2.4940998561"/>
720                       </radius>
721                       <theta>
722                         <angle value="12.528808"/>
723                       </theta>
724                     </radial_composite>
725                   </t1>
726                   <t2>
727                     <radial_composite type="vector">
728                       <radius>
729                         <real value="1.1497232304"/>
730                       </radius>
731                       <theta>
732                         <angle value="-61.927513"/>
733                       </theta>
734                     </radial_composite>
735                   </t2>
736                 </composite>
737               </entry>
738               <entry>
739                 <composite type="bline_point">
740                   <point>
741                     <vector>
742                       <x>-0.2223960161</x>
743                       <y>-9.4441728592</y>
744                     </vector>
745                   </point>
746                   <width>
747                     <real value="1.5572824922"/>
748                   </width>
749                   <origin>
750                     <real value="0.5000000000"/>
751                   </origin>
752                   <split>
753                     <bool value="true"/>
754                   </split>
755                   <t1>
756                     <radial_composite type="vector">
757                       <radius>
758                         <real value="2.2114517219"/>
759                       </radius>
760                       <theta>
761                         <angle value="15.769322"/>
762                       </theta>
763                     </radial_composite>
764                   </t1>
765                   <t2>
766                     <radial_composite type="vector">
767                       <radius>
768                         <real value="1.3707183882"/>
769                       </radius>
770                       <theta>
771                         <angle value="-61.946594"/>
772                       </theta>
773                     </radial_composite>
774                   </t2>
775                 </composite>
776               </entry>
777               <entry>
778                 <composite type="bline_point">
779                   <point>
780                     <vector>
781                       <x>1.6470178366</x>
782                       <y>-9.4221334457</y>
783                     </vector>
784                   </point>
785                   <width>
786                     <real value="0.6297522043"/>
787                   </width>
788                   <origin>
789                     <real value="0.5000000000"/>
790                   </origin>
791                   <split>
792                     <bool value="true"/>
793                   </split>
794                   <t1>
795                     <radial_composite type="vector">
796                       <radius>
797                         <real value="3.0830635450"/>
798                       </radius>
799                       <theta>
800                         <angle value="17.644094"/>
801                       </theta>
802                     </radial_composite>
803                   </t1>
804                   <t2>
805                     <radial_composite type="vector">
806                       <radius>
807                         <real value="1.1368048335"/>
808                       </radius>
809                       <theta>
810                         <angle value="-68.769234"/>
811                       </theta>
812                     </radial_composite>
813                   </t2>
814                 </composite>
815               </entry>
816               <entry>
817                 <composite type="bline_point">
818                   <point>
819                     <vector>
820                       <x>2.7153921127</x>
821                       <y>-9.5111322403</y>
822                     </vector>
823                   </point>
824                   <width>
825                     <real value="0.5958071943"/>
826                   </width>
827                   <origin>
828                     <real value="0.5000000000"/>
829                   </origin>
830                   <split>
831                     <bool value="true"/>
832                   </split>
833                   <t1>
834                     <radial_composite type="vector">
835                       <radius>
836                         <real value="2.3461998233"/>
837                       </radius>
838                       <theta>
839                         <angle value="17.326862"/>
840                       </theta>
841                     </radial_composite>
842                   </t1>
843                   <t2>
844                     <radial_composite type="vector">
845                       <radius>
846                         <real value="1.3020737826"/>
847                       </radius>
848                       <theta>
849                         <angle value="-72.207848"/>
850                       </theta>
851                     </radial_composite>
852                   </t2>
853                 </composite>
854               </entry>
855               <entry>
856                 <composite type="bline_point">
857                   <point>
858                     <vector>
859                       <x>4.2574577332</x>
860                       <y>-9.5412130356</y>
861                     </vector>
862                   </point>
863                   <width>
864                     <real value="1.0000000000"/>
865                   </width>
866                   <origin>
867                     <real value="0.5000000000"/>
868                   </origin>
869                   <split>
870                     <bool value="true"/>
871                   </split>
872                   <t1>
873                     <radial_composite type="vector">
874                       <radius>
875                         <real value="2.4179637767"/>
876                       </radius>
877                       <theta>
878                         <angle value="21.705824"/>
879                       </theta>
880                     </radial_composite>
881                   </t1>
882                   <t2>
883                     <radial_composite type="vector">
884                       <radius>
885                         <real value="1.4112840990"/>
886                       </radius>
887                       <theta>
888                         <angle value="-55.622730"/>
889                       </theta>
890                     </radial_composite>
891                   </t2>
892                 </composite>
893               </entry>
894               <entry>
895                 <composite type="bline_point">
896                   <point>
897                     <vector>
898                       <x>6.1373853683</x>
899                       <y>-9.5412130356</y>
900                     </vector>
901                   </point>
902                   <width>
903                     <real value="1.0000000000"/>
904                   </width>
905                   <origin>
906                     <real value="0.5000000000"/>
907                   </origin>
908                   <split>
909                     <bool value="true"/>
910                   </split>
911                   <t1>
912                     <radial_composite type="vector">
913                       <radius>
914                         <real value="2.4301885684"/>
915                       </radius>
916                       <theta>
917                         <angle value="21.404119"/>
918                       </theta>
919                     </radial_composite>
920                   </t1>
921                   <t2>
922                     <radial_composite type="vector">
923                       <radius>
924                         <real value="1.3706787131"/>
925                       </radius>
926                       <theta>
927                         <angle value="-44.137264"/>
928                       </theta>
929                     </radial_composite>
930                   </t2>
931                 </composite>
932               </entry>
933               <entry>
934                 <composite type="bline_point">
935                   <point>
936                     <vector>
937                       <x>7.6827149391</x>
938                       <y>-9.4860839844</y>
939                     </vector>
940                   </point>
941                   <width>
942                     <real value="1.4965065034"/>
943                   </width>
944                   <origin>
945                     <real value="0.5000000000"/>
946                   </origin>
947                   <split>
948                     <bool value="true"/>
949                   </split>
950                   <t1>
951                     <radial_composite type="vector">
952                       <radius>
953                         <real value="2.1296453638"/>
954                       </radius>
955                       <theta>
956                         <angle value="17.671801"/>
957                       </theta>
958                     </radial_composite>
959                   </t1>
960                   <t2>
961                     <radial_composite type="vector">
962                       <radius>
963                         <real value="1.4774380161"/>
964                       </radius>
965                       <theta>
966                         <angle value="-53.492275"/>
967                       </theta>
968                     </radial_composite>
969                   </t2>
970                 </composite>
971               </entry>
972               <entry>
973                 <composite type="bline_point">
974                   <point>
975                     <vector>
976                       <x>8.8528366089</x>
977                       <y>-9.5412130356</y>
978                     </vector>
979                   </point>
980                   <width>
981                     <real value="0.5382696780"/>
982                   </width>
983                   <origin>
984                     <real value="0.5000000000"/>
985                   </origin>
986                   <split>
987                     <bool value="true"/>
988                   </split>
989                   <t1>
990                     <radial_composite type="vector">
991                       <radius>
992                         <real value="1.5745871788"/>
993                       </radius>
994                       <theta>
995                         <angle value="20.108728"/>
996                       </theta>
997                     </radial_composite>
998                   </t1>
999                   <t2>
1000                     <radial_composite type="vector">
1001                       <radius>
1002                         <real value="0.8311369748"/>
1003                       </radius>
1004                       <theta>
1005                         <angle value="-54.496147"/>
1006                       </theta>
1007                     </radial_composite>
1008                   </t2>
1009                 </composite>
1010               </entry>
1011               <entry>
1012                 <composite type="bline_point">
1013                   <point>
1014                     <vector>
1015                       <x>10.0670242310</x>
1016                       <y>-9.5963420868</y>
1017                     </vector>
1018                   </point>
1019                   <width>
1020                     <real value="1.0000000000"/>
1021                   </width>
1022                   <origin>
1023                     <real value="0.5000000000"/>
1024                   </origin>
1025                   <split>
1026                     <bool value="true"/>
1027                   </split>
1028                   <t1>
1029                     <radial_composite type="vector">
1030                       <radius>
1031                         <real value="1.5346133557"/>
1032                       </radius>
1033                       <theta>
1034                         <angle value="16.801542"/>
1035                       </theta>
1036                     </radial_composite>
1037                   </t1>
1038                   <t2>
1039                     <radial_composite type="vector">
1040                       <radius>
1041                         <real value="0.9073909081"/>
1042                       </radius>
1043                       <theta>
1044                         <angle value="-51.905838"/>
1045                       </theta>
1046                     </radial_composite>
1047                   </t2>
1048                 </composite>
1049               </entry>
1050               <entry>
1051                 <composite type="bline_point">
1052                   <point>
1053                     <vector>
1054                       <x>11.2812118530</x>
1055                       <y>-9.5412130356</y>
1056                     </vector>
1057                   </point>
1058                   <width>
1059                     <real value="1.2800969701"/>
1060                   </width>
1061                   <origin>
1062                     <real value="0.5000000000"/>
1063                   </origin>
1064                   <split>
1065                     <bool value="true"/>
1066                   </split>
1067                   <t1>
1068                     <radial_composite type="vector">
1069                       <radius>
1070                         <real value="1.6637312822"/>
1071                       </radius>
1072                       <theta>
1073                         <angle value="16.542801"/>
1074                       </theta>
1075                     </radial_composite>
1076                   </t1>
1077                   <t2>
1078                     <radial_composite type="vector">
1079                       <radius>
1080                         <real value="1.4901390311"/>
1081                       </radius>
1082                       <theta>
1083                         <angle value="0.000000"/>
1084                       </theta>
1085                     </radial_composite>
1086                   </t2>
1087                 </composite>
1088               </entry>
1089             </bline>
1090           </param>
1091         </layer>
1092         <layer type="outline" active="true" version="0.2" desc="NewBLine081 Outline">
1093           <param name="z_depth">
1094             <real value="0.0000000000"/>
1095           </param>
1096           <param name="amount">
1097             <real value="1.0000000000"/>
1098           </param>
1099           <param name="blend_method">
1100             <integer value="0"/>
1101           </param>
1102           <param name="color">
1103             <color>
1104               <r>0.000000</r>
1105               <g>0.000000</g>
1106               <b>0.000000</b>
1107               <a>1.000000</a>
1108             </color>
1109           </param>
1110           <param name="origin">
1111             <vector guid="28C3DB3DF15391C59AF976D6C5E2E3C0">
1112               <x>0.0000000000</x>
1113               <y>0.0000000000</y>
1114             </vector>
1115           </param>
1116           <param name="invert">
1117             <bool value="false"/>
1118           </param>
1119           <param name="antialias">
1120             <bool value="true"/>
1121           </param>
1122           <param name="feather">
1123             <real value="0.0000000000"/>
1124           </param>
1125           <param name="blurtype">
1126             <integer value="1"/>
1127           </param>
1128           <param name="winding_style">
1129             <integer value="0"/>
1130           </param>
1131           <param name="bline">
1132             <bline type="bline_point" loop="true" guid="71B894DCBE39D106233D604747DDDED2">
1133               <entry>
1134                 <composite type="bline_point">
1135                   <point>
1136                     <vector>
1137                       <x>13.3570384979</x>
1138                       <y>-16.8141632080</y>
1139                     </vector>
1140                   </point>
1141                   <width>
1142                     <real value="1.0000000000"/>
1143                   </width>
1144                   <origin>
1145                     <real value="0.5000000000"/>
1146                   </origin>
1147                   <split>
1148                     <bool value="false"/>
1149                   </split>
1150                   <t1>
1151                     <radial_composite type="vector">
1152                       <radius>
1153                         <real value="0.2043399671"/>
1154                       </radius>
1155                       <theta>
1156                         <angle value="180.000000"/>
1157                       </theta>
1158                     </radial_composite>
1159                   </t1>
1160                   <t2>
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1731                   </origin>
1732                   <split>
1733                     <bool value="true"/>
1734                   </split>
1735                   <t1>
1736                     <radial_composite type="vector">
1737                       <radius>
1738                         <real value="1.5745871788"/>
1739                       </radius>
1740                       <theta>
1741                         <angle value="20.108728"/>
1742                       </theta>
1743                     </radial_composite>
1744                   </t1>
1745                   <t2>
1746                     <radial_composite type="vector">
1747                       <radius>
1748                         <real value="0.8311369748"/>
1749                       </radius>
1750                       <theta>
1751                         <angle value="-54.496147"/>
1752                       </theta>
1753                     </radial_composite>
1754                   </t2>
1755                 </composite>
1756               </entry>
1757               <entry>
1758                 <composite type="bline_point">
1759                   <point>
1760                     <vector>
1761                       <x>10.0670242310</x>
1762                       <y>-9.5963420868</y>
1763                     </vector>
1764                   </point>
1765                   <width>
1766                     <real value="1.0000000000"/>
1767                   </width>
1768                   <origin>
1769                     <real value="0.5000000000"/>
1770                   </origin>
1771                   <split>
1772                     <bool value="true"/>
1773                   </split>
1774                   <t1>
1775                     <radial_composite type="vector">
1776                       <radius>
1777                         <real value="1.5346133557"/>
1778                       </radius>
1779                       <theta>
1780                         <angle value="16.801542"/>
1781                       </theta>
1782                     </radial_composite>
1783                   </t1>
1784                   <t2>
1785                     <radial_composite type="vector">
1786                       <radius>
1787                         <real value="0.9073909081"/>
1788                       </radius>
1789                       <theta>
1790                         <angle value="-51.905838"/>
1791                       </theta>
1792                     </radial_composite>
1793                   </t2>
1794                 </composite>
1795               </entry>
1796               <entry>
1797                 <composite type="bline_point">
1798                   <point>
1799                     <vector>
1800                       <x>11.2812118530</x>
1801                       <y>-9.5412130356</y>
1802                     </vector>
1803                   </point>
1804                   <width>
1805                     <real value="1.2800969701"/>
1806                   </width>
1807                   <origin>
1808                     <real value="0.5000000000"/>
1809                   </origin>
1810                   <split>
1811                     <bool value="true"/>
1812                   </split>
1813                   <t1>
1814                     <radial_composite type="vector">
1815                       <radius>
1816                         <real value="1.6637312822"/>
1817                       </radius>
1818                       <theta>
1819                         <angle value="16.542801"/>
1820                       </theta>
1821                     </radial_composite>
1822                   </t1>
1823                   <t2>
1824                     <radial_composite type="vector">
1825                       <radius>
1826                         <real value="1.4901390311"/>
1827                       </radius>
1828                       <theta>
1829                         <angle value="0.000000"/>
1830                       </theta>
1831                     </radial_composite>
1832                   </t2>
1833                 </composite>
1834               </entry>
1835             </bline>
1836           </param>
1837           <param name="width">
1838             <real value="0.0678862799"/>
1839           </param>
1840           <param name="expand">
1841             <real value="0.0000000000"/>
1842           </param>
1843           <param name="sharp_cusps">
1844             <bool value="true"/>
1845           </param>
1846           <param name="round_tip[0]">
1847             <bool value="true"/>
1848           </param>
1849           <param name="round_tip[1]">
1850             <bool value="true"/>
1851           </param>
1852           <param name="loopyness">
1853             <real value="1.0000000000"/>
1854           </param>
1855           <param name="homogeneous_width">
1856             <bool value="true"/>
1857           </param>
1858         </layer>
1859         <layer type="outline" active="true" version="0.2" desc="NewDrawing028 Outline">
1860           <param name="z_depth">
1861             <real value="0.0000000000"/>
1862           </param>
1863           <param name="amount">
1864             <real value="1.0000000000"/>
1865           </param>
1866           <param name="blend_method">
1867             <integer value="0"/>
1868           </param>
1869           <param name="color">
1870             <color>
1871               <r>0.000000</r>
1872               <g>0.000000</g>
1873               <b>0.000000</b>
1874               <a>1.000000</a>
1875             </color>
1876           </param>
1877           <param name="origin">
1878             <vector>
1879               <x>0.0000000000</x>
1880               <y>0.0000000000</y>
1881             </vector>
1882           </param>
1883           <param name="invert">
1884             <bool value="false"/>
1885           </param>
1886           <param name="antialias">
1887             <bool value="true"/>
1888           </param>
1889           <param name="feather">
1890             <real value="0.0000000000"/>
1891           </param>
1892           <param name="blurtype">
1893             <integer value="1"/>
1894           </param>
1895           <param name="winding_style">
1896             <integer value="0"/>
1897           </param>
1898           <param name="bline">
1899             <bline type="bline_point" loop="false">
1900               <entry>
1901                 <composite type="bline_point">
1902                   <point>
1903                     <vector>
1904                       <x>-8.5182542801</x>
1905                       <y>-10.9437980652</y>
1906                     </vector>
1907                   </point>
1908                   <width>
1909                     <real value="1.0000000000"/>
1910                   </width>
1911                   <origin>
1912                     <real value="0.5000000000"/>
1913                   </origin>
1914                   <split>
1915                     <bool value="false"/>
1916                   </split>
1917                   <t1>
1918                     <radial_composite type="vector">
1919                       <radius>
1920                         <real value="0.6678590133"/>
1921                       </radius>
1922                       <theta>
1923                         <angle value="0.495664"/>
1924                       </theta>
1925                     </radial_composite>
1926                   </t1>
1927                   <t2>
1928                     <radial_composite type="vector">
1929                       <radius>
1930                         <real value="0.6678590133"/>
1931                       </radius>
1932                       <theta>
1933                         <angle value="0.495664"/>
1934                       </theta>
1935                     </radial_composite>
1936                   </t2>
1937                 </composite>
1938               </entry>
1939               <entry>
1940                 <composite type="bline_point">
1941                   <point>
1942                     <vector>
1943                       <x>-7.9612383842</x>
1944                       <y>-10.7350358963</y>
1945                     </vector>
1946                   </point>
1947                   <width>
1948                     <real value="1.3180050038"/>
1949                   </width>
1950                   <origin>
1951                     <real value="0.5000000000"/>
1952                   </origin>
1953                   <split>
1954                     <bool value="true"/>
1955                   </split>
1956                   <t1>
1957                     <radial_composite type="vector">
1958                       <radius>
1959                         <real value="0.6678590133"/>
1960                       </radius>
1961                       <theta>
1962                         <angle value="34.917480"/>
1963                       </theta>
1964                     </radial_composite>
1965                   </t1>
1966                   <t2>
1967                     <radial_composite type="vector">
1968                       <radius>
1969                         <real value="0.5593601716"/>
1970                       </radius>
1971                       <theta>
1972                         <angle value="-69.122383"/>
1973                       </theta>
1974                     </radial_composite>
1975                   </t2>
1976                 </composite>
1977               </entry>
1978               <entry>
1979                 <composite type="bline_point">
1980                   <point>
1981                     <vector>
1982                       <x>-7.2744636536</x>
1983                       <y>-10.7439575195</y>
1984                     </vector>
1985                   </point>
1986                   <width>
1987                     <real value="0.3814022259"/>
1988                   </width>
1989                   <origin>
1990                     <real value="0.5000000000"/>
1991                   </origin>
1992                   <split>
1993                     <bool value="true"/>
1994                   </split>
1995                   <t1>
1996                     <radial_composite type="vector">
1997                       <radius>
1998                         <real value="1.2839922493"/>
1999                       </radius>
2000                       <theta>
2001                         <angle value="16.927513"/>
2002                       </theta>
2003                     </radial_composite>
2004                   </t1>
2005                   <t2>
2006                     <radial_composite type="vector">
2007                       <radius>
2008                         <real value="0.5340703685"/>
2009                       </radius>
2010                       <theta>
2011                         <angle value="-53.130100"/>
2012                       </theta>
2013                     </radial_composite>
2014                   </t2>
2015                 </composite>
2016               </entry>
2017               <entry>
2018                 <composite type="bline_point">
2019                   <point>
2020                     <vector>
2021                       <x>-6.7047882080</x>
2022                       <y>-10.8507709503</y>
2023                     </vector>
2024                   </point>
2025                   <width>
2026                     <real value="1.0000000000"/>
2027                   </width>
2028                   <origin>
2029                     <real value="0.5000000000"/>
2030                   </origin>
2031                   <split>
2032                     <bool value="false"/>
2033                   </split>
2034                   <t1>
2035                     <radial_composite type="vector">
2036                       <radius>
2037                         <real value="0.5971088244"/>
2038                       </radius>
2039                       <theta>
2040                         <angle value="10.304847"/>
2041                       </theta>
2042                     </radial_composite>
2043                   </t1>
2044                   <t2>
2045                     <radial_composite type="vector">
2046                       <radius>
2047                         <real value="0.5971088244"/>
2048                       </radius>
2049                       <theta>
2050                         <angle value="10.304847"/>
2051                       </theta>
2052                     </radial_composite>
2053                   </t2>
2054                 </composite>
2055               </entry>
2056             </bline>
2057           </param>
2058           <param name="width">
2059             <real value="0.0678862799"/>
2060           </param>
2061           <param name="expand">
2062             <real value="0.0000000000"/>
2063           </param>
2064           <param name="sharp_cusps">
2065             <bool value="true"/>
2066           </param>
2067           <param name="round_tip[0]">
2068             <bool value="true"/>
2069           </param>
2070           <param name="round_tip[1]">
2071             <bool value="true"/>
2072           </param>
2073           <param name="loopyness">
2074             <real value="1.0000000000"/>
2075           </param>
2076           <param name="homogeneous_width">
2077             <bool value="true"/>
2078           </param>
2079         </layer>
2080         <layer type="outline" active="true" version="0.2" desc="NewDrawing029 Outline">
2081           <param name="z_depth">
2082             <real value="0.0000000000"/>
2083           </param>
2084           <param name="amount">
2085             <real value="1.0000000000"/>
2086           </param>
2087           <param name="blend_method">
2088             <integer value="0"/>
2089           </param>
2090           <param name="color">
2091             <color>
2092               <r>0.000000</r>
2093               <g>0.000000</g>
2094               <b>0.000000</b>
2095               <a>1.000000</a>
2096             </color>
2097           </param>
2098           <param name="origin">
2099             <vector>
2100               <x>0.0000000000</x>
2101               <y>0.0000000000</y>
2102             </vector>
2103           </param>
2104           <param name="invert">
2105             <bool value="false"/>
2106           </param>
2107           <param name="antialias">
2108             <bool value="true"/>
2109           </param>
2110           <param name="feather">
2111             <real value="0.0000000000"/>
2112           </param>
2113           <param name="blurtype">
2114             <integer value="1"/>
2115           </param>
2116           <param name="winding_style">
2117             <integer value="0"/>
2118           </param>
2119           <param name="bline">
2120             <bline type="bline_point" loop="false">
2121               <entry>
2122                 <composite type="bline_point">
2123                   <point>
2124                     <vector>
2125                       <x>-4.7718687057</x>
2126                       <y>-11.5110502243</y>
2127                     </vector>
2128                   </point>
2129                   <width>
2130                     <real value="0.5203616305"/>
2131                   </width>
2132                   <origin>
2133                     <real value="0.5000000000"/>
2134                   </origin>
2135                   <split>
2136                     <bool value="false"/>
2137                   </split>
2138                   <t1>
2139                     <radial_composite type="vector">
2140                       <radius>
2141                         <real value="0.8039800307"/>
2142                       </radius>
2143                       <theta>
2144                         <angle value="-31.183489"/>
2145                       </theta>
2146                     </radial_composite>
2147                   </t1>
2148                   <t2>
2149                     <radial_composite type="vector">
2150                       <radius>
2151                         <real value="0.8039800307"/>
2152                       </radius>
2153                       <theta>
2154                         <angle value="-31.183489"/>
2155                       </theta>
2156                     </radial_composite>
2157                   </t2>
2158                 </composite>
2159               </entry>
2160               <entry>
2161                 <composite type="bline_point">
2162                   <point>
2163                     <vector>
2164                       <x>-4.1487865448</x>
2165                       <y>-11.3508291245</y>
2166                     </vector>
2167                   </point>
2168                   <width>
2169                     <real value="1.6463633089"/>
2170                   </width>
2171                   <origin>
2172                     <real value="0.5000000000"/>
2173                   </origin>
2174                   <split>
2175                     <bool value="true"/>
2176                   </split>
2177                   <t1>
2178                     <radial_composite type="vector">
2179                       <radius>
2180                         <real value="0.8039800307"/>
2181                       </radius>
2182                       <theta>
2183                         <angle value="26.088024"/>
2184                       </theta>
2185                     </radial_composite>
2186                   </t1>
2187                   <t2>
2188                     <radial_composite type="vector">
2189                       <radius>
2190                         <real value="0.9553741190"/>
2191                       </radius>
2192                       <theta>
2193                         <angle value="-63.434952"/>
2194                       </theta>
2195                     </radial_composite>
2196                   </t2>
2197                 </composite>
2198               </entry>
2199               <entry>
2200                 <composite type="bline_point">
2201                   <point>
2202                     <vector>
2203                       <x>-3.3298788071</x>
2204                       <y>-11.3152246475</y>
2205                     </vector>
2206                   </point>
2207                   <width>
2208                     <real value="1.3712912235"/>
2209                   </width>
2210                   <origin>
2211                     <real value="0.5000000000"/>
2212                   </origin>
2213                   <split>
2214                     <bool value="true"/>
2215                   </split>
2216                   <t1>
2217                     <radial_composite type="vector">
2218                       <radius>
2219                         <real value="1.4694216107"/>
2220                       </radius>
2221                       <theta>
2222                         <angle value="19.093493"/>
2223                       </theta>
2224                     </radial_composite>
2225                   </t1>
2226                   <t2>
2227                     <radial_composite type="vector">
2228                       <radius>
2229                         <real value="0.9126198457"/>
2230                       </radius>
2231                       <theta>
2232                         <angle value="-69.443954"/>
2233                       </theta>
2234                     </radial_composite>
2235                   </t2>
2236                 </composite>
2237               </entry>
2238               <entry>
2239                 <composite type="bline_point">
2240                   <point>
2241                     <vector>
2242                       <x>-2.6169936657</x>
2243                       <y>-11.3888263702</y>
2244                     </vector>
2245                   </point>
2246                   <width>
2247                     <real value="1.0000000000"/>
2248                   </width>
2249                   <origin>
2250                     <real value="0.5000000000"/>
2251                   </origin>
2252                   <split>
2253                     <bool value="false"/>
2254                   </split>
2255                   <t1>
2256                     <radial_composite type="vector">
2257                       <radius>
2258                         <real value="1.2699781528"/>
2259                       </radius>
2260                       <theta>
2261                         <angle value="14.280500"/>
2262                       </theta>
2263                     </radial_composite>
2264                   </t1>
2265                   <t2>
2266                     <radial_composite type="vector">
2267                       <radius>
2268                         <real value="1.2699781528"/>
2269                       </radius>
2270                       <theta>
2271                         <angle value="14.280500"/>
2272                       </theta>
2273                     </radial_composite>
2274                   </t2>
2275                 </composite>
2276               </entry>
2277             </bline>
2278           </param>
2279           <param name="width">
2280             <real value="0.0678862799"/>
2281           </param>
2282           <param name="expand">
2283             <real value="0.0000000000"/>
2284           </param>
2285           <param name="sharp_cusps">
2286             <bool value="true"/>
2287           </param>
2288           <param name="round_tip[0]">
2289             <bool value="true"/>
2290           </param>
2291           <param name="round_tip[1]">
2292             <bool value="true"/>
2293           </param>
2294           <param name="loopyness">
2295             <real value="1.0000000000"/>
2296           </param>
2297           <param name="homogeneous_width">
2298             <bool value="true"/>
2299           </param>
2300         </layer>
2301         <layer type="outline" active="true" version="0.2" desc="NewDrawing030 Outline">
2302           <param name="z_depth">
2303             <real value="0.0000000000"/>
2304           </param>
2305           <param name="amount">
2306             <real value="1.0000000000"/>
2307           </param>
2308           <param name="blend_method">
2309             <integer value="0"/>
2310           </param>
2311           <param name="color">
2312             <color>
2313               <r>0.000000</r>
2314               <g>0.000000</g>
2315               <b>0.000000</b>
2316               <a>1.000000</a>
2317             </color>
2318           </param>
2319           <param name="origin">
2320             <vector>
2321               <x>0.0000000000</x>
2322               <y>0.0000000000</y>
2323             </vector>
2324           </param>
2325           <param name="invert">
2326             <bool value="false"/>
2327           </param>
2328           <param name="antialias">
2329             <bool value="true"/>
2330           </param>
2331           <param name="feather">
2332             <real value="0.0000000000"/>
2333           </param>
2334           <param name="blurtype">
2335             <integer value="1"/>
2336           </param>
2337           <param name="winding_style">
2338             <integer value="0"/>
2339           </param>
2340           <param name="bline">
2341             <bline type="bline_point" loop="false">
2342               <entry>
2343                 <composite type="bline_point">
2344                   <point>
2345                     <vector>
2346                       <x>-0.8122119904</x>
2347                       <y>-10.4591197968</y>
2348                     </vector>
2349                   </point>
2350                   <width>
2351                     <real value="1.0000000000"/>
2352                   </width>
2353                   <origin>
2354                     <real value="0.5000000000"/>
2355                   </origin>
2356                   <split>
2357                     <bool value="false"/>
2358                   </split>
2359                   <t1>
2360                     <radial_composite type="vector">
2361                       <radius>
2362                         <real value="0.4776870595"/>
2363                       </radius>
2364                       <theta>
2365                         <angle value="-26.565050"/>
2366                       </theta>
2367                     </radial_composite>
2368                   </t1>
2369                   <t2>
2370                     <radial_composite type="vector">
2371                       <radius>
2372                         <real value="0.4776870595"/>
2373                       </radius>
2374                       <theta>
2375                         <angle value="-26.565050"/>
2376                       </theta>
2377                     </radial_composite>
2378                   </t2>
2379                 </composite>
2380               </entry>
2381               <entry>
2382                 <composite type="bline_point">
2383                   <point>
2384                     <vector>
2385                       <x>-0.1630198061</x>
2386                       <y>-10.3175115585</y>
2387                     </vector>
2388                   </point>
2389                   <width>
2390                     <real value="1.0000000000"/>
2391                   </width>
2392                   <origin>
2393                     <real value="0.5000000000"/>
2394                   </origin>
2395                   <split>
2396                     <bool value="true"/>
2397                   </split>
2398                   <t1>
2399                     <radial_composite type="vector">
2400                       <radius>
2401                         <real value="0.7623974514"/>
2402                       </radius>
2403                       <theta>
2404                         <angle value="29.154652"/>
2405                       </theta>
2406                     </radial_composite>
2407                   </t1>
2408                   <t2>
2409                     <radial_composite type="vector">
2410                       <radius>
2411                         <real value="0.5919911050"/>
2412                       </radius>
2413                       <theta>
2414                         <angle value="-53.884789"/>
2415                       </theta>
2416                     </radial_composite>
2417                   </t2>
2418                 </composite>
2419               </entry>
2420               <entry>
2421                 <composite type="bline_point">
2422                   <point>
2423                     <vector>
2424                       <x>0.5229639411</x>
2425                       <y>-10.4769220352</y>
2426                     </vector>
2427                   </point>
2428                   <width>
2429                     <real value="0.6430710825"/>
2430                   </width>
2431                   <origin>
2432                     <real value="0.5000000000"/>
2433                   </origin>
2434                   <split>
2435                     <bool value="false"/>
2436                   </split>
2437                   <t1>
2438                     <radial_composite type="vector">
2439                       <radius>
2440                         <real value="0.9094890652"/>
2441                       </radius>
2442                       <theta>
2443                         <angle value="3.366460"/>
2444                       </theta>
2445                     </radial_composite>
2446                   </t1>
2447                   <t2>
2448                     <radial_composite type="vector">
2449                       <radius>
2450                         <real value="0.9094890652"/>
2451                       </radius>
2452                       <theta>
2453                         <angle value="3.366460"/>
2454                       </theta>
2455                     </radial_composite>
2456                   </t2>
2457                 </composite>
2458               </entry>
2459             </bline>
2460           </param>
2461           <param name="width">
2462             <real value="0.0678862799"/>
2463           </param>
2464           <param name="expand">
2465             <real value="0.0000000000"/>
2466           </param>
2467           <param name="sharp_cusps">
2468             <bool value="true"/>
2469           </param>
2470           <param name="round_tip[0]">
2471             <bool value="true"/>
2472           </param>
2473           <param name="round_tip[1]">
2474             <bool value="true"/>
2475           </param>
2476           <param name="loopyness">
2477             <real value="1.0000000000"/>
2478           </param>
2479           <param name="homogeneous_width">
2480             <bool value="true"/>
2481           </param>
2482         </layer>
2483         <layer type="outline" active="true" version="0.2" desc="NewDrawing031 Outline">
2484           <param name="z_depth">
2485             <real value="0.0000000000"/>
2486           </param>
2487           <param name="amount">
2488             <real value="1.0000000000"/>
2489           </param>
2490           <param name="blend_method">
2491             <integer value="0"/>
2492           </param>
2493           <param name="color">
2494             <color>
2495               <r>0.000000</r>
2496               <g>0.000000</g>
2497               <b>0.000000</b>
2498               <a>1.000000</a>
2499             </color>
2500           </param>
2501           <param name="origin">
2502             <vector>
2503               <x>0.0000000000</x>
2504               <y>0.0000000000</y>
2505             </vector>
2506           </param>
2507           <param name="invert">
2508             <bool value="false"/>
2509           </param>
2510           <param name="antialias">
2511             <bool value="true"/>
2512           </param>
2513           <param name="feather">
2514             <real value="0.0000000000"/>
2515           </param>
2516           <param name="blurtype">
2517             <integer value="1"/>
2518           </param>
2519           <param name="winding_style">
2520             <integer value="0"/>
2521           </param>
2522           <param name="bline">
2523             <bline type="bline_point" loop="false">
2524               <entry>
2525                 <composite type="bline_point">
2526                   <point>
2527                     <vector>
2528                       <x>9.1535215378</x>
2529                       <y>-10.9195585251</y>
2530                     </vector>
2531                   </point>
2532                   <width>
2533                     <real value="1.2682798187"/>
2534                   </width>
2535                   <origin>
2536                     <real value="0.5000000000"/>
2537                   </origin>
2538                   <split>
2539                     <bool value="false"/>
2540                   </split>
2541                   <t1>
2542                     <radial_composite type="vector">
2543                       <radius>
2544                         <real value="0.9628090492"/>
2545                       </radius>
2546                       <theta>
2547                         <angle value="3.179830"/>
2548                       </theta>
2549                     </radial_composite>
2550                   </t1>
2551                   <t2>
2552                     <radial_composite type="vector">
2553                       <radius>
2554                         <real value="0.9628090492"/>
2555                       </radius>
2556                       <theta>
2557                         <angle value="3.179830"/>
2558                       </theta>
2559                     </radial_composite>
2560                   </t2>
2561                 </composite>
2562               </entry>
2563               <entry>
2564                 <composite type="bline_point">
2565                   <point>
2566                     <vector>
2567                       <x>9.9902315140</x>
2568                       <y>-10.7415351868</y>
2569                     </vector>
2570                   </point>
2571                   <width>
2572                     <real value="0.5841951997"/>
2573                   </width>
2574                   <origin>
2575                     <real value="0.4800879061"/>
2576                   </origin>
2577                   <split>
2578                     <bool value="true"/>
2579                   </split>
2580                   <t1>
2581                     <radial_composite type="vector">
2582                       <radius>
2583                         <real value="1.1664272914"/>
2584                       </radius>
2585                       <theta>
2586                         <angle value="15.945395"/>
2587                       </theta>
2588                     </radial_composite>
2589                   </t1>
2590                   <t2>
2591                     <radial_composite type="vector">
2592                       <radius>
2593                         <real value="0.4531737350"/>
2594                       </radius>
2595                       <theta>
2596                         <angle value="-45.000000"/>
2597                       </theta>
2598                     </radial_composite>
2599                   </t2>
2600                 </composite>
2601               </entry>
2602               <entry>
2603                 <composite type="bline_point">
2604                   <point>
2605                     <vector>
2606                       <x>10.5955114365</x>
2607                       <y>-10.8839540482</y>
2608                     </vector>
2609                   </point>
2610                   <width>
2611                     <real value="1.0000000000"/>
2612                   </width>
2613                   <origin>
2614                     <real value="0.5000000000"/>
2615                   </origin>
2616                   <split>
2617                     <bool value="false"/>
2618                   </split>
2619                   <t1>
2620                     <radial_composite type="vector">
2621                       <radius>
2622                         <real value="0.9094890652"/>
2623                       </radius>
2624                       <theta>
2625                         <angle value="3.366460"/>
2626                       </theta>
2627                     </radial_composite>
2628                   </t1>
2629                   <t2>
2630                     <radial_composite type="vector">
2631                       <radius>
2632                         <real value="0.9094890652"/>
2633                       </radius>
2634                       <theta>
2635                         <angle value="3.366460"/>
2636                       </theta>
2637                     </radial_composite>
2638                   </t2>
2639                 </composite>
2640               </entry>
2641             </bline>
2642           </param>
2643           <param name="width">
2644             <real value="0.0678862799"/>
2645           </param>
2646           <param name="expand">
2647             <real value="0.0000000000"/>
2648           </param>
2649           <param name="sharp_cusps">
2650             <bool value="true"/>
2651           </param>
2652           <param name="round_tip[0]">
2653             <bool value="true"/>
2654           </param>
2655           <param name="round_tip[1]">
2656             <bool value="true"/>
2657           </param>
2658           <param name="loopyness">
2659             <real value="1.0000000000"/>
2660           </param>
2661           <param name="homogeneous_width">
2662             <bool value="true"/>
2663           </param>
2664         </layer>
2665         <layer type="outline" active="true" version="0.2" desc="NewDrawing032 Outline">
2666           <param name="z_depth">
2667             <real value="0.0000000000"/>
2668           </param>
2669           <param name="amount">
2670             <real value="1.0000000000"/>
2671           </param>
2672           <param name="blend_method">
2673             <integer value="0"/>
2674           </param>
2675           <param name="color">
2676             <color>
2677               <r>0.000000</r>
2678               <g>0.000000</g>
2679               <b>0.000000</b>
2680               <a>1.000000</a>
2681             </color>
2682           </param>
2683           <param name="origin">
2684             <vector>
2685               <x>0.0000000000</x>
2686               <y>0.0000000000</y>
2687             </vector>
2688           </param>
2689           <param name="invert">
2690             <bool value="false"/>
2691           </param>
2692           <param name="antialias">
2693             <bool value="true"/>
2694           </param>
2695           <param name="feather">
2696             <real value="0.0000000000"/>
2697           </param>
2698           <param name="blurtype">
2699             <integer value="1"/>
2700           </param>
2701           <param name="winding_style">
2702             <integer value="0"/>
2703           </param>
2704           <param name="bline">
2705             <bline type="bline_point" loop="false">
2706               <entry>
2707                 <composite type="bline_point">
2708                   <point>
2709                     <vector>
2710                       <x>7.6700124741</x>
2711                       <y>-11.3265275955</y>
2712                     </vector>
2713                   </point>
2714                   <width>
2715                     <real value="1.4627091893"/>
2716                   </width>
2717                   <origin>
2718                     <real value="0.5000000000"/>
2719                   </origin>
2720                   <split>
2721                     <bool value="false"/>
2722                   </split>
2723                   <t1>
2724                     <radial_composite type="vector">
2725                       <radius>
2726                         <real value="1.5777621902"/>
2727                       </radius>
2728                       <theta>
2729                         <angle value="1.405030"/>
2730                       </theta>
2731                     </radial_composite>
2732                   </t1>
2733                   <t2>
2734                     <radial_composite type="vector">
2735                       <radius>
2736                         <real value="1.5777621902"/>
2737                       </radius>
2738                       <theta>
2739                         <angle value="1.405030"/>
2740                       </theta>
2741                     </radial_composite>
2742                   </t2>
2743                 </composite>
2744               </entry>
2745               <entry>
2746                 <composite type="bline_point">
2747                   <point>
2748                     <vector>
2749                       <x>8.8366594315</x>
2750                       <y>-11.1712131500</y>
2751                     </vector>
2752                   </point>
2753                   <width>
2754                     <real value="0.5938403024"/>
2755                   </width>
2756                   <origin>
2757                     <real value="0.5817043185"/>
2758                   </origin>
2759                   <split>
2760                     <bool value="true"/>
2761                   </split>
2762                   <t1>
2763                     <radial_composite type="vector">
2764                       <radius>
2765                         <real value="1.3212171245"/>
2766                       </radius>
2767                       <theta>
2768                         <angle value="14.036244"/>
2769                       </theta>
2770                     </radial_composite>
2771                   </t1>
2772                   <t2>
2773                     <radial_composite type="vector">
2774                       <radius>
2775                         <real value="0.6089339094"/>
2776                       </radius>
2777                       <theta>
2778                         <angle value="-52.125015"/>
2779                       </theta>
2780                     </radial_composite>
2781                   </t2>
2782                 </composite>
2783               </entry>
2784               <entry>
2785                 <composite type="bline_point">
2786                   <point>
2787                     <vector>
2788                       <x>9.3410587311</x>
2789                       <y>-11.3265275955</y>
2790                     </vector>
2791                   </point>
2792                   <width>
2793                     <real value="1.4135944676"/>
2794                   </width>
2795                   <origin>
2796                     <real value="0.5000000000"/>
2797                   </origin>
2798                   <split>
2799                     <bool value="false"/>
2800                   </split>
2801                   <t1>
2802                     <radial_composite type="vector">
2803                       <radius>
2804                         <real value="0.9798929904"/>
2805                       </radius>
2806                       <theta>
2807                         <angle value="-2.262653"/>
2808                       </theta>
2809                     </radial_composite>
2810                   </t1>
2811                   <t2>
2812                     <radial_composite type="vector">
2813                       <radius>
2814                         <real value="0.9798929904"/>
2815                       </radius>
2816                       <theta>
2817                         <angle value="-2.262653"/>
2818                       </theta>
2819                     </radial_composite>
2820                   </t2>
2821                 </composite>
2822               </entry>
2823             </bline>
2824           </param>
2825           <param name="width">
2826             <real value="0.0678862799"/>
2827           </param>
2828           <param name="expand">
2829             <real value="0.0000000000"/>
2830           </param>
2831           <param name="sharp_cusps">
2832             <bool value="true"/>
2833           </param>
2834           <param name="round_tip[0]">
2835             <bool value="true"/>
2836           </param>
2837           <param name="round_tip[1]">
2838             <bool value="true"/>
2839           </param>
2840           <param name="loopyness">
2841             <real value="1.0000000000"/>
2842           </param>
2843           <param name="homogeneous_width">
2844             <bool value="true"/>
2845           </param>
2846         </layer>
2847         <layer type="outline" active="true" version="0.2" desc="NewDrawing038 Outline">
2848           <param name="z_depth">
2849             <real value="0.0000000000"/>
2850           </param>
2851           <param name="amount">
2852             <real value="1.0000000000"/>
2853           </param>
2854           <param name="blend_method">
2855             <integer value="0"/>
2856           </param>
2857           <param name="color">
2858             <color>
2859               <r>0.000000</r>
2860               <g>0.000000</g>
2861               <b>0.000000</b>
2862               <a>1.000000</a>
2863             </color>
2864           </param>
2865           <param name="origin">
2866             <vector>
2867               <x>0.0000000000</x>
2868               <y>0.0000000000</y>
2869             </vector>
2870           </param>
2871           <param name="invert">
2872             <bool value="false"/>
2873           </param>
2874           <param name="antialias">
2875             <bool value="true"/>
2876           </param>
2877           <param name="feather">
2878             <real value="0.0000000000"/>
2879           </param>
2880           <param name="blurtype">
2881             <integer value="1"/>
2882           </param>
2883           <param name="winding_style">
2884             <integer value="0"/>
2885           </param>
2886           <param name="bline">
2887             <bline type="bline_point" loop="false">
2888               <entry>
2889                 <composite type="bline_point">
2890                   <point>
2891                     <vector>
2892                       <x>-8.5071830750</x>
2893                       <y>-12.8862743378</y>
2894                     </vector>
2895                   </point>
2896                   <width>
2897                     <real value="0.6112512102"/>
2898                   </width>
2899                   <origin>
2900                     <real value="0.5000000000"/>
2901                   </origin>
2902                   <split>
2903                     <bool value="false"/>
2904                   </split>
2905                   <t1>
2906                     <radial_composite type="vector">
2907                       <radius>
2908                         <real value="0.7926633249"/>
2909                       </radius>
2910                       <theta>
2911                         <angle value="-36.948532"/>
2912                       </theta>
2913                     </radial_composite>
2914                   </t1>
2915                   <t2>
2916                     <radial_composite type="vector">
2917                       <radius>
2918                         <real value="0.7926633249"/>
2919                       </radius>
2920                       <theta>
2921                         <angle value="-36.948532"/>
2922                       </theta>
2923                     </radial_composite>
2924                   </t2>
2925                 </composite>
2926               </entry>
2927               <entry>
2928                 <composite type="bline_point">
2929                   <point>
2930                     <vector>
2931                       <x>-8.5962142944</x>
2932                       <y>-13.4202671051</y>
2933                     </vector>
2934                   </point>
2935                   <width>
2936                     <real value="1.0000000000"/>
2937                   </width>
2938                   <origin>
2939                     <real value="0.5000000000"/>
2940                   </origin>
2941                   <split>
2942                     <bool value="false"/>
2943                   </split>
2944                   <t1>
2945                     <radial_composite type="vector">
2946                       <radius>
2947                         <real value="0.7926633249"/>
2948                       </radius>
2949                       <theta>
2950                         <angle value="-148.646072"/>
2951                       </theta>
2952                     </radial_composite>
2953                   </t1>
2954                   <t2>
2955                     <radial_composite type="vector">
2956                       <radius>
2957                         <real value="0.7926633249"/>
2958                       </radius>
2959                       <theta>
2960                         <angle value="-148.646072"/>
2961                       </theta>
2962                     </radial_composite>
2963                   </t2>
2964                 </composite>
2965               </entry>
2966             </bline>
2967           </param>
2968           <param name="width">
2969             <real value="0.0678862799"/>
2970           </param>
2971           <param name="expand">
2972             <real value="0.0000000000"/>
2973           </param>
2974           <param name="sharp_cusps">
2975             <bool value="true"/>
2976           </param>
2977           <param name="round_tip[0]">
2978             <bool value="true"/>
2979           </param>
2980           <param name="round_tip[1]">
2981             <bool value="true"/>
2982           </param>
2983           <param name="loopyness">
2984             <real value="1.0000000000"/>
2985           </param>
2986           <param name="homogeneous_width">
2987             <bool value="true"/>
2988           </param>
2989         </layer>
2990         <layer type="outline" active="true" version="0.2" desc="NewDrawing039 Outline">
2991           <param name="z_depth">
2992             <real value="0.0000000000"/>
2993           </param>
2994           <param name="amount">
2995             <real value="1.0000000000"/>
2996           </param>
2997           <param name="blend_method">
2998             <integer value="0"/>
2999           </param>
3000           <param name="color">
3001             <color>
3002               <r>0.000000</r>
3003               <g>0.000000</g>
3004               <b>0.000000</b>
3005               <a>1.000000</a>
3006             </color>
3007           </param>
3008           <param name="origin">
3009             <vector>
3010               <x>0.0000000000</x>
3011               <y>0.0000000000</y>
3012             </vector>
3013           </param>
3014           <param name="invert">
3015             <bool value="false"/>
3016           </param>
3017           <param name="antialias">
3018             <bool value="true"/>
3019           </param>
3020           <param name="feather">
3021             <real value="0.0000000000"/>
3022           </param>
3023           <param name="blurtype">
3024             <integer value="1"/>
3025           </param>
3026           <param name="winding_style">
3027             <integer value="0"/>
3028           </param>
3029           <param name="bline">
3030             <bline type="bline_point" loop="false">
3031               <entry>
3032                 <composite type="bline_point">
3033                   <point>
3034                     <vector>
3035                       <x>-10.0652294159</x>
3036                       <y>-12.9530229568</y>
3037                     </vector>
3038                   </point>
3039                   <width>
3040                     <real value="0.5159077308"/>
3041                   </width>
3042                   <origin>
3043                     <real value="0.5000000000"/>
3044                   </origin>
3045                   <split>
3046                     <bool value="false"/>
3047                   </split>
3048                   <t1>
3049                     <radial_composite type="vector">
3050                       <radius>
3051                         <real value="0.3236176938"/>
3052                       </radius>
3053                       <theta>
3054                         <angle value="-127.598427"/>
3055                       </theta>
3056                     </radial_composite>
3057                   </t1>
3058                   <t2>
3059                     <radial_composite type="vector">
3060                       <radius>
3061                         <real value="0.3236176938"/>
3062                       </radius>
3063                       <theta>
3064                         <angle value="-127.598427"/>
3065                       </theta>
3066                     </radial_composite>
3067                   </t2>
3068                 </composite>
3069               </entry>
3070               <entry>
3071                 <composite type="bline_point">
3072                   <point>
3073                     <vector>
3074                       <x>-10.2210340500</x>
3075                       <y>-13.2200193405</y>
3076                     </vector>
3077                   </point>
3078                   <width>
3079                     <real value="1.0000000000"/>
3080                   </width>
3081                   <origin>
3082                     <real value="0.5000000000"/>
3083                   </origin>
3084                   <split>
3085                     <bool value="false"/>
3086                   </split>
3087                   <t1>
3088                     <radial_composite type="vector">
3089                       <radius>
3090                         <real value="0.3236176938"/>
3091                       </radius>
3092                       <theta>
3093                         <angle value="-87.601967"/>
3094                       </theta>
3095                     </radial_composite>
3096                   </t1>
3097                   <t2>
3098                     <radial_composite type="vector">
3099                       <radius>
3100                         <real value="0.3236176938"/>
3101                       </radius>
3102                       <theta>
3103                         <angle value="-87.601967"/>
3104                       </theta>
3105                     </radial_composite>
3106                   </t2>
3107                 </composite>
3108               </entry>
3109               <entry>
3110                 <composite type="bline_point">
3111                   <point>
3112                     <vector>
3113                       <x>-9.9761981964</x>
3114                       <y>-13.4425163269</y>
3115                     </vector>
3116                   </point>
3117                   <width>
3118                     <real value="0.6531367162"/>
3119                   </width>
3120                   <origin>
3121                     <real value="0.5000000000"/>
3122                   </origin>
3123                   <split>
3124                     <bool value="false"/>
3125                   </split>
3126                   <t1>
3127                     <radial_composite type="vector">
3128                       <radius>
3129                         <real value="0.3641892446"/>
3130                       </radius>
3131                       <theta>
3132                         <angle value="-25.710852"/>
3133                       </theta>
3134                     </radial_composite>
3135                   </t1>
3136                   <t2>
3137                     <radial_composite type="vector">
3138                       <radius>
3139                         <real value="0.3641892446"/>
3140                       </radius>
3141                       <theta>
3142                         <angle value="-25.710852"/>
3143                       </theta>
3144                     </radial_composite>
3145                   </t2>
3146                 </composite>
3147               </entry>
3148             </bline>
3149           </param>
3150           <param name="width">
3151             <real value="0.0678862799"/>
3152           </param>
3153           <param name="expand">
3154             <real value="0.0000000000"/>
3155           </param>
3156           <param name="sharp_cusps">
3157             <bool value="true"/>
3158           </param>
3159           <param name="round_tip[0]">
3160             <bool value="true"/>
3161           </param>
3162           <param name="round_tip[1]">
3163             <bool value="true"/>
3164           </param>
3165           <param name="loopyness">
3166             <real value="1.0000000000"/>
3167           </param>
3168           <param name="homogeneous_width">
3169             <bool value="true"/>
3170           </param>
3171         </layer>
3172         <layer type="outline" active="true" version="0.2" desc="NewDrawing040 Outline">
3173           <param name="z_depth">
3174             <real value="0.0000000000"/>
3175           </param>
3176           <param name="amount">
3177             <real value="1.0000000000"/>
3178           </param>
3179           <param name="blend_method">
3180             <integer value="0"/>
3181           </param>
3182           <param name="color">
3183             <color>
3184               <r>0.000000</r>
3185               <g>0.000000</g>
3186               <b>0.000000</b>
3187               <a>1.000000</a>
3188             </color>
3189           </param>
3190           <param name="origin">
3191             <vector>
3192               <x>0.0000000000</x>
3193               <y>0.0000000000</y>
3194             </vector>
3195           </param>
3196           <param name="invert">
3197             <bool value="false"/>
3198           </param>
3199           <param name="antialias">
3200             <bool value="true"/>
3201           </param>
3202           <param name="feather">
3203             <real value="0.0000000000"/>
3204           </param>
3205           <param name="blurtype">
3206             <integer value="1"/>
3207           </param>
3208           <param name="winding_style">
3209             <integer value="0"/>
3210           </param>
3211           <param name="bline">
3212             <bline type="bline_point" loop="false">
3213               <entry>
3214                 <composite type="bline_point">
3215                   <point>
3216                     <vector>
3217                       <x>-7.9284806252</x>
3218                       <y>-14.4660024643</y>
3219                     </vector>
3220                   </point>
3221                   <width>
3222                     <real value="0.6178825050"/>
3223                   </width>
3224                   <origin>
3225                     <real value="0.5000000000"/>
3226                   </origin>
3227                   <split>
3228                     <bool value="false"/>
3229                   </split>
3230                   <t1>
3231                     <radial_composite type="vector">
3232                       <radius>
3233                         <real value="0.3536634710"/>
3234                       </radius>
3235                       <theta>
3236                         <angle value="-152.983063"/>
3237                       </theta>
3238                     </radial_composite>
3239                   </t1>
3240                   <t2>
3241                     <radial_composite type="vector">
3242                       <radius>
3243                         <real value="0.3536634710"/>
3244                       </radius>
3245                       <theta>
3246                         <angle value="-152.983063"/>
3247                       </theta>
3248                     </radial_composite>
3249                   </t2>
3250                 </composite>
3251               </entry>
3252               <entry>
3253                 <composite type="bline_point">
3254                   <point>
3255                     <vector>
3256                       <x>-8.0620279312</x>
3257                       <y>-14.7107486725</y>
3258                     </vector>
3259                   </point>
3260                   <width>
3261                     <real value="1.0000000000"/>
3262                   </width>
3263                   <origin>
3264                     <real value="0.5000000000"/>
3265                   </origin>
3266                   <split>
3267                     <bool value="false"/>
3268                   </split>
3269                   <t1>
3270                     <radial_composite type="vector">
3271                       <radius>
3272                         <real value="0.3536634710"/>
3273                       </radius>
3274                       <theta>
3275                         <angle value="-52.110020"/>
3276                       </theta>
3277                     </radial_composite>
3278                   </t1>
3279                   <t2>
3280                     <radial_composite type="vector">
3281                       <radius>
3282                         <real value="0.3536634710"/>
3283                       </radius>
3284                       <theta>
3285                         <angle value="-52.110020"/>
3286                       </theta>
3287                     </radial_composite>
3288                   </t2>
3289                 </composite>
3290               </entry>
3291               <entry>
3292                 <composite type="bline_point">
3293                   <point>
3294                     <vector>
3295                       <x>-7.7281608582</x>
3296                       <y>-14.8442468643</y>
3297                     </vector>
3298                   </point>
3299                   <width>
3300                     <real value="0.6473216601"/>
3301                   </width>
3302                   <origin>
3303                     <real value="0.5000000000"/>
3304                   </origin>
3305                   <split>
3306                     <bool value="false"/>
3307                   </split>
3308                   <t1>
3309                     <radial_composite type="vector">
3310                       <radius>
3311                         <real value="0.3812233979"/>
3312                       </radius>
3313                       <theta>
3314                         <angle value="-8.963932"/>
3315                       </theta>
3316                     </radial_composite>
3317                   </t1>
3318                   <t2>
3319                     <radial_composite type="vector">
3320                       <radius>
3321                         <real value="0.3812233979"/>
3322                       </radius>
3323                       <theta>
3324                         <angle value="-8.963932"/>
3325                       </theta>
3326                     </radial_composite>
3327                   </t2>
3328                 </composite>
3329               </entry>
3330             </bline>
3331           </param>
3332           <param name="width">
3333             <real value="0.0678862799"/>
3334           </param>
3335           <param name="expand">
3336             <real value="0.0000000000"/>
3337           </param>
3338           <param name="sharp_cusps">
3339             <bool value="true"/>
3340           </param>
3341           <param name="round_tip[0]">
3342             <bool value="true"/>
3343           </param>
3344           <param name="round_tip[1]">
3345             <bool value="true"/>
3346           </param>
3347           <param name="loopyness">
3348             <real value="1.0000000000"/>
3349           </param>
3350           <param name="homogeneous_width">
3351             <bool value="true"/>
3352           </param>
3353         </layer>
3354         <layer type="outline" active="true" version="0.2" desc="NewDrawing043 Outline">
3355           <param name="z_depth">
3356             <real value="0.0000000000"/>
3357           </param>
3358           <param name="amount">
3359             <real value="1.0000000000"/>
3360           </param>
3361           <param name="blend_method">
3362             <integer value="0"/>
3363           </param>
3364           <param name="color">
3365             <color>
3366               <r>0.000000</r>
3367               <g>0.000000</g>
3368               <b>0.000000</b>
3369               <a>1.000000</a>
3370             </color>
3371           </param>
3372           <param name="origin">
3373             <vector>
3374               <x>0.0000000000</x>
3375               <y>0.0000000000</y>
3376             </vector>
3377           </param>
3378           <param name="invert">
3379             <bool value="false"/>
3380           </param>
3381           <param name="antialias">
3382             <bool value="true"/>
3383           </param>
3384           <param name="feather">
3385             <real value="0.0000000000"/>
3386           </param>
3387           <param name="blurtype">
3388             <integer value="1"/>
3389           </param>
3390           <param name="winding_style">
3391             <integer value="0"/>
3392           </param>
3393           <param name="bline">
3394             <bline type="bline_point" loop="false">
3395               <entry>
3396                 <composite type="bline_point">
3397                   <point>
3398                     <vector>
3399                       <x>-6.4336533546</x>
3400                       <y>-14.8390445709</y>
3401                     </vector>
3402                   </point>
3403                   <width>
3404                     <real value="1.0000000000"/>
3405                   </width>
3406                   <origin>
3407                     <real value="0.5000000000"/>
3408                   </origin>
3409                   <split>
3410                     <bool value="false"/>
3411                   </split>
3412                   <t1>
3413                     <radial_composite type="vector">
3414                       <radius>
3415                         <real value="0.6282252042"/>
3416                       </radius>
3417                       <theta>
3418                         <angle value="-135.000000"/>
3419                       </theta>
3420                     </radial_composite>
3421                   </t1>
3422                   <t2>
3423                     <radial_composite type="vector">
3424                       <radius>
3425                         <real value="0.6282252042"/>
3426                       </radius>
3427                       <theta>
3428                         <angle value="-135.000000"/>
3429                       </theta>
3430                     </radial_composite>
3431                   </t2>
3432                 </composite>
3433               </entry>
3434               <entry>
3435                 <composite type="bline_point">
3436                   <point>
3437                     <vector>
3438                       <x>-7.1398530006</x>
3439                       <y>-14.9985094070</y>
3440                     </vector>
3441                   </point>
3442                   <width>
3443                     <real value="0.5233390890"/>
3444                   </width>
3445                   <origin>
3446                     <real value="0.5000000000"/>
3447                   </origin>
3448                   <split>
3449                     <bool value="false"/>
3450                   </split>
3451                   <t1>
3452                     <radial_composite type="vector">
3453                       <radius>
3454                         <real value="0.6868275205"/>
3455                       </radius>
3456                       <theta>
3457                         <angle value="-185.710587"/>
3458                       </theta>
3459                     </radial_composite>
3460                   </t1>
3461                   <t2>
3462                     <radial_composite type="vector">
3463                       <radius>
3464                         <real value="0.6868275205"/>
3465                       </radius>
3466                       <theta>
3467                         <angle value="-185.710587"/>
3468                       </theta>
3469                     </radial_composite>
3470                   </t2>
3471                 </composite>
3472               </entry>
3473             </bline>
3474           </param>
3475           <param name="width">
3476             <real value="0.0678862799"/>
3477           </param>
3478           <param name="expand">
3479             <real value="0.0000000000"/>
3480           </param>
3481           <param name="sharp_cusps">
3482             <bool value="true"/>
3483           </param>
3484           <param name="round_tip[0]">
3485             <bool value="true"/>
3486           </param>
3487           <param name="round_tip[1]">
3488             <bool value="true"/>
3489           </param>
3490           <param name="loopyness">
3491             <real value="1.0000000000"/>
3492           </param>
3493           <param name="homogeneous_width">
3494             <bool value="true"/>
3495           </param>
3496         </layer>
3497         <layer type="outline" active="true" version="0.2" desc="NewDrawing044 Outline">
3498           <param name="z_depth">
3499             <real value="0.0000000000"/>
3500           </param>
3501           <param name="amount">
3502             <real value="1.0000000000"/>
3503           </param>
3504           <param name="blend_method">
3505             <integer value="0"/>
3506           </param>
3507           <param name="color">
3508             <color>
3509               <r>0.000000</r>
3510               <g>0.000000</g>
3511               <b>0.000000</b>
3512               <a>1.000000</a>
3513             </color>
3514           </param>
3515           <param name="origin">
3516             <vector>
3517               <x>0.0000000000</x>
3518               <y>0.0000000000</y>
3519             </vector>
3520           </param>
3521           <param name="invert">
3522             <bool value="false"/>
3523           </param>
3524           <param name="antialias">
3525             <bool value="true"/>
3526           </param>
3527           <param name="feather">
3528             <real value="0.0000000000"/>
3529           </param>
3530           <param name="blurtype">
3531             <integer value="1"/>
3532           </param>
3533           <param name="winding_style">
3534             <integer value="0"/>
3535           </param>
3536           <param name="bline">
3537             <bline type="bline_point" loop="false">
3538               <entry>
3539                 <composite type="bline_point">
3540                   <point>
3541                     <vector>
3542                       <x>-8.1955747604</x>
3543                       <y>-14.3325042725</y>
3544                     </vector>
3545                   </point>
3546                   <width>
3547                     <real value="0.6330097594"/>
3548                   </width>
3549                   <origin>
3550                     <real value="0.5000000000"/>
3551                   </origin>
3552                   <split>
3553                     <bool value="false"/>
3554                   </split>
3555                   <t1>
3556                     <radial_composite type="vector">
3557                       <radius>
3558                         <real value="0.5528424987"/>
3559                       </radius>
3560                       <theta>
3561                         <angle value="-143.141953"/>
3562                       </theta>
3563                     </radial_composite>
3564                   </t1>
3565                   <t2>
3566                     <radial_composite type="vector">
3567                       <radius>
3568                         <real value="0.5528424987"/>
3569                       </radius>
3570                       <theta>
3571                         <angle value="-143.141953"/>
3572                       </theta>
3573                     </radial_composite>
3574                   </t2>
3575                 </composite>
3576               </entry>
3577               <entry>
3578                 <composite type="bline_point">
3579                   <point>
3580                     <vector>
3581                       <x>-8.4849252701</x>
3582                       <y>-14.7552480698</y>
3583                     </vector>
3584                   </point>
3585                   <width>
3586                     <real value="1.0000000000"/>
3587                   </width>
3588                   <origin>
3589                     <real value="0.5000000000"/>
3590                   </origin>
3591                   <split>
3592                     <bool value="false"/>
3593                   </split>
3594                   <t1>
3595                     <radial_composite type="vector">
3596                       <radius>
3597                         <real value="0.5528424987"/>
3598                       </radius>
3599                       <theta>
3600                         <angle value="-78.893036"/>
3601                       </theta>
3602                     </radial_composite>
3603                   </t1>
3604                   <t2>
3605                     <radial_composite type="vector">
3606                       <radius>
3607                         <real value="0.5528424987"/>
3608                       </radius>
3609                       <theta>
3610                         <angle value="-78.893036"/>
3611                       </theta>
3612                     </radial_composite>
3613                   </t2>
3614                 </composite>
3615               </entry>
3616               <entry>
3617                 <composite type="bline_point">
3618                   <point>
3619                     <vector>
3620                       <x>-7.9952540398</x>
3621                       <y>-15.1112432480</y>
3622                     </vector>
3623                   </point>
3624                   <width>
3625                     <real value="0.6607720721"/>
3626                   </width>
3627                   <origin>
3628                     <real value="0.5000000000"/>
3629                   </origin>
3630                   <split>
3631                     <bool value="false"/>
3632                   </split>
3633                   <t1>
3634                     <radial_composite type="vector">
3635                       <radius>
3636                         <real value="0.6779847688"/>
3637                       </radius>
3638                       <theta>
3639                         <angle value="-9.868055"/>
3640                       </theta>
3641                     </radial_composite>
3642                   </t1>
3643                   <t2>
3644                     <radial_composite type="vector">
3645                       <radius>
3646                         <real value="0.6779847688"/>
3647                       </radius>
3648                       <theta>
3649                         <angle value="-9.868055"/>
3650                       </theta>
3651                     </radial_composite>
3652                   </t2>
3653                 </composite>
3654               </entry>
3655             </bline>
3656           </param>
3657           <param name="width">
3658             <real value="0.0678862799"/>
3659           </param>
3660           <param name="expand">
3661             <real value="0.0000000000"/>
3662           </param>
3663           <param name="sharp_cusps">
3664             <bool value="true"/>
3665           </param>
3666           <param name="round_tip[0]">
3667             <bool value="true"/>
3668           </param>
3669           <param name="round_tip[1]">
3670             <bool value="true"/>
3671           </param>
3672           <param name="loopyness">
3673             <real value="1.0000000000"/>
3674           </param>
3675           <param name="homogeneous_width">
3676             <bool value="true"/>
3677           </param>
3678         </layer>
3679         <layer type="outline" active="true" version="0.2" desc="NewDrawing045 Outline">
3680           <param name="z_depth">
3681             <real value="0.0000000000"/>
3682           </param>
3683           <param name="amount">
3684             <real value="1.0000000000"/>
3685           </param>
3686           <param name="blend_method">
3687             <integer value="0"/>
3688           </param>
3689           <param name="color">
3690             <color>
3691               <r>0.000000</r>
3692               <g>0.000000</g>
3693               <b>0.000000</b>
3694               <a>1.000000</a>
3695             </color>
3696           </param>
3697           <param name="origin">
3698             <vector>
3699               <x>0.0000000000</x>
3700               <y>0.0000000000</y>
3701             </vector>
3702           </param>
3703           <param name="invert">
3704             <bool value="false"/>
3705           </param>
3706           <param name="antialias">
3707             <bool value="true"/>
3708           </param>
3709           <param name="feather">
3710             <real value="0.0000000000"/>
3711           </param>
3712           <param name="blurtype">
3713             <integer value="1"/>
3714           </param>
3715           <param name="winding_style">
3716             <integer value="0"/>
3717           </param>
3718           <param name="bline">
3719             <bline type="bline_point" loop="false">
3720               <entry>
3721                 <composite type="bline_point">
3722                   <point>
3723                     <vector>
3724                       <x>-5.1462564468</x>
3725                       <y>-14.8219976425</y>
3726                     </vector>
3727                   </point>
3728                   <width>
3729                     <real value="0.7241842352"/>
3730                   </width>
3731                   <origin>
3732                     <real value="0.5000000000"/>
3733                   </origin>
3734                   <split>
3735                     <bool value="false"/>
3736                   </split>
3737                   <t1>
3738                     <radial_composite type="vector">
3739                       <radius>
3740                         <real value="1.0439642993"/>
3741                       </radius>
3742                       <theta>
3743                         <angle value="-127.839577"/>
3744                       </theta>
3745                     </radial_composite>
3746                   </t1>
3747                   <t2>
3748                     <radial_composite type="vector">
3749                       <radius>
3750                         <real value="1.0439642993"/>
3751                       </radius>
3752                       <theta>
3753                         <angle value="-127.839577"/>
3754                       </theta>
3755                     </radial_composite>
3756                   </t2>
3757                 </composite>
3758               </entry>
3759               <entry>
3760                 <composite type="bline_point">
3761                   <point>
3762                     <vector>
3763                       <x>-4.5452957153</x>
3764                       <y>-15.1112432480</y>
3765                     </vector>
3766                   </point>
3767                   <width>
3768                     <real value="1.0000000000"/>
3769                   </width>
3770                   <origin>
3771                     <real value="0.5000000000"/>
3772                   </origin>
3773                   <split>
3774                     <bool value="false"/>
3775                   </split>
3776                   <t1>
3777                     <radial_composite type="vector">
3778                       <radius>
3779                         <real value="1.0439642993"/>
3780                       </radius>
3781                       <theta>
3782                         <angle value="14.934563"/>
3783                       </theta>
3784                     </radial_composite>
3785                   </t1>
3786                   <t2>
3787                     <radial_composite type="vector">
3788                       <radius>
3789                         <real value="1.0439642993"/>
3790                       </radius>
3791                       <theta>
3792                         <angle value="14.934563"/>
3793                       </theta>
3794                     </radial_composite>
3795                   </t2>
3796                 </composite>
3797               </entry>
3798             </bline>
3799           </param>
3800           <param name="width">
3801             <real value="0.0678862799"/>
3802           </param>
3803           <param name="expand">
3804             <real value="0.0000000000"/>
3805           </param>
3806           <param name="sharp_cusps">
3807             <bool value="true"/>
3808           </param>
3809           <param name="round_tip[0]">
3810             <bool value="true"/>
3811           </param>
3812           <param name="round_tip[1]">
3813             <bool value="true"/>
3814           </param>
3815           <param name="loopyness">
3816             <real value="1.0000000000"/>
3817           </param>
3818           <param name="homogeneous_width">
3819             <bool value="true"/>
3820           </param>
3821         </layer>
3822         <layer type="outline" active="true" version="0.2" desc="NewDrawing046 Outline">
3823           <param name="z_depth">
3824             <real value="0.0000000000"/>
3825           </param>
3826           <param name="amount">
3827             <real value="1.0000000000"/>
3828           </param>
3829           <param name="blend_method">
3830             <integer value="0"/>
3831           </param>
3832           <param name="color">
3833             <color>
3834               <r>0.000000</r>
3835               <g>0.000000</g>
3836               <b>0.000000</b>
3837               <a>1.000000</a>
3838             </color>
3839           </param>
3840           <param name="origin">
3841             <vector>
3842               <x>0.0000000000</x>
3843               <y>0.0000000000</y>
3844             </vector>
3845           </param>
3846           <param name="invert">
3847             <bool value="false"/>
3848           </param>
3849           <param name="antialias">
3850             <bool value="true"/>
3851           </param>
3852           <param name="feather">
3853             <real value="0.0000000000"/>
3854           </param>
3855           <param name="blurtype">
3856             <integer value="1"/>
3857           </param>
3858           <param name="winding_style">
3859             <integer value="0"/>
3860           </param>
3861           <param name="bline">
3862             <bline type="bline_point" loop="false">
3863               <entry>
3864                 <composite type="bline_point">
3865                   <point>
3866                     <vector>
3867                       <x>-8.9745969772</x>
3868                       <y>-13.6650133133</y>
3869                     </vector>
3870                   </point>
3871                   <width>
3872                     <real value="0.6242197542"/>
3873                   </width>
3874                   <origin>
3875                     <real value="0.5000000000"/>
3876                   </origin>
3877                   <split>
3878                     <bool value="false"/>
3879                   </split>
3880                   <t1>
3881                     <radial_composite type="vector">
3882                       <radius>
3883                         <real value="0.6036524218"/>
3884                       </radius>
3885                       <theta>
3886                         <angle value="-170.983139"/>
3887                       </theta>
3888                     </radial_composite>
3889                   </t1>
3890                   <t2>
3891                     <radial_composite type="vector">
3892                       <radius>
3893                         <real value="0.6036524218"/>
3894                       </radius>
3895                       <theta>
3896                         <angle value="-170.983139"/>
3897                       </theta>
3898                     </radial_composite>
3899                   </t2>
3900                 </composite>
3901               </entry>
3902               <entry>
3903                 <composite type="bline_point">
3904                   <point>
3905                     <vector>
3906                       <x>-9.5087842941</x>
3907                       <y>-13.7095127106</y>
3908                     </vector>
3909                   </point>
3910                   <width>
3911                     <real value="1.0000000000"/>
3912                   </width>
3913                   <origin>
3914                     <real value="0.5000000000"/>
3915                   </origin>
3916                   <split>
3917                     <bool value="false"/>
3918                   </split>
3919                   <t1>
3920                     <radial_composite type="vector">
3921                       <radius>
3922                         <real value="0.6036524218"/>
3923                       </radius>
3924                       <theta>
3925                         <angle value="166.697311"/>
3926                       </theta>
3927                     </radial_composite>
3928                   </t1>
3929                   <t2>
3930                     <radial_composite type="vector">
3931                       <radius>
3932                         <real value="0.6036524218"/>
3933                       </radius>
3934                       <theta>
3935                         <angle value="166.697311"/>
3936                       </theta>
3937                     </radial_composite>
3938                   </t2>
3939                 </composite>
3940               </entry>
3941             </bline>
3942           </param>
3943           <param name="width">
3944             <real value="0.0678862799"/>
3945           </param>
3946           <param name="expand">
3947             <real value="0.0000000000"/>
3948           </param>
3949           <param name="sharp_cusps">
3950             <bool value="true"/>
3951           </param>
3952           <param name="round_tip[0]">
3953             <bool value="true"/>
3954           </param>
3955           <param name="round_tip[1]">
3956             <bool value="true"/>
3957           </param>
3958           <param name="loopyness">
3959             <real value="1.0000000000"/>
3960           </param>
3961           <param name="homogeneous_width">
3962             <bool value="true"/>
3963           </param>
3964         </layer>
3965       </canvas>
3966     </param>
3967     <param name="zoom">
3968       <real value="0.0000000000"/>
3969     </param>
3970     <param name="time_offset">
3971       <time value="0s"/>
3972     </param>
3973     <param name="children_lock">
3974       <bool value="false"/>
3975     </param>
3976     <param name="focus">
3977       <vector>
3978         <x>0.0000000000</x>
3979         <y>0.0000000000</y>
3980       </vector>
3981     </param>
3982   </layer>
3983   <layer type="PasteCanvas" active="true" version="0.1" desc="GROUND">
3984     <param name="z_depth">
3985       <real value="0.0000000000"/>
3986     </param>
3987     <param name="amount">
3988       <real value="1.0000000000"/>
3989     </param>
3990     <param name="blend_method">
3991       <integer value="0"/>
3992     </param>
3993     <param name="origin">
3994       <vector>
3995         <x>0.0000000000</x>
3996         <y>0.0000000000</y>
3997       </vector>
3998     </param>
3999     <param name="canvas">
4000       <canvas>
4001         <layer type="region" active="true" version="0.1" desc="NewBLine098 Region">
4002           <param name="z_depth">
4003             <real value="0.0000000000"/>
4004           </param>
4005           <param name="amount">
4006             <real value="1.0000000000"/>
4007           </param>
4008           <param name="blend_method">
4009             <integer value="0"/>
4010           </param>
4011           <param name="color" use=":splash-colour_02"/>
4012           <param name="origin">
4013             <vector guid="ED61A6B67D237F9E8CF836B0860A4E38">
4014               <x>0.0000000000</x>
4015               <y>0.0000000000</y>
4016             </vector>
4017           </param>
4018           <param name="invert">
4019             <bool value="false"/>
4020           </param>
4021           <param name="antialias">
4022             <bool value="true"/>
4023           </param>
4024           <param name="feather">
4025             <real value="0.0000000000"/>
4026           </param>
4027           <param name="blurtype">
4028             <integer value="1"/>
4029           </param>
4030           <param name="winding_style">
4031             <integer value="0"/>
4032           </param>
4033           <param name="bline">
4034             <bline type="bline_point" loop="true" guid="624F0C09F82A7D0F65B4CA6C9D96AE1B">
4035               <entry>
4036                 <composite type="bline_point">
4037                   <point>
4038                     <vector>
4039                       <x>2.1278452873</x>
4040                       <y>-11.8099260330</y>
4041                     </vector>
4042                   </point>
4043                   <width>
4044                     <real value="1.8194010733"/>
4045                   </width>
4046                   <origin>
4047                     <real value="0.5000000000"/>
4048                   </origin>
4049                   <split>
4050                     <bool value="false"/>
4051                   </split>
4052                   <t1>
4053                     <radial_composite type="vector">
4054                       <radius>
4055                         <real value="2.3380216724"/>
4056                       </radius>
4057                       <theta>
4058                         <angle value="-178.364029"/>
4059                       </theta>
4060                     </radial_composite>
4061                   </t1>
4062                   <t2>
4063                     <radial_composite type="vector">
4064                       <radius>
4065                         <real value="2.3380216724"/>
4066                       </radius>
4067                       <theta>
4068                         <angle value="-178.364029"/>
4069                       </theta>
4070                     </radial_composite>
4071                   </t2>
4072                 </composite>
4073               </entry>
4074               <entry>
4075                 <composite type="bline_point">
4076                   <point>
4077                     <vector>
4078                       <x>1.0149555206</x>
4079                       <y>-11.9656744003</y>
4080                     </vector>
4081                   </point>
4082                   <width>
4083                     <real value="1.0000000000"/>
4084                   </width>
4085                   <origin>
4086                     <real value="0.5000000000"/>
4087                   </origin>
4088                   <split>
4089                     <bool value="false"/>
4090                   </split>
4091                   <t1>
4092                     <radial_composite type="vector">
4093                       <radius>
4094                         <real value="1.8224083203"/>
4095                       </radius>
4096                       <theta>
4097                         <angle value="-151.565811"/>
4098                       </theta>
4099                     </radial_composite>
4100                   </t1>
4101                   <t2>
4102                     <radial_composite type="vector">
4103                       <radius>
4104                         <real value="1.8224083203"/>
4105                       </radius>
4106                       <theta>
4107                         <angle value="-151.565811"/>
4108                       </theta>
4109                     </radial_composite>
4110                   </t2>
4111                 </composite>
4112               </entry>
4113               <entry>
4114                 <composite type="bline_point">
4115                   <point>
4116                     <vector>
4117                       <x>0.6143152118</x>
4118                       <y>-12.7444133759</y>
4119                     </vector>
4120                   </point>
4121                   <width>
4122                     <real value="0.8243024809"/>
4123                   </width>
4124                   <origin>
4125                     <real value="0.5000000000"/>
4126                   </origin>
4127                   <split>
4128                     <bool value="false"/>
4129                   </split>
4130                   <t1>
4131                     <radial_composite type="vector">
4132                       <radius>
4133                         <real value="2.7237924111"/>
4134                       </radius>
4135                       <theta>
4136                         <angle value="-11.305921"/>
4137                       </theta>
4138                     </radial_composite>
4139                   </t1>
4140                   <t2>
4141                     <radial_composite type="vector">
4142                       <radius>
4143                         <real value="2.7237924111"/>
4144                       </radius>
4145                       <theta>
4146                         <angle value="-11.305921"/>
4147                       </theta>
4148                     </radial_composite>
4149                   </t2>
4150                 </composite>
4151               </entry>
4152               <entry>
4153                 <composite type="bline_point">
4154                   <point>
4155                     <vector>
4156                       <x>2.6175169945</x>
4157                       <y>-12.6109151840</y>
4158                     </vector>
4159                   </point>
4160                   <width>
4161                     <real value="1.0000000000"/>
4162                   </width>
4163                   <origin>
4164                     <real value="0.5000000000"/>
4165                   </origin>
4166                   <split>
4167                     <bool value="false"/>
4168                   </split>
4169                   <t1>
4170                     <radial_composite type="vector">
4171                       <radius>
4172                         <real value="1.6692871016"/>
4173                       </radius>
4174                       <theta>
4175                         <angle value="16.254597"/>
4176                       </theta>
4177                     </radial_composite>
4178                   </t1>
4179                   <t2>
4180                     <radial_composite type="vector">
4181                       <radius>
4182                         <real value="1.6692871016"/>
4183                       </radius>
4184                       <theta>
4185                         <angle value="16.254597"/>
4186                       </theta>
4187                     </radial_composite>
4188                   </t2>
4189                 </composite>
4190               </entry>
4191             </bline>
4192           </param>
4193         </layer>
4194         <layer type="region" active="true" version="0.1" desc="NewBLine098 Region">
4195           <param name="z_depth">
4196             <real value="0.0000000000"/>
4197           </param>
4198           <param name="amount">
4199             <real value="1.0000000000"/>
4200           </param>
4201           <param name="blend_method">
4202             <integer value="0"/>
4203           </param>
4204           <param name="color" use=":splash_colour_03_mid"/>
4205           <param name="origin">
4206             <vector>
4207               <x>0.0000000000</x>
4208               <y>0.0000000000</y>
4209             </vector>
4210           </param>
4211           <param name="invert">
4212             <bool value="false"/>
4213           </param>
4214           <param name="antialias">
4215             <bool value="true"/>
4216           </param>
4217           <param name="feather">
4218             <real value="0.0000000000"/>
4219           </param>
4220           <param name="blurtype">
4221             <integer value="1"/>
4222           </param>
4223           <param name="winding_style">
4224             <integer value="0"/>
4225           </param>
4226           <param name="bline">
4227             <bline type="bline_point" loop="true">
4228               <entry>
4229                 <composite type="bline_point">
4230                   <point>
4231                     <vector>
4232                       <x>2.2422745228</x>
4233                       <y>-12.0907917023</y>
4234                     </vector>
4235                   </point>
4236                   <width>
4237                     <real value="1.0000000000"/>
4238                   </width>
4239                   <origin>
4240                     <real value="0.5000000000"/>
4241                   </origin>
4242                   <split>
4243                     <bool value="false"/>
4244                   </split>
4245                   <t1>
4246                     <radial_composite type="vector">
4247                       <radius>
4248                         <real value="2.5399381849"/>
4249                       </radius>
4250                       <theta>
4251                         <angle value="-174.596191"/>
4252                       </theta>
4253                     </radial_composite>
4254                   </t1>
4255                   <t2>
4256                     <radial_composite type="vector">
4257                       <radius>
4258                         <real value="2.5399381849"/>
4259                       </radius>
4260                       <theta>
4261                         <angle value="-174.596191"/>
4262                       </theta>
4263                     </radial_composite>
4264                   </t2>
4265                 </composite>
4266               </entry>
4267               <entry>
4268                 <composite type="bline_point">
4269                   <point>
4270                     <vector>
4271                       <x>0.9665591121</x>
4272                       <y>-12.0110597610</y>
4273                     </vector>
4274                   </point>
4275                   <width>
4276                     <real value="1.0000000000"/>
4277                   </width>
4278                   <origin>
4279                     <real value="0.5000000000"/>
4280                   </origin>
4281                   <split>
4282                     <bool value="false"/>
4283                   </split>
4284                   <t1>
4285                     <radial_composite type="vector">
4286                       <radius>
4287                         <real value="1.5174362732"/>
4288                       </radius>
4289                       <theta>
4290                         <angle value="-144.162338"/>
4291                       </theta>
4292                     </radial_composite>
4293                   </t1>
4294                   <t2>
4295                     <radial_composite type="vector">
4296                       <radius>
4297                         <real value="1.5174362732"/>
4298                       </radius>
4299                       <theta>
4300                         <angle value="-144.162338"/>
4301                       </theta>
4302                     </radial_composite>
4303                   </t2>
4304                 </composite>
4305               </entry>
4306               <entry>
4307                 <composite type="bline_point">
4308                   <point>
4309                     <vector>
4310                       <x>0.6143152118</x>
4311                       <y>-12.7444133759</y>
4312                     </vector>
4313                   </point>
4314                   <width>
4315                     <real value="1.0000000000"/>
4316                   </width>
4317                   <origin>
4318                     <real value="0.5000000000"/>
4319                   </origin>
4320                   <split>
4321                     <bool value="false"/>
4322                   </split>
4323                   <t1>
4324                     <radial_composite type="vector">
4325                       <radius>
4326                         <real value="2.7237924111"/>
4327                       </radius>
4328                       <theta>
4329                         <angle value="-11.305921"/>
4330                       </theta>
4331                     </radial_composite>
4332                   </t1>
4333                   <t2>
4334                     <radial_composite type="vector">
4335                       <radius>
4336                         <real value="2.7237924111"/>
4337                       </radius>
4338                       <theta>
4339                         <angle value="-11.305921"/>
4340                       </theta>
4341                     </radial_composite>
4342                   </t2>
4343                 </composite>
4344               </entry>
4345               <entry>
4346                 <composite type="bline_point">
4347                   <point>
4348                     <vector>
4349                       <x>2.6175169945</x>
4350                       <y>-12.6109151840</y>
4351                     </vector>
4352                   </point>
4353                   <width>
4354                     <real value="1.0000000000"/>
4355                   </width>
4356                   <origin>
4357                     <real value="0.5000000000"/>
4358                   </origin>
4359                   <split>
4360                     <bool value="false"/>
4361                   </split>
4362                   <t1>
4363                     <radial_composite type="vector">
4364                       <radius>
4365                         <real value="1.6692871016"/>
4366                       </radius>
4367                       <theta>
4368                         <angle value="16.254597"/>
4369                       </theta>
4370                     </radial_composite>
4371                   </t1>
4372                   <t2>
4373                     <radial_composite type="vector">
4374                       <radius>
4375                         <real value="1.6692871016"/>
4376                       </radius>
4377                       <theta>
4378                         <angle value="16.254597"/>
4379                       </theta>
4380                     </radial_composite>
4381                   </t2>
4382                 </composite>
4383               </entry>
4384             </bline>
4385           </param>
4386         </layer>
4387         <layer type="outline" active="true" version="0.2" desc="NewBLine098 Outline">
4388           <param name="z_depth">
4389             <real value="0.0000000000"/>
4390           </param>
4391           <param name="amount">
4392             <real value="1.0000000000"/>
4393           </param>
4394           <param name="blend_method">
4395             <integer value="0"/>
4396           </param>
4397           <param name="color">
4398             <color>
4399               <r>0.000000</r>
4400               <g>0.000000</g>
4401               <b>0.000000</b>
4402               <a>1.000000</a>
4403             </color>
4404           </param>
4405           <param name="origin">
4406             <vector guid="ED61A6B67D237F9E8CF836B0860A4E38">
4407               <x>0.0000000000</x>
4408               <y>0.0000000000</y>
4409             </vector>
4410           </param>
4411           <param name="invert">
4412             <bool value="false"/>
4413           </param>
4414           <param name="antialias">
4415             <bool value="true"/>
4416           </param>
4417           <param name="feather">
4418             <real value="0.0000000000"/>
4419           </param>
4420           <param name="blurtype">
4421             <integer value="1"/>
4422           </param>
4423           <param name="winding_style">
4424             <integer value="0"/>
4425           </param>
4426           <param name="bline">
4427             <bline type="bline_point" loop="true" guid="624F0C09F82A7D0F65B4CA6C9D96AE1B">
4428               <entry>
4429                 <composite type="bline_point">
4430                   <point>
4431                     <vector>
4432                       <x>2.1278452873</x>
4433                       <y>-11.8099260330</y>
4434                     </vector>
4435                   </point>
4436                   <width>
4437                     <real value="1.8194010733"/>
4438                   </width>
4439                   <origin>
4440                     <real value="0.5000000000"/>
4441                   </origin>
4442                   <split>
4443                     <bool value="false"/>
4444                   </split>
4445                   <t1>
4446                     <radial_composite type="vector">
4447                       <radius>
4448                         <real value="2.3380216724"/>
4449                       </radius>
4450                       <theta>
4451                         <angle value="-178.364029"/>
4452                       </theta>
4453                     </radial_composite>
4454                   </t1>
4455                   <t2>
4456                     <radial_composite type="vector">
4457                       <radius>
4458                         <real value="2.3380216724"/>
4459                       </radius>
4460                       <theta>
4461                         <angle value="-178.364029"/>
4462                       </theta>
4463                     </radial_composite>
4464                   </t2>
4465                 </composite>
4466               </entry>
4467               <entry>
4468                 <composite type="bline_point">
4469                   <point>
4470                     <vector>
4471                       <x>1.0149555206</x>
4472                       <y>-11.9656744003</y>
4473                     </vector>
4474                   </point>
4475                   <width>
4476                     <real value="1.0000000000"/>
4477                   </width>
4478                   <origin>
4479                     <real value="0.5000000000"/>
4480                   </origin>
4481                   <split>
4482                     <bool value="false"/>
4483                   </split>
4484                   <t1>
4485                     <radial_composite type="vector">
4486                       <radius>
4487                         <real value="1.8224083203"/>
4488                       </radius>
4489                       <theta>
4490                         <angle value="-151.565811"/>
4491                       </theta>
4492                     </radial_composite>
4493                   </t1>
4494                   <t2>
4495                     <radial_composite type="vector">
4496                       <radius>
4497                         <real value="1.8224083203"/>
4498                       </radius>
4499                       <theta>
4500                         <angle value="-151.565811"/>
4501                       </theta>
4502                     </radial_composite>
4503                   </t2>
4504                 </composite>
4505               </entry>
4506               <entry>
4507                 <composite type="bline_point">
4508                   <point>
4509                     <vector>
4510                       <x>0.6143152118</x>
4511                       <y>-12.7444133759</y>
4512                     </vector>
4513                   </point>
4514                   <width>
4515                     <real value="0.8243024809"/>
4516                   </width>
4517                   <origin>
4518                     <real value="0.5000000000"/>
4519                   </origin>
4520                   <split>
4521                     <bool value="false"/>
4522                   </split>
4523                   <t1>
4524                     <radial_composite type="vector">
4525                       <radius>
4526                         <real value="2.7237924111"/>
4527                       </radius>
4528                       <theta>
4529                         <angle value="-11.305921"/>
4530                       </theta>
4531                     </radial_composite>
4532                   </t1>
4533                   <t2>
4534                     <radial_composite type="vector">
4535                       <radius>
4536                         <real value="2.7237924111"/>
4537                       </radius>
4538                       <theta>
4539                         <angle value="-11.305921"/>
4540                       </theta>
4541                     </radial_composite>
4542                   </t2>
4543                 </composite>
4544               </entry>
4545               <entry>
4546                 <composite type="bline_point">
4547                   <point>
4548                     <vector>
4549                       <x>2.6175169945</x>
4550                       <y>-12.6109151840</y>
4551                     </vector>
4552                   </point>
4553                   <width>
4554                     <real value="1.0000000000"/>
4555                   </width>
4556                   <origin>
4557                     <real value="0.5000000000"/>
4558                   </origin>
4559                   <split>
4560                     <bool value="false"/>
4561                   </split>
4562                   <t1>
4563                     <radial_composite type="vector">
4564                       <radius>
4565                         <real value="1.6692871016"/>
4566                       </radius>
4567                       <theta>
4568                         <angle value="16.254597"/>
4569                       </theta>
4570                     </radial_composite>
4571                   </t1>
4572                   <t2>
4573                     <radial_composite type="vector">
4574                       <radius>
4575                         <real value="1.6692871016"/>
4576                       </radius>
4577                       <theta>
4578                         <angle value="16.254597"/>
4579                       </theta>
4580                     </radial_composite>
4581                   </t2>
4582                 </composite>
4583               </entry>
4584             </bline>
4585           </param>
4586           <param name="width">
4587             <real value="0.0678862820"/>
4588           </param>
4589           <param name="expand">
4590             <real value="0.0000000000"/>
4591           </param>
4592           <param name="sharp_cusps">
4593             <bool value="true"/>
4594           </param>
4595           <param name="round_tip[0]">
4596             <bool value="true"/>
4597           </param>
4598           <param name="round_tip[1]">
4599             <bool value="true"/>
4600           </param>
4601           <param name="loopyness">
4602             <real value="1.0000000000"/>
4603           </param>
4604           <param name="homogeneous_width">
4605             <bool value="true"/>
4606           </param>
4607         </layer>
4608         <layer type="region" active="true" version="0.1" desc="NewDrawing132 Region">
4609           <param name="z_depth">
4610             <real value="0.0000000000"/>
4611           </param>
4612           <param name="amount">
4613             <real value="1.0000000000"/>
4614           </param>
4615           <param name="blend_method">
4616             <integer value="0"/>
4617           </param>
4618           <param name="color" use=":splash-colour_02"/>
4619           <param name="origin">
4620             <vector>
4621               <x>0.0000000000</x>
4622               <y>0.0000000000</y>
4623             </vector>
4624           </param>
4625           <param name="invert">
4626             <bool value="false"/>
4627           </param>
4628           <param name="antialias">
4629             <bool value="true"/>
4630           </param>
4631           <param name="feather">
4632             <real value="0.0000000000"/>
4633           </param>
4634           <param name="blurtype">
4635             <integer value="1"/>
4636           </param>
4637           <param name="winding_style">
4638             <integer value="0"/>
4639           </param>
4640           <param name="bline">
4641             <bline type="bline_point" loop="true" guid="64F20087DA3F2EDD0FC86078B5A2DD34">
4642               <entry>
4643                 <composite type="bline_point">
4644                   <point>
4645                     <vector>
4646                       <x>-3.7778527737</x>
4647                       <y>-13.0052165985</y>
4648                     </vector>
4649                   </point>
4650                   <width>
4651                     <real value="1.0000000000"/>
4652                   </width>
4653                   <origin>
4654                     <real value="0.5000000000"/>
4655                   </origin>
4656                   <split>
4657                     <bool value="false"/>
4658                   </split>
4659                   <t1>
4660                     <radial_composite type="vector">
4661                       <radius>
4662                         <real value="0.6832237414"/>
4663                       </radius>
4664                       <theta>
4665                         <angle value="8.984811"/>
4666                       </theta>
4667                     </radial_composite>
4668                   </t1>
4669                   <t2>
4670                     <radial_composite type="vector">
4671                       <radius>
4672                         <real value="0.6832237414"/>
4673                       </radius>
4674                       <theta>
4675                         <angle value="8.984811"/>
4676                       </theta>
4677                     </radial_composite>
4678                   </t2>
4679                 </composite>
4680               </entry>
4681               <entry>
4682                 <composite type="bline_point">
4683                   <point>
4684                     <vector>
4685                       <x>-2.9945495129</x>
4686                       <y>-12.9162044525</y>
4687                     </vector>
4688                   </point>
4689                   <width>
4690                     <real value="1.0000000000"/>
4691                   </width>
4692                   <origin>
4693                     <real value="0.5000000000"/>
4694                   </origin>
4695                   <split>
4696                     <bool value="false"/>
4697                   </split>
4698                   <t1>
4699                     <radial_composite type="vector">
4700                       <radius>
4701                         <real value="0.6095726145"/>
4702                       </radius>
4703                       <theta>
4704                         <angle value="16.558947"/>
4705                       </theta>
4706                     </radial_composite>
4707                   </t1>
4708                   <t2>
4709                     <radial_composite type="vector">
4710                       <radius>
4711                         <real value="0.6095726145"/>
4712                       </radius>
4713                       <theta>
4714                         <angle value="16.558947"/>
4715                       </theta>
4716                     </radial_composite>
4717                   </t2>
4718                 </composite>
4719               </entry>
4720               <entry>
4721                 <composite type="bline_point">
4722                   <point>
4723                     <vector>
4724                       <x>-2.7097120285</x>
4725                       <y>-12.4533433914</y>
4726                     </vector>
4727                   </point>
4728                   <width>
4729                     <real value="1.0000000000"/>
4730                   </width>
4731                   <origin>
4732                     <real value="0.5000000000"/>
4733                   </origin>
4734                   <split>
4735                     <bool value="false"/>
4736                   </split>
4737                   <t1>
4738                     <radial_composite type="vector">
4739                       <radius>
4740                         <real value="0.5509882464"/>
4741                       </radius>
4742                       <theta>
4743                         <angle value="107.936668"/>
4744                       </theta>
4745                     </radial_composite>
4746                   </t1>
4747                   <t2>
4748                     <radial_composite type="vector">
4749                       <radius>
4750                         <real value="0.5509882464"/>
4751                       </radius>
4752                       <theta>
4753                         <angle value="107.936668"/>
4754                       </theta>
4755                     </radial_composite>
4756                   </t2>
4757                 </composite>
4758               </entry>
4759               <entry>
4760                 <composite type="bline_point">
4761                   <point>
4762                     <vector>
4763                       <x>-3.1013636589</x>
4764                       <y>-12.0082845688</y>
4765                     </vector>
4766                   </point>
4767                   <width>
4768                     <real value="1.8944967527"/>
4769                   </width>
4770                   <origin>
4771                     <real value="0.5000000000"/>
4772                   </origin>
4773                   <split>
4774                     <bool value="false"/>
4775                   </split>
4776                   <t1>
4777                     <radial_composite type="vector">
4778                       <radius>
4779                         <real value="0.5038409932"/>
4780                       </radius>
4781                       <theta>
4782                         <angle value="147.994629"/>
4783                       </theta>
4784                     </radial_composite>
4785                   </t1>
4786                   <t2>
4787                     <radial_composite type="vector">
4788                       <radius>
4789                         <real value="0.5038409932"/>
4790                       </radius>
4791                       <theta>
4792                         <angle value="147.994629"/>
4793                       </theta>
4794                     </radial_composite>
4795                   </t2>
4796                 </composite>
4797               </entry>
4798               <entry>
4799                 <composite type="bline_point">
4800                   <point>
4801                     <vector>
4802                       <x>-3.7956550121</x>
4803                       <y>-11.9370756149</y>
4804                     </vector>
4805                   </point>
4806                   <width>
4807                     <real value="1.0000000000"/>
4808                   </width>
4809                   <origin>
4810                     <real value="0.5000000000"/>
4811                   </origin>
4812                   <split>
4813                     <bool value="false"/>
4814                   </split>
4815                   <t1>
4816                     <radial_composite type="vector">
4817                       <radius>
4818                         <real value="0.8359523793"/>
4819                       </radius>
4820                       <theta>
4821                         <angle value="-153.434952"/>
4822                       </theta>
4823                     </radial_composite>
4824                   </t1>
4825                   <t2>
4826                     <radial_composite type="vector">
4827                       <radius>
4828                         <real value="0.8359523793"/>
4829                       </radius>
4830                       <theta>
4831                         <angle value="-153.434952"/>
4832                       </theta>
4833                     </radial_composite>
4834                   </t2>
4835                 </composite>
4836               </entry>
4837               <entry>
4838                 <composite type="bline_point">
4839                   <point>
4840                     <vector>
4841                       <x>-4.2051091194</x>
4842                       <y>-12.8449954987</y>
4843                     </vector>
4844                   </point>
4845                   <width>
4846                     <real value="1.0000000000"/>
4847                   </width>
4848                   <origin>
4849                     <real value="0.5000000000"/>
4850                   </origin>
4851                   <split>
4852                     <bool value="false"/>
4853                   </split>
4854                   <t1>
4855                     <radial_composite type="vector">
4856                       <radius>
4857                         <real value="0.5762909787"/>
4858                       </radius>
4859                       <theta>
4860                         <angle value="-78.317245"/>
4861                       </theta>
4862                     </radial_composite>
4863                   </t1>
4864                   <t2>
4865                     <radial_composite type="vector">
4866                       <radius>
4867                         <real value="0.5762909787"/>
4868                       </radius>
4869                       <theta>
4870                         <angle value="-78.317245"/>
4871                       </theta>
4872                     </radial_composite>
4873                   </t2>
4874                 </composite>
4875               </entry>
4876             </bline>
4877           </param>
4878         </layer>
4879         <layer type="region" active="true" version="0.1" desc="NewDrawing132 Region">
4880           <param name="z_depth">
4881             <real value="0.0000000000"/>
4882           </param>
4883           <param name="amount">
4884             <real value="1.0000000000"/>
4885           </param>
4886           <param name="blend_method">
4887             <integer value="0"/>
4888           </param>
4889           <param name="color" use=":splash_colour_03_mid"/>
4890           <param name="origin">
4891             <vector>
4892               <x>0.0000000000</x>
4893               <y>0.0000000000</y>
4894             </vector>
4895           </param>
4896           <param name="invert">
4897             <bool value="false"/>
4898           </param>
4899           <param name="antialias">
4900             <bool value="true"/>
4901           </param>
4902           <param name="feather">
4903             <real value="0.0000000000"/>
4904           </param>
4905           <param name="blurtype">
4906             <integer value="1"/>
4907           </param>
4908           <param name="winding_style">
4909             <integer value="0"/>
4910           </param>
4911           <param name="bline">
4912             <bline type="bline_point" loop="true">
4913               <entry>
4914                 <composite type="bline_point">
4915                   <point>
4916                     <vector>
4917                       <x>-3.7778527737</x>
4918                       <y>-13.0052165985</y>
4919                     </vector>
4920                   </point>
4921                   <width>
4922                     <real value="1.0000000000"/>
4923                   </width>
4924                   <origin>
4925                     <real value="0.5000000000"/>
4926                   </origin>
4927                   <split>
4928                     <bool value="false"/>
4929                   </split>
4930                   <t1>
4931                     <radial_composite type="vector">
4932                       <radius>
4933                         <real value="0.6832237414"/>
4934                       </radius>
4935                       <theta>
4936                         <angle value="8.984811"/>
4937                       </theta>
4938                     </radial_composite>
4939                   </t1>
4940                   <t2>
4941                     <radial_composite type="vector">
4942                       <radius>
4943                         <real value="0.6832237414"/>
4944                       </radius>
4945                       <theta>
4946                         <angle value="8.984811"/>
4947                       </theta>
4948                     </radial_composite>
4949                   </t2>
4950                 </composite>
4951               </entry>
4952               <entry>
4953                 <composite type="bline_point">
4954                   <point>
4955                     <vector>
4956                       <x>-2.9945495129</x>
4957                       <y>-12.9162044525</y>
4958                     </vector>
4959                   </point>
4960                   <width>
4961                     <real value="1.0000000000"/>
4962                   </width>
4963                   <origin>
4964                     <real value="0.5000000000"/>
4965                   </origin>
4966                   <split>
4967                     <bool value="false"/>
4968                   </split>
4969                   <t1>
4970                     <radial_composite type="vector">
4971                       <radius>
4972                         <real value="0.6095726145"/>
4973                       </radius>
4974                       <theta>
4975                         <angle value="16.558947"/>
4976                       </theta>
4977                     </radial_composite>
4978                   </t1>
4979                   <t2>
4980                     <radial_composite type="vector">
4981                       <radius>
4982                         <real value="0.6095726145"/>
4983                       </radius>
4984                       <theta>
4985                         <angle value="16.558947"/>
4986                       </theta>
4987                     </radial_composite>
4988                   </t2>
4989                 </composite>
4990               </entry>
4991               <entry>
4992                 <composite type="bline_point">
4993                   <point>
4994                     <vector>
4995                       <x>-2.7097120285</x>
4996                       <y>-12.4533433914</y>
4997                     </vector>
4998                   </point>
4999                   <width>
5000                     <real value="1.0000000000"/>
5001                   </width>
5002                   <origin>
5003                     <real value="0.5000000000"/>
5004                   </origin>
5005                   <split>
5006                     <bool value="false"/>
5007                   </split>
5008                   <t1>
5009                     <radial_composite type="vector">
5010                       <radius>
5011                         <real value="0.5509882464"/>
5012                       </radius>
5013                       <theta>
5014                         <angle value="107.936668"/>
5015                       </theta>
5016                     </radial_composite>
5017                   </t1>
5018                   <t2>
5019                     <radial_composite type="vector">
5020                       <radius>
5021                         <real value="0.5509882464"/>
5022                       </radius>
5023                       <theta>
5024                         <angle value="107.936668"/>
5025                       </theta>
5026                     </radial_composite>
5027                   </t2>
5028                 </composite>
5029               </entry>
5030               <entry>
5031                 <composite type="bline_point">
5032                   <point>
5033                     <vector>
5034                       <x>-3.5553960800</x>
5035                       <y>-12.2274761200</y>
5036                     </vector>
5037                   </point>
5038                   <width>
5039                     <real value="1.0000000000"/>
5040                   </width>
5041                   <origin>
5042                     <real value="0.5000000000"/>
5043                   </origin>
5044                   <split>
5045                     <bool value="false"/>
5046                   </split>
5047                   <t1>
5048                     <radial_composite type="vector">
5049                       <radius>
5050                         <real value="0.7866742610"/>
5051                       </radius>
5052                       <theta>
5053                         <angle value="145.619659"/>
5054                       </theta>
5055                     </radial_composite>
5056                   </t1>
5057                   <t2>
5058                     <radial_composite type="vector">
5059                       <radius>
5060                         <real value="0.7866742610"/>
5061                       </radius>
5062                       <theta>
5063                         <angle value="145.619659"/>
5064                       </theta>
5065                     </radial_composite>
5066                   </t2>
5067                 </composite>
5068               </entry>
5069               <entry>
5070                 <composite type="bline_point">
5071                   <point>
5072                     <vector>
5073                       <x>-3.7956550121</x>
5074                       <y>-11.9370756149</y>
5075                     </vector>
5076                   </point>
5077                   <width>
5078                     <real value="1.0000000000"/>
5079                   </width>
5080                   <origin>
5081                     <real value="0.5000000000"/>
5082                   </origin>
5083                   <split>
5084                     <bool value="false"/>
5085                   </split>
5086                   <t1>
5087                     <radial_composite type="vector">
5088                       <radius>
5089                         <real value="0.8359523793"/>
5090                       </radius>
5091                       <theta>
5092                         <angle value="-153.434952"/>
5093                       </theta>
5094                     </radial_composite>
5095                   </t1>
5096                   <t2>
5097                     <radial_composite type="vector">
5098                       <radius>
5099                         <real value="0.8359523793"/>
5100                       </radius>
5101                       <theta>
5102                         <angle value="-153.434952"/>
5103                       </theta>
5104                     </radial_composite>
5105                   </t2>
5106                 </composite>
5107               </entry>
5108               <entry>
5109                 <composite type="bline_point">
5110                   <point>
5111                     <vector>
5112                       <x>-4.2051091194</x>
5113                       <y>-12.8449954987</y>
5114                     </vector>
5115                   </point>
5116                   <width>
5117                     <real value="1.0000000000"/>
5118                   </width>
5119                   <origin>
5120                     <real value="0.5000000000"/>
5121                   </origin>
5122                   <split>
5123                     <bool value="false"/>
5124                   </split>
5125                   <t1>
5126                     <radial_composite type="vector">
5127                       <radius>
5128                         <real value="0.5762909787"/>
5129                       </radius>
5130                       <theta>
5131                         <angle value="-78.317245"/>
5132                       </theta>
5133                     </radial_composite>
5134                   </t1>
5135                   <t2>
5136                     <radial_composite type="vector">
5137                       <radius>
5138                         <real value="0.5762909787"/>
5139                       </radius>
5140                       <theta>
5141                         <angle value="-78.317245"/>
5142                       </theta>
5143                     </radial_composite>
5144                   </t2>
5145                 </composite>
5146               </entry>
5147             </bline>
5148           </param>
5149         </layer>
5150         <layer type="outline" active="true" version="0.2" desc="NewDrawing132 Outline">
5151           <param name="z_depth">
5152             <real value="0.0000000000"/>
5153           </param>
5154           <param name="amount">
5155             <real value="1.0000000000"/>
5156           </param>
5157           <param name="blend_method">
5158             <integer value="0"/>
5159           </param>
5160           <param name="color">
5161             <color>
5162               <r>0.000000</r>
5163               <g>0.000000</g>
5164               <b>0.000000</b>
5165               <a>1.000000</a>
5166             </color>
5167           </param>
5168           <param name="origin">
5169             <vector>
5170               <x>0.0000000000</x>
5171               <y>0.0000000000</y>
5172             </vector>
5173           </param>
5174           <param name="invert">
5175             <bool value="false"/>
5176           </param>
5177           <param name="antialias">
5178             <bool value="true"/>
5179           </param>
5180           <param name="feather">
5181             <real value="0.0000000000"/>
5182           </param>
5183           <param name="blurtype">
5184             <integer value="1"/>
5185           </param>
5186           <param name="winding_style">
5187             <integer value="0"/>
5188           </param>
5189           <param name="bline">
5190             <bline type="bline_point" loop="true" guid="64F20087DA3F2EDD0FC86078B5A2DD34">
5191               <entry>
5192                 <composite type="bline_point">
5193                   <point>
5194                     <vector>
5195                       <x>-3.7778527737</x>
5196                       <y>-13.0052165985</y>
5197                     </vector>
5198                   </point>
5199                   <width>
5200                     <real value="1.0000000000"/>
5201                   </width>
5202                   <origin>
5203                     <real value="0.5000000000"/>
5204                   </origin>
5205                   <split>
5206                     <bool value="false"/>
5207                   </split>
5208                   <t1>
5209                     <radial_composite type="vector">
5210                       <radius>
5211                         <real value="0.6832237414"/>
5212                       </radius>
5213                       <theta>
5214                         <angle value="8.984811"/>
5215                       </theta>
5216                     </radial_composite>
5217                   </t1>
5218                   <t2>
5219                     <radial_composite type="vector">
5220                       <radius>
5221                         <real value="0.6832237414"/>
5222                       </radius>
5223                       <theta>
5224                         <angle value="8.984811"/>
5225                       </theta>
5226                     </radial_composite>
5227                   </t2>
5228                 </composite>
5229               </entry>
5230               <entry>
5231                 <composite type="bline_point">
5232                   <point>
5233                     <vector>
5234                       <x>-2.9945495129</x>
5235                       <y>-12.9162044525</y>
5236                     </vector>
5237                   </point>
5238                   <width>
5239                     <real value="1.0000000000"/>
5240                   </width>
5241                   <origin>
5242                     <real value="0.5000000000"/>
5243                   </origin>
5244                   <split>
5245                     <bool value="false"/>
5246                   </split>
5247                   <t1>
5248                     <radial_composite type="vector">
5249                       <radius>
5250                         <real value="0.6095726145"/>
5251                       </radius>
5252                       <theta>
5253                         <angle value="16.558947"/>
5254                       </theta>
5255                     </radial_composite>
5256                   </t1>
5257                   <t2>
5258                     <radial_composite type="vector">
5259                       <radius>
5260                         <real value="0.6095726145"/>
5261                       </radius>
5262                       <theta>
5263                         <angle value="16.558947"/>
5264                       </theta>
5265                     </radial_composite>
5266                   </t2>
5267                 </composite>
5268               </entry>
5269               <entry>
5270                 <composite type="bline_point">
5271                   <point>
5272                     <vector>
5273                       <x>-2.7097120285</x>
5274                       <y>-12.4533433914</y>
5275                     </vector>
5276                   </point>
5277                   <width>
5278                     <real value="1.0000000000"/>
5279                   </width>
5280                   <origin>
5281                     <real value="0.5000000000"/>
5282                   </origin>
5283                   <split>
5284                     <bool value="false"/>
5285                   </split>
5286                   <t1>
5287                     <radial_composite type="vector">
5288                       <radius>
5289                         <real value="0.5509882464"/>
5290                       </radius>
5291                       <theta>
5292                         <angle value="107.936668"/>
5293                       </theta>
5294                     </radial_composite>
5295                   </t1>
5296                   <t2>
5297                     <radial_composite type="vector">
5298                       <radius>
5299                         <real value="0.5509882464"/>
5300                       </radius>
5301                       <theta>
5302                         <angle value="107.936668"/>
5303                       </theta>
5304                     </radial_composite>
5305                   </t2>
5306                 </composite>
5307               </entry>
5308               <entry>
5309                 <composite type="bline_point">
5310                   <point>
5311                     <vector>
5312                       <x>-3.1013636589</x>
5313                       <y>-12.0082845688</y>
5314                     </vector>
5315                   </point>
5316                   <width>
5317                     <real value="1.8944967527"/>
5318                   </width>
5319                   <origin>
5320                     <real value="0.5000000000"/>
5321                   </origin>
5322                   <split>
5323                     <bool value="false"/>
5324                   </split>
5325                   <t1>
5326                     <radial_composite type="vector">
5327                       <radius>
5328                         <real value="0.5038409932"/>
5329                       </radius>
5330                       <theta>
5331                         <angle value="147.994629"/>
5332                       </theta>
5333                     </radial_composite>
5334                   </t1>
5335                   <t2>
5336                     <radial_composite type="vector">
5337                       <radius>
5338                         <real value="0.5038409932"/>
5339                       </radius>
5340                       <theta>
5341                         <angle value="147.994629"/>
5342                       </theta>
5343                     </radial_composite>
5344                   </t2>
5345                 </composite>
5346               </entry>
5347               <entry>
5348                 <composite type="bline_point">
5349                   <point>
5350                     <vector>
5351                       <x>-3.7956550121</x>
5352                       <y>-11.9370756149</y>
5353                     </vector>
5354                   </point>
5355                   <width>
5356                     <real value="1.0000000000"/>
5357                   </width>
5358                   <origin>
5359                     <real value="0.5000000000"/>
5360                   </origin>
5361                   <split>
5362                     <bool value="false"/>
5363                   </split>
5364                   <t1>
5365                     <radial_composite type="vector">
5366                       <radius>
5367                         <real value="0.8359523793"/>
5368                       </radius>
5369                       <theta>
5370                         <angle value="-153.434952"/>
5371                       </theta>
5372                     </radial_composite>
5373                   </t1>
5374                   <t2>
5375                     <radial_composite type="vector">
5376                       <radius>
5377                         <real value="0.8359523793"/>
5378                       </radius>
5379                       <theta>
5380                         <angle value="-153.434952"/>
5381                       </theta>
5382                     </radial_composite>
5383                   </t2>
5384                 </composite>
5385               </entry>
5386               <entry>
5387                 <composite type="bline_point">
5388                   <point>
5389                     <vector>
5390                       <x>-4.2051091194</x>
5391                       <y>-12.8449954987</y>
5392                     </vector>
5393                   </point>
5394                   <width>
5395                     <real value="1.0000000000"/>
5396                   </width>
5397                   <origin>
5398                     <real value="0.5000000000"/>
5399                   </origin>
5400                   <split>
5401                     <bool value="false"/>
5402                   </split>
5403                   <t1>
5404                     <radial_composite type="vector">
5405                       <radius>
5406                         <real value="0.5762909787"/>
5407                       </radius>
5408                       <theta>
5409                         <angle value="-78.317245"/>
5410                       </theta>
5411                     </radial_composite>
5412                   </t1>
5413                   <t2>
5414                     <radial_composite type="vector">
5415                       <radius>
5416                         <real value="0.5762909787"/>
5417                       </radius>
5418                       <theta>
5419                         <angle value="-78.317245"/>
5420                       </theta>
5421                     </radial_composite>
5422                   </t2>
5423                 </composite>
5424               </entry>
5425             </bline>
5426           </param>
5427           <param name="width">
5428             <real value="0.0678862820"/>
5429           </param>
5430           <param name="expand">
5431             <real value="0.0000000000"/>
5432           </param>
5433           <param name="sharp_cusps">
5434             <bool value="true"/>
5435           </param>
5436           <param name="round_tip[0]">
5437             <bool value="true"/>
5438           </param>
5439           <param name="round_tip[1]">
5440             <bool value="true"/>
5441           </param>
5442           <param name="loopyness">
5443             <real value="1.0000000000"/>
5444           </param>
5445           <param name="homogeneous_width">
5446             <bool value="true"/>
5447           </param>
5448         </layer>
5449         <layer type="region" active="true" version="0.1" desc="NewBLine082 Region">
5450           <param name="z_depth">
5451             <real value="0.0000000000"/>
5452           </param>
5453           <param name="amount">
5454             <real value="1.0000000000"/>
5455           </param>
5456           <param name="blend_method">
5457             <integer value="0"/>
5458           </param>
5459           <param name="color" use=":splash-colour_02"/>
5460           <param name="origin">
5461             <vector guid="6135DC639A307B0ED367D84FBD6D7A17">
5462               <x>0.0000000000</x>
5463               <y>0.0000000000</y>
5464             </vector>
5465           </param>
5466           <param name="invert">
5467             <bool value="false"/>
5468           </param>
5469           <param name="antialias">
5470             <bool value="true"/>
5471           </param>
5472           <param name="feather">
5473             <real value="0.0000000000"/>
5474           </param>
5475           <param name="blurtype">
5476             <integer value="1"/>
5477           </param>
5478           <param name="winding_style">
5479             <integer value="0"/>
5480           </param>
5481           <param name="bline">
5482             <bline type="bline_point" loop="true" guid="35110FAB4292EA0C8AAADC0DB4538D80">
5483               <entry>
5484                 <composite type="bline_point">
5485                   <point>
5486                     <vector>
5487                       <x>11.9867458344</x>
5488                       <y>-16.3599872589</y>
5489                     </vector>
5490                   </point>
5491                   <width>
5492                     <real value="1.0000000000"/>
5493                   </width>
5494                   <origin>
5495                     <real value="0.5000000000"/>
5496                   </origin>
5497                   <split>
5498                     <bool value="false"/>
5499                   </split>
5500                   <t1>
5501                     <radial_composite type="vector">
5502                       <radius>
5503                         <real value="3.2472020352"/>
5504                       </radius>
5505                       <theta>
5506                         <angle value="48.078091"/>
5507                       </theta>
5508                     </radial_composite>
5509                   </t1>
5510                   <t2>
5511                     <radial_composite type="vector">
5512                       <radius>
5513                         <real value="3.2472020352"/>
5514                       </radius>
5515                       <theta>
5516                         <angle value="48.078091"/>
5517                       </theta>
5518                     </radial_composite>
5519                   </t2>
5520                 </composite>
5521               </entry>
5522               <entry>
5523                 <composite type="bline_point">
5524                   <point>
5525                     <vector>
5526                       <x>12.5857419968</x>
5527                       <y>-12.9898319244</y>
5528                     </vector>
5529                   </point>
5530                   <width>
5531                     <real value="1.0000000000"/>
5532                   </width>
5533                   <origin>
5534                     <real value="0.5000000000"/>
5535                   </origin>
5536                   <split>
5537                     <bool value="false"/>
5538                   </split>
5539                   <t1>
5540                     <radial_composite type="vector">
5541                       <radius>
5542                         <real value="2.5788550046"/>
5543                       </radius>
5544                       <theta>
5545                         <angle value="108.465576"/>
5546                       </theta>
5547                     </radial_composite>
5548                   </t1>
5549                   <t2>
5550                     <radial_composite type="vector">
5551                       <radius>
5552                         <real value="2.5788550046"/>
5553                       </radius>
5554                       <theta>
5555                         <angle value="108.465576"/>
5556                       </theta>
5557                     </radial_composite>
5558                   </t2>
5559                 </composite>
5560               </entry>
5561               <entry>
5562                 <composite type="bline_point">
5563                   <point>
5564                     <vector>
5565                       <x>9.6452140808</x>
5566                       <y>-12.0657577515</y>
5567                     </vector>
5568                   </point>
5569                   <width>
5570                     <real value="1.5680660387"/>
5571                   </width>
5572                   <origin>
5573                     <real value="0.5000000000"/>
5574                   </origin>
5575                   <split>
5576                     <bool value="false"/>
5577                   </split>
5578                   <t1>
5579                     <radial_composite type="vector">
5580                       <radius>
5581                         <real value="4.4228344044"/>
5582                       </radius>
5583                       <theta>
5584                         <angle value="-184.228882"/>
5585                       </theta>
5586                     </radial_composite>
5587                   </t1>
5588                   <t2>
5589                     <radial_composite type="vector">
5590                       <radius>
5591                         <real value="4.4228344044"/>
5592                       </radius>
5593                       <theta>
5594                         <angle value="-184.228882"/>
5595                       </theta>
5596                     </radial_composite>
5597                   </t2>
5598                 </composite>
5599               </entry>
5600               <entry>
5601                 <composite type="bline_point">
5602                   <point>
5603                     <vector>
5604                       <x>5.0710582733</x>
5605                       <y>-12.0657577515</y>
5606                     </vector>
5607                   </point>
5608                   <width>
5609                     <real value="1.0000000000"/>
5610                   </width>
5611                   <origin>
5612                     <real value="0.5000000000"/>
5613                   </origin>
5614                   <split>
5615                     <bool value="false"/>
5616                   </split>
5617                   <t1>
5618                     <radial_composite type="vector">
5619                       <radius>
5620                         <real value="4.7627105999"/>
5621                       </radius>
5622                       <theta>
5623                         <angle value="-174.104294"/>
5624                       </theta>
5625                     </radial_composite>
5626                   </t1>
5627                   <t2>
5628                     <radial_composite type="vector">
5629                       <radius>
5630                         <real value="4.7627105999"/>
5631                       </radius>
5632                       <theta>
5633                         <angle value="-174.104294"/>
5634                       </theta>
5635                     </radial_composite>
5636                   </t2>
5637                 </composite>
5638               </entry>
5639               <entry>
5640                 <composite type="bline_point">
5641                   <point>
5642                     <vector>
5643                       <x>-0.8644533157</x>
5644                       <y>-12.2288293839</y>
5645                     </vector>
5646                   </point>
5647                   <width>
5648                     <real value="1.0000000000"/>
5649                   </width>
5650                   <origin>
5651                     <real value="0.5000000000"/>
5652                   </origin>
5653                   <split>
5654                     <bool value="false"/>
5655                   </split>
5656                   <t1>
5657                     <radial_composite type="vector">
5658                       <radius>
5659                         <real value="5.0668685631"/>
5660                       </radius>
5661                       <theta>
5662                         <angle value="181.844330"/>
5663                       </theta>
5664                     </radial_composite>
5665                   </t1>
5666                   <t2>
5667                     <radial_composite type="vector">
5668                       <radius>
5669                         <real value="5.0668685631"/>
5670                       </radius>
5671                       <theta>
5672                         <angle value="181.844330"/>
5673                       </theta>
5674                     </radial_composite>
5675                   </t2>
5676                 </composite>
5677               </entry>
5678               <entry>
5679                 <composite type="bline_point">
5680                   <point>
5681                     <vector>
5682                       <x>-6.0180110931</x>
5683                       <y>-12.7216796875</y>
5684                     </vector>
5685                   </point>
5686                   <width>
5687                     <real value="2.2221622412"/>
5688                   </width>
5689                   <origin>
5690                     <real value="0.5000000000"/>
5691                   </origin>
5692                   <split>
5693                     <bool value="false"/>
5694                   </split>
5695                   <t1>
5696                     <radial_composite type="vector">
5697                       <radius>
5698                         <real value="5.1382035436"/>
5699                       </radius>
5700                       <theta>
5701                         <angle value="185.702713"/>
5702                       </theta>
5703                     </radial_composite>
5704                   </t1>
5705                   <t2>
5706                     <radial_composite type="vector">
5707                       <radius>
5708                         <real value="5.1382035436"/>
5709                       </radius>
5710                       <theta>
5711                         <angle value="185.702713"/>
5712                       </theta>
5713                     </radial_composite>
5714                   </t2>
5715                 </composite>
5716               </entry>
5717               <entry>
5718                 <composite type="bline_point">
5719                   <point>
5720                     <vector>
5721                       <x>-8.3187589645</x>
5722                       <y>-13.7428102493</y>
5723                     </vector>
5724                   </point>
5725                   <width>
5726                     <real value="1.0000000000"/>
5727                   </width>
5728                   <origin>
5729                     <real value="0.5000000000"/>
5730                   </origin>
5731                   <split>
5732                     <bool value="false"/>
5733                   </split>
5734                   <t1>
5735                     <radial_composite type="vector">
5736                       <radius>
5737                         <real value="1.0026643282"/>
5738                       </radius>
5739                       <theta>
5740                         <angle value="-91.015587"/>
5741                       </theta>
5742                     </radial_composite>
5743                   </t1>
5744                   <t2>
5745                     <radial_composite type="vector">
5746                       <radius>
5747                         <real value="1.0026643282"/>
5748                       </radius>
5749                       <theta>
5750                         <angle value="-91.015587"/>
5751                       </theta>
5752                     </radial_composite>
5753                   </t2>
5754                 </composite>
5755               </entry>
5756               <entry>
5757                 <composite type="bline_point">
5758                   <point>
5759                     <vector>
5760                       <x>-4.2950701714</x>
5761                       <y>-14.7836246490</y>
5762                     </vector>
5763                   </point>
5764                   <width>
5765                     <real value="1.0000000000"/>
5766                   </width>
5767                   <origin>
5768                     <real value="0.5000000000"/>
5769                   </origin>
5770                   <split>
5771                     <bool value="false"/>
5772                   </split>
5773                   <t1>
5774                     <radial_composite type="vector">
5775                       <radius>
5776                         <real value="6.6587114564"/>
5777                       </radius>
5778                       <theta>
5779                         <angle value="-8.121813"/>
5780                       </theta>
5781                     </radial_composite>
5782                   </t1>
5783                   <t2>
5784                     <radial_composite type="vector">
5785                       <radius>
5786                         <real value="6.6587114564"/>
5787                       </radius>
5788                       <theta>
5789                         <angle value="-8.121813"/>
5790                       </theta>
5791                     </radial_composite>
5792                   </t2>
5793                 </composite>
5794               </entry>
5795               <entry>
5796                 <composite type="bline_point">
5797                   <point>
5798                     <vector>
5799                       <x>3.1651599407</x>
5800                       <y>-16.0881996155</y>
5801                     </vector>
5802                   </point>
5803                   <width>
5804                     <real value="1.0000000000"/>
5805                   </width>
5806                   <origin>
5807                     <real value="0.5000000000"/>
5808                   </origin>
5809                   <split>
5810                     <bool value="false"/>
5811                   </split>
5812                   <t1>
5813                     <radial_composite type="vector">
5814                       <radius>
5815                         <real value="3.6151765814"/>
5816                       </radius>
5817                       <theta>
5818                         <angle value="8.118931"/>
5819                       </theta>
5820                     </radial_composite>
5821                   </t1>
5822                   <t2>
5823                     <radial_composite type="vector">
5824                       <radius>
5825                         <real value="3.6151765814"/>
5826                       </radius>
5827                       <theta>
5828                         <angle value="8.118931"/>
5829                       </theta>
5830                     </radial_composite>
5831                   </t2>
5832                 </composite>
5833               </entry>
5834             </bline>
5835           </param>
5836         </layer>
5837         <layer type="region" active="true" version="0.1" desc="NewBLine082 Region">
5838           <param name="z_depth">
5839             <real value="0.0000000000"/>
5840           </param>
5841           <param name="amount">
5842             <real value="1.0000000000"/>
5843           </param>
5844           <param name="blend_method">
5845             <integer value="0"/>
5846           </param>
5847           <param name="color" use=":splash_colour_03_mid"/>
5848           <param name="origin">
5849             <vector>
5850               <x>0.0000000000</x>
5851               <y>0.0000000000</y>
5852             </vector>
5853           </param>
5854           <param name="invert">
5855             <bool value="false"/>
5856           </param>
5857           <param name="antialias">
5858             <bool value="true"/>
5859           </param>
5860           <param name="feather">
5861             <real value="0.0000000000"/>
5862           </param>
5863           <param name="blurtype">
5864             <integer value="1"/>
5865           </param>
5866           <param name="winding_style">
5867             <integer value="0"/>
5868           </param>
5869           <param name="bline">
5870             <bline type="bline_point" loop="true">
5871               <entry>
5872                 <composite type="bline_point">
5873                   <point>
5874                     <vector>
5875                       <x>11.9867458344</x>
5876                       <y>-16.3599872589</y>
5877                     </vector>
5878                   </point>
5879                   <width>
5880                     <real value="1.0000000000"/>
5881                   </width>
5882                   <origin>
5883                     <real value="0.5000000000"/>
5884                   </origin>
5885                   <split>
5886                     <bool value="false"/>
5887                   </split>
5888                   <t1>
5889                     <radial_composite type="vector">
5890                       <radius>
5891                         <real value="3.2472020352"/>
5892                       </radius>
5893                       <theta>
5894                         <angle value="48.078091"/>
5895                       </theta>
5896                     </radial_composite>
5897                   </t1>
5898                   <t2>
5899                     <radial_composite type="vector">
5900                       <radius>
5901                         <real value="3.2472020352"/>
5902                       </radius>
5903                       <theta>
5904                         <angle value="48.078091"/>
5905                       </theta>
5906                     </radial_composite>
5907                   </t2>
5908                 </composite>
5909               </entry>
5910               <entry>
5911                 <composite type="bline_point">
5912                   <point>
5913                     <vector>
5914                       <x>12.6861104965</x>
5915                       <y>-13.9414987564</y>
5916                     </vector>
5917                   </point>
5918                   <width>
5919                     <real value="1.0000000000"/>
5920                   </width>
5921                   <origin>
5922                     <real value="0.5000000000"/>
5923                   </origin>
5924                   <split>
5925                     <bool value="false"/>
5926                   </split>
5927                   <t1>
5928                     <radial_composite type="vector">
5929                       <radius>
5930                         <real value="1.3760968968"/>
5931                       </radius>
5932                       <theta>
5933                         <angle value="104.041153"/>
5934                       </theta>
5935                     </radial_composite>
5936                   </t1>
5937                   <t2>
5938                     <radial_composite type="vector">
5939                       <radius>
5940                         <real value="1.3760968968"/>
5941                       </radius>
5942                       <theta>
5943                         <angle value="104.041153"/>
5944                       </theta>
5945                     </radial_composite>
5946                   </t2>
5947                 </composite>
5948               </entry>
5949               <entry>
5950                 <composite type="bline_point">
5951                   <point>
5952                     <vector>
5953                       <x>10.4380731583</x>
5954                       <y>-13.0515108109</y>
5955                     </vector>
5956                   </point>
5957                   <width>
5958                     <real value="1.0000000000"/>
5959                   </width>
5960                   <origin>
5961                     <real value="0.5000000000"/>
5962                   </origin>
5963                   <split>
5964                     <bool value="false"/>
5965                   </split>
5966                   <t1>
5967                     <radial_composite type="vector">
5968                       <radius>
5969                         <real value="4.5893906190"/>
5970                       </radius>
5971                       <theta>
5972                         <angle value="-188.362885"/>
5973                       </theta>
5974                     </radial_composite>
5975                   </t1>
5976                   <t2>
5977                     <radial_composite type="vector">
5978                       <radius>
5979                         <real value="4.5893906190"/>
5980                       </radius>
5981                       <theta>
5982                         <angle value="-188.362885"/>
5983                       </theta>
5984                     </radial_composite>
5985                   </t2>
5986                 </composite>
5987               </entry>
5988               <entry>
5989                 <composite type="bline_point">
5990                   <point>
5991                     <vector>
5992                       <x>5.0516862869</x>
5993                       <y>-12.7400150299</y>
5994                     </vector>
5995                   </point>
5996                   <width>
5997                     <real value="1.0000000000"/>
5998                   </width>
5999                   <origin>
6000                     <real value="0.5000000000"/>
6001                   </origin>
6002                   <split>
6003                     <bool value="false"/>
6004                   </split>
6005                   <t1>
6006                     <radial_composite type="vector">
6007                       <radius>
6008                         <real value="5.2767867871"/>
6009                       </radius>
6010                       <theta>
6011                         <angle value="-181.449692"/>
6012                       </theta>
6013                     </radial_composite>
6014                   </t1>
6015                   <t2>
6016                     <radial_composite type="vector">
6017                       <radius>
6018                         <real value="5.2767867871"/>
6019                       </radius>
6020                       <theta>
6021                         <angle value="-181.449692"/>
6022                       </theta>
6023                     </radial_composite>
6024                   </t2>
6025                 </composite>
6026               </entry>
6027               <entry>
6028                 <composite type="bline_point">
6029                   <point>
6030                     <vector>
6031                       <x>-1.5366214514</x>
6032                       <y>-13.0737609863</y>
6033                     </vector>
6034                   </point>
6035                   <width>
6036                     <real value="1.0000000000"/>
6037                   </width>
6038                   <origin>
6039                     <real value="0.5000000000"/>
6040                   </origin>
6041                   <split>
6042                     <bool value="false"/>
6043                   </split>
6044                   <t1>
6045                     <radial_composite type="vector">
6046                       <radius>
6047                         <real value="5.0668685631"/>
6048                       </radius>
6049                       <theta>
6050                         <angle value="181.844330"/>
6051                       </theta>
6052                     </radial_composite>
6053                   </t1>
6054                   <t2>
6055                     <radial_composite type="vector">
6056                       <radius>
6057                         <real value="5.0668685631"/>
6058                       </radius>
6059                       <theta>
6060                         <angle value="181.844330"/>
6061                       </theta>
6062                     </radial_composite>
6063                   </t2>
6064                 </composite>
6065               </entry>
6066               <entry>
6067                 <composite type="bline_point">
6068                   <point>
6069                     <vector>
6070                       <x>-5.2536735535</x>
6071                       <y>-13.4297561646</y>
6072                     </vector>
6073                   </point>
6074                   <width>
6075                     <real value="1.0000000000"/>
6076                   </width>
6077                   <origin>
6078                     <real value="0.5000000000"/>
6079                   </origin>
6080                   <split>
6081                     <bool value="false"/>
6082                   </split>
6083                   <t1>
6084                     <radial_composite type="vector">
6085                       <radius>
6086                         <real value="3.2493014303"/>
6087                       </radius>
6088                       <theta>
6089                         <angle value="170.541046"/>
6090                       </theta>
6091                     </radial_composite>
6092                   </t1>
6093                   <t2>
6094                     <radial_composite type="vector">
6095                       <radius>
6096                         <real value="3.2493014303"/>
6097                       </radius>
6098                       <theta>
6099                         <angle value="170.541046"/>
6100                       </theta>
6101                     </radial_composite>
6102                   </t2>
6103                 </composite>
6104               </entry>
6105               <entry>
6106                 <composite type="bline_point">
6107                   <point>
6108                     <vector>
6109                       <x>-8.3029918671</x>
6110                       <y>-13.6967515945</y>
6111                     </vector>
6112                   </point>
6113                   <width>
6114                     <real value="1.0000000000"/>
6115                   </width>
6116                   <origin>
6117                     <real value="0.5000000000"/>
6118                   </origin>
6119                   <split>
6120                     <bool value="false"/>
6121                   </split>
6122                   <t1>
6123                     <radial_composite type="vector">
6124                       <radius>
6125                         <real value="1.6073505658"/>
6126                       </radius>
6127                       <theta>
6128                         <angle value="-91.686378"/>
6129                       </theta>
6130                     </radial_composite>
6131                   </t1>
6132                   <t2>
6133                     <radial_composite type="vector">
6134                       <radius>
6135                         <real value="1.6073505658"/>
6136                       </radius>
6137                       <theta>
6138                         <angle value="-91.686378"/>
6139                       </theta>
6140                     </radial_composite>
6141                   </t2>
6142                 </composite>
6143               </entry>
6144               <entry>
6145                 <composite type="bline_point">
6146                   <point>
6147                     <vector>
6148                       <x>-4.2950701714</x>
6149                       <y>-14.7836246490</y>
6150                     </vector>
6151                   </point>
6152                   <width>
6153                     <real value="1.0000000000"/>
6154                   </width>
6155                   <origin>
6156                     <real value="0.5000000000"/>
6157                   </origin>
6158                   <split>
6159                     <bool value="false"/>
6160                   </split>
6161                   <t1>
6162                     <radial_composite type="vector">
6163                       <radius>
6164                         <real value="6.6587114564"/>
6165                       </radius>
6166                       <theta>
6167                         <angle value="-8.121813"/>
6168                       </theta>
6169                     </radial_composite>
6170                   </t1>
6171                   <t2>
6172                     <radial_composite type="vector">
6173                       <radius>
6174                         <real value="6.6587114564"/>
6175                       </radius>
6176                       <theta>
6177                         <angle value="-8.121813"/>
6178                       </theta>
6179                     </radial_composite>
6180                   </t2>
6181                 </composite>
6182               </entry>
6183               <entry>
6184                 <composite type="bline_point">
6185                   <point>
6186                     <vector>
6187                       <x>3.1651599407</x>
6188                       <y>-16.0881996155</y>
6189                     </vector>
6190                   </point>
6191                   <width>
6192                     <real value="1.0000000000"/>
6193                   </width>
6194                   <origin>
6195                     <real value="0.5000000000"/>
6196                   </origin>
6197                   <split>
6198                     <bool value="false"/>
6199                   </split>
6200                   <t1>
6201                     <radial_composite type="vector">
6202                       <radius>
6203                         <real value="3.6151765814"/>
6204                       </radius>
6205                       <theta>
6206                         <angle value="8.118931"/>
6207                       </theta>
6208                     </radial_composite>
6209                   </t1>
6210                   <t2>
6211                     <radial_composite type="vector">
6212                       <radius>
6213                         <real value="3.6151765814"/>
6214                       </radius>
6215                       <theta>
6216                         <angle value="8.118931"/>
6217                       </theta>
6218                     </radial_composite>
6219                   </t2>
6220                 </composite>
6221               </entry>
6222             </bline>
6223           </param>
6224         </layer>
6225         <layer type="region" active="true" version="0.1" desc="NewBLine099 Region">
6226           <param name="z_depth">
6227             <real value="0.0000000000"/>
6228           </param>
6229           <param name="amount">
6230             <real value="1.0000000000"/>
6231           </param>
6232           <param name="blend_method">
6233             <integer value="0"/>
6234           </param>
6235           <param name="color" use=":splash-colour_02"/>
6236           <param name="origin">
6237             <vector guid="7A94877122BC309DD6CE5BFF1A3583CE">
6238               <x>0.0000000000</x>
6239               <y>0.0000000000</y>
6240             </vector>
6241           </param>
6242           <param name="invert">
6243             <bool value="false"/>
6244           </param>
6245           <param name="antialias">
6246             <bool value="true"/>
6247           </param>
6248           <param name="feather">
6249             <real value="0.0000000000"/>
6250           </param>
6251           <param name="blurtype">
6252             <integer value="1"/>
6253           </param>
6254           <param name="winding_style">
6255             <integer value="0"/>
6256           </param>
6257           <param name="bline">
6258             <bline type="bline_point" loop="true" guid="E02F04438EBAF0C5D7597A8348AD3A36">
6259               <entry>
6260                 <composite type="bline_point">
6261                   <point>
6262                     <vector>
6263                       <x>11.4093465805</x>
6264                       <y>-14.3908901215</y>
6265                     </vector>
6266                   </point>
6267                   <width>
6268                     <real value="2.4642164922"/>
6269                   </width>
6270                   <origin>
6271                     <real value="0.5000000000"/>
6272                   </origin>
6273                   <split>
6274                     <bool value="false"/>
6275                   </split>
6276                   <t1>
6277                     <radial_composite type="vector">
6278                       <radius>
6279                         <real value="3.0253501083"/>
6280                       </radius>
6281                       <theta>
6282                         <angle value="157.971039"/>
6283                       </theta>
6284                     </radial_composite>
6285                   </t1>
6286                   <t2>
6287                     <radial_composite type="vector">
6288                       <radius>
6289                         <real value="3.0253501083"/>
6290                       </radius>
6291                       <theta>
6292                         <angle value="157.971039"/>
6293                       </theta>
6294                     </radial_composite>
6295                   </t2>
6296                 </composite>
6297               </entry>
6298               <entry>
6299                 <composite type="bline_point">
6300                   <point>
6301                     <vector>
6302                       <x>5.9116706848</x>
6303                       <y>-13.1226577759</y>
6304                     </vector>
6305                   </point>
6306                   <width>
6307                     <real value="0.5393925389"/>
6308                   </width>
6309                   <origin>
6310                     <real value="0.5000000000"/>
6311                   </origin>
6312                   <split>
6313                     <bool value="false"/>
6314                   </split>
6315                   <t1>
6316                     <radial_composite type="vector">
6317                       <radius>
6318                         <real value="7.4860629548"/>
6319                       </radius>
6320                       <theta>
6321                         <angle value="177.444778"/>
6322                       </theta>
6323                     </radial_composite>
6324                   </t1>
6325                   <t2>
6326                     <radial_composite type="vector">
6327                       <radius>
6328                         <real value="7.4860629548"/>
6329                       </radius>
6330                       <theta>
6331                         <angle value="177.444778"/>
6332                       </theta>
6333                     </radial_composite>
6334                   </t2>
6335                 </composite>
6336               </entry>
6337               <entry>
6338                 <composite type="bline_point">
6339                   <point>
6340                     <vector>
6341                       <x>-1.0327618122</x>
6342                       <y>-13.5454025269</y>
6343                     </vector>
6344                   </point>
6345                   <width>
6346                     <real value="1.0000000000"/>
6347                   </width>
6348                   <origin>
6349                     <real value="0.5000000000"/>
6350                   </origin>
6351                   <split>
6352                     <bool value="false"/>
6353                   </split>
6354                   <t1>
6355                     <radial_composite type="vector">
6356                       <radius>
6357                         <real value="2.3605971096"/>
6358                       </radius>
6359                       <theta>
6360                         <angle value="-151.268997"/>
6361                       </theta>
6362                     </radial_composite>
6363                   </t1>
6364                   <t2>
6365                     <radial_composite type="vector">
6366                       <radius>
6367                         <real value="2.3605971096"/>
6368                       </radius>
6369                       <theta>
6370                         <angle value="-151.268997"/>
6371                       </theta>
6372                     </radial_composite>
6373                   </t2>
6374                 </composite>
6375               </entry>
6376               <entry>
6377                 <composite type="bline_point">
6378                   <point>
6379                     <vector>
6380                       <x>-2.8579010963</x>
6381                       <y>-14.5466384888</y>
6382                     </vector>
6383                   </point>
6384                   <width>
6385                     <real value="1.9764218616"/>
6386                   </width>
6387                   <origin>
6388                     <real value="0.5000000000"/>
6389                   </origin>
6390                   <split>
6391                     <bool value="false"/>
6392                   </split>
6393                   <t1>
6394                     <radial_composite type="vector">
6395                       <radius>
6396                         <real value="1.0450927645"/>
6397                       </radius>
6398                       <theta>
6399                         <angle value="-153.443283"/>
6400                       </theta>
6401                     </radial_composite>
6402                   </t1>
6403                   <t2>
6404                     <radial_composite type="vector">
6405                       <radius>
6406                         <real value="1.0450927645"/>
6407                       </radius>
6408                       <theta>
6409                         <angle value="-153.443283"/>
6410                       </theta>
6411                     </radial_composite>
6412                   </t2>
6413                 </composite>
6414               </entry>
6415               <entry>
6416                 <composite type="bline_point">
6417                   <point>
6418                     <vector>
6419                       <x>-0.7656682134</x>
6420                       <y>-14.9026336670</y>
6421                     </vector>
6422                   </point>
6423                   <width>
6424                     <real value="1.4228273500"/>
6425                   </width>
6426                   <origin>
6427                     <real value="0.5000000000"/>
6428                   </origin>
6429                   <split>
6430                     <bool value="false"/>
6431                   </split>
6432                   <t1>
6433                     <radial_composite type="vector">
6434                       <radius>
6435                         <real value="1.0038225473"/>
6436                       </radius>
6437                       <theta>
6438                         <angle value="-3.812690"/>
6439                       </theta>
6440                     </radial_composite>
6441                   </t1>
6442                   <t2>
6443                     <radial_composite type="vector">
6444                       <radius>
6445                         <real value="1.0038225473"/>
6446                       </radius>
6447                       <theta>
6448                         <angle value="-3.812690"/>
6449                       </theta>
6450                     </radial_composite>
6451                   </t2>
6452                 </composite>
6453               </entry>
6454               <entry>
6455                 <composite type="bline_point">
6456                   <point>
6457                     <vector>
6458                       <x>2.7065479755</x>
6459                       <y>-15.8816194534</y>
6460                     </vector>
6461                   </point>
6462                   <width>
6463                     <real value="1.0000000000"/>
6464                   </width>
6465                   <origin>
6466                     <real value="0.5000000000"/>
6467                   </origin>
6468                   <split>
6469                     <bool value="false"/>
6470                   </split>
6471                   <t1>
6472                     <radial_composite type="vector">
6473                       <radius>
6474                         <real value="4.0998885041"/>
6475                       </radius>
6476                       <theta>
6477                         <angle value="-6.543927"/>
6478                       </theta>
6479                     </radial_composite>
6480                   </t1>
6481                   <t2>
6482                     <radial_composite type="vector">
6483                       <radius>
6484                         <real value="4.0998885041"/>
6485                       </radius>
6486                       <theta>
6487                         <angle value="-6.543927"/>
6488                       </theta>
6489                     </radial_composite>
6490                   </t2>
6491                 </composite>
6492               </entry>
6493               <entry>
6494                 <composite type="bline_point">
6495                   <point>
6496                     <vector>
6497                       <x>10.2964563370</x>
6498                       <y>-16.6158599854</y>
6499                     </vector>
6500                   </point>
6501                   <width>
6502                     <real value="1.0000000000"/>
6503                   </width>
6504                   <origin>
6505                     <real value="0.5000000000"/>
6506                   </origin>
6507                   <split>
6508                     <bool value="false"/>
6509                   </split>
6510                   <t1>
6511                     <radial_composite type="vector">
6512                       <radius>
6513                         <real value="2.0612080676"/>
6514                       </radius>
6515                       <theta>
6516                         <angle value="24.896799"/>
6517                       </theta>
6518                     </radial_composite>
6519                   </t1>
6520                   <t2>
6521                     <radial_composite type="vector">
6522                       <radius>
6523                         <real value="2.0612080676"/>
6524                       </radius>
6525                       <theta>
6526                         <angle value="24.896799"/>
6527                       </theta>
6528                     </radial_composite>
6529                   </t2>
6530                 </composite>
6531               </entry>
6532             </bline>
6533           </param>
6534         </layer>
6535         <layer type="region" active="true" version="0.1" desc="NewBLine099 Region">
6536           <param name="z_depth">
6537             <real value="0.0000000000"/>
6538           </param>
6539           <param name="amount">
6540             <real value="1.0000000000"/>
6541           </param>
6542           <param name="blend_method">
6543             <integer value="0"/>
6544           </param>
6545           <param name="color" use=":splash_colour_03_mid"/>
6546           <param name="origin">
6547             <vector>
6548               <x>0.0000000000</x>
6549               <y>0.0000000000</y>
6550             </vector>
6551           </param>
6552           <param name="invert">
6553             <bool value="false"/>
6554           </param>
6555           <param name="antialias">
6556             <bool value="true"/>
6557           </param>
6558           <param name="feather">
6559             <real value="0.0000000000"/>
6560           </param>
6561           <param name="blurtype">
6562             <integer value="1"/>
6563           </param>
6564           <param name="winding_style">
6565             <integer value="0"/>
6566           </param>
6567           <param name="bline">
6568             <bline type="bline_point" loop="true">
6569               <entry>
6570                 <composite type="bline_point">
6571                   <point>
6572                     <vector>
6573                       <x>11.1215257645</x>
6574                       <y>-13.9913253784</y>
6575                     </vector>
6576                   </point>
6577                   <width>
6578                     <real value="1.0000000000"/>
6579                   </width>
6580                   <origin>
6581                     <real value="0.5000000000"/>
6582                   </origin>
6583                   <split>
6584                     <bool value="false"/>
6585                   </split>
6586                   <t1>
6587                     <radial_composite type="vector">
6588                       <radius>
6589                         <real value="6.0794942880"/>
6590                       </radius>
6591                       <theta>
6592                         <angle value="194.911148"/>
6593                       </theta>
6594                     </radial_composite>
6595                   </t1>
6596                   <t2>
6597                     <radial_composite type="vector">
6598                       <radius>
6599                         <real value="6.0794942880"/>
6600                       </radius>
6601                       <theta>
6602                         <angle value="194.911148"/>
6603                       </theta>
6604                     </radial_composite>
6605                   </t2>
6606                 </composite>
6607               </entry>
6608               <entry>
6609                 <composite type="bline_point">
6610                   <point>
6611                     <vector>
6612                       <x>4.4062104225</x>
6613                       <y>-14.8092365265</y>
6614                     </vector>
6615                   </point>
6616                   <width>
6617                     <real value="1.0000000000"/>
6618                   </width>
6619                   <origin>
6620                     <real value="0.5000000000"/>
6621                   </origin>
6622                   <split>
6623                     <bool value="false"/>
6624                   </split>
6625                   <t1>
6626                     <radial_composite type="vector">
6627                       <radius>
6628                         <real value="8.5391225735"/>
6629                       </radius>
6630                       <theta>
6631                         <angle value="173.266418"/>
6632                       </theta>
6633                     </radial_composite>
6634                   </t1>
6635                   <t2>
6636                     <radial_composite type="vector">
6637                       <radius>
6638                         <real value="8.5391225735"/>
6639                       </radius>
6640                       <theta>
6641                         <angle value="173.266418"/>
6642                       </theta>
6643                     </radial_composite>
6644                   </t2>
6645                 </composite>
6646               </entry>
6647               <entry>
6648                 <composite type="bline_point">
6649                   <point>
6650                     <vector>
6651                       <x>-1.2250123024</x>
6652                       <y>-13.6300029755</y>
6653                     </vector>
6654                   </point>
6655                   <width>
6656                     <real value="1.0000000000"/>
6657                   </width>
6658                   <origin>
6659                     <real value="0.5000000000"/>
6660                   </origin>
6661                   <split>
6662                     <bool value="false"/>
6663                   </split>
6664                   <t1>
6665                     <radial_composite type="vector">
6666                       <radius>
6667                         <real value="3.3230997903"/>
6668                       </radius>
6669                       <theta>
6670                         <angle value="-157.564606"/>
6671                       </theta>
6672                     </radial_composite>
6673                   </t1>
6674                   <t2>
6675                     <radial_composite type="vector">
6676                       <radius>
6677                         <real value="3.3230997903"/>
6678                       </radius>
6679                       <theta>
6680                         <angle value="-157.564606"/>
6681                       </theta>
6682                     </radial_composite>
6683                   </t2>
6684                 </composite>
6685               </entry>
6686               <entry>
6687                 <composite type="bline_point">
6688                   <point>
6689                     <vector>
6690                       <x>-2.6495113373</x>
6691                       <y>-14.6312389374</y>
6692                     </vector>
6693                   </point>
6694                   <width>
6695                     <real value="1.0000000000"/>
6696                   </width>
6697                   <origin>
6698                     <real value="0.5000000000"/>
6699                   </origin>
6700                   <split>
6701                     <bool value="false"/>
6702                   </split>
6703                   <t1>
6704                     <radial_composite type="vector">
6705                       <radius>
6706                         <real value="0.9233354090"/>
6707                       </radius>
6708                       <theta>
6709                         <angle value="-128.655716"/>
6710                       </theta>
6711                     </radial_composite>
6712                   </t1>
6713                   <t2>
6714                     <radial_composite type="vector">
6715                       <radius>
6716                         <real value="0.9233354090"/>
6717                       </radius>
6718                       <theta>
6719                         <angle value="-128.655716"/>
6720                       </theta>
6721                     </radial_composite>
6722                   </t2>
6723                 </composite>
6724               </entry>
6725               <entry>
6726                 <composite type="bline_point">
6727                   <point>
6728                     <vector>
6729                       <x>-0.7656682134</x>
6730                       <y>-14.9026336670</y>
6731                     </vector>
6732                   </point>
6733                   <width>
6734                     <real value="1.0000000000"/>
6735                   </width>
6736                   <origin>
6737                     <real value="0.5000000000"/>
6738                   </origin>
6739                   <split>
6740                     <bool value="false"/>
6741                   </split>
6742                   <t1>
6743                     <radial_composite type="vector">
6744                       <radius>
6745                         <real value="1.0038225473"/>
6746                       </radius>
6747                       <theta>
6748                         <angle value="-3.812690"/>
6749                       </theta>
6750                     </radial_composite>
6751                   </t1>
6752                   <t2>
6753                     <radial_composite type="vector">
6754                       <radius>
6755                         <real value="1.0038225473"/>
6756                       </radius>
6757                       <theta>
6758                         <angle value="-3.812690"/>
6759                       </theta>
6760                     </radial_composite>
6761                   </t2>
6762                 </composite>
6763               </entry>
6764               <entry>
6765                 <composite type="bline_point">
6766                   <point>
6767                     <vector>
6768                       <x>2.7065479755</x>
6769                       <y>-15.8816194534</y>
6770                     </vector>
6771                   </point>
6772                   <width>
6773                     <real value="1.0000000000"/>
6774                   </width>
6775                   <origin>
6776                     <real value="0.5000000000"/>
6777                   </origin>
6778                   <split>
6779                     <bool value="false"/>
6780                   </split>
6781                   <t1>
6782                     <radial_composite type="vector">
6783                       <radius>
6784                         <real value="4.0998885041"/>
6785                       </radius>
6786                       <theta>
6787                         <angle value="-6.543927"/>
6788                       </theta>
6789                     </radial_composite>
6790                   </t1>
6791                   <t2>
6792                     <radial_composite type="vector">
6793                       <radius>
6794                         <real value="4.0998885041"/>
6795                       </radius>
6796                       <theta>
6797                         <angle value="-6.543927"/>
6798                       </theta>
6799                     </radial_composite>
6800                   </t2>
6801                 </composite>
6802               </entry>
6803               <entry>
6804                 <composite type="bline_point">
6805                   <point>
6806                     <vector>
6807                       <x>10.2964563370</x>
6808                       <y>-16.6158599854</y>
6809                     </vector>
6810                   </point>
6811                   <width>
6812                     <real value="1.0000000000"/>
6813                   </width>
6814                   <origin>
6815                     <real value="0.5000000000"/>
6816                   </origin>
6817                   <split>
6818                     <bool value="false"/>
6819                   </split>
6820                   <t1>
6821                     <radial_composite type="vector">
6822                       <radius>
6823                         <real value="2.0612080676"/>
6824                       </radius>
6825                       <theta>
6826                         <angle value="24.896799"/>
6827                       </theta>
6828                     </radial_composite>
6829                   </t1>
6830                   <t2>
6831                     <radial_composite type="vector">
6832                       <radius>
6833                         <real value="2.0612080676"/>
6834                       </radius>
6835                       <theta>
6836                         <angle value="24.896799"/>
6837                       </theta>
6838                     </radial_composite>
6839                   </t2>
6840                 </composite>
6841               </entry>
6842             </bline>
6843           </param>
6844         </layer>
6845         <layer type="outline" active="true" version="0.2" desc="NewBLine099 Outline">
6846           <param name="z_depth">
6847             <real value="0.0000000000"/>
6848           </param>
6849           <param name="amount">
6850             <real value="1.0000000000"/>
6851           </param>
6852           <param name="blend_method">
6853             <integer value="0"/>
6854           </param>
6855           <param name="color">
6856             <color>
6857               <r>0.000000</r>
6858               <g>0.000000</g>
6859               <b>0.000000</b>
6860               <a>1.000000</a>
6861             </color>
6862           </param>
6863           <param name="origin">
6864             <vector guid="7A94877122BC309DD6CE5BFF1A3583CE">
6865               <x>0.0000000000</x>
6866               <y>0.0000000000</y>
6867             </vector>
6868           </param>
6869           <param name="invert">
6870             <bool value="false"/>
6871           </param>
6872           <param name="antialias">
6873             <bool value="true"/>
6874           </param>
6875           <param name="feather">
6876             <real value="0.0000000000"/>
6877           </param>
6878           <param name="blurtype">
6879             <integer value="1"/>
6880           </param>
6881           <param name="winding_style">
6882             <integer value="0"/>
6883           </param>
6884           <param name="bline">
6885             <bline type="bline_point" loop="true" guid="E02F04438EBAF0C5D7597A8348AD3A36">
6886               <entry>
6887                 <composite type="bline_point">
6888                   <point>
6889                     <vector>
6890                       <x>11.4093465805</x>
6891                       <y>-14.3908901215</y>
6892                     </vector>
6893                   </point>
6894                   <width>
6895                     <real value="2.4642164922"/>
6896                   </width>
6897                   <origin>
6898                     <real value="0.5000000000"/>
6899                   </origin>
6900                   <split>
6901                     <bool value="false"/>
6902                   </split>
6903                   <t1>
6904                     <radial_composite type="vector">
6905                       <radius>
6906                         <real value="3.0253501083"/>
6907                       </radius>
6908                       <theta>
6909                         <angle value="157.971039"/>
6910                       </theta>
6911                     </radial_composite>
6912                   </t1>
6913                   <t2>
6914                     <radial_composite type="vector">
6915                       <radius>
6916                         <real value="3.0253501083"/>
6917                       </radius>
6918                       <theta>
6919                         <angle value="157.971039"/>
6920                       </theta>
6921                     </radial_composite>
6922                   </t2>
6923                 </composite>
6924               </entry>
6925               <entry>
6926                 <composite type="bline_point">
6927                   <point>
6928                     <vector>
6929                       <x>5.9116706848</x>
6930                       <y>-13.1226577759</y>
6931                     </vector>
6932                   </point>
6933                   <width>
6934                     <real value="0.5393925389"/>
6935                   </width>
6936                   <origin>
6937                     <real value="0.5000000000"/>
6938                   </origin>
6939                   <split>
6940                     <bool value="false"/>
6941                   </split>
6942                   <t1>
6943                     <radial_composite type="vector">
6944                       <radius>
6945                         <real value="7.4860629548"/>
6946                       </radius>
6947                       <theta>
6948                         <angle value="177.444778"/>
6949                       </theta>
6950                     </radial_composite>
6951                   </t1>
6952                   <t2>
6953                     <radial_composite type="vector">
6954                       <radius>
6955                         <real value="7.4860629548"/>
6956                       </radius>
6957                       <theta>
6958                         <angle value="177.444778"/>
6959                       </theta>
6960                     </radial_composite>
6961                   </t2>
6962                 </composite>
6963               </entry>
6964               <entry>
6965                 <composite type="bline_point">
6966                   <point>
6967                     <vector>
6968                       <x>-1.0327618122</x>
6969                       <y>-13.5454025269</y>
6970                     </vector>
6971                   </point>
6972                   <width>
6973                     <real value="1.0000000000"/>
6974                   </width>
6975                   <origin>
6976                     <real value="0.5000000000"/>
6977                   </origin>
6978                   <split>
6979                     <bool value="false"/>
6980                   </split>
6981                   <t1>
6982                     <radial_composite type="vector">
6983                       <radius>
6984                         <real value="2.3605971096"/>
6985                       </radius>
6986                       <theta>
6987                         <angle value="-151.268997"/>
6988                       </theta>
6989                     </radial_composite>
6990                   </t1>
6991                   <t2>
6992                     <radial_composite type="vector">
6993                       <radius>
6994                         <real value="2.3605971096"/>
6995                       </radius>
6996                       <theta>
6997                         <angle value="-151.268997"/>
6998                       </theta>
6999                     </radial_composite>
7000                   </t2>
7001                 </composite>
7002               </entry>
7003               <entry>
7004                 <composite type="bline_point">
7005                   <point>
7006                     <vector>
7007                       <x>-2.8579010963</x>
7008                       <y>-14.5466384888</y>
7009                     </vector>
7010                   </point>
7011                   <width>
7012                     <real value="1.9764218616"/>
7013                   </width>
7014                   <origin>
7015                     <real value="0.5000000000"/>
7016                   </origin>
7017                   <split>
7018                     <bool value="false"/>
7019                   </split>
7020                   <t1>
7021                     <radial_composite type="vector">
7022                       <radius>
7023                         <real value="1.0450927645"/>
7024                       </radius>
7025                       <theta>
7026                         <angle value="-153.443283"/>
7027                       </theta>
7028                     </radial_composite>
7029                   </t1>
7030                   <t2>
7031                     <radial_composite type="vector">
7032                       <radius>
7033                         <real value="1.0450927645"/>
7034                       </radius>
7035                       <theta>
7036                         <angle value="-153.443283"/>
7037                       </theta>
7038                     </radial_composite>
7039                   </t2>
7040                 </composite>
7041               </entry>
7042               <entry>
7043                 <composite type="bline_point">
7044                   <point>
7045                     <vector>
7046                       <x>-0.7656682134</x>
7047                       <y>-14.9026336670</y>
7048                     </vector>
7049                   </point>
7050                   <width>
7051                     <real value="1.4228273500"/>
7052                   </width>
7053                   <origin>
7054                     <real value="0.5000000000"/>
7055                   </origin>
7056                   <split>
7057                     <bool value="false"/>
7058                   </split>
7059                   <t1>
7060                     <radial_composite type="vector">
7061                       <radius>
7062                         <real value="1.0038225473"/>
7063                       </radius>
7064                       <theta>
7065                         <angle value="-3.812690"/>
7066                       </theta>
7067                     </radial_composite>
7068                   </t1>
7069                   <t2>
7070                     <radial_composite type="vector">
7071                       <radius>
7072                         <real value="1.0038225473"/>
7073                       </radius>
7074                       <theta>
7075                         <angle value="-3.812690"/>
7076                       </theta>
7077                     </radial_composite>
7078                   </t2>
7079                 </composite>
7080               </entry>
7081               <entry>
7082                 <composite type="bline_point">
7083                   <point>
7084                     <vector>
7085                       <x>2.7065479755</x>
7086                       <y>-15.8816194534</y>
7087                     </vector>
7088                   </point>
7089                   <width>
7090                     <real value="1.0000000000"/>
7091                   </width>
7092                   <origin>
7093                     <real value="0.5000000000"/>
7094                   </origin>
7095                   <split>
7096                     <bool value="false"/>
7097                   </split>
7098                   <t1>
7099                     <radial_composite type="vector">
7100                       <radius>
7101                         <real value="4.0998885041"/>
7102                       </radius>
7103                       <theta>
7104                         <angle value="-6.543927"/>
7105                       </theta>
7106                     </radial_composite>
7107                   </t1>
7108                   <t2>
7109                     <radial_composite type="vector">
7110                       <radius>
7111                         <real value="4.0998885041"/>
7112                       </radius>
7113                       <theta>
7114                         <angle value="-6.543927"/>
7115                       </theta>
7116                     </radial_composite>
7117                   </t2>
7118                 </composite>
7119               </entry>
7120               <entry>
7121                 <composite type="bline_point">
7122                   <point>
7123                     <vector>
7124                       <x>10.2964563370</x>
7125                       <y>-16.6158599854</y>
7126                     </vector>
7127                   </point>
7128                   <width>
7129                     <real value="1.0000000000"/>
7130                   </width>
7131                   <origin>
7132                     <real value="0.5000000000"/>
7133                   </origin>
7134                   <split>
7135                     <bool value="false"/>
7136                   </split>
7137                   <t1>
7138                     <radial_composite type="vector">
7139                       <radius>
7140                         <real value="2.0612080676"/>
7141                       </radius>
7142                       <theta>
7143                         <angle value="24.896799"/>
7144                       </theta>
7145                     </radial_composite>
7146                   </t1>
7147                   <t2>
7148                     <radial_composite type="vector">
7149                       <radius>
7150                         <real value="2.0612080676"/>
7151                       </radius>
7152                       <theta>
7153                         <angle value="24.896799"/>
7154                       </theta>
7155                     </radial_composite>
7156                   </t2>
7157                 </composite>
7158               </entry>
7159             </bline>
7160           </param>
7161           <param name="width">
7162             <real value="0.0678862820"/>
7163           </param>
7164           <param name="expand">
7165             <real value="0.0000000000"/>
7166           </param>
7167           <param name="sharp_cusps">
7168             <bool value="true"/>
7169           </param>
7170           <param name="round_tip[0]">
7171             <bool value="true"/>
7172           </param>
7173           <param name="round_tip[1]">
7174             <bool value="true"/>
7175           </param>
7176           <param name="loopyness">
7177             <real value="1.0000000000"/>
7178           </param>
7179           <param name="homogeneous_width">
7180             <bool value="true"/>
7181           </param>
7182         </layer>
7183         <layer type="outline" active="true" version="0.2" desc="NewBLine082 Outline">
7184           <param name="z_depth">
7185             <real value="0.0000000000"/>
7186           </param>
7187           <param name="amount">
7188             <real value="1.0000000000"/>
7189           </param>
7190           <param name="blend_method">
7191             <integer value="0"/>
7192           </param>
7193           <param name="color">
7194             <color>
7195               <r>0.000000</r>
7196               <g>0.000000</g>
7197               <b>0.000000</b>
7198               <a>1.000000</a>
7199             </color>
7200           </param>
7201           <param name="origin">
7202             <vector guid="6135DC639A307B0ED367D84FBD6D7A17">
7203               <x>0.0000000000</x>
7204               <y>0.0000000000</y>
7205             </vector>
7206           </param>
7207           <param name="invert">
7208             <bool value="false"/>
7209           </param>
7210           <param name="antialias">
7211             <bool value="true"/>
7212           </param>
7213           <param name="feather">
7214             <real value="0.0000000000"/>
7215           </param>
7216           <param name="blurtype">
7217             <integer value="1"/>
7218           </param>
7219           <param name="winding_style">
7220             <integer value="0"/>
7221           </param>
7222           <param name="bline">
7223             <bline type="bline_point" loop="true" guid="35110FAB4292EA0C8AAADC0DB4538D80">
7224               <entry>
7225                 <composite type="bline_point">
7226                   <point>
7227                     <vector>
7228                       <x>11.9867458344</x>
7229                       <y>-16.3599872589</y>
7230                     </vector>
7231                   </point>
7232                   <width>
7233                     <real value="1.0000000000"/>
7234                   </width>
7235                   <origin>
7236                     <real value="0.5000000000"/>
7237                   </origin>
7238                   <split>
7239                     <bool value="false"/>
7240                   </split>
7241                   <t1>
7242                     <radial_composite type="vector">
7243                       <radius>
7244                         <real value="3.2472020352"/>
7245                       </radius>
7246                       <theta>
7247                         <angle value="48.078091"/>
7248                       </theta>
7249                     </radial_composite>
7250                   </t1>
7251                   <t2>
7252                     <radial_composite type="vector">
7253                       <radius>
7254                         <real value="3.2472020352"/>
7255                       </radius>
7256                       <theta>
7257                         <angle value="48.078091"/>
7258                       </theta>
7259                     </radial_composite>
7260                   </t2>
7261                 </composite>
7262               </entry>
7263               <entry>
7264                 <composite type="bline_point">
7265                   <point>
7266                     <vector>
7267                       <x>12.5857419968</x>
7268                       <y>-12.9898319244</y>
7269                     </vector>
7270                   </point>
7271                   <width>
7272                     <real value="1.0000000000"/>
7273                   </width>
7274                   <origin>
7275                     <real value="0.5000000000"/>
7276                   </origin>
7277                   <split>
7278                     <bool value="false"/>
7279                   </split>
7280                   <t1>
7281                     <radial_composite type="vector">
7282                       <radius>
7283                         <real value="2.5788550046"/>
7284                       </radius>
7285                       <theta>
7286                         <angle value="108.465576"/>
7287                       </theta>
7288                     </radial_composite>
7289                   </t1>
7290                   <t2>
7291                     <radial_composite type="vector">
7292                       <radius>
7293                         <real value="2.5788550046"/>
7294                       </radius>
7295                       <theta>
7296                         <angle value="108.465576"/>
7297                       </theta>
7298                     </radial_composite>
7299                   </t2>
7300                 </composite>
7301               </entry>
7302               <entry>
7303                 <composite type="bline_point">
7304                   <point>
7305                     <vector>
7306                       <x>9.6452140808</x>
7307                       <y>-12.0657577515</y>
7308                     </vector>
7309                   </point>
7310                   <width>
7311                     <real value="1.5680660387"/>
7312                   </width>
7313                   <origin>
7314                     <real value="0.5000000000"/>
7315                   </origin>
7316                   <split>
7317                     <bool value="false"/>
7318                   </split>
7319                   <t1>
7320                     <radial_composite type="vector">
7321                       <radius>
7322                         <real value="4.4228344044"/>
7323                       </radius>
7324                       <theta>
7325                         <angle value="-184.228882"/>
7326                       </theta>
7327                     </radial_composite>
7328                   </t1>
7329                   <t2>
7330                     <radial_composite type="vector">
7331                       <radius>
7332                         <real value="4.4228344044"/>
7333                       </radius>
7334                       <theta>
7335                         <angle value="-184.228882"/>
7336                       </theta>
7337                     </radial_composite>
7338                   </t2>
7339                 </composite>
7340               </entry>
7341               <entry>
7342                 <composite type="bline_point">
7343                   <point>
7344                     <vector>
7345                       <x>5.0710582733</x>
7346                       <y>-12.0657577515</y>
7347                     </vector>
7348                   </point>
7349                   <width>
7350                     <real value="1.0000000000"/>
7351                   </width>
7352                   <origin>
7353                     <real value="0.5000000000"/>
7354                   </origin>
7355                   <split>
7356                     <bool value="false"/>
7357                   </split>
7358                   <t1>
7359                     <radial_composite type="vector">
7360                       <radius>
7361                         <real value="4.7627105999"/>
7362                       </radius>
7363                       <theta>
7364                         <angle value="-174.104294"/>
7365                       </theta>
7366                     </radial_composite>
7367                   </t1>
7368                   <t2>
7369                     <radial_composite type="vector">
7370                       <radius>
7371                         <real value="4.7627105999"/>
7372                       </radius>
7373                       <theta>
7374                         <angle value="-174.104294"/>
7375                       </theta>
7376                     </radial_composite>
7377                   </t2>
7378                 </composite>
7379               </entry>
7380               <entry>
7381                 <composite type="bline_point">
7382                   <point>
7383                     <vector>
7384                       <x>-0.8644533157</x>
7385                       <y>-12.2288293839</y>
7386                     </vector>
7387                   </point>
7388                   <width>
7389                     <real value="1.0000000000"/>
7390                   </width>
7391                   <origin>
7392                     <real value="0.5000000000"/>
7393                   </origin>
7394                   <split>
7395                     <bool value="false"/>
7396                   </split>
7397                   <t1>
7398                     <radial_composite type="vector">
7399                       <radius>
7400                         <real value="5.0668685631"/>
7401                       </radius>
7402                       <theta>
7403                         <angle value="181.844330"/>
7404                       </theta>
7405                     </radial_composite>
7406                   </t1>
7407                   <t2>
7408                     <radial_composite type="vector">
7409                       <radius>
7410                         <real value="5.0668685631"/>
7411                       </radius>
7412                       <theta>
7413                         <angle value="181.844330"/>
7414                       </theta>
7415                     </radial_composite>
7416                   </t2>
7417                 </composite>
7418               </entry>
7419               <entry>
7420                 <composite type="bline_point">
7421                   <point>
7422                     <vector>
7423                       <x>-6.0180110931</x>
7424                       <y>-12.7216796875</y>
7425                     </vector>
7426                   </point>
7427                   <width>
7428                     <real value="2.2221622412"/>
7429                   </width>
7430                   <origin>
7431                     <real value="0.5000000000"/>
7432                   </origin>
7433                   <split>
7434                     <bool value="false"/>
7435                   </split>
7436                   <t1>
7437                     <radial_composite type="vector">
7438                       <radius>
7439                         <real value="5.1382035436"/>
7440                       </radius>
7441                       <theta>
7442                         <angle value="185.702713"/>
7443                       </theta>
7444                     </radial_composite>
7445                   </t1>
7446                   <t2>
7447                     <radial_composite type="vector">
7448                       <radius>
7449                         <real value="5.1382035436"/>
7450                       </radius>
7451                       <theta>
7452                         <angle value="185.702713"/>
7453                       </theta>
7454                     </radial_composite>
7455                   </t2>
7456                 </composite>
7457               </entry>
7458               <entry>
7459                 <composite type="bline_point">
7460                   <point>
7461                     <vector>
7462                       <x>-8.3187589645</x>
7463                       <y>-13.7428102493</y>
7464                     </vector>
7465                   </point>
7466                   <width>
7467                     <real value="1.0000000000"/>
7468                   </width>
7469                   <origin>
7470                     <real value="0.5000000000"/>
7471                   </origin>
7472                   <split>
7473                     <bool value="false"/>
7474                   </split>
7475                   <t1>
7476                     <radial_composite type="vector">
7477                       <radius>
7478                         <real value="1.0026643282"/>
7479                       </radius>
7480                       <theta>
7481                         <angle value="-91.015587"/>
7482                       </theta>
7483                     </radial_composite>
7484                   </t1>
7485                   <t2>
7486                     <radial_composite type="vector">
7487                       <radius>
7488                         <real value="1.0026643282"/>
7489                       </radius>
7490                       <theta>
7491                         <angle value="-91.015587"/>
7492                       </theta>
7493                     </radial_composite>
7494                   </t2>
7495                 </composite>
7496               </entry>
7497               <entry>
7498                 <composite type="bline_point">
7499                   <point>
7500                     <vector>
7501                       <x>-4.2950701714</x>
7502                       <y>-14.7836246490</y>
7503                     </vector>
7504                   </point>
7505                   <width>
7506                     <real value="1.0000000000"/>
7507                   </width>
7508                   <origin>
7509                     <real value="0.5000000000"/>
7510                   </origin>
7511                   <split>
7512                     <bool value="false"/>
7513                   </split>
7514                   <t1>
7515                     <radial_composite type="vector">
7516                       <radius>
7517                         <real value="6.6587114564"/>
7518                       </radius>
7519                       <theta>
7520                         <angle value="-8.121813"/>
7521                       </theta>
7522                     </radial_composite>
7523                   </t1>
7524                   <t2>
7525                     <radial_composite type="vector">
7526                       <radius>
7527                         <real value="6.6587114564"/>
7528                       </radius>
7529                       <theta>
7530                         <angle value="-8.121813"/>
7531                       </theta>
7532                     </radial_composite>
7533                   </t2>
7534                 </composite>
7535               </entry>
7536               <entry>
7537                 <composite type="bline_point">
7538                   <point>
7539                     <vector>
7540                       <x>3.1651599407</x>
7541                       <y>-16.0881996155</y>
7542                     </vector>
7543                   </point>
7544                   <width>
7545                     <real value="1.0000000000"/>
7546                   </width>
7547                   <origin>
7548                     <real value="0.5000000000"/>
7549                   </origin>
7550                   <split>
7551                     <bool value="false"/>
7552                   </split>
7553                   <t1>
7554                     <radial_composite type="vector">
7555                       <radius>
7556                         <real value="3.6151765814"/>
7557                       </radius>
7558                       <theta>
7559                         <angle value="8.118931"/>
7560                       </theta>
7561                     </radial_composite>
7562                   </t1>
7563                   <t2>
7564                     <radial_composite type="vector">
7565                       <radius>
7566                         <real value="3.6151765814"/>
7567                       </radius>
7568                       <theta>
7569                         <angle value="8.118931"/>
7570                       </theta>
7571                     </radial_composite>
7572                   </t2>
7573                 </composite>
7574               </entry>
7575             </bline>
7576           </param>
7577           <param name="width">
7578             <real value="0.0678862799"/>
7579           </param>
7580           <param name="expand">
7581             <real value="0.0000000000"/>
7582           </param>
7583           <param name="sharp_cusps">
7584             <bool value="true"/>
7585           </param>
7586           <param name="round_tip[0]">
7587             <bool value="true"/>
7588           </param>
7589           <param name="round_tip[1]">
7590             <bool value="true"/>
7591           </param>
7592           <param name="loopyness">
7593             <real value="1.0000000000"/>
7594           </param>
7595           <param name="homogeneous_width">
7596             <bool value="true"/>
7597           </param>
7598         </layer>
7599         <layer type="region" active="true" version="0.1" desc="NewDrawing133 Region">
7600           <param name="z_depth">
7601             <real value="0.0000000000"/>
7602           </param>
7603           <param name="amount">
7604             <real value="1.0000000000"/>
7605           </param>
7606           <param name="blend_method">
7607             <integer value="0"/>
7608           </param>
7609           <param name="color" use=":splash-colour_02"/>
7610           <param name="origin">
7611             <vector>
7612               <x>0.0000000000</x>
7613               <y>0.0000000000</y>
7614             </vector>
7615           </param>
7616           <param name="invert">
7617             <bool value="false"/>
7618           </param>
7619           <param name="antialias">
7620             <bool value="true"/>
7621           </param>
7622           <param name="feather">
7623             <real value="0.0000000000"/>
7624           </param>
7625           <param name="blurtype">
7626             <integer value="1"/>
7627           </param>
7628           <param name="winding_style">
7629             <integer value="0"/>
7630           </param>
7631           <param name="bline">
7632             <bline type="bline_point" loop="true" guid="E9A4BB0D62529AD7CABEABD0CF9A1246">
7633               <entry>
7634                 <composite type="bline_point">
7635                   <point>
7636                     <vector>
7637                       <x>-4.2941207886</x>
7638                       <y>-12.3465290070</y>
7639                     </vector>
7640                   </point>
7641                   <width>
7642                     <real value="1.3345762811"/>
7643                   </width>
7644                   <origin>
7645                     <real value="0.5000000000"/>
7646                   </origin>
7647                   <split>
7648                     <bool value="false"/>
7649                   </split>
7650                   <t1>
7651                     <radial_composite type="vector">
7652                       <radius>
7653                         <real value="0.5770384203"/>
7654                       </radius>
7655                       <theta>
7656                         <angle value="15.693379"/>
7657                       </theta>
7658                     </radial_composite>
7659                   </t1>
7660                   <t2>
7661                     <radial_composite type="vector">
7662                       <radius>
7663                         <real value="0.5770384203"/>
7664                       </radius>
7665                       <theta>
7666                         <angle value="15.693379"/>
7667                       </theta>
7668                     </radial_composite>
7669                   </t2>
7670                 </composite>
7671               </entry>
7672               <entry>
7673                 <composite type="bline_point">
7674                   <point>
7675                     <vector>
7676                       <x>-3.6532363892</x>
7677                       <y>-12.3465290070</y>
7678                     </vector>
7679                   </point>
7680                   <width>
7681                     <real value="2.1067610951"/>
7682                   </width>
7683                   <origin>
7684                     <real value="0.5000000000"/>
7685                   </origin>
7686                   <split>
7687                     <bool value="false"/>
7688                   </split>
7689                   <t1>
7690                     <radial_composite type="vector">
7691                       <radius>
7692                         <real value="0.5949590027"/>
7693                       </radius>
7694                       <theta>
7695                         <angle value="-30.124111"/>
7696                       </theta>
7697                     </radial_composite>
7698                   </t1>
7699                   <t2>
7700                     <radial_composite type="vector">
7701                       <radius>
7702                         <real value="0.5949590027"/>
7703                       </radius>
7704                       <theta>
7705                         <angle value="-30.124111"/>
7706                       </theta>
7707                     </radial_composite>
7708                   </t2>
7709                 </composite>
7710               </entry>
7711               <entry>
7712                 <composite type="bline_point">
7713                   <point>
7714                     <vector>
7715                       <x>-3.7244455814</x>
7716                       <y>-12.7025766373</y>
7717                     </vector>
7718                   </point>
7719                   <width>
7720                     <real value="1.0000000000"/>
7721                   </width>
7722                   <origin>
7723                     <real value="0.5000000000"/>
7724                   </origin>
7725                   <split>
7726                     <bool value="false"/>
7727                   </split>
7728                   <t1>
7729                     <radial_composite type="vector">
7730                       <radius>
7731                         <real value="0.5949590027"/>
7732                       </radius>
7733                       <theta>
7734                         <angle value="-166.680847"/>
7735                       </theta>
7736                     </radial_composite>
7737                   </t1>
7738                   <t2>
7739                     <radial_composite type="vector">
7740                       <radius>
7741                         <real value="0.5949590027"/>
7742                       </radius>
7743                       <theta>
7744                         <angle value="-166.680847"/>
7745                       </theta>
7746                     </radial_composite>
7747                   </t2>
7748                 </composite>
7749               </entry>
7750               <entry>
7751                 <composite type="bline_point">
7752                   <point>
7753                     <vector>
7754                       <x>-4.3475279808</x>
7755                       <y>-12.7559833527</y>
7756                     </vector>
7757                   </point>
7758                   <width>
7759                     <real value="0.4693511522"/>
7760                   </width>
7761                   <origin>
7762                     <real value="0.5000000000"/>
7763                   </origin>
7764                   <split>
7765                     <bool value="false"/>
7766                   </split>
7767                   <t1>
7768                     <radial_composite type="vector">
7769                       <radius>
7770                         <real value="0.4915988214"/>
7771                       </radius>
7772                       <theta>
7773                         <angle value="148.072174"/>
7774                       </theta>
7775                     </radial_composite>
7776                   </t1>
7777                   <t2>
7778                     <radial_composite type="vector">
7779                       <radius>
7780                         <real value="0.4915988214"/>
7781                       </radius>
7782                       <theta>
7783                         <angle value="148.072174"/>
7784                       </theta>
7785                     </radial_composite>
7786                   </t2>
7787                 </composite>
7788               </entry>
7789             </bline>
7790           </param>
7791         </layer>
7792         <layer type="region" active="true" version="0.1" desc="NewDrawing133 Region">
7793           <param name="z_depth">
7794             <real value="0.0000000000"/>
7795           </param>
7796           <param name="amount">
7797             <real value="1.0000000000"/>
7798           </param>
7799           <param name="blend_method">
7800             <integer value="0"/>
7801           </param>
7802           <param name="color" use=":splash_colour_03_mid"/>
7803           <param name="origin">
7804             <vector>
7805               <x>0.0000000000</x>
7806               <y>0.0000000000</y>
7807             </vector>
7808           </param>
7809           <param name="invert">
7810             <bool value="false"/>
7811           </param>
7812           <param name="antialias">
7813             <bool value="true"/>
7814           </param>
7815           <param name="feather">
7816             <real value="0.0000000000"/>
7817           </param>
7818           <param name="blurtype">
7819             <integer value="1"/>
7820           </param>
7821           <param name="winding_style">
7822             <integer value="0"/>
7823           </param>
7824           <param name="bline">
7825             <bline type="bline_point" loop="true">
7826               <entry>
7827                 <composite type="bline_point">
7828                   <point>
7829                     <vector>
7830                       <x>-4.2941207886</x>
7831                       <y>-12.3465290070</y>
7832                     </vector>
7833                   </point>
7834                   <width>
7835                     <real value="1.0000000000"/>
7836                   </width>
7837                   <origin>
7838                     <real value="0.5000000000"/>
7839                   </origin>
7840                   <split>
7841                     <bool value="false"/>
7842                   </split>
7843                   <t1>
7844                     <radial_composite type="vector">
7845                       <radius>
7846                         <real value="0.5770384203"/>
7847                       </radius>
7848                       <theta>
7849                         <angle value="15.693379"/>
7850                       </theta>
7851                     </radial_composite>
7852                   </t1>
7853                   <t2>
7854                     <radial_composite type="vector">
7855                       <radius>
7856                         <real value="0.5770384203"/>
7857                       </radius>
7858                       <theta>
7859                         <angle value="15.693379"/>
7860                       </theta>
7861                     </radial_composite>
7862                   </t2>
7863                 </composite>
7864               </entry>
7865               <entry>
7866                 <composite type="bline_point">
7867                   <point>
7868                     <vector>
7869                       <x>-4.2388148308</x>
7870                       <y>-12.6489171982</y>
7871                     </vector>
7872                   </point>
7873                   <width>
7874                     <real value="1.0000000000"/>
7875                   </width>
7876                   <origin>
7877                     <real value="0.5000000000"/>
7878                   </origin>
7879                   <split>
7880                     <bool value="false"/>
7881                   </split>
7882                   <t1>
7883                     <radial_composite type="vector">
7884                       <radius>
7885                         <real value="0.5949590027"/>
7886                       </radius>
7887                       <theta>
7888                         <angle value="-30.124111"/>
7889                       </theta>
7890                     </radial_composite>
7891                   </t1>
7892                   <t2>
7893                     <radial_composite type="vector">
7894                       <radius>
7895                         <real value="0.5949590027"/>
7896                       </radius>
7897                       <theta>
7898                         <angle value="-30.124111"/>
7899                       </theta>
7900                     </radial_composite>
7901                   </t2>
7902                 </composite>
7903               </entry>
7904               <entry>
7905                 <composite type="bline_point">
7906                   <point>
7907                     <vector>
7908                       <x>-3.7244455814</x>
7909                       <y>-12.7025766373</y>
7910                     </vector>
7911                   </point>
7912                   <width>
7913                     <real value="1.0000000000"/>
7914                   </width>
7915                   <origin>
7916                     <real value="0.5000000000"/>
7917                   </origin>
7918                   <split>
7919                     <bool value="false"/>
7920                   </split>
7921                   <t1>
7922                     <radial_composite type="vector">
7923                       <radius>
7924                         <real value="0.5949590027"/>
7925                       </radius>
7926                       <theta>
7927                         <angle value="-166.680847"/>
7928                       </theta>
7929                     </radial_composite>
7930                   </t1>
7931                   <t2>
7932                     <radial_composite type="vector">
7933                       <radius>
7934                         <real value="0.5949590027"/>
7935                       </radius>
7936                       <theta>
7937                         <angle value="-166.680847"/>
7938                       </theta>
7939                     </radial_composite>
7940                   </t2>
7941                 </composite>
7942               </entry>
7943               <entry>
7944                 <composite type="bline_point">
7945                   <point>
7946                     <vector>
7947                       <x>-4.3475279808</x>
7948                       <y>-12.7559833527</y>
7949                     </vector>
7950                   </point>
7951                   <width>
7952                     <real value="1.0000000000"/>
7953                   </width>
7954                   <origin>
7955                     <real value="0.5000000000"/>
7956                   </origin>
7957                   <split>
7958                     <bool value="false"/>
7959                   </split>
7960                   <t1>
7961                     <radial_composite type="vector">
7962                       <radius>
7963                         <real value="0.4915988214"/>
7964                       </radius>
7965                       <theta>
7966                         <angle value="148.072174"/>
7967                       </theta>
7968                     </radial_composite>
7969                   </t1>
7970                   <t2>
7971                     <radial_composite type="vector">
7972                       <radius>
7973                         <real value="0.4915988214"/>
7974                       </radius>
7975                       <theta>
7976                         <angle value="148.072174"/>
7977                       </theta>
7978                     </radial_composite>
7979                   </t2>
7980                 </composite>
7981               </entry>
7982             </bline>
7983           </param>
7984         </layer>
7985         <layer type="outline" active="true" version="0.2" desc="NewDrawing133 Outline">
7986           <param name="z_depth">
7987             <real value="0.0000000000"/>
7988           </param>
7989           <param name="amount">
7990             <real value="1.0000000000"/>
7991           </param>
7992           <param name="blend_method">
7993             <integer value="0"/>
7994           </param>
7995           <param name="color">
7996             <color>
7997               <r>0.000000</r>
7998               <g>0.000000</g>
7999               <b>0.000000</b>
8000               <a>1.000000</a>
8001             </color>
8002           </param>
8003           <param name="origin">
8004             <vector>
8005               <x>0.0000000000</x>
8006               <y>0.0000000000</y>
8007             </vector>
8008           </param>
8009           <param name="invert">
8010             <bool value="false"/>
8011           </param>
8012           <param name="antialias">
8013             <bool value="true"/>
8014           </param>
8015           <param name="feather">
8016             <real value="0.0000000000"/>
8017           </param>
8018           <param name="blurtype">
8019             <integer value="1"/>
8020           </param>
8021           <param name="winding_style">
8022             <integer value="0"/>
8023           </param>
8024           <param name="bline">
8025             <bline type="bline_point" loop="true" guid="E9A4BB0D62529AD7CABEABD0CF9A1246">
8026               <entry>
8027                 <composite type="bline_point">
8028                   <point>
8029                     <vector>
8030                       <x>-4.2941207886</x>
8031                       <y>-12.3465290070</y>
8032                     </vector>
8033                   </point>
8034                   <width>
8035                     <real value="1.3345762811"/>
8036                   </width>
8037                   <origin>
8038                     <real value="0.5000000000"/>
8039                   </origin>
8040                   <split>
8041                     <bool value="false"/>
8042                   </split>
8043                   <t1>
8044                     <radial_composite type="vector">
8045                       <radius>
8046                         <real value="0.5770384203"/>
8047                       </radius>
8048                       <theta>
8049                         <angle value="15.693379"/>
8050                       </theta>
8051                     </radial_composite>
8052                   </t1>
8053                   <t2>
8054                     <radial_composite type="vector">
8055                       <radius>
8056                         <real value="0.5770384203"/>
8057                       </radius>
8058                       <theta>
8059                         <angle value="15.693379"/>
8060                       </theta>
8061                     </radial_composite>
8062                   </t2>
8063                 </composite>
8064               </entry>
8065               <entry>
8066                 <composite type="bline_point">
8067                   <point>
8068                     <vector>
8069                       <x>-3.6532363892</x>
8070                       <y>-12.3465290070</y>
8071                     </vector>
8072                   </point>
8073                   <width>
8074                     <real value="2.1067610951"/>
8075                   </width>
8076                   <origin>
8077                     <real value="0.5000000000"/>
8078                   </origin>
8079                   <split>
8080                     <bool value="false"/>
8081                   </split>
8082                   <t1>
8083                     <radial_composite type="vector">
8084                       <radius>
8085                         <real value="0.5949590027"/>
8086                       </radius>
8087                       <theta>
8088                         <angle value="-30.124111"/>
8089                       </theta>
8090                     </radial_composite>
8091                   </t1>
8092                   <t2>
8093                     <radial_composite type="vector">
8094                       <radius>
8095                         <real value="0.5949590027"/>
8096                       </radius>
8097                       <theta>
8098                         <angle value="-30.124111"/>
8099                       </theta>
8100                     </radial_composite>
8101                   </t2>
8102                 </composite>
8103               </entry>
8104               <entry>
8105                 <composite type="bline_point">
8106                   <point>
8107                     <vector>
8108                       <x>-3.7244455814</x>
8109                       <y>-12.7025766373</y>
8110                     </vector>
8111                   </point>
8112                   <width>
8113                     <real value="1.0000000000"/>
8114                   </width>
8115                   <origin>
8116                     <real value="0.5000000000"/>
8117                   </origin>
8118                   <split>
8119                     <bool value="false"/>
8120                   </split>
8121                   <t1>
8122                     <radial_composite type="vector">
8123                       <radius>
8124                         <real value="0.5949590027"/>
8125                       </radius>
8126                       <theta>
8127                         <angle value="-166.680847"/>
8128                       </theta>
8129                     </radial_composite>
8130                   </t1>
8131                   <t2>
8132                     <radial_composite type="vector">
8133                       <radius>
8134                         <real value="0.5949590027"/>
8135                       </radius>
8136                       <theta>
8137                         <angle value="-166.680847"/>
8138                       </theta>
8139                     </radial_composite>
8140                   </t2>
8141                 </composite>
8142               </entry>
8143               <entry>
8144                 <composite type="bline_point">
8145                   <point>
8146                     <vector>
8147                       <x>-4.3475279808</x>
8148                       <y>-12.7559833527</y>
8149                     </vector>
8150                   </point>
8151                   <width>
8152                     <real value="0.4693511522"/>
8153                   </width>
8154                   <origin>
8155                     <real value="0.5000000000"/>
8156                   </origin>
8157                   <split>
8158                     <bool value="false"/>
8159                   </split>
8160                   <t1>
8161                     <radial_composite type="vector">
8162                       <radius>
8163                         <real value="0.4915988214"/>
8164                       </radius>
8165                       <theta>
8166                         <angle value="148.072174"/>
8167                       </theta>
8168                     </radial_composite>
8169                   </t1>
8170                   <t2>
8171                     <radial_composite type="vector">
8172                       <radius>
8173                         <real value="0.4915988214"/>
8174                       </radius>
8175                       <theta>
8176                         <angle value="148.072174"/>
8177                       </theta>
8178                     </radial_composite>
8179                   </t2>
8180                 </composite>
8181               </entry>
8182             </bline>
8183           </param>
8184           <param name="width">
8185             <real value="0.0678862820"/>
8186           </param>
8187           <param name="expand">
8188             <real value="0.0000000000"/>
8189           </param>
8190           <param name="sharp_cusps">
8191             <bool value="true"/>
8192           </param>
8193           <param name="round_tip[0]">
8194             <bool value="true"/>
8195           </param>
8196           <param name="round_tip[1]">
8197             <bool value="true"/>
8198           </param>
8199           <param name="loopyness">
8200             <real value="1.0000000000"/>
8201           </param>
8202           <param name="homogeneous_width">
8203             <bool value="true"/>
8204           </param>
8205         </layer>
8206         <layer type="region" active="true" version="0.1" desc="NewBLine097 Region">
8207           <param name="z_depth">
8208             <real value="0.0000000000"/>
8209           </param>
8210           <param name="amount">
8211             <real value="1.0000000000"/>
8212           </param>
8213           <param name="blend_method">
8214             <integer value="0"/>
8215           </param>
8216           <param name="color" use=":splash-colour_02"/>
8217           <param name="origin">
8218             <vector guid="F6A6585A6CA8465403C0ADFEDEA92263">
8219               <x>0.0000000000</x>
8220               <y>0.0000000000</y>
8221             </vector>
8222           </param>
8223           <param name="invert">
8224             <bool value="false"/>
8225           </param>
8226           <param name="antialias">
8227             <bool value="true"/>
8228           </param>
8229           <param name="feather">
8230             <real value="0.0000000000"/>
8231           </param>
8232           <param name="blurtype">
8233             <integer value="1"/>
8234           </param>
8235           <param name="winding_style">
8236             <integer value="0"/>
8237           </param>
8238           <param name="bline">
8239             <bline type="bline_point" loop="true" guid="37F5F59BB5C900D57ECCD44A324ED1B9">
8240               <entry>
8241                 <composite type="bline_point">
8242                   <point>
8243                     <vector>
8244                       <x>-3.9930486679</x>
8245                       <y>-14.2796421051</y>
8246                     </vector>
8247                   </point>
8248                   <width>
8249                     <real value="1.0000000000"/>
8250                   </width>
8251                   <origin>
8252                     <real value="0.5000000000"/>
8253                   </origin>
8254                   <split>
8255                     <bool value="false"/>
8256                   </split>
8257                   <t1>
8258                     <radial_composite type="vector">
8259                       <radius>
8260                         <real value="1.4826000122"/>
8261                       </radius>
8262                       <theta>
8263                         <angle value="172.237625"/>
8264                       </theta>
8265                     </radial_composite>
8266                   </t1>
8267                   <t2>
8268                     <radial_composite type="vector">
8269                       <radius>
8270                         <real value="1.4826000122"/>
8271                       </radius>
8272                       <theta>
8273                         <angle value="172.237625"/>
8274                       </theta>
8275                     </radial_composite>
8276                   </t2>
8277                 </composite>
8278               </entry>
8279               <entry>
8280                 <composite type="bline_point">
8281                   <point>
8282                     <vector>
8283                       <x>-4.7498140335</x>
8284                       <y>-13.8123979568</y>
8285                     </vector>
8286                   </point>
8287                   <width>
8288                     <real value="1.6323670606"/>
8289                   </width>
8290                   <origin>
8291                     <real value="0.5000000000"/>
8292                   </origin>
8293                   <split>
8294                     <bool value="false"/>
8295                   </split>
8296                   <t1>
8297                     <radial_composite type="vector">
8298                       <radius>
8299                         <real value="0.4060227619"/>
8300                       </radius>
8301                       <theta>
8302                         <angle value="99.465698"/>
8303                       </theta>
8304                     </radial_composite>
8305                   </t1>
8306                   <t2>
8307                     <radial_composite type="vector">
8308                       <radius>
8309                         <real value="0.4060227619"/>
8310                       </radius>
8311                       <theta>
8312                         <angle value="99.465698"/>
8313                       </theta>
8314                     </radial_composite>
8315                   </t2>
8316                 </composite>
8317               </entry>
8318               <entry>
8319                 <composite type="bline_point">
8320                   <point>
8321                     <vector>
8322                       <x>-4.4159469604</x>
8323                       <y>-13.1226577759</y>
8324                     </vector>
8325                   </point>
8326                   <width>
8327                     <real value="0.4740239718"/>
8328                   </width>
8329                   <origin>
8330                     <real value="0.5000000000"/>
8331                   </origin>
8332                   <split>
8333                     <bool value="false"/>
8334                   </split>
8335                   <t1>
8336                     <radial_composite type="vector">
8337                       <radius>
8338                         <real value="0.9300020660"/>
8339                       </radius>
8340                       <theta>
8341                         <angle value="21.030518"/>
8342                       </theta>
8343                     </radial_composite>
8344                   </t1>
8345                   <t2>
8346                     <radial_composite type="vector">
8347                       <radius>
8348                         <real value="0.9300020660"/>
8349                       </radius>
8350                       <theta>
8351                         <angle value="21.030518"/>
8352                       </theta>
8353                     </radial_composite>
8354                   </t2>
8355                 </composite>
8356               </entry>
8357               <entry>
8358                 <composite type="bline_point">
8359                   <point>
8360                     <vector>
8361                       <x>-3.7036974430</x>
8362                       <y>-12.8779115677</y>
8363                     </vector>
8364                   </point>
8365                   <width>
8366                     <real value="1.0000000000"/>
8367                   </width>
8368                   <origin>
8369                     <real value="0.5000000000"/>
8370                   </origin>
8371                   <split>
8372                     <bool value="false"/>
8373                   </split>
8374                   <t1>
8375                     <radial_composite type="vector">
8376                       <radius>
8377                         <real value="0.7613145940"/>
8378                       </radius>
8379                       <theta>
8380                         <angle value="-15.249821"/>
8381                       </theta>
8382                     </radial_composite>
8383                   </t1>
8384                   <t2>
8385                     <radial_composite type="vector">
8386                       <radius>
8387                         <real value="0.7613145940"/>
8388                       </radius>
8389                       <theta>
8390                         <angle value="-15.249821"/>
8391                       </theta>
8392                     </radial_composite>
8393                   </t2>
8394                 </composite>
8395               </entry>
8396               <entry>
8397                 <composite type="bline_point">
8398                   <point>
8399                     <vector>
8400                       <x>-3.1917679310</x>
8401                       <y>-13.4564037323</y>
8402                     </vector>
8403                   </point>
8404                   <width>
8405                     <real value="1.6272551129"/>
8406                   </width>
8407                   <origin>
8408                     <real value="0.5000000000"/>
8409                   </origin>
8410                   <split>
8411                     <bool value="false"/>
8412                   </split>
8413                   <t1>
8414                     <radial_composite type="vector">
8415                       <radius>
8416                         <real value="0.9488211811"/>
8417                       </radius>
8418                       <theta>
8419                         <angle value="-50.700371"/>
8420                       </theta>
8421                     </radial_composite>
8422                   </t1>
8423                   <t2>
8424                     <radial_composite type="vector">
8425                       <radius>
8426                         <real value="0.9488211811"/>
8427                       </radius>
8428                       <theta>
8429                         <angle value="-50.700371"/>
8430                       </theta>
8431                     </radial_composite>
8432                   </t2>
8433                 </composite>
8434               </entry>
8435               <entry>
8436                 <composite type="bline_point">
8437                   <point>
8438                     <vector>
8439                       <x>-3.1917679310</x>
8440                       <y>-14.1238937378</y>
8441                     </vector>
8442                   </point>
8443                   <width>
8444                     <real value="1.0000333837"/>
8445                   </width>
8446                   <origin>
8447                     <real value="0.5000000000"/>
8448                   </origin>
8449                   <split>
8450                     <bool value="false"/>
8451                   </split>
8452                   <t1>
8453                     <radial_composite type="vector">
8454                       <radius>
8455                         <real value="0.4720732055"/>
8456                       </radius>
8457                       <theta>
8458                         <angle value="-135.010437"/>
8459                       </theta>
8460                     </radial_composite>
8461                   </t1>
8462                   <t2>
8463                     <radial_composite type="vector">
8464                       <radius>
8465                         <real value="0.4720732055"/>
8466                       </radius>
8467                       <theta>
8468                         <angle value="-135.010437"/>
8469                       </theta>
8470                     </radial_composite>
8471                   </t2>
8472                 </composite>
8473               </entry>
8474             </bline>
8475           </param>
8476         </layer>
8477         <layer type="region" active="true" version="0.1" desc="NewBLine097 Region">
8478           <param name="z_depth">
8479             <real value="0.0000000000"/>
8480           </param>
8481           <param name="amount">
8482             <real value="1.0000000000"/>
8483           </param>
8484           <param name="blend_method">
8485             <integer value="0"/>
8486           </param>
8487           <param name="color" use=":splash_colour_03_mid"/>
8488           <param name="origin">
8489             <vector>
8490               <x>0.0000000000</x>
8491               <y>0.0000000000</y>
8492             </vector>
8493           </param>
8494           <param name="invert">
8495             <bool value="false"/>
8496           </param>
8497           <param name="antialias">
8498             <bool value="true"/>
8499           </param>
8500           <param name="feather">
8501             <real value="0.0000000000"/>
8502           </param>
8503           <param name="blurtype">
8504             <integer value="1"/>
8505           </param>
8506           <param name="winding_style">
8507             <integer value="0"/>
8508           </param>
8509           <param name="bline">
8510             <bline type="bline_point" loop="true">
8511               <entry>
8512                 <composite type="bline_point">
8513                   <point>
8514                     <vector>
8515                       <x>-3.9930486679</x>
8516                       <y>-14.2796421051</y>
8517                     </vector>
8518                   </point>
8519                   <width>
8520                     <real value="1.0000000000"/>
8521                   </width>
8522                   <origin>
8523                     <real value="0.5000000000"/>
8524                   </origin>
8525                   <split>
8526                     <bool value="false"/>
8527                   </split>
8528                   <t1>
8529                     <radial_composite type="vector">
8530                       <radius>
8531                         <real value="1.4826000122"/>
8532                       </radius>
8533                       <theta>
8534                         <angle value="172.237625"/>
8535                       </theta>
8536                     </radial_composite>
8537                   </t1>
8538                   <t2>
8539                     <radial_composite type="vector">
8540                       <radius>
8541                         <real value="1.4826000122"/>
8542                       </radius>
8543                       <theta>
8544                         <angle value="172.237625"/>
8545                       </theta>
8546                     </radial_composite>
8547                   </t2>
8548                 </composite>
8549               </entry>
8550               <entry>
8551                 <composite type="bline_point">
8552                   <point>
8553                     <vector>
8554                       <x>-4.7498140335</x>
8555                       <y>-13.8123979568</y>
8556                     </vector>
8557                   </point>
8558                   <width>
8559                     <real value="1.0000000000"/>
8560                   </width>
8561                   <origin>
8562                     <real value="0.5000000000"/>
8563                   </origin>
8564                   <split>
8565                     <bool value="false"/>
8566                   </split>
8567                   <t1>
8568                     <radial_composite type="vector">
8569                       <radius>
8570                         <real value="0.4060227619"/>
8571                       </radius>
8572                       <theta>
8573                         <angle value="99.465698"/>
8574                       </theta>
8575                     </radial_composite>
8576                   </t1>
8577                   <t2>
8578                     <radial_composite type="vector">
8579                       <radius>
8580                         <real value="0.4060227619"/>
8581                       </radius>
8582                       <theta>
8583                         <angle value="99.465698"/>
8584                       </theta>
8585                     </radial_composite>
8586                   </t2>
8587                 </composite>
8588               </entry>
8589               <entry>
8590                 <composite type="bline_point">
8591                   <point>
8592                     <vector>
8593                       <x>-4.3629631996</x>
8594                       <y>-13.0786361694</y>
8595                     </vector>
8596                   </point>
8597                   <width>
8598                     <real value="1.0000000000"/>
8599                   </width>
8600                   <origin>
8601                     <real value="0.5000000000"/>
8602                   </origin>
8603                   <split>
8604                     <bool value="false"/>
8605                   </split>
8606                   <t1>
8607                     <radial_composite type="vector">
8608                       <radius>
8609                         <real value="1.4324241640"/>
8610                       </radius>
8611                       <theta>
8612                         <angle value="17.354025"/>
8613                       </theta>
8614                     </radial_composite>
8615                   </t1>
8616                   <t2>
8617                     <radial_composite type="vector">
8618                       <radius>
8619                         <real value="1.4324241640"/>
8620                       </radius>
8621                       <theta>
8622                         <angle value="17.354025"/>
8623                       </theta>
8624                     </radial_composite>
8625                   </t2>
8626                 </composite>
8627               </entry>
8628               <entry>
8629                 <composite type="bline_point">
8630                   <point>
8631                     <vector>
8632                       <x>-4.2632703781</x>
8633                       <y>-13.3919572830</y>
8634                     </vector>
8635                   </point>
8636                   <width>
8637                     <real value="1.0000000000"/>
8638                   </width>
8639                   <origin>
8640                     <real value="0.5000000000"/>
8641                   </origin>
8642                   <split>
8643                     <bool value="false"/>
8644                   </split>
8645                   <t1>
8646                     <radial_composite type="vector">
8647                       <radius>
8648                         <real value="0.6308363784"/>
8649                       </radius>
8650                       <theta>
8651                         <angle value="-61.699245"/>
8652                       </theta>
8653                     </radial_composite>
8654                   </t1>
8655                   <t2>
8656                     <radial_composite type="vector">
8657                       <radius>
8658                         <real value="0.6308363784"/>
8659                       </radius>
8660                       <theta>
8661                         <angle value="-61.699245"/>
8662                       </theta>
8663                     </radial_composite>
8664                   </t2>
8665                 </composite>
8666               </entry>
8667               <entry>
8668                 <composite type="bline_point">
8669                   <point>
8670                     <vector>
8671                       <x>-3.7505626678</x>
8672                       <y>-13.8619394302</y>
8673                     </vector>
8674                   </point>
8675                   <width>
8676                     <real value="1.0000000000"/>
8677                   </width>
8678                   <origin>
8679                     <real value="0.5000000000"/>
8680                   </origin>
8681                   <split>
8682                     <bool value="false"/>
8683                   </split>
8684                   <t1>
8685                     <radial_composite type="vector">
8686                       <radius>
8687                         <real value="0.7855011644"/>
8688                       </radius>
8689                       <theta>
8690                         <angle value="-45.000000"/>
8691                       </theta>
8692                     </radial_composite>
8693                   </t1>
8694                   <t2>
8695                     <radial_composite type="vector">
8696                       <radius>
8697                         <real value="0.7855011644"/>
8698                       </radius>
8699                       <theta>
8700                         <angle value="-45.000000"/>
8701                       </theta>
8702                     </radial_composite>
8703                   </t2>
8704                 </composite>
8705               </entry>
8706               <entry>
8707                 <composite type="bline_point">
8708                   <point>
8709                     <vector>
8710                       <x>-3.1917679310</x>
8711                       <y>-14.1238937378</y>
8712                     </vector>
8713                   </point>
8714                   <width>
8715                     <real value="1.0000000000"/>
8716                   </width>
8717                   <origin>
8718                     <real value="0.5000000000"/>
8719                   </origin>
8720                   <split>
8721                     <bool value="false"/>
8722                   </split>
8723                   <t1>
8724                     <radial_composite type="vector">
8725                       <radius>
8726                         <real value="0.4720732055"/>
8727                       </radius>
8728                       <theta>
8729                         <angle value="-135.010437"/>
8730                       </theta>
8731                     </radial_composite>
8732                   </t1>
8733                   <t2>
8734                     <radial_composite type="vector">
8735                       <radius>
8736                         <real value="0.4720732055"/>
8737                       </radius>
8738                       <theta>
8739                         <angle value="-135.010437"/>
8740                       </theta>
8741                     </radial_composite>
8742                   </t2>
8743                 </composite>
8744               </entry>
8745             </bline>
8746           </param>
8747         </layer>
8748         <layer type="region" active="true" version="0.1" desc="NewDrawing130 Region">
8749           <param name="z_depth">
8750             <real value="0.0000000000"/>
8751           </param>
8752           <param name="amount">
8753             <real value="1.0000000000"/>
8754           </param>
8755           <param name="blend_method">
8756             <integer value="0"/>
8757           </param>
8758           <param name="color" use=":splash-colour_02"/>
8759           <param name="origin">
8760             <vector>
8761               <x>0.0000000000</x>
8762               <y>0.0000000000</y>
8763             </vector>
8764           </param>
8765           <param name="invert">
8766             <bool value="false"/>
8767           </param>
8768           <param name="antialias">
8769             <bool value="true"/>
8770           </param>
8771           <param name="feather">
8772             <real value="0.0000000000"/>
8773           </param>
8774           <param name="blurtype">
8775             <integer value="1"/>
8776           </param>
8777           <param name="winding_style">
8778             <integer value="0"/>
8779           </param>
8780           <param name="bline">
8781             <bline type="bline_point" loop="true" guid="33F8878484651C553690EFFDB5C3AD32">
8782               <entry>
8783                 <composite type="bline_point">
8784                   <point>
8785                     <vector>
8786                       <x>-4.7463002205</x>
8787                       <y>-12.5405569077</y>
8788                     </vector>
8789                   </point>
8790                   <width>
8791                     <real value="1.0000000000"/>
8792                   </width>
8793                   <origin>
8794                     <real value="0.5000000000"/>
8795                   </origin>
8796                   <split>
8797                     <bool value="false"/>
8798                   </split>
8799                   <t1>
8800                     <radial_composite type="vector">
8801                       <radius>
8802                         <real value="0.9131565483"/>
8803                       </radius>
8804                       <theta>
8805                         <angle value="-99.403130"/>
8806                       </theta>
8807                     </radial_composite>
8808                   </t1>
8809                   <t2>
8810                     <radial_composite type="vector">
8811                       <radius>
8812                         <real value="0.9131565483"/>
8813                       </radius>
8814                       <theta>
8815                         <angle value="-99.403130"/>
8816                       </theta>
8817                     </radial_composite>
8818                   </t2>
8819                 </composite>
8820               </entry>
8821               <entry>
8822                 <composite type="bline_point">
8823                   <point>
8824                     <vector>
8825                       <x>-5.3017334938</x>
8826                       <y>-12.9108457565</y>
8827                     </vector>
8828                   </point>
8829                   <width>
8830                     <real value="1.0000000000"/>
8831                   </width>
8832                   <origin>
8833                     <real value="0.5000000000"/>
8834                   </origin>
8835                   <split>
8836                     <bool value="false"/>
8837                   </split>
8838                   <t1>
8839                     <radial_composite type="vector">
8840                       <radius>
8841                         <real value="0.4823792302"/>
8842                       </radius>
8843                       <theta>
8844                         <angle value="-165.854019"/>
8845                       </theta>
8846                     </radial_composite>
8847                   </t1>
8848                   <t2>
8849                     <radial_composite type="vector">
8850                       <radius>
8851                         <real value="0.4823792302"/>
8852                       </radius>
8853                       <theta>
8854                         <angle value="-165.854019"/>
8855                       </theta>
8856                     </radial_composite>
8857                   </t2>
8858                 </composite>
8859               </entry>
8860               <entry>
8861                 <composite type="bline_point">
8862                   <point>
8863                     <vector>
8864                       <x>-5.7717156410</x>
8865                       <y>-12.9678134918</y>
8866                     </vector>
8867                   </point>
8868                   <width>
8869                     <real value="1.0000000000"/>
8870                   </width>
8871                   <origin>
8872                     <real value="0.5000000000"/>
8873                   </origin>
8874                   <split>
8875                     <bool value="false"/>
8876                   </split>
8877                   <t1>
8878                     <radial_composite type="vector">
8879                       <radius>
8880                         <real value="0.3922669181"/>
8881                       </radius>
8882                       <theta>
8883                         <angle value="179.471603"/>
8884                       </theta>
8885                     </radial_composite>
8886                   </t1>
8887                   <t2>
8888                     <radial_composite type="vector">
8889                       <radius>
8890                         <real value="0.3922669181"/>
8891                       </radius>
8892                       <theta>
8893                         <angle value="179.471603"/>
8894                       </theta>
8895                     </radial_composite>
8896                   </t2>
8897                 </composite>
8898               </entry>
8899               <entry>
8900                 <composite type="bline_point">
8901                   <point>
8902                     <vector>
8903                       <x>-6.1277623177</x>
8904                       <y>-12.8681201935</y>
8905                     </vector>
8906                   </point>
8907                   <width>
8908                     <real value="1.0000000000"/>
8909                   </width>
8910                   <origin>
8911                     <real value="0.5000000000"/>
8912                   </origin>
8913                   <split>
8914                     <bool value="false"/>
8915                   </split>
8916                   <t1>
8917                     <radial_composite type="vector">
8918                       <radius>
8919                         <real value="0.3277816357"/>
8920                       </radius>
8921                       <theta>
8922                         <angle value="158.014877"/>
8923                       </theta>
8924                     </radial_composite>
8925                   </t1>
8926                   <t2>
8927                     <radial_composite type="vector">
8928                       <radius>
8929                         <real value="0.3277816357"/>
8930                       </radius>
8931                       <theta>
8932                         <angle value="158.014877"/>
8933                       </theta>
8934                     </radial_composite>
8935                   </t2>
8936                 </composite>
8937               </entry>
8938               <entry>
8939                 <composite type="bline_point">
8940                   <point>
8941                     <vector>
8942                       <x>-6.1989717484</x>
8943                       <y>-12.6972179413</y>
8944                     </vector>
8945                   </point>
8946                   <width>
8947                     <real value="1.0000000000"/>
8948                   </width>
8949                   <origin>
8950                     <real value="0.5000000000"/>
8951                   </origin>
8952                   <split>
8953                     <bool value="false"/>
8954                   </split>
8955                   <t1>
8956                     <radial_composite type="vector">
8957                       <radius>
8958                         <real value="0.3277816357"/>
8959                       </radius>
8960                       <theta>
8961                         <angle value="43.411663"/>
8962                       </theta>
8963                     </radial_composite>
8964                   </t1>
8965                   <t2>
8966                     <radial_composite type="vector">
8967                       <radius>
8968                         <real value="0.3277816357"/>
8969                       </radius>
8970                       <theta>
8971                         <angle value="43.411663"/>
8972                       </theta>
8973                     </radial_composite>
8974                   </t2>
8975                 </composite>
8976               </entry>
8977               <entry>
8978                 <composite type="bline_point">
8979                   <point>
8980                     <vector>
8981                       <x>-5.6292967796</x>
8982                       <y>-12.4978313446</y>
8983                     </vector>
8984                   </point>
8985                   <width>
8986                     <real value="1.0000000000"/>
8987                   </width>
8988                   <origin>
8989                     <real value="0.5000000000"/>
8990                   </origin>
8991                   <split>
8992                     <bool value="false"/>
8993                   </split>
8994                   <t1>
8995                     <radial_composite type="vector">
8996                       <radius>
8997                         <real value="0.6224220569"/>
8998                       </radius>
8999                       <theta>
9000                         <angle value="11.566983"/>
9001                       </theta>
9002                     </radial_composite>
9003                   </t1>
9004                   <t2>
9005                     <radial_composite type="vector">
9006                       <radius>
9007                         <real value="0.6224220569"/>
9008                       </radius>
9009                       <theta>
9010                         <angle value="11.566983"/>
9011                       </theta>
9012                     </radial_composite>
9013                   </t2>
9014                 </composite>
9015               </entry>
9016             </bline>
9017           </param>
9018         </layer>
9019         <layer type="region" active="true" version="0.1" desc="NewDrawing130 Region">
9020           <param name="z_depth">
9021             <real value="0.0000000000"/>
9022           </param>
9023           <param name="amount">
9024             <real value="1.0000000000"/>
9025           </param>
9026           <param name="blend_method">
9027             <integer value="0"/>
9028           </param>
9029           <param name="color" use=":splash_colour_03_mid"/>
9030           <param name="origin">
9031             <vector>
9032               <x>0.0000000000</x>
9033               <y>0.0000000000</y>
9034             </vector>
9035           </param>
9036           <param name="invert">
9037             <bool value="false"/>
9038           </param>
9039           <param name="antialias">
9040             <bool value="true"/>
9041           </param>
9042           <param name="feather">
9043             <real value="0.0000000000"/>
9044           </param>
9045           <param name="blurtype">
9046             <integer value="1"/>
9047           </param>
9048           <param name="winding_style">
9049             <integer value="0"/>
9050           </param>
9051           <param name="bline">
9052             <bline type="bline_point" loop="true">
9053               <entry>
9054                 <composite type="bline_point">
9055                   <point>
9056                     <vector>
9057                       <x>-4.8880629539</x>
9058                       <y>-12.7628211975</y>
9059                     </vector>
9060                   </point>
9061                   <width>
9062                     <real value="1.0000000000"/>
9063                   </width>
9064                   <origin>
9065                     <real value="0.5000000000"/>
9066                   </origin>
9067                   <split>
9068                     <bool value="false"/>
9069                   </split>
9070                   <t1>
9071                     <radial_composite type="vector">
9072                       <radius>
9073                         <real value="0.4376016291"/>
9074                       </radius>
9075                       <theta>
9076                         <angle value="-141.340195"/>
9077                       </theta>
9078                     </radial_composite>
9079                   </t1>
9080                   <t2>
9081                     <radial_composite type="vector">
9082                       <radius>
9083                         <real value="0.4376016291"/>
9084                       </radius>
9085                       <theta>
9086                         <angle value="-141.340195"/>
9087                       </theta>
9088                     </radial_composite>
9089                   </t2>
9090                 </composite>
9091               </entry>
9092               <entry>
9093                 <composite type="bline_point">
9094                   <point>
9095                     <vector>
9096                       <x>-5.3017334938</x>
9097                       <y>-12.9108457565</y>
9098                     </vector>
9099                   </point>
9100                   <width>
9101                     <real value="1.0000000000"/>
9102                   </width>
9103                   <origin>
9104                     <real value="0.5000000000"/>
9105                   </origin>
9106                   <split>
9107                     <bool value="false"/>
9108                   </split>
9109                   <t1>
9110                     <radial_composite type="vector">
9111                       <radius>
9112                         <real value="0.4823792302"/>
9113                       </radius>
9114                       <theta>
9115                         <angle value="-165.854019"/>
9116                       </theta>
9117                     </radial_composite>
9118                   </t1>
9119                   <t2>
9120                     <radial_composite type="vector">
9121                       <radius>
9122                         <real value="0.4823792302"/>
9123                       </radius>
9124                       <theta>
9125                         <angle value="-165.854019"/>
9126                       </theta>
9127                     </radial_composite>
9128                   </t2>
9129                 </composite>
9130               </entry>
9131               <entry>
9132                 <composite type="bline_point">
9133                   <point>
9134                     <vector>
9135                       <x>-5.7717156410</x>
9136                       <y>-12.9678134918</y>
9137                     </vector>
9138                   </point>
9139                   <width>
9140                     <real value="1.0000000000"/>
9141                   </width>
9142                   <origin>
9143                     <real value="0.5000000000"/>
9144                   </origin>
9145                   <split>
9146                     <bool value="false"/>
9147                   </split>
9148                   <t1>
9149                     <radial_composite type="vector">
9150                       <radius>
9151                         <real value="0.3922669181"/>
9152                       </radius>
9153                       <theta>
9154                         <angle value="179.471603"/>
9155                       </theta>
9156                     </radial_composite>
9157                   </t1>
9158                   <t2>
9159                     <radial_composite type="vector">
9160                       <radius>
9161                         <real value="0.3922669181"/>
9162                       </radius>
9163                       <theta>
9164                         <angle value="179.471603"/>
9165                       </theta>
9166                     </radial_composite>
9167                   </t2>
9168                 </composite>
9169               </entry>
9170               <entry>
9171                 <composite type="bline_point">
9172                   <point>
9173                     <vector>
9174                       <x>-6.1277623177</x>
9175                       <y>-12.8681201935</y>
9176                     </vector>
9177                   </point>
9178                   <width>
9179                     <real value="1.0000000000"/>
9180                   </width>
9181                   <origin>
9182                     <real value="0.5000000000"/>
9183                   </origin>
9184                   <split>
9185                     <bool value="false"/>
9186                   </split>
9187                   <t1>
9188                     <radial_composite type="vector">
9189                       <radius>
9190                         <real value="0.3277816357"/>
9191                       </radius>
9192                       <theta>
9193                         <angle value="158.014877"/>
9194                       </theta>
9195                     </radial_composite>
9196                   </t1>
9197                   <t2>
9198                     <radial_composite type="vector">
9199                       <radius>
9200                         <real value="0.3277816357"/>
9201                       </radius>
9202                       <theta>
9203                         <angle value="158.014877"/>
9204                       </theta>
9205                     </radial_composite>
9206                   </t2>
9207                 </composite>
9208               </entry>
9209               <entry>
9210                 <composite type="bline_point">
9211                   <point>
9212                     <vector>
9213                       <x>-6.1989717484</x>
9214                       <y>-12.6972179413</y>
9215                     </vector>
9216                   </point>
9217                   <width>
9218                     <real value="1.0000000000"/>
9219                   </width>
9220                   <origin>
9221                     <real value="0.5000000000"/>
9222                   </origin>
9223                   <split>
9224                     <bool value="false"/>
9225                   </split>
9226                   <t1>
9227                     <radial_composite type="vector">
9228                       <radius>
9229                         <real value="0.3277816357"/>
9230                       </radius>
9231                       <theta>
9232                         <angle value="43.411663"/>
9233                       </theta>
9234                     </radial_composite>
9235                   </t1>
9236                   <t2>
9237                     <radial_composite type="vector">
9238                       <radius>
9239                         <real value="0.3277816357"/>
9240                       </radius>
9241                       <theta>
9242                         <angle value="43.411663"/>
9243                       </theta>
9244                     </radial_composite>
9245                   </t2>
9246                 </composite>
9247               </entry>
9248               <entry>
9249                 <composite type="bline_point">
9250                   <point>
9251                     <vector>
9252                       <x>-5.6739945412</x>
9253                       <y>-12.7742109299</y>
9254                     </vector>
9255                   </point>
9256                   <width>
9257                     <real value="1.0000000000"/>
9258                   </width>
9259                   <origin>
9260                     <real value="0.5000000000"/>
9261                   </origin>
9262                   <split>
9263                     <bool value="false"/>
9264                   </split>
9265                   <t1>
9266                     <radial_composite type="vector">
9267                       <radius>
9268                         <real value="1.0940040726"/>
9269                       </radius>
9270                       <theta>
9271                         <angle value="-14.470296"/>
9272                       </theta>
9273                     </radial_composite>
9274                   </t1>
9275                   <t2>
9276                     <radial_composite type="vector">
9277                       <radius>
9278                         <real value="1.0940040726"/>
9279                       </radius>
9280                       <theta>
9281                         <angle value="-14.470296"/>
9282                       </theta>
9283                     </radial_composite>
9284                   </t2>
9285                 </composite>
9286               </entry>
9287             </bline>
9288           </param>
9289         </layer>
9290         <layer type="outline" active="true" version="0.2" desc="NewDrawing130 Outline">
9291           <param name="z_depth">
9292             <real value="0.0000000000"/>
9293           </param>
9294           <param name="amount">
9295             <real value="1.0000000000"/>
9296           </param>
9297           <param name="blend_method">
9298             <integer value="0"/>
9299           </param>
9300           <param name="color">
9301             <color>
9302               <r>0.000000</r>
9303               <g>0.000000</g>
9304               <b>0.000000</b>
9305               <a>1.000000</a>
9306             </color>
9307           </param>
9308           <param name="origin">
9309             <vector>
9310               <x>0.0000000000</x>
9311               <y>0.0000000000</y>
9312             </vector>
9313           </param>
9314           <param name="invert">
9315             <bool value="false"/>
9316           </param>
9317           <param name="antialias">
9318             <bool value="true"/>
9319           </param>
9320           <param name="feather">
9321             <real value="0.0000000000"/>
9322           </param>
9323           <param name="blurtype">
9324             <integer value="1"/>
9325           </param>
9326           <param name="winding_style">
9327             <integer value="0"/>
9328           </param>
9329           <param name="bline">
9330             <bline type="bline_point" loop="true" guid="33F8878484651C553690EFFDB5C3AD32">
9331               <entry>
9332                 <composite type="bline_point">
9333                   <point>
9334                     <vector>
9335                       <x>-4.7463002205</x>
9336                       <y>-12.5405569077</y>
9337                     </vector>
9338                   </point>
9339                   <width>
9340                     <real value="1.0000000000"/>
9341                   </width>
9342                   <origin>
9343                     <real value="0.5000000000"/>
9344                   </origin>
9345                   <split>
9346                     <bool value="false"/>
9347                   </split>
9348                   <t1>
9349                     <radial_composite type="vector">
9350                       <radius>
9351                         <real value="0.9131565483"/>
9352                       </radius>
9353                       <theta>
9354                         <angle value="-99.403130"/>
9355                       </theta>
9356                     </radial_composite>
9357                   </t1>
9358                   <t2>
9359                     <radial_composite type="vector">
9360                       <radius>
9361                         <real value="0.9131565483"/>
9362                       </radius>
9363                       <theta>
9364                         <angle value="-99.403130"/>
9365                       </theta>
9366                     </radial_composite>
9367                   </t2>
9368                 </composite>
9369               </entry>
9370               <entry>
9371                 <composite type="bline_point">
9372                   <point>
9373                     <vector>
9374                       <x>-5.3017334938</x>
9375                       <y>-12.9108457565</y>
9376                     </vector>
9377                   </point>
9378                   <width>
9379                     <real value="1.0000000000"/>
9380                   </width>
9381                   <origin>
9382                     <real value="0.5000000000"/>
9383                   </origin>
9384                   <split>
9385                     <bool value="false"/>
9386                   </split>
9387                   <t1>
9388                     <radial_composite type="vector">
9389                       <radius>
9390                         <real value="0.4823792302"/>
9391                       </radius>
9392                       <theta>
9393                         <angle value="-165.854019"/>
9394                       </theta>
9395                     </radial_composite>
9396                   </t1>
9397                   <t2>
9398                     <radial_composite type="vector">
9399                       <radius>
9400                         <real value="0.4823792302"/>
9401                       </radius>
9402                       <theta>
9403                         <angle value="-165.854019"/>
9404                       </theta>
9405                     </radial_composite>
9406                   </t2>
9407                 </composite>
9408               </entry>
9409               <entry>
9410                 <composite type="bline_point">
9411                   <point>
9412                     <vector>
9413                       <x>-5.7717156410</x>
9414                       <y>-12.9678134918</y>
9415                     </vector>
9416                   </point>
9417                   <width>
9418                     <real value="1.0000000000"/>
9419                   </width>
9420                   <origin>
9421                     <real value="0.5000000000"/>
9422                   </origin>
9423                   <split>
9424                     <bool value="false"/>
9425                   </split>
9426                   <t1>
9427                     <radial_composite type="vector">
9428                       <radius>
9429                         <real value="0.3922669181"/>
9430                       </radius>
9431                       <theta>
9432                         <angle value="179.471603"/>
9433                       </theta>
9434                     </radial_composite>
9435                   </t1>
9436                   <t2>
9437                     <radial_composite type="vector">
9438                       <radius>
9439                         <real value="0.3922669181"/>
9440                       </radius>
9441                       <theta>
9442                         <angle value="179.471603"/>
9443                       </theta>
9444                     </radial_composite>
9445                   </t2>
9446                 </composite>
9447               </entry>
9448               <entry>
9449                 <composite type="bline_point">
9450                   <point>
9451                     <vector>
9452                       <x>-6.1277623177</x>
9453                       <y>-12.8681201935</y>
9454                     </vector>
9455                   </point>
9456                   <width>
9457                     <real value="1.0000000000"/>
9458                   </width>
9459                   <origin>
9460                     <real value="0.5000000000"/>
9461                   </origin>
9462                   <split>
9463                     <bool value="false"/>
9464                   </split>
9465                   <t1>
9466                     <radial_composite type="vector">
9467                       <radius>
9468                         <real value="0.3277816357"/>
9469                       </radius>
9470                       <theta>
9471                         <angle value="158.014877"/>
9472                       </theta>
9473                     </radial_composite>
9474                   </t1>
9475                   <t2>
9476                     <radial_composite type="vector">
9477                       <radius>
9478                         <real value="0.3277816357"/>
9479                       </radius>
9480                       <theta>
9481                         <angle value="158.014877"/>
9482                       </theta>
9483                     </radial_composite>
9484                   </t2>
9485                 </composite>
9486               </entry>
9487               <entry>
9488                 <composite type="bline_point">
9489                   <point>
9490                     <vector>
9491                       <x>-6.1989717484</x>
9492                       <y>-12.6972179413</y>
9493                     </vector>
9494                   </point>
9495                   <width>
9496                     <real value="1.0000000000"/>
9497                   </width>
9498                   <origin>
9499                     <real value="0.5000000000"/>
9500                   </origin>
9501                   <split>
9502                     <bool value="false"/>
9503                   </split>
9504                   <t1>
9505                     <radial_composite type="vector">
9506                       <radius>
9507                         <real value="0.3277816357"/>
9508                       </radius>
9509                       <theta>
9510                         <angle value="43.411663"/>
9511                       </theta>
9512                     </radial_composite>
9513                   </t1>
9514                   <t2>
9515                     <radial_composite type="vector">
9516                       <radius>
9517                         <real value="0.3277816357"/>
9518                       </radius>
9519                       <theta>
9520                         <angle value="43.411663"/>
9521                       </theta>
9522                     </radial_composite>
9523                   </t2>
9524                 </composite>
9525               </entry>
9526               <entry>
9527                 <composite type="bline_point">
9528                   <point>
9529                     <vector>
9530                       <x>-5.6292967796</x>
9531                       <y>-12.4978313446</y>
9532                     </vector>
9533                   </point>
9534                   <width>
9535                     <real value="1.0000000000"/>
9536                   </width>
9537                   <origin>
9538                     <real value="0.5000000000"/>
9539                   </origin>
9540                   <split>
9541                     <bool value="false"/>
9542                   </split>
9543                   <t1>
9544                     <radial_composite type="vector">
9545                       <radius>
9546                         <real value="0.6224220569"/>
9547                       </radius>
9548                       <theta>
9549                         <angle value="11.566983"/>
9550                       </theta>
9551                     </radial_composite>
9552                   </t1>
9553                   <t2>
9554                     <radial_composite type="vector">
9555                       <radius>
9556                         <real value="0.6224220569"/>
9557                       </radius>
9558                       <theta>
9559                         <angle value="11.566983"/>
9560                       </theta>
9561                     </radial_composite>
9562                   </t2>
9563                 </composite>
9564               </entry>
9565             </bline>
9566           </param>
9567           <param name="width">
9568             <real value="0.0678862820"/>
9569           </param>
9570           <param name="expand">
9571             <real value="0.0000000000"/>
9572           </param>
9573           <param name="sharp_cusps">
9574             <bool value="true"/>
9575           </param>
9576           <param name="round_tip[0]">
9577             <bool value="true"/>
9578           </param>
9579           <param name="round_tip[1]">
9580             <bool value="true"/>
9581           </param>
9582           <param name="loopyness">
9583             <real value="1.0000000000"/>
9584           </param>
9585           <param name="homogeneous_width">
9586             <bool value="true"/>
9587           </param>
9588         </layer>
9589         <layer type="region" active="true" version="0.1" desc="NewDrawing131 Region">
9590           <param name="z_depth">
9591             <real value="0.0000000000"/>
9592           </param>
9593           <param name="amount">
9594             <real value="1.0000000000"/>
9595           </param>
9596           <param name="blend_method">
9597             <integer value="0"/>
9598           </param>
9599           <param name="color" use=":splash-colour_02"/>
9600           <param name="origin">
9601             <vector>
9602               <x>0.0000000000</x>
9603               <y>0.0000000000</y>
9604             </vector>
9605           </param>
9606           <param name="invert">
9607             <bool value="false"/>
9608           </param>
9609           <param name="antialias">
9610             <bool value="true"/>
9611           </param>
9612           <param name="feather">
9613             <real value="0.0000000000"/>
9614           </param>
9615           <param name="blurtype">
9616             <integer value="1"/>
9617           </param>
9618           <param name="winding_style">
9619             <integer value="0"/>
9620           </param>
9621           <param name="bline">
9622             <bline type="bline_point" loop="false" guid="A687174A4D81E998D7A818F27BF7A7A2">
9623               <entry>
9624                 <composite type="bline_point">
9625                   <point>
9626                     <vector>
9627                       <x>-7.1389355659</x>
9628                       <y>-13.2099256516</y>
9629                     </vector>
9630                   </point>
9631                   <width>
9632                     <real value="1.0000000000"/>
9633                   </width>
9634                   <origin>
9635                     <real value="0.5000000000"/>
9636                   </origin>
9637                   <split>
9638                     <bool value="false"/>
9639                   </split>
9640                   <t1>
9641                     <radial_composite type="vector">
9642                       <radius>
9643                         <real value="0.4871471422"/>
9644                       </radius>
9645                       <theta>
9646                         <angle value="-164.744873"/>
9647                       </theta>
9648                     </radial_composite>
9649                   </t1>
9650                   <t2>
9651                     <radial_composite type="vector">
9652                       <radius>
9653                         <real value="0.4871471422"/>
9654                       </radius>
9655                       <theta>
9656                         <angle value="-164.744873"/>
9657                       </theta>
9658                     </radial_composite>
9659                   </t2>
9660                 </composite>
9661               </entry>
9662               <entry>
9663                 <composite type="bline_point">
9664                   <point>
9665                     <vector>
9666                       <x>-7.5804338455</x>
9667                       <y>-13.1672000885</y>
9668                     </vector>
9669                   </point>
9670                   <width>
9671                     <real value="1.0000000000"/>
9672                   </width>
9673                   <origin>
9674                     <real value="0.5000000000"/>
9675                   </origin>
9676                   <split>
9677                     <bool value="false"/>
9678                   </split>
9679                   <t1>
9680                     <radial_composite type="vector">
9681                       <radius>
9682                         <real value="0.4504010439"/>
9683                       </radius>
9684                       <theta>
9685                         <angle value="167.774200"/>
9686                       </theta>
9687                     </radial_composite>
9688                   </t1>
9689                   <t2>
9690                     <radial_composite type="vector">
9691                       <radius>
9692                         <real value="0.4504010439"/>
9693                       </radius>
9694                       <theta>
9695                         <angle value="167.774200"/>
9696                       </theta>
9697                     </radial_composite>
9698                   </t2>
9699                 </composite>
9700               </entry>
9701               <entry>
9702                 <composite type="bline_point">
9703                   <point>
9704                     <vector>
9705                       <x>-7.6089177132</x>
9706                       <y>-12.8253946304</y>
9707                     </vector>
9708                   </point>
9709                   <width>
9710                     <real value="1.5648042946"/>
9711                   </width>
9712                   <origin>
9713                     <real value="0.5000000000"/>
9714                   </origin>
9715                   <split>
9716                     <bool value="false"/>
9717                   </split>
9718                   <t1>
9719                     <radial_composite type="vector">
9720                       <radius>
9721                         <real value="0.4504010439"/>
9722                       </radius>
9723                       <theta>
9724                         <angle value="81.957413"/>
9725                       </theta>
9726                     </radial_composite>
9727                   </t1>
9728                   <t2>
9729                     <radial_composite type="vector">
9730                       <radius>
9731                         <real value="0.4504010439"/>
9732                       </radius>
9733                       <theta>
9734                         <angle value="81.957413"/>
9735                       </theta>
9736                     </radial_composite>
9737                   </t2>
9738                 </composite>
9739               </entry>
9740               <entry>
9741                 <composite type="bline_point">
9742                   <point>
9743                     <vector>
9744                       <x>-7.3098382950</x>
9745                       <y>-12.4408636093</y>
9746                     </vector>
9747                   </point>
9748                   <width>
9749                     <real value="1.0000000000"/>
9750                   </width>
9751                   <origin>
9752                     <real value="0.5000000000"/>
9753                   </origin>
9754                   <split>
9755                     <bool value="false"/>
9756                   </split>
9757                   <t1>
9758                     <radial_composite type="vector">
9759                       <radius>
9760                         <real value="0.5255326406"/>
9761                       </radius>
9762                       <theta>
9763                         <angle value="27.938435"/>
9764                       </theta>
9765                     </radial_composite>
9766                   </t1>
9767                   <t2>
9768                     <radial_composite type="vector">
9769                       <radius>
9770                         <real value="0.5255326406"/>
9771                       </radius>
9772                       <theta>
9773                         <angle value="27.938435"/>
9774                       </theta>
9775                     </radial_composite>
9776                   </t2>
9777                 </composite>
9778               </entry>
9779               <entry>
9780                 <composite type="bline_point">
9781                   <point>
9782                     <vector>
9783                       <x>-6.8398561478</x>
9784                       <y>-12.4123802185</y>
9785                     </vector>
9786                   </point>
9787                   <width>
9788                     <real value="1.6541533730"/>
9789                   </width>
9790                   <origin>
9791                     <real value="0.5000000000"/>
9792                   </origin>
9793                   <split>
9794                     <bool value="false"/>
9795                   </split>
9796                   <t1>
9797                     <radial_composite type="vector">
9798                       <radius>
9799                         <real value="0.4621483575"/>
9800                       </radius>
9801                       <theta>
9802                         <angle value="-33.690071"/>
9803                       </theta>
9804                     </radial_composite>
9805                   </t1>
9806                   <t2>
9807                     <radial_composite type="vector">
9808                       <radius>
9809                         <real value="0.4621483575"/>
9810                       </radius>
9811                       <theta>
9812                         <angle value="-33.690071"/>
9813                       </theta>
9814                     </radial_composite>
9815                   </t2>
9816                 </composite>
9817               </entry>
9818               <entry>
9819                 <composite type="bline_point">
9820                   <point>
9821                     <vector>
9822                       <x>-6.5122933388</x>
9823                       <y>-12.7684268951</y>
9824                     </vector>
9825                   </point>
9826                   <width>
9827                     <real value="1.0000000000"/>
9828                   </width>
9829                   <origin>
9830                     <real value="0.5000000000"/>
9831                   </origin>
9832                   <split>
9833                     <bool value="false"/>
9834                   </split>
9835                   <t1>
9836                     <radial_composite type="vector">
9837                       <radius>
9838                         <real value="0.5329930250"/>
9839                       </radius>
9840                       <theta>
9841                         <angle value="-72.005753"/>
9842                       </theta>
9843                     </radial_composite>
9844                   </t1>
9845                   <t2>
9846                     <radial_composite type="vector">
9847                       <radius>
9848                         <real value="0.5329930250"/>
9849                       </radius>
9850                       <theta>
9851                         <angle value="-72.005753"/>
9852                       </theta>
9853                     </radial_composite>
9854                   </t2>
9855                 </composite>
9856               </entry>
9857               <entry>
9858                 <composite type="bline_point">
9859                   <point>
9860                     <vector>
9861                       <x>-6.7828888893</x>
9862                       <y>-13.1244745255</y>
9863                     </vector>
9864                   </point>
9865                   <width>
9866                     <real value="1.0000000000"/>
9867                   </width>
9868                   <origin>
9869                     <real value="0.5000000000"/>
9870                   </origin>
9871                   <split>
9872                     <bool value="false"/>
9873                   </split>
9874                   <t1>
9875                     <radial_composite type="vector">
9876                       <radius>
9877                         <real value="0.3117963038"/>
9878                       </radius>
9879                       <theta>
9880                         <angle value="-163.176834"/>
9881                       </theta>
9882                     </radial_composite>
9883                   </t1>
9884                   <t2>
9885                     <radial_composite type="vector">
9886                       <radius>
9887                         <real value="0.3117963038"/>
9888                       </radius>
9889                       <theta>
9890                         <angle value="-163.176834"/>
9891                       </theta>
9892                     </radial_composite>
9893                   </t2>
9894                 </composite>
9895               </entry>
9896               <entry>
9897                 <composite type="bline_point">
9898                   <point>
9899                     <vector>
9900                       <x>-7.2101449966</x>
9901                       <y>-13.2099256516</y>
9902                     </vector>
9903                   </point>
9904                   <width>
9905                     <real value="1.0000000000"/>
9906                   </width>
9907                   <origin>
9908                     <real value="0.5000000000"/>
9909                   </origin>
9910                   <split>
9911                     <bool value="false"/>
9912                   </split>
9913                   <t1>
9914                     <radial_composite type="vector">
9915                       <radius>
9916                         <real value="0.2598898659"/>
9917                       </radius>
9918                       <theta>
9919                         <angle value="-170.537689"/>
9920                       </theta>
9921                     </radial_composite>
9922                   </t1>
9923                   <t2>
9924                     <radial_composite type="vector">
9925                       <radius>
9926                         <real value="0.2598898659"/>
9927                       </radius>
9928                       <theta>
9929                         <angle value="-170.537689"/>
9930                       </theta>
9931                     </radial_composite>
9932                   </t2>
9933                 </composite>
9934               </entry>
9935             </bline>
9936           </param>
9937         </layer>
9938         <layer type="region" active="true" version="0.1" desc="NewDrawing131 Region">
9939           <param name="z_depth">
9940             <real value="0.0000000000"/>
9941           </param>
9942           <param name="amount">
9943             <real value="1.0000000000"/>
9944           </param>
9945           <param name="blend_method">
9946             <integer value="0"/>
9947           </param>
9948           <param name="color" use=":splash_colour_03_mid"/>
9949           <param name="origin">
9950             <vector>
9951               <x>0.0000000000</x>
9952               <y>0.0000000000</y>
9953             </vector>
9954           </param>
9955           <param name="invert">
9956             <bool value="false"/>
9957           </param>
9958           <param name="antialias">
9959             <bool value="true"/>
9960           </param>
9961           <param name="feather">
9962             <real value="0.0000000000"/>
9963           </param>
9964           <param name="blurtype">
9965             <integer value="1"/>
9966           </param>
9967           <param name="winding_style">
9968             <integer value="0"/>
9969           </param>
9970           <param name="bline">
9971             <bline type="bline_point" loop="false">
9972               <entry>
9973                 <composite type="bline_point">
9974                   <point>
9975                     <vector>
9976                       <x>-7.1389355659</x>
9977                       <y>-13.2099256516</y>
9978                     </vector>
9979                   </point>
9980                   <width>
9981                     <real value="1.0000000000"/>
9982                   </width>
9983                   <origin>
9984                     <real value="0.5000000000"/>
9985                   </origin>
9986                   <split>
9987                     <bool value="false"/>
9988                   </split>
9989                   <t1>
9990                     <radial_composite type="vector">
9991                       <radius>
9992                         <real value="0.4871471422"/>
9993                       </radius>
9994                       <theta>
9995                         <angle value="-164.744873"/>
9996                       </theta>
9997                     </radial_composite>
9998                   </t1>
9999                   <t2>
10000                     <radial_composite type="vector">
10001                       <radius>
10002                         <real value="0.4871471422"/>
10003                       </radius>
10004                       <theta>
10005                         <angle value="-164.744873"/>
10006                       </theta>
10007                     </radial_composite>
10008                   </t2>
10009                 </composite>
10010               </entry>
10011               <entry>
10012                 <composite type="bline_point">
10013                   <point>
10014                     <vector>
10015                       <x>-7.5804338455</x>
10016                       <y>-13.1672000885</y>
10017                     </vector>
10018                   </point>
10019                   <width>
10020                     <real value="1.0000000000"/>
10021                   </width>
10022                   <origin>
10023                     <real value="0.5000000000"/>
10024                   </origin>
10025                   <split>
10026                     <bool value="false"/>
10027                   </split>
10028                   <t1>
10029                     <radial_composite type="vector">
10030                       <radius>
10031                         <real value="0.4504010439"/>
10032                       </radius>
10033                       <theta>
10034                         <angle value="167.774200"/>
10035                       </theta>
10036                     </radial_composite>
10037                   </t1>
10038                   <t2>
10039                     <radial_composite type="vector">
10040                       <radius>
10041                         <real value="0.4504010439"/>
10042                       </radius>
10043                       <theta>
10044                         <angle value="167.774200"/>
10045                       </theta>
10046                     </radial_composite>
10047                   </t2>
10048                 </composite>
10049               </entry>
10050               <entry>
10051                 <composite type="bline_point">
10052                   <point>
10053                     <vector>
10054                       <x>-7.6089177132</x>
10055                       <y>-12.8253946304</y>
10056                     </vector>
10057                   </point>
10058                   <width>
10059                     <real value="1.0000000000"/>
10060                   </width>
10061                   <origin>
10062                     <real value="0.5000000000"/>
10063                   </origin>
10064                   <split>
10065                     <bool value="false"/>
10066                   </split>
10067                   <t1>
10068                     <radial_composite type="vector">
10069                       <radius>
10070                         <real value="0.4504010439"/>
10071                       </radius>
10072                       <theta>
10073                         <angle value="81.957413"/>
10074                       </theta>
10075                     </radial_composite>
10076                   </t1>
10077                   <t2>
10078                     <radial_composite type="vector">
10079                       <radius>
10080                         <real value="0.4504010439"/>
10081                       </radius>
10082                       <theta>
10083                         <angle value="81.957413"/>
10084                       </theta>
10085                     </radial_composite>
10086                   </t2>
10087                 </composite>
10088               </entry>
10089               <entry>
10090                 <composite type="bline_point">
10091                   <point>
10092                     <vector>
10093                       <x>-7.4394936562</x>
10094                       <y>-12.6261367798</y>
10095                     </vector>
10096                   </point>
10097                   <width>
10098                     <real value="1.0000000000"/>
10099                   </width>
10100                   <origin>
10101                     <real value="0.5000000000"/>
10102                   </origin>
10103                   <split>
10104                     <bool value="false"/>
10105                   </split>
10106                   <t1>
10107                     <radial_composite type="vector">
10108                       <radius>
10109                         <real value="0.5728094392"/>
10110                       </radius>
10111                       <theta>
10112                         <angle value="-107.354019"/>
10113                       </theta>
10114                     </radial_composite>
10115                   </t1>
10116                   <t2>
10117                     <radial_composite type="vector">
10118                       <radius>
10119                         <real value="0.5728094392"/>
10120                       </radius>
10121                       <theta>
10122                         <angle value="-107.354019"/>
10123                       </theta>
10124                     </radial_composite>
10125                   </t2>
10126                 </composite>
10127               </entry>
10128               <entry>
10129                 <composite type="bline_point">
10130                   <point>
10131                     <vector>
10132                       <x>-7.0408325195</x>
10133                       <y>-12.9678468704</y>
10134                     </vector>
10135                   </point>
10136                   <width>
10137                     <real value="1.0000000000"/>
10138                   </width>
10139                   <origin>
10140                     <real value="0.5000000000"/>
10141                   </origin>
10142                   <split>
10143                     <bool value="false"/>
10144                   </split>
10145                   <t1>
10146                     <radial_composite type="vector">
10147                       <radius>
10148                         <real value="0.9232481288"/>
10149                       </radius>
10150                       <theta>
10151                         <angle value="2.121096"/>
10152                       </theta>
10153                     </radial_composite>
10154                   </t1>
10155                   <t2>
10156                     <radial_composite type="vector">
10157                       <radius>
10158                         <real value="0.9232481288"/>
10159                       </radius>
10160                       <theta>
10161                         <angle value="2.121096"/>
10162                       </theta>
10163                     </radial_composite>
10164                   </t2>
10165                 </composite>
10166               </entry>
10167               <entry>
10168                 <composite type="bline_point">
10169                   <point>
10170                     <vector>
10171                       <x>-6.5168781281</x>
10172                       <y>-12.8425531387</y>
10173                     </vector>
10174                   </point>
10175                   <width>
10176                     <real value="1.0000000000"/>
10177                   </width>
10178                   <origin>
10179                     <real value="0.5000000000"/>
10180                   </origin>
10181                   <split>
10182                     <bool value="false"/>
10183                   </split>
10184                   <t1>
10185                     <radial_composite type="vector">
10186                       <radius>
10187                         <real value="0.4100513557"/>
10188                       </radius>
10189                       <theta>
10190                         <angle value="-90.000000"/>
10191                       </theta>
10192                     </radial_composite>
10193                   </t1>
10194                   <t2>
10195                     <radial_composite type="vector">
10196                       <radius>
10197                         <real value="0.4100513557"/>
10198                       </radius>
10199                       <theta>
10200                         <angle value="-90.000000"/>
10201                       </theta>
10202                     </radial_composite>
10203                   </t2>
10204                 </composite>
10205               </entry>
10206               <entry>
10207                 <composite type="bline_point">
10208                   <point>
10209                     <vector>
10210                       <x>-6.7828888893</x>
10211                       <y>-13.1244745255</y>
10212                     </vector>
10213                   </point>
10214                   <width>
10215                     <real value="1.0000000000"/>
10216                   </width>
10217                   <origin>
10218                     <real value="0.5000000000"/>
10219                   </origin>
10220                   <split>
10221                     <bool value="false"/>
10222                   </split>
10223                   <t1>
10224                     <radial_composite type="vector">
10225                       <radius>
10226                         <real value="0.3117963038"/>
10227                       </radius>
10228                       <theta>
10229                         <angle value="-163.176834"/>
10230                       </theta>
10231                     </radial_composite>
10232                   </t1>
10233                   <t2>
10234                     <radial_composite type="vector">
10235                       <radius>
10236                         <real value="0.3117963038"/>
10237                       </radius>
10238                       <theta>
10239                         <angle value="-163.176834"/>
10240                       </theta>
10241                     </radial_composite>
10242                   </t2>
10243                 </composite>
10244               </entry>
10245               <entry>
10246                 <composite type="bline_point">
10247                   <point>
10248                     <vector>
10249                       <x>-7.2101449966</x>
10250                       <y>-13.2099256516</y>
10251                     </vector>
10252                   </point>
10253                   <width>
10254                     <real value="1.0000000000"/>
10255                   </width>
10256                   <origin>
10257                     <real value="0.5000000000"/>
10258                   </origin>
10259                   <split>
10260                     <bool value="false"/>
10261                   </split>
10262                   <t1>
10263                     <radial_composite type="vector">
10264                       <radius>
10265                         <real value="0.2598898659"/>
10266                       </radius>
10267                       <theta>
10268                         <angle value="-170.537689"/>
10269                       </theta>
10270                     </radial_composite>
10271                   </t1>
10272                   <t2>
10273                     <radial_composite type="vector">
10274                       <radius>
10275                         <real value="0.2598898659"/>
10276                       </radius>
10277                       <theta>
10278                         <angle value="-170.537689"/>
10279                       </theta>
10280                     </radial_composite>
10281                   </t2>
10282                 </composite>
10283               </entry>
10284             </bline>
10285           </param>
10286         </layer>
10287         <layer type="outline" active="true" version="0.2" desc="NewDrawing131 Outline">
10288           <param name="z_depth">
10289             <real value="0.0000000000"/>
10290           </param>
10291           <param name="amount">
10292             <real value="1.0000000000"/>
10293           </param>
10294           <param name="blend_method">
10295             <integer value="0"/>
10296           </param>
10297           <param name="color">
10298             <color>
10299               <r>0.000000</r>
10300               <g>0.000000</g>
10301               <b>0.000000</b>
10302               <a>1.000000</a>
10303             </color>
10304           </param>
10305           <param name="origin">
10306             <vector>
10307               <x>0.0000000000</x>
10308               <y>0.0000000000</y>
10309             </vector>
10310           </param>
10311           <param name="invert">
10312             <bool value="false"/>
10313           </param>
10314           <param name="antialias">
10315             <bool value="true"/>
10316           </param>
10317           <param name="feather">
10318             <real value="0.0000000000"/>
10319           </param>
10320           <param name="blurtype">
10321             <integer value="1"/>
10322           </param>
10323           <param name="winding_style">
10324             <integer value="0"/>
10325           </param>
10326           <param name="bline">
10327             <bline type="bline_point" loop="false" guid="A687174A4D81E998D7A818F27BF7A7A2">
10328               <entry>
10329                 <composite type="bline_point">
10330                   <point>
10331                     <vector>
10332                       <x>-7.1389355659</x>
10333                       <y>-13.2099256516</y>
10334                     </vector>
10335                   </point>
10336                   <width>
10337                     <real value="1.0000000000"/>
10338                   </width>
10339                   <origin>
10340                     <real value="0.5000000000"/>
10341                   </origin>
10342                   <split>
10343                     <bool value="false"/>
10344                   </split>
10345                   <t1>
10346                     <radial_composite type="vector">
10347                       <radius>
10348                         <real value="0.4871471422"/>
10349                       </radius>
10350                       <theta>
10351                         <angle value="-164.744873"/>
10352                       </theta>
10353                     </radial_composite>
10354                   </t1>
10355                   <t2>
10356                     <radial_composite type="vector">
10357                       <radius>
10358                         <real value="0.4871471422"/>
10359                       </radius>
10360                       <theta>
10361                         <angle value="-164.744873"/>
10362                       </theta>
10363                     </radial_composite>
10364                   </t2>
10365                 </composite>
10366               </entry>
10367               <entry>
10368                 <composite type="bline_point">
10369                   <point>
10370                     <vector>
10371                       <x>-7.5804338455</x>
10372                       <y>-13.1672000885</y>
10373                     </vector>
10374                   </point>
10375                   <width>
10376                     <real value="1.0000000000"/>
10377                   </width>
10378                   <origin>
10379                     <real value="0.5000000000"/>
10380                   </origin>
10381                   <split>
10382                     <bool value="false"/>
10383                   </split>
10384                   <t1>
10385                     <radial_composite type="vector">
10386                       <radius>
10387                         <real value="0.4504010439"/>
10388                       </radius>
10389                       <theta>
10390                         <angle value="167.774200"/>
10391                       </theta>
10392                     </radial_composite>
10393                   </t1>
10394                   <t2>
10395                     <radial_composite type="vector">
10396                       <radius>
10397                         <real value="0.4504010439"/>
10398                       </radius>
10399                       <theta>
10400                         <angle value="167.774200"/>
10401                       </theta>
10402                     </radial_composite>
10403                   </t2>
10404                 </composite>
10405               </entry>
10406               <entry>
10407                 <composite type="bline_point">
10408                   <point>
10409                     <vector>
10410                       <x>-7.6089177132</x>
10411                       <y>-12.8253946304</y>
10412                     </vector>
10413                   </point>
10414                   <width>
10415                     <real value="1.5648042946"/>
10416                   </width>
10417                   <origin>
10418                     <real value="0.5000000000"/>
10419                   </origin>
10420                   <split>
10421                     <bool value="false"/>
10422                   </split>
10423                   <t1>
10424                     <radial_composite type="vector">
10425                       <radius>
10426                         <real value="0.4504010439"/>
10427                       </radius>
10428                       <theta>
10429                         <angle value="81.957413"/>
10430                       </theta>
10431                     </radial_composite>
10432                   </t1>
10433                   <t2>
10434                     <radial_composite type="vector">
10435                       <radius>
10436                         <real value="0.4504010439"/>
10437                       </radius>
10438                       <theta>
10439                         <angle value="81.957413"/>
10440                       </theta>
10441                     </radial_composite>
10442                   </t2>
10443                 </composite>
10444               </entry>
10445               <entry>
10446                 <composite type="bline_point">
10447                   <point>
10448                     <vector>
10449                       <x>-7.3098382950</x>
10450                       <y>-12.4408636093</y>
10451                     </vector>
10452                   </point>
10453                   <width>
10454                     <real value="1.0000000000"/>
10455                   </width>
10456                   <origin>
10457                     <real value="0.5000000000"/>
10458                   </origin>
10459                   <split>
10460                     <bool value="false"/>
10461                   </split>
10462                   <t1>
10463                     <radial_composite type="vector">
10464                       <radius>
10465                         <real value="0.5255326406"/>
10466                       </radius>
10467                       <theta>
10468                         <angle value="27.938435"/>
10469                       </theta>
10470                     </radial_composite>
10471                   </t1>
10472                   <t2>
10473                     <radial_composite type="vector">
10474                       <radius>
10475                         <real value="0.5255326406"/>
10476                       </radius>
10477                       <theta>
10478                         <angle value="27.938435"/>
10479                       </theta>
10480                     </radial_composite>
10481                   </t2>
10482                 </composite>
10483               </entry>
10484               <entry>
10485                 <composite type="bline_point">
10486                   <point>
10487                     <vector>
10488                       <x>-6.8398561478</x>
10489                       <y>-12.4123802185</y>
10490                     </vector>
10491                   </point>
10492                   <width>
10493                     <real value="1.6541533730"/>
10494                   </width>
10495                   <origin>
10496                     <real value="0.5000000000"/>
10497                   </origin>
10498                   <split>
10499                     <bool value="false"/>
10500                   </split>
10501                   <t1>
10502                     <radial_composite type="vector">
10503                       <radius>
10504                         <real value="0.4621483575"/>
10505                       </radius>
10506                       <theta>
10507                         <angle value="-33.690071"/>
10508                       </theta>
10509                     </radial_composite>
10510                   </t1>
10511                   <t2>
10512                     <radial_composite type="vector">
10513                       <radius>
10514                         <real value="0.4621483575"/>
10515                       </radius>
10516                       <theta>
10517                         <angle value="-33.690071"/>
10518                       </theta>
10519                     </radial_composite>
10520                   </t2>
10521                 </composite>
10522               </entry>
10523               <entry>
10524                 <composite type="bline_point">
10525                   <point>
10526                     <vector>
10527                       <x>-6.5122933388</x>
10528                       <y>-12.7684268951</y>
10529                     </vector>
10530                   </point>
10531                   <width>
10532                     <real value="1.0000000000"/>
10533                   </width>
10534                   <origin>
10535                     <real value="0.5000000000"/>
10536                   </origin>
10537                   <split>
10538                     <bool value="false"/>
10539                   </split>
10540                   <t1>
10541                     <radial_composite type="vector">
10542                       <radius>
10543                         <real value="0.5329930250"/>
10544                       </radius>
10545                       <theta>
10546                         <angle value="-72.005753"/>
10547                       </theta>
10548                     </radial_composite>
10549                   </t1>
10550                   <t2>
10551                     <radial_composite type="vector">
10552                       <radius>
10553                         <real value="0.5329930250"/>
10554                       </radius>
10555                       <theta>
10556                         <angle value="-72.005753"/>
10557                       </theta>
10558                     </radial_composite>
10559                   </t2>
10560                 </composite>
10561               </entry>
10562               <entry>
10563                 <composite type="bline_point">
10564                   <point>
10565                     <vector>
10566                       <x>-6.7828888893</x>
10567                       <y>-13.1244745255</y>
10568                     </vector>
10569                   </point>
10570                   <width>
10571                     <real value="1.0000000000"/>
10572                   </width>
10573                   <origin>
10574                     <real value="0.5000000000"/>
10575                   </origin>
10576                   <split>
10577                     <bool value="false"/>
10578                   </split>
10579                   <t1>
10580                     <radial_composite type="vector">
10581                       <radius>
10582                         <real value="0.3117963038"/>
10583                       </radius>
10584                       <theta>
10585                         <angle value="-163.176834"/>
10586                       </theta>
10587                     </radial_composite>
10588                   </t1>
10589                   <t2>
10590                     <radial_composite type="vector">
10591                       <radius>
10592                         <real value="0.3117963038"/>
10593                       </radius>
10594                       <theta>
10595                         <angle value="-163.176834"/>
10596                       </theta>
10597                     </radial_composite>
10598                   </t2>
10599                 </composite>
10600               </entry>
10601               <entry>
10602                 <composite type="bline_point">
10603                   <point>
10604                     <vector>
10605                       <x>-7.2101449966</x>
10606                       <y>-13.2099256516</y>
10607                     </vector>
10608                   </point>
10609                   <width>
10610                     <real value="1.0000000000"/>
10611                   </width>
10612                   <origin>
10613                     <real value="0.5000000000"/>
10614                   </origin>
10615                   <split>
10616                     <bool value="false"/>
10617                   </split>
10618                   <t1>
10619                     <radial_composite type="vector">
10620                       <radius>
10621                         <real value="0.2598898659"/>
10622                       </radius>
10623                       <theta>
10624                         <angle value="-170.537689"/>
10625                       </theta>
10626                     </radial_composite>
10627                   </t1>
10628                   <t2>
10629                     <radial_composite type="vector">
10630                       <radius>
10631                         <real value="0.2598898659"/>
10632                       </radius>
10633                       <theta>
10634                         <angle value="-170.537689"/>
10635                       </theta>
10636                     </radial_composite>
10637                   </t2>
10638                 </composite>
10639               </entry>
10640             </bline>
10641           </param>
10642           <param name="width">
10643             <real value="0.0678862820"/>
10644           </param>
10645           <param name="expand">
10646             <real value="0.0000000000"/>
10647           </param>
10648           <param name="sharp_cusps">
10649             <bool value="true"/>
10650           </param>
10651           <param name="round_tip[0]">
10652             <bool value="true"/>
10653           </param>
10654           <param name="round_tip[1]">
10655             <bool value="true"/>
10656           </param>
10657           <param name="loopyness">
10658             <real value="1.0000000000"/>
10659           </param>
10660           <param name="homogeneous_width">
10661             <bool value="true"/>
10662           </param>
10663         </layer>
10664         <layer type="outline" active="true" version="0.2" desc="NewBLine097 Outline">
10665           <param name="z_depth">
10666             <real value="0.0000000000"/>
10667           </param>
10668           <param name="amount">
10669             <real value="1.0000000000"/>
10670           </param>
10671           <param name="blend_method">
10672             <integer value="0"/>
10673           </param>
10674           <param name="color">
10675             <color>
10676               <r>0.000000</r>
10677               <g>0.000000</g>
10678               <b>0.000000</b>
10679               <a>1.000000</a>
10680             </color>
10681           </param>
10682           <param name="origin">
10683             <vector guid="F6A6585A6CA8465403C0ADFEDEA92263">
10684               <x>0.0000000000</x>
10685               <y>0.0000000000</y>
10686             </vector>
10687           </param>
10688           <param name="invert">
10689             <bool value="false"/>
10690           </param>
10691           <param name="antialias">
10692             <bool value="true"/>
10693           </param>
10694           <param name="feather">
10695             <real value="0.0000000000"/>
10696           </param>
10697           <param name="blurtype">
10698             <integer value="1"/>
10699           </param>
10700           <param name="winding_style">
10701             <integer value="0"/>
10702           </param>
10703           <param name="bline">
10704             <bline type="bline_point" loop="true" guid="37F5F59BB5C900D57ECCD44A324ED1B9">
10705               <entry>
10706                 <composite type="bline_point">
10707                   <point>
10708                     <vector>
10709                       <x>-3.9930486679</x>
10710                       <y>-14.2796421051</y>
10711                     </vector>
10712                   </point>
10713                   <width>
10714                     <real value="1.0000000000"/>
10715                   </width>
10716                   <origin>
10717                     <real value="0.5000000000"/>
10718                   </origin>
10719                   <split>
10720                     <bool value="false"/>
10721                   </split>
10722                   <t1>
10723                     <radial_composite type="vector">
10724                       <radius>
10725                         <real value="1.4826000122"/>
10726                       </radius>
10727                       <theta>
10728                         <angle value="172.237625"/>
10729                       </theta>
10730                     </radial_composite>
10731                   </t1>
10732                   <t2>
10733                     <radial_composite type="vector">
10734                       <radius>
10735                         <real value="1.4826000122"/>
10736                       </radius>
10737                       <theta>
10738                         <angle value="172.237625"/>
10739                       </theta>
10740                     </radial_composite>
10741                   </t2>
10742                 </composite>
10743               </entry>
10744               <entry>
10745                 <composite type="bline_point">
10746                   <point>
10747                     <vector>
10748                       <x>-4.7498140335</x>
10749                       <y>-13.8123979568</y>
10750                     </vector>
10751                   </point>
10752                   <width>
10753                     <real value="1.6323670606"/>
10754                   </width>
10755                   <origin>
10756                     <real value="0.5000000000"/>
10757                   </origin>
10758                   <split>
10759                     <bool value="false"/>
10760                   </split>
10761                   <t1>
10762                     <radial_composite type="vector">
10763                       <radius>
10764                         <real value="0.4060227619"/>
10765                       </radius>
10766                       <theta>
10767                         <angle value="99.465698"/>
10768                       </theta>
10769                     </radial_composite>
10770                   </t1>
10771                   <t2>
10772                     <radial_composite type="vector">
10773                       <radius>
10774                         <real value="0.4060227619"/>
10775                       </radius>
10776                       <theta>
10777                         <angle value="99.465698"/>
10778                       </theta>
10779                     </radial_composite>
10780                   </t2>
10781                 </composite>
10782               </entry>
10783               <entry>
10784                 <composite type="bline_point">
10785                   <point>
10786                     <vector>
10787                       <x>-4.4159469604</x>
10788                       <y>-13.1226577759</y>
10789                     </vector>
10790                   </point>
10791                   <width>
10792                     <real value="0.4740239718"/>
10793                   </width>
10794                   <origin>
10795                     <real value="0.5000000000"/>
10796                   </origin>
10797                   <split>
10798                     <bool value="false"/>
10799                   </split>
10800                   <t1>
10801                     <radial_composite type="vector">
10802                       <radius>
10803                         <real value="0.9300020660"/>
10804                       </radius>
10805                       <theta>
10806                         <angle value="21.030518"/>
10807                       </theta>
10808                     </radial_composite>
10809                   </t1>
10810                   <t2>
10811                     <radial_composite type="vector">
10812                       <radius>
10813                         <real value="0.9300020660"/>
10814                       </radius>
10815                       <theta>
10816                         <angle value="21.030518"/>
10817                       </theta>
10818                     </radial_composite>
10819                   </t2>
10820                 </composite>
10821               </entry>
10822               <entry>
10823                 <composite type="bline_point">
10824                   <point>
10825                     <vector>
10826                       <x>-3.7036974430</x>
10827                       <y>-12.8779115677</y>
10828                     </vector>
10829                   </point>
10830                   <width>
10831                     <real value="1.0000000000"/>
10832                   </width>
10833                   <origin>
10834                     <real value="0.5000000000"/>
10835                   </origin>
10836                   <split>
10837                     <bool value="false"/>
10838                   </split>
10839                   <t1>
10840                     <radial_composite type="vector">
10841                       <radius>
10842                         <real value="0.7613145940"/>
10843                       </radius>
10844                       <theta>
10845                         <angle value="-15.249821"/>
10846                       </theta>
10847                     </radial_composite>
10848                   </t1>
10849                   <t2>
10850                     <radial_composite type="vector">
10851                       <radius>
10852                         <real value="0.7613145940"/>
10853                       </radius>
10854                       <theta>
10855                         <angle value="-15.249821"/>
10856                       </theta>
10857                     </radial_composite>
10858                   </t2>
10859                 </composite>
10860               </entry>
10861               <entry>
10862                 <composite type="bline_point">
10863                   <point>
10864                     <vector>
10865                       <x>-3.1917679310</x>
10866                       <y>-13.4564037323</y>
10867                     </vector>
10868                   </point>
10869                   <width>
10870                     <real value="1.6272551129"/>
10871                   </width>
10872                   <origin>
10873                     <real value="0.5000000000"/>
10874                   </origin>
10875                   <split>
10876                     <bool value="false"/>
10877                   </split>
10878                   <t1>
10879                     <radial_composite type="vector">
10880                       <radius>
10881                         <real value="0.9488211811"/>
10882                       </radius>
10883                       <theta>
10884                         <angle value="-50.700371"/>
10885                       </theta>
10886                     </radial_composite>
10887                   </t1>
10888                   <t2>
10889                     <radial_composite type="vector">
10890                       <radius>
10891                         <real value="0.9488211811"/>
10892                       </radius>
10893                       <theta>
10894                         <angle value="-50.700371"/>
10895                       </theta>
10896                     </radial_composite>
10897                   </t2>
10898                 </composite>
10899               </entry>
10900               <entry>
10901                 <composite type="bline_point">
10902                   <point>
10903                     <vector>
10904                       <x>-3.1917679310</x>
10905                       <y>-14.1238937378</y>
10906                     </vector>
10907                   </point>
10908                   <width>
10909                     <real value="1.0000333837"/>
10910                   </width>
10911                   <origin>
10912                     <real value="0.5000000000"/>
10913                   </origin>
10914                   <split>
10915                     <bool value="false"/>
10916                   </split>
10917                   <t1>
10918                     <radial_composite type="vector">
10919                       <radius>
10920                         <real value="0.4720732055"/>
10921                       </radius>
10922                       <theta>
10923                         <angle value="-135.010437"/>
10924                       </theta>
10925                     </radial_composite>
10926                   </t1>
10927                   <t2>
10928                     <radial_composite type="vector">
10929                       <radius>
10930                         <real value="0.4720732055"/>
10931                       </radius>
10932                       <theta>
10933                         <angle value="-135.010437"/>
10934                       </theta>
10935                     </radial_composite>
10936                   </t2>
10937                 </composite>
10938               </entry>
10939             </bline>
10940           </param>
10941           <param name="width">
10942             <real value="0.0678862820"/>
10943           </param>
10944           <param name="expand">
10945             <real value="0.0000000000"/>
10946           </param>
10947           <param name="sharp_cusps">
10948             <bool value="true"/>
10949           </param>
10950           <param name="round_tip[0]">
10951             <bool value="true"/>
10952           </param>
10953           <param name="round_tip[1]">
10954             <bool value="true"/>
10955           </param>
10956           <param name="loopyness">
10957             <real value="1.0000000000"/>
10958           </param>
10959           <param name="homogeneous_width">
10960             <bool value="true"/>
10961           </param>
10962         </layer>
10963         <layer type="region" active="true" version="0.1" desc="NewDrawing129 Region">
10964           <param name="z_depth">
10965             <real value="0.0000000000"/>
10966           </param>
10967           <param name="amount">
10968             <real value="1.0000000000"/>
10969           </param>
10970           <param name="blend_method">
10971             <integer value="0"/>
10972           </param>
10973           <param name="color" use=":splash-colour_02"/>
10974           <param name="origin">
10975             <vector>
10976               <x>0.0000000000</x>
10977               <y>0.0000000000</y>
10978             </vector>
10979           </param>
10980           <param name="invert">
10981             <bool value="false"/>
10982           </param>
10983           <param name="antialias">
10984             <bool value="true"/>
10985           </param>
10986           <param name="feather">
10987             <real value="0.0000000000"/>
10988           </param>
10989           <param name="blurtype">
10990             <integer value="1"/>
10991           </param>
10992           <param name="winding_style">
10993             <integer value="0"/>
10994           </param>
10995           <param name="bline">
10996             <bline type="bline_point" loop="true" guid="2B8B15427AE455E6273A1E0556FB9B58">
10997               <entry>
10998                 <composite type="bline_point">
10999                   <point>
11000                     <vector>
11001                       <x>-5.1915221214</x>
11002                       <y>-14.1100645065</y>
11003                     </vector>
11004                   </point>
11005                   <width>
11006                     <real value="1.0000000000"/>
11007                   </width>
11008                   <origin>
11009                     <real value="0.5000000000"/>
11010                   </origin>
11011                   <split>
11012                     <bool value="true"/>
11013                   </split>
11014                   <t1>
11015                     <radial_composite type="vector">
11016                       <radius>
11017                         <real value="0.2158560980"/>
11018                       </radius>
11019                       <theta>
11020                         <angle value="-84.283722"/>
11021                       </theta>
11022                     </radial_composite>
11023                   </t1>
11024                   <t2>
11025                     <radial_composite type="vector">
11026                       <radius>
11027                         <real value="1.1986850273"/>
11028                       </radius>
11029                       <theta>
11030                         <angle value="-171.745728"/>
11031                       </theta>
11032                     </radial_composite>
11033                   </t2>
11034                 </composite>
11035               </entry>
11036               <entry>
11037                 <composite type="bline_point">
11038                   <point>
11039                     <vector>
11040                       <x>-6.3533344269</x>
11041                       <y>-14.2581386566</y>
11042                     </vector>
11043                   </point>
11044                   <width>
11045                     <real value="1.0000000000"/>
11046                   </width>
11047                   <origin>
11048                     <real value="0.5000000000"/>
11049                   </origin>
11050                   <split>
11051                     <bool value="false"/>
11052                   </split>
11053                   <t1>
11054                     <radial_composite type="vector">
11055                       <radius>
11056                         <real value="0.2495924177"/>
11057                       </radius>
11058                       <theta>
11059                         <angle value="156.918289"/>
11060                       </theta>
11061                     </radial_composite>
11062                   </t1>
11063                   <t2>
11064                     <radial_composite type="vector">
11065                       <radius>
11066                         <real value="0.2495924177"/>
11067                       </radius>
11068                       <theta>
11069                         <angle value="156.918289"/>
11070                       </theta>
11071                     </radial_composite>
11072                   </t2>
11073                 </composite>
11074               </entry>
11075               <entry>
11076                 <composite type="bline_point">
11077                   <point>
11078                     <vector>
11079                       <x>-6.4672374725</x>
11080                       <y>-14.0645036697</y>
11081                     </vector>
11082                   </point>
11083                   <width>
11084                     <real value="1.0000000000"/>
11085                   </width>
11086                   <origin>
11087                     <real value="0.5000000000"/>
11088                   </origin>
11089                   <split>
11090                     <bool value="false"/>
11091                   </split>
11092                   <t1>
11093                     <radial_composite type="vector">
11094                       <radius>
11095                         <real value="0.2495924177"/>
11096                       </radius>
11097                       <theta>
11098                         <angle value="88.507607"/>
11099                       </theta>
11100                     </radial_composite>
11101                   </t1>
11102                   <t2>
11103                     <radial_composite type="vector">
11104                       <radius>
11105                         <real value="0.2495924177"/>
11106                       </radius>
11107                       <theta>
11108                         <angle value="88.507607"/>
11109                       </theta>
11110                     </radial_composite>
11111                   </t2>
11112                 </composite>
11113               </entry>
11114               <entry>
11115                 <composite type="bline_point">
11116                   <point>
11117                     <vector>
11118                       <x>-6.2394309044</x>
11119                       <y>-13.7911357880</y>
11120                     </vector>
11121                   </point>
11122                   <width>
11123                     <real value="1.6067014459"/>
11124                   </width>
11125                   <origin>
11126                     <real value="0.5000000000"/>
11127                   </origin>
11128                   <split>
11129                     <bool value="false"/>
11130                   </split>
11131                   <t1>
11132                     <radial_composite type="vector">
11133                       <radius>
11134                         <real value="0.6160254952"/>
11135                       </radius>
11136                       <theta>
11137                         <angle value="33.690067"/>
11138                       </theta>
11139                     </radial_composite>
11140                   </t1>
11141                   <t2>
11142                     <radial_composite type="vector">
11143                       <radius>
11144                         <real value="0.6160254952"/>
11145                       </radius>
11146                       <theta>
11147                         <angle value="33.690067"/>
11148                       </theta>
11149                     </radial_composite>
11150                   </t2>
11151                 </composite>
11152               </entry>
11153               <entry>
11154                 <composite type="bline_point">
11155                   <point>
11156                     <vector>
11157                       <x>-5.7154765129</x>
11158                       <y>-13.5747203827</y>
11159                     </vector>
11160                   </point>
11161                   <width>
11162                     <real value="1.0000000000"/>
11163                   </width>
11164                   <origin>
11165                     <real value="0.5000000000"/>
11166                   </origin>
11167                   <split>
11168                     <bool value="false"/>
11169                   </split>
11170                   <t1>
11171                     <radial_composite type="vector">
11172                       <radius>
11173                         <real value="0.7525370305"/>
11174                       </radius>
11175                       <theta>
11176                         <angle value="2.602562"/>
11177                       </theta>
11178                     </radial_composite>
11179                   </t1>
11180                   <t2>
11181                     <radial_composite type="vector">
11182                       <radius>
11183                         <real value="0.7525370305"/>
11184                       </radius>
11185                       <theta>
11186                         <angle value="2.602562"/>
11187                       </theta>
11188                     </radial_composite>
11189                   </t2>
11190                 </composite>
11191               </entry>
11192               <entry>
11193                 <composite type="bline_point">
11194                   <point>
11195                     <vector>
11196                       <x>-5.3168153763</x>
11197                       <y>-13.7569646835</y>
11198                     </vector>
11199                   </point>
11200                   <width>
11201                     <real value="1.8460630832"/>
11202                   </width>
11203                   <origin>
11204                     <real value="0.5000000000"/>
11205                   </origin>
11206                   <split>
11207                     <bool value="false"/>
11208                   </split>
11209                   <t1>
11210                     <radial_composite type="vector">
11211                       <radius>
11212                         <real value="0.5509899533"/>
11213                       </radius>
11214                       <theta>
11215                         <angle value="-29.744883"/>
11216                       </theta>
11217                     </radial_composite>
11218                   </t1>
11219                   <t2>
11220                     <radial_composite type="vector">
11221                       <radius>
11222                         <real value="0.5509899533"/>
11223                       </radius>
11224                       <theta>
11225                         <angle value="-29.744883"/>
11226                       </theta>
11227                     </radial_composite>
11228                   </t2>
11229                 </composite>
11230               </entry>
11231             </bline>
11232           </param>
11233         </layer>
11234         <layer type="region" active="true" version="0.1" desc="NewDrawing129 Region">
11235           <param name="z_depth">
11236             <real value="0.0000000000"/>
11237           </param>
11238           <param name="amount">
11239             <real value="1.0000000000"/>
11240           </param>
11241           <param name="blend_method">
11242             <integer value="0"/>
11243           </param>
11244           <param name="color" use=":splash_colour_03_mid"/>
11245           <param name="origin">
11246             <vector>
11247               <x>0.0000000000</x>
11248               <y>0.0000000000</y>
11249             </vector>
11250           </param>
11251           <param name="invert">
11252             <bool value="false"/>
11253           </param>
11254           <param name="antialias">
11255             <bool value="true"/>
11256           </param>
11257           <param name="feather">
11258             <real value="0.0000000000"/>
11259           </param>
11260           <param name="blurtype">
11261             <integer value="1"/>
11262           </param>
11263           <param name="winding_style">
11264             <integer value="0"/>
11265           </param>
11266           <param name="bline">
11267             <bline type="bline_point" loop="true">
11268               <entry>
11269                 <composite type="bline_point">
11270                   <point>
11271                     <vector>
11272                       <x>-5.1915221214</x>
11273                       <y>-14.1100645065</y>
11274                     </vector>
11275                   </point>
11276                   <width>
11277                     <real value="1.0000000000"/>
11278                   </width>
11279                   <origin>
11280                     <real value="0.5000000000"/>
11281                   </origin>
11282                   <split>
11283                     <bool value="true"/>
11284                   </split>
11285                   <t1>
11286                     <radial_composite type="vector">
11287                       <radius>
11288                         <real value="0.2158560980"/>
11289                       </radius>
11290                       <theta>
11291                         <angle value="-84.283722"/>
11292                       </theta>
11293                     </radial_composite>
11294                   </t1>
11295                   <t2>
11296                     <radial_composite type="vector">
11297                       <radius>
11298                         <real value="1.1986850273"/>
11299                       </radius>
11300                       <theta>
11301                         <angle value="-171.745728"/>
11302                       </theta>
11303                     </radial_composite>
11304                   </t2>
11305                 </composite>
11306               </entry>
11307               <entry>
11308                 <composite type="bline_point">
11309                   <point>
11310                     <vector>
11311                       <x>-6.3533344269</x>
11312                       <y>-14.2581386566</y>
11313                     </vector>
11314                   </point>
11315                   <width>
11316                     <real value="1.0000000000"/>
11317                   </width>
11318                   <origin>
11319                     <real value="0.5000000000"/>
11320                   </origin>
11321                   <split>
11322                     <bool value="false"/>
11323                   </split>
11324                   <t1>
11325                     <radial_composite type="vector">
11326                       <radius>
11327                         <real value="0.2495924177"/>
11328                       </radius>
11329                       <theta>
11330                         <angle value="156.918289"/>
11331                       </theta>
11332                     </radial_composite>
11333                   </t1>
11334                   <t2>
11335                     <radial_composite type="vector">
11336                       <radius>
11337                         <real value="0.2495924177"/>
11338                       </radius>
11339                       <theta>
11340                         <angle value="156.918289"/>
11341                       </theta>
11342                     </radial_composite>
11343                   </t2>
11344                 </composite>
11345               </entry>
11346               <entry>
11347                 <composite type="bline_point">
11348                   <point>
11349                     <vector>
11350                       <x>-6.4672374725</x>
11351                       <y>-14.0645036697</y>
11352                     </vector>
11353                   </point>
11354                   <width>
11355                     <real value="1.0000000000"/>
11356                   </width>
11357                   <origin>
11358                     <real value="0.5000000000"/>
11359                   </origin>
11360                   <split>
11361                     <bool value="false"/>
11362                   </split>
11363                   <t1>
11364                     <radial_composite type="vector">
11365                       <radius>
11366                         <real value="0.2495924177"/>
11367                       </radius>
11368                       <theta>
11369                         <angle value="88.507607"/>
11370                       </theta>
11371                     </radial_composite>
11372                   </t1>
11373                   <t2>
11374                     <radial_composite type="vector">
11375                       <radius>
11376                         <real value="0.2495924177"/>
11377                       </radius>
11378                       <theta>
11379                         <angle value="88.507607"/>
11380                       </theta>
11381                     </radial_composite>
11382                   </t2>
11383                 </composite>
11384               </entry>
11385               <entry>
11386                 <composite type="bline_point">
11387                   <point>
11388                     <vector>
11389                       <x>-6.2394309044</x>
11390                       <y>-13.7911357880</y>
11391                     </vector>
11392                   </point>
11393                   <width>
11394                     <real value="1.0000000000"/>
11395                   </width>
11396                   <origin>
11397                     <real value="0.5000000000"/>
11398                   </origin>
11399                   <split>
11400                     <bool value="false"/>
11401                   </split>
11402                   <t1>
11403                     <radial_composite type="vector">
11404                       <radius>
11405                         <real value="0.6160254952"/>
11406                       </radius>
11407                       <theta>
11408                         <angle value="33.690067"/>
11409                       </theta>
11410                     </radial_composite>
11411                   </t1>
11412                   <t2>
11413                     <radial_composite type="vector">
11414                       <radius>
11415                         <real value="0.6160254952"/>
11416                       </radius>
11417                       <theta>
11418                         <angle value="33.690067"/>
11419                       </theta>
11420                     </radial_composite>
11421                   </t2>
11422                 </composite>
11423               </entry>
11424               <entry>
11425                 <composite type="bline_point">
11426                   <point>
11427                     <vector>
11428                       <x>-5.9473624229</x>
11429                       <y>-14.0043649673</y>
11430                     </vector>
11431                   </point>
11432                   <width>
11433                     <real value="1.0000000000"/>
11434                   </width>
11435                   <origin>
11436                     <real value="0.5000000000"/>
11437                   </origin>
11438                   <split>
11439                     <bool value="false"/>
11440                   </split>
11441                   <t1>
11442                     <radial_composite type="vector">
11443                       <radius>
11444                         <real value="0.7947959375"/>
11445                       </radius>
11446                       <theta>
11447                         <angle value="-25.463346"/>
11448                       </theta>
11449                     </radial_composite>
11450                   </t1>
11451                   <t2>
11452                     <radial_composite type="vector">
11453                       <radius>
11454                         <real value="0.7947959375"/>
11455                       </radius>
11456                       <theta>
11457                         <angle value="-25.463346"/>
11458                       </theta>
11459                     </radial_composite>
11460                   </t2>
11461                 </composite>
11462               </entry>
11463               <entry>
11464                 <composite type="bline_point">
11465                   <point>
11466                     <vector>
11467                       <x>-5.2981142998</x>
11468                       <y>-14.0043649673</y>
11469                     </vector>
11470                   </point>
11471                   <width>
11472                     <real value="1.0000000000"/>
11473                   </width>
11474                   <origin>
11475                     <real value="0.5000000000"/>
11476                   </origin>
11477                   <split>
11478                     <bool value="false"/>
11479                   </split>
11480                   <t1>
11481                     <radial_composite type="vector">
11482                       <radius>
11483                         <real value="0.5809060872"/>
11484                       </radius>
11485                       <theta>
11486                         <angle value="0.000000"/>
11487                       </theta>
11488                     </radial_composite>
11489                   </t1>
11490                   <t2>
11491                     <radial_composite type="vector">
11492                       <radius>
11493                         <real value="0.5809060872"/>
11494                       </radius>
11495                       <theta>
11496                         <angle value="0.000000"/>
11497                       </theta>
11498                     </radial_composite>
11499                   </t2>
11500                 </composite>
11501               </entry>
11502             </bline>
11503           </param>
11504         </layer>
11505         <layer type="outline" active="true" version="0.2" desc="NewDrawing134 Outline">
11506           <param name="z_depth">
11507             <real value="0.0000000000"/>
11508           </param>
11509           <param name="amount">
11510             <real value="1.0000000000"/>
11511           </param>
11512           <param name="blend_method">
11513             <integer value="0"/>
11514           </param>
11515           <param name="color">
11516             <color>
11517               <r>0.000000</r>
11518               <g>0.000000</g>
11519               <b>0.000000</b>
11520               <a>1.000000</a>
11521             </color>
11522           </param>
11523           <param name="origin">
11524             <vector>
11525               <x>0.0000000000</x>
11526               <y>0.0000000000</y>
11527             </vector>
11528           </param>
11529           <param name="invert">
11530             <bool value="false"/>
11531           </param>
11532           <param name="antialias">
11533             <bool value="true"/>
11534           </param>
11535           <param name="feather">
11536             <real value="0.0000000000"/>
11537           </param>
11538           <param name="blurtype">
11539             <integer value="1"/>
11540           </param>
11541           <param name="winding_style">
11542             <integer value="0"/>
11543           </param>
11544           <param name="bline">
11545             <bline type="bline_point" loop="false">
11546               <entry>
11547                 <composite type="bline_point">
11548                   <point>
11549                     <vector>
11550                       <x>1.5905436277</x>
11551                       <y>-13.9510517120</y>
11552                     </vector>
11553                   </point>
11554                   <width>
11555                     <real value="0.6766967685"/>
11556                   </width>
11557                   <origin>
11558                     <real value="0.5000000000"/>
11559                   </origin>
11560                   <split>
11561                     <bool value="false"/>
11562                   </split>
11563                   <t1>
11564                     <radial_composite type="vector">
11565                       <radius>
11566                         <real value="0.4605400044"/>
11567                       </radius>
11568                       <theta>
11569                         <angle value="-88.838379"/>
11570                       </theta>
11571                     </radial_composite>
11572                   </t1>
11573                   <t2>
11574                     <radial_composite type="vector">
11575                       <radius>
11576                         <real value="0.4605400044"/>
11577                       </radius>
11578                       <theta>
11579                         <angle value="-88.838379"/>
11580                       </theta>
11581                     </radial_composite>
11582                   </t2>
11583                 </composite>
11584               </entry>
11585               <entry>
11586                 <composite type="bline_point">
11587                   <point>
11588                     <vector>
11589                       <x>1.6253571510</x>
11590                       <y>-14.4033699036</y>
11591                     </vector>
11592                   </point>
11593                   <width>
11594                     <real value="1.7507373601"/>
11595                   </width>
11596                   <origin>
11597                     <real value="0.5000000000"/>
11598                   </origin>
11599                   <split>
11600                     <bool value="false"/>
11601                   </split>
11602                   <t1>
11603                     <radial_composite type="vector">
11604                       <radius>
11605                         <real value="0.4605400044"/>
11606                       </radius>
11607                       <theta>
11608                         <angle value="-53.223774"/>
11609                       </theta>
11610                     </radial_composite>
11611                   </t1>
11612                   <t2>
11613                     <radial_composite type="vector">
11614                       <radius>
11615                         <real value="0.4605400044"/>
11616                       </radius>
11617                       <theta>
11618                         <angle value="-53.223774"/>
11619                       </theta>
11620                     </radial_composite>
11621                   </t2>
11622                 </composite>
11623               </entry>
11624               <entry>
11625                 <composite type="bline_point">
11626                   <point>
11627                     <vector>
11628                       <x>2.3912537098</x>
11629                       <y>-14.9600677490</y>
11630                     </vector>
11631                   </point>
11632                   <width>
11633                     <real value="0.6958192330"/>
11634                   </width>
11635                   <origin>
11636                     <real value="0.5000000000"/>
11637                   </origin>
11638                   <split>
11639                     <bool value="false"/>
11640                   </split>
11641                   <t1>
11642                     <radial_composite type="vector">
11643                       <radius>
11644                         <real value="0.9677203802"/>
11645                       </radius>
11646                       <theta>
11647                         <angle value="-43.671791"/>
11648                       </theta>
11649                     </radial_composite>
11650                   </t1>
11651                   <t2>
11652                     <radial_composite type="vector">
11653                       <radius>
11654                         <real value="0.9677203802"/>
11655                       </radius>
11656                       <theta>
11657                         <angle value="-43.671791"/>
11658                       </theta>
11659                     </radial_composite>
11660                   </t2>
11661                 </composite>
11662               </entry>
11663               <entry>
11664                 <composite type="bline_point">
11665                   <point>
11666                     <vector>
11667                       <x>3.4008443356</x>
11668                       <y>-16.4561958313</y>
11669                     </vector>
11670                   </point>
11671                   <width>
11672                     <real value="1.0000000000"/>
11673                   </width>
11674                   <origin>
11675                     <real value="0.5000000000"/>
11676                   </origin>
11677                   <split>
11678                     <bool value="false"/>
11679                   </split>
11680                   <t1>
11681                     <radial_composite type="vector">
11682                       <radius>
11683                         <real value="1.8478257562"/>
11684                       </radius>
11685                       <theta>
11686                         <angle value="-51.017582"/>
11687                       </theta>
11688                     </radial_composite>
11689                   </t1>
11690                   <t2>
11691                     <radial_composite type="vector">
11692                       <radius>
11693                         <real value="1.8478257562"/>
11694                       </radius>
11695                       <theta>
11696                         <angle value="-51.017582"/>
11697                       </theta>
11698                     </radial_composite>
11699                   </t2>
11700                 </composite>
11701               </entry>
11702             </bline>
11703           </param>
11704           <param name="width">
11705             <real value="0.0678862820"/>
11706           </param>
11707           <param name="expand">
11708             <real value="0.0000000000"/>
11709           </param>
11710           <param name="sharp_cusps">
11711             <bool value="true"/>
11712           </param>
11713           <param name="round_tip[0]">
11714             <bool value="true"/>
11715           </param>
11716           <param name="round_tip[1]">
11717             <bool value="true"/>
11718           </param>
11719           <param name="loopyness">
11720             <real value="1.0000000000"/>
11721           </param>
11722           <param name="homogeneous_width">
11723             <bool value="true"/>
11724           </param>
11725         </layer>
11726         <layer type="outline" active="true" version="0.2" desc="NewDrawing129 Outline">
11727           <param name="z_depth">
11728             <real value="0.0000000000"/>
11729           </param>
11730           <param name="amount">
11731             <real value="1.0000000000"/>
11732           </param>
11733           <param name="blend_method">
11734             <integer value="0"/>
11735           </param>
11736           <param name="color">
11737             <color>
11738               <r>0.000000</r>
11739               <g>0.000000</g>
11740               <b>0.000000</b>
11741               <a>1.000000</a>
11742             </color>
11743           </param>
11744           <param name="origin">
11745             <vector>
11746               <x>0.0000000000</x>
11747               <y>0.0000000000</y>
11748             </vector>
11749           </param>
11750           <param name="invert">
11751             <bool value="false"/>
11752           </param>
11753           <param name="antialias">
11754             <bool value="true"/>
11755           </param>
11756           <param name="feather">
11757             <real value="0.0000000000"/>
11758           </param>
11759           <param name="blurtype">
11760             <integer value="1"/>
11761           </param>
11762           <param name="winding_style">
11763             <integer value="0"/>
11764           </param>
11765           <param name="bline">
11766             <bline type="bline_point" loop="true" guid="2B8B15427AE455E6273A1E0556FB9B58">
11767               <entry>
11768                 <composite type="bline_point">
11769                   <point>
11770                     <vector>
11771                       <x>-5.1915221214</x>
11772                       <y>-14.1100645065</y>
11773                     </vector>
11774                   </point>
11775                   <width>
11776                     <real value="1.0000000000"/>
11777                   </width>
11778                   <origin>
11779                     <real value="0.5000000000"/>
11780                   </origin>
11781                   <split>
11782                     <bool value="true"/>
11783                   </split>
11784                   <t1>
11785                     <radial_composite type="vector">
11786                       <radius>
11787                         <real value="0.2158560980"/>
11788                       </radius>
11789                       <theta>
11790                         <angle value="-84.283722"/>
11791                       </theta>
11792                     </radial_composite>
11793                   </t1>
11794                   <t2>
11795                     <radial_composite type="vector">
11796                       <radius>
11797                         <real value="1.1986850273"/>
11798                       </radius>
11799                       <theta>
11800                         <angle value="-171.745728"/>
11801                       </theta>
11802                     </radial_composite>
11803                   </t2>
11804                 </composite>
11805               </entry>
11806               <entry>
11807                 <composite type="bline_point">
11808                   <point>
11809                     <vector>
11810                       <x>-6.3533344269</x>
11811                       <y>-14.2581386566</y>
11812                     </vector>
11813                   </point>
11814                   <width>
11815                     <real value="1.0000000000"/>
11816                   </width>
11817                   <origin>
11818                     <real value="0.5000000000"/>
11819                   </origin>
11820                   <split>
11821                     <bool value="false"/>
11822                   </split>
11823                   <t1>
11824                     <radial_composite type="vector">
11825                       <radius>
11826                         <real value="0.2495924177"/>
11827                       </radius>
11828                       <theta>
11829                         <angle value="156.918289"/>
11830                       </theta>
11831                     </radial_composite>
11832                   </t1>
11833                   <t2>
11834                     <radial_composite type="vector">
11835                       <radius>
11836                         <real value="0.2495924177"/>
11837                       </radius>
11838                       <theta>
11839                         <angle value="156.918289"/>
11840                       </theta>
11841                     </radial_composite>
11842                   </t2>
11843                 </composite>
11844               </entry>
11845               <entry>
11846                 <composite type="bline_point">
11847                   <point>
11848                     <vector>
11849                       <x>-6.4672374725</x>
11850                       <y>-14.0645036697</y>
11851                     </vector>
11852                   </point>
11853                   <width>
11854                     <real value="1.0000000000"/>
11855                   </width>
11856                   <origin>
11857                     <real value="0.5000000000"/>
11858                   </origin>
11859                   <split>
11860                     <bool value="false"/>
11861                   </split>
11862                   <t1>
11863                     <radial_composite type="vector">
11864                       <radius>
11865                         <real value="0.2495924177"/>
11866                       </radius>
11867                       <theta>
11868                         <angle value="88.507607"/>
11869                       </theta>
11870                     </radial_composite>
11871                   </t1>
11872                   <t2>
11873                     <radial_composite type="vector">
11874                       <radius>
11875                         <real value="0.2495924177"/>
11876                       </radius>
11877                       <theta>
11878                         <angle value="88.507607"/>
11879                       </theta>
11880                     </radial_composite>
11881                   </t2>
11882                 </composite>
11883               </entry>
11884               <entry>
11885                 <composite type="bline_point">
11886                   <point>
11887                     <vector>
11888                       <x>-6.2394309044</x>
11889                       <y>-13.7911357880</y>
11890                     </vector>
11891                   </point>
11892                   <width>
11893                     <real value="1.6067014459"/>
11894                   </width>
11895                   <origin>
11896                     <real value="0.5000000000"/>
11897                   </origin>
11898                   <split>
11899                     <bool value="false"/>
11900                   </split>
11901                   <t1>
11902                     <radial_composite type="vector">
11903                       <radius>
11904                         <real value="0.6160254952"/>
11905                       </radius>
11906                       <theta>
11907                         <angle value="33.690067"/>
11908                       </theta>
11909                     </radial_composite>
11910                   </t1>
11911                   <t2>
11912                     <radial_composite type="vector">
11913                       <radius>
11914                         <real value="0.6160254952"/>
11915                       </radius>
11916                       <theta>
11917                         <angle value="33.690067"/>
11918                       </theta>
11919                     </radial_composite>
11920                   </t2>
11921                 </composite>
11922               </entry>
11923               <entry>
11924                 <composite type="bline_point">
11925                   <point>
11926                     <vector>
11927                       <x>-5.7154765129</x>
11928                       <y>-13.5747203827</y>
11929                     </vector>
11930                   </point>
11931                   <width>
11932                     <real value="1.0000000000"/>
11933                   </width>
11934                   <origin>
11935                     <real value="0.5000000000"/>
11936                   </origin>
11937                   <split>
11938                     <bool value="false"/>
11939                   </split>
11940                   <t1>
11941                     <radial_composite type="vector">
11942                       <radius>
11943                         <real value="0.7525370305"/>
11944                       </radius>
11945                       <theta>
11946                         <angle value="2.602562"/>
11947                       </theta>
11948                     </radial_composite>
11949                   </t1>
11950                   <t2>
11951                     <radial_composite type="vector">
11952                       <radius>
11953                         <real value="0.7525370305"/>
11954                       </radius>
11955                       <theta>
11956                         <angle value="2.602562"/>
11957                       </theta>
11958                     </radial_composite>
11959                   </t2>
11960                 </composite>
11961               </entry>
11962               <entry>
11963                 <composite type="bline_point">
11964                   <point>
11965                     <vector>
11966                       <x>-5.3168153763</x>
11967                       <y>-13.7569646835</y>
11968                     </vector>
11969                   </point>
11970                   <width>
11971                     <real value="1.8460630832"/>
11972                   </width>
11973                   <origin>
11974                     <real value="0.5000000000"/>
11975                   </origin>
11976                   <split>
11977                     <bool value="false"/>
11978                   </split>
11979                   <t1>
11980                     <radial_composite type="vector">
11981                       <radius>
11982                         <real value="0.5509899533"/>
11983                       </radius>
11984                       <theta>
11985                         <angle value="-29.744883"/>
11986                       </theta>
11987                     </radial_composite>
11988                   </t1>
11989                   <t2>
11990                     <radial_composite type="vector">
11991                       <radius>
11992                         <real value="0.5509899533"/>
11993                       </radius>
11994                       <theta>
11995                         <angle value="-29.744883"/>
11996                       </theta>
11997                     </radial_composite>
11998                   </t2>
11999                 </composite>
12000               </entry>
12001             </bline>
12002           </param>
12003           <param name="width">
12004             <real value="0.0678862820"/>
12005           </param>
12006           <param name="expand">
12007             <real value="0.0000000000"/>
12008           </param>
12009           <param name="sharp_cusps">
12010             <bool value="true"/>
12011           </param>
12012           <param name="round_tip[0]">
12013             <bool value="true"/>
12014           </param>
12015           <param name="round_tip[1]">
12016             <bool value="true"/>
12017           </param>
12018           <param name="loopyness">
12019             <real value="1.0000000000"/>
12020           </param>
12021           <param name="homogeneous_width">
12022             <bool value="true"/>
12023           </param>
12024         </layer>
12025         <layer type="region" active="true" version="0.1" desc="NewDrawing050 Region">
12026           <param name="z_depth">
12027             <real value="0.0000000000"/>
12028           </param>
12029           <param name="amount">
12030             <real value="1.0000000000"/>
12031           </param>
12032           <param name="blend_method">
12033             <integer value="0"/>
12034           </param>
12035           <param name="color" use=":splash-colour_02"/>
12036           <param name="origin">
12037             <vector>
12038               <x>0.0000000000</x>
12039               <y>0.0000000000</y>
12040             </vector>
12041           </param>
12042           <param name="invert">
12043             <bool value="false"/>
12044           </param>
12045           <param name="antialias">
12046             <bool value="true"/>
12047           </param>
12048           <param name="feather">
12049             <real value="0.0000000000"/>
12050           </param>
12051           <param name="blurtype">
12052             <integer value="1"/>
12053           </param>
12054           <param name="winding_style">
12055             <integer value="0"/>
12056           </param>
12057           <param name="bline">
12058             <bline type="bline_point" loop="true" guid="C8AA204C4CF414E3FF3E04D3436BEBE7">
12059               <entry>
12060                 <composite type="bline_point">
12061                   <point>
12062                     <vector>
12063                       <x>-7.3763456345</x>
12064                       <y>-13.7408504486</y>
12065                     </vector>
12066                   </point>
12067                   <width>
12068                     <real value="1.0196297336"/>
12069                   </width>
12070                   <origin>
12071                     <real value="0.5000000000"/>
12072                   </origin>
12073                   <split>
12074                     <bool value="true"/>
12075                   </split>
12076                   <t1>
12077                     <radial_composite type="vector">
12078                       <radius>
12079                         <real value="0.5096575769"/>
12080                       </radius>
12081                       <theta>
12082                         <angle value="93.437134"/>
12083                       </theta>
12084                     </radial_composite>
12085                   </t1>
12086                   <t2>
12087                     <radial_composite type="vector">
12088                       <radius>
12089                         <real value="0.7005064117"/>
12090                       </radius>
12091                       <theta>
12092                         <angle value="117.299728"/>
12093                       </theta>
12094                     </radial_composite>
12095                   </t2>
12096                 </composite>
12097               </entry>
12098               <entry>
12099                 <composite type="bline_point">
12100                   <point>
12101                     <vector>
12102                       <x>-7.9175372124</x>
12103                       <y>-13.5129804611</y>
12104                     </vector>
12105                   </point>
12106                   <width>
12107                     <real value="2.0445017884"/>
12108                   </width>
12109                   <origin>
12110                     <real value="0.5000000000"/>
12111                   </origin>
12112                   <split>
12113                     <bool value="false"/>
12114                   </split>
12115                   <t1>
12116                     <radial_composite type="vector">
12117                       <radius>
12118                         <real value="0.5073076649"/>
12119                       </radius>
12120                       <theta>
12121                         <angle value="-168.220154"/>
12122                       </theta>
12123                     </radial_composite>
12124                   </t1>
12125                   <t2>
12126                     <radial_composite type="vector">
12127                       <radius>
12128                         <real value="0.5073076649"/>
12129                       </radius>
12130                       <theta>
12131                         <angle value="-168.220154"/>
12132                       </theta>
12133                     </radial_composite>
12134                   </t2>
12135                 </composite>
12136               </entry>
12137               <entry>
12138                 <composite type="bline_point">
12139                   <point>
12140                     <vector>
12141                       <x>-8.3447933197</x>
12142                       <y>-13.8405427933</y>
12143                     </vector>
12144                   </point>
12145                   <width>
12146                     <real value="1.1759161075"/>
12147                   </width>
12148                   <origin>
12149                     <real value="0.5000000000"/>
12150                   </origin>
12151                   <split>
12152                     <bool value="false"/>
12153                   </split>
12154                   <t1>
12155                     <radial_composite type="vector">
12156                       <radius>
12157                         <real value="0.5073076649"/>
12158                       </radius>
12159                       <theta>
12160                         <angle value="-78.393204"/>
12161                       </theta>
12162                     </radial_composite>
12163                   </t1>
12164                   <t2>
12165                     <radial_composite type="vector">
12166                       <radius>
12167                         <real value="0.5073076649"/>
12168                       </radius>
12169                       <theta>
12170                         <angle value="-78.393204"/>
12171                       </theta>
12172                     </radial_composite>
12173                   </t2>
12174                 </composite>
12175               </entry>
12176               <entry>
12177                 <composite type="bline_point">
12178                   <point>
12179                     <vector>
12180                       <x>-7.7181506157</x>
12181                       <y>-14.0114459991</y>
12182                     </vector>
12183                   </point>
12184                   <width>
12185                     <real value="1.0000000000"/>
12186                   </width>
12187                   <origin>
12188                     <real value="0.5000000000"/>
12189                   </origin>
12190                   <split>
12191                     <bool value="false"/>
12192                   </split>
12193                   <t1>
12194                     <radial_composite type="vector">
12195                       <radius>
12196                         <real value="0.6042316467"/>
12197                       </radius>
12198                       <theta>
12199                         <angle value="8.130102"/>
12200                       </theta>
12201                     </radial_composite>
12202                   </t1>
12203                   <t2>
12204                     <radial_composite type="vector">
12205                       <radius>
12206                         <real value="0.6042316467"/>
12207                       </radius>
12208                       <theta>
12209                         <angle value="8.130102"/>
12210                       </theta>
12211                     </radial_composite>
12212                   </t2>
12213                 </composite>
12214               </entry>
12215             </bline>
12216           </param>
12217         </layer>
12218         <layer type="outline" active="true" version="0.2" desc="NewDrawing050 Outline">
12219           <param name="z_depth">
12220             <real value="0.0000000000"/>
12221           </param>
12222           <param name="amount">
12223             <real value="1.0000000000"/>
12224           </param>
12225           <param name="blend_method">
12226             <integer value="0"/>
12227           </param>
12228           <param name="color">
12229             <color>
12230               <r>0.000000</r>
12231               <g>0.000000</g>
12232               <b>0.000000</b>
12233               <a>1.000000</a>
12234             </color>
12235           </param>
12236           <param name="origin">
12237             <vector>
12238               <x>0.0000000000</x>
12239               <y>0.0000000000</y>
12240             </vector>
12241           </param>
12242           <param name="invert">
12243             <bool value="false"/>
12244           </param>
12245           <param name="antialias">
12246             <bool value="true"/>
12247           </param>
12248           <param name="feather">
12249             <real value="0.0000000000"/>
12250           </param>
12251           <param name="blurtype">
12252             <integer value="1"/>
12253           </param>
12254           <param name="winding_style">
12255             <integer value="0"/>
12256           </param>
12257           <param name="bline">
12258             <bline type="bline_point" loop="true" guid="C8AA204C4CF414E3FF3E04D3436BEBE7">
12259               <entry>
12260                 <composite type="bline_point">
12261                   <point>
12262                     <vector>
12263                       <x>-7.3763456345</x>
12264                       <y>-13.7408504486</y>
12265                     </vector>
12266                   </point>
12267                   <width>
12268                     <real value="1.0196297336"/>
12269                   </width>
12270                   <origin>
12271                     <real value="0.5000000000"/>
12272                   </origin>
12273                   <split>
12274                     <bool value="true"/>
12275                   </split>
12276                   <t1>
12277                     <radial_composite type="vector">
12278                       <radius>
12279                         <real value="0.5096575769"/>
12280                       </radius>
12281                       <theta>
12282                         <angle value="93.437134"/>
12283                       </theta>
12284                     </radial_composite>
12285                   </t1>
12286                   <t2>
12287                     <radial_composite type="vector">
12288                       <radius>
12289                         <real value="0.7005064117"/>
12290                       </radius>
12291                       <theta>
12292                         <angle value="117.299728"/>
12293                       </theta>
12294                     </radial_composite>
12295                   </t2>
12296                 </composite>
12297               </entry>
12298               <entry>
12299                 <composite type="bline_point">
12300                   <point>
12301                     <vector>
12302                       <x>-7.9175372124</x>
12303                       <y>-13.5129804611</y>
12304                     </vector>
12305                   </point>
12306                   <width>
12307                     <real value="2.0445017884"/>
12308                   </width>
12309                   <origin>
12310                     <real value="0.5000000000"/>
12311                   </origin>
12312                   <split>
12313                     <bool value="false"/>
12314                   </split>
12315                   <t1>
12316                     <radial_composite type="vector">
12317                       <radius>
12318                         <real value="0.5073076649"/>
12319                       </radius>
12320                       <theta>
12321                         <angle value="-168.220154"/>
12322                       </theta>
12323                     </radial_composite>
12324                   </t1>
12325                   <t2>
12326                     <radial_composite type="vector">
12327                       <radius>
12328                         <real value="0.5073076649"/>
12329                       </radius>
12330                       <theta>
12331                         <angle value="-168.220154"/>
12332                       </theta>
12333                     </radial_composite>
12334                   </t2>
12335                 </composite>
12336               </entry>
12337               <entry>
12338                 <composite type="bline_point">
12339                   <point>
12340                     <vector>
12341                       <x>-8.3447933197</x>
12342                       <y>-13.8405427933</y>
12343                     </vector>
12344                   </point>
12345                   <width>
12346                     <real value="1.1759161075"/>
12347                   </width>
12348                   <origin>
12349                     <real value="0.5000000000"/>
12350                   </origin>
12351                   <split>
12352                     <bool value="false"/>
12353                   </split>
12354                   <t1>
12355                     <radial_composite type="vector">
12356                       <radius>
12357                         <real value="0.5073076649"/>
12358                       </radius>
12359                       <theta>
12360                         <angle value="-78.393204"/>
12361                       </theta>
12362                     </radial_composite>
12363                   </t1>
12364                   <t2>
12365                     <radial_composite type="vector">
12366                       <radius>
12367                         <real value="0.5073076649"/>
12368                       </radius>
12369                       <theta>
12370                         <angle value="-78.393204"/>
12371                       </theta>
12372                     </radial_composite>
12373                   </t2>
12374                 </composite>
12375               </entry>
12376               <entry>
12377                 <composite type="bline_point">
12378                   <point>
12379                     <vector>
12380                       <x>-7.7181506157</x>
12381                       <y>-14.0114459991</y>
12382                     </vector>
12383                   </point>
12384                   <width>
12385                     <real value="1.0000000000"/>
12386                   </width>
12387                   <origin>
12388                     <real value="0.5000000000"/>
12389                   </origin>
12390                   <split>
12391                     <bool value="false"/>
12392                   </split>
12393                   <t1>
12394                     <radial_composite type="vector">
12395                       <radius>
12396                         <real value="0.6042316467"/>
12397                       </radius>
12398                       <theta>
12399                         <angle value="8.130102"/>
12400                       </theta>
12401                     </radial_composite>
12402                   </t1>
12403                   <t2>
12404                     <radial_composite type="vector">
12405                       <radius>
12406                         <real value="0.6042316467"/>
12407                       </radius>
12408                       <theta>
12409                         <angle value="8.130102"/>
12410                       </theta>
12411                     </radial_composite>
12412                   </t2>
12413                 </composite>
12414               </entry>
12415             </bline>
12416           </param>
12417           <param name="width">
12418             <real value="0.0678862799"/>
12419           </param>
12420           <param name="expand">
12421             <real value="0.0000000000"/>
12422           </param>
12423           <param name="sharp_cusps">
12424             <bool value="true"/>
12425           </param>
12426           <param name="round_tip[0]">
12427             <bool value="true"/>
12428           </param>
12429           <param name="round_tip[1]">
12430             <bool value="true"/>
12431           </param>
12432           <param name="loopyness">
12433             <real value="1.0000000000"/>
12434           </param>
12435           <param name="homogeneous_width">
12436             <bool value="true"/>
12437           </param>
12438         </layer>
12439         <layer type="region" active="true" version="0.1" desc="NewDrawing049 Region">
12440           <param name="z_depth">
12441             <real value="0.0000000000"/>
12442           </param>
12443           <param name="amount">
12444             <real value="1.0000000000"/>
12445           </param>
12446           <param name="blend_method">
12447             <integer value="0"/>
12448           </param>
12449           <param name="color" use=":splash-colour_02"/>
12450           <param name="origin">
12451             <vector>
12452               <x>0.0000000000</x>
12453               <y>0.0000000000</y>
12454             </vector>
12455           </param>
12456           <param name="invert">
12457             <bool value="false"/>
12458           </param>
12459           <param name="antialias">
12460             <bool value="true"/>
12461           </param>
12462           <param name="feather">
12463             <real value="0.0000000000"/>
12464           </param>
12465           <param name="blurtype">
12466             <integer value="1"/>
12467           </param>
12468           <param name="winding_style">
12469             <integer value="0"/>
12470           </param>
12471           <param name="bline">
12472             <bline type="bline_point" loop="true" guid="8088C857003B6A9532B57B4CD2BA4C71">
12473               <entry>
12474                 <composite type="bline_point">
12475                   <point>
12476                     <vector>
12477                       <x>-7.3905878067</x>
12478                       <y>-13.5984315872</y>
12479                     </vector>
12480                   </point>
12481                   <width>
12482                     <real value="1.0000000000"/>
12483                   </width>
12484                   <origin>
12485                     <real value="0.5000000000"/>
12486                   </origin>
12487                   <split>
12488                     <bool value="true"/>
12489                   </split>
12490                   <t1>
12491                     <radial_composite type="vector">
12492                       <radius>
12493                         <real value="0.4621483436"/>
12494                       </radius>
12495                       <theta>
12496                         <angle value="33.690063"/>
12497                       </theta>
12498                     </radial_composite>
12499                   </t1>
12500                   <t2>
12501                     <radial_composite type="vector">
12502                       <radius>
12503                         <real value="0.7710946448"/>
12504                       </radius>
12505                       <theta>
12506                         <angle value="22.194117"/>
12507                       </theta>
12508                     </radial_composite>
12509                   </t2>
12510                 </composite>
12511               </entry>
12512               <entry>
12513                 <composite type="bline_point">
12514                   <point>
12515                     <vector>
12516                       <x>-6.7924289703</x>
12517                       <y>-13.5129804611</y>
12518                     </vector>
12519                   </point>
12520                   <width>
12521                     <real value="1.7006092395"/>
12522                   </width>
12523                   <origin>
12524                     <real value="0.5000000000"/>
12525                   </origin>
12526                   <split>
12527                     <bool value="false"/>
12528                   </split>
12529                   <t1>
12530                     <radial_composite type="vector">
12531                       <radius>
12532                         <real value="0.5307803121"/>
12533                       </radius>
12534                       <theta>
12535                         <angle value="-7.957872"/>
12536                       </theta>
12537                     </radial_composite>
12538                   </t1>
12539                   <t2>
12540                     <radial_composite type="vector">
12541                       <radius>
12542                         <real value="0.5307803121"/>
12543                       </radius>
12544                       <theta>
12545                         <angle value="-7.957872"/>
12546                       </theta>
12547                     </radial_composite>
12548                   </t2>
12549                 </composite>
12550               </entry>
12551               <entry>
12552                 <composite type="bline_point">
12553                   <point>
12554                     <vector>
12555                       <x>-6.4363818169</x>
12556                       <y>-13.6981248856</y>
12557                     </vector>
12558                   </point>
12559                   <width>
12560                     <real value="1.0000000000"/>
12561                   </width>
12562                   <origin>
12563                     <real value="0.5000000000"/>
12564                   </origin>
12565                   <split>
12566                     <bool value="false"/>
12567                   </split>
12568                   <t1>
12569                     <radial_composite type="vector">
12570                       <radius>
12571                         <real value="0.5307803121"/>
12572                       </radius>
12573                       <theta>
12574                         <angle value="-79.884598"/>
12575                       </theta>
12576                     </radial_composite>
12577                   </t1>
12578                   <t2>
12579                     <radial_composite type="vector">
12580                       <radius>
12581                         <real value="0.5307803121"/>
12582                       </radius>
12583                       <theta>
12584                         <angle value="-79.884598"/>
12585                       </theta>
12586                     </radial_composite>
12587                   </t2>
12588                 </composite>
12589               </entry>
12590               <entry>
12591                 <composite type="bline_point">
12592                   <point>
12593                     <vector>
12594                       <x>-6.7924289703</x>
12595                       <y>-14.1396226883</y>
12596                     </vector>
12597                   </point>
12598                   <width>
12599                     <real value="1.0000000000"/>
12600                   </width>
12601                   <origin>
12602                     <real value="0.5000000000"/>
12603                   </origin>
12604                   <split>
12605                     <bool value="false"/>
12606                   </split>
12607                   <t1>
12608                     <radial_composite type="vector">
12609                       <radius>
12610                         <real value="0.6902536687"/>
12611                       </radius>
12612                       <theta>
12613                         <angle value="-158.198578"/>
12614                       </theta>
12615                     </radial_composite>
12616                   </t1>
12617                   <t2>
12618                     <radial_composite type="vector">
12619                       <radius>
12620                         <real value="0.6902536687"/>
12621                       </radius>
12622                       <theta>
12623                         <angle value="-158.198578"/>
12624                       </theta>
12625                     </radial_composite>
12626                   </t2>
12627                 </composite>
12628               </entry>
12629               <entry>
12630                 <composite type="bline_point">
12631                   <point>
12632                     <vector>
12633                       <x>-7.3336200714</x>
12634                       <y>-14.1965904236</y>
12635                     </vector>
12636                   </point>
12637                   <width>
12638                     <real value="1.0000000000"/>
12639                   </width>
12640                   <origin>
12641                     <real value="0.5000000000"/>
12642                   </origin>
12643                   <split>
12644                     <bool value="false"/>
12645                   </split>
12646                   <t1>
12647                     <radial_composite type="vector">
12648                       <radius>
12649                         <real value="0.6316705244"/>
12650                       </radius>
12651                       <theta>
12652                         <angle value="168.666687"/>
12653                       </theta>
12654                     </radial_composite>
12655                   </t1>
12656                   <t2>
12657                     <radial_composite type="vector">
12658                       <radius>
12659                         <real value="0.6316705244"/>
12660                       </radius>
12661                       <theta>
12662                         <angle value="168.666687"/>
12663                       </theta>
12664                     </radial_composite>
12665                   </t2>
12666                 </composite>
12667               </entry>
12668               <entry>
12669                 <composite type="bline_point">
12670                   <point>
12671                     <vector>
12672                       <x>-7.6184577942</x>
12673                       <y>-13.9402360916</y>
12674                     </vector>
12675                   </point>
12676                   <width>
12677                     <real value="1.0000000000"/>
12678                   </width>
12679                   <origin>
12680                     <real value="0.5000000000"/>
12681                   </origin>
12682                   <split>
12683                     <bool value="false"/>
12684                   </split>
12685                   <t1>
12686                     <radial_composite type="vector">
12687                       <radius>
12688                         <real value="0.5180938827"/>
12689                       </radius>
12690                       <theta>
12691                         <angle value="82.495399"/>
12692                       </theta>
12693                     </radial_composite>
12694                   </t1>
12695                   <t2>
12696                     <radial_composite type="vector">
12697                       <radius>
12698                         <real value="0.5180938827"/>
12699                       </radius>
12700                       <theta>
12701                         <angle value="82.495399"/>
12702                       </theta>
12703                     </radial_composite>
12704                   </t2>
12705                 </composite>
12706               </entry>
12707             </bline>
12708           </param>
12709         </layer>
12710         <layer type="region" active="true" version="0.1" desc="NewDrawing049 Region">
12711           <param name="z_depth">
12712             <real value="0.0000000000"/>
12713           </param>
12714           <param name="amount">
12715             <real value="1.0000000000"/>
12716           </param>
12717           <param name="blend_method">
12718             <integer value="0"/>
12719           </param>
12720           <param name="color" use=":splash_colour_03_mid"/>
12721           <param name="origin">
12722             <vector>
12723               <x>0.0000000000</x>
12724               <y>0.0000000000</y>
12725             </vector>
12726           </param>
12727           <param name="invert">
12728             <bool value="false"/>
12729           </param>
12730           <param name="antialias">
12731             <bool value="true"/>
12732           </param>
12733           <param name="feather">
12734             <real value="0.0000000000"/>
12735           </param>
12736           <param name="blurtype">
12737             <integer value="1"/>
12738           </param>
12739           <param name="winding_style">
12740             <integer value="0"/>
12741           </param>
12742           <param name="bline">
12743             <bline type="bline_point" loop="true">
12744               <entry>
12745                 <composite type="bline_point">
12746                   <point>
12747                     <vector>
12748                       <x>-7.4167132378</x>
12749                       <y>-13.6057043076</y>
12750                     </vector>
12751                   </point>
12752                   <width>
12753                     <real value="1.0000000000"/>
12754                   </width>
12755                   <origin>
12756                     <real value="0.5000000000"/>
12757                   </origin>
12758                   <split>
12759                     <bool value="true"/>
12760                   </split>
12761                   <t1>
12762                     <radial_composite type="vector">
12763                       <radius>
12764                         <real value="0.4185465182"/>
12765                       </radius>
12766                       <theta>
12767                         <angle value="32.818439"/>
12768                       </theta>
12769                     </radial_composite>
12770                   </t1>
12771                   <t2>
12772                     <radial_composite type="vector">
12773                       <radius>
12774                         <real value="0.4855649375"/>
12775                       </radius>
12776                       <theta>
12777                         <angle value="26.595102"/>
12778                       </theta>
12779                     </radial_composite>
12780                   </t2>
12781                 </composite>
12782               </entry>
12783               <entry>
12784                 <composite type="bline_point">
12785                   <point>
12786                     <vector>
12787                       <x>-7.2002968788</x>
12788                       <y>-13.7537784576</y>
12789                     </vector>
12790                   </point>
12791                   <width>
12792                     <real value="1.0000000000"/>
12793                   </width>
12794                   <origin>
12795                     <real value="0.5000000000"/>
12796                   </origin>
12797                   <split>
12798                     <bool value="false"/>
12799                   </split>
12800                   <t1>
12801                     <radial_composite type="vector">
12802                       <radius>
12803                         <real value="0.6055107113"/>
12804                       </radius>
12805                       <theta>
12806                         <angle value="-16.389542"/>
12807                       </theta>
12808                     </radial_composite>
12809                   </t1>
12810                   <t2>
12811                     <radial_composite type="vector">
12812                       <radius>
12813                         <real value="0.6055107113"/>
12814                       </radius>
12815                       <theta>
12816                         <angle value="-16.389542"/>
12817                       </theta>
12818                     </radial_composite>
12819                   </t2>
12820                 </composite>
12821               </entry>
12822               <entry>
12823                 <composite type="bline_point">
12824                   <point>
12825                     <vector>
12826                       <x>-6.5738296509</x>
12827                       <y>-13.7993392944</y>
12828                     </vector>
12829                   </point>
12830                   <width>
12831                     <real value="1.0000000000"/>
12832                   </width>
12833                   <origin>
12834                     <real value="0.5000000000"/>
12835                   </origin>
12836                   <split>
12837                     <bool value="false"/>
12838                   </split>
12839                   <t1>
12840                     <radial_composite type="vector">
12841                       <radius>
12842                         <real value="0.7947959375"/>
12843                       </radius>
12844                       <theta>
12845                         <angle value="25.463346"/>
12846                       </theta>
12847                     </radial_composite>
12848                   </t1>
12849                   <t2>
12850                     <radial_composite type="vector">
12851                       <radius>
12852                         <real value="0.7947959375"/>
12853                       </radius>
12854                       <theta>
12855                         <angle value="25.463346"/>
12856                       </theta>
12857                     </radial_composite>
12858                   </t2>
12859                 </composite>
12860               </entry>
12861               <entry>
12862                 <composite type="bline_point">
12863                   <point>
12864                     <vector>
12865                       <x>-6.7924289703</x>
12866                       <y>-14.1396226883</y>
12867                     </vector>
12868                   </point>
12869                   <width>
12870                     <real value="1.0000000000"/>
12871                   </width>
12872                   <origin>
12873                     <real value="0.5000000000"/>
12874                   </origin>
12875                   <split>
12876                     <bool value="false"/>
12877                   </split>
12878                   <t1>
12879                     <radial_composite type="vector">
12880                       <radius>
12881                         <real value="0.6902536687"/>
12882                       </radius>
12883                       <theta>
12884                         <angle value="-158.198578"/>
12885                       </theta>
12886                     </radial_composite>
12887                   </t1>
12888                   <t2>
12889                     <radial_composite type="vector">
12890                       <radius>
12891                         <real value="0.6902536687"/>
12892                       </radius>
12893                       <theta>
12894                         <angle value="-158.198578"/>
12895                       </theta>
12896                     </radial_composite>
12897                   </t2>
12898                 </composite>
12899               </entry>
12900               <entry>
12901                 <composite type="bline_point">
12902                   <point>
12903                     <vector>
12904                       <x>-7.3336200714</x>
12905                       <y>-14.1965904236</y>
12906                     </vector>
12907                   </point>
12908                   <width>
12909                     <real value="1.0000000000"/>
12910                   </width>
12911                   <origin>
12912                     <real value="0.5000000000"/>
12913                   </origin>
12914                   <split>
12915                     <bool value="false"/>
12916                   </split>
12917                   <t1>
12918                     <radial_composite type="vector">
12919                       <radius>
12920                         <real value="0.6316705244"/>
12921                       </radius>
12922                       <theta>
12923                         <angle value="168.666687"/>
12924                       </theta>
12925                     </radial_composite>
12926                   </t1>
12927                   <t2>
12928                     <radial_composite type="vector">
12929                       <radius>
12930                         <real value="0.6316705244"/>
12931                       </radius>
12932                       <theta>
12933                         <angle value="168.666687"/>
12934                       </theta>
12935                     </radial_composite>
12936                   </t2>
12937                 </composite>
12938               </entry>
12939               <entry>
12940                 <composite type="bline_point">
12941                   <point>
12942                     <vector>
12943                       <x>-7.6184577942</x>
12944                       <y>-13.9402360916</y>
12945                     </vector>
12946                   </point>
12947                   <width>
12948                     <real value="1.0000000000"/>
12949                   </width>
12950                   <origin>
12951                     <real value="0.5000000000"/>
12952                   </origin>
12953                   <split>
12954                     <bool value="false"/>
12955                   </split>
12956                   <t1>
12957                     <radial_composite type="vector">
12958                       <radius>
12959                         <real value="0.5180938827"/>
12960                       </radius>
12961                       <theta>
12962                         <angle value="82.495399"/>
12963                       </theta>
12964                     </radial_composite>
12965                   </t1>
12966                   <t2>
12967                     <radial_composite type="vector">
12968                       <radius>
12969                         <real value="0.5180938827"/>
12970                       </radius>
12971                       <theta>
12972                         <angle value="82.495399"/>
12973                       </theta>
12974                     </radial_composite>
12975                   </t2>
12976                 </composite>
12977               </entry>
12978             </bline>
12979           </param>
12980         </layer>
12981         <layer type="outline" active="true" version="0.2" desc="NewDrawing049 Outline">
12982           <param name="z_depth">
12983             <real value="0.0000000000"/>
12984           </param>
12985           <param name="amount">
12986             <real value="1.0000000000"/>
12987           </param>
12988           <param name="blend_method">
12989             <integer value="0"/>
12990           </param>
12991           <param name="color">
12992             <color>
12993               <r>0.000000</r>
12994               <g>0.000000</g>
12995               <b>0.000000</b>
12996               <a>1.000000</a>
12997             </color>
12998           </param>
12999           <param name="origin">
13000             <vector>
13001               <x>0.0000000000</x>
13002               <y>0.0000000000</y>
13003             </vector>
13004           </param>
13005           <param name="invert">
13006             <bool value="false"/>
13007           </param>
13008           <param name="antialias">
13009             <bool value="true"/>
13010           </param>
13011           <param name="feather">
13012             <real value="0.0000000000"/>
13013           </param>
13014           <param name="blurtype">
13015             <integer value="1"/>
13016           </param>
13017           <param name="winding_style">
13018             <integer value="0"/>
13019           </param>
13020           <param name="bline">
13021             <bline type="bline_point" loop="true" guid="8088C857003B6A9532B57B4CD2BA4C71">
13022               <entry>
13023                 <composite type="bline_point">
13024                   <point>
13025                     <vector>
13026                       <x>-7.3905878067</x>
13027                       <y>-13.5984315872</y>
13028                     </vector>
13029                   </point>
13030                   <width>
13031                     <real value="1.0000000000"/>
13032                   </width>
13033                   <origin>
13034                     <real value="0.5000000000"/>
13035                   </origin>
13036                   <split>
13037                     <bool value="true"/>
13038                   </split>
13039                   <t1>
13040                     <radial_composite type="vector">
13041                       <radius>
13042                         <real value="0.4621483436"/>
13043                       </radius>
13044                       <theta>
13045                         <angle value="33.690063"/>
13046                       </theta>
13047                     </radial_composite>
13048                   </t1>
13049                   <t2>
13050                     <radial_composite type="vector">
13051                       <radius>
13052                         <real value="0.7710946448"/>
13053                       </radius>
13054                       <theta>
13055                         <angle value="22.194117"/>
13056                       </theta>
13057                     </radial_composite>
13058                   </t2>
13059                 </composite>
13060               </entry>
13061               <entry>
13062                 <composite type="bline_point">
13063                   <point>
13064                     <vector>
13065                       <x>-6.7924289703</x>
13066                       <y>-13.5129804611</y>
13067                     </vector>
13068                   </point>
13069                   <width>
13070                     <real value="1.7006092395"/>
13071                   </width>
13072                   <origin>
13073                     <real value="0.5000000000"/>
13074                   </origin>
13075                   <split>
13076                     <bool value="false"/>
13077                   </split>
13078                   <t1>
13079                     <radial_composite type="vector">
13080                       <radius>
13081                         <real value="0.5307803121"/>
13082                       </radius>
13083                       <theta>
13084                         <angle value="-7.957872"/>
13085                       </theta>
13086                     </radial_composite>
13087                   </t1>
13088                   <t2>
13089                     <radial_composite type="vector">
13090                       <radius>
13091                         <real value="0.5307803121"/>
13092                       </radius>
13093                       <theta>
13094                         <angle value="-7.957872"/>
13095                       </theta>
13096                     </radial_composite>
13097                   </t2>
13098                 </composite>
13099               </entry>
13100               <entry>
13101                 <composite type="bline_point">
13102                   <point>
13103                     <vector>
13104                       <x>-6.4363818169</x>
13105                       <y>-13.6981248856</y>
13106                     </vector>
13107                   </point>
13108                   <width>
13109                     <real value="1.0000000000"/>
13110                   </width>
13111                   <origin>
13112                     <real value="0.5000000000"/>
13113                   </origin>
13114                   <split>
13115                     <bool value="false"/>
13116                   </split>
13117                   <t1>
13118                     <radial_composite type="vector">
13119                       <radius>
13120                         <real value="0.5307803121"/>
13121                       </radius>
13122                       <theta>
13123                         <angle value="-79.884598"/>
13124                       </theta>
13125                     </radial_composite>
13126                   </t1>
13127                   <t2>
13128                     <radial_composite type="vector">
13129                       <radius>
13130                         <real value="0.5307803121"/>
13131                       </radius>
13132                       <theta>
13133                         <angle value="-79.884598"/>
13134                       </theta>
13135                     </radial_composite>
13136                   </t2>
13137                 </composite>
13138               </entry>
13139               <entry>
13140                 <composite type="bline_point">
13141                   <point>
13142                     <vector>
13143                       <x>-6.7924289703</x>
13144                       <y>-14.1396226883</y>
13145                     </vector>
13146                   </point>
13147                   <width>
13148                     <real value="1.0000000000"/>
13149                   </width>
13150                   <origin>
13151                     <real value="0.5000000000"/>
13152                   </origin>
13153                   <split>
13154                     <bool value="false"/>
13155                   </split>
13156                   <t1>
13157                     <radial_composite type="vector">
13158                       <radius>
13159                         <real value="0.6902536687"/>
13160                       </radius>
13161                       <theta>
13162                         <angle value="-158.198578"/>
13163                       </theta>
13164                     </radial_composite>
13165                   </t1>
13166                   <t2>
13167                     <radial_composite type="vector">
13168                       <radius>
13169                         <real value="0.6902536687"/>
13170                       </radius>
13171                       <theta>
13172                         <angle value="-158.198578"/>
13173                       </theta>
13174                     </radial_composite>
13175                   </t2>
13176                 </composite>
13177               </entry>
13178               <entry>
13179                 <composite type="bline_point">
13180                   <point>
13181                     <vector>
13182                       <x>-7.3336200714</x>
13183                       <y>-14.1965904236</y>
13184                     </vector>
13185                   </point>
13186                   <width>
13187                     <real value="1.0000000000"/>
13188                   </width>
13189                   <origin>
13190                     <real value="0.5000000000"/>
13191                   </origin>
13192                   <split>
13193                     <bool value="false"/>
13194                   </split>
13195                   <t1>
13196                     <radial_composite type="vector">
13197                       <radius>
13198                         <real value="0.6316705244"/>
13199                       </radius>
13200                       <theta>
13201                         <angle value="168.666687"/>
13202                       </theta>
13203                     </radial_composite>
13204                   </t1>
13205                   <t2>
13206                     <radial_composite type="vector">
13207                       <radius>
13208                         <real value="0.6316705244"/>
13209                       </radius>
13210                       <theta>
13211                         <angle value="168.666687"/>
13212                       </theta>
13213                     </radial_composite>
13214                   </t2>
13215                 </composite>
13216               </entry>
13217               <entry>
13218                 <composite type="bline_point">
13219                   <point>
13220                     <vector>
13221                       <x>-7.6184577942</x>
13222                       <y>-13.9402360916</y>
13223                     </vector>
13224                   </point>
13225                   <width>
13226                     <real value="1.0000000000"/>
13227                   </width>
13228                   <origin>
13229                     <real value="0.5000000000"/>
13230                   </origin>
13231                   <split>
13232                     <bool value="false"/>
13233                   </split>
13234                   <t1>
13235                     <radial_composite type="vector">
13236                       <radius>
13237                         <real value="0.5180938827"/>
13238                       </radius>
13239                       <theta>
13240                         <angle value="82.495399"/>
13241                       </theta>
13242                     </radial_composite>
13243                   </t1>
13244                   <t2>
13245                     <radial_composite type="vector">
13246                       <radius>
13247                         <real value="0.5180938827"/>
13248                       </radius>
13249                       <theta>
13250                         <angle value="82.495399"/>
13251                       </theta>
13252                     </radial_composite>
13253                   </t2>
13254                 </composite>
13255               </entry>
13256             </bline>
13257           </param>
13258           <param name="width">
13259             <real value="0.0678862799"/>
13260           </param>
13261           <param name="expand">
13262             <real value="0.0000000000"/>
13263           </param>
13264           <param name="sharp_cusps">
13265             <bool value="true"/>
13266           </param>
13267           <param name="round_tip[0]">
13268             <bool value="true"/>
13269           </param>
13270           <param name="round_tip[1]">
13271             <bool value="true"/>
13272           </param>
13273           <param name="loopyness">
13274             <real value="1.0000000000"/>
13275           </param>
13276           <param name="homogeneous_width">
13277             <bool value="true"/>
13278           </param>
13279         </layer>
13280         <layer type="region" active="true" version="0.1" desc="NewDrawing051 Region">
13281           <param name="z_depth">
13282             <real value="0.0000000000"/>
13283           </param>
13284           <param name="amount">
13285             <real value="1.0000000000"/>
13286           </param>
13287           <param name="blend_method">
13288             <integer value="0"/>
13289           </param>
13290           <param name="color" use=":splash-colour_02"/>
13291           <param name="origin">
13292             <vector>
13293               <x>0.0000000000</x>
13294               <y>0.0000000000</y>
13295             </vector>
13296           </param>
13297           <param name="invert">
13298             <bool value="false"/>
13299           </param>
13300           <param name="antialias">
13301             <bool value="true"/>
13302           </param>
13303           <param name="feather">
13304             <real value="0.0000000000"/>
13305           </param>
13306           <param name="blurtype">
13307             <integer value="1"/>
13308           </param>
13309           <param name="winding_style">
13310             <integer value="0"/>
13311           </param>
13312           <param name="bline">
13313             <bline type="bline_point" loop="true" guid="858FEFD4CDC69DC817AEEAE663D3A3B0">
13314               <entry>
13315                 <composite type="bline_point">
13316                   <point>
13317                     <vector>
13318                       <x>-7.8890533447</x>
13319                       <y>-13.8975105286</y>
13320                     </vector>
13321                   </point>
13322                   <width>
13323                     <real value="1.9300059637"/>
13324                   </width>
13325                   <origin>
13326                     <real value="0.5000000000"/>
13327                   </origin>
13328                   <split>
13329                     <bool value="true"/>
13330                   </split>
13331                   <t1>
13332                     <radial_composite type="vector">
13333                       <radius>
13334                         <real value="0.4811738239"/>
13335                       </radius>
13336                       <theta>
13337                         <angle value="40.714684"/>
13338                       </theta>
13339                     </radial_composite>
13340                   </t1>
13341                   <t2>
13342                     <radial_composite type="vector">
13343                       <radius>
13344                         <real value="0.6136146188"/>
13345                       </radius>
13346                       <theta>
13347                         <angle value="24.973427"/>
13348                       </theta>
13349                     </radial_composite>
13350                   </t2>
13351                 </composite>
13352               </entry>
13353               <entry>
13354                 <composite type="bline_point">
13355                   <point>
13356                     <vector>
13357                       <x>-7.4190711975</x>
13358                       <y>-14.0541715622</y>
13359                     </vector>
13360                   </point>
13361                   <width>
13362                     <real value="1.0000258794"/>
13363                   </width>
13364                   <origin>
13365                     <real value="0.5000000000"/>
13366                   </origin>
13367                   <split>
13368                     <bool value="false"/>
13369                   </split>
13370                   <t1>
13371                     <radial_composite type="vector">
13372                       <radius>
13373                         <real value="0.5062019182"/>
13374                       </radius>
13375                       <theta>
13376                         <angle value="-73.586296"/>
13377                       </theta>
13378                     </radial_composite>
13379                   </t1>
13380                   <t2>
13381                     <radial_composite type="vector">
13382                       <radius>
13383                         <real value="0.5062019182"/>
13384                       </radius>
13385                       <theta>
13386                         <angle value="-73.586296"/>
13387                       </theta>
13388                     </radial_composite>
13389                   </t2>
13390                 </composite>
13391               </entry>
13392               <entry>
13393                 <composite type="bline_point">
13394                   <point>
13395                     <vector>
13396                       <x>-7.6469411850</x>
13397                       <y>-14.2820415497</y>
13398                     </vector>
13399                   </point>
13400                   <width>
13401                     <real value="1.0000000000"/>
13402                   </width>
13403                   <origin>
13404                     <real value="0.5000000000"/>
13405                   </origin>
13406                   <split>
13407                     <bool value="false"/>
13408                   </split>
13409                   <t1>
13410                     <radial_composite type="vector">
13411                       <radius>
13412                         <real value="0.4032403395"/>
13413                       </radius>
13414                       <theta>
13415                         <angle value="-165.268173"/>
13416                       </theta>
13417                     </radial_composite>
13418                   </t1>
13419                   <t2>
13420                     <radial_composite type="vector">
13421                       <radius>
13422                         <real value="0.4032403395"/>
13423                       </radius>
13424                       <theta>
13425                         <angle value="-165.268173"/>
13426                       </theta>
13427                     </radial_composite>
13428                   </t2>
13429                 </composite>
13430               </entry>
13431               <entry>
13432                 <composite type="bline_point">
13433                   <point>
13434                     <vector>
13435                       <x>-8.0599555969</x>
13436                       <y>-14.2393159866</y>
13437                     </vector>
13438                   </point>
13439                   <width>
13440                     <real value="1.0000000000"/>
13441                   </width>
13442                   <origin>
13443                     <real value="0.5000000000"/>
13444                   </origin>
13445                   <split>
13446                     <bool value="true"/>
13447                   </split>
13448                   <t1>
13449                     <radial_composite type="vector">
13450                       <radius>
13451                         <real value="0.4776870595"/>
13452                       </radius>
13453                       <theta>
13454                         <angle value="153.434952"/>
13455                       </theta>
13456                     </radial_composite>
13457                   </t1>
13458                   <t2>
13459                     <radial_composite type="vector">
13460                       <radius>
13461                         <real value="0.4032403397"/>
13462                       </radius>
13463                       <theta>
13464                         <angle value="111.910637"/>
13465                       </theta>
13466                     </radial_composite>
13467                   </t2>
13468                 </composite>
13469               </entry>
13470             </bline>
13471           </param>
13472         </layer>
13473         <layer type="region" active="true" version="0.1" desc="NewDrawing051 Region">
13474           <param name="z_depth">
13475             <real value="0.0000000000"/>
13476           </param>
13477           <param name="amount">
13478             <real value="1.0000000000"/>
13479           </param>
13480           <param name="blend_method">
13481             <integer value="0"/>
13482           </param>
13483           <param name="color" use=":splash_colour_03_mid"/>
13484           <param name="origin">
13485             <vector>
13486               <x>0.0000000000</x>
13487               <y>0.0000000000</y>
13488             </vector>
13489           </param>
13490           <param name="invert">
13491             <bool value="false"/>
13492           </param>
13493           <param name="antialias">
13494             <bool value="true"/>
13495           </param>
13496           <param name="feather">
13497             <real value="0.0000000000"/>
13498           </param>
13499           <param name="blurtype">
13500             <integer value="1"/>
13501           </param>
13502           <param name="winding_style">
13503             <integer value="0"/>
13504           </param>
13505           <param name="bline">
13506             <bline type="bline_point" loop="true">
13507               <entry>
13508                 <composite type="bline_point">
13509                   <point>
13510                     <vector>
13511                       <x>-7.9421029091</x>
13512                       <y>-13.9037256241</y>
13513                     </vector>
13514                   </point>
13515                   <width>
13516                     <real value="1.0000000000"/>
13517                   </width>
13518                   <origin>
13519                     <real value="0.5000000000"/>
13520                   </origin>
13521                   <split>
13522                     <bool value="true"/>
13523                   </split>
13524                   <t1>
13525                     <radial_composite type="vector">
13526                       <radius>
13527                         <real value="0.4064175401"/>
13528                       </radius>
13529                       <theta>
13530                         <angle value="42.277943"/>
13531                       </theta>
13532                     </radial_composite>
13533                   </t1>
13534                   <t2>
13535                     <radial_composite type="vector">
13536                       <radius>
13537                         <real value="0.4101125209"/>
13538                       </radius>
13539                       <theta>
13540                         <angle value="-89.999992"/>
13541                       </theta>
13542                     </radial_composite>
13543                   </t2>
13544                 </composite>
13545               </entry>
13546               <entry>
13547                 <composite type="bline_point">
13548                   <point>
13549                     <vector>
13550                       <x>-7.8783173561</x>
13551                       <y>-14.1497936249</y>
13552                     </vector>
13553                   </point>
13554                   <width>
13555                     <real value="1.0000000000"/>
13556                   </width>
13557                   <origin>
13558                     <real value="0.5000000000"/>
13559                   </origin>
13560                   <split>
13561                     <bool value="false"/>
13562                   </split>
13563                   <t1>
13564                     <radial_composite type="vector">
13565                       <radius>
13566                         <real value="0.3093031682"/>
13567                       </radius>
13568                       <theta>
13569                         <angle value="-45.004276"/>
13570                       </theta>
13571                     </radial_composite>
13572                   </t1>
13573                   <t2>
13574                     <radial_composite type="vector">
13575                       <radius>
13576                         <real value="0.3093031682"/>
13577                       </radius>
13578                       <theta>
13579                         <angle value="-45.004276"/>
13580                       </theta>
13581                     </radial_composite>
13582                   </t2>
13583                 </composite>
13584               </entry>
13585               <entry>
13586                 <composite type="bline_point">
13587                   <point>
13588                     <vector>
13589                       <x>-7.6469411850</x>
13590                       <y>-14.2820415497</y>
13591                     </vector>
13592                   </point>
13593                   <width>
13594                     <real value="1.0000000000"/>
13595                   </width>
13596                   <origin>
13597                     <real value="0.5000000000"/>
13598                   </origin>
13599                   <split>
13600                     <bool value="false"/>
13601                   </split>
13602                   <t1>
13603                     <radial_composite type="vector">
13604                       <radius>
13605                         <real value="0.4032403395"/>
13606                       </radius>
13607                       <theta>
13608                         <angle value="-165.268173"/>
13609                       </theta>
13610                     </radial_composite>
13611                   </t1>
13612                   <t2>
13613                     <radial_composite type="vector">
13614                       <radius>
13615                         <real value="0.4032403395"/>
13616                       </radius>
13617                       <theta>
13618                         <angle value="-165.268173"/>
13619                       </theta>
13620                     </radial_composite>
13621                   </t2>
13622                 </composite>
13623               </entry>
13624               <entry>
13625                 <composite type="bline_point">
13626                   <point>
13627                     <vector>
13628                       <x>-8.0599555969</x>
13629                       <y>-14.2393159866</y>
13630                     </vector>
13631                   </point>
13632                   <width>
13633                     <real value="1.0000000000"/>
13634                   </width>
13635                   <origin>
13636                     <real value="0.5000000000"/>
13637                   </origin>
13638                   <split>
13639                     <bool value="true"/>
13640                   </split>
13641                   <t1>
13642                     <radial_composite type="vector">
13643                       <radius>
13644                         <real value="0.4776870595"/>
13645                       </radius>
13646                       <theta>
13647                         <angle value="153.434952"/>
13648                       </theta>
13649                     </radial_composite>
13650                   </t1>
13651                   <t2>
13652                     <radial_composite type="vector">
13653                       <radius>
13654                         <real value="0.4032403397"/>
13655                       </radius>
13656                       <theta>
13657                         <angle value="111.910637"/>
13658                       </theta>
13659                     </radial_composite>
13660                   </t2>
13661                 </composite>
13662               </entry>
13663             </bline>
13664           </param>
13665         </layer>
13666         <layer type="outline" active="true" version="0.2" desc="NewDrawing051 Outline">
13667           <param name="z_depth">
13668             <real value="0.0000000000"/>
13669           </param>
13670           <param name="amount">
13671             <real value="1.0000000000"/>
13672           </param>
13673           <param name="blend_method">
13674             <integer value="0"/>
13675           </param>
13676           <param name="color">
13677             <color>
13678               <r>0.000000</r>
13679               <g>0.000000</g>
13680               <b>0.000000</b>
13681               <a>1.000000</a>
13682             </color>
13683           </param>
13684           <param name="origin">
13685             <vector>
13686               <x>0.0000000000</x>
13687               <y>0.0000000000</y>
13688             </vector>
13689           </param>
13690           <param name="invert">
13691             <bool value="false"/>
13692           </param>
13693           <param name="antialias">
13694             <bool value="true"/>
13695           </param>
13696           <param name="feather">
13697             <real value="0.0000000000"/>
13698           </param>
13699           <param name="blurtype">
13700             <integer value="1"/>
13701           </param>
13702           <param name="winding_style">
13703             <integer value="0"/>
13704           </param>
13705           <param name="bline">
13706             <bline type="bline_point" loop="true" guid="858FEFD4CDC69DC817AEEAE663D3A3B0">
13707               <entry>
13708                 <composite type="bline_point">
13709                   <point>
13710                     <vector>
13711                       <x>-7.8890533447</x>
13712                       <y>-13.8975105286</y>
13713                     </vector>
13714                   </point>
13715                   <width>
13716                     <real value="1.9300059637"/>
13717                   </width>
13718                   <origin>
13719                     <real value="0.5000000000"/>
13720                   </origin>
13721                   <split>
13722                     <bool value="true"/>
13723                   </split>
13724                   <t1>
13725                     <radial_composite type="vector">
13726                       <radius>
13727                         <real value="0.4811738239"/>
13728                       </radius>
13729                       <theta>
13730                         <angle value="40.714684"/>
13731                       </theta>
13732                     </radial_composite>
13733                   </t1>
13734                   <t2>
13735                     <radial_composite type="vector">
13736                       <radius>
13737                         <real value="0.6136146188"/>
13738                       </radius>
13739                       <theta>
13740                         <angle value="24.973427"/>
13741                       </theta>
13742                     </radial_composite>
13743                   </t2>
13744                 </composite>
13745               </entry>
13746               <entry>
13747                 <composite type="bline_point">
13748                   <point>
13749                     <vector>
13750                       <x>-7.4190711975</x>
13751                       <y>-14.0541715622</y>
13752                     </vector>
13753                   </point>
13754                   <width>
13755                     <real value="1.0000258794"/>
13756                   </width>
13757                   <origin>
13758                     <real value="0.5000000000"/>
13759                   </origin>
13760                   <split>
13761                     <bool value="false"/>
13762                   </split>
13763                   <t1>
13764                     <radial_composite type="vector">
13765                       <radius>
13766                         <real value="0.5062019182"/>
13767                       </radius>
13768                       <theta>
13769                         <angle value="-73.586296"/>
13770                       </theta>
13771                     </radial_composite>
13772                   </t1>
13773                   <t2>
13774                     <radial_composite type="vector">
13775                       <radius>
13776                         <real value="0.5062019182"/>
13777                       </radius>
13778                       <theta>
13779                         <angle value="-73.586296"/>
13780                       </theta>
13781                     </radial_composite>
13782                   </t2>
13783                 </composite>
13784               </entry>
13785               <entry>
13786                 <composite type="bline_point">
13787                   <point>
13788                     <vector>
13789                       <x>-7.6469411850</x>
13790                       <y>-14.2820415497</y>
13791                     </vector>
13792                   </point>
13793                   <width>
13794                     <real value="1.0000000000"/>
13795                   </width>
13796                   <origin>
13797                     <real value="0.5000000000"/>
13798                   </origin>
13799                   <split>
13800                     <bool value="false"/>
13801                   </split>
13802                   <t1>
13803                     <radial_composite type="vector">
13804                       <radius>
13805                         <real value="0.4032403395"/>
13806                       </radius>
13807                       <theta>
13808                         <angle value="-165.268173"/>
13809                       </theta>
13810                     </radial_composite>
13811                   </t1>
13812                   <t2>
13813                     <radial_composite type="vector">
13814                       <radius>
13815                         <real value="0.4032403395"/>
13816                       </radius>
13817                       <theta>
13818                         <angle value="-165.268173"/>
13819                       </theta>
13820                     </radial_composite>
13821                   </t2>
13822                 </composite>
13823               </entry>
13824               <entry>
13825                 <composite type="bline_point">
13826                   <point>
13827                     <vector>
13828                       <x>-8.0599555969</x>
13829                       <y>-14.2393159866</y>
13830                     </vector>
13831                   </point>
13832                   <width>
13833                     <real value="1.0000000000"/>
13834                   </width>
13835                   <origin>
13836                     <real value="0.5000000000"/>
13837                   </origin>
13838                   <split>
13839                     <bool value="true"/>
13840                   </split>
13841                   <t1>
13842                     <radial_composite type="vector">
13843                       <radius>
13844                         <real value="0.4776870595"/>
13845                       </radius>
13846                       <theta>
13847                         <angle value="153.434952"/>
13848                       </theta>
13849                     </radial_composite>
13850                   </t1>
13851                   <t2>
13852                     <radial_composite type="vector">
13853                       <radius>
13854                         <real value="0.4032403397"/>
13855                       </radius>
13856                       <theta>
13857                         <angle value="111.910637"/>
13858                       </theta>
13859                     </radial_composite>
13860                   </t2>
13861                 </composite>
13862               </entry>
13863             </bline>
13864           </param>
13865           <param name="width">
13866             <real value="0.0678862799"/>
13867           </param>
13868           <param name="expand">
13869             <real value="0.0000000000"/>
13870           </param>
13871           <param name="sharp_cusps">
13872             <bool value="true"/>
13873           </param>
13874           <param name="round_tip[0]">
13875             <bool value="true"/>
13876           </param>
13877           <param name="round_tip[1]">
13878             <bool value="true"/>
13879           </param>
13880           <param name="loopyness">
13881             <real value="1.0000000000"/>
13882           </param>
13883           <param name="homogeneous_width">
13884             <bool value="true"/>
13885           </param>
13886         </layer>
13887         <layer type="region" active="true" version="0.1" desc="NewBLine086 Region">
13888           <param name="z_depth">
13889             <real value="0.0000000000"/>
13890           </param>
13891           <param name="amount">
13892             <real value="1.0000000000"/>
13893           </param>
13894           <param name="blend_method">
13895             <integer value="0"/>
13896           </param>
13897           <param name="color" use=":splash-colour_02"/>
13898           <param name="origin">
13899             <vector guid="EB271009E7BFECA219198CAFEABF07F8">
13900               <x>0.0000000000</x>
13901               <y>0.0000000000</y>
13902             </vector>
13903           </param>
13904           <param name="invert">
13905             <bool value="false"/>
13906           </param>
13907           <param name="antialias">
13908             <bool value="true"/>
13909           </param>
13910           <param name="feather">
13911             <real value="0.0000000000"/>
13912           </param>
13913           <param name="blurtype">
13914             <integer value="1"/>
13915           </param>
13916           <param name="winding_style">
13917             <integer value="0"/>
13918           </param>
13919           <param name="bline">
13920             <bline type="bline_point" loop="true" guid="743FE34150E43895DEB44205F1E46E8E">
13921               <entry>
13922                 <composite type="bline_point">
13923                   <point>
13924                     <vector>
13925                       <x>-7.7472333908</x>
13926                       <y>-14.5261964798</y>
13927                     </vector>
13928                   </point>
13929                   <width>
13930                     <real value="1.0000000000"/>
13931                   </width>
13932                   <origin>
13933                     <real value="0.5000000000"/>
13934                   </origin>
13935                   <split>
13936                     <bool value="true"/>
13937                   </split>
13938                   <t1>
13939                     <radial_composite type="vector">
13940                       <radius>
13941                         <real value="0.4597230511"/>
13942                       </radius>
13943                       <theta>
13944                         <angle value="138.012802"/>
13945                       </theta>
13946                     </radial_composite>
13947                   </t1>
13948                   <t2>
13949                     <radial_composite type="vector">
13950                       <radius>
13951                         <real value="0.7702472393"/>
13952                       </radius>
13953                       <theta>
13954                         <angle value="93.179825"/>
13955                       </theta>
13956                     </radial_composite>
13957                   </t2>
13958                 </composite>
13959               </entry>
13960               <entry>
13961                 <composite type="bline_point">
13962                   <point>
13963                     <vector>
13964                       <x>-7.3087539673</x>
13965                       <y>-13.8986139297</y>
13966                     </vector>
13967                   </point>
13968                   <width>
13969                     <real value="1.0000000000"/>
13970                   </width>
13971                   <origin>
13972                     <real value="0.5000000000"/>
13973                   </origin>
13974                   <split>
13975                     <bool value="false"/>
13976                   </split>
13977                   <t1>
13978                     <radial_composite type="vector">
13979                       <radius>
13980                         <real value="0.8840437627"/>
13981                       </radius>
13982                       <theta>
13983                         <angle value="25.016893"/>
13984                       </theta>
13985                     </radial_composite>
13986                   </t1>
13987                   <t2>
13988                     <radial_composite type="vector">
13989                       <radius>
13990                         <real value="0.8840437627"/>
13991                       </radius>
13992                       <theta>
13993                         <angle value="25.016893"/>
13994                       </theta>
13995                     </radial_composite>
13996                   </t2>
13997                 </composite>
13998               </entry>
13999               <entry>
14000                 <composite type="bline_point">
14001                   <point>
14002                     <vector>
14003                       <x>-6.5610556602</x>
14004                       <y>-14.0410327911</y>
14005                     </vector>
14006                   </point>
14007                   <width>
14008                     <real value="1.0000000000"/>
14009                   </width>
14010                   <origin>
14011                     <real value="0.5000000000"/>
14012                   </origin>
14013                   <split>
14014                     <bool value="false"/>
14015                   </split>
14016                   <t1>
14017                     <radial_composite type="vector">
14018                       <radius>
14019                         <real value="0.9327138004"/>
14020                       </radius>
14021                       <theta>
14022                         <angle value="-13.240519"/>
14023                       </theta>
14024                     </radial_composite>
14025                   </t1>
14026                   <t2>
14027                     <radial_composite type="vector">
14028                       <radius>
14029                         <real value="0.9327138004"/>
14030                       </radius>
14031                       <theta>
14032                         <angle value="-13.240519"/>
14033                       </theta>
14034                     </radial_composite>
14035                   </t2>
14036                 </composite>
14037               </entry>
14038               <entry>
14039                 <composite type="bline_point">
14040                   <point>
14041                     <vector>
14042                       <x>-5.9913802147</x>
14043                       <y>-14.2902660370</y>
14044                     </vector>
14045                   </point>
14046                   <width>
14047                     <real value="1.4182167394"/>
14048                   </width>
14049                   <origin>
14050                     <real value="0.5000000000"/>
14051                   </origin>
14052                   <split>
14053                     <bool value="false"/>
14054                   </split>
14055                   <t1>
14056                     <radial_composite type="vector">
14057                       <radius>
14058                         <real value="0.5899000029"/>
14059                       </radius>
14060                       <theta>
14061                         <angle value="-95.194435"/>
14062                       </theta>
14063                     </radial_composite>
14064                   </t1>
14065                   <t2>
14066                     <radial_composite type="vector">
14067                       <radius>
14068                         <real value="0.5899000029"/>
14069                       </radius>
14070                       <theta>
14071                         <angle value="-95.194435"/>
14072                       </theta>
14073                     </radial_composite>
14074                   </t2>
14075                 </composite>
14076               </entry>
14077               <entry>
14078                 <composite type="bline_point">
14079                   <point>
14080                     <vector>
14081                       <x>-6.2739953995</x>
14082                       <y>-14.6215639114</y>
14083                     </vector>
14084                   </point>
14085                   <width>
14086                     <real value="1.0000000000"/>
14087                   </width>
14088                   <origin>
14089                     <real value="0.5317490101"/>
14090                   </origin>
14091                   <split>
14092                     <bool value="true"/>
14093                   </split>
14094                   <t1>
14095                     <radial_composite type="vector">
14096                       <radius>
14097                         <real value="0.6646548114"/>
14098                       </radius>
14099                       <theta>
14100                         <angle value="-135.000000"/>
14101                       </theta>
14102                     </radial_composite>
14103                   </t1>
14104                   <t2>
14105                     <radial_composite type="vector">
14106                       <radius>
14107                         <real value="0.6883147342"/>
14108                       </radius>
14109                       <theta>
14110                         <angle value="-163.777588"/>
14111                       </theta>
14112                     </radial_composite>
14113                   </t2>
14114                 </composite>
14115               </entry>
14116               <entry>
14117                 <composite type="bline_point">
14118                   <point>
14119                     <vector>
14120                       <x>-7.0524239540</x>
14121                       <y>-14.7084417343</y>
14122                     </vector>
14123                   </point>
14124                   <width>
14125                     <real value="1.0000000000"/>
14126                   </width>
14127                   <origin>
14128                     <real value="0.5000000000"/>
14129                   </origin>
14130                   <split>
14131                     <bool value="false"/>
14132                   </split>
14133                   <t1>
14134                     <radial_composite type="vector">
14135                       <radius>
14136                         <real value="0.8474394429"/>
14137                       </radius>
14138                       <theta>
14139                         <angle value="180.000000"/>
14140                       </theta>
14141                     </radial_composite>
14142                   </t1>
14143                   <t2>
14144                     <radial_composite type="vector">
14145                       <radius>
14146                         <real value="0.8474394429"/>
14147                       </radius>
14148                       <theta>
14149                         <angle value="180.000000"/>
14150                       </theta>
14151                     </radial_composite>
14152                   </t2>
14153                 </composite>
14154               </entry>
14155             </bline>
14156           </param>
14157         </layer>
14158         <layer type="region" active="true" version="0.1" desc="NewBLine086 Region">
14159           <param name="z_depth">
14160             <real value="0.0000000000"/>
14161           </param>
14162           <param name="amount">
14163             <real value="1.0000000000"/>
14164           </param>
14165           <param name="blend_method">
14166             <integer value="0"/>
14167           </param>
14168           <param name="color" use=":splash_colour_03_mid"/>
14169           <param name="origin">
14170             <vector>
14171               <x>0.0000000000</x>
14172               <y>0.0000000000</y>
14173             </vector>
14174           </param>
14175           <param name="invert">
14176             <bool value="false"/>
14177           </param>
14178           <param name="antialias">
14179             <bool value="true"/>
14180           </param>
14181           <param name="feather">
14182             <real value="0.0000000000"/>
14183           </param>
14184           <param name="blurtype">
14185             <integer value="1"/>
14186           </param>
14187           <param name="winding_style">
14188             <integer value="0"/>
14189           </param>
14190           <param name="bline">
14191             <bline type="bline_point" loop="true">
14192               <entry>
14193                 <composite type="bline_point">
14194                   <point>
14195                     <vector>
14196                       <x>-7.7472333908</x>
14197                       <y>-14.5261964798</y>
14198                     </vector>
14199                   </point>
14200                   <width>
14201                     <real value="1.0000000000"/>
14202                   </width>
14203                   <origin>
14204                     <real value="0.5000000000"/>
14205                   </origin>
14206                   <split>
14207                     <bool value="true"/>
14208                   </split>
14209                   <t1>
14210                     <radial_composite type="vector">
14211                       <radius>
14212                         <real value="0.4597230511"/>
14213                       </radius>
14214                       <theta>
14215                         <angle value="138.012802"/>
14216                       </theta>
14217                     </radial_composite>
14218                   </t1>
14219                   <t2>
14220                     <radial_composite type="vector">
14221                       <radius>
14222                         <real value="0.7702472393"/>
14223                       </radius>
14224                       <theta>
14225                         <angle value="93.179825"/>
14226                       </theta>
14227                     </radial_composite>
14228                   </t2>
14229                 </composite>
14230               </entry>
14231               <entry>
14232                 <composite type="bline_point">
14233                   <point>
14234                     <vector>
14235                       <x>-7.5229396820</x>
14236                       <y>-14.0313167572</y>
14237                     </vector>
14238                   </point>
14239                   <width>
14240                     <real value="1.0000000000"/>
14241                   </width>
14242                   <origin>
14243                     <real value="0.5000000000"/>
14244                   </origin>
14245                   <split>
14246                     <bool value="false"/>
14247                   </split>
14248                   <t1>
14249                     <radial_composite type="vector">
14250                       <radius>
14251                         <real value="0.4928430162"/>
14252                       </radius>
14253                       <theta>
14254                         <angle value="33.694016"/>
14255                       </theta>
14256                     </radial_composite>
14257                   </t1>
14258                   <t2>
14259                     <radial_composite type="vector">
14260                       <radius>
14261                         <real value="0.4928430162"/>
14262                       </radius>
14263                       <theta>
14264                         <angle value="33.694016"/>
14265                       </theta>
14266                     </radial_composite>
14267                   </t2>
14268                 </composite>
14269               </entry>
14270               <entry>
14271                 <composite type="bline_point">
14272                   <point>
14273                     <vector>
14274                       <x>-6.9579796791</x>
14275                       <y>-14.4323148727</y>
14276                     </vector>
14277                   </point>
14278                   <width>
14279                     <real value="1.0000000000"/>
14280                   </width>
14281                   <origin>
14282                     <real value="0.5000000000"/>
14283                   </origin>
14284                   <split>
14285                     <bool value="false"/>
14286                   </split>
14287                   <t1>
14288                     <radial_composite type="vector">
14289                       <radius>
14290                         <real value="1.8631331065"/>
14291                       </radius>
14292                       <theta>
14293                         <angle value="-14.446101"/>
14294                       </theta>
14295                     </radial_composite>
14296                   </t1>
14297                   <t2>
14298                     <radial_composite type="vector">
14299                       <radius>
14300                         <real value="1.8631331065"/>
14301                       </radius>
14302                       <theta>
14303                         <angle value="-14.446101"/>
14304                       </theta>
14305                     </radial_composite>
14306                   </t2>
14307                 </composite>
14308               </entry>
14309               <entry>
14310                 <composite type="bline_point">
14311                   <point>
14312                     <vector>
14313                       <x>-6.1014280319</x>
14314                       <y>-14.2591562271</y>
14315                     </vector>
14316                   </point>
14317                   <width>
14318                     <real value="1.0000000000"/>
14319                   </width>
14320                   <origin>
14321                     <real value="0.5000000000"/>
14322                   </origin>
14323                   <split>
14324                     <bool value="false"/>
14325                   </split>
14326                   <t1>
14327                     <radial_composite type="vector">
14328                       <radius>
14329                         <real value="1.0989256559"/>
14330                       </radius>
14331                       <theta>
14332                         <angle value="-5.711438"/>
14333                       </theta>
14334                     </radial_composite>
14335                   </t1>
14336                   <t2>
14337                     <radial_composite type="vector">
14338                       <radius>
14339                         <real value="1.0989256559"/>
14340                       </radius>
14341                       <theta>
14342                         <angle value="-5.711438"/>
14343                       </theta>
14344                     </radial_composite>
14345                   </t2>
14346                 </composite>
14347               </entry>
14348               <entry>
14349                 <composite type="bline_point">
14350                   <point>
14351                     <vector>
14352                       <x>-6.2739953995</x>
14353                       <y>-14.6215639114</y>
14354                     </vector>
14355                   </point>
14356                   <width>
14357                     <real value="1.0000000000"/>
14358                   </width>
14359                   <origin>
14360                     <real value="0.5317490101"/>
14361                   </origin>
14362                   <split>
14363                     <bool value="true"/>
14364                   </split>
14365                   <t1>
14366                     <radial_composite type="vector">
14367                       <radius>
14368                         <real value="0.6646548114"/>
14369                       </radius>
14370                       <theta>
14371                         <angle value="-135.000000"/>
14372                       </theta>
14373                     </radial_composite>
14374                   </t1>
14375                   <t2>
14376                     <radial_composite type="vector">
14377                       <radius>
14378                         <real value="0.6883147342"/>
14379                       </radius>
14380                       <theta>
14381                         <angle value="-163.777588"/>
14382                       </theta>
14383                     </radial_composite>
14384                   </t2>
14385                 </composite>
14386               </entry>
14387               <entry>
14388                 <composite type="bline_point">
14389                   <point>
14390                     <vector>
14391                       <x>-7.0524239540</x>
14392                       <y>-14.7084417343</y>
14393                     </vector>
14394                   </point>
14395                   <width>
14396                     <real value="1.0000000000"/>
14397                   </width>
14398                   <origin>
14399                     <real value="0.5000000000"/>
14400                   </origin>
14401                   <split>
14402                     <bool value="false"/>
14403                   </split>
14404                   <t1>
14405                     <radial_composite type="vector">
14406                       <radius>
14407                         <real value="0.8474394429"/>
14408                       </radius>
14409                       <theta>
14410                         <angle value="180.000000"/>
14411                       </theta>
14412                     </radial_composite>
14413                   </t1>
14414                   <t2>
14415                     <radial_composite type="vector">
14416                       <radius>
14417                         <real value="0.8474394429"/>
14418                       </radius>
14419                       <theta>
14420                         <angle value="180.000000"/>
14421                       </theta>
14422                     </radial_composite>
14423                   </t2>
14424                 </composite>
14425               </entry>
14426             </bline>
14427           </param>
14428         </layer>
14429         <layer type="outline" active="true" version="0.2" desc="NewBLine086 Outline">
14430           <param name="z_depth">
14431             <real value="0.0000000000"/>
14432           </param>
14433           <param name="amount">
14434             <real value="1.0000000000"/>
14435           </param>
14436           <param name="blend_method">
14437             <integer value="0"/>
14438           </param>
14439           <param name="color">
14440             <color>
14441               <r>0.000000</r>
14442               <g>0.000000</g>
14443               <b>0.000000</b>
14444               <a>1.000000</a>
14445             </color>
14446           </param>
14447           <param name="origin">
14448             <vector guid="EB271009E7BFECA219198CAFEABF07F8">
14449               <x>0.0000000000</x>
14450               <y>0.0000000000</y>
14451             </vector>
14452           </param>
14453           <param name="invert">
14454             <bool value="false"/>
14455           </param>
14456           <param name="antialias">
14457             <bool value="true"/>
14458           </param>
14459           <param name="feather">
14460             <real value="0.0000000000"/>
14461           </param>
14462           <param name="blurtype">
14463             <integer value="1"/>
14464           </param>
14465           <param name="winding_style">
14466             <integer value="0"/>
14467           </param>
14468           <param name="bline">
14469             <bline type="bline_point" loop="true" guid="743FE34150E43895DEB44205F1E46E8E">
14470               <entry>
14471                 <composite type="bline_point">
14472                   <point>
14473                     <vector>
14474                       <x>-7.7472333908</x>
14475                       <y>-14.5261964798</y>
14476                     </vector>
14477                   </point>
14478                   <width>
14479                     <real value="1.0000000000"/>
14480                   </width>
14481                   <origin>
14482                     <real value="0.5000000000"/>
14483                   </origin>
14484                   <split>
14485                     <bool value="true"/>
14486                   </split>
14487                   <t1>
14488                     <radial_composite type="vector">
14489                       <radius>
14490                         <real value="0.4597230511"/>
14491                       </radius>
14492                       <theta>
14493                         <angle value="138.012802"/>
14494                       </theta>
14495                     </radial_composite>
14496                   </t1>
14497                   <t2>
14498                     <radial_composite type="vector">
14499                       <radius>
14500                         <real value="0.7702472393"/>
14501                       </radius>
14502                       <theta>
14503                         <angle value="93.179825"/>
14504                       </theta>
14505                     </radial_composite>
14506                   </t2>
14507                 </composite>
14508               </entry>
14509               <entry>
14510                 <composite type="bline_point">
14511                   <point>
14512                     <vector>
14513                       <x>-7.3087539673</x>
14514                       <y>-13.8986139297</y>
14515                     </vector>
14516                   </point>
14517                   <width>
14518                     <real value="1.0000000000"/>
14519                   </width>
14520                   <origin>
14521                     <real value="0.5000000000"/>
14522                   </origin>
14523                   <split>
14524                     <bool value="false"/>
14525                   </split>
14526                   <t1>
14527                     <radial_composite type="vector">
14528                       <radius>
14529                         <real value="0.8840437627"/>
14530                       </radius>
14531                       <theta>
14532                         <angle value="25.016893"/>
14533                       </theta>
14534                     </radial_composite>
14535                   </t1>
14536                   <t2>
14537                     <radial_composite type="vector">
14538                       <radius>
14539                         <real value="0.8840437627"/>
14540                       </radius>
14541                       <theta>
14542                         <angle value="25.016893"/>
14543                       </theta>
14544                     </radial_composite>
14545                   </t2>
14546                 </composite>
14547               </entry>
14548               <entry>
14549                 <composite type="bline_point">
14550                   <point>
14551                     <vector>
14552                       <x>-6.5610556602</x>
14553                       <y>-14.0410327911</y>
14554                     </vector>
14555                   </point>
14556                   <width>
14557                     <real value="1.0000000000"/>
14558                   </width>
14559                   <origin>
14560                     <real value="0.5000000000"/>
14561                   </origin>
14562                   <split>
14563                     <bool value="false"/>
14564                   </split>
14565                   <t1>
14566                     <radial_composite type="vector">
14567                       <radius>
14568                         <real value="0.9327138004"/>
14569                       </radius>
14570                       <theta>
14571                         <angle value="-13.240519"/>
14572                       </theta>
14573                     </radial_composite>
14574                   </t1>
14575                   <t2>
14576                     <radial_composite type="vector">
14577                       <radius>
14578                         <real value="0.9327138004"/>
14579                       </radius>
14580                       <theta>
14581                         <angle value="-13.240519"/>
14582                       </theta>
14583                     </radial_composite>
14584                   </t2>
14585                 </composite>
14586               </entry>
14587               <entry>
14588                 <composite type="bline_point">
14589                   <point>
14590                     <vector>
14591                       <x>-5.9913802147</x>
14592                       <y>-14.2902660370</y>
14593                     </vector>
14594                   </point>
14595                   <width>
14596                     <real value="1.4182167394"/>
14597                   </width>
14598                   <origin>
14599                     <real value="0.5000000000"/>
14600                   </origin>
14601                   <split>
14602                     <bool value="false"/>
14603                   </split>
14604                   <t1>
14605                     <radial_composite type="vector">
14606                       <radius>
14607                         <real value="0.5899000029"/>
14608                       </radius>
14609                       <theta>
14610                         <angle value="-95.194435"/>
14611                       </theta>
14612                     </radial_composite>
14613                   </t1>
14614                   <t2>
14615                     <radial_composite type="vector">
14616                       <radius>
14617                         <real value="0.5899000029"/>
14618                       </radius>
14619                       <theta>
14620                         <angle value="-95.194435"/>
14621                       </theta>
14622                     </radial_composite>
14623                   </t2>
14624                 </composite>
14625               </entry>
14626               <entry>
14627                 <composite type="bline_point">
14628                   <point>
14629                     <vector>
14630                       <x>-6.2739953995</x>
14631                       <y>-14.6215639114</y>
14632                     </vector>
14633                   </point>
14634                   <width>
14635                     <real value="1.0000000000"/>
14636                   </width>
14637                   <origin>
14638                     <real value="0.5317490101"/>
14639                   </origin>
14640                   <split>
14641                     <bool value="true"/>
14642                   </split>
14643                   <t1>
14644                     <radial_composite type="vector">
14645                       <radius>
14646                         <real value="0.6646548114"/>
14647                       </radius>
14648                       <theta>
14649                         <angle value="-135.000000"/>
14650                       </theta>
14651                     </radial_composite>
14652                   </t1>
14653                   <t2>
14654                     <radial_composite type="vector">
14655                       <radius>
14656                         <real value="0.6883147342"/>
14657                       </radius>
14658                       <theta>
14659                         <angle value="-163.777588"/>
14660                       </theta>
14661                     </radial_composite>
14662                   </t2>
14663                 </composite>
14664               </entry>
14665               <entry>
14666                 <composite type="bline_point">
14667                   <point>
14668                     <vector>
14669                       <x>-7.0524239540</x>
14670                       <y>-14.7084417343</y>
14671                     </vector>
14672                   </point>
14673                   <width>
14674                     <real value="1.0000000000"/>
14675                   </width>
14676                   <origin>
14677                     <real value="0.5000000000"/>
14678                   </origin>
14679                   <split>
14680                     <bool value="false"/>
14681                   </split>
14682                   <t1>
14683                     <radial_composite type="vector">
14684                       <radius>
14685                         <real value="0.8474394429"/>
14686                       </radius>
14687                       <theta>
14688                         <angle value="180.000000"/>
14689                       </theta>
14690                     </radial_composite>
14691                   </t1>
14692                   <t2>
14693                     <radial_composite type="vector">
14694                       <radius>
14695                         <real value="0.8474394429"/>
14696                       </radius>
14697                       <theta>
14698                         <angle value="180.000000"/>
14699                       </theta>
14700                     </radial_composite>
14701                   </t2>
14702                 </composite>
14703               </entry>
14704             </bline>
14705           </param>
14706           <param name="width">
14707             <real value="0.0678862799"/>
14708           </param>
14709           <param name="expand">
14710             <real value="0.0000000000"/>
14711           </param>
14712           <param name="sharp_cusps">
14713             <bool value="true"/>
14714           </param>
14715           <param name="round_tip[0]">
14716             <bool value="true"/>
14717           </param>
14718           <param name="round_tip[1]">
14719             <bool value="true"/>
14720           </param>
14721           <param name="loopyness">
14722             <real value="1.0000000000"/>
14723           </param>
14724           <param name="homogeneous_width">
14725             <bool value="true"/>
14726           </param>
14727         </layer>
14728         <layer type="region" active="true" version="0.1" desc="NewBLine095 Region">
14729           <param name="z_depth">
14730             <real value="0.0000000000"/>
14731           </param>
14732           <param name="amount">
14733             <real value="1.0000000000"/>
14734           </param>
14735           <param name="blend_method">
14736             <integer value="0"/>
14737           </param>
14738           <param name="color" use=":splash-colour_02"/>
14739           <param name="origin">
14740             <vector guid="A46748FD69A566E5B9D85316D1422C6C">
14741               <x>0.0000000000</x>
14742               <y>0.0000000000</y>
14743             </vector>
14744           </param>
14745           <param name="invert">
14746             <bool value="false"/>
14747           </param>
14748           <param name="antialias">
14749             <bool value="true"/>
14750           </param>
14751           <param name="feather">
14752             <real value="0.0000000000"/>
14753           </param>
14754           <param name="blurtype">
14755             <integer value="1"/>
14756           </param>
14757           <param name="winding_style">
14758             <integer value="0"/>
14759           </param>
14760           <param name="bline">
14761             <bline type="bline_point" loop="true" guid="834F214CAA5139D083F6882FD0E1DB83">
14762               <entry>
14763                 <composite type="bline_point">
14764                   <point>
14765                     <vector>
14766                       <x>-0.4227837324</x>
14767                       <y>-12.2663097382</y>
14768                     </vector>
14769                   </point>
14770                   <width>
14771                     <real value="1.0000000000"/>
14772                   </width>
14773                   <origin>
14774                     <real value="0.5000000000"/>
14775                   </origin>
14776                   <split>
14777                     <bool value="false"/>
14778                   </split>
14779                   <t1>
14780                     <radial_composite type="vector">
14781                       <radius>
14782                         <real value="0.5259983274"/>
14783                       </radius>
14784                       <theta>
14785                         <angle value="113.962486"/>
14786                       </theta>
14787                     </radial_composite>
14788                   </t1>
14789                   <t2>
14790                     <radial_composite type="vector">
14791                       <radius>
14792                         <real value="0.5259983274"/>
14793                       </radius>
14794                       <theta>
14795                         <angle value="113.962486"/>
14796                       </theta>
14797                     </radial_composite>
14798                   </t2>
14799                 </composite>
14800               </entry>
14801               <entry>
14802                 <composite type="bline_point">
14803                   <point>
14804                     <vector>
14805                       <x>-1.0992728472</x>
14806                       <y>-11.9102630615</y>
14807                     </vector>
14808                   </point>
14809                   <width>
14810                     <real value="1.5501523523"/>
14811                   </width>
14812                   <origin>
14813                     <real value="0.5000000000"/>
14814                   </origin>
14815                   <split>
14816                     <bool value="false"/>
14817                   </split>
14818                   <t1>
14819                     <radial_composite type="vector">
14820                       <radius>
14821                         <real value="1.2388727207"/>
14822                       </radius>
14823                       <theta>
14824                         <angle value="-180.784668"/>
14825                       </theta>
14826                     </radial_composite>
14827                   </t1>
14828                   <t2>
14829                     <radial_composite type="vector">
14830                       <radius>
14831                         <real value="1.2388727207"/>
14832                       </radius>
14833                       <theta>
14834                         <angle value="-180.784668"/>
14835                       </theta>
14836                     </radial_composite>
14837                   </t2>
14838                 </composite>
14839               </entry>
14840               <entry>
14841                 <composite type="bline_point">
14842                   <point>
14843                     <vector>
14844                       <x>-1.7969496250</x>
14845                       <y>-12.0868530273</y>
14846                     </vector>
14847                   </point>
14848                   <width>
14849                     <real value="1.0000000000"/>
14850                   </width>
14851                   <origin>
14852                     <real value="0.5000000000"/>
14853                   </origin>
14854                   <split>
14855                     <bool value="false"/>
14856                   </split>
14857                   <t1>
14858                     <radial_composite type="vector">
14859                       <radius>
14860                         <real value="0.7184030057"/>
14861                       </radius>
14862                       <theta>
14863                         <angle value="-154.653839"/>
14864                       </theta>
14865                     </radial_composite>
14866                   </t1>
14867                   <t2>
14868                     <radial_composite type="vector">
14869                       <radius>
14870                         <real value="0.7184030057"/>
14871                       </radius>
14872                       <theta>
14873                         <angle value="-154.653839"/>
14874                       </theta>
14875                     </radial_composite>
14876                   </t2>
14877                 </composite>
14878               </entry>
14879               <entry>
14880                 <composite type="bline_point">
14881                   <point>
14882                     <vector>
14883                       <x>-2.2867331505</x>
14884                       <y>-12.3943910599</y>
14885                     </vector>
14886                   </point>
14887                   <width>
14888                     <real value="1.0000000000"/>
14889                   </width>
14890                   <origin>
14891                     <real value="0.5000000000"/>
14892                   </origin>
14893                   <split>
14894                     <bool value="false"/>
14895                   </split>
14896                   <t1>
14897                     <radial_composite type="vector">
14898                       <radius>
14899                         <real value="0.5137019634"/>
14900                       </radius>
14901                       <theta>
14902                         <angle value="-93.814087"/>
14903                       </theta>
14904                     </radial_composite>
14905                   </t1>
14906                   <t2>
14907                     <radial_composite type="vector">
14908                       <radius>
14909                         <real value="0.5137019634"/>
14910                       </radius>
14911                       <theta>
14912                         <angle value="-93.814087"/>
14913                       </theta>
14914                     </radial_composite>
14915                   </t2>
14916                 </composite>
14917               </entry>
14918               <entry>
14919                 <composite type="bline_point">
14920                   <point>
14921                     <vector>
14922                       <x>-1.8880721331</x>
14923                       <y>-12.5424652100</y>
14924                     </vector>
14925                   </point>
14926                   <width>
14927                     <real value="1.3768600131"/>
14928                   </width>
14929                   <origin>
14930                     <real value="0.5000000000"/>
14931                   </origin>
14932                   <split>
14933                     <bool value="false"/>
14934                   </split>
14935                   <t1>
14936                     <radial_composite type="vector">
14937                       <radius>
14938                         <real value="0.6572912760"/>
14939                       </radius>
14940                       <theta>
14941                         <angle value="8.972627"/>
14942                       </theta>
14943                     </radial_composite>
14944                   </t1>
14945                   <t2>
14946                     <radial_composite type="vector">
14947                       <radius>
14948                         <real value="0.6572912760"/>
14949                       </radius>
14950                       <theta>
14951                         <angle value="8.972627"/>
14952                       </theta>
14953                     </radial_composite>
14954                   </t2>
14955                 </composite>
14956               </entry>
14957               <entry>
14958                 <composite type="bline_point">
14959                   <point>
14960                     <vector>
14961                       <x>-0.9996275306</x>
14962                       <y>-12.5766363144</y>
14963                     </vector>
14964                   </point>
14965                   <width>
14966                     <real value="1.0000000000"/>
14967                   </width>
14968                   <origin>
14969                     <real value="0.5000000000"/>
14970                   </origin>
14971                   <split>
14972                     <bool value="false"/>
14973                   </split>
14974                   <t1>
14975                     <radial_composite type="vector">
14976                       <radius>
14977                         <real value="0.8864396251"/>
14978                       </radius>
14979                       <theta>
14980                         <angle value="-0.440194"/>
14981                       </theta>
14982                     </radial_composite>
14983                   </t1>
14984                   <t2>
14985                     <radial_composite type="vector">
14986                       <radius>
14987                         <real value="0.8864396251"/>
14988                       </radius>
14989                       <theta>
14990                         <angle value="-0.440194"/>
14991                       </theta>
14992                     </radial_composite>
14993                   </t2>
14994                 </composite>
14995               </entry>
14996             </bline>
14997           </param>
14998         </layer>
14999         <layer type="region" active="true" version="0.1" desc="NewBLine095 Region">
15000           <param name="z_depth">
15001             <real value="0.0000000000"/>
15002           </param>
15003           <param name="amount">
15004             <real value="1.0000000000"/>
15005           </param>
15006           <param name="blend_method">
15007             <integer value="0"/>
15008           </param>
15009           <param name="color" use=":splash_colour_03_mid"/>
15010           <param name="origin">
15011             <vector>
15012               <x>0.0000000000</x>
15013               <y>0.0000000000</y>
15014             </vector>
15015           </param>
15016           <param name="invert">
15017             <bool value="false"/>
15018           </param>
15019           <param name="antialias">
15020             <bool value="true"/>
15021           </param>
15022           <param name="feather">
15023             <real value="0.0000000000"/>
15024           </param>
15025           <param name="blurtype">
15026             <integer value="1"/>
15027           </param>
15028           <param name="winding_style">
15029             <integer value="0"/>
15030           </param>
15031           <param name="bline">
15032             <bline type="bline_point" loop="true">
15033               <entry>
15034                 <composite type="bline_point">
15035                   <point>
15036                     <vector>
15037                       <x>-0.4458399713</x>
15038                       <y>-12.3185987473</y>
15039                     </vector>
15040                   </point>
15041                   <width>
15042                     <real value="1.0000000000"/>
15043                   </width>
15044                   <origin>
15045                     <real value="0.5000000000"/>
15046                   </origin>
15047                   <split>
15048                     <bool value="false"/>
15049                   </split>
15050                   <t1>
15051                     <radial_composite type="vector">
15052                       <radius>
15053                         <real value="0.3241740604"/>
15054                       </radius>
15055                       <theta>
15056                         <angle value="108.434952"/>
15057                       </theta>
15058                     </radial_composite>
15059                   </t1>
15060                   <t2>
15061                     <radial_composite type="vector">
15062                       <radius>
15063                         <real value="0.3241740604"/>
15064                       </radius>
15065                       <theta>
15066                         <angle value="108.434952"/>
15067                       </theta>
15068                     </radial_composite>
15069                   </t2>
15070                 </composite>
15071               </entry>
15072               <entry>
15073                 <composite type="bline_point">
15074                   <point>
15075                     <vector>
15076                       <x>-1.0723073483</x>
15077                       <y>-12.3413791656</y>
15078                     </vector>
15079                   </point>
15080                   <width>
15081                     <real value="1.0000000000"/>
15082                   </width>
15083                   <origin>
15084                     <real value="0.5000000000"/>
15085                   </origin>
15086                   <split>
15087                     <bool value="false"/>
15088                   </split>
15089                   <t1>
15090                     <radial_composite type="vector">
15091                       <radius>
15092                         <real value="0.8758700797"/>
15093                       </radius>
15094                       <theta>
15095                         <angle value="-200.556076"/>
15096                       </theta>
15097                     </radial_composite>
15098                   </t1>
15099                   <t2>
15100                     <radial_composite type="vector">
15101                       <radius>
15102                         <real value="0.8758700797"/>
15103                       </radius>
15104                       <theta>
15105                         <angle value="-200.556076"/>
15106                       </theta>
15107                     </radial_composite>
15108                   </t2>
15109                 </composite>
15110               </entry>
15111               <entry>
15112                 <composite type="bline_point">
15113                   <point>
15114                     <vector>
15115                       <x>-1.7898972034</x>
15116                       <y>-12.3072080612</y>
15117                     </vector>
15118                   </point>
15119                   <width>
15120                     <real value="1.0000000000"/>
15121                   </width>
15122                   <origin>
15123                     <real value="0.5000000000"/>
15124                   </origin>
15125                   <split>
15126                     <bool value="false"/>
15127                   </split>
15128                   <t1>
15129                     <radial_composite type="vector">
15130                       <radius>
15131                         <real value="0.6919089278"/>
15132                       </radius>
15133                       <theta>
15134                         <angle value="-212.905273"/>
15135                       </theta>
15136                     </radial_composite>
15137                   </t1>
15138                   <t2>
15139                     <radial_composite type="vector">
15140                       <radius>
15141                         <real value="0.6919089278"/>
15142                       </radius>
15143                       <theta>
15144                         <angle value="-212.905273"/>
15145                       </theta>
15146                     </radial_composite>
15147                   </t2>
15148                 </composite>
15149               </entry>
15150               <entry>
15151                 <composite type="bline_point">
15152                   <point>
15153                     <vector>
15154                       <x>-2.2867331505</x>
15155                       <y>-12.3943910599</y>
15156                     </vector>
15157                   </point>
15158                   <width>
15159                     <real value="1.0000000000"/>
15160                   </width>
15161                   <origin>
15162                     <real value="0.5000000000"/>
15163                   </origin>
15164                   <split>
15165                     <bool value="false"/>
15166                   </split>
15167                   <t1>
15168                     <radial_composite type="vector">
15169                       <radius>
15170                         <real value="0.5137019634"/>
15171                       </radius>
15172                       <theta>
15173                         <angle value="-93.814087"/>
15174                       </theta>
15175                     </radial_composite>
15176                   </t1>
15177                   <t2>
15178                     <radial_composite type="vector">
15179                       <radius>
15180                         <real value="0.5137019634"/>
15181                       </radius>
15182                       <theta>
15183                         <angle value="-93.814087"/>
15184                       </theta>
15185                     </radial_composite>
15186                   </t2>
15187                 </composite>
15188               </entry>
15189               <entry>
15190                 <composite type="bline_point">
15191                   <point>
15192                     <vector>
15193                       <x>-1.8880721331</x>
15194                       <y>-12.5424652100</y>
15195                     </vector>
15196                   </point>
15197                   <width>
15198                     <real value="1.0000000000"/>
15199                   </width>
15200                   <origin>
15201                     <real value="0.5000000000"/>
15202                   </origin>
15203                   <split>
15204                     <bool value="false"/>
15205                   </split>
15206                   <t1>
15207                     <radial_composite type="vector">
15208                       <radius>
15209                         <real value="0.6572912760"/>
15210                       </radius>
15211                       <theta>
15212                         <angle value="8.972627"/>
15213                       </theta>
15214                     </radial_composite>
15215                   </t1>
15216                   <t2>
15217                     <radial_composite type="vector">
15218                       <radius>
15219                         <real value="0.6572912760"/>
15220                       </radius>
15221                       <theta>
15222                         <angle value="8.972627"/>
15223                       </theta>
15224                     </radial_composite>
15225                   </t2>
15226                 </composite>
15227               </entry>
15228               <entry>
15229                 <composite type="bline_point">
15230                   <point>
15231                     <vector>
15232                       <x>-0.9996275306</x>
15233                       <y>-12.5766363144</y>
15234                     </vector>
15235                   </point>
15236                   <width>
15237                     <real value="1.0000000000"/>
15238                   </width>
15239                   <origin>
15240                     <real value="0.5000000000"/>
15241                   </origin>
15242                   <split>
15243                     <bool value="false"/>
15244                   </split>
15245                   <t1>
15246                     <radial_composite type="vector">
15247                       <radius>
15248                         <real value="0.8864396251"/>
15249                       </radius>
15250                       <theta>
15251                         <angle value="-0.440194"/>
15252                       </theta>
15253                     </radial_composite>
15254                   </t1>
15255                   <t2>
15256                     <radial_composite type="vector">
15257                       <radius>
15258                         <real value="0.8864396251"/>
15259                       </radius>
15260                       <theta>
15261                         <angle value="-0.440194"/>
15262                       </theta>
15263                     </radial_composite>
15264                   </t2>
15265                 </composite>
15266               </entry>
15267             </bline>
15268           </param>
15269         </layer>
15270         <layer type="outline" active="true" version="0.2" desc="NewBLine095 Outline">
15271           <param name="z_depth">
15272             <real value="0.0000000000"/>
15273           </param>
15274           <param name="amount">
15275             <real value="1.0000000000"/>
15276           </param>
15277           <param name="blend_method">
15278             <integer value="0"/>
15279           </param>
15280           <param name="color">
15281             <color>
15282               <r>0.000000</r>
15283               <g>0.000000</g>
15284               <b>0.000000</b>
15285               <a>1.000000</a>
15286             </color>
15287           </param>
15288           <param name="origin">
15289             <vector guid="A46748FD69A566E5B9D85316D1422C6C">
15290               <x>0.0000000000</x>
15291               <y>0.0000000000</y>
15292             </vector>
15293           </param>
15294           <param name="invert">
15295             <bool value="false"/>
15296           </param>
15297           <param name="antialias">
15298             <bool value="true"/>
15299           </param>
15300           <param name="feather">
15301             <real value="0.0000000000"/>
15302           </param>
15303           <param name="blurtype">
15304             <integer value="1"/>
15305           </param>
15306           <param name="winding_style">
15307             <integer value="0"/>
15308           </param>
15309           <param name="bline">
15310             <bline type="bline_point" loop="true" guid="834F214CAA5139D083F6882FD0E1DB83">
15311               <entry>
15312                 <composite type="bline_point">
15313                   <point>
15314                     <vector>
15315                       <x>-0.4227837324</x>
15316                       <y>-12.2663097382</y>
15317                     </vector>
15318                   </point>
15319                   <width>
15320                     <real value="1.0000000000"/>
15321                   </width>
15322                   <origin>
15323                     <real value="0.5000000000"/>
15324                   </origin>
15325                   <split>
15326                     <bool value="false"/>
15327                   </split>
15328                   <t1>
15329                     <radial_composite type="vector">
15330                       <radius>
15331                         <real value="0.5259983274"/>
15332                       </radius>
15333                       <theta>
15334                         <angle value="113.962486"/>
15335                       </theta>
15336                     </radial_composite>
15337                   </t1>
15338                   <t2>
15339                     <radial_composite type="vector">
15340                       <radius>
15341                         <real value="0.5259983274"/>
15342                       </radius>
15343                       <theta>
15344                         <angle value="113.962486"/>
15345                       </theta>
15346                     </radial_composite>
15347                   </t2>
15348                 </composite>
15349               </entry>
15350               <entry>
15351                 <composite type="bline_point">
15352                   <point>
15353                     <vector>
15354                       <x>-1.0992728472</x>
15355                       <y>-11.9102630615</y>
15356                     </vector>
15357                   </point>
15358                   <width>
15359                     <real value="1.5501523523"/>
15360                   </width>
15361                   <origin>
15362                     <real value="0.5000000000"/>
15363                   </origin>
15364                   <split>
15365                     <bool value="false"/>
15366                   </split>
15367                   <t1>
15368                     <radial_composite type="vector">
15369                       <radius>
15370                         <real value="1.2388727207"/>
15371                       </radius>
15372                       <theta>
15373                         <angle value="-180.784668"/>
15374                       </theta>
15375                     </radial_composite>
15376                   </t1>
15377                   <t2>
15378                     <radial_composite type="vector">
15379                       <radius>
15380                         <real value="1.2388727207"/>
15381                       </radius>
15382                       <theta>
15383                         <angle value="-180.784668"/>
15384                       </theta>
15385                     </radial_composite>
15386                   </t2>
15387                 </composite>
15388               </entry>
15389               <entry>
15390                 <composite type="bline_point">
15391                   <point>
15392                     <vector>
15393                       <x>-1.7969496250</x>
15394                       <y>-12.0868530273</y>
15395                     </vector>
15396                   </point>
15397                   <width>
15398                     <real value="1.0000000000"/>
15399                   </width>
15400                   <origin>
15401                     <real value="0.5000000000"/>
15402                   </origin>
15403                   <split>
15404                     <bool value="false"/>
15405                   </split>
15406                   <t1>
15407                     <radial_composite type="vector">
15408                       <radius>
15409                         <real value="0.7184030057"/>
15410                       </radius>
15411                       <theta>
15412                         <angle value="-154.653839"/>
15413                       </theta>
15414                     </radial_composite>
15415                   </t1>
15416                   <t2>
15417                     <radial_composite type="vector">
15418                       <radius>
15419                         <real value="0.7184030057"/>
15420                       </radius>
15421                       <theta>
15422                         <angle value="-154.653839"/>
15423                       </theta>
15424                     </radial_composite>
15425                   </t2>
15426                 </composite>
15427               </entry>
15428               <entry>
15429                 <composite type="bline_point">
15430                   <point>
15431                     <vector>
15432                       <x>-2.2867331505</x>
15433                       <y>-12.3943910599</y>
15434                     </vector>
15435                   </point>
15436                   <width>
15437                     <real value="1.0000000000"/>
15438                   </width>
15439                   <origin>
15440                     <real value="0.5000000000"/>
15441                   </origin>
15442                   <split>
15443                     <bool value="false"/>
15444                   </split>
15445                   <t1>
15446                     <radial_composite type="vector">
15447                       <radius>
15448                         <real value="0.5137019634"/>
15449                       </radius>
15450                       <theta>
15451                         <angle value="-93.814087"/>
15452                       </theta>
15453                     </radial_composite>
15454                   </t1>
15455                   <t2>
15456                     <radial_composite type="vector">
15457                       <radius>
15458                         <real value="0.5137019634"/>
15459                       </radius>
15460                       <theta>
15461                         <angle value="-93.814087"/>
15462                       </theta>
15463                     </radial_composite>
15464                   </t2>
15465                 </composite>
15466               </entry>
15467               <entry>
15468                 <composite type="bline_point">
15469                   <point>
15470                     <vector>
15471                       <x>-1.8880721331</x>
15472                       <y>-12.5424652100</y>
15473                     </vector>
15474                   </point>
15475                   <width>
15476                     <real value="1.3768600131"/>
15477                   </width>
15478                   <origin>
15479                     <real value="0.5000000000"/>
15480                   </origin>
15481                   <split>
15482                     <bool value="false"/>
15483                   </split>
15484                   <t1>
15485                     <radial_composite type="vector">
15486                       <radius>
15487                         <real value="0.6572912760"/>
15488                       </radius>
15489                       <theta>
15490                         <angle value="8.972627"/>
15491                       </theta>
15492                     </radial_composite>
15493                   </t1>
15494                   <t2>
15495                     <radial_composite type="vector">
15496                       <radius>
15497                         <real value="0.6572912760"/>
15498                       </radius>
15499                       <theta>
15500                         <angle value="8.972627"/>
15501                       </theta>
15502                     </radial_composite>
15503                   </t2>
15504                 </composite>
15505               </entry>
15506               <entry>
15507                 <composite type="bline_point">
15508                   <point>
15509                     <vector>
15510                       <x>-0.9996275306</x>
15511                       <y>-12.5766363144</y>
15512                     </vector>
15513                   </point>
15514                   <width>
15515                     <real value="1.0000000000"/>
15516                   </width>
15517                   <origin>
15518                     <real value="0.5000000000"/>
15519                   </origin>
15520                   <split>
15521                     <bool value="false"/>
15522                   </split>
15523                   <t1>
15524                     <radial_composite type="vector">
15525                       <radius>
15526                         <real value="0.8864396251"/>
15527                       </radius>
15528                       <theta>
15529                         <angle value="-0.440194"/>
15530                       </theta>
15531                     </radial_composite>
15532                   </t1>
15533                   <t2>
15534                     <radial_composite type="vector">
15535                       <radius>
15536                         <real value="0.8864396251"/>
15537                       </radius>
15538                       <theta>
15539                         <angle value="-0.440194"/>
15540                       </theta>
15541                     </radial_composite>
15542                   </t2>
15543                 </composite>
15544               </entry>
15545             </bline>
15546           </param>
15547           <param name="width">
15548             <real value="0.0678862820"/>
15549           </param>
15550           <param name="expand">
15551             <real value="0.0000000000"/>
15552           </param>
15553           <param name="sharp_cusps">
15554             <bool value="true"/>
15555           </param>
15556           <param name="round_tip[0]">
15557             <bool value="true"/>
15558           </param>
15559           <param name="round_tip[1]">
15560             <bool value="true"/>
15561           </param>
15562           <param name="loopyness">
15563             <real value="1.0000000000"/>
15564           </param>
15565           <param name="homogeneous_width">
15566             <bool value="true"/>
15567           </param>
15568         </layer>
15569         <layer type="region" active="true" version="0.1" desc="NewBLine085 Region">
15570           <param name="z_depth">
15571             <real value="0.0000000000"/>
15572           </param>
15573           <param name="amount">
15574             <real value="1.0000000000"/>
15575           </param>
15576           <param name="blend_method">
15577             <integer value="0"/>
15578           </param>
15579           <param name="color" use=":splash-colour_02"/>
15580           <param name="origin">
15581             <vector guid="F93BD500A8B9011F232EA4A81B1B34A3">
15582               <x>0.0000000000</x>
15583               <y>0.0000000000</y>
15584             </vector>
15585           </param>
15586           <param name="invert">
15587             <bool value="false"/>
15588           </param>
15589           <param name="antialias">
15590             <bool value="true"/>
15591           </param>
15592           <param name="feather">
15593             <real value="0.0000000000"/>
15594           </param>
15595           <param name="blurtype">
15596             <integer value="1"/>
15597           </param>
15598           <param name="winding_style">
15599             <integer value="0"/>
15600           </param>
15601           <param name="bline">
15602             <bline type="bline_point" loop="true" guid="9B07F871DD1CD447D0819A6E5823F110">
15603               <entry>
15604                 <composite type="bline_point">
15605                   <point>
15606                     <vector>
15607                       <x>-8.6258163452</x>
15608                       <y>-13.1308755875</y>
15609                     </vector>
15610                   </point>
15611                   <width>
15612                     <real value="1.0000000000"/>
15613                   </width>
15614                   <origin>
15615                     <real value="0.5000000000"/>
15616                   </origin>
15617                   <split>
15618                     <bool value="true"/>
15619                   </split>
15620                   <t1>
15621                     <radial_composite type="vector">
15622                       <radius>
15623                         <real value="0.5019576264"/>
15624                       </radius>
15625                       <theta>
15626                         <angle value="96.650703"/>
15627                       </theta>
15628                     </radial_composite>
15629                   </t1>
15630                   <t2>
15631                     <radial_composite type="vector">
15632                       <radius>
15633                         <real value="0.6708222975"/>
15634                       </radius>
15635                       <theta>
15636                         <angle value="95.712662"/>
15637                       </theta>
15638                     </radial_composite>
15639                   </t2>
15640                 </composite>
15641               </entry>
15642               <entry>
15643                 <composite type="bline_point">
15644                   <point>
15645                     <vector>
15646                       <x>-9.3094263077</x>
15647                       <y>-12.7605876923</y>
15648                     </vector>
15649                   </point>
15650                   <width>
15651                     <real value="1.7142974494"/>
15652                   </width>
15653                   <origin>
15654                     <real value="0.5000000000"/>
15655                   </origin>
15656                   <split>
15657                     <bool value="false"/>
15658                   </split>
15659                   <t1>
15660                     <radial_composite type="vector">
15661                       <radius>
15662                         <real value="1.2704490762"/>
15663                       </radius>
15664                       <theta>
15665                         <angle value="-176.988297"/>
15666                       </theta>
15667                     </radial_composite>
15668                   </t1>
15669                   <t2>
15670                     <radial_composite type="vector">
15671                       <radius>
15672                         <real value="1.2704490762"/>
15673                       </radius>
15674                       <theta>
15675                         <angle value="-176.988297"/>
15676                       </theta>
15677                     </radial_composite>
15678                   </t2>
15679                 </composite>
15680               </entry>
15681               <entry>
15682                 <composite type="bline_point">
15683                   <point>
15684                     <vector>
15685                       <x>-10.0072784424</x>
15686                       <y>-13.1593599319</y>
15687                     </vector>
15688                   </point>
15689                   <width>
15690                     <real value="1.0000000000"/>
15691                   </width>
15692                   <origin>
15693                     <real value="0.5000000000"/>
15694                   </origin>
15695                   <split>
15696                     <bool value="true"/>
15697                   </split>
15698                   <t1>
15699                     <radial_composite type="vector">
15700                       <radius>
15701                         <real value="0.4719906508"/>
15702                       </radius>
15703                       <theta>
15704                         <angle value="-81.866974"/>
15705                       </theta>
15706                     </radial_composite>
15707                   </t1>
15708                   <t2>
15709                     <radial_composite type="vector">
15710                       <radius>
15711                         <real value="0.3444650373"/>
15712                       </radius>
15713                       <theta>
15714                         <angle value="-82.874985"/>
15715                       </theta>
15716                     </radial_composite>
15717                   </t2>
15718                 </composite>
15719               </entry>
15720               <entry>
15721                 <composite type="bline_point">
15722                   <point>
15723                     <vector>
15724                       <x>-9.4767484665</x>
15725                       <y>-13.3153562546</y>
15726                     </vector>
15727                   </point>
15728                   <width>
15729                     <real value="1.0000000000"/>
15730                   </width>
15731                   <origin>
15732                     <real value="0.5000000000"/>
15733                   </origin>
15734                   <split>
15735                     <bool value="false"/>
15736                   </split>
15737                   <t1>
15738                     <radial_composite type="vector">
15739                       <radius>
15740                         <real value="1.2504466748"/>
15741                       </radius>
15742                       <theta>
15743                         <angle value="-1.866774"/>
15744                       </theta>
15745                     </radial_composite>
15746                   </t1>
15747                   <t2>
15748                     <radial_composite type="vector">
15749                       <radius>
15750                         <real value="1.2504466748"/>
15751                       </radius>
15752                       <theta>
15753                         <angle value="-1.866774"/>
15754                       </theta>
15755                     </radial_composite>
15756                   </t2>
15757                 </composite>
15758               </entry>
15759             </bline>
15760           </param>
15761         </layer>
15762         <layer type="region" active="true" version="0.1" desc="NewBLine085 Region">
15763           <param name="z_depth">
15764             <real value="0.0000000000"/>
15765           </param>
15766           <param name="amount">
15767             <real value="1.0000000000"/>
15768           </param>
15769           <param name="blend_method">
15770             <integer value="0"/>
15771           </param>
15772           <param name="color" use=":splash_colour_03_mid"/>
15773           <param name="origin">
15774             <vector>
15775               <x>0.0000000000</x>
15776               <y>0.0000000000</y>
15777             </vector>
15778           </param>
15779           <param name="invert">
15780             <bool value="false"/>
15781           </param>
15782           <param name="antialias">
15783             <bool value="true"/>
15784           </param>
15785           <param name="feather">
15786             <real value="0.0000000000"/>
15787           </param>
15788           <param name="blurtype">
15789             <integer value="1"/>
15790           </param>
15791           <param name="winding_style">
15792             <integer value="0"/>
15793           </param>
15794           <param name="bline">
15795             <bline type="bline_point" loop="true">
15796               <entry>
15797                 <composite type="bline_point">
15798                   <point>
15799                     <vector>
15800                       <x>-8.6258163452</x>
15801                       <y>-13.1308755875</y>
15802                     </vector>
15803                   </point>
15804                   <width>
15805                     <real value="1.0000000000"/>
15806                   </width>
15807                   <origin>
15808                     <real value="0.5000000000"/>
15809                   </origin>
15810                   <split>
15811                     <bool value="true"/>
15812                   </split>
15813                   <t1>
15814                     <radial_composite type="vector">
15815                       <radius>
15816                         <real value="0.5019576264"/>
15817                       </radius>
15818                       <theta>
15819                         <angle value="96.650703"/>
15820                       </theta>
15821                     </radial_composite>
15822                   </t1>
15823                   <t2>
15824                     <radial_composite type="vector">
15825                       <radius>
15826                         <real value="3.0286002104"/>
15827                       </radius>
15828                       <theta>
15829                         <angle value="191.511154"/>
15830                       </theta>
15831                     </radial_composite>
15832                   </t2>
15833                 </composite>
15834               </entry>
15835               <entry>
15836                 <composite type="bline_point">
15837                   <point>
15838                     <vector>
15839                       <x>-9.8998022079</x>
15840                       <y>-12.9336757660</y>
15841                     </vector>
15842                   </point>
15843                   <width>
15844                     <real value="1.0000000000"/>
15845                   </width>
15846                   <origin>
15847                     <real value="0.5000000000"/>
15848                   </origin>
15849                   <split>
15850                     <bool value="false"/>
15851                   </split>
15852                   <t1>
15853                     <radial_composite type="vector">
15854                       <radius>
15855                         <real value="0.6528350126"/>
15856                       </radius>
15857                       <theta>
15858                         <angle value="-137.121109"/>
15859                       </theta>
15860                     </radial_composite>
15861                   </t1>
15862                   <t2>
15863                     <radial_composite type="vector">
15864                       <radius>
15865                         <real value="0.6528350126"/>
15866                       </radius>
15867                       <theta>
15868                         <angle value="-137.121109"/>
15869                       </theta>
15870                     </radial_composite>
15871                   </t2>
15872                 </composite>
15873               </entry>
15874               <entry>
15875                 <composite type="bline_point">
15876                   <point>
15877                     <vector>
15878                       <x>-10.0072784424</x>
15879                       <y>-13.1593599319</y>
15880                     </vector>
15881                   </point>
15882                   <width>
15883                     <real value="1.0000000000"/>
15884                   </width>
15885                   <origin>
15886                     <real value="0.5000000000"/>
15887                   </origin>
15888                   <split>
15889                     <bool value="true"/>
15890                   </split>
15891                   <t1>
15892                     <radial_composite type="vector">
15893                       <radius>
15894                         <real value="0.4719906508"/>
15895                       </radius>
15896                       <theta>
15897                         <angle value="-81.866974"/>
15898                       </theta>
15899                     </radial_composite>
15900                   </t1>
15901                   <t2>
15902                     <radial_composite type="vector">
15903                       <radius>
15904                         <real value="0.3444650373"/>
15905                       </radius>
15906                       <theta>
15907                         <angle value="-82.874985"/>
15908                       </theta>
15909                     </radial_composite>
15910                   </t2>
15911                 </composite>
15912               </entry>
15913               <entry>
15914                 <composite type="bline_point">
15915                   <point>
15916                     <vector>
15917                       <x>-9.4767484665</x>
15918                       <y>-13.3153562546</y>
15919                     </vector>
15920                   </point>
15921                   <width>
15922                     <real value="1.0000000000"/>
15923                   </width>
15924                   <origin>
15925                     <real value="0.5000000000"/>
15926                   </origin>
15927                   <split>
15928                     <bool value="false"/>
15929                   </split>
15930                   <t1>
15931                     <radial_composite type="vector">
15932                       <radius>
15933                         <real value="1.2504466748"/>
15934                       </radius>
15935                       <theta>
15936                         <angle value="-1.866774"/>
15937                       </theta>
15938                     </radial_composite>
15939                   </t1>
15940                   <t2>
15941                     <radial_composite type="vector">
15942                       <radius>
15943                         <real value="1.2504466748"/>
15944                       </radius>
15945                       <theta>
15946                         <angle value="-1.866774"/>
15947                       </theta>
15948                     </radial_composite>
15949                   </t2>
15950                 </composite>
15951               </entry>
15952             </bline>
15953           </param>
15954         </layer>
15955         <layer type="outline" active="true" version="0.2" desc="NewBLine085 Outline">
15956           <param name="z_depth">
15957             <real value="0.0000000000"/>
15958           </param>
15959           <param name="amount">
15960             <real value="1.0000000000"/>
15961           </param>
15962           <param name="blend_method">
15963             <integer value="0"/>
15964           </param>
15965           <param name="color">
15966             <color>
15967               <r>0.000000</r>
15968               <g>0.000000</g>
15969               <b>0.000000</b>
15970               <a>1.000000</a>
15971             </color>
15972           </param>
15973           <param name="origin">
15974             <vector guid="F93BD500A8B9011F232EA4A81B1B34A3">
15975               <x>0.0000000000</x>
15976               <y>0.0000000000</y>
15977             </vector>
15978           </param>
15979           <param name="invert">
15980             <bool value="false"/>
15981           </param>
15982           <param name="antialias">
15983             <bool value="true"/>
15984           </param>
15985           <param name="feather">
15986             <real value="0.0000000000"/>
15987           </param>
15988           <param name="blurtype">
15989             <integer value="1"/>
15990           </param>
15991           <param name="winding_style">
15992             <integer value="0"/>
15993           </param>
15994           <param name="bline">
15995             <bline type="bline_point" loop="true" guid="9B07F871DD1CD447D0819A6E5823F110">
15996               <entry>
15997                 <composite type="bline_point">
15998                   <point>
15999                     <vector>
16000                       <x>-8.6258163452</x>
16001                       <y>-13.1308755875</y>
16002                     </vector>
16003                   </point>
16004                   <width>
16005                     <real value="1.0000000000"/>
16006                   </width>
16007                   <origin>
16008                     <real value="0.5000000000"/>
16009                   </origin>
16010                   <split>
16011                     <bool value="true"/>
16012                   </split>
16013                   <t1>
16014                     <radial_composite type="vector">
16015                       <radius>
16016                         <real value="0.5019576264"/>
16017                       </radius>
16018                       <theta>
16019                         <angle value="96.650703"/>
16020                       </theta>
16021                     </radial_composite>
16022                   </t1>
16023                   <t2>
16024                     <radial_composite type="vector">
16025                       <radius>
16026                         <real value="0.6708222975"/>
16027                       </radius>
16028                       <theta>
16029                         <angle value="95.712662"/>
16030                       </theta>
16031                     </radial_composite>
16032                   </t2>
16033                 </composite>
16034               </entry>
16035               <entry>
16036                 <composite type="bline_point">
16037                   <point>
16038                     <vector>
16039                       <x>-9.3094263077</x>
16040                       <y>-12.7605876923</y>
16041                     </vector>
16042                   </point>
16043                   <width>
16044                     <real value="1.7142974494"/>
16045                   </width>
16046                   <origin>
16047                     <real value="0.5000000000"/>
16048                   </origin>
16049                   <split>
16050                     <bool value="false"/>
16051                   </split>
16052                   <t1>
16053                     <radial_composite type="vector">
16054                       <radius>
16055                         <real value="1.2704490762"/>
16056                       </radius>
16057                       <theta>
16058                         <angle value="-176.988297"/>
16059                       </theta>
16060                     </radial_composite>
16061                   </t1>
16062                   <t2>
16063                     <radial_composite type="vector">
16064                       <radius>
16065                         <real value="1.2704490762"/>
16066                       </radius>
16067                       <theta>
16068                         <angle value="-176.988297"/>
16069                       </theta>
16070                     </radial_composite>
16071                   </t2>
16072                 </composite>
16073               </entry>
16074               <entry>
16075                 <composite type="bline_point">
16076                   <point>
16077                     <vector>
16078                       <x>-10.0072784424</x>
16079                       <y>-13.1593599319</y>
16080                     </vector>
16081                   </point>
16082                   <width>
16083                     <real value="1.0000000000"/>
16084                   </width>
16085                   <origin>
16086                     <real value="0.5000000000"/>
16087                   </origin>
16088                   <split>
16089                     <bool value="true"/>
16090                   </split>
16091                   <t1>
16092                     <radial_composite type="vector">
16093                       <radius>
16094                         <real value="0.4719906508"/>
16095                       </radius>
16096                       <theta>
16097                         <angle value="-81.866974"/>
16098                       </theta>
16099                     </radial_composite>
16100                   </t1>
16101                   <t2>
16102                     <radial_composite type="vector">
16103                       <radius>
16104                         <real value="0.3444650373"/>
16105                       </radius>
16106                       <theta>
16107                         <angle value="-82.874985"/>
16108                       </theta>
16109                     </radial_composite>
16110                   </t2>
16111                 </composite>
16112               </entry>
16113               <entry>
16114                 <composite type="bline_point">
16115                   <point>
16116                     <vector>
16117                       <x>-9.4767484665</x>
16118                       <y>-13.3153562546</y>
16119                     </vector>
16120                   </point>
16121                   <width>
16122                     <real value="1.0000000000"/>
16123                   </width>
16124                   <origin>
16125                     <real value="0.5000000000"/>
16126                   </origin>
16127                   <split>
16128                     <bool value="false"/>
16129                   </split>
16130                   <t1>
16131                     <radial_composite type="vector">
16132                       <radius>
16133                         <real value="1.2504466748"/>
16134                       </radius>
16135                       <theta>
16136                         <angle value="-1.866774"/>
16137                       </theta>
16138                     </radial_composite>
16139                   </t1>
16140                   <t2>
16141                     <radial_composite type="vector">
16142                       <radius>
16143                         <real value="1.2504466748"/>
16144                       </radius>
16145                       <theta>
16146                         <angle value="-1.866774"/>
16147                       </theta>
16148                     </radial_composite>
16149                   </t2>
16150                 </composite>
16151               </entry>
16152             </bline>
16153           </param>
16154           <param name="width">
16155             <real value="0.0678862799"/>
16156           </param>
16157           <param name="expand">
16158             <real value="0.0000000000"/>
16159           </param>
16160           <param name="sharp_cusps">
16161             <bool value="true"/>
16162           </param>
16163           <param name="round_tip[0]">
16164             <bool value="true"/>
16165           </param>
16166           <param name="round_tip[1]">
16167             <bool value="true"/>
16168           </param>
16169           <param name="loopyness">
16170             <real value="1.0000000000"/>
16171           </param>
16172           <param name="homogeneous_width">
16173             <bool value="true"/>
16174           </param>
16175         </layer>
16176         <layer type="region" active="true" version="0.1" desc="NewBLine096 Region">
16177           <param name="z_depth">
16178             <real value="0.0000000000"/>
16179           </param>
16180           <param name="amount">
16181             <real value="1.0000000000"/>
16182           </param>
16183           <param name="blend_method">
16184             <integer value="0"/>
16185           </param>
16186           <param name="color" use=":splash-colour_02"/>
16187           <param name="origin">
16188             <vector guid="2035363EA71DCFC0EE2A9C83D76AF49B">
16189               <x>0.0000000000</x>
16190               <y>0.0000000000</y>
16191             </vector>
16192           </param>
16193           <param name="invert">
16194             <bool value="false"/>
16195           </param>
16196           <param name="antialias">
16197             <bool value="true"/>
16198           </param>
16199           <param name="feather">
16200             <real value="0.0000000000"/>
16201           </param>
16202           <param name="blurtype">
16203             <integer value="1"/>
16204           </param>
16205           <param name="winding_style">
16206             <integer value="0"/>
16207           </param>
16208           <param name="bline">
16209             <bline type="bline_point" loop="true" guid="2C066BCA8596A2F0E3799770EDE50E81">
16210               <entry>
16211                 <composite type="bline_point">
16212                   <point>
16213                     <vector>
16214                       <x>-4.0153064728</x>
16215                       <y>-14.0793943405</y>
16216                     </vector>
16217                   </point>
16218                   <width>
16219                     <real value="1.0000000000"/>
16220                   </width>
16221                   <origin>
16222                     <real value="0.5000000000"/>
16223                   </origin>
16224                   <split>
16225                     <bool value="false"/>
16226                   </split>
16227                   <t1>
16228                     <radial_composite type="vector">
16229                       <radius>
16230                         <real value="1.7469988019"/>
16231                       </radius>
16232                       <theta>
16233                         <angle value="83.415672"/>
16234                       </theta>
16235                     </radial_composite>
16236                   </t1>
16237                   <t2>
16238                     <radial_composite type="vector">
16239                       <radius>
16240                         <real value="1.7469988019"/>
16241                       </radius>
16242                       <theta>
16243                         <angle value="83.415672"/>
16244                       </theta>
16245                     </radial_composite>
16246                   </t2>
16247                 </composite>
16248               </entry>
16249               <entry>
16250                 <composite type="bline_point">
16251                   <point>
16252                     <vector>
16253                       <x>-4.9278759956</x>
16254                       <y>-13.7233991623</y>
16255                     </vector>
16256                   </point>
16257                   <width>
16258                     <real value="1.8596621629"/>
16259                   </width>
16260                   <origin>
16261                     <real value="0.5000000000"/>
16262                   </origin>
16263                   <split>
16264                     <bool value="false"/>
16265                   </split>
16266                   <t1>
16267                     <radial_composite type="vector">
16268                       <radius>
16269                         <real value="1.5064494075"/>
16270                       </radius>
16271                       <theta>
16272                         <angle value="-167.200256"/>
16273                       </theta>
16274                     </radial_composite>
16275                   </t1>
16276                   <t2>
16277                     <radial_composite type="vector">
16278                       <radius>
16279                         <real value="1.5064494075"/>
16280                       </radius>
16281                       <theta>
16282                         <angle value="-167.200256"/>
16283                       </theta>
16284                     </radial_composite>
16285                   </t2>
16286                 </composite>
16287               </entry>
16288               <entry>
16289                 <composite type="bline_point">
16290                   <point>
16291                     <vector>
16292                       <x>-5.7291569710</x>
16293                       <y>-14.1683931351</y>
16294                     </vector>
16295                   </point>
16296                   <width>
16297                     <real value="1.0002173827"/>
16298                   </width>
16299                   <origin>
16300                     <real value="0.5000000000"/>
16301                   </origin>
16302                   <split>
16303                     <bool value="false"/>
16304                   </split>
16305                   <t1>
16306                     <radial_composite type="vector">
16307                       <radius>
16308                         <real value="0.4221735900"/>
16309                       </radius>
16310                       <theta>
16311                         <angle value="-108.441216"/>
16312                       </theta>
16313                     </radial_composite>
16314                   </t1>
16315                   <t2>
16316                     <radial_composite type="vector">
16317                       <radius>
16318                         <real value="0.4221735900"/>
16319                       </radius>
16320                       <theta>
16321                         <angle value="-108.441216"/>
16322                       </theta>
16323                     </radial_composite>
16324                   </t2>
16325                 </composite>
16326               </entry>
16327               <entry>
16328                 <composite type="bline_point">
16329                   <point>
16330                     <vector>
16331                       <x>-4.7275562286</x>
16332                       <y>-14.6133871078</y>
16333                     </vector>
16334                   </point>
16335                   <width>
16336                     <real value="1.0000000000"/>
16337                   </width>
16338                   <origin>
16339                     <real value="0.5000000000"/>
16340                   </origin>
16341                   <split>
16342                     <bool value="false"/>
16343                   </split>
16344                   <t1>
16345                     <radial_composite type="vector">
16346                       <radius>
16347                         <real value="1.1371084324"/>
16348                       </radius>
16349                       <theta>
16350                         <angle value="3.365237"/>
16351                       </theta>
16352                     </radial_composite>
16353                   </t1>
16354                   <t2>
16355                     <radial_composite type="vector">
16356                       <radius>
16357                         <real value="1.1371084324"/>
16358                       </radius>
16359                       <theta>
16360                         <angle value="3.365237"/>
16361                       </theta>
16362                     </radial_composite>
16363                   </t2>
16364                 </composite>
16365               </entry>
16366             </bline>
16367           </param>
16368         </layer>
16369         <layer type="region" active="true" version="0.1" desc="NewBLine096 Region">
16370           <param name="z_depth">
16371             <real value="0.0000000000"/>
16372           </param>
16373           <param name="amount">
16374             <real value="1.0000000000"/>
16375           </param>
16376           <param name="blend_method">
16377             <integer value="0"/>
16378           </param>
16379           <param name="color" use=":splash_colour_03_mid"/>
16380           <param name="origin">
16381             <vector>
16382               <x>0.0000000000</x>
16383               <y>0.0000000000</y>
16384             </vector>
16385           </param>
16386           <param name="invert">
16387             <bool value="false"/>
16388           </param>
16389           <param name="antialias">
16390             <bool value="true"/>
16391           </param>
16392           <param name="feather">
16393             <real value="0.0000000000"/>
16394           </param>
16395           <param name="blurtype">
16396             <integer value="1"/>
16397           </param>
16398           <param name="winding_style">
16399             <integer value="0"/>
16400           </param>
16401           <param name="bline">
16402             <bline type="bline_point" loop="true">
16403               <entry>
16404                 <composite type="bline_point">
16405                   <point>
16406                     <vector>
16407                       <x>-4.6335587502</x>
16408                       <y>-14.1752605438</y>
16409                     </vector>
16410                   </point>
16411                   <width>
16412                     <real value="1.0000000000"/>
16413                   </width>
16414                   <origin>
16415                     <real value="0.5000000000"/>
16416                   </origin>
16417                   <split>
16418                     <bool value="false"/>
16419                   </split>
16420                   <t1>
16421                     <radial_composite type="vector">
16422                       <radius>
16423                         <real value="1.3910457563"/>
16424                       </radius>
16425                       <theta>
16426                         <angle value="169.380341"/>
16427                       </theta>
16428                     </radial_composite>
16429                   </t1>
16430                   <t2>
16431                     <radial_composite type="vector">
16432                       <radius>
16433                         <real value="1.3910457563"/>
16434                       </radius>
16435                       <theta>
16436                         <angle value="169.380341"/>
16437                       </theta>
16438                     </radial_composite>
16439                   </t2>
16440                 </composite>
16441               </entry>
16442               <entry>
16443                 <composite type="bline_point">
16444                   <point>
16445                     <vector>
16446                       <x>-5.3883786201</x>
16447                       <y>-13.9616327286</y>
16448                     </vector>
16449                   </point>
16450                   <width>
16451                     <real value="1.0000000000"/>
16452                   </width>
16453                   <origin>
16454                     <real value="0.5000000000"/>
16455                   </origin>
16456                   <split>
16457                     <bool value="false"/>
16458                   </split>
16459                   <t1>
16460                     <radial_composite type="vector">
16461                       <radius>
16462                         <real value="0.4357176500"/>
16463                       </radius>
16464                       <theta>
16465                         <angle value="-258.690094"/>
16466                       </theta>
16467                     </radial_composite>
16468                   </t1>
16469                   <t2>
16470                     <radial_composite type="vector">
16471                       <radius>
16472                         <real value="0.4357176500"/>
16473                       </radius>
16474                       <theta>
16475                         <angle value="-258.690094"/>
16476                       </theta>
16477                     </radial_composite>
16478                   </t2>
16479                 </composite>
16480               </entry>
16481               <entry>
16482                 <composite type="bline_point">
16483                   <point>
16484                     <vector>
16485                       <x>-5.7291569710</x>
16486                       <y>-14.1683931351</y>
16487                     </vector>
16488                   </point>
16489                   <width>
16490                     <real value="1.0000000000"/>
16491                   </width>
16492                   <origin>
16493                     <real value="0.5000000000"/>
16494                   </origin>
16495                   <split>
16496                     <bool value="false"/>
16497                   </split>
16498                   <t1>
16499                     <radial_composite type="vector">
16500                       <radius>
16501                         <real value="0.4221735900"/>
16502                       </radius>
16503                       <theta>
16504                         <angle value="-108.441216"/>
16505                       </theta>
16506                     </radial_composite>
16507                   </t1>
16508                   <t2>
16509                     <radial_composite type="vector">
16510                       <radius>
16511                         <real value="0.4221735900"/>
16512                       </radius>
16513                       <theta>
16514                         <angle value="-108.441216"/>
16515                       </theta>
16516                     </radial_composite>
16517                   </t2>
16518                 </composite>
16519               </entry>
16520               <entry>
16521                 <composite type="bline_point">
16522                   <point>
16523                     <vector>
16524                       <x>-4.7275562286</x>
16525                       <y>-14.6133871078</y>
16526                     </vector>
16527                   </point>
16528                   <width>
16529                     <real value="1.0000000000"/>
16530                   </width>
16531                   <origin>
16532                     <real value="0.5000000000"/>
16533                   </origin>
16534                   <split>
16535                     <bool value="false"/>
16536                   </split>
16537                   <t1>
16538                     <radial_composite type="vector">
16539                       <radius>
16540                         <real value="1.1371084324"/>
16541                       </radius>
16542                       <theta>
16543                         <angle value="3.365237"/>
16544                       </theta>
16545                     </radial_composite>
16546                   </t1>
16547                   <t2>
16548                     <radial_composite type="vector">
16549                       <radius>
16550                         <real value="1.1371084324"/>
16551                       </radius>
16552                       <theta>
16553                         <angle value="3.365237"/>
16554                       </theta>
16555                     </radial_composite>
16556                   </t2>
16557                 </composite>
16558               </entry>
16559             </bline>
16560           </param>
16561         </layer>
16562         <layer type="outline" active="true" version="0.2" desc="NewBLine096 Outline">
16563           <param name="z_depth">
16564             <real value="0.0000000000"/>
16565           </param>
16566           <param name="amount">
16567             <real value="1.0000000000"/>
16568           </param>
16569           <param name="blend_method">
16570             <integer value="0"/>
16571           </param>
16572           <param name="color">
16573             <color>
16574               <r>0.000000</r>
16575               <g>0.000000</g>
16576               <b>0.000000</b>
16577               <a>1.000000</a>
16578             </color>
16579           </param>
16580           <param name="origin">
16581             <vector guid="2035363EA71DCFC0EE2A9C83D76AF49B">
16582               <x>0.0000000000</x>
16583               <y>0.0000000000</y>
16584             </vector>
16585           </param>
16586           <param name="invert">
16587             <bool value="false"/>
16588           </param>
16589           <param name="antialias">
16590             <bool value="true"/>
16591           </param>
16592           <param name="feather">
16593             <real value="0.0000000000"/>
16594           </param>
16595           <param name="blurtype">
16596             <integer value="1"/>
16597           </param>
16598           <param name="winding_style">
16599             <integer value="0"/>
16600           </param>
16601           <param name="bline">
16602             <bline type="bline_point" loop="true" guid="2C066BCA8596A2F0E3799770EDE50E81">
16603               <entry>
16604                 <composite type="bline_point">
16605                   <point>
16606                     <vector>
16607                       <x>-4.0153064728</x>
16608                       <y>-14.0793943405</y>
16609                     </vector>
16610                   </point>
16611                   <width>
16612                     <real value="1.0000000000"/>
16613                   </width>
16614                   <origin>
16615                     <real value="0.5000000000"/>
16616                   </origin>
16617                   <split>
16618                     <bool value="false"/>
16619                   </split>
16620                   <t1>
16621                     <radial_composite type="vector">
16622                       <radius>
16623                         <real value="1.7469988019"/>
16624                       </radius>
16625                       <theta>
16626                         <angle value="83.415672"/>
16627                       </theta>
16628                     </radial_composite>
16629                   </t1>
16630                   <t2>
16631                     <radial_composite type="vector">
16632                       <radius>
16633                         <real value="1.7469988019"/>
16634                       </radius>
16635                       <theta>
16636                         <angle value="83.415672"/>
16637                       </theta>
16638                     </radial_composite>
16639                   </t2>
16640                 </composite>
16641               </entry>
16642               <entry>
16643                 <composite type="bline_point">
16644                   <point>
16645                     <vector>
16646                       <x>-4.9278759956</x>
16647                       <y>-13.7233991623</y>
16648                     </vector>
16649                   </point>
16650                   <width>
16651                     <real value="1.8596621629"/>
16652                   </width>
16653                   <origin>
16654                     <real value="0.5000000000"/>
16655                   </origin>
16656                   <split>
16657                     <bool value="false"/>
16658                   </split>
16659                   <t1>
16660                     <radial_composite type="vector">
16661                       <radius>
16662                         <real value="1.5064494075"/>
16663                       </radius>
16664                       <theta>
16665                         <angle value="-167.200256"/>
16666                       </theta>
16667                     </radial_composite>
16668                   </t1>
16669                   <t2>
16670                     <radial_composite type="vector">
16671                       <radius>
16672                         <real value="1.5064494075"/>
16673                       </radius>
16674                       <theta>
16675                         <angle value="-167.200256"/>
16676                       </theta>
16677                     </radial_composite>
16678                   </t2>
16679                 </composite>
16680               </entry>
16681               <entry>
16682                 <composite type="bline_point">
16683                   <point>
16684                     <vector>
16685                       <x>-5.7291569710</x>
16686                       <y>-14.1683931351</y>
16687                     </vector>
16688                   </point>
16689                   <width>
16690                     <real value="1.0002173827"/>
16691                   </width>
16692                   <origin>
16693                     <real value="0.5000000000"/>
16694                   </origin>
16695                   <split>
16696                     <bool value="false"/>
16697                   </split>
16698                   <t1>
16699                     <radial_composite type="vector">
16700                       <radius>
16701                         <real value="0.4221735900"/>
16702                       </radius>
16703                       <theta>
16704                         <angle value="-108.441216"/>
16705                       </theta>
16706                     </radial_composite>
16707                   </t1>
16708                   <t2>
16709                     <radial_composite type="vector">
16710                       <radius>
16711                         <real value="0.4221735900"/>
16712                       </radius>
16713                       <theta>
16714                         <angle value="-108.441216"/>
16715                       </theta>
16716                     </radial_composite>
16717                   </t2>
16718                 </composite>
16719               </entry>
16720               <entry>
16721                 <composite type="bline_point">
16722                   <point>
16723                     <vector>
16724                       <x>-4.7275562286</x>
16725                       <y>-14.6133871078</y>
16726                     </vector>
16727                   </point>
16728                   <width>
16729                     <real value="1.0000000000"/>
16730                   </width>
16731                   <origin>
16732                     <real value="0.5000000000"/>
16733                   </origin>
16734                   <split>
16735                     <bool value="false"/>
16736                   </split>
16737                   <t1>
16738                     <radial_composite type="vector">
16739                       <radius>
16740                         <real value="1.1371084324"/>
16741                       </radius>
16742                       <theta>
16743                         <angle value="3.365237"/>
16744                       </theta>
16745                     </radial_composite>
16746                   </t1>
16747                   <t2>
16748                     <radial_composite type="vector">
16749                       <radius>
16750                         <real value="1.1371084324"/>
16751                       </radius>
16752                       <theta>
16753                         <angle value="3.365237"/>
16754                       </theta>
16755                     </radial_composite>
16756                   </t2>
16757                 </composite>
16758               </entry>
16759             </bline>
16760           </param>
16761           <param name="width">
16762             <real value="0.0678862820"/>
16763           </param>
16764           <param name="expand">
16765             <real value="0.0000000000"/>
16766           </param>
16767           <param name="sharp_cusps">
16768             <bool value="true"/>
16769           </param>
16770           <param name="round_tip[0]">
16771             <bool value="true"/>
16772           </param>
16773           <param name="round_tip[1]">
16774             <bool value="true"/>
16775           </param>
16776           <param name="loopyness">
16777             <real value="1.0000000000"/>
16778           </param>
16779           <param name="homogeneous_width">
16780             <bool value="true"/>
16781           </param>
16782         </layer>
16783         <layer type="region" active="true" version="0.1" desc="NewDrawing128 Region">
16784           <param name="z_depth">
16785             <real value="0.0000000000"/>
16786           </param>
16787           <param name="amount">
16788             <real value="1.0000000000"/>
16789           </param>
16790           <param name="blend_method">
16791             <integer value="0"/>
16792           </param>
16793           <param name="color" use=":splash-colour_02"/>
16794           <param name="origin">
16795             <vector>
16796               <x>0.0000000000</x>
16797               <y>0.0000000000</y>
16798             </vector>
16799           </param>
16800           <param name="invert">
16801             <bool value="false"/>
16802           </param>
16803           <param name="antialias">
16804             <bool value="true"/>
16805           </param>
16806           <param name="feather">
16807             <real value="0.0000000000"/>
16808           </param>
16809           <param name="blurtype">
16810             <integer value="1"/>
16811           </param>
16812           <param name="winding_style">
16813             <integer value="0"/>
16814           </param>
16815           <param name="bline">
16816             <bline type="bline_point" loop="true" guid="C41C77F4B9AC18FC9EC59FC006EEA821">
16817               <entry>
16818                 <composite type="bline_point">
16819                   <point>
16820                     <vector>
16821                       <x>-4.7934479713</x>
16822                       <y>-14.2239675522</y>
16823                     </vector>
16824                   </point>
16825                   <width>
16826                     <real value="1.0000000000"/>
16827                   </width>
16828                   <origin>
16829                     <real value="0.5000000000"/>
16830                   </origin>
16831                   <split>
16832                     <bool value="true"/>
16833                   </split>
16834                   <t1>
16835                     <radial_composite type="vector">
16836                       <radius>
16837                         <real value="0.7044521048"/>
16838                       </radius>
16839                       <theta>
16840                         <angle value="157.166336"/>
16841                       </theta>
16842                     </radial_composite>
16843                   </t1>
16844                   <t2>
16845                     <radial_composite type="vector">
16846                       <radius>
16847                         <real value="1.1322913148"/>
16848                       </radius>
16849                       <theta>
16850                         <angle value="174.805573"/>
16851                       </theta>
16852                     </radial_composite>
16853                   </t2>
16854                 </composite>
16855               </entry>
16856               <entry>
16857                 <composite type="bline_point">
16858                   <point>
16859                     <vector>
16860                       <x>-5.4768667221</x>
16861                       <y>-14.5656776428</y>
16862                     </vector>
16863                   </point>
16864                   <width>
16865                     <real value="1.0000000000"/>
16866                   </width>
16867                   <origin>
16868                     <real value="0.5000000000"/>
16869                   </origin>
16870                   <split>
16871                     <bool value="false"/>
16872                   </split>
16873                   <t1>
16874                     <radial_composite type="vector">
16875                       <radius>
16876                         <real value="0.3075385168"/>
16877                       </radius>
16878                       <theta>
16879                         <angle value="-90.000000"/>
16880                       </theta>
16881                     </radial_composite>
16882                   </t1>
16883                   <t2>
16884                     <radial_composite type="vector">
16885                       <radius>
16886                         <real value="0.3075385168"/>
16887                       </radius>
16888                       <theta>
16889                         <angle value="-90.000000"/>
16890                       </theta>
16891                     </radial_composite>
16892                   </t2>
16893                 </composite>
16894               </entry>
16895               <entry>
16896                 <composite type="bline_point">
16897                   <point>
16898                     <vector>
16899                       <x>-5.1921091080</x>
16900                       <y>-14.7023611069</y>
16901                     </vector>
16902                   </point>
16903                   <width>
16904                     <real value="1.0000000000"/>
16905                   </width>
16906                   <origin>
16907                     <real value="0.5000000000"/>
16908                   </origin>
16909                   <split>
16910                     <bool value="false"/>
16911                   </split>
16912                   <t1>
16913                     <radial_composite type="vector">
16914                       <radius>
16915                         <real value="0.3774304383"/>
16916                       </radius>
16917                       <theta>
16918                         <angle value="-5.194429"/>
16919                       </theta>
16920                     </radial_composite>
16921                   </t1>
16922                   <t2>
16923                     <radial_composite type="vector">
16924                       <radius>
16925                         <real value="0.3774304383"/>
16926                       </radius>
16927                       <theta>
16928                         <angle value="-5.194429"/>
16929                       </theta>
16930                     </radial_composite>
16931                   </t2>
16932                 </composite>
16933               </entry>
16934               <entry>
16935                 <composite type="bline_point">
16936                   <point>
16937                     <vector>
16938                       <x>-4.8959608078</x>
16939                       <y>-14.7023611069</y>
16940                     </vector>
16941                   </point>
16942                   <width>
16943                     <real value="1.0000000000"/>
16944                   </width>
16945                   <origin>
16946                     <real value="0.5000000000"/>
16947                   </origin>
16948                   <split>
16949                     <bool value="false"/>
16950                   </split>
16951                   <t1>
16952                     <radial_composite type="vector">
16953                       <radius>
16954                         <real value="0.3030877564"/>
16955                       </radius>
16956                       <theta>
16957                         <angle value="-8.435265"/>
16958                       </theta>
16959                     </radial_composite>
16960                   </t1>
16961                   <t2>
16962                     <radial_composite type="vector">
16963                       <radius>
16964                         <real value="0.3030877564"/>
16965                       </radius>
16966                       <theta>
16967                         <angle value="-8.435265"/>
16968                       </theta>
16969                     </radial_composite>
16970                   </t2>
16971                 </composite>
16972               </entry>
16973               <entry>
16974                 <composite type="bline_point">
16975                   <point>
16976                     <vector>
16977                       <x>-4.5428609848</x>
16978                       <y>-14.5998487473</y>
16979                     </vector>
16980                   </point>
16981                   <width>
16982                     <real value="1.0000000000"/>
16983                   </width>
16984                   <origin>
16985                     <real value="0.5000000000"/>
16986                   </origin>
16987                   <split>
16988                     <bool value="false"/>
16989                   </split>
16990                   <t1>
16991                     <radial_composite type="vector">
16992                       <radius>
16993                         <real value="0.3329021609"/>
16994                       </radius>
16995                       <theta>
16996                         <angle value="68.774185"/>
16997                       </theta>
16998                     </radial_composite>
16999                   </t1>
17000                   <t2>
17001                     <radial_composite type="vector">
17002                       <radius>
17003                         <real value="0.3329021609"/>
17004                       </radius>
17005                       <theta>
17006                         <angle value="68.774185"/>
17007                       </theta>
17008                     </radial_composite>
17009                   </t2>
17010                 </composite>
17011               </entry>
17012             </bline>
17013           </param>
17014         </layer>
17015         <layer type="region" active="true" version="0.1" desc="NewDrawing128 Region">
17016           <param name="z_depth">
17017             <real value="0.0000000000"/>
17018           </param>
17019           <param name="amount">
17020             <real value="1.0000000000"/>
17021           </param>
17022           <param name="blend_method">
17023             <integer value="0"/>
17024           </param>
17025           <param name="color" use=":splash_colour_03_mid"/>
17026           <param name="origin">
17027             <vector>
17028               <x>0.0000000000</x>
17029               <y>0.0000000000</y>
17030             </vector>
17031           </param>
17032           <param name="invert">
17033             <bool value="false"/>
17034           </param>
17035           <param name="antialias">
17036             <bool value="true"/>
17037           </param>
17038           <param name="feather">
17039             <real value="0.0000000000"/>
17040           </param>
17041           <param name="blurtype">
17042             <integer value="1"/>
17043           </param>
17044           <param name="winding_style">
17045             <integer value="0"/>
17046           </param>
17047           <param name="bline">
17048             <bline type="bline_point" loop="true">
17049               <entry>
17050                 <composite type="bline_point">
17051                   <point>
17052                     <vector>
17053                       <x>-4.9168353081</x>
17054                       <y>-14.3958606720</y>
17055                     </vector>
17056                   </point>
17057                   <width>
17058                     <real value="1.0000000000"/>
17059                   </width>
17060                   <origin>
17061                     <real value="0.5000000000"/>
17062                   </origin>
17063                   <split>
17064                     <bool value="true"/>
17065                   </split>
17066                   <t1>
17067                     <radial_composite type="vector">
17068                       <radius>
17069                         <real value="0.7932372783"/>
17070                       </radius>
17071                       <theta>
17072                         <angle value="181.975266"/>
17073                       </theta>
17074                     </radial_composite>
17075                   </t1>
17076                   <t2>
17077                     <radial_composite type="vector">
17078                       <radius>
17079                         <real value="0.5025910321"/>
17080                       </radius>
17081                       <theta>
17082                         <angle value="157.616867"/>
17083                       </theta>
17084                     </radial_composite>
17085                   </t2>
17086                 </composite>
17087               </entry>
17088               <entry>
17089                 <composite type="bline_point">
17090                   <point>
17091                     <vector>
17092                       <x>-5.4180092812</x>
17093                       <y>-14.4323148727</y>
17094                     </vector>
17095                   </point>
17096                   <width>
17097                     <real value="1.0000000000"/>
17098                   </width>
17099                   <origin>
17100                     <real value="0.5000000000"/>
17101                   </origin>
17102                   <split>
17103                     <bool value="false"/>
17104                   </split>
17105                   <t1>
17106                     <radial_composite type="vector">
17107                       <radius>
17108                         <real value="0.9311143448"/>
17109                       </radius>
17110                       <theta>
17111                         <angle value="-139.759430"/>
17112                       </theta>
17113                     </radial_composite>
17114                   </t1>
17115                   <t2>
17116                     <radial_composite type="vector">
17117                       <radius>
17118                         <real value="0.9311143448"/>
17119                       </radius>
17120                       <theta>
17121                         <angle value="-139.759430"/>
17122                       </theta>
17123                     </radial_composite>
17124                   </t2>
17125                 </composite>
17126               </entry>
17127               <entry>
17128                 <composite type="bline_point">
17129                   <point>
17130                     <vector>
17131                       <x>-5.1921091080</x>
17132                       <y>-14.7023611069</y>
17133                     </vector>
17134                   </point>
17135                   <width>
17136                     <real value="1.0000000000"/>
17137                   </width>
17138                   <origin>
17139                     <real value="0.5000000000"/>
17140                   </origin>
17141                   <split>
17142                     <bool value="false"/>
17143                   </split>
17144                   <t1>
17145                     <radial_composite type="vector">
17146                       <radius>
17147                         <real value="0.3774304383"/>
17148                       </radius>
17149                       <theta>
17150                         <angle value="-5.194429"/>
17151                       </theta>
17152                     </radial_composite>
17153                   </t1>
17154                   <t2>
17155                     <radial_composite type="vector">
17156                       <radius>
17157                         <real value="0.3774304383"/>
17158                       </radius>
17159                       <theta>
17160                         <angle value="-5.194429"/>
17161                       </theta>
17162                     </radial_composite>
17163                   </t2>
17164                 </composite>
17165               </entry>
17166               <entry>
17167                 <composite type="bline_point">
17168                   <point>
17169                     <vector>
17170                       <x>-4.8959608078</x>
17171                       <y>-14.7023611069</y>
17172                     </vector>
17173                   </point>
17174                   <width>
17175                     <real value="1.0000000000"/>
17176                   </width>
17177                   <origin>
17178                     <real value="0.5000000000"/>
17179                   </origin>
17180                   <split>
17181                     <bool value="false"/>
17182                   </split>
17183                   <t1>
17184                     <radial_composite type="vector">
17185                       <radius>
17186                         <real value="0.3030877564"/>
17187                       </radius>
17188                       <theta>
17189                         <angle value="-8.435265"/>
17190                       </theta>
17191                     </radial_composite>
17192                   </t1>
17193                   <t2>
17194                     <radial_composite type="vector">
17195                       <radius>
17196                         <real value="0.3030877564"/>
17197                       </radius>
17198                       <theta>
17199                         <angle value="-8.435265"/>
17200                       </theta>
17201                     </radial_composite>
17202                   </t2>
17203                 </composite>
17204               </entry>
17205               <entry>
17206                 <composite type="bline_point">
17207                   <point>
17208                     <vector>
17209                       <x>-4.5428609848</x>
17210                       <y>-14.5998487473</y>
17211                     </vector>
17212                   </point>
17213                   <width>
17214                     <real value="1.0000000000"/>
17215                   </width>
17216                   <origin>
17217                     <real value="0.5000000000"/>
17218                   </origin>
17219                   <split>
17220                     <bool value="false"/>
17221                   </split>
17222                   <t1>
17223                     <radial_composite type="vector">
17224                       <radius>
17225                         <real value="0.3329021609"/>
17226                       </radius>
17227                       <theta>
17228                         <angle value="68.774185"/>
17229                       </theta>
17230                     </radial_composite>
17231                   </t1>
17232                   <t2>
17233                     <radial_composite type="vector">
17234                       <radius>
17235                         <real value="0.3329021609"/>
17236                       </radius>
17237                       <theta>
17238                         <angle value="68.774185"/>
17239                       </theta>
17240                     </radial_composite>
17241                   </t2>
17242                 </composite>
17243               </entry>
17244             </bline>
17245           </param>
17246         </layer>
17247         <layer type="outline" active="true" version="0.2" desc="NewDrawing128 Outline">
17248           <param name="z_depth">
17249             <real value="0.0000000000"/>
17250           </param>
17251           <param name="amount">
17252             <real value="1.0000000000"/>
17253           </param>
17254           <param name="blend_method">
17255             <integer value="0"/>
17256           </param>
17257           <param name="color">
17258             <color>
17259               <r>0.000000</r>
17260               <g>0.000000</g>
17261               <b>0.000000</b>
17262               <a>1.000000</a>
17263             </color>
17264           </param>
17265           <param name="origin">
17266             <vector>
17267               <x>0.0000000000</x>
17268               <y>0.0000000000</y>
17269             </vector>
17270           </param>
17271           <param name="invert">
17272             <bool value="false"/>
17273           </param>
17274           <param name="antialias">
17275             <bool value="true"/>
17276           </param>
17277           <param name="feather">
17278             <real value="0.0000000000"/>
17279           </param>
17280           <param name="blurtype">
17281             <integer value="1"/>
17282           </param>
17283           <param name="winding_style">
17284             <integer value="0"/>
17285           </param>
17286           <param name="bline">
17287             <bline type="bline_point" loop="true" guid="C41C77F4B9AC18FC9EC59FC006EEA821">
17288               <entry>
17289                 <composite type="bline_point">
17290                   <point>
17291                     <vector>
17292                       <x>-4.7934479713</x>
17293                       <y>-14.2239675522</y>
17294                     </vector>
17295                   </point>
17296                   <width>
17297                     <real value="1.0000000000"/>
17298                   </width>
17299                   <origin>
17300                     <real value="0.5000000000"/>
17301                   </origin>
17302                   <split>
17303                     <bool value="true"/>
17304                   </split>
17305                   <t1>
17306                     <radial_composite type="vector">
17307                       <radius>
17308                         <real value="0.7044521048"/>
17309                       </radius>
17310                       <theta>
17311                         <angle value="157.166336"/>
17312                       </theta>
17313                     </radial_composite>
17314                   </t1>
17315                   <t2>
17316                     <radial_composite type="vector">
17317                       <radius>
17318                         <real value="1.1322913148"/>
17319                       </radius>
17320                       <theta>
17321                         <angle value="174.805573"/>
17322                       </theta>
17323                     </radial_composite>
17324                   </t2>
17325                 </composite>
17326               </entry>
17327               <entry>
17328                 <composite type="bline_point">
17329                   <point>
17330                     <vector>
17331                       <x>-5.4768667221</x>
17332                       <y>-14.5656776428</y>
17333                     </vector>
17334                   </point>
17335                   <width>
17336                     <real value="1.0000000000"/>
17337                   </width>
17338                   <origin>
17339                     <real value="0.5000000000"/>
17340                   </origin>
17341                   <split>
17342                     <bool value="false"/>
17343                   </split>
17344                   <t1>
17345                     <radial_composite type="vector">
17346                       <radius>
17347                         <real value="0.3075385168"/>
17348                       </radius>
17349                       <theta>
17350                         <angle value="-90.000000"/>
17351                       </theta>
17352                     </radial_composite>
17353                   </t1>
17354                   <t2>
17355                     <radial_composite type="vector">
17356                       <radius>
17357                         <real value="0.3075385168"/>
17358                       </radius>
17359                       <theta>
17360                         <angle value="-90.000000"/>
17361                       </theta>
17362                     </radial_composite>
17363                   </t2>
17364                 </composite>
17365               </entry>
17366               <entry>
17367                 <composite type="bline_point">
17368                   <point>
17369                     <vector>
17370                       <x>-5.1921091080</x>
17371                       <y>-14.7023611069</y>
17372                     </vector>
17373                   </point>
17374                   <width>
17375                     <real value="1.0000000000"/>
17376                   </width>
17377                   <origin>
17378                     <real value="0.5000000000"/>
17379                   </origin>
17380                   <split>
17381                     <bool value="false"/>
17382                   </split>
17383                   <t1>
17384                     <radial_composite type="vector">
17385                       <radius>
17386                         <real value="0.3774304383"/>
17387                       </radius>
17388                       <theta>
17389                         <angle value="-5.194429"/>
17390                       </theta>
17391                     </radial_composite>
17392                   </t1>
17393                   <t2>
17394                     <radial_composite type="vector">
17395                       <radius>
17396                         <real value="0.3774304383"/>
17397                       </radius>
17398                       <theta>
17399                         <angle value="-5.194429"/>
17400                       </theta>
17401                     </radial_composite>
17402                   </t2>
17403                 </composite>
17404               </entry>
17405               <entry>
17406                 <composite type="bline_point">
17407                   <point>
17408                     <vector>
17409                       <x>-4.8959608078</x>
17410                       <y>-14.7023611069</y>
17411                     </vector>
17412                   </point>
17413                   <width>
17414                     <real value="1.0000000000"/>
17415                   </width>
17416                   <origin>
17417                     <real value="0.5000000000"/>
17418                   </origin>
17419                   <split>
17420                     <bool value="false"/>
17421                   </split>
17422                   <t1>
17423                     <radial_composite type="vector">
17424                       <radius>
17425                         <real value="0.3030877564"/>
17426                       </radius>
17427                       <theta>
17428                         <angle value="-8.435265"/>
17429                       </theta>
17430                     </radial_composite>
17431                   </t1>
17432                   <t2>
17433                     <radial_composite type="vector">
17434                       <radius>
17435                         <real value="0.3030877564"/>
17436                       </radius>
17437                       <theta>
17438                         <angle value="-8.435265"/>
17439                       </theta>
17440                     </radial_composite>
17441                   </t2>
17442                 </composite>
17443               </entry>
17444               <entry>
17445                 <composite type="bline_point">
17446                   <point>
17447                     <vector>
17448                       <x>-4.5428609848</x>
17449                       <y>-14.5998487473</y>
17450                     </vector>
17451                   </point>
17452                   <width>
17453                     <real value="1.0000000000"/>
17454                   </width>
17455                   <origin>
17456                     <real value="0.5000000000"/>
17457                   </origin>
17458                   <split>
17459                     <bool value="false"/>
17460                   </split>
17461                   <t1>
17462                     <radial_composite type="vector">
17463                       <radius>
17464                         <real value="0.3329021609"/>
17465                       </radius>
17466                       <theta>
17467                         <angle value="68.774185"/>
17468                       </theta>
17469                     </radial_composite>
17470                   </t1>
17471                   <t2>
17472                     <radial_composite type="vector">
17473                       <radius>
17474                         <real value="0.3329021609"/>
17475                       </radius>
17476                       <theta>
17477                         <angle value="68.774185"/>
17478                       </theta>
17479                     </radial_composite>
17480                   </t2>
17481                 </composite>
17482               </entry>
17483             </bline>
17484           </param>
17485           <param name="width">
17486             <real value="0.0678862820"/>
17487           </param>
17488           <param name="expand">
17489             <real value="0.0000000000"/>
17490           </param>
17491           <param name="sharp_cusps">
17492             <bool value="true"/>
17493           </param>
17494           <param name="round_tip[0]">
17495             <bool value="true"/>
17496           </param>
17497           <param name="round_tip[1]">
17498             <bool value="true"/>
17499           </param>
17500           <param name="loopyness">
17501             <real value="1.0000000000"/>
17502           </param>
17503           <param name="homogeneous_width">
17504             <bool value="true"/>
17505           </param>
17506         </layer>
17507         <layer type="region" active="true" version="0.1" desc="NewBLine083 Region">
17508           <param name="z_depth">
17509             <real value="0.0000000000"/>
17510           </param>
17511           <param name="amount">
17512             <real value="1.0000000000"/>
17513           </param>
17514           <param name="blend_method">
17515             <integer value="0"/>
17516           </param>
17517           <param name="color" use=":splash-colour_02"/>
17518           <param name="origin">
17519             <vector guid="ADAF308D927EBFA4F3ACDCAAB4C2DAF4">
17520               <x>0.0000000000</x>
17521               <y>0.0000000000</y>
17522             </vector>
17523           </param>
17524           <param name="invert">
17525             <bool value="false"/>
17526           </param>
17527           <param name="antialias">
17528             <bool value="true"/>
17529           </param>
17530           <param name="feather">
17531             <real value="0.0000000000"/>
17532           </param>
17533           <param name="blurtype">
17534             <integer value="1"/>
17535           </param>
17536           <param name="winding_style">
17537             <integer value="0"/>
17538           </param>
17539           <param name="bline">
17540             <bline type="bline_point" loop="true" guid="FD43085925F59FCA030924FD52F58B42">
17541               <entry>
17542                 <composite type="bline_point">
17543                   <point>
17544                     <vector>
17545                       <x>-3.9568154812</x>
17546                       <y>-14.0050973892</y>
17547                     </vector>
17548                   </point>
17549                   <width>
17550                     <real value="1.0000000000"/>
17551                   </width>
17552                   <origin>
17553                     <real value="0.5000000000"/>
17554                   </origin>
17555                   <split>
17556                     <bool value="false"/>
17557                   </split>
17558                   <t1>
17559                     <radial_composite type="vector">
17560                       <radius>
17561                         <real value="2.5513973982"/>
17562                       </radius>
17563                       <theta>
17564                         <angle value="6.006835"/>
17565                       </theta>
17566                     </radial_composite>
17567                   </t1>
17568                   <t2>
17569                     <radial_composite type="vector">
17570                       <radius>
17571                         <real value="2.5513973982"/>
17572                       </radius>
17573                       <theta>
17574                         <angle value="6.006835"/>
17575                       </theta>
17576                     </radial_composite>
17577                   </t2>
17578                 </composite>
17579               </entry>
17580               <entry>
17581                 <composite type="bline_point">
17582                   <point>
17583                     <vector>
17584                       <x>-2.3623869419</x>
17585                       <y>-14.3879222870</y>
17586                     </vector>
17587                   </point>
17588                   <width>
17589                     <real value="1.0000000000"/>
17590                   </width>
17591                   <origin>
17592                     <real value="0.5000000000"/>
17593                   </origin>
17594                   <split>
17595                     <bool value="false"/>
17596                   </split>
17597                   <t1>
17598                     <radial_composite type="vector">
17599                       <radius>
17600                         <real value="1.3295385097"/>
17601                       </radius>
17602                       <theta>
17603                         <angle value="-78.674377"/>
17604                       </theta>
17605                     </radial_composite>
17606                   </t1>
17607                   <t2>
17608                     <radial_composite type="vector">
17609                       <radius>
17610                         <real value="1.3295385097"/>
17611                       </radius>
17612                       <theta>
17613                         <angle value="-78.674377"/>
17614                       </theta>
17615                     </radial_composite>
17616                   </t2>
17617                 </composite>
17618               </entry>
17619               <entry>
17620                 <composite type="bline_point">
17621                   <point>
17622                     <vector>
17623                       <x>-3.5808584690</x>
17624                       <y>-15.0397472382</y>
17625                     </vector>
17626                   </point>
17627                   <width>
17628                     <real value="1.0000000000"/>
17629                   </width>
17630                   <origin>
17631                     <real value="0.5000000000"/>
17632                   </origin>
17633                   <split>
17634                     <bool value="false"/>
17635                   </split>
17636                   <t1>
17637                     <radial_composite type="vector">
17638                       <radius>
17639                         <real value="1.7021564845"/>
17640                       </radius>
17641                       <theta>
17642                         <angle value="175.607529"/>
17643                       </theta>
17644                     </radial_composite>
17645                   </t1>
17646                   <t2>
17647                     <radial_composite type="vector">
17648                       <radius>
17649                         <real value="1.7021564845"/>
17650                       </radius>
17651                       <theta>
17652                         <angle value="175.607529"/>
17653                       </theta>
17654                     </radial_composite>
17655                   </t2>
17656                 </composite>
17657               </entry>
17658               <entry>
17659                 <composite type="bline_point">
17660                   <point>
17661                     <vector>
17662                       <x>-4.8863639832</x>
17663                       <y>-14.7790174484</y>
17664                     </vector>
17665                   </point>
17666                   <width>
17667                     <real value="1.6637158554"/>
17668                   </width>
17669                   <origin>
17670                     <real value="0.5000000000"/>
17671                   </origin>
17672                   <split>
17673                     <bool value="false"/>
17674                   </split>
17675                   <t1>
17676                     <radial_composite type="vector">
17677                       <radius>
17678                         <real value="0.7116905142"/>
17679                       </radius>
17680                       <theta>
17681                         <angle value="113.424950"/>
17682                       </theta>
17683                     </radial_composite>
17684                   </t1>
17685                   <t2>
17686                     <radial_composite type="vector">
17687                       <radius>
17688                         <real value="0.7116905142"/>
17689                       </radius>
17690                       <theta>
17691                         <angle value="113.424950"/>
17692                       </theta>
17693                     </radial_composite>
17694                   </t2>
17695                 </composite>
17696               </entry>
17697             </bline>
17698           </param>
17699         </layer>
17700         <layer type="region" active="true" version="0.1" desc="NewBLine083 Region">
17701           <param name="z_depth">
17702             <real value="0.0000000000"/>
17703           </param>
17704           <param name="amount">
17705             <real value="1.0000000000"/>
17706           </param>
17707           <param name="blend_method">
17708             <integer value="0"/>
17709           </param>
17710           <param name="color" use=":splash_colour_03_mid"/>
17711           <param name="origin">
17712             <vector>
17713               <x>0.0000000000</x>
17714               <y>0.0000000000</y>
17715             </vector>
17716           </param>
17717           <param name="invert">
17718             <bool value="false"/>
17719           </param>
17720           <param name="antialias">
17721             <bool value="true"/>
17722           </param>
17723           <param name="feather">
17724             <real value="0.0000000000"/>
17725           </param>
17726           <param name="blurtype">
17727             <integer value="1"/>
17728           </param>
17729           <param name="winding_style">
17730             <integer value="0"/>
17731           </param>
17732           <param name="bline">
17733             <bline type="bline_point" loop="true">
17734               <entry>
17735                 <composite type="bline_point">
17736                   <point>
17737                     <vector>
17738                       <x>-4.4612226486</x>
17739                       <y>-14.1042251587</y>
17740                     </vector>
17741                   </point>
17742                   <width>
17743                     <real value="1.0000000000"/>
17744                   </width>
17745                   <origin>
17746                     <real value="0.5000000000"/>
17747                   </origin>
17748                   <split>
17749                     <bool value="true"/>
17750                   </split>
17751                   <t1>
17752                     <radial_composite type="vector">
17753                       <radius>
17754                         <real value="1.1248325370"/>
17755                       </radius>
17756                       <theta>
17757                         <angle value="25.945658"/>
17758                       </theta>
17759                     </radial_composite>
17760                   </t1>
17761                   <t2>
17762                     <radial_composite type="vector">
17763                       <radius>
17764                         <real value="2.4129323040"/>
17765                       </radius>
17766                       <theta>
17767                         <angle value="-70.130554"/>
17768                       </theta>
17769                     </radial_composite>
17770                   </t2>
17771                 </composite>
17772               </entry>
17773               <entry>
17774                 <composite type="bline_point">
17775                   <point>
17776                     <vector>
17777                       <x>-2.4109659195</x>
17778                       <y>-14.7786321640</y>
17779                     </vector>
17780                   </point>
17781                   <width>
17782                     <real value="1.0000000000"/>
17783                   </width>
17784                   <origin>
17785                     <real value="0.5000000000"/>
17786                   </origin>
17787                   <split>
17788                     <bool value="false"/>
17789                   </split>
17790                   <t1>
17791                     <radial_composite type="vector">
17792                       <radius>
17793                         <real value="1.7360496122"/>
17794                       </radius>
17795                       <theta>
17796                         <angle value="-7.237991"/>
17797                       </theta>
17798                     </radial_composite>
17799                   </t1>
17800                   <t2>
17801                     <radial_composite type="vector">
17802                       <radius>
17803                         <real value="1.7360496122"/>
17804                       </radius>
17805                       <theta>
17806                         <angle value="-7.237991"/>
17807                       </theta>
17808                     </radial_composite>
17809                   </t2>
17810                 </composite>
17811               </entry>
17812               <entry>
17813                 <composite type="bline_point">
17814                   <point>
17815                     <vector>
17816                       <x>-3.5808584690</x>
17817                       <y>-15.0397472382</y>
17818                     </vector>
17819                   </point>
17820                   <width>
17821                     <real value="1.0000000000"/>
17822                   </width>
17823                   <origin>
17824                     <real value="0.5000000000"/>
17825                   </origin>
17826                   <split>
17827                     <bool value="false"/>
17828                   </split>
17829                   <t1>
17830                     <radial_composite type="vector">
17831                       <radius>
17832                         <real value="1.7021564845"/>
17833                       </radius>
17834                       <theta>
17835                         <angle value="175.607529"/>
17836                       </theta>
17837                     </radial_composite>
17838                   </t1>
17839                   <t2>
17840                     <radial_composite type="vector">
17841                       <radius>
17842                         <real value="1.7021564845"/>
17843                       </radius>
17844                       <theta>
17845                         <angle value="175.607529"/>
17846                       </theta>
17847                     </radial_composite>
17848                   </t2>
17849                 </composite>
17850               </entry>
17851               <entry>
17852                 <composite type="bline_point">
17853                   <point>
17854                     <vector>
17855                       <x>-4.8863639832</x>
17856                       <y>-14.7790174484</y>
17857                     </vector>
17858                   </point>
17859                   <width>
17860                     <real value="1.0000000000"/>
17861                   </width>
17862                   <origin>
17863                     <real value="0.5000000000"/>
17864                   </origin>
17865                   <split>
17866                     <bool value="false"/>
17867                   </split>
17868                   <t1>
17869                     <radial_composite type="vector">
17870                       <radius>
17871                         <real value="0.7116905142"/>
17872                       </radius>
17873                       <theta>
17874                         <angle value="113.424950"/>
17875                       </theta>
17876                     </radial_composite>
17877                   </t1>
17878                   <t2>
17879                     <radial_composite type="vector">
17880                       <radius>
17881                         <real value="0.7116905142"/>
17882                       </radius>
17883                       <theta>
17884                         <angle value="113.424950"/>
17885                       </theta>
17886                     </radial_composite>
17887                   </t2>
17888                 </composite>
17889               </entry>
17890             </bline>
17891           </param>
17892         </layer>
17893         <layer type="region" active="true" version="0.1" desc="NewDrawing127 Region">
17894           <param name="z_depth">
17895             <real value="0.0000000000"/>
17896           </param>
17897           <param name="amount">
17898             <real value="1.0000000000"/>
17899           </param>
17900           <param name="blend_method">
17901             <integer value="0"/>
17902           </param>
17903           <param name="color" use=":splash-colour_02"/>
17904           <param name="origin">
17905             <vector>
17906               <x>0.0000000000</x>
17907               <y>0.0000000000</y>
17908             </vector>
17909           </param>
17910           <param name="invert">
17911             <bool value="false"/>
17912           </param>
17913           <param name="antialias">
17914             <bool value="true"/>
17915           </param>
17916           <param name="feather">
17917             <real value="0.0000000000"/>
17918           </param>
17919           <param name="blurtype">
17920             <integer value="1"/>
17921           </param>
17922           <param name="winding_style">
17923             <integer value="0"/>
17924           </param>
17925           <param name="bline">
17926             <bline type="bline_point" loop="true" guid="20DE54DFC1E2803CB4E94D85A0240904">
17927               <entry>
17928                 <composite type="bline_point">
17929                   <point>
17930                     <vector>
17931                       <x>-5.7046732903</x>
17932                       <y>-14.2125778198</y>
17933                     </vector>
17934                   </point>
17935                   <width>
17936                     <real value="1.0000000000"/>
17937                   </width>
17938                   <origin>
17939                     <real value="0.5000000000"/>
17940                   </origin>
17941                   <split>
17942                     <bool value="false"/>
17943                   </split>
17944                   <t1>
17945                     <radial_composite type="vector">
17946                       <radius>
17947                         <real value="0.6521784489"/>
17948                       </radius>
17949                       <theta>
17950                         <angle value="148.392502"/>
17951                       </theta>
17952                     </radial_composite>
17953                   </t1>
17954                   <t2>
17955                     <radial_composite type="vector">
17956                       <radius>
17957                         <real value="0.6521784489"/>
17958                       </radius>
17959                       <theta>
17960                         <angle value="148.392502"/>
17961                       </theta>
17962                     </radial_composite>
17963                   </t2>
17964                 </composite>
17965               </entry>
17966               <entry>
17967                 <composite type="bline_point">
17968                   <point>
17969                     <vector>
17970                       <x>-6.3197503090</x>
17971                       <y>-14.4289932251</y>
17972                     </vector>
17973                   </point>
17974                   <width>
17975                     <real value="1.0000000000"/>
17976                   </width>
17977                   <origin>
17978                     <real value="0.5000000000"/>
17979                   </origin>
17980                   <split>
17981                     <bool value="false"/>
17982                   </split>
17983                   <t1>
17984                     <radial_composite type="vector">
17985                       <radius>
17986                         <real value="0.5562627046"/>
17987                       </radius>
17988                       <theta>
17989                         <angle value="-132.510452"/>
17990                       </theta>
17991                     </radial_composite>
17992                   </t1>
17993                   <t2>
17994                     <radial_composite type="vector">
17995                       <radius>
17996                         <real value="0.5562627046"/>
17997                       </radius>
17998                       <theta>
17999                         <angle value="-132.510452"/>
18000                       </theta>
18001                     </radial_composite>
18002                   </t2>
18003                 </composite>
18004               </entry>
18005               <entry>
18006                 <composite type="bline_point">
18007                   <point>
18008                     <vector>
18009                       <x>-6.3347091675</x>
18010                       <y>-14.7011985779</y>
18011                     </vector>
18012                   </point>
18013                   <width>
18014                     <real value="1.0000000000"/>
18015                   </width>
18016                   <origin>
18017                     <real value="0.5000000000"/>
18018                   </origin>
18019                   <split>
18020                     <bool value="true"/>
18021                   </split>
18022                   <t1>
18023                     <radial_composite type="vector">
18024                       <radius>
18025                         <real value="0.1727824218"/>
18026                       </radius>
18027                       <theta>
18028                         <angle value="-22.045668"/>
18029                       </theta>
18030                     </radial_composite>
18031                   </t1>
18032                   <t2>
18033                     <radial_composite type="vector">
18034                       <radius>
18035                         <real value="0.4605635374"/>
18036                       </radius>
18037                       <theta>
18038                         <angle value="-8.972628"/>
18039                       </theta>
18040                     </radial_composite>
18041                   </t2>
18042                 </composite>
18043               </entry>
18044               <entry>
18045                 <composite type="bline_point">
18046                   <point>
18047                     <vector>
18048                       <x>-5.6249408722</x>
18049                       <y>-14.6795806885</y>
18050                     </vector>
18051                   </point>
18052                   <width>
18053                     <real value="1.0000000000"/>
18054                   </width>
18055                   <origin>
18056                     <real value="0.5000000000"/>
18057                   </origin>
18058                   <split>
18059                     <bool value="true"/>
18060                   </split>
18061                   <t1>
18062                     <radial_composite type="vector">
18063                       <radius>
18064                         <real value="0.7304913978"/>
18065                       </radius>
18066                       <theta>
18067                         <angle value="10.784299"/>
18068                       </theta>
18069                     </radial_composite>
18070                   </t1>
18071                   <t2>
18072                     <radial_composite type="vector">
18073                       <radius>
18074                         <real value="0.4856603973"/>
18075                       </radius>
18076                       <theta>
18077                         <angle value="39.289406"/>
18078                       </theta>
18079                     </radial_composite>
18080                   </t2>
18081                 </composite>
18082               </entry>
18083             </bline>
18084           </param>
18085         </layer>
18086         <layer type="region" active="true" version="0.1" desc="NewDrawing127 Region">
18087           <param name="z_depth">
18088             <real value="0.0000000000"/>
18089           </param>
18090           <param name="amount">
18091             <real value="1.0000000000"/>
18092           </param>
18093           <param name="blend_method">
18094             <integer value="0"/>
18095           </param>
18096           <param name="color" use=":splash_colour_03_mid"/>
18097           <param name="origin">
18098             <vector>
18099               <x>0.0000000000</x>
18100               <y>0.0000000000</y>
18101             </vector>
18102           </param>
18103           <param name="invert">
18104             <bool value="false"/>
18105           </param>
18106           <param name="antialias">
18107             <bool value="true"/>
18108           </param>
18109           <param name="feather">
18110             <real value="0.0000000000"/>
18111           </param>
18112           <param name="blurtype">
18113             <integer value="1"/>
18114           </param>
18115           <param name="winding_style">
18116             <integer value="0"/>
18117           </param>
18118           <param name="bline">
18119             <bline type="bline_point" loop="true">
18120               <entry>
18121                 <composite type="bline_point">
18122                   <point>
18123                     <vector>
18124                       <x>-6.1014280319</x>
18125                       <y>-14.5781326294</y>
18126                     </vector>
18127                   </point>
18128                   <width>
18129                     <real value="1.0000000000"/>
18130                   </width>
18131                   <origin>
18132                     <real value="0.5000000000"/>
18133                   </origin>
18134                   <split>
18135                     <bool value="false"/>
18136                   </split>
18137                   <t1>
18138                     <radial_composite type="vector">
18139                       <radius>
18140                         <real value="0.6521784489"/>
18141                       </radius>
18142                       <theta>
18143                         <angle value="148.392502"/>
18144                       </theta>
18145                     </radial_composite>
18146                   </t1>
18147                   <t2>
18148                     <radial_composite type="vector">
18149                       <radius>
18150                         <real value="0.6521784489"/>
18151                       </radius>
18152                       <theta>
18153                         <angle value="148.392502"/>
18154                       </theta>
18155                     </radial_composite>
18156                   </t2>
18157                 </composite>
18158               </entry>
18159               <entry>
18160                 <composite type="bline_point">
18161                   <point>
18162                     <vector>
18163                       <x>-6.3197503090</x>
18164                       <y>-14.4289932251</y>
18165                     </vector>
18166                   </point>
18167                   <width>
18168                     <real value="1.0000000000"/>
18169                   </width>
18170                   <origin>
18171                     <real value="0.5000000000"/>
18172                   </origin>
18173                   <split>
18174                     <bool value="false"/>
18175                   </split>
18176                   <t1>
18177                     <radial_composite type="vector">
18178                       <radius>
18179                         <real value="0.5562627046"/>
18180                       </radius>
18181                       <theta>
18182                         <angle value="-132.510452"/>
18183                       </theta>
18184                     </radial_composite>
18185                   </t1>
18186                   <t2>
18187                     <radial_composite type="vector">
18188                       <radius>
18189                         <real value="0.5562627046"/>
18190                       </radius>
18191                       <theta>
18192                         <angle value="-132.510452"/>
18193                       </theta>
18194                     </radial_composite>
18195                   </t2>
18196                 </composite>
18197               </entry>
18198               <entry>
18199                 <composite type="bline_point">
18200                   <point>
18201                     <vector>
18202                       <x>-6.3347091675</x>
18203                       <y>-14.7011985779</y>
18204                     </vector>
18205                   </point>
18206                   <width>
18207                     <real value="1.0000000000"/>
18208                   </width>
18209                   <origin>
18210                     <real value="0.5000000000"/>
18211                   </origin>
18212                   <split>
18213                     <bool value="true"/>
18214                   </split>
18215                   <t1>
18216                     <radial_composite type="vector">
18217                       <radius>
18218                         <real value="0.1727824218"/>
18219                       </radius>
18220                       <theta>
18221                         <angle value="-22.045668"/>
18222                       </theta>
18223                     </radial_composite>
18224                   </t1>
18225                   <t2>
18226                     <radial_composite type="vector">
18227                       <radius>
18228                         <real value="0.4605635374"/>
18229                       </radius>
18230                       <theta>
18231                         <angle value="-8.972628"/>
18232                       </theta>
18233                     </radial_composite>
18234                   </t2>
18235                 </composite>
18236               </entry>
18237               <entry>
18238                 <composite type="bline_point">
18239                   <point>
18240                     <vector>
18241                       <x>-5.6249408722</x>
18242                       <y>-14.6795806885</y>
18243                     </vector>
18244                   </point>
18245                   <width>
18246                     <real value="1.0000000000"/>
18247                   </width>
18248                   <origin>
18249                     <real value="0.5000000000"/>
18250                   </origin>
18251                   <split>
18252                     <bool value="true"/>
18253                   </split>
18254                   <t1>
18255                     <radial_composite type="vector">
18256                       <radius>
18257                         <real value="0.7304913978"/>
18258                       </radius>
18259                       <theta>
18260                         <angle value="10.784299"/>
18261                       </theta>
18262                     </radial_composite>
18263                   </t1>
18264                   <t2>
18265                     <radial_composite type="vector">
18266                       <radius>
18267                         <real value="0.4856603973"/>
18268                       </radius>
18269                       <theta>
18270                         <angle value="39.289406"/>
18271                       </theta>
18272                     </radial_composite>
18273                   </t2>
18274                 </composite>
18275               </entry>
18276             </bline>
18277           </param>
18278         </layer>
18279         <layer type="outline" active="true" version="0.2" desc="NewDrawing127 Outline">
18280           <param name="z_depth">
18281             <real value="0.0000000000"/>
18282           </param>
18283           <param name="amount">
18284             <real value="1.0000000000"/>
18285           </param>
18286           <param name="blend_method">
18287             <integer value="0"/>
18288           </param>
18289           <param name="color">
18290             <color>
18291               <r>0.000000</r>
18292               <g>0.000000</g>
18293               <b>0.000000</b>
18294               <a>1.000000</a>
18295             </color>
18296           </param>
18297           <param name="origin">
18298             <vector>
18299               <x>0.0000000000</x>
18300               <y>0.0000000000</y>
18301             </vector>
18302           </param>
18303           <param name="invert">
18304             <bool value="false"/>
18305           </param>
18306           <param name="antialias">
18307             <bool value="true"/>
18308           </param>
18309           <param name="feather">
18310             <real value="0.0000000000"/>
18311           </param>
18312           <param name="blurtype">
18313             <integer value="1"/>
18314           </param>
18315           <param name="winding_style">
18316             <integer value="0"/>
18317           </param>
18318           <param name="bline">
18319             <bline type="bline_point" loop="true" guid="20DE54DFC1E2803CB4E94D85A0240904">
18320               <entry>
18321                 <composite type="bline_point">
18322                   <point>
18323                     <vector>
18324                       <x>-5.7046732903</x>
18325                       <y>-14.2125778198</y>
18326                     </vector>
18327                   </point>
18328                   <width>
18329                     <real value="1.0000000000"/>
18330                   </width>
18331                   <origin>
18332                     <real value="0.5000000000"/>
18333                   </origin>
18334                   <split>
18335                     <bool value="false"/>
18336                   </split>
18337                   <t1>
18338                     <radial_composite type="vector">
18339                       <radius>
18340                         <real value="0.6521784489"/>
18341                       </radius>
18342                       <theta>
18343                         <angle value="148.392502"/>
18344                       </theta>
18345                     </radial_composite>
18346                   </t1>
18347                   <t2>
18348                     <radial_composite type="vector">
18349                       <radius>
18350                         <real value="0.6521784489"/>
18351                       </radius>
18352                       <theta>
18353                         <angle value="148.392502"/>
18354                       </theta>
18355                     </radial_composite>
18356                   </t2>
18357                 </composite>
18358               </entry>
18359               <entry>
18360                 <composite type="bline_point">
18361                   <point>
18362                     <vector>
18363                       <x>-6.3197503090</x>
18364                       <y>-14.4289932251</y>
18365                     </vector>
18366                   </point>
18367                   <width>
18368                     <real value="1.0000000000"/>
18369                   </width>
18370                   <origin>
18371                     <real value="0.5000000000"/>
18372                   </origin>
18373                   <split>
18374                     <bool value="false"/>
18375                   </split>
18376                   <t1>
18377                     <radial_composite type="vector">
18378                       <radius>
18379                         <real value="0.5562627046"/>
18380                       </radius>
18381                       <theta>
18382                         <angle value="-132.510452"/>
18383                       </theta>
18384                     </radial_composite>
18385                   </t1>
18386                   <t2>
18387                     <radial_composite type="vector">
18388                       <radius>
18389                         <real value="0.5562627046"/>
18390                       </radius>
18391                       <theta>
18392                         <angle value="-132.510452"/>
18393                       </theta>
18394                     </radial_composite>
18395                   </t2>
18396                 </composite>
18397               </entry>
18398               <entry>
18399                 <composite type="bline_point">
18400                   <point>
18401                     <vector>
18402                       <x>-6.3347091675</x>
18403                       <y>-14.7011985779</y>
18404                     </vector>
18405                   </point>
18406                   <width>
18407                     <real value="1.0000000000"/>
18408                   </width>
18409                   <origin>
18410                     <real value="0.5000000000"/>
18411                   </origin>
18412                   <split>
18413                     <bool value="true"/>
18414                   </split>
18415                   <t1>
18416                     <radial_composite type="vector">
18417                       <radius>
18418                         <real value="0.1727824218"/>
18419                       </radius>
18420                       <theta>
18421                         <angle value="-22.045668"/>
18422                       </theta>
18423                     </radial_composite>
18424                   </t1>
18425                   <t2>
18426                     <radial_composite type="vector">
18427                       <radius>
18428                         <real value="0.4605635374"/>
18429                       </radius>
18430                       <theta>
18431                         <angle value="-8.972628"/>
18432                       </theta>
18433                     </radial_composite>
18434                   </t2>
18435                 </composite>
18436               </entry>
18437               <entry>
18438                 <composite type="bline_point">
18439                   <point>
18440                     <vector>
18441                       <x>-5.6249408722</x>
18442                       <y>-14.6795806885</y>
18443                     </vector>
18444                   </point>
18445                   <width>
18446                     <real value="1.0000000000"/>
18447                   </width>
18448                   <origin>
18449                     <real value="0.5000000000"/>
18450                   </origin>
18451                   <split>
18452                     <bool value="true"/>
18453                   </split>
18454                   <t1>
18455                     <radial_composite type="vector">
18456                       <radius>
18457                         <real value="0.7304913978"/>
18458                       </radius>
18459                       <theta>
18460                         <angle value="10.784299"/>
18461                       </theta>
18462                     </radial_composite>
18463                   </t1>
18464                   <t2>
18465                     <radial_composite type="vector">
18466                       <radius>
18467                         <real value="0.4856603973"/>
18468                       </radius>
18469                       <theta>
18470                         <angle value="39.289406"/>
18471                       </theta>
18472                     </radial_composite>
18473                   </t2>
18474                 </composite>
18475               </entry>
18476             </bline>
18477           </param>
18478           <param name="width">
18479             <real value="0.0678862820"/>
18480           </param>
18481           <param name="expand">
18482             <real value="0.0000000000"/>
18483           </param>
18484           <param name="sharp_cusps">
18485             <bool value="true"/>
18486           </param>
18487           <param name="round_tip[0]">
18488             <bool value="true"/>
18489           </param>
18490           <param name="round_tip[1]">
18491             <bool value="true"/>
18492           </param>
18493           <param name="loopyness">
18494             <real value="1.0000000000"/>
18495           </param>
18496           <param name="homogeneous_width">
18497             <bool value="true"/>
18498           </param>
18499         </layer>
18500         <layer type="outline" active="true" version="0.2" desc="NewBLine083 Outline">
18501           <param name="z_depth">
18502             <real value="0.0000000000"/>
18503           </param>
18504           <param name="amount">
18505             <real value="1.0000000000"/>
18506           </param>
18507           <param name="blend_method">
18508             <integer value="0"/>
18509           </param>
18510           <param name="color">
18511             <color>
18512               <r>0.000000</r>
18513               <g>0.000000</g>
18514               <b>0.000000</b>
18515               <a>1.000000</a>
18516             </color>
18517           </param>
18518           <param name="origin">
18519             <vector guid="ADAF308D927EBFA4F3ACDCAAB4C2DAF4">
18520               <x>0.0000000000</x>
18521               <y>0.0000000000</y>
18522             </vector>
18523           </param>
18524           <param name="invert">
18525             <bool value="false"/>
18526           </param>
18527           <param name="antialias">
18528             <bool value="true"/>
18529           </param>
18530           <param name="feather">
18531             <real value="0.0000000000"/>
18532           </param>
18533           <param name="blurtype">
18534             <integer value="1"/>
18535           </param>
18536           <param name="winding_style">
18537             <integer value="0"/>
18538           </param>
18539           <param name="bline">
18540             <bline type="bline_point" loop="true" guid="FD43085925F59FCA030924FD52F58B42">
18541               <entry>
18542                 <composite type="bline_point">
18543                   <point>
18544                     <vector>
18545                       <x>-3.9568154812</x>
18546                       <y>-14.0050973892</y>
18547                     </vector>
18548                   </point>
18549                   <width>
18550                     <real value="1.0000000000"/>
18551                   </width>
18552                   <origin>
18553                     <real value="0.5000000000"/>
18554                   </origin>
18555                   <split>
18556                     <bool value="false"/>
18557                   </split>
18558                   <t1>
18559                     <radial_composite type="vector">
18560                       <radius>
18561                         <real value="2.5513973982"/>
18562                       </radius>
18563                       <theta>
18564                         <angle value="6.006835"/>
18565                       </theta>
18566                     </radial_composite>
18567                   </t1>
18568                   <t2>
18569                     <radial_composite type="vector">
18570                       <radius>
18571                         <real value="2.5513973982"/>
18572                       </radius>
18573                       <theta>
18574                         <angle value="6.006835"/>
18575                       </theta>
18576                     </radial_composite>
18577                   </t2>
18578                 </composite>
18579               </entry>
18580               <entry>
18581                 <composite type="bline_point">
18582                   <point>
18583                     <vector>
18584                       <x>-2.3623869419</x>
18585                       <y>-14.3879222870</y>
18586                     </vector>
18587                   </point>
18588                   <width>
18589                     <real value="1.0000000000"/>
18590                   </width>
18591                   <origin>
18592                     <real value="0.5000000000"/>
18593                   </origin>
18594                   <split>
18595                     <bool value="false"/>
18596                   </split>
18597                   <t1>
18598                     <radial_composite type="vector">
18599                       <radius>
18600                         <real value="1.3295385097"/>
18601                       </radius>
18602                       <theta>
18603                         <angle value="-78.674377"/>
18604                       </theta>
18605                     </radial_composite>
18606                   </t1>
18607                   <t2>
18608                     <radial_composite type="vector">
18609                       <radius>
18610                         <real value="1.3295385097"/>
18611                       </radius>
18612                       <theta>
18613                         <angle value="-78.674377"/>
18614                       </theta>
18615                     </radial_composite>
18616                   </t2>
18617                 </composite>
18618               </entry>
18619               <entry>
18620                 <composite type="bline_point">
18621                   <point>
18622                     <vector>
18623                       <x>-3.5808584690</x>
18624                       <y>-15.0397472382</y>
18625                     </vector>
18626                   </point>
18627                   <width>
18628                     <real value="1.0000000000"/>
18629                   </width>
18630                   <origin>
18631                     <real value="0.5000000000"/>
18632                   </origin>
18633                   <split>
18634                     <bool value="false"/>
18635                   </split>
18636                   <t1>
18637                     <radial_composite type="vector">
18638                       <radius>
18639                         <real value="1.7021564845"/>
18640                       </radius>
18641                       <theta>
18642                         <angle value="175.607529"/>
18643                       </theta>
18644                     </radial_composite>
18645                   </t1>
18646                   <t2>
18647                     <radial_composite type="vector">
18648                       <radius>
18649                         <real value="1.7021564845"/>
18650                       </radius>
18651                       <theta>
18652                         <angle value="175.607529"/>
18653                       </theta>
18654                     </radial_composite>
18655                   </t2>
18656                 </composite>
18657               </entry>
18658               <entry>
18659                 <composite type="bline_point">
18660                   <point>
18661                     <vector>
18662                       <x>-4.8863639832</x>
18663                       <y>-14.7790174484</y>
18664                     </vector>
18665                   </point>
18666                   <width>
18667                     <real value="1.6637158554"/>
18668                   </width>
18669                   <origin>
18670                     <real value="0.5000000000"/>
18671                   </origin>
18672                   <split>
18673                     <bool value="false"/>
18674                   </split>
18675                   <t1>
18676                     <radial_composite type="vector">
18677                       <radius>
18678                         <real value="0.7116905142"/>
18679                       </radius>
18680                       <theta>
18681                         <angle value="113.424950"/>
18682                       </theta>
18683                     </radial_composite>
18684                   </t1>
18685                   <t2>
18686                     <radial_composite type="vector">
18687                       <radius>
18688                         <real value="0.7116905142"/>
18689                       </radius>
18690                       <theta>
18691                         <angle value="113.424950"/>
18692                       </theta>
18693                     </radial_composite>
18694                   </t2>
18695                 </composite>
18696               </entry>
18697             </bline>
18698           </param>
18699           <param name="width">
18700             <real value="0.0678862799"/>
18701           </param>
18702           <param name="expand">
18703             <real value="0.0000000000"/>
18704           </param>
18705           <param name="sharp_cusps">
18706             <bool value="true"/>
18707           </param>
18708           <param name="round_tip[0]">
18709             <bool value="true"/>
18710           </param>
18711           <param name="round_tip[1]">
18712             <bool value="true"/>
18713           </param>
18714           <param name="loopyness">
18715             <real value="1.0000000000"/>
18716           </param>
18717           <param name="homogeneous_width">
18718             <bool value="true"/>
18719           </param>
18720         </layer>
18721         <layer type="region" active="true" version="0.1" desc="NewBLine084 Region">
18722           <param name="z_depth">
18723             <real value="0.0000000000"/>
18724           </param>
18725           <param name="amount">
18726             <real value="1.0000000000"/>
18727           </param>
18728           <param name="blend_method">
18729             <integer value="0"/>
18730           </param>
18731           <param name="color" use=":splash-colour_02"/>
18732           <param name="origin">
18733             <vector guid="0B3330BC835171055BF57F5AD58D7F06">
18734               <x>0.0000000000</x>
18735               <y>0.0000000000</y>
18736             </vector>
18737           </param>
18738           <param name="invert">
18739             <bool value="false"/>
18740           </param>
18741           <param name="antialias">
18742             <bool value="true"/>
18743           </param>
18744           <param name="feather">
18745             <real value="0.0000000000"/>
18746           </param>
18747           <param name="blurtype">
18748             <integer value="1"/>
18749           </param>
18750           <param name="winding_style">
18751             <integer value="0"/>
18752           </param>
18753           <param name="bline">
18754             <bline type="bline_point" loop="true" guid="7F77231D724F5503A16A19EFC890083C">
18755               <entry>
18756                 <composite type="bline_point">
18757                   <point>
18758                     <vector>
18759                       <x>-1.7532936335</x>
18760                       <y>-14.6058387756</y>
18761                     </vector>
18762                   </point>
18763                   <width>
18764                     <real value="1.9744352618"/>
18765                   </width>
18766                   <origin>
18767                     <real value="0.5000000000"/>
18768                   </origin>
18769                   <split>
18770                     <bool value="false"/>
18771                   </split>
18772                   <t1>
18773                     <radial_composite type="vector">
18774                       <radius>
18775                         <real value="2.0382991871"/>
18776                       </radius>
18777                       <theta>
18778                         <angle value="148.401810"/>
18779                       </theta>
18780                     </radial_composite>
18781                   </t1>
18782                   <t2>
18783                     <radial_composite type="vector">
18784                       <radius>
18785                         <real value="2.0382991871"/>
18786                       </radius>
18787                       <theta>
18788                         <angle value="148.401810"/>
18789                       </theta>
18790                     </radial_composite>
18791                   </t2>
18792                 </composite>
18793               </entry>
18794               <entry>
18795                 <composite type="bline_point">
18796                   <point>
18797                     <vector>
18798                       <x>-3.4448862076</x>
18799                       <y>-14.5835886002</y>
18800                     </vector>
18801                   </point>
18802                   <width>
18803                     <real value="1.0660659732"/>
18804                   </width>
18805                   <origin>
18806                     <real value="0.5000000000"/>
18807                   </origin>
18808                   <split>
18809                     <bool value="false"/>
18810                   </split>
18811                   <t1>
18812                     <radial_composite type="vector">
18813                       <radius>
18814                         <real value="1.3517110160"/>
18815                       </radius>
18816                       <theta>
18817                         <angle value="-122.914757"/>
18818                       </theta>
18819                     </radial_composite>
18820                   </t1>
18821                   <t2>
18822                     <radial_composite type="vector">
18823                       <radius>
18824                         <real value="1.3517110160"/>
18825                       </radius>
18826                       <theta>
18827                         <angle value="-122.914757"/>
18828                       </theta>
18829                     </radial_composite>
18830                   </t2>
18831                 </composite>
18832               </entry>
18833               <entry>
18834                 <composite type="bline_point">
18835                   <point>
18836                     <vector>
18837                       <x>-3.1110191345</x>
18838                       <y>-15.6293239594</y>
18839                     </vector>
18840                   </point>
18841                   <width>
18842                     <real value="1.8818745445"/>
18843                   </width>
18844                   <origin>
18845                     <real value="0.5000000000"/>
18846                   </origin>
18847                   <split>
18848                     <bool value="false"/>
18849                   </split>
18850                   <t1>
18851                     <radial_composite type="vector">
18852                       <radius>
18853                         <real value="2.2444099745"/>
18854                       </radius>
18855                       <theta>
18856                         <angle value="-30.370022"/>
18857                       </theta>
18858                     </radial_composite>
18859                   </t1>
18860                   <t2>
18861                     <radial_composite type="vector">
18862                       <radius>
18863                         <real value="2.2444099745"/>
18864                       </radius>
18865                       <theta>
18866                         <angle value="-30.370022"/>
18867                       </theta>
18868                     </radial_composite>
18869                   </t2>
18870                 </composite>
18871               </entry>
18872               <entry>
18873                 <composite type="bline_point">
18874                   <point>
18875                     <vector>
18876                       <x>-1.4639422894</x>
18877                       <y>-15.9185705185</y>
18878                     </vector>
18879                   </point>
18880                   <width>
18881                     <real value="1.0000314431"/>
18882                   </width>
18883                   <origin>
18884                     <real value="0.5000000000"/>
18885                   </origin>
18886                   <split>
18887                     <bool value="false"/>
18888                   </split>
18889                   <t1>
18890                     <radial_composite type="vector">
18891                       <radius>
18892                         <real value="1.3218049356"/>
18893                       </radius>
18894                       <theta>
18895                         <angle value="44.989567"/>
18896                       </theta>
18897                     </radial_composite>
18898                   </t1>
18899                   <t2>
18900                     <radial_composite type="vector">
18901                       <radius>
18902                         <real value="1.3218049356"/>
18903                       </radius>
18904                       <theta>
18905                         <angle value="44.989567"/>
18906                       </theta>
18907                     </radial_composite>
18908                   </t2>
18909                 </composite>
18910               </entry>
18911             </bline>
18912           </param>
18913         </layer>
18914         <layer type="region" active="true" version="0.1" desc="NewBLine084 Region">
18915           <param name="z_depth">
18916             <real value="0.0000000000"/>
18917           </param>
18918           <param name="amount">
18919             <real value="1.0000000000"/>
18920           </param>
18921           <param name="blend_method">
18922             <integer value="0"/>
18923           </param>
18924           <param name="color" use=":splash_colour_03_mid"/>
18925           <param name="origin">
18926             <vector>
18927               <x>0.0000000000</x>
18928               <y>0.0000000000</y>
18929             </vector>
18930           </param>
18931           <param name="invert">
18932             <bool value="false"/>
18933           </param>
18934           <param name="antialias">
18935             <bool value="true"/>
18936           </param>
18937           <param name="feather">
18938             <real value="0.0000000000"/>
18939           </param>
18940           <param name="blurtype">
18941             <integer value="1"/>
18942           </param>
18943           <param name="winding_style">
18944             <integer value="0"/>
18945           </param>
18946           <param name="bline">
18947             <bline type="bline_point" loop="true">
18948               <entry>
18949                 <composite type="bline_point">
18950                   <point>
18951                     <vector>
18952                       <x>-2.1193737984</x>
18953                       <y>-15.0702676773</y>
18954                     </vector>
18955                   </point>
18956                   <width>
18957                     <real value="1.0000000000"/>
18958                   </width>
18959                   <origin>
18960                     <real value="0.5000000000"/>
18961                   </origin>
18962                   <split>
18963                     <bool value="false"/>
18964                   </split>
18965                   <t1>
18966                     <radial_composite type="vector">
18967                       <radius>
18968                         <real value="3.3453949770"/>
18969                       </radius>
18970                       <theta>
18971                         <angle value="191.311584"/>
18972                       </theta>
18973                     </radial_composite>
18974                   </t1>
18975                   <t2>
18976                     <radial_composite type="vector">
18977                       <radius>
18978                         <real value="3.3453949770"/>
18979                       </radius>
18980                       <theta>
18981                         <angle value="191.311584"/>
18982                       </theta>
18983                     </radial_composite>
18984                   </t2>
18985                 </composite>
18986               </entry>
18987               <entry>
18988                 <composite type="bline_point">
18989                   <point>
18990                     <vector>
18991                       <x>-3.4448862076</x>
18992                       <y>-14.5835886002</y>
18993                     </vector>
18994                   </point>
18995                   <width>
18996                     <real value="1.0000000000"/>
18997                   </width>
18998                   <origin>
18999                     <real value="0.5000000000"/>
19000                   </origin>
19001                   <split>
19002                     <bool value="false"/>
19003                   </split>
19004                   <t1>
19005                     <radial_composite type="vector">
19006                       <radius>
19007                         <real value="1.3517110160"/>
19008                       </radius>
19009                       <theta>
19010                         <angle value="-122.914757"/>
19011                       </theta>
19012                     </radial_composite>
19013                   </t1>
19014                   <t2>
19015                     <radial_composite type="vector">
19016                       <radius>
19017                         <real value="1.3517110160"/>
19018                       </radius>
19019                       <theta>
19020                         <angle value="-122.914757"/>
19021                       </theta>
19022                     </radial_composite>
19023                   </t2>
19024                 </composite>
19025               </entry>
19026               <entry>
19027                 <composite type="bline_point">
19028                   <point>
19029                     <vector>
19030                       <x>-3.1110191345</x>
19031                       <y>-15.6293239594</y>
19032                     </vector>
19033                   </point>
19034                   <width>
19035                     <real value="1.0000000000"/>
19036                   </width>
19037                   <origin>
19038                     <real value="0.5000000000"/>
19039                   </origin>
19040                   <split>
19041                     <bool value="false"/>
19042                   </split>
19043                   <t1>
19044                     <radial_composite type="vector">
19045                       <radius>
19046                         <real value="2.2444099745"/>
19047                       </radius>
19048                       <theta>
19049                         <angle value="-30.370022"/>
19050                       </theta>
19051                     </radial_composite>
19052                   </t1>
19053                   <t2>
19054                     <radial_composite type="vector">
19055                       <radius>
19056                         <real value="2.2444099745"/>
19057                       </radius>
19058                       <theta>
19059                         <angle value="-30.370022"/>
19060                       </theta>
19061                     </radial_composite>
19062                   </t2>
19063                 </composite>
19064               </entry>
19065               <entry>
19066                 <composite type="bline_point">
19067                   <point>
19068                     <vector>
19069                       <x>-1.4639422894</x>
19070                       <y>-15.9185705185</y>
19071                     </vector>
19072                   </point>
19073                   <width>
19074                     <real value="1.0000000000"/>
19075                   </width>
19076                   <origin>
19077                     <real value="0.5000000000"/>
19078                   </origin>
19079                   <split>
19080                     <bool value="false"/>
19081                   </split>
19082                   <t1>
19083                     <radial_composite type="vector">
19084                       <radius>
19085                         <real value="1.3218049356"/>
19086                       </radius>
19087                       <theta>
19088                         <angle value="44.989567"/>
19089                       </theta>
19090                     </radial_composite>
19091                   </t1>
19092                   <t2>
19093                     <radial_composite type="vector">
19094                       <radius>
19095                         <real value="1.3218049356"/>
19096                       </radius>
19097                       <theta>
19098                         <angle value="44.989567"/>
19099                       </theta>
19100                     </radial_composite>
19101                   </t2>
19102                 </composite>
19103               </entry>
19104             </bline>
19105           </param>
19106         </layer>
19107         <layer type="outline" active="true" version="0.2" desc="NewBLine084 Outline">
19108           <param name="z_depth">
19109             <real value="0.0000000000"/>
19110           </param>
19111           <param name="amount">
19112             <real value="1.0000000000"/>
19113           </param>
19114           <param name="blend_method">
19115             <integer value="0"/>
19116           </param>
19117           <param name="color">
19118             <color>
19119               <r>0.000000</r>
19120               <g>0.000000</g>
19121               <b>0.000000</b>
19122               <a>1.000000</a>
19123             </color>
19124           </param>
19125           <param name="origin">
19126             <vector guid="0B3330BC835171055BF57F5AD58D7F06">
19127               <x>0.0000000000</x>
19128               <y>0.0000000000</y>
19129             </vector>
19130           </param>
19131           <param name="invert">
19132             <bool value="false"/>
19133           </param>
19134           <param name="antialias">
19135             <bool value="true"/>
19136           </param>
19137           <param name="feather">
19138             <real value="0.0000000000"/>
19139           </param>
19140           <param name="blurtype">
19141             <integer value="1"/>
19142           </param>
19143           <param name="winding_style">
19144             <integer value="0"/>
19145           </param>
19146           <param name="bline">
19147             <bline type="bline_point" loop="true" guid="7F77231D724F5503A16A19EFC890083C">
19148               <entry>
19149                 <composite type="bline_point">
19150                   <point>
19151                     <vector>
19152                       <x>-1.7532936335</x>
19153                       <y>-14.6058387756</y>
19154                     </vector>
19155                   </point>
19156                   <width>
19157                     <real value="1.9744352618"/>
19158                   </width>
19159                   <origin>
19160                     <real value="0.5000000000"/>
19161                   </origin>
19162                   <split>
19163                     <bool value="false"/>
19164                   </split>
19165                   <t1>
19166                     <radial_composite type="vector">
19167                       <radius>
19168                         <real value="2.0382991871"/>
19169                       </radius>
19170                       <theta>
19171                         <angle value="148.401810"/>
19172                       </theta>
19173                     </radial_composite>
19174                   </t1>
19175                   <t2>
19176                     <radial_composite type="vector">
19177                       <radius>
19178                         <real value="2.0382991871"/>
19179                       </radius>
19180                       <theta>
19181                         <angle value="148.401810"/>
19182                       </theta>
19183                     </radial_composite>
19184                   </t2>
19185                 </composite>
19186               </entry>
19187               <entry>
19188                 <composite type="bline_point">
19189                   <point>
19190                     <vector>
19191                       <x>-3.4448862076</x>
19192                       <y>-14.5835886002</y>
19193                     </vector>
19194                   </point>
19195                   <width>
19196                     <real value="1.0660659732"/>
19197                   </width>
19198                   <origin>
19199                     <real value="0.5000000000"/>
19200                   </origin>
19201                   <split>
19202                     <bool value="false"/>
19203                   </split>
19204                   <t1>
19205                     <radial_composite type="vector">
19206                       <radius>
19207                         <real value="1.3517110160"/>
19208                       </radius>
19209                       <theta>
19210                         <angle value="-122.914757"/>
19211                       </theta>
19212                     </radial_composite>
19213                   </t1>
19214                   <t2>
19215                     <radial_composite type="vector">
19216                       <radius>
19217                         <real value="1.3517110160"/>
19218                       </radius>
19219                       <theta>
19220                         <angle value="-122.914757"/>
19221                       </theta>
19222                     </radial_composite>
19223                   </t2>
19224                 </composite>
19225               </entry>
19226               <entry>
19227                 <composite type="bline_point">
19228                   <point>
19229                     <vector>
19230                       <x>-3.1110191345</x>
19231                       <y>-15.6293239594</y>
19232                     </vector>
19233                   </point>
19234                   <width>
19235                     <real value="1.8818745445"/>
19236                   </width>
19237                   <origin>
19238                     <real value="0.5000000000"/>
19239                   </origin>
19240                   <split>
19241                     <bool value="false"/>
19242                   </split>
19243                   <t1>
19244                     <radial_composite type="vector">
19245                       <radius>
19246                         <real value="2.2444099745"/>
19247                       </radius>
19248                       <theta>
19249                         <angle value="-30.370022"/>
19250                       </theta>
19251                     </radial_composite>
19252                   </t1>
19253                   <t2>
19254                     <radial_composite type="vector">
19255                       <radius>
19256                         <real value="2.2444099745"/>
19257                       </radius>
19258                       <theta>
19259                         <angle value="-30.370022"/>
19260                       </theta>
19261                     </radial_composite>
19262                   </t2>
19263                 </composite>
19264               </entry>
19265               <entry>
19266                 <composite type="bline_point">
19267                   <point>
19268                     <vector>
19269                       <x>-1.4639422894</x>
19270                       <y>-15.9185705185</y>
19271                     </vector>
19272                   </point>
19273                   <width>
19274                     <real value="1.0000314431"/>
19275                   </width>
19276                   <origin>
19277                     <real value="0.5000000000"/>
19278                   </origin>
19279                   <split>
19280                     <bool value="false"/>
19281                   </split>
19282                   <t1>
19283                     <radial_composite type="vector">
19284                       <radius>
19285                         <real value="1.3218049356"/>
19286                       </radius>
19287                       <theta>
19288                         <angle value="44.989567"/>
19289                       </theta>
19290                     </radial_composite>
19291                   </t1>
19292                   <t2>
19293                     <radial_composite type="vector">
19294                       <radius>
19295                         <real value="1.3218049356"/>
19296                       </radius>
19297                       <theta>
19298                         <angle value="44.989567"/>
19299                       </theta>
19300                     </radial_composite>
19301                   </t2>
19302                 </composite>
19303               </entry>
19304             </bline>
19305           </param>
19306           <param name="width">
19307             <real value="0.0678862799"/>
19308           </param>
19309           <param name="expand">
19310             <real value="0.0000000000"/>
19311           </param>
19312           <param name="sharp_cusps">
19313             <bool value="true"/>
19314           </param>
19315           <param name="round_tip[0]">
19316             <bool value="true"/>
19317           </param>
19318           <param name="round_tip[1]">
19319             <bool value="true"/>
19320           </param>
19321           <param name="loopyness">
19322             <real value="1.0000000000"/>
19323           </param>
19324           <param name="homogeneous_width">
19325             <bool value="true"/>
19326           </param>
19327         </layer>
19328         <layer type="region" active="true" version="0.1" desc="NewBLine087 Region">
19329           <param name="z_depth">
19330             <real value="0.0000000000"/>
19331           </param>
19332           <param name="amount">
19333             <real value="1.0000000000"/>
19334           </param>
19335           <param name="blend_method">
19336             <integer value="0"/>
19337           </param>
19338           <param name="color" use=":splash-colour_02"/>
19339           <param name="origin">
19340             <vector guid="0A7398BB0367656DBE5EA836639127AA">
19341               <x>0.0000000000</x>
19342               <y>0.0000000000</y>
19343             </vector>
19344           </param>
19345           <param name="invert">
19346             <bool value="false"/>
19347           </param>
19348           <param name="antialias">
19349             <bool value="true"/>
19350           </param>
19351           <param name="feather">
19352             <real value="0.0000000000"/>
19353           </param>
19354           <param name="blurtype">
19355             <integer value="1"/>
19356           </param>
19357           <param name="winding_style">
19358             <integer value="0"/>
19359           </param>
19360           <param name="bline">
19361             <bline type="bline_point" loop="true" guid="F8F1B120D4730C1F740505EBEC85EDD8">
19362               <entry>
19363                 <composite type="bline_point">
19364                   <point>
19365                     <vector>
19366                       <x>1.2480634451</x>
19367                       <y>-12.3423423767</y>
19368                     </vector>
19369                   </point>
19370                   <width>
19371                     <real value="1.0000000000"/>
19372                   </width>
19373                   <origin>
19374                     <real value="0.5000000000"/>
19375                   </origin>
19376                   <split>
19377                     <bool value="false"/>
19378                   </split>
19379                   <t1>
19380                     <radial_composite type="vector">
19381                       <radius>
19382                         <real value="0.5526104679"/>
19383                       </radius>
19384                       <theta>
19385                         <angle value="-82.657303"/>
19386                       </theta>
19387                     </radial_composite>
19388                   </t1>
19389                   <t2>
19390                     <radial_composite type="vector">
19391                       <radius>
19392                         <real value="0.5526104679"/>
19393                       </radius>
19394                       <theta>
19395                         <angle value="-82.657303"/>
19396                       </theta>
19397                     </radial_composite>
19398                   </t2>
19399                 </composite>
19400               </entry>
19401               <entry>
19402                 <composite type="bline_point">
19403                   <point>
19404                     <vector>
19405                       <x>0.4469578862</x>
19406                       <y>-12.6983890533</y>
19407                     </vector>
19408                   </point>
19409                   <width>
19410                     <real value="1.0000000000"/>
19411                   </width>
19412                   <origin>
19413                     <real value="0.5000000000"/>
19414                   </origin>
19415                   <split>
19416                     <bool value="false"/>
19417                   </split>
19418                   <t1>
19419                     <radial_composite type="vector">
19420                       <radius>
19421                         <real value="1.2694707738"/>
19422                       </radius>
19423                       <theta>
19424                         <angle value="-165.379120"/>
19425                       </theta>
19426                     </radial_composite>
19427                   </t1>
19428                   <t2>
19429                     <radial_composite type="vector">
19430                       <radius>
19431                         <real value="1.2694707738"/>
19432                       </radius>
19433                       <theta>
19434                         <angle value="-165.379120"/>
19435                       </theta>
19436                     </radial_composite>
19437                   </t2>
19438                 </composite>
19439               </entry>
19440               <entry>
19441                 <composite type="bline_point">
19442                   <point>
19443                     <vector>
19444                       <x>-0.7636016011</x>
19445                       <y>-12.4491567612</y>
19446                     </vector>
19447                   </point>
19448                   <width>
19449                     <real value="1.0000000000"/>
19450                   </width>
19451                   <origin>
19452                     <real value="0.5000000000"/>
19453                   </origin>
19454                   <split>
19455                     <bool value="false"/>
19456                   </split>
19457                   <t1>
19458                     <radial_composite type="vector">
19459                       <radius>
19460                         <real value="0.7125387443"/>
19461                       </radius>
19462                       <theta>
19463                         <angle value="102.994621"/>
19464                       </theta>
19465                     </radial_composite>
19466                   </t1>
19467                   <t2>
19468                     <radial_composite type="vector">
19469                       <radius>
19470                         <real value="0.7125387443"/>
19471                       </radius>
19472                       <theta>
19473                         <angle value="102.994621"/>
19474                       </theta>
19475                     </radial_composite>
19476                   </t2>
19477                 </composite>
19478               </entry>
19479               <entry>
19480                 <composite type="bline_point">
19481                   <point>
19482                     <vector>
19483                       <x>-0.3541476727</x>
19484                       <y>-12.0219001770</y>
19485                     </vector>
19486                   </point>
19487                   <width>
19488                     <real value="1.0000000000"/>
19489                   </width>
19490                   <origin>
19491                     <real value="0.5000000000"/>
19492                   </origin>
19493                   <split>
19494                     <bool value="false"/>
19495                   </split>
19496                   <t1>
19497                     <radial_composite type="vector">
19498                       <radius>
19499                         <real value="0.8220520060"/>
19500                       </radius>
19501                       <theta>
19502                         <angle value="23.962490"/>
19503                       </theta>
19504                     </radial_composite>
19505                   </t1>
19506                   <t2>
19507                     <radial_composite type="vector">
19508                       <radius>
19509                         <real value="0.8220520060"/>
19510                       </radius>
19511                       <theta>
19512                         <angle value="23.962490"/>
19513                       </theta>
19514                     </radial_composite>
19515                   </t2>
19516                 </composite>
19517               </entry>
19518               <entry>
19519                 <composite type="bline_point">
19520                   <point>
19521                     <vector>
19522                       <x>0.6439510584</x>
19523                       <y>-11.9052610397</y>
19524                     </vector>
19525                   </point>
19526                   <width>
19527                     <real value="1.7167443613"/>
19528                   </width>
19529                   <origin>
19530                     <real value="0.5000000000"/>
19531                   </origin>
19532                   <split>
19533                     <bool value="false"/>
19534                   </split>
19535                   <t1>
19536                     <radial_composite type="vector">
19537                       <radius>
19538                         <real value="1.2138459644"/>
19539                       </radius>
19540                       <theta>
19541                         <angle value="-13.869191"/>
19542                       </theta>
19543                     </radial_composite>
19544                   </t1>
19545                   <t2>
19546                     <radial_composite type="vector">
19547                       <radius>
19548                         <real value="1.2138459644"/>
19549                       </radius>
19550                       <theta>
19551                         <angle value="-13.869191"/>
19552                       </theta>
19553                     </radial_composite>
19554                   </t2>
19555                 </composite>
19556               </entry>
19557             </bline>
19558           </param>
19559         </layer>
19560         <layer type="region" active="true" version="0.1" desc="NewBLine087 Region">
19561           <param name="z_depth">
19562             <real value="0.0000000000"/>
19563           </param>
19564           <param name="amount">
19565             <real value="1.0000000000"/>
19566           </param>
19567           <param name="blend_method">
19568             <integer value="0"/>
19569           </param>
19570           <param name="color" use=":splash_colour_03_mid"/>
19571           <param name="origin">
19572             <vector>
19573               <x>0.0000000000</x>
19574               <y>0.0000000000</y>
19575             </vector>
19576           </param>
19577           <param name="invert">
19578             <bool value="false"/>
19579           </param>
19580           <param name="antialias">
19581             <bool value="true"/>
19582           </param>
19583           <param name="feather">
19584             <real value="0.0000000000"/>
19585           </param>
19586           <param name="blurtype">
19587             <integer value="1"/>
19588           </param>
19589           <param name="winding_style">
19590             <integer value="0"/>
19591           </param>
19592           <param name="bline">
19593             <bline type="bline_point" loop="true">
19594               <entry>
19595                 <composite type="bline_point">
19596                   <point>
19597                     <vector>
19598                       <x>1.2271093130</x>
19599                       <y>-12.3709487915</y>
19600                     </vector>
19601                   </point>
19602                   <width>
19603                     <real value="1.0000000000"/>
19604                   </width>
19605                   <origin>
19606                     <real value="0.5000000000"/>
19607                   </origin>
19608                   <split>
19609                     <bool value="false"/>
19610                   </split>
19611                   <t1>
19612                     <radial_composite type="vector">
19613                       <radius>
19614                         <real value="0.3302709392"/>
19615                       </radius>
19616                       <theta>
19617                         <angle value="-79.027611"/>
19618                       </theta>
19619                     </radial_composite>
19620                   </t1>
19621                   <t2>
19622                     <radial_composite type="vector">
19623                       <radius>
19624                         <real value="0.3302709392"/>
19625                       </radius>
19626                       <theta>
19627                         <angle value="-79.027611"/>
19628                       </theta>
19629                     </radial_composite>
19630                   </t2>
19631                 </composite>
19632               </entry>
19633               <entry>
19634                 <composite type="bline_point">
19635                   <point>
19636                     <vector>
19637                       <x>0.4469578862</x>
19638                       <y>-12.6983890533</y>
19639                     </vector>
19640                   </point>
19641                   <width>
19642                     <real value="1.0000000000"/>
19643                   </width>
19644                   <origin>
19645                     <real value="0.5000000000"/>
19646                   </origin>
19647                   <split>
19648                     <bool value="false"/>
19649                   </split>
19650                   <t1>
19651                     <radial_composite type="vector">
19652                       <radius>
19653                         <real value="1.2694707738"/>
19654                       </radius>
19655                       <theta>
19656                         <angle value="-165.379120"/>
19657                       </theta>
19658                     </radial_composite>
19659                   </t1>
19660                   <t2>
19661                     <radial_composite type="vector">
19662                       <radius>
19663                         <real value="1.2694707738"/>
19664                       </radius>
19665                       <theta>
19666                         <angle value="-165.379120"/>
19667                       </theta>
19668                     </radial_composite>
19669                   </t2>
19670                 </composite>
19671               </entry>
19672               <entry>
19673                 <composite type="bline_point">
19674                   <point>
19675                     <vector>
19676                       <x>-0.7636016011</x>
19677                       <y>-12.4491567612</y>
19678                     </vector>
19679                   </point>
19680                   <width>
19681                     <real value="1.0000000000"/>
19682                   </width>
19683                   <origin>
19684                     <real value="0.5000000000"/>
19685                   </origin>
19686                   <split>
19687                     <bool value="false"/>
19688                   </split>
19689                   <t1>
19690                     <radial_composite type="vector">
19691                       <radius>
19692                         <real value="0.7125387443"/>
19693                       </radius>
19694                       <theta>
19695                         <angle value="102.994621"/>
19696                       </theta>
19697                     </radial_composite>
19698                   </t1>
19699                   <t2>
19700                     <radial_composite type="vector">
19701                       <radius>
19702                         <real value="0.7125387443"/>
19703                       </radius>
19704                       <theta>
19705                         <angle value="102.994621"/>
19706                       </theta>
19707                     </radial_composite>
19708                   </t2>
19709                 </composite>
19710               </entry>
19711               <entry>
19712                 <composite type="bline_point">
19713                   <point>
19714                     <vector>
19715                       <x>-0.4928283393</x>
19716                       <y>-12.0748004913</y>
19717                     </vector>
19718                   </point>
19719                   <width>
19720                     <real value="1.0000000000"/>
19721                   </width>
19722                   <origin>
19723                     <real value="0.5000000000"/>
19724                   </origin>
19725                   <split>
19726                     <bool value="false"/>
19727                   </split>
19728                   <t1>
19729                     <radial_composite type="vector">
19730                       <radius>
19731                         <real value="0.3976110917"/>
19732                       </radius>
19733                       <theta>
19734                         <angle value="29.017359"/>
19735                       </theta>
19736                     </radial_composite>
19737                   </t1>
19738                   <t2>
19739                     <radial_composite type="vector">
19740                       <radius>
19741                         <real value="0.3976110917"/>
19742                       </radius>
19743                       <theta>
19744                         <angle value="29.017359"/>
19745                       </theta>
19746                     </radial_composite>
19747                   </t2>
19748                 </composite>
19749               </entry>
19750               <entry>
19751                 <composite type="bline_point">
19752                   <point>
19753                     <vector>
19754                       <x>0.0197358653</x>
19755                       <y>-12.4734611511</y>
19756                     </vector>
19757                   </point>
19758                   <width>
19759                     <real value="1.0000000000"/>
19760                   </width>
19761                   <origin>
19762                     <real value="0.5000000000"/>
19763                   </origin>
19764                   <split>
19765                     <bool value="false"/>
19766                   </split>
19767                   <t1>
19768                     <radial_composite type="vector">
19769                       <radius>
19770                         <real value="1.3723793976"/>
19771                       </radius>
19772                       <theta>
19773                         <angle value="-18.886086"/>
19774                       </theta>
19775                     </radial_composite>
19776                   </t1>
19777                   <t2>
19778                     <radial_composite type="vector">
19779                       <radius>
19780                         <real value="1.3723793976"/>
19781                       </radius>
19782                       <theta>
19783                         <angle value="-18.886086"/>
19784                       </theta>
19785                     </radial_composite>
19786                   </t2>
19787                 </composite>
19788               </entry>
19789             </bline>
19790           </param>
19791         </layer>
19792         <layer type="outline" active="true" version="0.2" desc="NewBLine087 Outline">
19793           <param name="z_depth">
19794             <real value="0.0000000000"/>
19795           </param>
19796           <param name="amount">
19797             <real value="1.0000000000"/>
19798           </param>
19799           <param name="blend_method">
19800             <integer value="0"/>
19801           </param>
19802           <param name="color">
19803             <color>
19804               <r>0.000000</r>
19805               <g>0.000000</g>
19806               <b>0.000000</b>
19807               <a>1.000000</a>
19808             </color>
19809           </param>
19810           <param name="origin">
19811             <vector guid="0A7398BB0367656DBE5EA836639127AA">
19812               <x>0.0000000000</x>
19813               <y>0.0000000000</y>
19814             </vector>
19815           </param>
19816           <param name="invert">
19817             <bool value="false"/>
19818           </param>
19819           <param name="antialias">
19820             <bool value="true"/>
19821           </param>
19822           <param name="feather">
19823             <real value="0.0000000000"/>
19824           </param>
19825           <param name="blurtype">
19826             <integer value="1"/>
19827           </param>
19828           <param name="winding_style">
19829             <integer value="0"/>
19830           </param>
19831           <param name="bline">
19832             <bline type="bline_point" loop="true" guid="F8F1B120D4730C1F740505EBEC85EDD8">
19833               <entry>
19834                 <composite type="bline_point">
19835                   <point>
19836                     <vector>
19837                       <x>1.2480634451</x>
19838                       <y>-12.3423423767</y>
19839                     </vector>
19840                   </point>
19841                   <width>
19842                     <real value="1.0000000000"/>
19843                   </width>
19844                   <origin>
19845                     <real value="0.5000000000"/>
19846                   </origin>
19847                   <split>
19848                     <bool value="false"/>
19849                   </split>
19850                   <t1>
19851                     <radial_composite type="vector">
19852                       <radius>
19853                         <real value="0.5526104679"/>
19854                       </radius>
19855                       <theta>
19856                         <angle value="-82.657303"/>
19857                       </theta>
19858                     </radial_composite>
19859                   </t1>
19860                   <t2>
19861                     <radial_composite type="vector">
19862                       <radius>
19863                         <real value="0.5526104679"/>
19864                       </radius>
19865                       <theta>
19866                         <angle value="-82.657303"/>
19867                       </theta>
19868                     </radial_composite>
19869                   </t2>
19870                 </composite>
19871               </entry>
19872               <entry>
19873                 <composite type="bline_point">
19874                   <point>
19875                     <vector>
19876                       <x>0.4469578862</x>
19877                       <y>-12.6983890533</y>
19878                     </vector>
19879                   </point>
19880                   <width>
19881                     <real value="1.0000000000"/>
19882                   </width>
19883                   <origin>
19884                     <real value="0.5000000000"/>
19885                   </origin>
19886                   <split>
19887                     <bool value="false"/>
19888                   </split>
19889                   <t1>
19890                     <radial_composite type="vector">
19891                       <radius>
19892                         <real value="1.2694707738"/>
19893                       </radius>
19894                       <theta>
19895                         <angle value="-165.379120"/>
19896                       </theta>
19897                     </radial_composite>
19898                   </t1>
19899                   <t2>
19900                     <radial_composite type="vector">
19901                       <radius>
19902                         <real value="1.2694707738"/>
19903                       </radius>
19904                       <theta>
19905                         <angle value="-165.379120"/>
19906                       </theta>
19907                     </radial_composite>
19908                   </t2>
19909                 </composite>
19910               </entry>
19911               <entry>
19912                 <composite type="bline_point">
19913                   <point>
19914                     <vector>
19915                       <x>-0.7636016011</x>
19916                       <y>-12.4491567612</y>
19917                     </vector>
19918                   </point>
19919                   <width>
19920                     <real value="1.0000000000"/>
19921                   </width>
19922                   <origin>
19923                     <real value="0.5000000000"/>
19924                   </origin>
19925                   <split>
19926                     <bool value="false"/>
19927                   </split>
19928                   <t1>
19929                     <radial_composite type="vector">
19930                       <radius>
19931                         <real value="0.7125387443"/>
19932                       </radius>
19933                       <theta>
19934                         <angle value="102.994621"/>
19935                       </theta>
19936                     </radial_composite>
19937                   </t1>
19938                   <t2>
19939                     <radial_composite type="vector">
19940                       <radius>
19941                         <real value="0.7125387443"/>
19942                       </radius>
19943                       <theta>
19944                         <angle value="102.994621"/>
19945                       </theta>
19946                     </radial_composite>
19947                   </t2>
19948                 </composite>
19949               </entry>
19950               <entry>
19951                 <composite type="bline_point">
19952                   <point>
19953                     <vector>
19954                       <x>-0.3541476727</x>
19955                       <y>-12.0219001770</y>
19956                     </vector>
19957                   </point>
19958                   <width>
19959                     <real value="1.0000000000"/>
19960                   </width>
19961                   <origin>
19962                     <real value="0.5000000000"/>
19963                   </origin>
19964                   <split>
19965                     <bool value="false"/>
19966                   </split>
19967                   <t1>
19968                     <radial_composite type="vector">
19969                       <radius>
19970                         <real value="0.8220520060"/>
19971                       </radius>
19972                       <theta>
19973                         <angle value="23.962490"/>
19974                       </theta>
19975                     </radial_composite>
19976                   </t1>
19977                   <t2>
19978                     <radial_composite type="vector">
19979                       <radius>
19980                         <real value="0.8220520060"/>
19981                       </radius>
19982                       <theta>
19983                         <angle value="23.962490"/>
19984                       </theta>
19985                     </radial_composite>
19986                   </t2>
19987                 </composite>
19988               </entry>
19989               <entry>
19990                 <composite type="bline_point">
19991                   <point>
19992                     <vector>
19993                       <x>0.6439510584</x>
19994                       <y>-11.9052610397</y>
19995                     </vector>
19996                   </point>
19997                   <width>
19998                     <real value="1.7167443613"/>
19999                   </width>
20000                   <origin>
20001                     <real value="0.5000000000"/>
20002                   </origin>
20003                   <split>
20004                     <bool value="false"/>
20005                   </split>
20006                   <t1>
20007                     <radial_composite type="vector">
20008                       <radius>
20009                         <real value="1.2138459644"/>
20010                       </radius>
20011                       <theta>
20012                         <angle value="-13.869191"/>
20013                       </theta>
20014                     </radial_composite>
20015                   </t1>
20016                   <t2>
20017                     <radial_composite type="vector">
20018                       <radius>
20019                         <real value="1.2138459644"/>
20020                       </radius>
20021                       <theta>
20022                         <angle value="-13.869191"/>
20023                       </theta>
20024                     </radial_composite>
20025                   </t2>
20026                 </composite>
20027               </entry>
20028             </bline>
20029           </param>
20030           <param name="width">
20031             <real value="0.0678862799"/>
20032           </param>
20033           <param name="expand">
20034             <real value="0.0000000000"/>
20035           </param>
20036           <param name="sharp_cusps">
20037             <bool value="true"/>
20038           </param>
20039           <param name="round_tip[0]">
20040             <bool value="true"/>
20041           </param>
20042           <param name="round_tip[1]">
20043             <bool value="true"/>
20044           </param>
20045           <param name="loopyness">
20046             <real value="1.0000000000"/>
20047           </param>
20048           <param name="homogeneous_width">
20049             <bool value="true"/>
20050           </param>
20051         </layer>
20052       </canvas>
20053     </param>
20054     <param name="zoom">
20055       <real value="0.0000000000"/>
20056     </param>
20057     <param name="time_offset">
20058       <time value="0s"/>
20059     </param>
20060     <param name="children_lock">
20061       <bool value="false"/>
20062     </param>
20063     <param name="focus">
20064       <vector>
20065         <x>0.0000000000</x>
20066         <y>0.0000000000</y>
20067       </vector>
20068     </param>
20069   </layer>
20070   <layer type="PasteCanvas" active="true" version="0.1" desc="LIGHTHOUSE">
20071     <param name="z_depth">
20072       <real value="0.0000000000"/>
20073     </param>
20074     <param name="amount">
20075       <real value="1.0000000000"/>
20076     </param>
20077     <param name="blend_method">
20078       <integer value="0"/>
20079     </param>
20080     <param name="origin">
20081       <vector>
20082         <x>0.0000000000</x>
20083         <y>0.0000000000</y>
20084       </vector>
20085     </param>
20086     <param name="canvas">
20087       <canvas>
20088         <layer type="region" active="true" version="0.1" desc="NewBLine063 Region">
20089           <param name="z_depth">
20090             <real value="0.0000000000"/>
20091           </param>
20092           <param name="amount">
20093             <real value="1.0000000000"/>
20094           </param>
20095           <param name="blend_method">
20096             <integer value="0"/>
20097           </param>
20098           <param name="color" use=":splash_colour_03_mid"/>
20099           <param name="origin">
20100             <vector guid="278503B5BF024752450E76B2062FB0F9">
20101               <x>0.0000000000</x>
20102               <y>0.0000000000</y>
20103             </vector>
20104           </param>
20105           <param name="invert">
20106             <bool value="false"/>
20107           </param>
20108           <param name="antialias">
20109             <bool value="true"/>
20110           </param>
20111           <param name="feather">
20112             <real value="0.0000000000"/>
20113           </param>
20114           <param name="blurtype">
20115             <integer value="1"/>
20116           </param>
20117           <param name="winding_style">
20118             <integer value="0"/>
20119           </param>
20120           <param name="bline">
20121             <bline type="bline_point" loop="true" guid="00D6AC79401F5676B5481A20DA29D1A2">
20122               <entry>
20123                 <composite type="bline_point">
20124                   <point>
20125                     <vector>
20126                       <x>7.1822514534</x>
20127                       <y>-13.7566280365</y>
20128                     </vector>
20129                   </point>
20130                   <width>
20131                     <real value="1.0000000000"/>
20132                   </width>
20133                   <origin>
20134                     <real value="0.5000000000"/>
20135                   </origin>
20136                   <split>
20137                     <bool value="true"/>
20138                   </split>
20139                   <t1>
20140                     <radial_composite type="vector">
20141                       <radius>
20142                         <real value="21.5256202896"/>
20143                       </radius>
20144                       <theta>
20145                         <angle value="-82.897423"/>
20146                       </theta>
20147                     </radial_composite>
20148                   </t1>
20149                   <t2>
20150                     <radial_composite type="vector">
20151                       <radius>
20152                         <real value="6.2154041986"/>
20153                       </radius>
20154                       <theta>
20155                         <angle value="-185.906143"/>
20156                       </theta>
20157                     </radial_composite>
20158                   </t2>
20159                 </composite>
20160               </entry>
20161               <entry>
20162                 <composite type="bline_point">
20163                   <point>
20164                     <vector>
20165                       <x>2.7310316563</x>
20166                       <y>-13.4062795639</y>
20167                     </vector>
20168                   </point>
20169                   <width>
20170                     <real value="1.0000000000"/>
20171                   </width>
20172                   <origin>
20173                     <real value="0.5000000000"/>
20174                   </origin>
20175                   <split>
20176                     <bool value="true"/>
20177                   </split>
20178                   <t1>
20179                     <radial_composite type="vector">
20180                       <radius>
20181                         <real value="4.1421020427"/>
20182                       </radius>
20183                       <theta>
20184                         <angle value="178.153076"/>
20185                       </theta>
20186                     </radial_composite>
20187                   </t1>
20188                   <t2>
20189                     <radial_composite type="vector">
20190                       <radius>
20191                         <real value="18.1605996382"/>
20192                       </radius>
20193                       <theta>
20194                         <angle value="87.856003"/>
20195                       </theta>
20196                     </radial_composite>
20197                   </t2>
20198                 </composite>
20199               </entry>
20200               <entry>
20201                 <composite type="bline_point">
20202                   <point>
20203                     <vector>
20204                       <x>4.0974106789</x>
20205                       <y>6.0279235840</y>
20206                     </vector>
20207                   </point>
20208                   <width>
20209                     <real value="1.0000000000"/>
20210                   </width>
20211                   <origin>
20212                     <real value="0.5000000000"/>
20213                   </origin>
20214                   <split>
20215                     <bool value="true"/>
20216                   </split>
20217                   <t1>
20218                     <radial_composite type="vector">
20219                       <radius>
20220                         <real value="21.7406122116"/>
20221                       </radius>
20222                       <theta>
20223                         <angle value="85.057381"/>
20224                       </theta>
20225                     </radial_composite>
20226                   </t1>
20227                   <t2>
20228                     <radial_composite type="vector">
20229                       <radius>
20230                         <real value="2.7678365541"/>
20231                       </radius>
20232                       <theta>
20233                         <angle value="9.078831"/>
20234                       </theta>
20235                     </radial_composite>
20236                   </t2>
20237                 </composite>
20238               </entry>
20239               <entry>
20240                 <composite type="bline_point">
20241                   <point>
20242                     <vector>
20243                       <x>6.3568243980</x>
20244                       <y>6.2099013329</y>
20245                     </vector>
20246                   </point>
20247                   <width>
20248                     <real value="1.3793227120"/>
20249                   </width>
20250                   <origin>
20251                     <real value="0.5000000000"/>
20252                   </origin>
20253                   <split>
20254                     <bool value="true"/>
20255                   </split>
20256                   <t1>
20257                     <radial_composite type="vector">
20258                       <radius>
20259                         <real value="2.0800704290"/>
20260                       </radius>
20261                       <theta>
20262                         <angle value="3.008937"/>
20263                       </theta>
20264                     </radial_composite>
20265                   </t1>
20266                   <t2>
20267                     <radial_composite type="vector">
20268                       <radius>
20269                         <real value="24.0291693681"/>
20270                       </radius>
20271                       <theta>
20272                         <angle value="-90.441788"/>
20273                       </theta>
20274                     </radial_composite>
20275                   </t2>
20276                 </composite>
20277               </entry>
20278             </bline>
20279           </param>
20280         </layer>
20281         <layer type="region" active="true" version="0.1" desc="NewBLine063 Region">
20282           <param name="z_depth">
20283             <real value="0.0000000000"/>
20284           </param>
20285           <param name="amount">
20286             <real value="1.0000000000"/>
20287           </param>
20288           <param name="blend_method">
20289             <integer value="0"/>
20290           </param>
20291           <param name="color" use=":splash-colour_04"/>
20292           <param name="origin">
20293             <vector>
20294               <x>0.0000000000</x>
20295               <y>0.0000000000</y>
20296             </vector>
20297           </param>
20298           <param name="invert">
20299             <bool value="false"/>
20300           </param>
20301           <param name="antialias">
20302             <bool value="true"/>
20303           </param>
20304           <param name="feather">
20305             <real value="0.0000000000"/>
20306           </param>
20307           <param name="blurtype">
20308             <integer value="1"/>
20309           </param>
20310           <param name="winding_style">
20311             <integer value="0"/>
20312           </param>
20313           <param name="bline">
20314             <bline type="bline_point" loop="true">
20315               <entry>
20316                 <composite type="bline_point">
20317                   <point>
20318                     <vector>
20319                       <x>4.1827387810</x>
20320                       <y>-12.4668483734</y>
20321                     </vector>
20322                   </point>
20323                   <width>
20324                     <real value="1.0000000000"/>
20325                   </width>
20326                   <origin>
20327                     <real value="0.5000000000"/>
20328                   </origin>
20329                   <split>
20330                     <bool value="true"/>
20331                   </split>
20332                   <t1>
20333                     <radial_composite type="vector">
20334                       <radius>
20335                         <real value="16.5785034556"/>
20336                       </radius>
20337                       <theta>
20338                         <angle value="-85.758896"/>
20339                       </theta>
20340                     </radial_composite>
20341                   </t1>
20342                   <t2>
20343                     <radial_composite type="vector">
20344                       <radius>
20345                         <real value="6.2154041986"/>
20346                       </radius>
20347                       <theta>
20348                         <angle value="-185.906143"/>
20349                       </theta>
20350                     </radial_composite>
20351                   </t2>
20352                 </composite>
20353               </entry>
20354               <entry>
20355                 <composite type="bline_point">
20356                   <point>
20357                     <vector>
20358                       <x>2.7310316563</x>
20359                       <y>-13.4285287857</y>
20360                     </vector>
20361                   </point>
20362                   <width>
20363                     <real value="1.0000000000"/>
20364                   </width>
20365                   <origin>
20366                     <real value="0.5000000000"/>
20367                   </origin>
20368                   <split>
20369                     <bool value="true"/>
20370                   </split>
20371                   <t1>
20372                     <radial_composite type="vector">
20373                       <radius>
20374                         <real value="4.0729244255"/>
20375                       </radius>
20376                       <theta>
20377                         <angle value="186.009018"/>
20378                       </theta>
20379                     </radial_composite>
20380                   </t1>
20381                   <t2>
20382                     <radial_composite type="vector">
20383                       <radius>
20384                         <real value="18.1605996382"/>
20385                       </radius>
20386                       <theta>
20387                         <angle value="87.856003"/>
20388                       </theta>
20389                     </radial_composite>
20390                   </t2>
20391                 </composite>
20392               </entry>
20393               <entry>
20394                 <composite type="bline_point">
20395                   <point>
20396                     <vector>
20397                       <x>4.0974106789</x>
20398                       <y>6.0279235840</y>
20399                     </vector>
20400                   </point>
20401                   <width>
20402                     <real value="1.0000000000"/>
20403                   </width>
20404                   <origin>
20405                     <real value="0.5000000000"/>
20406                   </origin>
20407                   <split>
20408                     <bool value="true"/>
20409                   </split>
20410                   <t1>
20411                     <radial_composite type="vector">
20412                       <radius>
20413                         <real value="21.7406122116"/>
20414                       </radius>
20415                       <theta>
20416                         <angle value="85.057381"/>
20417                       </theta>
20418                     </radial_composite>
20419                   </t1>
20420                   <t2>
20421                     <radial_composite type="vector">
20422                       <radius>
20423                         <real value="2.7678365541"/>
20424                       </radius>
20425                       <theta>
20426                         <angle value="9.078831"/>
20427                       </theta>
20428                     </radial_composite>
20429                   </t2>
20430                 </composite>
20431               </entry>
20432               <entry>
20433                 <composite type="bline_point">
20434                   <point>
20435                     <vector>
20436                       <x>4.5914187431</x>
20437                       <y>5.9713072777</y>
20438                     </vector>
20439                   </point>
20440                   <width>
20441                     <real value="1.0000000000"/>
20442                   </width>
20443                   <origin>
20444                     <real value="0.5000000000"/>
20445                   </origin>
20446                   <split>
20447                     <bool value="true"/>
20448                   </split>
20449                   <t1>
20450                     <radial_composite type="vector">
20451                       <radius>
20452                         <real value="2.0800704290"/>
20453                       </radius>
20454                       <theta>
20455                         <angle value="3.008937"/>
20456                       </theta>
20457                     </radial_composite>
20458                   </t1>
20459                   <t2>
20460                     <radial_composite type="vector">
20461                       <radius>
20462                         <real value="22.4978832340"/>
20463                       </radius>
20464                       <theta>
20465                         <angle value="-93.645241"/>
20466                       </theta>
20467                     </radial_composite>
20468                   </t2>
20469                 </composite>
20470               </entry>
20471             </bline>
20472           </param>
20473         </layer>
20474         <layer type="outline" active="true" version="0.2" desc="NewBLine063 Outline">
20475           <param name="z_depth">
20476             <real value="0.0000000000"/>
20477           </param>
20478           <param name="amount">
20479             <real value="1.0000000000"/>
20480           </param>
20481           <param name="blend_method">
20482             <integer value="0"/>
20483           </param>
20484           <param name="color">
20485             <color>
20486               <r>0.000000</r>
20487               <g>0.000000</g>
20488               <b>0.000000</b>
20489               <a>1.000000</a>
20490             </color>
20491           </param>
20492           <param name="origin">
20493             <vector guid="278503B5BF024752450E76B2062FB0F9">
20494               <x>0.0000000000</x>
20495               <y>0.0000000000</y>
20496             </vector>
20497           </param>
20498           <param name="invert">
20499             <bool value="false"/>
20500           </param>
20501           <param name="antialias">
20502             <bool value="true"/>
20503           </param>
20504           <param name="feather">
20505             <real value="0.0000000000"/>
20506           </param>
20507           <param name="blurtype">
20508             <integer value="1"/>
20509           </param>
20510           <param name="winding_style">
20511             <integer value="0"/>
20512           </param>
20513           <param name="bline">
20514             <bline type="bline_point" loop="true" guid="00D6AC79401F5676B5481A20DA29D1A2">
20515               <entry>
20516                 <composite type="bline_point">
20517                   <point>
20518                     <vector>
20519                       <x>7.1822514534</x>
20520                       <y>-13.7566280365</y>
20521                     </vector>
20522                   </point>
20523                   <width>
20524                     <real value="1.0000000000"/>
20525                   </width>
20526                   <origin>
20527                     <real value="0.5000000000"/>
20528                   </origin>
20529                   <split>
20530                     <bool value="true"/>
20531                   </split>
20532                   <t1>
20533                     <radial_composite type="vector">
20534                       <radius>
20535                         <real value="21.5256202896"/>
20536                       </radius>
20537                       <theta>
20538                         <angle value="-82.897423"/>
20539                       </theta>
20540                     </radial_composite>
20541                   </t1>
20542                   <t2>
20543                     <radial_composite type="vector">
20544                       <radius>
20545                         <real value="6.2154041986"/>
20546                       </radius>
20547                       <theta>
20548                         <angle value="-185.906143"/>
20549                       </theta>
20550                     </radial_composite>
20551                   </t2>
20552                 </composite>
20553               </entry>
20554               <entry>
20555                 <composite type="bline_point">
20556                   <point>
20557                     <vector>
20558                       <x>2.7310316563</x>
20559                       <y>-13.4062795639</y>
20560                     </vector>
20561                   </point>
20562                   <width>
20563                     <real value="1.0000000000"/>
20564                   </width>
20565                   <origin>
20566                     <real value="0.5000000000"/>
20567                   </origin>
20568                   <split>
20569                     <bool value="true"/>
20570                   </split>
20571                   <t1>
20572                     <radial_composite type="vector">
20573                       <radius>
20574                         <real value="4.1421020427"/>
20575                       </radius>
20576                       <theta>
20577                         <angle value="178.153076"/>
20578                       </theta>
20579                     </radial_composite>
20580                   </t1>
20581                   <t2>
20582                     <radial_composite type="vector">
20583                       <radius>
20584                         <real value="18.1605996382"/>
20585                       </radius>
20586                       <theta>
20587                         <angle value="87.856003"/>
20588                       </theta>
20589                     </radial_composite>
20590                   </t2>
20591                 </composite>
20592               </entry>
20593               <entry>
20594                 <composite type="bline_point">
20595                   <point>
20596                     <vector>
20597                       <x>4.0974106789</x>
20598                       <y>6.0279235840</y>
20599                     </vector>
20600                   </point>
20601                   <width>
20602                     <real value="1.0000000000"/>
20603                   </width>
20604                   <origin>
20605                     <real value="0.5000000000"/>
20606                   </origin>
20607                   <split>
20608                     <bool value="true"/>
20609                   </split>
20610                   <t1>
20611                     <radial_composite type="vector">
20612                       <radius>
20613                         <real value="21.7406122116"/>
20614                       </radius>
20615                       <theta>
20616                         <angle value="85.057381"/>
20617                       </theta>
20618                     </radial_composite>
20619                   </t1>
20620                   <t2>
20621                     <radial_composite type="vector">
20622                       <radius>
20623                         <real value="2.7678365541"/>
20624                       </radius>
20625                       <theta>
20626                         <angle value="9.078831"/>
20627                       </theta>
20628                     </radial_composite>
20629                   </t2>
20630                 </composite>
20631               </entry>
20632               <entry>
20633                 <composite type="bline_point">
20634                   <point>
20635                     <vector>
20636                       <x>6.3568243980</x>
20637                       <y>6.2099013329</y>
20638                     </vector>
20639                   </point>
20640                   <width>
20641                     <real value="1.3793227120"/>
20642                   </width>
20643                   <origin>
20644                     <real value="0.5000000000"/>
20645                   </origin>
20646                   <split>
20647                     <bool value="true"/>
20648                   </split>
20649                   <t1>
20650                     <radial_composite type="vector">
20651                       <radius>
20652                         <real value="2.0800704290"/>
20653                       </radius>
20654                       <theta>
20655                         <angle value="3.008937"/>
20656                       </theta>
20657                     </radial_composite>
20658                   </t1>
20659                   <t2>
20660                     <radial_composite type="vector">
20661                       <radius>
20662                         <real value="24.0291693681"/>
20663                       </radius>
20664                       <theta>
20665                         <angle value="-90.441788"/>
20666                       </theta>
20667                     </radial_composite>
20668                   </t2>
20669                 </composite>
20670               </entry>
20671             </bline>
20672           </param>
20673           <param name="width">
20674             <real value="0.0734302390"/>
20675           </param>
20676           <param name="expand">
20677             <real value="0.0000000000"/>
20678           </param>
20679           <param name="sharp_cusps">
20680             <bool value="true"/>
20681           </param>
20682           <param name="round_tip[0]">
20683             <bool value="true"/>
20684           </param>
20685           <param name="round_tip[1]">
20686             <bool value="true"/>
20687           </param>
20688           <param name="loopyness">
20689             <real value="1.0000000000"/>
20690           </param>
20691           <param name="homogeneous_width">
20692             <bool value="true"/>
20693           </param>
20694         </layer>
20695         <layer type="PasteCanvas" active="true" version="0.1" desc="GLASS">
20696           <param name="z_depth">
20697             <real value="0.0000000000"/>
20698           </param>
20699           <param name="amount">
20700             <real value="0.6000000238"/>
20701           </param>
20702           <param name="blend_method">
20703             <integer value="0"/>
20704           </param>
20705           <param name="origin">
20706             <vector>
20707               <x>0.0000000000</x>
20708               <y>0.0000000000</y>
20709             </vector>
20710           </param>
20711           <param name="canvas">
20712             <canvas>
20713               <layer type="region" active="true" version="0.1" desc="NewBLine065 Region">
20714                 <param name="z_depth">
20715                   <real value="0.0000000000"/>
20716                 </param>
20717                 <param name="amount">
20718                   <real value="1.0000000000"/>
20719                 </param>
20720                 <param name="blend_method">
20721                   <integer value="0"/>
20722                 </param>
20723                 <param name="color">
20724                   <color>
20725                     <r>1.000000</r>
20726                     <g>1.000000</g>
20727                     <b>1.000000</b>
20728                     <a>1.000000</a>
20729                   </color>
20730                 </param>
20731                 <param name="origin">
20732                   <vector>
20733                     <x>0.0000000000</x>
20734                     <y>0.0000000000</y>
20735                   </vector>
20736                 </param>
20737                 <param name="invert">
20738                   <bool value="false"/>
20739                 </param>
20740                 <param name="antialias">
20741                   <bool value="true"/>
20742                 </param>
20743                 <param name="feather">
20744                   <real value="0.0000000000"/>
20745                 </param>
20746                 <param name="blurtype">
20747                   <integer value="1"/>
20748                 </param>
20749                 <param name="winding_style">
20750                   <integer value="0"/>
20751                 </param>
20752                 <param name="bline" use=":glass_shape"/>
20753               </layer>
20754               <layer type="linear_gradient" active="true" version="0.0">
20755                 <param name="z_depth">
20756                   <real value="0.0000000000"/>
20757                 </param>
20758                 <param name="amount">
20759                   <real value="1.0000000000"/>
20760                 </param>
20761                 <param name="blend_method">
20762                   <integer value="13"/>
20763                 </param>
20764                 <param name="p1">
20765                   <vector>
20766                     <x>6.9138088226</x>
20767                     <y>8.0072202682</y>
20768                   </vector>
20769                 </param>
20770                 <param name="p2">
20771                   <vector>
20772                     <x>3.7805957794</x>
20773                     <y>8.1463956833</y>
20774                   </vector>
20775                 </param>
20776                 <param name="gradient">
20777                   <gradient>
20778                     <color pos="0.079245">
20779                       <r>0.000000</r>
20780                       <g>0.061630</g>
20781                       <b>0.159673</b>
20782                       <a>1.000000</a>
20783                     </color>
20784                     <color pos="0.562264">
20785                       <r>0.740584</r>
20786                       <g>1.000000</g>
20787                       <b>1.000000</b>
20788                       <a>1.000000</a>
20789                     </color>
20790                     <color pos="1.000000">
20791                       <r>0.000000</r>
20792                       <g>0.082616</g>
20793                       <b>0.180658</b>
20794                       <a>1.000000</a>
20795                     </color>
20796                   </gradient>
20797                 </param>
20798                 <param name="loop">
20799                   <bool value="false"/>
20800                 </param>
20801                 <param name="zigzag">
20802                   <bool value="false"/>
20803                 </param>
20804               </layer>
20805             </canvas>
20806           </param>
20807           <param name="zoom">
20808             <real value="0.0000000000"/>
20809           </param>
20810           <param name="time_offset">
20811             <time value="0s"/>
20812           </param>
20813           <param name="children_lock">
20814             <bool value="false"/>
20815           </param>
20816           <param name="focus">
20817             <vector>
20818               <x>0.0000000000</x>
20819               <y>0.0000000000</y>
20820             </vector>
20821           </param>
20822         </layer>
20823         <layer type="outline" active="true" version="0.2" desc="NewBLine065 Outline">
20824           <param name="z_depth">
20825             <real value="0.0000000000"/>
20826           </param>
20827           <param name="amount">
20828             <real value="1.0000000000"/>
20829           </param>
20830           <param name="blend_method">
20831             <integer value="0"/>
20832           </param>
20833           <param name="color">
20834             <color>
20835               <r>0.000000</r>
20836               <g>0.000000</g>
20837               <b>0.000000</b>
20838               <a>1.000000</a>
20839             </color>
20840           </param>
20841           <param name="origin">
20842             <vector guid="AC1A351278ABBCF4C0BE8A308CB06688">
20843               <x>0.0000000000</x>
20844               <y>0.0000000000</y>
20845             </vector>
20846           </param>
20847           <param name="invert">
20848             <bool value="false"/>
20849           </param>
20850           <param name="antialias">
20851             <bool value="true"/>
20852           </param>
20853           <param name="feather">
20854             <real value="0.0000000000"/>
20855           </param>
20856           <param name="blurtype">
20857             <integer value="1"/>
20858           </param>
20859           <param name="winding_style">
20860             <integer value="0"/>
20861           </param>
20862           <param name="bline" use=":glass_shape"/>
20863           <param name="width">
20864             <real value="0.0734302390"/>
20865           </param>
20866           <param name="expand">
20867             <real value="0.0000000000"/>
20868           </param>
20869           <param name="sharp_cusps">
20870             <bool value="true"/>
20871           </param>
20872           <param name="round_tip[0]">
20873             <bool value="true"/>
20874           </param>
20875           <param name="round_tip[1]">
20876             <bool value="true"/>
20877           </param>
20878           <param name="loopyness">
20879             <real value="1.0000000000"/>
20880           </param>
20881           <param name="homogeneous_width">
20882             <bool value="true"/>
20883           </param>
20884         </layer>
20885         <layer type="PasteCanvas" active="true" version="0.1" desc="BALCONY">
20886           <param name="z_depth">
20887             <real value="0.0000000000"/>
20888           </param>
20889           <param name="amount">
20890             <real value="1.0000000000"/>
20891           </param>
20892           <param name="blend_method">
20893             <integer value="0"/>
20894           </param>
20895           <param name="origin">
20896             <vector>
20897               <x>0.0000000000</x>
20898               <y>0.0000000000</y>
20899             </vector>
20900           </param>
20901           <param name="canvas">
20902             <canvas>
20903               <layer type="region" active="true" version="0.1" desc="NewBLine064 Region">
20904                 <param name="z_depth">
20905                   <real value="0.0000000000"/>
20906                 </param>
20907                 <param name="amount">
20908                   <real value="1.0000000000"/>
20909                 </param>
20910                 <param name="blend_method">
20911                   <integer value="0"/>
20912                 </param>
20913                 <param name="color" use=":splash_colour_03_mid"/>
20914                 <param name="origin">
20915                   <vector guid="8CD39F39BF3FE55D659A329B20B48501">
20916                     <x>0.0000000000</x>
20917                     <y>0.0000000000</y>
20918                   </vector>
20919                 </param>
20920                 <param name="invert">
20921                   <bool value="false"/>
20922                 </param>
20923                 <param name="antialias">
20924                   <bool value="true"/>
20925                 </param>
20926                 <param name="feather">
20927                   <real value="0.0000000000"/>
20928                 </param>
20929                 <param name="blurtype">
20930                   <integer value="1"/>
20931                 </param>
20932                 <param name="winding_style">
20933                   <integer value="0"/>
20934                 </param>
20935                 <param name="bline">
20936                   <bline type="bline_point" loop="true" guid="DBEF7D907678E7E11A5AC3A58C97F7EF">
20937                     <entry>
20938                       <composite type="bline_point">
20939                         <point>
20940                           <vector>
20941                             <x>7.5794606209</x>
20942                             <y>6.3634371758</y>
20943                           </vector>
20944                         </point>
20945                         <width>
20946                           <real value="1.3026690262"/>
20947                         </width>
20948                         <origin>
20949                           <real value="0.5000000000"/>
20950                         </origin>
20951                         <split>
20952                           <bool value="true"/>
20953                         </split>
20954                         <t1>
20955                           <radial_composite type="vector">
20956                             <radius>
20957                               <real value="4.2128756517"/>
20958                             </radius>
20959                             <theta>
20960                               <angle value="-0.592833"/>
20961                             </theta>
20962                           </radial_composite>
20963                         </t1>
20964                         <t2>
20965                           <radial_composite type="vector">
20966                             <radius>
20967                               <real value="0.6969017526"/>
20968                             </radius>
20969                             <theta>
20970                               <angle value="-73.295013"/>
20971                             </theta>
20972                           </radial_composite>
20973                         </t2>
20974                       </composite>
20975                     </entry>
20976                     <entry>
20977                       <composite type="bline_point">
20978                         <point>
20979                           <vector>
20980                             <x>7.6537461281</x>
20981                             <y>5.6645078659</y>
20982                           </vector>
20983                         </point>
20984                         <width>
20985                           <real value="1.0000470054"/>
20986                         </width>
20987                         <origin>
20988                           <real value="0.5000000000"/>
20989                         </origin>
20990                         <split>
20991                           <bool value="true"/>
20992                         </split>
20993                         <t1>
20994                           <radial_composite type="vector">
20995                             <radius>
20996                               <real value="0.4829110778"/>
20997                             </radius>
20998                             <theta>
20999                               <angle value="266.190704"/>
21000                             </theta>
21001                           </radial_composite>
21002                         </t1>
21003                         <t2>
21004                           <radial_composite type="vector">
21005                             <radius>
21006                               <real value="5.1483165324"/>
21007                             </radius>
21008                             <theta>
21009                               <angle value="178.394363"/>
21010                             </theta>
21011                           </radial_composite>
21012                         </t2>
21013                       </composite>
21014                     </entry>
21015                     <entry>
21016                       <composite type="bline_point">
21017                         <point>
21018                           <vector>
21019                             <x>3.0255925655</x>
21020                             <y>5.7736945152</y>
21021                           </vector>
21022                         </point>
21023                         <width>
21024                           <real value="1.7591721819"/>
21025                         </width>
21026                         <origin>
21027                           <real value="0.5000000000"/>
21028                         </origin>
21029                         <split>
21030                           <bool value="true"/>
21031                         </split>
21032                         <t1>
21033                           <radial_composite type="vector">
21034                             <radius>
21035                               <real value="2.8445842639"/>
21036                             </radius>
21037                             <theta>
21038                               <angle value="-177.800217"/>
21039                             </theta>
21040                           </radial_composite>
21041                         </t1>
21042                         <t2>
21043                           <radial_composite type="vector">
21044                             <radius>
21045                               <real value="0.5040362410"/>
21046                             </radius>
21047                             <theta>
21048                               <angle value="-214.595612"/>
21049                             </theta>
21050                           </radial_composite>
21051                         </t2>
21052                       </composite>
21053                     </entry>
21054                     <entry>
21055                       <composite type="bline_point">
21056                         <point>
21057                           <vector>
21058                             <x>3.0111334324</x>
21059                             <y>6.3331704140</y>
21060                           </vector>
21061                         </point>
21062                         <width>
21063                           <real value="1.8225006272"/>
21064                         </width>
21065                         <origin>
21066                           <real value="0.5000000000"/>
21067                         </origin>
21068                         <split>
21069                           <bool value="true"/>
21070                         </split>
21071                         <t1>
21072                           <radial_composite type="vector">
21073                             <radius>
21074                               <real value="0.5088596486"/>
21075                             </radius>
21076                             <theta>
21077                               <angle value="73.149101"/>
21078                             </theta>
21079                           </radial_composite>
21080                         </t1>
21081                         <t2>
21082                           <radial_composite type="vector">
21083                             <radius>
21084                               <real value="2.7773854895"/>
21085                             </radius>
21086                             <theta>
21087                               <angle value="1.414384"/>
21088                             </theta>
21089                           </radial_composite>
21090                         </t2>
21091                       </composite>
21092                     </entry>
21093                   </bline>
21094                 </param>
21095               </layer>
21096               <layer type="region" active="true" version="0.1" desc="NewBLine064 Region">
21097                 <param name="z_depth">
21098                   <real value="0.0000000000"/>
21099                 </param>
21100                 <param name="amount">
21101                   <real value="1.0000000000"/>
21102                 </param>
21103                 <param name="blend_method">
21104                   <integer value="0"/>
21105                 </param>
21106                 <param name="color" use=":splash-colour_04"/>
21107                 <param name="origin">
21108                   <vector>
21109                     <x>0.0000000000</x>
21110                     <y>0.0000000000</y>
21111                   </vector>
21112                 </param>
21113                 <param name="invert">
21114                   <bool value="false"/>
21115                 </param>
21116                 <param name="antialias">
21117                   <bool value="true"/>
21118                 </param>
21119                 <param name="feather">
21120                   <real value="0.0000000000"/>
21121                 </param>
21122                 <param name="blurtype">
21123                   <integer value="1"/>
21124                 </param>
21125                 <param name="winding_style">
21126                   <integer value="0"/>
21127                 </param>
21128                 <param name="bline">
21129                   <bline type="bline_point" loop="true">
21130                     <entry>
21131                       <composite type="bline_point">
21132                         <point>
21133                           <vector>
21134                             <x>5.6491851807</x>
21135                             <y>5.8485727310</y>
21136                           </vector>
21137                         </point>
21138                         <width>
21139                           <real value="1.3026690262"/>
21140                         </width>
21141                         <origin>
21142                           <real value="0.5000000000"/>
21143                         </origin>
21144                         <split>
21145                           <bool value="true"/>
21146                         </split>
21147                         <t1>
21148                           <radial_composite type="vector">
21149                             <radius>
21150                               <real value="4.2874218559"/>
21151                             </radius>
21152                             <theta>
21153                               <angle value="-4.548042"/>
21154                             </theta>
21155                           </radial_composite>
21156                         </t1>
21157                         <t2>
21158                           <radial_composite type="vector">
21159                             <radius>
21160                               <real value="1.7544828818"/>
21161                             </radius>
21162                             <theta>
21163                               <angle value="-4.763642"/>
21164                             </theta>
21165                           </radial_composite>
21166                         </t2>
21167                       </composite>
21168                     </entry>
21169                     <entry>
21170                       <composite type="bline_point">
21171                         <point>
21172                           <vector>
21173                             <x>7.6537461281</x>
21174                             <y>5.6645078659</y>
21175                           </vector>
21176                         </point>
21177                         <width>
21178                           <real value="1.0000470054"/>
21179                         </width>
21180                         <origin>
21181                           <real value="0.5000000000"/>
21182                         </origin>
21183                         <split>
21184                           <bool value="true"/>
21185                         </split>
21186                         <t1>
21187                           <radial_composite type="vector">
21188                             <radius>
21189                               <real value="1.3388854252"/>
21190                             </radius>
21191                             <theta>
21192                               <angle value="346.640717"/>
21193                             </theta>
21194                           </radial_composite>
21195                         </t1>
21196                         <t2>
21197                           <radial_composite type="vector">
21198                             <radius>
21199                               <real value="5.1483165324"/>
21200                             </radius>
21201                             <theta>
21202                               <angle value="178.394363"/>
21203                             </theta>
21204                           </radial_composite>
21205                         </t2>
21206                       </composite>
21207                     </entry>
21208                     <entry>
21209                       <composite type="bline_point">
21210                         <point>
21211                           <vector>
21212                             <x>3.0255925655</x>
21213                             <y>5.7736945152</y>
21214                           </vector>
21215                         </point>
21216                         <width>
21217                           <real value="1.7591721819"/>
21218                         </width>
21219                         <origin>
21220                           <real value="0.5000000000"/>
21221                         </origin>
21222                         <split>
21223                           <bool value="true"/>
21224                         </split>
21225                         <t1>
21226                           <radial_composite type="vector">
21227                             <radius>
21228                               <real value="2.8445842639"/>
21229                             </radius>
21230                             <theta>
21231                               <angle value="-177.800217"/>
21232                             </theta>
21233                           </radial_composite>
21234                         </t1>
21235                         <t2>
21236                           <radial_composite type="vector">
21237                             <radius>
21238                               <real value="0.5040362410"/>
21239                             </radius>
21240                             <theta>
21241                               <angle value="-214.595612"/>
21242                             </theta>
21243                           </radial_composite>
21244                         </t2>
21245                       </composite>
21246                     </entry>
21247                     <entry>
21248                       <composite type="bline_point">
21249                         <point>
21250                           <vector>
21251                             <x>3.0111334324</x>
21252                             <y>6.3331704140</y>
21253                           </vector>
21254                         </point>
21255                         <width>
21256                           <real value="1.8225006272"/>
21257                         </width>
21258                         <origin>
21259                           <real value="0.5000000000"/>
21260                         </origin>
21261                         <split>
21262                           <bool value="true"/>
21263                         </split>
21264                         <t1>
21265                           <radial_composite type="vector">
21266                             <radius>
21267                               <real value="0.5088596486"/>
21268                             </radius>
21269                             <theta>
21270                               <angle value="73.149101"/>
21271                             </theta>
21272                           </radial_composite>
21273                         </t1>
21274                         <t2>
21275                           <radial_composite type="vector">
21276                             <radius>
21277                               <real value="1.1036987065"/>
21278                             </radius>
21279                             <theta>
21280                               <angle value="-37.816502"/>
21281                             </theta>
21282                           </radial_composite>
21283                         </t2>
21284                       </composite>
21285                     </entry>
21286                   </bline>
21287                 </param>
21288               </layer>
21289               <layer type="outline" active="true" version="0.2" desc="NewBLine064 Outline">
21290                 <param name="z_depth">
21291                   <real value="0.0000000000"/>
21292                 </param>
21293                 <param name="amount">
21294                   <real value="1.0000000000"/>
21295                 </param>
21296                 <param name="blend_method">
21297                   <integer value="0"/>
21298                 </param>
21299                 <param name="color">
21300                   <color>
21301                     <r>0.000000</r>
21302                     <g>0.000000</g>
21303                     <b>0.000000</b>
21304                     <a>1.000000</a>
21305                   </color>
21306                 </param>
21307                 <param name="origin">
21308                   <vector guid="8CD39F39BF3FE55D659A329B20B48501">
21309                     <x>0.0000000000</x>
21310                     <y>0.0000000000</y>
21311                   </vector>
21312                 </param>
21313                 <param name="invert">
21314                   <bool value="false"/>
21315                 </param>
21316                 <param name="antialias">
21317                   <bool value="true"/>
21318                 </param>
21319                 <param name="feather">
21320                   <real value="0.0000000000"/>
21321                 </param>
21322                 <param name="blurtype">
21323                   <integer value="1"/>
21324                 </param>
21325                 <param name="winding_style">
21326                   <integer value="0"/>
21327                 </param>
21328                 <param name="bline">
21329                   <bline type="bline_point" loop="true" guid="DBEF7D907678E7E11A5AC3A58C97F7EF">
21330                     <entry>
21331                       <composite type="bline_point">
21332                         <point>
21333                           <vector>
21334                             <x>7.5794606209</x>
21335                             <y>6.3634371758</y>
21336                           </vector>
21337                         </point>
21338                         <width>
21339                           <real value="1.3026690262"/>
21340                         </width>
21341                         <origin>
21342                           <real value="0.5000000000"/>
21343                         </origin>
21344                         <split>
21345                           <bool value="true"/>
21346                         </split>
21347                         <t1>
21348                           <radial_composite type="vector">
21349                             <radius>
21350                               <real value="4.2128756517"/>
21351                             </radius>
21352                             <theta>
21353                               <angle value="-0.592833"/>
21354                             </theta>
21355                           </radial_composite>
21356                         </t1>
21357                         <t2>
21358                           <radial_composite type="vector">
21359                             <radius>
21360                               <real value="0.6969017526"/>
21361                             </radius>
21362                             <theta>
21363                               <angle value="-73.295013"/>
21364                             </theta>
21365                           </radial_composite>
21366                         </t2>
21367                       </composite>
21368                     </entry>
21369                     <entry>
21370                       <composite type="bline_point">
21371                         <point>
21372                           <vector>
21373                             <x>7.6537461281</x>
21374                             <y>5.6645078659</y>
21375                           </vector>
21376                         </point>
21377                         <width>
21378                           <real value="1.0000470054"/>
21379                         </width>
21380                         <origin>
21381                           <real value="0.5000000000"/>
21382                         </origin>
21383                         <split>
21384                           <bool value="true"/>
21385                         </split>
21386                         <t1>
21387                           <radial_composite type="vector">
21388                             <radius>
21389                               <real value="0.4829110778"/>
21390                             </radius>
21391                             <theta>
21392                               <angle value="266.190704"/>
21393                             </theta>
21394                           </radial_composite>
21395                         </t1>
21396                         <t2>
21397                           <radial_composite type="vector">
21398                             <radius>
21399                               <real value="5.1483165324"/>
21400                             </radius>
21401                             <theta>
21402                               <angle value="178.394363"/>
21403                             </theta>
21404                           </radial_composite>
21405                         </t2>
21406                       </composite>
21407                     </entry>
21408                     <entry>
21409                       <composite type="bline_point">
21410                         <point>
21411                           <vector>
21412                             <x>3.0255925655</x>
21413                             <y>5.7736945152</y>
21414                           </vector>
21415                         </point>
21416                         <width>
21417                           <real value="1.7591721819"/>
21418                         </width>
21419                         <origin>
21420                           <real value="0.5000000000"/>
21421                         </origin>
21422                         <split>
21423                           <bool value="true"/>
21424                         </split>
21425                         <t1>
21426                           <radial_composite type="vector">
21427                             <radius>
21428                               <real value="2.8445842639"/>
21429                             </radius>
21430                             <theta>
21431                               <angle value="-177.800217"/>
21432                             </theta>
21433                           </radial_composite>
21434                         </t1>
21435                         <t2>
21436                           <radial_composite type="vector">
21437                             <radius>
21438                               <real value="0.5040362410"/>
21439                             </radius>
21440                             <theta>
21441                               <angle value="-214.595612"/>
21442                             </theta>
21443                           </radial_composite>
21444                         </t2>
21445                       </composite>
21446                     </entry>
21447                     <entry>
21448                       <composite type="bline_point">
21449                         <point>
21450                           <vector>
21451                             <x>3.0111334324</x>
21452                             <y>6.3331704140</y>
21453                           </vector>
21454                         </point>
21455                         <width>
21456                           <real value="1.8225006272"/>
21457                         </width>
21458                         <origin>
21459                           <real value="0.5000000000"/>
21460                         </origin>
21461                         <split>
21462                           <bool value="true"/>
21463                         </split>
21464                         <t1>
21465                           <radial_composite type="vector">
21466                             <radius>
21467                               <real value="0.5088596486"/>
21468                             </radius>
21469                             <theta>
21470                               <angle value="73.149101"/>
21471                             </theta>
21472                           </radial_composite>
21473                         </t1>
21474                         <t2>
21475                           <radial_composite type="vector">
21476                             <radius>
21477                               <real value="2.7773854895"/>
21478                             </radius>
21479                             <theta>
21480                               <angle value="1.414384"/>
21481                             </theta>
21482                           </radial_composite>
21483                         </t2>
21484                       </composite>
21485                     </entry>
21486                   </bline>
21487                 </param>
21488                 <param name="width">
21489                   <real value="0.0734302390"/>
21490                 </param>
21491                 <param name="expand">
21492                   <real value="0.0000000000"/>
21493                 </param>
21494                 <param name="sharp_cusps">
21495                   <bool value="true"/>
21496                 </param>
21497                 <param name="round_tip[0]">
21498                   <bool value="true"/>
21499                 </param>
21500                 <param name="round_tip[1]">
21501                   <bool value="true"/>
21502                 </param>
21503                 <param name="loopyness">
21504                   <real value="1.0000000000"/>
21505                 </param>
21506                 <param name="homogeneous_width">
21507                   <bool value="true"/>
21508                 </param>
21509               </layer>
21510               <layer type="outline" active="true" version="0.2" desc="NewBLine102 Outline">
21511                 <param name="z_depth">
21512                   <real value="0.0000000000"/>
21513                 </param>
21514                 <param name="amount">
21515                   <real value="1.0000000000"/>
21516                 </param>
21517                 <param name="blend_method">
21518                   <integer value="0"/>
21519                 </param>
21520                 <param name="color">
21521                   <color>
21522                     <r>0.000000</r>
21523                     <g>0.000000</g>
21524                     <b>0.000000</b>
21525                     <a>1.000000</a>
21526                   </color>
21527                 </param>
21528                 <param name="origin">
21529                   <vector>
21530                     <x>0.0000000000</x>
21531                     <y>0.0000000000</y>
21532                   </vector>
21533                 </param>
21534                 <param name="invert">
21535                   <bool value="false"/>
21536                 </param>
21537                 <param name="antialias">
21538                   <bool value="true"/>
21539                 </param>
21540                 <param name="feather">
21541                   <real value="0.0000000000"/>
21542                 </param>
21543                 <param name="blurtype">
21544                   <integer value="1"/>
21545                 </param>
21546                 <param name="winding_style">
21547                   <integer value="0"/>
21548                 </param>
21549                 <param name="bline">
21550                   <bline type="bline_point" loop="false">
21551                     <entry>
21552                       <composite type="bline_point">
21553                         <point>
21554                           <vector>
21555                             <x>7.8051929474</x>
21556                             <y>7.3021893501</y>
21557                           </vector>
21558                         </point>
21559                         <width>
21560                           <real value="1.0168257458"/>
21561                         </width>
21562                         <origin>
21563                           <real value="0.5000000000"/>
21564                         </origin>
21565                         <split>
21566                           <bool value="false"/>
21567                         </split>
21568                         <t1>
21569                           <radial_composite type="vector">
21570                             <radius>
21571                               <real value="1.5050740610"/>
21572                             </radius>
21573                             <theta>
21574                               <angle value="537.397400"/>
21575                             </theta>
21576                           </radial_composite>
21577                         </t1>
21578                         <t2>
21579                           <radial_composite type="vector">
21580                             <radius>
21581                               <real value="1.5050740610"/>
21582                             </radius>
21583                             <theta>
21584                               <angle value="537.397400"/>
21585                             </theta>
21586                           </radial_composite>
21587                         </t2>
21588                       </composite>
21589                     </entry>
21590                     <entry>
21591                       <composite type="bline_point">
21592                         <point>
21593                           <vector>
21594                             <x>5.4929585457</x>
21595                             <y>7.3477506638</y>
21596                           </vector>
21597                         </point>
21598                         <width>
21599                           <real value="1.4459186056"/>
21600                         </width>
21601                         <origin>
21602                           <real value="0.5000000000"/>
21603                         </origin>
21604                         <split>
21605                           <bool value="false"/>
21606                         </split>
21607                         <t1>
21608                           <radial_composite type="vector">
21609                             <radius>
21610                               <real value="1.7457307415"/>
21611                             </radius>
21612                             <theta>
21613                               <angle value="183.366486"/>
21614                             </theta>
21615                           </radial_composite>
21616                         </t1>
21617                         <t2>
21618                           <radial_composite type="vector">
21619                             <radius>
21620                               <real value="1.7457307415"/>
21621                             </radius>
21622                             <theta>
21623                               <angle value="183.366486"/>
21624                             </theta>
21625                           </radial_composite>
21626                         </t2>
21627                       </composite>
21628                     </entry>
21629                     <entry>
21630                       <composite type="bline_point">
21631                         <point>
21632                           <vector>
21633                             <x>2.8504056931</x>
21634                             <y>7.1882863045</y>
21635                           </vector>
21636                         </point>
21637                         <width>
21638                           <real value="1.3686422817"/>
21639                         </width>
21640                         <origin>
21641                           <real value="0.5000000000"/>
21642                         </origin>
21643                         <split>
21644                           <bool value="false"/>
21645                         </split>
21646                         <t1>
21647                           <radial_composite type="vector">
21648                             <radius>
21649                               <real value="0.9219484279"/>
21650                             </radius>
21651                             <theta>
21652                               <angle value="-169.992004"/>
21653                             </theta>
21654                           </radial_composite>
21655                         </t1>
21656                         <t2>
21657                           <radial_composite type="vector">
21658                             <radius>
21659                               <real value="0.9219484279"/>
21660                             </radius>
21661                             <theta>
21662                               <angle value="-169.992004"/>
21663                             </theta>
21664                           </radial_composite>
21665                         </t2>
21666                       </composite>
21667                     </entry>
21668                   </bline>
21669                 </param>
21670                 <param name="width">
21671                   <real value="0.0678862820"/>
21672                 </param>
21673                 <param name="expand">
21674                   <real value="0.0000000000"/>
21675                 </param>
21676                 <param name="sharp_cusps">
21677                   <bool value="true"/>
21678                 </param>
21679                 <param name="round_tip[0]">
21680                   <bool value="true"/>
21681                 </param>
21682                 <param name="round_tip[1]">
21683                   <bool value="true"/>
21684                 </param>
21685                 <param name="loopyness">
21686                   <real value="1.0000000000"/>
21687                 </param>
21688                 <param name="homogeneous_width">
21689                   <bool value="true"/>
21690                 </param>
21691               </layer>
21692               <layer type="outline" active="true" version="0.2" desc="NewBLine103 Outline">
21693                 <param name="z_depth">
21694                   <real value="0.0000000000"/>
21695                 </param>
21696                 <param name="amount">
21697                   <real value="1.0000000000"/>
21698                 </param>
21699                 <param name="blend_method">
21700                   <integer value="0"/>
21701                 </param>
21702                 <param name="color">
21703                   <color>
21704                     <r>0.000000</r>
21705                     <g>0.000000</g>
21706                     <b>0.000000</b>
21707                     <a>1.000000</a>
21708                   </color>
21709                 </param>
21710                 <param name="origin">
21711                   <vector>
21712                     <x>0.0000000000</x>
21713                     <y>0.0000000000</y>
21714                   </vector>
21715                 </param>
21716                 <param name="invert">
21717                   <bool value="false"/>
21718                 </param>
21719                 <param name="antialias">
21720                   <bool value="true"/>
21721                 </param>
21722                 <param name="feather">
21723                   <real value="0.0000000000"/>
21724                 </param>
21725                 <param name="blurtype">
21726                   <integer value="1"/>
21727                 </param>
21728                 <param name="winding_style">
21729                   <integer value="0"/>
21730                 </param>
21731                 <param name="bline">
21732                   <bline type="bline_point" loop="false">
21733                     <entry>
21734                       <composite type="bline_point">
21735                         <point>
21736                           <vector>
21737                             <x>7.8507542610</x>
21738                             <y>8.1564636230</y>
21739                           </vector>
21740                         </point>
21741                         <width>
21742                           <real value="1.2138150754"/>
21743                         </width>
21744                         <origin>
21745                           <real value="0.5000000000"/>
21746                         </origin>
21747                         <split>
21748                           <bool value="false"/>
21749                         </split>
21750                         <t1>
21751                           <radial_composite type="vector">
21752                             <radius>
21753                               <real value="1.4026746837"/>
21754                             </radius>
21755                             <theta>
21756                               <angle value="177.207291"/>
21757                             </theta>
21758                           </radial_composite>
21759                         </t1>
21760                         <t2>
21761                           <radial_composite type="vector">
21762                             <radius>
21763                               <real value="1.4026746837"/>
21764                             </radius>
21765                             <theta>
21766                               <angle value="177.207291"/>
21767                             </theta>
21768                           </radial_composite>
21769                         </t2>
21770                       </composite>
21771                     </entry>
21772                     <entry>
21773                       <composite type="bline_point">
21774                         <point>
21775                           <vector>
21776                             <x>5.6865940094</x>
21777                             <y>8.2475852966</y>
21778                           </vector>
21779                         </point>
21780                         <width>
21781                           <real value="1.0103764260"/>
21782                         </width>
21783                         <origin>
21784                           <real value="0.5000000000"/>
21785                         </origin>
21786                         <split>
21787                           <bool value="false"/>
21788                         </split>
21789                         <t1>
21790                           <radial_composite type="vector">
21791                             <radius>
21792                               <real value="2.7100813577"/>
21793                             </radius>
21794                             <theta>
21795                               <angle value="-174.936386"/>
21796                             </theta>
21797                           </radial_composite>
21798                         </t1>
21799                         <t2>
21800                           <radial_composite type="vector">
21801                             <radius>
21802                               <real value="2.7100813577"/>
21803                             </radius>
21804                             <theta>
21805                               <angle value="-174.936386"/>
21806                             </theta>
21807                           </radial_composite>
21808                         </t2>
21809                       </composite>
21810                     </entry>
21811                     <entry>
21812                       <composite type="bline_point">
21813                         <point>
21814                           <vector>
21815                             <x>2.9984796047</x>
21816                             <y>8.0197792053</y>
21817                           </vector>
21818                         </point>
21819                         <width>
21820                           <real value="1.1939263863"/>
21821                         </width>
21822                         <origin>
21823                           <real value="0.5000000000"/>
21824                         </origin>
21825                         <split>
21826                           <bool value="false"/>
21827                         </split>
21828                         <t1>
21829                           <radial_composite type="vector">
21830                             <radius>
21831                               <real value="2.1660175555"/>
21832                             </radius>
21833                             <theta>
21834                               <angle value="-173.659821"/>
21835                             </theta>
21836                           </radial_composite>
21837                         </t1>
21838                         <t2>
21839                           <radial_composite type="vector">
21840                             <radius>
21841                               <real value="2.1660175555"/>
21842                             </radius>
21843                             <theta>
21844                               <angle value="-173.659821"/>
21845                             </theta>
21846                           </radial_composite>
21847                         </t2>
21848                       </composite>
21849                     </entry>
21850                   </bline>
21851                 </param>
21852                 <param name="width">
21853                   <real value="0.0678862820"/>
21854                 </param>
21855                 <param name="expand">
21856                   <real value="0.0000000000"/>
21857                 </param>
21858                 <param name="sharp_cusps">
21859                   <bool value="true"/>
21860                 </param>
21861                 <param name="round_tip[0]">
21862                   <bool value="true"/>
21863                 </param>
21864                 <param name="round_tip[1]">
21865                   <bool value="true"/>
21866                 </param>
21867                 <param name="loopyness">
21868                   <real value="1.0000000000"/>
21869                 </param>
21870                 <param name="homogeneous_width">
21871                   <bool value="true"/>
21872                 </param>
21873               </layer>
21874               <layer type="PasteCanvas" active="true" version="0.1" desc="BALCONY_STICK">
21875                 <param name="z_depth">
21876                   <real value="0.0000000000"/>
21877                 </param>
21878                 <param name="amount">
21879                   <real value="1.0000000000"/>
21880                 </param>
21881                 <param name="blend_method">
21882                   <integer value="0"/>
21883                 </param>
21884                 <param name="origin">
21885                   <vector>
21886                     <x>4.6015439034</x>
21887                     <y>7.2283444405</y>
21888                   </vector>
21889                 </param>
21890                 <param name="canvas">
21891                   <canvas>
21892                     <layer type="region" active="true" version="0.1" desc="NewBLine100 Region">
21893                       <param name="z_depth">
21894                         <real value="0.0000000000"/>
21895                       </param>
21896                       <param name="amount">
21897                         <real value="1.0000000000"/>
21898                       </param>
21899                       <param name="blend_method">
21900                         <integer value="0"/>
21901                       </param>
21902                       <param name="color">
21903                         <color>
21904                           <r>1.000000</r>
21905                           <g>1.000000</g>
21906                           <b>1.000000</b>
21907                           <a>1.000000</a>
21908                         </color>
21909                       </param>
21910                       <param name="origin">
21911                         <vector guid="E1722058B875BF6EE2FEF665E0C5487F">
21912                           <x>0.0000000000</x>
21913                           <y>0.0000000000</y>
21914                         </vector>
21915                       </param>
21916                       <param name="invert">
21917                         <bool value="false"/>
21918                       </param>
21919                       <param name="antialias">
21920                         <bool value="true"/>
21921                       </param>
21922                       <param name="feather">
21923                         <real value="0.0000000000"/>
21924                       </param>
21925                       <param name="blurtype">
21926                         <integer value="1"/>
21927                       </param>
21928                       <param name="winding_style">
21929                         <integer value="0"/>
21930                       </param>
21931                       <param name="bline">
21932                         <bline type="bline_point" loop="false" guid="0E0D18E2B7B049043FEEEA9A867D116A">
21933                           <entry>
21934                             <composite type="bline_point">
21935                               <point>
21936                                 <vector>
21937                                   <x>-0.0164184775</x>
21938                                   <y>-0.9308876395</y>
21939                                 </vector>
21940                               </point>
21941                               <width>
21942                                 <real value="1.4071760016"/>
21943                               </width>
21944                               <origin>
21945                                 <real value="0.5000000000"/>
21946                               </origin>
21947                               <split>
21948                                 <bool value="false"/>
21949                               </split>
21950                               <t1>
21951                                 <radial_composite type="vector">
21952                                   <radius>
21953                                     <real value="2.0325476695"/>
21954                                   </radius>
21955                                   <theta>
21956                                     <angle value="90.671310"/>
21957                                   </theta>
21958                                 </radial_composite>
21959                               </t1>
21960                               <t2>
21961                                 <radial_composite type="vector">
21962                                   <radius>
21963                                     <real value="2.0325476695"/>
21964                                   </radius>
21965                                   <theta>
21966                                     <angle value="90.671310"/>
21967                                   </theta>
21968                                 </radial_composite>
21969                               </t2>
21970                             </composite>
21971                           </entry>
21972                           <entry>
21973                             <composite type="bline_point">
21974                               <point>
21975                                 <vector>
21976                                   <x>0.0480152816</x>
21977                                   <y>0.8995726705</y>
21978                                 </vector>
21979                               </point>
21980                               <width>
21981                                 <real value="1.4611513078"/>
21982                               </width>
21983                               <origin>
21984                                 <real value="0.5000000000"/>
21985                               </origin>
21986                               <split>
21987                                 <bool value="false"/>
21988                               </split>
21989                               <t1>
21990                                 <radial_composite type="vector">
21991                                   <radius>
21992                                     <real value="1.7301548186"/>
21993                                   </radius>
21994                                   <theta>
21995                                     <angle value="87.101082"/>
21996                                   </theta>
21997                                 </radial_composite>
21998                               </t1>
21999                               <t2>
22000                                 <radial_composite type="vector">
22001                                   <radius>
22002                                     <real value="1.7301548186"/>
22003                                   </radius>
22004                                   <theta>
22005                                     <angle value="87.101082"/>
22006                                   </theta>
22007                                 </radial_composite>
22008                               </t2>
22009                             </composite>
22010                           </entry>
22011                         </bline>
22012                       </param>
22013                     </layer>
22014                     <layer type="outline" active="true" version="0.2" desc="NewBLine100 Outline">
22015                       <param name="z_depth">
22016                         <real value="0.0000000000"/>
22017                       </param>
22018                       <param name="amount">
22019                         <real value="1.0000000000"/>
22020                       </param>
22021                       <param name="blend_method">
22022                         <integer value="0"/>
22023                       </param>
22024                       <param name="color">
22025                         <color>
22026                           <r>0.000000</r>
22027                           <g>0.000000</g>
22028                           <b>0.000000</b>
22029                           <a>1.000000</a>
22030                         </color>
22031                       </param>
22032                       <param name="origin">
22033                         <vector guid="E1722058B875BF6EE2FEF665E0C5487F">
22034                           <x>0.0000000000</x>
22035                           <y>0.0000000000</y>
22036                         </vector>
22037                       </param>
22038                       <param name="invert">
22039                         <bool value="false"/>
22040                       </param>
22041                       <param name="antialias">
22042                         <bool value="true"/>
22043                       </param>
22044                       <param name="feather">
22045                         <real value="0.0000000000"/>
22046                       </param>
22047                       <param name="blurtype">
22048                         <integer value="1"/>
22049                       </param>
22050                       <param name="winding_style">
22051                         <integer value="0"/>
22052                       </param>
22053                       <param name="bline">
22054                         <bline type="bline_point" loop="false" guid="0E0D18E2B7B049043FEEEA9A867D116A">
22055                           <entry>
22056                             <composite type="bline_point">
22057                               <point>
22058                                 <vector>
22059                                   <x>-0.0164184775</x>
22060                                   <y>-0.9308876395</y>
22061                                 </vector>
22062                               </point>
22063                               <width>
22064                                 <real value="1.4071760016"/>
22065                               </width>
22066                               <origin>
22067                                 <real value="0.5000000000"/>
22068                               </origin>
22069                               <split>
22070                                 <bool value="false"/>
22071                               </split>
22072                               <t1>
22073                                 <radial_composite type="vector">
22074                                   <radius>
22075                                     <real value="2.0325476695"/>
22076                                   </radius>
22077                                   <theta>
22078                                     <angle value="90.671310"/>
22079                                   </theta>
22080                                 </radial_composite>
22081                               </t1>
22082                               <t2>
22083                                 <radial_composite type="vector">
22084                                   <radius>
22085                                     <real value="2.0325476695"/>
22086                                   </radius>
22087                                   <theta>
22088                                     <angle value="90.671310"/>
22089                                   </theta>
22090                                 </radial_composite>
22091                               </t2>
22092                             </composite>
22093                           </entry>
22094                           <entry>
22095                             <composite type="bline_point">
22096                               <point>
22097                                 <vector>
22098                                   <x>0.0480152816</x>
22099                                   <y>0.8995726705</y>
22100                                 </vector>
22101                               </point>
22102                               <width>
22103                                 <real value="1.4611513078"/>
22104                               </width>
22105                               <origin>
22106                                 <real value="0.5000000000"/>
22107                               </origin>
22108                               <split>
22109                                 <bool value="false"/>
22110                               </split>
22111                               <t1>
22112                                 <radial_composite type="vector">
22113                                   <radius>
22114                                     <real value="1.7301548186"/>
22115                                   </radius>
22116                                   <theta>
22117                                     <angle value="87.101082"/>
22118                                   </theta>
22119                                 </radial_composite>
22120                               </t1>
22121                               <t2>
22122                                 <radial_composite type="vector">
22123                                   <radius>
22124                                     <real value="1.7301548186"/>
22125                                   </radius>
22126                                   <theta>
22127                                     <angle value="87.101082"/>
22128                                   </theta>
22129                                 </radial_composite>
22130                               </t2>
22131                             </composite>
22132                           </entry>
22133                         </bline>
22134                       </param>
22135                       <param name="width">
22136                         <real value="0.0678862820"/>
22137                       </param>
22138                       <param name="expand">
22139                         <real value="0.0000000000"/>
22140                       </param>
22141                       <param name="sharp_cusps">
22142                         <bool value="true"/>
22143                       </param>
22144                       <param name="round_tip[0]">
22145                         <bool value="true"/>
22146                       </param>
22147                       <param name="round_tip[1]">
22148                         <bool value="true"/>
22149                       </param>
22150                       <param name="loopyness">
22151                         <real value="1.0000000000"/>
22152                       </param>
22153                       <param name="homogeneous_width">
22154                         <bool value="true"/>
22155                       </param>
22156                     </layer>
22157                     <layer type="region" active="true" version="0.1" desc="NewBLine101 Region">
22158                       <param name="z_depth">
22159                         <real value="0.0000000000"/>
22160                       </param>
22161                       <param name="amount">
22162                         <real value="1.0000000000"/>
22163                       </param>
22164                       <param name="blend_method">
22165                         <integer value="0"/>
22166                       </param>
22167                       <param name="color">
22168                         <color>
22169                           <r>0.000000</r>
22170                           <g>0.000000</g>
22171                           <b>0.000000</b>
22172                           <a>1.000000</a>
22173                         </color>
22174                       </param>
22175                       <param name="origin">
22176                         <vector>
22177                           <x>0.0000000000</x>
22178                           <y>0.0000000000</y>
22179                         </vector>
22180                       </param>
22181                       <param name="invert">
22182                         <bool value="false"/>
22183                       </param>
22184                       <param name="antialias">
22185                         <bool value="true"/>
22186                       </param>
22187                       <param name="feather">
22188                         <real value="0.0000000000"/>
22189                       </param>
22190                       <param name="blurtype">
22191                         <integer value="1"/>
22192                       </param>
22193                       <param name="winding_style">
22194                         <integer value="0"/>
22195                       </param>
22196                       <param name="bline">
22197                         <bline type="bline_point" loop="true">
22198                           <entry>
22199                             <composite type="bline_point">
22200                               <point>
22201                                 <vector>
22202                                   <x>0.0059580114</x>
22203                                   <y>1.0232737064</y>
22204                                 </vector>
22205                               </point>
22206                               <width>
22207                                 <real value="1.0000000000"/>
22208                               </width>
22209                               <origin>
22210                                 <real value="0.5000000000"/>
22211                               </origin>
22212                               <split>
22213                                 <bool value="false"/>
22214                               </split>
22215                               <t1>
22216                                 <radial_composite type="vector">
22217                                   <radius>
22218                                     <real value="0.1980887808"/>
22219                                   </radius>
22220                                   <theta>
22221                                     <angle value="6.339441"/>
22222                                   </theta>
22223                                 </radial_composite>
22224                               </t1>
22225                               <t2>
22226                                 <radial_composite type="vector">
22227                                   <radius>
22228                                     <real value="0.1980887808"/>
22229                                   </radius>
22230                                   <theta>
22231                                     <angle value="6.339441"/>
22232                                   </theta>
22233                                 </radial_composite>
22234                               </t2>
22235                             </composite>
22236                           </entry>
22237                           <entry>
22238                             <composite type="bline_point">
22239                               <point>
22240                                 <vector>
22241                                   <x>0.1517540514</x>
22242                                   <y>0.9139104486</y>
22243                                 </vector>
22244                               </point>
22245                               <width>
22246                                 <real value="1.0000000000"/>
22247                               </width>
22248                               <origin>
22249                                 <real value="0.5000000000"/>
22250                               </origin>
22251                               <split>
22252                                 <bool value="false"/>
22253                               </split>
22254                               <t1>
22255                                 <radial_composite type="vector">
22256                                   <radius>
22257                                     <real value="0.2703485533"/>
22258                                   </radius>
22259                                   <theta>
22260                                     <angle value="-95.322746"/>
22261                                   </theta>
22262                                 </radial_composite>
22263                               </t1>
22264                               <t2>
22265                                 <radial_composite type="vector">
22266                                   <radius>
22267                                     <real value="0.2703485533"/>
22268                                   </radius>
22269                                   <theta>
22270                                     <angle value="-95.322746"/>
22271                                   </theta>
22272                                 </radial_composite>
22273                               </t2>
22274                             </composite>
22275                           </entry>
22276                           <entry>
22277                             <composite type="bline_point">
22278                               <point>
22279                                 <vector>
22280                                   <x>0.0480152816</x>
22281                                   <y>0.7902092934</y>
22282                                 </vector>
22283                               </point>
22284                               <width>
22285                                 <real value="1.0000000000"/>
22286                               </width>
22287                               <origin>
22288                                 <real value="0.5000000000"/>
22289                               </origin>
22290                               <split>
22291                                 <bool value="false"/>
22292                               </split>
22293                               <t1>
22294                                 <radial_composite type="vector">
22295                                   <radius>
22296                                     <real value="0.2383631725"/>
22297                                   </radius>
22298                                   <theta>
22299                                     <angle value="176.633789"/>
22300                                   </theta>
22301                                 </radial_composite>
22302                               </t1>
22303                               <t2>
22304                                 <radial_composite type="vector">
22305                                   <radius>
22306                                     <real value="0.2383631725"/>
22307                                   </radius>
22308                                   <theta>
22309                                     <angle value="176.633789"/>
22310                                   </theta>
22311                                 </radial_composite>
22312                               </t2>
22313                             </composite>
22314                           </entry>
22315                           <entry>
22316                             <composite type="bline_point">
22317                               <point>
22318                                 <vector>
22319                                   <x>-0.0686528683</x>
22320                                   <y>0.8849908710</y>
22321                                 </vector>
22322                               </point>
22323                               <width>
22324                                 <real value="1.0000000000"/>
22325                               </width>
22326                               <origin>
22327                                 <real value="0.5000000000"/>
22328                               </origin>
22329                               <split>
22330                                 <bool value="false"/>
22331                               </split>
22332                               <t1>
22333                                 <radial_composite type="vector">
22334                                   <radius>
22335                                     <real value="0.2099415348"/>
22336                                   </radius>
22337                                   <theta>
22338                                     <angle value="90.000000"/>
22339                                   </theta>
22340                                 </radial_composite>
22341                               </t1>
22342                               <t2>
22343                                 <radial_composite type="vector">
22344                                   <radius>
22345                                     <real value="0.2099415348"/>
22346                                   </radius>
22347                                   <theta>
22348                                     <angle value="90.000000"/>
22349                                   </theta>
22350                                 </radial_composite>
22351                               </t2>
22352                             </composite>
22353                           </entry>
22354                         </bline>
22355                       </param>
22356                     </layer>
22357                     <layer type="region" active="true" version="0.1" desc="NewBLine101 Region">
22358                       <param name="z_depth">
22359                         <real value="0.0000000000"/>
22360                       </param>
22361                       <param name="amount">
22362                         <real value="1.0000000000"/>
22363                       </param>
22364                       <param name="blend_method">
22365                         <integer value="0"/>
22366                       </param>
22367                       <param name="color">
22368                         <color>
22369                           <r>0.000000</r>
22370                           <g>0.000000</g>
22371                           <b>0.000000</b>
22372                           <a>1.000000</a>
22373                         </color>
22374                       </param>
22375                       <param name="origin">
22376                         <vector>
22377                           <x>0.0000000000</x>
22378                           <y>0.0000000000</y>
22379                         </vector>
22380                       </param>
22381                       <param name="invert">
22382                         <bool value="false"/>
22383                       </param>
22384                       <param name="antialias">
22385                         <bool value="true"/>
22386                       </param>
22387                       <param name="feather">
22388                         <real value="0.0000000000"/>
22389                       </param>
22390                       <param name="blurtype">
22391                         <integer value="1"/>
22392                       </param>
22393                       <param name="winding_style">
22394                         <integer value="0"/>
22395                       </param>
22396                       <param name="bline">
22397                         <bline type="bline_point" loop="true">
22398                           <entry>
22399                             <composite type="bline_point">
22400                               <point>
22401                                 <vector>
22402                                   <x>-0.0122664934</x>
22403                                   <y>0.1757078767</y>
22404                                 </vector>
22405                               </point>
22406                               <width>
22407                                 <real value="1.0000000000"/>
22408                               </width>
22409                               <origin>
22410                                 <real value="0.5000000000"/>
22411                               </origin>
22412                               <split>
22413                                 <bool value="false"/>
22414                               </split>
22415                               <t1>
22416                                 <radial_composite type="vector">
22417                                   <radius>
22418                                     <real value="0.1750022256"/>
22419                                   </radius>
22420                                   <theta>
22421                                     <angle value="0.000000"/>
22422                                   </theta>
22423                                 </radial_composite>
22424                               </t1>
22425                               <t2>
22426                                 <radial_composite type="vector">
22427                                   <radius>
22428                                     <real value="0.1750022256"/>
22429                                   </radius>
22430                                   <theta>
22431                                     <angle value="0.000000"/>
22432                                   </theta>
22433                                 </radial_composite>
22434                               </t2>
22435                             </composite>
22436                           </entry>
22437                           <entry>
22438                             <composite type="bline_point">
22439                               <point>
22440                                 <vector>
22441                                   <x>0.1061927900</x>
22442                                   <y>0.0663445443</y>
22443                                 </vector>
22444                               </point>
22445                               <width>
22446                                 <real value="1.0000000000"/>
22447                               </width>
22448                               <origin>
22449                                 <real value="0.5000000000"/>
22450                               </origin>
22451                               <split>
22452                                 <bool value="false"/>
22453                               </split>
22454                               <t1>
22455                                 <radial_composite type="vector">
22456                                   <radius>
22457                                     <real value="0.2624720134"/>
22458                                   </radius>
22459                                   <theta>
22460                                     <angle value="-90.000000"/>
22461                                   </theta>
22462                                 </radial_composite>
22463                               </t1>
22464                               <t2>
22465                                 <radial_composite type="vector">
22466                                   <radius>
22467                                     <real value="0.2624720134"/>
22468                                   </radius>
22469                                   <theta>
22470                                     <angle value="-90.000000"/>
22471                                   </theta>
22472                                 </radial_composite>
22473                               </t2>
22474                             </composite>
22475                           </entry>
22476                           <entry>
22477                             <composite type="bline_point">
22478                               <point>
22479                                 <vector>
22480                                   <x>-0.0122664934</x>
22481                                   <y>-0.0703596324</y>
22482                                 </vector>
22483                               </point>
22484                               <width>
22485                                 <real value="1.0000000000"/>
22486                               </width>
22487                               <origin>
22488                                 <real value="0.5000000000"/>
22489                               </origin>
22490                               <split>
22491                                 <bool value="false"/>
22492                               </split>
22493                               <t1>
22494                                 <radial_composite type="vector">
22495                                   <radius>
22496                                     <real value="0.2383631725"/>
22497                                   </radius>
22498                                   <theta>
22499                                     <angle value="176.633789"/>
22500                                   </theta>
22501                                 </radial_composite>
22502                               </t1>
22503                               <t2>
22504                                 <radial_composite type="vector">
22505                                   <radius>
22506                                     <real value="0.2383631725"/>
22507                                   </radius>
22508                                   <theta>
22509                                     <angle value="176.633789"/>
22510                                   </theta>
22511                                 </radial_composite>
22512                               </t2>
22513                             </composite>
22514                           </entry>
22515                           <entry>
22516                             <composite type="bline_point">
22517                               <point>
22518                                 <vector>
22519                                   <x>-0.1325756311</x>
22520                                   <y>0.0317128189</y>
22521                                 </vector>
22522                               </point>
22523                               <width>
22524                                 <real value="1.0000000000"/>
22525                               </width>
22526                               <origin>
22527                                 <real value="0.5000000000"/>
22528                               </origin>
22529                               <split>
22530                                 <bool value="false"/>
22531                               </split>
22532                               <t1>
22533                                 <radial_composite type="vector">
22534                                   <radius>
22535                                     <real value="0.1546634863"/>
22536                                   </radius>
22537                                   <theta>
22538                                     <angle value="98.131058"/>
22539                                   </theta>
22540                                 </radial_composite>
22541                               </t1>
22542                               <t2>
22543                                 <radial_composite type="vector">
22544                                   <radius>
22545                                     <real value="0.1546634863"/>
22546                                   </radius>
22547                                   <theta>
22548                                     <angle value="98.131058"/>
22549                                   </theta>
22550                                 </radial_composite>
22551                               </t2>
22552                             </composite>
22553                           </entry>
22554                         </bline>
22555                       </param>
22556                     </layer>
22557                   </canvas>
22558                 </param>
22559                 <param name="zoom">
22560                   <real value="0.0000000000"/>
22561                 </param>
22562                 <param name="time_offset">
22563                   <time value="0s"/>
22564                 </param>
22565                 <param name="children_lock">
22566                   <bool value="false"/>
22567                 </param>
22568                 <param name="focus">
22569                   <vector>
22570                     <x>-0.2848375440</x>
22571                     <y>-0.0854512602</y>
22572                   </vector>
22573                 </param>
22574               </layer>
22575               <layer type="PasteCanvas" active="true" version="0.1" desc="BALCONY_STICK">
22576                 <param name="z_depth">
22577                   <real value="0.0000000000"/>
22578                 </param>
22579                 <param name="amount">
22580                   <real value="1.0000000000"/>
22581                 </param>
22582                 <param name="blend_method">
22583                   <integer value="0"/>
22584                 </param>
22585                 <param name="origin">
22586                   <vector>
22587                     <x>7.4784030914</x>
22588                     <y>7.2568283081</y>
22589                   </vector>
22590                 </param>
22591                 <param name="canvas">
22592                   <canvas>
22593                     <layer type="region" active="true" version="0.1" desc="NewBLine100 Region">
22594                       <param name="z_depth">
22595                         <real value="0.0000000000"/>
22596                       </param>
22597                       <param name="amount">
22598                         <real value="1.0000000000"/>
22599                       </param>
22600                       <param name="blend_method">
22601                         <integer value="0"/>
22602                       </param>
22603                       <param name="color">
22604                         <color>
22605                           <r>1.000000</r>
22606                           <g>1.000000</g>
22607                           <b>1.000000</b>
22608                           <a>1.000000</a>
22609                         </color>
22610                       </param>
22611                       <param name="origin">
22612                         <vector guid="81372E77E248230B0056DC445F872255">
22613                           <x>0.0000000000</x>
22614                           <y>0.0000000000</y>
22615                         </vector>
22616                       </param>
22617                       <param name="invert">
22618                         <bool value="false"/>
22619                       </param>
22620                       <param name="antialias">
22621                         <bool value="true"/>
22622                       </param>
22623                       <param name="feather">
22624                         <real value="0.0000000000"/>
22625                       </param>
22626                       <param name="blurtype">
22627                         <integer value="1"/>
22628                       </param>
22629                       <param name="winding_style">
22630                         <integer value="0"/>
22631                       </param>
22632                       <param name="bline">
22633                         <bline type="bline_point" loop="false" guid="6E4816CDED8DD561DD46C0BB393F7B40">
22634                           <entry>
22635                             <composite type="bline_point">
22636                               <point>
22637                                 <vector>
22638                                   <x>-0.0164184775</x>
22639                                   <y>-0.9308876395</y>
22640                                 </vector>
22641                               </point>
22642                               <width>
22643                                 <real value="1.3053038130"/>
22644                               </width>
22645                               <origin>
22646                                 <real value="0.5000000000"/>
22647                               </origin>
22648                               <split>
22649                                 <bool value="false"/>
22650                               </split>
22651                               <t1>
22652                                 <radial_composite type="vector">
22653                                   <radius>
22654                                     <real value="2.0325476695"/>
22655                                   </radius>
22656                                   <theta>
22657                                     <angle value="90.671310"/>
22658                                   </theta>
22659                                 </radial_composite>
22660                               </t1>
22661                               <t2>
22662                                 <radial_composite type="vector">
22663                                   <radius>
22664                                     <real value="2.0325476695"/>
22665                                   </radius>
22666                                   <theta>
22667                                     <angle value="90.671310"/>
22668                                   </theta>
22669                                 </radial_composite>
22670                               </t2>
22671                             </composite>
22672                           </entry>
22673                           <entry>
22674                             <composite type="bline_point">
22675                               <point>
22676                                 <vector>
22677                                   <x>0.0480152816</x>
22678                                   <y>0.8995726705</y>
22679                                 </vector>
22680                               </point>
22681                               <width>
22682                                 <real value="1.2133843781"/>
22683                               </width>
22684                               <origin>
22685                                 <real value="0.5000000000"/>
22686                               </origin>
22687                               <split>
22688                                 <bool value="false"/>
22689                               </split>
22690                               <t1>
22691                                 <radial_composite type="vector">
22692                                   <radius>
22693                                     <real value="1.7301548186"/>
22694                                   </radius>
22695                                   <theta>
22696                                     <angle value="87.101082"/>
22697                                   </theta>
22698                                 </radial_composite>
22699                               </t1>
22700                               <t2>
22701                                 <radial_composite type="vector">
22702                                   <radius>
22703                                     <real value="1.7301548186"/>
22704                                   </radius>
22705                                   <theta>
22706                                     <angle value="87.101082"/>
22707                                   </theta>
22708                                 </radial_composite>
22709                               </t2>
22710                             </composite>
22711                           </entry>
22712                         </bline>
22713                       </param>
22714                     </layer>
22715                     <layer type="outline" active="true" version="0.2" desc="NewBLine100 Outline">
22716                       <param name="z_depth">
22717                         <real value="0.0000000000"/>
22718                       </param>
22719                       <param name="amount">
22720                         <real value="1.0000000000"/>
22721                       </param>
22722                       <param name="blend_method">
22723                         <integer value="0"/>
22724                       </param>
22725                       <param name="color">
22726                         <color>
22727                           <r>0.000000</r>
22728                           <g>0.000000</g>
22729                           <b>0.000000</b>
22730                           <a>1.000000</a>
22731                         </color>
22732                       </param>
22733                       <param name="origin">
22734                         <vector guid="81372E77E248230B0056DC445F872255">
22735                           <x>0.0000000000</x>
22736                           <y>0.0000000000</y>
22737                         </vector>
22738                       </param>
22739                       <param name="invert">
22740                         <bool value="false"/>
22741                       </param>
22742                       <param name="antialias">
22743                         <bool value="true"/>
22744                       </param>
22745                       <param name="feather">
22746                         <real value="0.0000000000"/>
22747                       </param>
22748                       <param name="blurtype">
22749                         <integer value="1"/>
22750                       </param>
22751                       <param name="winding_style">
22752                         <integer value="0"/>
22753                       </param>
22754                       <param name="bline">
22755                         <bline type="bline_point" loop="false" guid="6E4816CDED8DD561DD46C0BB393F7B40">
22756                           <entry>
22757                             <composite type="bline_point">
22758                               <point>
22759                                 <vector>
22760                                   <x>-0.0164184775</x>
22761                                   <y>-0.9308876395</y>
22762                                 </vector>
22763                               </point>
22764                               <width>
22765                                 <real value="1.3053038130"/>
22766                               </width>
22767                               <origin>
22768                                 <real value="0.5000000000"/>
22769                               </origin>
22770                               <split>
22771                                 <bool value="false"/>
22772                               </split>
22773                               <t1>
22774                                 <radial_composite type="vector">
22775                                   <radius>
22776                                     <real value="2.0325476695"/>
22777                                   </radius>
22778                                   <theta>
22779                                     <angle value="90.671310"/>
22780                                   </theta>
22781                                 </radial_composite>
22782                               </t1>
22783                               <t2>
22784                                 <radial_composite type="vector">
22785                                   <radius>
22786                                     <real value="2.0325476695"/>
22787                                   </radius>
22788                                   <theta>
22789                                     <angle value="90.671310"/>
22790                                   </theta>
22791                                 </radial_composite>
22792                               </t2>
22793                             </composite>
22794                           </entry>
22795                           <entry>
22796                             <composite type="bline_point">
22797                               <point>
22798                                 <vector>
22799                                   <x>0.0480152816</x>
22800                                   <y>0.8995726705</y>
22801                                 </vector>
22802                               </point>
22803                               <width>
22804                                 <real value="1.2133843781"/>
22805                               </width>
22806                               <origin>
22807                                 <real value="0.5000000000"/>
22808                               </origin>
22809                               <split>
22810                                 <bool value="false"/>
22811                               </split>
22812                               <t1>
22813                                 <radial_composite type="vector">
22814                                   <radius>
22815                                     <real value="1.7301548186"/>
22816                                   </radius>
22817                                   <theta>
22818                                     <angle value="87.101082"/>
22819                                   </theta>
22820                                 </radial_composite>
22821                               </t1>
22822                               <t2>
22823                                 <radial_composite type="vector">
22824                                   <radius>
22825                                     <real value="1.7301548186"/>
22826                                   </radius>
22827                                   <theta>
22828                                     <angle value="87.101082"/>
22829                                   </theta>
22830                                 </radial_composite>
22831                               </t2>
22832                             </composite>
22833                           </entry>
22834                         </bline>
22835                       </param>
22836                       <param name="width">
22837                         <real value="0.0678862820"/>
22838                       </param>
22839                       <param name="expand">
22840                         <real value="0.0000000000"/>
22841                       </param>
22842                       <param name="sharp_cusps">
22843                         <bool value="true"/>
22844                       </param>
22845                       <param name="round_tip[0]">
22846                         <bool value="true"/>
22847                       </param>
22848                       <param name="round_tip[1]">
22849                         <bool value="true"/>
22850                       </param>
22851                       <param name="loopyness">
22852                         <real value="1.0000000000"/>
22853                       </param>
22854                       <param name="homogeneous_width">
22855                         <bool value="true"/>
22856                       </param>
22857                     </layer>
22858                     <layer type="region" active="true" version="0.1" desc="NewBLine101 Region">
22859                       <param name="z_depth">
22860                         <real value="0.0000000000"/>
22861                       </param>
22862                       <param name="amount">
22863                         <real value="1.0000000000"/>
22864                       </param>
22865                       <param name="blend_method">
22866                         <integer value="0"/>
22867                       </param>
22868                       <param name="color">
22869                         <color>
22870                           <r>0.000000</r>
22871                           <g>0.000000</g>
22872                           <b>0.000000</b>
22873                           <a>1.000000</a>
22874                         </color>
22875                       </param>
22876                       <param name="origin">
22877                         <vector>
22878                           <x>0.0000000000</x>
22879                           <y>0.0000000000</y>
22880                         </vector>
22881                       </param>
22882                       <param name="invert">
22883                         <bool value="false"/>
22884                       </param>
22885                       <param name="antialias">
22886                         <bool value="true"/>
22887                       </param>
22888                       <param name="feather">
22889                         <real value="0.0000000000"/>
22890                       </param>
22891                       <param name="blurtype">
22892                         <integer value="1"/>
22893                       </param>
22894                       <param name="winding_style">
22895                         <integer value="0"/>
22896                       </param>
22897                       <param name="bline">
22898                         <bline type="bline_point" loop="true">
22899                           <entry>
22900                             <composite type="bline_point">
22901                               <point>
22902                                 <vector>
22903                                   <x>0.0407235213</x>
22904                                   <y>1.0089359283</y>
22905                                 </vector>
22906                               </point>
22907                               <width>
22908                                 <real value="1.0000000000"/>
22909                               </width>
22910                               <origin>
22911                                 <real value="0.5000000000"/>
22912                               </origin>
22913                               <split>
22914                                 <bool value="false"/>
22915                               </split>
22916                               <t1>
22917                                 <radial_composite type="vector">
22918                                   <radius>
22919                                     <real value="0.1980887808"/>
22920                                   </radius>
22921                                   <theta>
22922                                     <angle value="6.339441"/>
22923                                   </theta>
22924                                 </radial_composite>
22925                               </t1>
22926                               <t2>
22927                                 <radial_composite type="vector">
22928                                   <radius>
22929                                     <real value="0.1980887808"/>
22930                                   </radius>
22931                                   <theta>
22932                                     <angle value="6.339441"/>
22933                                   </theta>
22934                                 </radial_composite>
22935                               </t2>
22936                             </composite>
22937                           </entry>
22938                           <entry>
22939                             <composite type="bline_point">
22940                               <point>
22941                                 <vector>
22942                                   <x>0.1792669445</x>
22943                                   <y>0.8995726705</y>
22944                                 </vector>
22945                               </point>
22946                               <width>
22947                                 <real value="1.0000000000"/>
22948                               </width>
22949                               <origin>
22950                                 <real value="0.5000000000"/>
22951                               </origin>
22952                               <split>
22953                                 <bool value="false"/>
22954                               </split>
22955                               <t1>
22956                                 <radial_composite type="vector">
22957                                   <radius>
22958                                     <real value="0.2703485533"/>
22959                                   </radius>
22960                                   <theta>
22961                                     <angle value="-95.322746"/>
22962                                   </theta>
22963                                 </radial_composite>
22964                               </t1>
22965                               <t2>
22966                                 <radial_composite type="vector">
22967                                   <radius>
22968                                     <real value="0.2703485533"/>
22969                                   </radius>
22970                                   <theta>
22971                                     <angle value="-95.322746"/>
22972                                   </theta>
22973                                 </radial_composite>
22974                               </t2>
22975                             </composite>
22976                           </entry>
22977                           <entry>
22978                             <composite type="bline_point">
22979                               <point>
22980                                 <vector>
22981                                   <x>0.0480152816</x>
22982                                   <y>0.7902092934</y>
22983                                 </vector>
22984                               </point>
22985                               <width>
22986                                 <real value="1.0000000000"/>
22987                               </width>
22988                               <origin>
22989                                 <real value="0.5000000000"/>
22990                               </origin>
22991                               <split>
22992                                 <bool value="false"/>
22993                               </split>
22994                               <t1>
22995                                 <radial_composite type="vector">
22996                                   <radius>
22997                                     <real value="0.2383631725"/>
22998                                   </radius>
22999                                   <theta>
23000                                     <angle value="176.633789"/>
23001                                   </theta>
23002                                 </radial_composite>
23003                               </t1>
23004                               <t2>
23005                                 <radial_composite type="vector">
23006                                   <radius>
23007                                     <real value="0.2383631725"/>
23008                                   </radius>
23009                                   <theta>
23010                                     <angle value="176.633789"/>
23011                                   </theta>
23012                                 </radial_composite>
23013                               </t2>
23014                             </composite>
23015                           </entry>
23016                           <entry>
23017                             <composite type="bline_point">
23018                               <point>
23019                                 <vector>
23020                                   <x>-0.0686528683</x>
23021                                   <y>0.8849908710</y>
23022                                 </vector>
23023                               </point>
23024                               <width>
23025                                 <real value="1.0000000000"/>
23026                               </width>
23027                               <origin>
23028                                 <real value="0.5000000000"/>
23029                               </origin>
23030                               <split>
23031                                 <bool value="false"/>
23032                               </split>
23033                               <t1>
23034                                 <radial_composite type="vector">
23035                                   <radius>
23036                                     <real value="0.2099415348"/>
23037                                   </radius>
23038                                   <theta>
23039                                     <angle value="90.000000"/>
23040                                   </theta>
23041                                 </radial_composite>
23042                               </t1>
23043                               <t2>
23044                                 <radial_composite type="vector">
23045                                   <radius>
23046                                     <real value="0.2099415348"/>
23047                                   </radius>
23048                                   <theta>
23049                                     <angle value="90.000000"/>
23050                                   </theta>
23051                                 </radial_composite>
23052                               </t2>
23053                             </composite>
23054                           </entry>
23055                         </bline>
23056                       </param>
23057                     </layer>
23058                     <layer type="region" active="true" version="0.1" desc="NewBLine101 Region">
23059                       <param name="z_depth">
23060                         <real value="0.0000000000"/>
23061                       </param>
23062                       <param name="amount">
23063                         <real value="1.0000000000"/>
23064                       </param>
23065                       <param name="blend_method">
23066                         <integer value="0"/>
23067                       </param>
23068                       <param name="color">
23069                         <color>
23070                           <r>0.000000</r>
23071                           <g>0.000000</g>
23072                           <b>0.000000</b>
23073                           <a>1.000000</a>
23074                         </color>
23075                       </param>
23076                       <param name="origin">
23077                         <vector>
23078                           <x>0.0000000000</x>
23079                           <y>0.0000000000</y>
23080                         </vector>
23081                       </param>
23082                       <param name="invert">
23083                         <bool value="false"/>
23084                       </param>
23085                       <param name="antialias">
23086                         <bool value="true"/>
23087                       </param>
23088                       <param name="feather">
23089                         <real value="0.0000000000"/>
23090                       </param>
23091                       <param name="blurtype">
23092                         <integer value="1"/>
23093                       </param>
23094                       <param name="winding_style">
23095                         <integer value="0"/>
23096                       </param>
23097                       <param name="bline">
23098                         <bline type="bline_point" loop="true">
23099                           <entry>
23100                             <composite type="bline_point">
23101                               <point>
23102                                 <vector>
23103                                   <x>-0.0249023121</x>
23104                                   <y>0.1631928235</y>
23105                                 </vector>
23106                               </point>
23107                               <width>
23108                                 <real value="1.0000000000"/>
23109                               </width>
23110                               <origin>
23111                                 <real value="0.5000000000"/>
23112                               </origin>
23113                               <split>
23114                                 <bool value="false"/>
23115                               </split>
23116                               <t1>
23117                                 <radial_composite type="vector">
23118                                   <radius>
23119                                     <real value="0.1750022256"/>
23120                                   </radius>
23121                                   <theta>
23122                                     <angle value="0.000000"/>
23123                                   </theta>
23124                                 </radial_composite>
23125                               </t1>
23126                               <t2>
23127                                 <radial_composite type="vector">
23128                                   <radius>
23129                                     <real value="0.1750022256"/>
23130                                   </radius>
23131                                   <theta>
23132                                     <angle value="0.000000"/>
23133                                   </theta>
23134                                 </radial_composite>
23135                               </t2>
23136                             </composite>
23137                           </entry>
23138                           <entry>
23139                             <composite type="bline_point">
23140                               <point>
23141                                 <vector>
23142                                   <x>0.1136411130</x>
23143                                   <y>0.0611203797</y>
23144                                 </vector>
23145                               </point>
23146                               <width>
23147                                 <real value="1.0000000000"/>
23148                               </width>
23149                               <origin>
23150                                 <real value="0.5000000000"/>
23151                               </origin>
23152                               <split>
23153                                 <bool value="false"/>
23154                               </split>
23155                               <t1>
23156                                 <radial_composite type="vector">
23157                                   <radius>
23158                                     <real value="0.2624720134"/>
23159                                   </radius>
23160                                   <theta>
23161                                     <angle value="-90.000000"/>
23162                                   </theta>
23163                                 </radial_composite>
23164                               </t1>
23165                               <t2>
23166                                 <radial_composite type="vector">
23167                                   <radius>
23168                                     <real value="0.2624720134"/>
23169                                   </radius>
23170                                   <theta>
23171                                     <angle value="-90.000000"/>
23172                                   </theta>
23173                                 </radial_composite>
23174                               </t2>
23175                             </composite>
23176                           </entry>
23177                           <entry>
23178                             <composite type="bline_point">
23179                               <point>
23180                                 <vector>
23181                                   <x>-0.0176105537</x>
23182                                   <y>-0.0482429601</y>
23183                                 </vector>
23184                               </point>
23185                               <width>
23186                                 <real value="1.0000000000"/>
23187                               </width>
23188                               <origin>
23189                                 <real value="0.5000000000"/>
23190                               </origin>
23191                               <split>
23192                                 <bool value="false"/>
23193                               </split>
23194                               <t1>
23195                                 <radial_composite type="vector">
23196                                   <radius>
23197                                     <real value="0.2383631725"/>
23198                                   </radius>
23199                                   <theta>
23200                                     <angle value="176.633789"/>
23201                                   </theta>
23202                                 </radial_composite>
23203                               </t1>
23204                               <t2>
23205                                 <radial_composite type="vector">
23206                                   <radius>
23207                                     <real value="0.2383631725"/>
23208                                   </radius>
23209                                   <theta>
23210                                     <angle value="176.633789"/>
23211                                   </theta>
23212                                 </radial_composite>
23213                               </t2>
23214                             </composite>
23215                           </entry>
23216                           <entry>
23217                             <composite type="bline_point">
23218                               <point>
23219                                 <vector>
23220                                   <x>-0.1196951866</x>
23221                                   <y>0.0538294874</y>
23222                                 </vector>
23223                               </point>
23224                               <width>
23225                                 <real value="1.0000000000"/>
23226                               </width>
23227                               <origin>
23228                                 <real value="0.5000000000"/>
23229                               </origin>
23230                               <split>
23231                                 <bool value="false"/>
23232                               </split>
23233                               <t1>
23234                                 <radial_composite type="vector">
23235                                   <radius>
23236                                     <real value="0.1546634863"/>
23237                                   </radius>
23238                                   <theta>
23239                                     <angle value="98.131058"/>
23240                                   </theta>
23241                                 </radial_composite>
23242                               </t1>
23243                               <t2>
23244                                 <radial_composite type="vector">
23245                                   <radius>
23246                                     <real value="0.1546634863"/>
23247                                   </radius>
23248                                   <theta>
23249                                     <angle value="98.131058"/>
23250                                   </theta>
23251                                 </radial_composite>
23252                               </t2>
23253                             </composite>
23254                           </entry>
23255                         </bline>
23256                       </param>
23257                     </layer>
23258                   </canvas>
23259                 </param>
23260                 <param name="zoom">
23261                   <real value="0.0000000000"/>
23262                 </param>
23263                 <param name="time_offset">
23264                   <time value="0s"/>
23265                 </param>
23266                 <param name="children_lock">
23267                   <bool value="false"/>
23268                 </param>
23269                 <param name="focus">
23270                   <vector>
23271                     <x>-0.0427256301</x>
23272                     <y>0.0000000000</y>
23273                   </vector>
23274                 </param>
23275               </layer>
23276               <layer type="PasteCanvas" active="true" version="0.1" desc="BALCONY_STICK">
23277                 <param name="z_depth">
23278                   <real value="0.0000000000"/>
23279                 </param>
23280                 <param name="amount">
23281                   <real value="1.0000000000"/>
23282                 </param>
23283                 <param name="blend_method">
23284                   <integer value="0"/>
23285                 </param>
23286                 <param name="origin">
23287                   <vector>
23288                     <x>6.2963271141</x>
23289                     <y>7.2853116989</y>
23290                   </vector>
23291                 </param>
23292                 <param name="canvas">
23293                   <canvas>
23294                     <layer type="region" active="true" version="0.1" desc="NewBLine100 Region">
23295                       <param name="z_depth">
23296                         <real value="0.0000000000"/>
23297                       </param>
23298                       <param name="amount">
23299                         <real value="1.0000000000"/>
23300                       </param>
23301                       <param name="blend_method">
23302                         <integer value="0"/>
23303                       </param>
23304                       <param name="color">
23305                         <color>
23306                           <r>1.000000</r>
23307                           <g>1.000000</g>
23308                           <b>1.000000</b>
23309                           <a>1.000000</a>
23310                         </color>
23311                       </param>
23312                       <param name="origin">
23313                         <vector guid="A819CB796E8F5D0DBF7056E888FBDC22">
23314                           <x>0.0000000000</x>
23315                           <y>0.0000000000</y>
23316                         </vector>
23317                       </param>
23318                       <param name="invert">
23319                         <bool value="false"/>
23320                       </param>
23321                       <param name="antialias">
23322                         <bool value="true"/>
23323                       </param>
23324                       <param name="feather">
23325                         <real value="0.0000000000"/>
23326                       </param>
23327                       <param name="blurtype">
23328                         <integer value="1"/>
23329                       </param>
23330                       <param name="winding_style">
23331                         <integer value="0"/>
23332                       </param>
23333                       <param name="bline">
23334                         <bline type="bline_point" loop="false" guid="4766F3C3614AAB6762604A17EE438537">
23335                           <entry>
23336                             <composite type="bline_point">
23337                               <point>
23338                                 <vector>
23339                                   <x>-0.0164184775</x>
23340                                   <y>-0.9308876395</y>
23341                                 </vector>
23342                               </point>
23343                               <width>
23344                                 <real value="2.1047100816"/>
23345                               </width>
23346                               <origin>
23347                                 <real value="0.5000000000"/>
23348                               </origin>
23349                               <split>
23350                                 <bool value="false"/>
23351                               </split>
23352                               <t1>
23353                                 <radial_composite type="vector">
23354                                   <radius>
23355                                     <real value="2.0830135256"/>
23356                                   </radius>
23357                                   <theta>
23358                                     <angle value="91.153427"/>
23359                                   </theta>
23360                                 </radial_composite>
23361                               </t1>
23362                               <t2>
23363                                 <radial_composite type="vector">
23364                                   <radius>
23365                                     <real value="2.0830135256"/>
23366                                   </radius>
23367                                   <theta>
23368                                     <angle value="91.153427"/>
23369                                   </theta>
23370                                 </radial_composite>
23371                               </t2>
23372                             </composite>
23373                           </entry>
23374                           <entry>
23375                             <composite type="bline_point">
23376                               <point>
23377                                 <vector>
23378                                   <x>-0.0303954147</x>
23379                                   <y>0.8933973312</y>
23380                                 </vector>
23381                               </point>
23382                               <width>
23383                                 <real value="1.3677020337"/>
23384                               </width>
23385                               <origin>
23386                                 <real value="0.5000000000"/>
23387                               </origin>
23388                               <split>
23389                                 <bool value="false"/>
23390                               </split>
23391                               <t1>
23392                                 <radial_composite type="vector">
23393                                   <radius>
23394                                     <real value="1.6953521635"/>
23395                                   </radius>
23396                                   <theta>
23397                                     <angle value="89.076088"/>
23398                                   </theta>
23399                                 </radial_composite>
23400                               </t1>
23401                               <t2>
23402                                 <radial_composite type="vector">
23403                                   <radius>
23404                                     <real value="1.6953521635"/>
23405                                   </radius>
23406                                   <theta>
23407                                     <angle value="89.076088"/>
23408                                   </theta>
23409                                 </radial_composite>
23410                               </t2>
23411                             </composite>
23412                           </entry>
23413                         </bline>
23414                       </param>
23415                     </layer>
23416                     <layer type="outline" active="true" version="0.2" desc="NewBLine100 Outline">
23417                       <param name="z_depth">
23418                         <real value="0.0000000000"/>
23419                       </param>
23420                       <param name="amount">
23421                         <real value="1.0000000000"/>
23422                       </param>
23423                       <param name="blend_method">
23424                         <integer value="0"/>
23425                       </param>
23426                       <param name="color">
23427                         <color>
23428                           <r>0.000000</r>
23429                           <g>0.000000</g>
23430                           <b>0.000000</b>
23431                           <a>1.000000</a>
23432                         </color>
23433                       </param>
23434                       <param name="origin">
23435                         <vector guid="A819CB796E8F5D0DBF7056E888FBDC22">
23436                           <x>0.0000000000</x>
23437                           <y>0.0000000000</y>
23438                         </vector>
23439                       </param>
23440                       <param name="invert">
23441                         <bool value="false"/>
23442                       </param>
23443                       <param name="antialias">
23444                         <bool value="true"/>
23445                       </param>
23446                       <param name="feather">
23447                         <real value="0.0000000000"/>
23448                       </param>
23449                       <param name="blurtype">
23450                         <integer value="1"/>
23451                       </param>
23452                       <param name="winding_style">
23453                         <integer value="0"/>
23454                       </param>
23455                       <param name="bline">
23456                         <bline type="bline_point" loop="false" guid="4766F3C3614AAB6762604A17EE438537">
23457                           <entry>
23458                             <composite type="bline_point">
23459                               <point>
23460                                 <vector>
23461                                   <x>-0.0164184775</x>
23462                                   <y>-0.9308876395</y>
23463                                 </vector>
23464                               </point>
23465                               <width>
23466                                 <real value="2.1047100816"/>
23467                               </width>
23468                               <origin>
23469                                 <real value="0.5000000000"/>
23470                               </origin>
23471                               <split>
23472                                 <bool value="false"/>
23473                               </split>
23474                               <t1>
23475                                 <radial_composite type="vector">
23476                                   <radius>
23477                                     <real value="2.0830135256"/>
23478                                   </radius>
23479                                   <theta>
23480                                     <angle value="91.153427"/>
23481                                   </theta>
23482                                 </radial_composite>
23483                               </t1>
23484                               <t2>
23485                                 <radial_composite type="vector">
23486                                   <radius>
23487                                     <real value="2.0830135256"/>
23488                                   </radius>
23489                                   <theta>
23490                                     <angle value="91.153427"/>
23491                                   </theta>
23492                                 </radial_composite>
23493                               </t2>
23494                             </composite>
23495                           </entry>
23496                           <entry>
23497                             <composite type="bline_point">
23498                               <point>
23499                                 <vector>
23500                                   <x>-0.0303954147</x>
23501                                   <y>0.8933973312</y>
23502                                 </vector>
23503                               </point>
23504                               <width>
23505                                 <real value="1.3677020337"/>
23506                               </width>
23507                               <origin>
23508                                 <real value="0.5000000000"/>
23509                               </origin>
23510                               <split>
23511                                 <bool value="false"/>
23512                               </split>
23513                               <t1>
23514                                 <radial_composite type="vector">
23515                                   <radius>
23516                                     <real value="1.6953521635"/>
23517                                   </radius>
23518                                   <theta>
23519                                     <angle value="89.076088"/>
23520                                   </theta>
23521                                 </radial_composite>
23522                               </t1>
23523                               <t2>
23524                                 <radial_composite type="vector">
23525                                   <radius>
23526                                     <real value="1.6953521635"/>
23527                                   </radius>
23528                                   <theta>
23529                                     <angle value="89.076088"/>
23530                                   </theta>
23531                                 </radial_composite>
23532                               </t2>
23533                             </composite>
23534                           </entry>
23535                         </bline>
23536                       </param>
23537                       <param name="width">
23538                         <real value="0.0678862820"/>
23539                       </param>
23540                       <param name="expand">
23541                         <real value="0.0000000000"/>
23542                       </param>
23543                       <param name="sharp_cusps">
23544                         <bool value="true"/>
23545                       </param>
23546                       <param name="round_tip[0]">
23547                         <bool value="true"/>
23548                       </param>
23549                       <param name="round_tip[1]">
23550                         <bool value="true"/>
23551                       </param>
23552                       <param name="loopyness">
23553                         <real value="1.0000000000"/>
23554                       </param>
23555                       <param name="homogeneous_width">
23556                         <bool value="true"/>
23557                       </param>
23558                     </layer>
23559                     <layer type="region" active="true" version="0.1" desc="NewBLine101 Region">
23560                       <param name="z_depth">
23561                         <real value="0.0000000000"/>
23562                       </param>
23563                       <param name="amount">
23564                         <real value="1.0000000000"/>
23565                       </param>
23566                       <param name="blend_method">
23567                         <integer value="0"/>
23568                       </param>
23569                       <param name="color">
23570                         <color>
23571                           <r>0.000000</r>
23572                           <g>0.000000</g>
23573                           <b>0.000000</b>
23574                           <a>1.000000</a>
23575                         </color>
23576                       </param>
23577                       <param name="origin">
23578                         <vector>
23579                           <x>0.0242780987</x>
23580                           <y>0.0549450926</y>
23581                         </vector>
23582                       </param>
23583                       <param name="invert">
23584                         <bool value="false"/>
23585                       </param>
23586                       <param name="antialias">
23587                         <bool value="true"/>
23588                       </param>
23589                       <param name="feather">
23590                         <real value="0.0000000000"/>
23591                       </param>
23592                       <param name="blurtype">
23593                         <integer value="1"/>
23594                       </param>
23595                       <param name="winding_style">
23596                         <integer value="0"/>
23597                       </param>
23598                       <param name="bline">
23599                         <bline type="bline_point" loop="true">
23600                           <entry>
23601                             <composite type="bline_point">
23602                               <point>
23603                                 <vector>
23604                                   <x>-0.0486199185</x>
23605                                   <y>1.0574423075</y>
23606                                 </vector>
23607                               </point>
23608                               <width>
23609                                 <real value="1.0000000000"/>
23610                               </width>
23611                               <origin>
23612                                 <real value="0.5000000000"/>
23613                               </origin>
23614                               <split>
23615                                 <bool value="false"/>
23616                               </split>
23617                               <t1>
23618                                 <radial_composite type="vector">
23619                                   <radius>
23620                                     <real value="0.1980887808"/>
23621                                   </radius>
23622                                   <theta>
23623                                     <angle value="6.339441"/>
23624                                   </theta>
23625                                 </radial_composite>
23626                               </t1>
23627                               <t2>
23628                                 <radial_composite type="vector">
23629                                   <radius>
23630                                     <real value="0.1980887808"/>
23631                                   </radius>
23632                                   <theta>
23633                                     <angle value="6.339441"/>
23634                                   </theta>
23635                                 </radial_composite>
23636                               </t2>
23637                             </composite>
23638                           </entry>
23639                           <entry>
23640                             <composite type="bline_point">
23641                               <point>
23642                                 <vector>
23643                                   <x>0.0880638659</x>
23644                                   <y>0.9663062692</y>
23645                                 </vector>
23646                               </point>
23647                               <width>
23648                                 <real value="1.0000000000"/>
23649                               </width>
23650                               <origin>
23651                                 <real value="0.5000000000"/>
23652                               </origin>
23653                               <split>
23654                                 <bool value="false"/>
23655                               </split>
23656                               <t1>
23657                                 <radial_composite type="vector">
23658                                   <radius>
23659                                     <real value="0.2703485533"/>
23660                                   </radius>
23661                                   <theta>
23662                                     <angle value="-95.322746"/>
23663                                   </theta>
23664                                 </radial_composite>
23665                               </t1>
23666                               <t2>
23667                                 <radial_composite type="vector">
23668                                   <radius>
23669                                     <real value="0.2703485533"/>
23670                                   </radius>
23671                                   <theta>
23672                                     <angle value="-95.322746"/>
23673                                   </theta>
23674                                 </radial_composite>
23675                               </t2>
23676                             </composite>
23677                           </entry>
23678                           <entry>
23679                             <composite type="bline_point">
23680                               <point>
23681                                 <vector>
23682                                   <x>-0.0303954147</x>
23683                                   <y>0.8204884529</y>
23684                                 </vector>
23685                               </point>
23686                               <width>
23687                                 <real value="1.0000000000"/>
23688                               </width>
23689                               <origin>
23690                                 <real value="0.5000000000"/>
23691                               </origin>
23692                               <split>
23693                                 <bool value="false"/>
23694                               </split>
23695                               <t1>
23696                                 <radial_composite type="vector">
23697                                   <radius>
23698                                     <real value="0.2383631725"/>
23699                                   </radius>
23700                                   <theta>
23701                                     <angle value="176.633789"/>
23702                                   </theta>
23703                                 </radial_composite>
23704                               </t1>
23705                               <t2>
23706                                 <radial_composite type="vector">
23707                                   <radius>
23708                                     <real value="0.2383631725"/>
23709                                   </radius>
23710                                   <theta>
23711                                     <angle value="176.633789"/>
23712                                   </theta>
23713                                 </radial_composite>
23714                               </t2>
23715                             </composite>
23716                           </entry>
23717                           <entry>
23718                             <composite type="bline_point">
23719                               <point>
23720                                 <vector>
23721                                   <x>-0.1488547027</x>
23722                                   <y>0.9389654398</y>
23723                                 </vector>
23724                               </point>
23725                               <width>
23726                                 <real value="1.0000000000"/>
23727                               </width>
23728                               <origin>
23729                                 <real value="0.5000000000"/>
23730                               </origin>
23731                               <split>
23732                                 <bool value="false"/>
23733                               </split>
23734                               <t1>
23735                                 <radial_composite type="vector">
23736                                   <radius>
23737                                     <real value="0.2099415348"/>
23738                                   </radius>
23739                                   <theta>
23740                                     <angle value="90.000000"/>
23741                                   </theta>
23742                                 </radial_composite>
23743                               </t1>
23744                               <t2>
23745                                 <radial_composite type="vector">
23746                                   <radius>
23747                                     <real value="0.2099415348"/>
23748                                   </radius>
23749                                   <theta>
23750                                     <angle value="90.000000"/>
23751                                   </theta>
23752                                 </radial_composite>
23753                               </t2>
23754                             </composite>
23755                           </entry>
23756                         </bline>
23757                       </param>
23758                     </layer>
23759                     <layer type="region" active="true" version="0.1" desc="NewBLine101 Region">
23760                       <param name="z_depth">
23761                         <real value="0.0000000000"/>
23762                       </param>
23763                       <param name="amount">
23764                         <real value="1.0000000000"/>
23765                       </param>
23766                       <param name="blend_method">
23767                         <integer value="0"/>
23768                       </param>
23769                       <param name="color">
23770                         <color>
23771                           <r>0.000000</r>
23772                           <g>0.000000</g>
23773                           <b>0.000000</b>
23774                           <a>1.000000</a>
23775                         </color>
23776                       </param>
23777                       <param name="origin">
23778                         <vector>
23779                           <x>0.0000000000</x>
23780                           <y>0.0000000000</y>
23781                         </vector>
23782                       </param>
23783                       <param name="invert">
23784                         <bool value="false"/>
23785                       </param>
23786                       <param name="antialias">
23787                         <bool value="true"/>
23788                       </param>
23789                       <param name="feather">
23790                         <real value="0.0000000000"/>
23791                       </param>
23792                       <param name="blurtype">
23793                         <integer value="1"/>
23794                       </param>
23795                       <param name="winding_style">
23796                         <integer value="0"/>
23797                       </param>
23798                       <param name="bline">
23799                         <bline type="bline_point" loop="true">
23800                           <entry>
23801                             <composite type="bline_point">
23802                               <point>
23803                                 <vector>
23804                                   <x>-0.0577321723</x>
23805                                   <y>0.1825356483</y>
23806                                 </vector>
23807                               </point>
23808                               <width>
23809                                 <real value="1.0000000000"/>
23810                               </width>
23811                               <origin>
23812                                 <real value="0.5000000000"/>
23813                               </origin>
23814                               <split>
23815                                 <bool value="false"/>
23816                               </split>
23817                               <t1>
23818                                 <radial_composite type="vector">
23819                                   <radius>
23820                                     <real value="0.1750022256"/>
23821                                   </radius>
23822                                   <theta>
23823                                     <angle value="0.000000"/>
23824                                   </theta>
23825                                 </radial_composite>
23826                               </t1>
23827                               <t2>
23828                                 <radial_composite type="vector">
23829                                   <radius>
23830                                     <real value="0.1750022256"/>
23831                                   </radius>
23832                                   <theta>
23833                                     <angle value="0.000000"/>
23834                                   </theta>
23835                                 </radial_composite>
23836                               </t2>
23837                             </composite>
23838                           </entry>
23839                           <entry>
23840                             <composite type="bline_point">
23841                               <point>
23842                                 <vector>
23843                                   <x>0.0880638659</x>
23844                                   <y>0.1096267626</y>
23845                                 </vector>
23846                               </point>
23847                               <width>
23848                                 <real value="1.0000000000"/>
23849                               </width>
23850                               <origin>
23851                                 <real value="0.5000000000"/>
23852                               </origin>
23853                               <split>
23854                                 <bool value="false"/>
23855                               </split>
23856                               <t1>
23857                                 <radial_composite type="vector">
23858                                   <radius>
23859                                     <real value="0.2624720134"/>
23860                                   </radius>
23861                                   <theta>
23862                                     <angle value="-90.000000"/>
23863                                   </theta>
23864                                 </radial_composite>
23865                               </t1>
23866                               <t2>
23867                                 <radial_composite type="vector">
23868                                   <radius>
23869                                     <real value="0.2624720134"/>
23870                                   </radius>
23871                                   <theta>
23872                                     <angle value="-90.000000"/>
23873                                   </theta>
23874                                 </radial_composite>
23875                               </t2>
23876                             </composite>
23877                           </entry>
23878                           <entry>
23879                             <composite type="bline_point">
23880                               <point>
23881                                 <vector>
23882                                   <x>-0.0486199185</x>
23883                                   <y>-0.0361910239</y>
23884                                 </vector>
23885                               </point>
23886                               <width>
23887                                 <real value="1.0000000000"/>
23888                               </width>
23889                               <origin>
23890                                 <real value="0.5000000000"/>
23891                               </origin>
23892                               <split>
23893                                 <bool value="false"/>
23894                               </split>
23895                               <t1>
23896                                 <radial_composite type="vector">
23897                                   <radius>
23898                                     <real value="0.2383631725"/>
23899                                   </radius>
23900                                   <theta>
23901                                     <angle value="176.633789"/>
23902                                   </theta>
23903                                 </radial_composite>
23904                               </t1>
23905                               <t2>
23906                                 <radial_composite type="vector">
23907                                   <radius>
23908                                     <real value="0.2383631725"/>
23909                                   </radius>
23910                                   <theta>
23911                                     <angle value="176.633789"/>
23912                                   </theta>
23913                                 </radial_composite>
23914                               </t2>
23915                             </composite>
23916                           </entry>
23917                           <entry>
23918                             <composite type="bline_point">
23919                               <point>
23920                                 <vector>
23921                                   <x>-0.1507045478</x>
23922                                   <y>0.0658814237</y>
23923                                 </vector>
23924                               </point>
23925                               <width>
23926                                 <real value="1.0000000000"/>
23927                               </width>
23928                               <origin>
23929                                 <real value="0.5000000000"/>
23930                               </origin>
23931                               <split>
23932                                 <bool value="false"/>
23933                               </split>
23934                               <t1>
23935                                 <radial_composite type="vector">
23936                                   <radius>
23937                                     <real value="0.1546634863"/>
23938                                   </radius>
23939                                   <theta>
23940                                     <angle value="98.131058"/>
23941                                   </theta>
23942                                 </radial_composite>
23943                               </t1>
23944                               <t2>
23945                                 <radial_composite type="vector">
23946                                   <radius>
23947                                     <real value="0.1546634863"/>
23948                                   </radius>
23949                                   <theta>
23950                                     <angle value="98.131058"/>
23951                                   </theta>
23952                                 </radial_composite>
23953                               </t2>
23954                             </composite>
23955                           </entry>
23956                         </bline>
23957                       </param>
23958                     </layer>
23959                   </canvas>
23960                 </param>
23961                 <param name="zoom">
23962                   <real value="0.0000000000"/>
23963                 </param>
23964                 <param name="time_offset">
23965                   <time value="0s"/>
23966                 </param>
23967                 <param name="children_lock">
23968                   <bool value="false"/>
23969                 </param>
23970                 <param name="focus">
23971                   <vector>
23972                     <x>-0.2848375440</x>
23973                     <y>-0.0854512602</y>
23974                   </vector>
23975                 </param>
23976               </layer>
23977               <layer type="PasteCanvas" active="true" version="0.1" desc="BALCONY_STICK">
23978                 <param name="z_depth">
23979                   <real value="0.0000000000"/>
23980                 </param>
23981                 <param name="amount">
23982                   <real value="1.0000000000"/>
23983                 </param>
23984                 <param name="blend_method">
23985                   <integer value="0"/>
23986                 </param>
23987                 <param name="origin">
23988                   <vector>
23989                     <x>3.2912909985</x>
23990                     <y>7.1998605728</y>
23991                   </vector>
23992                 </param>
23993                 <param name="canvas">
23994                   <canvas>
23995                     <layer type="region" active="true" version="0.1" desc="NewBLine100 Region">
23996                       <param name="z_depth">
23997                         <real value="0.0000000000"/>
23998                       </param>
23999                       <param name="amount">
24000                         <real value="1.0000000000"/>
24001                       </param>
24002                       <param name="blend_method">
24003                         <integer value="0"/>
24004                       </param>
24005                       <param name="color">
24006                         <color>
24007                           <r>1.000000</r>
24008                           <g>1.000000</g>
24009                           <b>1.000000</b>
24010                           <a>1.000000</a>
24011                         </color>
24012                       </param>
24013                       <param name="origin">
24014                         <vector guid="66B1E2F67777ACD7EC9DF09F53A58C3D">
24015                           <x>0.0000000000</x>
24016                           <y>0.0000000000</y>
24017                         </vector>
24018                       </param>
24019                       <param name="invert">
24020                         <bool value="false"/>
24021                       </param>
24022                       <param name="antialias">
24023                         <bool value="true"/>
24024                       </param>
24025                       <param name="feather">
24026                         <real value="0.0000000000"/>
24027                       </param>
24028                       <param name="blurtype">
24029                         <integer value="1"/>
24030                       </param>
24031                       <param name="winding_style">
24032                         <integer value="0"/>
24033                       </param>
24034                       <param name="bline">
24035                         <bline type="bline_point" loop="false" guid="89CEDA4C78B25ABD318DEC60351DD528">
24036                           <entry>
24037                             <composite type="bline_point">
24038                               <point>
24039                                 <vector>
24040                                   <x>-0.0164184775</x>
24041                                   <y>-0.9308876395</y>
24042                                 </vector>
24043                               </point>
24044                               <width>
24045                                 <real value="1.7371658817"/>
24046                               </width>
24047                               <origin>
24048                                 <real value="0.5000000000"/>
24049                               </origin>
24050                               <split>
24051                                 <bool value="false"/>
24052                               </split>
24053                               <t1>
24054                                 <radial_composite type="vector">
24055                                   <radius>
24056                                     <real value="2.0325476695"/>
24057                                   </radius>
24058                                   <theta>
24059                                     <angle value="90.671310"/>
24060                                   </theta>
24061                                 </radial_composite>
24062                               </t1>
24063                               <t2>
24064                                 <radial_composite type="vector">
24065                                   <radius>
24066                                     <real value="2.0325476695"/>
24067                                   </radius>
24068                                   <theta>
24069                                     <angle value="90.671310"/>
24070                                   </theta>
24071                                 </radial_composite>
24072                               </t2>
24073                             </composite>
24074                           </entry>
24075                           <entry>
24076                             <composite type="bline_point">
24077                               <point>
24078                                 <vector>
24079                                   <x>-0.0232904069</x>
24080                                   <y>0.8785988688</y>
24081                                 </vector>
24082                               </point>
24083                               <width>
24084                                 <real value="1.7116607722"/>
24085                               </width>
24086                               <origin>
24087                                 <real value="0.5000000000"/>
24088                               </origin>
24089                               <split>
24090                                 <bool value="false"/>
24091                               </split>
24092                               <t1>
24093                                 <radial_composite type="vector">
24094                                   <radius>
24095                                     <real value="1.6131092488"/>
24096                                   </radius>
24097                                   <theta>
24098                                     <angle value="90.000000"/>
24099                                   </theta>
24100                                 </radial_composite>
24101                               </t1>
24102                               <t2>
24103                                 <radial_composite type="vector">
24104                                   <radius>
24105                                     <real value="1.6131092488"/>
24106                                   </radius>
24107                                   <theta>
24108                                     <angle value="90.000000"/>
24109                                   </theta>
24110                                 </radial_composite>
24111                               </t2>
24112                             </composite>
24113                           </entry>
24114                         </bline>
24115                       </param>
24116                     </layer>
24117                     <layer type="outline" active="true" version="0.2" desc="NewBLine100 Outline">
24118                       <param name="z_depth">
24119                         <real value="0.0000000000"/>
24120                       </param>
24121                       <param name="amount">
24122                         <real value="1.0000000000"/>
24123                       </param>
24124                       <param name="blend_method">
24125                         <integer value="0"/>
24126                       </param>
24127                       <param name="color">
24128                         <color>
24129                           <r>0.000000</r>
24130                           <g>0.000000</g>
24131                           <b>0.000000</b>
24132                           <a>1.000000</a>
24133                         </color>
24134                       </param>
24135                       <param name="origin">
24136                         <vector guid="66B1E2F67777ACD7EC9DF09F53A58C3D">
24137                           <x>0.0000000000</x>
24138                           <y>0.0000000000</y>
24139                         </vector>
24140                       </param>
24141                       <param name="invert">
24142                         <bool value="false"/>
24143                       </param>
24144                       <param name="antialias">
24145                         <bool value="true"/>
24146                       </param>
24147                       <param name="feather">
24148                         <real value="0.0000000000"/>
24149                       </param>
24150                       <param name="blurtype">
24151                         <integer value="1"/>
24152                       </param>
24153                       <param name="winding_style">
24154                         <integer value="0"/>
24155                       </param>
24156                       <param name="bline">
24157                         <bline type="bline_point" loop="false" guid="89CEDA4C78B25ABD318DEC60351DD528">
24158                           <entry>
24159                             <composite type="bline_point">
24160                               <point>
24161                                 <vector>
24162                                   <x>-0.0164184775</x>
24163                                   <y>-0.9308876395</y>
24164                                 </vector>
24165                               </point>
24166                               <width>
24167                                 <real value="1.7371658817"/>
24168                               </width>
24169                               <origin>
24170                                 <real value="0.5000000000"/>
24171                               </origin>
24172                               <split>
24173                                 <bool value="false"/>
24174                               </split>
24175                               <t1>
24176                                 <radial_composite type="vector">
24177                                   <radius>
24178                                     <real value="2.0325476695"/>
24179                                   </radius>
24180                                   <theta>
24181                                     <angle value="90.671310"/>
24182                                   </theta>
24183                                 </radial_composite>
24184                               </t1>
24185                               <t2>
24186                                 <radial_composite type="vector">
24187                                   <radius>
24188                                     <real value="2.0325476695"/>
24189                                   </radius>
24190                                   <theta>
24191                                     <angle value="90.671310"/>
24192                                   </theta>
24193                                 </radial_composite>
24194                               </t2>
24195                             </composite>
24196                           </entry>
24197                           <entry>
24198                             <composite type="bline_point">
24199                               <point>
24200                                 <vector>
24201                                   <x>-0.0232904069</x>
24202                                   <y>0.8785988688</y>
24203                                 </vector>
24204                               </point>
24205                               <width>
24206                                 <real value="1.7116607722"/>
24207                               </width>
24208                               <origin>
24209                                 <real value="0.5000000000"/>
24210                               </origin>
24211                               <split>
24212                                 <bool value="false"/>
24213                               </split>
24214                               <t1>
24215                                 <radial_composite type="vector">
24216                                   <radius>
24217                                     <real value="1.6131092488"/>
24218                                   </radius>
24219                                   <theta>
24220                                     <angle value="90.000000"/>
24221                                   </theta>
24222                                 </radial_composite>
24223                               </t1>
24224                               <t2>
24225                                 <radial_composite type="vector">
24226                                   <radius>
24227                                     <real value="1.6131092488"/>
24228                                   </radius>
24229                                   <theta>
24230                                     <angle value="90.000000"/>
24231                                   </theta>
24232                                 </radial_composite>
24233                               </t2>
24234                             </composite>
24235                           </entry>
24236                         </bline>
24237                       </param>
24238                       <param name="width">
24239                         <real value="0.0678862820"/>
24240                       </param>
24241                       <param name="expand">
24242                         <real value="0.0000000000"/>
24243                       </param>
24244                       <param name="sharp_cusps">
24245                         <bool value="true"/>
24246                       </param>
24247                       <param name="round_tip[0]">
24248                         <bool value="true"/>
24249                       </param>
24250                       <param name="round_tip[1]">
24251                         <bool value="true"/>
24252                       </param>
24253                       <param name="loopyness">
24254                         <real value="1.0000000000"/>
24255                       </param>
24256                       <param name="homogeneous_width">
24257                         <bool value="true"/>
24258                       </param>
24259                     </layer>
24260                     <layer type="region" active="true" version="0.1" desc="NewBLine101 Region">
24261                       <param name="z_depth">
24262                         <real value="0.0000000000"/>
24263                       </param>
24264                       <param name="amount">
24265                         <real value="1.0000000000"/>
24266                       </param>
24267                       <param name="blend_method">
24268                         <integer value="0"/>
24269                       </param>
24270                       <param name="color">
24271                         <color>
24272                           <r>0.000000</r>
24273                           <g>0.000000</g>
24274                           <b>0.000000</b>
24275                           <a>1.000000</a>
24276                         </color>
24277                       </param>
24278                       <param name="origin">
24279                         <vector>
24280                           <x>0.0000000000</x>
24281                           <y>0.0000000000</y>
24282                         </vector>
24283                       </param>
24284                       <param name="invert">
24285                         <bool value="false"/>
24286                       </param>
24287                       <param name="antialias">
24288                         <bool value="true"/>
24289                       </param>
24290                       <param name="feather">
24291                         <real value="0.0000000000"/>
24292                       </param>
24293                       <param name="blurtype">
24294                         <integer value="1"/>
24295                       </param>
24296                       <param name="winding_style">
24297                         <integer value="0"/>
24298                       </param>
24299                       <param name="bline">
24300                         <bline type="bline_point" loop="true">
24301                           <entry>
24302                             <composite type="bline_point">
24303                               <point>
24304                                 <vector>
24305                                   <x>-0.0597394183</x>
24306                                   <y>0.9606214166</y>
24307                                 </vector>
24308                               </point>
24309                               <width>
24310                                 <real value="1.0000000000"/>
24311                               </width>
24312                               <origin>
24313                                 <real value="0.5000000000"/>
24314                               </origin>
24315                               <split>
24316                                 <bool value="false"/>
24317                               </split>
24318                               <t1>
24319                                 <radial_composite type="vector">
24320                                   <radius>
24321                                     <real value="0.1980887808"/>
24322                                   </radius>
24323                                   <theta>
24324                                     <angle value="6.339441"/>
24325                                   </theta>
24326                                 </radial_composite>
24327                               </t1>
24328                               <t2>
24329                                 <radial_composite type="vector">
24330                                   <radius>
24331                                     <real value="0.1980887808"/>
24332                                   </radius>
24333                                   <theta>
24334                                     <angle value="6.339441"/>
24335                                   </theta>
24336                                 </radial_composite>
24337                               </t2>
24338                             </composite>
24339                           </entry>
24340                           <entry>
24341                             <composite type="bline_point">
24342                               <point>
24343                                 <vector>
24344                                   <x>0.0806245059</x>
24345                                   <y>0.8694852591</y>
24346                                 </vector>
24347                               </point>
24348                               <width>
24349                                 <real value="1.0000000000"/>
24350                               </width>
24351                               <origin>
24352                                 <real value="0.5000000000"/>
24353                               </origin>
24354                               <split>
24355                                 <bool value="false"/>
24356                               </split>
24357                               <t1>
24358                                 <radial_composite type="vector">
24359                                   <radius>
24360                                     <real value="0.2703485533"/>
24361                                   </radius>
24362                                   <theta>
24363                                     <angle value="-95.322746"/>
24364                                   </theta>
24365                                 </radial_composite>
24366                               </t1>
24367                               <t2>
24368                                 <radial_composite type="vector">
24369                                   <radius>
24370                                     <real value="0.2703485533"/>
24371                                   </radius>
24372                                   <theta>
24373                                     <angle value="-95.322746"/>
24374                                   </theta>
24375                                 </radial_composite>
24376                               </t2>
24377                             </composite>
24378                           </entry>
24379                           <entry>
24380                             <composite type="bline_point">
24381                               <point>
24382                                 <vector>
24383                                   <x>-0.0415149108</x>
24384                                   <y>0.7601219416</y>
24385                                 </vector>
24386                               </point>
24387                               <width>
24388                                 <real value="1.0000000000"/>
24389                               </width>
24390                               <origin>
24391                                 <real value="0.5000000000"/>
24392                               </origin>
24393                               <split>
24394                                 <bool value="false"/>
24395                               </split>
24396                               <t1>
24397                                 <radial_composite type="vector">
24398                                   <radius>
24399                                     <real value="0.1640205423"/>
24400                                   </radius>
24401                                   <theta>
24402                                     <angle value="180.000031"/>
24403                                   </theta>
24404                                 </radial_composite>
24405                               </t1>
24406                               <t2>
24407                                 <radial_composite type="vector">
24408                                   <radius>
24409                                     <real value="0.1640205423"/>
24410                                   </radius>
24411                                   <theta>
24412                                     <angle value="180.000031"/>
24413                                   </theta>
24414                                 </radial_composite>
24415                               </t2>
24416                             </composite>
24417                           </entry>
24418                           <entry>
24419                             <composite type="bline_point">
24420                               <point>
24421                                 <vector>
24422                                   <x>-0.1417496949</x>
24423                                   <y>0.8330308199</y>
24424                                 </vector>
24425                               </point>
24426                               <width>
24427                                 <real value="1.0000000000"/>
24428                               </width>
24429                               <origin>
24430                                 <real value="0.5000000000"/>
24431                               </origin>
24432                               <split>
24433                                 <bool value="false"/>
24434                               </split>
24435                               <t1>
24436                                 <radial_composite type="vector">
24437                                   <radius>
24438                                     <real value="0.1913858431"/>
24439                                   </radius>
24440                                   <theta>
24441                                     <angle value="90.000000"/>
24442                                   </theta>
24443                                 </radial_composite>
24444                               </t1>
24445                               <t2>
24446                                 <radial_composite type="vector">
24447                                   <radius>
24448                                     <real value="0.1913858431"/>
24449                                   </radius>
24450                                   <theta>
24451                                     <angle value="90.000000"/>
24452                                   </theta>
24453                                 </radial_composite>
24454                               </t2>
24455                             </composite>
24456                           </entry>
24457                         </bline>
24458                       </param>
24459                     </layer>
24460                     <layer type="region" active="true" version="0.1" desc="NewBLine101 Region">
24461                       <param name="z_depth">
24462                         <real value="0.0000000000"/>
24463                       </param>
24464                       <param name="amount">
24465                         <real value="1.0000000000"/>
24466                       </param>
24467                       <param name="blend_method">
24468                         <integer value="0"/>
24469                       </param>
24470                       <param name="color">
24471                         <color>
24472                           <r>0.000000</r>
24473                           <g>0.000000</g>
24474                           <b>0.000000</b>
24475                           <a>1.000000</a>
24476                         </color>
24477                       </param>
24478                       <param name="origin">
24479                         <vector>
24480                           <x>0.0000000000</x>
24481                           <y>0.0000000000</y>
24482                         </vector>
24483                       </param>
24484                       <param name="invert">
24485                         <bool value="false"/>
24486                       </param>
24487                       <param name="antialias">
24488                         <bool value="true"/>
24489                       </param>
24490                       <param name="feather">
24491                         <real value="0.0000000000"/>
24492                       </param>
24493                       <param name="blurtype">
24494                         <integer value="1"/>
24495                       </param>
24496                       <param name="winding_style">
24497                         <integer value="0"/>
24498                       </param>
24499                       <param name="bline">
24500                         <bline type="bline_point" loop="true">
24501                           <entry>
24502                             <composite type="bline_point">
24503                               <point>
24504                                 <vector>
24505                                   <x>-0.0560690686</x>
24506                                   <y>0.1312827468</y>
24507                                 </vector>
24508                               </point>
24509                               <width>
24510                                 <real value="1.0000000000"/>
24511                               </width>
24512                               <origin>
24513                                 <real value="0.5000000000"/>
24514                               </origin>
24515                               <split>
24516                                 <bool value="false"/>
24517                               </split>
24518                               <t1>
24519                                 <radial_composite type="vector">
24520                                   <radius>
24521                                     <real value="0.1750022256"/>
24522                                   </radius>
24523                                   <theta>
24524                                     <angle value="0.000000"/>
24525                                   </theta>
24526                                 </radial_composite>
24527                               </t1>
24528                               <t2>
24529                                 <radial_composite type="vector">
24530                                   <radius>
24531                                     <real value="0.1750022256"/>
24532                                   </radius>
24533                                   <theta>
24534                                     <angle value="0.000000"/>
24535                                   </theta>
24536                                 </radial_composite>
24537                               </t2>
24538                             </composite>
24539                           </entry>
24540                           <entry>
24541                             <composite type="bline_point">
24542                               <point>
24543                                 <vector>
24544                                   <x>0.0824743584</x>
24545                                   <y>0.0292102937</y>
24546                                 </vector>
24547                               </point>
24548                               <width>
24549                                 <real value="1.0000000000"/>
24550                               </width>
24551                               <origin>
24552                                 <real value="0.5000000000"/>
24553                               </origin>
24554                               <split>
24555                                 <bool value="false"/>
24556                               </split>
24557                               <t1>
24558                                 <radial_composite type="vector">
24559                                   <radius>
24560                                     <real value="0.2624720134"/>
24561                                   </radius>
24562                                   <theta>
24563                                     <angle value="-90.000000"/>
24564                                   </theta>
24565                                 </radial_composite>
24566                               </t1>
24567                               <t2>
24568                                 <radial_composite type="vector">
24569                                   <radius>
24570                                     <real value="0.2624720134"/>
24571                                   </radius>
24572                                   <theta>
24573                                     <angle value="-90.000000"/>
24574                                   </theta>
24575                                 </radial_composite>
24576                               </t2>
24577                             </composite>
24578                           </entry>
24579                           <entry>
24580                             <composite type="bline_point">
24581                               <point>
24582                                 <vector>
24583                                   <x>-0.0487773083</x>
24584                                   <y>-0.0801530480</y>
24585                                 </vector>
24586                               </point>
24587                               <width>
24588                                 <real value="1.0000000000"/>
24589                               </width>
24590                               <origin>
24591                                 <real value="0.5000000000"/>
24592                               </origin>
24593                               <split>
24594                                 <bool value="false"/>
24595                               </split>
24596                               <t1>
24597                                 <radial_composite type="vector">
24598                                   <radius>
24599                                     <real value="0.2383631725"/>
24600                                   </radius>
24601                                   <theta>
24602                                     <angle value="176.633789"/>
24603                                   </theta>
24604                                 </radial_composite>
24605                               </t1>
24606                               <t2>
24607                                 <radial_composite type="vector">
24608                                   <radius>
24609                                     <real value="0.2383631725"/>
24610                                   </radius>
24611                                   <theta>
24612                                     <angle value="176.633789"/>
24613                                   </theta>
24614                                 </radial_composite>
24615                               </t2>
24616                             </composite>
24617                           </entry>
24618                           <entry>
24619                             <composite type="bline_point">
24620                               <point>
24621                                 <vector>
24622                                   <x>-0.1508619338</x>
24623                                   <y>0.0219194051</y>
24624                                 </vector>
24625                               </point>
24626                               <width>
24627                                 <real value="1.0000000000"/>
24628                               </width>
24629                               <origin>
24630                                 <real value="0.5000000000"/>
24631                               </origin>
24632                               <split>
24633                                 <bool value="false"/>
24634                               </split>
24635                               <t1>
24636                                 <radial_composite type="vector">
24637                                   <radius>
24638                                     <real value="0.1546634863"/>
24639                                   </radius>
24640                                   <theta>
24641                                     <angle value="98.131058"/>
24642                                   </theta>
24643                                 </radial_composite>
24644                               </t1>
24645                               <t2>
24646                                 <radial_composite type="vector">
24647                                   <radius>
24648                                     <real value="0.1546634863"/>
24649                                   </radius>
24650                                   <theta>
24651                                     <angle value="98.131058"/>
24652                                   </theta>
24653                                 </radial_composite>
24654                               </t2>
24655                             </composite>
24656                           </entry>
24657                         </bline>
24658                       </param>
24659                     </layer>
24660                   </canvas>
24661                 </param>
24662                 <param name="zoom">
24663                   <real value="0.0000000000"/>
24664                 </param>
24665                 <param name="time_offset">
24666                   <time value="0s"/>
24667                 </param>
24668                 <param name="children_lock">
24669                   <bool value="false"/>
24670                 </param>
24671                 <param name="focus">
24672                   <vector>
24673                     <x>-0.2848375440</x>
24674                     <y>-0.0854512602</y>
24675                   </vector>
24676                 </param>
24677               </layer>
24678             </canvas>
24679           </param>
24680           <param name="zoom">
24681             <real value="0.0000000000"/>
24682           </param>
24683           <param name="time_offset">
24684             <time value="0s"/>
24685           </param>
24686           <param name="children_lock">
24687             <bool value="false"/>
24688           </param>
24689           <param name="focus">
24690             <vector>
24691               <x>0.0000000000</x>
24692               <y>0.0000000000</y>
24693             </vector>
24694           </param>
24695         </layer>
24696         <layer type="PasteCanvas" active="true" version="0.1" desc="ROOF">
24697           <param name="z_depth">
24698             <real value="0.0000000000"/>
24699           </param>
24700           <param name="amount">
24701             <real value="1.0000000000"/>
24702           </param>
24703           <param name="blend_method">
24704             <integer value="0"/>
24705           </param>
24706           <param name="origin">
24707             <vector>
24708               <x>0.0000000000</x>
24709               <y>0.0000000000</y>
24710             </vector>
24711           </param>
24712           <param name="canvas">
24713             <canvas>
24714               <layer type="region" active="true" version="0.1" desc="NewBLine068 Region">
24715                 <param name="z_depth">
24716                   <real value="0.0000000000"/>
24717                 </param>
24718                 <param name="amount">
24719                   <real value="1.0000000000"/>
24720                 </param>
24721                 <param name="blend_method">
24722                   <integer value="0"/>
24723                 </param>
24724                 <param name="color" use=":splash_colour_03_mid"/>
24725                 <param name="origin">
24726                   <vector guid="FF8AEFCD2AEE1F399115BFAB51D9F266">
24727                     <x>0.0000000000</x>
24728                     <y>0.0000000000</y>
24729                   </vector>
24730                 </param>
24731                 <param name="invert">
24732                   <bool value="false"/>
24733                 </param>
24734                 <param name="antialias">
24735                   <bool value="true"/>
24736                 </param>
24737                 <param name="feather">
24738                   <real value="0.0000000000"/>
24739                 </param>
24740                 <param name="blurtype">
24741                   <integer value="1"/>
24742                 </param>
24743                 <param name="winding_style">
24744                   <integer value="0"/>
24745                 </param>
24746                 <param name="bline">
24747                   <bline type="bline_point" loop="true" guid="7AE5B6D7A93C205B9896CDC77AA65CAF">
24748                     <entry>
24749                       <composite type="bline_point">
24750                         <point>
24751                           <vector guid="A33BD4065AA5FE9E8F5DB212ED33CFED">
24752                             <x>5.7259626389</x>
24753                             <y>12.1478452682</y>
24754                           </vector>
24755                         </point>
24756                         <width>
24757                           <real value="1.6339561962"/>
24758                         </width>
24759                         <origin>
24760                           <real value="0.5000000000"/>
24761                         </origin>
24762                         <split>
24763                           <bool value="false"/>
24764                         </split>
24765                         <t1>
24766                           <radial_composite type="vector">
24767                             <radius>
24768                               <real value="0.3801780644"/>
24769                             </radius>
24770                             <theta>
24771                               <angle value="169.151917"/>
24772                             </theta>
24773                           </radial_composite>
24774                         </t1>
24775                         <t2>
24776                           <radial_composite type="vector">
24777                             <radius>
24778                               <real value="0.3801780644"/>
24779                             </radius>
24780                             <theta>
24781                               <angle value="169.151917"/>
24782                             </theta>
24783                           </radial_composite>
24784                         </t2>
24785                       </composite>
24786                     </entry>
24787                     <entry>
24788                       <composite type="bline_point">
24789                         <point>
24790                           <vector>
24791                             <x>5.5354866982</x>
24792                             <y>12.3626031876</y>
24793                           </vector>
24794                         </point>
24795                         <width>
24796                           <real value="1.0743992167"/>
24797                         </width>
24798                         <origin>
24799                           <real value="0.5000000000"/>
24800                         </origin>
24801                         <split>
24802                           <bool value="false"/>
24803                         </split>
24804                         <t1>
24805                           <radial_composite type="vector">
24806                             <radius>
24807                               <real value="0.3488305410"/>
24808                             </radius>
24809                             <theta>
24810                               <angle value="93.988289"/>
24811                             </theta>
24812                           </radial_composite>
24813                         </t1>
24814                         <t2>
24815                           <radial_composite type="vector">
24816                             <radius>
24817                               <real value="0.3488305410"/>
24818                             </radius>
24819                             <theta>
24820                               <angle value="93.988289"/>
24821                             </theta>
24822                           </radial_composite>
24823                         </t2>
24824                       </composite>
24825                     </entry>
24826                     <entry>
24827                       <composite type="bline_point">
24828                         <point>
24829                           <vector>
24830                             <x>5.7747583389</x>
24831                             <y>12.7666530609</y>
24832                           </vector>
24833                         </point>
24834                         <width>
24835                           <real value="1.0000000000"/>
24836                         </width>
24837                         <origin>
24838                           <real value="0.5000000000"/>
24839                         </origin>
24840                         <split>
24841                           <bool value="false"/>
24842                         </split>
24843                         <t1>
24844                           <radial_composite type="vector">
24845                             <radius>
24846                               <real value="0.4453472642"/>
24847                             </radius>
24848                             <theta>
24849                               <angle value="3.720054"/>
24850                             </theta>
24851                           </radial_composite>
24852                         </t1>
24853                         <t2>
24854                           <radial_composite type="vector">
24855                             <radius>
24856                               <real value="0.4453472642"/>
24857                             </radius>
24858                             <theta>
24859                               <angle value="3.720054"/>
24860                             </theta>
24861                           </radial_composite>
24862                         </t2>
24863                       </composite>
24864                     </entry>
24865                     <entry>
24866                       <composite type="bline_point">
24867                         <point>
24868                           <vector>
24869                             <x>5.9561963081</x>
24870                             <y>12.3557147980</y>
24871                           </vector>
24872                         </point>
24873                         <width>
24874                           <real value="1.0000000000"/>
24875                         </width>
24876                         <origin>
24877                           <real value="0.5000000000"/>
24878                         </origin>
24879                         <split>
24880                           <bool value="false"/>
24881                         </split>
24882                         <t1>
24883                           <radial_composite type="vector">
24884                             <radius>
24885                               <real value="0.3858522040"/>
24886                             </radius>
24887                             <theta>
24888                               <angle value="-109.854492"/>
24889                             </theta>
24890                           </radial_composite>
24891                         </t1>
24892                         <t2>
24893                           <radial_composite type="vector">
24894                             <radius>
24895                               <real value="0.3858522040"/>
24896                             </radius>
24897                             <theta>
24898                               <angle value="-109.854492"/>
24899                             </theta>
24900                           </radial_composite>
24901                         </t2>
24902                       </composite>
24903                     </entry>
24904                   </bline>
24905                 </param>
24906               </layer>
24907               <layer type="region" active="true" version="0.1" desc="NewBLine068 Region">
24908                 <param name="z_depth">
24909                   <real value="0.0000000000"/>
24910                 </param>
24911                 <param name="amount">
24912                   <real value="1.0000000000"/>
24913                 </param>
24914                 <param name="blend_method">
24915                   <integer value="0"/>
24916                 </param>
24917                 <param name="color" use=":splash-colour_04"/>
24918                 <param name="origin">
24919                   <vector>
24920                     <x>0.0000000000</x>
24921                     <y>0.0000000000</y>
24922                   </vector>
24923                 </param>
24924                 <param name="invert">
24925                   <bool value="false"/>
24926                 </param>
24927                 <param name="antialias">
24928                   <bool value="true"/>
24929                 </param>
24930                 <param name="feather">
24931                   <real value="0.0000000000"/>
24932                 </param>
24933                 <param name="blurtype">
24934                   <integer value="1"/>
24935                 </param>
24936                 <param name="winding_style">
24937                   <integer value="0"/>
24938                 </param>
24939                 <param name="bline">
24940                   <bline type="bline_point" loop="true">
24941                     <entry>
24942                       <composite type="bline_point">
24943                         <point>
24944                           <vector>
24945                             <x>5.6882109642</x>
24946                             <y>12.1567659378</y>
24947                           </vector>
24948                         </point>
24949                         <width>
24950                           <real value="1.0000000000"/>
24951                         </width>
24952                         <origin>
24953                           <real value="0.5000000000"/>
24954                         </origin>
24955                         <split>
24956                           <bool value="false"/>
24957                         </split>
24958                         <t1>
24959                           <radial_composite type="vector">
24960                             <radius>
24961                               <real value="0.3801780633"/>
24962                             </radius>
24963                             <theta>
24964                               <angle value="177.694565"/>
24965                             </theta>
24966                           </radial_composite>
24967                         </t1>
24968                         <t2>
24969                           <radial_composite type="vector">
24970                             <radius>
24971                               <real value="0.3801780633"/>
24972                             </radius>
24973                             <theta>
24974                               <angle value="177.694565"/>
24975                             </theta>
24976                           </radial_composite>
24977                         </t2>
24978                       </composite>
24979                     </entry>
24980                     <entry>
24981                       <composite type="bline_point">
24982                         <point>
24983                           <vector>
24984                             <x>5.5347547531</x>
24985                             <y>12.3671054840</y>
24986                           </vector>
24987                         </point>
24988                         <width>
24989                           <real value="1.0743992167"/>
24990                         </width>
24991                         <origin>
24992                           <real value="0.5000000000"/>
24993                         </origin>
24994                         <split>
24995                           <bool value="false"/>
24996                         </split>
24997                         <t1>
24998                           <radial_composite type="vector">
24999                             <radius>
25000                               <real value="0.3488305238"/>
25001                             </radius>
25002                             <theta>
25003                               <angle value="102.530930"/>
25004                             </theta>
25005                           </radial_composite>
25006                         </t1>
25007                         <t2>
25008                           <radial_composite type="vector">
25009                             <radius>
25010                               <real value="0.3488305238"/>
25011                             </radius>
25012                             <theta>
25013                               <angle value="102.530930"/>
25014                             </theta>
25015                           </radial_composite>
25016                         </t2>
25017                       </composite>
25018                     </entry>
25019                     <entry>
25020                       <composite type="bline_point">
25021                         <point>
25022                           <vector>
25023                             <x>5.7625608444</x>
25024                             <y>12.7657661438</y>
25025                           </vector>
25026                         </point>
25027                         <width>
25028                           <real value="1.0000000000"/>
25029                         </width>
25030                         <origin>
25031                           <real value="0.5000000000"/>
25032                         </origin>
25033                         <split>
25034                           <bool value="false"/>
25035                         </split>
25036                         <t1>
25037                           <radial_composite type="vector">
25038                             <radius>
25039                               <real value="0.4453472617"/>
25040                             </radius>
25041                             <theta>
25042                               <angle value="12.262694"/>
25043                             </theta>
25044                           </radial_composite>
25045                         </t1>
25046                         <t2>
25047                           <radial_composite type="vector">
25048                             <radius>
25049                               <real value="0.4453472617"/>
25050                             </radius>
25051                             <theta>
25052                               <angle value="12.262694"/>
25053                             </theta>
25054                           </radial_composite>
25055                         </t2>
25056                       </composite>
25057                     </entry>
25058                     <entry>
25059                       <composite type="bline_point">
25060                         <point>
25061                           <vector>
25062                             <x>5.7463197708</x>
25063                             <y>12.4861030579</y>
25064                           </vector>
25065                         </point>
25066                         <width>
25067                           <real value="1.0000000000"/>
25068                         </width>
25069                         <origin>
25070                           <real value="0.5000000000"/>
25071                         </origin>
25072                         <split>
25073                           <bool value="false"/>
25074                         </split>
25075                         <t1>
25076                           <radial_composite type="vector">
25077                             <radius>
25078                               <real value="0.5537523159"/>
25079                             </radius>
25080                             <theta>
25081                               <angle value="-142.125031"/>
25082                             </theta>
25083                           </radial_composite>
25084                         </t1>
25085                         <t2>
25086                           <radial_composite type="vector">
25087                             <radius>
25088                               <real value="0.5537523159"/>
25089                             </radius>
25090                             <theta>
25091                               <angle value="-142.125031"/>
25092                             </theta>
25093                           </radial_composite>
25094                         </t2>
25095                       </composite>
25096                     </entry>
25097                   </bline>
25098                 </param>
25099               </layer>
25100               <layer type="outline" active="true" version="0.2" desc="NewDrawing110 Outline">
25101                 <param name="z_depth">
25102                   <real value="0.0000000000"/>
25103                 </param>
25104                 <param name="amount">
25105                   <real value="1.0000000000"/>
25106                 </param>
25107                 <param name="blend_method">
25108                   <integer value="0"/>
25109                 </param>
25110                 <param name="color">
25111                   <color>
25112                     <r>0.000000</r>
25113                     <g>0.000000</g>
25114                     <b>0.000000</b>
25115                     <a>1.000000</a>
25116                   </color>
25117                 </param>
25118                 <param name="origin">
25119                   <vector>
25120                     <x>0.0000000000</x>
25121                     <y>0.0000000000</y>
25122                   </vector>
25123                 </param>
25124                 <param name="invert">
25125                   <bool value="false"/>
25126                 </param>
25127                 <param name="antialias">
25128                   <bool value="true"/>
25129                 </param>
25130                 <param name="feather">
25131                   <real value="0.0000000000"/>
25132                 </param>
25133                 <param name="blurtype">
25134                   <integer value="1"/>
25135                 </param>
25136                 <param name="winding_style">
25137                   <integer value="0"/>
25138                 </param>
25139                 <param name="bline">
25140                   <bline type="bline_point" loop="false">
25141                     <entry>
25142                       <composite type="bline_point">
25143                         <point>
25144                           <vector guid="A33BD4065AA5FE9E8F5DB212ED33CFED">
25145                             <x>5.7259626389</x>
25146                             <y>12.1478452682</y>
25147                           </vector>
25148                         </point>
25149                         <width>
25150                           <real value="0.8787815883"/>
25151                         </width>
25152                         <origin>
25153                           <real value="0.5000000000"/>
25154                         </origin>
25155                         <split>
25156                           <bool value="false"/>
25157                         </split>
25158                         <t1>
25159                           <radial_composite type="vector">
25160                             <radius>
25161                               <real value="2.1026096205"/>
25162                             </radius>
25163                             <theta>
25164                               <angle value="-42.034534"/>
25165                             </theta>
25166                           </radial_composite>
25167                         </t1>
25168                         <t2>
25169                           <radial_composite type="vector">
25170                             <radius>
25171                               <real value="2.1026096205"/>
25172                             </radius>
25173                             <theta>
25174                               <angle value="-42.034534"/>
25175                             </theta>
25176                           </radial_composite>
25177                         </t2>
25178                       </composite>
25179                     </entry>
25180                     <entry>
25181                       <composite type="bline_point">
25182                         <point>
25183                           <vector>
25184                             <x>6.6052451134</x>
25185                             <y>10.2255058289</y>
25186                           </vector>
25187                         </point>
25188                         <width>
25189                           <real value="0.8356670329"/>
25190                         </width>
25191                         <origin>
25192                           <real value="0.5000000000"/>
25193                         </origin>
25194                         <split>
25195                           <bool value="false"/>
25196                         </split>
25197                         <t1>
25198                           <radial_composite type="vector">
25199                             <radius>
25200                               <real value="2.1026096205"/>
25201                             </radius>
25202                             <theta>
25203                               <angle value="-78.936058"/>
25204                             </theta>
25205                           </radial_composite>
25206                         </t1>
25207                         <t2>
25208                           <radial_composite type="vector">
25209                             <radius>
25210                               <real value="2.1026096205"/>
25211                             </radius>
25212                             <theta>
25213                               <angle value="-78.936058"/>
25214                             </theta>
25215                           </radial_composite>
25216                         </t2>
25217                       </composite>
25218                     </entry>
25219                   </bline>
25220                 </param>
25221                 <param name="width">
25222                   <real value="0.0678862820"/>
25223                 </param>
25224                 <param name="expand">
25225                   <real value="0.0000000000"/>
25226                 </param>
25227                 <param name="sharp_cusps">
25228                   <bool value="true"/>
25229                 </param>
25230                 <param name="round_tip[0]">
25231                   <bool value="true"/>
25232                 </param>
25233                 <param name="round_tip[1]">
25234                   <bool value="true"/>
25235                 </param>
25236                 <param name="loopyness">
25237                   <real value="1.0000000000"/>
25238                 </param>
25239                 <param name="homogeneous_width">
25240                   <bool value="true"/>
25241                 </param>
25242               </layer>
25243               <layer type="outline" active="true" version="0.2" desc="NewBLine068 Outline">
25244                 <param name="z_depth">
25245                   <real value="0.0000000000"/>
25246                 </param>
25247                 <param name="amount">
25248                   <real value="1.0000000000"/>
25249                 </param>
25250                 <param name="blend_method">
25251                   <integer value="0"/>
25252                 </param>
25253                 <param name="color">
25254                   <color>
25255                     <r>0.000000</r>
25256                     <g>0.000000</g>
25257                     <b>0.000000</b>
25258                     <a>1.000000</a>
25259                   </color>
25260                 </param>
25261                 <param name="origin">
25262                   <vector guid="FF8AEFCD2AEE1F399115BFAB51D9F266">
25263                     <x>0.0000000000</x>
25264                     <y>0.0000000000</y>
25265                   </vector>
25266                 </param>
25267                 <param name="invert">
25268                   <bool value="false"/>
25269                 </param>
25270                 <param name="antialias">
25271                   <bool value="true"/>
25272                 </param>
25273                 <param name="feather">
25274                   <real value="0.0000000000"/>
25275                 </param>
25276                 <param name="blurtype">
25277                   <integer value="1"/>
25278                 </param>
25279                 <param name="winding_style">
25280                   <integer value="0"/>
25281                 </param>
25282                 <param name="bline">
25283                   <bline type="bline_point" loop="true" guid="7AE5B6D7A93C205B9896CDC77AA65CAF">
25284                     <entry>
25285                       <composite type="bline_point">
25286                         <point>
25287                           <vector guid="A33BD4065AA5FE9E8F5DB212ED33CFED">
25288                             <x>5.7259626389</x>
25289                             <y>12.1478452682</y>
25290                           </vector>
25291                         </point>
25292                         <width>
25293                           <real value="1.6339561962"/>
25294                         </width>
25295                         <origin>
25296                           <real value="0.5000000000"/>
25297                         </origin>
25298                         <split>
25299                           <bool value="false"/>
25300                         </split>
25301                         <t1>
25302                           <radial_composite type="vector">
25303                             <radius>
25304                               <real value="0.3801780644"/>
25305                             </radius>
25306                             <theta>
25307                               <angle value="169.151917"/>
25308                             </theta>
25309                           </radial_composite>
25310                         </t1>
25311                         <t2>
25312                           <radial_composite type="vector">
25313                             <radius>
25314                               <real value="0.3801780644"/>
25315                             </radius>
25316                             <theta>
25317                               <angle value="169.151917"/>
25318                             </theta>
25319                           </radial_composite>
25320                         </t2>
25321                       </composite>
25322                     </entry>
25323                     <entry>
25324                       <composite type="bline_point">
25325                         <point>
25326                           <vector>
25327                             <x>5.5354866982</x>
25328                             <y>12.3626031876</y>
25329                           </vector>
25330                         </point>
25331                         <width>
25332                           <real value="1.0743992167"/>
25333                         </width>
25334                         <origin>
25335                           <real value="0.5000000000"/>
25336                         </origin>
25337                         <split>
25338                           <bool value="false"/>
25339                         </split>
25340                         <t1>
25341                           <radial_composite type="vector">
25342                             <radius>
25343                               <real value="0.3488305410"/>
25344                             </radius>
25345                             <theta>
25346                               <angle value="93.988289"/>
25347                             </theta>
25348                           </radial_composite>
25349                         </t1>
25350                         <t2>
25351                           <radial_composite type="vector">
25352                             <radius>
25353                               <real value="0.3488305410"/>
25354                             </radius>
25355                             <theta>
25356                               <angle value="93.988289"/>
25357                             </theta>
25358                           </radial_composite>
25359                         </t2>
25360                       </composite>
25361                     </entry>
25362                     <entry>
25363                       <composite type="bline_point">
25364                         <point>
25365                           <vector>
25366                             <x>5.7747583389</x>
25367                             <y>12.7666530609</y>
25368                           </vector>
25369                         </point>
25370                         <width>
25371                           <real value="1.0000000000"/>
25372                         </width>
25373                         <origin>
25374                           <real value="0.5000000000"/>
25375                         </origin>
25376                         <split>
25377                           <bool value="false"/>
25378                         </split>
25379                         <t1>
25380                           <radial_composite type="vector">
25381                             <radius>
25382                               <real value="0.4453472642"/>
25383                             </radius>
25384                             <theta>
25385                               <angle value="3.720054"/>
25386                             </theta>
25387                           </radial_composite>
25388                         </t1>
25389                         <t2>
25390                           <radial_composite type="vector">
25391                             <radius>
25392                               <real value="0.4453472642"/>
25393                             </radius>
25394                             <theta>
25395                               <angle value="3.720054"/>
25396                             </theta>
25397                           </radial_composite>
25398                         </t2>
25399                       </composite>
25400                     </entry>
25401                     <entry>
25402                       <composite type="bline_point">
25403                         <point>
25404                           <vector>
25405                             <x>5.9561963081</x>
25406                             <y>12.3557147980</y>
25407                           </vector>
25408                         </point>
25409                         <width>
25410                           <real value="1.0000000000"/>
25411                         </width>
25412                         <origin>
25413                           <real value="0.5000000000"/>
25414                         </origin>
25415                         <split>
25416                           <bool value="false"/>
25417                         </split>
25418                         <t1>
25419                           <radial_composite type="vector">
25420                             <radius>
25421                               <real value="0.3858522040"/>
25422                             </radius>
25423                             <theta>
25424                               <angle value="-109.854492"/>
25425                             </theta>
25426                           </radial_composite>
25427                         </t1>
25428                         <t2>
25429                           <radial_composite type="vector">
25430                             <radius>
25431                               <real value="0.3858522040"/>
25432                             </radius>
25433                             <theta>
25434                               <angle value="-109.854492"/>
25435                             </theta>
25436                           </radial_composite>
25437                         </t2>
25438                       </composite>
25439                     </entry>
25440                   </bline>
25441                 </param>
25442                 <param name="width">
25443                   <real value="0.0734302390"/>
25444                 </param>
25445                 <param name="expand">
25446                   <real value="0.0000000000"/>
25447                 </param>
25448                 <param name="sharp_cusps">
25449                   <bool value="true"/>
25450                 </param>
25451                 <param name="round_tip[0]">
25452                   <bool value="true"/>
25453                 </param>
25454                 <param name="round_tip[1]">
25455                   <bool value="true"/>
25456                 </param>
25457                 <param name="loopyness">
25458                   <real value="1.0000000000"/>
25459                 </param>
25460                 <param name="homogeneous_width">
25461                   <bool value="true"/>
25462                 </param>
25463               </layer>
25464               <layer type="region" active="true" version="0.1" desc="NewBLine067 Region">
25465                 <param name="z_depth">
25466                   <real value="0.0000000000"/>
25467                 </param>
25468                 <param name="amount">
25469                   <real value="1.0000000000"/>
25470                 </param>
25471                 <param name="blend_method">
25472                   <integer value="0"/>
25473                 </param>
25474                 <param name="color" use=":splash_colour_03_mid"/>
25475                 <param name="origin">
25476                   <vector guid="885C7F0E78F002DBD3ED8758C2248976">
25477                     <x>0.0000000000</x>
25478                     <y>0.0000000000</y>
25479                   </vector>
25480                 </param>
25481                 <param name="invert">
25482                   <bool value="false"/>
25483                 </param>
25484                 <param name="antialias">
25485                   <bool value="true"/>
25486                 </param>
25487                 <param name="feather">
25488                   <real value="0.0000000000"/>
25489                 </param>
25490                 <param name="blurtype">
25491                   <integer value="1"/>
25492                 </param>
25493                 <param name="winding_style">
25494                   <integer value="0"/>
25495                 </param>
25496                 <param name="bline">
25497                   <bline type="bline_point" loop="true" guid="33F5EC95C283671EE29D11EF4255707C">
25498                     <entry>
25499                       <composite type="bline_point">
25500                         <point>
25501                           <vector>
25502                             <x>7.2187457085</x>
25503                             <y>10.3481359482</y>
25504                           </vector>
25505                         </point>
25506                         <width>
25507                           <real value="2.2213956893"/>
25508                         </width>
25509                         <origin>
25510                           <real value="0.5000000000"/>
25511                         </origin>
25512                         <split>
25513                           <bool value="true"/>
25514                         </split>
25515                         <t1>
25516                           <radial_composite type="vector">
25517                             <radius>
25518                               <real value="1.3054057780"/>
25519                             </radius>
25520                             <theta>
25521                               <angle value="-99.863693"/>
25522                             </theta>
25523                           </radial_composite>
25524                         </t1>
25525                         <t2>
25526                           <radial_composite type="vector">
25527                             <radius>
25528                               <real value="2.1273536115"/>
25529                             </radius>
25530                             <theta>
25531                               <angle value="-183.013443"/>
25532                             </theta>
25533                           </radial_composite>
25534                         </t2>
25535                       </composite>
25536                     </entry>
25537                     <entry>
25538                       <composite type="bline_point">
25539                         <point>
25540                           <vector>
25541                             <x>4.0113234520</x>
25542                             <y>10.5374984741</y>
25543                           </vector>
25544                         </point>
25545                         <width>
25546                           <real value="1.1299001806"/>
25547                         </width>
25548                         <origin>
25549                           <real value="0.5000000000"/>
25550                         </origin>
25551                         <split>
25552                           <bool value="true"/>
25553                         </split>
25554                         <t1>
25555                           <radial_composite type="vector">
25556                             <radius>
25557                               <real value="0.9763601109"/>
25558                             </radius>
25559                             <theta>
25560                               <angle value="-193.243317"/>
25561                             </theta>
25562                           </radial_composite>
25563                         </t1>
25564                         <t2>
25565                           <radial_composite type="vector">
25566                             <radius>
25567                               <real value="1.7782029895"/>
25568                             </radius>
25569                             <theta>
25570                               <angle value="-267.797394"/>
25571                             </theta>
25572                           </radial_composite>
25573                         </t2>
25574                       </composite>
25575                     </entry>
25576                     <entry>
25577                       <composite type="bline_point">
25578                         <point>
25579                           <vector guid="A4364825B480CEC25BFF6D5C7C2210F3">
25580                             <x>5.7610597610</x>
25581                             <y>12.1679105759</y>
25582                           </vector>
25583                         </point>
25584                         <width>
25585                           <real value="1.0428780016"/>
25586                         </width>
25587                         <origin>
25588                           <real value="0.5000000000"/>
25589                         </origin>
25590                         <split>
25591                           <bool value="false"/>
25592                         </split>
25593                         <t1>
25594                           <radial_composite type="vector">
25595                             <radius>
25596                               <real value="3.4049128148"/>
25597                             </radius>
25598                             <theta>
25599                               <angle value="-5.520506"/>
25600                             </theta>
25601                           </radial_composite>
25602                         </t1>
25603                         <t2>
25604                           <radial_composite type="vector">
25605                             <radius>
25606                               <real value="3.4049128148"/>
25607                             </radius>
25608                             <theta>
25609                               <angle value="-5.520506"/>
25610                             </theta>
25611                           </radial_composite>
25612                         </t2>
25613                       </composite>
25614                     </entry>
25615                   </bline>
25616                 </param>
25617               </layer>
25618               <layer type="region" active="true" version="0.1" desc="NewBLine067 Region">
25619                 <param name="z_depth">
25620                   <real value="0.0000000000"/>
25621                 </param>
25622                 <param name="amount">
25623                   <real value="1.0000000000"/>
25624                 </param>
25625                 <param name="blend_method">
25626                   <integer value="0"/>
25627                 </param>
25628                 <param name="color" use=":splash-colour_04"/>
25629                 <param name="origin">
25630                   <vector>
25631                     <x>0.0000000000</x>
25632                     <y>0.0000000000</y>
25633                   </vector>
25634                 </param>
25635                 <param name="invert">
25636                   <bool value="false"/>
25637                 </param>
25638                 <param name="antialias">
25639                   <bool value="true"/>
25640                 </param>
25641                 <param name="feather">
25642                   <real value="0.0000000000"/>
25643                 </param>
25644                 <param name="blurtype">
25645                   <integer value="1"/>
25646                 </param>
25647                 <param name="winding_style">
25648                   <integer value="0"/>
25649                 </param>
25650                 <param name="bline">
25651                   <bline type="bline_point" loop="true">
25652                     <entry>
25653                       <composite type="bline_point">
25654                         <point>
25655                           <vector>
25656                             <x>5.2282686234</x>
25657                             <y>10.4462766647</y>
25658                           </vector>
25659                         </point>
25660                         <width>
25661                           <real value="1.1544701084"/>
25662                         </width>
25663                         <origin>
25664                           <real value="0.5000000000"/>
25665                         </origin>
25666                         <split>
25667                           <bool value="true"/>
25668                         </split>
25669                         <t1>
25670                           <radial_composite type="vector">
25671                             <radius>
25672                               <real value="1.6144515579"/>
25673                             </radius>
25674                             <theta>
25675                               <angle value="-96.911224"/>
25676                             </theta>
25677                           </radial_composite>
25678                         </t1>
25679                         <t2>
25680                           <radial_composite type="vector">
25681                             <radius>
25682                               <real value="2.1273536115"/>
25683                             </radius>
25684                             <theta>
25685                               <angle value="-183.013443"/>
25686                             </theta>
25687                           </radial_composite>
25688                         </t2>
25689                       </composite>
25690                     </entry>
25691                     <entry>
25692                       <composite type="bline_point">
25693                         <point>
25694                           <vector>
25695                             <x>4.0113234520</x>
25696                             <y>10.5374984741</y>
25697                           </vector>
25698                         </point>
25699                         <width>
25700                           <real value="1.1299001806"/>
25701                         </width>
25702                         <origin>
25703                           <real value="0.5000000000"/>
25704                         </origin>
25705                         <split>
25706                           <bool value="true"/>
25707                         </split>
25708                         <t1>
25709                           <radial_composite type="vector">
25710                             <radius>
25711                               <real value="0.9763601109"/>
25712                             </radius>
25713                             <theta>
25714                               <angle value="-193.243317"/>
25715                             </theta>
25716                           </radial_composite>
25717                         </t1>
25718                         <t2>
25719                           <radial_composite type="vector">
25720                             <radius>
25721                               <real value="1.7782029895"/>
25722                             </radius>
25723                             <theta>
25724                               <angle value="-267.797394"/>
25725                             </theta>
25726                           </radial_composite>
25727                         </t2>
25728                       </composite>
25729                     </entry>
25730                     <entry>
25731                       <composite type="bline_point">
25732                         <point>
25733                           <vector>
25734                             <x>5.7610597610</x>
25735                             <y>12.1679105759</y>
25736                           </vector>
25737                         </point>
25738                         <width>
25739                           <real value="1.0428780016"/>
25740                         </width>
25741                         <origin>
25742                           <real value="0.5000000000"/>
25743                         </origin>
25744                         <split>
25745                           <bool value="true"/>
25746                         </split>
25747                         <t1>
25748                           <radial_composite type="vector">
25749                             <radius>
25750                               <real value="3.4049128148"/>
25751                             </radius>
25752                             <theta>
25753                               <angle value="-5.520506"/>
25754                             </theta>
25755                           </radial_composite>
25756                         </t1>
25757                         <t2>
25758                           <radial_composite type="vector">
25759                             <radius>
25760                               <real value="2.9156398158"/>
25761                             </radius>
25762                             <theta>
25763                               <angle value="-127.940056"/>
25764                             </theta>
25765                           </radial_composite>
25766                         </t2>
25767                       </composite>
25768                     </entry>
25769                   </bline>
25770                 </param>
25771               </layer>
25772               <layer type="outline" active="false" version="0.2" desc="NewDrawing111 Outline">
25773                 <param name="z_depth">
25774                   <real value="0.0000000000"/>
25775                 </param>
25776                 <param name="amount">
25777                   <real value="1.0000000000"/>
25778                 </param>
25779                 <param name="blend_method">
25780                   <integer value="0"/>
25781                 </param>
25782                 <param name="color">
25783                   <color>
25784                     <r>0.000000</r>
25785                     <g>0.000000</g>
25786                     <b>0.000000</b>
25787                     <a>1.000000</a>
25788                   </color>
25789                 </param>
25790                 <param name="origin">
25791                   <vector>
25792                     <x>0.0000000000</x>
25793                     <y>0.0000000000</y>
25794                   </vector>
25795                 </param>
25796                 <param name="invert">
25797                   <bool value="false"/>
25798                 </param>
25799                 <param name="antialias">
25800                   <bool value="true"/>
25801                 </param>
25802                 <param name="feather">
25803                   <real value="0.0000000000"/>
25804                 </param>
25805                 <param name="blurtype">
25806                   <integer value="1"/>
25807                 </param>
25808                 <param name="winding_style">
25809                   <integer value="0"/>
25810                 </param>
25811                 <param name="bline">
25812                   <bline type="bline_point" loop="false">
25813                     <entry>
25814                       <composite type="bline_point">
25815                         <point>
25816                           <vector guid="A4364825B480CEC25BFF6D5C7C2210F3">
25817                             <x>5.7610597610</x>
25818                             <y>12.1679105759</y>
25819                           </vector>
25820                         </point>
25821                         <width>
25822                           <real value="0.9678767383"/>
25823                         </width>
25824                         <origin>
25825                           <real value="0.5000000000"/>
25826                         </origin>
25827                         <split>
25828                           <bool value="false"/>
25829                         </split>
25830                         <t1>
25831                           <radial_composite type="vector">
25832                             <radius>
25833                               <real value="2.0088979884"/>
25834                             </radius>
25835                             <theta>
25836                               <angle value="-63.713818"/>
25837                             </theta>
25838                           </radial_composite>
25839                         </t1>
25840                         <t2>
25841                           <radial_composite type="vector">
25842                             <radius>
25843                               <real value="2.0088979884"/>
25844                             </radius>
25845                             <theta>
25846                               <angle value="-63.713818"/>
25847                             </theta>
25848                           </radial_composite>
25849                         </t2>
25850                       </composite>
25851                     </entry>
25852                     <entry>
25853                       <composite type="bline_point">
25854                         <point>
25855                           <vector>
25856                             <x>6.2919239998</x>
25857                             <y>10.2682313919</y>
25858                           </vector>
25859                         </point>
25860                         <width>
25861                           <real value="1.0416883694"/>
25862                         </width>
25863                         <origin>
25864                           <real value="0.5000000000"/>
25865                         </origin>
25866                         <split>
25867                           <bool value="false"/>
25868                         </split>
25869                         <t1>
25870                           <radial_composite type="vector">
25871                             <radius>
25872                               <real value="2.0088979884"/>
25873                             </radius>
25874                             <theta>
25875                               <angle value="-82.177261"/>
25876                             </theta>
25877                           </radial_composite>
25878                         </t1>
25879                         <t2>
25880                           <radial_composite type="vector">
25881                             <radius>
25882                               <real value="2.0088979884"/>
25883                             </radius>
25884                             <theta>
25885                               <angle value="-82.177261"/>
25886                             </theta>
25887                           </radial_composite>
25888                         </t2>
25889                       </composite>
25890                     </entry>
25891                   </bline>
25892                 </param>
25893                 <param name="width">
25894                   <real value="0.0678862820"/>
25895                 </param>
25896                 <param name="expand">
25897                   <real value="0.0000000000"/>
25898                 </param>
25899                 <param name="sharp_cusps">
25900                   <bool value="true"/>
25901                 </param>
25902                 <param name="round_tip[0]">
25903                   <bool value="true"/>
25904                 </param>
25905                 <param name="round_tip[1]">
25906                   <bool value="true"/>
25907                 </param>
25908                 <param name="loopyness">
25909                   <real value="1.0000000000"/>
25910                 </param>
25911                 <param name="homogeneous_width">
25912                   <bool value="true"/>
25913                 </param>
25914               </layer>
25915               <layer type="outline" active="true" version="0.2" desc="NewDrawing109 Outline">
25916                 <param name="z_depth">
25917                   <real value="0.0000000000"/>
25918                 </param>
25919                 <param name="amount">
25920                   <real value="1.0000000000"/>
25921                 </param>
25922                 <param name="blend_method">
25923                   <integer value="0"/>
25924                 </param>
25925                 <param name="color">
25926                   <color>
25927                     <r>0.000000</r>
25928                     <g>0.000000</g>
25929                     <b>0.000000</b>
25930                     <a>1.000000</a>
25931                   </color>
25932                 </param>
25933                 <param name="origin">
25934                   <vector>
25935                     <x>0.0000000000</x>
25936                     <y>0.0000000000</y>
25937                   </vector>
25938                 </param>
25939                 <param name="invert">
25940                   <bool value="false"/>
25941                 </param>
25942                 <param name="antialias">
25943                   <bool value="true"/>
25944                 </param>
25945                 <param name="feather">
25946                   <real value="0.0000000000"/>
25947                 </param>
25948                 <param name="blurtype">
25949                   <integer value="1"/>
25950                 </param>
25951                 <param name="winding_style">
25952                   <integer value="0"/>
25953                 </param>
25954                 <param name="bline">
25955                   <bline type="bline_point" loop="false">
25956                     <entry>
25957                       <composite type="bline_point">
25958                         <point>
25959                           <vector guid="A4364825B480CEC25BFF6D5C7C2210F3">
25960                             <x>5.7610597610</x>
25961                             <y>12.1679105759</y>
25962                           </vector>
25963                         </point>
25964                         <width>
25965                           <real value="1.0000000000"/>
25966                         </width>
25967                         <origin>
25968                           <real value="0.5000000000"/>
25969                         </origin>
25970                         <split>
25971                           <bool value="false"/>
25972                         </split>
25973                         <t1>
25974                           <radial_composite type="vector">
25975                             <radius>
25976                               <real value="1.2904368360"/>
25977                             </radius>
25978                             <theta>
25979                               <angle value="-26.054619"/>
25980                             </theta>
25981                           </radial_composite>
25982                         </t1>
25983                         <t2>
25984                           <radial_composite type="vector">
25985                             <radius>
25986                               <real value="1.2904368360"/>
25987                             </radius>
25988                             <theta>
25989                               <angle value="-26.054619"/>
25990                             </theta>
25991                           </radial_composite>
25992                         </t2>
25993                       </composite>
25994                     </entry>
25995                     <entry>
25996                       <composite type="bline_point">
25997                         <point>
25998                           <vector>
25999                             <x>6.6622128487</x>
26000                             <y>11.2936468124</y>
26001                           </vector>
26002                         </point>
26003                         <width>
26004                           <real value="2.0347306725"/>
26005                         </width>
26006                         <origin>
26007                           <real value="0.5000000000"/>
26008                         </origin>
26009                         <split>
26010                           <bool value="false"/>
26011                         </split>
26012                         <t1>
26013                           <radial_composite type="vector">
26014                             <radius>
26015                               <real value="1.2695732984"/>
26016                             </radius>
26017                             <theta>
26018                               <angle value="-61.585728"/>
26019                             </theta>
26020                           </radial_composite>
26021                         </t1>
26022                         <t2>
26023                           <radial_composite type="vector">
26024                             <radius>
26025                               <real value="1.2695732984"/>
26026                             </radius>
26027                             <theta>
26028                               <angle value="-61.585728"/>
26029                             </theta>
26030                           </radial_composite>
26031                         </t2>
26032                       </composite>
26033                     </entry>
26034                     <entry>
26035                       <composite type="bline_point">
26036                         <point>
26037                           <vector>
26038                             <x>7.0040178299</x>
26039                             <y>10.1115703583</y>
26040                           </vector>
26041                         </point>
26042                         <width>
26043                           <real value="2.7071021438"/>
26044                         </width>
26045                         <origin>
26046                           <real value="0.5000000000"/>
26047                         </origin>
26048                         <split>
26049                           <bool value="false"/>
26050                         </split>
26051                         <t1>
26052                           <radial_composite type="vector">
26053                             <radius>
26054                               <real value="1.2695732984"/>
26055                             </radius>
26056                             <theta>
26057                               <angle value="-81.710236"/>
26058                             </theta>
26059                           </radial_composite>
26060                         </t1>
26061                         <t2>
26062                           <radial_composite type="vector">
26063                             <radius>
26064                               <real value="1.2695732984"/>
26065                             </radius>
26066                             <theta>
26067                               <angle value="-81.710236"/>
26068                             </theta>
26069                           </radial_composite>
26070                         </t2>
26071                       </composite>
26072                     </entry>
26073                   </bline>
26074                 </param>
26075                 <param name="width">
26076                   <real value="0.0678862820"/>
26077                 </param>
26078                 <param name="expand">
26079                   <real value="0.0000000000"/>
26080                 </param>
26081                 <param name="sharp_cusps">
26082                   <bool value="true"/>
26083                 </param>
26084                 <param name="round_tip[0]">
26085                   <bool value="true"/>
26086                 </param>
26087                 <param name="round_tip[1]">
26088                   <bool value="true"/>
26089                 </param>
26090                 <param name="loopyness">
26091                   <real value="1.0000000000"/>
26092                 </param>
26093                 <param name="homogeneous_width">
26094                   <bool value="true"/>
26095                 </param>
26096               </layer>
26097               <layer type="outline" active="true" version="0.2" desc="NewBLine067 Outline">
26098                 <param name="z_depth">
26099                   <real value="0.0000000000"/>
26100                 </param>
26101                 <param name="amount">
26102                   <real value="1.0000000000"/>
26103                 </param>
26104                 <param name="blend_method">
26105                   <integer value="0"/>
26106                 </param>
26107                 <param name="color">
26108                   <color>
26109                     <r>0.000000</r>
26110                     <g>0.000000</g>
26111                     <b>0.000000</b>
26112                     <a>1.000000</a>
26113                   </color>
26114                 </param>
26115                 <param name="origin">
26116                   <vector guid="885C7F0E78F002DBD3ED8758C2248976">
26117                     <x>0.0000000000</x>
26118                     <y>0.0000000000</y>
26119                   </vector>
26120                 </param>
26121                 <param name="invert">
26122                   <bool value="false"/>
26123                 </param>
26124                 <param name="antialias">
26125                   <bool value="true"/>
26126                 </param>
26127                 <param name="feather">
26128                   <real value="0.0000000000"/>
26129                 </param>
26130                 <param name="blurtype">
26131                   <integer value="1"/>
26132                 </param>
26133                 <param name="winding_style">
26134                   <integer value="0"/>
26135                 </param>
26136                 <param name="bline">
26137                   <bline type="bline_point" loop="true" guid="33F5EC95C283671EE29D11EF4255707C">
26138                     <entry>
26139                       <composite type="bline_point">
26140                         <point>
26141                           <vector>
26142                             <x>7.2187457085</x>
26143                             <y>10.3481359482</y>
26144                           </vector>
26145                         </point>
26146                         <width>
26147                           <real value="2.2213956893"/>
26148                         </width>
26149                         <origin>
26150                           <real value="0.5000000000"/>
26151                         </origin>
26152                         <split>
26153                           <bool value="true"/>
26154                         </split>
26155                         <t1>
26156                           <radial_composite type="vector">
26157                             <radius>
26158                               <real value="1.3054057780"/>
26159                             </radius>
26160                             <theta>
26161                               <angle value="-99.863693"/>
26162                             </theta>
26163                           </radial_composite>
26164                         </t1>
26165                         <t2>
26166                           <radial_composite type="vector">
26167                             <radius>
26168                               <real value="2.1273536115"/>
26169                             </radius>
26170                             <theta>
26171                               <angle value="-183.013443"/>
26172                             </theta>
26173                           </radial_composite>
26174                         </t2>
26175                       </composite>
26176                     </entry>
26177                     <entry>
26178                       <composite type="bline_point">
26179                         <point>
26180                           <vector>
26181                             <x>4.0113234520</x>
26182                             <y>10.5374984741</y>
26183                           </vector>
26184                         </point>
26185                         <width>
26186                           <real value="1.1299001806"/>
26187                         </width>
26188                         <origin>
26189                           <real value="0.5000000000"/>
26190                         </origin>
26191                         <split>
26192                           <bool value="true"/>
26193                         </split>
26194                         <t1>
26195                           <radial_composite type="vector">
26196                             <radius>
26197                               <real value="0.9763601109"/>
26198                             </radius>
26199                             <theta>
26200                               <angle value="-193.243317"/>
26201                             </theta>
26202                           </radial_composite>
26203                         </t1>
26204                         <t2>
26205                           <radial_composite type="vector">
26206                             <radius>
26207                               <real value="1.7782029895"/>
26208                             </radius>
26209                             <theta>
26210                               <angle value="-267.797394"/>
26211                             </theta>
26212                           </radial_composite>
26213                         </t2>
26214                       </composite>
26215                     </entry>
26216                     <entry>
26217                       <composite type="bline_point">
26218                         <point>
26219                           <vector guid="A4364825B480CEC25BFF6D5C7C2210F3">
26220                             <x>5.7610597610</x>
26221                             <y>12.1679105759</y>
26222                           </vector>
26223                         </point>
26224                         <width>
26225                           <real value="1.0428780016"/>
26226                         </width>
26227                         <origin>
26228                           <real value="0.5000000000"/>
26229                         </origin>
26230                         <split>
26231                           <bool value="false"/>
26232                         </split>
26233                         <t1>
26234                           <radial_composite type="vector">
26235                             <radius>
26236                               <real value="3.4049128148"/>
26237                             </radius>
26238                             <theta>
26239                               <angle value="-5.520506"/>
26240                             </theta>
26241                           </radial_composite>
26242                         </t1>
26243                         <t2>
26244                           <radial_composite type="vector">
26245                             <radius>
26246                               <real value="3.4049128148"/>
26247                             </radius>
26248                             <theta>
26249                               <angle value="-5.520506"/>
26250                             </theta>
26251                           </radial_composite>
26252                         </t2>
26253                       </composite>
26254                     </entry>
26255                   </bline>
26256                 </param>
26257                 <param name="width">
26258                   <real value="0.0734302390"/>
26259                 </param>
26260                 <param name="expand">
26261                   <real value="0.0000000000"/>
26262                 </param>
26263                 <param name="sharp_cusps">
26264                   <bool value="true"/>
26265                 </param>
26266                 <param name="round_tip[0]">
26267                   <bool value="true"/>
26268                 </param>
26269                 <param name="round_tip[1]">
26270                   <bool value="true"/>
26271                 </param>
26272                 <param name="loopyness">
26273                   <real value="1.0000000000"/>
26274                 </param>
26275                 <param name="homogeneous_width">
26276                   <bool value="true"/>
26277                 </param>
26278               </layer>
26279               <layer type="outline" active="true" version="0.2" desc="NewDrawing102 Outline">
26280                 <param name="z_depth">
26281                   <real value="0.0000000000"/>
26282                 </param>
26283                 <param name="amount">
26284                   <real value="1.0000000000"/>
26285                 </param>
26286                 <param name="blend_method">
26287                   <integer value="0"/>
26288                 </param>
26289                 <param name="color">
26290                   <color>
26291                     <r>0.000000</r>
26292                     <g>0.000000</g>
26293                     <b>0.000000</b>
26294                     <a>1.000000</a>
26295                   </color>
26296                 </param>
26297                 <param name="origin">
26298                   <vector>
26299                     <x>0.0000000000</x>
26300                     <y>0.0000000000</y>
26301                   </vector>
26302                 </param>
26303                 <param name="invert">
26304                   <bool value="false"/>
26305                 </param>
26306                 <param name="antialias">
26307                   <bool value="true"/>
26308                 </param>
26309                 <param name="feather">
26310                   <real value="0.0000000000"/>
26311                 </param>
26312                 <param name="blurtype">
26313                   <integer value="1"/>
26314                 </param>
26315                 <param name="winding_style">
26316                   <integer value="0"/>
26317                 </param>
26318                 <param name="bline">
26319                   <bline type="bline_point" loop="false">
26320                     <entry>
26321                       <composite type="bline_point">
26322                         <point>
26323                           <vector guid="A4364825B480CEC25BFF6D5C7C2210F3">
26324                             <x>5.7610597610</x>
26325                             <y>12.1679105759</y>
26326                           </vector>
26327                         </point>
26328                         <width>
26329                           <real value="1.1124000986"/>
26330                         </width>
26331                         <origin>
26332                           <real value="0.5000000000"/>
26333                         </origin>
26334                         <split>
26335                           <bool value="false"/>
26336                         </split>
26337                         <t1>
26338                           <radial_composite type="vector">
26339                             <radius>
26340                               <real value="2.1459609447"/>
26341                             </radius>
26342                             <theta>
26343                               <angle value="-168.853790"/>
26344                             </theta>
26345                           </radial_composite>
26346                         </t1>
26347                         <t2>
26348                           <radial_composite type="vector">
26349                             <radius>
26350                               <real value="2.1459609447"/>
26351                             </radius>
26352                             <theta>
26353                               <angle value="-168.853790"/>
26354                             </theta>
26355                           </radial_composite>
26356                         </t2>
26357                       </composite>
26358                     </entry>
26359                     <entry>
26360                       <composite type="bline_point">
26361                         <point>
26362                           <vector>
26363                             <x>4.5580587387</x>
26364                             <y>10.5147180557</y>
26365                           </vector>
26366                         </point>
26367                         <width>
26368                           <real value="1.2038690267"/>
26369                         </width>
26370                         <origin>
26371                           <real value="0.5000000000"/>
26372                         </origin>
26373                         <split>
26374                           <bool value="false"/>
26375                         </split>
26376                         <t1>
26377                           <radial_composite type="vector">
26378                             <radius>
26379                               <real value="2.1180474551"/>
26380                             </radius>
26381                             <theta>
26382                               <angle value="-107.850319"/>
26383                             </theta>
26384                           </radial_composite>
26385                         </t1>
26386                         <t2>
26387                           <radial_composite type="vector">
26388                             <radius>
26389                               <real value="2.1180474551"/>
26390                             </radius>
26391                             <theta>
26392                               <angle value="-107.850319"/>
26393                             </theta>
26394                           </radial_composite>
26395                         </t2>
26396                       </composite>
26397                     </entry>
26398                   </bline>
26399                 </param>
26400                 <param name="width">
26401                   <real value="0.0678862820"/>
26402                 </param>
26403                 <param name="expand">
26404                   <real value="0.0000000000"/>
26405                 </param>
26406                 <param name="sharp_cusps">
26407                   <bool value="true"/>
26408                 </param>
26409                 <param name="round_tip[0]">
26410                   <bool value="true"/>
26411                 </param>
26412                 <param name="round_tip[1]">
26413                   <bool value="true"/>
26414                 </param>
26415                 <param name="loopyness">
26416                   <real value="1.0000000000"/>
26417                 </param>
26418                 <param name="homogeneous_width">
26419                   <bool value="true"/>
26420                 </param>
26421               </layer>
26422               <layer type="outline" active="true" version="0.2" desc="NewDrawing108 Outline">
26423                 <param name="z_depth">
26424                   <real value="0.0000000000"/>
26425                 </param>
26426                 <param name="amount">
26427                   <real value="1.0000000000"/>
26428                 </param>
26429                 <param name="blend_method">
26430                   <integer value="0"/>
26431                 </param>
26432                 <param name="color">
26433                   <color>
26434                     <r>0.000000</r>
26435                     <g>0.000000</g>
26436                     <b>0.000000</b>
26437                     <a>1.000000</a>
26438                   </color>
26439                 </param>
26440                 <param name="origin">
26441                   <vector>
26442                     <x>0.0000000000</x>
26443                     <y>0.0000000000</y>
26444                   </vector>
26445                 </param>
26446                 <param name="invert">
26447                   <bool value="false"/>
26448                 </param>
26449                 <param name="antialias">
26450                   <bool value="true"/>
26451                 </param>
26452                 <param name="feather">
26453                   <real value="0.0000000000"/>
26454                 </param>
26455                 <param name="blurtype">
26456                   <integer value="1"/>
26457                 </param>
26458                 <param name="winding_style">
26459                   <integer value="0"/>
26460                 </param>
26461                 <param name="bline">
26462                   <bline type="bline_point" loop="false">
26463                     <entry>
26464                       <composite type="bline_point">
26465                         <point>
26466                           <vector>
26467                             <x>5.5513463020</x>
26468                             <y>12.1481590271</y>
26469                           </vector>
26470                         </point>
26471                         <width>
26472                           <real value="1.0000000000"/>
26473                         </width>
26474                         <origin>
26475                           <real value="0.5000000000"/>
26476                         </origin>
26477                         <split>
26478                           <bool value="false"/>
26479                         </split>
26480                         <t1>
26481                           <radial_composite type="vector">
26482                             <radius>
26483                               <real value="1.1682234275"/>
26484                             </radius>
26485                             <theta>
26486                               <angle value="-164.528732"/>
26487                             </theta>
26488                           </radial_composite>
26489                         </t1>
26490                         <t2>
26491                           <radial_composite type="vector">
26492                             <radius>
26493                               <real value="1.1682234275"/>
26494                             </radius>
26495                             <theta>
26496                               <angle value="-164.528732"/>
26497                             </theta>
26498                           </radial_composite>
26499                         </t2>
26500                       </composite>
26501                     </entry>
26502                     <entry>
26503                       <composite type="bline_point">
26504                         <point>
26505                           <vector>
26506                             <x>4.5922293663</x>
26507                             <y>11.5967979431</y>
26508                           </vector>
26509                         </point>
26510                         <width>
26511                           <real value="1.4263497315"/>
26512                         </width>
26513                         <origin>
26514                           <real value="0.5000000000"/>
26515                         </origin>
26516                         <split>
26517                           <bool value="false"/>
26518                         </split>
26519                         <t1>
26520                           <radial_composite type="vector">
26521                             <radius>
26522                               <real value="1.0729894788"/>
26523                             </radius>
26524                             <theta>
26525                               <angle value="-127.234840"/>
26526                             </theta>
26527                           </radial_composite>
26528                         </t1>
26529                         <t2>
26530                           <radial_composite type="vector">
26531                             <radius>
26532                               <real value="1.0729894788"/>
26533                             </radius>
26534                             <theta>
26535                               <angle value="-127.234840"/>
26536                             </theta>
26537                           </radial_composite>
26538                         </t2>
26539                       </composite>
26540                     </entry>
26541                     <entry>
26542                       <composite type="bline_point">
26543                         <point>
26544                           <vector>
26545                             <x>4.1138362885</x>
26546                             <y>10.4577665329</y>
26547                           </vector>
26548                         </point>
26549                         <width>
26550                           <real value="1.0000000000"/>
26551                         </width>
26552                         <origin>
26553                           <real value="0.5000000000"/>
26554                         </origin>
26555                         <split>
26556                           <bool value="false"/>
26557                         </split>
26558                         <t1>
26559                           <radial_composite type="vector">
26560                             <radius>
26561                               <real value="1.5085611725"/>
26562                             </radius>
26563                             <theta>
26564                               <angle value="-103.091888"/>
26565                             </theta>
26566                           </radial_composite>
26567                         </t1>
26568                         <t2>
26569                           <radial_composite type="vector">
26570                             <radius>
26571                               <real value="1.5085611725"/>
26572                             </radius>
26573                             <theta>
26574                               <angle value="-103.091888"/>
26575                             </theta>
26576                           </radial_composite>
26577                         </t2>
26578                       </composite>
26579                     </entry>
26580                   </bline>
26581                 </param>
26582                 <param name="width">
26583                   <real value="0.0678862820"/>
26584                 </param>
26585                 <param name="expand">
26586                   <real value="0.0000000000"/>
26587                 </param>
26588                 <param name="sharp_cusps">
26589                   <bool value="true"/>
26590                 </param>
26591                 <param name="round_tip[0]">
26592                   <bool value="true"/>
26593                 </param>
26594                 <param name="round_tip[1]">
26595                   <bool value="true"/>
26596                 </param>
26597                 <param name="loopyness">
26598                   <real value="1.0000000000"/>
26599                 </param>
26600                 <param name="homogeneous_width">
26601                   <bool value="true"/>
26602                 </param>
26603               </layer>
26604               <layer type="outline" active="true" version="0.2" desc="NewDrawing106 Outline">
26605                 <param name="z_depth">
26606                   <real value="0.0000000000"/>
26607                 </param>
26608                 <param name="amount">
26609                   <real value="1.0000000000"/>
26610                 </param>
26611                 <param name="blend_method">
26612                   <integer value="0"/>
26613                 </param>
26614                 <param name="color">
26615                   <color>
26616                     <r>0.000000</r>
26617                     <g>0.000000</g>
26618                     <b>0.000000</b>
26619                     <a>1.000000</a>
26620                   </color>
26621                 </param>
26622                 <param name="origin">
26623                   <vector>
26624                     <x>0.0000000000</x>
26625                     <y>0.0000000000</y>
26626                   </vector>
26627                 </param>
26628                 <param name="invert">
26629                   <bool value="false"/>
26630                 </param>
26631                 <param name="antialias">
26632                   <bool value="true"/>
26633                 </param>
26634                 <param name="feather">
26635                   <real value="0.0000000000"/>
26636                 </param>
26637                 <param name="blurtype">
26638                   <integer value="1"/>
26639                 </param>
26640                 <param name="winding_style">
26641                   <integer value="0"/>
26642                 </param>
26643                 <param name="bline">
26644                   <bline type="bline_point" loop="false">
26645                     <entry>
26646                       <composite type="bline_point">
26647                         <point>
26648                           <vector>
26649                             <x>5.6652812958</x>
26650                             <y>12.1481590271</y>
26651                           </vector>
26652                         </point>
26653                         <width>
26654                           <real value="1.0000000000"/>
26655                         </width>
26656                         <origin>
26657                           <real value="0.5000000000"/>
26658                         </origin>
26659                         <split>
26660                           <bool value="false"/>
26661                         </split>
26662                         <t1>
26663                           <radial_composite type="vector">
26664                             <radius>
26665                               <real value="0.9528917092"/>
26666                             </radius>
26667                             <theta>
26668                               <angle value="-164.111710"/>
26669                             </theta>
26670                           </radial_composite>
26671                         </t1>
26672                         <t2>
26673                           <radial_composite type="vector">
26674                             <radius>
26675                               <real value="0.9528917092"/>
26676                             </radius>
26677                             <theta>
26678                               <angle value="-164.111710"/>
26679                             </theta>
26680                           </radial_composite>
26681                         </t2>
26682                       </composite>
26683                     </entry>
26684                     <entry>
26685                       <composite type="bline_point">
26686                         <point>
26687                           <vector>
26688                             <x>4.7744746208</x>
26689                             <y>11.6309690475</y>
26690                           </vector>
26691                         </point>
26692                         <width>
26693                           <real value="1.8294554163"/>
26694                         </width>
26695                         <origin>
26696                           <real value="0.5000000000"/>
26697                         </origin>
26698                         <split>
26699                           <bool value="false"/>
26700                         </split>
26701                         <t1>
26702                           <radial_composite type="vector">
26703                             <radius>
26704                               <real value="1.1156696229"/>
26705                             </radius>
26706                             <theta>
26707                               <angle value="-130.030258"/>
26708                             </theta>
26709                           </radial_composite>
26710                         </t1>
26711                         <t2>
26712                           <radial_composite type="vector">
26713                             <radius>
26714                               <real value="1.1156696229"/>
26715                             </radius>
26716                             <theta>
26717                               <angle value="-130.030258"/>
26718                             </theta>
26719                           </radial_composite>
26720                         </t2>
26721                       </composite>
26722                     </entry>
26723                     <entry>
26724                       <composite type="bline_point">
26725                         <point>
26726                           <vector>
26727                             <x>4.2505202293</x>
26728                             <y>10.4577665329</y>
26729                           </vector>
26730                         </point>
26731                         <width>
26732                           <real value="1.0000000000"/>
26733                         </width>
26734                         <origin>
26735                           <real value="0.5000000000"/>
26736                         </origin>
26737                         <split>
26738                           <bool value="false"/>
26739                         </split>
26740                         <t1>
26741                           <radial_composite type="vector">
26742                             <radius>
26743                               <real value="1.7494056166"/>
26744                             </radius>
26745                             <theta>
26746                               <angle value="-102.407417"/>
26747                             </theta>
26748                           </radial_composite>
26749                         </t1>
26750                         <t2>
26751                           <radial_composite type="vector">
26752                             <radius>
26753                               <real value="1.7494056166"/>
26754                             </radius>
26755                             <theta>
26756                               <angle value="-102.407417"/>
26757                             </theta>
26758                           </radial_composite>
26759                         </t2>
26760                       </composite>
26761                     </entry>
26762                   </bline>
26763                 </param>
26764                 <param name="width">
26765                   <real value="0.0678862820"/>
26766                 </param>
26767                 <param name="expand">
26768                   <real value="0.0000000000"/>
26769                 </param>
26770                 <param name="sharp_cusps">
26771                   <bool value="true"/>
26772                 </param>
26773                 <param name="round_tip[0]">
26774                   <bool value="true"/>
26775                 </param>
26776                 <param name="round_tip[1]">
26777                   <bool value="true"/>
26778                 </param>
26779                 <param name="loopyness">
26780                   <real value="1.0000000000"/>
26781                 </param>
26782                 <param name="homogeneous_width">
26783                   <bool value="true"/>
26784                 </param>
26785               </layer>
26786               <layer type="outline" active="true" version="0.2" desc="NewDrawing103 Outline">
26787                 <param name="z_depth">
26788                   <real value="0.0000000000"/>
26789                 </param>
26790                 <param name="amount">
26791                   <real value="1.0000000000"/>
26792                 </param>
26793                 <param name="blend_method">
26794                   <integer value="0"/>
26795                 </param>
26796                 <param name="color">
26797                   <color>
26798                     <r>0.000000</r>
26799                     <g>0.000000</g>
26800                     <b>0.000000</b>
26801                     <a>1.000000</a>
26802                   </color>
26803                 </param>
26804                 <param name="origin">
26805                   <vector>
26806                     <x>0.0000000000</x>
26807                     <y>0.0000000000</y>
26808                   </vector>
26809                 </param>
26810                 <param name="invert">
26811                   <bool value="false"/>
26812                 </param>
26813                 <param name="antialias">
26814                   <bool value="true"/>
26815                 </param>
26816                 <param name="feather">
26817                   <real value="0.0000000000"/>
26818                 </param>
26819                 <param name="blurtype">
26820                   <integer value="1"/>
26821                 </param>
26822                 <param name="winding_style">
26823                   <integer value="0"/>
26824                 </param>
26825                 <param name="bline">
26826                   <bline type="bline_point" loop="false">
26827                     <entry>
26828                       <composite type="bline_point">
26829                         <point>
26830                           <vector>
26831                             <x>5.6030044556</x>
26832                             <y>12.1851282120</y>
26833                           </vector>
26834                         </point>
26835                         <width>
26836                           <real value="1.0000000000"/>
26837                         </width>
26838                         <origin>
26839                           <real value="0.5000000000"/>
26840                         </origin>
26841                         <split>
26842                           <bool value="false"/>
26843                         </split>
26844                         <t1>
26845                           <radial_composite type="vector">
26846                             <radius>
26847                               <real value="0.9277272820"/>
26848                             </radius>
26849                             <theta>
26850                               <angle value="-128.492737"/>
26851                             </theta>
26852                           </radial_composite>
26853                         </t1>
26854                         <t2>
26855                           <radial_composite type="vector">
26856                             <radius>
26857                               <real value="0.9277272820"/>
26858                             </radius>
26859                             <theta>
26860                               <angle value="-128.492737"/>
26861                             </theta>
26862                           </radial_composite>
26863                         </t2>
26864                       </composite>
26865                     </entry>
26866                     <entry>
26867                       <composite type="bline_point">
26868                         <point>
26869                           <vector>
26870                             <x>5.1472644806</x>
26871                             <y>11.3590993881</y>
26872                           </vector>
26873                         </point>
26874                         <width>
26875                           <real value="1.9377818411"/>
26876                         </width>
26877                         <origin>
26878                           <real value="0.5000000000"/>
26879                         </origin>
26880                         <split>
26881                           <bool value="false"/>
26882                         </split>
26883                         <t1>
26884                           <radial_composite type="vector">
26885                             <radius>
26886                               <real value="0.9223196076"/>
26887                             </radius>
26888                             <theta>
26889                               <angle value="-103.392494"/>
26890                             </theta>
26891                           </radial_composite>
26892                         </t1>
26893                         <t2>
26894                           <radial_composite type="vector">
26895                             <radius>
26896                               <real value="0.9223196076"/>
26897                             </radius>
26898                             <theta>
26899                               <angle value="-103.392494"/>
26900                             </theta>
26901                           </radial_composite>
26902                         </t2>
26903                       </composite>
26904                     </entry>
26905                     <entry>
26906                       <composite type="bline_point">
26907                         <point>
26908                           <vector>
26909                             <x>5.0333294868</x>
26910                             <y>10.4903440475</y>
26911                           </vector>
26912                         </point>
26913                         <width>
26914                           <real value="1.2974796700"/>
26915                         </width>
26916                         <origin>
26917                           <real value="0.5000000000"/>
26918                         </origin>
26919                         <split>
26920                           <bool value="false"/>
26921                         </split>
26922                         <t1>
26923                           <radial_composite type="vector">
26924                             <radius>
26925                               <real value="0.9012981685"/>
26926                             </radius>
26927                             <theta>
26928                               <angle value="-95.440323"/>
26929                             </theta>
26930                           </radial_composite>
26931                         </t1>
26932                         <t2>
26933                           <radial_composite type="vector">
26934                             <radius>
26935                               <real value="0.9012981685"/>
26936                             </radius>
26937                             <theta>
26938                               <angle value="-95.440323"/>
26939                             </theta>
26940                           </radial_composite>
26941                         </t2>
26942                       </composite>
26943                     </entry>
26944                   </bline>
26945                 </param>
26946                 <param name="width">
26947                   <real value="0.0678862820"/>
26948                 </param>
26949                 <param name="expand">
26950                   <real value="0.0000000000"/>
26951                 </param>
26952                 <param name="sharp_cusps">
26953                   <bool value="true"/>
26954                 </param>
26955                 <param name="round_tip[0]">
26956                   <bool value="true"/>
26957                 </param>
26958                 <param name="round_tip[1]">
26959                   <bool value="true"/>
26960                 </param>
26961                 <param name="loopyness">
26962                   <real value="1.0000000000"/>
26963                 </param>
26964                 <param name="homogeneous_width">
26965                   <bool value="true"/>
26966                 </param>
26967               </layer>
26968               <layer type="outline" active="false" version="0.2" desc="NewDrawing104 Outline">
26969                 <param name="z_depth">
26970                   <real value="0.0000000000"/>
26971                 </param>
26972                 <param name="amount">
26973                   <real value="1.0000000000"/>
26974                 </param>
26975                 <param name="blend_method">
26976                   <integer value="0"/>
26977                 </param>
26978                 <param name="color">
26979                   <color>
26980                     <r>0.000000</r>
26981                     <g>0.000000</g>
26982                     <b>0.000000</b>
26983                     <a>1.000000</a>
26984                   </color>
26985                 </param>
26986                 <param name="origin">
26987                   <vector>
26988                     <x>0.0000000000</x>
26989                     <y>0.0000000000</y>
26990                   </vector>
26991                 </param>
26992                 <param name="invert">
26993                   <bool value="false"/>
26994                 </param>
26995                 <param name="antialias">
26996                   <bool value="true"/>
26997                 </param>
26998                 <param name="feather">
26999                   <real value="0.0000000000"/>
27000                 </param>
27001                 <param name="blurtype">
27002                   <integer value="1"/>
27003                 </param>
27004                 <param name="winding_style">
27005                   <integer value="0"/>
27006                 </param>
27007                 <param name="bline">
27008                   <bline type="bline_point" loop="false">
27009                     <entry>
27010                       <composite type="bline_point">
27011                         <point>
27012                           <vector>
27013                             <x>5.7222490311</x>
27014                             <y>12.1339168549</y>
27015                           </vector>
27016                         </point>
27017                         <width>
27018                           <real value="1.2096767736"/>
27019                         </width>
27020                         <origin>
27021                           <real value="0.5000000000"/>
27022                         </origin>
27023                         <split>
27024                           <bool value="false"/>
27025                         </split>
27026                         <t1>
27027                           <radial_composite type="vector">
27028                             <radius>
27029                               <real value="1.9437469355"/>
27030                             </radius>
27031                             <theta>
27032                               <angle value="-123.422966"/>
27033                             </theta>
27034                           </radial_composite>
27035                         </t1>
27036                         <t2>
27037                           <radial_composite type="vector">
27038                             <radius>
27039                               <real value="1.9437469355"/>
27040                             </radius>
27041                             <theta>
27042                               <angle value="-123.422966"/>
27043                             </theta>
27044                           </radial_composite>
27045                         </t2>
27046                       </composite>
27047                     </entry>
27048                     <entry>
27049                       <composite type="bline_point">
27050                         <point>
27051                           <vector>
27052                             <x>5.1952991486</x>
27053                             <y>10.3251991272</y>
27054                           </vector>
27055                         </point>
27056                         <width>
27057                           <real value="1.2895537462"/>
27058                         </width>
27059                         <origin>
27060                           <real value="0.5000000000"/>
27061                         </origin>
27062                         <split>
27063                           <bool value="false"/>
27064                         </split>
27065                         <t1>
27066                           <radial_composite type="vector">
27067                             <radius>
27068                               <real value="1.9437469355"/>
27069                             </radius>
27070                             <theta>
27071                               <angle value="-88.841057"/>
27072                             </theta>
27073                           </radial_composite>
27074                         </t1>
27075                         <t2>
27076                           <radial_composite type="vector">
27077                             <radius>
27078                               <real value="1.9437469355"/>
27079                             </radius>
27080                             <theta>
27081                               <angle value="-88.841057"/>
27082                             </theta>
27083                           </radial_composite>
27084                         </t2>
27085                       </composite>
27086                     </entry>
27087                   </bline>
27088                 </param>
27089                 <param name="width">
27090                   <real value="0.0678862820"/>
27091                 </param>
27092                 <param name="expand">
27093                   <real value="0.0000000000"/>
27094                 </param>
27095                 <param name="sharp_cusps">
27096                   <bool value="true"/>
27097                 </param>
27098                 <param name="round_tip[0]">
27099                   <bool value="true"/>
27100                 </param>
27101                 <param name="round_tip[1]">
27102                   <bool value="true"/>
27103                 </param>
27104                 <param name="loopyness">
27105                   <real value="1.0000000000"/>
27106                 </param>
27107                 <param name="homogeneous_width">
27108                   <bool value="true"/>
27109                 </param>
27110               </layer>
27111               <layer type="region" active="true" version="0.1" desc="NewBLine066 Region">
27112                 <param name="z_depth">
27113                   <real value="0.0000000000"/>
27114                 </param>
27115                 <param name="amount">
27116                   <real value="1.0000000000"/>
27117                 </param>
27118                 <param name="blend_method">
27119                   <integer value="0"/>
27120                 </param>
27121                 <param name="color" use=":splash_colour_03_mid"/>
27122                 <param name="origin">
27123                   <vector guid="39B516817E3B65ACF68D4D81E1D2F04E">
27124                     <x>0.0000000000</x>
27125                     <y>0.0000000000</y>
27126                   </vector>
27127                 </param>
27128                 <param name="invert">
27129                   <bool value="false"/>
27130                 </param>
27131                 <param name="antialias">
27132                   <bool value="true"/>
27133                 </param>
27134                 <param name="feather">
27135                   <real value="0.0000000000"/>
27136                 </param>
27137                 <param name="blurtype">
27138                   <integer value="1"/>
27139                 </param>
27140                 <param name="winding_style">
27141                   <integer value="0"/>
27142                 </param>
27143                 <param name="bline">
27144                   <bline type="bline_point" loop="true" guid="AE01168BD62639B963EB30E3561EFE20">
27145                     <entry>
27146                       <composite type="bline_point">
27147                         <point>
27148                           <vector>
27149                             <x>7.3635935783</x>
27150                             <y>10.6321582794</y>
27151                           </vector>
27152                         </point>
27153                         <width>
27154                           <real value="1.1390479565"/>
27155                         </width>
27156                         <origin>
27157                           <real value="0.5000000000"/>
27158                         </origin>
27159                         <split>
27160                           <bool value="true"/>
27161                         </split>
27162                         <t1>
27163                           <radial_composite type="vector">
27164                             <radius>
27165                               <real value="2.0800704306"/>
27166                             </radius>
27167                             <theta>
27168                               <angle value="-3.008938"/>
27169                             </theta>
27170                           </radial_composite>
27171                         </t1>
27172                         <t2>
27173                           <radial_composite type="vector">
27174                             <radius>
27175                               <real value="0.7218808783"/>
27176                             </radius>
27177                             <theta>
27178                               <angle value="-81.588379"/>
27179                             </theta>
27180                           </radial_composite>
27181                         </t2>
27182                       </composite>
27183                     </entry>
27184                     <entry>
27185                       <composite type="bline_point">
27186                         <point>
27187                           <vector>
27188                             <x>7.3486857414</x>
27189                             <y>9.9452018738</y>
27190                           </vector>
27191                         </point>
27192                         <width>
27193                           <real value="1.8148274940"/>
27194                         </width>
27195                         <origin>
27196                           <real value="0.5000000000"/>
27197                         </origin>
27198                         <split>
27199                           <bool value="true"/>
27200                         </split>
27201                         <t1>
27202                           <radial_composite type="vector">
27203                             <radius>
27204                               <real value="0.5052913639"/>
27205                             </radius>
27206                             <theta>
27207                               <angle value="-101.487404"/>
27208                             </theta>
27209                           </radial_composite>
27210                         </t1>
27211                         <t2>
27212                           <radial_composite type="vector">
27213                             <radius>
27214                               <real value="1.3582198644"/>
27215                             </radius>
27216                             <theta>
27217                               <angle value="-174.934387"/>
27218                             </theta>
27219                           </radial_composite>
27220                         </t2>
27221                       </composite>
27222                     </entry>
27223                     <entry>
27224                       <composite type="bline_point">
27225                         <point>
27226                           <vector>
27227                             <x>3.7835171223</x>
27228                             <y>10.1616182327</y>
27229                           </vector>
27230                         </point>
27231                         <width>
27232                           <real value="1.5961785889"/>
27233                         </width>
27234                         <origin>
27235                           <real value="0.5000000000"/>
27236                         </origin>
27237                         <split>
27238                           <bool value="true"/>
27239                         </split>
27240                         <t1>
27241                           <radial_composite type="vector">
27242                             <radius>
27243                               <real value="1.1859415788"/>
27244                             </radius>
27245                             <theta>
27246                               <angle value="171.868149"/>
27247                             </theta>
27248                           </radial_composite>
27249                         </t1>
27250                         <t2>
27251                           <radial_composite type="vector">
27252                             <radius>
27253                               <real value="0.5467351409"/>
27254                             </radius>
27255                             <theta>
27256                               <angle value="90.000000"/>
27257                             </theta>
27258                           </radial_composite>
27259                         </t2>
27260                       </composite>
27261                     </entry>
27262                     <entry>
27263                       <composite type="bline_point">
27264                         <point>
27265                           <vector>
27266                             <x>3.8746395111</x>
27267                             <y>10.7425241470</y>
27268                           </vector>
27269                         </point>
27270                         <width>
27271                           <real value="1.0314454774"/>
27272                         </width>
27273                         <origin>
27274                           <real value="0.5000000000"/>
27275                         </origin>
27276                         <split>
27277                           <bool value="true"/>
27278                         </split>
27279                         <t1>
27280                           <radial_composite type="vector">
27281                             <radius>
27282                               <real value="0.4647751185"/>
27283                             </radius>
27284                             <theta>
27285                               <angle value="72.897270"/>
27286                             </theta>
27287                           </radial_composite>
27288                         </t1>
27289                         <t2>
27290                           <radial_composite type="vector">
27291                             <radius>
27292                               <real value="0.8404459328"/>
27293                             </radius>
27294                             <theta>
27295                               <angle value="3.814907"/>
27296                             </theta>
27297                           </radial_composite>
27298                         </t2>
27299                       </composite>
27300                     </entry>
27301                   </bline>
27302                 </param>
27303               </layer>
27304               <layer type="region" active="true" version="0.1" desc="NewBLine066 Region">
27305                 <param name="z_depth">
27306                   <real value="0.0000000000"/>
27307                 </param>
27308                 <param name="amount">
27309                   <real value="1.0000000000"/>
27310                 </param>
27311                 <param name="blend_method">
27312                   <integer value="0"/>
27313                 </param>
27314                 <param name="color" use=":splash-colour_04"/>
27315                 <param name="origin">
27316                   <vector>
27317                     <x>0.0000000000</x>
27318                     <y>0.0000000000</y>
27319                   </vector>
27320                 </param>
27321                 <param name="invert">
27322                   <bool value="false"/>
27323                 </param>
27324                 <param name="antialias">
27325                   <bool value="true"/>
27326                 </param>
27327                 <param name="feather">
27328                   <real value="0.0000000000"/>
27329                 </param>
27330                 <param name="blurtype">
27331                   <integer value="1"/>
27332                 </param>
27333                 <param name="winding_style">
27334                   <integer value="0"/>
27335                 </param>
27336                 <param name="bline">
27337                   <bline type="bline_point" loop="true">
27338                     <entry>
27339                       <composite type="bline_point">
27340                         <point>
27341                           <vector>
27342                             <x>5.9405889511</x>
27343                             <y>10.4300870895</y>
27344                           </vector>
27345                         </point>
27346                         <width>
27347                           <real value="1.1390479565"/>
27348                         </width>
27349                         <origin>
27350                           <real value="0.5000000000"/>
27351                         </origin>
27352                         <split>
27353                           <bool value="true"/>
27354                         </split>
27355                         <t1>
27356                           <radial_composite type="vector">
27357                             <radius>
27358                               <real value="2.3078408068"/>
27359                             </radius>
27360                             <theta>
27361                               <angle value="-8.471145"/>
27362                             </theta>
27363                           </radial_composite>
27364                         </t1>
27365                         <t2>
27366                           <radial_composite type="vector">
27367                             <radius>
27368                               <real value="2.0060113818"/>
27369                             </radius>
27370                             <theta>
27371                               <angle value="-6.952958"/>
27372                             </theta>
27373                           </radial_composite>
27374                         </t2>
27375                       </composite>
27376                     </entry>
27377                     <entry>
27378                       <composite type="bline_point">
27379                         <point>
27380                           <vector>
27381                             <x>7.3486857414</x>
27382                             <y>9.9452018738</y>
27383                           </vector>
27384                         </point>
27385                         <width>
27386                           <real value="1.8148274940"/>
27387                         </width>
27388                         <origin>
27389                           <real value="0.5000000000"/>
27390                         </origin>
27391                         <split>
27392                           <bool value="true"/>
27393                         </split>
27394                         <t1>
27395                           <radial_composite type="vector">
27396                             <radius>
27397                               <real value="1.1642221549"/>
27398                             </radius>
27399                             <theta>
27400                               <angle value="-87.661530"/>
27401                             </theta>
27402                           </radial_composite>
27403                         </t1>
27404                         <t2>
27405                           <radial_composite type="vector">
27406                             <radius>
27407                               <real value="1.3582198644"/>
27408                             </radius>
27409                             <theta>
27410                               <angle value="-174.934387"/>
27411                             </theta>
27412                           </radial_composite>
27413                         </t2>
27414                       </composite>
27415                     </entry>
27416                     <entry>
27417                       <composite type="bline_point">
27418                         <point>
27419                           <vector>
27420                             <x>3.7835171223</x>
27421                             <y>10.1616182327</y>
27422                           </vector>
27423                         </point>
27424                         <width>
27425                           <real value="1.5961785889"/>
27426                         </width>
27427                         <origin>
27428                           <real value="0.5000000000"/>
27429                         </origin>
27430                         <split>
27431                           <bool value="true"/>
27432                         </split>
27433                         <t1>
27434                           <radial_composite type="vector">
27435                             <radius>
27436                               <real value="1.1859415788"/>
27437                             </radius>
27438                             <theta>
27439                               <angle value="171.868149"/>
27440                             </theta>
27441                           </radial_composite>
27442                         </t1>
27443                         <t2>
27444                           <radial_composite type="vector">
27445                             <radius>
27446                               <real value="0.5467351409"/>
27447                             </radius>
27448                             <theta>
27449                               <angle value="90.000000"/>
27450                             </theta>
27451                           </radial_composite>
27452                         </t2>
27453                       </composite>
27454                     </entry>
27455                     <entry>
27456                       <composite type="bline_point">
27457                         <point>
27458                           <vector>
27459                             <x>3.8683845997</x>
27460                             <y>10.5919780731</y>
27461                           </vector>
27462                         </point>
27463                         <width>
27464                           <real value="1.0314454774"/>
27465                         </width>
27466                         <origin>
27467                           <real value="0.5000000000"/>
27468                         </origin>
27469                         <split>
27470                           <bool value="true"/>
27471                         </split>
27472                         <t1>
27473                           <radial_composite type="vector">
27474                             <radius>
27475                               <real value="0.4647751185"/>
27476                             </radius>
27477                             <theta>
27478                               <angle value="72.897270"/>
27479                             </theta>
27480                           </radial_composite>
27481                         </t1>
27482                         <t2>
27483                           <radial_composite type="vector">
27484                             <radius>
27485                               <real value="0.8404459328"/>
27486                             </radius>
27487                             <theta>
27488                               <angle value="3.814907"/>
27489                             </theta>
27490                           </radial_composite>
27491                         </t2>
27492                       </composite>
27493                     </entry>
27494                   </bline>
27495                 </param>
27496               </layer>
27497               <layer type="outline" active="true" version="0.2" desc="NewDrawing114 Outline">
27498                 <param name="z_depth">
27499                   <real value="0.0000000000"/>
27500                 </param>
27501                 <param name="amount">
27502                   <real value="1.0000000000"/>
27503                 </param>
27504                 <param name="blend_method">
27505                   <integer value="0"/>
27506                 </param>
27507                 <param name="color">
27508                   <color>
27509                     <r>0.000000</r>
27510                     <g>0.000000</g>
27511                     <b>0.000000</b>
27512                     <a>1.000000</a>
27513                   </color>
27514                 </param>
27515                 <param name="origin">
27516                   <vector>
27517                     <x>0.0000000000</x>
27518                     <y>0.0000000000</y>
27519                   </vector>
27520                 </param>
27521                 <param name="invert">
27522                   <bool value="false"/>
27523                 </param>
27524                 <param name="antialias">
27525                   <bool value="true"/>
27526                 </param>
27527                 <param name="feather">
27528                   <real value="0.0000000000"/>
27529                 </param>
27530                 <param name="blurtype">
27531                   <integer value="1"/>
27532                 </param>
27533                 <param name="winding_style">
27534                   <integer value="0"/>
27535                 </param>
27536                 <param name="bline">
27537                   <bline type="bline_point" loop="false">
27538                     <entry>
27539                       <composite type="bline_point">
27540                         <point>
27541                           <vector>
27542                             <x>4.1359400749</x>
27543                             <y>10.7298593521</y>
27544                           </vector>
27545                         </point>
27546                         <width>
27547                           <real value="1.0000000000"/>
27548                         </width>
27549                         <origin>
27550                           <real value="0.5000000000"/>
27551                         </origin>
27552                         <split>
27553                           <bool value="false"/>
27554                         </split>
27555                         <t1>
27556                           <radial_composite type="vector">
27557                             <radius>
27558                               <real value="0.6490082789"/>
27559                             </radius>
27560                             <theta>
27561                               <angle value="-109.014938"/>
27562                             </theta>
27563                           </radial_composite>
27564                         </t1>
27565                         <t2>
27566                           <radial_composite type="vector">
27567                             <radius>
27568                               <real value="0.6490082789"/>
27569                             </radius>
27570                             <theta>
27571                               <angle value="-109.014938"/>
27572                             </theta>
27573                           </radial_composite>
27574                         </t2>
27575                       </composite>
27576                     </entry>
27577                     <entry>
27578                       <composite type="bline_point">
27579                         <point>
27580                           <vector>
27581                             <x>4.0113234520</x>
27582                             <y>10.1957893372</y>
27583                           </vector>
27584                         </point>
27585                         <width>
27586                           <real value="1.0000000000"/>
27587                         </width>
27588                         <origin>
27589                           <real value="0.5000000000"/>
27590                         </origin>
27591                         <split>
27592                           <bool value="false"/>
27593                         </split>
27594                         <t1>
27595                           <radial_composite type="vector">
27596                             <radius>
27597                               <real value="0.6490082789"/>
27598                             </radius>
27599                             <theta>
27600                               <angle value="-82.156952"/>
27601                             </theta>
27602                           </radial_composite>
27603                         </t1>
27604                         <t2>
27605                           <radial_composite type="vector">
27606                             <radius>
27607                               <real value="0.6490082789"/>
27608                             </radius>
27609                             <theta>
27610                               <angle value="-82.156952"/>
27611                             </theta>
27612                           </radial_composite>
27613                         </t2>
27614                       </composite>
27615                     </entry>
27616                   </bline>
27617                 </param>
27618                 <param name="width">
27619                   <real value="0.0678862820"/>
27620                 </param>
27621                 <param name="expand">
27622                   <real value="0.0000000000"/>
27623                 </param>
27624                 <param name="sharp_cusps">
27625                   <bool value="true"/>
27626                 </param>
27627                 <param name="round_tip[0]">
27628                   <bool value="true"/>
27629                 </param>
27630                 <param name="round_tip[1]">
27631                   <bool value="true"/>
27632                 </param>
27633                 <param name="loopyness">
27634                   <real value="1.0000000000"/>
27635                 </param>
27636                 <param name="homogeneous_width">
27637                   <bool value="true"/>
27638                 </param>
27639               </layer>
27640               <layer type="outline" active="true" version="0.2" desc="NewBLine066 Outline">
27641                 <param name="z_depth">
27642                   <real value="0.0000000000"/>
27643                 </param>
27644                 <param name="amount">
27645                   <real value="1.0000000000"/>
27646                 </param>
27647                 <param name="blend_method">
27648                   <integer value="0"/>
27649                 </param>
27650                 <param name="color">
27651                   <color>
27652                     <r>0.000000</r>
27653                     <g>0.000000</g>
27654                     <b>0.000000</b>
27655                     <a>1.000000</a>
27656                   </color>
27657                 </param>
27658                 <param name="origin">
27659                   <vector guid="39B516817E3B65ACF68D4D81E1D2F04E">
27660                     <x>0.0000000000</x>
27661                     <y>0.0000000000</y>
27662                   </vector>
27663                 </param>
27664                 <param name="invert">
27665                   <bool value="false"/>
27666                 </param>
27667                 <param name="antialias">
27668                   <bool value="true"/>
27669                 </param>
27670                 <param name="feather">
27671                   <real value="0.0000000000"/>
27672                 </param>
27673                 <param name="blurtype">
27674                   <integer value="1"/>
27675                 </param>
27676                 <param name="winding_style">
27677                   <integer value="0"/>
27678                 </param>
27679                 <param name="bline">
27680                   <bline type="bline_point" loop="true" guid="AE01168BD62639B963EB30E3561EFE20">
27681                     <entry>
27682                       <composite type="bline_point">
27683                         <point>
27684                           <vector>
27685                             <x>7.3635935783</x>
27686                             <y>10.6321582794</y>
27687                           </vector>
27688                         </point>
27689                         <width>
27690                           <real value="1.1390479565"/>
27691                         </width>
27692                         <origin>
27693                           <real value="0.5000000000"/>
27694                         </origin>
27695                         <split>
27696                           <bool value="true"/>
27697                         </split>
27698                         <t1>
27699                           <radial_composite type="vector">
27700                             <radius>
27701                               <real value="2.0800704306"/>
27702                             </radius>
27703                             <theta>
27704                               <angle value="-3.008938"/>
27705                             </theta>
27706                           </radial_composite>
27707                         </t1>
27708                         <t2>
27709                           <radial_composite type="vector">
27710                             <radius>
27711                               <real value="0.7218808783"/>
27712                             </radius>
27713                             <theta>
27714                               <angle value="-81.588379"/>
27715                             </theta>
27716                           </radial_composite>
27717                         </t2>
27718                       </composite>
27719                     </entry>
27720                     <entry>
27721                       <composite type="bline_point">
27722                         <point>
27723                           <vector>
27724                             <x>7.3486857414</x>
27725                             <y>9.9452018738</y>
27726                           </vector>
27727                         </point>
27728                         <width>
27729                           <real value="1.8148274940"/>
27730                         </width>
27731                         <origin>
27732                           <real value="0.5000000000"/>
27733                         </origin>
27734                         <split>
27735                           <bool value="true"/>
27736                         </split>
27737                         <t1>
27738                           <radial_composite type="vector">
27739                             <radius>
27740                               <real value="0.5052913639"/>
27741                             </radius>
27742                             <theta>
27743                               <angle value="-101.487404"/>
27744                             </theta>
27745                           </radial_composite>
27746                         </t1>
27747                         <t2>
27748                           <radial_composite type="vector">
27749                             <radius>
27750                               <real value="1.3582198644"/>
27751                             </radius>
27752                             <theta>
27753                               <angle value="-174.934387"/>
27754                             </theta>
27755                           </radial_composite>
27756                         </t2>
27757                       </composite>
27758                     </entry>
27759                     <entry>
27760                       <composite type="bline_point">
27761                         <point>
27762                           <vector>
27763                             <x>3.7835171223</x>
27764                             <y>10.1616182327</y>
27765                           </vector>
27766                         </point>
27767                         <width>
27768                           <real value="1.5961785889"/>
27769                         </width>
27770                         <origin>
27771                           <real value="0.5000000000"/>
27772                         </origin>
27773                         <split>
27774                           <bool value="true"/>
27775                         </split>
27776                         <t1>
27777                           <radial_composite type="vector">
27778                             <radius>
27779                               <real value="1.1859415788"/>
27780                             </radius>
27781                             <theta>
27782                               <angle value="171.868149"/>
27783                             </theta>
27784                           </radial_composite>
27785                         </t1>
27786                         <t2>
27787                           <radial_composite type="vector">
27788                             <radius>
27789                               <real value="0.5467351409"/>
27790                             </radius>
27791                             <theta>
27792                               <angle value="90.000000"/>
27793                             </theta>
27794                           </radial_composite>
27795                         </t2>
27796                       </composite>
27797                     </entry>
27798                     <entry>
27799                       <composite type="bline_point">
27800                         <point>
27801                           <vector>
27802                             <x>3.8746395111</x>
27803                             <y>10.7425241470</y>
27804                           </vector>
27805                         </point>
27806                         <width>
27807                           <real value="1.0314454774"/>
27808                         </width>
27809                         <origin>
27810                           <real value="0.5000000000"/>
27811                         </origin>
27812                         <split>
27813                           <bool value="true"/>
27814                         </split>
27815                         <t1>
27816                           <radial_composite type="vector">
27817                             <radius>
27818                               <real value="0.4647751185"/>
27819                             </radius>
27820                             <theta>
27821                               <angle value="72.897270"/>
27822                             </theta>
27823                           </radial_composite>
27824                         </t1>
27825                         <t2>
27826                           <radial_composite type="vector">
27827                             <radius>
27828                               <real value="0.8404459328"/>
27829                             </radius>
27830                             <theta>
27831                               <angle value="3.814907"/>
27832                             </theta>
27833                           </radial_composite>
27834                         </t2>
27835                       </composite>
27836                     </entry>
27837                   </bline>
27838                 </param>
27839                 <param name="width">
27840                   <real value="0.0734302390"/>
27841                 </param>
27842                 <param name="expand">
27843                   <real value="0.0000000000"/>
27844                 </param>
27845                 <param name="sharp_cusps">
27846                   <bool value="true"/>
27847                 </param>
27848                 <param name="round_tip[0]">
27849                   <bool value="true"/>
27850                 </param>
27851                 <param name="round_tip[1]">
27852                   <bool value="true"/>
27853                 </param>
27854                 <param name="loopyness">
27855                   <real value="1.0000000000"/>
27856                 </param>
27857                 <param name="homogeneous_width">
27858                   <bool value="true"/>
27859                 </param>
27860               </layer>
27861               <layer type="outline" active="true" version="0.2" desc="NewDrawing113 Outline">
27862                 <param name="z_depth">
27863                   <real value="0.0000000000"/>
27864                 </param>
27865                 <param name="amount">
27866                   <real value="1.0000000000"/>
27867                 </param>
27868                 <param name="blend_method">
27869                   <integer value="0"/>
27870                 </param>
27871                 <param name="color">
27872                   <color>
27873                     <r>0.000000</r>
27874                     <g>0.000000</g>
27875                     <b>0.000000</b>
27876                     <a>1.000000</a>
27877                   </color>
27878                 </param>
27879                 <param name="origin">
27880                   <vector>
27881                     <x>0.0000000000</x>
27882                     <y>0.0000000000</y>
27883                   </vector>
27884                 </param>
27885                 <param name="invert">
27886                   <bool value="false"/>
27887                 </param>
27888                 <param name="antialias">
27889                   <bool value="true"/>
27890                 </param>
27891                 <param name="feather">
27892                   <real value="0.0000000000"/>
27893                 </param>
27894                 <param name="blurtype">
27895                   <integer value="1"/>
27896                 </param>
27897                 <param name="winding_style">
27898                   <integer value="0"/>
27899                 </param>
27900                 <param name="bline">
27901                   <bline type="bline_point" loop="false">
27902                     <entry>
27903                       <composite type="bline_point">
27904                         <point>
27905                           <vector>
27906                             <x>3.9928441048</x>
27907                             <y>10.7412500381</y>
27908                           </vector>
27909                         </point>
27910                         <width>
27911                           <real value="1.0000000000"/>
27912                         </width>
27913                         <origin>
27914                           <real value="0.5000000000"/>
27915                         </origin>
27916                         <split>
27917                           <bool value="false"/>
27918                         </split>
27919                         <t1>
27920                           <radial_composite type="vector">
27921                             <radius>
27922                               <real value="0.5927262388"/>
27923                             </radius>
27924                             <theta>
27925                               <angle value="-113.844582"/>
27926                             </theta>
27927                           </radial_composite>
27928                         </t1>
27929                         <t2>
27930                           <radial_composite type="vector">
27931                             <radius>
27932                               <real value="0.5927262388"/>
27933                             </radius>
27934                             <theta>
27935                               <angle value="-113.844582"/>
27936                             </theta>
27937                           </radial_composite>
27938                         </t2>
27939                       </composite>
27940                     </entry>
27941                     <entry>
27942                       <composite type="bline_point">
27943                         <point>
27944                           <vector>
27945                             <x>3.8860299587</x>
27946                             <y>10.2071800232</y>
27947                           </vector>
27948                         </point>
27949                         <width>
27950                           <real value="1.0000000000"/>
27951                         </width>
27952                         <origin>
27953                           <real value="0.5000000000"/>
27954                         </origin>
27955                         <split>
27956                           <bool value="false"/>
27957                         </split>
27958                         <t1>
27959                           <radial_composite type="vector">
27960                             <radius>
27961                               <real value="0.5927262388"/>
27962                             </radius>
27963                             <theta>
27964                               <angle value="-93.787933"/>
27965                             </theta>
27966                           </radial_composite>
27967                         </t1>
27968                         <t2>
27969                           <radial_composite type="vector">
27970                             <radius>
27971                               <real value="0.5927262388"/>
27972                             </radius>
27973                             <theta>
27974                               <angle value="-93.787933"/>
27975                             </theta>
27976                           </radial_composite>
27977                         </t2>
27978                       </composite>
27979                     </entry>
27980                   </bline>
27981                 </param>
27982                 <param name="width">
27983                   <real value="0.0678862820"/>
27984                 </param>
27985                 <param name="expand">
27986                   <real value="0.0000000000"/>
27987                 </param>
27988                 <param name="sharp_cusps">
27989                   <bool value="true"/>
27990                 </param>
27991                 <param name="round_tip[0]">
27992                   <bool value="true"/>
27993                 </param>
27994                 <param name="round_tip[1]">
27995                   <bool value="true"/>
27996                 </param>
27997                 <param name="loopyness">
27998                   <real value="1.0000000000"/>
27999                 </param>
28000                 <param name="homogeneous_width">
28001                   <bool value="true"/>
28002                 </param>
28003               </layer>
28004               <layer type="outline" active="true" version="0.2" desc="NewDrawing115 Outline">
28005                 <param name="z_depth">
28006                   <real value="0.0000000000"/>
28007                 </param>
28008                 <param name="amount">
28009                   <real value="1.0000000000"/>
28010                 </param>
28011                 <param name="blend_method">
28012                   <integer value="0"/>
28013                 </param>
28014                 <param name="color">
28015                   <color>
28016                     <r>0.000000</r>
28017                     <g>0.000000</g>
28018                     <b>0.000000</b>
28019                     <a>1.000000</a>
28020                   </color>
28021                 </param>
28022                 <param name="origin">
28023                   <vector>
28024                     <x>0.0000000000</x>
28025                     <y>0.0000000000</y>
28026                   </vector>
28027                 </param>
28028                 <param name="invert">
28029                   <bool value="false"/>
28030                 </param>
28031                 <param name="antialias">
28032                   <bool value="true"/>
28033                 </param>
28034                 <param name="feather">
28035                   <real value="0.0000000000"/>
28036                 </param>
28037                 <param name="blurtype">
28038                   <integer value="1"/>
28039                 </param>
28040                 <param name="winding_style">
28041                   <integer value="0"/>
28042                 </param>
28043                 <param name="bline">
28044                   <bline type="bline_point" loop="false">
28045                     <entry>
28046                       <composite type="bline_point">
28047                         <point>
28048                           <vector>
28049                             <x>4.3302683830</x>
28050                             <y>10.7540893555</y>
28051                           </vector>
28052                         </point>
28053                         <width>
28054                           <real value="1.0000000000"/>
28055                         </width>
28056                         <origin>
28057                           <real value="0.5000000000"/>
28058                         </origin>
28059                         <split>
28060                           <bool value="false"/>
28061                         </split>
28062                         <t1>
28063                           <radial_composite type="vector">
28064                             <radius>
28065                               <real value="0.6765807490"/>
28066                             </radius>
28067                             <theta>
28068                               <angle value="-100.666405"/>
28069                             </theta>
28070                           </radial_composite>
28071                         </t1>
28072                         <t2>
28073                           <radial_composite type="vector">
28074                             <radius>
28075                               <real value="0.6765807490"/>
28076                             </radius>
28077                             <theta>
28078                               <angle value="-100.666405"/>
28079                             </theta>
28080                           </radial_composite>
28081                         </t2>
28082                       </composite>
28083                     </entry>
28084                     <entry>
28085                       <composite type="bline_point">
28086                         <point>
28087                           <vector>
28088                             <x>4.2733006477</x>
28089                             <y>10.1274471283</y>
28090                           </vector>
28091                         </point>
28092                         <width>
28093                           <real value="1.0000000000"/>
28094                         </width>
28095                         <origin>
28096                           <real value="0.5000000000"/>
28097                         </origin>
28098                         <split>
28099                           <bool value="false"/>
28100                         </split>
28101                         <t1>
28102                           <radial_composite type="vector">
28103                             <radius>
28104                               <real value="0.6765807490"/>
28105                             </radius>
28106                             <theta>
28107                               <angle value="-67.439377"/>
28108                             </theta>
28109                           </radial_composite>
28110                         </t1>
28111                         <t2>
28112                           <radial_composite type="vector">
28113                             <radius>
28114                               <real value="0.6765807490"/>
28115                             </radius>
28116                             <theta>
28117                               <angle value="-67.439377"/>
28118                             </theta>
28119                           </radial_composite>
28120                         </t2>
28121                       </composite>
28122                     </entry>
28123                   </bline>
28124                 </param>
28125                 <param name="width">
28126                   <real value="0.0678862820"/>
28127                 </param>
28128                 <param name="expand">
28129                   <real value="0.0000000000"/>
28130                 </param>
28131                 <param name="sharp_cusps">
28132                   <bool value="true"/>
28133                 </param>
28134                 <param name="round_tip[0]">
28135                   <bool value="true"/>
28136                 </param>
28137                 <param name="round_tip[1]">
28138                   <bool value="true"/>
28139                 </param>
28140                 <param name="loopyness">
28141                   <real value="1.0000000000"/>
28142                 </param>
28143                 <param name="homogeneous_width">
28144                   <bool value="true"/>
28145                 </param>
28146               </layer>
28147               <layer type="outline" active="true" version="0.2" desc="NewDrawing117 Outline">
28148                 <param name="z_depth">
28149                   <real value="0.0000000000"/>
28150                 </param>
28151                 <param name="amount">
28152                   <real value="1.0000000000"/>
28153                 </param>
28154                 <param name="blend_method">
28155                   <integer value="0"/>
28156                 </param>
28157                 <param name="color">
28158                   <color>
28159                     <r>0.000000</r>
28160                     <g>0.000000</g>
28161                     <b>0.000000</b>
28162                     <a>1.000000</a>
28163                   </color>
28164                 </param>
28165                 <param name="origin">
28166                   <vector>
28167                     <x>0.0000000000</x>
28168                     <y>0.0000000000</y>
28169                   </vector>
28170                 </param>
28171                 <param name="invert">
28172                   <bool value="false"/>
28173                 </param>
28174                 <param name="antialias">
28175                   <bool value="true"/>
28176                 </param>
28177                 <param name="feather">
28178                   <real value="0.0000000000"/>
28179                 </param>
28180                 <param name="blurtype">
28181                   <integer value="1"/>
28182                 </param>
28183                 <param name="winding_style">
28184                   <integer value="0"/>
28185                 </param>
28186                 <param name="bline">
28187                   <bline type="bline_point" loop="false">
28188                     <entry>
28189                       <composite type="bline_point">
28190                         <point>
28191                           <vector>
28192                             <x>4.9282641411</x>
28193                             <y>10.6883668900</y>
28194                           </vector>
28195                         </point>
28196                         <width>
28197                           <real value="1.0036523511"/>
28198                         </width>
28199                         <origin>
28200                           <real value="0.5000000000"/>
28201                         </origin>
28202                         <split>
28203                           <bool value="false"/>
28204                         </split>
28205                         <t1>
28206                           <radial_composite type="vector">
28207                             <radius>
28208                               <real value="0.6063549003"/>
28209                             </radius>
28210                             <theta>
28211                               <angle value="-90.338234"/>
28212                             </theta>
28213                           </radial_composite>
28214                         </t1>
28215                         <t2>
28216                           <radial_composite type="vector">
28217                             <radius>
28218                               <real value="0.6063549003"/>
28219                             </radius>
28220                             <theta>
28221                               <angle value="-90.338234"/>
28222                             </theta>
28223                           </radial_composite>
28224                         </t2>
28225                       </composite>
28226                     </entry>
28227                     <entry>
28228                       <composite type="bline_point">
28229                         <point>
28230                           <vector>
28231                             <x>4.9282641411</x>
28232                             <y>10.1044492722</y>
28233                           </vector>
28234                         </point>
28235                         <width>
28236                           <real value="1.2992278228"/>
28237                         </width>
28238                         <origin>
28239                           <real value="0.5000000000"/>
28240                         </origin>
28241                         <split>
28242                           <bool value="false"/>
28243                         </split>
28244                         <t1>
28245                           <radial_composite type="vector">
28246                             <radius>
28247                               <real value="0.6063549003"/>
28248                             </radius>
28249                             <theta>
28250                               <angle value="-87.267365"/>
28251                             </theta>
28252                           </radial_composite>
28253                         </t1>
28254                         <t2>
28255                           <radial_composite type="vector">
28256                             <radius>
28257                               <real value="0.6063549003"/>
28258                             </radius>
28259                             <theta>
28260                               <angle value="-87.267365"/>
28261                             </theta>
28262                           </radial_composite>
28263                         </t2>
28264                       </composite>
28265                     </entry>
28266                   </bline>
28267                 </param>
28268                 <param name="width">
28269                   <real value="0.0678862820"/>
28270                 </param>
28271                 <param name="expand">
28272                   <real value="0.0000000000"/>
28273                 </param>
28274                 <param name="sharp_cusps">
28275                   <bool value="true"/>
28276                 </param>
28277                 <param name="round_tip[0]">
28278                   <bool value="true"/>
28279                 </param>
28280                 <param name="round_tip[1]">
28281                   <bool value="true"/>
28282                 </param>
28283                 <param name="loopyness">
28284                   <real value="1.0000000000"/>
28285                 </param>
28286                 <param name="homogeneous_width">
28287                   <bool value="true"/>
28288                 </param>
28289               </layer>
28290               <layer type="outline" active="false" version="0.2" desc="NewDrawing120 Outline">
28291                 <param name="z_depth">
28292                   <real value="0.0000000000"/>
28293                 </param>
28294                 <param name="amount">
28295                   <real value="1.0000000000"/>
28296                 </param>
28297                 <param name="blend_method">
28298                   <integer value="0"/>
28299                 </param>
28300                 <param name="color">
28301                   <color>
28302                     <r>0.000000</r>
28303                     <g>0.000000</g>
28304                     <b>0.000000</b>
28305                     <a>1.000000</a>
28306                   </color>
28307                 </param>
28308                 <param name="origin">
28309                   <vector>
28310                     <x>0.0000000000</x>
28311                     <y>0.0000000000</y>
28312                   </vector>
28313                 </param>
28314                 <param name="invert">
28315                   <bool value="false"/>
28316                 </param>
28317                 <param name="antialias">
28318                   <bool value="true"/>
28319                 </param>
28320                 <param name="feather">
28321                   <real value="0.0000000000"/>
28322                 </param>
28323                 <param name="blurtype">
28324                   <integer value="1"/>
28325                 </param>
28326                 <param name="winding_style">
28327                   <integer value="0"/>
28328                 </param>
28329                 <param name="bline">
28330                   <bline type="bline_point" loop="false">
28331                     <entry>
28332                       <composite type="bline_point">
28333                         <point>
28334                           <vector>
28335                             <x>6.2954845428</x>
28336                             <y>10.5886735916</y>
28337                           </vector>
28338                         </point>
28339                         <width>
28340                           <real value="1.0000000000"/>
28341                         </width>
28342                         <origin>
28343                           <real value="0.5000000000"/>
28344                         </origin>
28345                         <split>
28346                           <bool value="false"/>
28347                         </split>
28348                         <t1>
28349                           <radial_composite type="vector">
28350                             <radius>
28351                               <real value="0.7153235159"/>
28352                             </radius>
28353                             <theta>
28354                               <angle value="-85.076843"/>
28355                             </theta>
28356                           </radial_composite>
28357                         </t1>
28358                         <t2>
28359                           <radial_composite type="vector">
28360                             <radius>
28361                               <real value="0.7153235159"/>
28362                             </radius>
28363                             <theta>
28364                               <angle value="-85.076843"/>
28365                             </theta>
28366                           </radial_composite>
28367                         </t2>
28368                       </composite>
28369                     </entry>
28370                     <entry>
28371                       <composite type="bline_point">
28372                         <point>
28373                           <vector>
28374                             <x>6.2954845428</x>
28375                             <y>9.9477891922</y>
28376                           </vector>
28377                         </point>
28378                         <width>
28379                           <real value="1.0000000000"/>
28380                         </width>
28381                         <origin>
28382                           <real value="0.5000000000"/>
28383                         </origin>
28384                         <split>
28385                           <bool value="false"/>
28386                         </split>
28387                         <t1>
28388                           <radial_composite type="vector">
28389                             <radius>
28390                               <real value="0.7153235159"/>
28391                             </radius>
28392                             <theta>
28393                               <angle value="-90.966255"/>
28394                             </theta>
28395                           </radial_composite>
28396                         </t1>
28397                         <t2>
28398                           <radial_composite type="vector">
28399                             <radius>
28400                               <real value="0.7153235159"/>
28401                             </radius>
28402                             <theta>
28403                               <angle value="-90.966255"/>
28404                             </theta>
28405                           </radial_composite>
28406                         </t2>
28407                       </composite>
28408                     </entry>
28409                   </bline>
28410                 </param>
28411                 <param name="width">
28412                   <real value="0.0678862820"/>
28413                 </param>
28414                 <param name="expand">
28415                   <real value="0.0000000000"/>
28416                 </param>
28417                 <param name="sharp_cusps">
28418                   <bool value="true"/>
28419                 </param>
28420                 <param name="round_tip[0]">
28421                   <bool value="true"/>
28422                 </param>
28423                 <param name="round_tip[1]">
28424                   <bool value="true"/>
28425                 </param>
28426                 <param name="loopyness">
28427                   <real value="1.0000000000"/>
28428                 </param>
28429                 <param name="homogeneous_width">
28430                   <bool value="true"/>
28431                 </param>
28432               </layer>
28433               <layer type="outline" active="true" version="0.2" desc="NewDrawing122 Outline">
28434                 <param name="z_depth">
28435                   <real value="0.0000000000"/>
28436                 </param>
28437                 <param name="amount">
28438                   <real value="1.0000000000"/>
28439                 </param>
28440                 <param name="blend_method">
28441                   <integer value="0"/>
28442                 </param>
28443                 <param name="color">
28444                   <color>
28445                     <r>0.000000</r>
28446                     <g>0.000000</g>
28447                     <b>0.000000</b>
28448                     <a>1.000000</a>
28449                   </color>
28450                 </param>
28451                 <param name="origin">
28452                   <vector>
28453                     <x>0.0000000000</x>
28454                     <y>0.0000000000</y>
28455                   </vector>
28456                 </param>
28457                 <param name="invert">
28458                   <bool value="false"/>
28459                 </param>
28460                 <param name="antialias">
28461                   <bool value="true"/>
28462                 </param>
28463                 <param name="feather">
28464                   <real value="0.0000000000"/>
28465                 </param>
28466                 <param name="blurtype">
28467                   <integer value="1"/>
28468                 </param>
28469                 <param name="winding_style">
28470                   <integer value="0"/>
28471                 </param>
28472                 <param name="bline">
28473                   <bline type="bline_point" loop="false">
28474                     <entry>
28475                       <composite type="bline_point">
28476                         <point>
28477                           <vector>
28478                             <x>7.0468344688</x>
28479                             <y>10.6601161957</y>
28480                           </vector>
28481                         </point>
28482                         <width>
28483                           <real value="1.0000000000"/>
28484                         </width>
28485                         <origin>
28486                           <real value="0.5000000000"/>
28487                         </origin>
28488                         <split>
28489                           <bool value="false"/>
28490                         </split>
28491                         <t1>
28492                           <radial_composite type="vector">
28493                             <radius>
28494                               <real value="0.6565684418"/>
28495                             </radius>
28496                             <theta>
28497                               <angle value="-84.086189"/>
28498                             </theta>
28499                           </radial_composite>
28500                         </t1>
28501                         <t2>
28502                           <radial_composite type="vector">
28503                             <radius>
28504                               <real value="0.6565684418"/>
28505                             </radius>
28506                             <theta>
28507                               <angle value="-84.086189"/>
28508                             </theta>
28509                           </radial_composite>
28510                         </t2>
28511                       </composite>
28512                     </entry>
28513                     <entry>
28514                       <composite type="bline_point">
28515                         <point>
28516                           <vector>
28517                             <x>7.0753183365</x>
28518                             <y>10.0477151871</y>
28519                           </vector>
28520                         </point>
28521                         <width>
28522                           <real value="1.0961388469"/>
28523                         </width>
28524                         <origin>
28525                           <real value="0.5000000000"/>
28526                         </origin>
28527                         <split>
28528                           <bool value="false"/>
28529                         </split>
28530                         <t1>
28531                           <radial_composite type="vector">
28532                             <radius>
28533                               <real value="0.6565684418"/>
28534                             </radius>
28535                             <theta>
28536                               <angle value="-90.374069"/>
28537                             </theta>
28538                           </radial_composite>
28539                         </t1>
28540                         <t2>
28541                           <radial_composite type="vector">
28542                             <radius>
28543                               <real value="0.6565684418"/>
28544                             </radius>
28545                             <theta>
28546                               <angle value="-90.374069"/>
28547                             </theta>
28548                           </radial_composite>
28549                         </t2>
28550                       </composite>
28551                     </entry>
28552                   </bline>
28553                 </param>
28554                 <param name="width">
28555                   <real value="0.0678862820"/>
28556                 </param>
28557                 <param name="expand">
28558                   <real value="0.0000000000"/>
28559                 </param>
28560                 <param name="sharp_cusps">
28561                   <bool value="true"/>
28562                 </param>
28563                 <param name="round_tip[0]">
28564                   <bool value="true"/>
28565                 </param>
28566                 <param name="round_tip[1]">
28567                   <bool value="true"/>
28568                 </param>
28569                 <param name="loopyness">
28570                   <real value="1.0000000000"/>
28571                 </param>
28572                 <param name="homogeneous_width">
28573                   <bool value="true"/>
28574                 </param>
28575               </layer>
28576               <layer type="outline" active="true" version="0.2" desc="NewDrawing119 Outline">
28577                 <param name="z_depth">
28578                   <real value="0.0000000000"/>
28579                 </param>
28580                 <param name="amount">
28581                   <real value="1.0000000000"/>
28582                 </param>
28583                 <param name="blend_method">
28584                   <integer value="0"/>
28585                 </param>
28586                 <param name="color">
28587                   <color>
28588                     <r>0.000000</r>
28589                     <g>0.000000</g>
28590                     <b>0.000000</b>
28591                     <a>1.000000</a>
28592                   </color>
28593                 </param>
28594                 <param name="origin">
28595                   <vector>
28596                     <x>0.0000000000</x>
28597                     <y>0.0000000000</y>
28598                   </vector>
28599                 </param>
28600                 <param name="invert">
28601                   <bool value="false"/>
28602                 </param>
28603                 <param name="antialias">
28604                   <bool value="true"/>
28605                 </param>
28606                 <param name="feather">
28607                   <real value="0.0000000000"/>
28608                 </param>
28609                 <param name="blurtype">
28610                   <integer value="1"/>
28611                 </param>
28612                 <param name="winding_style">
28613                   <integer value="0"/>
28614                 </param>
28615                 <param name="bline">
28616                   <bline type="bline_point" loop="false">
28617                     <entry>
28618                       <composite type="bline_point">
28619                         <point>
28620                           <vector>
28621                             <x>5.9821629524</x>
28622                             <y>10.6741247177</y>
28623                           </vector>
28624                         </point>
28625                         <width>
28626                           <real value="1.0074912965"/>
28627                         </width>
28628                         <origin>
28629                           <real value="0.5000000000"/>
28630                         </origin>
28631                         <split>
28632                           <bool value="false"/>
28633                         </split>
28634                         <t1>
28635                           <radial_composite type="vector">
28636                             <radius>
28637                               <real value="0.7573839742"/>
28638                             </radius>
28639                             <theta>
28640                               <angle value="-95.219498"/>
28641                             </theta>
28642                           </radial_composite>
28643                         </t1>
28644                         <t2>
28645                           <radial_composite type="vector">
28646                             <radius>
28647                               <real value="0.7573839742"/>
28648                             </radius>
28649                             <theta>
28650                               <angle value="-95.219498"/>
28651                             </theta>
28652                           </radial_composite>
28653                         </t2>
28654                       </composite>
28655                     </entry>
28656                     <entry>
28657                       <composite type="bline_point">
28658                         <point>
28659                           <vector>
28660                             <x>5.9536790848</x>
28661                             <y>10.0189981461</y>
28662                           </vector>
28663                         </point>
28664                         <width>
28665                           <real value="1.4543562469"/>
28666                         </width>
28667                         <origin>
28668                           <real value="0.5000000000"/>
28669                         </origin>
28670                         <split>
28671                           <bool value="false"/>
28672                         </split>
28673                         <t1>
28674                           <radial_composite type="vector">
28675                             <radius>
28676                               <real value="0.7573839742"/>
28677                             </radius>
28678                             <theta>
28679                               <angle value="-89.584808"/>
28680                             </theta>
28681                           </radial_composite>
28682                         </t1>
28683                         <t2>
28684                           <radial_composite type="vector">
28685                             <radius>
28686                               <real value="0.7573839742"/>
28687                             </radius>
28688                             <theta>
28689                               <angle value="-89.584808"/>
28690                             </theta>
28691                           </radial_composite>
28692                         </t2>
28693                       </composite>
28694                     </entry>
28695                   </bline>
28696                 </param>
28697                 <param name="width">
28698                   <real value="0.0678862820"/>
28699                 </param>
28700                 <param name="expand">
28701                   <real value="0.0000000000"/>
28702                 </param>
28703                 <param name="sharp_cusps">
28704                   <bool value="true"/>
28705                 </param>
28706                 <param name="round_tip[0]">
28707                   <bool value="true"/>
28708                 </param>
28709                 <param name="round_tip[1]">
28710                   <bool value="true"/>
28711                 </param>
28712                 <param name="loopyness">
28713                   <real value="1.0000000000"/>
28714                 </param>
28715                 <param name="homogeneous_width">
28716                   <bool value="true"/>
28717                 </param>
28718               </layer>
28719               <layer type="outline" active="true" version="0.2" desc="NewDrawing121 Outline">
28720                 <param name="z_depth">
28721                   <real value="0.0000000000"/>
28722                 </param>
28723                 <param name="amount">
28724                   <real value="1.0000000000"/>
28725                 </param>
28726                 <param name="blend_method">
28727                   <integer value="0"/>
28728                 </param>
28729                 <param name="color">
28730                   <color>
28731                     <r>0.000000</r>
28732                     <g>0.000000</g>
28733                     <b>0.000000</b>
28734                     <a>1.000000</a>
28735                   </color>
28736                 </param>
28737                 <param name="origin">
28738                   <vector>
28739                     <x>0.0000000000</x>
28740                     <y>0.0000000000</y>
28741                   </vector>
28742                 </param>
28743                 <param name="invert">
28744                   <bool value="false"/>
28745                 </param>
28746                 <param name="antialias">
28747                   <bool value="true"/>
28748                 </param>
28749                 <param name="feather">
28750                   <real value="0.0000000000"/>
28751                 </param>
28752                 <param name="blurtype">
28753                   <integer value="1"/>
28754                 </param>
28755                 <param name="winding_style">
28756                   <integer value="0"/>
28757                 </param>
28758                 <param name="bline">
28759                   <bline type="bline_point" loop="false">
28760                     <entry>
28761                       <composite type="bline_point">
28762                         <point>
28763                           <vector>
28764                             <x>6.6599621773</x>
28765                             <y>10.7079906464</y>
28766                           </vector>
28767                         </point>
28768                         <width>
28769                           <real value="1.0817499520"/>
28770                         </width>
28771                         <origin>
28772                           <real value="0.5000000000"/>
28773                         </origin>
28774                         <split>
28775                           <bool value="false"/>
28776                         </split>
28777                         <t1>
28778                           <radial_composite type="vector">
28779                             <radius>
28780                               <real value="0.7315503849"/>
28781                             </radius>
28782                             <theta>
28783                               <angle value="-86.120766"/>
28784                             </theta>
28785                           </radial_composite>
28786                         </t1>
28787                         <t2>
28788                           <radial_composite type="vector">
28789                             <radius>
28790                               <real value="0.7315503849"/>
28791                             </radius>
28792                             <theta>
28793                               <angle value="-86.120766"/>
28794                             </theta>
28795                           </radial_composite>
28796                         </t2>
28797                       </composite>
28798                     </entry>
28799                     <entry>
28800                       <composite type="bline_point">
28801                         <point>
28802                           <vector>
28803                             <x>6.6884460449</x>
28804                             <y>9.9958972931</y>
28805                           </vector>
28806                         </point>
28807                         <width>
28808                           <real value="1.1772726070"/>
28809                         </width>
28810                         <origin>
28811                           <real value="0.5000000000"/>
28812                         </origin>
28813                         <split>
28814                           <bool value="false"/>
28815                         </split>
28816                         <t1>
28817                           <radial_composite type="vector">
28818                             <radius>
28819                               <real value="0.7315503849"/>
28820                             </radius>
28821                             <theta>
28822                               <angle value="-88.892532"/>
28823                             </theta>
28824                           </radial_composite>
28825                         </t1>
28826                         <t2>
28827                           <radial_composite type="vector">
28828                             <radius>
28829                               <real value="0.7315503849"/>
28830                             </radius>
28831                             <theta>
28832                               <angle value="-88.892532"/>
28833                             </theta>
28834                           </radial_composite>
28835                         </t2>
28836                       </composite>
28837                     </entry>
28838                   </bline>
28839                 </param>
28840                 <param name="width">
28841                   <real value="0.0678862820"/>
28842                 </param>
28843                 <param name="expand">
28844                   <real value="0.0000000000"/>
28845                 </param>
28846                 <param name="sharp_cusps">
28847                   <bool value="true"/>
28848                 </param>
28849                 <param name="round_tip[0]">
28850                   <bool value="true"/>
28851                 </param>
28852                 <param name="round_tip[1]">
28853                   <bool value="true"/>
28854                 </param>
28855                 <param name="loopyness">
28856                   <real value="1.0000000000"/>
28857                 </param>
28858                 <param name="homogeneous_width">
28859                   <bool value="true"/>
28860                 </param>
28861               </layer>
28862               <layer type="outline" active="true" version="0.2" desc="NewDrawing118 Outline">
28863                 <param name="z_depth">
28864                   <real value="0.0000000000"/>
28865                 </param>
28866                 <param name="amount">
28867                   <real value="1.0000000000"/>
28868                 </param>
28869                 <param name="blend_method">
28870                   <integer value="0"/>
28871                 </param>
28872                 <param name="color">
28873                   <color>
28874                     <r>0.000000</r>
28875                     <g>0.000000</g>
28876                     <b>0.000000</b>
28877                     <a>1.000000</a>
28878                   </color>
28879                 </param>
28880                 <param name="origin">
28881                   <vector>
28882                     <x>0.0000000000</x>
28883                     <y>0.0000000000</y>
28884                   </vector>
28885                 </param>
28886                 <param name="invert">
28887                   <bool value="false"/>
28888                 </param>
28889                 <param name="antialias">
28890                   <bool value="true"/>
28891                 </param>
28892                 <param name="feather">
28893                   <real value="0.0000000000"/>
28894                 </param>
28895                 <param name="blurtype">
28896                   <integer value="1"/>
28897                 </param>
28898                 <param name="winding_style">
28899                   <integer value="0"/>
28900                 </param>
28901                 <param name="bline">
28902                   <bline type="bline_point" loop="false">
28903                     <entry>
28904                       <composite type="bline_point">
28905                         <point>
28906                           <vector>
28907                             <x>5.4552135468</x>
28908                             <y>10.6598825455</y>
28909                           </vector>
28910                         </point>
28911                         <width>
28912                           <real value="1.0000000000"/>
28913                         </width>
28914                         <origin>
28915                           <real value="0.5000000000"/>
28916                         </origin>
28917                         <split>
28918                           <bool value="false"/>
28919                         </split>
28920                         <t1>
28921                           <radial_composite type="vector">
28922                             <radius>
28923                               <real value="0.6072214882"/>
28924                             </radius>
28925                             <theta>
28926                               <angle value="-91.704033"/>
28927                             </theta>
28928                           </radial_composite>
28929                         </t1>
28930                         <t2>
28931                           <radial_composite type="vector">
28932                             <radius>
28933                               <real value="0.6072214882"/>
28934                             </radius>
28935                             <theta>
28936                               <angle value="-91.704033"/>
28937                             </theta>
28938                           </radial_composite>
28939                         </t2>
28940                       </composite>
28941                     </entry>
28942                     <entry>
28943                       <composite type="bline_point">
28944                         <point>
28945                           <vector>
28946                             <x>5.4694557190</x>
28947                             <y>10.0617237091</y>
28948                           </vector>
28949                         </point>
28950                         <width>
28951                           <real value="1.1075565264"/>
28952                         </width>
28953                         <origin>
28954                           <real value="0.5000000000"/>
28955                         </origin>
28956                         <split>
28957                           <bool value="false"/>
28958                         </split>
28959                         <t1>
28960                           <radial_composite type="vector">
28961                             <radius>
28962                               <real value="0.6072214882"/>
28963                             </radius>
28964                             <theta>
28965                               <angle value="-82.429184"/>
28966                             </theta>
28967                           </radial_composite>
28968                         </t1>
28969                         <t2>
28970                           <radial_composite type="vector">
28971                             <radius>
28972                               <real value="0.6072214882"/>
28973                             </radius>
28974                             <theta>
28975                               <angle value="-82.429184"/>
28976                             </theta>
28977                           </radial_composite>
28978                         </t2>
28979                       </composite>
28980                     </entry>
28981                   </bline>
28982                 </param>
28983                 <param name="width">
28984                   <real value="0.0678862820"/>
28985                 </param>
28986                 <param name="expand">
28987                   <real value="0.0000000000"/>
28988                 </param>
28989                 <param name="sharp_cusps">
28990                   <bool value="true"/>
28991                 </param>
28992                 <param name="round_tip[0]">
28993                   <bool value="true"/>
28994                 </param>
28995                 <param name="round_tip[1]">
28996                   <bool value="true"/>
28997                 </param>
28998                 <param name="loopyness">
28999                   <real value="1.0000000000"/>
29000                 </param>
29001                 <param name="homogeneous_width">
29002                   <bool value="true"/>
29003                 </param>
29004               </layer>
29005               <layer type="outline" active="true" version="0.2" desc="NewDrawing124 Outline">
29006                 <param name="z_depth">
29007                   <real value="0.0000000000"/>
29008                 </param>
29009                 <param name="amount">
29010                   <real value="1.0000000000"/>
29011                 </param>
29012                 <param name="blend_method">
29013                   <integer value="0"/>
29014                 </param>
29015                 <param name="color">
29016                   <color>
29017                     <r>0.000000</r>
29018                     <g>0.000000</g>
29019                     <b>0.000000</b>
29020                     <a>1.000000</a>
29021                   </color>
29022                 </param>
29023                 <param name="origin">
29024                   <vector>
29025                     <x>0.0000000000</x>
29026                     <y>0.0000000000</y>
29027                   </vector>
29028                 </param>
29029                 <param name="invert">
29030                   <bool value="false"/>
29031                 </param>
29032                 <param name="antialias">
29033                   <bool value="true"/>
29034                 </param>
29035                 <param name="feather">
29036                   <real value="0.0000000000"/>
29037                 </param>
29038                 <param name="blurtype">
29039                   <integer value="1"/>
29040                 </param>
29041                 <param name="winding_style">
29042                   <integer value="0"/>
29043                 </param>
29044                 <param name="bline">
29045                   <bline type="bline_point" loop="false">
29046                     <entry>
29047                       <composite type="bline_point">
29048                         <point>
29049                           <vector>
29050                             <x>7.2632503510</x>
29051                             <y>10.6686868668</y>
29052                           </vector>
29053                         </point>
29054                         <width>
29055                           <real value="1.0265011682"/>
29056                         </width>
29057                         <origin>
29058                           <real value="0.5000000000"/>
29059                         </origin>
29060                         <split>
29061                           <bool value="false"/>
29062                         </split>
29063                         <t1>
29064                           <radial_composite type="vector">
29065                             <radius>
29066                               <real value="0.8024594525"/>
29067                             </radius>
29068                             <theta>
29069                               <angle value="-86.334320"/>
29070                             </theta>
29071                           </radial_composite>
29072                         </t1>
29073                         <t2>
29074                           <radial_composite type="vector">
29075                             <radius>
29076                               <real value="0.8024594525"/>
29077                             </radius>
29078                             <theta>
29079                               <angle value="-86.334320"/>
29080                             </theta>
29081                           </radial_composite>
29082                         </t2>
29083                       </composite>
29084                     </entry>
29085                     <entry>
29086                       <composite type="bline_point">
29087                         <point>
29088                           <vector>
29089                             <x>7.2689538002</x>
29090                             <y>9.9793729782</y>
29091                           </vector>
29092                         </point>
29093                         <width>
29094                           <real value="1.1566708445"/>
29095                         </width>
29096                         <origin>
29097                           <real value="0.5000000000"/>
29098                         </origin>
29099                         <split>
29100                           <bool value="false"/>
29101                         </split>
29102                         <t1>
29103                           <radial_composite type="vector">
29104                             <radius>
29105                               <real value="0.8024594525"/>
29106                             </radius>
29107                             <theta>
29108                               <angle value="-91.237167"/>
29109                             </theta>
29110                           </radial_composite>
29111                         </t1>
29112                         <t2>
29113                           <radial_composite type="vector">
29114                             <radius>
29115                               <real value="0.8024594525"/>
29116                             </radius>
29117                             <theta>
29118                               <angle value="-91.237167"/>
29119                             </theta>
29120                           </radial_composite>
29121                         </t2>
29122                       </composite>
29123                     </entry>
29124                   </bline>
29125                 </param>
29126                 <param name="width">
29127                   <real value="0.0678862820"/>
29128                 </param>
29129                 <param name="expand">
29130                   <real value="0.0000000000"/>
29131                 </param>
29132                 <param name="sharp_cusps">
29133                   <bool value="true"/>
29134                 </param>
29135                 <param name="round_tip[0]">
29136                   <bool value="true"/>
29137                 </param>
29138                 <param name="round_tip[1]">
29139                   <bool value="true"/>
29140                 </param>
29141                 <param name="loopyness">
29142                   <real value="1.0000000000"/>
29143                 </param>
29144                 <param name="homogeneous_width">
29145                   <bool value="true"/>
29146                 </param>
29147               </layer>
29148               <layer type="outline" active="true" version="0.2" desc="NewDrawing116 Outline">
29149                 <param name="z_depth">
29150                   <real value="0.0000000000"/>
29151                 </param>
29152                 <param name="amount">
29153                   <real value="1.0000000000"/>
29154                 </param>
29155                 <param name="blend_method">
29156                   <integer value="0"/>
29157                 </param>
29158                 <param name="color">
29159                   <color>
29160                     <r>0.000000</r>
29161                     <g>0.000000</g>
29162                     <b>0.000000</b>
29163                     <a>1.000000</a>
29164                   </color>
29165                 </param>
29166                 <param name="origin">
29167                   <vector>
29168                     <x>0.0000000000</x>
29169                     <y>0.0000000000</y>
29170                   </vector>
29171                 </param>
29172                 <param name="invert">
29173                   <bool value="false"/>
29174                 </param>
29175                 <param name="antialias">
29176                   <bool value="true"/>
29177                 </param>
29178                 <param name="feather">
29179                   <real value="0.0000000000"/>
29180                 </param>
29181                 <param name="blurtype">
29182                   <integer value="1"/>
29183                 </param>
29184                 <param name="winding_style">
29185                   <integer value="0"/>
29186                 </param>
29187                 <param name="bline">
29188                   <bline type="bline_point" loop="false">
29189                     <entry>
29190                       <composite type="bline_point">
29191                         <point>
29192                           <vector>
29193                             <x>4.5835595131</x>
29194                             <y>10.7253894806</y>
29195                           </vector>
29196                         </point>
29197                         <width>
29198                           <real value="1.0000000000"/>
29199                         </width>
29200                         <origin>
29201                           <real value="0.5000000000"/>
29202                         </origin>
29203                         <split>
29204                           <bool value="false"/>
29205                         </split>
29206                         <t1>
29207                           <radial_composite type="vector">
29208                             <radius>
29209                               <real value="0.7592607982"/>
29210                             </radius>
29211                             <theta>
29212                               <angle value="-99.866753"/>
29213                             </theta>
29214                           </radial_composite>
29215                         </t1>
29216                         <t2>
29217                           <radial_composite type="vector">
29218                             <radius>
29219                               <real value="0.7592607982"/>
29220                             </radius>
29221                             <theta>
29222                               <angle value="-99.866753"/>
29223                             </theta>
29224                           </radial_composite>
29225                         </t2>
29226                       </composite>
29227                     </entry>
29228                     <entry>
29229                       <composite type="bline_point">
29230                         <point>
29231                           <vector>
29232                             <x>4.5352778435</x>
29233                             <y>10.1388378143</y>
29234                           </vector>
29235                         </point>
29236                         <width>
29237                           <real value="1.0000000000"/>
29238                         </width>
29239                         <origin>
29240                           <real value="0.5000000000"/>
29241                         </origin>
29242                         <split>
29243                           <bool value="false"/>
29244                         </split>
29245                         <t1>
29246                           <radial_composite type="vector">
29247                             <radius>
29248                               <real value="0.5562627046"/>
29249                             </radius>
29250                             <theta>
29251                               <angle value="-79.380348"/>
29252                             </theta>
29253                           </radial_composite>
29254                         </t1>
29255                         <t2>
29256                           <radial_composite type="vector">
29257                             <radius>
29258                               <real value="0.5562627046"/>
29259                             </radius>
29260                             <theta>
29261                               <angle value="-79.380348"/>
29262                             </theta>
29263                           </radial_composite>
29264                         </t2>
29265                       </composite>
29266                     </entry>
29267                   </bline>
29268                 </param>
29269                 <param name="width">
29270                   <real value="0.0678862820"/>
29271                 </param>
29272                 <param name="expand">
29273                   <real value="0.0000000000"/>
29274                 </param>
29275                 <param name="sharp_cusps">
29276                   <bool value="true"/>
29277                 </param>
29278                 <param name="round_tip[0]">
29279                   <bool value="true"/>
29280                 </param>
29281                 <param name="round_tip[1]">
29282                   <bool value="true"/>
29283                 </param>
29284                 <param name="loopyness">
29285                   <real value="1.0000000000"/>
29286                 </param>
29287                 <param name="homogeneous_width">
29288                   <bool value="true"/>
29289                 </param>
29290               </layer>
29291             </canvas>
29292           </param>
29293           <param name="zoom">
29294             <real value="0.0000000000"/>
29295           </param>
29296           <param name="time_offset">
29297             <time value="0s"/>
29298           </param>
29299           <param name="children_lock">
29300             <bool value="false"/>
29301           </param>
29302           <param name="focus">
29303             <vector>
29304               <x>0.0000000000</x>
29305               <y>0.0000000000</y>
29306             </vector>
29307           </param>
29308         </layer>
29309         <layer type="PasteCanvas" active="true" version="0.1" desc="DOOR">
29310           <param name="z_depth">
29311             <real value="0.0000000000"/>
29312           </param>
29313           <param name="amount">
29314             <real value="1.0000000000"/>
29315           </param>
29316           <param name="blend_method">
29317             <integer value="0"/>
29318           </param>
29319           <param name="origin">
29320             <vector>
29321               <x>0.0000000000</x>
29322               <y>0.0000000000</y>
29323             </vector>
29324           </param>
29325           <param name="canvas">
29326             <canvas>
29327               <layer type="region" active="true" version="0.1" desc="NewBLine105 Region">
29328                 <param name="z_depth">
29329                   <real value="0.0000000000"/>
29330                 </param>
29331                 <param name="amount">
29332                   <real value="1.0000000000"/>
29333                 </param>
29334                 <param name="blend_method">
29335                   <integer value="0"/>
29336                 </param>
29337                 <param name="color" use=":splash-colour_04"/>
29338                 <param name="origin">
29339                   <vector>
29340                     <x>0.0000000000</x>
29341                     <y>0.0000000000</y>
29342                   </vector>
29343                 </param>
29344                 <param name="invert">
29345                   <bool value="false"/>
29346                 </param>
29347                 <param name="antialias">
29348                   <bool value="true"/>
29349                 </param>
29350                 <param name="feather">
29351                   <real value="0.0000000000"/>
29352                 </param>
29353                 <param name="blurtype">
29354                   <integer value="1"/>
29355                 </param>
29356                 <param name="winding_style">
29357                   <integer value="0"/>
29358                 </param>
29359                 <param name="bline">
29360                   <bline type="bline_point" loop="true">
29361                     <entry>
29362                       <composite type="bline_point">
29363                         <point>
29364                           <vector>
29365                             <x>5.1657314301</x>
29366                             <y>-12.5699872971</y>
29367                           </vector>
29368                         </point>
29369                         <width>
29370                           <real value="1.0000000000"/>
29371                         </width>
29372                         <origin>
29373                           <real value="0.5000000000"/>
29374                         </origin>
29375                         <split>
29376                           <bool value="false"/>
29377                         </split>
29378                         <t1>
29379                           <radial_composite type="vector">
29380                             <radius>
29381                               <real value="1.4992070120"/>
29382                             </radius>
29383                             <theta>
29384                               <angle value="94.085617"/>
29385                             </theta>
29386                           </radial_composite>
29387                         </t1>
29388                         <t2>
29389                           <radial_composite type="vector">
29390                             <radius>
29391                               <real value="1.4992070120"/>
29392                             </radius>
29393                             <theta>
29394                               <angle value="94.085617"/>
29395                             </theta>
29396                           </radial_composite>
29397                         </t2>
29398                       </composite>
29399                     </entry>
29400                     <entry>
29401                       <composite type="bline_point">
29402                         <point>
29403                           <vector>
29404                             <x>5.1657314301</x>
29405                             <y>-9.0095176697</y>
29406                           </vector>
29407                         </point>
29408                         <width>
29409                           <real value="1.0000000000"/>
29410                         </width>
29411                         <origin>
29412                           <real value="0.5000000000"/>
29413                         </origin>
29414                         <split>
29415                           <bool value="false"/>
29416                         </split>
29417                         <t1>
29418                           <radial_composite type="vector">
29419                             <radius>
29420                               <real value="0.0000000000"/>
29421                             </radius>
29422                             <theta>
29423                               <angle value="0.000000"/>
29424                             </theta>
29425                           </radial_composite>
29426                         </t1>
29427                         <t2>
29428                           <radial_composite type="vector">
29429                             <radius>
29430                               <real value="0.0000000000"/>
29431                             </radius>
29432                             <theta>
29433                               <angle value="0.000000"/>
29434                             </theta>
29435                           </radial_composite>
29436                         </t2>
29437                       </composite>
29438                     </entry>
29439                     <entry>
29440                       <composite type="bline_point">
29441                         <point>
29442                           <vector>
29443                             <x>6.4653029442</x>
29444                             <y>-9.0629253387</y>
29445                           </vector>
29446                         </point>
29447                         <width>
29448                           <real value="1.0000000000"/>
29449                         </width>
29450                         <origin>
29451                           <real value="0.5000000000"/>
29452                         </origin>
29453                         <split>
29454                           <bool value="false"/>
29455                         </split>
29456                         <t1>
29457                           <radial_composite type="vector">
29458                             <radius>
29459                               <real value="0.0534070385"/>
29460                             </radius>
29461                             <theta>
29462                               <angle value="90.000000"/>
29463                             </theta>
29464                           </radial_composite>
29465                         </t1>
29466                         <t2>
29467                           <radial_composite type="vector">
29468                             <radius>
29469                               <real value="0.0534070385"/>
29470                             </radius>
29471                             <theta>
29472                               <angle value="90.000000"/>
29473                             </theta>
29474                           </radial_composite>
29475                         </t2>
29476                       </composite>
29477                     </entry>
29478                     <entry>
29479                       <composite type="bline_point">
29480                         <point>
29481                           <vector>
29482                             <x>6.5543146133</x>
29483                             <y>-12.4631729126</y>
29484                           </vector>
29485                         </point>
29486                         <width>
29487                           <real value="1.0000000000"/>
29488                         </width>
29489                         <origin>
29490                           <real value="0.5000000000"/>
29491                         </origin>
29492                         <split>
29493                           <bool value="false"/>
29494                         </split>
29495                         <t1>
29496                           <radial_composite type="vector">
29497                             <radius>
29498                               <real value="0.0534070385"/>
29499                             </radius>
29500                             <theta>
29501                               <angle value="90.000000"/>
29502                             </theta>
29503                           </radial_composite>
29504                         </t1>
29505                         <t2>
29506                           <radial_composite type="vector">
29507                             <radius>
29508                               <real value="0.0534070385"/>
29509                             </radius>
29510                             <theta>
29511                               <angle value="90.000000"/>
29512                             </theta>
29513                           </radial_composite>
29514                         </t2>
29515                       </composite>
29516                     </entry>
29517                   </bline>
29518                 </param>
29519               </layer>
29520               <layer type="outline" active="true" version="0.2" desc="NewDrawing137 Outline">
29521                 <param name="z_depth">
29522                   <real value="0.0000000000"/>
29523                 </param>
29524                 <param name="amount">
29525                   <real value="1.0000000000"/>
29526                 </param>
29527                 <param name="blend_method">
29528                   <integer value="0"/>
29529                 </param>
29530                 <param name="color">
29531                   <color>
29532                     <r>0.000000</r>
29533                     <g>0.000000</g>
29534                     <b>0.000000</b>
29535                     <a>1.000000</a>
29536                   </color>
29537                 </param>
29538                 <param name="origin">
29539                   <vector>
29540                     <x>0.0000000000</x>
29541                     <y>0.0000000000</y>
29542                   </vector>
29543                 </param>
29544                 <param name="invert">
29545                   <bool value="false"/>
29546                 </param>
29547                 <param name="antialias">
29548                   <bool value="true"/>
29549                 </param>
29550                 <param name="feather">
29551                   <real value="0.0000000000"/>
29552                 </param>
29553                 <param name="blurtype">
29554                   <integer value="1"/>
29555                 </param>
29556                 <param name="winding_style">
29557                   <integer value="0"/>
29558                 </param>
29559                 <param name="bline">
29560                   <bline type="bline_point" loop="false">
29561                     <entry>
29562                       <composite type="bline_point">
29563                         <point>
29564                           <vector>
29565                             <x>6.1389660835</x>
29566                             <y>-9.0296697617</y>
29567                           </vector>
29568                         </point>
29569                         <width>
29570                           <real value="0.1655969026"/>
29571                         </width>
29572                         <origin>
29573                           <real value="0.5000000000"/>
29574                         </origin>
29575                         <split>
29576                           <bool value="false"/>
29577                         </split>
29578                         <t1>
29579                           <radial_composite type="vector">
29580                             <radius>
29581                               <real value="1.7699937700"/>
29582                             </radius>
29583                             <theta>
29584                               <angle value="-89.746895"/>
29585                             </theta>
29586                           </radial_composite>
29587                         </t1>
29588                         <t2>
29589                           <radial_composite type="vector">
29590                             <radius>
29591                               <real value="1.7699937700"/>
29592                             </radius>
29593                             <theta>
29594                               <angle value="-89.746895"/>
29595                             </theta>
29596                           </radial_composite>
29597                         </t2>
29598                       </composite>
29599                     </entry>
29600                     <entry>
29601                       <composite type="bline_point">
29602                         <point>
29603                           <vector>
29604                             <x>6.1617469788</x>
29605                             <y>-10.7951688766</y>
29606                           </vector>
29607                         </point>
29608                         <width>
29609                           <real value="1.1478927658"/>
29610                         </width>
29611                         <origin>
29612                           <real value="0.5000000000"/>
29613                         </origin>
29614                         <split>
29615                           <bool value="false"/>
29616                         </split>
29617                         <t1>
29618                           <radial_composite type="vector">
29619                             <radius>
29620                               <real value="1.1103871206"/>
29621                             </radius>
29622                             <theta>
29623                               <angle value="-89.010269"/>
29624                             </theta>
29625                           </radial_composite>
29626                         </t1>
29627                         <t2>
29628                           <radial_composite type="vector">
29629                             <radius>
29630                               <real value="1.1103871206"/>
29631                             </radius>
29632                             <theta>
29633                               <angle value="-89.010269"/>
29634                             </theta>
29635                           </radial_composite>
29636                         </t2>
29637                       </composite>
29638                     </entry>
29639                     <entry>
29640                       <composite type="bline_point">
29641                         <point>
29642                           <vector>
29643                             <x>6.1617469788</x>
29644                             <y>-11.9000291824</y>
29645                           </vector>
29646                         </point>
29647                         <width>
29648                           <real value="0.5148858380"/>
29649                         </width>
29650                         <origin>
29651                           <real value="0.5000000000"/>
29652                         </origin>
29653                         <split>
29654                           <bool value="false"/>
29655                         </split>
29656                         <t1>
29657                           <radial_composite type="vector">
29658                             <radius>
29659                               <real value="0.7503039342"/>
29660                             </radius>
29661                             <theta>
29662                               <angle value="-91.407745"/>
29663                             </theta>
29664                           </radial_composite>
29665                         </t1>
29666                         <t2>
29667                           <radial_composite type="vector">
29668                             <radius>
29669                               <real value="0.7503039342"/>
29670                             </radius>
29671                             <theta>
29672                               <angle value="-91.407745"/>
29673                             </theta>
29674                           </radial_composite>
29675                         </t2>
29676                       </composite>
29677                     </entry>
29678                     <entry>
29679                       <composite type="bline_point">
29680                         <point>
29681                           <vector>
29682                             <x>6.1731371880</x>
29683                             <y>-12.6403999329</y>
29684                           </vector>
29685                         </point>
29686                         <width>
29687                           <real value="1.0000000000"/>
29688                         </width>
29689                         <origin>
29690                           <real value="0.5000000000"/>
29691                         </origin>
29692                         <split>
29693                           <bool value="false"/>
29694                         </split>
29695                         <t1>
29696                           <radial_composite type="vector">
29697                             <radius>
29698                               <real value="0.7503039342"/>
29699                             </radius>
29700                             <theta>
29701                               <angle value="-82.441093"/>
29702                             </theta>
29703                           </radial_composite>
29704                         </t1>
29705                         <t2>
29706                           <radial_composite type="vector">
29707                             <radius>
29708                               <real value="0.7503039342"/>
29709                             </radius>
29710                             <theta>
29711                               <angle value="-82.441093"/>
29712                             </theta>
29713                           </radial_composite>
29714                         </t2>
29715                       </composite>
29716                     </entry>
29717                   </bline>
29718                 </param>
29719                 <param name="width">
29720                   <real value="0.0678862820"/>
29721                 </param>
29722                 <param name="expand">
29723                   <real value="0.0000000000"/>
29724                 </param>
29725                 <param name="sharp_cusps">
29726                   <bool value="true"/>
29727                 </param>
29728                 <param name="round_tip[0]">
29729                   <bool value="true"/>
29730                 </param>
29731                 <param name="round_tip[1]">
29732                   <bool value="true"/>
29733                 </param>
29734                 <param name="loopyness">
29735                   <real value="1.0000000000"/>
29736                 </param>
29737                 <param name="homogeneous_width">
29738                   <bool value="true"/>
29739                 </param>
29740               </layer>
29741               <layer type="outline" active="true" version="0.2" desc="NewDrawing138 Outline">
29742                 <param name="z_depth">
29743                   <real value="0.0000000000"/>
29744                 </param>
29745                 <param name="amount">
29746                   <real value="1.0000000000"/>
29747                 </param>
29748                 <param name="blend_method">
29749                   <integer value="0"/>
29750                 </param>
29751                 <param name="color">
29752                   <color>
29753                     <r>0.000000</r>
29754                     <g>0.000000</g>
29755                     <b>0.000000</b>
29756                     <a>1.000000</a>
29757                   </color>
29758                 </param>
29759                 <param name="origin">
29760                   <vector>
29761                     <x>0.0000000000</x>
29762                     <y>0.0000000000</y>
29763                   </vector>
29764                 </param>
29765                 <param name="invert">
29766                   <bool value="false"/>
29767                 </param>
29768                 <param name="antialias">
29769                   <bool value="true"/>
29770                 </param>
29771                 <param name="feather">
29772                   <real value="0.0000000000"/>
29773                 </param>
29774                 <param name="blurtype">
29775                   <integer value="1"/>
29776                 </param>
29777                 <param name="winding_style">
29778                   <integer value="0"/>
29779                 </param>
29780                 <param name="bline">
29781                   <bline type="bline_point" loop="false">
29782                     <entry>
29783                       <composite type="bline_point">
29784                         <point>
29785                           <vector>
29786                             <x>5.7630858421</x>
29787                             <y>-9.0296697617</y>
29788                           </vector>
29789                         </point>
29790                         <width>
29791                           <real value="1.0000000000"/>
29792                         </width>
29793                         <origin>
29794                           <real value="0.5000000000"/>
29795                         </origin>
29796                         <split>
29797                           <bool value="false"/>
29798                         </split>
29799                         <t1>
29800                           <radial_composite type="vector">
29801                             <radius>
29802                               <real value="0.2605396622"/>
29803                             </radius>
29804                             <theta>
29805                               <angle value="-71.612831"/>
29806                             </theta>
29807                           </radial_composite>
29808                         </t1>
29809                         <t2>
29810                           <radial_composite type="vector">
29811                             <radius>
29812                               <real value="0.2605396622"/>
29813                             </radius>
29814                             <theta>
29815                               <angle value="-71.612831"/>
29816                             </theta>
29817                           </radial_composite>
29818                         </t2>
29819                       </composite>
29820                     </entry>
29821                     <entry>
29822                       <composite type="bline_point">
29823                         <point>
29824                           <vector>
29825                             <x>5.7744760513</x>
29826                             <y>-9.2346954346</y>
29827                           </vector>
29828                         </point>
29829                         <width>
29830                           <real value="0.2638990303"/>
29831                         </width>
29832                         <origin>
29833                           <real value="0.5000000000"/>
29834                         </origin>
29835                         <split>
29836                           <bool value="false"/>
29837                         </split>
29838                         <t1>
29839                           <radial_composite type="vector">
29840                             <radius>
29841                               <real value="0.2605396622"/>
29842                             </radius>
29843                             <theta>
29844                               <angle value="-92.856354"/>
29845                             </theta>
29846                           </radial_composite>
29847                         </t1>
29848                         <t2>
29849                           <radial_composite type="vector">
29850                             <radius>
29851                               <real value="0.2605396622"/>
29852                             </radius>
29853                             <theta>
29854                               <angle value="-92.856354"/>
29855                             </theta>
29856                           </radial_composite>
29857                         </t2>
29858                       </composite>
29859                     </entry>
29860                     <entry>
29861                       <composite type="bline_point">
29862                         <point>
29863                           <vector>
29864                             <x>5.7289147377</x>
29865                             <y>-9.8839435577</y>
29866                           </vector>
29867                         </point>
29868                         <width>
29869                           <real value="1.2409711038"/>
29870                         </width>
29871                         <origin>
29872                           <real value="0.5000000000"/>
29873                         </origin>
29874                         <split>
29875                           <bool value="false"/>
29876                         </split>
29877                         <t1>
29878                           <radial_composite type="vector">
29879                             <radius>
29880                               <real value="0.5850305042"/>
29881                             </radius>
29882                             <theta>
29883                               <angle value="-89.018707"/>
29884                             </theta>
29885                           </radial_composite>
29886                         </t1>
29887                         <t2>
29888                           <radial_composite type="vector">
29889                             <radius>
29890                               <real value="0.5850305042"/>
29891                             </radius>
29892                             <theta>
29893                               <angle value="-89.018707"/>
29894                             </theta>
29895                           </radial_composite>
29896                         </t2>
29897                       </composite>
29898                     </entry>
29899                     <entry>
29900                       <composite type="bline_point">
29901                         <point>
29902                           <vector>
29903                             <x>5.7858662605</x>
29904                             <y>-10.4648494720</y>
29905                           </vector>
29906                         </point>
29907                         <width>
29908                           <real value="1.2040252657"/>
29909                         </width>
29910                         <origin>
29911                           <real value="0.5000000000"/>
29912                         </origin>
29913                         <split>
29914                           <bool value="false"/>
29915                         </split>
29916                         <t1>
29917                           <radial_composite type="vector">
29918                             <radius>
29919                               <real value="0.5850305042"/>
29920                             </radius>
29921                             <theta>
29922                               <angle value="-85.221100"/>
29923                             </theta>
29924                           </radial_composite>
29925                         </t1>
29926                         <t2>
29927                           <radial_composite type="vector">
29928                             <radius>
29929                               <real value="0.5850305042"/>
29930                             </radius>
29931                             <theta>
29932                               <angle value="-85.221100"/>
29933                             </theta>
29934                           </radial_composite>
29935                         </t2>
29936                       </composite>
29937                     </entry>
29938                     <entry>
29939                       <composite type="bline_point">
29940                         <point>
29941                           <vector>
29942                             <x>5.8200373650</x>
29943                             <y>-11.0913171768</y>
29944                           </vector>
29945                         </point>
29946                         <width>
29947                           <real value="0.4545899897"/>
29948                         </width>
29949                         <origin>
29950                           <real value="0.5000000000"/>
29951                         </origin>
29952                         <split>
29953                           <bool value="false"/>
29954                         </split>
29955                         <t1>
29956                           <radial_composite type="vector">
29957                             <radius>
29958                               <real value="0.5133736794"/>
29959                             </radius>
29960                             <theta>
29961                               <angle value="-89.063118"/>
29962                             </theta>
29963                           </radial_composite>
29964                         </t1>
29965                         <t2>
29966                           <radial_composite type="vector">
29967                             <radius>
29968                               <real value="0.5133736794"/>
29969                             </radius>
29970                             <theta>
29971                               <angle value="-89.063118"/>
29972                             </theta>
29973                           </radial_composite>
29974                         </t2>
29975                       </composite>
29976                     </entry>
29977                     <entry>
29978                       <composite type="bline_point">
29979                         <point>
29980                           <vector>
29981                             <x>5.8086471558</x>
29982                             <y>-11.6038818359</y>
29983                           </vector>
29984                         </point>
29985                         <width>
29986                           <real value="0.4091862414"/>
29987                         </width>
29988                         <origin>
29989                           <real value="0.5000000000"/>
29990                         </origin>
29991                         <split>
29992                           <bool value="false"/>
29993                         </split>
29994                         <t1>
29995                           <radial_composite type="vector">
29996                             <radius>
29997                               <real value="0.5133736794"/>
29998                             </radius>
29999                             <theta>
30000                               <angle value="-91.121948"/>
30001                             </theta>
30002                           </radial_composite>
30003                         </t1>
30004                         <t2>
30005                           <radial_composite type="vector">
30006                             <radius>
30007                               <real value="0.5133736794"/>
30008                             </radius>
30009                             <theta>
30010                               <angle value="-91.121948"/>
30011                             </theta>
30012                           </radial_composite>
30013                         </t2>
30014                       </composite>
30015                     </entry>
30016                     <entry>
30017                       <composite type="bline_point">
30018                         <point>
30019                           <vector>
30020                             <x>5.8200373650</x>
30021                             <y>-12.1847877502</y>
30022                           </vector>
30023                         </point>
30024                         <width>
30025                           <real value="1.0344371230"/>
30026                         </width>
30027                         <origin>
30028                           <real value="0.5000000000"/>
30029                         </origin>
30030                         <split>
30031                           <bool value="false"/>
30032                         </split>
30033                         <t1>
30034                           <radial_composite type="vector">
30035                             <radius>
30036                               <real value="0.5298940044"/>
30037                             </radius>
30038                             <theta>
30039                               <angle value="-87.361832"/>
30040                             </theta>
30041                           </radial_composite>
30042                         </t1>
30043                         <t2>
30044                           <radial_composite type="vector">
30045                             <radius>
30046                               <real value="0.5298940044"/>
30047                             </radius>
30048                             <theta>
30049                               <angle value="-87.361832"/>
30050                             </theta>
30051                           </radial_composite>
30052                         </t2>
30053                       </composite>
30054                     </entry>
30055                     <entry>
30056                       <composite type="bline_point">
30057                         <point>
30058                           <vector>
30059                             <x>5.8542084694</x>
30060                             <y>-12.7087421417</y>
30061                           </vector>
30062                         </point>
30063                         <width>
30064                           <real value="1.0000000000"/>
30065                         </width>
30066                         <origin>
30067                           <real value="0.5000000000"/>
30068                         </origin>
30069                         <split>
30070                           <bool value="false"/>
30071                         </split>
30072                         <t1>
30073                           <radial_composite type="vector">
30074                             <radius>
30075                               <real value="0.5298940044"/>
30076                             </radius>
30077                             <theta>
30078                               <angle value="-83.904503"/>
30079                             </theta>
30080                           </radial_composite>
30081                         </t1>
30082                         <t2>
30083                           <radial_composite type="vector">
30084                             <radius>
30085                               <real value="0.5298940044"/>
30086                             </radius>
30087                             <theta>
30088                               <angle value="-83.904503"/>
30089                             </theta>
30090                           </radial_composite>
30091                         </t2>
30092                       </composite>
30093                     </entry>
30094                   </bline>
30095                 </param>
30096                 <param name="width">
30097                   <real value="0.0678862820"/>
30098                 </param>
30099                 <param name="expand">
30100                   <real value="0.0000000000"/>
30101                 </param>
30102                 <param name="sharp_cusps">
30103                   <bool value="true"/>
30104                 </param>
30105                 <param name="round_tip[0]">
30106                   <bool value="true"/>
30107                 </param>
30108                 <param name="round_tip[1]">
30109                   <bool value="true"/>
30110                 </param>
30111                 <param name="loopyness">
30112                   <real value="1.0000000000"/>
30113                 </param>
30114                 <param name="homogeneous_width">
30115                   <bool value="true"/>
30116                 </param>
30117               </layer>
30118               <layer type="outline" active="true" version="0.2" desc="NewDrawing139 Outline">
30119                 <param name="z_depth">
30120                   <real value="0.0000000000"/>
30121                 </param>
30122                 <param name="amount">
30123                   <real value="1.0000000000"/>
30124                 </param>
30125                 <param name="blend_method">
30126                   <integer value="0"/>
30127                 </param>
30128                 <param name="color">
30129                   <color>
30130                     <r>0.000000</r>
30131                     <g>0.000000</g>
30132                     <b>0.000000</b>
30133                     <a>1.000000</a>
30134                   </color>
30135                 </param>
30136                 <param name="origin">
30137                   <vector>
30138                     <x>0.0000000000</x>
30139                     <y>0.0000000000</y>
30140                   </vector>
30141                 </param>
30142                 <param name="invert">
30143                   <bool value="false"/>
30144                 </param>
30145                 <param name="antialias">
30146                   <bool value="true"/>
30147                 </param>
30148                 <param name="feather">
30149                   <real value="0.0000000000"/>
30150                 </param>
30151                 <param name="blurtype">
30152                   <integer value="1"/>
30153                 </param>
30154                 <param name="winding_style">
30155                   <integer value="0"/>
30156                 </param>
30157                 <param name="bline">
30158                   <bline type="bline_point" loop="false">
30159                     <entry>
30160                       <composite type="bline_point">
30161                         <point>
30162                           <vector>
30163                             <x>5.4783277512</x>
30164                             <y>-8.9613285065</y>
30165                           </vector>
30166                         </point>
30167                         <width>
30168                           <real value="0.0166342573"/>
30169                         </width>
30170                         <origin>
30171                           <real value="0.5000000000"/>
30172                         </origin>
30173                         <split>
30174                           <bool value="false"/>
30175                         </split>
30176                         <t1>
30177                           <radial_composite type="vector">
30178                             <radius>
30179                               <real value="0.3075385168"/>
30180                             </radius>
30181                             <theta>
30182                               <angle value="-90.000198"/>
30183                             </theta>
30184                           </radial_composite>
30185                         </t1>
30186                         <t2>
30187                           <radial_composite type="vector">
30188                             <radius>
30189                               <real value="0.3075385168"/>
30190                             </radius>
30191                             <theta>
30192                               <angle value="-90.000198"/>
30193                             </theta>
30194                           </radial_composite>
30195                         </t2>
30196                       </composite>
30197                     </entry>
30198                     <entry>
30199                       <composite type="bline_point">
30200                         <point>
30201                           <vector>
30202                             <x>5.4783277512</x>
30203                             <y>-9.2688665390</y>
30204                           </vector>
30205                         </point>
30206                         <width>
30207                           <real value="0.3153537005"/>
30208                         </width>
30209                         <origin>
30210                           <real value="0.5000000000"/>
30211                         </origin>
30212                         <split>
30213                           <bool value="false"/>
30214                         </split>
30215                         <t1>
30216                           <radial_composite type="vector">
30217                             <radius>
30218                               <real value="0.3075385168"/>
30219                             </radius>
30220                             <theta>
30221                               <angle value="-89.987289"/>
30222                             </theta>
30223                           </radial_composite>
30224                         </t1>
30225                         <t2>
30226                           <radial_composite type="vector">
30227                             <radius>
30228                               <real value="0.3075385168"/>
30229                             </radius>
30230                             <theta>
30231                               <angle value="-89.987289"/>
30232                             </theta>
30233                           </radial_composite>
30234                         </t2>
30235                       </composite>
30236                     </entry>
30237                     <entry>
30238                       <composite type="bline_point">
30239                         <point>
30240                           <vector>
30241                             <x>5.4783277512</x>
30242                             <y>-9.8839435577</y>
30243                           </vector>
30244                         </point>
30245                         <width>
30246                           <real value="0.8156694663"/>
30247                         </width>
30248                         <origin>
30249                           <real value="0.5000000000"/>
30250                         </origin>
30251                         <split>
30252                           <bool value="false"/>
30253                         </split>
30254                         <t1>
30255                           <radial_composite type="vector">
30256                             <radius>
30257                               <real value="0.3189288322"/>
30258                             </radius>
30259                             <theta>
30260                               <angle value="-89.323769"/>
30261                             </theta>
30262                           </radial_composite>
30263                         </t1>
30264                         <t2>
30265                           <radial_composite type="vector">
30266                             <radius>
30267                               <real value="0.3189288322"/>
30268                             </radius>
30269                             <theta>
30270                               <angle value="-89.323769"/>
30271                             </theta>
30272                           </radial_composite>
30273                         </t2>
30274                       </composite>
30275                     </entry>
30276                     <entry>
30277                       <composite type="bline_point">
30278                         <point>
30279                           <vector>
30280                             <x>5.4783277512</x>
30281                             <y>-10.2028722763</y>
30282                           </vector>
30283                         </point>
30284                         <width>
30285                           <real value="1.0593586211"/>
30286                         </width>
30287                         <origin>
30288                           <real value="0.5000000000"/>
30289                         </origin>
30290                         <split>
30291                           <bool value="false"/>
30292                         </split>
30293                         <t1>
30294                           <radial_composite type="vector">
30295                             <radius>
30296                               <real value="0.3189288322"/>
30297                             </radius>
30298                             <theta>
30299                               <angle value="-88.691666"/>
30300                             </theta>
30301                           </radial_composite>
30302                         </t1>
30303                         <t2>
30304                           <radial_composite type="vector">
30305                             <radius>
30306                               <real value="0.3189288322"/>
30307                             </radius>
30308                             <theta>
30309                               <angle value="-88.691666"/>
30310                             </theta>
30311                           </radial_composite>
30312                         </t2>
30313                       </composite>
30314                     </entry>
30315                     <entry>
30316                       <composite type="bline_point">
30317                         <point>
30318                           <vector>
30319                             <x>5.5011086464</x>
30320                             <y>-10.5901432037</y>
30321                           </vector>
30322                         </point>
30323                         <width>
30324                           <real value="0.6178489566"/>
30325                         </width>
30326                         <origin>
30327                           <real value="0.5000000000"/>
30328                         </origin>
30329                         <split>
30330                           <bool value="false"/>
30331                         </split>
30332                         <t1>
30333                           <radial_composite type="vector">
30334                             <radius>
30335                               <real value="0.3882362990"/>
30336                             </radius>
30337                             <theta>
30338                               <angle value="-89.014229"/>
30339                             </theta>
30340                           </radial_composite>
30341                         </t1>
30342                         <t2>
30343                           <radial_composite type="vector">
30344                             <radius>
30345                               <real value="0.3882362990"/>
30346                             </radius>
30347                             <theta>
30348                               <angle value="-89.014229"/>
30349                             </theta>
30350                           </radial_composite>
30351                         </t2>
30352                       </composite>
30353                     </entry>
30354                     <entry>
30355                       <composite type="bline_point">
30356                         <point>
30357                           <vector>
30358                             <x>5.4897184372</x>
30359                             <y>-11.2393913269</y>
30360                           </vector>
30361                         </point>
30362                         <width>
30363                           <real value="0.8819577670"/>
30364                         </width>
30365                         <origin>
30366                           <real value="0.5000000000"/>
30367                         </origin>
30368                         <split>
30369                           <bool value="false"/>
30370                         </split>
30371                         <t1>
30372                           <radial_composite type="vector">
30373                             <radius>
30374                               <real value="0.5820215021"/>
30375                             </radius>
30376                             <theta>
30377                               <angle value="-89.367485"/>
30378                             </theta>
30379                           </radial_composite>
30380                         </t1>
30381                         <t2>
30382                           <radial_composite type="vector">
30383                             <radius>
30384                               <real value="0.5820215021"/>
30385                             </radius>
30386                             <theta>
30387                               <angle value="-89.367485"/>
30388                             </theta>
30389                           </radial_composite>
30390                         </t2>
30391                       </composite>
30392                     </entry>
30393                     <entry>
30394                       <composite type="bline_point">
30395                         <point>
30396                           <vector>
30397                             <x>5.5124988556</x>
30398                             <y>-11.8202972412</y>
30399                           </vector>
30400                         </point>
30401                         <width>
30402                           <real value="0.8025083235"/>
30403                         </width>
30404                         <origin>
30405                           <real value="0.5000000000"/>
30406                         </origin>
30407                         <split>
30408                           <bool value="false"/>
30409                         </split>
30410                         <t1>
30411                           <radial_composite type="vector">
30412                             <radius>
30413                               <real value="0.4254120855"/>
30414                             </radius>
30415                             <theta>
30416                               <angle value="-87.678795"/>
30417                             </theta>
30418                           </radial_composite>
30419                         </t1>
30420                         <t2>
30421                           <radial_composite type="vector">
30422                             <radius>
30423                               <real value="0.4254120855"/>
30424                             </radius>
30425                             <theta>
30426                               <angle value="-87.678795"/>
30427                             </theta>
30428                           </radial_composite>
30429                         </t2>
30430                       </composite>
30431                     </entry>
30432                     <entry>
30433                       <composite type="bline_point">
30434                         <point>
30435                           <vector>
30436                             <x>5.5352797508</x>
30437                             <y>-12.2417392731</y>
30438                           </vector>
30439                         </point>
30440                         <width>
30441                           <real value="1.0030320175"/>
30442                         </width>
30443                         <origin>
30444                           <real value="0.5000000000"/>
30445                         </origin>
30446                         <split>
30447                           <bool value="false"/>
30448                         </split>
30449                         <t1>
30450                           <radial_composite type="vector">
30451                             <radius>
30452                               <real value="0.3584775560"/>
30453                             </radius>
30454                             <theta>
30455                               <angle value="-87.670166"/>
30456                             </theta>
30457                           </radial_composite>
30458                         </t1>
30459                         <t2>
30460                           <radial_composite type="vector">
30461                             <radius>
30462                               <real value="0.3584775560"/>
30463                             </radius>
30464                             <theta>
30465                               <angle value="-87.670166"/>
30466                             </theta>
30467                           </radial_composite>
30468                         </t2>
30469                       </composite>
30470                     </entry>
30471                     <entry>
30472                       <composite type="bline_point">
30473                         <point>
30474                           <vector>
30475                             <x>5.5694503784</x>
30476                             <y>-12.5606679916</y>
30477                           </vector>
30478                         </point>
30479                         <width>
30480                           <real value="0.9986238126"/>
30481                         </width>
30482                         <origin>
30483                           <real value="0.5000000000"/>
30484                         </origin>
30485                         <split>
30486                           <bool value="false"/>
30487                         </split>
30488                         <t1>
30489                           <radial_composite type="vector">
30490                             <radius>
30491                               <real value="0.3584775560"/>
30492                             </radius>
30493                             <theta>
30494                               <angle value="-71.351997"/>
30495                             </theta>
30496                           </radial_composite>
30497                         </t1>
30498                         <t2>
30499                           <radial_composite type="vector">
30500                             <radius>
30501                               <real value="0.3584775560"/>
30502                             </radius>
30503                             <theta>
30504                               <angle value="-71.351997"/>
30505                             </theta>
30506                           </radial_composite>
30507                         </t2>
30508                       </composite>
30509                     </entry>
30510                   </bline>
30511                 </param>
30512                 <param name="width">
30513                   <real value="0.0678862820"/>
30514                 </param>
30515                 <param name="expand">
30516                   <real value="0.0000000000"/>
30517                 </param>
30518                 <param name="sharp_cusps">
30519                   <bool value="true"/>
30520                 </param>
30521                 <param name="round_tip[0]">
30522                   <bool value="true"/>
30523                 </param>
30524                 <param name="round_tip[1]">
30525                   <bool value="true"/>
30526                 </param>
30527                 <param name="loopyness">
30528                   <real value="1.0000000000"/>
30529                 </param>
30530                 <param name="homogeneous_width">
30531                   <bool value="true"/>
30532                 </param>
30533               </layer>
30534               <layer type="region" active="true" version="0.1" desc="NewBLine104 Region">
30535                 <param name="z_depth">
30536                   <real value="0.0000000000"/>
30537                 </param>
30538                 <param name="amount">
30539                   <real value="1.0000000000"/>
30540                 </param>
30541                 <param name="blend_method">
30542                   <integer value="0"/>
30543                 </param>
30544                 <param name="color" use=":splash-colour_04"/>
30545                 <param name="origin">
30546                   <vector guid="16B3D88BB0D2CDE13ACB17603ABE759D">
30547                     <x>0.0000000000</x>
30548                     <y>0.0000000000</y>
30549                   </vector>
30550                 </param>
30551                 <param name="invert">
30552                   <bool value="false"/>
30553                 </param>
30554                 <param name="antialias">
30555                   <bool value="true"/>
30556                 </param>
30557                 <param name="feather">
30558                   <real value="0.0000000000"/>
30559                 </param>
30560                 <param name="blurtype">
30561                   <integer value="1"/>
30562                 </param>
30563                 <param name="winding_style">
30564                   <integer value="0"/>
30565                 </param>
30566                 <param name="bline">
30567                   <bline type="bline_point" loop="true" guid="C1BAB458057355BAC07DD72BE9413B18">
30568                     <entry>
30569                       <composite type="bline_point">
30570                         <point>
30571                           <vector>
30572                             <x>6.6447124481</x>
30573                             <y>-12.3484115601</y>
30574                           </vector>
30575                         </point>
30576                         <width>
30577                           <real value="1.0000000000"/>
30578                         </width>
30579                         <origin>
30580                           <real value="0.5000000000"/>
30581                         </origin>
30582                         <split>
30583                           <bool value="true"/>
30584                         </split>
30585                         <t1>
30586                           <radial_composite type="vector">
30587                             <radius>
30588                               <real value="1.7528014918"/>
30589                             </radius>
30590                             <theta>
30591                               <angle value="90.000000"/>
30592                             </theta>
30593                           </radial_composite>
30594                         </t1>
30595                         <t2>
30596                           <radial_composite type="vector">
30597                             <radius>
30598                               <real value="1.7528014918"/>
30599                             </radius>
30600                             <theta>
30601                               <angle value="90.000000"/>
30602                             </theta>
30603                           </radial_composite>
30604                         </t2>
30605                       </composite>
30606                     </entry>
30607                     <entry>
30608                       <composite type="bline_point">
30609                         <point>
30610                           <vector>
30611                             <x>6.5473155975</x>
30612                             <y>-8.9676809311</y>
30613                           </vector>
30614                         </point>
30615                         <width>
30616                           <real value="1.0000000000"/>
30617                         </width>
30618                         <origin>
30619                           <real value="0.5000000000"/>
30620                         </origin>
30621                         <split>
30622                           <bool value="true"/>
30623                         </split>
30624                         <t1>
30625                           <radial_composite type="vector">
30626                             <radius>
30627                               <real value="0.8119947403"/>
30628                             </radius>
30629                             <theta>
30630                               <angle value="88.118156"/>
30631                             </theta>
30632                           </radial_composite>
30633                         </t1>
30634                         <t2>
30635                           <radial_composite type="vector">
30636                             <radius>
30637                               <real value="0.9218236229"/>
30638                             </radius>
30639                             <theta>
30640                               <angle value="173.080353"/>
30641                             </theta>
30642                           </radial_composite>
30643                         </t2>
30644                       </composite>
30645                     </entry>
30646                     <entry>
30647                       <composite type="bline_point">
30648                         <point>
30649                           <vector>
30650                             <x>5.0866665840</x>
30651                             <y>-8.8984537125</y>
30652                           </vector>
30653                         </point>
30654                         <width>
30655                           <real value="1.0000000000"/>
30656                         </width>
30657                         <origin>
30658                           <real value="0.5000000000"/>
30659                         </origin>
30660                         <split>
30661                           <bool value="true"/>
30662                         </split>
30663                         <t1>
30664                           <radial_composite type="vector">
30665                             <radius>
30666                               <real value="0.5471258104"/>
30667                             </radius>
30668                             <theta>
30669                               <angle value="197.903793"/>
30670                             </theta>
30671                           </radial_composite>
30672                         </t1>
30673                         <t2>
30674                           <radial_composite type="vector">
30675                             <radius>
30676                               <real value="1.1473310464"/>
30677                             </radius>
30678                             <theta>
30679                               <angle value="260.115234"/>
30680                             </theta>
30681                           </radial_composite>
30682                         </t2>
30683                       </composite>
30684                     </entry>
30685                     <entry>
30686                       <composite type="bline_point">
30687                         <point>
30688                           <vector>
30689                             <x>5.1144886017</x>
30690                             <y>-12.6266345978</y>
30691                           </vector>
30692                         </point>
30693                         <width>
30694                           <real value="1.0000000000"/>
30695                         </width>
30696                         <origin>
30697                           <real value="0.5000000000"/>
30698                         </origin>
30699                         <split>
30700                           <bool value="true"/>
30701                         </split>
30702                         <t1>
30703                           <radial_composite type="vector">
30704                             <radius>
30705                               <real value="1.0922308877"/>
30706                             </radius>
30707                             <theta>
30708                               <angle value="-83.334610"/>
30709                             </theta>
30710                           </radial_composite>
30711                         </t1>
30712                         <t2>
30713                           <radial_composite type="vector">
30714                             <radius>
30715                               <real value="0.5733317967"/>
30716                             </radius>
30717                             <theta>
30718                               <angle value="-64.472595"/>
30719                             </theta>
30720                           </radial_composite>
30721                         </t2>
30722                       </composite>
30723                     </entry>
30724                     <entry>
30725                       <composite type="bline_point">
30726                         <point>
30727                           <vector>
30728                             <x>5.2829909325</x>
30729                             <y>-12.6353626251</y>
30730                           </vector>
30731                         </point>
30732                         <width>
30733                           <real value="1.0000000000"/>
30734                         </width>
30735                         <origin>
30736                           <real value="0.5000000000"/>
30737                         </origin>
30738                         <split>
30739                           <bool value="true"/>
30740                         </split>
30741                         <t1>
30742                           <radial_composite type="vector">
30743                             <radius>
30744                               <real value="0.4129933837"/>
30745                             </radius>
30746                             <theta>
30747                               <angle value="22.816113"/>
30748                             </theta>
30749                           </radial_composite>
30750                         </t1>
30751                         <t2>
30752                           <radial_composite type="vector">
30753                             <radius>
30754                               <real value="1.1358948880"/>
30755                             </radius>
30756                             <theta>
30757                               <angle value="96.911224"/>
30758                             </theta>
30759                           </radial_composite>
30760                         </t2>
30761                       </composite>
30762                     </entry>
30763                     <entry>
30764                       <composite type="bline_point">
30765                         <point>
30766                           <vector>
30767                             <x>5.2374296188</x>
30768                             <y>-9.0360231400</y>
30769                           </vector>
30770                         </point>
30771                         <width>
30772                           <real value="1.0000000000"/>
30773                         </width>
30774                         <origin>
30775                           <real value="0.5000000000"/>
30776                         </origin>
30777                         <split>
30778                           <bool value="true"/>
30779                         </split>
30780                         <t1>
30781                           <radial_composite type="vector">
30782                             <radius>
30783                               <real value="0.7184030057"/>
30784                             </radius>
30785                             <theta>
30786                               <angle value="87.273689"/>
30787                             </theta>
30788                           </radial_composite>
30789                         </t1>
30790                         <t2>
30791                           <radial_composite type="vector">
30792                             <radius>
30793                               <real value="0.7248752356"/>
30794                             </radius>
30795                             <theta>
30796                               <angle value="8.130103"/>
30797                             </theta>
30798                           </radial_composite>
30799                         </t2>
30800                       </composite>
30801                     </entry>
30802                     <entry>
30803                       <composite type="bline_point">
30804                         <point>
30805                           <vector>
30806                             <x>6.3764610291</x>
30807                             <y>-9.1271457672</y>
30808                           </vector>
30809                         </point>
30810                         <width>
30811                           <real value="1.0000000000"/>
30812                         </width>
30813                         <origin>
30814                           <real value="0.5000000000"/>
30815                         </origin>
30816                         <split>
30817                           <bool value="true"/>
30818                         </split>
30819                         <t1>
30820                           <radial_composite type="vector">
30821                             <radius>
30822                               <real value="1.2419623054"/>
30823                             </radius>
30824                             <theta>
30825                               <angle value="-7.907163"/>
30826                             </theta>
30827                           </radial_composite>
30828                         </t1>
30829                         <t2>
30830                           <radial_composite type="vector">
30831                             <radius>
30832                               <real value="0.7888975559"/>
30833                             </radius>
30834                             <theta>
30835                               <angle value="-85.030258"/>
30836                             </theta>
30837                           </radial_composite>
30838                         </t2>
30839                       </composite>
30840                     </entry>
30841                     <entry>
30842                       <composite type="bline_point">
30843                         <point>
30844                           <vector>
30845                             <x>6.4561934471</x>
30846                             <y>-12.4303369522</y>
30847                           </vector>
30848                         </point>
30849                         <width>
30850                           <real value="1.0000000000"/>
30851                         </width>
30852                         <origin>
30853                           <real value="0.5000000000"/>
30854                         </origin>
30855                         <split>
30856                           <bool value="true"/>
30857                         </split>
30858                         <t1>
30859                           <radial_composite type="vector">
30860                             <radius>
30861                               <real value="1.1959831208"/>
30862                             </radius>
30863                             <theta>
30864                               <angle value="-90.000000"/>
30865                             </theta>
30866                           </radial_composite>
30867                         </t1>
30868                         <t2>
30869                           <radial_composite type="vector">
30870                             <radius>
30871                               <real value="0.6882843349"/>
30872                             </radius>
30873                             <theta>
30874                               <angle value="-75.963760"/>
30875                             </theta>
30876                           </radial_composite>
30877                         </t2>
30878                       </composite>
30879                     </entry>
30880                   </bline>
30881                 </param>
30882               </layer>
30883               <layer type="outline" active="true" version="0.2" desc="NewBLine104 Outline">
30884                 <param name="z_depth">
30885                   <real value="0.0000000000"/>
30886                 </param>
30887                 <param name="amount">
30888                   <real value="1.0000000000"/>
30889                 </param>
30890                 <param name="blend_method">
30891                   <integer value="0"/>
30892                 </param>
30893                 <param name="color">
30894                   <color>
30895                     <r>0.000000</r>
30896                     <g>0.000000</g>
30897                     <b>0.000000</b>
30898                     <a>1.000000</a>
30899                   </color>
30900                 </param>
30901                 <param name="origin">
30902                   <vector guid="16B3D88BB0D2CDE13ACB17603ABE759D">
30903                     <x>0.0000000000</x>
30904                     <y>0.0000000000</y>
30905                   </vector>
30906                 </param>
30907                 <param name="invert">
30908                   <bool value="false"/>
30909                 </param>
30910                 <param name="antialias">
30911                   <bool value="true"/>
30912                 </param>
30913                 <param name="feather">
30914                   <real value="0.0000000000"/>
30915                 </param>
30916                 <param name="blurtype">
30917                   <integer value="1"/>
30918                 </param>
30919                 <param name="winding_style">
30920                   <integer value="0"/>
30921                 </param>
30922                 <param name="bline">
30923                   <bline type="bline_point" loop="true" guid="C1BAB458057355BAC07DD72BE9413B18">
30924                     <entry>
30925                       <composite type="bline_point">
30926                         <point>
30927                           <vector>
30928                             <x>6.6447124481</x>
30929                             <y>-12.3484115601</y>
30930                           </vector>
30931                         </point>
30932                         <width>
30933                           <real value="1.0000000000"/>
30934                         </width>
30935                         <origin>
30936                           <real value="0.5000000000"/>
30937                         </origin>
30938                         <split>
30939                           <bool value="true"/>
30940                         </split>
30941                         <t1>
30942                           <radial_composite type="vector">
30943                             <radius>
30944                               <real value="1.7528014918"/>
30945                             </radius>
30946                             <theta>
30947                               <angle value="90.000000"/>
30948                             </theta>
30949                           </radial_composite>
30950                         </t1>
30951                         <t2>
30952                           <radial_composite type="vector">
30953                             <radius>
30954                               <real value="1.7528014918"/>
30955                             </radius>
30956                             <theta>
30957                               <angle value="90.000000"/>
30958                             </theta>
30959                           </radial_composite>
30960                         </t2>
30961                       </composite>
30962                     </entry>
30963                     <entry>
30964                       <composite type="bline_point">
30965                         <point>
30966                           <vector>
30967                             <x>6.5473155975</x>
30968                             <y>-8.9676809311</y>
30969                           </vector>
30970                         </point>
30971                         <width>
30972                           <real value="1.0000000000"/>
30973                         </width>
30974                         <origin>
30975                           <real value="0.5000000000"/>
30976                         </origin>
30977                         <split>
30978                           <bool value="true"/>
30979                         </split>
30980                         <t1>
30981                           <radial_composite type="vector">
30982                             <radius>
30983                               <real value="0.8119947403"/>
30984                             </radius>
30985                             <theta>
30986                               <angle value="88.118156"/>
30987                             </theta>
30988                           </radial_composite>
30989                         </t1>
30990                         <t2>
30991                           <radial_composite type="vector">
30992                             <radius>
30993                               <real value="0.9218236229"/>
30994                             </radius>
30995                             <theta>
30996                               <angle value="173.080353"/>
30997                             </theta>
30998                           </radial_composite>
30999                         </t2>
31000                       </composite>
31001                     </entry>
31002                     <entry>
31003                       <composite type="bline_point">
31004                         <point>
31005                           <vector>
31006                             <x>5.0866665840</x>
31007                             <y>-8.8984537125</y>
31008                           </vector>
31009                         </point>
31010                         <width>
31011                           <real value="1.0000000000"/>
31012                         </width>
31013                         <origin>
31014                           <real value="0.5000000000"/>
31015                         </origin>
31016                         <split>
31017                           <bool value="true"/>
31018                         </split>
31019                         <t1>
31020                           <radial_composite type="vector">
31021                             <radius>
31022                               <real value="0.5471258104"/>
31023                             </radius>
31024                             <theta>
31025                               <angle value="197.903793"/>
31026                             </theta>
31027                           </radial_composite>
31028                         </t1>
31029                         <t2>
31030                           <radial_composite type="vector">
31031                             <radius>
31032                               <real value="1.1473310464"/>
31033                             </radius>
31034                             <theta>
31035                               <angle value="260.115234"/>
31036                             </theta>
31037                           </radial_composite>
31038                         </t2>
31039                       </composite>
31040                     </entry>
31041                     <entry>
31042                       <composite type="bline_point">
31043                         <point>
31044                           <vector>
31045                             <x>5.1144886017</x>
31046                             <y>-12.6266345978</y>
31047                           </vector>
31048                         </point>
31049                         <width>
31050                           <real value="1.0000000000"/>
31051                         </width>
31052                         <origin>
31053                           <real value="0.5000000000"/>
31054                         </origin>
31055                         <split>
31056                           <bool value="true"/>
31057                         </split>
31058                         <t1>
31059                           <radial_composite type="vector">
31060                             <radius>
31061                               <real value="1.0922308877"/>
31062                             </radius>
31063                             <theta>
31064                               <angle value="-83.334610"/>
31065                             </theta>
31066                           </radial_composite>
31067                         </t1>
31068                         <t2>
31069                           <radial_composite type="vector">
31070                             <radius>
31071                               <real value="0.5733317967"/>
31072                             </radius>
31073                             <theta>
31074                               <angle value="-64.472595"/>
31075                             </theta>
31076                           </radial_composite>
31077                         </t2>
31078                       </composite>
31079                     </entry>
31080                     <entry>
31081                       <composite type="bline_point">
31082                         <point>
31083                           <vector>
31084                             <x>5.2829909325</x>
31085                             <y>-12.6353626251</y>
31086                           </vector>
31087                         </point>
31088                         <width>
31089                           <real value="1.0000000000"/>
31090                         </width>
31091                         <origin>
31092                           <real value="0.5000000000"/>
31093                         </origin>
31094                         <split>
31095                           <bool value="true"/>
31096                         </split>
31097                         <t1>
31098                           <radial_composite type="vector">
31099                             <radius>
31100                               <real value="0.4129933837"/>
31101                             </radius>
31102                             <theta>
31103                               <angle value="22.816113"/>
31104                             </theta>
31105                           </radial_composite>
31106                         </t1>
31107                         <t2>
31108                           <radial_composite type="vector">
31109                             <radius>
31110                               <real value="1.1358948880"/>
31111                             </radius>
31112                             <theta>
31113                               <angle value="96.911224"/>
31114                             </theta>
31115                           </radial_composite>
31116                         </t2>
31117                       </composite>
31118                     </entry>
31119                     <entry>
31120                       <composite type="bline_point">
31121                         <point>
31122                           <vector>
31123                             <x>5.2374296188</x>
31124                             <y>-9.0360231400</y>
31125                           </vector>
31126                         </point>
31127                         <width>
31128                           <real value="1.0000000000"/>
31129                         </width>
31130                         <origin>
31131                           <real value="0.5000000000"/>
31132                         </origin>
31133                         <split>
31134                           <bool value="true"/>
31135                         </split>
31136                         <t1>
31137                           <radial_composite type="vector">
31138                             <radius>
31139                               <real value="0.7184030057"/>
31140                             </radius>
31141                             <theta>
31142                               <angle value="87.273689"/>
31143                             </theta>
31144                           </radial_composite>
31145                         </t1>
31146                         <t2>
31147                           <radial_composite type="vector">
31148                             <radius>
31149                               <real value="0.7248752356"/>
31150                             </radius>
31151                             <theta>
31152                               <angle value="8.130103"/>
31153                             </theta>
31154                           </radial_composite>
31155                         </t2>
31156                       </composite>
31157                     </entry>
31158                     <entry>
31159                       <composite type="bline_point">
31160                         <point>
31161                           <vector>
31162                             <x>6.3764610291</x>
31163                             <y>-9.1271457672</y>
31164                           </vector>
31165                         </point>
31166                         <width>
31167                           <real value="1.0000000000"/>
31168                         </width>
31169                         <origin>
31170                           <real value="0.5000000000"/>
31171                         </origin>
31172                         <split>
31173                           <bool value="true"/>
31174                         </split>
31175                         <t1>
31176                           <radial_composite type="vector">
31177                             <radius>
31178                               <real value="1.2419623054"/>
31179                             </radius>
31180                             <theta>
31181                               <angle value="-7.907163"/>
31182                             </theta>
31183                           </radial_composite>
31184                         </t1>
31185                         <t2>
31186                           <radial_composite type="vector">
31187                             <radius>
31188                               <real value="0.7888975559"/>
31189                             </radius>
31190                             <theta>
31191                               <angle value="-85.030258"/>
31192                             </theta>
31193                           </radial_composite>
31194                         </t2>
31195                       </composite>
31196                     </entry>
31197                     <entry>
31198                       <composite type="bline_point">
31199                         <point>
31200                           <vector>
31201                             <x>6.4561934471</x>
31202                             <y>-12.4303369522</y>
31203                           </vector>
31204                         </point>
31205                         <width>
31206                           <real value="1.0000000000"/>
31207                         </width>
31208                         <origin>
31209                           <real value="0.5000000000"/>
31210                         </origin>
31211                         <split>
31212                           <bool value="true"/>
31213                         </split>
31214                         <t1>
31215                           <radial_composite type="vector">
31216                             <radius>
31217                               <real value="1.1959831208"/>
31218                             </radius>
31219                             <theta>
31220                               <angle value="-90.000000"/>
31221                             </theta>
31222                           </radial_composite>
31223                         </t1>
31224                         <t2>
31225                           <radial_composite type="vector">
31226                             <radius>
31227                               <real value="0.6882843349"/>
31228                             </radius>
31229                             <theta>
31230                               <angle value="-75.963760"/>
31231                             </theta>
31232                           </radial_composite>
31233                         </t2>
31234                       </composite>
31235                     </entry>
31236                   </bline>
31237                 </param>
31238                 <param name="width">
31239                   <real value="0.0678862820"/>
31240                 </param>
31241                 <param name="expand">
31242                   <real value="0.0000000000"/>
31243                 </param>
31244                 <param name="sharp_cusps">
31245                   <bool value="true"/>
31246                 </param>
31247                 <param name="round_tip[0]">
31248                   <bool value="true"/>
31249                 </param>
31250                 <param name="round_tip[1]">
31251                   <bool value="true"/>
31252                 </param>
31253                 <param name="loopyness">
31254                   <real value="1.0000000000"/>
31255                 </param>
31256                 <param name="homogeneous_width">
31257                   <bool value="true"/>
31258                 </param>
31259               </layer>
31260               <layer type="region" active="true" version="0.1" desc="NewBLine106 Region">
31261                 <param name="z_depth">
31262                   <real value="0.0000000000"/>
31263                 </param>
31264                 <param name="amount">
31265                   <real value="1.0000000000"/>
31266                 </param>
31267                 <param name="blend_method">
31268                   <integer value="0"/>
31269                 </param>
31270                 <param name="color" use=":splash_colour_03_mid"/>
31271                 <param name="origin">
31272                   <vector guid="FB2398617D6558F2E4ABF096544E7210">
31273                     <x>0.0000000000</x>
31274                     <y>0.0000000000</y>
31275                   </vector>
31276                 </param>
31277                 <param name="invert">
31278                   <bool value="false"/>
31279                 </param>
31280                 <param name="antialias">
31281                   <bool value="true"/>
31282                 </param>
31283                 <param name="feather">
31284                   <real value="0.0000000000"/>
31285                 </param>
31286                 <param name="blurtype">
31287                   <integer value="1"/>
31288                 </param>
31289                 <param name="winding_style">
31290                   <integer value="0"/>
31291                 </param>
31292                 <param name="bline">
31293                   <bline type="bline_point" loop="true" guid="AAD957DB7266FC6CA939426983A3848B">
31294                     <entry>
31295                       <composite type="bline_point">
31296                         <point>
31297                           <vector>
31298                             <x>6.2293291092</x>
31299                             <y>-10.6056375504</y>
31300                           </vector>
31301                         </point>
31302                         <width>
31303                           <real value="1.0000000000"/>
31304                         </width>
31305                         <origin>
31306                           <real value="0.5000000000"/>
31307                         </origin>
31308                         <split>
31309                           <bool value="false"/>
31310                         </split>
31311                         <t1>
31312                           <radial_composite type="vector">
31313                             <radius>
31314                               <real value="0.1654728075"/>
31315                             </radius>
31316                             <theta>
31317                               <angle value="90.000000"/>
31318                             </theta>
31319                           </radial_composite>
31320                         </t1>
31321                         <t2>
31322                           <radial_composite type="vector">
31323                             <radius>
31324                               <real value="0.1654728075"/>
31325                             </radius>
31326                             <theta>
31327                               <angle value="90.000000"/>
31328                             </theta>
31329                           </radial_composite>
31330                         </t2>
31331                       </composite>
31332                     </entry>
31333                     <entry>
31334                       <composite type="bline_point">
31335                         <point>
31336                           <vector>
31337                             <x>6.3269157410</x>
31338                             <y>-10.5801811218</y>
31339                           </vector>
31340                         </point>
31341                         <width>
31342                           <real value="1.0000000000"/>
31343                         </width>
31344                         <origin>
31345                           <real value="0.5000000000"/>
31346                         </origin>
31347                         <split>
31348                           <bool value="false"/>
31349                         </split>
31350                         <t1>
31351                           <radial_composite type="vector">
31352                             <radius>
31353                               <real value="0.1892253948"/>
31354                             </radius>
31355                             <theta>
31356                               <angle value="-47.726311"/>
31357                             </theta>
31358                           </radial_composite>
31359                         </t1>
31360                         <t2>
31361                           <radial_composite type="vector">
31362                             <radius>
31363                               <real value="0.1892253948"/>
31364                             </radius>
31365                             <theta>
31366                               <angle value="-47.726311"/>
31367                             </theta>
31368                           </radial_composite>
31369                         </t2>
31370                       </composite>
31371                     </entry>
31372                     <entry>
31373                       <composite type="bline_point">
31374                         <point>
31375                           <vector>
31376                             <x>6.3608584404</x>
31377                             <y>-11.0129556656</y>
31378                           </vector>
31379                         </point>
31380                         <width>
31381                           <real value="1.0000000000"/>
31382                         </width>
31383                         <origin>
31384                           <real value="0.5000000000"/>
31385                         </origin>
31386                         <split>
31387                           <bool value="false"/>
31388                         </split>
31389                         <t1>
31390                           <radial_composite type="vector">
31391                             <radius>
31392                               <real value="0.2055005040"/>
31393                             </radius>
31394                             <theta>
31395                               <angle value="-111.312592"/>
31396                             </theta>
31397                           </radial_composite>
31398                         </t1>
31399                         <t2>
31400                           <radial_composite type="vector">
31401                             <radius>
31402                               <real value="0.2055005040"/>
31403                             </radius>
31404                             <theta>
31405                               <angle value="-111.312592"/>
31406                             </theta>
31407                           </radial_composite>
31408                         </t2>
31409                       </composite>
31410                     </entry>
31411                     <entry>
31412                       <composite type="bline_point">
31413                         <point>
31414                           <vector>
31415                             <x>6.2208433151</x>
31416                             <y>-11.0723562241</y>
31417                           </vector>
31418                         </point>
31419                         <width>
31420                           <real value="1.0000000000"/>
31421                         </width>
31422                         <origin>
31423                           <real value="0.5000000000"/>
31424                         </origin>
31425                         <split>
31426                           <bool value="false"/>
31427                         </split>
31428                         <t1>
31429                           <radial_composite type="vector">
31430                             <radius>
31431                               <real value="0.2377913194"/>
31432                             </radius>
31433                             <theta>
31434                               <angle value="105.524109"/>
31435                             </theta>
31436                           </radial_composite>
31437                         </t1>
31438                         <t2>
31439                           <radial_composite type="vector">
31440                             <radius>
31441                               <real value="0.2377913194"/>
31442                             </radius>
31443                             <theta>
31444                               <angle value="105.524109"/>
31445                             </theta>
31446                           </radial_composite>
31447                         </t2>
31448                       </composite>
31449                     </entry>
31450                     <entry>
31451                       <composite type="bline_point">
31452                         <point>
31453                           <vector>
31454                             <x>6.2717580795</x>
31455                             <y>-10.9323406219</y>
31456                           </vector>
31457                         </point>
31458                         <width>
31459                           <real value="1.0000000000"/>
31460                         </width>
31461                         <origin>
31462                           <real value="0.5000000000"/>
31463                         </origin>
31464                         <split>
31465                           <bool value="false"/>
31466                         </split>
31467                         <t1>
31468                           <radial_composite type="vector">
31469                             <radius>
31470                               <real value="0.1383365484"/>
31471                             </radius>
31472                             <theta>
31473                               <angle value="71.562996"/>
31474                             </theta>
31475                           </radial_composite>
31476                         </t1>
31477                         <t2>
31478                           <radial_composite type="vector">
31479                             <radius>
31480                               <real value="0.1383365484"/>
31481                             </radius>
31482                             <theta>
31483                               <angle value="71.562996"/>
31484                             </theta>
31485                           </radial_composite>
31486                         </t2>
31487                       </composite>
31488                     </entry>
31489                     <entry>
31490                       <composite type="bline_point">
31491                         <point>
31492                           <vector>
31493                             <x>6.2844867706</x>
31494                             <y>-10.6989812851</y>
31495                           </vector>
31496                         </point>
31497                         <width>
31498                           <real value="1.0000000000"/>
31499                         </width>
31500                         <origin>
31501                           <real value="0.5000000000"/>
31502                         </origin>
31503                         <split>
31504                           <bool value="false"/>
31505                         </split>
31506                         <t1>
31507                           <radial_composite type="vector">
31508                             <radius>
31509                               <real value="0.1659616499"/>
31510                             </radius>
31511                             <theta>
31512                               <angle value="94.398705"/>
31513                             </theta>
31514                           </radial_composite>
31515                         </t1>
31516                         <t2>
31517                           <radial_composite type="vector">
31518                             <radius>
31519                               <real value="0.1659616499"/>
31520                             </radius>
31521                             <theta>
31522                               <angle value="94.398705"/>
31523                             </theta>
31524                           </radial_composite>
31525                         </t2>
31526                       </composite>
31527                     </entry>
31528                   </bline>
31529                 </param>
31530               </layer>
31531               <layer type="outline" active="true" version="0.2" desc="NewBLine106 Outline">
31532                 <param name="z_depth">
31533                   <real value="0.0000000000"/>
31534                 </param>
31535                 <param name="amount">
31536                   <real value="1.0000000000"/>
31537                 </param>
31538                 <param name="blend_method">
31539                   <integer value="0"/>
31540                 </param>
31541                 <param name="color">
31542                   <color>
31543                     <r>0.000000</r>
31544                     <g>0.000000</g>
31545                     <b>0.000000</b>
31546                     <a>1.000000</a>
31547                   </color>
31548                 </param>
31549                 <param name="origin">
31550                   <vector guid="FB2398617D6558F2E4ABF096544E7210">
31551                     <x>0.0000000000</x>
31552                     <y>0.0000000000</y>
31553                   </vector>
31554                 </param>
31555                 <param name="invert">
31556                   <bool value="false"/>
31557                 </param>
31558                 <param name="antialias">
31559                   <bool value="true"/>
31560                 </param>
31561                 <param name="feather">
31562                   <real value="0.0000000000"/>
31563                 </param>
31564                 <param name="blurtype">
31565                   <integer value="1"/>
31566                 </param>
31567                 <param name="winding_style">
31568                   <integer value="0"/>
31569                 </param>
31570                 <param name="bline">
31571                   <bline type="bline_point" loop="true" guid="AAD957DB7266FC6CA939426983A3848B">
31572                     <entry>
31573                       <composite type="bline_point">
31574                         <point>
31575                           <vector>
31576                             <x>6.2293291092</x>
31577                             <y>-10.6056375504</y>
31578                           </vector>
31579                         </point>
31580                         <width>
31581                           <real value="1.0000000000"/>
31582                         </width>
31583                         <origin>
31584                           <real value="0.5000000000"/>
31585                         </origin>
31586                         <split>
31587                           <bool value="false"/>
31588                         </split>
31589                         <t1>
31590                           <radial_composite type="vector">
31591                             <radius>
31592                               <real value="0.1654728075"/>
31593                             </radius>
31594                             <theta>
31595                               <angle value="90.000000"/>
31596                             </theta>
31597                           </radial_composite>
31598                         </t1>
31599                         <t2>
31600                           <radial_composite type="vector">
31601                             <radius>
31602                               <real value="0.1654728075"/>
31603                             </radius>
31604                             <theta>
31605                               <angle value="90.000000"/>
31606                             </theta>
31607                           </radial_composite>
31608                         </t2>
31609                       </composite>
31610                     </entry>
31611                     <entry>
31612                       <composite type="bline_point">
31613                         <point>
31614                           <vector>
31615                             <x>6.3269157410</x>
31616                             <y>-10.5801811218</y>
31617                           </vector>
31618                         </point>
31619                         <width>
31620                           <real value="1.0000000000"/>
31621                         </width>
31622                         <origin>
31623                           <real value="0.5000000000"/>
31624                         </origin>
31625                         <split>
31626                           <bool value="false"/>
31627                         </split>
31628                         <t1>
31629                           <radial_composite type="vector">
31630                             <radius>
31631                               <real value="0.1892253948"/>
31632                             </radius>
31633                             <theta>
31634                               <angle value="-47.726311"/>
31635                             </theta>
31636                           </radial_composite>
31637                         </t1>
31638                         <t2>
31639                           <radial_composite type="vector">
31640                             <radius>
31641                               <real value="0.1892253948"/>
31642                             </radius>
31643                             <theta>
31644                               <angle value="-47.726311"/>
31645                             </theta>
31646                           </radial_composite>
31647                         </t2>
31648                       </composite>
31649                     </entry>
31650                     <entry>
31651                       <composite type="bline_point">
31652                         <point>
31653                           <vector>
31654                             <x>6.3608584404</x>
31655                             <y>-11.0129556656</y>
31656                           </vector>
31657                         </point>
31658                         <width>
31659                           <real value="1.0000000000"/>
31660                         </width>
31661                         <origin>
31662                           <real value="0.5000000000"/>
31663                         </origin>
31664                         <split>
31665                           <bool value="false"/>
31666                         </split>
31667                         <t1>
31668                           <radial_composite type="vector">
31669                             <radius>
31670                               <real value="0.2055005040"/>
31671                             </radius>
31672                             <theta>
31673                               <angle value="-111.312592"/>
31674                             </theta>
31675                           </radial_composite>
31676                         </t1>
31677                         <t2>
31678                           <radial_composite type="vector">
31679                             <radius>
31680                               <real value="0.2055005040"/>
31681                             </radius>
31682                             <theta>
31683                               <angle value="-111.312592"/>
31684                             </theta>
31685                           </radial_composite>
31686                         </t2>
31687                       </composite>
31688                     </entry>
31689                     <entry>
31690                       <composite type="bline_point">
31691                         <point>
31692                           <vector>
31693                             <x>6.2208433151</x>
31694                             <y>-11.0723562241</y>
31695                           </vector>
31696                         </point>
31697                         <width>
31698                           <real value="1.0000000000"/>
31699                         </width>
31700                         <origin>
31701                           <real value="0.5000000000"/>
31702                         </origin>
31703                         <split>
31704                           <bool value="false"/>
31705                         </split>
31706                         <t1>
31707                           <radial_composite type="vector">
31708                             <radius>
31709                               <real value="0.2377913194"/>
31710                             </radius>
31711                             <theta>
31712                               <angle value="105.524109"/>
31713                             </theta>
31714                           </radial_composite>
31715                         </t1>
31716                         <t2>
31717                           <radial_composite type="vector">
31718                             <radius>
31719                               <real value="0.2377913194"/>
31720                             </radius>
31721                             <theta>
31722                               <angle value="105.524109"/>
31723                             </theta>
31724                           </radial_composite>
31725                         </t2>
31726                       </composite>
31727                     </entry>
31728                     <entry>
31729                       <composite type="bline_point">
31730                         <point>
31731                           <vector>
31732                             <x>6.2717580795</x>
31733                             <y>-10.9323406219</y>
31734                           </vector>
31735                         </point>
31736                         <width>
31737                           <real value="1.0000000000"/>
31738                         </width>
31739                         <origin>
31740                           <real value="0.5000000000"/>
31741                         </origin>
31742                         <split>
31743                           <bool value="false"/>
31744                         </split>
31745                         <t1>
31746                           <radial_composite type="vector">
31747                             <radius>
31748                               <real value="0.1383365484"/>
31749                             </radius>
31750                             <theta>
31751                               <angle value="71.562996"/>
31752                             </theta>
31753                           </radial_composite>
31754                         </t1>
31755                         <t2>
31756                           <radial_composite type="vector">
31757                             <radius>
31758                               <real value="0.1383365484"/>
31759                             </radius>
31760                             <theta>
31761                               <angle value="71.562996"/>
31762                             </theta>
31763                           </radial_composite>
31764                         </t2>
31765                       </composite>
31766                     </entry>
31767                     <entry>
31768                       <composite type="bline_point">
31769                         <point>
31770                           <vector>
31771                             <x>6.2844867706</x>
31772                             <y>-10.6989812851</y>
31773                           </vector>
31774                         </point>
31775                         <width>
31776                           <real value="1.0000000000"/>
31777                         </width>
31778                         <origin>
31779                           <real value="0.5000000000"/>
31780                         </origin>
31781                         <split>
31782                           <bool value="false"/>
31783                         </split>
31784                         <t1>
31785                           <radial_composite type="vector">
31786                             <radius>
31787                               <real value="0.1659616499"/>
31788                             </radius>
31789                             <theta>
31790                               <angle value="94.398705"/>
31791                             </theta>
31792                           </radial_composite>
31793                         </t1>
31794                         <t2>
31795                           <radial_composite type="vector">
31796                             <radius>
31797                               <real value="0.1659616499"/>
31798                             </radius>
31799                             <theta>
31800                               <angle value="94.398705"/>
31801                             </theta>
31802                           </radial_composite>
31803                         </t2>
31804                       </composite>
31805                     </entry>
31806                   </bline>
31807                 </param>
31808                 <param name="width">
31809                   <real value="0.0678862820"/>
31810                 </param>
31811                 <param name="expand">
31812                   <real value="0.0000000000"/>
31813                 </param>
31814                 <param name="sharp_cusps">
31815                   <bool value="true"/>
31816                 </param>
31817                 <param name="round_tip[0]">
31818                   <bool value="true"/>
31819                 </param>
31820                 <param name="round_tip[1]">
31821                   <bool value="true"/>
31822                 </param>
31823                 <param name="loopyness">
31824                   <real value="1.0000000000"/>
31825                 </param>
31826                 <param name="homogeneous_width">
31827                   <bool value="true"/>
31828                 </param>
31829               </layer>
31830             </canvas>
31831           </param>
31832           <param name="zoom">
31833             <real value="0.0000000000"/>
31834           </param>
31835           <param name="time_offset">
31836             <time value="0s"/>
31837           </param>
31838           <param name="children_lock">
31839             <bool value="false"/>
31840           </param>
31841           <param name="focus">
31842             <vector>
31843               <x>0.0000000000</x>
31844               <y>0.0000000000</y>
31845             </vector>
31846           </param>
31847         </layer>
31848         <layer type="region" active="true" version="0.1" desc="NewBLine069 Region">
31849           <param name="z_depth">
31850             <real value="0.0000000000"/>
31851           </param>
31852           <param name="amount">
31853             <real value="1.0000000000"/>
31854           </param>
31855           <param name="blend_method">
31856             <integer value="0"/>
31857           </param>
31858           <param name="color" use=":splash_colour_03_mid"/>
31859           <param name="origin">
31860             <vector guid="2AFE9CC95D16FC3780C53D3B325D957A">
31861               <x>0.0000000000</x>
31862               <y>0.0000000000</y>
31863             </vector>
31864           </param>
31865           <param name="invert">
31866             <bool value="false"/>
31867           </param>
31868           <param name="antialias">
31869             <bool value="true"/>
31870           </param>
31871           <param name="feather">
31872             <real value="0.0000000000"/>
31873           </param>
31874           <param name="blurtype">
31875             <integer value="1"/>
31876           </param>
31877           <param name="winding_style">
31878             <integer value="0"/>
31879           </param>
31880           <param name="bline">
31881             <bline type="bline_point" loop="true" guid="F3E7FF089C088C75C08EF63E94D7F4C8">
31882               <entry>
31883                 <composite type="bline_point">
31884                   <point>
31885                     <vector>
31886                       <x>7.2318234444</x>
31887                       <y>-13.7904386520</y>
31888                     </vector>
31889                   </point>
31890                   <width>
31891                     <real value="1.0000000000"/>
31892                   </width>
31893                   <origin>
31894                     <real value="0.5000000000"/>
31895                   </origin>
31896                   <split>
31897                     <bool value="true"/>
31898                   </split>
31899                   <t1>
31900                     <radial_composite type="vector">
31901                       <radius>
31902                         <real value="1.3542466347"/>
31903                       </radius>
31904                       <theta>
31905                         <angle value="272.491699"/>
31906                       </theta>
31907                     </radial_composite>
31908                   </t1>
31909                   <t2>
31910                     <radial_composite type="vector">
31911                       <radius>
31912                         <real value="4.8176627329"/>
31913                       </radius>
31914                       <theta>
31915                         <angle value="177.246719"/>
31916                       </theta>
31917                     </radial_composite>
31918                   </t2>
31919                 </composite>
31920               </entry>
31921               <entry>
31922                 <composite type="bline_point">
31923                   <point>
31924                     <vector>
31925                       <x>2.3971648216</x>
31926                       <y>-13.5175275803</y>
31927                     </vector>
31928                   </point>
31929                   <width>
31930                     <real value="1.0000000000"/>
31931                   </width>
31932                   <origin>
31933                     <real value="0.5000000000"/>
31934                   </origin>
31935                   <split>
31936                     <bool value="true"/>
31937                   </split>
31938                   <t1>
31939                     <radial_composite type="vector">
31940                       <radius>
31941                         <real value="3.2103069946"/>
31942                       </radius>
31943                       <theta>
31944                         <angle value="172.110703"/>
31945                       </theta>
31946                     </radial_composite>
31947                   </t1>
31948                   <t2>
31949                     <radial_composite type="vector">
31950                       <radius>
31951                         <real value="1.1665190011"/>
31952                       </radius>
31953                       <theta>
31954                         <angle value="86.907845"/>
31955                       </theta>
31956                     </radial_composite>
31957                   </t2>
31958                 </composite>
31959               </entry>
31960               <entry>
31961                 <composite type="bline_point">
31962                   <point>
31963                     <vector>
31964                       <x>2.5805976391</x>
31965                       <y>-12.3797817230</y>
31966                     </vector>
31967                   </point>
31968                   <width>
31969                     <real value="1.0000000000"/>
31970                   </width>
31971                   <origin>
31972                     <real value="0.5000000000"/>
31973                   </origin>
31974                   <split>
31975                     <bool value="true"/>
31976                   </split>
31977                   <t1>
31978                     <radial_composite type="vector">
31979                       <radius>
31980                         <real value="1.1981018546"/>
31981                       </radius>
31982                       <theta>
31983                         <angle value="77.561424"/>
31984                       </theta>
31985                     </radial_composite>
31986                   </t1>
31987                   <t2>
31988                     <radial_composite type="vector">
31989                       <radius>
31990                         <real value="4.0149248695"/>
31991                       </radius>
31992                       <theta>
31993                         <angle value="0.833188"/>
31994                       </theta>
31995                     </radial_composite>
31996                   </t2>
31997                 </composite>
31998               </entry>
31999               <entry>
32000                 <composite type="bline_point">
32001                   <point>
32002                     <vector>
32003                       <x>7.1434459686</x>
32004                       <y>-12.3130321503</y>
32005                     </vector>
32006                   </point>
32007                   <width>
32008                     <real value="1.0000000000"/>
32009                   </width>
32010                   <origin>
32011                     <real value="0.5000000000"/>
32012                   </origin>
32013                   <split>
32014                     <bool value="true"/>
32015                   </split>
32016                   <t1>
32017                     <radial_composite type="vector">
32018                       <radius>
32019                         <real value="2.5739536006"/>
32020                       </radius>
32021                       <theta>
32022                         <angle value="-2.787373"/>
32023                       </theta>
32024                     </radial_composite>
32025                   </t1>
32026                   <t2>
32027                     <radial_composite type="vector">
32028                       <radius>
32029                         <real value="1.2898205061"/>
32030                       </radius>
32031                       <theta>
32032                         <angle value="-78.385925"/>
32033                       </theta>
32034                     </radial_composite>
32035                   </t2>
32036                 </composite>
32037               </entry>
32038             </bline>
32039           </param>
32040         </layer>
32041         <layer type="region" active="true" version="0.1" desc="NewBLine069 Region">
32042           <param name="z_depth">
32043             <real value="0.0000000000"/>
32044           </param>
32045           <param name="amount">
32046             <real value="1.0000000000"/>
32047           </param>
32048           <param name="blend_method">
32049             <integer value="0"/>
32050           </param>
32051           <param name="color" use=":splash-colour_04"/>
32052           <param name="origin">
32053             <vector>
32054               <x>0.0000000000</x>
32055               <y>0.0000000000</y>
32056             </vector>
32057           </param>
32058           <param name="invert">
32059             <bool value="false"/>
32060           </param>
32061           <param name="antialias">
32062             <bool value="true"/>
32063           </param>
32064           <param name="feather">
32065             <real value="0.0000000000"/>
32066           </param>
32067           <param name="blurtype">
32068             <integer value="1"/>
32069           </param>
32070           <param name="winding_style">
32071             <integer value="0"/>
32072           </param>
32073           <param name="bline">
32074             <bline type="bline_point" loop="true">
32075               <entry>
32076                 <composite type="bline_point">
32077                   <point>
32078                     <vector>
32079                       <x>7.2318234444</x>
32080                       <y>-13.7904386520</y>
32081                     </vector>
32082                   </point>
32083                   <width>
32084                     <real value="1.0000000000"/>
32085                   </width>
32086                   <origin>
32087                     <real value="0.5000000000"/>
32088                   </origin>
32089                   <split>
32090                     <bool value="true"/>
32091                   </split>
32092                   <t1>
32093                     <radial_composite type="vector">
32094                       <radius>
32095                         <real value="1.3542466347"/>
32096                       </radius>
32097                       <theta>
32098                         <angle value="272.491699"/>
32099                       </theta>
32100                     </radial_composite>
32101                   </t1>
32102                   <t2>
32103                     <radial_composite type="vector">
32104                       <radius>
32105                         <real value="4.8176627329"/>
32106                       </radius>
32107                       <theta>
32108                         <angle value="177.246719"/>
32109                       </theta>
32110                     </radial_composite>
32111                   </t2>
32112                 </composite>
32113               </entry>
32114               <entry>
32115                 <composite type="bline_point">
32116                   <point>
32117                     <vector>
32118                       <x>2.3971648216</x>
32119                       <y>-13.5397777557</y>
32120                     </vector>
32121                   </point>
32122                   <width>
32123                     <real value="1.0000000000"/>
32124                   </width>
32125                   <origin>
32126                     <real value="0.5000000000"/>
32127                   </origin>
32128                   <split>
32129                     <bool value="true"/>
32130                   </split>
32131                   <t1>
32132                     <radial_composite type="vector">
32133                       <radius>
32134                         <real value="3.2139555628"/>
32135                       </radius>
32136                       <theta>
32137                         <angle value="179.819321"/>
32138                       </theta>
32139                     </radial_composite>
32140                   </t1>
32141                   <t2>
32142                     <radial_composite type="vector">
32143                       <radius>
32144                         <real value="1.1665190011"/>
32145                       </radius>
32146                       <theta>
32147                         <angle value="86.907845"/>
32148                       </theta>
32149                     </radial_composite>
32150                   </t2>
32151                 </composite>
32152               </entry>
32153               <entry>
32154                 <composite type="bline_point">
32155                   <point>
32156                     <vector>
32157                       <x>2.5805976391</x>
32158                       <y>-12.3797817230</y>
32159                     </vector>
32160                   </point>
32161                   <width>
32162                     <real value="1.0000000000"/>
32163                   </width>
32164                   <origin>
32165                     <real value="0.5000000000"/>
32166                   </origin>
32167                   <split>
32168                     <bool value="true"/>
32169                   </split>
32170                   <t1>
32171                     <radial_composite type="vector">
32172                       <radius>
32173                         <real value="1.1981018546"/>
32174                       </radius>
32175                       <theta>
32176                         <angle value="77.561424"/>
32177                       </theta>
32178                     </radial_composite>
32179                   </t1>
32180                   <t2>
32181                     <radial_composite type="vector">
32182                       <radius>
32183                         <real value="0.3471333236"/>
32184                       </radius>
32185                       <theta>
32186                         <angle value="9.584337"/>
32187                       </theta>
32188                     </radial_composite>
32189                   </t2>
32190                 </composite>
32191               </entry>
32192               <entry>
32193                 <composite type="bline_point">
32194                   <point>
32195                     <vector>
32196                       <x>3.1090555191</x>
32197                       <y>-12.3397979736</y>
32198                     </vector>
32199                   </point>
32200                   <width>
32201                     <real value="1.0000000000"/>
32202                   </width>
32203                   <origin>
32204                     <real value="0.2264139056"/>
32205                   </origin>
32206                   <split>
32207                     <bool value="true"/>
32208                   </split>
32209                   <t1>
32210                     <radial_composite type="vector">
32211                       <radius>
32212                         <real value="0.5628308951"/>
32213                       </radius>
32214                       <theta>
32215                         <angle value="6.340192"/>
32216                       </theta>
32217                     </radial_composite>
32218                   </t1>
32219                   <t2>
32220                     <radial_composite type="vector">
32221                       <radius>
32222                         <real value="2.3626801153"/>
32223                       </radius>
32224                       <theta>
32225                         <angle value="-63.434952"/>
32226                       </theta>
32227                     </radial_composite>
32228                   </t2>
32229                 </composite>
32230               </entry>
32231               <entry>
32232                 <composite type="bline_point">
32233                   <point>
32234                     <vector>
32235                       <x>5.2829074860</x>
32236                       <y>-13.5811347961</y>
32237                     </vector>
32238                   </point>
32239                   <width>
32240                     <real value="1.0000000000"/>
32241                   </width>
32242                   <origin>
32243                     <real value="0.5000000000"/>
32244                   </origin>
32245                   <split>
32246                     <bool value="true"/>
32247                   </split>
32248                   <t1>
32249                     <radial_composite type="vector">
32250                       <radius>
32251                         <real value="6.3773125153"/>
32252                       </radius>
32253                       <theta>
32254                         <angle value="-3.930175"/>
32255                       </theta>
32256                     </radial_composite>
32257                   </t1>
32258                   <t2>
32259                     <radial_composite type="vector">
32260                       <radius>
32261                         <real value="2.6338521454"/>
32262                       </radius>
32263                       <theta>
32264                         <angle value="-5.290084"/>
32265                       </theta>
32266                     </radial_composite>
32267                   </t2>
32268                 </composite>
32269               </entry>
32270             </bline>
32271           </param>
32272         </layer>
32273         <layer type="outline" active="true" version="0.2" desc="NewBLine069 Outline">
32274           <param name="z_depth">
32275             <real value="0.0000000000"/>
32276           </param>
32277           <param name="amount">
32278             <real value="1.0000000000"/>
32279           </param>
32280           <param name="blend_method">
32281             <integer value="0"/>
32282           </param>
32283           <param name="color">
32284             <color>
32285               <r>0.000000</r>
32286               <g>0.000000</g>
32287               <b>0.000000</b>
32288               <a>1.000000</a>
32289             </color>
32290           </param>
32291           <param name="origin">
32292             <vector guid="2AFE9CC95D16FC3780C53D3B325D957A">
32293               <x>0.0000000000</x>
32294               <y>0.0000000000</y>
32295             </vector>
32296           </param>
32297           <param name="invert">
32298             <bool value="false"/>
32299           </param>
32300           <param name="antialias">
32301             <bool value="true"/>
32302           </param>
32303           <param name="feather">
32304             <real value="0.0000000000"/>
32305           </param>
32306           <param name="blurtype">
32307             <integer value="1"/>
32308           </param>
32309           <param name="winding_style">
32310             <integer value="0"/>
32311           </param>
32312           <param name="bline">
32313             <bline type="bline_point" loop="true" guid="F3E7FF089C088C75C08EF63E94D7F4C8">
32314               <entry>
32315                 <composite type="bline_point">
32316                   <point>
32317                     <vector>
32318                       <x>7.2318234444</x>
32319                       <y>-13.7904386520</y>
32320                     </vector>
32321                   </point>
32322                   <width>
32323                     <real value="1.0000000000"/>
32324                   </width>
32325                   <origin>
32326                     <real value="0.5000000000"/>
32327                   </origin>
32328                   <split>
32329                     <bool value="true"/>
32330                   </split>
32331                   <t1>
32332                     <radial_composite type="vector">
32333                       <radius>
32334                         <real value="1.3542466347"/>
32335                       </radius>
32336                       <theta>
32337                         <angle value="272.491699"/>
32338                       </theta>
32339                     </radial_composite>
32340                   </t1>
32341                   <t2>
32342                     <radial_composite type="vector">
32343                       <radius>
32344                         <real value="4.8176627329"/>
32345                       </radius>
32346                       <theta>
32347                         <angle value="177.246719"/>
32348                       </theta>
32349                     </radial_composite>
32350                   </t2>
32351                 </composite>
32352               </entry>
32353               <entry>
32354                 <composite type="bline_point">
32355                   <point>
32356                     <vector>
32357                       <x>2.3971648216</x>
32358                       <y>-13.5175275803</y>
32359                     </vector>
32360                   </point>
32361                   <width>
32362                     <real value="1.0000000000"/>
32363                   </width>
32364                   <origin>
32365                     <real value="0.5000000000"/>
32366                   </origin>
32367                   <split>
32368                     <bool value="true"/>
32369                   </split>
32370                   <t1>
32371                     <radial_composite type="vector">
32372                       <radius>
32373                         <real value="3.2103069946"/>
32374                       </radius>
32375                       <theta>
32376                         <angle value="172.110703"/>
32377                       </theta>
32378                     </radial_composite>
32379                   </t1>
32380                   <t2>
32381                     <radial_composite type="vector">
32382                       <radius>
32383                         <real value="1.1665190011"/>
32384                       </radius>
32385                       <theta>
32386                         <angle value="86.907845"/>
32387                       </theta>
32388                     </radial_composite>
32389                   </t2>
32390                 </composite>
32391               </entry>
32392               <entry>
32393                 <composite type="bline_point">
32394                   <point>
32395                     <vector>
32396                       <x>2.5805976391</x>
32397                       <y>-12.3797817230</y>
32398                     </vector>
32399                   </point>
32400                   <width>
32401                     <real value="1.0000000000"/>
32402                   </width>
32403                   <origin>
32404                     <real value="0.5000000000"/>
32405                   </origin>
32406                   <split>
32407                     <bool value="true"/>
32408                   </split>
32409                   <t1>
32410                     <radial_composite type="vector">
32411                       <radius>
32412                         <real value="1.1981018546"/>
32413                       </radius>
32414                       <theta>
32415                         <angle value="77.561424"/>
32416                       </theta>
32417                     </radial_composite>
32418                   </t1>
32419                   <t2>
32420                     <radial_composite type="vector">
32421                       <radius>
32422                         <real value="4.0149248695"/>
32423                       </radius>
32424                       <theta>
32425                         <angle value="0.833188"/>
32426                       </theta>
32427                     </radial_composite>
32428                   </t2>
32429                 </composite>
32430               </entry>
32431               <entry>
32432                 <composite type="bline_point">
32433                   <point>
32434                     <vector>
32435                       <x>7.1434459686</x>
32436                       <y>-12.3130321503</y>
32437                     </vector>
32438                   </point>
32439                   <width>
32440                     <real value="1.0000000000"/>
32441                   </width>
32442                   <origin>
32443                     <real value="0.5000000000"/>
32444                   </origin>
32445                   <split>
32446                     <bool value="true"/>
32447                   </split>
32448                   <t1>
32449                     <radial_composite type="vector">
32450                       <radius>
32451                         <real value="2.5739536006"/>
32452                       </radius>
32453                       <theta>
32454                         <angle value="-2.787373"/>
32455                       </theta>
32456                     </radial_composite>
32457                   </t1>
32458                   <t2>
32459                     <radial_composite type="vector">
32460                       <radius>
32461                         <real value="1.2898205061"/>
32462                       </radius>
32463                       <theta>
32464                         <angle value="-78.385925"/>
32465                       </theta>
32466                     </radial_composite>
32467                   </t2>
32468                 </composite>
32469               </entry>
32470             </bline>
32471           </param>
32472           <param name="width">
32473             <real value="0.0678862799"/>
32474           </param>
32475           <param name="expand">
32476             <real value="0.0000000000"/>
32477           </param>
32478           <param name="sharp_cusps">
32479             <bool value="true"/>
32480           </param>
32481           <param name="round_tip[0]">
32482             <bool value="true"/>
32483           </param>
32484           <param name="round_tip[1]">
32485             <bool value="true"/>
32486           </param>
32487           <param name="loopyness">
32488             <real value="1.0000000000"/>
32489           </param>
32490           <param name="homogeneous_width">
32491             <bool value="true"/>
32492           </param>
32493         </layer>
32494         <layer type="outline" active="true" version="0.2" desc="NewBLine070 Outline">
32495           <param name="z_depth">
32496             <real value="0.0000000000"/>
32497           </param>
32498           <param name="amount">
32499             <real value="1.0000000000"/>
32500           </param>
32501           <param name="blend_method">
32502             <integer value="0"/>
32503           </param>
32504           <param name="color">
32505             <color>
32506               <r>0.000000</r>
32507               <g>0.000000</g>
32508               <b>0.000000</b>
32509               <a>1.000000</a>
32510             </color>
32511           </param>
32512           <param name="origin">
32513             <vector>
32514               <x>0.0000000000</x>
32515               <y>0.0000000000</y>
32516             </vector>
32517           </param>
32518           <param name="invert">
32519             <bool value="false"/>
32520           </param>
32521           <param name="antialias">
32522             <bool value="true"/>
32523           </param>
32524           <param name="feather">
32525             <real value="0.0000000000"/>
32526           </param>
32527           <param name="blurtype">
32528             <integer value="1"/>
32529           </param>
32530           <param name="winding_style">
32531             <integer value="0"/>
32532           </param>
32533           <param name="bline">
32534             <bline type="bline_point" loop="false">
32535               <entry>
32536                 <composite type="bline_point">
32537                   <point>
32538                     <vector>
32539                       <x>7.1879615784</x>
32540                       <y>-12.8247756958</y>
32541                     </vector>
32542                   </point>
32543                   <width>
32544                     <real value="1.0000000000"/>
32545                   </width>
32546                   <origin>
32547                     <real value="0.5000000000"/>
32548                   </origin>
32549                   <split>
32550                     <bool value="false"/>
32551                   </split>
32552                   <t1>
32553                     <radial_composite type="vector">
32554                       <radius>
32555                         <real value="1.7990483601"/>
32556                       </radius>
32557                       <theta>
32558                         <angle value="-175.914352"/>
32559                       </theta>
32560                     </radial_composite>
32561                   </t1>
32562                   <t2>
32563                     <radial_composite type="vector">
32564                       <radius>
32565                         <real value="1.7990483601"/>
32566                       </radius>
32567                       <theta>
32568                         <angle value="-175.914352"/>
32569                       </theta>
32570                     </radial_composite>
32571                   </t2>
32572                 </composite>
32573               </entry>
32574               <entry>
32575                 <composite type="bline_point">
32576                   <point>
32577                     <vector>
32578                       <x>4.6830253601</x>
32579                       <y>-13.0045461655</y>
32580                     </vector>
32581                   </point>
32582                   <width>
32583                     <real value="1.0000000000"/>
32584                   </width>
32585                   <origin>
32586                     <real value="0.5000000000"/>
32587                   </origin>
32588                   <split>
32589                     <bool value="false"/>
32590                   </split>
32591                   <t1>
32592                     <radial_composite type="vector">
32593                       <radius>
32594                         <real value="2.4368595641"/>
32595                       </radius>
32596                       <theta>
32597                         <angle value="-177.990463"/>
32598                       </theta>
32599                     </radial_composite>
32600                   </t1>
32601                   <t2>
32602                     <radial_composite type="vector">
32603                       <radius>
32604                         <real value="2.4368595641"/>
32605                       </radius>
32606                       <theta>
32607                         <angle value="-177.990463"/>
32608                       </theta>
32609                     </radial_composite>
32610                   </t2>
32611                 </composite>
32612               </entry>
32613               <entry>
32614                 <composite type="bline_point">
32615                   <point>
32616                     <vector>
32617                       <x>2.4470508099</x>
32618                       <y>-13.0472717285</y>
32619                     </vector>
32620                   </point>
32621                   <width>
32622                     <real value="1.0000000000"/>
32623                   </width>
32624                   <origin>
32625                     <real value="0.5000000000"/>
32626                   </origin>
32627                   <split>
32628                     <bool value="false"/>
32629                   </split>
32630                   <t1>
32631                     <radial_composite type="vector">
32632                       <radius>
32633                         <real value="1.7930537286"/>
32634                       </radius>
32635                       <theta>
32636                         <angle value="-179.410614"/>
32637                       </theta>
32638                     </radial_composite>
32639                   </t1>
32640                   <t2>
32641                     <radial_composite type="vector">
32642                       <radius>
32643                         <real value="1.7930537286"/>
32644                       </radius>
32645                       <theta>
32646                         <angle value="-179.410614"/>
32647                       </theta>
32648                     </radial_composite>
32649                   </t2>
32650                 </composite>
32651               </entry>
32652             </bline>
32653           </param>
32654           <param name="width">
32655             <real value="0.0678862799"/>
32656           </param>
32657           <param name="expand">
32658             <real value="0.0000000000"/>
32659           </param>
32660           <param name="sharp_cusps">
32661             <bool value="true"/>
32662           </param>
32663           <param name="round_tip[0]">
32664             <bool value="true"/>
32665           </param>
32666           <param name="round_tip[1]">
32667             <bool value="true"/>
32668           </param>
32669           <param name="loopyness">
32670             <real value="1.0000000000"/>
32671           </param>
32672           <param name="homogeneous_width">
32673             <bool value="true"/>
32674           </param>
32675         </layer>
32676         <layer type="PasteCanvas" active="true" version="0.1" desc="STAIR">
32677           <param name="z_depth">
32678             <real value="0.0000000000"/>
32679           </param>
32680           <param name="amount">
32681             <real value="1.0000000000"/>
32682           </param>
32683           <param name="blend_method">
32684             <integer value="0"/>
32685           </param>
32686           <param name="origin">
32687             <vector>
32688               <x>0.0000000000</x>
32689               <y>0.0000000000</y>
32690             </vector>
32691           </param>
32692           <param name="canvas">
32693             <canvas>
32694               <layer type="region" active="true" version="0.1" desc="NewBLine076 Region">
32695                 <param name="z_depth">
32696                   <real value="0.0000000000"/>
32697                 </param>
32698                 <param name="amount">
32699                   <real value="1.0000000000"/>
32700                 </param>
32701                 <param name="blend_method">
32702                   <integer value="0"/>
32703                 </param>
32704                 <param name="color" use=":splash-colour_04"/>
32705                 <param name="origin">
32706                   <vector guid="6EA2C784C5572CA68DA6E51F8D857D31">
32707                     <x>0.0000000000</x>
32708                     <y>0.0000000000</y>
32709                   </vector>
32710                 </param>
32711                 <param name="invert">
32712                   <bool value="false"/>
32713                 </param>
32714                 <param name="antialias">
32715                   <bool value="true"/>
32716                 </param>
32717                 <param name="feather">
32718                   <real value="0.0000000000"/>
32719                 </param>
32720                 <param name="blurtype">
32721                   <integer value="1"/>
32722                 </param>
32723                 <param name="winding_style">
32724                   <integer value="0"/>
32725                 </param>
32726                 <param name="bline">
32727                   <bline type="bline_point" loop="true" guid="70AE726D84E5F77D165E8EBEB2DDAC27">
32728                     <entry>
32729                       <composite type="bline_point">
32730                         <point>
32731                           <vector>
32732                             <x>4.9058518410</x>
32733                             <y>-12.7916994095</y>
32734                           </vector>
32735                         </point>
32736                         <width>
32737                           <real value="1.0000000000"/>
32738                         </width>
32739                         <origin>
32740                           <real value="0.5000000000"/>
32741                         </origin>
32742                         <split>
32743                           <bool value="false"/>
32744                         </split>
32745                         <t1>
32746                           <radial_composite type="vector">
32747                             <radius>
32748                               <real value="0.0604231647"/>
32749                             </radius>
32750                             <theta>
32751                               <angle value="45.000000"/>
32752                             </theta>
32753                           </radial_composite>
32754                         </t1>
32755                         <t2>
32756                           <radial_composite type="vector">
32757                             <radius>
32758                               <real value="0.0604231647"/>
32759                             </radius>
32760                             <theta>
32761                               <angle value="45.000000"/>
32762                             </theta>
32763                           </radial_composite>
32764                         </t2>
32765                       </composite>
32766                     </entry>
32767                     <entry>
32768                       <composite type="bline_point">
32769                         <point>
32770                           <vector>
32771                             <x>4.7919168472</x>
32772                             <y>-13.8313560486</y>
32773                           </vector>
32774                         </point>
32775                         <width>
32776                           <real value="1.0000000000"/>
32777                         </width>
32778                         <origin>
32779                           <real value="0.5000000000"/>
32780                         </origin>
32781                         <split>
32782                           <bool value="false"/>
32783                         </split>
32784                         <t1>
32785                           <radial_composite type="vector">
32786                             <radius>
32787                               <real value="0.0427256295"/>
32788                             </radius>
32789                             <theta>
32790                               <angle value="90.000000"/>
32791                             </theta>
32792                           </radial_composite>
32793                         </t1>
32794                         <t2>
32795                           <radial_composite type="vector">
32796                             <radius>
32797                               <real value="0.0427256295"/>
32798                             </radius>
32799                             <theta>
32800                               <angle value="90.000000"/>
32801                             </theta>
32802                           </radial_composite>
32803                         </t2>
32804                       </composite>
32805                     </entry>
32806                     <entry>
32807                       <composite type="bline_point">
32808                         <point>
32809                           <vector>
32810                             <x>5.1906895638</x>
32811                             <y>-13.8028726578</y>
32812                           </vector>
32813                         </point>
32814                         <width>
32815                           <real value="1.0000000000"/>
32816                         </width>
32817                         <origin>
32818                           <real value="0.5000000000"/>
32819                         </origin>
32820                         <split>
32821                           <bool value="false"/>
32822                         </split>
32823                         <t1>
32824                           <radial_composite type="vector">
32825                             <radius>
32826                               <real value="0.0000000000"/>
32827                             </radius>
32828                             <theta>
32829                               <angle value="0.000000"/>
32830                             </theta>
32831                           </radial_composite>
32832                         </t1>
32833                         <t2>
32834                           <radial_composite type="vector">
32835                             <radius>
32836                               <real value="0.0000000000"/>
32837                             </radius>
32838                             <theta>
32839                               <angle value="0.000000"/>
32840                             </theta>
32841                           </radial_composite>
32842                         </t2>
32843                       </composite>
32844                     </entry>
32845                     <entry>
32846                       <composite type="bline_point">
32847                         <point>
32848                           <vector>
32849                             <x>5.6037039757</x>
32850                             <y>-12.9483604431</y>
32851                           </vector>
32852                         </point>
32853                         <width>
32854                           <real value="1.0000000000"/>
32855                         </width>
32856                         <origin>
32857                           <real value="0.5000000000"/>
32858                         </origin>
32859                         <split>
32860                           <bool value="false"/>
32861                         </split>
32862                         <t1>
32863                           <radial_composite type="vector">
32864                             <radius>
32865                               <real value="0.0000000000"/>
32866                             </radius>
32867                             <theta>
32868                               <angle value="0.000000"/>
32869                             </theta>
32870                           </radial_composite>
32871                         </t1>
32872                         <t2>
32873                           <radial_composite type="vector">
32874                             <radius>
32875                               <real value="0.0000000000"/>
32876                             </radius>
32877                             <theta>
32878                               <angle value="0.000000"/>
32879                             </theta>
32880                           </radial_composite>
32881                         </t2>
32882                       </composite>
32883                     </entry>
32884                   </bline>
32885                 </param>
32886               </layer>
32887               <layer type="outline" active="true" version="0.2" desc="NewBLine076 Outline">
32888                 <param name="z_depth">
32889                   <real value="0.0000000000"/>
32890                 </param>
32891                 <param name="amount">
32892                   <real value="1.0000000000"/>
32893                 </param>
32894                 <param name="blend_method">
32895                   <integer value="0"/>
32896                 </param>
32897                 <param name="color">
32898                   <color>
32899                     <r>0.000000</r>
32900                     <g>0.000000</g>
32901                     <b>0.000000</b>
32902                     <a>1.000000</a>
32903                   </color>
32904                 </param>
32905                 <param name="origin">
32906                   <vector guid="6EA2C784C5572CA68DA6E51F8D857D31">
32907                     <x>0.0000000000</x>
32908                     <y>0.0000000000</y>
32909                   </vector>
32910                 </param>
32911                 <param name="invert">
32912                   <bool value="false"/>
32913                 </param>
32914                 <param name="antialias">
32915                   <bool value="true"/>
32916                 </param>
32917                 <param name="feather">
32918                   <real value="0.0000000000"/>
32919                 </param>
32920                 <param name="blurtype">
32921                   <integer value="1"/>
32922                 </param>
32923                 <param name="winding_style">
32924                   <integer value="0"/>
32925                 </param>
32926                 <param name="bline">
32927                   <bline type="bline_point" loop="true" guid="70AE726D84E5F77D165E8EBEB2DDAC27">
32928                     <entry>
32929                       <composite type="bline_point">
32930                         <point>
32931                           <vector>
32932                             <x>4.9058518410</x>
32933                             <y>-12.7916994095</y>
32934                           </vector>
32935                         </point>
32936                         <width>
32937                           <real value="1.0000000000"/>
32938                         </width>
32939                         <origin>
32940                           <real value="0.5000000000"/>
32941                         </origin>
32942                         <split>
32943                           <bool value="false"/>
32944                         </split>
32945                         <t1>
32946                           <radial_composite type="vector">
32947                             <radius>
32948                               <real value="0.0604231647"/>
32949                             </radius>
32950                             <theta>
32951                               <angle value="45.000000"/>
32952                             </theta>
32953                           </radial_composite>
32954                         </t1>
32955                         <t2>
32956                           <radial_composite type="vector">
32957                             <radius>
32958                               <real value="0.0604231647"/>
32959                             </radius>
32960                             <theta>
32961                               <angle value="45.000000"/>
32962                             </theta>
32963                           </radial_composite>
32964                         </t2>
32965                       </composite>
32966                     </entry>
32967                     <entry>
32968                       <composite type="bline_point">
32969                         <point>
32970                           <vector>
32971                             <x>4.7919168472</x>
32972                             <y>-13.8313560486</y>
32973                           </vector>
32974                         </point>
32975                         <width>
32976                           <real value="1.0000000000"/>
32977                         </width>
32978                         <origin>
32979                           <real value="0.5000000000"/>
32980                         </origin>
32981                         <split>
32982                           <bool value="false"/>
32983                         </split>
32984                         <t1>
32985                           <radial_composite type="vector">
32986                             <radius>
32987                               <real value="0.0427256295"/>
32988                             </radius>
32989                             <theta>
32990                               <angle value="90.000000"/>
32991                             </theta>
32992                           </radial_composite>
32993                         </t1>
32994                         <t2>
32995                           <radial_composite type="vector">
32996                             <radius>
32997                               <real value="0.0427256295"/>
32998                             </radius>
32999                             <theta>
33000                               <angle value="90.000000"/>
33001                             </theta>
33002                           </radial_composite>
33003                         </t2>
33004                       </composite>
33005                     </entry>
33006                     <entry>
33007                       <composite type="bline_point">
33008                         <point>
33009                           <vector>
33010                             <x>5.1906895638</x>
33011                             <y>-13.8028726578</y>
33012                           </vector>
33013                         </point>
33014                         <width>
33015                           <real value="1.0000000000"/>
33016                         </width>
33017                         <origin>
33018                           <real value="0.5000000000"/>
33019                         </origin>
33020                         <split>
33021                           <bool value="false"/>
33022                         </split>
33023                         <t1>
33024                           <radial_composite type="vector">
33025                             <radius>
33026                               <real value="0.0000000000"/>
33027                             </radius>
33028                             <theta>
33029                               <angle value="0.000000"/>
33030                             </theta>
33031                           </radial_composite>
33032                         </t1>
33033                         <t2>
33034                           <radial_composite type="vector">
33035                             <radius>
33036                               <real value="0.0000000000"/>
33037                             </radius>
33038                             <theta>
33039                               <angle value="0.000000"/>
33040                             </theta>
33041                           </radial_composite>
33042                         </t2>
33043                       </composite>
33044                     </entry>
33045                     <entry>
33046                       <composite type="bline_point">
33047                         <point>
33048                           <vector>
33049                             <x>5.6037039757</x>
33050                             <y>-12.9483604431</y>
33051                           </vector>
33052                         </point>
33053                         <width>
33054                           <real value="1.0000000000"/>
33055                         </width>
33056                         <origin>
33057                           <real value="0.5000000000"/>
33058                         </origin>
33059                         <split>
33060                           <bool value="false"/>
33061                         </split>
33062                         <t1>
33063                           <radial_composite type="vector">
33064                             <radius>
33065                               <real value="0.0000000000"/>
33066                             </radius>
33067                             <theta>
33068                               <angle value="0.000000"/>
33069                             </theta>
33070                           </radial_composite>
33071                         </t1>
33072                         <t2>
33073                           <radial_composite type="vector">
33074                             <radius>
33075                               <real value="0.0000000000"/>
33076                             </radius>
33077                             <theta>
33078                               <angle value="0.000000"/>
33079                             </theta>
33080                           </radial_composite>
33081                         </t2>
33082                       </composite>
33083                     </entry>
33084                   </bline>
33085                 </param>
33086                 <param name="width">
33087                   <real value="0.0678862799"/>
33088                 </param>
33089                 <param name="expand">
33090                   <real value="0.0000000000"/>
33091                 </param>
33092                 <param name="sharp_cusps">
33093                   <bool value="true"/>
33094                 </param>
33095                 <param name="round_tip[0]">
33096                   <bool value="true"/>
33097                 </param>
33098                 <param name="round_tip[1]">
33099                   <bool value="true"/>
33100                 </param>
33101                 <param name="loopyness">
33102                   <real value="1.0000000000"/>
33103                 </param>
33104                 <param name="homogeneous_width">
33105                   <bool value="true"/>
33106                 </param>
33107               </layer>
33108               <layer type="region" active="true" version="0.1" desc="NewBLine072 Region">
33109                 <param name="z_depth">
33110                   <real value="0.0000000000"/>
33111                 </param>
33112                 <param name="amount">
33113                   <real value="1.0000000000"/>
33114                 </param>
33115                 <param name="blend_method">
33116                   <integer value="0"/>
33117                 </param>
33118                 <param name="color" use=":splash_colour_03_mid"/>
33119                 <param name="origin">
33120                   <vector guid="3B3260058F5AB4976CDC7EF16CCD2E30">
33121                     <x>0.0000000000</x>
33122                     <y>0.0000000000</y>
33123                   </vector>
33124                 </param>
33125                 <param name="invert">
33126                   <bool value="false"/>
33127                 </param>
33128                 <param name="antialias">
33129                   <bool value="true"/>
33130                 </param>
33131                 <param name="feather">
33132                   <real value="0.0000000000"/>
33133                 </param>
33134                 <param name="blurtype">
33135                   <integer value="1"/>
33136                 </param>
33137                 <param name="winding_style">
33138                   <integer value="0"/>
33139                 </param>
33140                 <param name="bline">
33141                   <bline type="bline_point" loop="true" guid="0525172AA06F8E0FCF4EC6335F9CDC9F">
33142                     <entry>
33143                       <composite type="bline_point">
33144                         <point>
33145                           <vector>
33146                             <x>4.9639091492</x>
33147                             <y>-12.4148235321</y>
33148                           </vector>
33149                         </point>
33150                         <width>
33151                           <real value="1.0000000000"/>
33152                         </width>
33153                         <origin>
33154                           <real value="0.5000000000"/>
33155                         </origin>
33156                         <split>
33157                           <bool value="false"/>
33158                         </split>
33159                         <t1>
33160                           <radial_composite type="vector">
33161                             <radius>
33162                               <real value="0.0667733881"/>
33163                             </radius>
33164                             <theta>
33165                               <angle value="0.000000"/>
33166                             </theta>
33167                           </radial_composite>
33168                         </t1>
33169                         <t2>
33170                           <radial_composite type="vector">
33171                             <radius>
33172                               <real value="0.0667733881"/>
33173                             </radius>
33174                             <theta>
33175                               <angle value="0.000000"/>
33176                             </theta>
33177                           </radial_composite>
33178                         </t2>
33179                       </composite>
33180                     </entry>
33181                     <entry>
33182                       <composite type="bline_point">
33183                         <point>
33184                           <vector>
33185                             <x>6.9338021278</x>
33186                             <y>-12.3817758560</y>
33187                           </vector>
33188                         </point>
33189                         <width>
33190                           <real value="1.0000000000"/>
33191                         </width>
33192                         <origin>
33193                           <real value="0.5000000000"/>
33194                         </origin>
33195                         <split>
33196                           <bool value="false"/>
33197                         </split>
33198                         <t1>
33199                           <radial_composite type="vector">
33200                             <radius>
33201                               <real value="0.0944146383"/>
33202                             </radius>
33203                             <theta>
33204                               <angle value="-44.989567"/>
33205                             </theta>
33206                           </radial_composite>
33207                         </t1>
33208                         <t2>
33209                           <radial_composite type="vector">
33210                             <radius>
33211                               <real value="0.0944146383"/>
33212                             </radius>
33213                             <theta>
33214                               <angle value="-44.989567"/>
33215                             </theta>
33216                           </radial_composite>
33217                         </t2>
33218                       </composite>
33219                     </entry>
33220                     <entry>
33221                       <composite type="bline_point">
33222                         <point>
33223                           <vector>
33224                             <x>6.9560599327</x>
33225                             <y>-12.7600212097</y>
33226                           </vector>
33227                         </point>
33228                         <width>
33229                           <real value="1.0000000000"/>
33230                         </width>
33231                         <origin>
33232                           <real value="0.5000000000"/>
33233                         </origin>
33234                         <split>
33235                           <bool value="false"/>
33236                         </split>
33237                         <t1>
33238                           <radial_composite type="vector">
33239                             <radius>
33240                               <real value="0.0667490715"/>
33241                             </radius>
33242                             <theta>
33243                               <angle value="90.000000"/>
33244                             </theta>
33245                           </radial_composite>
33246                         </t1>
33247                         <t2>
33248                           <radial_composite type="vector">
33249                             <radius>
33250                               <real value="0.0667490715"/>
33251                             </radius>
33252                             <theta>
33253                               <angle value="90.000000"/>
33254                             </theta>
33255                           </radial_composite>
33256                         </t2>
33257                       </composite>
33258                     </entry>
33259                     <entry>
33260                       <composite type="bline_point">
33261                         <point>
33262                           <vector>
33263                             <x>7.5347623825</x>
33264                             <y>-12.7600212097</y>
33265                           </vector>
33266                         </point>
33267                         <width>
33268                           <real value="1.0000000000"/>
33269                         </width>
33270                         <origin>
33271                           <real value="0.5000000000"/>
33272                         </origin>
33273                         <split>
33274                           <bool value="false"/>
33275                         </split>
33276                         <t1>
33277                           <radial_composite type="vector">
33278                             <radius>
33279                               <real value="0.0000000000"/>
33280                             </radius>
33281                             <theta>
33282                               <angle value="0.000000"/>
33283                             </theta>
33284                           </radial_composite>
33285                         </t1>
33286                         <t2>
33287                           <radial_composite type="vector">
33288                             <radius>
33289                               <real value="0.0000000000"/>
33290                             </radius>
33291                             <theta>
33292                               <angle value="0.000000"/>
33293                             </theta>
33294                           </radial_composite>
33295                         </t2>
33296                       </composite>
33297                     </entry>
33298                     <entry>
33299                       <composite type="bline_point">
33300                         <point>
33301                           <vector>
33302                             <x>7.6015357971</x>
33303                             <y>-13.2272644043</y>
33304                           </vector>
33305                         </point>
33306                         <width>
33307                           <real value="1.0000000000"/>
33308                         </width>
33309                         <origin>
33310                           <real value="0.5000000000"/>
33311                         </origin>
33312                         <split>
33313                           <bool value="false"/>
33314                         </split>
33315                         <t1>
33316                           <radial_composite type="vector">
33317                             <radius>
33318                               <real value="0.0667733881"/>
33319                             </radius>
33320                             <theta>
33321                               <angle value="0.000000"/>
33322                             </theta>
33323                           </radial_composite>
33324                         </t1>
33325                         <t2>
33326                           <radial_composite type="vector">
33327                             <radius>
33328                               <real value="0.0667733881"/>
33329                             </radius>
33330                             <theta>
33331                               <angle value="0.000000"/>
33332                             </theta>
33333                           </radial_composite>
33334                         </t2>
33335                       </composite>
33336                     </entry>
33337                     <entry>
33338                       <composite type="bline_point">
33339                         <point>
33340                           <vector>
33341                             <x>8.0912075043</x>
33342                             <y>-13.2272644043</y>
33343                           </vector>
33344                         </point>
33345                         <width>
33346                           <real value="1.0000000000"/>
33347                         </width>
33348                         <origin>
33349                           <real value="0.5000000000"/>
33350                         </origin>
33351                         <split>
33352                           <bool value="false"/>
33353                         </split>
33354                         <t1>
33355                           <radial_composite type="vector">
33356                             <radius>
33357                               <real value="0.0667490715"/>
33358                             </radius>
33359                             <theta>
33360                               <angle value="-90.000000"/>
33361                             </theta>
33362                           </radial_composite>
33363                         </t1>
33364                         <t2>
33365                           <radial_composite type="vector">
33366                             <radius>
33367                               <real value="0.0667490715"/>
33368                             </radius>
33369                             <theta>
33370                               <angle value="-90.000000"/>
33371                             </theta>
33372                           </radial_composite>
33373                         </t2>
33374                       </composite>
33375                     </entry>
33376                     <entry>
33377                       <composite type="bline_point">
33378                         <point>
33379                           <vector>
33380                             <x>8.0912075043</x>
33381                             <y>-13.7612571716</y>
33382                           </vector>
33383                         </point>
33384                         <width>
33385                           <real value="1.0000000000"/>
33386                         </width>
33387                         <origin>
33388                           <real value="0.5000000000"/>
33389                         </origin>
33390                         <split>
33391                           <bool value="false"/>
33392                         </split>
33393                         <t1>
33394                           <radial_composite type="vector">
33395                             <radius>
33396                               <real value="0.0000000000"/>
33397                             </radius>
33398                             <theta>
33399                               <angle value="0.000000"/>
33400                             </theta>
33401                           </radial_composite>
33402                         </t1>
33403                         <t2>
33404                           <radial_composite type="vector">
33405                             <radius>
33406                               <real value="0.0000000000"/>
33407                             </radius>
33408                             <theta>
33409                               <angle value="0.000000"/>
33410                             </theta>
33411                           </radial_composite>
33412                         </t2>
33413                       </composite>
33414                     </entry>
33415                     <entry>
33416                       <composite type="bline_point">
33417                         <point>
33418                           <vector>
33419                             <x>5.1976938248</x>
33420                             <y>-13.8502559662</y>
33421                           </vector>
33422                         </point>
33423                         <width>
33424                           <real value="1.0000000000"/>
33425                         </width>
33426                         <origin>
33427                           <real value="0.5000000000"/>
33428                         </origin>
33429                         <split>
33430                           <bool value="false"/>
33431                         </split>
33432                         <t1>
33433                           <radial_composite type="vector">
33434                             <radius>
33435                               <real value="0.1492663377"/>
33436                             </radius>
33437                             <theta>
33438                               <angle value="-116.573387"/>
33439                             </theta>
33440                           </radial_composite>
33441                         </t1>
33442                         <t2>
33443                           <radial_composite type="vector">
33444                             <radius>
33445                               <real value="0.1492663377"/>
33446                             </radius>
33447                             <theta>
33448                               <angle value="-116.573387"/>
33449                             </theta>
33450                           </radial_composite>
33451                         </t2>
33452                       </composite>
33453                     </entry>
33454                     <entry>
33455                       <composite type="bline_point">
33456                         <point>
33457                           <vector>
33458                             <x>5.1976938248</x>
33459                             <y>-13.4052619934</y>
33460                           </vector>
33461                         </point>
33462                         <width>
33463                           <real value="1.0000000000"/>
33464                         </width>
33465                         <origin>
33466                           <real value="0.5000000000"/>
33467                         </origin>
33468                         <split>
33469                           <bool value="false"/>
33470                         </split>
33471                         <t1>
33472                           <radial_composite type="vector">
33473                             <radius>
33474                               <real value="0.0667490715"/>
33475                             </radius>
33476                             <theta>
33477                               <angle value="90.000000"/>
33478                             </theta>
33479                           </radial_composite>
33480                         </t1>
33481                         <t2>
33482                           <radial_composite type="vector">
33483                             <radius>
33484                               <real value="0.0667490715"/>
33485                             </radius>
33486                             <theta>
33487                               <angle value="90.000000"/>
33488                             </theta>
33489                           </radial_composite>
33490                         </t2>
33491                       </composite>
33492                     </entry>
33493                     <entry>
33494                       <composite type="bline_point">
33495                         <point>
33496                           <vector>
33497                             <x>4.9973735809</x>
33498                             <y>-13.3830118179</y>
33499                           </vector>
33500                         </point>
33501                         <width>
33502                           <real value="1.0000000000"/>
33503                         </width>
33504                         <origin>
33505                           <real value="0.5000000000"/>
33506                         </origin>
33507                         <split>
33508                           <bool value="false"/>
33509                         </split>
33510                         <t1>
33511                           <radial_composite type="vector">
33512                             <radius>
33513                               <real value="0.0667490715"/>
33514                             </radius>
33515                             <theta>
33516                               <angle value="90.000000"/>
33517                             </theta>
33518                           </radial_composite>
33519                         </t1>
33520                         <t2>
33521                           <radial_composite type="vector">
33522                             <radius>
33523                               <real value="0.0667490715"/>
33524                             </radius>
33525                             <theta>
33526                               <angle value="90.000000"/>
33527                             </theta>
33528                           </radial_composite>
33529                         </t2>
33530                       </composite>
33531                     </entry>
33532                     <entry>
33533                       <composite type="bline_point">
33534                         <point>
33535                           <vector>
33536                             <x>5.0197873116</x>
33537                             <y>-12.8629083633</y>
33538                           </vector>
33539                         </point>
33540                         <width>
33541                           <real value="1.0000000000"/>
33542                         </width>
33543                         <origin>
33544                           <real value="0.5000000000"/>
33545                         </origin>
33546                         <split>
33547                           <bool value="false"/>
33548                         </split>
33549                         <t1>
33550                           <radial_composite type="vector">
33551                             <radius>
33552                               <real value="0.0667490715"/>
33553                             </radius>
33554                             <theta>
33555                               <angle value="90.000000"/>
33556                             </theta>
33557                           </radial_composite>
33558                         </t1>
33559                         <t2>
33560                           <radial_composite type="vector">
33561                             <radius>
33562                               <real value="0.0667490715"/>
33563                             </radius>
33564                             <theta>
33565                               <angle value="90.000000"/>
33566                             </theta>
33567                           </radial_composite>
33568                         </t2>
33569                       </composite>
33570                     </entry>
33571                     <entry>
33572                       <composite type="bline_point">
33573                         <point>
33574                           <vector>
33575                             <x>4.9200940132</x>
33576                             <y>-12.8201828003</y>
33577                           </vector>
33578                         </point>
33579                         <width>
33580                           <real value="1.0000000000"/>
33581                         </width>
33582                         <origin>
33583                           <real value="0.5000000000"/>
33584                         </origin>
33585                         <split>
33586                           <bool value="false"/>
33587                         </split>
33588                         <t1>
33589                           <radial_composite type="vector">
33590                             <radius>
33591                               <real value="0.0667490715"/>
33592                             </radius>
33593                             <theta>
33594                               <angle value="90.000000"/>
33595                             </theta>
33596                           </radial_composite>
33597                         </t1>
33598                         <t2>
33599                           <radial_composite type="vector">
33600                             <radius>
33601                               <real value="0.0667490715"/>
33602                             </radius>
33603                             <theta>
33604                               <angle value="90.000000"/>
33605                             </theta>
33606                           </radial_composite>
33607                         </t2>
33608                       </composite>
33609                     </entry>
33610                   </bline>
33611                 </param>
33612               </layer>
33613               <layer type="outline" active="true" version="0.2" desc="NewBLine072 Outline">
33614                 <param name="z_depth">
33615                   <real value="0.0000000000"/>
33616                 </param>
33617                 <param name="amount">
33618                   <real value="1.0000000000"/>
33619                 </param>
33620                 <param name="blend_method">
33621                   <integer value="0"/>
33622                 </param>
33623                 <param name="color">
33624                   <color>
33625                     <r>0.000000</r>
33626                     <g>0.000000</g>
33627                     <b>0.000000</b>
33628                     <a>1.000000</a>
33629                   </color>
33630                 </param>
33631                 <param name="origin">
33632                   <vector guid="3B3260058F5AB4976CDC7EF16CCD2E30">
33633                     <x>0.0000000000</x>
33634                     <y>0.0000000000</y>
33635                   </vector>
33636                 </param>
33637                 <param name="invert">
33638                   <bool value="false"/>
33639                 </param>
33640                 <param name="antialias">
33641                   <bool value="true"/>
33642                 </param>
33643                 <param name="feather">
33644                   <real value="0.0000000000"/>
33645                 </param>
33646                 <param name="blurtype">
33647                   <integer value="1"/>
33648                 </param>
33649                 <param name="winding_style">
33650                   <integer value="0"/>
33651                 </param>
33652                 <param name="bline">
33653                   <bline type="bline_point" loop="true" guid="0525172AA06F8E0FCF4EC6335F9CDC9F">
33654                     <entry>
33655                       <composite type="bline_point">
33656                         <point>
33657                           <vector>
33658                             <x>4.9639091492</x>
33659                             <y>-12.4148235321</y>
33660                           </vector>
33661                         </point>
33662                         <width>
33663                           <real value="1.0000000000"/>
33664                         </width>
33665                         <origin>
33666                           <real value="0.5000000000"/>
33667                         </origin>
33668                         <split>
33669                           <bool value="false"/>
33670                         </split>
33671                         <t1>
33672                           <radial_composite type="vector">
33673                             <radius>
33674                               <real value="0.0667733881"/>
33675                             </radius>
33676                             <theta>
33677                               <angle value="0.000000"/>
33678                             </theta>
33679                           </radial_composite>
33680                         </t1>
33681                         <t2>
33682                           <radial_composite type="vector">
33683                             <radius>
33684                               <real value="0.0667733881"/>
33685                             </radius>
33686                             <theta>
33687                               <angle value="0.000000"/>
33688                             </theta>
33689                           </radial_composite>
33690                         </t2>
33691                       </composite>
33692                     </entry>
33693                     <entry>
33694                       <composite type="bline_point">
33695                         <point>
33696                           <vector>
33697                             <x>6.9338021278</x>
33698                             <y>-12.3817758560</y>
33699                           </vector>
33700                         </point>
33701                         <width>
33702                           <real value="1.0000000000"/>
33703                         </width>
33704                         <origin>
33705                           <real value="0.5000000000"/>
33706                         </origin>
33707                         <split>
33708                           <bool value="false"/>
33709                         </split>
33710                         <t1>
33711                           <radial_composite type="vector">
33712                             <radius>
33713                               <real value="0.0944146383"/>
33714                             </radius>
33715                             <theta>
33716                               <angle value="-44.989567"/>
33717                             </theta>
33718                           </radial_composite>
33719                         </t1>
33720                         <t2>
33721                           <radial_composite type="vector">
33722                             <radius>
33723                               <real value="0.0944146383"/>
33724                             </radius>
33725                             <theta>
33726                               <angle value="-44.989567"/>
33727                             </theta>
33728                           </radial_composite>
33729                         </t2>
33730                       </composite>
33731                     </entry>
33732                     <entry>
33733                       <composite type="bline_point">
33734                         <point>
33735                           <vector>
33736                             <x>6.9560599327</x>
33737                             <y>-12.7600212097</y>
33738                           </vector>
33739                         </point>
33740                         <width>
33741                           <real value="1.0000000000"/>
33742                         </width>
33743                         <origin>
33744                           <real value="0.5000000000"/>
33745                         </origin>
33746                         <split>
33747                           <bool value="false"/>
33748                         </split>
33749                         <t1>
33750                           <radial_composite type="vector">
33751                             <radius>
33752                               <real value="0.0667490715"/>
33753                             </radius>
33754                             <theta>
33755                               <angle value="90.000000"/>
33756                             </theta>
33757                           </radial_composite>
33758                         </t1>
33759                         <t2>
33760                           <radial_composite type="vector">
33761                             <radius>
33762                               <real value="0.0667490715"/>
33763                             </radius>
33764                             <theta>
33765                               <angle value="90.000000"/>
33766                             </theta>
33767                           </radial_composite>
33768                         </t2>
33769                       </composite>
33770                     </entry>
33771                     <entry>
33772                       <composite type="bline_point">
33773                         <point>
33774                           <vector>
33775                             <x>7.5347623825</x>
33776                             <y>-12.7600212097</y>
33777                           </vector>
33778                         </point>
33779                         <width>
33780                           <real value="1.0000000000"/>
33781                         </width>
33782                         <origin>
33783                           <real value="0.5000000000"/>
33784                         </origin>
33785                         <split>
33786                           <bool value="false"/>
33787                         </split>
33788                         <t1>
33789                           <radial_composite type="vector">
33790                             <radius>
33791                               <real value="0.0000000000"/>
33792                             </radius>
33793                             <theta>
33794                               <angle value="0.000000"/>
33795                             </theta>
33796                           </radial_composite>
33797                         </t1>
33798                         <t2>
33799                           <radial_composite type="vector">
33800                             <radius>
33801                               <real value="0.0000000000"/>
33802                             </radius>
33803                             <theta>
33804                               <angle value="0.000000"/>
33805                             </theta>
33806                           </radial_composite>
33807                         </t2>
33808                       </composite>
33809                     </entry>
33810                     <entry>
33811                       <composite type="bline_point">
33812                         <point>
33813                           <vector>
33814                             <x>7.6015357971</x>
33815                             <y>-13.2272644043</y>
33816                           </vector>
33817                         </point>
33818                         <width>
33819                           <real value="1.0000000000"/>
33820                         </width>
33821                         <origin>
33822                           <real value="0.5000000000"/>
33823                         </origin>
33824                         <split>
33825                           <bool value="false"/>
33826                         </split>
33827                         <t1>
33828                           <radial_composite type="vector">
33829                             <radius>
33830                               <real value="0.0667733881"/>
33831                             </radius>
33832                             <theta>
33833                               <angle value="0.000000"/>
33834                             </theta>
33835                           </radial_composite>
33836                         </t1>
33837                         <t2>
33838                           <radial_composite type="vector">
33839                             <radius>
33840                               <real value="0.0667733881"/>
33841                             </radius>
33842                             <theta>
33843                               <angle value="0.000000"/>
33844                             </theta>
33845                           </radial_composite>
33846                         </t2>
33847                       </composite>
33848                     </entry>
33849                     <entry>
33850                       <composite type="bline_point">
33851                         <point>
33852                           <vector>
33853                             <x>8.0912075043</x>
33854                             <y>-13.2272644043</y>
33855                           </vector>
33856                         </point>
33857                         <width>
33858                           <real value="1.0000000000"/>
33859                         </width>
33860                         <origin>
33861                           <real value="0.5000000000"/>
33862                         </origin>
33863                         <split>
33864                           <bool value="false"/>
33865                         </split>
33866                         <t1>
33867                           <radial_composite type="vector">
33868                             <radius>
33869                               <real value="0.0667490715"/>
33870                             </radius>
33871                             <theta>
33872                               <angle value="-90.000000"/>
33873                             </theta>
33874                           </radial_composite>
33875                         </t1>
33876                         <t2>
33877                           <radial_composite type="vector">
33878                             <radius>
33879                               <real value="0.0667490715"/>
33880                             </radius>
33881                             <theta>
33882                               <angle value="-90.000000"/>
33883                             </theta>
33884                           </radial_composite>
33885                         </t2>
33886                       </composite>
33887                     </entry>
33888                     <entry>
33889                       <composite type="bline_point">
33890                         <point>
33891                           <vector>
33892                             <x>8.0912075043</x>
33893                             <y>-13.7612571716</y>
33894                           </vector>
33895                         </point>
33896                         <width>
33897                           <real value="1.0000000000"/>
33898                         </width>
33899                         <origin>
33900                           <real value="0.5000000000"/>
33901                         </origin>
33902                         <split>
33903                           <bool value="false"/>
33904                         </split>
33905                         <t1>
33906                           <radial_composite type="vector">
33907                             <radius>
33908                               <real value="0.0000000000"/>
33909                             </radius>
33910                             <theta>
33911                               <angle value="0.000000"/>
33912                             </theta>
33913                           </radial_composite>
33914                         </t1>
33915                         <t2>
33916                           <radial_composite type="vector">
33917                             <radius>
33918                               <real value="0.0000000000"/>
33919                             </radius>
33920                             <theta>
33921                               <angle value="0.000000"/>
33922                             </theta>
33923                           </radial_composite>
33924                         </t2>
33925                       </composite>
33926                     </entry>
33927                     <entry>
33928                       <composite type="bline_point">
33929                         <point>
33930                           <vector>
33931                             <x>5.1976938248</x>
33932                             <y>-13.8502559662</y>
33933                           </vector>
33934                         </point>
33935                         <width>
33936                           <real value="1.0000000000"/>
33937                         </width>
33938                         <origin>
33939                           <real value="0.5000000000"/>
33940                         </origin>
33941                         <split>
33942                           <bool value="false"/>
33943                         </split>
33944                         <t1>
33945                           <radial_composite type="vector">
33946                             <radius>
33947                               <real value="0.1492663377"/>
33948                             </radius>
33949                             <theta>
33950                               <angle value="-116.573387"/>
33951                             </theta>
33952                           </radial_composite>
33953                         </t1>
33954                         <t2>
33955                           <radial_composite type="vector">
33956                             <radius>
33957                               <real value="0.1492663377"/>
33958                             </radius>
33959                             <theta>
33960                               <angle value="-116.573387"/>
33961                             </theta>
33962                           </radial_composite>
33963                         </t2>
33964                       </composite>
33965                     </entry>
33966                     <entry>
33967                       <composite type="bline_point">
33968                         <point>
33969                           <vector>
33970                             <x>5.1976938248</x>
33971                             <y>-13.4052619934</y>
33972                           </vector>
33973                         </point>
33974                         <width>
33975                           <real value="1.0000000000"/>
33976                         </width>
33977                         <origin>
33978                           <real value="0.5000000000"/>
33979                         </origin>
33980                         <split>
33981                           <bool value="false"/>
33982                         </split>
33983                         <t1>
33984                           <radial_composite type="vector">
33985                             <radius>
33986                               <real value="0.0667490715"/>
33987                             </radius>
33988                             <theta>
33989                               <angle value="90.000000"/>
33990                             </theta>
33991                           </radial_composite>
33992                         </t1>
33993                         <t2>
33994                           <radial_composite type="vector">
33995                             <radius>
33996                               <real value="0.0667490715"/>
33997                             </radius>
33998                             <theta>
33999                               <angle value="90.000000"/>
34000                             </theta>
34001                           </radial_composite>
34002                         </t2>
34003                       </composite>
34004                     </entry>
34005                     <entry>
34006                       <composite type="bline_point">
34007                         <point>
34008                           <vector>
34009                             <x>4.9973735809</x>
34010                             <y>-13.3830118179</y>
34011                           </vector>
34012                         </point>
34013                         <width>
34014                           <real value="1.0000000000"/>
34015                         </width>
34016                         <origin>
34017                           <real value="0.5000000000"/>
34018                         </origin>
34019                         <split>
34020                           <bool value="false"/>
34021                         </split>
34022                         <t1>
34023                           <radial_composite type="vector">
34024                             <radius>
34025                               <real value="0.0667490715"/>
34026                             </radius>
34027                             <theta>
34028                               <angle value="90.000000"/>
34029                             </theta>
34030                           </radial_composite>
34031                         </t1>
34032                         <t2>
34033                           <radial_composite type="vector">
34034                             <radius>
34035                               <real value="0.0667490715"/>
34036                             </radius>
34037                             <theta>
34038                               <angle value="90.000000"/>
34039                             </theta>
34040                           </radial_composite>
34041                         </t2>
34042                       </composite>
34043                     </entry>
34044                     <entry>
34045                       <composite type="bline_point">
34046                         <point>
34047                           <vector>
34048                             <x>5.0197873116</x>
34049                             <y>-12.8629083633</y>
34050                           </vector>
34051                         </point>
34052                         <width>
34053                           <real value="1.0000000000"/>
34054                         </width>
34055                         <origin>
34056                           <real value="0.5000000000"/>
34057                         </origin>
34058                         <split>
34059                           <bool value="false"/>
34060                         </split>
34061                         <t1>
34062                           <radial_composite type="vector">
34063                             <radius>
34064                               <real value="0.0667490715"/>
34065                             </radius>
34066                             <theta>
34067                               <angle value="90.000000"/>
34068                             </theta>
34069                           </radial_composite>
34070                         </t1>
34071                         <t2>
34072                           <radial_composite type="vector">
34073                             <radius>
34074                               <real value="0.0667490715"/>
34075                             </radius>
34076                             <theta>
34077                               <angle value="90.000000"/>
34078                             </theta>
34079                           </radial_composite>
34080                         </t2>
34081                       </composite>
34082                     </entry>
34083                     <entry>
34084                       <composite type="bline_point">
34085                         <point>
34086                           <vector>
34087                             <x>4.9200940132</x>
34088                             <y>-12.8201828003</y>
34089                           </vector>
34090                         </point>
34091                         <width>
34092                           <real value="1.0000000000"/>
34093                         </width>
34094                         <origin>
34095                           <real value="0.5000000000"/>
34096                         </origin>
34097                         <split>
34098                           <bool value="false"/>
34099                         </split>
34100                         <t1>
34101                           <radial_composite type="vector">
34102                             <radius>
34103                               <real value="0.0667490715"/>
34104                             </radius>
34105                             <theta>
34106                               <angle value="90.000000"/>
34107                             </theta>
34108                           </radial_composite>
34109                         </t1>
34110                         <t2>
34111                           <radial_composite type="vector">
34112                             <radius>
34113                               <real value="0.0667490715"/>
34114                             </radius>
34115                             <theta>
34116                               <angle value="90.000000"/>
34117                             </theta>
34118                           </radial_composite>
34119                         </t2>
34120                       </composite>
34121                     </entry>
34122                   </bline>
34123                 </param>
34124                 <param name="width">
34125                   <real value="0.0678862799"/>
34126                 </param>
34127                 <param name="expand">
34128                   <real value="0.0000000000"/>
34129                 </param>
34130                 <param name="sharp_cusps">
34131                   <bool value="true"/>
34132                 </param>
34133                 <param name="round_tip[0]">
34134                   <bool value="true"/>
34135                 </param>
34136                 <param name="round_tip[1]">
34137                   <bool value="true"/>
34138                 </param>
34139                 <param name="loopyness">
34140                   <real value="1.0000000000"/>
34141                 </param>
34142                 <param name="homogeneous_width">
34143                   <bool value="true"/>
34144                 </param>
34145               </layer>
34146               <layer type="region" active="true" version="0.1" desc="NewBLine073 Region">
34147                 <param name="z_depth">
34148                   <real value="0.0000000000"/>
34149                 </param>
34150                 <param name="amount">
34151                   <real value="1.0000000000"/>
34152                 </param>
34153                 <param name="blend_method">
34154                   <integer value="0"/>
34155                 </param>
34156                 <param name="color" use=":splash_colour_03_mid"/>
34157                 <param name="origin">
34158                   <vector guid="9FB32A72E8016292BFDE654A82585779">
34159                     <x>0.0000000000</x>
34160                     <y>0.0000000000</y>
34161                   </vector>
34162                 </param>
34163                 <param name="invert">
34164                   <bool value="false"/>
34165                 </param>
34166                 <param name="antialias">
34167                   <bool value="true"/>
34168                 </param>
34169                 <param name="feather">
34170                   <real value="0.0000000000"/>
34171                 </param>
34172                 <param name="blurtype">
34173                   <integer value="1"/>
34174                 </param>
34175                 <param name="winding_style">
34176                   <integer value="0"/>
34177                 </param>
34178                 <param name="bline">
34179                   <bline type="bline_point" loop="false" guid="7C8BF411E2C03B89252B5A520D50068F">
34180                     <entry>
34181                       <composite type="bline_point">
34182                         <point>
34183                           <vector>
34184                             <x>8.0675487518</x>
34185                             <y>-13.2189559937</y>
34186                           </vector>
34187                         </point>
34188                         <width>
34189                           <real value="1.0000000000"/>
34190                         </width>
34191                         <origin>
34192                           <real value="0.5000000000"/>
34193                         </origin>
34194                         <split>
34195                           <bool value="false"/>
34196                         </split>
34197                         <t1>
34198                           <radial_composite type="vector">
34199                             <radius>
34200                               <real value="0.0427256295"/>
34201                             </radius>
34202                             <theta>
34203                               <angle value="180.000000"/>
34204                             </theta>
34205                           </radial_composite>
34206                         </t1>
34207                         <t2>
34208                           <radial_composite type="vector">
34209                             <radius>
34210                               <real value="0.0427256295"/>
34211                             </radius>
34212                             <theta>
34213                               <angle value="180.000000"/>
34214                             </theta>
34215                           </radial_composite>
34216                         </t2>
34217                       </composite>
34218                     </entry>
34219                     <entry>
34220                       <composite type="bline_point">
34221                         <point>
34222                           <vector>
34223                             <x>5.1906895638</x>
34224                             <y>-13.3898582458</y>
34225                           </vector>
34226                         </point>
34227                         <width>
34228                           <real value="1.0000000000"/>
34229                         </width>
34230                         <origin>
34231                           <real value="0.5000000000"/>
34232                         </origin>
34233                         <split>
34234                           <bool value="false"/>
34235                         </split>
34236                         <t1>
34237                           <radial_composite type="vector">
34238                             <radius>
34239                               <real value="0.0427256295"/>
34240                             </radius>
34241                             <theta>
34242                               <angle value="-90.000000"/>
34243                             </theta>
34244                           </radial_composite>
34245                         </t1>
34246                         <t2>
34247                           <radial_composite type="vector">
34248                             <radius>
34249                               <real value="0.0427256295"/>
34250                             </radius>
34251                             <theta>
34252                               <angle value="-90.000000"/>
34253                             </theta>
34254                           </radial_composite>
34255                         </t2>
34256                       </composite>
34257                     </entry>
34258                   </bline>
34259                 </param>
34260               </layer>
34261               <layer type="outline" active="true" version="0.2" desc="NewBLine073 Outline">
34262                 <param name="z_depth">
34263                   <real value="0.0000000000"/>
34264                 </param>
34265                 <param name="amount">
34266                   <real value="1.0000000000"/>
34267                 </param>
34268                 <param name="blend_method">
34269                   <integer value="0"/>
34270                 </param>
34271                 <param name="color">
34272                   <color>
34273                     <r>0.000000</r>
34274                     <g>0.000000</g>
34275                     <b>0.000000</b>
34276                     <a>1.000000</a>
34277                   </color>
34278                 </param>
34279                 <param name="origin">
34280                   <vector guid="9FB32A72E8016292BFDE654A82585779">
34281                     <x>0.0000000000</x>
34282                     <y>0.0000000000</y>
34283                   </vector>
34284                 </param>
34285                 <param name="invert">
34286                   <bool value="false"/>
34287                 </param>
34288                 <param name="antialias">
34289                   <bool value="true"/>
34290                 </param>
34291                 <param name="feather">
34292                   <real value="0.0000000000"/>
34293                 </param>
34294                 <param name="blurtype">
34295                   <integer value="1"/>
34296                 </param>
34297                 <param name="winding_style">
34298                   <integer value="0"/>
34299                 </param>
34300                 <param name="bline">
34301                   <bline type="bline_point" loop="false" guid="7C8BF411E2C03B89252B5A520D50068F">
34302                     <entry>
34303                       <composite type="bline_point">
34304                         <point>
34305                           <vector>
34306                             <x>8.0675487518</x>
34307                             <y>-13.2189559937</y>
34308                           </vector>
34309                         </point>
34310                         <width>
34311                           <real value="1.0000000000"/>
34312                         </width>
34313                         <origin>
34314                           <real value="0.5000000000"/>
34315                         </origin>
34316                         <split>
34317                           <bool value="false"/>
34318                         </split>
34319                         <t1>
34320                           <radial_composite type="vector">
34321                             <radius>
34322                               <real value="0.0427256295"/>
34323                             </radius>
34324                             <theta>
34325                               <angle value="180.000000"/>
34326                             </theta>
34327                           </radial_composite>
34328                         </t1>
34329                         <t2>
34330                           <radial_composite type="vector">
34331                             <radius>
34332                               <real value="0.0427256295"/>
34333                             </radius>
34334                             <theta>
34335                               <angle value="180.000000"/>
34336                             </theta>
34337                           </radial_composite>
34338                         </t2>
34339                       </composite>
34340                     </entry>
34341                     <entry>
34342                       <composite type="bline_point">
34343                         <point>
34344                           <vector>
34345                             <x>5.1906895638</x>
34346                             <y>-13.3898582458</y>
34347                           </vector>
34348                         </point>
34349                         <width>
34350                           <real value="1.0000000000"/>
34351                         </width>
34352                         <origin>
34353                           <real value="0.5000000000"/>
34354                         </origin>
34355                         <split>
34356                           <bool value="false"/>
34357                         </split>
34358                         <t1>
34359                           <radial_composite type="vector">
34360                             <radius>
34361                               <real value="0.0427256295"/>
34362                             </radius>
34363                             <theta>
34364                               <angle value="-90.000000"/>
34365                             </theta>
34366                           </radial_composite>
34367                         </t1>
34368                         <t2>
34369                           <radial_composite type="vector">
34370                             <radius>
34371                               <real value="0.0427256295"/>
34372                             </radius>
34373                             <theta>
34374                               <angle value="-90.000000"/>
34375                             </theta>
34376                           </radial_composite>
34377                         </t2>
34378                       </composite>
34379                     </entry>
34380                   </bline>
34381                 </param>
34382                 <param name="width">
34383                   <real value="0.0678862799"/>
34384                 </param>
34385                 <param name="expand">
34386                   <real value="0.0000000000"/>
34387                 </param>
34388                 <param name="sharp_cusps">
34389                   <bool value="true"/>
34390                 </param>
34391                 <param name="round_tip[0]">
34392                   <bool value="true"/>
34393                 </param>
34394                 <param name="round_tip[1]">
34395                   <bool value="true"/>
34396                 </param>
34397                 <param name="loopyness">
34398                   <real value="1.0000000000"/>
34399                 </param>
34400                 <param name="homogeneous_width">
34401                   <bool value="true"/>
34402                 </param>
34403               </layer>
34404               <layer type="region" active="true" version="0.1" desc="NewBLine074 Region">
34405                 <param name="z_depth">
34406                   <real value="0.0000000000"/>
34407                 </param>
34408                 <param name="amount">
34409                   <real value="1.0000000000"/>
34410                 </param>
34411                 <param name="blend_method">
34412                   <integer value="0"/>
34413                 </param>
34414                 <param name="color" use=":splash_colour_03_mid"/>
34415                 <param name="origin">
34416                   <vector guid="2319D4555E6D1B13FE28EC4120571D33">
34417                     <x>0.0000000000</x>
34418                     <y>0.0000000000</y>
34419                   </vector>
34420                 </param>
34421                 <param name="invert">
34422                   <bool value="false"/>
34423                 </param>
34424                 <param name="antialias">
34425                   <bool value="true"/>
34426                 </param>
34427                 <param name="feather">
34428                   <real value="0.0000000000"/>
34429                 </param>
34430                 <param name="blurtype">
34431                   <integer value="1"/>
34432                 </param>
34433                 <param name="winding_style">
34434                   <integer value="0"/>
34435                 </param>
34436                 <param name="bline">
34437                   <bline type="bline_point" loop="false" guid="6F0B70D94106DEC3B13B44E6CBB700FE">
34438                     <entry>
34439                       <composite type="bline_point">
34440                         <point>
34441                           <vector>
34442                             <x>7.5121154785</x>
34443                             <y>-12.7632160187</y>
34444                           </vector>
34445                         </point>
34446                         <width>
34447                           <real value="1.0000000000"/>
34448                         </width>
34449                         <origin>
34450                           <real value="0.5000000000"/>
34451                         </origin>
34452                         <split>
34453                           <bool value="false"/>
34454                         </split>
34455                         <t1>
34456                           <radial_composite type="vector">
34457                             <radius>
34458                               <real value="0.0604231647"/>
34459                             </radius>
34460                             <theta>
34461                               <angle value="-135.000000"/>
34462                             </theta>
34463                           </radial_composite>
34464                         </t1>
34465                         <t2>
34466                           <radial_composite type="vector">
34467                             <radius>
34468                               <real value="0.0604231647"/>
34469                             </radius>
34470                             <theta>
34471                               <angle value="-135.000000"/>
34472                             </theta>
34473                           </radial_composite>
34474                         </t2>
34475                       </composite>
34476                     </entry>
34477                     <entry>
34478                       <composite type="bline_point">
34479                         <point>
34480                           <vector>
34481                             <x>5.0482707024</x>
34482                             <y>-12.8913927078</y>
34483                           </vector>
34484                         </point>
34485                         <width>
34486                           <real value="1.0000000000"/>
34487                         </width>
34488                         <origin>
34489                           <real value="0.5000000000"/>
34490                         </origin>
34491                         <split>
34492                           <bool value="false"/>
34493                         </split>
34494                         <t1>
34495                           <radial_composite type="vector">
34496                             <radius>
34497                               <real value="0.0427256295"/>
34498                             </radius>
34499                             <theta>
34500                               <angle value="90.000000"/>
34501                             </theta>
34502                           </radial_composite>
34503                         </t1>
34504                         <t2>
34505                           <radial_composite type="vector">
34506                             <radius>
34507                               <real value="0.0427256295"/>
34508                             </radius>
34509                             <theta>
34510                               <angle value="90.000000"/>
34511                             </theta>
34512                           </radial_composite>
34513                         </t2>
34514                       </composite>
34515                     </entry>
34516                   </bline>
34517                 </param>
34518               </layer>
34519               <layer type="outline" active="true" version="0.2" desc="NewBLine074 Outline">
34520                 <param name="z_depth">
34521                   <real value="0.0000000000"/>
34522                 </param>
34523                 <param name="amount">
34524                   <real value="1.0000000000"/>
34525                 </param>
34526                 <param name="blend_method">
34527                   <integer value="0"/>
34528                 </param>
34529                 <param name="color">
34530                   <color>
34531                     <r>0.000000</r>
34532                     <g>0.000000</g>
34533                     <b>0.000000</b>
34534                     <a>1.000000</a>
34535                   </color>
34536                 </param>
34537                 <param name="origin">
34538                   <vector guid="2319D4555E6D1B13FE28EC4120571D33">
34539                     <x>0.0000000000</x>
34540                     <y>0.0000000000</y>
34541                   </vector>
34542                 </param>
34543                 <param name="invert">
34544                   <bool value="false"/>
34545                 </param>
34546                 <param name="antialias">
34547                   <bool value="true"/>
34548                 </param>
34549                 <param name="feather">
34550                   <real value="0.0000000000"/>
34551                 </param>
34552                 <param name="blurtype">
34553                   <integer value="1"/>
34554                 </param>
34555                 <param name="winding_style">
34556                   <integer value="0"/>
34557                 </param>
34558                 <param name="bline">
34559                   <bline type="bline_point" loop="false" guid="6F0B70D94106DEC3B13B44E6CBB700FE">
34560                     <entry>
34561                       <composite type="bline_point">
34562                         <point>
34563                           <vector>
34564                             <x>7.5121154785</x>
34565                             <y>-12.7632160187</y>
34566                           </vector>
34567                         </point>
34568                         <width>
34569                           <real value="1.0000000000"/>
34570                         </width>
34571                         <origin>
34572                           <real value="0.5000000000"/>
34573                         </origin>
34574                         <split>
34575                           <bool value="false"/>
34576                         </split>
34577                         <t1>
34578                           <radial_composite type="vector">
34579                             <radius>
34580                               <real value="0.0604231647"/>
34581                             </radius>
34582                             <theta>
34583                               <angle value="-135.000000"/>
34584                             </theta>
34585                           </radial_composite>
34586                         </t1>
34587                         <t2>
34588                           <radial_composite type="vector">
34589                             <radius>
34590                               <real value="0.0604231647"/>
34591                             </radius>
34592                             <theta>
34593                               <angle value="-135.000000"/>
34594                             </theta>
34595                           </radial_composite>
34596                         </t2>
34597                       </composite>
34598                     </entry>
34599                     <entry>
34600                       <composite type="bline_point">
34601                         <point>
34602                           <vector>
34603                             <x>5.0482707024</x>
34604                             <y>-12.8913927078</y>
34605                           </vector>
34606                         </point>
34607                         <width>
34608                           <real value="1.0000000000"/>
34609                         </width>
34610                         <origin>
34611                           <real value="0.5000000000"/>
34612                         </origin>
34613                         <split>
34614                           <bool value="false"/>
34615                         </split>
34616                         <t1>
34617                           <radial_composite type="vector">
34618                             <radius>
34619                               <real value="0.0427256295"/>
34620                             </radius>
34621                             <theta>
34622                               <angle value="90.000000"/>
34623                             </theta>
34624                           </radial_composite>
34625                         </t1>
34626                         <t2>
34627                           <radial_composite type="vector">
34628                             <radius>
34629                               <real value="0.0427256295"/>
34630                             </radius>
34631                             <theta>
34632                               <angle value="90.000000"/>
34633                             </theta>
34634                           </radial_composite>
34635                         </t2>
34636                       </composite>
34637                     </entry>
34638                   </bline>
34639                 </param>
34640                 <param name="width">
34641                   <real value="0.0678862799"/>
34642                 </param>
34643                 <param name="expand">
34644                   <real value="0.0000000000"/>
34645                 </param>
34646                 <param name="sharp_cusps">
34647                   <bool value="true"/>
34648                 </param>
34649                 <param name="round_tip[0]">
34650                   <bool value="true"/>
34651                 </param>
34652                 <param name="round_tip[1]">
34653                   <bool value="true"/>
34654                 </param>
34655                 <param name="loopyness">
34656                   <real value="1.0000000000"/>
34657                 </param>
34658                 <param name="homogeneous_width">
34659                   <bool value="true"/>
34660                 </param>
34661               </layer>
34662               <layer type="region" active="true" version="0.1" desc="NewBLine075 Region">
34663                 <param name="z_depth">
34664                   <real value="0.0000000000"/>
34665                 </param>
34666                 <param name="amount">
34667                   <real value="1.0000000000"/>
34668                 </param>
34669                 <param name="blend_method">
34670                   <integer value="0"/>
34671                 </param>
34672                 <param name="color" use=":splash_colour_03_mid"/>
34673                 <param name="origin">
34674                   <vector guid="48E2E09D0A8D7B7073000A1B93A4B3B1">
34675                     <x>0.0000000000</x>
34676                     <y>0.0000000000</y>
34677                   </vector>
34678                 </param>
34679                 <param name="invert">
34680                   <bool value="false"/>
34681                 </param>
34682                 <param name="antialias">
34683                   <bool value="true"/>
34684                 </param>
34685                 <param name="feather">
34686                   <real value="0.0000000000"/>
34687                 </param>
34688                 <param name="blurtype">
34689                   <integer value="1"/>
34690                 </param>
34691                 <param name="winding_style">
34692                   <integer value="0"/>
34693                 </param>
34694                 <param name="bline">
34695                   <bline type="bline_point" loop="false" guid="17E48F7BA6A0C6D72091D41971693AC8">
34696                     <entry>
34697                       <composite type="bline_point">
34698                         <point>
34699                           <vector>
34700                             <x>4.9200940132</x>
34701                             <y>-12.7347316742</y>
34702                           </vector>
34703                         </point>
34704                         <width>
34705                           <real value="1.0000000000"/>
34706                         </width>
34707                         <origin>
34708                           <real value="0.5000000000"/>
34709                         </origin>
34710                         <split>
34711                           <bool value="false"/>
34712                         </split>
34713                         <t1>
34714                           <radial_composite type="vector">
34715                             <radius>
34716                               <real value="0.0000000000"/>
34717                             </radius>
34718                             <theta>
34719                               <angle value="0.000000"/>
34720                             </theta>
34721                           </radial_composite>
34722                         </t1>
34723                         <t2>
34724                           <radial_composite type="vector">
34725                             <radius>
34726                               <real value="0.0000000000"/>
34727                             </radius>
34728                             <theta>
34729                               <angle value="0.000000"/>
34730                             </theta>
34731                           </radial_composite>
34732                         </t2>
34733                       </composite>
34734                     </entry>
34735                     <entry>
34736                       <composite type="bline_point">
34737                         <point>
34738                           <vector>
34739                             <x>6.9709243774</x>
34740                             <y>-12.7062482834</y>
34741                           </vector>
34742                         </point>
34743                         <width>
34744                           <real value="1.0000000000"/>
34745                         </width>
34746                         <origin>
34747                           <real value="0.5000000000"/>
34748                         </origin>
34749                         <split>
34750                           <bool value="false"/>
34751                         </split>
34752                         <t1>
34753                           <radial_composite type="vector">
34754                             <radius>
34755                               <real value="0.0000000000"/>
34756                             </radius>
34757                             <theta>
34758                               <angle value="0.000000"/>
34759                             </theta>
34760                           </radial_composite>
34761                         </t1>
34762                         <t2>
34763                           <radial_composite type="vector">
34764                             <radius>
34765                               <real value="0.0000000000"/>
34766                             </radius>
34767                             <theta>
34768                               <angle value="0.000000"/>
34769                             </theta>
34770                           </radial_composite>
34771                         </t2>
34772                       </composite>
34773                     </entry>
34774                   </bline>
34775                 </param>
34776               </layer>
34777               <layer type="outline" active="true" version="0.2" desc="NewBLine075 Outline">
34778                 <param name="z_depth">
34779                   <real value="0.0000000000"/>
34780                 </param>
34781                 <param name="amount">
34782                   <real value="1.0000000000"/>
34783                 </param>
34784                 <param name="blend_method">
34785                   <integer value="0"/>
34786                 </param>
34787                 <param name="color">
34788                   <color>
34789                     <r>0.000000</r>
34790                     <g>0.000000</g>
34791                     <b>0.000000</b>
34792                     <a>1.000000</a>
34793                   </color>
34794                 </param>
34795                 <param name="origin">
34796                   <vector guid="48E2E09D0A8D7B7073000A1B93A4B3B1">
34797                     <x>0.0000000000</x>
34798                     <y>0.0000000000</y>
34799                   </vector>
34800                 </param>
34801                 <param name="invert">
34802                   <bool value="false"/>
34803                 </param>
34804                 <param name="antialias">
34805                   <bool value="true"/>
34806                 </param>
34807                 <param name="feather">
34808                   <real value="0.0000000000"/>
34809                 </param>
34810                 <param name="blurtype">
34811                   <integer value="1"/>
34812                 </param>
34813                 <param name="winding_style">
34814                   <integer value="0"/>
34815                 </param>
34816                 <param name="bline">
34817                   <bline type="bline_point" loop="false" guid="17E48F7BA6A0C6D72091D41971693AC8">
34818                     <entry>
34819                       <composite type="bline_point">
34820                         <point>
34821                           <vector>
34822                             <x>4.9200940132</x>
34823                             <y>-12.7347316742</y>
34824                           </vector>
34825                         </point>
34826                         <width>
34827                           <real value="1.0000000000"/>
34828                         </width>
34829                         <origin>
34830                           <real value="0.5000000000"/>
34831                         </origin>
34832                         <split>
34833                           <bool value="false"/>
34834                         </split>
34835                         <t1>
34836                           <radial_composite type="vector">
34837                             <radius>
34838                               <real value="0.0000000000"/>
34839                             </radius>
34840                             <theta>
34841                               <angle value="0.000000"/>
34842                             </theta>
34843                           </radial_composite>
34844                         </t1>
34845                         <t2>
34846                           <radial_composite type="vector">
34847                             <radius>
34848                               <real value="0.0000000000"/>
34849                             </radius>
34850                             <theta>
34851                               <angle value="0.000000"/>
34852                             </theta>
34853                           </radial_composite>
34854                         </t2>
34855                       </composite>
34856                     </entry>
34857                     <entry>
34858                       <composite type="bline_point">
34859                         <point>
34860                           <vector>
34861                             <x>6.9709243774</x>
34862                             <y>-12.7062482834</y>
34863                           </vector>
34864                         </point>
34865                         <width>
34866                           <real value="1.0000000000"/>
34867                         </width>
34868                         <origin>
34869                           <real value="0.5000000000"/>
34870                         </origin>
34871                         <split>
34872                           <bool value="false"/>
34873                         </split>
34874                         <t1>
34875                           <radial_composite type="vector">
34876                             <radius>
34877                               <real value="0.0000000000"/>
34878                             </radius>
34879                             <theta>
34880                               <angle value="0.000000"/>
34881                             </theta>
34882                           </radial_composite>
34883                         </t1>
34884                         <t2>
34885                           <radial_composite type="vector">
34886                             <radius>
34887                               <real value="0.0000000000"/>
34888                             </radius>
34889                             <theta>
34890                               <angle value="0.000000"/>
34891                             </theta>
34892                           </radial_composite>
34893                         </t2>
34894                       </composite>
34895                     </entry>
34896                   </bline>
34897                 </param>
34898                 <param name="width">
34899                   <real value="0.0678862799"/>
34900                 </param>
34901                 <param name="expand">
34902                   <real value="0.0000000000"/>
34903                 </param>
34904                 <param name="sharp_cusps">
34905                   <bool value="true"/>
34906                 </param>
34907                 <param name="round_tip[0]">
34908                   <bool value="true"/>
34909                 </param>
34910                 <param name="round_tip[1]">
34911                   <bool value="true"/>
34912                 </param>
34913                 <param name="loopyness">
34914                   <real value="1.0000000000"/>
34915                 </param>
34916                 <param name="homogeneous_width">
34917                   <bool value="true"/>
34918                 </param>
34919               </layer>
34920             </canvas>
34921           </param>
34922           <param name="zoom">
34923             <real value="0.0000000000"/>
34924           </param>
34925           <param name="time_offset">
34926             <time value="0s"/>
34927           </param>
34928           <param name="children_lock">
34929             <bool value="false"/>
34930           </param>
34931           <param name="focus">
34932             <vector>
34933               <x>0.0000000000</x>
34934               <y>0.0000000000</y>
34935             </vector>
34936           </param>
34937         </layer>
34938         <layer type="PasteCanvas" active="true" version="0.1" desc="R_SHADOW">
34939           <param name="z_depth">
34940             <real value="0.0000000000"/>
34941           </param>
34942           <param name="amount">
34943             <real value="1.0000000000"/>
34944           </param>
34945           <param name="blend_method">
34946             <integer value="0"/>
34947           </param>
34948           <param name="origin">
34949             <vector>
34950               <x>0.0000000000</x>
34951               <y>0.0000000000</y>
34952             </vector>
34953           </param>
34954           <param name="canvas">
34955             <canvas>
34956               <layer type="outline" active="true" version="0.2" desc="NewBLine078 Outline">
34957                 <param name="z_depth">
34958                   <real value="0.0000000000"/>
34959                 </param>
34960                 <param name="amount">
34961                   <real value="1.0000000000"/>
34962                 </param>
34963                 <param name="blend_method">
34964                   <integer value="0"/>
34965                 </param>
34966                 <param name="color">
34967                   <color>
34968                     <r>0.000000</r>
34969                     <g>0.000000</g>
34970                     <b>0.000000</b>
34971                     <a>1.000000</a>
34972                   </color>
34973                 </param>
34974                 <param name="origin">
34975                   <vector>
34976                     <x>0.0000000000</x>
34977                     <y>0.0000000000</y>
34978                   </vector>
34979                 </param>
34980                 <param name="invert">
34981                   <bool value="false"/>
34982                 </param>
34983                 <param name="antialias">
34984                   <bool value="true"/>
34985                 </param>
34986                 <param name="feather">
34987                   <real value="0.0000000000"/>
34988                 </param>
34989                 <param name="blurtype">
34990                   <integer value="1"/>
34991                 </param>
34992                 <param name="winding_style">
34993                   <integer value="0"/>
34994                 </param>
34995                 <param name="bline">
34996                   <bline type="bline_point" loop="false">
34997                     <entry>
34998                       <composite type="bline_point">
34999                         <point>
35000                           <vector>
35001                             <x>3.3641541004</x>
35002                             <y>-3.0519590378</y>
35003                           </vector>
35004                         </point>
35005                         <width>
35006                           <real value="1.5992265905"/>
35007                         </width>
35008                         <origin>
35009                           <real value="0.5000000000"/>
35010                         </origin>
35011                         <split>
35012                           <bool value="false"/>
35013                         </split>
35014                         <t1>
35015                           <radial_composite type="vector">
35016                             <radius>
35017                               <real value="0.8040560497"/>
35018                             </radius>
35019                             <theta>
35020                               <angle value="4.761915"/>
35021                             </theta>
35022                           </radial_composite>
35023                         </t1>
35024                         <t2>
35025                           <radial_composite type="vector">
35026                             <radius>
35027                               <real value="0.8040560497"/>
35028                             </radius>
35029                             <theta>
35030                               <angle value="4.761915"/>
35031                             </theta>
35032                           </radial_composite>
35033                         </t2>
35034                       </composite>
35035                     </entry>
35036                     <entry>
35037                       <composite type="bline_point">
35038                         <point>
35039                           <vector>
35040                             <x>4.3434972763</x>
35041                             <y>-3.0519590378</y>
35042                           </vector>
35043                         </point>
35044                         <width>
35045                           <real value="1.0145065048"/>
35046                         </width>
35047                         <origin>
35048                           <real value="0.5000000000"/>
35049                         </origin>
35050                         <split>
35051                           <bool value="false"/>
35052                         </split>
35053                         <t1>
35054                           <radial_composite type="vector">
35055                             <radius>
35056                               <real value="1.2019209867"/>
35057                             </radius>
35058                             <theta>
35059                               <angle value="0.000000"/>
35060                             </theta>
35061                           </radial_composite>
35062                         </t1>
35063                         <t2>
35064                           <radial_composite type="vector">
35065                             <radius>
35066                               <real value="1.2019209867"/>
35067                             </radius>
35068                             <theta>
35069                               <angle value="0.000000"/>
35070                             </theta>
35071                           </radial_composite>
35072                         </t2>
35073                       </composite>
35074                     </entry>
35075                   </bline>
35076                 </param>
35077                 <param name="width">
35078                   <real value="0.1357725559"/>
35079                 </param>
35080                 <param name="expand">
35081                   <real value="0.0000000000"/>
35082                 </param>
35083                 <param name="sharp_cusps">
35084                   <bool value="true"/>
35085                 </param>
35086                 <param name="round_tip[0]">
35087                   <bool value="true"/>
35088                 </param>
35089                 <param name="round_tip[1]">
35090                   <bool value="true"/>
35091                 </param>
35092                 <param name="loopyness">
35093                   <real value="1.0000000000"/>
35094                 </param>
35095                 <param name="homogeneous_width">
35096                   <bool value="true"/>
35097                 </param>
35098               </layer>
35099               <layer type="outline" active="true" version="0.2" desc="NewBLine078 Outline">
35100                 <param name="z_depth">
35101                   <real value="0.0000000000"/>
35102                 </param>
35103                 <param name="amount">
35104                   <real value="1.0000000000"/>
35105                 </param>
35106                 <param name="blend_method">
35107                   <integer value="0"/>
35108                 </param>
35109                 <param name="color">
35110                   <color>
35111                     <r>0.000000</r>
35112                     <g>0.000000</g>
35113                     <b>0.000000</b>
35114                     <a>1.000000</a>
35115                   </color>
35116                 </param>
35117                 <param name="origin">
35118                   <vector>
35119                     <x>0.0000000000</x>
35120                     <y>0.0000000000</y>
35121                   </vector>
35122                 </param>
35123                 <param name="invert">
35124                   <bool value="false"/>
35125                 </param>
35126                 <param name="antialias">
35127                   <bool value="true"/>
35128                 </param>
35129                 <param name="feather">
35130                   <real value="0.0000000000"/>
35131                 </param>
35132                 <param name="blurtype">
35133                   <integer value="1"/>
35134                 </param>
35135                 <param name="winding_style">
35136                   <integer value="0"/>
35137                 </param>
35138                 <param name="bline">
35139                   <bline type="bline_point" loop="false">
35140                     <entry>
35141                       <composite type="bline_point">
35142                         <point>
35143                           <vector>
35144                             <x>3.3864119053</x>
35145                             <y>-2.4067180157</y>
35146                           </vector>
35147                         </point>
35148                         <width>
35149                           <real value="1.5992265905"/>
35150                         </width>
35151                         <origin>
35152                           <real value="0.5000000000"/>
35153                         </origin>
35154                         <split>
35155                           <bool value="false"/>
35156                         </split>
35157                         <t1>
35158                           <radial_composite type="vector">
35159                             <radius>
35160                               <real value="0.8782594041"/>
35161                             </radius>
35162                             <theta>
35163                               <angle value="8.743027"/>
35164                             </theta>
35165                           </radial_composite>
35166                         </t1>
35167                         <t2>
35168                           <radial_composite type="vector">
35169                             <radius>
35170                               <real value="0.8782594041"/>
35171                             </radius>
35172                             <theta>
35173                               <angle value="8.743027"/>
35174                             </theta>
35175                           </radial_composite>
35176                         </t2>
35177                       </composite>
35178                     </entry>
35179                     <entry>
35180                       <composite type="bline_point">
35181                         <point>
35182                           <vector>
35183                             <x>4.4325284958</x>
35184                             <y>-2.3844683170</y>
35185                           </vector>
35186                         </point>
35187                         <width>
35188                           <real value="1.0145065048"/>
35189                         </width>
35190                         <origin>
35191                           <real value="0.5000000000"/>
35192                         </origin>
35193                         <split>
35194                           <bool value="false"/>
35195                         </split>
35196                         <t1>
35197                           <radial_composite type="vector">
35198                             <radius>
35199                               <real value="1.2686943748"/>
35200                             </radius>
35201                             <theta>
35202                               <angle value="0.000000"/>
35203                             </theta>
35204                           </radial_composite>
35205                         </t1>
35206                         <t2>
35207                           <radial_composite type="vector">
35208                             <radius>
35209                               <real value="1.2686943748"/>
35210                             </radius>
35211                             <theta>
35212                               <angle value="0.000000"/>
35213                             </theta>
35214                           </radial_composite>
35215                         </t2>
35216                       </composite>
35217                     </entry>
35218                   </bline>
35219                 </param>
35220                 <param name="width">
35221                   <real value="0.1357725559"/>
35222                 </param>
35223                 <param name="expand">
35224                   <real value="0.0000000000"/>
35225                 </param>
35226                 <param name="sharp_cusps">
35227                   <bool value="true"/>
35228                 </param>
35229                 <param name="round_tip[0]">
35230                   <bool value="true"/>
35231                 </param>
35232                 <param name="round_tip[1]">
35233                   <bool value="true"/>
35234                 </param>
35235                 <param name="loopyness">
35236                   <real value="1.0000000000"/>
35237                 </param>
35238                 <param name="homogeneous_width">
35239                   <bool value="true"/>
35240                 </param>
35241               </layer>
35242               <layer type="outline" active="true" version="0.2" desc="NewDrawing056 Outline">
35243                 <param name="z_depth">
35244                   <real value="0.0000000000"/>
35245                 </param>
35246                 <param name="amount">
35247                   <real value="1.0000000000"/>
35248                 </param>
35249                 <param name="blend_method">
35250                   <integer value="0"/>
35251                 </param>
35252                 <param name="color">
35253                   <color>
35254                     <r>0.000000</r>
35255                     <g>0.000000</g>
35256                     <b>0.000000</b>
35257                     <a>1.000000</a>
35258                   </color>
35259                 </param>
35260                 <param name="origin">
35261                   <vector>
35262                     <x>0.0000000000</x>
35263                     <y>0.0000000000</y>
35264                   </vector>
35265                 </param>
35266                 <param name="invert">
35267                   <bool value="false"/>
35268                 </param>
35269                 <param name="antialias">
35270                   <bool value="true"/>
35271                 </param>
35272                 <param name="feather">
35273                   <real value="0.0000000000"/>
35274                 </param>
35275                 <param name="blurtype">
35276                   <integer value="1"/>
35277                 </param>
35278                 <param name="winding_style">
35279                   <integer value="0"/>
35280                 </param>
35281                 <param name="bline">
35282                   <bline type="bline_point" loop="false">
35283                     <entry>
35284                       <composite type="bline_point">
35285                         <point>
35286                           <vector>
35287                             <x>3.8138062954</x>
35288                             <y>2.2867524624</y>
35289                           </vector>
35290                         </point>
35291                         <width>
35292                           <real value="2.6356364014"/>
35293                         </width>
35294                         <origin>
35295                           <real value="0.5000000000"/>
35296                         </origin>
35297                         <split>
35298                           <bool value="false"/>
35299                         </split>
35300                         <t1>
35301                           <radial_composite type="vector">
35302                             <radius>
35303                               <real value="0.9296584663"/>
35304                             </radius>
35305                             <theta>
35306                               <angle value="0.752670"/>
35307                             </theta>
35308                           </radial_composite>
35309                         </t1>
35310                         <t2>
35311                           <radial_composite type="vector">
35312                             <radius>
35313                               <real value="0.9296584663"/>
35314                             </radius>
35315                             <theta>
35316                               <angle value="0.752670"/>
35317                             </theta>
35318                           </radial_composite>
35319                         </t2>
35320                       </composite>
35321                     </entry>
35322                     <entry>
35323                       <composite type="bline_point">
35324                         <point>
35325                           <vector>
35326                             <x>4.7319402695</x>
35327                             <y>2.3145747185</y>
35328                           </vector>
35329                         </point>
35330                         <width>
35331                           <real value="2.1485573810"/>
35332                         </width>
35333                         <origin>
35334                           <real value="0.5000000000"/>
35335                         </origin>
35336                         <split>
35337                           <bool value="false"/>
35338                         </split>
35339                         <t1>
35340                           <radial_composite type="vector">
35341                             <radius>
35342                               <real value="0.9296584663"/>
35343                             </radius>
35344                             <theta>
35345                               <angle value="-0.000599"/>
35346                             </theta>
35347                           </radial_composite>
35348                         </t1>
35349                         <t2>
35350                           <radial_composite type="vector">
35351                             <radius>
35352                               <real value="0.9296584663"/>
35353                             </radius>
35354                             <theta>
35355                               <angle value="-0.000599"/>
35356                             </theta>
35357                           </radial_composite>
35358                         </t2>
35359                       </composite>
35360                     </entry>
35361                   </bline>
35362                 </param>
35363                 <param name="width">
35364                   <real value="0.0678862820"/>
35365                 </param>
35366                 <param name="expand">
35367                   <real value="0.0000000000"/>
35368                 </param>
35369                 <param name="sharp_cusps">
35370                   <bool value="true"/>
35371                 </param>
35372                 <param name="round_tip[0]">
35373                   <bool value="true"/>
35374                 </param>
35375                 <param name="round_tip[1]">
35376                   <bool value="true"/>
35377                 </param>
35378                 <param name="loopyness">
35379                   <real value="1.0000000000"/>
35380                 </param>
35381                 <param name="homogeneous_width">
35382                   <bool value="true"/>
35383                 </param>
35384               </layer>
35385               <layer type="outline" active="true" version="0.2" desc="NewDrawing057 Outline">
35386                 <param name="z_depth">
35387                   <real value="0.0000000000"/>
35388                 </param>
35389                 <param name="amount">
35390                   <real value="1.0000000000"/>
35391                 </param>
35392                 <param name="blend_method">
35393                   <integer value="0"/>
35394                 </param>
35395                 <param name="color">
35396                   <color>
35397                     <r>0.000000</r>
35398                     <g>0.000000</g>
35399                     <b>0.000000</b>
35400                     <a>1.000000</a>
35401                   </color>
35402                 </param>
35403                 <param name="origin">
35404                   <vector>
35405                     <x>0.0000000000</x>
35406                     <y>0.0000000000</y>
35407                   </vector>
35408                 </param>
35409                 <param name="invert">
35410                   <bool value="false"/>
35411                 </param>
35412                 <param name="antialias">
35413                   <bool value="true"/>
35414                 </param>
35415                 <param name="feather">
35416                   <real value="0.0000000000"/>
35417                 </param>
35418                 <param name="blurtype">
35419                   <integer value="1"/>
35420                 </param>
35421                 <param name="winding_style">
35422                   <integer value="0"/>
35423                 </param>
35424                 <param name="bline">
35425                   <bline type="bline_point" loop="false">
35426                     <entry>
35427                       <composite type="bline_point">
35428                         <point>
35429                           <vector>
35430                             <x>3.8138062954</x>
35431                             <y>2.7597308159</y>
35432                           </vector>
35433                         </point>
35434                         <width>
35435                           <real value="2.5981900310"/>
35436                         </width>
35437                         <origin>
35438                           <real value="0.5000000000"/>
35439                         </origin>
35440                         <split>
35441                           <bool value="false"/>
35442                         </split>
35443                         <t1>
35444                           <radial_composite type="vector">
35445                             <radius>
35446                               <real value="0.9640486536"/>
35447                             </radius>
35448                             <theta>
35449                               <angle value="9.342494"/>
35450                             </theta>
35451                           </radial_composite>
35452                         </t1>
35453                         <t2>
35454                           <radial_composite type="vector">
35455                             <radius>
35456                               <real value="0.9640486536"/>
35457                             </radius>
35458                             <theta>
35459                               <angle value="9.342494"/>
35460                             </theta>
35461                           </radial_composite>
35462                         </t2>
35463                       </composite>
35464                     </entry>
35465                     <entry>
35466                       <composite type="bline_point">
35467                         <point>
35468                           <vector>
35469                             <x>4.6484737396</x>
35470                             <y>2.8153753281</y>
35471                           </vector>
35472                         </point>
35473                         <width>
35474                           <real value="1.6507004527"/>
35475                         </width>
35476                         <origin>
35477                           <real value="0.5000000000"/>
35478                         </origin>
35479                         <split>
35480                           <bool value="false"/>
35481                         </split>
35482                         <t1>
35483                           <radial_composite type="vector">
35484                             <radius>
35485                               <real value="0.9640486536"/>
35486                             </radius>
35487                             <theta>
35488                               <angle value="0.001155"/>
35489                             </theta>
35490                           </radial_composite>
35491                         </t1>
35492                         <t2>
35493                           <radial_composite type="vector">
35494                             <radius>
35495                               <real value="0.9640486536"/>
35496                             </radius>
35497                             <theta>
35498                               <angle value="0.001155"/>
35499                             </theta>
35500                           </radial_composite>
35501                         </t2>
35502                       </composite>
35503                     </entry>
35504                   </bline>
35505                 </param>
35506                 <param name="width">
35507                   <real value="0.0678862820"/>
35508                 </param>
35509                 <param name="expand">
35510                   <real value="0.0000000000"/>
35511                 </param>
35512                 <param name="sharp_cusps">
35513                   <bool value="true"/>
35514                 </param>
35515                 <param name="round_tip[0]">
35516                   <bool value="true"/>
35517                 </param>
35518                 <param name="round_tip[1]">
35519                   <bool value="true"/>
35520                 </param>
35521                 <param name="loopyness">
35522                   <real value="1.0000000000"/>
35523                 </param>
35524                 <param name="homogeneous_width">
35525                   <bool value="true"/>
35526                 </param>
35527               </layer>
35528               <layer type="outline" active="true" version="0.2" desc="NewDrawing058 Outline">
35529                 <param name="z_depth">
35530                   <real value="0.0000000000"/>
35531                 </param>
35532                 <param name="amount">
35533                   <real value="1.0000000000"/>
35534                 </param>
35535                 <param name="blend_method">
35536                   <integer value="0"/>
35537                 </param>
35538                 <param name="color">
35539                   <color>
35540                     <r>0.000000</r>
35541                     <g>0.000000</g>
35542                     <b>0.000000</b>
35543                     <a>1.000000</a>
35544                   </color>
35545                 </param>
35546                 <param name="origin">
35547                   <vector>
35548                     <x>0.0000000000</x>
35549                     <y>0.0000000000</y>
35550                   </vector>
35551                 </param>
35552                 <param name="invert">
35553                   <bool value="false"/>
35554                 </param>
35555                 <param name="antialias">
35556                   <bool value="true"/>
35557                 </param>
35558                 <param name="feather">
35559                   <real value="0.0000000000"/>
35560                 </param>
35561                 <param name="blurtype">
35562                   <integer value="1"/>
35563                 </param>
35564                 <param name="winding_style">
35565                   <integer value="0"/>
35566                 </param>
35567                 <param name="bline">
35568                   <bline type="bline_point" loop="false">
35569                     <entry>
35570                       <composite type="bline_point">
35571                         <point>
35572                           <vector>
35573                             <x>3.8694508076</x>
35574                             <y>3.4274647236</y>
35575                           </vector>
35576                         </point>
35577                         <width>
35578                           <real value="2.6200780727"/>
35579                         </width>
35580                         <origin>
35581                           <real value="0.5000000000"/>
35582                         </origin>
35583                         <split>
35584                           <bool value="false"/>
35585                         </split>
35586                         <t1>
35587                           <radial_composite type="vector">
35588                             <radius>
35589                               <real value="1.0705640944"/>
35590                             </radius>
35591                             <theta>
35592                               <angle value="7.440802"/>
35593                             </theta>
35594                           </radial_composite>
35595                         </t1>
35596                         <t2>
35597                           <radial_composite type="vector">
35598                             <radius>
35599                               <real value="1.0705640944"/>
35600                             </radius>
35601                             <theta>
35602                               <angle value="7.440802"/>
35603                             </theta>
35604                           </radial_composite>
35605                         </t2>
35606                       </composite>
35607                     </entry>
35608                     <entry>
35609                       <composite type="bline_point">
35610                         <point>
35611                           <vector>
35612                             <x>4.8154072762</x>
35613                             <y>3.3996424675</y>
35614                           </vector>
35615                         </point>
35616                         <width>
35617                           <real value="2.0103915810"/>
35618                         </width>
35619                         <origin>
35620                           <real value="0.5000000000"/>
35621                         </origin>
35622                         <split>
35623                           <bool value="false"/>
35624                         </split>
35625                         <t1>
35626                           <radial_composite type="vector">
35627                             <radius>
35628                               <real value="1.0705640944"/>
35629                             </radius>
35630                             <theta>
35631                               <angle value="-16.712790"/>
35632                             </theta>
35633                           </radial_composite>
35634                         </t1>
35635                         <t2>
35636                           <radial_composite type="vector">
35637                             <radius>
35638                               <real value="1.0705640944"/>
35639                             </radius>
35640                             <theta>
35641                               <angle value="-16.712790"/>
35642                             </theta>
35643                           </radial_composite>
35644                         </t2>
35645                       </composite>
35646                     </entry>
35647                   </bline>
35648                 </param>
35649                 <param name="width">
35650                   <real value="0.0678862820"/>
35651                 </param>
35652                 <param name="expand">
35653                   <real value="0.0000000000"/>
35654                 </param>
35655                 <param name="sharp_cusps">
35656                   <bool value="true"/>
35657                 </param>
35658                 <param name="round_tip[0]">
35659                   <bool value="true"/>
35660                 </param>
35661                 <param name="round_tip[1]">
35662                   <bool value="true"/>
35663                 </param>
35664                 <param name="loopyness">
35665                   <real value="1.0000000000"/>
35666                 </param>
35667                 <param name="homogeneous_width">
35668                   <bool value="true"/>
35669                 </param>
35670               </layer>
35671               <layer type="outline" active="true" version="0.2" desc="NewDrawing059 Outline">
35672                 <param name="z_depth">
35673                   <real value="0.0000000000"/>
35674                 </param>
35675                 <param name="amount">
35676                   <real value="1.0000000000"/>
35677                 </param>
35678                 <param name="blend_method">
35679                   <integer value="0"/>
35680                 </param>
35681                 <param name="color">
35682                   <color>
35683                     <r>0.000000</r>
35684                     <g>0.000000</g>
35685                     <b>0.000000</b>
35686                     <a>1.000000</a>
35687                   </color>
35688                 </param>
35689                 <param name="origin">
35690                   <vector>
35691                     <x>0.0000000000</x>
35692                     <y>0.0000000000</y>
35693                   </vector>
35694                 </param>
35695                 <param name="invert">
35696                   <bool value="false"/>
35697                 </param>
35698                 <param name="antialias">
35699                   <bool value="true"/>
35700                 </param>
35701                 <param name="feather">
35702                   <real value="0.0000000000"/>
35703                 </param>
35704                 <param name="blurtype">
35705                   <integer value="1"/>
35706                 </param>
35707                 <param name="winding_style">
35708                   <integer value="0"/>
35709                 </param>
35710                 <param name="bline">
35711                   <bline type="bline_point" loop="false">
35712                     <entry>
35713                       <composite type="bline_point">
35714                         <point>
35715                           <vector>
35716                             <x>3.9529173374</x>
35717                             <y>3.8447983265</y>
35718                           </vector>
35719                         </point>
35720                         <width>
35721                           <real value="1.8826706980"/>
35722                         </width>
35723                         <origin>
35724                           <real value="0.5000000000"/>
35725                         </origin>
35726                         <split>
35727                           <bool value="false"/>
35728                         </split>
35729                         <t1>
35730                           <radial_composite type="vector">
35731                             <radius>
35732                               <real value="0.4976384146"/>
35733                             </radius>
35734                             <theta>
35735                               <angle value="8.211882"/>
35736                             </theta>
35737                           </radial_composite>
35738                         </t1>
35739                         <t2>
35740                           <radial_composite type="vector">
35741                             <radius>
35742                               <real value="0.4976384146"/>
35743                             </radius>
35744                             <theta>
35745                               <angle value="8.211882"/>
35746                             </theta>
35747                           </radial_composite>
35748                         </t2>
35749                       </composite>
35750                     </entry>
35751                     <entry>
35752                       <composite type="bline_point">
35753                         <point>
35754                           <vector>
35755                             <x>4.4258956909</x>
35756                             <y>3.8726205826</y>
35757                           </vector>
35758                         </point>
35759                         <width>
35760                           <real value="2.1237875201"/>
35761                         </width>
35762                         <origin>
35763                           <real value="0.5000000000"/>
35764                         </origin>
35765                         <split>
35766                           <bool value="false"/>
35767                         </split>
35768                         <t1>
35769                           <radial_composite type="vector">
35770                             <radius>
35771                               <real value="0.4976384146"/>
35772                             </radius>
35773                             <theta>
35774                               <angle value="-4.267808"/>
35775                             </theta>
35776                           </radial_composite>
35777                         </t1>
35778                         <t2>
35779                           <radial_composite type="vector">
35780                             <radius>
35781                               <real value="0.4976384146"/>
35782                             </radius>
35783                             <theta>
35784                               <angle value="-4.267808"/>
35785                             </theta>
35786                           </radial_composite>
35787                         </t2>
35788                       </composite>
35789                     </entry>
35790                   </bline>
35791                 </param>
35792                 <param name="width">
35793                   <real value="0.0678862820"/>
35794                 </param>
35795                 <param name="expand">
35796                   <real value="0.0000000000"/>
35797                 </param>
35798                 <param name="sharp_cusps">
35799                   <bool value="true"/>
35800                 </param>
35801                 <param name="round_tip[0]">
35802                   <bool value="true"/>
35803                 </param>
35804                 <param name="round_tip[1]">
35805                   <bool value="true"/>
35806                 </param>
35807                 <param name="loopyness">
35808                   <real value="1.0000000000"/>
35809                 </param>
35810                 <param name="homogeneous_width">
35811                   <bool value="true"/>
35812                 </param>
35813               </layer>
35814               <layer type="outline" active="true" version="0.2" desc="NewDrawing060 Outline">
35815                 <param name="z_depth">
35816                   <real value="0.0000000000"/>
35817                 </param>
35818                 <param name="amount">
35819                   <real value="1.0000000000"/>
35820                 </param>
35821                 <param name="blend_method">
35822                   <integer value="0"/>
35823                 </param>
35824                 <param name="color">
35825                   <color>
35826                     <r>0.000000</r>
35827                     <g>0.000000</g>
35828                     <b>0.000000</b>
35829                     <a>1.000000</a>
35830                   </color>
35831                 </param>
35832                 <param name="origin">
35833                   <vector>
35834                     <x>0.0000000000</x>
35835                     <y>0.0000000000</y>
35836                   </vector>
35837                 </param>
35838                 <param name="invert">
35839                   <bool value="false"/>
35840                 </param>
35841                 <param name="antialias">
35842                   <bool value="true"/>
35843                 </param>
35844                 <param name="feather">
35845                   <real value="0.0000000000"/>
35846                 </param>
35847                 <param name="blurtype">
35848                   <integer value="1"/>
35849                 </param>
35850                 <param name="winding_style">
35851                   <integer value="0"/>
35852                 </param>
35853                 <param name="bline">
35854                   <bline type="bline_point" loop="false">
35855                     <entry>
35856                       <composite type="bline_point">
35857                         <point>
35858                           <vector>
35859                             <x>4.0085620880</x>
35860                             <y>4.4847102165</y>
35861                           </vector>
35862                         </point>
35863                         <width>
35864                           <real value="2.2026805817"/>
35865                         </width>
35866                         <origin>
35867                           <real value="0.5000000000"/>
35868                         </origin>
35869                         <split>
35870                           <bool value="false"/>
35871                         </split>
35872                         <t1>
35873                           <radial_composite type="vector">
35874                             <radius>
35875                               <real value="0.3012711622"/>
35876                             </radius>
35877                             <theta>
35878                               <angle value="20.061823"/>
35879                             </theta>
35880                           </radial_composite>
35881                         </t1>
35882                         <t2>
35883                           <radial_composite type="vector">
35884                             <radius>
35885                               <real value="0.3012711622"/>
35886                             </radius>
35887                             <theta>
35888                               <angle value="20.061823"/>
35889                             </theta>
35890                           </radial_composite>
35891                         </t2>
35892                       </composite>
35893                     </entry>
35894                     <entry>
35895                       <composite type="bline_point">
35896                         <point>
35897                           <vector>
35898                             <x>4.2867841721</x>
35899                             <y>4.5403542519</y>
35900                           </vector>
35901                         </point>
35902                         <width>
35903                           <real value="1.5855089326"/>
35904                         </width>
35905                         <origin>
35906                           <real value="0.5000000000"/>
35907                         </origin>
35908                         <split>
35909                           <bool value="false"/>
35910                         </split>
35911                         <t1>
35912                           <radial_composite type="vector">
35913                             <radius>
35914                               <real value="0.3012711622"/>
35915                             </radius>
35916                             <theta>
35917                               <angle value="3.523690"/>
35918                             </theta>
35919                           </radial_composite>
35920                         </t1>
35921                         <t2>
35922                           <radial_composite type="vector">
35923                             <radius>
35924                               <real value="0.3012711622"/>
35925                             </radius>
35926                             <theta>
35927                               <angle value="3.523690"/>
35928                             </theta>
35929                           </radial_composite>
35930                         </t2>
35931                       </composite>
35932                     </entry>
35933                   </bline>
35934                 </param>
35935                 <param name="width">
35936                   <real value="0.0678862820"/>
35937                 </param>
35938                 <param name="expand">
35939                   <real value="0.0000000000"/>
35940                 </param>
35941                 <param name="sharp_cusps">
35942                   <bool value="true"/>
35943                 </param>
35944                 <param name="round_tip[0]">
35945                   <bool value="true"/>
35946                 </param>
35947                 <param name="round_tip[1]">
35948                   <bool value="true"/>
35949                 </param>
35950                 <param name="loopyness">
35951                   <real value="1.0000000000"/>
35952                 </param>
35953                 <param name="homogeneous_width">
35954                   <bool value="true"/>
35955                 </param>
35956               </layer>
35957               <layer type="outline" active="true" version="0.2" desc="NewDrawing061 Outline">
35958                 <param name="z_depth">
35959                   <real value="0.0000000000"/>
35960                 </param>
35961                 <param name="amount">
35962                   <real value="1.0000000000"/>
35963                 </param>
35964                 <param name="blend_method">
35965                   <integer value="0"/>
35966                 </param>
35967                 <param name="color">
35968                   <color>
35969                     <r>0.000000</r>
35970                     <g>0.000000</g>
35971                     <b>0.000000</b>
35972                     <a>1.000000</a>
35973                   </color>
35974                 </param>
35975                 <param name="origin">
35976                   <vector>
35977                     <x>0.0000000000</x>
35978                     <y>0.0000000000</y>
35979                   </vector>
35980                 </param>
35981                 <param name="invert">
35982                   <bool value="false"/>
35983                 </param>
35984                 <param name="antialias">
35985                   <bool value="true"/>
35986                 </param>
35987                 <param name="feather">
35988                   <real value="0.0000000000"/>
35989                 </param>
35990                 <param name="blurtype">
35991                   <integer value="1"/>
35992                 </param>
35993                 <param name="winding_style">
35994                   <integer value="0"/>
35995                 </param>
35996                 <param name="bline">
35997                   <bline type="bline_point" loop="false">
35998                     <entry>
35999                       <composite type="bline_point">
36000                         <point>
36001                           <vector>
36002                             <x>4.0363841057</x>
36003                             <y>4.9020438194</y>
36004                           </vector>
36005                         </point>
36006                         <width>
36007                           <real value="1.6099226184"/>
36008                         </width>
36009                         <origin>
36010                           <real value="0.5000000000"/>
36011                         </origin>
36012                         <split>
36013                           <bool value="false"/>
36014                         </split>
36015                         <t1>
36016                           <radial_composite type="vector">
36017                             <radius>
36018                               <real value="0.8767689198"/>
36019                             </radius>
36020                             <theta>
36021                               <angle value="7.678908"/>
36022                             </theta>
36023                           </radial_composite>
36024                         </t1>
36025                         <t2>
36026                           <radial_composite type="vector">
36027                             <radius>
36028                               <real value="0.8767689198"/>
36029                             </radius>
36030                             <theta>
36031                               <angle value="7.678908"/>
36032                             </theta>
36033                           </radial_composite>
36034                         </t2>
36035                       </composite>
36036                     </entry>
36037                     <entry>
36038                       <composite type="bline_point">
36039                         <point>
36040                           <vector>
36041                             <x>4.8988738060</x>
36042                             <y>4.9576883316</y>
36043                           </vector>
36044                         </point>
36045                         <width>
36046                           <real value="2.1599654098"/>
36047                         </width>
36048                         <origin>
36049                           <real value="0.5000000000"/>
36050                         </origin>
36051                         <split>
36052                           <bool value="false"/>
36053                         </split>
36054                         <t1>
36055                           <radial_composite type="vector">
36056                             <radius>
36057                               <real value="0.8767689198"/>
36058                             </radius>
36059                             <theta>
36060                               <angle value="0.735512"/>
36061                             </theta>
36062                           </radial_composite>
36063                         </t1>
36064                         <t2>
36065                           <radial_composite type="vector">
36066                             <radius>
36067                               <real value="0.8767689198"/>
36068                             </radius>
36069                             <theta>
36070                               <angle value="0.735512"/>
36071                             </theta>
36072                           </radial_composite>
36073                         </t2>
36074                       </composite>
36075                     </entry>
36076                   </bline>
36077                 </param>
36078                 <param name="width">
36079                   <real value="0.0678862820"/>
36080                 </param>
36081                 <param name="expand">
36082                   <real value="0.0000000000"/>
36083                 </param>
36084                 <param name="sharp_cusps">
36085                   <bool value="true"/>
36086                 </param>
36087                 <param name="round_tip[0]">
36088                   <bool value="true"/>
36089                 </param>
36090                 <param name="round_tip[1]">
36091                   <bool value="true"/>
36092                 </param>
36093                 <param name="loopyness">
36094                   <real value="1.0000000000"/>
36095                 </param>
36096                 <param name="homogeneous_width">
36097                   <bool value="true"/>
36098                 </param>
36099               </layer>
36100               <layer type="outline" active="true" version="0.2" desc="NewBLine078 Outline">
36101                 <param name="z_depth">
36102                   <real value="0.0000000000"/>
36103                 </param>
36104                 <param name="amount">
36105                   <real value="1.0000000000"/>
36106                 </param>
36107                 <param name="blend_method">
36108                   <integer value="0"/>
36109                 </param>
36110                 <param name="color">
36111                   <color>
36112                     <r>0.000000</r>
36113                     <g>0.000000</g>
36114                     <b>0.000000</b>
36115                     <a>1.000000</a>
36116                   </color>
36117                 </param>
36118                 <param name="origin">
36119                   <vector>
36120                     <x>0.0000000000</x>
36121                     <y>0.0000000000</y>
36122                   </vector>
36123                 </param>
36124                 <param name="invert">
36125                   <bool value="false"/>
36126                 </param>
36127                 <param name="antialias">
36128                   <bool value="true"/>
36129                 </param>
36130                 <param name="feather">
36131                   <real value="0.0000000000"/>
36132                 </param>
36133                 <param name="blurtype">
36134                   <integer value="1"/>
36135                 </param>
36136                 <param name="winding_style">
36137                   <integer value="0"/>
36138                 </param>
36139                 <param name="bline">
36140                   <bline type="bline_point" loop="false">
36141                     <entry>
36142                       <composite type="bline_point">
36143                         <point>
36144                           <vector>
36145                             <x>3.4309275150</x>
36146                             <y>-1.6502285004</y>
36147                           </vector>
36148                         </point>
36149                         <width>
36150                           <real value="1.6004175513"/>
36151                         </width>
36152                         <origin>
36153                           <real value="0.5000000000"/>
36154                         </origin>
36155                         <split>
36156                           <bool value="false"/>
36157                         </split>
36158                         <t1>
36159                           <radial_composite type="vector">
36160                             <radius>
36161                               <real value="0.6677338815"/>
36162                             </radius>
36163                             <theta>
36164                               <angle value="0.000000"/>
36165                             </theta>
36166                           </radial_composite>
36167                         </t1>
36168                         <t2>
36169                           <radial_composite type="vector">
36170                             <radius>
36171                               <real value="0.6677338815"/>
36172                             </radius>
36173                             <theta>
36174                               <angle value="0.000000"/>
36175                             </theta>
36176                           </radial_composite>
36177                         </t2>
36178                       </composite>
36179                     </entry>
36180                     <entry>
36181                       <composite type="bline_point">
36182                         <point>
36183                           <vector>
36184                             <x>4.7441377640</x>
36185                             <y>-1.6724781990</y>
36186                           </vector>
36187                         </point>
36188                         <width>
36189                           <real value="1.4271518069"/>
36190                         </width>
36191                         <origin>
36192                           <real value="0.5000000000"/>
36193                         </origin>
36194                         <split>
36195                           <bool value="false"/>
36196                         </split>
36197                         <t1>
36198                           <radial_composite type="vector">
36199                             <radius>
36200                               <real value="1.8708460024"/>
36201                             </radius>
36202                             <theta>
36203                               <angle value="-2.044664"/>
36204                             </theta>
36205                           </radial_composite>
36206                         </t1>
36207                         <t2>
36208                           <radial_composite type="vector">
36209                             <radius>
36210                               <real value="1.8708460024"/>
36211                             </radius>
36212                             <theta>
36213                               <angle value="-2.044664"/>
36214                             </theta>
36215                           </radial_composite>
36216                         </t2>
36217                       </composite>
36218                     </entry>
36219                   </bline>
36220                 </param>
36221                 <param name="width">
36222                   <real value="0.1357725559"/>
36223                 </param>
36224                 <param name="expand">
36225                   <real value="0.0000000000"/>
36226                 </param>
36227                 <param name="sharp_cusps">
36228                   <bool value="true"/>
36229                 </param>
36230                 <param name="round_tip[0]">
36231                   <bool value="true"/>
36232                 </param>
36233                 <param name="round_tip[1]">
36234                   <bool value="true"/>
36235                 </param>
36236                 <param name="loopyness">
36237                   <real value="1.0000000000"/>
36238                 </param>
36239                 <param name="homogeneous_width">
36240                   <bool value="true"/>
36241                 </param>
36242               </layer>
36243               <layer type="outline" active="true" version="0.2" desc="NewDrawing063 Outline">
36244                 <param name="z_depth">
36245                   <real value="0.0000000000"/>
36246                 </param>
36247                 <param name="amount">
36248                   <real value="1.0000000000"/>
36249                 </param>
36250                 <param name="blend_method">
36251                   <integer value="0"/>
36252                 </param>
36253                 <param name="color">
36254                   <color>
36255                     <r>0.000000</r>
36256                     <g>0.000000</g>
36257                     <b>0.000000</b>
36258                     <a>1.000000</a>
36259                   </color>
36260                 </param>
36261                 <param name="origin">
36262                   <vector>
36263                     <x>0.0000000000</x>
36264                     <y>0.0000000000</y>
36265                   </vector>
36266                 </param>
36267                 <param name="invert">
36268                   <bool value="false"/>
36269                 </param>
36270                 <param name="antialias">
36271                   <bool value="true"/>
36272                 </param>
36273                 <param name="feather">
36274                   <real value="0.0000000000"/>
36275                 </param>
36276                 <param name="blurtype">
36277                   <integer value="1"/>
36278                 </param>
36279                 <param name="winding_style">
36280                   <integer value="0"/>
36281                 </param>
36282                 <param name="bline">
36283                   <bline type="bline_point" loop="false">
36284                     <entry>
36285                       <composite type="bline_point">
36286                         <point>
36287                           <vector>
36288                             <x>4.1476731300</x>
36289                             <y>5.3471994400</y>
36290                           </vector>
36291                         </point>
36292                         <width>
36293                           <real value="1.7042260422"/>
36294                         </width>
36295                         <origin>
36296                           <real value="0.5000000000"/>
36297                         </origin>
36298                         <split>
36299                           <bool value="false"/>
36300                         </split>
36301                         <t1>
36302                           <radial_composite type="vector">
36303                             <radius>
36304                               <real value="0.8249374241"/>
36305                             </radius>
36306                             <theta>
36307                               <angle value="-5.127637"/>
36308                             </theta>
36309                           </radial_composite>
36310                         </t1>
36311                         <t2>
36312                           <radial_composite type="vector">
36313                             <radius>
36314                               <real value="0.8249374241"/>
36315                             </radius>
36316                             <theta>
36317                               <angle value="-5.127637"/>
36318                             </theta>
36319                           </radial_composite>
36320                         </t2>
36321                       </composite>
36322                     </entry>
36323                     <entry>
36324                       <composite type="bline_point">
36325                         <point>
36326                           <vector>
36327                             <x>4.9266958237</x>
36328                             <y>5.3193774223</y>
36329                           </vector>
36330                         </point>
36331                         <width>
36332                           <real value="2.1918202102"/>
36333                         </width>
36334                         <origin>
36335                           <real value="0.5000000000"/>
36336                         </origin>
36337                         <split>
36338                           <bool value="false"/>
36339                         </split>
36340                         <t1>
36341                           <radial_composite type="vector">
36342                             <radius>
36343                               <real value="0.8249374241"/>
36344                             </radius>
36345                             <theta>
36346                               <angle value="-1.450325"/>
36347                             </theta>
36348                           </radial_composite>
36349                         </t1>
36350                         <t2>
36351                           <radial_composite type="vector">
36352                             <radius>
36353                               <real value="0.8249374241"/>
36354                             </radius>
36355                             <theta>
36356                               <angle value="-1.450325"/>
36357                             </theta>
36358                           </radial_composite>
36359                         </t2>
36360                       </composite>
36361                     </entry>
36362                   </bline>
36363                 </param>
36364                 <param name="width">
36365                   <real value="0.0678862820"/>
36366                 </param>
36367                 <param name="expand">
36368                   <real value="0.0000000000"/>
36369                 </param>
36370                 <param name="sharp_cusps">
36371                   <bool value="true"/>
36372                 </param>
36373                 <param name="round_tip[0]">
36374                   <bool value="true"/>
36375                 </param>
36376                 <param name="round_tip[1]">
36377                   <bool value="true"/>
36378                 </param>
36379                 <param name="loopyness">
36380                   <real value="1.0000000000"/>
36381                 </param>
36382                 <param name="homogeneous_width">
36383                   <bool value="true"/>
36384                 </param>
36385               </layer>
36386               <layer type="outline" active="true" version="0.2" desc="NewBLine078 Outline">
36387                 <param name="z_depth">
36388                   <real value="0.0000000000"/>
36389                 </param>
36390                 <param name="amount">
36391                   <real value="1.0000000000"/>
36392                 </param>
36393                 <param name="blend_method">
36394                   <integer value="0"/>
36395                 </param>
36396                 <param name="color">
36397                   <color>
36398                     <r>0.000000</r>
36399                     <g>0.000000</g>
36400                     <b>0.000000</b>
36401                     <a>1.000000</a>
36402                   </color>
36403                 </param>
36404                 <param name="origin">
36405                   <vector>
36406                     <x>0.0000000000</x>
36407                     <y>0.0000000000</y>
36408                   </vector>
36409                 </param>
36410                 <param name="invert">
36411                   <bool value="false"/>
36412                 </param>
36413                 <param name="antialias">
36414                   <bool value="true"/>
36415                 </param>
36416                 <param name="feather">
36417                   <real value="0.0000000000"/>
36418                 </param>
36419                 <param name="blurtype">
36420                   <integer value="1"/>
36421                 </param>
36422                 <param name="winding_style">
36423                   <integer value="0"/>
36424                 </param>
36425                 <param name="bline">
36426                   <bline type="bline_point" loop="false">
36427                     <entry>
36428                       <composite type="bline_point">
36429                         <point>
36430                           <vector>
36431                             <x>3.4977009296</x>
36432                             <y>-1.2497340441</y>
36433                           </vector>
36434                         </point>
36435                         <width>
36436                           <real value="1.5992265905"/>
36437                         </width>
36438                         <origin>
36439                           <real value="0.5000000000"/>
36440                         </origin>
36441                         <split>
36442                           <bool value="false"/>
36443                         </split>
36444                         <t1>
36445                           <radial_composite type="vector">
36446                             <radius>
36447                               <real value="0.6809480822"/>
36448                             </radius>
36449                             <theta>
36450                               <angle value="11.305921"/>
36451                             </theta>
36452                           </radial_composite>
36453                         </t1>
36454                         <t2>
36455                           <radial_composite type="vector">
36456                             <radius>
36457                               <real value="0.6809480822"/>
36458                             </radius>
36459                             <theta>
36460                               <angle value="11.305921"/>
36461                             </theta>
36462                           </radial_composite>
36463                         </t2>
36464                       </composite>
36465                     </entry>
36466                     <entry>
36467                       <composite type="bline_point">
36468                         <point>
36469                           <vector>
36470                             <x>4.3657550812</x>
36471                             <y>-1.2274843454</y>
36472                           </vector>
36473                         </point>
36474                         <width>
36475                           <real value="1.0145065048"/>
36476                         </width>
36477                         <origin>
36478                           <real value="0.5000000000"/>
36479                         </origin>
36480                         <split>
36481                           <bool value="false"/>
36482                         </split>
36483                         <t1>
36484                           <radial_composite type="vector">
36485                             <radius>
36486                               <real value="0.8706166006"/>
36487                             </radius>
36488                             <theta>
36489                               <angle value="-4.397110"/>
36490                             </theta>
36491                           </radial_composite>
36492                         </t1>
36493                         <t2>
36494                           <radial_composite type="vector">
36495                             <radius>
36496                               <real value="0.8706166006"/>
36497                             </radius>
36498                             <theta>
36499                               <angle value="-4.397110"/>
36500                             </theta>
36501                           </radial_composite>
36502                         </t2>
36503                       </composite>
36504                     </entry>
36505                   </bline>
36506                 </param>
36507                 <param name="width">
36508                   <real value="0.1357725559"/>
36509                 </param>
36510                 <param name="expand">
36511                   <real value="0.0000000000"/>
36512                 </param>
36513                 <param name="sharp_cusps">
36514                   <bool value="true"/>
36515                 </param>
36516                 <param name="round_tip[0]">
36517                   <bool value="true"/>
36518                 </param>
36519                 <param name="round_tip[1]">
36520                   <bool value="true"/>
36521                 </param>
36522                 <param name="loopyness">
36523                   <real value="1.0000000000"/>
36524                 </param>
36525                 <param name="homogeneous_width">
36526                   <bool value="true"/>
36527                 </param>
36528               </layer>
36529               <layer type="outline" active="true" version="0.2" desc="NewDrawing064 Outline">
36530                 <param name="z_depth">
36531                   <real value="0.0000000000"/>
36532                 </param>
36533                 <param name="amount">
36534                   <real value="1.0000000000"/>
36535                 </param>
36536                 <param name="blend_method">
36537                   <integer value="0"/>
36538                 </param>
36539                 <param name="color">
36540                   <color>
36541                     <r>0.000000</r>
36542                     <g>0.000000</g>
36543                     <b>0.000000</b>
36544                     <a>1.000000</a>
36545                   </color>
36546                 </param>
36547                 <param name="origin">
36548                   <vector>
36549                     <x>0.0000000000</x>
36550                     <y>0.0000000000</y>
36551                   </vector>
36552                 </param>
36553                 <param name="invert">
36554                   <bool value="false"/>
36555                 </param>
36556                 <param name="antialias">
36557                   <bool value="true"/>
36558                 </param>
36559                 <param name="feather">
36560                   <real value="0.0000000000"/>
36561                 </param>
36562                 <param name="blurtype">
36563                   <integer value="1"/>
36564                 </param>
36565                 <param name="winding_style">
36566                   <integer value="0"/>
36567                 </param>
36568                 <param name="bline">
36569                   <bline type="bline_point" loop="false">
36570                     <entry>
36571                       <composite type="bline_point">
36572                         <point>
36573                           <vector>
36574                             <x>4.4537177086</x>
36575                             <y>1.8694188595</y>
36576                           </vector>
36577                         </point>
36578                         <width>
36579                           <real value="2.2179605870"/>
36580                         </width>
36581                         <origin>
36582                           <real value="0.5000000000"/>
36583                         </origin>
36584                         <split>
36585                           <bool value="false"/>
36586                         </split>
36587                         <t1>
36588                           <radial_composite type="vector">
36589                             <radius>
36590                               <real value="0.8991824496"/>
36591                             </radius>
36592                             <theta>
36593                               <angle value="-94.179367"/>
36594                             </theta>
36595                           </radial_composite>
36596                         </t1>
36597                         <t2>
36598                           <radial_composite type="vector">
36599                             <radius>
36600                               <real value="0.8991824496"/>
36601                             </radius>
36602                             <theta>
36603                               <angle value="-94.179367"/>
36604                             </theta>
36605                           </radial_composite>
36606                         </t2>
36607                       </composite>
36608                     </entry>
36609                     <entry>
36610                       <composite type="bline_point">
36611                         <point>
36612                           <vector>
36613                             <x>4.3980731964</x>
36614                             <y>1.0347515345</y>
36615                           </vector>
36616                         </point>
36617                         <width>
36618                           <real value="1.5013919519"/>
36619                         </width>
36620                         <origin>
36621                           <real value="0.5000000000"/>
36622                         </origin>
36623                         <split>
36624                           <bool value="false"/>
36625                         </split>
36626                         <t1>
36627                           <radial_composite type="vector">
36628                             <radius>
36629                               <real value="0.8991824496"/>
36630                             </radius>
36631                             <theta>
36632                               <angle value="-93.525055"/>
36633                             </theta>
36634                           </radial_composite>
36635                         </t1>
36636                         <t2>
36637                           <radial_composite type="vector">
36638                             <radius>
36639                               <real value="0.8991824496"/>
36640                             </radius>
36641                             <theta>
36642                               <angle value="-93.525055"/>
36643                             </theta>
36644                           </radial_composite>
36645                         </t2>
36646                       </composite>
36647                     </entry>
36648                   </bline>
36649                 </param>
36650                 <param name="width">
36651                   <real value="0.0678862820"/>
36652                 </param>
36653                 <param name="expand">
36654                   <real value="0.0000000000"/>
36655                 </param>
36656                 <param name="sharp_cusps">
36657                   <bool value="true"/>
36658                 </param>
36659                 <param name="round_tip[0]">
36660                   <bool value="true"/>
36661                 </param>
36662                 <param name="round_tip[1]">
36663                   <bool value="true"/>
36664                 </param>
36665                 <param name="loopyness">
36666                   <real value="1.0000000000"/>
36667                 </param>
36668                 <param name="homogeneous_width">
36669                   <bool value="true"/>
36670                 </param>
36671               </layer>
36672               <layer type="outline" active="true" version="0.2" desc="NewBLine078 Outline">
36673                 <param name="z_depth">
36674                   <real value="0.0000000000"/>
36675                 </param>
36676                 <param name="amount">
36677                   <real value="1.0000000000"/>
36678                 </param>
36679                 <param name="blend_method">
36680                   <integer value="0"/>
36681                 </param>
36682                 <param name="color">
36683                   <color>
36684                     <r>0.000000</r>
36685                     <g>0.000000</g>
36686                     <b>0.000000</b>
36687                     <a>1.000000</a>
36688                   </color>
36689                 </param>
36690                 <param name="origin">
36691                   <vector>
36692                     <x>0.0000000000</x>
36693                     <y>0.0000000000</y>
36694                   </vector>
36695                 </param>
36696                 <param name="invert">
36697                   <bool value="false"/>
36698                 </param>
36699                 <param name="antialias">
36700                   <bool value="true"/>
36701                 </param>
36702                 <param name="feather">
36703                   <real value="0.0000000000"/>
36704                 </param>
36705                 <param name="blurtype">
36706                   <integer value="1"/>
36707                 </param>
36708                 <param name="winding_style">
36709                   <integer value="0"/>
36710                 </param>
36711                 <param name="bline">
36712                   <bline type="bline_point" loop="false">
36713                     <entry>
36714                       <composite type="bline_point">
36715                         <point>
36716                           <vector>
36717                             <x>3.5172009468</x>
36718                             <y>-0.5462438464</y>
36719                           </vector>
36720                         </point>
36721                         <width>
36722                           <real value="1.5992265905"/>
36723                         </width>
36724                         <origin>
36725                           <real value="0.5000000000"/>
36726                         </origin>
36727                         <split>
36728                           <bool value="false"/>
36729                         </split>
36730                         <t1>
36731                           <radial_composite type="vector">
36732                             <radius>
36733                               <real value="0.9350644373"/>
36734                             </radius>
36735                             <theta>
36736                               <angle value="4.793775"/>
36737                             </theta>
36738                           </radial_composite>
36739                         </t1>
36740                         <t2>
36741                           <radial_composite type="vector">
36742                             <radius>
36743                               <real value="0.9350644373"/>
36744                             </radius>
36745                             <theta>
36746                               <angle value="4.793775"/>
36747                             </theta>
36748                           </radial_composite>
36749                         </t2>
36750                       </composite>
36751                     </entry>
36752                     <entry>
36753                       <composite type="bline_point">
36754                         <point>
36755                           <vector>
36756                             <x>4.6290793419</x>
36757                             <y>-0.5201961994</y>
36758                           </vector>
36759                         </point>
36760                         <width>
36761                           <real value="1.0145065048"/>
36762                         </width>
36763                         <origin>
36764                           <real value="0.5000000000"/>
36765                         </origin>
36766                         <split>
36767                           <bool value="false"/>
36768                         </split>
36769                         <t1>
36770                           <radial_composite type="vector">
36771                             <radius>
36772                               <real value="1.2037730254"/>
36773                             </radius>
36774                             <theta>
36775                               <angle value="3.178675"/>
36776                             </theta>
36777                           </radial_composite>
36778                         </t1>
36779                         <t2>
36780                           <radial_composite type="vector">
36781                             <radius>
36782                               <real value="1.2037730254"/>
36783                             </radius>
36784                             <theta>
36785                               <angle value="3.178675"/>
36786                             </theta>
36787                           </radial_composite>
36788                         </t2>
36789                       </composite>
36790                     </entry>
36791                   </bline>
36792                 </param>
36793                 <param name="width">
36794                   <real value="0.1357725559"/>
36795                 </param>
36796                 <param name="expand">
36797                   <real value="0.0000000000"/>
36798                 </param>
36799                 <param name="sharp_cusps">
36800                   <bool value="true"/>
36801                 </param>
36802                 <param name="round_tip[0]">
36803                   <bool value="true"/>
36804                 </param>
36805                 <param name="round_tip[1]">
36806                   <bool value="true"/>
36807                 </param>
36808                 <param name="loopyness">
36809                   <real value="1.0000000000"/>
36810                 </param>
36811                 <param name="homogeneous_width">
36812                   <bool value="true"/>
36813                 </param>
36814               </layer>
36815               <layer type="outline" active="true" version="0.2" desc="NewDrawing066 Outline">
36816                 <param name="z_depth">
36817                   <real value="0.0000000000"/>
36818                 </param>
36819                 <param name="amount">
36820                   <real value="1.0000000000"/>
36821                 </param>
36822                 <param name="blend_method">
36823                   <integer value="0"/>
36824                 </param>
36825                 <param name="color">
36826                   <color>
36827                     <r>0.000000</r>
36828                     <g>0.000000</g>
36829                     <b>0.000000</b>
36830                     <a>1.000000</a>
36831                   </color>
36832                 </param>
36833                 <param name="origin">
36834                   <vector>
36835                     <x>0.0000000000</x>
36836                     <y>0.0000000000</y>
36837                   </vector>
36838                 </param>
36839                 <param name="invert">
36840                   <bool value="false"/>
36841                 </param>
36842                 <param name="antialias">
36843                   <bool value="true"/>
36844                 </param>
36845                 <param name="feather">
36846                   <real value="0.0000000000"/>
36847                 </param>
36848                 <param name="blurtype">
36849                   <integer value="1"/>
36850                 </param>
36851                 <param name="winding_style">
36852                   <integer value="0"/>
36853                 </param>
36854                 <param name="bline">
36855                   <bline type="bline_point" loop="false">
36856                     <entry>
36857                       <composite type="bline_point">
36858                         <point>
36859                           <vector>
36860                             <x>4.0642066002</x>
36861                             <y>1.9250633717</y>
36862                           </vector>
36863                         </point>
36864                         <width>
36865                           <real value="1.7609262295"/>
36866                         </width>
36867                         <origin>
36868                           <real value="0.5000000000"/>
36869                         </origin>
36870                         <split>
36871                           <bool value="false"/>
36872                         </split>
36873                         <t1>
36874                           <radial_composite type="vector">
36875                             <radius>
36876                               <real value="0.3338669508"/>
36877                             </radius>
36878                             <theta>
36879                               <angle value="90.000000"/>
36880                             </theta>
36881                           </radial_composite>
36882                         </t1>
36883                         <t2>
36884                           <radial_composite type="vector">
36885                             <radius>
36886                               <real value="0.3338669508"/>
36887                             </radius>
36888                             <theta>
36889                               <angle value="90.000000"/>
36890                             </theta>
36891                           </radial_composite>
36892                         </t2>
36893                       </composite>
36894                     </entry>
36895                     <entry>
36896                       <composite type="bline_point">
36897                         <point>
36898                           <vector>
36899                             <x>4.0642066002</x>
36900                             <y>2.2032859325</y>
36901                           </vector>
36902                         </point>
36903                         <width>
36904                           <real value="1.0000000000"/>
36905                         </width>
36906                         <origin>
36907                           <real value="0.5000000000"/>
36908                         </origin>
36909                         <split>
36910                           <bool value="false"/>
36911                         </split>
36912                         <t1>
36913                           <radial_composite type="vector">
36914                             <radius>
36915                               <real value="0.3338669508"/>
36916                             </radius>
36917                             <theta>
36918                               <angle value="89.999992"/>
36919                             </theta>
36920                           </radial_composite>
36921                         </t1>
36922                         <t2>
36923                           <radial_composite type="vector">
36924                             <radius>
36925                               <real value="0.3338669508"/>
36926                             </radius>
36927                             <theta>
36928                               <angle value="89.999992"/>
36929                             </theta>
36930                           </radial_composite>
36931                         </t2>
36932                       </composite>
36933                     </entry>
36934                   </bline>
36935                 </param>
36936                 <param name="width">
36937                   <real value="0.0678862820"/>
36938                 </param>
36939                 <param name="expand">
36940                   <real value="0.0000000000"/>
36941                 </param>
36942                 <param name="sharp_cusps">
36943                   <bool value="true"/>
36944                 </param>
36945                 <param name="round_tip[0]">
36946                   <bool value="true"/>
36947                 </param>
36948                 <param name="round_tip[1]">
36949                   <bool value="true"/>
36950                 </param>
36951                 <param name="loopyness">
36952                   <real value="1.0000000000"/>
36953                 </param>
36954                 <param name="homogeneous_width">
36955                   <bool value="true"/>
36956                 </param>
36957               </layer>
36958               <layer type="outline" active="true" version="0.2" desc="NewBLine078 Outline">
36959                 <param name="z_depth">
36960                   <real value="0.0000000000"/>
36961                 </param>
36962                 <param name="amount">
36963                   <real value="1.0000000000"/>
36964                 </param>
36965                 <param name="blend_method">
36966                   <integer value="0"/>
36967                 </param>
36968                 <param name="color">
36969                   <color>
36970                     <r>0.000000</r>
36971                     <g>0.000000</g>
36972                     <b>0.000000</b>
36973                     <a>1.000000</a>
36974                   </color>
36975                 </param>
36976                 <param name="origin">
36977                   <vector>
36978                     <x>0.0000000000</x>
36979                     <y>0.0000000000</y>
36980                   </vector>
36981                 </param>
36982                 <param name="invert">
36983                   <bool value="false"/>
36984                 </param>
36985                 <param name="antialias">
36986                   <bool value="true"/>
36987                 </param>
36988                 <param name="feather">
36989                   <real value="0.0000000000"/>
36990                 </param>
36991                 <param name="blurtype">
36992                   <integer value="1"/>
36993                 </param>
36994                 <param name="winding_style">
36995                   <integer value="0"/>
36996                 </param>
36997                 <param name="bline">
36998                   <bline type="bline_point" loop="false">
36999                     <entry>
37000                       <composite type="bline_point">
37001                         <point>
37002                           <vector>
37003                             <x>3.5172009468</x>
37004                             <y>0.4966748059</y>
37005                           </vector>
37006                         </point>
37007                         <width>
37008                           <real value="1.5992265905"/>
37009                         </width>
37010                         <origin>
37011                           <real value="0.5000000000"/>
37012                         </origin>
37013                         <split>
37014                           <bool value="false"/>
37015                         </split>
37016                         <t1>
37017                           <radial_composite type="vector">
37018                             <radius>
37019                               <real value="1.2846543158"/>
37020                             </radius>
37021                             <theta>
37022                               <angle value="9.864780"/>
37023                             </theta>
37024                           </radial_composite>
37025                         </t1>
37026                         <t2>
37027                           <radial_composite type="vector">
37028                             <radius>
37029                               <real value="1.2846543158"/>
37030                             </radius>
37031                             <theta>
37032                               <angle value="9.864780"/>
37033                             </theta>
37034                           </radial_composite>
37035                         </t2>
37036                       </composite>
37037                     </entry>
37038                     <entry>
37039                       <composite type="bline_point">
37040                         <point>
37041                           <vector>
37042                             <x>4.5400481224</x>
37043                             <y>0.5922883749</y>
37044                           </vector>
37045                         </point>
37046                         <width>
37047                           <real value="1.0145065048"/>
37048                         </width>
37049                         <origin>
37050                           <real value="0.5000000000"/>
37051                         </origin>
37052                         <split>
37053                           <bool value="false"/>
37054                         </split>
37055                         <t1>
37056                           <radial_composite type="vector">
37057                             <radius>
37058                               <real value="1.2037730254"/>
37059                             </radius>
37060                             <theta>
37061                               <angle value="-3.178675"/>
37062                             </theta>
37063                           </radial_composite>
37064                         </t1>
37065                         <t2>
37066                           <radial_composite type="vector">
37067                             <radius>
37068                               <real value="1.2037730254"/>
37069                             </radius>
37070                             <theta>
37071                               <angle value="-3.178675"/>
37072                             </theta>
37073                           </radial_composite>
37074                         </t2>
37075                       </composite>
37076                     </entry>
37077                   </bline>
37078                 </param>
37079                 <param name="width">
37080                   <real value="0.1357725559"/>
37081                 </param>
37082                 <param name="expand">
37083                   <real value="0.0000000000"/>
37084                 </param>
37085                 <param name="sharp_cusps">
37086                   <bool value="true"/>
37087                 </param>
37088                 <param name="round_tip[0]">
37089                   <bool value="true"/>
37090                 </param>
37091                 <param name="round_tip[1]">
37092                   <bool value="true"/>
37093                 </param>
37094                 <param name="loopyness">
37095                   <real value="1.0000000000"/>
37096                 </param>
37097                 <param name="homogeneous_width">
37098                   <bool value="true"/>
37099                 </param>
37100               </layer>
37101               <layer type="outline" active="true" version="0.2" desc="NewDrawing067 Outline">
37102                 <param name="z_depth">
37103                   <real value="0.0000000000"/>
37104                 </param>
37105                 <param name="amount">
37106                   <real value="1.0000000000"/>
37107                 </param>
37108                 <param name="blend_method">
37109                   <integer value="0"/>
37110                 </param>
37111                 <param name="color">
37112                   <color>
37113                     <r>0.000000</r>
37114                     <g>0.000000</g>
37115                     <b>0.000000</b>
37116                     <a>1.000000</a>
37117                   </color>
37118                 </param>
37119                 <param name="origin">
37120                   <vector>
37121                     <x>0.0000000000</x>
37122                     <y>0.0000000000</y>
37123                   </vector>
37124                 </param>
37125                 <param name="invert">
37126                   <bool value="false"/>
37127                 </param>
37128                 <param name="antialias">
37129                   <bool value="true"/>
37130                 </param>
37131                 <param name="feather">
37132                   <real value="0.0000000000"/>
37133                 </param>
37134                 <param name="blurtype">
37135                   <integer value="1"/>
37136                 </param>
37137                 <param name="winding_style">
37138                   <integer value="0"/>
37139                 </param>
37140                 <param name="bline">
37141                   <bline type="bline_point" loop="false">
37142                     <entry>
37143                       <composite type="bline_point">
37144                         <point>
37145                           <vector>
37146                             <x>4.4805674553</x>
37147                             <y>2.8085656166</y>
37148                           </vector>
37149                         </point>
37150                         <width>
37151                           <real value="2.8048732968"/>
37152                         </width>
37153                         <origin>
37154                           <real value="0.5000000000"/>
37155                         </origin>
37156                         <split>
37157                           <bool value="false"/>
37158                         </split>
37159                         <t1>
37160                           <radial_composite type="vector">
37161                             <radius>
37162                               <real value="0.5929451607"/>
37163                             </radius>
37164                             <theta>
37165                               <angle value="-90.985474"/>
37166                             </theta>
37167                           </radial_composite>
37168                         </t1>
37169                         <t2>
37170                           <radial_composite type="vector">
37171                             <radius>
37172                               <real value="0.5929451607"/>
37173                             </radius>
37174                             <theta>
37175                               <angle value="-90.985474"/>
37176                             </theta>
37177                           </radial_composite>
37178                         </t2>
37179                       </composite>
37180                     </entry>
37181                     <entry>
37182                       <composite type="bline_point">
37183                         <point>
37184                           <vector>
37185                             <x>4.4805674553</x>
37186                             <y>2.2922976017</y>
37187                           </vector>
37188                         </point>
37189                         <width>
37190                           <real value="1.0025474860"/>
37191                         </width>
37192                         <origin>
37193                           <real value="0.5000000000"/>
37194                         </origin>
37195                         <split>
37196                           <bool value="false"/>
37197                         </split>
37198                         <t1>
37199                           <radial_composite type="vector">
37200                             <radius>
37201                               <real value="0.5929451607"/>
37202                             </radius>
37203                             <theta>
37204                               <angle value="-87.732086"/>
37205                             </theta>
37206                           </radial_composite>
37207                         </t1>
37208                         <t2>
37209                           <radial_composite type="vector">
37210                             <radius>
37211                               <real value="0.5929451607"/>
37212                             </radius>
37213                             <theta>
37214                               <angle value="-87.732086"/>
37215                             </theta>
37216                           </radial_composite>
37217                         </t2>
37218                       </composite>
37219                     </entry>
37220                   </bline>
37221                 </param>
37222                 <param name="width">
37223                   <real value="0.0678862820"/>
37224                 </param>
37225                 <param name="expand">
37226                   <real value="0.0000000000"/>
37227                 </param>
37228                 <param name="sharp_cusps">
37229                   <bool value="true"/>
37230                 </param>
37231                 <param name="round_tip[0]">
37232                   <bool value="true"/>
37233                 </param>
37234                 <param name="round_tip[1]">
37235                   <bool value="true"/>
37236                 </param>
37237                 <param name="loopyness">
37238                   <real value="1.0000000000"/>
37239                 </param>
37240                 <param name="homogeneous_width">
37241                   <bool value="true"/>
37242                 </param>
37243               </layer>
37244               <layer type="outline" active="true" version="0.2" desc="NewDrawing068 Outline">
37245                 <param name="z_depth">
37246                   <real value="0.0000000000"/>
37247                 </param>
37248                 <param name="amount">
37249                   <real value="1.0000000000"/>
37250                 </param>
37251                 <param name="blend_method">
37252                   <integer value="0"/>
37253                 </param>
37254                 <param name="color">
37255                   <color>
37256                     <r>0.000000</r>
37257                     <g>0.000000</g>
37258                     <b>0.000000</b>
37259                     <a>1.000000</a>
37260                   </color>
37261                 </param>
37262                 <param name="origin">
37263                   <vector>
37264                     <x>0.0000000000</x>
37265                     <y>0.0000000000</y>
37266                   </vector>
37267                 </param>
37268                 <param name="invert">
37269                   <bool value="false"/>
37270                 </param>
37271                 <param name="antialias">
37272                   <bool value="true"/>
37273                 </param>
37274                 <param name="feather">
37275                   <real value="0.0000000000"/>
37276                 </param>
37277                 <param name="blurtype">
37278                   <integer value="1"/>
37279                 </param>
37280                 <param name="winding_style">
37281                   <integer value="0"/>
37282                 </param>
37283                 <param name="bline">
37284                   <bline type="bline_point" loop="false">
37285                     <entry>
37286                       <composite type="bline_point">
37287                         <point>
37288                           <vector>
37289                             <x>3.9999039173</x>
37290                             <y>3.4316477776</y>
37291                           </vector>
37292                         </point>
37293                         <width>
37294                           <real value="1.0000000000"/>
37295                         </width>
37296                         <origin>
37297                           <real value="0.5000000000"/>
37298                         </origin>
37299                         <split>
37300                           <bool value="false"/>
37301                         </split>
37302                         <t1>
37303                           <radial_composite type="vector">
37304                             <radius>
37305                               <real value="0.7332359254"/>
37306                             </radius>
37307                             <theta>
37308                               <angle value="-92.979691"/>
37309                             </theta>
37310                           </radial_composite>
37311                         </t1>
37312                         <t2>
37313                           <radial_composite type="vector">
37314                             <radius>
37315                               <real value="0.7332359254"/>
37316                             </radius>
37317                             <theta>
37318                               <angle value="-92.979691"/>
37319                             </theta>
37320                           </radial_composite>
37321                         </t2>
37322                       </composite>
37323                     </entry>
37324                     <entry>
37325                       <composite type="bline_point">
37326                         <point>
37327                           <vector>
37328                             <x>3.9999039173</x>
37329                             <y>2.7551586628</y>
37330                           </vector>
37331                         </point>
37332                         <width>
37333                           <real value="1.0000000000"/>
37334                         </width>
37335                         <origin>
37336                           <real value="0.5000000000"/>
37337                         </origin>
37338                         <split>
37339                           <bool value="false"/>
37340                         </split>
37341                         <t1>
37342                           <radial_composite type="vector">
37343                             <radius>
37344                               <real value="0.7332359254"/>
37345                             </radius>
37346                             <theta>
37347                               <angle value="-82.064079"/>
37348                             </theta>
37349                           </radial_composite>
37350                         </t1>
37351                         <t2>
37352                           <radial_composite type="vector">
37353                             <radius>
37354                               <real value="0.7332359254"/>
37355                             </radius>
37356                             <theta>
37357                               <angle value="-82.064079"/>
37358                             </theta>
37359                           </radial_composite>
37360                         </t2>
37361                       </composite>
37362                     </entry>
37363                   </bline>
37364                 </param>
37365                 <param name="width">
37366                   <real value="0.0678862820"/>
37367                 </param>
37368                 <param name="expand">
37369                   <real value="0.0000000000"/>
37370                 </param>
37371                 <param name="sharp_cusps">
37372                   <bool value="true"/>
37373                 </param>
37374                 <param name="round_tip[0]">
37375                   <bool value="true"/>
37376                 </param>
37377                 <param name="round_tip[1]">
37378                   <bool value="true"/>
37379                 </param>
37380                 <param name="loopyness">
37381                   <real value="1.0000000000"/>
37382                 </param>
37383                 <param name="homogeneous_width">
37384                   <bool value="true"/>
37385                 </param>
37386               </layer>
37387               <layer type="outline" active="true" version="0.2" desc="NewDrawing069 Outline">
37388                 <param name="z_depth">
37389                   <real value="0.0000000000"/>
37390                 </param>
37391                 <param name="amount">
37392                   <real value="1.0000000000"/>
37393                 </param>
37394                 <param name="blend_method">
37395                   <integer value="0"/>
37396                 </param>
37397                 <param name="color">
37398                   <color>
37399                     <r>0.000000</r>
37400                     <g>0.000000</g>
37401                     <b>0.000000</b>
37402                     <a>1.000000</a>
37403                   </color>
37404                 </param>
37405                 <param name="origin">
37406                   <vector>
37407                     <x>0.0000000000</x>
37408                     <y>0.0000000000</y>
37409                   </vector>
37410                 </param>
37411                 <param name="invert">
37412                   <bool value="false"/>
37413                 </param>
37414                 <param name="antialias">
37415                   <bool value="true"/>
37416                 </param>
37417                 <param name="feather">
37418                   <real value="0.0000000000"/>
37419                 </param>
37420                 <param name="blurtype">
37421                   <integer value="1"/>
37422                 </param>
37423                 <param name="winding_style">
37424                   <integer value="0"/>
37425                 </param>
37426                 <param name="bline">
37427                   <bline type="bline_point" loop="false">
37428                     <entry>
37429                       <composite type="bline_point">
37430                         <point>
37431                           <vector>
37432                             <x>4.6407885551</x>
37433                             <y>3.6630783081</y>
37434                           </vector>
37435                         </point>
37436                         <width>
37437                           <real value="1.7507471085"/>
37438                         </width>
37439                         <origin>
37440                           <real value="0.5000000000"/>
37441                         </origin>
37442                         <split>
37443                           <bool value="false"/>
37444                         </split>
37445                         <t1>
37446                           <radial_composite type="vector">
37447                             <radius>
37448                               <real value="0.2899180305"/>
37449                             </radius>
37450                             <theta>
37451                               <angle value="-91.201103"/>
37452                             </theta>
37453                           </radial_composite>
37454                         </t1>
37455                         <t2>
37456                           <radial_composite type="vector">
37457                             <radius>
37458                               <real value="0.2899180305"/>
37459                             </radius>
37460                             <theta>
37461                               <angle value="-91.201103"/>
37462                             </theta>
37463                           </radial_composite>
37464                         </t2>
37465                       </composite>
37466                     </entry>
37467                     <entry>
37468                       <composite type="bline_point">
37469                         <point>
37470                           <vector>
37471                             <x>4.6407885551</x>
37472                             <y>3.4850547314</y>
37473                           </vector>
37474                         </point>
37475                         <width>
37476                           <real value="1.0000000000"/>
37477                         </width>
37478                         <origin>
37479                           <real value="0.5000000000"/>
37480                         </origin>
37481                         <split>
37482                           <bool value="false"/>
37483                         </split>
37484                         <t1>
37485                           <radial_composite type="vector">
37486                             <radius>
37487                               <real value="0.2899180305"/>
37488                             </radius>
37489                             <theta>
37490                               <angle value="-88.027443"/>
37491                             </theta>
37492                           </radial_composite>
37493                         </t1>
37494                         <t2>
37495                           <radial_composite type="vector">
37496                             <radius>
37497                               <real value="0.2899180305"/>
37498                             </radius>
37499                             <theta>
37500                               <angle value="-88.027443"/>
37501                             </theta>
37502                           </radial_composite>
37503                         </t2>
37504                       </composite>
37505                     </entry>
37506                   </bline>
37507                 </param>
37508                 <param name="width">
37509                   <real value="0.0678862820"/>
37510                 </param>
37511                 <param name="expand">
37512                   <real value="0.0000000000"/>
37513                 </param>
37514                 <param name="sharp_cusps">
37515                   <bool value="true"/>
37516                 </param>
37517                 <param name="round_tip[0]">
37518                   <bool value="true"/>
37519                 </param>
37520                 <param name="round_tip[1]">
37521                   <bool value="true"/>
37522                 </param>
37523                 <param name="loopyness">
37524                   <real value="1.0000000000"/>
37525                 </param>
37526                 <param name="homogeneous_width">
37527                   <bool value="true"/>
37528                 </param>
37529               </layer>
37530               <layer type="outline" active="true" version="0.2" desc="NewDrawing070 Outline">
37531                 <param name="z_depth">
37532                   <real value="0.0000000000"/>
37533                 </param>
37534                 <param name="amount">
37535                   <real value="1.0000000000"/>
37536                 </param>
37537                 <param name="blend_method">
37538                   <integer value="0"/>
37539                 </param>
37540                 <param name="color">
37541                   <color>
37542                     <r>0.000000</r>
37543                     <g>0.000000</g>
37544                     <b>0.000000</b>
37545                     <a>1.000000</a>
37546                   </color>
37547                 </param>
37548                 <param name="origin">
37549                   <vector>
37550                     <x>0.0000000000</x>
37551                     <y>0.0000000000</y>
37552                   </vector>
37553                 </param>
37554                 <param name="invert">
37555                   <bool value="false"/>
37556                 </param>
37557                 <param name="antialias">
37558                   <bool value="true"/>
37559                 </param>
37560                 <param name="feather">
37561                   <real value="0.0000000000"/>
37562                 </param>
37563                 <param name="blurtype">
37564                   <integer value="1"/>
37565                 </param>
37566                 <param name="winding_style">
37567                   <integer value="0"/>
37568                 </param>
37569                 <param name="bline">
37570                   <bline type="bline_point" loop="false">
37571                     <entry>
37572                       <composite type="bline_point">
37573                         <point>
37574                           <vector>
37575                             <x>4.2847414017</x>
37576                             <y>3.8945086002</y>
37577                           </vector>
37578                         </point>
37579                         <width>
37580                           <real value="1.5544036177"/>
37581                         </width>
37582                         <origin>
37583                           <real value="0.5000000000"/>
37584                         </origin>
37585                         <split>
37586                           <bool value="false"/>
37587                         </split>
37588                         <t1>
37589                           <radial_composite type="vector">
37590                             <radius>
37591                               <real value="0.4670635639"/>
37592                             </radius>
37593                             <theta>
37594                               <angle value="85.106232"/>
37595                             </theta>
37596                           </radial_composite>
37597                         </t1>
37598                         <t2>
37599                           <radial_composite type="vector">
37600                             <radius>
37601                               <real value="0.4670635639"/>
37602                             </radius>
37603                             <theta>
37604                               <angle value="85.106232"/>
37605                             </theta>
37606                           </radial_composite>
37607                         </t2>
37608                       </composite>
37609                     </entry>
37610                     <entry>
37611                       <composite type="bline_point">
37612                         <point>
37613                           <vector>
37614                             <x>4.3025436401</x>
37615                             <y>4.3573698997</y>
37616                           </vector>
37617                         </point>
37618                         <width>
37619                           <real value="2.1488490354"/>
37620                         </width>
37621                         <origin>
37622                           <real value="0.5000000000"/>
37623                         </origin>
37624                         <split>
37625                           <bool value="false"/>
37626                         </split>
37627                         <t1>
37628                           <radial_composite type="vector">
37629                             <radius>
37630                               <real value="0.4670635639"/>
37631                             </radius>
37632                             <theta>
37633                               <angle value="89.918266"/>
37634                             </theta>
37635                           </radial_composite>
37636                         </t1>
37637                         <t2>
37638                           <radial_composite type="vector">
37639                             <radius>
37640                               <real value="0.4670635639"/>
37641                             </radius>
37642                             <theta>
37643                               <angle value="89.918266"/>
37644                             </theta>
37645                           </radial_composite>
37646                         </t2>
37647                       </composite>
37648                     </entry>
37649                   </bline>
37650                 </param>
37651                 <param name="width">
37652                   <real value="0.0678862820"/>
37653                 </param>
37654                 <param name="expand">
37655                   <real value="0.0000000000"/>
37656                 </param>
37657                 <param name="sharp_cusps">
37658                   <bool value="true"/>
37659                 </param>
37660                 <param name="round_tip[0]">
37661                   <bool value="true"/>
37662                 </param>
37663                 <param name="round_tip[1]">
37664                   <bool value="true"/>
37665                 </param>
37666                 <param name="loopyness">
37667                   <real value="1.0000000000"/>
37668                 </param>
37669                 <param name="homogeneous_width">
37670                   <bool value="true"/>
37671                 </param>
37672               </layer>
37673               <layer type="outline" active="true" version="0.2" desc="NewDrawing071 Outline">
37674                 <param name="z_depth">
37675                   <real value="0.0000000000"/>
37676                 </param>
37677                 <param name="amount">
37678                   <real value="1.0000000000"/>
37679                 </param>
37680                 <param name="blend_method">
37681                   <integer value="0"/>
37682                 </param>
37683                 <param name="color">
37684                   <color>
37685                     <r>0.000000</r>
37686                     <g>0.000000</g>
37687                     <b>0.000000</b>
37688                     <a>1.000000</a>
37689                   </color>
37690                 </param>
37691                 <param name="origin">
37692                   <vector>
37693                     <x>0.0000000000</x>
37694                     <y>0.0000000000</y>
37695                   </vector>
37696                 </param>
37697                 <param name="invert">
37698                   <bool value="false"/>
37699                 </param>
37700                 <param name="antialias">
37701                   <bool value="true"/>
37702                 </param>
37703                 <param name="feather">
37704                   <real value="0.0000000000"/>
37705                 </param>
37706                 <param name="blurtype">
37707                   <integer value="1"/>
37708                 </param>
37709                 <param name="winding_style">
37710                   <integer value="0"/>
37711                 </param>
37712                 <param name="bline">
37713                   <bline type="bline_point" loop="false">
37714                     <entry>
37715                       <composite type="bline_point">
37716                         <point>
37717                           <vector>
37718                             <x>4.7298002243</x>
37719                             <y>4.9092426300</y>
37720                           </vector>
37721                         </point>
37722                         <width>
37723                           <real value="1.4672969565"/>
37724                         </width>
37725                         <origin>
37726                           <real value="0.5000000000"/>
37727                         </origin>
37728                         <split>
37729                           <bool value="false"/>
37730                         </split>
37731                         <t1>
37732                           <radial_composite type="vector">
37733                             <radius>
37734                               <real value="0.3397179441"/>
37735                             </radius>
37736                             <theta>
37737                               <angle value="-86.301788"/>
37738                             </theta>
37739                           </radial_composite>
37740                         </t1>
37741                         <t2>
37742                           <radial_composite type="vector">
37743                             <radius>
37744                               <real value="0.3397179441"/>
37745                             </radius>
37746                             <theta>
37747                               <angle value="-86.301788"/>
37748                             </theta>
37749                           </radial_composite>
37750                         </t2>
37751                       </composite>
37752                     </entry>
37753                     <entry>
37754                       <composite type="bline_point">
37755                         <point>
37756                           <vector>
37757                             <x>4.7476024628</x>
37758                             <y>4.6066026688</y>
37759                           </vector>
37760                         </point>
37761                         <width>
37762                           <real value="2.1052859331"/>
37763                         </width>
37764                         <origin>
37765                           <real value="0.5000000000"/>
37766                         </origin>
37767                         <split>
37768                           <bool value="false"/>
37769                         </split>
37770                         <t1>
37771                           <radial_composite type="vector">
37772                             <radius>
37773                               <real value="0.3397179441"/>
37774                             </radius>
37775                             <theta>
37776                               <angle value="-87.407822"/>
37777                             </theta>
37778                           </radial_composite>
37779                         </t1>
37780                         <t2>
37781                           <radial_composite type="vector">
37782                             <radius>
37783                               <real value="0.3397179441"/>
37784                             </radius>
37785                             <theta>
37786                               <angle value="-87.407822"/>
37787                             </theta>
37788                           </radial_composite>
37789                         </t2>
37790                       </composite>
37791                     </entry>
37792                   </bline>
37793                 </param>
37794                 <param name="width">
37795                   <real value="0.0678862820"/>
37796                 </param>
37797                 <param name="expand">
37798                   <real value="0.0000000000"/>
37799                 </param>
37800                 <param name="sharp_cusps">
37801                   <bool value="true"/>
37802                 </param>
37803                 <param name="round_tip[0]">
37804                   <bool value="true"/>
37805                 </param>
37806                 <param name="round_tip[1]">
37807                   <bool value="true"/>
37808                 </param>
37809                 <param name="loopyness">
37810                   <real value="1.0000000000"/>
37811                 </param>
37812                 <param name="homogeneous_width">
37813                   <bool value="true"/>
37814                 </param>
37815               </layer>
37816               <layer type="outline" active="true" version="0.2" desc="NewDrawing072 Outline">
37817                 <param name="z_depth">
37818                   <real value="0.0000000000"/>
37819                 </param>
37820                 <param name="amount">
37821                   <real value="1.0000000000"/>
37822                 </param>
37823                 <param name="blend_method">
37824                   <integer value="0"/>
37825                 </param>
37826                 <param name="color">
37827                   <color>
37828                     <r>0.000000</r>
37829                     <g>0.000000</g>
37830                     <b>0.000000</b>
37831                     <a>1.000000</a>
37832                   </color>
37833                 </param>
37834                 <param name="origin">
37835                   <vector>
37836                     <x>0.0000000000</x>
37837                     <y>0.0000000000</y>
37838                   </vector>
37839                 </param>
37840                 <param name="invert">
37841                   <bool value="false"/>
37842                 </param>
37843                 <param name="antialias">
37844                   <bool value="true"/>
37845                 </param>
37846                 <param name="feather">
37847                   <real value="0.0000000000"/>
37848                 </param>
37849                 <param name="blurtype">
37850                   <integer value="1"/>
37851                 </param>
37852                 <param name="winding_style">
37853                   <integer value="0"/>
37854                 </param>
37855                 <param name="bline">
37856                   <bline type="bline_point" loop="false">
37857                     <entry>
37858                       <composite type="bline_point">
37859                         <point>
37860                           <vector>
37861                             <x>4.3559508324</x>
37862                             <y>5.3008942604</y>
37863                           </vector>
37864                         </point>
37865                         <width>
37866                           <real value="1.0585016875"/>
37867                         </width>
37868                         <origin>
37869                           <real value="0.5000000000"/>
37870                         </origin>
37871                         <split>
37872                           <bool value="false"/>
37873                         </split>
37874                         <t1>
37875                           <radial_composite type="vector">
37876                             <radius>
37877                               <real value="0.4954112926"/>
37878                             </radius>
37879                             <theta>
37880                               <angle value="-78.280746"/>
37881                             </theta>
37882                           </radial_composite>
37883                         </t1>
37884                         <t2>
37885                           <radial_composite type="vector">
37886                             <radius>
37887                               <real value="0.4954112926"/>
37888                             </radius>
37889                             <theta>
37890                               <angle value="-78.280746"/>
37891                             </theta>
37892                           </radial_composite>
37893                         </t2>
37894                       </composite>
37895                     </entry>
37896                     <entry>
37897                       <composite type="bline_point">
37898                         <point>
37899                           <vector>
37900                             <x>4.3915557861</x>
37901                             <y>4.8914399147</y>
37902                           </vector>
37903                         </point>
37904                         <width>
37905                           <real value="1.0000000000"/>
37906                         </width>
37907                         <origin>
37908                           <real value="0.5000000000"/>
37909                         </origin>
37910                         <split>
37911                           <bool value="false"/>
37912                         </split>
37913                         <t1>
37914                           <radial_composite type="vector">
37915                             <radius>
37916                               <real value="0.4954112926"/>
37917                             </radius>
37918                             <theta>
37919                               <angle value="-64.359962"/>
37920                             </theta>
37921                           </radial_composite>
37922                         </t1>
37923                         <t2>
37924                           <radial_composite type="vector">
37925                             <radius>
37926                               <real value="0.4954112926"/>
37927                             </radius>
37928                             <theta>
37929                               <angle value="-64.359962"/>
37930                             </theta>
37931                           </radial_composite>
37932                         </t2>
37933                       </composite>
37934                     </entry>
37935                   </bline>
37936                 </param>
37937                 <param name="width">
37938                   <real value="0.0678862820"/>
37939                 </param>
37940                 <param name="expand">
37941                   <real value="0.0000000000"/>
37942                 </param>
37943                 <param name="sharp_cusps">
37944                   <bool value="true"/>
37945                 </param>
37946                 <param name="round_tip[0]">
37947                   <bool value="true"/>
37948                 </param>
37949                 <param name="round_tip[1]">
37950                   <bool value="true"/>
37951                 </param>
37952                 <param name="loopyness">
37953                   <real value="1.0000000000"/>
37954                 </param>
37955                 <param name="homogeneous_width">
37956                   <bool value="true"/>
37957                 </param>
37958               </layer>
37959               <layer type="outline" active="true" version="0.2" desc="NewDrawing073 Outline">
37960                 <param name="z_depth">
37961                   <real value="0.0000000000"/>
37962                 </param>
37963                 <param name="amount">
37964                   <real value="1.0000000000"/>
37965                 </param>
37966                 <param name="blend_method">
37967                   <integer value="0"/>
37968                 </param>
37969                 <param name="color">
37970                   <color>
37971                     <r>0.000000</r>
37972                     <g>0.000000</g>
37973                     <b>0.000000</b>
37974                     <a>1.000000</a>
37975                   </color>
37976                 </param>
37977                 <param name="origin">
37978                   <vector>
37979                     <x>0.0000000000</x>
37980                     <y>0.0000000000</y>
37981                   </vector>
37982                 </param>
37983                 <param name="invert">
37984                   <bool value="false"/>
37985                 </param>
37986                 <param name="antialias">
37987                   <bool value="true"/>
37988                 </param>
37989                 <param name="feather">
37990                   <real value="0.0000000000"/>
37991                 </param>
37992                 <param name="blurtype">
37993                   <integer value="1"/>
37994                 </param>
37995                 <param name="winding_style">
37996                   <integer value="0"/>
37997                 </param>
37998                 <param name="bline">
37999                   <bline type="bline_point" loop="false">
38000                     <entry>
38001                       <composite type="bline_point">
38002                         <point>
38003                           <vector>
38004                             <x>4.7654047012</x>
38005                             <y>5.6747431755</y>
38006                           </vector>
38007                         </point>
38008                         <width>
38009                           <real value="1.6689994135"/>
38010                         </width>
38011                         <origin>
38012                           <real value="0.5000000000"/>
38013                         </origin>
38014                         <split>
38015                           <bool value="false"/>
38016                         </split>
38017                         <t1>
38018                           <radial_composite type="vector">
38019                             <radius>
38020                               <real value="0.4036772913"/>
38021                             </radius>
38022                             <theta>
38023                               <angle value="-94.429955"/>
38024                             </theta>
38025                           </radial_composite>
38026                         </t1>
38027                         <t2>
38028                           <radial_composite type="vector">
38029                             <radius>
38030                               <real value="0.4036772913"/>
38031                             </radius>
38032                             <theta>
38033                               <angle value="-94.429955"/>
38034                             </theta>
38035                           </radial_composite>
38036                         </t2>
38037                       </composite>
38038                     </entry>
38039                     <entry>
38040                       <composite type="bline_point">
38041                         <point>
38042                           <vector>
38043                             <x>4.7476024628</x>
38044                             <y>5.3186964989</y>
38045                           </vector>
38046                         </point>
38047                         <width>
38048                           <real value="1.2559385213"/>
38049                         </width>
38050                         <origin>
38051                           <real value="0.5000000000"/>
38052                         </origin>
38053                         <split>
38054                           <bool value="false"/>
38055                         </split>
38056                         <t1>
38057                           <radial_composite type="vector">
38058                             <radius>
38059                               <real value="0.4036772913"/>
38060                             </radius>
38061                             <theta>
38062                               <angle value="-85.150200"/>
38063                             </theta>
38064                           </radial_composite>
38065                         </t1>
38066                         <t2>
38067                           <radial_composite type="vector">
38068                             <radius>
38069                               <real value="0.4036772913"/>
38070                             </radius>
38071                             <theta>
38072                               <angle value="-85.150200"/>
38073                             </theta>
38074                           </radial_composite>
38075                         </t2>
38076                       </composite>
38077                     </entry>
38078                   </bline>
38079                 </param>
38080                 <param name="width">
38081                   <real value="0.0678862820"/>
38082                 </param>
38083                 <param name="expand">
38084                   <real value="0.0000000000"/>
38085                 </param>
38086                 <param name="sharp_cusps">
38087                   <bool value="true"/>
38088                 </param>
38089                 <param name="round_tip[0]">
38090                   <bool value="true"/>
38091                 </param>
38092                 <param name="round_tip[1]">
38093                   <bool value="true"/>
38094                 </param>
38095                 <param name="loopyness">
38096                   <real value="1.0000000000"/>
38097                 </param>
38098                 <param name="homogeneous_width">
38099                   <bool value="true"/>
38100                 </param>
38101               </layer>
38102               <layer type="outline" active="true" version="0.2" desc="NewBLine078 Outline">
38103                 <param name="z_depth">
38104                   <real value="0.0000000000"/>
38105                 </param>
38106                 <param name="amount">
38107                   <real value="1.0000000000"/>
38108                 </param>
38109                 <param name="blend_method">
38110                   <integer value="0"/>
38111                 </param>
38112                 <param name="color">
38113                   <color>
38114                     <r>0.000000</r>
38115                     <g>0.000000</g>
38116                     <b>0.000000</b>
38117                     <a>1.000000</a>
38118                   </color>
38119                 </param>
38120                 <param name="origin">
38121                   <vector>
38122                     <x>0.0000000000</x>
38123                     <y>0.0000000000</y>
38124                   </vector>
38125                 </param>
38126                 <param name="invert">
38127                   <bool value="false"/>
38128                 </param>
38129                 <param name="antialias">
38130                   <bool value="true"/>
38131                 </param>
38132                 <param name="feather">
38133                   <real value="0.0000000000"/>
38134                 </param>
38135                 <param name="blurtype">
38136                   <integer value="1"/>
38137                 </param>
38138                 <param name="winding_style">
38139                   <integer value="0"/>
38140                 </param>
38141                 <param name="bline">
38142                   <bline type="bline_point" loop="false">
38143                     <entry>
38144                       <composite type="bline_point">
38145                         <point>
38146                           <vector>
38147                             <x>3.7563169003</x>
38148                             <y>1.1484990120</y>
38149                           </vector>
38150                         </point>
38151                         <width>
38152                           <real value="0.9991324041"/>
38153                         </width>
38154                         <origin>
38155                           <real value="0.5000000000"/>
38156                         </origin>
38157                         <split>
38158                           <bool value="false"/>
38159                         </split>
38160                         <t1>
38161                           <radial_composite type="vector">
38162                             <radius>
38163                               <real value="1.2845598585"/>
38164                             </radius>
38165                             <theta>
38166                               <angle value="2.982820"/>
38167                             </theta>
38168                           </radial_composite>
38169                         </t1>
38170                         <t2>
38171                           <radial_composite type="vector">
38172                             <radius>
38173                               <real value="1.2845598585"/>
38174                             </radius>
38175                             <theta>
38176                               <angle value="2.982820"/>
38177                             </theta>
38178                           </radial_composite>
38179                         </t2>
38180                       </composite>
38181                     </entry>
38182                     <entry>
38183                       <composite type="bline_point">
38184                         <point>
38185                           <vector>
38186                             <x>4.9184308052</x>
38187                             <y>1.1930299997</y>
38188                           </vector>
38189                         </point>
38190                         <width>
38191                           <real value="1.4393792341"/>
38192                         </width>
38193                         <origin>
38194                           <real value="0.5000000000"/>
38195                         </origin>
38196                         <split>
38197                           <bool value="false"/>
38198                         </split>
38199                         <t1>
38200                           <radial_composite type="vector">
38201                             <radius>
38202                               <real value="0.9348274341"/>
38203                             </radius>
38204                             <theta>
38205                               <angle value="0.000000"/>
38206                             </theta>
38207                           </radial_composite>
38208                         </t1>
38209                         <t2>
38210                           <radial_composite type="vector">
38211                             <radius>
38212                               <real value="0.9348274341"/>
38213                             </radius>
38214                             <theta>
38215                               <angle value="0.000000"/>
38216                             </theta>
38217                           </radial_composite>
38218                         </t2>
38219                       </composite>
38220                     </entry>
38221                   </bline>
38222                 </param>
38223                 <param name="width">
38224                   <real value="0.1357725559"/>
38225                 </param>
38226                 <param name="expand">
38227                   <real value="0.0000000000"/>
38228                 </param>
38229                 <param name="sharp_cusps">
38230                   <bool value="true"/>
38231                 </param>
38232                 <param name="round_tip[0]">
38233                   <bool value="true"/>
38234                 </param>
38235                 <param name="round_tip[1]">
38236                   <bool value="true"/>
38237                 </param>
38238                 <param name="loopyness">
38239                   <real value="1.0000000000"/>
38240                 </param>
38241                 <param name="homogeneous_width">
38242                   <bool value="true"/>
38243                 </param>
38244               </layer>
38245               <layer type="outline" active="true" version="0.2" desc="NewDrawing075 Outline">
38246                 <param name="z_depth">
38247                   <real value="0.0000000000"/>
38248                 </param>
38249                 <param name="amount">
38250                   <real value="1.0000000000"/>
38251                 </param>
38252                 <param name="blend_method">
38253                   <integer value="0"/>
38254                 </param>
38255                 <param name="color">
38256                   <color>
38257                     <r>0.000000</r>
38258                     <g>0.000000</g>
38259                     <b>0.000000</b>
38260                     <a>1.000000</a>
38261                   </color>
38262                 </param>
38263                 <param name="origin">
38264                   <vector>
38265                     <x>0.0000000000</x>
38266                     <y>0.0000000000</y>
38267                   </vector>
38268                 </param>
38269                 <param name="invert">
38270                   <bool value="false"/>
38271                 </param>
38272                 <param name="antialias">
38273                   <bool value="true"/>
38274                 </param>
38275                 <param name="feather">
38276                   <real value="0.0000000000"/>
38277                 </param>
38278                 <param name="blurtype">
38279                   <integer value="1"/>
38280                 </param>
38281                 <param name="winding_style">
38282                   <integer value="0"/>
38283                 </param>
38284                 <param name="bline">
38285                   <bline type="bline_point" loop="false">
38286                     <entry>
38287                       <composite type="bline_point">
38288                         <point>
38289                           <vector>
38290                             <x>4.1957297325</x>
38291                             <y>5.3186964989</y>
38292                           </vector>
38293                         </point>
38294                         <width>
38295                           <real value="1.9672128216"/>
38296                         </width>
38297                         <origin>
38298                           <real value="0.5000000000"/>
38299                         </origin>
38300                         <split>
38301                           <bool value="false"/>
38302                         </split>
38303                         <t1>
38304                           <radial_composite type="vector">
38305                             <radius>
38306                               <real value="0.4032281525"/>
38307                             </radius>
38308                             <theta>
38309                               <angle value="88.294472"/>
38310                             </theta>
38311                           </radial_composite>
38312                         </t1>
38313                         <t2>
38314                           <radial_composite type="vector">
38315                             <radius>
38316                               <real value="0.4032281525"/>
38317                             </radius>
38318                             <theta>
38319                               <angle value="88.294472"/>
38320                             </theta>
38321                           </radial_composite>
38322                         </t2>
38323                       </composite>
38324                     </entry>
38325                     <entry>
38326                       <composite type="bline_point">
38327                         <point>
38328                           <vector>
38329                             <x>4.2135319710</x>
38330                             <y>5.6569409370</y>
38331                           </vector>
38332                         </point>
38333                         <width>
38334                           <real value="2.0002239012"/>
38335                         </width>
38336                         <origin>
38337                           <real value="0.5000000000"/>
38338                         </origin>
38339                         <split>
38340                           <bool value="false"/>
38341                         </split>
38342                         <t1>
38343                           <radial_composite type="vector">
38344                             <radius>
38345                               <real value="0.4032281525"/>
38346                             </radius>
38347                             <theta>
38348                               <angle value="89.598427"/>
38349                             </theta>
38350                           </radial_composite>
38351                         </t1>
38352                         <t2>
38353                           <radial_composite type="vector">
38354                             <radius>
38355                               <real value="0.4032281525"/>
38356                             </radius>
38357                             <theta>
38358                               <angle value="89.598427"/>
38359                             </theta>
38360                           </radial_composite>
38361                         </t2>
38362                       </composite>
38363                     </entry>
38364                   </bline>
38365                 </param>
38366                 <param name="width">
38367                   <real value="0.0678862820"/>
38368                 </param>
38369                 <param name="expand">
38370                   <real value="0.0000000000"/>
38371                 </param>
38372                 <param name="sharp_cusps">
38373                   <bool value="true"/>
38374                 </param>
38375                 <param name="round_tip[0]">
38376                   <bool value="true"/>
38377                 </param>
38378                 <param name="round_tip[1]">
38379                   <bool value="true"/>
38380                 </param>
38381                 <param name="loopyness">
38382                   <real value="1.0000000000"/>
38383                 </param>
38384                 <param name="homogeneous_width">
38385                   <bool value="true"/>
38386                 </param>
38387               </layer>
38388               <layer type="outline" active="true" version="0.2" desc="NewBLine078 Outline">
38389                 <param name="z_depth">
38390                   <real value="0.0000000000"/>
38391                 </param>
38392                 <param name="amount">
38393                   <real value="1.0000000000"/>
38394                 </param>
38395                 <param name="blend_method">
38396                   <integer value="0"/>
38397                 </param>
38398                 <param name="color">
38399                   <color>
38400                     <r>0.000000</r>
38401                     <g>0.000000</g>
38402                     <b>0.000000</b>
38403                     <a>1.000000</a>
38404                   </color>
38405                 </param>
38406                 <param name="origin">
38407                   <vector>
38408                     <x>0.0000000000</x>
38409                     <y>0.0000000000</y>
38410                   </vector>
38411                 </param>
38412                 <param name="invert">
38413                   <bool value="false"/>
38414                 </param>
38415                 <param name="antialias">
38416                   <bool value="true"/>
38417                 </param>
38418                 <param name="feather">
38419                   <real value="0.0000000000"/>
38420                 </param>
38421                 <param name="blurtype">
38422                   <integer value="1"/>
38423                 </param>
38424                 <param name="winding_style">
38425                   <integer value="0"/>
38426                 </param>
38427                 <param name="bline">
38428                   <bline type="bline_point" loop="false">
38429                     <entry>
38430                       <composite type="bline_point">
38431                         <point>
38432                           <vector>
38433                             <x>3.5704610348</x>
38434                             <y>-0.0502964035</y>
38435                           </vector>
38436                         </point>
38437                         <width>
38438                           <real value="1.6081514204"/>
38439                         </width>
38440                         <origin>
38441                           <real value="0.5000000000"/>
38442                         </origin>
38443                         <split>
38444                           <bool value="false"/>
38445                         </split>
38446                         <t1>
38447                           <radial_composite type="vector">
38448                             <radius>
38449                               <real value="1.5415791618"/>
38450                             </radius>
38451                             <theta>
38452                               <angle value="4.967940"/>
38453                             </theta>
38454                           </radial_composite>
38455                         </t1>
38456                         <t2>
38457                           <radial_composite type="vector">
38458                             <radius>
38459                               <real value="1.5415791618"/>
38460                             </radius>
38461                             <theta>
38462                               <angle value="4.967940"/>
38463                             </theta>
38464                           </radial_composite>
38465                         </t2>
38466                       </composite>
38467                     </entry>
38468                     <entry>
38469                       <composite type="bline_point">
38470                         <point>
38471                           <vector>
38472                             <x>4.9504442215</x>
38473                             <y>-0.0502964035</y>
38474                           </vector>
38475                         </point>
38476                         <width>
38477                           <real value="1.0409264288"/>
38478                         </width>
38479                         <origin>
38480                           <real value="0.5000000000"/>
38481                         </origin>
38482                         <split>
38483                           <bool value="false"/>
38484                         </split>
38485                         <t1>
38486                           <radial_composite type="vector">
38487                             <radius>
38488                               <real value="1.4038289370"/>
38489                             </radius>
38490                             <theta>
38491                               <angle value="-2.725320"/>
38492                             </theta>
38493                           </radial_composite>
38494                         </t1>
38495                         <t2>
38496                           <radial_composite type="vector">
38497                             <radius>
38498                               <real value="1.4038289370"/>
38499                             </radius>
38500                             <theta>
38501                               <angle value="-2.725320"/>
38502                             </theta>
38503                           </radial_composite>
38504                         </t2>
38505                       </composite>
38506                     </entry>
38507                   </bline>
38508                 </param>
38509                 <param name="width">
38510                   <real value="0.1357725559"/>
38511                 </param>
38512                 <param name="expand">
38513                   <real value="0.0000000000"/>
38514                 </param>
38515                 <param name="sharp_cusps">
38516                   <bool value="true"/>
38517                 </param>
38518                 <param name="round_tip[0]">
38519                   <bool value="true"/>
38520                 </param>
38521                 <param name="round_tip[1]">
38522                   <bool value="true"/>
38523                 </param>
38524                 <param name="loopyness">
38525                   <real value="1.0000000000"/>
38526                 </param>
38527                 <param name="homogeneous_width">
38528                   <bool value="true"/>
38529                 </param>
38530               </layer>
38531               <layer type="outline" active="true" version="0.2" desc="NewDrawing076 Outline">
38532                 <param name="z_depth">
38533                   <real value="0.0000000000"/>
38534                 </param>
38535                 <param name="amount">
38536                   <real value="1.0000000000"/>
38537                 </param>
38538                 <param name="blend_method">
38539                   <integer value="0"/>
38540                 </param>
38541                 <param name="color">
38542                   <color>
38543                     <r>0.000000</r>
38544                     <g>0.000000</g>
38545                     <b>0.000000</b>
38546                     <a>1.000000</a>
38547                   </color>
38548                 </param>
38549                 <param name="origin">
38550                   <vector>
38551                     <x>0.0000000000</x>
38552                     <y>0.0000000000</y>
38553                   </vector>
38554                 </param>
38555                 <param name="invert">
38556                   <bool value="false"/>
38557                 </param>
38558                 <param name="antialias">
38559                   <bool value="true"/>
38560                 </param>
38561                 <param name="feather">
38562                   <real value="0.0000000000"/>
38563                 </param>
38564                 <param name="blurtype">
38565                   <integer value="1"/>
38566                 </param>
38567                 <param name="winding_style">
38568                   <integer value="0"/>
38569                 </param>
38570                 <param name="bline">
38571                   <bline type="bline_point" loop="false">
38572                     <entry>
38573                       <composite type="bline_point">
38574                         <point>
38575                           <vector>
38576                             <x>3.1385428905</x>
38577                             <y>-5.8810796738</y>
38578                           </vector>
38579                         </point>
38580                         <width>
38581                           <real value="2.8360545297"/>
38582                         </width>
38583                         <origin>
38584                           <real value="0.5000000000"/>
38585                         </origin>
38586                         <split>
38587                           <bool value="false"/>
38588                         </split>
38589                         <t1>
38590                           <radial_composite type="vector">
38591                             <radius>
38592                               <real value="1.4817581321"/>
38593                             </radius>
38594                             <theta>
38595                               <angle value="9.193380"/>
38596                             </theta>
38597                           </radial_composite>
38598                         </t1>
38599                         <t2>
38600                           <radial_composite type="vector">
38601                             <radius>
38602                               <real value="1.4817581321"/>
38603                             </radius>
38604                             <theta>
38605                               <angle value="9.193380"/>
38606                             </theta>
38607                           </radial_composite>
38608                         </t2>
38609                       </composite>
38610                     </entry>
38611                     <entry>
38612                       <composite type="bline_point">
38613                         <point>
38614                           <vector>
38615                             <x>4.3849792480</x>
38616                             <y>-5.7920808792</y>
38617                           </vector>
38618                         </point>
38619                         <width>
38620                           <real value="1.8762928697"/>
38621                         </width>
38622                         <origin>
38623                           <real value="0.5000000000"/>
38624                         </origin>
38625                         <split>
38626                           <bool value="false"/>
38627                         </split>
38628                         <t1>
38629                           <radial_composite type="vector">
38630                             <radius>
38631                               <real value="1.4817581321"/>
38632                             </radius>
38633                             <theta>
38634                               <angle value="-0.138045"/>
38635                             </theta>
38636                           </radial_composite>
38637                         </t1>
38638                         <t2>
38639                           <radial_composite type="vector">
38640                             <radius>
38641                               <real value="1.4817581321"/>
38642                             </radius>
38643                             <theta>
38644                               <angle value="-0.138045"/>
38645                             </theta>
38646                           </radial_composite>
38647                         </t2>
38648                       </composite>
38649                     </entry>
38650                   </bline>
38651                 </param>
38652                 <param name="width">
38653                   <real value="0.0678862820"/>
38654                 </param>
38655                 <param name="expand">
38656                   <real value="0.0000000000"/>
38657                 </param>
38658                 <param name="sharp_cusps">
38659                   <bool value="true"/>
38660                 </param>
38661                 <param name="round_tip[0]">
38662                   <bool value="true"/>
38663                 </param>
38664                 <param name="round_tip[1]">
38665                   <bool value="true"/>
38666                 </param>
38667                 <param name="loopyness">
38668                   <real value="1.0000000000"/>
38669                 </param>
38670                 <param name="homogeneous_width">
38671                   <bool value="true"/>
38672                 </param>
38673               </layer>
38674               <layer type="outline" active="true" version="0.2" desc="NewDrawing077 Outline">
38675                 <param name="z_depth">
38676                   <real value="0.0000000000"/>
38677                 </param>
38678                 <param name="amount">
38679                   <real value="1.0000000000"/>
38680                 </param>
38681                 <param name="blend_method">
38682                   <integer value="0"/>
38683                 </param>
38684                 <param name="color">
38685                   <color>
38686                     <r>0.000000</r>
38687                     <g>0.000000</g>
38688                     <b>0.000000</b>
38689                     <a>1.000000</a>
38690                   </color>
38691                 </param>
38692                 <param name="origin">
38693                   <vector>
38694                     <x>0.0000000000</x>
38695                     <y>0.0000000000</y>
38696                   </vector>
38697                 </param>
38698                 <param name="invert">
38699                   <bool value="false"/>
38700                 </param>
38701                 <param name="antialias">
38702                   <bool value="true"/>
38703                 </param>
38704                 <param name="feather">
38705                   <real value="0.0000000000"/>
38706                 </param>
38707                 <param name="blurtype">
38708                   <integer value="1"/>
38709                 </param>
38710                 <param name="winding_style">
38711                   <integer value="0"/>
38712                 </param>
38713                 <param name="bline">
38714                   <bline type="bline_point" loop="false">
38715                     <entry>
38716                       <composite type="bline_point">
38717                         <point>
38718                           <vector>
38719                             <x>2.9604804516</x>
38720                             <y>-6.6153197289</y>
38721                           </vector>
38722                         </point>
38723                         <width>
38724                           <real value="1.8365168802"/>
38725                         </width>
38726                         <origin>
38727                           <real value="0.5000000000"/>
38728                         </origin>
38729                         <split>
38730                           <bool value="false"/>
38731                         </split>
38732                         <t1>
38733                           <radial_composite type="vector">
38734                             <radius>
38735                               <real value="1.3671116739"/>
38736                             </radius>
38737                             <theta>
38738                               <angle value="4.828600"/>
38739                             </theta>
38740                           </radial_composite>
38741                         </t1>
38742                         <t2>
38743                           <radial_composite type="vector">
38744                             <radius>
38745                               <real value="1.3671116739"/>
38746                             </radius>
38747                             <theta>
38748                               <angle value="4.828600"/>
38749                             </theta>
38750                           </radial_composite>
38751                         </t2>
38752                       </composite>
38753                     </entry>
38754                     <entry>
38755                       <composite type="bline_point">
38756                         <point>
38757                           <vector guid="A567E43006026C4EAB6E2071C1702908">
38758                             <x>4.1846594810</x>
38759                             <y>-6.5040712357</y>
38760                           </vector>
38761                         </point>
38762                         <width>
38763                           <real value="1.5295789252"/>
38764                         </width>
38765                         <origin>
38766                           <real value="0.5000000000"/>
38767                         </origin>
38768                         <split>
38769                           <bool value="false"/>
38770                         </split>
38771                         <t1>
38772                           <radial_composite type="vector">
38773                             <radius>
38774                               <real value="1.3671116739"/>
38775                             </radius>
38776                             <theta>
38777                               <angle value="6.263212"/>
38778                             </theta>
38779                           </radial_composite>
38780                         </t1>
38781                         <t2>
38782                           <radial_composite type="vector">
38783                             <radius>
38784                               <real value="1.3671116739"/>
38785                             </radius>
38786                             <theta>
38787                               <angle value="6.263212"/>
38788                             </theta>
38789                           </radial_composite>
38790                         </t2>
38791                       </composite>
38792                     </entry>
38793                   </bline>
38794                 </param>
38795                 <param name="width">
38796                   <real value="0.0678862820"/>
38797                 </param>
38798                 <param name="expand">
38799                   <real value="0.0000000000"/>
38800                 </param>
38801                 <param name="sharp_cusps">
38802                   <bool value="true"/>
38803                 </param>
38804                 <param name="round_tip[0]">
38805                   <bool value="true"/>
38806                 </param>
38807                 <param name="round_tip[1]">
38808                   <bool value="true"/>
38809                 </param>
38810                 <param name="loopyness">
38811                   <real value="1.0000000000"/>
38812                 </param>
38813                 <param name="homogeneous_width">
38814                   <bool value="true"/>
38815                 </param>
38816               </layer>
38817               <layer type="outline" active="true" version="0.2" desc="NewDrawing078 Outline">
38818                 <param name="z_depth">
38819                   <real value="0.0000000000"/>
38820                 </param>
38821                 <param name="amount">
38822                   <real value="1.0000000000"/>
38823                 </param>
38824                 <param name="blend_method">
38825                   <integer value="0"/>
38826                 </param>
38827                 <param name="color">
38828                   <color>
38829                     <r>0.000000</r>
38830                     <g>0.000000</g>
38831                     <b>0.000000</b>
38832                     <a>1.000000</a>
38833                   </color>
38834                 </param>
38835                 <param name="origin">
38836                   <vector>
38837                     <x>0.0000000000</x>
38838                     <y>0.0000000000</y>
38839                   </vector>
38840                 </param>
38841                 <param name="invert">
38842                   <bool value="false"/>
38843                 </param>
38844                 <param name="antialias">
38845                   <bool value="true"/>
38846                 </param>
38847                 <param name="feather">
38848                   <real value="0.0000000000"/>
38849                 </param>
38850                 <param name="blurtype">
38851                   <integer value="1"/>
38852                 </param>
38853                 <param name="winding_style">
38854                   <integer value="0"/>
38855                 </param>
38856                 <param name="bline">
38857                   <bline type="bline_point" loop="false">
38858                     <entry>
38859                       <composite type="bline_point">
38860                         <point>
38861                           <vector>
38862                             <x>3.0049960613</x>
38863                             <y>-7.2383108139</y>
38864                           </vector>
38865                         </point>
38866                         <width>
38867                           <real value="1.7915250111"/>
38868                         </width>
38869                         <origin>
38870                           <real value="0.5000000000"/>
38871                         </origin>
38872                         <split>
38873                           <bool value="false"/>
38874                         </split>
38875                         <t1>
38876                           <radial_composite type="vector">
38877                             <radius>
38878                               <real value="1.6937624930"/>
38879                             </radius>
38880                             <theta>
38881                               <angle value="1.095775"/>
38882                             </theta>
38883                           </radial_composite>
38884                         </t1>
38885                         <t2>
38886                           <radial_composite type="vector">
38887                             <radius>
38888                               <real value="1.6937624930"/>
38889                             </radius>
38890                             <theta>
38891                               <angle value="1.095775"/>
38892                             </theta>
38893                           </radial_composite>
38894                         </t2>
38895                       </composite>
38896                     </entry>
38897                     <entry>
38898                       <composite type="bline_point">
38899                         <point>
38900                           <vector>
38901                             <x>4.5407838821</x>
38902                             <y>-7.1715617180</y>
38903                           </vector>
38904                         </point>
38905                         <width>
38906                           <real value="1.6340282414"/>
38907                         </width>
38908                         <origin>
38909                           <real value="0.5000000000"/>
38910                         </origin>
38911                         <split>
38912                           <bool value="false"/>
38913                         </split>
38914                         <t1>
38915                           <radial_composite type="vector">
38916                             <radius>
38917                               <real value="1.6937624930"/>
38918                             </radius>
38919                             <theta>
38920                               <angle value="13.695629"/>
38921                             </theta>
38922                           </radial_composite>
38923                         </t1>
38924                         <t2>
38925                           <radial_composite type="vector">
38926                             <radius>
38927                               <real value="1.6937624930"/>
38928                             </radius>
38929                             <theta>
38930                               <angle value="13.695629"/>
38931                             </theta>
38932                           </radial_composite>
38933                         </t2>
38934                       </composite>
38935                     </entry>
38936                   </bline>
38937                 </param>
38938                 <param name="width">
38939                   <real value="0.0678862820"/>
38940                 </param>
38941                 <param name="expand">
38942                   <real value="0.0000000000"/>
38943                 </param>
38944                 <param name="sharp_cusps">
38945                   <bool value="true"/>
38946                 </param>
38947                 <param name="round_tip[0]">
38948                   <bool value="true"/>
38949                 </param>
38950                 <param name="round_tip[1]">
38951                   <bool value="true"/>
38952                 </param>
38953                 <param name="loopyness">
38954                   <real value="1.0000000000"/>
38955                 </param>
38956                 <param name="homogeneous_width">
38957                   <bool value="true"/>
38958                 </param>
38959               </layer>
38960               <layer type="outline" active="true" version="0.2" desc="NewDrawing079 Outline">
38961                 <param name="z_depth">
38962                   <real value="0.0000000000"/>
38963                 </param>
38964                 <param name="amount">
38965                   <real value="1.0000000000"/>
38966                 </param>
38967                 <param name="blend_method">
38968                   <integer value="0"/>
38969                 </param>
38970                 <param name="color">
38971                   <color>
38972                     <r>0.000000</r>
38973                     <g>0.000000</g>
38974                     <b>0.000000</b>
38975                     <a>1.000000</a>
38976                   </color>
38977                 </param>
38978                 <param name="origin">
38979                   <vector>
38980                     <x>0.0000000000</x>
38981                     <y>0.0000000000</y>
38982                   </vector>
38983                 </param>
38984                 <param name="invert">
38985                   <bool value="false"/>
38986                 </param>
38987                 <param name="antialias">
38988                   <bool value="true"/>
38989                 </param>
38990                 <param name="feather">
38991                   <real value="0.0000000000"/>
38992                 </param>
38993                 <param name="blurtype">
38994                   <integer value="1"/>
38995                 </param>
38996                 <param name="winding_style">
38997                   <integer value="0"/>
38998                 </param>
38999                 <param name="bline">
39000                   <bline type="bline_point" loop="false">
39001                     <entry>
39002                       <composite type="bline_point">
39003                         <point>
39004                           <vector>
39005                             <x>2.8937070370</x>
39006                             <y>-8.1505479813</y>
39007                           </vector>
39008                         </point>
39009                         <width>
39010                           <real value="1.0000000000"/>
39011                         </width>
39012                         <origin>
39013                           <real value="0.5000000000"/>
39014                         </origin>
39015                         <split>
39016                           <bool value="false"/>
39017                         </split>
39018                         <t1>
39019                           <radial_composite type="vector">
39020                             <radius>
39021                               <real value="1.3371072152"/>
39022                             </radius>
39023                             <theta>
39024                               <angle value="4.269069"/>
39025                             </theta>
39026                           </radial_composite>
39027                         </t1>
39028                         <t2>
39029                           <radial_composite type="vector">
39030                             <radius>
39031                               <real value="1.3371072152"/>
39032                             </radius>
39033                             <theta>
39034                               <angle value="4.269069"/>
39035                             </theta>
39036                           </radial_composite>
39037                         </t2>
39038                       </composite>
39039                     </entry>
39040                     <entry>
39041                       <composite type="bline_point">
39042                         <point>
39043                           <vector>
39044                             <x>4.0733704567</x>
39045                             <y>-8.0837993622</y>
39046                           </vector>
39047                         </point>
39048                         <width>
39049                           <real value="1.0000000000"/>
39050                         </width>
39051                         <origin>
39052                           <real value="0.5000000000"/>
39053                         </origin>
39054                         <split>
39055                           <bool value="false"/>
39056                         </split>
39057                         <t1>
39058                           <radial_composite type="vector">
39059                             <radius>
39060                               <real value="1.3371072152"/>
39061                             </radius>
39062                             <theta>
39063                               <angle value="2.656804"/>
39064                             </theta>
39065                           </radial_composite>
39066                         </t1>
39067                         <t2>
39068                           <radial_composite type="vector">
39069                             <radius>
39070                               <real value="1.3371072152"/>
39071                             </radius>
39072                             <theta>
39073                               <angle value="2.656804"/>
39074                             </theta>
39075                           </radial_composite>
39076                         </t2>
39077                       </composite>
39078                     </entry>
39079                   </bline>
39080                 </param>
39081                 <param name="width">
39082                   <real value="0.0678862820"/>
39083                 </param>
39084                 <param name="expand">
39085                   <real value="0.0000000000"/>
39086                 </param>
39087                 <param name="sharp_cusps">
39088                   <bool value="true"/>
39089                 </param>
39090                 <param name="round_tip[0]">
39091                   <bool value="true"/>
39092                 </param>
39093                 <param name="round_tip[1]">
39094                   <bool value="true"/>
39095                 </param>
39096                 <param name="loopyness">
39097                   <real value="1.0000000000"/>
39098                 </param>
39099                 <param name="homogeneous_width">
39100                   <bool value="true"/>
39101                 </param>
39102               </layer>
39103               <layer type="outline" active="true" version="0.2" desc="NewDrawing080 Outline">
39104                 <param name="z_depth">
39105                   <real value="0.0000000000"/>
39106                 </param>
39107                 <param name="amount">
39108                   <real value="1.0000000000"/>
39109                 </param>
39110                 <param name="blend_method">
39111                   <integer value="0"/>
39112                 </param>
39113                 <param name="color">
39114                   <color>
39115                     <r>0.000000</r>
39116                     <g>0.000000</g>
39117                     <b>0.000000</b>
39118                     <a>1.000000</a>
39119                   </color>
39120                 </param>
39121                 <param name="origin">
39122                   <vector>
39123                     <x>0.0000000000</x>
39124                     <y>0.0000000000</y>
39125                   </vector>
39126                 </param>
39127                 <param name="invert">
39128                   <bool value="false"/>
39129                 </param>
39130                 <param name="antialias">
39131                   <bool value="true"/>
39132                 </param>
39133                 <param name="feather">
39134                   <real value="0.0000000000"/>
39135                 </param>
39136                 <param name="blurtype">
39137                   <integer value="1"/>
39138                 </param>
39139                 <param name="winding_style">
39140                   <integer value="0"/>
39141                 </param>
39142                 <param name="bline">
39143                   <bline type="bline_point" loop="false">
39144                     <entry>
39145                       <composite type="bline_point">
39146                         <point>
39147                           <vector>
39148                             <x>2.8714492321</x>
39149                             <y>-8.9070377350</y>
39150                           </vector>
39151                         </point>
39152                         <width>
39153                           <real value="2.4868755741"/>
39154                         </width>
39155                         <origin>
39156                           <real value="0.5000000000"/>
39157                         </origin>
39158                         <split>
39159                           <bool value="false"/>
39160                         </split>
39161                         <t1>
39162                           <radial_composite type="vector">
39163                             <radius>
39164                               <real value="0.9715429013"/>
39165                             </radius>
39166                             <theta>
39167                               <angle value="2.127593"/>
39168                             </theta>
39169                           </radial_composite>
39170                         </t1>
39171                         <t2>
39172                           <radial_composite type="vector">
39173                             <radius>
39174                               <real value="0.9715429013"/>
39175                             </radius>
39176                             <theta>
39177                               <angle value="2.127593"/>
39178                             </theta>
39179                           </radial_composite>
39180                         </t2>
39181                       </composite>
39182                     </entry>
39183                     <entry>
39184                       <composite type="bline_point">
39185                         <point>
39186                           <vector>
39187                             <x>3.8285346031</x>
39188                             <y>-8.8625383377</y>
39189                           </vector>
39190                         </point>
39191                         <width>
39192                           <real value="2.1486373508"/>
39193                         </width>
39194                         <origin>
39195                           <real value="0.5000000000"/>
39196                         </origin>
39197                         <split>
39198                           <bool value="false"/>
39199                         </split>
39200                         <t1>
39201                           <radial_composite type="vector">
39202                             <radius>
39203                               <real value="0.9715429013"/>
39204                             </radius>
39205                             <theta>
39206                               <angle value="3.177757"/>
39207                             </theta>
39208                           </radial_composite>
39209                         </t1>
39210                         <t2>
39211                           <radial_composite type="vector">
39212                             <radius>
39213                               <real value="0.9715429013"/>
39214                             </radius>
39215                             <theta>
39216                               <angle value="3.177757"/>
39217                             </theta>
39218                           </radial_composite>
39219                         </t2>
39220                       </composite>
39221                     </entry>
39222                   </bline>
39223                 </param>
39224                 <param name="width">
39225                   <real value="0.0678862820"/>
39226                 </param>
39227                 <param name="expand">
39228                   <real value="0.0000000000"/>
39229                 </param>
39230                 <param name="sharp_cusps">
39231                   <bool value="true"/>
39232                 </param>
39233                 <param name="round_tip[0]">
39234                   <bool value="true"/>
39235                 </param>
39236                 <param name="round_tip[1]">
39237                   <bool value="true"/>
39238                 </param>
39239                 <param name="loopyness">
39240                   <real value="1.0000000000"/>
39241                 </param>
39242                 <param name="homogeneous_width">
39243                   <bool value="true"/>
39244                 </param>
39245               </layer>
39246               <layer type="outline" active="true" version="0.2" desc="NewDrawing081 Outline">
39247                 <param name="z_depth">
39248                   <real value="0.0000000000"/>
39249                 </param>
39250                 <param name="amount">
39251                   <real value="1.0000000000"/>
39252                 </param>
39253                 <param name="blend_method">
39254                   <integer value="0"/>
39255                 </param>
39256                 <param name="color">
39257                   <color>
39258                     <r>0.000000</r>
39259                     <g>0.000000</g>
39260                     <b>0.000000</b>
39261                     <a>1.000000</a>
39262                   </color>
39263                 </param>
39264                 <param name="origin">
39265                   <vector>
39266                     <x>0.0000000000</x>
39267                     <y>0.0000000000</y>
39268                   </vector>
39269                 </param>
39270                 <param name="invert">
39271                   <bool value="false"/>
39272                 </param>
39273                 <param name="antialias">
39274                   <bool value="true"/>
39275                 </param>
39276                 <param name="feather">
39277                   <real value="0.0000000000"/>
39278                 </param>
39279                 <param name="blurtype">
39280                   <integer value="1"/>
39281                 </param>
39282                 <param name="winding_style">
39283                   <integer value="0"/>
39284                 </param>
39285                 <param name="bline">
39286                   <bline type="bline_point" loop="false">
39287                     <entry>
39288                       <composite type="bline_point">
39289                         <point>
39290                           <vector>
39291                             <x>2.8491914272</x>
39292                             <y>-9.7747755051</y>
39293                           </vector>
39294                         </point>
39295                         <width>
39296                           <real value="2.3530642223"/>
39297                         </width>
39298                         <origin>
39299                           <real value="0.5000000000"/>
39300                         </origin>
39301                         <split>
39302                           <bool value="false"/>
39303                         </split>
39304                         <t1>
39305                           <radial_composite type="vector">
39306                             <radius>
39307                               <real value="1.4578914410"/>
39308                             </radius>
39309                             <theta>
39310                               <angle value="3.263506"/>
39311                             </theta>
39312                           </radial_composite>
39313                         </t1>
39314                         <t2>
39315                           <radial_composite type="vector">
39316                             <radius>
39317                               <real value="1.4578914410"/>
39318                             </radius>
39319                             <theta>
39320                               <angle value="3.263506"/>
39321                             </theta>
39322                           </radial_composite>
39323                         </t2>
39324                       </composite>
39325                     </entry>
39326                     <entry>
39327                       <composite type="bline_point">
39328                         <point>
39329                           <vector>
39330                             <x>4.2959480286</x>
39331                             <y>-9.6857767105</y>
39332                           </vector>
39333                         </point>
39334                         <width>
39335                           <real value="1.0886256079"/>
39336                         </width>
39337                         <origin>
39338                           <real value="0.5000000000"/>
39339                         </origin>
39340                         <split>
39341                           <bool value="false"/>
39342                         </split>
39343                         <t1>
39344                           <radial_composite type="vector">
39345                             <radius>
39346                               <real value="1.4578914410"/>
39347                             </radius>
39348                             <theta>
39349                               <angle value="3.346190"/>
39350                             </theta>
39351                           </radial_composite>
39352                         </t1>
39353                         <t2>
39354                           <radial_composite type="vector">
39355                             <radius>
39356                               <real value="1.4578914410"/>
39357                             </radius>
39358                             <theta>
39359                               <angle value="3.346190"/>
39360                             </theta>
39361                           </radial_composite>
39362                         </t2>
39363                       </composite>
39364                     </entry>
39365                   </bline>
39366                 </param>
39367                 <param name="width">
39368                   <real value="0.0678862820"/>
39369                 </param>
39370                 <param name="expand">
39371                   <real value="0.0000000000"/>
39372                 </param>
39373                 <param name="sharp_cusps">
39374                   <bool value="true"/>
39375                 </param>
39376                 <param name="round_tip[0]">
39377                   <bool value="true"/>
39378                 </param>
39379                 <param name="round_tip[1]">
39380                   <bool value="true"/>
39381                 </param>
39382                 <param name="loopyness">
39383                   <real value="1.0000000000"/>
39384                 </param>
39385                 <param name="homogeneous_width">
39386                   <bool value="true"/>
39387                 </param>
39388               </layer>
39389               <layer type="outline" active="true" version="0.2" desc="NewDrawing082 Outline">
39390                 <param name="z_depth">
39391                   <real value="0.0000000000"/>
39392                 </param>
39393                 <param name="amount">
39394                   <real value="1.0000000000"/>
39395                 </param>
39396                 <param name="blend_method">
39397                   <integer value="0"/>
39398                 </param>
39399                 <param name="color">
39400                   <color>
39401                     <r>0.000000</r>
39402                     <g>0.000000</g>
39403                     <b>0.000000</b>
39404                     <a>1.000000</a>
39405                   </color>
39406                 </param>
39407                 <param name="origin">
39408                   <vector>
39409                     <x>0.0000000000</x>
39410                     <y>0.0000000000</y>
39411                   </vector>
39412                 </param>
39413                 <param name="invert">
39414                   <bool value="false"/>
39415                 </param>
39416                 <param name="antialias">
39417                   <bool value="true"/>
39418                 </param>
39419                 <param name="feather">
39420                   <real value="0.0000000000"/>
39421                 </param>
39422                 <param name="blurtype">
39423                   <integer value="1"/>
39424                 </param>
39425                 <param name="winding_style">
39426                   <integer value="0"/>
39427                 </param>
39428                 <param name="bline">
39429                   <bline type="bline_point" loop="false">
39430                     <entry>
39431                       <composite type="bline_point">
39432                         <point>
39433                           <vector>
39434                             <x>2.9604804516</x>
39435                             <y>-10.5090160370</y>
39436                           </vector>
39437                         </point>
39438                         <width>
39439                           <real value="2.4769893519"/>
39440                         </width>
39441                         <origin>
39442                           <real value="0.5000000000"/>
39443                         </origin>
39444                         <split>
39445                           <bool value="false"/>
39446                         </split>
39447                         <t1>
39448                           <radial_composite type="vector">
39449                             <radius>
39450                               <real value="1.3437081875"/>
39451                             </radius>
39452                             <theta>
39453                               <angle value="7.055332"/>
39454                             </theta>
39455                           </radial_composite>
39456                         </t1>
39457                         <t2>
39458                           <radial_composite type="vector">
39459                             <radius>
39460                               <real value="1.3437081875"/>
39461                             </radius>
39462                             <theta>
39463                               <angle value="7.055332"/>
39464                             </theta>
39465                           </radial_composite>
39466                         </t2>
39467                       </composite>
39468                     </entry>
39469                     <entry>
39470                       <composite type="bline_point">
39471                         <point>
39472                           <vector>
39473                             <x>4.2514324188</x>
39474                             <y>-10.3977670670</y>
39475                           </vector>
39476                         </point>
39477                         <width>
39478                           <real value="1.2013692896"/>
39479                         </width>
39480                         <origin>
39481                           <real value="0.5000000000"/>
39482                         </origin>
39483                         <split>
39484                           <bool value="false"/>
39485                         </split>
39486                         <t1>
39487                           <radial_composite type="vector">
39488                             <radius>
39489                               <real value="1.3437081875"/>
39490                             </radius>
39491                             <theta>
39492                               <angle value="0.701653"/>
39493                             </theta>
39494                           </radial_composite>
39495                         </t1>
39496                         <t2>
39497                           <radial_composite type="vector">
39498                             <radius>
39499                               <real value="1.3437081875"/>
39500                             </radius>
39501                             <theta>
39502                               <angle value="0.701653"/>
39503                             </theta>
39504                           </radial_composite>
39505                         </t2>
39506                       </composite>
39507                     </entry>
39508                   </bline>
39509                 </param>
39510                 <param name="width">
39511                   <real value="0.0678862820"/>
39512                 </param>
39513                 <param name="expand">
39514                   <real value="0.0000000000"/>
39515                 </param>
39516                 <param name="sharp_cusps">
39517                   <bool value="true"/>
39518                 </param>
39519                 <param name="round_tip[0]">
39520                   <bool value="true"/>
39521                 </param>
39522                 <param name="round_tip[1]">
39523                   <bool value="true"/>
39524                 </param>
39525                 <param name="loopyness">
39526                   <real value="1.0000000000"/>
39527                 </param>
39528                 <param name="homogeneous_width">
39529                   <bool value="true"/>
39530                 </param>
39531               </layer>
39532               <layer type="outline" active="true" version="0.2" desc="NewDrawing083 Outline">
39533                 <param name="z_depth">
39534                   <real value="0.0000000000"/>
39535                 </param>
39536                 <param name="amount">
39537                   <real value="1.0000000000"/>
39538                 </param>
39539                 <param name="blend_method">
39540                   <integer value="0"/>
39541                 </param>
39542                 <param name="color">
39543                   <color>
39544                     <r>0.000000</r>
39545                     <g>0.000000</g>
39546                     <b>0.000000</b>
39547                     <a>1.000000</a>
39548                   </color>
39549                 </param>
39550                 <param name="origin">
39551                   <vector>
39552                     <x>0.0000000000</x>
39553                     <y>0.0000000000</y>
39554                   </vector>
39555                 </param>
39556                 <param name="invert">
39557                   <bool value="false"/>
39558                 </param>
39559                 <param name="antialias">
39560                   <bool value="true"/>
39561                 </param>
39562                 <param name="feather">
39563                   <real value="0.0000000000"/>
39564                 </param>
39565                 <param name="blurtype">
39566                   <integer value="1"/>
39567                 </param>
39568                 <param name="winding_style">
39569                   <integer value="0"/>
39570                 </param>
39571                 <param name="bline">
39572                   <bline type="bline_point" loop="false">
39573                     <entry>
39574                       <composite type="bline_point">
39575                         <point>
39576                           <vector>
39577                             <x>2.8046758175</x>
39578                             <y>-11.2210054398</y>
39579                           </vector>
39580                         </point>
39581                         <width>
39582                           <real value="2.7254457773"/>
39583                         </width>
39584                         <origin>
39585                           <real value="0.5000000000"/>
39586                         </origin>
39587                         <split>
39588                           <bool value="false"/>
39589                         </split>
39590                         <t1>
39591                           <radial_composite type="vector">
39592                             <radius>
39593                               <real value="1.4793856965"/>
39594                             </radius>
39595                             <theta>
39596                               <angle value="5.578075"/>
39597                             </theta>
39598                           </radial_composite>
39599                         </t1>
39600                         <t2>
39601                           <radial_composite type="vector">
39602                             <radius>
39603                               <real value="1.4793856965"/>
39604                             </radius>
39605                             <theta>
39606                               <angle value="5.578075"/>
39607                             </theta>
39608                           </radial_composite>
39609                         </t2>
39610                       </composite>
39611                     </entry>
39612                     <entry>
39613                       <composite type="bline_point">
39614                         <point>
39615                           <vector>
39616                             <x>4.2736902237</x>
39617                             <y>-11.1320066452</y>
39618                           </vector>
39619                         </point>
39620                         <width>
39621                           <real value="1.3877470757"/>
39622                         </width>
39623                         <origin>
39624                           <real value="0.5000000000"/>
39625                         </origin>
39626                         <split>
39627                           <bool value="false"/>
39628                         </split>
39629                         <t1>
39630                           <radial_composite type="vector">
39631                             <radius>
39632                               <real value="1.4793856965"/>
39633                             </radius>
39634                             <theta>
39635                               <angle value="1.329344"/>
39636                             </theta>
39637                           </radial_composite>
39638                         </t1>
39639                         <t2>
39640                           <radial_composite type="vector">
39641                             <radius>
39642                               <real value="1.4793856965"/>
39643                             </radius>
39644                             <theta>
39645                               <angle value="1.329344"/>
39646                             </theta>
39647                           </radial_composite>
39648                         </t2>
39649                       </composite>
39650                     </entry>
39651                   </bline>
39652                 </param>
39653                 <param name="width">
39654                   <real value="0.0678862820"/>
39655                 </param>
39656                 <param name="expand">
39657                   <real value="0.0000000000"/>
39658                 </param>
39659                 <param name="sharp_cusps">
39660                   <bool value="true"/>
39661                 </param>
39662                 <param name="round_tip[0]">
39663                   <bool value="true"/>
39664                 </param>
39665                 <param name="round_tip[1]">
39666                   <bool value="true"/>
39667                 </param>
39668                 <param name="loopyness">
39669                   <real value="1.0000000000"/>
39670                 </param>
39671                 <param name="homogeneous_width">
39672                   <bool value="true"/>
39673                 </param>
39674               </layer>
39675               <layer type="outline" active="true" version="0.2" desc="NewDrawing084 Outline">
39676                 <param name="z_depth">
39677                   <real value="0.0000000000"/>
39678                 </param>
39679                 <param name="amount">
39680                   <real value="1.0000000000"/>
39681                 </param>
39682                 <param name="blend_method">
39683                   <integer value="0"/>
39684                 </param>
39685                 <param name="color">
39686                   <color>
39687                     <r>0.000000</r>
39688                     <g>0.000000</g>
39689                     <b>0.000000</b>
39690                     <a>1.000000</a>
39691                   </color>
39692                 </param>
39693                 <param name="origin">
39694                   <vector>
39695                     <x>0.0000000000</x>
39696                     <y>0.0000000000</y>
39697                   </vector>
39698                 </param>
39699                 <param name="invert">
39700                   <bool value="false"/>
39701                 </param>
39702                 <param name="antialias">
39703                   <bool value="true"/>
39704                 </param>
39705                 <param name="feather">
39706                   <real value="0.0000000000"/>
39707                 </param>
39708                 <param name="blurtype">
39709                   <integer value="1"/>
39710                 </param>
39711                 <param name="winding_style">
39712                   <integer value="0"/>
39713                 </param>
39714                 <param name="bline">
39715                   <bline type="bline_point" loop="false">
39716                     <entry>
39717                       <composite type="bline_point">
39718                         <point>
39719                           <vector>
39720                             <x>2.7156445980</x>
39721                             <y>-11.9552459717</y>
39722                           </vector>
39723                         </point>
39724                         <width>
39725                           <real value="1.0957617294"/>
39726                         </width>
39727                         <origin>
39728                           <real value="0.5000000000"/>
39729                         </origin>
39730                         <split>
39731                           <bool value="false"/>
39732                         </split>
39733                         <t1>
39734                           <radial_composite type="vector">
39735                             <radius>
39736                               <real value="1.8164036716"/>
39737                             </radius>
39738                             <theta>
39739                               <angle value="3.925793"/>
39740                             </theta>
39741                           </radial_composite>
39742                         </t1>
39743                         <t2>
39744                           <radial_composite type="vector">
39745                             <radius>
39746                               <real value="1.8164036716"/>
39747                             </radius>
39748                             <theta>
39749                               <angle value="3.925793"/>
39750                             </theta>
39751                           </radial_composite>
39752                         </t2>
39753                       </composite>
39754                     </entry>
39755                     <entry>
39756                       <composite type="bline_point">
39757                         <point>
39758                           <vector>
39759                             <x>4.4294948578</x>
39760                             <y>-11.8439970016</y>
39761                           </vector>
39762                         </point>
39763                         <width>
39764                           <real value="1.0619910326"/>
39765                         </width>
39766                         <origin>
39767                           <real value="0.5000000000"/>
39768                         </origin>
39769                         <split>
39770                           <bool value="false"/>
39771                         </split>
39772                         <t1>
39773                           <radial_composite type="vector">
39774                             <radius>
39775                               <real value="1.8164036716"/>
39776                             </radius>
39777                             <theta>
39778                               <angle value="5.277769"/>
39779                             </theta>
39780                           </radial_composite>
39781                         </t1>
39782                         <t2>
39783                           <radial_composite type="vector">
39784                             <radius>
39785                               <real value="1.8164036716"/>
39786                             </radius>
39787                             <theta>
39788                               <angle value="5.277769"/>
39789                             </theta>
39790                           </radial_composite>
39791                         </t2>
39792                       </composite>
39793                     </entry>
39794                   </bline>
39795                 </param>
39796                 <param name="width">
39797                   <real value="0.0678862820"/>
39798                 </param>
39799                 <param name="expand">
39800                   <real value="0.0000000000"/>
39801                 </param>
39802                 <param name="sharp_cusps">
39803                   <bool value="true"/>
39804                 </param>
39805                 <param name="round_tip[0]">
39806                   <bool value="true"/>
39807                 </param>
39808                 <param name="round_tip[1]">
39809                   <bool value="true"/>
39810                 </param>
39811                 <param name="loopyness">
39812                   <real value="1.0000000000"/>
39813                 </param>
39814                 <param name="homogeneous_width">
39815                   <bool value="true"/>
39816                 </param>
39817               </layer>
39818               <layer type="outline" active="true" version="0.2" desc="NewDrawing085 Outline">
39819                 <param name="z_depth">
39820                   <real value="0.0000000000"/>
39821                 </param>
39822                 <param name="amount">
39823                   <real value="1.0000000000"/>
39824                 </param>
39825                 <param name="blend_method">
39826                   <integer value="0"/>
39827                 </param>
39828                 <param name="color">
39829                   <color>
39830                     <r>0.000000</r>
39831                     <g>0.000000</g>
39832                     <b>0.000000</b>
39833                     <a>1.000000</a>
39834                   </color>
39835                 </param>
39836                 <param name="origin">
39837                   <vector>
39838                     <x>0.0000000000</x>
39839                     <y>0.0000000000</y>
39840                   </vector>
39841                 </param>
39842                 <param name="invert">
39843                   <bool value="false"/>
39844                 </param>
39845                 <param name="antialias">
39846                   <bool value="true"/>
39847                 </param>
39848                 <param name="feather">
39849                   <real value="0.0000000000"/>
39850                 </param>
39851                 <param name="blurtype">
39852                   <integer value="1"/>
39853                 </param>
39854                 <param name="winding_style">
39855                   <integer value="0"/>
39856                 </param>
39857                 <param name="bline">
39858                   <bline type="bline_point" loop="false">
39859                     <entry>
39860                       <composite type="bline_point">
39861                         <point>
39862                           <vector>
39863                             <x>4.0956282616</x>
39864                             <y>-3.8118586540</y>
39865                           </vector>
39866                         </point>
39867                         <width>
39868                           <real value="2.1008012250"/>
39869                         </width>
39870                         <origin>
39871                           <real value="0.5000000000"/>
39872                         </origin>
39873                         <split>
39874                           <bool value="false"/>
39875                         </split>
39876                         <t1>
39877                           <radial_composite type="vector">
39878                             <radius>
39879                               <real value="0.5209647532"/>
39880                             </radius>
39881                             <theta>
39882                               <angle value="73.578972"/>
39883                             </theta>
39884                           </radial_composite>
39885                         </t1>
39886                         <t2>
39887                           <radial_composite type="vector">
39888                             <radius>
39889                               <real value="0.5209647532"/>
39890                             </radius>
39891                             <theta>
39892                               <angle value="73.578972"/>
39893                             </theta>
39894                           </radial_composite>
39895                         </t2>
39896                       </composite>
39897                     </entry>
39898                     <entry>
39899                       <composite type="bline_point">
39900                         <point>
39901                           <vector>
39902                             <x>4.1178860664</x>
39903                             <y>-3.3891143799</y>
39904                           </vector>
39905                         </point>
39906                         <width>
39907                           <real value="1.3285224049"/>
39908                         </width>
39909                         <origin>
39910                           <real value="0.5000000000"/>
39911                         </origin>
39912                         <split>
39913                           <bool value="false"/>
39914                         </split>
39915                         <t1>
39916                           <radial_composite type="vector">
39917                             <radius>
39918                               <real value="0.5209647532"/>
39919                             </radius>
39920                             <theta>
39921                               <angle value="89.678078"/>
39922                             </theta>
39923                           </radial_composite>
39924                         </t1>
39925                         <t2>
39926                           <radial_composite type="vector">
39927                             <radius>
39928                               <real value="0.5209647532"/>
39929                             </radius>
39930                             <theta>
39931                               <angle value="89.678078"/>
39932                             </theta>
39933                           </radial_composite>
39934                         </t2>
39935                       </composite>
39936                     </entry>
39937                   </bline>
39938                 </param>
39939                 <param name="width">
39940                   <real value="0.0678862820"/>
39941                 </param>
39942                 <param name="expand">
39943                   <real value="0.0000000000"/>
39944                 </param>
39945                 <param name="sharp_cusps">
39946                   <bool value="true"/>
39947                 </param>
39948                 <param name="round_tip[0]">
39949                   <bool value="true"/>
39950                 </param>
39951                 <param name="round_tip[1]">
39952                   <bool value="true"/>
39953                 </param>
39954                 <param name="loopyness">
39955                   <real value="1.0000000000"/>
39956                 </param>
39957                 <param name="homogeneous_width">
39958                   <bool value="true"/>
39959                 </param>
39960               </layer>
39961               <layer type="outline" active="true" version="0.2" desc="NewDrawing086 Outline">
39962                 <param name="z_depth">
39963                   <real value="0.0000000000"/>
39964                 </param>
39965                 <param name="amount">
39966                   <real value="1.0000000000"/>
39967                 </param>
39968                 <param name="blend_method">
39969                   <integer value="0"/>
39970                 </param>
39971                 <param name="color">
39972                   <color>
39973                     <r>0.000000</r>
39974                     <g>0.000000</g>
39975                     <b>0.000000</b>
39976                     <a>1.000000</a>
39977                   </color>
39978                 </param>
39979                 <param name="origin">
39980                   <vector>
39981                     <x>0.0000000000</x>
39982                     <y>0.0000000000</y>
39983                   </vector>
39984                 </param>
39985                 <param name="invert">
39986                   <bool value="false"/>
39987                 </param>
39988                 <param name="antialias">
39989                   <bool value="true"/>
39990                 </param>
39991                 <param name="feather">
39992                   <real value="0.0000000000"/>
39993                 </param>
39994                 <param name="blurtype">
39995                   <integer value="1"/>
39996                 </param>
39997                 <param name="winding_style">
39998                   <integer value="0"/>
39999                 </param>
40000                 <param name="bline">
40001                   <bline type="bline_point" loop="false">
40002                     <entry>
40003                       <composite type="bline_point">
40004                         <point>
40005                           <vector>
40006                             <x>3.5614409447</x>
40007                             <y>-3.8786075115</y>
40008                           </vector>
40009                         </point>
40010                         <width>
40011                           <real value="2.2488641838"/>
40012                         </width>
40013                         <origin>
40014                           <real value="0.5000000000"/>
40015                         </origin>
40016                         <split>
40017                           <bool value="false"/>
40018                         </split>
40019                         <t1>
40020                           <radial_composite type="vector">
40021                             <radius>
40022                               <real value="0.6767206970"/>
40023                             </radius>
40024                             <theta>
40025                               <angle value="-89.939720"/>
40026                             </theta>
40027                           </radial_composite>
40028                         </t1>
40029                         <t2>
40030                           <radial_composite type="vector">
40031                             <radius>
40032                               <real value="0.6767206970"/>
40033                             </radius>
40034                             <theta>
40035                               <angle value="-89.939720"/>
40036                             </theta>
40037                           </radial_composite>
40038                         </t2>
40039                       </composite>
40040                     </entry>
40041                     <entry>
40042                       <composite type="bline_point">
40043                         <point>
40044                           <vector>
40045                             <x>3.5614409447</x>
40046                             <y>-4.4793491364</y>
40047                           </vector>
40048                         </point>
40049                         <width>
40050                           <real value="1.0000000000"/>
40051                         </width>
40052                         <origin>
40053                           <real value="0.5000000000"/>
40054                         </origin>
40055                         <split>
40056                           <bool value="false"/>
40057                         </split>
40058                         <t1>
40059                           <radial_composite type="vector">
40060                             <radius>
40061                               <real value="0.6767206970"/>
40062                             </radius>
40063                             <theta>
40064                               <angle value="-90.968613"/>
40065                             </theta>
40066                           </radial_composite>
40067                         </t1>
40068                         <t2>
40069                           <radial_composite type="vector">
40070                             <radius>
40071                               <real value="0.6767206970"/>
40072                             </radius>
40073                             <theta>
40074                               <angle value="-90.968613"/>
40075                             </theta>
40076                           </radial_composite>
40077                         </t2>
40078                       </composite>
40079                     </entry>
40080                   </bline>
40081                 </param>
40082                 <param name="width">
40083                   <real value="0.0678862820"/>
40084                 </param>
40085                 <param name="expand">
40086                   <real value="0.0000000000"/>
40087                 </param>
40088                 <param name="sharp_cusps">
40089                   <bool value="true"/>
40090                 </param>
40091                 <param name="round_tip[0]">
40092                   <bool value="true"/>
40093                 </param>
40094                 <param name="round_tip[1]">
40095                   <bool value="true"/>
40096                 </param>
40097                 <param name="loopyness">
40098                   <real value="1.0000000000"/>
40099                 </param>
40100                 <param name="homogeneous_width">
40101                   <bool value="true"/>
40102                 </param>
40103               </layer>
40104               <layer type="outline" active="true" version="0.2" desc="NewDrawing087 Outline">
40105                 <param name="z_depth">
40106                   <real value="0.0000000000"/>
40107                 </param>
40108                 <param name="amount">
40109                   <real value="1.0000000000"/>
40110                 </param>
40111                 <param name="blend_method">
40112                   <integer value="0"/>
40113                 </param>
40114                 <param name="color">
40115                   <color>
40116                     <r>0.000000</r>
40117                     <g>0.000000</g>
40118                     <b>0.000000</b>
40119                     <a>1.000000</a>
40120                   </color>
40121                 </param>
40122                 <param name="origin">
40123                   <vector>
40124                     <x>0.0000000000</x>
40125                     <y>0.0000000000</y>
40126                   </vector>
40127                 </param>
40128                 <param name="invert">
40129                   <bool value="false"/>
40130                 </param>
40131                 <param name="antialias">
40132                   <bool value="true"/>
40133                 </param>
40134                 <param name="feather">
40135                   <real value="0.0000000000"/>
40136                 </param>
40137                 <param name="blurtype">
40138                   <integer value="1"/>
40139                 </param>
40140                 <param name="winding_style">
40141                   <integer value="0"/>
40142                 </param>
40143                 <param name="bline">
40144                   <bline type="bline_point" loop="false">
40145                     <entry>
40146                       <composite type="bline_point">
40147                         <point>
40148                           <vector>
40149                             <x>4.0288548470</x>
40150                             <y>-4.5015988350</y>
40151                           </vector>
40152                         </point>
40153                         <width>
40154                           <real value="1.2223925689"/>
40155                         </width>
40156                         <origin>
40157                           <real value="0.5000000000"/>
40158                         </origin>
40159                         <split>
40160                           <bool value="false"/>
40161                         </split>
40162                         <t1>
40163                           <radial_composite type="vector">
40164                             <radius>
40165                               <real value="0.7230547474"/>
40166                             </radius>
40167                             <theta>
40168                               <angle value="-88.509789"/>
40169                             </theta>
40170                           </radial_composite>
40171                         </t1>
40172                         <t2>
40173                           <radial_composite type="vector">
40174                             <radius>
40175                               <real value="0.7230547474"/>
40176                             </radius>
40177                             <theta>
40178                               <angle value="-88.509789"/>
40179                             </theta>
40180                           </radial_composite>
40181                         </t2>
40182                       </composite>
40183                     </entry>
40184                     <entry>
40185                       <composite type="bline_point">
40186                         <point>
40187                           <vector>
40188                             <x>4.0288548470</x>
40189                             <y>-5.1690897942</y>
40190                           </vector>
40191                         </point>
40192                         <width>
40193                           <real value="1.8788132972"/>
40194                         </width>
40195                         <origin>
40196                           <real value="0.5000000000"/>
40197                         </origin>
40198                         <split>
40199                           <bool value="false"/>
40200                         </split>
40201                         <t1>
40202                           <radial_composite type="vector">
40203                             <radius>
40204                               <real value="0.7230547474"/>
40205                             </radius>
40206                             <theta>
40207                               <angle value="-91.395630"/>
40208                             </theta>
40209                           </radial_composite>
40210                         </t1>
40211                         <t2>
40212                           <radial_composite type="vector">
40213                             <radius>
40214                               <real value="0.7230547474"/>
40215                             </radius>
40216                             <theta>
40217                               <angle value="-91.395630"/>
40218                             </theta>
40219                           </radial_composite>
40220                         </t2>
40221                       </composite>
40222                     </entry>
40223                   </bline>
40224                 </param>
40225                 <param name="width">
40226                   <real value="0.0678862820"/>
40227                 </param>
40228                 <param name="expand">
40229                   <real value="0.0000000000"/>
40230                 </param>
40231                 <param name="sharp_cusps">
40232                   <bool value="true"/>
40233                 </param>
40234                 <param name="round_tip[0]">
40235                   <bool value="true"/>
40236                 </param>
40237                 <param name="round_tip[1]">
40238                   <bool value="true"/>
40239                 </param>
40240                 <param name="loopyness">
40241                   <real value="1.0000000000"/>
40242                 </param>
40243                 <param name="homogeneous_width">
40244                   <bool value="true"/>
40245                 </param>
40246               </layer>
40247               <layer type="outline" active="true" version="0.2" desc="NewDrawing088 Outline">
40248                 <param name="z_depth">
40249                   <real value="0.0000000000"/>
40250                 </param>
40251                 <param name="amount">
40252                   <real value="1.0000000000"/>
40253                 </param>
40254                 <param name="blend_method">
40255                   <integer value="0"/>
40256                 </param>
40257                 <param name="color">
40258                   <color>
40259                     <r>0.000000</r>
40260                     <g>0.000000</g>
40261                     <b>0.000000</b>
40262                     <a>1.000000</a>
40263                   </color>
40264                 </param>
40265                 <param name="origin">
40266                   <vector>
40267                     <x>0.0000000000</x>
40268                     <y>0.0000000000</y>
40269                   </vector>
40270                 </param>
40271                 <param name="invert">
40272                   <bool value="false"/>
40273                 </param>
40274                 <param name="antialias">
40275                   <bool value="true"/>
40276                 </param>
40277                 <param name="feather">
40278                   <real value="0.0000000000"/>
40279                 </param>
40280                 <param name="blurtype">
40281                   <integer value="1"/>
40282                 </param>
40283                 <param name="winding_style">
40284                   <integer value="0"/>
40285                 </param>
40286                 <param name="bline">
40287                   <bline type="bline_point" loop="false">
40288                     <entry>
40289                       <composite type="bline_point">
40290                         <point>
40291                           <vector>
40292                             <x>3.5836987495</x>
40293                             <y>-5.2358388901</y>
40294                           </vector>
40295                         </point>
40296                         <width>
40297                           <real value="1.0000000000"/>
40298                         </width>
40299                         <origin>
40300                           <real value="0.5000000000"/>
40301                         </origin>
40302                         <split>
40303                           <bool value="false"/>
40304                         </split>
40305                         <t1>
40306                           <radial_composite type="vector">
40307                             <radius>
40308                               <real value="0.6007416621"/>
40309                             </radius>
40310                             <theta>
40311                               <angle value="-90.000000"/>
40312                             </theta>
40313                           </radial_composite>
40314                         </t1>
40315                         <t2>
40316                           <radial_composite type="vector">
40317                             <radius>
40318                               <real value="0.6007416621"/>
40319                             </radius>
40320                             <theta>
40321                               <angle value="-90.000000"/>
40322                             </theta>
40323                           </radial_composite>
40324                         </t2>
40325                       </composite>
40326                     </entry>
40327                     <entry>
40328                       <composite type="bline_point">
40329                         <point>
40330                           <vector>
40331                             <x>3.5836987495</x>
40332                             <y>-5.8365802765</y>
40333                           </vector>
40334                         </point>
40335                         <width>
40336                           <real value="1.7482928494"/>
40337                         </width>
40338                         <origin>
40339                           <real value="0.5000000000"/>
40340                         </origin>
40341                         <split>
40342                           <bool value="false"/>
40343                         </split>
40344                         <t1>
40345                           <radial_composite type="vector">
40346                             <radius>
40347                               <real value="0.6007416621"/>
40348                             </radius>
40349                             <theta>
40350                               <angle value="-90.000000"/>
40351                             </theta>
40352                           </radial_composite>
40353                         </t1>
40354                         <t2>
40355                           <radial_composite type="vector">
40356                             <radius>
40357                               <real value="0.6007416621"/>
40358                             </radius>
40359                             <theta>
40360                               <angle value="-90.000000"/>
40361                             </theta>
40362                           </radial_composite>
40363                         </t2>
40364                       </composite>
40365                     </entry>
40366                   </bline>
40367                 </param>
40368                 <param name="width">
40369                   <real value="0.0678862820"/>
40370                 </param>
40371                 <param name="expand">
40372                   <real value="0.0000000000"/>
40373                 </param>
40374                 <param name="sharp_cusps">
40375                   <bool value="true"/>
40376                 </param>
40377                 <param name="round_tip[0]">
40378                   <bool value="true"/>
40379                 </param>
40380                 <param name="round_tip[1]">
40381                   <bool value="true"/>
40382                 </param>
40383                 <param name="loopyness">
40384                   <real value="1.0000000000"/>
40385                 </param>
40386                 <param name="homogeneous_width">
40387                   <bool value="true"/>
40388                 </param>
40389               </layer>
40390               <layer type="outline" active="true" version="0.2" desc="NewDrawing089 Outline">
40391                 <param name="z_depth">
40392                   <real value="0.0000000000"/>
40393                 </param>
40394                 <param name="amount">
40395                   <real value="1.0000000000"/>
40396                 </param>
40397                 <param name="blend_method">
40398                   <integer value="0"/>
40399                 </param>
40400                 <param name="color">
40401                   <color>
40402                     <r>0.000000</r>
40403                     <g>0.000000</g>
40404                     <b>0.000000</b>
40405                     <a>1.000000</a>
40406                   </color>
40407                 </param>
40408                 <param name="origin">
40409                   <vector>
40410                     <x>0.0000000000</x>
40411                     <y>0.0000000000</y>
40412                   </vector>
40413                 </param>
40414                 <param name="invert">
40415                   <bool value="false"/>
40416                 </param>
40417                 <param name="antialias">
40418                   <bool value="true"/>
40419                 </param>
40420                 <param name="feather">
40421                   <real value="0.0000000000"/>
40422                 </param>
40423                 <param name="blurtype">
40424                   <integer value="1"/>
40425                 </param>
40426                 <param name="winding_style">
40427                   <integer value="0"/>
40428                 </param>
40429                 <param name="bline">
40430                   <bline type="bline_point" loop="false">
40431                     <entry>
40432                       <composite type="bline_point">
40433                         <point>
40434                           <vector>
40435                             <x>4.0065970421</x>
40436                             <y>-6.2148251534</y>
40437                           </vector>
40438                         </point>
40439                         <width>
40440                           <real value="2.0699129526"/>
40441                         </width>
40442                         <origin>
40443                           <real value="0.5000000000"/>
40444                         </origin>
40445                         <split>
40446                           <bool value="false"/>
40447                         </split>
40448                         <t1>
40449                           <radial_composite type="vector">
40450                             <radius>
40451                               <real value="0.5682051639"/>
40452                             </radius>
40453                             <theta>
40454                               <angle value="-89.447937"/>
40455                             </theta>
40456                           </radial_composite>
40457                         </t1>
40458                         <t2>
40459                           <radial_composite type="vector">
40460                             <radius>
40461                               <real value="0.5682051639"/>
40462                             </radius>
40463                             <theta>
40464                               <angle value="-89.447937"/>
40465                             </theta>
40466                           </radial_composite>
40467                         </t2>
40468                       </composite>
40469                     </entry>
40470                     <entry>
40471                       <composite type="bline_point">
40472                         <point>
40473                           <vector guid="A567E43006026C4EAB6E2071C1702908">
40474                             <x>4.1846594810</x>
40475                             <y>-6.5040712357</y>
40476                           </vector>
40477                         </point>
40478                         <width>
40479                           <real value="1.1512713587"/>
40480                         </width>
40481                         <origin>
40482                           <real value="0.5000000000"/>
40483                         </origin>
40484                         <split>
40485                           <bool value="false"/>
40486                         </split>
40487                         <t1>
40488                           <radial_composite type="vector">
40489                             <radius>
40490                               <real value="0.5682051639"/>
40491                             </radius>
40492                             <theta>
40493                               <angle value="93.069603"/>
40494                             </theta>
40495                           </radial_composite>
40496                         </t1>
40497                         <t2>
40498                           <radial_composite type="vector">
40499                             <radius>
40500                               <real value="0.5682051639"/>
40501                             </radius>
40502                             <theta>
40503                               <angle value="93.069603"/>
40504                             </theta>
40505                           </radial_composite>
40506                         </t2>
40507                       </composite>
40508                     </entry>
40509                   </bline>
40510                 </param>
40511                 <param name="width">
40512                   <real value="0.0678862820"/>
40513                 </param>
40514                 <param name="expand">
40515                   <real value="0.0000000000"/>
40516                 </param>
40517                 <param name="sharp_cusps">
40518                   <bool value="true"/>
40519                 </param>
40520                 <param name="round_tip[0]">
40521                   <bool value="true"/>
40522                 </param>
40523                 <param name="round_tip[1]">
40524                   <bool value="true"/>
40525                 </param>
40526                 <param name="loopyness">
40527                   <real value="1.0000000000"/>
40528                 </param>
40529                 <param name="homogeneous_width">
40530                   <bool value="true"/>
40531                 </param>
40532               </layer>
40533               <layer type="outline" active="true" version="0.2" desc="NewDrawing095 Outline">
40534                 <param name="z_depth">
40535                   <real value="0.0000000000"/>
40536                 </param>
40537                 <param name="amount">
40538                   <real value="1.0000000000"/>
40539                 </param>
40540                 <param name="blend_method">
40541                   <integer value="0"/>
40542                 </param>
40543                 <param name="color">
40544                   <color>
40545                     <r>0.000000</r>
40546                     <g>0.000000</g>
40547                     <b>0.000000</b>
40548                     <a>1.000000</a>
40549                   </color>
40550                 </param>
40551                 <param name="origin">
40552                   <vector>
40553                     <x>0.0000000000</x>
40554                     <y>0.0000000000</y>
40555                   </vector>
40556                 </param>
40557                 <param name="invert">
40558                   <bool value="false"/>
40559                 </param>
40560                 <param name="antialias">
40561                   <bool value="true"/>
40562                 </param>
40563                 <param name="feather">
40564                   <real value="0.0000000000"/>
40565                 </param>
40566                 <param name="blurtype">
40567                   <integer value="1"/>
40568                 </param>
40569                 <param name="winding_style">
40570                   <integer value="0"/>
40571                 </param>
40572                 <param name="bline">
40573                   <bline type="bline_point" loop="false">
40574                     <entry>
40575                       <composite type="bline_point">
40576                         <point>
40577                           <vector>
40578                             <x>3.3702857494</x>
40579                             <y>-9.7591543198</y>
40580                           </vector>
40581                         </point>
40582                         <width>
40583                           <real value="2.3844608790"/>
40584                         </width>
40585                         <origin>
40586                           <real value="0.5000000000"/>
40587                         </origin>
40588                         <split>
40589                           <bool value="false"/>
40590                         </split>
40591                         <t1>
40592                           <radial_composite type="vector">
40593                             <radius>
40594                               <real value="1.0949060067"/>
40595                             </radius>
40596                             <theta>
40597                               <angle value="91.413025"/>
40598                             </theta>
40599                           </radial_composite>
40600                         </t1>
40601                         <t2>
40602                           <radial_composite type="vector">
40603                             <radius>
40604                               <real value="1.0949060067"/>
40605                             </radius>
40606                             <theta>
40607                               <angle value="91.413025"/>
40608                             </theta>
40609                           </radial_composite>
40610                         </t2>
40611                       </composite>
40612                     </entry>
40613                     <entry>
40614                       <composite type="bline_point">
40615                         <point>
40616                           <vector>
40617                             <x>3.3480279446</x>
40618                             <y>-8.6689195633</y>
40619                           </vector>
40620                         </point>
40621                         <width>
40622                           <real value="1.0000000000"/>
40623                         </width>
40624                         <origin>
40625                           <real value="0.5000000000"/>
40626                         </origin>
40627                         <split>
40628                           <bool value="false"/>
40629                         </split>
40630                         <t1>
40631                           <radial_composite type="vector">
40632                             <radius>
40633                               <real value="1.0949060067"/>
40634                             </radius>
40635                             <theta>
40636                               <angle value="90.054176"/>
40637                             </theta>
40638                           </radial_composite>
40639                         </t1>
40640                         <t2>
40641                           <radial_composite type="vector">
40642                             <radius>
40643                               <real value="1.0949060067"/>
40644                             </radius>
40645                             <theta>
40646                               <angle value="90.054176"/>
40647                             </theta>
40648                           </radial_composite>
40649                         </t2>
40650                       </composite>
40651                     </entry>
40652                   </bline>
40653                 </param>
40654                 <param name="width">
40655                   <real value="0.0678862820"/>
40656                 </param>
40657                 <param name="expand">
40658                   <real value="0.0000000000"/>
40659                 </param>
40660                 <param name="sharp_cusps">
40661                   <bool value="true"/>
40662                 </param>
40663                 <param name="round_tip[0]">
40664                   <bool value="true"/>
40665                 </param>
40666                 <param name="round_tip[1]">
40667                   <bool value="true"/>
40668                 </param>
40669                 <param name="loopyness">
40670                   <real value="1.0000000000"/>
40671                 </param>
40672                 <param name="homogeneous_width">
40673                   <bool value="true"/>
40674                 </param>
40675               </layer>
40676               <layer type="outline" active="true" version="0.2" desc="NewDrawing096 Outline">
40677                 <param name="z_depth">
40678                   <real value="0.0000000000"/>
40679                 </param>
40680                 <param name="amount">
40681                   <real value="1.0000000000"/>
40682                 </param>
40683                 <param name="blend_method">
40684                   <integer value="0"/>
40685                 </param>
40686                 <param name="color">
40687                   <color>
40688                     <r>0.000000</r>
40689                     <g>0.000000</g>
40690                     <b>0.000000</b>
40691                     <a>1.000000</a>
40692                   </color>
40693                 </param>
40694                 <param name="origin">
40695                   <vector>
40696                     <x>0.0000000000</x>
40697                     <y>0.0000000000</y>
40698                   </vector>
40699                 </param>
40700                 <param name="invert">
40701                   <bool value="false"/>
40702                 </param>
40703                 <param name="antialias">
40704                   <bool value="true"/>
40705                 </param>
40706                 <param name="feather">
40707                   <real value="0.0000000000"/>
40708                 </param>
40709                 <param name="blurtype">
40710                   <integer value="1"/>
40711                 </param>
40712                 <param name="winding_style">
40713                   <integer value="0"/>
40714                 </param>
40715                 <param name="bline">
40716                   <bline type="bline_point" loop="false">
40717                     <entry>
40718                       <composite type="bline_point">
40719                         <point>
40720                           <vector>
40721                             <x>3.9935040474</x>
40722                             <y>-10.4266452789</y>
40723                           </vector>
40724                         </point>
40725                         <width>
40726                           <real value="2.2827092842"/>
40727                         </width>
40728                         <origin>
40729                           <real value="0.5000000000"/>
40730                         </origin>
40731                         <split>
40732                           <bool value="false"/>
40733                         </split>
40734                         <t1>
40735                           <radial_composite type="vector">
40736                             <radius>
40737                               <real value="0.6924895607"/>
40738                             </radius>
40739                             <theta>
40740                               <angle value="80.971138"/>
40741                             </theta>
40742                           </radial_composite>
40743                         </t1>
40744                         <t2>
40745                           <radial_composite type="vector">
40746                             <radius>
40747                               <real value="0.6924895607"/>
40748                             </radius>
40749                             <theta>
40750                               <angle value="80.971138"/>
40751                             </theta>
40752                           </radial_composite>
40753                         </t2>
40754                       </composite>
40755                     </entry>
40756                     <entry>
40757                       <composite type="bline_point">
40758                         <point>
40759                           <vector>
40760                             <x>4.0380196571</x>
40761                             <y>-9.7591543198</y>
40762                           </vector>
40763                         </point>
40764                         <width>
40765                           <real value="1.0284571471"/>
40766                         </width>
40767                         <origin>
40768                           <real value="0.5000000000"/>
40769                         </origin>
40770                         <split>
40771                           <bool value="false"/>
40772                         </split>
40773                         <t1>
40774                           <radial_composite type="vector">
40775                             <radius>
40776                               <real value="0.6924895607"/>
40777                             </radius>
40778                             <theta>
40779                               <angle value="89.033142"/>
40780                             </theta>
40781                           </radial_composite>
40782                         </t1>
40783                         <t2>
40784                           <radial_composite type="vector">
40785                             <radius>
40786                               <real value="0.6924895607"/>
40787                             </radius>
40788                             <theta>
40789                               <angle value="89.033142"/>
40790                             </theta>
40791                           </radial_composite>
40792                         </t2>
40793                       </composite>
40794                     </entry>
40795                   </bline>
40796                 </param>
40797                 <param name="width">
40798                   <real value="0.0678862820"/>
40799                 </param>
40800                 <param name="expand">
40801                   <real value="0.0000000000"/>
40802                 </param>
40803                 <param name="sharp_cusps">
40804                   <bool value="true"/>
40805                 </param>
40806                 <param name="round_tip[0]">
40807                   <bool value="true"/>
40808                 </param>
40809                 <param name="round_tip[1]">
40810                   <bool value="true"/>
40811                 </param>
40812                 <param name="loopyness">
40813                   <real value="1.0000000000"/>
40814                 </param>
40815                 <param name="homogeneous_width">
40816                   <bool value="true"/>
40817                 </param>
40818               </layer>
40819               <layer type="outline" active="true" version="0.2" desc="NewDrawing097 Outline">
40820                 <param name="z_depth">
40821                   <real value="0.0000000000"/>
40822                 </param>
40823                 <param name="amount">
40824                   <real value="1.0000000000"/>
40825                 </param>
40826                 <param name="blend_method">
40827                   <integer value="0"/>
40828                 </param>
40829                 <param name="color">
40830                   <color>
40831                     <r>0.000000</r>
40832                     <g>0.000000</g>
40833                     <b>0.000000</b>
40834                     <a>1.000000</a>
40835                   </color>
40836                 </param>
40837                 <param name="origin">
40838                   <vector>
40839                     <x>0.0000000000</x>
40840                     <y>0.0000000000</y>
40841                   </vector>
40842                 </param>
40843                 <param name="invert">
40844                   <bool value="false"/>
40845                 </param>
40846                 <param name="antialias">
40847                   <bool value="true"/>
40848                 </param>
40849                 <param name="feather">
40850                   <real value="0.0000000000"/>
40851                 </param>
40852                 <param name="blurtype">
40853                   <integer value="1"/>
40854                 </param>
40855                 <param name="winding_style">
40856                   <integer value="0"/>
40857                 </param>
40858                 <param name="bline">
40859                   <bline type="bline_point" loop="false">
40860                     <entry>
40861                       <composite type="bline_point">
40862                         <point>
40863                           <vector>
40864                             <x>3.0809342861</x>
40865                             <y>-10.5378932953</y>
40866                           </vector>
40867                         </point>
40868                         <width>
40869                           <real value="1.1815520726"/>
40870                         </width>
40871                         <origin>
40872                           <real value="0.5000000000"/>
40873                         </origin>
40874                         <split>
40875                           <bool value="false"/>
40876                         </split>
40877                         <t1>
40878                           <radial_composite type="vector">
40879                             <radius>
40880                               <real value="0.8379424865"/>
40881                             </radius>
40882                             <theta>
40883                               <angle value="88.370079"/>
40884                             </theta>
40885                           </radial_composite>
40886                         </t1>
40887                         <t2>
40888                           <radial_composite type="vector">
40889                             <radius>
40890                               <real value="0.8379424865"/>
40891                             </radius>
40892                             <theta>
40893                               <angle value="88.370079"/>
40894                             </theta>
40895                           </radial_composite>
40896                         </t2>
40897                       </composite>
40898                     </entry>
40899                     <entry>
40900                       <composite type="bline_point">
40901                         <point>
40902                           <vector>
40903                             <x>3.0586764812</x>
40904                             <y>-9.7146549225</y>
40905                           </vector>
40906                         </point>
40907                         <width>
40908                           <real value="1.0000000000"/>
40909                         </width>
40910                         <origin>
40911                           <real value="0.5000000000"/>
40912                         </origin>
40913                         <split>
40914                           <bool value="false"/>
40915                         </split>
40916                         <t1>
40917                           <radial_composite type="vector">
40918                             <radius>
40919                               <real value="0.8379424865"/>
40920                             </radius>
40921                             <theta>
40922                               <angle value="91.993919"/>
40923                             </theta>
40924                           </radial_composite>
40925                         </t1>
40926                         <t2>
40927                           <radial_composite type="vector">
40928                             <radius>
40929                               <real value="0.8379424865"/>
40930                             </radius>
40931                             <theta>
40932                               <angle value="91.993919"/>
40933                             </theta>
40934                           </radial_composite>
40935                         </t2>
40936                       </composite>
40937                     </entry>
40938                   </bline>
40939                 </param>
40940                 <param name="width">
40941                   <real value="0.0678862820"/>
40942                 </param>
40943                 <param name="expand">
40944                   <real value="0.0000000000"/>
40945                 </param>
40946                 <param name="sharp_cusps">
40947                   <bool value="true"/>
40948                 </param>
40949                 <param name="round_tip[0]">
40950                   <bool value="true"/>
40951                 </param>
40952                 <param name="round_tip[1]">
40953                   <bool value="true"/>
40954                 </param>
40955                 <param name="loopyness">
40956                   <real value="1.0000000000"/>
40957                 </param>
40958                 <param name="homogeneous_width">
40959                   <bool value="true"/>
40960                 </param>
40961               </layer>
40962               <layer type="outline" active="true" version="0.2" desc="NewDrawing098 Outline">
40963                 <param name="z_depth">
40964                   <real value="0.0000000000"/>
40965                 </param>
40966                 <param name="amount">
40967                   <real value="1.0000000000"/>
40968                 </param>
40969                 <param name="blend_method">
40970                   <integer value="0"/>
40971                 </param>
40972                 <param name="color">
40973                   <color>
40974                     <r>0.000000</r>
40975                     <g>0.000000</g>
40976                     <b>0.000000</b>
40977                     <a>1.000000</a>
40978                   </color>
40979                 </param>
40980                 <param name="origin">
40981                   <vector>
40982                     <x>0.0000000000</x>
40983                     <y>0.0000000000</y>
40984                   </vector>
40985                 </param>
40986                 <param name="invert">
40987                   <bool value="false"/>
40988                 </param>
40989                 <param name="antialias">
40990                   <bool value="true"/>
40991                 </param>
40992                 <param name="feather">
40993                   <real value="0.0000000000"/>
40994                 </param>
40995                 <param name="blurtype">
40996                   <integer value="1"/>
40997                 </param>
40998                 <param name="winding_style">
40999                   <integer value="0"/>
41000                 </param>
41001                 <param name="bline">
41002                   <bline type="bline_point" loop="false">
41003                     <entry>
41004                       <composite type="bline_point">
41005                         <point>
41006                           <vector>
41007                             <x>3.7041525841</x>
41008                             <y>-10.5156440735</y>
41009                           </vector>
41010                         </point>
41011                         <width>
41012                           <real value="2.2708171560"/>
41013                         </width>
41014                         <origin>
41015                           <real value="0.5000000000"/>
41016                         </origin>
41017                         <split>
41018                           <bool value="false"/>
41019                         </split>
41020                         <t1>
41021                           <radial_composite type="vector">
41022                             <radius>
41023                               <real value="0.8025712661"/>
41024                             </radius>
41025                             <theta>
41026                               <angle value="-91.376686"/>
41027                             </theta>
41028                           </radial_composite>
41029                         </t1>
41030                         <t2>
41031                           <radial_composite type="vector">
41032                             <radius>
41033                               <real value="0.8025712661"/>
41034                             </radius>
41035                             <theta>
41036                               <angle value="-91.376686"/>
41037                             </theta>
41038                           </radial_composite>
41039                         </t2>
41040                       </composite>
41041                     </entry>
41042                     <entry>
41043                       <composite type="bline_point">
41044                         <point>
41045                           <vector>
41046                             <x>3.6818950176</x>
41047                             <y>-11.2721338272</y>
41048                           </vector>
41049                         </point>
41050                         <width>
41051                           <real value="1.0000000000"/>
41052                         </width>
41053                         <origin>
41054                           <real value="0.5000000000"/>
41055                         </origin>
41056                         <split>
41057                           <bool value="false"/>
41058                         </split>
41059                         <t1>
41060                           <radial_composite type="vector">
41061                             <radius>
41062                               <real value="0.8025712661"/>
41063                             </radius>
41064                             <theta>
41065                               <angle value="-91.493019"/>
41066                             </theta>
41067                           </radial_composite>
41068                         </t1>
41069                         <t2>
41070                           <radial_composite type="vector">
41071                             <radius>
41072                               <real value="0.8025712661"/>
41073                             </radius>
41074                             <theta>
41075                               <angle value="-91.493019"/>
41076                             </theta>
41077                           </radial_composite>
41078                         </t2>
41079                       </composite>
41080                     </entry>
41081                   </bline>
41082                 </param>
41083                 <param name="width">
41084                   <real value="0.0678862820"/>
41085                 </param>
41086                 <param name="expand">
41087                   <real value="0.0000000000"/>
41088                 </param>
41089                 <param name="sharp_cusps">
41090                   <bool value="true"/>
41091                 </param>
41092                 <param name="round_tip[0]">
41093                   <bool value="true"/>
41094                 </param>
41095                 <param name="round_tip[1]">
41096                   <bool value="true"/>
41097                 </param>
41098                 <param name="loopyness">
41099                   <real value="1.0000000000"/>
41100                 </param>
41101                 <param name="homogeneous_width">
41102                   <bool value="true"/>
41103                 </param>
41104               </layer>
41105               <layer type="outline" active="true" version="0.2" desc="NewDrawing099 Outline">
41106                 <param name="z_depth">
41107                   <real value="0.0000000000"/>
41108                 </param>
41109                 <param name="amount">
41110                   <real value="1.0000000000"/>
41111                 </param>
41112                 <param name="blend_method">
41113                   <integer value="0"/>
41114                 </param>
41115                 <param name="color">
41116                   <color>
41117                     <r>0.000000</r>
41118                     <g>0.000000</g>
41119                     <b>0.000000</b>
41120                     <a>1.000000</a>
41121                   </color>
41122                 </param>
41123                 <param name="origin">
41124                   <vector>
41125                     <x>0.0000000000</x>
41126                     <y>0.0000000000</y>
41127                   </vector>
41128                 </param>
41129                 <param name="invert">
41130                   <bool value="false"/>
41131                 </param>
41132                 <param name="antialias">
41133                   <bool value="true"/>
41134                 </param>
41135                 <param name="feather">
41136                   <real value="0.0000000000"/>
41137                 </param>
41138                 <param name="blurtype">
41139                   <integer value="1"/>
41140                 </param>
41141                 <param name="winding_style">
41142                   <integer value="0"/>
41143                 </param>
41144                 <param name="bline">
41145                   <bline type="bline_point" loop="false">
41146                     <entry>
41147                       <composite type="bline_point">
41148                         <point>
41149                           <vector>
41150                             <x>3.1699655056</x>
41151                             <y>-12.0063734055</y>
41152                           </vector>
41153                         </point>
41154                         <width>
41155                           <real value="1.4527525172"/>
41156                         </width>
41157                         <origin>
41158                           <real value="0.5000000000"/>
41159                         </origin>
41160                         <split>
41161                           <bool value="false"/>
41162                         </split>
41163                         <t1>
41164                           <radial_composite type="vector">
41165                             <radius>
41166                               <real value="0.8302769223"/>
41167                             </radius>
41168                             <theta>
41169                               <angle value="85.824898"/>
41170                             </theta>
41171                           </radial_composite>
41172                         </t1>
41173                         <t2>
41174                           <radial_composite type="vector">
41175                             <radius>
41176                               <real value="0.8302769223"/>
41177                             </radius>
41178                             <theta>
41179                               <angle value="85.824898"/>
41180                             </theta>
41181                           </radial_composite>
41182                         </t2>
41183                       </composite>
41184                     </entry>
41185                     <entry>
41186                       <composite type="bline_point">
41187                         <point>
41188                           <vector>
41189                             <x>3.1922233105</x>
41190                             <y>-11.2276344299</y>
41191                           </vector>
41192                         </point>
41193                         <width>
41194                           <real value="1.0000000000"/>
41195                         </width>
41196                         <origin>
41197                           <real value="0.5000000000"/>
41198                         </origin>
41199                         <split>
41200                           <bool value="false"/>
41201                         </split>
41202                         <t1>
41203                           <radial_composite type="vector">
41204                             <radius>
41205                               <real value="0.8302769223"/>
41206                             </radius>
41207                             <theta>
41208                               <angle value="91.155487"/>
41209                             </theta>
41210                           </radial_composite>
41211                         </t1>
41212                         <t2>
41213                           <radial_composite type="vector">
41214                             <radius>
41215                               <real value="0.8302769223"/>
41216                             </radius>
41217                             <theta>
41218                               <angle value="91.155487"/>
41219                             </theta>
41220                           </radial_composite>
41221                         </t2>
41222                       </composite>
41223                     </entry>
41224                   </bline>
41225                 </param>
41226                 <param name="width">
41227                   <real value="0.0678862820"/>
41228                 </param>
41229                 <param name="expand">
41230                   <real value="0.0000000000"/>
41231                 </param>
41232                 <param name="sharp_cusps">
41233                   <bool value="true"/>
41234                 </param>
41235                 <param name="round_tip[0]">
41236                   <bool value="true"/>
41237                 </param>
41238                 <param name="round_tip[1]">
41239                   <bool value="true"/>
41240                 </param>
41241                 <param name="loopyness">
41242                   <real value="1.0000000000"/>
41243                 </param>
41244                 <param name="homogeneous_width">
41245                   <bool value="true"/>
41246                 </param>
41247               </layer>
41248               <layer type="outline" active="true" version="0.2" desc="NewDrawing019 Outline">
41249                 <param name="z_depth">
41250                   <real value="0.0000000000"/>
41251                 </param>
41252                 <param name="amount">
41253                   <real value="1.0000000000"/>
41254                 </param>
41255                 <param name="blend_method">
41256                   <integer value="0"/>
41257                 </param>
41258                 <param name="color">
41259                   <color>
41260                     <r>0.000000</r>
41261                     <g>0.000000</g>
41262                     <b>0.000000</b>
41263                     <a>1.000000</a>
41264                   </color>
41265                 </param>
41266                 <param name="origin">
41267                   <vector>
41268                     <x>0.0000000000</x>
41269                     <y>0.0000000000</y>
41270                   </vector>
41271                 </param>
41272                 <param name="invert">
41273                   <bool value="false"/>
41274                 </param>
41275                 <param name="antialias">
41276                   <bool value="true"/>
41277                 </param>
41278                 <param name="feather">
41279                   <real value="0.0000000000"/>
41280                 </param>
41281                 <param name="blurtype">
41282                   <integer value="1"/>
41283                 </param>
41284                 <param name="winding_style">
41285                   <integer value="0"/>
41286                 </param>
41287                 <param name="bline">
41288                   <bline type="bline_point" loop="false">
41289                     <entry>
41290                       <composite type="bline_point">
41291                         <point>
41292                           <vector>
41293                             <x>3.8093101978</x>
41294                             <y>-2.3844683170</y>
41295                           </vector>
41296                         </point>
41297                         <width>
41298                           <real value="1.0000000000"/>
41299                         </width>
41300                         <origin>
41301                           <real value="0.5000000000"/>
41302                         </origin>
41303                         <split>
41304                           <bool value="false"/>
41305                         </split>
41306                         <t1>
41307                           <radial_composite type="vector">
41308                             <radius>
41309                               <real value="0.7234248010"/>
41310                             </radius>
41311                             <theta>
41312                               <angle value="-91.039795"/>
41313                             </theta>
41314                           </radial_composite>
41315                         </t1>
41316                         <t2>
41317                           <radial_composite type="vector">
41318                             <radius>
41319                               <real value="0.7234248010"/>
41320                             </radius>
41321                             <theta>
41322                               <angle value="-91.039795"/>
41323                             </theta>
41324                           </radial_composite>
41325                         </t2>
41326                       </composite>
41327                     </entry>
41328                     <entry>
41329                       <composite type="bline_point">
41330                         <point>
41331                           <vector>
41332                             <x>3.7870523930</x>
41333                             <y>-3.0742087364</y>
41334                           </vector>
41335                         </point>
41336                         <width>
41337                           <real value="1.0000000000"/>
41338                         </width>
41339                         <origin>
41340                           <real value="0.5000000000"/>
41341                         </origin>
41342                         <split>
41343                           <bool value="false"/>
41344                         </split>
41345                         <t1>
41346                           <radial_composite type="vector">
41347                             <radius>
41348                               <real value="0.7234248010"/>
41349                             </radius>
41350                             <theta>
41351                               <angle value="-86.161369"/>
41352                             </theta>
41353                           </radial_composite>
41354                         </t1>
41355                         <t2>
41356                           <radial_composite type="vector">
41357                             <radius>
41358                               <real value="0.7234248010"/>
41359                             </radius>
41360                             <theta>
41361                               <angle value="-86.161369"/>
41362                             </theta>
41363                           </radial_composite>
41364                         </t2>
41365                       </composite>
41366                     </entry>
41367                   </bline>
41368                 </param>
41369                 <param name="width">
41370                   <real value="0.0678862799"/>
41371                 </param>
41372                 <param name="expand">
41373                   <real value="0.0000000000"/>
41374                 </param>
41375                 <param name="sharp_cusps">
41376                   <bool value="true"/>
41377                 </param>
41378                 <param name="round_tip[0]">
41379                   <bool value="true"/>
41380                 </param>
41381                 <param name="round_tip[1]">
41382                   <bool value="true"/>
41383                 </param>
41384                 <param name="loopyness">
41385                   <real value="1.0000000000"/>
41386                 </param>
41387                 <param name="homogeneous_width">
41388                   <bool value="true"/>
41389                 </param>
41390               </layer>
41391               <layer type="outline" active="true" version="0.2" desc="NewDrawing091 Outline">
41392                 <param name="z_depth">
41393                   <real value="0.0000000000"/>
41394                 </param>
41395                 <param name="amount">
41396                   <real value="1.0000000000"/>
41397                 </param>
41398                 <param name="blend_method">
41399                   <integer value="0"/>
41400                 </param>
41401                 <param name="color">
41402                   <color>
41403                     <r>0.000000</r>
41404                     <g>0.000000</g>
41405                     <b>0.000000</b>
41406                     <a>1.000000</a>
41407                   </color>
41408                 </param>
41409                 <param name="origin">
41410                   <vector>
41411                     <x>0.0000000000</x>
41412                     <y>0.0000000000</y>
41413                   </vector>
41414                 </param>
41415                 <param name="invert">
41416                   <bool value="false"/>
41417                 </param>
41418                 <param name="antialias">
41419                   <bool value="true"/>
41420                 </param>
41421                 <param name="feather">
41422                   <real value="0.0000000000"/>
41423                 </param>
41424                 <param name="blurtype">
41425                   <integer value="1"/>
41426                 </param>
41427                 <param name="winding_style">
41428                   <integer value="0"/>
41429                 </param>
41430                 <param name="bline">
41431                   <bline type="bline_point" loop="false">
41432                     <entry>
41433                       <composite type="bline_point">
41434                         <point>
41435                           <vector>
41436                             <x>3.2720894814</x>
41437                             <y>-6.5930700302</y>
41438                           </vector>
41439                         </point>
41440                         <width>
41441                           <real value="1.8727969242"/>
41442                         </width>
41443                         <origin>
41444                           <real value="0.5000000000"/>
41445                         </origin>
41446                         <split>
41447                           <bool value="false"/>
41448                         </split>
41449                         <t1>
41450                           <radial_composite type="vector">
41451                             <radius>
41452                               <real value="0.4672435149"/>
41453                             </radius>
41454                             <theta>
41455                               <angle value="90.000000"/>
41456                             </theta>
41457                           </radial_composite>
41458                         </t1>
41459                         <t2>
41460                           <radial_composite type="vector">
41461                             <radius>
41462                               <real value="0.4672435149"/>
41463                             </radius>
41464                             <theta>
41465                               <angle value="90.000000"/>
41466                             </theta>
41467                           </radial_composite>
41468                         </t2>
41469                       </composite>
41470                     </entry>
41471                     <entry>
41472                       <composite type="bline_point">
41473                         <point>
41474                           <vector>
41475                             <x>3.2720894814</x>
41476                             <y>-6.1703257561</y>
41477                           </vector>
41478                         </point>
41479                         <width>
41480                           <real value="1.0012399063"/>
41481                         </width>
41482                         <origin>
41483                           <real value="0.5000000000"/>
41484                         </origin>
41485                         <split>
41486                           <bool value="false"/>
41487                         </split>
41488                         <t1>
41489                           <radial_composite type="vector">
41490                             <radius>
41491                               <real value="0.4672435149"/>
41492                             </radius>
41493                             <theta>
41494                               <angle value="89.999992"/>
41495                             </theta>
41496                           </radial_composite>
41497                         </t1>
41498                         <t2>
41499                           <radial_composite type="vector">
41500                             <radius>
41501                               <real value="0.4672435149"/>
41502                             </radius>
41503                             <theta>
41504                               <angle value="89.999992"/>
41505                             </theta>
41506                           </radial_composite>
41507                         </t2>
41508                       </composite>
41509                     </entry>
41510                   </bline>
41511                 </param>
41512                 <param name="width">
41513                   <real value="0.0678862820"/>
41514                 </param>
41515                 <param name="expand">
41516                   <real value="0.0000000000"/>
41517                 </param>
41518                 <param name="sharp_cusps">
41519                   <bool value="true"/>
41520                 </param>
41521                 <param name="round_tip[0]">
41522                   <bool value="true"/>
41523                 </param>
41524                 <param name="round_tip[1]">
41525                   <bool value="true"/>
41526                 </param>
41527                 <param name="loopyness">
41528                   <real value="1.0000000000"/>
41529                 </param>
41530                 <param name="homogeneous_width">
41531                   <bool value="true"/>
41532                 </param>
41533               </layer>
41534               <layer type="outline" active="true" version="0.2" desc="NewDrawing092 Outline">
41535                 <param name="z_depth">
41536                   <real value="0.0000000000"/>
41537                 </param>
41538                 <param name="amount">
41539                   <real value="1.0000000000"/>
41540                 </param>
41541                 <param name="blend_method">
41542                   <integer value="0"/>
41543                 </param>
41544                 <param name="color">
41545                   <color>
41546                     <r>0.000000</r>
41547                     <g>0.000000</g>
41548                     <b>0.000000</b>
41549                     <a>1.000000</a>
41550                   </color>
41551                 </param>
41552                 <param name="origin">
41553                   <vector>
41554                     <x>0.0000000000</x>
41555                     <y>0.0000000000</y>
41556                   </vector>
41557                 </param>
41558                 <param name="invert">
41559                   <bool value="false"/>
41560                 </param>
41561                 <param name="antialias">
41562                   <bool value="true"/>
41563                 </param>
41564                 <param name="feather">
41565                   <real value="0.0000000000"/>
41566                 </param>
41567                 <param name="blurtype">
41568                   <integer value="1"/>
41569                 </param>
41570                 <param name="winding_style">
41571                   <integer value="0"/>
41572                 </param>
41573                 <param name="bline">
41574                   <bline type="bline_point" loop="false">
41575                     <entry>
41576                       <composite type="bline_point">
41577                         <point>
41578                           <vector>
41579                             <x>3.6949877739</x>
41580                             <y>-7.2160611153</y>
41581                           </vector>
41582                         </point>
41583                         <width>
41584                           <real value="1.6256639174"/>
41585                         </width>
41586                         <origin>
41587                           <real value="0.5000000000"/>
41588                         </origin>
41589                         <split>
41590                           <bool value="false"/>
41591                         </split>
41592                         <t1>
41593                           <radial_composite type="vector">
41594                             <radius>
41595                               <real value="0.7586942439"/>
41596                             </radius>
41597                             <theta>
41598                               <angle value="91.334198"/>
41599                             </theta>
41600                           </radial_composite>
41601                         </t1>
41602                         <t2>
41603                           <radial_composite type="vector">
41604                             <radius>
41605                               <real value="0.7586942439"/>
41606                             </radius>
41607                             <theta>
41608                               <angle value="91.334198"/>
41609                             </theta>
41610                           </radial_composite>
41611                         </t2>
41612                       </composite>
41613                     </entry>
41614                     <entry>
41615                       <composite type="bline_point">
41616                         <point>
41617                           <vector>
41618                             <x>3.6727299690</x>
41619                             <y>-6.4595718384</y>
41620                           </vector>
41621                         </point>
41622                         <width>
41623                           <real value="1.0460706346"/>
41624                         </width>
41625                         <origin>
41626                           <real value="0.5000000000"/>
41627                         </origin>
41628                         <split>
41629                           <bool value="false"/>
41630                         </split>
41631                         <t1>
41632                           <radial_composite type="vector">
41633                             <radius>
41634                               <real value="0.7586942439"/>
41635                             </radius>
41636                             <theta>
41637                               <angle value="91.087929"/>
41638                             </theta>
41639                           </radial_composite>
41640                         </t1>
41641                         <t2>
41642                           <radial_composite type="vector">
41643                             <radius>
41644                               <real value="0.7586942439"/>
41645                             </radius>
41646                             <theta>
41647                               <angle value="91.087929"/>
41648                             </theta>
41649                           </radial_composite>
41650                         </t2>
41651                       </composite>
41652                     </entry>
41653                   </bline>
41654                 </param>
41655                 <param name="width">
41656                   <real value="0.0678862820"/>
41657                 </param>
41658                 <param name="expand">
41659                   <real value="0.0000000000"/>
41660                 </param>
41661                 <param name="sharp_cusps">
41662                   <bool value="true"/>
41663                 </param>
41664                 <param name="round_tip[0]">
41665                   <bool value="true"/>
41666                 </param>
41667                 <param name="round_tip[1]">
41668                   <bool value="true"/>
41669                 </param>
41670                 <param name="loopyness">
41671                   <real value="1.0000000000"/>
41672                 </param>
41673                 <param name="homogeneous_width">
41674                   <bool value="true"/>
41675                 </param>
41676               </layer>
41677               <layer type="outline" active="true" version="0.2" desc="NewDrawing100 Outline">
41678                 <param name="z_depth">
41679                   <real value="0.0000000000"/>
41680                 </param>
41681                 <param name="amount">
41682                   <real value="1.0000000000"/>
41683                 </param>
41684                 <param name="blend_method">
41685                   <integer value="0"/>
41686                 </param>
41687                 <param name="color">
41688                   <color>
41689                     <r>0.000000</r>
41690                     <g>0.000000</g>
41691                     <b>0.000000</b>
41692                     <a>1.000000</a>
41693                   </color>
41694                 </param>
41695                 <param name="origin">
41696                   <vector>
41697                     <x>0.0000000000</x>
41698                     <y>0.0000000000</y>
41699                   </vector>
41700                 </param>
41701                 <param name="invert">
41702                   <bool value="false"/>
41703                 </param>
41704                 <param name="antialias">
41705                   <bool value="true"/>
41706                 </param>
41707                 <param name="feather">
41708                   <real value="0.0000000000"/>
41709                 </param>
41710                 <param name="blurtype">
41711                   <integer value="1"/>
41712                 </param>
41713                 <param name="winding_style">
41714                   <integer value="0"/>
41715                 </param>
41716                 <param name="bline">
41717                   <bline type="bline_point" loop="false">
41718                     <entry>
41719                       <composite type="bline_point">
41720                         <point>
41721                           <vector>
41722                             <x>3.3035123348</x>
41723                             <y>-12.0063734055</y>
41724                           </vector>
41725                         </point>
41726                         <width>
41727                           <real value="1.9516826146"/>
41728                         </width>
41729                         <origin>
41730                           <real value="0.5000000000"/>
41731                         </origin>
41732                         <split>
41733                           <bool value="false"/>
41734                         </split>
41735                         <t1>
41736                           <radial_composite type="vector">
41737                             <radius>
41738                               <real value="0.5079369178"/>
41739                             </radius>
41740                             <theta>
41741                               <angle value="89.899956"/>
41742                             </theta>
41743                           </radial_composite>
41744                         </t1>
41745                         <t2>
41746                           <radial_composite type="vector">
41747                             <radius>
41748                               <real value="0.5079369178"/>
41749                             </radius>
41750                             <theta>
41751                               <angle value="89.899956"/>
41752                             </theta>
41753                           </radial_composite>
41754                         </t2>
41755                       </composite>
41756                     </entry>
41757                     <entry>
41758                       <composite type="bline_point">
41759                         <point>
41760                           <vector>
41761                             <x>3.3480279446</x>
41762                             <y>-12.3178691864</y>
41763                           </vector>
41764                         </point>
41765                         <width>
41766                           <real value="0.7374486000"/>
41767                         </width>
41768                         <origin>
41769                           <real value="0.5000000000"/>
41770                         </origin>
41771                         <split>
41772                           <bool value="false"/>
41773                         </split>
41774                         <t1>
41775                           <radial_composite type="vector">
41776                             <radius>
41777                               <real value="0.5079369178"/>
41778                             </radius>
41779                             <theta>
41780                               <angle value="-63.461498"/>
41781                             </theta>
41782                           </radial_composite>
41783                         </t1>
41784                         <t2>
41785                           <radial_composite type="vector">
41786                             <radius>
41787                               <real value="0.5079369178"/>
41788                             </radius>
41789                             <theta>
41790                               <angle value="-63.461498"/>
41791                             </theta>
41792                           </radial_composite>
41793                         </t2>
41794                       </composite>
41795                     </entry>
41796                   </bline>
41797                 </param>
41798                 <param name="width">
41799                   <real value="0.0678862820"/>
41800                 </param>
41801                 <param name="expand">
41802                   <real value="0.0000000000"/>
41803                 </param>
41804                 <param name="sharp_cusps">
41805                   <bool value="true"/>
41806                 </param>
41807                 <param name="round_tip[0]">
41808                   <bool value="true"/>
41809                 </param>
41810                 <param name="round_tip[1]">
41811                   <bool value="true"/>
41812                 </param>
41813                 <param name="loopyness">
41814                   <real value="1.0000000000"/>
41815                 </param>
41816                 <param name="homogeneous_width">
41817                   <bool value="true"/>
41818                 </param>
41819               </layer>
41820               <layer type="outline" active="true" version="0.2" desc="NewDrawing101 Outline">
41821                 <param name="z_depth">
41822                   <real value="0.0000000000"/>
41823                 </param>
41824                 <param name="amount">
41825                   <real value="1.0000000000"/>
41826                 </param>
41827                 <param name="blend_method">
41828                   <integer value="0"/>
41829                 </param>
41830                 <param name="color">
41831                   <color>
41832                     <r>0.000000</r>
41833                     <g>0.000000</g>
41834                     <b>0.000000</b>
41835                     <a>1.000000</a>
41836                   </color>
41837                 </param>
41838                 <param name="origin">
41839                   <vector>
41840                     <x>0.0000000000</x>
41841                     <y>0.0000000000</y>
41842                   </vector>
41843                 </param>
41844                 <param name="invert">
41845                   <bool value="false"/>
41846                 </param>
41847                 <param name="antialias">
41848                   <bool value="true"/>
41849                 </param>
41850                 <param name="feather">
41851                   <real value="0.0000000000"/>
41852                 </param>
41853                 <param name="blurtype">
41854                   <integer value="1"/>
41855                 </param>
41856                 <param name="winding_style">
41857                   <integer value="0"/>
41858                 </param>
41859                 <param name="bline">
41860                   <bline type="bline_point" loop="false">
41861                     <entry>
41862                       <composite type="bline_point">
41863                         <point>
41864                           <vector>
41865                             <x>4.2605977058</x>
41866                             <y>-12.0063734055</y>
41867                           </vector>
41868                         </point>
41869                         <width>
41870                           <real value="1.7807996197"/>
41871                         </width>
41872                         <origin>
41873                           <real value="0.5000000000"/>
41874                         </origin>
41875                         <split>
41876                           <bool value="false"/>
41877                         </split>
41878                         <t1>
41879                           <radial_composite type="vector">
41880                             <radius>
41881                               <real value="0.3862418436"/>
41882                             </radius>
41883                             <theta>
41884                               <angle value="-101.783493"/>
41885                             </theta>
41886                           </radial_composite>
41887                         </t1>
41888                         <t2>
41889                           <radial_composite type="vector">
41890                             <radius>
41891                               <real value="0.3862418436"/>
41892                             </radius>
41893                             <theta>
41894                               <angle value="-101.783493"/>
41895                             </theta>
41896                           </radial_composite>
41897                         </t2>
41898                       </composite>
41899                     </entry>
41900                     <entry>
41901                       <composite type="bline_point">
41902                         <point>
41903                           <vector>
41904                             <x>4.2160820961</x>
41905                             <y>-12.3401184082</y>
41906                           </vector>
41907                         </point>
41908                         <width>
41909                           <real value="1.0161850669"/>
41910                         </width>
41911                         <origin>
41912                           <real value="0.5000000000"/>
41913                         </origin>
41914                         <split>
41915                           <bool value="false"/>
41916                         </split>
41917                         <t1>
41918                           <radial_composite type="vector">
41919                             <radius>
41920                               <real value="0.3862418436"/>
41921                             </radius>
41922                             <theta>
41923                               <angle value="-93.983406"/>
41924                             </theta>
41925                           </radial_composite>
41926                         </t1>
41927                         <t2>
41928                           <radial_composite type="vector">
41929                             <radius>
41930                               <real value="0.3862418436"/>
41931                             </radius>
41932                             <theta>
41933                               <angle value="-93.983406"/>
41934                             </theta>
41935                           </radial_composite>
41936                         </t2>
41937                       </composite>
41938                     </entry>
41939                   </bline>
41940                 </param>
41941                 <param name="width">
41942                   <real value="0.0678862820"/>
41943                 </param>
41944                 <param name="expand">
41945                   <real value="0.0000000000"/>
41946                 </param>
41947                 <param name="sharp_cusps">
41948                   <bool value="true"/>
41949                 </param>
41950                 <param name="round_tip[0]">
41951                   <bool value="true"/>
41952                 </param>
41953                 <param name="round_tip[1]">
41954                   <bool value="true"/>
41955                 </param>
41956                 <param name="loopyness">
41957                   <real value="1.0000000000"/>
41958                 </param>
41959                 <param name="homogeneous_width">
41960                   <bool value="true"/>
41961                 </param>
41962               </layer>
41963               <layer type="outline" active="true" version="0.2" desc="NewDrawing093 Outline">
41964                 <param name="z_depth">
41965                   <real value="0.0000000000"/>
41966                 </param>
41967                 <param name="amount">
41968                   <real value="1.0000000000"/>
41969                 </param>
41970                 <param name="blend_method">
41971                   <integer value="0"/>
41972                 </param>
41973                 <param name="color">
41974                   <color>
41975                     <r>0.000000</r>
41976                     <g>0.000000</g>
41977                     <b>0.000000</b>
41978                     <a>1.000000</a>
41979                   </color>
41980                 </param>
41981                 <param name="origin">
41982                   <vector>
41983                     <x>0.0000000000</x>
41984                     <y>0.0000000000</y>
41985                   </vector>
41986                 </param>
41987                 <param name="invert">
41988                   <bool value="false"/>
41989                 </param>
41990                 <param name="antialias">
41991                   <bool value="true"/>
41992                 </param>
41993                 <param name="feather">
41994                   <real value="0.0000000000"/>
41995                 </param>
41996                 <param name="blurtype">
41997                   <integer value="1"/>
41998                 </param>
41999                 <param name="winding_style">
42000                   <integer value="0"/>
42001                 </param>
42002                 <param name="bline">
42003                   <bline type="bline_point" loop="false">
42004                     <entry>
42005                       <composite type="bline_point">
42006                         <point>
42007                           <vector>
42008                             <x>3.3388628960</x>
42009                             <y>-8.0837993622</y>
42010                           </vector>
42011                         </point>
42012                         <width>
42013                           <real value="2.3246103518"/>
42014                         </width>
42015                         <origin>
42016                           <real value="0.5000000000"/>
42017                         </origin>
42018                         <split>
42019                           <bool value="false"/>
42020                         </split>
42021                         <t1>
42022                           <radial_composite type="vector">
42023                             <radius>
42024                               <real value="0.9322634337"/>
42025                             </radius>
42026                             <theta>
42027                               <angle value="87.332794"/>
42028                             </theta>
42029                           </radial_composite>
42030                         </t1>
42031                         <t2>
42032                           <radial_composite type="vector">
42033                             <radius>
42034                               <real value="0.9322634337"/>
42035                             </radius>
42036                             <theta>
42037                               <angle value="87.332794"/>
42038                             </theta>
42039                           </radial_composite>
42040                         </t2>
42041                       </composite>
42042                     </entry>
42043                     <entry>
42044                       <composite type="bline_point">
42045                         <point>
42046                           <vector>
42047                             <x>3.3611207008</x>
42048                             <y>-7.2160611153</y>
42049                           </vector>
42050                         </point>
42051                         <width>
42052                           <real value="1.3304138609"/>
42053                         </width>
42054                         <origin>
42055                           <real value="0.5000000000"/>
42056                         </origin>
42057                         <split>
42058                           <bool value="false"/>
42059                         </split>
42060                         <t1>
42061                           <radial_composite type="vector">
42062                             <radius>
42063                               <real value="0.9322634337"/>
42064                             </radius>
42065                             <theta>
42066                               <angle value="72.542542"/>
42067                             </theta>
42068                           </radial_composite>
42069                         </t1>
42070                         <t2>
42071                           <radial_composite type="vector">
42072                             <radius>
42073                               <real value="0.9322634337"/>
42074                             </radius>
42075                             <theta>
42076                               <angle value="72.542542"/>
42077                             </theta>
42078                           </radial_composite>
42079                         </t2>
42080                       </composite>
42081                     </entry>
42082                   </bline>
42083                 </param>
42084                 <param name="width">
42085                   <real value="0.0678862820"/>
42086                 </param>
42087                 <param name="expand">
42088                   <real value="0.0000000000"/>
42089                 </param>
42090                 <param name="sharp_cusps">
42091                   <bool value="true"/>
42092                 </param>
42093                 <param name="round_tip[0]">
42094                   <bool value="true"/>
42095                 </param>
42096                 <param name="round_tip[1]">
42097                   <bool value="true"/>
42098                 </param>
42099                 <param name="loopyness">
42100                   <real value="1.0000000000"/>
42101                 </param>
42102                 <param name="homogeneous_width">
42103                   <bool value="true"/>
42104                 </param>
42105               </layer>
42106               <layer type="outline" active="true" version="0.2" desc="NewDrawing094 Outline">
42107                 <param name="z_depth">
42108                   <real value="0.0000000000"/>
42109                 </param>
42110                 <param name="amount">
42111                   <real value="1.0000000000"/>
42112                 </param>
42113                 <param name="blend_method">
42114                   <integer value="0"/>
42115                 </param>
42116                 <param name="color">
42117                   <color>
42118                     <r>0.000000</r>
42119                     <g>0.000000</g>
42120                     <b>0.000000</b>
42121                     <a>1.000000</a>
42122                   </color>
42123                 </param>
42124                 <param name="origin">
42125                   <vector>
42126                     <x>0.0000000000</x>
42127                     <y>0.0000000000</y>
42128                   </vector>
42129                 </param>
42130                 <param name="invert">
42131                   <bool value="false"/>
42132                 </param>
42133                 <param name="antialias">
42134                   <bool value="true"/>
42135                 </param>
42136                 <param name="feather">
42137                   <real value="0.0000000000"/>
42138                 </param>
42139                 <param name="blurtype">
42140                   <integer value="1"/>
42141                 </param>
42142                 <param name="winding_style">
42143                   <integer value="0"/>
42144                 </param>
42145                 <param name="bline">
42146                   <bline type="bline_point" loop="false">
42147                     <entry>
42148                       <composite type="bline_point">
42149                         <point>
42150                           <vector>
42151                             <x>3.6949877739</x>
42152                             <y>-8.4397945404</y>
42153                           </vector>
42154                         </point>
42155                         <width>
42156                           <real value="2.2379681275"/>
42157                         </width>
42158                         <origin>
42159                           <real value="0.5000000000"/>
42160                         </origin>
42161                         <split>
42162                           <bool value="false"/>
42163                         </split>
42164                         <t1>
42165                           <radial_composite type="vector">
42166                             <radius>
42167                               <real value="0.5133252807"/>
42168                             </radius>
42169                             <theta>
42170                               <angle value="-87.031281"/>
42171                             </theta>
42172                           </radial_composite>
42173                         </t1>
42174                         <t2>
42175                           <radial_composite type="vector">
42176                             <radius>
42177                               <real value="0.5133252807"/>
42178                             </radius>
42179                             <theta>
42180                               <angle value="-87.031281"/>
42181                             </theta>
42182                           </radial_composite>
42183                         </t2>
42184                       </composite>
42185                     </entry>
42186                     <entry>
42187                       <composite type="bline_point">
42188                         <point>
42189                           <vector>
42190                             <x>3.7172455788</x>
42191                             <y>-8.8180389404</y>
42192                           </vector>
42193                         </point>
42194                         <width>
42195                           <real value="1.1603707389"/>
42196                         </width>
42197                         <origin>
42198                           <real value="0.5000000000"/>
42199                         </origin>
42200                         <split>
42201                           <bool value="false"/>
42202                         </split>
42203                         <t1>
42204                           <radial_composite type="vector">
42205                             <radius>
42206                               <real value="0.5133252807"/>
42207                             </radius>
42208                             <theta>
42209                               <angle value="-86.244125"/>
42210                             </theta>
42211                           </radial_composite>
42212                         </t1>
42213                         <t2>
42214                           <radial_composite type="vector">
42215                             <radius>
42216                               <real value="0.5133252807"/>
42217                             </radius>
42218                             <theta>
42219                               <angle value="-86.244125"/>
42220                             </theta>
42221                           </radial_composite>
42222                         </t2>
42223                       </composite>
42224                     </entry>
42225                   </bline>
42226                 </param>
42227                 <param name="width">
42228                   <real value="0.0678862820"/>
42229                 </param>
42230                 <param name="expand">
42231                   <real value="0.0000000000"/>
42232                 </param>
42233                 <param name="sharp_cusps">
42234                   <bool value="true"/>
42235                 </param>
42236                 <param name="round_tip[0]">
42237                   <bool value="true"/>
42238                 </param>
42239                 <param name="round_tip[1]">
42240                   <bool value="true"/>
42241                 </param>
42242                 <param name="loopyness">
42243                   <real value="1.0000000000"/>
42244                 </param>
42245                 <param name="homogeneous_width">
42246                   <bool value="true"/>
42247                 </param>
42248               </layer>
42249               <layer type="outline" active="true" version="0.2" desc="NewDrawing020 Outline">
42250                 <param name="z_depth">
42251                   <real value="0.0000000000"/>
42252                 </param>
42253                 <param name="amount">
42254                   <real value="1.0000000000"/>
42255                 </param>
42256                 <param name="blend_method">
42257                   <integer value="0"/>
42258                 </param>
42259                 <param name="color">
42260                   <color>
42261                     <r>0.000000</r>
42262                     <g>0.000000</g>
42263                     <b>0.000000</b>
42264                     <a>1.000000</a>
42265                   </color>
42266                 </param>
42267                 <param name="origin">
42268                   <vector>
42269                     <x>0.0000000000</x>
42270                     <y>0.0000000000</y>
42271                   </vector>
42272                 </param>
42273                 <param name="invert">
42274                   <bool value="false"/>
42275                 </param>
42276                 <param name="antialias">
42277                   <bool value="true"/>
42278                 </param>
42279                 <param name="feather">
42280                   <real value="0.0000000000"/>
42281                 </param>
42282                 <param name="blurtype">
42283                   <integer value="1"/>
42284                 </param>
42285                 <param name="winding_style">
42286                   <integer value="0"/>
42287                 </param>
42288                 <param name="bline">
42289                   <bline type="bline_point" loop="false">
42290                     <entry>
42291                       <composite type="bline_point">
42292                         <point>
42293                           <vector>
42294                             <x>4.2767238617</x>
42295                             <y>-1.7169775963</y>
42296                           </vector>
42297                         </point>
42298                         <width>
42299                           <real value="1.4940940500"/>
42300                         </width>
42301                         <origin>
42302                           <real value="0.5000000000"/>
42303                         </origin>
42304                         <split>
42305                           <bool value="false"/>
42306                         </split>
42307                         <t1>
42308                           <radial_composite type="vector">
42309                             <radius>
42310                               <real value="0.7011670050"/>
42311                             </radius>
42312                             <theta>
42313                               <angle value="-97.090401"/>
42314                             </theta>
42315                           </radial_composite>
42316                         </t1>
42317                         <t2>
42318                           <radial_composite type="vector">
42319                             <radius>
42320                               <real value="0.7011670050"/>
42321                             </radius>
42322                             <theta>
42323                               <angle value="-97.090401"/>
42324                             </theta>
42325                           </radial_composite>
42326                         </t2>
42327                       </composite>
42328                     </entry>
42329                     <entry>
42330                       <composite type="bline_point">
42331                         <point>
42332                           <vector>
42333                             <x>4.2322082520</x>
42334                             <y>-2.4067180157</y>
42335                           </vector>
42336                         </point>
42337                         <width>
42338                           <real value="1.0024563453"/>
42339                         </width>
42340                         <origin>
42341                           <real value="0.5000000000"/>
42342                         </origin>
42343                         <split>
42344                           <bool value="false"/>
42345                         </split>
42346                         <t1>
42347                           <radial_composite type="vector">
42348                             <radius>
42349                               <real value="0.7011670050"/>
42350                             </radius>
42351                             <theta>
42352                               <angle value="-90.553482"/>
42353                             </theta>
42354                           </radial_composite>
42355                         </t1>
42356                         <t2>
42357                           <radial_composite type="vector">
42358                             <radius>
42359                               <real value="0.7011670050"/>
42360                             </radius>
42361                             <theta>
42362                               <angle value="-90.553482"/>
42363                             </theta>
42364                           </radial_composite>
42365                         </t2>
42366                       </composite>
42367                     </entry>
42368                   </bline>
42369                 </param>
42370                 <param name="width">
42371                   <real value="0.0678862799"/>
42372                 </param>
42373                 <param name="expand">
42374                   <real value="0.0000000000"/>
42375                 </param>
42376                 <param name="sharp_cusps">
42377                   <bool value="true"/>
42378                 </param>
42379                 <param name="round_tip[0]">
42380                   <bool value="true"/>
42381                 </param>
42382                 <param name="round_tip[1]">
42383                   <bool value="true"/>
42384                 </param>
42385                 <param name="loopyness">
42386                   <real value="1.0000000000"/>
42387                 </param>
42388                 <param name="homogeneous_width">
42389                   <bool value="true"/>
42390                 </param>
42391               </layer>
42392               <layer type="outline" active="true" version="0.2" desc="NewDrawing021 Outline">
42393                 <param name="z_depth">
42394                   <real value="0.0000000000"/>
42395                 </param>
42396                 <param name="amount">
42397                   <real value="1.0000000000"/>
42398                 </param>
42399                 <param name="blend_method">
42400                   <integer value="0"/>
42401                 </param>
42402                 <param name="color">
42403                   <color>
42404                     <r>0.000000</r>
42405                     <g>0.000000</g>
42406                     <b>0.000000</b>
42407                     <a>1.000000</a>
42408                   </color>
42409                 </param>
42410                 <param name="origin">
42411                   <vector>
42412                     <x>0.0000000000</x>
42413                     <y>0.0000000000</y>
42414                   </vector>
42415                 </param>
42416                 <param name="invert">
42417                   <bool value="false"/>
42418                 </param>
42419                 <param name="antialias">
42420                   <bool value="true"/>
42421                 </param>
42422                 <param name="feather">
42423                   <real value="0.0000000000"/>
42424                 </param>
42425                 <param name="blurtype">
42426                   <integer value="1"/>
42427                 </param>
42428                 <param name="winding_style">
42429                   <integer value="0"/>
42430                 </param>
42431                 <param name="bline">
42432                   <bline type="bline_point" loop="false">
42433                     <entry>
42434                       <composite type="bline_point">
42435                         <point>
42436                           <vector>
42437                             <x>3.7202789783</x>
42438                             <y>-1.2497340441</y>
42439                           </vector>
42440                         </point>
42441                         <width>
42442                           <real value="1.0000000000"/>
42443                         </width>
42444                         <origin>
42445                           <real value="0.5000000000"/>
42446                         </origin>
42447                         <split>
42448                           <bool value="false"/>
42449                         </split>
42450                         <t1>
42451                           <radial_composite type="vector">
42452                             <radius>
42453                               <real value="0.5023282382"/>
42454                             </radius>
42455                             <theta>
42456                               <angle value="-91.306427"/>
42457                             </theta>
42458                           </radial_composite>
42459                         </t1>
42460                         <t2>
42461                           <radial_composite type="vector">
42462                             <radius>
42463                               <real value="0.5023282382"/>
42464                             </radius>
42465                             <theta>
42466                               <angle value="-91.306427"/>
42467                             </theta>
42468                           </radial_composite>
42469                         </t2>
42470                       </composite>
42471                     </entry>
42472                     <entry>
42473                       <composite type="bline_point">
42474                         <point>
42475                           <vector>
42476                             <x>3.7202789783</x>
42477                             <y>-1.6947278976</y>
42478                           </vector>
42479                         </point>
42480                         <width>
42481                           <real value="1.0000000000"/>
42482                         </width>
42483                         <origin>
42484                           <real value="0.5000000000"/>
42485                         </origin>
42486                         <split>
42487                           <bool value="false"/>
42488                         </split>
42489                         <t1>
42490                           <radial_composite type="vector">
42491                             <radius>
42492                               <real value="0.5023282382"/>
42493                             </radius>
42494                             <theta>
42495                               <angle value="-78.751213"/>
42496                             </theta>
42497                           </radial_composite>
42498                         </t1>
42499                         <t2>
42500                           <radial_composite type="vector">
42501                             <radius>
42502                               <real value="0.5023282382"/>
42503                             </radius>
42504                             <theta>
42505                               <angle value="-78.751213"/>
42506                             </theta>
42507                           </radial_composite>
42508                         </t2>
42509                       </composite>
42510                     </entry>
42511                   </bline>
42512                 </param>
42513                 <param name="width">
42514                   <real value="0.0678862799"/>
42515                 </param>
42516                 <param name="expand">
42517                   <real value="0.0000000000"/>
42518                 </param>
42519                 <param name="sharp_cusps">
42520                   <bool value="true"/>
42521                 </param>
42522                 <param name="round_tip[0]">
42523                   <bool value="true"/>
42524                 </param>
42525                 <param name="round_tip[1]">
42526                   <bool value="true"/>
42527                 </param>
42528                 <param name="loopyness">
42529                   <real value="1.0000000000"/>
42530                 </param>
42531                 <param name="homogeneous_width">
42532                   <bool value="true"/>
42533                 </param>
42534               </layer>
42535               <layer type="outline" active="true" version="0.2" desc="NewDrawing022 Outline">
42536                 <param name="z_depth">
42537                   <real value="0.0000000000"/>
42538                 </param>
42539                 <param name="amount">
42540                   <real value="1.0000000000"/>
42541                 </param>
42542                 <param name="blend_method">
42543                   <integer value="0"/>
42544                 </param>
42545                 <param name="color">
42546                   <color>
42547                     <r>0.000000</r>
42548                     <g>0.000000</g>
42549                     <b>0.000000</b>
42550                     <a>1.000000</a>
42551                   </color>
42552                 </param>
42553                 <param name="origin">
42554                   <vector>
42555                     <x>0.0000000000</x>
42556                     <y>0.0000000000</y>
42557                   </vector>
42558                 </param>
42559                 <param name="invert">
42560                   <bool value="false"/>
42561                 </param>
42562                 <param name="antialias">
42563                   <bool value="true"/>
42564                 </param>
42565                 <param name="feather">
42566                   <real value="0.0000000000"/>
42567                 </param>
42568                 <param name="blurtype">
42569                   <integer value="1"/>
42570                 </param>
42571                 <param name="winding_style">
42572                   <integer value="0"/>
42573                 </param>
42574                 <param name="bline">
42575                   <bline type="bline_point" loop="false">
42576                     <entry>
42577                       <composite type="bline_point">
42578                         <point>
42579                           <vector>
42580                             <x>4.2099504471</x>
42581                             <y>-0.6267427206</y>
42582                           </vector>
42583                         </point>
42584                         <width>
42585                           <real value="1.0000000000"/>
42586                         </width>
42587                         <origin>
42588                           <real value="0.5000000000"/>
42589                         </origin>
42590                         <split>
42591                           <bool value="false"/>
42592                         </split>
42593                         <t1>
42594                           <radial_composite type="vector">
42595                             <radius>
42596                               <real value="0.7592305058"/>
42597                             </radius>
42598                             <theta>
42599                               <angle value="-92.713242"/>
42600                             </theta>
42601                           </radial_composite>
42602                         </t1>
42603                         <t2>
42604                           <radial_composite type="vector">
42605                             <radius>
42606                               <real value="0.7592305058"/>
42607                             </radius>
42608                             <theta>
42609                               <angle value="-92.713242"/>
42610                             </theta>
42611                           </radial_composite>
42612                         </t2>
42613                       </composite>
42614                     </entry>
42615                     <entry>
42616                       <composite type="bline_point">
42617                         <point>
42618                           <vector>
42619                             <x>4.1876926422</x>
42620                             <y>-1.3387328386</y>
42621                           </vector>
42622                         </point>
42623                         <width>
42624                           <real value="1.0000000000"/>
42625                         </width>
42626                         <origin>
42627                           <real value="0.5000000000"/>
42628                         </origin>
42629                         <split>
42630                           <bool value="false"/>
42631                         </split>
42632                         <t1>
42633                           <radial_composite type="vector">
42634                             <radius>
42635                               <real value="0.7592305058"/>
42636                             </radius>
42637                             <theta>
42638                               <angle value="-90.253288"/>
42639                             </theta>
42640                           </radial_composite>
42641                         </t1>
42642                         <t2>
42643                           <radial_composite type="vector">
42644                             <radius>
42645                               <real value="0.7592305058"/>
42646                             </radius>
42647                             <theta>
42648                               <angle value="-90.253288"/>
42649                             </theta>
42650                           </radial_composite>
42651                         </t2>
42652                       </composite>
42653                     </entry>
42654                   </bline>
42655                 </param>
42656                 <param name="width">
42657                   <real value="0.0678862799"/>
42658                 </param>
42659                 <param name="expand">
42660                   <real value="0.0000000000"/>
42661                 </param>
42662                 <param name="sharp_cusps">
42663                   <bool value="true"/>
42664                 </param>
42665                 <param name="round_tip[0]">
42666                   <bool value="true"/>
42667                 </param>
42668                 <param name="round_tip[1]">
42669                   <bool value="true"/>
42670                 </param>
42671                 <param name="loopyness">
42672                   <real value="1.0000000000"/>
42673                 </param>
42674                 <param name="homogeneous_width">
42675                   <bool value="true"/>
42676                 </param>
42677               </layer>
42678               <layer type="outline" active="true" version="0.2" desc="NewDrawing023 Outline">
42679                 <param name="z_depth">
42680                   <real value="0.0000000000"/>
42681                 </param>
42682                 <param name="amount">
42683                   <real value="1.0000000000"/>
42684                 </param>
42685                 <param name="blend_method">
42686                   <integer value="0"/>
42687                 </param>
42688                 <param name="color">
42689                   <color>
42690                     <r>0.000000</r>
42691                     <g>0.000000</g>
42692                     <b>0.000000</b>
42693                     <a>1.000000</a>
42694                   </color>
42695                 </param>
42696                 <param name="origin">
42697                   <vector>
42698                     <x>0.0000000000</x>
42699                     <y>0.0000000000</y>
42700                   </vector>
42701                 </param>
42702                 <param name="invert">
42703                   <bool value="false"/>
42704                 </param>
42705                 <param name="antialias">
42706                   <bool value="true"/>
42707                 </param>
42708                 <param name="feather">
42709                   <real value="0.0000000000"/>
42710                 </param>
42711                 <param name="blurtype">
42712                   <integer value="1"/>
42713                 </param>
42714                 <param name="winding_style">
42715                   <integer value="0"/>
42716                 </param>
42717                 <param name="bline">
42718                   <bline type="bline_point" loop="false">
42719                     <entry>
42720                       <composite type="bline_point">
42721                         <point>
42722                           <vector>
42723                             <x>3.8760833740</x>
42724                             <y>-0.5154942870</y>
42725                           </vector>
42726                         </point>
42727                         <width>
42728                           <real value="1.0000000000"/>
42729                         </width>
42730                         <origin>
42731                           <real value="0.5000000000"/>
42732                         </origin>
42733                         <split>
42734                           <bool value="false"/>
42735                         </split>
42736                         <t1>
42737                           <radial_composite type="vector">
42738                             <radius>
42739                               <real value="0.5339925724"/>
42740                             </radius>
42741                             <theta>
42742                               <angle value="90.000000"/>
42743                             </theta>
42744                           </radial_composite>
42745                         </t1>
42746                         <t2>
42747                           <radial_composite type="vector">
42748                             <radius>
42749                               <real value="0.5339925724"/>
42750                             </radius>
42751                             <theta>
42752                               <angle value="90.000000"/>
42753                             </theta>
42754                           </radial_composite>
42755                         </t2>
42756                       </composite>
42757                     </entry>
42758                     <entry>
42759                       <composite type="bline_point">
42760                         <point>
42761                           <vector>
42762                             <x>3.8760833740</x>
42763                             <y>-0.0260010827</y>
42764                           </vector>
42765                         </point>
42766                         <width>
42767                           <real value="1.0000000000"/>
42768                         </width>
42769                         <origin>
42770                           <real value="0.5000000000"/>
42771                         </origin>
42772                         <split>
42773                           <bool value="false"/>
42774                         </split>
42775                         <t1>
42776                           <radial_composite type="vector">
42777                             <radius>
42778                               <real value="0.5339925724"/>
42779                             </radius>
42780                             <theta>
42781                               <angle value="89.999992"/>
42782                             </theta>
42783                           </radial_composite>
42784                         </t1>
42785                         <t2>
42786                           <radial_composite type="vector">
42787                             <radius>
42788                               <real value="0.5339925724"/>
42789                             </radius>
42790                             <theta>
42791                               <angle value="89.999992"/>
42792                             </theta>
42793                           </radial_composite>
42794                         </t2>
42795                       </composite>
42796                     </entry>
42797                   </bline>
42798                 </param>
42799                 <param name="width">
42800                   <real value="0.0678862799"/>
42801                 </param>
42802                 <param name="expand">
42803                   <real value="0.0000000000"/>
42804                 </param>
42805                 <param name="sharp_cusps">
42806                   <bool value="true"/>
42807                 </param>
42808                 <param name="round_tip[0]">
42809                   <bool value="true"/>
42810                 </param>
42811                 <param name="round_tip[1]">
42812                   <bool value="true"/>
42813                 </param>
42814                 <param name="loopyness">
42815                   <real value="1.0000000000"/>
42816                 </param>
42817                 <param name="homogeneous_width">
42818                   <bool value="true"/>
42819                 </param>
42820               </layer>
42821               <layer type="outline" active="true" version="0.2" desc="NewDrawing026 Outline">
42822                 <param name="z_depth">
42823                   <real value="0.0000000000"/>
42824                 </param>
42825                 <param name="amount">
42826                   <real value="1.0000000000"/>
42827                 </param>
42828                 <param name="blend_method">
42829                   <integer value="0"/>
42830                 </param>
42831                 <param name="color">
42832                   <color>
42833                     <r>0.000000</r>
42834                     <g>0.000000</g>
42835                     <b>0.000000</b>
42836                     <a>1.000000</a>
42837                   </color>
42838                 </param>
42839                 <param name="origin">
42840                   <vector>
42841                     <x>0.0000000000</x>
42842                     <y>0.0000000000</y>
42843                   </vector>
42844                 </param>
42845                 <param name="invert">
42846                   <bool value="false"/>
42847                 </param>
42848                 <param name="antialias">
42849                   <bool value="true"/>
42850                 </param>
42851                 <param name="feather">
42852                   <real value="0.0000000000"/>
42853                 </param>
42854                 <param name="blurtype">
42855                   <integer value="1"/>
42856                 </param>
42857                 <param name="winding_style">
42858                   <integer value="0"/>
42859                 </param>
42860                 <param name="bline">
42861                   <bline type="bline_point" loop="false">
42862                     <entry>
42863                       <composite type="bline_point">
42864                         <point>
42865                           <vector>
42866                             <x>4.2989816666</x>
42867                             <y>0.5969902277</y>
42868                           </vector>
42869                         </point>
42870                         <width>
42871                           <real value="1.3288355420"/>
42872                         </width>
42873                         <origin>
42874                           <real value="0.5000000000"/>
42875                         </origin>
42876                         <split>
42877                           <bool value="false"/>
42878                         </split>
42879                         <t1>
42880                           <radial_composite type="vector">
42881                             <radius>
42882                               <real value="0.7364526360"/>
42883                             </radius>
42884                             <theta>
42885                               <angle value="-88.925827"/>
42886                             </theta>
42887                           </radial_composite>
42888                         </t1>
42889                         <t2>
42890                           <radial_composite type="vector">
42891                             <radius>
42892                               <real value="0.7364526360"/>
42893                             </radius>
42894                             <theta>
42895                               <angle value="-88.925827"/>
42896                             </theta>
42897                           </radial_composite>
42898                         </t2>
42899                       </composite>
42900                     </entry>
42901                     <entry>
42902                       <composite type="bline_point">
42903                         <point>
42904                           <vector>
42905                             <x>4.3434972763</x>
42906                             <y>-0.1149998456</y>
42907                           </vector>
42908                         </point>
42909                         <width>
42910                           <real value="1.1982938585"/>
42911                         </width>
42912                         <origin>
42913                           <real value="0.5000000000"/>
42914                         </origin>
42915                         <split>
42916                           <bool value="false"/>
42917                         </split>
42918                         <t1>
42919                           <radial_composite type="vector">
42920                             <radius>
42921                               <real value="0.7364526360"/>
42922                             </radius>
42923                             <theta>
42924                               <angle value="-80.953690"/>
42925                             </theta>
42926                           </radial_composite>
42927                         </t1>
42928                         <t2>
42929                           <radial_composite type="vector">
42930                             <radius>
42931                               <real value="0.7364526360"/>
42932                             </radius>
42933                             <theta>
42934                               <angle value="-80.953690"/>
42935                             </theta>
42936                           </radial_composite>
42937                         </t2>
42938                       </composite>
42939                     </entry>
42940                   </bline>
42941                 </param>
42942                 <param name="width">
42943                   <real value="0.0678862799"/>
42944                 </param>
42945                 <param name="expand">
42946                   <real value="0.0000000000"/>
42947                 </param>
42948                 <param name="sharp_cusps">
42949                   <bool value="true"/>
42950                 </param>
42951                 <param name="round_tip[0]">
42952                   <bool value="true"/>
42953                 </param>
42954                 <param name="round_tip[1]">
42955                   <bool value="true"/>
42956                 </param>
42957                 <param name="loopyness">
42958                   <real value="1.0000000000"/>
42959                 </param>
42960                 <param name="homogeneous_width">
42961                   <bool value="true"/>
42962                 </param>
42963               </layer>
42964               <layer type="outline" active="true" version="0.2" desc="NewDrawing027 Outline">
42965                 <param name="z_depth">
42966                   <real value="0.0000000000"/>
42967                 </param>
42968                 <param name="amount">
42969                   <real value="1.0000000000"/>
42970                 </param>
42971                 <param name="blend_method">
42972                   <integer value="0"/>
42973                 </param>
42974                 <param name="color">
42975                   <color>
42976                     <r>0.000000</r>
42977                     <g>0.000000</g>
42978                     <b>0.000000</b>
42979                     <a>1.000000</a>
42980                   </color>
42981                 </param>
42982                 <param name="origin">
42983                   <vector>
42984                     <x>0.0000000000</x>
42985                     <y>0.0000000000</y>
42986                   </vector>
42987                 </param>
42988                 <param name="invert">
42989                   <bool value="false"/>
42990                 </param>
42991                 <param name="antialias">
42992                   <bool value="true"/>
42993                 </param>
42994                 <param name="feather">
42995                   <real value="0.0000000000"/>
42996                 </param>
42997                 <param name="blurtype">
42998                   <integer value="1"/>
42999                 </param>
43000                 <param name="winding_style">
43001                   <integer value="0"/>
43002                 </param>
43003                 <param name="bline">
43004                   <bline type="bline_point" loop="false">
43005                     <entry>
43006                       <composite type="bline_point">
43007                         <point>
43008                           <vector>
43009                             <x>3.8538258076</x>
43010                             <y>1.1087331772</y>
43011                           </vector>
43012                         </point>
43013                         <width>
43014                           <real value="1.0000000000"/>
43015                         </width>
43016                         <origin>
43017                           <real value="0.5000000000"/>
43018                         </origin>
43019                         <split>
43020                           <bool value="false"/>
43021                         </split>
43022                         <t1>
43023                           <radial_composite type="vector">
43024                             <radius>
43025                               <real value="0.7954218319"/>
43026                             </radius>
43027                             <theta>
43028                               <angle value="-84.715904"/>
43029                             </theta>
43030                           </radial_composite>
43031                         </t1>
43032                         <t2>
43033                           <radial_composite type="vector">
43034                             <radius>
43035                               <real value="0.7954218319"/>
43036                             </radius>
43037                             <theta>
43038                               <angle value="-84.715904"/>
43039                             </theta>
43040                           </radial_composite>
43041                         </t2>
43042                       </composite>
43043                     </entry>
43044                     <entry>
43045                       <composite type="bline_point">
43046                         <point>
43047                           <vector>
43048                             <x>3.9205989838</x>
43049                             <y>0.3299939632</y>
43050                           </vector>
43051                         </point>
43052                         <width>
43053                           <real value="1.7770024767"/>
43054                         </width>
43055                         <origin>
43056                           <real value="0.5000000000"/>
43057                         </origin>
43058                         <split>
43059                           <bool value="false"/>
43060                         </split>
43061                         <t1>
43062                           <radial_composite type="vector">
43063                             <radius>
43064                               <real value="0.7954218319"/>
43065                             </radius>
43066                             <theta>
43067                               <angle value="-84.258415"/>
43068                             </theta>
43069                           </radial_composite>
43070                         </t1>
43071                         <t2>
43072                           <radial_composite type="vector">
43073                             <radius>
43074                               <real value="0.7954218319"/>
43075                             </radius>
43076                             <theta>
43077                               <angle value="-84.258415"/>
43078                             </theta>
43079                           </radial_composite>
43080                         </t2>
43081                       </composite>
43082                     </entry>
43083                   </bline>
43084                 </param>
43085                 <param name="width">
43086                   <real value="0.0678862799"/>
43087                 </param>
43088                 <param name="expand">
43089                   <real value="0.0000000000"/>
43090                 </param>
43091                 <param name="sharp_cusps">
43092                   <bool value="true"/>
43093                 </param>
43094                 <param name="round_tip[0]">
43095                   <bool value="true"/>
43096                 </param>
43097                 <param name="round_tip[1]">
43098                   <bool value="true"/>
43099                 </param>
43100                 <param name="loopyness">
43101                   <real value="1.0000000000"/>
43102                 </param>
43103                 <param name="homogeneous_width">
43104                   <bool value="true"/>
43105                 </param>
43106               </layer>
43107               <layer type="outline" active="true" version="0.2" desc="NewDrawing052 Outline">
43108                 <param name="z_depth">
43109                   <real value="0.0000000000"/>
43110                 </param>
43111                 <param name="amount">
43112                   <real value="1.0000000000"/>
43113                 </param>
43114                 <param name="blend_method">
43115                   <integer value="0"/>
43116                 </param>
43117                 <param name="color">
43118                   <color>
43119                     <r>0.000000</r>
43120                     <g>0.000000</g>
43121                     <b>0.000000</b>
43122                     <a>1.000000</a>
43123                   </color>
43124                 </param>
43125                 <param name="origin">
43126                   <vector>
43127                     <x>0.0000000000</x>
43128                     <y>0.0000000000</y>
43129                   </vector>
43130                 </param>
43131                 <param name="invert">
43132                   <bool value="false"/>
43133                 </param>
43134                 <param name="antialias">
43135                   <bool value="true"/>
43136                 </param>
43137                 <param name="feather">
43138                   <real value="0.0000000000"/>
43139                 </param>
43140                 <param name="blurtype">
43141                   <integer value="1"/>
43142                 </param>
43143                 <param name="winding_style">
43144                   <integer value="0"/>
43145                 </param>
43146                 <param name="bline">
43147                   <bline type="bline_point" loop="false">
43148                     <entry>
43149                       <composite type="bline_point">
43150                         <point>
43151                           <vector>
43152                             <x>3.2740547657</x>
43153                             <y>-3.8230977058</y>
43154                           </vector>
43155                         </point>
43156                         <width>
43157                           <real value="2.0368904775"/>
43158                         </width>
43159                         <origin>
43160                           <real value="0.5000000000"/>
43161                         </origin>
43162                         <split>
43163                           <bool value="false"/>
43164                         </split>
43165                         <t1>
43166                           <radial_composite type="vector">
43167                             <radius>
43168                               <real value="1.0577146494"/>
43169                             </radius>
43170                             <theta>
43171                               <angle value="0.530392"/>
43172                             </theta>
43173                           </radial_composite>
43174                         </t1>
43175                         <t2>
43176                           <radial_composite type="vector">
43177                             <radius>
43178                               <real value="1.0577146494"/>
43179                             </radius>
43180                             <theta>
43181                               <angle value="0.530392"/>
43182                             </theta>
43183                           </radial_composite>
43184                         </t2>
43185                       </composite>
43186                     </entry>
43187                     <entry>
43188                       <composite type="bline_point">
43189                         <point>
43190                           <vector>
43191                             <x>4.3201708794</x>
43192                             <y>-3.8008480072</y>
43193                           </vector>
43194                         </point>
43195                         <width>
43196                           <real value="1.7003680777"/>
43197                         </width>
43198                         <origin>
43199                           <real value="0.5000000000"/>
43200                         </origin>
43201                         <split>
43202                           <bool value="false"/>
43203                         </split>
43204                         <t1>
43205                           <radial_composite type="vector">
43206                             <radius>
43207                               <real value="1.0577146494"/>
43208                             </radius>
43209                             <theta>
43210                               <angle value="0.627959"/>
43211                             </theta>
43212                           </radial_composite>
43213                         </t1>
43214                         <t2>
43215                           <radial_composite type="vector">
43216                             <radius>
43217                               <real value="1.0577146494"/>
43218                             </radius>
43219                             <theta>
43220                               <angle value="0.627959"/>
43221                             </theta>
43222                           </radial_composite>
43223                         </t2>
43224                       </composite>
43225                     </entry>
43226                   </bline>
43227                 </param>
43228                 <param name="width">
43229                   <real value="0.0678862820"/>
43230                 </param>
43231                 <param name="expand">
43232                   <real value="0.0000000000"/>
43233                 </param>
43234                 <param name="sharp_cusps">
43235                   <bool value="true"/>
43236                 </param>
43237                 <param name="round_tip[0]">
43238                   <bool value="true"/>
43239                 </param>
43240                 <param name="round_tip[1]">
43241                   <bool value="true"/>
43242                 </param>
43243                 <param name="loopyness">
43244                   <real value="1.0000000000"/>
43245                 </param>
43246                 <param name="homogeneous_width">
43247                   <bool value="true"/>
43248                 </param>
43249               </layer>
43250               <layer type="outline" active="true" version="0.2" desc="NewDrawing053 Outline">
43251                 <param name="z_depth">
43252                   <real value="0.0000000000"/>
43253                 </param>
43254                 <param name="amount">
43255                   <real value="1.0000000000"/>
43256                 </param>
43257                 <param name="blend_method">
43258                   <integer value="0"/>
43259                 </param>
43260                 <param name="color">
43261                   <color>
43262                     <r>0.000000</r>
43263                     <g>0.000000</g>
43264                     <b>0.000000</b>
43265                     <a>1.000000</a>
43266                   </color>
43267                 </param>
43268                 <param name="origin">
43269                   <vector>
43270                     <x>0.0000000000</x>
43271                     <y>0.0000000000</y>
43272                   </vector>
43273                 </param>
43274                 <param name="invert">
43275                   <bool value="false"/>
43276                 </param>
43277                 <param name="antialias">
43278                   <bool value="true"/>
43279                 </param>
43280                 <param name="feather">
43281                   <real value="0.0000000000"/>
43282                 </param>
43283                 <param name="blurtype">
43284                   <integer value="1"/>
43285                 </param>
43286                 <param name="winding_style">
43287                   <integer value="0"/>
43288                 </param>
43289                 <param name="bline">
43290                   <bline type="bline_point" loop="false">
43291                     <entry>
43292                       <composite type="bline_point">
43293                         <point>
43294                           <vector>
43295                             <x>3.2295391560</x>
43296                             <y>-4.5350880623</y>
43297                           </vector>
43298                         </point>
43299                         <width>
43300                           <real value="2.5153632771"/>
43301                         </width>
43302                         <origin>
43303                           <real value="0.5000000000"/>
43304                         </origin>
43305                         <split>
43306                           <bool value="false"/>
43307                         </split>
43308                         <t1>
43309                           <radial_composite type="vector">
43310                             <radius>
43311                               <real value="1.1087058987"/>
43312                             </radius>
43313                             <theta>
43314                               <angle value="4.698366"/>
43315                             </theta>
43316                           </radial_composite>
43317                         </t1>
43318                         <t2>
43319                           <radial_composite type="vector">
43320                             <radius>
43321                               <real value="1.1087058987"/>
43322                             </radius>
43323                             <theta>
43324                               <angle value="4.698366"/>
43325                             </theta>
43326                           </radial_composite>
43327                         </t2>
43328                       </composite>
43329                     </entry>
43330                     <entry>
43331                       <composite type="bline_point">
43332                         <point>
43333                           <vector>
43334                             <x>4.3201708794</x>
43335                             <y>-4.5128383636</y>
43336                           </vector>
43337                         </point>
43338                         <width>
43339                           <real value="2.2175876208"/>
43340                         </width>
43341                         <origin>
43342                           <real value="0.5000000000"/>
43343                         </origin>
43344                         <split>
43345                           <bool value="false"/>
43346                         </split>
43347                         <t1>
43348                           <radial_composite type="vector">
43349                             <radius>
43350                               <real value="1.1087058987"/>
43351                             </radius>
43352                             <theta>
43353                               <angle value="-3.199213"/>
43354                             </theta>
43355                           </radial_composite>
43356                         </t1>
43357                         <t2>
43358                           <radial_composite type="vector">
43359                             <radius>
43360                               <real value="1.1087058987"/>
43361                             </radius>
43362                             <theta>
43363                               <angle value="-3.199213"/>
43364                             </theta>
43365                           </radial_composite>
43366                         </t2>
43367                       </composite>
43368                     </entry>
43369                   </bline>
43370                 </param>
43371                 <param name="width">
43372                   <real value="0.0678862820"/>
43373                 </param>
43374                 <param name="expand">
43375                   <real value="0.0000000000"/>
43376                 </param>
43377                 <param name="sharp_cusps">
43378                   <bool value="true"/>
43379                 </param>
43380                 <param name="round_tip[0]">
43381                   <bool value="true"/>
43382                 </param>
43383                 <param name="round_tip[1]">
43384                   <bool value="true"/>
43385                 </param>
43386                 <param name="loopyness">
43387                   <real value="1.0000000000"/>
43388                 </param>
43389                 <param name="homogeneous_width">
43390                   <bool value="true"/>
43391                 </param>
43392               </layer>
43393               <layer type="outline" active="true" version="0.2" desc="NewDrawing054 Outline">
43394                 <param name="z_depth">
43395                   <real value="0.0000000000"/>
43396                 </param>
43397                 <param name="amount">
43398                   <real value="1.0000000000"/>
43399                 </param>
43400                 <param name="blend_method">
43401                   <integer value="0"/>
43402                 </param>
43403                 <param name="color">
43404                   <color>
43405                     <r>0.000000</r>
43406                     <g>0.000000</g>
43407                     <b>0.000000</b>
43408                     <a>1.000000</a>
43409                   </color>
43410                 </param>
43411                 <param name="origin">
43412                   <vector>
43413                     <x>0.0000000000</x>
43414                     <y>0.0000000000</y>
43415                   </vector>
43416                 </param>
43417                 <param name="invert">
43418                   <bool value="false"/>
43419                 </param>
43420                 <param name="antialias">
43421                   <bool value="true"/>
43422                 </param>
43423                 <param name="feather">
43424                   <real value="0.0000000000"/>
43425                 </param>
43426                 <param name="blurtype">
43427                   <integer value="1"/>
43428                 </param>
43429                 <param name="winding_style">
43430                   <integer value="0"/>
43431                 </param>
43432                 <param name="bline">
43433                   <bline type="bline_point" loop="false">
43434                     <entry>
43435                       <composite type="bline_point">
43436                         <point>
43437                           <vector>
43438                             <x>3.2072813511</x>
43439                             <y>-5.2248282433</y>
43440                           </vector>
43441                         </point>
43442                         <width>
43443                           <real value="2.2319834929"/>
43444                         </width>
43445                         <origin>
43446                           <real value="0.5000000000"/>
43447                         </origin>
43448                         <split>
43449                           <bool value="false"/>
43450                         </split>
43451                         <t1>
43452                           <radial_composite type="vector">
43453                             <radius>
43454                               <real value="1.2378212542"/>
43455                             </radius>
43456                             <theta>
43457                               <angle value="15.036058"/>
43458                             </theta>
43459                           </radial_composite>
43460                         </t1>
43461                         <t2>
43462                           <radial_composite type="vector">
43463                             <radius>
43464                               <real value="1.2378212542"/>
43465                             </radius>
43466                             <theta>
43467                               <angle value="15.036058"/>
43468                             </theta>
43469                           </radial_composite>
43470                         </t2>
43471                       </composite>
43472                     </entry>
43473                     <entry>
43474                       <composite type="bline_point">
43475                         <point>
43476                           <vector>
43477                             <x>4.4092020988</x>
43478                             <y>-5.1580791473</y>
43479                           </vector>
43480                         </point>
43481                         <width>
43482                           <real value="2.3990684131"/>
43483                         </width>
43484                         <origin>
43485                           <real value="0.5000000000"/>
43486                         </origin>
43487                         <split>
43488                           <bool value="false"/>
43489                         </split>
43490                         <t1>
43491                           <radial_composite type="vector">
43492                             <radius>
43493                               <real value="1.2378212542"/>
43494                             </radius>
43495                             <theta>
43496                               <angle value="0.030343"/>
43497                             </theta>
43498                           </radial_composite>
43499                         </t1>
43500                         <t2>
43501                           <radial_composite type="vector">
43502                             <radius>
43503                               <real value="1.2378212542"/>
43504                             </radius>
43505                             <theta>
43506                               <angle value="0.030343"/>
43507                             </theta>
43508                           </radial_composite>
43509                         </t2>
43510                       </composite>
43511                     </entry>
43512                   </bline>
43513                 </param>
43514                 <param name="width">
43515                   <real value="0.0678862820"/>
43516                 </param>
43517                 <param name="expand">
43518                   <real value="0.0000000000"/>
43519                 </param>
43520                 <param name="sharp_cusps">
43521                   <bool value="true"/>
43522                 </param>
43523                 <param name="round_tip[0]">
43524                   <bool value="true"/>
43525                 </param>
43526                 <param name="round_tip[1]">
43527                   <bool value="true"/>
43528                 </param>
43529                 <param name="loopyness">
43530                   <real value="1.0000000000"/>
43531                 </param>
43532                 <param name="homogeneous_width">
43533                   <bool value="true"/>
43534                 </param>
43535               </layer>
43536               <layer type="outline" active="true" version="0.2" desc="NewDrawing055 Outline">
43537                 <param name="z_depth">
43538                   <real value="0.0000000000"/>
43539                 </param>
43540                 <param name="amount">
43541                   <real value="1.0000000000"/>
43542                 </param>
43543                 <param name="blend_method">
43544                   <integer value="0"/>
43545                 </param>
43546                 <param name="color">
43547                   <color>
43548                     <r>0.000000</r>
43549                     <g>0.000000</g>
43550                     <b>0.000000</b>
43551                     <a>1.000000</a>
43552                   </color>
43553                 </param>
43554                 <param name="origin">
43555                   <vector>
43556                     <x>0.0000000000</x>
43557                     <y>0.0000000000</y>
43558                   </vector>
43559                 </param>
43560                 <param name="invert">
43561                   <bool value="false"/>
43562                 </param>
43563                 <param name="antialias">
43564                   <bool value="true"/>
43565                 </param>
43566                 <param name="feather">
43567                   <real value="0.0000000000"/>
43568                 </param>
43569                 <param name="blurtype">
43570                   <integer value="1"/>
43571                 </param>
43572                 <param name="winding_style">
43573                   <integer value="0"/>
43574                 </param>
43575                 <param name="bline">
43576                   <bline type="bline_point" loop="false">
43577                     <entry>
43578                       <composite type="bline_point">
43579                         <point>
43580                           <vector>
43581                             <x>3.7637262344</x>
43582                             <y>1.8505735397</y>
43583                           </vector>
43584                         </point>
43585                         <width>
43586                           <real value="2.0642547725"/>
43587                         </width>
43588                         <origin>
43589                           <real value="0.5000000000"/>
43590                         </origin>
43591                         <split>
43592                           <bool value="false"/>
43593                         </split>
43594                         <t1>
43595                           <radial_composite type="vector">
43596                             <radius>
43597                               <real value="1.1284429557"/>
43598                             </radius>
43599                             <theta>
43600                               <angle value="0.544681"/>
43601                             </theta>
43602                           </radial_composite>
43603                         </t1>
43604                         <t2>
43605                           <radial_composite type="vector">
43606                             <radius>
43607                               <real value="1.1284429557"/>
43608                             </radius>
43609                             <theta>
43610                               <angle value="0.544681"/>
43611                             </theta>
43612                           </radial_composite>
43613                         </t2>
43614                       </composite>
43615                     </entry>
43616                     <entry>
43617                       <composite type="bline_point">
43618                         <point>
43619                           <vector>
43620                             <x>4.8543581963</x>
43621                             <y>1.8950729370</y>
43622                           </vector>
43623                         </point>
43624                         <width>
43625                           <real value="1.9936332722"/>
43626                         </width>
43627                         <origin>
43628                           <real value="0.5000000000"/>
43629                         </origin>
43630                         <split>
43631                           <bool value="false"/>
43632                         </split>
43633                         <t1>
43634                           <radial_composite type="vector">
43635                             <radius>
43636                               <real value="1.1284429557"/>
43637                             </radius>
43638                             <theta>
43639                               <angle value="-7.274757"/>
43640                             </theta>
43641                           </radial_composite>
43642                         </t1>
43643                         <t2>
43644                           <radial_composite type="vector">
43645                             <radius>
43646                               <real value="1.1284429557"/>
43647                             </radius>
43648                             <theta>
43649                               <angle value="-7.274757"/>
43650                             </theta>
43651                           </radial_composite>
43652                         </t2>
43653                       </composite>
43654                     </entry>
43655                   </bline>
43656                 </param>
43657                 <param name="width">
43658                   <real value="0.0678862820"/>
43659                 </param>
43660                 <param name="expand">
43661                   <real value="0.0000000000"/>
43662                 </param>
43663                 <param name="sharp_cusps">
43664                   <bool value="true"/>
43665                 </param>
43666                 <param name="round_tip[0]">
43667                   <bool value="true"/>
43668                 </param>
43669                 <param name="round_tip[1]">
43670                   <bool value="true"/>
43671                 </param>
43672                 <param name="loopyness">
43673                   <real value="1.0000000000"/>
43674                 </param>
43675                 <param name="homogeneous_width">
43676                   <bool value="true"/>
43677                 </param>
43678               </layer>
43679             </canvas>
43680           </param>
43681           <param name="zoom">
43682             <real value="0.0000000000"/>
43683           </param>
43684           <param name="time_offset">
43685             <time value="0s"/>
43686           </param>
43687           <param name="children_lock">
43688             <bool value="false"/>
43689           </param>
43690           <param name="focus">
43691             <vector>
43692               <x>0.0000000000</x>
43693               <y>0.0000000000</y>
43694             </vector>
43695           </param>
43696         </layer>
43697       </canvas>
43698     </param>
43699     <param name="zoom">
43700       <real value="0.0000000000"/>
43701     </param>
43702     <param name="time_offset">
43703       <time value="0s"/>
43704     </param>
43705     <param name="children_lock">
43706       <bool value="false"/>
43707     </param>
43708     <param name="focus">
43709       <vector>
43710         <x>0.0000000000</x>
43711         <y>0.0000000000</y>
43712       </vector>
43713     </param>
43714   </layer>
43715   <layer type="PasteCanvas" active="true" version="0.1" desc="MOON">
43716     <param name="z_depth">
43717       <real value="0.0000000000"/>
43718     </param>
43719     <param name="amount">
43720       <real value="1.0000000000"/>
43721     </param>
43722     <param name="blend_method">
43723       <integer value="0"/>
43724     </param>
43725     <param name="origin">
43726       <vector>
43727         <x>-0.2101391405</x>
43728         <y>1.4621437788</y>
43729       </vector>
43730     </param>
43731     <param name="canvas">
43732       <canvas>
43733         <layer type="region" active="true" version="0.1" desc="NewBLine079 Region">
43734           <param name="z_depth">
43735             <real value="0.0000000000"/>
43736           </param>
43737           <param name="amount">
43738             <real value="1.0000000000"/>
43739           </param>
43740           <param name="blend_method">
43741             <integer value="0"/>
43742           </param>
43743           <param name="color">
43744             <color>
43745               <r>1.000000</r>
43746               <g>1.000000</g>
43747               <b>0.408230</b>
43748               <a>1.000000</a>
43749             </color>
43750           </param>
43751           <param name="origin">
43752             <vector guid="CD975523F12955995EAA30D2C5FD0CD3">
43753               <x>0.0000000000</x>
43754               <y>0.0000000000</y>
43755             </vector>
43756           </param>
43757           <param name="invert">
43758             <bool value="false"/>
43759           </param>
43760           <param name="antialias">
43761             <bool value="true"/>
43762           </param>
43763           <param name="feather">
43764             <real value="0.0000000000"/>
43765           </param>
43766           <param name="blurtype">
43767             <integer value="1"/>
43768           </param>
43769           <param name="winding_style">
43770             <integer value="0"/>
43771           </param>
43772           <param name="bline">
43773             <bline type="bline_point" loop="true" guid="4B6B4540B50CFDE2D57C8D9F14C73558">
43774               <entry>
43775                 <composite type="bline_point">
43776                   <point>
43777                     <vector>
43778                       <x>-4.2549099922</x>
43779                       <y>14.0957660675</y>
43780                     </vector>
43781                   </point>
43782                   <width>
43783                     <real value="3.1158937702"/>
43784                   </width>
43785                   <origin>
43786                     <real value="0.5000000000"/>
43787                   </origin>
43788                   <split>
43789                     <bool value="false"/>
43790                   </split>
43791                   <t1>
43792                     <radial_composite type="vector">
43793                       <radius>
43794                         <real value="1.1330754700"/>
43795                       </radius>
43796                       <theta>
43797                         <angle value="-54.145355"/>
43798                       </theta>
43799                     </radial_composite>
43800                   </t1>
43801                   <t2>
43802                     <radial_composite type="vector">
43803                       <radius>
43804                         <real value="1.1330754700"/>
43805                       </radius>
43806                       <theta>
43807                         <angle value="-54.145355"/>
43808                       </theta>
43809                     </radial_composite>
43810                   </t2>
43811                 </composite>
43812               </entry>
43813               <entry>
43814                 <composite type="bline_point">
43815                   <point>
43816                     <vector>
43817                       <x>-6.6483364105</x>
43818                       <y>10.0544557571</y>
43819                     </vector>
43820                   </point>
43821                   <width>
43822                     <real value="2.3743991326"/>
43823                   </width>
43824                   <origin>
43825                     <real value="0.5000000000"/>
43826                   </origin>
43827                   <split>
43828                     <bool value="false"/>
43829                   </split>
43830                   <t1>
43831                     <radial_composite type="vector">
43832                       <radius>
43833                         <real value="7.3993483350"/>
43834                       </radius>
43835                       <theta>
43836                         <angle value="-104.300606"/>
43837                       </theta>
43838                     </radial_composite>
43839                   </t1>
43840                   <t2>
43841                     <radial_composite type="vector">
43842                       <radius>
43843                         <real value="7.3993483350"/>
43844                       </radius>
43845                       <theta>
43846                         <angle value="-104.300606"/>
43847                       </theta>
43848                     </radial_composite>
43849                   </t2>
43850                 </composite>
43851               </entry>
43852               <entry>
43853                 <composite type="bline_point">
43854                   <point>
43855                     <vector>
43856                       <x>-6.6483364105</x>
43857                       <y>6.7953352928</y>
43858                     </vector>
43859                   </point>
43860                   <width>
43861                     <real value="2.3347716096"/>
43862                   </width>
43863                   <origin>
43864                     <real value="0.5000000000"/>
43865                   </origin>
43866                   <split>
43867                     <bool value="false"/>
43868                   </split>
43869                   <t1>
43870                     <radial_composite type="vector">
43871                       <radius>
43872                         <real value="1.6340004773"/>
43873                       </radius>
43874                       <theta>
43875                         <angle value="-118.644753"/>
43876                       </theta>
43877                     </radial_composite>
43878                   </t1>
43879                   <t2>
43880                     <radial_composite type="vector">
43881                       <radius>
43882                         <real value="1.6340004773"/>
43883                       </radius>
43884                       <theta>
43885                         <angle value="-118.644753"/>
43886                       </theta>
43887                     </radial_composite>
43888                   </t2>
43889                 </composite>
43890               </entry>
43891               <entry>
43892                 <composite type="bline_point">
43893                   <point>
43894                     <vector>
43895                       <x>-9.4808006287</x>
43896                       <y>8.9827060699</y>
43897                     </vector>
43898                   </point>
43899                   <width>
43900                     <real value="4.1506269813"/>
43901                   </width>
43902                   <origin>
43903                     <real value="0.5000000000"/>
43904                   </origin>
43905                   <split>
43906                     <bool value="false"/>
43907                   </split>
43908                   <t1>
43909                     <radial_composite type="vector">
43910                       <radius>
43911                         <real value="4.7220970517"/>
43912                       </radius>
43913                       <theta>
43914                         <angle value="96.349152"/>
43915                       </theta>
43916                     </radial_composite>
43917                   </t1>
43918                   <t2>
43919                     <radial_composite type="vector">
43920                       <radius>
43921                         <real value="4.7220970517"/>
43922                       </radius>
43923                       <theta>
43924                         <angle value="96.349152"/>
43925                       </theta>
43926                     </radial_composite>
43927                   </t2>
43928                 </composite>
43929               </entry>
43930               <entry>
43931                 <composite type="bline_point">
43932                   <point>
43933                     <vector>
43934                       <x>-7.6057066917</x>
43935                       <y>12.9659376144</y>
43936                     </vector>
43937                   </point>
43938                   <width>
43939                     <real value="3.5855380101"/>
43940                   </width>
43941                   <origin>
43942                     <real value="0.5000000000"/>
43943                   </origin>
43944                   <split>
43945                     <bool value="false"/>
43946                   </split>
43947                   <t1>
43948                     <radial_composite type="vector">
43949                       <radius>
43950                         <real value="5.6029431444"/>
43951                       </radius>
43952                       <theta>
43953                         <angle value="43.112553"/>
43954                       </theta>
43955                     </radial_composite>
43956                   </t1>
43957                   <t2>
43958                     <radial_composite type="vector">
43959                       <radius>
43960                         <real value="5.6029431444"/>
43961                       </radius>
43962                       <theta>
43963                         <angle value="43.112553"/>
43964                       </theta>
43965                     </radial_composite>
43966                   </t2>
43967                 </composite>
43968               </entry>
43969             </bline>
43970           </param>
43971         </layer>
43972         <layer type="outline" active="true" version="0.2" desc="NewBLine079 Outline">
43973           <param name="z_depth">
43974             <real value="0.0000000000"/>
43975           </param>
43976           <param name="amount">
43977             <real value="1.0000000000"/>
43978           </param>
43979           <param name="blend_method">
43980             <integer value="0"/>
43981           </param>
43982           <param name="color">
43983             <color>
43984               <r>0.641452</r>
43985               <g>0.303084</g>
43986               <b>0.000000</b>
43987               <a>1.000000</a>
43988             </color>
43989           </param>
43990           <param name="origin">
43991             <vector guid="CD975523F12955995EAA30D2C5FD0CD3">
43992               <x>0.0000000000</x>
43993               <y>0.0000000000</y>
43994             </vector>
43995           </param>
43996           <param name="invert">
43997             <bool value="false"/>
43998           </param>
43999           <param name="antialias">
44000             <bool value="true"/>
44001           </param>
44002           <param name="feather">
44003             <real value="0.0000000000"/>
44004           </param>
44005           <param name="blurtype">
44006             <integer value="1"/>
44007           </param>
44008           <param name="winding_style">
44009             <integer value="0"/>
44010           </param>
44011           <param name="bline">
44012             <bline type="bline_point" loop="true" guid="4B6B4540B50CFDE2D57C8D9F14C73558">
44013               <entry>
44014                 <composite type="bline_point">
44015                   <point>
44016                     <vector>
44017                       <x>-4.2549099922</x>
44018                       <y>14.0957660675</y>
44019                     </vector>
44020                   </point>
44021                   <width>
44022                     <real value="3.1158937702"/>
44023                   </width>
44024                   <origin>
44025                     <real value="0.5000000000"/>
44026                   </origin>
44027                   <split>
44028                     <bool value="false"/>
44029                   </split>
44030                   <t1>
44031                     <radial_composite type="vector">
44032                       <radius>
44033                         <real value="1.1330754700"/>
44034                       </radius>
44035                       <theta>
44036                         <angle value="-54.145355"/>
44037                       </theta>
44038                     </radial_composite>
44039                   </t1>
44040                   <t2>
44041                     <radial_composite type="vector">
44042                       <radius>
44043                         <real value="1.1330754700"/>
44044                       </radius>
44045                       <theta>
44046                         <angle value="-54.145355"/>
44047                       </theta>
44048                     </radial_composite>
44049                   </t2>
44050                 </composite>
44051               </entry>
44052               <entry>
44053                 <composite type="bline_point">
44054                   <point>
44055                     <vector>
44056                       <x>-6.6483364105</x>
44057                       <y>10.0544557571</y>
44058                     </vector>
44059                   </point>
44060                   <width>
44061                     <real value="2.3743991326"/>
44062                   </width>
44063                   <origin>
44064                     <real value="0.5000000000"/>
44065                   </origin>
44066                   <split>
44067                     <bool value="false"/>
44068                   </split>
44069                   <t1>
44070                     <radial_composite type="vector">
44071                       <radius>
44072                         <real value="7.3993483350"/>
44073                       </radius>
44074                       <theta>
44075                         <angle value="-104.300606"/>
44076                       </theta>
44077                     </radial_composite>
44078                   </t1>
44079                   <t2>
44080                     <radial_composite type="vector">
44081                       <radius>
44082                         <real value="7.3993483350"/>
44083                       </radius>
44084                       <theta>
44085                         <angle value="-104.300606"/>
44086                       </theta>
44087                     </radial_composite>
44088                   </t2>
44089                 </composite>
44090               </entry>
44091               <entry>
44092                 <composite type="bline_point">
44093                   <point>
44094                     <vector>
44095                       <x>-6.6483364105</x>
44096                       <y>6.7953352928</y>
44097                     </vector>
44098                   </point>
44099                   <width>
44100                     <real value="2.3347716096"/>
44101                   </width>
44102                   <origin>
44103                     <real value="0.5000000000"/>
44104                   </origin>
44105                   <split>
44106                     <bool value="false"/>
44107                   </split>
44108                   <t1>
44109                     <radial_composite type="vector">
44110                       <radius>
44111                         <real value="1.6340004773"/>
44112                       </radius>
44113                       <theta>
44114                         <angle value="-118.644753"/>
44115                       </theta>
44116                     </radial_composite>
44117                   </t1>
44118                   <t2>
44119                     <radial_composite type="vector">
44120                       <radius>
44121                         <real value="1.6340004773"/>
44122                       </radius>
44123                       <theta>
44124                         <angle value="-118.644753"/>
44125                       </theta>
44126                     </radial_composite>
44127                   </t2>
44128                 </composite>
44129               </entry>
44130               <entry>
44131                 <composite type="bline_point">
44132                   <point>
44133                     <vector>
44134                       <x>-9.4808006287</x>
44135                       <y>8.9827060699</y>
44136                     </vector>
44137                   </point>
44138                   <width>
44139                     <real value="4.1506269813"/>
44140                   </width>
44141                   <origin>
44142                     <real value="0.5000000000"/>
44143                   </origin>
44144                   <split>
44145                     <bool value="false"/>
44146                   </split>
44147                   <t1>
44148                     <radial_composite type="vector">
44149                       <radius>
44150                         <real value="4.7220970517"/>
44151                       </radius>
44152                       <theta>
44153                         <angle value="96.349152"/>
44154                       </theta>
44155                     </radial_composite>
44156                   </t1>
44157                   <t2>
44158                     <radial_composite type="vector">
44159                       <radius>
44160                         <real value="4.7220970517"/>
44161                       </radius>
44162                       <theta>
44163                         <angle value="96.349152"/>
44164                       </theta>
44165                     </radial_composite>
44166                   </t2>
44167                 </composite>
44168               </entry>
44169               <entry>
44170                 <composite type="bline_point">
44171                   <point>
44172                     <vector>
44173                       <x>-7.6057066917</x>
44174                       <y>12.9659376144</y>
44175                     </vector>
44176                   </point>
44177                   <width>
44178                     <real value="3.5855380101"/>
44179                   </width>
44180                   <origin>
44181                     <real value="0.5000000000"/>
44182                   </origin>
44183                   <split>
44184                     <bool value="false"/>
44185                   </split>
44186                   <t1>
44187                     <radial_composite type="vector">
44188                       <radius>
44189                         <real value="5.6029431444"/>
44190                       </radius>
44191                       <theta>
44192                         <angle value="43.112553"/>
44193                       </theta>
44194                     </radial_composite>
44195                   </t1>
44196                   <t2>
44197                     <radial_composite type="vector">
44198                       <radius>
44199                         <real value="5.6029431444"/>
44200                       </radius>
44201                       <theta>
44202                         <angle value="43.112553"/>
44203                       </theta>
44204                     </radial_composite>
44205                   </t2>
44206                 </composite>
44207               </entry>
44208             </bline>
44209           </param>
44210           <param name="width">
44211             <real value="0.0678862799"/>
44212           </param>
44213           <param name="expand">
44214             <real value="0.0000000000"/>
44215           </param>
44216           <param name="sharp_cusps">
44217             <bool value="true"/>
44218           </param>
44219           <param name="round_tip[0]">
44220             <bool value="true"/>
44221           </param>
44222           <param name="round_tip[1]">
44223             <bool value="true"/>
44224           </param>
44225           <param name="loopyness">
44226             <real value="1.0000000000"/>
44227           </param>
44228           <param name="homogeneous_width">
44229             <bool value="true"/>
44230           </param>
44231         </layer>
44232         <layer type="outline" active="true" version="0.2" desc="NewBLine080 Outline">
44233           <param name="z_depth">
44234             <real value="0.0000000000"/>
44235           </param>
44236           <param name="amount">
44237             <real value="1.0000000000"/>
44238           </param>
44239           <param name="blend_method">
44240             <integer value="0"/>
44241           </param>
44242           <param name="color">
44243             <color>
44244               <r>0.000000</r>
44245               <g>0.000000</g>
44246               <b>0.000000</b>
44247               <a>1.000000</a>
44248             </color>
44249           </param>
44250           <param name="origin">
44251             <vector>
44252               <x>0.0000000000</x>
44253               <y>0.0000000000</y>
44254             </vector>
44255           </param>
44256           <param name="invert">
44257             <bool value="false"/>
44258           </param>
44259           <param name="antialias">
44260             <bool value="true"/>
44261           </param>
44262           <param name="feather">
44263             <real value="0.0000000000"/>
44264           </param>
44265           <param name="blurtype">
44266             <integer value="1"/>
44267           </param>
44268           <param name="winding_style">
44269             <integer value="0"/>
44270           </param>
44271           <param name="bline">
44272             <bline type="bline_point" loop="false">
44273               <entry>
44274                 <composite type="bline_point">
44275                   <point>
44276                     <vector>
44277                       <x>-6.6853470802</x>
44278                       <y>12.8988904953</y>
44279                     </vector>
44280                   </point>
44281                   <width>
44282                     <real value="1.0000000000"/>
44283                   </width>
44284                   <origin>
44285                     <real value="0.5000000000"/>
44286                   </origin>
44287                   <split>
44288                     <bool value="false"/>
44289                   </split>
44290                   <t1>
44291                     <radial_composite type="vector">
44292                       <radius>
44293                         <real value="0.3223680530"/>
44294                       </radius>
44295                       <theta>
44296                         <angle value="122.005379"/>
44297                       </theta>
44298                     </radial_composite>
44299                   </t1>
44300                   <t2>
44301                     <radial_composite type="vector">
44302                       <radius>
44303                         <real value="0.3223680530"/>
44304                       </radius>
44305                       <theta>
44306                         <angle value="122.005379"/>
44307                       </theta>
44308                     </radial_composite>
44309                   </t2>
44310                 </composite>
44311               </entry>
44312               <entry>
44313                 <composite type="bline_point">
44314                   <point>
44315                     <vector>
44316                       <x>-6.6170053482</x>
44317                       <y>13.0697450638</y>
44318                     </vector>
44319                   </point>
44320                   <width>
44321                     <real value="1.0000000000"/>
44322                   </width>
44323                   <origin>
44324                     <real value="0.5000000000"/>
44325                   </origin>
44326                   <split>
44327                     <bool value="false"/>
44328                   </split>
44329                   <t1>
44330                     <radial_composite type="vector">
44331                       <radius>
44332                         <real value="0.2347258768"/>
44333                       </radius>
44334                       <theta>
44335                         <angle value="31.831450"/>
44336                       </theta>
44337                     </radial_composite>
44338                   </t1>
44339                   <t2>
44340                     <radial_composite type="vector">
44341                       <radius>
44342                         <real value="0.2347258768"/>
44343                       </radius>
44344                       <theta>
44345                         <angle value="31.831450"/>
44346                       </theta>
44347                     </radial_composite>
44348                   </t2>
44349                 </composite>
44350               </entry>
44351               <entry>
44352                 <composite type="bline_point">
44353                   <point>
44354                     <vector>
44355                       <x>-6.4119796753</x>
44356                       <y>12.9900131226</y>
44357                     </vector>
44358                   </point>
44359                   <width>
44360                     <real value="1.0000000000"/>
44361                   </width>
44362                   <origin>
44363                     <real value="0.5000000000"/>
44364                   </origin>
44365                   <split>
44366                     <bool value="false"/>
44367                   </split>
44368                   <t1>
44369                     <radial_composite type="vector">
44370                       <radius>
44371                         <real value="0.3056342260"/>
44372                       </radius>
44373                       <theta>
44374                         <angle value="-63.434952"/>
44375                       </theta>
44376                     </radial_composite>
44377                   </t1>
44378                   <t2>
44379                     <radial_composite type="vector">
44380                       <radius>
44381                         <real value="0.3056342260"/>
44382                       </radius>
44383                       <theta>
44384                         <angle value="-63.434952"/>
44385                       </theta>
44386                     </radial_composite>
44387                   </t2>
44388                 </composite>
44389               </entry>
44390             </bline>
44391           </param>
44392           <param name="width">
44393             <real value="0.0678862799"/>
44394           </param>
44395           <param name="expand">
44396             <real value="0.0000000000"/>
44397           </param>
44398           <param name="sharp_cusps">
44399             <bool value="true"/>
44400           </param>
44401           <param name="round_tip[0]">
44402             <bool value="true"/>
44403           </param>
44404           <param name="round_tip[1]">
44405             <bool value="true"/>
44406           </param>
44407           <param name="loopyness">
44408             <real value="1.0000000000"/>
44409           </param>
44410           <param name="homogeneous_width">
44411             <bool value="true"/>
44412           </param>
44413         </layer>
44414         <layer type="outline" active="true" version="0.2" desc="NewDrawing149 Outline">
44415           <param name="z_depth">
44416             <real value="0.0000000000"/>
44417           </param>
44418           <param name="amount">
44419             <real value="1.0000000000"/>
44420           </param>
44421           <param name="blend_method">
44422             <integer value="0"/>
44423           </param>
44424           <param name="color">
44425             <color>
44426               <r>0.000000</r>
44427               <g>0.000000</g>
44428               <b>0.000000</b>
44429               <a>1.000000</a>
44430             </color>
44431           </param>
44432           <param name="origin">
44433             <vector>
44434               <x>0.0000000000</x>
44435               <y>0.0000000000</y>
44436             </vector>
44437           </param>
44438           <param name="invert">
44439             <bool value="false"/>
44440           </param>
44441           <param name="antialias">
44442             <bool value="true"/>
44443           </param>
44444           <param name="feather">
44445             <real value="0.0000000000"/>
44446           </param>
44447           <param name="blurtype">
44448             <integer value="1"/>
44449           </param>
44450           <param name="winding_style">
44451             <integer value="0"/>
44452           </param>
44453           <param name="bline">
44454             <bline type="bline_point" loop="false">
44455               <entry>
44456                 <composite type="bline_point">
44457                   <point>
44458                     <vector>
44459                       <x>-8.3715677261</x>
44460                       <y>8.3963975906</y>
44461                     </vector>
44462                   </point>
44463                   <width>
44464                     <real value="1.0000000000"/>
44465                   </width>
44466                   <origin>
44467                     <real value="0.5000000000"/>
44468                   </origin>
44469                   <split>
44470                     <bool value="false"/>
44471                   </split>
44472                   <t1>
44473                     <radial_composite type="vector">
44474                       <radius>
44475                         <real value="0.0618441385"/>
44476                       </radius>
44477                       <theta>
44478                         <angle value="124.226128"/>
44479                       </theta>
44480                     </radial_composite>
44481                   </t1>
44482                   <t2>
44483                     <radial_composite type="vector">
44484                       <radius>
44485                         <real value="0.0618441385"/>
44486                       </radius>
44487                       <theta>
44488                         <angle value="124.226128"/>
44489                       </theta>
44490                     </radial_composite>
44491                   </t2>
44492                 </composite>
44493               </entry>
44494               <entry>
44495                 <composite type="bline_point">
44496                   <point>
44497                     <vector>
44498                       <x>-8.4152994156</x>
44499                       <y>8.4401264191</y>
44500                     </vector>
44501                   </point>
44502                   <width>
44503                     <real value="1.0000000000"/>
44504                   </width>
44505                   <origin>
44506                     <real value="0.5000000000"/>
44507                   </origin>
44508                   <split>
44509                     <bool value="false"/>
44510                   </split>
44511                   <t1>
44512                     <radial_composite type="vector">
44513                       <radius>
44514                         <real value="0.0618441385"/>
44515                       </radius>
44516                       <theta>
44517                         <angle value="121.634506"/>
44518                       </theta>
44519                     </radial_composite>
44520                   </t1>
44521                   <t2>
44522                     <radial_composite type="vector">
44523                       <radius>
44524                         <real value="0.0618441385"/>
44525                       </radius>
44526                       <theta>
44527                         <angle value="121.634506"/>
44528                       </theta>
44529                     </radial_composite>
44530                   </t2>
44531                 </composite>
44532               </entry>
44533               <entry>
44534                 <composite type="bline_point">
44535                   <point>
44536                     <vector>
44537                       <x>-8.4590320587</x>
44538                       <y>8.4926004410</y>
44539                     </vector>
44540                   </point>
44541                   <width>
44542                     <real value="1.0000000000"/>
44543                   </width>
44544                   <origin>
44545                     <real value="0.5000000000"/>
44546                   </origin>
44547                   <split>
44548                     <bool value="false"/>
44549                   </split>
44550                   <t1>
44551                     <radial_composite type="vector">
44552                       <radius>
44553                         <real value="0.0683085489"/>
44554                       </radius>
44555                       <theta>
44556                         <angle value="118.997849"/>
44557                       </theta>
44558                     </radial_composite>
44559                   </t1>
44560                   <t2>
44561                     <radial_composite type="vector">
44562                       <radius>
44563                         <real value="0.0683085489"/>
44564                       </radius>
44565                       <theta>
44566                         <angle value="118.997849"/>
44567                       </theta>
44568                     </radial_composite>
44569                   </t2>
44570                 </composite>
44571               </entry>
44572               <entry>
44573                 <composite type="bline_point">
44574                   <point>
44575                     <vector>
44576                       <x>-8.5552434921</x>
44577                       <y>8.6500234604</y>
44578                     </vector>
44579                   </point>
44580                   <width>
44581                     <real value="1.0000000000"/>
44582                   </width>
44583                   <origin>
44584                     <real value="0.5000000000"/>
44585                   </origin>
44586                   <split>
44587                     <bool value="false"/>
44588                   </split>
44589                   <t1>
44590                     <radial_composite type="vector">
44591                       <radius>
44592                         <real value="0.1845444729"/>
44593                       </radius>
44594                       <theta>
44595                         <angle value="112.707306"/>
44596                       </theta>
44597                     </radial_composite>
44598                   </t1>
44599                   <t2>
44600                     <radial_composite type="vector">
44601                       <radius>
44602                         <real value="0.1845444729"/>
44603                       </radius>
44604                       <theta>
44605                         <angle value="112.707306"/>
44606                       </theta>
44607                     </radial_composite>
44608                   </t2>
44609                 </composite>
44610               </entry>
44611               <entry>
44612                 <composite type="bline_point">
44613                   <point>
44614                     <vector>
44615                       <x>-8.6689472198</x>
44616                       <y>8.8774118423</y>
44617                     </vector>
44618                   </point>
44619                   <width>
44620                     <real value="1.0000000000"/>
44621                   </width>
44622                   <origin>
44623                     <real value="0.5000000000"/>
44624                   </origin>
44625                   <split>
44626                     <bool value="false"/>
44627                   </split>
44628                   <t1>
44629                     <radial_composite type="vector">
44630                       <radius>
44631                         <real value="0.1494482253"/>
44632                       </radius>
44633                       <theta>
44634                         <angle value="106.191620"/>
44635                       </theta>
44636                     </radial_composite>
44637                   </t1>
44638                   <t2>
44639                     <radial_composite type="vector">
44640                       <radius>
44641                         <real value="0.1494482253"/>
44642                       </radius>
44643                       <theta>
44644                         <angle value="106.191620"/>
44645                       </theta>
44646                     </radial_composite>
44647                   </t2>
44648                 </composite>
44649               </entry>
44650               <entry>
44651                 <composite type="bline_point">
44652                   <point>
44653                     <vector>
44654                       <x>-8.7214260101</x>
44655                       <y>9.0173425674</y>
44656                     </vector>
44657                   </point>
44658                   <width>
44659                     <real value="1.0000000000"/>
44660                   </width>
44661                   <origin>
44662                     <real value="0.5000000000"/>
44663                   </origin>
44664                   <split>
44665                     <bool value="false"/>
44666                   </split>
44667                   <t1>
44668                     <radial_composite type="vector">
44669                       <radius>
44670                         <real value="0.1494482253"/>
44671                       </radius>
44672                       <theta>
44673                         <angle value="103.476089"/>
44674                       </theta>
44675                     </radial_composite>
44676                   </t1>
44677                   <t2>
44678                     <radial_composite type="vector">
44679                       <radius>
44680                         <real value="0.1494482253"/>
44681                       </radius>
44682                       <theta>
44683                         <angle value="103.476089"/>
44684                       </theta>
44685                     </radial_composite>
44686                   </t2>
44687                 </composite>
44688               </entry>
44689               <entry>
44690                 <composite type="bline_point">
44691                   <point>
44692                     <vector>
44693                       <x>-8.7039327621</x>
44694                       <y>9.2359848022</y>
44695                     </vector>
44696                   </point>
44697                   <width>
44698                     <real value="1.0000000000"/>
44699                   </width>
44700                   <origin>
44701                     <real value="0.5000000000"/>
44702                   </origin>
44703                   <split>
44704                     <bool value="true"/>
44705                   </split>
44706                   <t1>
44707                     <radial_composite type="vector">
44708                       <radius>
44709                         <real value="0.2115441629"/>
44710                       </radius>
44711                       <theta>
44712                         <angle value="29.742739"/>
44713                       </theta>
44714                     </radial_composite>
44715                   </t1>
44716                   <t2>
44717                     <radial_composite type="vector">
44718                       <radius>
44719                         <real value="0.2623792688"/>
44720                       </radius>
44721                       <theta>
44722                         <angle value="53.127705"/>
44723                       </theta>
44724                     </radial_composite>
44725                   </t2>
44726                 </composite>
44727               </entry>
44728               <entry>
44729                 <composite type="bline_point">
44730                   <point>
44731                     <vector>
44732                       <x>-8.4940176010</x>
44733                       <y>9.2272396088</y>
44734                     </vector>
44735                   </point>
44736                   <width>
44737                     <real value="1.0000000000"/>
44738                   </width>
44739                   <origin>
44740                     <real value="0.5000000000"/>
44741                   </origin>
44742                   <split>
44743                     <bool value="false"/>
44744                   </split>
44745                   <t1>
44746                     <radial_composite type="vector">
44747                       <radius>
44748                         <real value="0.1261398937"/>
44749                       </radius>
44750                       <theta>
44751                         <angle value="-38.075901"/>
44752                       </theta>
44753                     </radial_composite>
44754                   </t1>
44755                   <t2>
44756                     <radial_composite type="vector">
44757                       <radius>
44758                         <real value="0.1261398937"/>
44759                       </radius>
44760                       <theta>
44761                         <angle value="-38.075901"/>
44762                       </theta>
44763                     </radial_composite>
44764                   </t2>
44765                 </composite>
44766               </entry>
44767               <entry>
44768                 <composite type="bline_point">
44769                   <point>
44770                     <vector>
44771                       <x>-8.3890600204</x>
44772                       <y>9.1572742462</y>
44773                     </vector>
44774                   </point>
44775                   <width>
44776                     <real value="1.0000000000"/>
44777                   </width>
44778                   <origin>
44779                     <real value="0.5000000000"/>
44780                   </origin>
44781                   <split>
44782                     <bool value="false"/>
44783                   </split>
44784                   <t1>
44785                     <radial_composite type="vector">
44786                       <radius>
44787                         <real value="0.1261398937"/>
44788                       </radius>
44789                       <theta>
44790                         <angle value="-41.971516"/>
44791                       </theta>
44792                     </radial_composite>
44793                   </t1>
44794                   <t2>
44795                     <radial_composite type="vector">
44796                       <radius>
44797                         <real value="0.1261398937"/>
44798                       </radius>
44799                       <theta>
44800                         <angle value="-41.971516"/>
44801                       </theta>
44802                     </radial_composite>
44803                   </t2>
44804                 </composite>
44805               </entry>
44806               <entry>
44807                 <composite type="bline_point">
44808                   <point>
44809                     <vector>
44810                       <x>-8.0829343796</x>
44811                       <y>8.8336830139</y>
44812                     </vector>
44813                   </point>
44814                   <width>
44815                     <real value="1.0000000000"/>
44816                   </width>
44817                   <origin>
44818                     <real value="0.5000000000"/>
44819                   </origin>
44820                   <split>
44821                     <bool value="false"/>
44822                   </split>
44823                   <t1>
44824                     <radial_composite type="vector">
44825                       <radius>
44826                         <real value="0.4148702321"/>
44827                       </radius>
44828                       <theta>
44829                         <angle value="-50.159786"/>
44830                       </theta>
44831                     </radial_composite>
44832                   </t1>
44833                   <t2>
44834                     <radial_composite type="vector">
44835                       <radius>
44836                         <real value="0.4148702321"/>
44837                       </radius>
44838                       <theta>
44839                         <angle value="-50.159786"/>
44840                       </theta>
44841                     </radial_composite>
44842                   </t2>
44843                 </composite>
44844               </entry>
44845               <entry>
44846                 <composite type="bline_point">
44847                   <point>
44848                     <vector>
44849                       <x>-7.8467798233</x>
44850                       <y>8.4926004410</y>
44851                     </vector>
44852                   </point>
44853                   <width>
44854                     <real value="1.0000000000"/>
44855                   </width>
44856                   <origin>
44857                     <real value="0.5000000000"/>
44858                   </origin>
44859                   <split>
44860                     <bool value="false"/>
44861                   </split>
44862                   <t1>
44863                     <radial_composite type="vector">
44864                       <radius>
44865                         <real value="0.2855493981"/>
44866                       </radius>
44867                       <theta>
44868                         <angle value="-57.034565"/>
44869                       </theta>
44870                     </radial_composite>
44871                   </t1>
44872                   <t2>
44873                     <radial_composite type="vector">
44874                       <radius>
44875                         <real value="0.2855493981"/>
44876                       </radius>
44877                       <theta>
44878                         <angle value="-57.034565"/>
44879                       </theta>
44880                     </radial_composite>
44881                   </t2>
44882                 </composite>
44883               </entry>
44884               <entry>
44885                 <composite type="bline_point">
44886                   <point>
44887                     <vector>
44888                       <x>-7.7155828476</x>
44889                       <y>8.2389755249</y>
44890                     </vector>
44891                   </point>
44892                   <width>
44893                     <real value="1.0000000000"/>
44894                   </width>
44895                   <origin>
44896                     <real value="0.5000000000"/>
44897                   </origin>
44898                   <split>
44899                     <bool value="false"/>
44900                   </split>
44901                   <t1>
44902                     <radial_composite type="vector">
44903                       <radius>
44904                         <real value="0.1659394738"/>
44905                       </radius>
44906                       <theta>
44907                         <angle value="-71.563560"/>
44908                       </theta>
44909                     </radial_composite>
44910                   </t1>
44911                   <t2>
44912                     <radial_composite type="vector">
44913                       <radius>
44914                         <real value="0.1659394738"/>
44915                       </radius>
44916                       <theta>
44917                         <angle value="-71.563560"/>
44918                       </theta>
44919                     </radial_composite>
44920                   </t2>
44921                 </composite>
44922               </entry>
44923               <entry>
44924                 <composite type="bline_point">
44925                   <point>
44926                     <vector>
44927                       <x>-7.6718502045</x>
44928                       <y>8.0553150177</y>
44929                     </vector>
44930                   </point>
44931                   <width>
44932                     <real value="1.0000000000"/>
44933                   </width>
44934                   <origin>
44935                     <real value="0.5000000000"/>
44936                   </origin>
44937                   <split>
44938                     <bool value="true"/>
44939                   </split>
44940                   <t1>
44941                     <radial_composite type="vector">
44942                       <radius>
44943                         <real value="0.0946049202"/>
44944                       </radius>
44945                       <theta>
44946                         <angle value="-146.312225"/>
44947                       </theta>
44948                     </radial_composite>
44949                   </t1>
44950                   <t2>
44951                     <radial_composite type="vector">
44952                       <radius>
44953                         <real value="0.2419030676"/>
44954                       </radius>
44955                       <theta>
44956                         <angle value="229.396286"/>
44957                       </theta>
44958                     </radial_composite>
44959                   </t2>
44960                 </composite>
44961               </entry>
44962               <entry>
44963                 <composite type="bline_point">
44964                   <point>
44965                     <vector>
44966                       <x>-7.8292865753</x>
44967                       <y>8.0815525055</y>
44968                     </vector>
44969                   </point>
44970                   <width>
44971                     <real value="1.0000000000"/>
44972                   </width>
44973                   <origin>
44974                     <real value="0.5000000000"/>
44975                   </origin>
44976                   <split>
44977                     <bool value="false"/>
44978                   </split>
44979                   <t1>
44980                     <radial_composite type="vector">
44981                       <radius>
44982                         <real value="0.1680083487"/>
44983                       </radius>
44984                       <theta>
44985                         <angle value="141.342621"/>
44986                       </theta>
44987                     </radial_composite>
44988                   </t1>
44989                   <t2>
44990                     <radial_composite type="vector">
44991                       <radius>
44992                         <real value="0.1680083487"/>
44993                       </radius>
44994                       <theta>
44995                         <angle value="141.342621"/>
44996                       </theta>
44997                     </radial_composite>
44998                   </t2>
44999                 </composite>
45000               </entry>
45001               <entry>
45002                 <composite type="bline_point">
45003                   <point>
45004                     <vector>
45005                       <x>-8.0392017365</x>
45006                       <y>8.2564668655</y>
45007                     </vector>
45008                   </point>
45009                   <width>
45010                     <real value="1.0000000000"/>
45011                   </width>
45012                   <origin>
45013                     <real value="0.5000000000"/>
45014                   </origin>
45015                   <split>
45016                     <bool value="false"/>
45017                   </split>
45018                   <t1>
45019                     <radial_composite type="vector">
45020                       <radius>
45021                         <real value="0.2733275833"/>
45022                       </radius>
45023                       <theta>
45024                         <angle value="133.717209"/>
45025                       </theta>
45026                     </radial_composite>
45027                   </t1>
45028                   <t2>
45029                     <radial_composite type="vector">
45030                       <radius>
45031                         <real value="0.2733275833"/>
45032                       </radius>
45033                       <theta>
45034                         <angle value="133.717209"/>
45035                       </theta>
45036                     </radial_composite>
45037                   </t2>
45038                 </composite>
45039               </entry>
45040               <entry>
45041                 <composite type="bline_point">
45042                   <point>
45043                     <vector>
45044                       <x>-8.2753562927</x>
45045                       <y>8.5363292694</y>
45046                     </vector>
45047                   </point>
45048                   <width>
45049                     <real value="1.0000000000"/>
45050                   </width>
45051                   <origin>
45052                     <real value="0.5000000000"/>
45053                   </origin>
45054                   <split>
45055                     <bool value="false"/>
45056                   </split>
45057                   <t1>
45058                     <radial_composite type="vector">
45059                       <radius>
45060                         <real value="0.1920116913"/>
45061                       </radius>
45062                       <theta>
45063                         <angle value="125.794884"/>
45064                       </theta>
45065                     </radial_composite>
45066                   </t1>
45067                   <t2>
45068                     <radial_composite type="vector">
45069                       <radius>
45070                         <real value="0.1920116913"/>
45071                       </radius>
45072                       <theta>
45073                         <angle value="125.794884"/>
45074                       </theta>
45075                     </radial_composite>
45076                   </t2>
45077                 </composite>
45078               </entry>
45079               <entry>
45080                 <composite type="bline_point">
45081                   <point>
45082                     <vector>
45083                       <x>-8.3715677261</x>
45084                       <y>8.7024974823</y>
45085                     </vector>
45086                   </point>
45087                   <width>
45088                     <real value="1.0000000000"/>
45089                   </width>
45090                   <origin>
45091                     <real value="0.5000000000"/>
45092                   </origin>
45093                   <split>
45094                     <bool value="false"/>
45095                   </split>
45096                   <t1>
45097                     <radial_composite type="vector">
45098                       <radius>
45099                         <real value="0.1920116913"/>
45100                       </radius>
45101                       <theta>
45102                         <angle value="122.758881"/>
45103                       </theta>
45104                     </radial_composite>
45105                   </t1>
45106                   <t2>
45107                     <radial_composite type="vector">
45108                       <radius>
45109                         <real value="0.1920116913"/>
45110                       </radius>
45111                       <theta>
45112                         <angle value="122.758881"/>
45113                       </theta>
45114                     </radial_composite>
45115                   </t2>
45116                 </composite>
45117               </entry>
45118               <entry>
45119                 <composite type="bline_point">
45120                   <point>
45121                     <vector>
45122                       <x>-8.4327926636</x>
45123                       <y>8.8861570358</y>
45124                     </vector>
45125                   </point>
45126                   <width>
45127                     <real value="1.0000000000"/>
45128                   </width>
45129                   <origin>
45130                     <real value="0.5000000000"/>
45131                   </origin>
45132                   <split>
45133                     <bool value="true"/>
45134                   </split>
45135                   <t1>
45136                     <radial_composite type="vector">
45137                       <radius>
45138                         <real value="0.2115348382"/>
45139                       </radius>
45140                       <theta>
45141                         <angle value="60.252979"/>
45142                       </theta>
45143                     </radial_composite>
45144                   </t1>
45145                   <t2>
45146                     <radial_composite type="vector">
45147                       <radius>
45148                         <real value="0.2623792688"/>
45149                       </radius>
45150                       <theta>
45151                         <angle value="53.127716"/>
45152                       </theta>
45153                     </radial_composite>
45154                   </t2>
45155                 </composite>
45156               </entry>
45157               <entry>
45158                 <composite type="bline_point">
45159                   <point>
45160                     <vector>
45161                       <x>-8.1791448593</x>
45162                       <y>8.7899541855</y>
45163                     </vector>
45164                   </point>
45165                   <width>
45166                     <real value="1.0000000000"/>
45167                   </width>
45168                   <origin>
45169                     <real value="0.5000000000"/>
45170                   </origin>
45171                   <split>
45172                     <bool value="false"/>
45173                   </split>
45174                   <t1>
45175                     <radial_composite type="vector">
45176                       <radius>
45177                         <real value="0.1113194493"/>
45178                       </radius>
45179                       <theta>
45180                         <angle value="-35.577492"/>
45181                       </theta>
45182                     </radial_composite>
45183                   </t1>
45184                   <t2>
45185                     <radial_composite type="vector">
45186                       <radius>
45187                         <real value="0.1113194493"/>
45188                       </radius>
45189                       <theta>
45190                         <angle value="-35.577492"/>
45191                       </theta>
45192                     </radial_composite>
45193                   </t2>
45194                 </composite>
45195               </entry>
45196               <entry>
45197                 <composite type="bline_point">
45198                   <point>
45199                     <vector>
45200                       <x>-8.1004266739</x>
45201                       <y>8.7112426758</y>
45202                     </vector>
45203                   </point>
45204                   <width>
45205                     <real value="1.0000000000"/>
45206                   </width>
45207                   <origin>
45208                     <real value="0.5000000000"/>
45209                   </origin>
45210                   <split>
45211                     <bool value="false"/>
45212                   </split>
45213                   <t1>
45214                     <radial_composite type="vector">
45215                       <radius>
45216                         <real value="0.0826241650"/>
45217                       </radius>
45218                       <theta>
45219                         <angle value="-38.174015"/>
45220                       </theta>
45221                     </radial_composite>
45222                   </t1>
45223                   <t2>
45224                     <radial_composite type="vector">
45225                       <radius>
45226                         <real value="0.0826241650"/>
45227                       </radius>
45228                       <theta>
45229                         <angle value="-38.174015"/>
45230                       </theta>
45231                     </radial_composite>
45232                   </t2>
45233                 </composite>
45234               </entry>
45235               <entry>
45236                 <composite type="bline_point">
45237                   <point>
45238                     <vector>
45239                       <x>-8.0566949844</x>
45240                       <y>8.6412773132</y>
45241                     </vector>
45242                   </point>
45243                   <width>
45244                     <real value="1.0000000000"/>
45245                   </width>
45246                   <origin>
45247                     <real value="0.5000000000"/>
45248                   </origin>
45249                   <split>
45250                     <bool value="false"/>
45251                   </split>
45252                   <t1>
45253                     <radial_composite type="vector">
45254                       <radius>
45255                         <real value="0.0826241650"/>
45256                       </radius>
45257                       <theta>
45258                         <angle value="-40.865742"/>
45259                       </theta>
45260                     </radial_composite>
45261                   </t1>
45262                   <t2>
45263                     <radial_composite type="vector">
45264                       <radius>
45265                         <real value="0.0826241650"/>
45266                       </radius>
45267                       <theta>
45268                         <angle value="-40.865742"/>
45269                       </theta>
45270                     </radial_composite>
45271                   </t2>
45272                 </composite>
45273               </entry>
45274             </bline>
45275           </param>
45276           <param name="width">
45277             <real value="0.0678862820"/>
45278           </param>
45279           <param name="expand">
45280             <real value="0.0000000000"/>
45281           </param>
45282           <param name="sharp_cusps">
45283             <bool value="true"/>
45284           </param>
45285           <param name="round_tip[0]">
45286             <bool value="true"/>
45287           </param>
45288           <param name="round_tip[1]">
45289             <bool value="true"/>
45290           </param>
45291           <param name="loopyness">
45292             <real value="1.0000000000"/>
45293           </param>
45294           <param name="homogeneous_width">
45295             <bool value="true"/>
45296           </param>
45297         </layer>
45298         <layer type="blur" active="true" version="0.2">
45299           <param name="z_depth">
45300             <real value="0.0000000000"/>
45301           </param>
45302           <param name="amount">
45303             <real value="1.0000000000"/>
45304           </param>
45305           <param name="blend_method">
45306             <integer value="1"/>
45307           </param>
45308           <param name="size">
45309             <vector>
45310               <x>0.1018294245</x>
45311               <y>0.1018294245</y>
45312             </vector>
45313           </param>
45314           <param name="type">
45315             <integer value="1"/>
45316           </param>
45317         </layer>
45318         <layer type="zoom" active="true" version="0.1">
45319           <param name="amount">
45320             <real value="-0.5000000000"/>
45321           </param>
45322           <param name="center">
45323             <vector>
45324               <x>-7.7649188042</x>
45325               <y>10.4097328186</y>
45326             </vector>
45327           </param>
45328         </layer>
45329         <layer type="rotate" active="false" version="0.1">
45330           <param name="origin">
45331             <vector>
45332               <x>-7.6968054771</x>
45333               <y>10.4097328186</y>
45334             </vector>
45335           </param>
45336           <param name="amount">
45337             <angle value="44.968086"/>
45338           </param>
45339         </layer>
45340       </canvas>
45341     </param>
45342     <param name="zoom">
45343       <real value="0.0000000000"/>
45344     </param>
45345     <param name="time_offset">
45346       <time value="0s"/>
45347     </param>
45348     <param name="children_lock">
45349       <bool value="false"/>
45350     </param>
45351     <param name="focus">
45352       <vector>
45353         <x>0.0000000000</x>
45354         <y>0.0000000000</y>
45355       </vector>
45356     </param>
45357   </layer>
45358   <layer type="PasteCanvas" active="true" version="0.1" desc="TEXT">
45359     <param name="z_depth">
45360       <real value="0.0000000000"/>
45361     </param>
45362     <param name="amount">
45363       <real value="1.0000000000"/>
45364     </param>
45365     <param name="blend_method">
45366       <integer value="0"/>
45367     </param>
45368     <param name="origin">
45369       <vector>
45370         <x>0.0000000000</x>
45371         <y>0.0000000000</y>
45372       </vector>
45373     </param>
45374     <param name="canvas">
45375       <canvas>
45376         <layer type="text" active="true" version="0.2" desc="0.62.02">
45377           <param name="z_depth">
45378             <real value="0.0000000000"/>
45379           </param>
45380           <param name="amount">
45381             <real value="1.0000000000"/>
45382           </param>
45383           <param name="blend_method">
45384             <integer value="0"/>
45385           </param>
45386           <param name="text">
45387             <string>0.62.02</string>
45388           </param>
45389           <param name="color">
45390             <color>
45391               <r>0.000000</r>
45392               <g>0.000000</g>
45393               <b>0.000000</b>
45394               <a>1.000000</a>
45395             </color>
45396           </param>
45397           <param name="family">
45398             <string>Sans Serif</string>
45399           </param>
45400           <param name="style">
45401             <integer value="0"/>
45402           </param>
45403           <param name="weight">
45404             <integer value="400"/>
45405           </param>
45406           <param name="compress">
45407             <real value="1.0000000000"/>
45408           </param>
45409           <param name="vcompress">
45410             <real value="1.0000000000"/>
45411           </param>
45412           <param name="size">
45413             <vector>
45414               <x>0.8146353960</x>
45415               <y>0.8146353960</y>
45416             </vector>
45417           </param>
45418           <param name="orient">
45419             <vector>
45420               <x>0.0000000000</x>
45421               <y>0.0000000000</y>
45422             </vector>
45423           </param>
45424           <param name="origin">
45425             <vector>
45426               <x>-5.5918803215</x>
45427               <y>5.7023606300</y>
45428             </vector>
45429           </param>
45430           <param name="use_kerning">
45431             <bool value="true"/>
45432           </param>
45433           <param name="grid_fit">
45434             <bool value="false"/>
45435           </param>
45436           <param name="invert">
45437             <bool value="false"/>
45438           </param>
45439         </layer>
45440         <layer type="text" active="true" version="0.2" desc="Synfig">
45441           <param name="z_depth">
45442             <real value="0.0000000000"/>
45443           </param>
45444           <param name="amount">
45445             <real value="1.0000000000"/>
45446           </param>
45447           <param name="blend_method">
45448             <integer value="0"/>
45449           </param>
45450           <param name="text">
45451             <string>Synfig</string>
45452           </param>
45453           <param name="color">
45454             <color>
45455               <r>0.000000</r>
45456               <g>0.000000</g>
45457               <b>0.000000</b>
45458               <a>1.000000</a>
45459             </color>
45460           </param>
45461           <param name="family">
45462             <string>SANS Serif</string>
45463           </param>
45464           <param name="style">
45465             <integer value="0"/>
45466           </param>
45467           <param name="weight">
45468             <integer value="400"/>
45469           </param>
45470           <param name="compress">
45471             <real value="1.0000000000"/>
45472           </param>
45473           <param name="vcompress">
45474             <real value="1.0000000000"/>
45475           </param>
45476           <param name="size">
45477             <vector>
45478               <x>1.9008158445</x>
45479               <y>1.9008158445</y>
45480             </vector>
45481           </param>
45482           <param name="orient">
45483             <vector>
45484               <x>0.0000000000</x>
45485               <y>0.0000000000</y>
45486             </vector>
45487           </param>
45488           <param name="origin">
45489             <vector>
45490               <x>-8.7825956345</x>
45491               <y>8.8471965790</y>
45492             </vector>
45493           </param>
45494           <param name="use_kerning">
45495             <bool value="true"/>
45496           </param>
45497           <param name="grid_fit">
45498             <bool value="false"/>
45499           </param>
45500           <param name="invert">
45501             <bool value="false"/>
45502           </param>
45503         </layer>
45504         <layer type="shade" active="true" version="0.2">
45505           <param name="z_depth">
45506             <real value="0.0000000000"/>
45507           </param>
45508           <param name="amount">
45509             <real value="1.0000000000"/>
45510           </param>
45511           <param name="blend_method">
45512             <integer value="0"/>
45513           </param>
45514           <param name="color">
45515             <color>
45516               <r>1.000000</r>
45517               <g>1.000000</g>
45518               <b>1.000000</b>
45519               <a>1.000000</a>
45520             </color>
45521           </param>
45522           <param name="origin">
45523             <vector>
45524               <x>0.2036588490</x>
45525               <y>0.0678862855</y>
45526             </vector>
45527           </param>
45528           <param name="size">
45529             <vector>
45530               <x>0.1000000015</x>
45531               <y>0.1000000015</y>
45532             </vector>
45533           </param>
45534           <param name="type">
45535             <integer value="1"/>
45536           </param>
45537           <param name="invert">
45538             <bool value="false"/>
45539           </param>
45540         </layer>
45541         <layer type="conical_gradient" active="true" version="0.1">
45542           <param name="z_depth">
45543             <real value="0.0000000000"/>
45544           </param>
45545           <param name="amount">
45546             <real value="1.0000000000"/>
45547           </param>
45548           <param name="blend_method">
45549             <integer value="20"/>
45550           </param>
45551           <param name="gradient">
45552             <gradient>
45553               <color pos="0.162500">
45554                 <r>0.000000</r>
45555                 <g>0.015686</g>
45556                 <b>0.023529</b>
45557                 <a>1.000000</a>
45558               </color>
45559               <color pos="0.254167">
45560                 <r>0.345098</r>
45561                 <g>0.392157</g>
45562                 <b>0.400000</b>
45563                 <a>1.000000</a>
45564               </color>
45565               <color pos="0.333333">
45566                 <r>0.000000</r>
45567                 <g>0.015686</g>
45568                 <b>0.023529</b>
45569                 <a>1.000000</a>
45570               </color>
45571               <color pos="0.666667">
45572                 <r>0.000000</r>
45573                 <g>0.015686</g>
45574                 <b>0.023529</b>
45575                 <a>1.000000</a>
45576               </color>
45577               <color pos="0.758333">
45578                 <r>0.345098</r>
45579                 <g>0.392157</g>
45580                 <b>0.400000</b>
45581                 <a>1.000000</a>
45582               </color>
45583               <color pos="0.858333">
45584                 <r>0.000000</r>
45585                 <g>0.015686</g>
45586                 <b>0.023529</b>
45587                 <a>1.000000</a>
45588               </color>
45589             </gradient>
45590           </param>
45591           <param name="center">
45592             <vector>
45593               <x>5.2912225723</x>
45594               <y>7.4312949181</y>
45595             </vector>
45596           </param>
45597           <param name="angle">
45598             <angle value="90.000000"/>
45599           </param>
45600           <param name="symmetric">
45601             <bool value="false"/>
45602           </param>
45603         </layer>
45604         <layer type="colorcorrect" active="true" version="0.1">
45605           <param name="hue_adjust">
45606             <angle value="180.000000"/>
45607           </param>
45608           <param name="brightness">
45609             <real value="0.0000000000"/>
45610           </param>
45611           <param name="contrast">
45612             <real value="1.0000000000"/>
45613           </param>
45614           <param name="exposure">
45615             <real value="0.6000000000"/>
45616           </param>
45617           <param name="gamma">
45618             <real value="1.0000000000"/>
45619           </param>
45620         </layer>
45621         <layer type="super_sample" active="true" version="0.1">
45622           <param name="width">
45623             <integer value="2"/>
45624           </param>
45625           <param name="height">
45626             <integer value="2"/>
45627           </param>
45628           <param name="scanline">
45629             <bool value="false"/>
45630           </param>
45631           <param name="alpha_aware">
45632             <bool value="true"/>
45633           </param>
45634         </layer>
45635       </canvas>
45636     </param>
45637     <param name="zoom">
45638       <real value="0.0000000000"/>
45639     </param>
45640     <param name="time_offset">
45641       <time value="0s"/>
45642     </param>
45643     <param name="children_lock">
45644       <bool value="false"/>
45645     </param>
45646     <param name="focus">
45647       <vector>
45648         <x>0.0000000000</x>
45649         <y>0.0000000000</y>
45650       </vector>
45651     </param>
45652   </layer>
45653   <layer type="PasteCanvas" active="true" version="0.1" desc="TEXTURE NEW">
45654     <param name="z_depth">
45655       <real value="0.0000000000"/>
45656     </param>
45657     <param name="amount">
45658       <real value="1.0000000000"/>
45659     </param>
45660     <param name="blend_method">
45661       <integer value="17"/>
45662     </param>
45663     <param name="origin">
45664       <vector>
45665         <x>0.0000000000</x>
45666         <y>0.0000000000</y>
45667       </vector>
45668     </param>
45669     <param name="canvas">
45670       <canvas>
45671         <layer type="noise" active="true" version="0.0">
45672           <param name="z_depth">
45673             <real value="0.0000000000"/>
45674           </param>
45675           <param name="amount">
45676             <real value="1.0000000000"/>
45677           </param>
45678           <param name="blend_method">
45679             <integer value="0"/>
45680           </param>
45681           <param name="gradient">
45682             <gradient>
45683               <color pos="0.000000">
45684                 <r>0.375765</r>
45685                 <g>0.337178</g>
45686                 <b>0.254463</b>
45687                 <a>1.000000</a>
45688               </color>
45689               <color pos="1.000000">
45690                 <r>0.491990</r>
45691                 <g>0.457564</g>
45692                 <b>0.374020</b>
45693                 <a>1.000000</a>
45694               </color>
45695             </gradient>
45696           </param>
45697           <param name="seed">
45698             <integer value="1289515213"/>
45699           </param>
45700           <param name="size">
45701             <vector>
45702               <x>0.1765043288</x>
45703               <y>0.1765043288</y>
45704             </vector>
45705           </param>
45706           <param name="smooth">
45707             <integer value="3"/>
45708           </param>
45709           <param name="detail">
45710             <integer value="4"/>
45711           </param>
45712           <param name="speed">
45713             <real value="0.0000000000"/>
45714           </param>
45715           <param name="turbulent">
45716             <bool value="false"/>
45717           </param>
45718           <param name="do_alpha">
45719             <bool value="false"/>
45720           </param>
45721           <param name="super_sample">
45722             <bool value="false"/>
45723           </param>
45724         </layer>
45725         <layer type="noise" active="true" version="0.0">
45726           <param name="z_depth">
45727             <real value="0.0000000000"/>
45728           </param>
45729           <param name="amount">
45730             <real value="1.0000000000"/>
45731           </param>
45732           <param name="blend_method">
45733             <integer value="6"/>
45734           </param>
45735           <param name="gradient">
45736             <gradient>
45737               <color pos="0.000000">
45738                 <r>1.000000</r>
45739                 <g>1.000000</g>
45740                 <b>1.000000</b>
45741                 <a>1.000000</a>
45742               </color>
45743               <color pos="0.967836">
45744                 <r>0.794643</r>
45745                 <g>0.794643</g>
45746                 <b>0.794644</b>
45747                 <a>1.000000</a>
45748               </color>
45749             </gradient>
45750           </param>
45751           <param name="seed">
45752             <integer value="1289515511"/>
45753           </param>
45754           <param name="size">
45755             <vector>
45756               <x>6.7886281013</x>
45757               <y>6.7886281013</y>
45758             </vector>
45759           </param>
45760           <param name="smooth">
45761             <integer value="3"/>
45762           </param>
45763           <param name="detail">
45764             <integer value="4"/>
45765           </param>
45766           <param name="speed">
45767             <real value="0.0000000000"/>
45768           </param>
45769           <param name="turbulent">
45770             <bool value="false"/>
45771           </param>
45772           <param name="do_alpha">
45773             <bool value="false"/>
45774           </param>
45775           <param name="super_sample">
45776             <bool value="false"/>
45777           </param>
45778         </layer>
45779       </canvas>
45780     </param>
45781     <param name="zoom">
45782       <real value="0.0000000000"/>
45783     </param>
45784     <param name="time_offset">
45785       <time value="0s"/>
45786     </param>
45787     <param name="children_lock">
45788       <bool value="false"/>
45789     </param>
45790     <param name="focus">
45791       <vector>
45792         <x>0.0000000000</x>
45793         <y>0.0000000000</y>
45794       </vector>
45795     </param>
45796   </layer>
45797 </canvas>