Remove RC4 strings from splashes.
[synfig.git] / synfig-studio / images / splash_screen1.sif
1 <?xml version="1.0"?>
2 <canvas version="0.7" width="300" height="400" xres="2834.645752" yres="2834.645752" view-box="-2.753634 3.671512 2.753634 -3.671512" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
3   <name>Synfig Splash Screen 0.62.01</name>
4   <desc>(C) 2010 Madeleine Crubellier. Released under license GNU GPL 2.0 </desc>
5   <meta name="grid_show" content="0"/>
6   <meta name="grid_size" content="0.250000 0.250000"/>
7   <meta name="grid_snap" content="0"/>
8   <meta name="guide_show" content="1"/>
9   <meta name="guide_snap" content="0"/>
10   <meta name="onion_skin" content="0"/>
11   <defs>
12     <canvas id="fleur" end-time="1f" bgcolor="0.500000 0.500000 0.500000 1.000000">
13       <layer type="circle" active="true" version="0.1" desc="centrefleur">
14         <param name="z_depth">
15           <real value="0.0000000000"/>
16         </param>
17         <param name="amount">
18           <real value="1.0000000000"/>
19         </param>
20         <param name="blend_method">
21           <integer value="0"/>
22         </param>
23         <param name="color">
24           <color>
25             <r>0.000000</r>
26             <g>0.000000</g>
27             <b>0.000000</b>
28             <a>1.000000</a>
29           </color>
30         </param>
31         <param name="radius">
32           <real value="0.4373951124"/>
33         </param>
34         <param name="feather">
35           <real value="0.0000000000"/>
36         </param>
37         <param name="origin">
38           <vector>
39             <x>-0.3272247612</x>
40             <y>0.1730484664</y>
41           </vector>
42         </param>
43         <param name="invert">
44           <bool value="false"/>
45         </param>
46         <param name="falloff">
47           <integer value="2"/>
48         </param>
49       </layer>
50       <layer type="PasteCanvas" active="true" version="0.1" desc="petale5">
51         <param name="z_depth">
52           <real value="0.0000000000"/>
53         </param>
54         <param name="amount">
55           <real value="1.0000000000"/>
56         </param>
57         <param name="blend_method">
58           <integer value="0"/>
59         </param>
60         <param name="origin">
61           <vector>
62             <x>-0.0399077386</x>
63             <y>0.1095278040</y>
64           </vector>
65         </param>
66         <param name="canvas">
67           <canvas>
68             <layer type="PasteCanvas" active="true" version="0.1" desc="petal5">
69               <param name="z_depth">
70                 <real value="0.0000000000"/>
71               </param>
72               <param name="amount">
73                 <real value="1.0000000000"/>
74               </param>
75               <param name="blend_method">
76                 <integer value="0"/>
77               </param>
78               <param name="origin">
79                 <vector>
80                   <x>0.0000000000</x>
81                   <y>0.0000000000</y>
82                 </vector>
83               </param>
84               <param name="canvas">
85                 <canvas>
86                   <layer type="region" active="true" version="0.1" desc="NewBLine149 Region">
87                     <param name="z_depth">
88                       <real value="0.0000000000"/>
89                     </param>
90                     <param name="amount">
91                       <real value="1.0000000000"/>
92                     </param>
93                     <param name="blend_method">
94                       <integer value="0"/>
95                     </param>
96                     <param name="color">
97                       <color>
98                         <r>0.000000</r>
99                         <g>0.228717</g>
100                         <b>0.976188</b>
101                         <a>1.000000</a>
102                       </color>
103                     </param>
104                     <param name="origin">
105                       <vector>
106                         <x>0.0000000000</x>
107                         <y>0.0000000000</y>
108                       </vector>
109                     </param>
110                     <param name="invert">
111                       <bool value="false"/>
112                     </param>
113                     <param name="antialias">
114                       <bool value="true"/>
115                     </param>
116                     <param name="feather">
117                       <real value="0.0036715122"/>
118                     </param>
119                     <param name="blurtype">
120                       <integer value="1"/>
121                     </param>
122                     <param name="winding_style">
123                       <integer value="0"/>
124                     </param>
125                     <param name="bline">
126                       <bline type="bline_point" loop="true" guid="17928A3A2B9187A6204ABF55C68ED981">
127                         <entry>
128                           <composite type="bline_point">
129                             <point>
130                               <vector>
131                                 <x>-0.3407635987</x>
132                                 <y>-0.0509216487</y>
133                               </vector>
134                             </point>
135                             <width>
136                               <real value="1.0000000000"/>
137                             </width>
138                             <origin>
139                               <real value="0.5000000000"/>
140                             </origin>
141                             <split>
142                               <bool value="true"/>
143                             </split>
144                             <t1>
145                               <radial_composite type="vector">
146                                 <radius>
147                                   <real value="0.8288793365"/>
148                                 </radius>
149                                 <theta>
150                                   <angle value="-122.607849"/>
151                                 </theta>
152                               </radial_composite>
153                             </t1>
154                             <t2>
155                               <radial_composite type="vector">
156                                 <radius>
157                                   <real value="0.9803297378"/>
158                                 </radius>
159                                 <theta>
160                                   <angle value="-199.991180"/>
161                                 </theta>
162                               </radial_composite>
163                             </t2>
164                           </composite>
165                         </entry>
166                         <entry>
167                           <composite type="bline_point">
168                             <point>
169                               <vector>
170                                 <x>-1.2527182102</x>
171                                 <y>0.4890430570</y>
172                               </vector>
173                             </point>
174                             <width>
175                               <real value="1.0000000000"/>
176                             </width>
177                             <origin>
178                               <real value="0.5000000000"/>
179                             </origin>
180                             <split>
181                               <bool value="false"/>
182                             </split>
183                             <t1>
184                               <radial_composite type="vector">
185                                 <radius>
186                                   <real value="0.5996085648"/>
187                                 </radius>
188                                 <theta>
189                                   <angle value="117.748199"/>
190                                 </theta>
191                               </radial_composite>
192                             </t1>
193                             <t2>
194                               <radial_composite type="vector">
195                                 <radius>
196                                   <real value="0.5996085648"/>
197                                 </radius>
198                                 <theta>
199                                   <angle value="117.748199"/>
200                                 </theta>
201                               </radial_composite>
202                             </t2>
203                           </composite>
204                         </entry>
205                         <entry>
206                           <composite type="bline_point">
207                             <point>
208                               <vector>
209                                 <x>-1.2899172306</x>
210                                 <y>1.0992939472</y>
211                               </vector>
212                             </point>
213                             <width>
214                               <real value="1.0000000000"/>
215                             </width>
216                             <origin>
217                               <real value="0.6461756825"/>
218                             </origin>
219                             <split>
220                               <bool value="true"/>
221                             </split>
222                             <t1>
223                               <radial_composite type="vector">
224                                 <radius>
225                                   <real value="0.2387286048"/>
226                                 </radius>
227                                 <theta>
228                                   <angle value="2.659218"/>
229                                 </theta>
230                               </radial_composite>
231                             </t1>
232                             <t2>
233                               <radial_composite type="vector">
234                                 <radius>
235                                   <real value="0.3859312996"/>
236                                 </radius>
237                                 <theta>
238                                   <angle value="94.928406"/>
239                                 </theta>
240                               </radial_composite>
241                             </t2>
242                           </composite>
243                         </entry>
244                         <entry>
245                           <composite type="bline_point">
246                             <point>
247                               <vector>
248                                 <x>-1.0587468147</x>
249                                 <y>1.4213252068</y>
250                               </vector>
251                             </point>
252                             <width>
253                               <real value="1.0000000000"/>
254                             </width>
255                             <origin>
256                               <real value="0.5000000000"/>
257                             </origin>
258                             <split>
259                               <bool value="true"/>
260                             </split>
261                             <t1>
262                               <radial_composite type="vector">
263                                 <radius>
264                                   <real value="0.4335044888"/>
265                                 </radius>
266                                 <theta>
267                                   <angle value="20.104080"/>
268                                 </theta>
269                               </radial_composite>
270                             </t1>
271                             <t2>
272                               <radial_composite type="vector">
273                                 <radius>
274                                   <real value="0.3870067956"/>
275                                 </radius>
276                                 <theta>
277                                   <angle value="15.568594"/>
278                                 </theta>
279                               </radial_composite>
280                             </t2>
281                           </composite>
282                         </entry>
283                         <entry>
284                           <composite type="bline_point">
285                             <point>
286                               <vector>
287                                 <x>-0.7305029035</x>
288                                 <y>1.4146684408</y>
289                               </vector>
290                             </point>
291                             <width>
292                               <real value="1.0000000000"/>
293                             </width>
294                             <origin>
295                               <real value="0.2520565093"/>
296                             </origin>
297                             <split>
298                               <bool value="true"/>
299                             </split>
300                             <t1>
301                               <radial_composite type="vector">
302                                 <radius>
303                                   <real value="0.2167136854"/>
304                                 </radius>
305                                 <theta>
306                                   <angle value="-28.813688"/>
307                                 </theta>
308                               </radial_composite>
309                             </t1>
310                             <t2>
311                               <radial_composite type="vector">
312                                 <radius>
313                                   <real value="0.6217402166"/>
314                                 </radius>
315                                 <theta>
316                                   <angle value="92.777504"/>
317                                 </theta>
318                               </radial_composite>
319                             </t2>
320                           </composite>
321                         </entry>
322                         <entry>
323                           <composite type="bline_point">
324                             <point>
325                               <vector>
326                                 <x>-0.0243711583</x>
327                                 <y>1.1221050024</y>
328                               </vector>
329                             </point>
330                             <width>
331                               <real value="1.0000000000"/>
332                             </width>
333                             <origin>
334                               <real value="0.5000000000"/>
335                             </origin>
336                             <split>
337                               <bool value="false"/>
338                             </split>
339                             <t1>
340                               <radial_composite type="vector">
341                                 <radius>
342                                   <real value="0.8742459316"/>
343                                 </radius>
344                                 <theta>
345                                   <angle value="-63.444984"/>
346                                 </theta>
347                               </radial_composite>
348                             </t1>
349                             <t2>
350                               <radial_composite type="vector">
351                                 <radius>
352                                   <real value="0.8742459316"/>
353                                 </radius>
354                                 <theta>
355                                   <angle value="-63.444984"/>
356                                 </theta>
357                               </radial_composite>
358                             </t2>
359                           </composite>
360                         </entry>
361                       </bline>
362                     </param>
363                   </layer>
364                   <layer type="outline" active="true" version="0.2" desc="NewBLine249 Outline">
365                     <param name="z_depth">
366                       <real value="0.0000000000"/>
367                     </param>
368                     <param name="amount">
369                       <real value="1.0000000000"/>
370                     </param>
371                     <param name="blend_method">
372                       <integer value="0"/>
373                     </param>
374                     <param name="color">
375                       <color>
376                         <r>0.000000</r>
377                         <g>0.129412</g>
378                         <b>1.000000</b>
379                         <a>1.000000</a>
380                       </color>
381                     </param>
382                     <param name="origin">
383                       <vector>
384                         <x>0.0000000000</x>
385                         <y>0.0000000000</y>
386                       </vector>
387                     </param>
388                     <param name="invert">
389                       <bool value="false"/>
390                     </param>
391                     <param name="antialias">
392                       <bool value="true"/>
393                     </param>
394                     <param name="feather">
395                       <real value="0.0000000000"/>
396                     </param>
397                     <param name="blurtype">
398                       <integer value="1"/>
399                     </param>
400                     <param name="winding_style">
401                       <integer value="0"/>
402                     </param>
403                     <param name="bline">
404                       <bline type="bline_point" loop="true" guid="17928A3A2B9187A6204ABF55C68ED981">
405                         <entry>
406                           <composite type="bline_point">
407                             <point>
408                               <vector>
409                                 <x>-0.3407635987</x>
410                                 <y>-0.0509216487</y>
411                               </vector>
412                             </point>
413                             <width>
414                               <real value="1.0000000000"/>
415                             </width>
416                             <origin>
417                               <real value="0.5000000000"/>
418                             </origin>
419                             <split>
420                               <bool value="true"/>
421                             </split>
422                             <t1>
423                               <radial_composite type="vector">
424                                 <radius>
425                                   <real value="0.8288793365"/>
426                                 </radius>
427                                 <theta>
428                                   <angle value="-122.607849"/>
429                                 </theta>
430                               </radial_composite>
431                             </t1>
432                             <t2>
433                               <radial_composite type="vector">
434                                 <radius>
435                                   <real value="0.9803297378"/>
436                                 </radius>
437                                 <theta>
438                                   <angle value="-199.991180"/>
439                                 </theta>
440                               </radial_composite>
441                             </t2>
442                           </composite>
443                         </entry>
444                         <entry>
445                           <composite type="bline_point">
446                             <point>
447                               <vector>
448                                 <x>-1.2527182102</x>
449                                 <y>0.4890430570</y>
450                               </vector>
451                             </point>
452                             <width>
453                               <real value="1.0000000000"/>
454                             </width>
455                             <origin>
456                               <real value="0.5000000000"/>
457                             </origin>
458                             <split>
459                               <bool value="false"/>
460                             </split>
461                             <t1>
462                               <radial_composite type="vector">
463                                 <radius>
464                                   <real value="0.5996085648"/>
465                                 </radius>
466                                 <theta>
467                                   <angle value="117.748199"/>
468                                 </theta>
469                               </radial_composite>
470                             </t1>
471                             <t2>
472                               <radial_composite type="vector">
473                                 <radius>
474                                   <real value="0.5996085648"/>
475                                 </radius>
476                                 <theta>
477                                   <angle value="117.748199"/>
478                                 </theta>
479                               </radial_composite>
480                             </t2>
481                           </composite>
482                         </entry>
483                         <entry>
484                           <composite type="bline_point">
485                             <point>
486                               <vector>
487                                 <x>-1.2899172306</x>
488                                 <y>1.0992939472</y>
489                               </vector>
490                             </point>
491                             <width>
492                               <real value="1.0000000000"/>
493                             </width>
494                             <origin>
495                               <real value="0.6461756825"/>
496                             </origin>
497                             <split>
498                               <bool value="true"/>
499                             </split>
500                             <t1>
501                               <radial_composite type="vector">
502                                 <radius>
503                                   <real value="0.2387286048"/>
504                                 </radius>
505                                 <theta>
506                                   <angle value="2.659218"/>
507                                 </theta>
508                               </radial_composite>
509                             </t1>
510                             <t2>
511                               <radial_composite type="vector">
512                                 <radius>
513                                   <real value="0.3859312996"/>
514                                 </radius>
515                                 <theta>
516                                   <angle value="94.928406"/>
517                                 </theta>
518                               </radial_composite>
519                             </t2>
520                           </composite>
521                         </entry>
522                         <entry>
523                           <composite type="bline_point">
524                             <point>
525                               <vector>
526                                 <x>-1.0587468147</x>
527                                 <y>1.4213252068</y>
528                               </vector>
529                             </point>
530                             <width>
531                               <real value="1.0000000000"/>
532                             </width>
533                             <origin>
534                               <real value="0.5000000000"/>
535                             </origin>
536                             <split>
537                               <bool value="true"/>
538                             </split>
539                             <t1>
540                               <radial_composite type="vector">
541                                 <radius>
542                                   <real value="0.4335044888"/>
543                                 </radius>
544                                 <theta>
545                                   <angle value="20.104080"/>
546                                 </theta>
547                               </radial_composite>
548                             </t1>
549                             <t2>
550                               <radial_composite type="vector">
551                                 <radius>
552                                   <real value="0.3870067956"/>
553                                 </radius>
554                                 <theta>
555                                   <angle value="15.568594"/>
556                                 </theta>
557                               </radial_composite>
558                             </t2>
559                           </composite>
560                         </entry>
561                         <entry>
562                           <composite type="bline_point">
563                             <point>
564                               <vector>
565                                 <x>-0.7305029035</x>
566                                 <y>1.4146684408</y>
567                               </vector>
568                             </point>
569                             <width>
570                               <real value="1.0000000000"/>
571                             </width>
572                             <origin>
573                               <real value="0.2520565093"/>
574                             </origin>
575                             <split>
576                               <bool value="true"/>
577                             </split>
578                             <t1>
579                               <radial_composite type="vector">
580                                 <radius>
581                                   <real value="0.2167136854"/>
582                                 </radius>
583                                 <theta>
584                                   <angle value="-28.813688"/>
585                                 </theta>
586                               </radial_composite>
587                             </t1>
588                             <t2>
589                               <radial_composite type="vector">
590                                 <radius>
591                                   <real value="0.6217402166"/>
592                                 </radius>
593                                 <theta>
594                                   <angle value="92.777504"/>
595                                 </theta>
596                               </radial_composite>
597                             </t2>
598                           </composite>
599                         </entry>
600                         <entry>
601                           <composite type="bline_point">
602                             <point>
603                               <vector>
604                                 <x>-0.0243711583</x>
605                                 <y>1.1221050024</y>
606                               </vector>
607                             </point>
608                             <width>
609                               <real value="1.0000000000"/>
610                             </width>
611                             <origin>
612                               <real value="0.5000000000"/>
613                             </origin>
614                             <split>
615                               <bool value="false"/>
616                             </split>
617                             <t1>
618                               <radial_composite type="vector">
619                                 <radius>
620                                   <real value="0.8742459316"/>
621                                 </radius>
622                                 <theta>
623                                   <angle value="-63.444984"/>
624                                 </theta>
625                               </radial_composite>
626                             </t1>
627                             <t2>
628                               <radial_composite type="vector">
629                                 <radius>
630                                   <real value="0.8742459316"/>
631                                 </radius>
632                                 <theta>
633                                   <angle value="-63.444984"/>
634                                 </theta>
635                               </radial_composite>
636                             </t2>
637                           </composite>
638                         </entry>
639                       </bline>
640                     </param>
641                     <param name="width">
642                       <real value="0.0183575605"/>
643                     </param>
644                     <param name="expand">
645                       <real value="0.0000000000"/>
646                     </param>
647                     <param name="sharp_cusps">
648                       <bool value="true"/>
649                     </param>
650                     <param name="round_tip[0]">
651                       <bool value="true"/>
652                     </param>
653                     <param name="round_tip[1]">
654                       <bool value="true"/>
655                     </param>
656                     <param name="loopyness">
657                       <real value="1.0000000000"/>
658                     </param>
659                     <param name="homogeneous_width">
660                       <bool value="true"/>
661                     </param>
662                   </layer>
663                   <layer type="PasteCanvas" active="true" version="0.1">
664                     <param name="z_depth">
665                       <real value="0.0000000000"/>
666                     </param>
667                     <param name="amount">
668                       <real value="1.0000000000"/>
669                     </param>
670                     <param name="blend_method">
671                       <integer value="13"/>
672                     </param>
673                     <param name="origin">
674                       <vector>
675                         <x>-0.9817303419</x>
676                         <y>1.8016158342</y>
677                       </vector>
678                     </param>
679                     <param name="canvas">
680                       <canvas end-time="5s">
681                         <layer type="noise" active="true" version="0.0">
682                           <param name="z_depth">
683                             <real value="0.0000000000"/>
684                           </param>
685                           <param name="amount">
686                             <real value="1.0000000000"/>
687                           </param>
688                           <param name="blend_method">
689                             <integer value="0"/>
690                           </param>
691                           <param name="gradient">
692                             <gradient>
693                               <color pos="0.000000">
694                                 <r>0.000000</r>
695                                 <g>0.000000</g>
696                                 <b>0.000000</b>
697                                 <a>0.723077</a>
698                               </color>
699                               <color pos="1.000000">
700                                 <r>1.000000</r>
701                                 <g>1.000000</g>
702                                 <b>1.000000</b>
703                                 <a>0.115385</a>
704                               </color>
705                             </gradient>
706                           </param>
707                           <param name="seed">
708                             <integer value="1269626015"/>
709                           </param>
710                           <param name="size">
711                             <vector>
712                               <x>-0.7783656716</x>
713                               <y>1.1967477798</y>
714                             </vector>
715                           </param>
716                           <param name="smooth">
717                             <integer value="2"/>
718                           </param>
719                           <param name="detail">
720                             <integer value="4"/>
721                           </param>
722                           <param name="speed">
723                             <real value="0.0000000000"/>
724                           </param>
725                           <param name="turbulent">
726                             <bool value="false"/>
727                           </param>
728                           <param name="do_alpha">
729                             <bool value="false"/>
730                           </param>
731                           <param name="super_sample">
732                             <bool value="false"/>
733                           </param>
734                         </layer>
735                         <layer type="warp" active="true" version="0.1">
736                           <param name="src_tl">
737                             <vector>
738                               <x>-1.9427431822</x>
739                               <y>1.8252314329</y>
740                             </vector>
741                           </param>
742                           <param name="src_br">
743                             <vector>
744                               <x>1.9165437222</x>
745                               <y>-2.0340554714</y>
746                             </vector>
747                           </param>
748                           <param name="dest_tl">
749                             <vector>
750                               <x>-3.6093595028</x>
751                               <y>0.4171044230</y>
752                             </vector>
753                           </param>
754                           <param name="dest_tr">
755                             <vector>
756                               <x>2.4126429558</x>
757                               <y>1.8956524134</y>
758                             </vector>
759                           </param>
760                           <param name="dest_br">
761                             <vector>
762                               <x>0.9802995920</x>
763                               <y>-2.0471422672</y>
764                             </vector>
765                           </param>
766                           <param name="dest_bl">
767                             <vector>
768                               <x>0.7073655128</x>
769                               <y>-2.1808290482</y>
770                             </vector>
771                           </param>
772                           <param name="clip">
773                             <bool value="true"/>
774                           </param>
775                           <param name="horizon">
776                             <real value="4.0000000000"/>
777                           </param>
778                         </layer>
779                       </canvas>
780                     </param>
781                     <param name="zoom">
782                       <real value="0.0000000000"/>
783                     </param>
784                     <param name="time_offset">
785                       <time value="0s"/>
786                     </param>
787                     <param name="children_lock">
788                       <bool value="false"/>
789                     </param>
790                     <param name="focus">
791                       <vector>
792                         <x>0.0000000000</x>
793                         <y>0.0000000000</y>
794                       </vector>
795                     </param>
796                   </layer>
797                 </canvas>
798               </param>
799               <param name="zoom">
800                 <real value="0.0000000000"/>
801               </param>
802               <param name="time_offset">
803                 <time value="0s"/>
804               </param>
805               <param name="children_lock">
806                 <bool value="false"/>
807               </param>
808               <param name="focus">
809                 <vector>
810                   <x>0.0000000000</x>
811                   <y>0.0000000000</y>
812                 </vector>
813               </param>
814             </layer>
815             <layer type="rotate" active="true" version="0.1">
816               <param name="origin">
817                 <vector>
818                   <x>-0.3143496513</x>
819                   <y>-0.2181231827</y>
820                 </vector>
821               </param>
822               <param name="amount">
823                 <angle value="-58.172447"/>
824               </param>
825             </layer>
826           </canvas>
827         </param>
828         <param name="zoom">
829           <real value="0.0000000000"/>
830         </param>
831         <param name="time_offset">
832           <time value="0s"/>
833         </param>
834         <param name="children_lock">
835           <bool value="false"/>
836         </param>
837         <param name="focus">
838           <vector>
839             <x>0.0000000000</x>
840             <y>0.0000000000</y>
841           </vector>
842         </param>
843       </layer>
844       <layer type="PasteCanvas" active="true" version="0.1" desc="petale4">
845         <param name="z_depth">
846           <real value="0.0000000000"/>
847         </param>
848         <param name="amount">
849           <real value="1.0000000000"/>
850         </param>
851         <param name="blend_method">
852           <integer value="0"/>
853         </param>
854         <param name="origin">
855           <vector>
856             <x>0.1638095677</x>
857             <y>0.0105464179</y>
858           </vector>
859         </param>
860         <param name="canvas">
861           <canvas>
862             <layer type="PasteCanvas" active="true" version="0.1" desc="petal4">
863               <param name="z_depth">
864                 <real value="0.0000000000"/>
865               </param>
866               <param name="amount">
867                 <real value="1.0000000000"/>
868               </param>
869               <param name="blend_method">
870                 <integer value="0"/>
871               </param>
872               <param name="origin">
873                 <vector>
874                   <x>0.0000000000</x>
875                   <y>0.0000000000</y>
876                 </vector>
877               </param>
878               <param name="canvas">
879                 <canvas>
880                   <layer type="region" active="true" version="0.1" desc="NewBLine149 Region">
881                     <param name="z_depth">
882                       <real value="0.0000000000"/>
883                     </param>
884                     <param name="amount">
885                       <real value="1.0000000000"/>
886                     </param>
887                     <param name="blend_method">
888                       <integer value="0"/>
889                     </param>
890                     <param name="color">
891                       <color>
892                         <r>0.000000</r>
893                         <g>0.227451</g>
894                         <b>0.972549</b>
895                         <a>1.000000</a>
896                       </color>
897                     </param>
898                     <param name="origin">
899                       <vector>
900                         <x>0.0000000000</x>
901                         <y>0.0000000000</y>
902                       </vector>
903                     </param>
904                     <param name="invert">
905                       <bool value="false"/>
906                     </param>
907                     <param name="antialias">
908                       <bool value="true"/>
909                     </param>
910                     <param name="feather">
911                       <real value="0.0036715122"/>
912                     </param>
913                     <param name="blurtype">
914                       <integer value="1"/>
915                     </param>
916                     <param name="winding_style">
917                       <integer value="0"/>
918                     </param>
919                     <param name="bline">
920                       <bline type="bline_point" loop="true" guid="1B2EFBD9457C0546435DC2907C583449">
921                         <entry>
922                           <composite type="bline_point">
923                             <point>
924                               <vector>
925                                 <x>-0.3151784539</x>
926                                 <y>-0.0107807806</y>
927                               </vector>
928                             </point>
929                             <width>
930                               <real value="1.0000000000"/>
931                             </width>
932                             <origin>
933                               <real value="0.5000000000"/>
934                             </origin>
935                             <split>
936                               <bool value="true"/>
937                             </split>
938                             <t1>
939                               <radial_composite type="vector">
940                                 <radius>
941                                   <real value="0.8288793365"/>
942                                 </radius>
943                                 <theta>
944                                   <angle value="-122.607849"/>
945                                 </theta>
946                               </radial_composite>
947                             </t1>
948                             <t2>
949                               <radial_composite type="vector">
950                                 <radius>
951                                   <real value="0.9803297378"/>
952                                 </radius>
953                                 <theta>
954                                   <angle value="-199.991180"/>
955                                 </theta>
956                               </radial_composite>
957                             </t2>
958                           </composite>
959                         </entry>
960                         <entry>
961                           <composite type="bline_point">
962                             <point>
963                               <vector>
964                                 <x>-1.2271330357</x>
965                                 <y>0.5291839242</y>
966                               </vector>
967                             </point>
968                             <width>
969                               <real value="1.0000000000"/>
970                             </width>
971                             <origin>
972                               <real value="0.5000000000"/>
973                             </origin>
974                             <split>
975                               <bool value="false"/>
976                             </split>
977                             <t1>
978                               <radial_composite type="vector">
979                                 <radius>
980                                   <real value="0.5996085648"/>
981                                 </radius>
982                                 <theta>
983                                   <angle value="117.748199"/>
984                                 </theta>
985                               </radial_composite>
986                             </t1>
987                             <t2>
988                               <radial_composite type="vector">
989                                 <radius>
990                                   <real value="0.5996085648"/>
991                                 </radius>
992                                 <theta>
993                                   <angle value="117.748199"/>
994                                 </theta>
995                               </radial_composite>
996                             </t2>
997                           </composite>
998                         </entry>
999                         <entry>
1000                           <composite type="bline_point">
1001                             <point>
1002                               <vector>
1003                                 <x>-1.2308945656</x>
1004                                 <y>1.1580195427</y>
1005                               </vector>
1006                             </point>
1007                             <width>
1008                               <real value="1.0000000000"/>
1009                             </width>
1010                             <origin>
1011                               <real value="0.6461756825"/>
1012                             </origin>
1013                             <split>
1014                               <bool value="true"/>
1015                             </split>
1016                             <t1>
1017                               <radial_composite type="vector">
1018                                 <radius>
1019                                   <real value="0.5967267116"/>
1020                                 </radius>
1021                                 <theta>
1022                                   <angle value="9.210178"/>
1023                                 </theta>
1024                               </radial_composite>
1025                             </t1>
1026                             <t2>
1027                               <radial_composite type="vector">
1028                                 <radius>
1029                                   <real value="0.3859312996"/>
1030                                 </radius>
1031                                 <theta>
1032                                   <angle value="94.928406"/>
1033                                 </theta>
1034                               </radial_composite>
1035                             </t2>
1036                           </composite>
1037                         </entry>
1038                         <entry>
1039                           <composite type="bline_point">
1040                             <point>
1041                               <vector>
1042                                 <x>-0.9264896512</x>
1043                                 <y>1.4812620878</y>
1044                               </vector>
1045                             </point>
1046                             <width>
1047                               <real value="1.0000000000"/>
1048                             </width>
1049                             <origin>
1050                               <real value="0.5000000000"/>
1051                             </origin>
1052                             <split>
1053                               <bool value="true"/>
1054                             </split>
1055                             <t1>
1056                               <radial_composite type="vector">
1057                                 <radius>
1058                                   <real value="0.3368680252"/>
1059                                 </radius>
1060                                 <theta>
1061                                   <angle value="-16.202230"/>
1062                                 </theta>
1063                               </radial_composite>
1064                             </t1>
1065                             <t2>
1066                               <radial_composite type="vector">
1067                                 <radius>
1068                                   <real value="0.4119152561"/>
1069                                 </radius>
1070                                 <theta>
1071                                   <angle value="49.504837"/>
1072                                 </theta>
1073                               </radial_composite>
1074                             </t2>
1075                           </composite>
1076                         </entry>
1077                         <entry>
1078                           <composite type="bline_point">
1079                             <point>
1080                               <vector>
1081                                 <x>-0.5395156741</x>
1082                                 <y>1.5091694593</y>
1083                               </vector>
1084                             </point>
1085                             <width>
1086                               <real value="1.0000000000"/>
1087                             </width>
1088                             <origin>
1089                               <real value="0.2520565093"/>
1090                             </origin>
1091                             <split>
1092                               <bool value="true"/>
1093                             </split>
1094                             <t1>
1095                               <radial_composite type="vector">
1096                                 <radius>
1097                                   <real value="0.2167136854"/>
1098                                 </radius>
1099                                 <theta>
1100                                   <angle value="-28.813688"/>
1101                                 </theta>
1102                               </radial_composite>
1103                             </t1>
1104                             <t2>
1105                               <radial_composite type="vector">
1106                                 <radius>
1107                                   <real value="0.6724227635"/>
1108                                 </radius>
1109                                 <theta>
1110                                   <angle value="57.522411"/>
1111                                 </theta>
1112                               </radial_composite>
1113                             </t2>
1114                           </composite>
1115                         </entry>
1116                         <entry>
1117                           <composite type="bline_point">
1118                             <point>
1119                               <vector>
1120                                 <x>0.0012139985</x>
1121                                 <y>1.1622458696</y>
1122                               </vector>
1123                             </point>
1124                             <width>
1125                               <real value="1.0000000000"/>
1126                             </width>
1127                             <origin>
1128                               <real value="0.5000000000"/>
1129                             </origin>
1130                             <split>
1131                               <bool value="false"/>
1132                             </split>
1133                             <t1>
1134                               <radial_composite type="vector">
1135                                 <radius>
1136                                   <real value="0.8742459316"/>
1137                                 </radius>
1138                                 <theta>
1139                                   <angle value="-63.444984"/>
1140                                 </theta>
1141                               </radial_composite>
1142                             </t1>
1143                             <t2>
1144                               <radial_composite type="vector">
1145                                 <radius>
1146                                   <real value="0.8742459316"/>
1147                                 </radius>
1148                                 <theta>
1149                                   <angle value="-63.444984"/>
1150                                 </theta>
1151                               </radial_composite>
1152                             </t2>
1153                           </composite>
1154                         </entry>
1155                       </bline>
1156                     </param>
1157                   </layer>
1158                   <layer type="outline" active="true" version="0.2" desc="NewBLine250 Outline">
1159                     <param name="z_depth">
1160                       <real value="0.0000000000"/>
1161                     </param>
1162                     <param name="amount">
1163                       <real value="1.0000000000"/>
1164                     </param>
1165                     <param name="blend_method">
1166                       <integer value="0"/>
1167                     </param>
1168                     <param name="color">
1169                       <color>
1170                         <r>0.000000</r>
1171                         <g>0.132210</g>
1172                         <b>1.000000</b>
1173                         <a>1.000000</a>
1174                       </color>
1175                     </param>
1176                     <param name="origin">
1177                       <vector>
1178                         <x>0.0000000000</x>
1179                         <y>0.0000000000</y>
1180                       </vector>
1181                     </param>
1182                     <param name="invert">
1183                       <bool value="false"/>
1184                     </param>
1185                     <param name="antialias">
1186                       <bool value="true"/>
1187                     </param>
1188                     <param name="feather">
1189                       <real value="0.0000000000"/>
1190                     </param>
1191                     <param name="blurtype">
1192                       <integer value="1"/>
1193                     </param>
1194                     <param name="winding_style">
1195                       <integer value="0"/>
1196                     </param>
1197                     <param name="bline">
1198                       <bline type="bline_point" loop="true" guid="1B2EFBD9457C0546435DC2907C583449">
1199                         <entry>
1200                           <composite type="bline_point">
1201                             <point>
1202                               <vector>
1203                                 <x>-0.3151784539</x>
1204                                 <y>-0.0107807806</y>
1205                               </vector>
1206                             </point>
1207                             <width>
1208                               <real value="1.0000000000"/>
1209                             </width>
1210                             <origin>
1211                               <real value="0.5000000000"/>
1212                             </origin>
1213                             <split>
1214                               <bool value="true"/>
1215                             </split>
1216                             <t1>
1217                               <radial_composite type="vector">
1218                                 <radius>
1219                                   <real value="0.8288793365"/>
1220                                 </radius>
1221                                 <theta>
1222                                   <angle value="-122.607849"/>
1223                                 </theta>
1224                               </radial_composite>
1225                             </t1>
1226                             <t2>
1227                               <radial_composite type="vector">
1228                                 <radius>
1229                                   <real value="0.9803297378"/>
1230                                 </radius>
1231                                 <theta>
1232                                   <angle value="-199.991180"/>
1233                                 </theta>
1234                               </radial_composite>
1235                             </t2>
1236                           </composite>
1237                         </entry>
1238                         <entry>
1239                           <composite type="bline_point">
1240                             <point>
1241                               <vector>
1242                                 <x>-1.2271330357</x>
1243                                 <y>0.5291839242</y>
1244                               </vector>
1245                             </point>
1246                             <width>
1247                               <real value="1.0000000000"/>
1248                             </width>
1249                             <origin>
1250                               <real value="0.5000000000"/>
1251                             </origin>
1252                             <split>
1253                               <bool value="false"/>
1254                             </split>
1255                             <t1>
1256                               <radial_composite type="vector">
1257                                 <radius>
1258                                   <real value="0.5996085648"/>
1259                                 </radius>
1260                                 <theta>
1261                                   <angle value="117.748199"/>
1262                                 </theta>
1263                               </radial_composite>
1264                             </t1>
1265                             <t2>
1266                               <radial_composite type="vector">
1267                                 <radius>
1268                                   <real value="0.5996085648"/>
1269                                 </radius>
1270                                 <theta>
1271                                   <angle value="117.748199"/>
1272                                 </theta>
1273                               </radial_composite>
1274                             </t2>
1275                           </composite>
1276                         </entry>
1277                         <entry>
1278                           <composite type="bline_point">
1279                             <point>
1280                               <vector>
1281                                 <x>-1.2308945656</x>
1282                                 <y>1.1580195427</y>
1283                               </vector>
1284                             </point>
1285                             <width>
1286                               <real value="1.0000000000"/>
1287                             </width>
1288                             <origin>
1289                               <real value="0.6461756825"/>
1290                             </origin>
1291                             <split>
1292                               <bool value="true"/>
1293                             </split>
1294                             <t1>
1295                               <radial_composite type="vector">
1296                                 <radius>
1297                                   <real value="0.5967267116"/>
1298                                 </radius>
1299                                 <theta>
1300                                   <angle value="9.210178"/>
1301                                 </theta>
1302                               </radial_composite>
1303                             </t1>
1304                             <t2>
1305                               <radial_composite type="vector">
1306                                 <radius>
1307                                   <real value="0.3859312996"/>
1308                                 </radius>
1309                                 <theta>
1310                                   <angle value="94.928406"/>
1311                                 </theta>
1312                               </radial_composite>
1313                             </t2>
1314                           </composite>
1315                         </entry>
1316                         <entry>
1317                           <composite type="bline_point">
1318                             <point>
1319                               <vector>
1320                                 <x>-0.9264896512</x>
1321                                 <y>1.4812620878</y>
1322                               </vector>
1323                             </point>
1324                             <width>
1325                               <real value="1.0000000000"/>
1326                             </width>
1327                             <origin>
1328                               <real value="0.5000000000"/>
1329                             </origin>
1330                             <split>
1331                               <bool value="true"/>
1332                             </split>
1333                             <t1>
1334                               <radial_composite type="vector">
1335                                 <radius>
1336                                   <real value="0.3368680252"/>
1337                                 </radius>
1338                                 <theta>
1339                                   <angle value="-16.202230"/>
1340                                 </theta>
1341                               </radial_composite>
1342                             </t1>
1343                             <t2>
1344                               <radial_composite type="vector">
1345                                 <radius>
1346                                   <real value="0.4119152561"/>
1347                                 </radius>
1348                                 <theta>
1349                                   <angle value="49.504837"/>
1350                                 </theta>
1351                               </radial_composite>
1352                             </t2>
1353                           </composite>
1354                         </entry>
1355                         <entry>
1356                           <composite type="bline_point">
1357                             <point>
1358                               <vector>
1359                                 <x>-0.5395156741</x>
1360                                 <y>1.5091694593</y>
1361                               </vector>
1362                             </point>
1363                             <width>
1364                               <real value="1.0000000000"/>
1365                             </width>
1366                             <origin>
1367                               <real value="0.2520565093"/>
1368                             </origin>
1369                             <split>
1370                               <bool value="true"/>
1371                             </split>
1372                             <t1>
1373                               <radial_composite type="vector">
1374                                 <radius>
1375                                   <real value="0.2167136854"/>
1376                                 </radius>
1377                                 <theta>
1378                                   <angle value="-28.813688"/>
1379                                 </theta>
1380                               </radial_composite>
1381                             </t1>
1382                             <t2>
1383                               <radial_composite type="vector">
1384                                 <radius>
1385                                   <real value="0.6724227635"/>
1386                                 </radius>
1387                                 <theta>
1388                                   <angle value="57.522411"/>
1389                                 </theta>
1390                               </radial_composite>
1391                             </t2>
1392                           </composite>
1393                         </entry>
1394                         <entry>
1395                           <composite type="bline_point">
1396                             <point>
1397                               <vector>
1398                                 <x>0.0012139985</x>
1399                                 <y>1.1622458696</y>
1400                               </vector>
1401                             </point>
1402                             <width>
1403                               <real value="1.0000000000"/>
1404                             </width>
1405                             <origin>
1406                               <real value="0.5000000000"/>
1407                             </origin>
1408                             <split>
1409                               <bool value="false"/>
1410                             </split>
1411                             <t1>
1412                               <radial_composite type="vector">
1413                                 <radius>
1414                                   <real value="0.8742459316"/>
1415                                 </radius>
1416                                 <theta>
1417                                   <angle value="-63.444984"/>
1418                                 </theta>
1419                               </radial_composite>
1420                             </t1>
1421                             <t2>
1422                               <radial_composite type="vector">
1423                                 <radius>
1424                                   <real value="0.8742459316"/>
1425                                 </radius>
1426                                 <theta>
1427                                   <angle value="-63.444984"/>
1428                                 </theta>
1429                               </radial_composite>
1430                             </t2>
1431                           </composite>
1432                         </entry>
1433                       </bline>
1434                     </param>
1435                     <param name="width">
1436                       <real value="0.0183575605"/>
1437                     </param>
1438                     <param name="expand">
1439                       <real value="0.0000000000"/>
1440                     </param>
1441                     <param name="sharp_cusps">
1442                       <bool value="true"/>
1443                     </param>
1444                     <param name="round_tip[0]">
1445                       <bool value="true"/>
1446                     </param>
1447                     <param name="round_tip[1]">
1448                       <bool value="true"/>
1449                     </param>
1450                     <param name="loopyness">
1451                       <real value="1.0000000000"/>
1452                     </param>
1453                     <param name="homogeneous_width">
1454                       <bool value="true"/>
1455                     </param>
1456                   </layer>
1457                   <layer type="PasteCanvas" active="true" version="0.1">
1458                     <param name="z_depth">
1459                       <real value="0.0000000000"/>
1460                     </param>
1461                     <param name="amount">
1462                       <real value="1.0000000000"/>
1463                     </param>
1464                     <param name="blend_method">
1465                       <integer value="13"/>
1466                     </param>
1467                     <param name="origin">
1468                       <vector>
1469                         <x>-0.9817303419</x>
1470                         <y>1.8016158342</y>
1471                       </vector>
1472                     </param>
1473                     <param name="canvas">
1474                       <canvas end-time="5s">
1475                         <layer type="noise" active="true" version="0.0">
1476                           <param name="z_depth">
1477                             <real value="0.0000000000"/>
1478                           </param>
1479                           <param name="amount">
1480                             <real value="1.0000000000"/>
1481                           </param>
1482                           <param name="blend_method">
1483                             <integer value="0"/>
1484                           </param>
1485                           <param name="gradient">
1486                             <gradient>
1487                               <color pos="0.000000">
1488                                 <r>0.000000</r>
1489                                 <g>0.000000</g>
1490                                 <b>0.000000</b>
1491                                 <a>0.715385</a>
1492                               </color>
1493                               <color pos="1.000000">
1494                                 <r>1.000000</r>
1495                                 <g>1.000000</g>
1496                                 <b>1.000000</b>
1497                                 <a>0.115385</a>
1498                               </color>
1499                             </gradient>
1500                           </param>
1501                           <param name="seed">
1502                             <integer value="1269626015"/>
1503                           </param>
1504                           <param name="size">
1505                             <vector>
1506                               <x>-0.5590255260</x>
1507                               <y>1.1339854002</y>
1508                             </vector>
1509                           </param>
1510                           <param name="smooth">
1511                             <integer value="2"/>
1512                           </param>
1513                           <param name="detail">
1514                             <integer value="4"/>
1515                           </param>
1516                           <param name="speed">
1517                             <real value="0.0000000000"/>
1518                           </param>
1519                           <param name="turbulent">
1520                             <bool value="false"/>
1521                           </param>
1522                           <param name="do_alpha">
1523                             <bool value="false"/>
1524                           </param>
1525                           <param name="super_sample">
1526                             <bool value="false"/>
1527                           </param>
1528                         </layer>
1529                         <layer type="warp" active="true" version="0.1">
1530                           <param name="src_tl">
1531                             <vector>
1532                               <x>-1.9171581268</x>
1533                               <y>1.8653723001</y>
1534                             </vector>
1535                           </param>
1536                           <param name="src_br">
1537                             <vector>
1538                               <x>1.9421290159</x>
1539                               <y>-1.9939146042</y>
1540                             </vector>
1541                           </param>
1542                           <param name="dest_tl">
1543                             <vector>
1544                               <x>-3.5837743282</x>
1545                               <y>0.4572452903</y>
1546                             </vector>
1547                           </param>
1548                           <param name="dest_tr">
1549                             <vector>
1550                               <x>2.4382283688</x>
1551                               <y>1.9357931614</y>
1552                             </vector>
1553                           </param>
1554                           <param name="dest_br">
1555                             <vector>
1556                               <x>1.0058847666</x>
1557                               <y>-2.0070014000</y>
1558                             </vector>
1559                           </param>
1560                           <param name="dest_bl">
1561                             <vector>
1562                               <x>0.7329506874</x>
1563                               <y>-2.1406884193</y>
1564                             </vector>
1565                           </param>
1566                           <param name="clip">
1567                             <bool value="true"/>
1568                           </param>
1569                           <param name="horizon">
1570                             <real value="4.0000000000"/>
1571                           </param>
1572                         </layer>
1573                       </canvas>
1574                     </param>
1575                     <param name="zoom">
1576                       <real value="0.0000000000"/>
1577                     </param>
1578                     <param name="time_offset">
1579                       <time value="0s"/>
1580                     </param>
1581                     <param name="children_lock">
1582                       <bool value="false"/>
1583                     </param>
1584                     <param name="focus">
1585                       <vector>
1586                         <x>0.0000000000</x>
1587                         <y>0.0000000000</y>
1588                       </vector>
1589                     </param>
1590                   </layer>
1591                 </canvas>
1592               </param>
1593               <param name="zoom">
1594                 <real value="0.0000000000"/>
1595               </param>
1596               <param name="time_offset">
1597                 <time value="0s"/>
1598               </param>
1599               <param name="children_lock">
1600                 <bool value="false"/>
1601               </param>
1602               <param name="focus">
1603                 <vector>
1604                   <x>0.0000000000</x>
1605                   <y>0.0000000000</y>
1606                 </vector>
1607               </param>
1608             </layer>
1609             <layer type="rotate" active="true" version="0.1">
1610               <param name="origin">
1611                 <vector>
1612                   <x>-0.3215160966</x>
1613                   <y>-0.2146411836</y>
1614                 </vector>
1615               </param>
1616               <param name="amount">
1617                 <angle value="16.202230"/>
1618               </param>
1619             </layer>
1620           </canvas>
1621         </param>
1622         <param name="zoom">
1623           <real value="0.0000000000"/>
1624         </param>
1625         <param name="time_offset">
1626           <time value="0s"/>
1627         </param>
1628         <param name="children_lock">
1629           <bool value="false"/>
1630         </param>
1631         <param name="focus">
1632           <vector>
1633             <x>0.0000000000</x>
1634             <y>0.0000000000</y>
1635           </vector>
1636         </param>
1637       </layer>
1638       <layer type="PasteCanvas" active="true" version="0.1" desc="petale3">
1639         <param name="z_depth">
1640           <real value="0.0000000000"/>
1641         </param>
1642         <param name="amount">
1643           <real value="1.0000000000"/>
1644         </param>
1645         <param name="blend_method">
1646           <integer value="0"/>
1647         </param>
1648         <param name="origin">
1649           <vector>
1650             <x>0.2709107995</x>
1651             <y>-0.0384426601</y>
1652           </vector>
1653         </param>
1654         <param name="canvas">
1655           <canvas>
1656             <layer type="PasteCanvas" active="true" version="0.1" desc="petal3">
1657               <param name="z_depth">
1658                 <real value="0.0000000000"/>
1659               </param>
1660               <param name="amount">
1661                 <real value="1.0000000000"/>
1662               </param>
1663               <param name="blend_method">
1664                 <integer value="0"/>
1665               </param>
1666               <param name="origin">
1667                 <vector>
1668                   <x>0.0000000000</x>
1669                   <y>0.0000000000</y>
1670                 </vector>
1671               </param>
1672               <param name="canvas">
1673                 <canvas>
1674                   <layer type="region" active="true" version="0.1" desc="NewBLine149 Region">
1675                     <param name="z_depth">
1676                       <real value="0.0000000000"/>
1677                     </param>
1678                     <param name="amount">
1679                       <real value="1.0000000000"/>
1680                     </param>
1681                     <param name="blend_method">
1682                       <integer value="0"/>
1683                     </param>
1684                     <param name="color">
1685                       <color>
1686                         <r>0.000000</r>
1687                         <g>0.227451</g>
1688                         <b>0.972549</b>
1689                         <a>1.000000</a>
1690                       </color>
1691                     </param>
1692                     <param name="origin">
1693                       <vector>
1694                         <x>0.0000000000</x>
1695                         <y>0.0000000000</y>
1696                       </vector>
1697                     </param>
1698                     <param name="invert">
1699                       <bool value="false"/>
1700                     </param>
1701                     <param name="antialias">
1702                       <bool value="true"/>
1703                     </param>
1704                     <param name="feather">
1705                       <real value="0.0036715122"/>
1706                     </param>
1707                     <param name="blurtype">
1708                       <integer value="1"/>
1709                     </param>
1710                     <param name="winding_style">
1711                       <integer value="0"/>
1712                     </param>
1713                     <param name="bline">
1714                       <bline type="bline_point" loop="true" guid="5262A5A16CA959A2803FAF13E4F141C3">
1715                         <entry>
1716                           <composite type="bline_point">
1717                             <point>
1718                               <vector>
1719                                 <x>-0.2739905119</x>
1720                                 <y>0.0149515467</y>
1721                               </vector>
1722                             </point>
1723                             <width>
1724                               <real value="1.0000000000"/>
1725                             </width>
1726                             <origin>
1727                               <real value="0.5000000000"/>
1728                             </origin>
1729                             <split>
1730                               <bool value="true"/>
1731                             </split>
1732                             <t1>
1733                               <radial_composite type="vector">
1734                                 <radius>
1735                                   <real value="0.8288793365"/>
1736                                 </radius>
1737                                 <theta>
1738                                   <angle value="-122.607849"/>
1739                                 </theta>
1740                               </radial_composite>
1741                             </t1>
1742                             <t2>
1743                               <radial_composite type="vector">
1744                                 <radius>
1745                                   <real value="0.9803297378"/>
1746                                 </radius>
1747                                 <theta>
1748                                   <angle value="-199.991180"/>
1749                                 </theta>
1750                               </radial_composite>
1751                             </t2>
1752                           </composite>
1753                         </entry>
1754                         <entry>
1755                           <composite type="bline_point">
1756                             <point>
1757                               <vector>
1758                                 <x>-1.1859451532</x>
1759                                 <y>0.5549162030</y>
1760                               </vector>
1761                             </point>
1762                             <width>
1763                               <real value="1.0000000000"/>
1764                             </width>
1765                             <origin>
1766                               <real value="0.5000000000"/>
1767                             </origin>
1768                             <split>
1769                               <bool value="false"/>
1770                             </split>
1771                             <t1>
1772                               <radial_composite type="vector">
1773                                 <radius>
1774                                   <real value="0.5996085648"/>
1775                                 </radius>
1776                                 <theta>
1777                                   <angle value="117.748199"/>
1778                                 </theta>
1779                               </radial_composite>
1780                             </t1>
1781                             <t2>
1782                               <radial_composite type="vector">
1783                                 <radius>
1784                                   <real value="0.5996085648"/>
1785                                 </radius>
1786                                 <theta>
1787                                   <angle value="117.748199"/>
1788                                 </theta>
1789                               </radial_composite>
1790                             </t2>
1791                           </composite>
1792                         </entry>
1793                         <entry>
1794                           <composite type="bline_point">
1795                             <point>
1796                               <vector>
1797                                 <x>-1.2751573324</x>
1798                                 <y>0.9519580007</y>
1799                               </vector>
1800                             </point>
1801                             <width>
1802                               <real value="1.0000000000"/>
1803                             </width>
1804                             <origin>
1805                               <real value="0.6461756825"/>
1806                             </origin>
1807                             <split>
1808                               <bool value="true"/>
1809                             </split>
1810                             <t1>
1811                               <radial_composite type="vector">
1812                                 <radius>
1813                                   <real value="0.3929160061"/>
1814                                 </radius>
1815                                 <theta>
1816                                   <angle value="68.588989"/>
1817                                 </theta>
1818                               </radial_composite>
1819                             </t1>
1820                             <t2>
1821                               <radial_composite type="vector">
1822                                 <radius>
1823                                   <real value="1.1491549236"/>
1824                                 </radius>
1825                                 <theta>
1826                                   <angle value="91.843269"/>
1827                                 </theta>
1828                               </radial_composite>
1829                             </t2>
1830                           </composite>
1831                         </entry>
1832                         <entry>
1833                           <composite type="bline_point">
1834                             <point>
1835                               <vector>
1836                                 <x>-0.8417886496</x>
1837                                 <y>1.4719951153</y>
1838                               </vector>
1839                             </point>
1840                             <width>
1841                               <real value="1.0000000000"/>
1842                             </width>
1843                             <origin>
1844                               <real value="0.5000000000"/>
1845                             </origin>
1846                             <split>
1847                               <bool value="true"/>
1848                             </split>
1849                             <t1>
1850                               <radial_composite type="vector">
1851                                 <radius>
1852                                   <real value="1.0146227534"/>
1853                                 </radius>
1854                                 <theta>
1855                                   <angle value="9.961581"/>
1856                                 </theta>
1857                               </radial_composite>
1858                             </t1>
1859                             <t2>
1860                               <radial_composite type="vector">
1861                                 <radius>
1862                                   <real value="0.2833883548"/>
1863                                 </radius>
1864                                 <theta>
1865                                   <angle value="101.295273"/>
1866                                 </theta>
1867                               </radial_composite>
1868                             </t2>
1869                           </composite>
1870                         </entry>
1871                         <entry>
1872                           <composite type="bline_point">
1873                             <point>
1874                               <vector>
1875                                 <x>-0.4983277619</x>
1876                                 <y>1.5349018574</y>
1877                               </vector>
1878                             </point>
1879                             <width>
1880                               <real value="1.0000000000"/>
1881                             </width>
1882                             <origin>
1883                               <real value="0.2520565093"/>
1884                             </origin>
1885                             <split>
1886                               <bool value="true"/>
1887                             </split>
1888                             <t1>
1889                               <radial_composite type="vector">
1890                                 <radius>
1891                                   <real value="0.4235110977"/>
1892                                 </radius>
1893                                 <theta>
1894                                   <angle value="-25.372299"/>
1895                                 </theta>
1896                               </radial_composite>
1897                             </t1>
1898                             <t2>
1899                               <radial_composite type="vector">
1900                                 <radius>
1901                                   <real value="0.6372446999"/>
1902                                 </radius>
1903                                 <theta>
1904                                   <angle value="21.346239"/>
1905                                 </theta>
1906                               </radial_composite>
1907                             </t2>
1908                           </composite>
1909                         </entry>
1910                         <entry>
1911                           <composite type="bline_point">
1912                             <point>
1913                               <vector>
1914                                 <x>0.0424019173</x>
1915                                 <y>1.1879781485</y>
1916                               </vector>
1917                             </point>
1918                             <width>
1919                               <real value="1.0000000000"/>
1920                             </width>
1921                             <origin>
1922                               <real value="0.5000000000"/>
1923                             </origin>
1924                             <split>
1925                               <bool value="false"/>
1926                             </split>
1927                             <t1>
1928                               <radial_composite type="vector">
1929                                 <radius>
1930                                   <real value="0.8742459316"/>
1931                                 </radius>
1932                                 <theta>
1933                                   <angle value="-63.444984"/>
1934                                 </theta>
1935                               </radial_composite>
1936                             </t1>
1937                             <t2>
1938                               <radial_composite type="vector">
1939                                 <radius>
1940                                   <real value="0.8742459316"/>
1941                                 </radius>
1942                                 <theta>
1943                                   <angle value="-63.444984"/>
1944                                 </theta>
1945                               </radial_composite>
1946                             </t2>
1947                           </composite>
1948                         </entry>
1949                       </bline>
1950                     </param>
1951                   </layer>
1952                   <layer type="outline" active="true" version="0.2" desc="NewBLine248 Outline">
1953                     <param name="z_depth">
1954                       <real value="0.0000000000"/>
1955                     </param>
1956                     <param name="amount">
1957                       <real value="1.0000000000"/>
1958                     </param>
1959                     <param name="blend_method">
1960                       <integer value="0"/>
1961                     </param>
1962                     <param name="color">
1963                       <color>
1964                         <r>0.000000</r>
1965                         <g>0.129412</g>
1966                         <b>1.000000</b>
1967                         <a>1.000000</a>
1968                       </color>
1969                     </param>
1970                     <param name="origin">
1971                       <vector>
1972                         <x>0.0000000000</x>
1973                         <y>0.0000000000</y>
1974                       </vector>
1975                     </param>
1976                     <param name="invert">
1977                       <bool value="false"/>
1978                     </param>
1979                     <param name="antialias">
1980                       <bool value="true"/>
1981                     </param>
1982                     <param name="feather">
1983                       <real value="0.0000000000"/>
1984                     </param>
1985                     <param name="blurtype">
1986                       <integer value="1"/>
1987                     </param>
1988                     <param name="winding_style">
1989                       <integer value="0"/>
1990                     </param>
1991                     <param name="bline">
1992                       <bline type="bline_point" loop="true" guid="5262A5A16CA959A2803FAF13E4F141C3">
1993                         <entry>
1994                           <composite type="bline_point">
1995                             <point>
1996                               <vector>
1997                                 <x>-0.2739905119</x>
1998                                 <y>0.0149515467</y>
1999                               </vector>
2000                             </point>
2001                             <width>
2002                               <real value="1.0000000000"/>
2003                             </width>
2004                             <origin>
2005                               <real value="0.5000000000"/>
2006                             </origin>
2007                             <split>
2008                               <bool value="true"/>
2009                             </split>
2010                             <t1>
2011                               <radial_composite type="vector">
2012                                 <radius>
2013                                   <real value="0.8288793365"/>
2014                                 </radius>
2015                                 <theta>
2016                                   <angle value="-122.607849"/>
2017                                 </theta>
2018                               </radial_composite>
2019                             </t1>
2020                             <t2>
2021                               <radial_composite type="vector">
2022                                 <radius>
2023                                   <real value="0.9803297378"/>
2024                                 </radius>
2025                                 <theta>
2026                                   <angle value="-199.991180"/>
2027                                 </theta>
2028                               </radial_composite>
2029                             </t2>
2030                           </composite>
2031                         </entry>
2032                         <entry>
2033                           <composite type="bline_point">
2034                             <point>
2035                               <vector>
2036                                 <x>-1.1859451532</x>
2037                                 <y>0.5549162030</y>
2038                               </vector>
2039                             </point>
2040                             <width>
2041                               <real value="1.0000000000"/>
2042                             </width>
2043                             <origin>
2044                               <real value="0.5000000000"/>
2045                             </origin>
2046                             <split>
2047                               <bool value="false"/>
2048                             </split>
2049                             <t1>
2050                               <radial_composite type="vector">
2051                                 <radius>
2052                                   <real value="0.5996085648"/>
2053                                 </radius>
2054                                 <theta>
2055                                   <angle value="117.748199"/>
2056                                 </theta>
2057                               </radial_composite>
2058                             </t1>
2059                             <t2>
2060                               <radial_composite type="vector">
2061                                 <radius>
2062                                   <real value="0.5996085648"/>
2063                                 </radius>
2064                                 <theta>
2065                                   <angle value="117.748199"/>
2066                                 </theta>
2067                               </radial_composite>
2068                             </t2>
2069                           </composite>
2070                         </entry>
2071                         <entry>
2072                           <composite type="bline_point">
2073                             <point>
2074                               <vector>
2075                                 <x>-1.2751573324</x>
2076                                 <y>0.9519580007</y>
2077                               </vector>
2078                             </point>
2079                             <width>
2080                               <real value="1.0000000000"/>
2081                             </width>
2082                             <origin>
2083                               <real value="0.6461756825"/>
2084                             </origin>
2085                             <split>
2086                               <bool value="true"/>
2087                             </split>
2088                             <t1>
2089                               <radial_composite type="vector">
2090                                 <radius>
2091                                   <real value="0.3929160061"/>
2092                                 </radius>
2093                                 <theta>
2094                                   <angle value="68.588989"/>
2095                                 </theta>
2096                               </radial_composite>
2097                             </t1>
2098                             <t2>
2099                               <radial_composite type="vector">
2100                                 <radius>
2101                                   <real value="1.1491549236"/>
2102                                 </radius>
2103                                 <theta>
2104                                   <angle value="91.843269"/>
2105                                 </theta>
2106                               </radial_composite>
2107                             </t2>
2108                           </composite>
2109                         </entry>
2110                         <entry>
2111                           <composite type="bline_point">
2112                             <point>
2113                               <vector>
2114                                 <x>-0.8417886496</x>
2115                                 <y>1.4719951153</y>
2116                               </vector>
2117                             </point>
2118                             <width>
2119                               <real value="1.0000000000"/>
2120                             </width>
2121                             <origin>
2122                               <real value="0.5000000000"/>
2123                             </origin>
2124                             <split>
2125                               <bool value="true"/>
2126                             </split>
2127                             <t1>
2128                               <radial_composite type="vector">
2129                                 <radius>
2130                                   <real value="1.0146227534"/>
2131                                 </radius>
2132                                 <theta>
2133                                   <angle value="9.961581"/>
2134                                 </theta>
2135                               </radial_composite>
2136                             </t1>
2137                             <t2>
2138                               <radial_composite type="vector">
2139                                 <radius>
2140                                   <real value="0.2833883548"/>
2141                                 </radius>
2142                                 <theta>
2143                                   <angle value="101.295273"/>
2144                                 </theta>
2145                               </radial_composite>
2146                             </t2>
2147                           </composite>
2148                         </entry>
2149                         <entry>
2150                           <composite type="bline_point">
2151                             <point>
2152                               <vector>
2153                                 <x>-0.4983277619</x>
2154                                 <y>1.5349018574</y>
2155                               </vector>
2156                             </point>
2157                             <width>
2158                               <real value="1.0000000000"/>
2159                             </width>
2160                             <origin>
2161                               <real value="0.2520565093"/>
2162                             </origin>
2163                             <split>
2164                               <bool value="true"/>
2165                             </split>
2166                             <t1>
2167                               <radial_composite type="vector">
2168                                 <radius>
2169                                   <real value="0.4235110977"/>
2170                                 </radius>
2171                                 <theta>
2172                                   <angle value="-25.372299"/>
2173                                 </theta>
2174                               </radial_composite>
2175                             </t1>
2176                             <t2>
2177                               <radial_composite type="vector">
2178                                 <radius>
2179                                   <real value="0.6372446999"/>
2180                                 </radius>
2181                                 <theta>
2182                                   <angle value="21.346239"/>
2183                                 </theta>
2184                               </radial_composite>
2185                             </t2>
2186                           </composite>
2187                         </entry>
2188                         <entry>
2189                           <composite type="bline_point">
2190                             <point>
2191                               <vector>
2192                                 <x>0.0424019173</x>
2193                                 <y>1.1879781485</y>
2194                               </vector>
2195                             </point>
2196                             <width>
2197                               <real value="1.0000000000"/>
2198                             </width>
2199                             <origin>
2200                               <real value="0.5000000000"/>
2201                             </origin>
2202                             <split>
2203                               <bool value="false"/>
2204                             </split>
2205                             <t1>
2206                               <radial_composite type="vector">
2207                                 <radius>
2208                                   <real value="0.8742459316"/>
2209                                 </radius>
2210                                 <theta>
2211                                   <angle value="-63.444984"/>
2212                                 </theta>
2213                               </radial_composite>
2214                             </t1>
2215                             <t2>
2216                               <radial_composite type="vector">
2217                                 <radius>
2218                                   <real value="0.8742459316"/>
2219                                 </radius>
2220                                 <theta>
2221                                   <angle value="-63.444984"/>
2222                                 </theta>
2223                               </radial_composite>
2224                             </t2>
2225                           </composite>
2226                         </entry>
2227                       </bline>
2228                     </param>
2229                     <param name="width">
2230                       <real value="0.0183575605"/>
2231                     </param>
2232                     <param name="expand">
2233                       <real value="0.0000000000"/>
2234                     </param>
2235                     <param name="sharp_cusps">
2236                       <bool value="true"/>
2237                     </param>
2238                     <param name="round_tip[0]">
2239                       <bool value="true"/>
2240                     </param>
2241                     <param name="round_tip[1]">
2242                       <bool value="true"/>
2243                     </param>
2244                     <param name="loopyness">
2245                       <real value="1.0000000000"/>
2246                     </param>
2247                     <param name="homogeneous_width">
2248                       <bool value="true"/>
2249                     </param>
2250                   </layer>
2251                   <layer type="PasteCanvas" active="true" version="0.1">
2252                     <param name="z_depth">
2253                       <real value="0.0000000000"/>
2254                     </param>
2255                     <param name="amount">
2256                       <real value="1.0000000000"/>
2257                     </param>
2258                     <param name="blend_method">
2259                       <integer value="13"/>
2260                     </param>
2261                     <param name="origin">
2262                       <vector>
2263                         <x>-0.9817303419</x>
2264                         <y>1.8016158342</y>
2265                       </vector>
2266                     </param>
2267                     <param name="canvas">
2268                       <canvas end-time="5s">
2269                         <layer type="noise" active="true" version="0.0">
2270                           <param name="z_depth">
2271                             <real value="0.0000000000"/>
2272                           </param>
2273                           <param name="amount">
2274                             <real value="1.0000000000"/>
2275                           </param>
2276                           <param name="blend_method">
2277                             <integer value="0"/>
2278                           </param>
2279                           <param name="gradient">
2280                             <gradient>
2281                               <color pos="0.000000">
2282                                 <r>0.000000</r>
2283                                 <g>0.000000</g>
2284                                 <b>0.000000</b>
2285                                 <a>0.669231</a>
2286                               </color>
2287                               <color pos="1.000000">
2288                                 <r>1.000000</r>
2289                                 <g>1.000000</g>
2290                                 <b>1.000000</b>
2291                                 <a>0.123077</a>
2292                               </color>
2293                             </gradient>
2294                           </param>
2295                           <param name="seed">
2296                             <integer value="1269626015"/>
2297                           </param>
2298                           <param name="size">
2299                             <vector>
2300                               <x>1.4686048031</x>
2301                               <y>1.1989670992</y>
2302                             </vector>
2303                           </param>
2304                           <param name="smooth">
2305                             <integer value="2"/>
2306                           </param>
2307                           <param name="detail">
2308                             <integer value="4"/>
2309                           </param>
2310                           <param name="speed">
2311                             <real value="0.0000000000"/>
2312                           </param>
2313                           <param name="turbulent">
2314                             <bool value="false"/>
2315                           </param>
2316                           <param name="do_alpha">
2317                             <bool value="false"/>
2318                           </param>
2319                           <param name="super_sample">
2320                             <bool value="false"/>
2321                           </param>
2322                         </layer>
2323                         <layer type="warp" active="true" version="0.1">
2324                           <param name="src_tl">
2325                             <vector>
2326                               <x>-1.8759701252</x>
2327                               <y>1.8911045790</y>
2328                             </vector>
2329                           </param>
2330                           <param name="src_br">
2331                             <vector>
2332                               <x>1.9833167791</x>
2333                               <y>-1.9681823254</y>
2334                             </vector>
2335                           </param>
2336                           <param name="dest_tl">
2337                             <vector>
2338                               <x>-3.5425863266</x>
2339                               <y>0.4829775989</y>
2340                             </vector>
2341                           </param>
2342                           <param name="dest_tr">
2343                             <vector>
2344                               <x>2.4794161320</x>
2345                               <y>1.9615255594</y>
2346                             </vector>
2347                           </param>
2348                           <param name="dest_br">
2349                             <vector>
2350                               <x>1.0470726490</x>
2351                               <y>-1.9812690020</y>
2352                             </vector>
2353                           </param>
2354                           <param name="dest_bl">
2355                             <vector>
2356                               <x>0.7741385102</x>
2357                               <y>-2.1149559021</y>
2358                             </vector>
2359                           </param>
2360                           <param name="clip">
2361                             <bool value="true"/>
2362                           </param>
2363                           <param name="horizon">
2364                             <real value="4.0000000000"/>
2365                           </param>
2366                         </layer>
2367                       </canvas>
2368                     </param>
2369                     <param name="zoom">
2370                       <real value="0.0000000000"/>
2371                     </param>
2372                     <param name="time_offset">
2373                       <time value="0s"/>
2374                     </param>
2375                     <param name="children_lock">
2376                       <bool value="false"/>
2377                     </param>
2378                     <param name="focus">
2379                       <vector>
2380                         <x>0.0000000000</x>
2381                         <y>0.0000000000</y>
2382                       </vector>
2383                     </param>
2384                   </layer>
2385                 </canvas>
2386               </param>
2387               <param name="zoom">
2388                 <real value="0.0000000000"/>
2389               </param>
2390               <param name="time_offset">
2391                 <time value="0s"/>
2392               </param>
2393               <param name="children_lock">
2394                 <bool value="false"/>
2395               </param>
2396               <param name="focus">
2397                 <vector>
2398                   <x>0.0000000000</x>
2399                   <y>0.0000000000</y>
2400                 </vector>
2401               </param>
2402             </layer>
2403             <layer type="rotate" active="true" version="0.1">
2404               <param name="origin">
2405                 <vector>
2406                   <x>-0.3548368514</x>
2407                   <y>-0.2622537315</y>
2408                 </vector>
2409               </param>
2410               <param name="amount">
2411                 <angle value="68.272751"/>
2412               </param>
2413             </layer>
2414           </canvas>
2415         </param>
2416         <param name="zoom">
2417           <real value="0.0000000000"/>
2418         </param>
2419         <param name="time_offset">
2420           <time value="0s"/>
2421         </param>
2422         <param name="children_lock">
2423           <bool value="false"/>
2424         </param>
2425         <param name="focus">
2426           <vector>
2427             <x>0.0000000000</x>
2428             <y>0.0000000000</y>
2429           </vector>
2430         </param>
2431       </layer>
2432       <layer type="PasteCanvas" active="true" version="0.1" desc="petale2">
2433         <param name="z_depth">
2434           <real value="0.0000000000"/>
2435         </param>
2436         <param name="amount">
2437           <real value="1.0000000000"/>
2438         </param>
2439         <param name="blend_method">
2440           <integer value="0"/>
2441         </param>
2442         <param name="origin">
2443           <vector>
2444             <x>0.3679551482</x>
2445             <y>0.3497348130</y>
2446           </vector>
2447         </param>
2448         <param name="canvas">
2449           <canvas>
2450             <layer type="PasteCanvas" active="true" version="0.1" desc="petal2">
2451               <param name="z_depth">
2452                 <real value="0.0000000000"/>
2453               </param>
2454               <param name="amount">
2455                 <real value="1.0000000000"/>
2456               </param>
2457               <param name="blend_method">
2458                 <integer value="0"/>
2459               </param>
2460               <param name="origin">
2461                 <vector>
2462                   <x>0.0000000000</x>
2463                   <y>0.0000000000</y>
2464                 </vector>
2465               </param>
2466               <param name="canvas">
2467                 <canvas>
2468                   <layer type="region" active="true" version="0.1" desc="NewBLine149 Region">
2469                     <param name="z_depth">
2470                       <real value="0.0000000000"/>
2471                     </param>
2472                     <param name="amount">
2473                       <real value="1.0000000000"/>
2474                     </param>
2475                     <param name="blend_method">
2476                       <integer value="0"/>
2477                     </param>
2478                     <param name="color">
2479                       <color>
2480                         <r>0.000000</r>
2481                         <g>0.227451</g>
2482                         <b>0.972549</b>
2483                         <a>1.000000</a>
2484                       </color>
2485                     </param>
2486                     <param name="origin">
2487                       <vector>
2488                         <x>0.0000000000</x>
2489                         <y>0.0000000000</y>
2490                       </vector>
2491                     </param>
2492                     <param name="invert">
2493                       <bool value="false"/>
2494                     </param>
2495                     <param name="antialias">
2496                       <bool value="true"/>
2497                     </param>
2498                     <param name="feather">
2499                       <real value="0.0036715122"/>
2500                     </param>
2501                     <param name="blurtype">
2502                       <integer value="1"/>
2503                     </param>
2504                     <param name="winding_style">
2505                       <integer value="0"/>
2506                     </param>
2507                     <param name="bline">
2508                       <bline type="bline_point" loop="true" guid="10B004FF50DA2AE9A5BD59919BA7333D">
2509                         <entry>
2510                           <composite type="bline_point">
2511                             <point>
2512                               <vector>
2513                                 <x>-0.3027220964</x>
2514                                 <y>-0.0405757762</y>
2515                               </vector>
2516                             </point>
2517                             <width>
2518                               <real value="1.0000000000"/>
2519                             </width>
2520                             <origin>
2521                               <real value="0.5000000000"/>
2522                             </origin>
2523                             <split>
2524                               <bool value="true"/>
2525                             </split>
2526                             <t1>
2527                               <radial_composite type="vector">
2528                                 <radius>
2529                                   <real value="0.8288793365"/>
2530                                 </radius>
2531                                 <theta>
2532                                   <angle value="-122.607849"/>
2533                                 </theta>
2534                               </radial_composite>
2535                             </t1>
2536                             <t2>
2537                               <radial_composite type="vector">
2538                                 <radius>
2539                                   <real value="0.9803297378"/>
2540                                 </radius>
2541                                 <theta>
2542                                   <angle value="-199.991180"/>
2543                                 </theta>
2544                               </radial_composite>
2545                             </t2>
2546                           </composite>
2547                         </entry>
2548                         <entry>
2549                           <composite type="bline_point">
2550                             <point>
2551                               <vector>
2552                                 <x>-1.2146767378</x>
2553                                 <y>0.4993889034</y>
2554                               </vector>
2555                             </point>
2556                             <width>
2557                               <real value="1.0000000000"/>
2558                             </width>
2559                             <origin>
2560                               <real value="0.5000000000"/>
2561                             </origin>
2562                             <split>
2563                               <bool value="false"/>
2564                             </split>
2565                             <t1>
2566                               <radial_composite type="vector">
2567                                 <radius>
2568                                   <real value="0.5996085648"/>
2569                                 </radius>
2570                                 <theta>
2571                                   <angle value="117.748199"/>
2572                                 </theta>
2573                               </radial_composite>
2574                             </t1>
2575                             <t2>
2576                               <radial_composite type="vector">
2577                                 <radius>
2578                                   <real value="0.5996085648"/>
2579                                 </radius>
2580                                 <theta>
2581                                   <angle value="117.748199"/>
2582                                 </theta>
2583                               </radial_composite>
2584                             </t2>
2585                           </composite>
2586                         </entry>
2587                         <entry>
2588                           <composite type="bline_point">
2589                             <point>
2590                               <vector>
2591                                 <x>-1.2875666618</x>
2592                                 <y>1.1167559624</y>
2593                               </vector>
2594                             </point>
2595                             <width>
2596                               <real value="1.0000000000"/>
2597                             </width>
2598                             <origin>
2599                               <real value="0.6461756825"/>
2600                             </origin>
2601                             <split>
2602                               <bool value="true"/>
2603                             </split>
2604                             <t1>
2605                               <radial_composite type="vector">
2606                                 <radius>
2607                                   <real value="0.6618988348"/>
2608                                 </radius>
2609                                 <theta>
2610                                   <angle value="52.878395"/>
2611                                 </theta>
2612                               </radial_composite>
2613                             </t1>
2614                             <t2>
2615                               <radial_composite type="vector">
2616                                 <radius>
2617                                   <real value="0.3113987948"/>
2618                                 </radius>
2619                                 <theta>
2620                                   <angle value="91.993690"/>
2621                                 </theta>
2622                               </radial_composite>
2623                             </t2>
2624                           </composite>
2625                         </entry>
2626                         <entry>
2627                           <composite type="bline_point">
2628                             <point>
2629                               <vector>
2630                                 <x>-0.7979266047</x>
2631                                 <y>1.4702467918</y>
2632                               </vector>
2633                             </point>
2634                             <width>
2635                               <real value="1.0000000000"/>
2636                             </width>
2637                             <origin>
2638                               <real value="0.5000000000"/>
2639                             </origin>
2640                             <split>
2641                               <bool value="true"/>
2642                             </split>
2643                             <t1>
2644                               <radial_composite type="vector">
2645                                 <radius>
2646                                   <real value="1.0146227534"/>
2647                                 </radius>
2648                                 <theta>
2649                                   <angle value="9.961581"/>
2650                                 </theta>
2651                               </radial_composite>
2652                             </t1>
2653                             <t2>
2654                               <radial_composite type="vector">
2655                                 <radius>
2656                                   <real value="0.6370952160"/>
2657                                 </radius>
2658                                 <theta>
2659                                   <angle value="48.476196"/>
2660                                 </theta>
2661                               </radial_composite>
2662                             </t2>
2663                           </composite>
2664                         </entry>
2665                         <entry>
2666                           <composite type="bline_point">
2667                             <point>
2668                               <vector>
2669                                 <x>-0.3967050016</x>
2670                                 <y>1.4583330154</y>
2671                               </vector>
2672                             </point>
2673                             <width>
2674                               <real value="1.0000000000"/>
2675                             </width>
2676                             <origin>
2677                               <real value="0.2520565093"/>
2678                             </origin>
2679                             <split>
2680                               <bool value="true"/>
2681                             </split>
2682                             <t1>
2683                               <radial_composite type="vector">
2684                                 <radius>
2685                                   <real value="0.2392231806"/>
2686                                 </radius>
2687                                 <theta>
2688                                   <angle value="-90.941963"/>
2689                                 </theta>
2690                               </radial_composite>
2691                             </t1>
2692                             <t2>
2693                               <radial_composite type="vector">
2694                                 <radius>
2695                                   <real value="0.6372446999"/>
2696                                 </radius>
2697                                 <theta>
2698                                   <angle value="21.346239"/>
2699                                 </theta>
2700                               </radial_composite>
2701                             </t2>
2702                           </composite>
2703                         </entry>
2704                         <entry>
2705                           <composite type="bline_point">
2706                             <point>
2707                               <vector>
2708                                 <x>0.0136703057</x>
2709                                 <y>1.1324509382</y>
2710                               </vector>
2711                             </point>
2712                             <width>
2713                               <real value="1.0000000000"/>
2714                             </width>
2715                             <origin>
2716                               <real value="0.5000000000"/>
2717                             </origin>
2718                             <split>
2719                               <bool value="false"/>
2720                             </split>
2721                             <t1>
2722                               <radial_composite type="vector">
2723                                 <radius>
2724                                   <real value="0.8742459316"/>
2725                                 </radius>
2726                                 <theta>
2727                                   <angle value="-63.444984"/>
2728                                 </theta>
2729                               </radial_composite>
2730                             </t1>
2731                             <t2>
2732                               <radial_composite type="vector">
2733                                 <radius>
2734                                   <real value="0.8742459316"/>
2735                                 </radius>
2736                                 <theta>
2737                                   <angle value="-63.444984"/>
2738                                 </theta>
2739                               </radial_composite>
2740                             </t2>
2741                           </composite>
2742                         </entry>
2743                       </bline>
2744                     </param>
2745                   </layer>
2746                   <layer type="outline" active="true" version="0.2" desc="NewBLine247 Outline">
2747                     <param name="z_depth">
2748                       <real value="0.0000000000"/>
2749                     </param>
2750                     <param name="amount">
2751                       <real value="1.0000000000"/>
2752                     </param>
2753                     <param name="blend_method">
2754                       <integer value="0"/>
2755                     </param>
2756                     <param name="color">
2757                       <color>
2758                         <r>0.000000</r>
2759                         <g>0.129412</g>
2760                         <b>1.000000</b>
2761                         <a>1.000000</a>
2762                       </color>
2763                     </param>
2764                     <param name="origin">
2765                       <vector>
2766                         <x>0.0000000000</x>
2767                         <y>0.0000000000</y>
2768                       </vector>
2769                     </param>
2770                     <param name="invert">
2771                       <bool value="false"/>
2772                     </param>
2773                     <param name="antialias">
2774                       <bool value="true"/>
2775                     </param>
2776                     <param name="feather">
2777                       <real value="0.0000000000"/>
2778                     </param>
2779                     <param name="blurtype">
2780                       <integer value="1"/>
2781                     </param>
2782                     <param name="winding_style">
2783                       <integer value="0"/>
2784                     </param>
2785                     <param name="bline">
2786                       <bline type="bline_point" loop="true" guid="10B004FF50DA2AE9A5BD59919BA7333D">
2787                         <entry>
2788                           <composite type="bline_point">
2789                             <point>
2790                               <vector>
2791                                 <x>-0.3027220964</x>
2792                                 <y>-0.0405757762</y>
2793                               </vector>
2794                             </point>
2795                             <width>
2796                               <real value="1.0000000000"/>
2797                             </width>
2798                             <origin>
2799                               <real value="0.5000000000"/>
2800                             </origin>
2801                             <split>
2802                               <bool value="true"/>
2803                             </split>
2804                             <t1>
2805                               <radial_composite type="vector">
2806                                 <radius>
2807                                   <real value="0.8288793365"/>
2808                                 </radius>
2809                                 <theta>
2810                                   <angle value="-122.607849"/>
2811                                 </theta>
2812                               </radial_composite>
2813                             </t1>
2814                             <t2>
2815                               <radial_composite type="vector">
2816                                 <radius>
2817                                   <real value="0.9803297378"/>
2818                                 </radius>
2819                                 <theta>
2820                                   <angle value="-199.991180"/>
2821                                 </theta>
2822                               </radial_composite>
2823                             </t2>
2824                           </composite>
2825                         </entry>
2826                         <entry>
2827                           <composite type="bline_point">
2828                             <point>
2829                               <vector>
2830                                 <x>-1.2146767378</x>
2831                                 <y>0.4993889034</y>
2832                               </vector>
2833                             </point>
2834                             <width>
2835                               <real value="1.0000000000"/>
2836                             </width>
2837                             <origin>
2838                               <real value="0.5000000000"/>
2839                             </origin>
2840                             <split>
2841                               <bool value="false"/>
2842                             </split>
2843                             <t1>
2844                               <radial_composite type="vector">
2845                                 <radius>
2846                                   <real value="0.5996085648"/>
2847                                 </radius>
2848                                 <theta>
2849                                   <angle value="117.748199"/>
2850                                 </theta>
2851                               </radial_composite>
2852                             </t1>
2853                             <t2>
2854                               <radial_composite type="vector">
2855                                 <radius>
2856                                   <real value="0.5996085648"/>
2857                                 </radius>
2858                                 <theta>
2859                                   <angle value="117.748199"/>
2860                                 </theta>
2861                               </radial_composite>
2862                             </t2>
2863                           </composite>
2864                         </entry>
2865                         <entry>
2866                           <composite type="bline_point">
2867                             <point>
2868                               <vector>
2869                                 <x>-1.2875666618</x>
2870                                 <y>1.1167559624</y>
2871                               </vector>
2872                             </point>
2873                             <width>
2874                               <real value="1.0000000000"/>
2875                             </width>
2876                             <origin>
2877                               <real value="0.6461756825"/>
2878                             </origin>
2879                             <split>
2880                               <bool value="true"/>
2881                             </split>
2882                             <t1>
2883                               <radial_composite type="vector">
2884                                 <radius>
2885                                   <real value="0.6618988348"/>
2886                                 </radius>
2887                                 <theta>
2888                                   <angle value="52.878395"/>
2889                                 </theta>
2890                               </radial_composite>
2891                             </t1>
2892                             <t2>
2893                               <radial_composite type="vector">
2894                                 <radius>
2895                                   <real value="0.3113987948"/>
2896                                 </radius>
2897                                 <theta>
2898                                   <angle value="91.993690"/>
2899                                 </theta>
2900                               </radial_composite>
2901                             </t2>
2902                           </composite>
2903                         </entry>
2904                         <entry>
2905                           <composite type="bline_point">
2906                             <point>
2907                               <vector>
2908                                 <x>-0.7979266047</x>
2909                                 <y>1.4702467918</y>
2910                               </vector>
2911                             </point>
2912                             <width>
2913                               <real value="1.0000000000"/>
2914                             </width>
2915                             <origin>
2916                               <real value="0.5000000000"/>
2917                             </origin>
2918                             <split>
2919                               <bool value="true"/>
2920                             </split>
2921                             <t1>
2922                               <radial_composite type="vector">
2923                                 <radius>
2924                                   <real value="1.0146227534"/>
2925                                 </radius>
2926                                 <theta>
2927                                   <angle value="9.961581"/>
2928                                 </theta>
2929                               </radial_composite>
2930                             </t1>
2931                             <t2>
2932                               <radial_composite type="vector">
2933                                 <radius>
2934                                   <real value="0.6370952160"/>
2935                                 </radius>
2936                                 <theta>
2937                                   <angle value="48.476196"/>
2938                                 </theta>
2939                               </radial_composite>
2940                             </t2>
2941                           </composite>
2942                         </entry>
2943                         <entry>
2944                           <composite type="bline_point">
2945                             <point>
2946                               <vector>
2947                                 <x>-0.3967050016</x>
2948                                 <y>1.4583330154</y>
2949                               </vector>
2950                             </point>
2951                             <width>
2952                               <real value="1.0000000000"/>
2953                             </width>
2954                             <origin>
2955                               <real value="0.2520565093"/>
2956                             </origin>
2957                             <split>
2958                               <bool value="true"/>
2959                             </split>
2960                             <t1>
2961                               <radial_composite type="vector">
2962                                 <radius>
2963                                   <real value="0.2392231806"/>
2964                                 </radius>
2965                                 <theta>
2966                                   <angle value="-90.941963"/>
2967                                 </theta>
2968                               </radial_composite>
2969                             </t1>
2970                             <t2>
2971                               <radial_composite type="vector">
2972                                 <radius>
2973                                   <real value="0.6372446999"/>
2974                                 </radius>
2975                                 <theta>
2976                                   <angle value="21.346239"/>
2977                                 </theta>
2978                               </radial_composite>
2979                             </t2>
2980                           </composite>
2981                         </entry>
2982                         <entry>
2983                           <composite type="bline_point">
2984                             <point>
2985                               <vector>
2986                                 <x>0.0136703057</x>
2987                                 <y>1.1324509382</y>
2988                               </vector>
2989                             </point>
2990                             <width>
2991                               <real value="1.0000000000"/>
2992                             </width>
2993                             <origin>
2994                               <real value="0.5000000000"/>
2995                             </origin>
2996                             <split>
2997                               <bool value="false"/>
2998                             </split>
2999                             <t1>
3000                               <radial_composite type="vector">
3001                                 <radius>
3002                                   <real value="0.8742459316"/>
3003                                 </radius>
3004                                 <theta>
3005                                   <angle value="-63.444984"/>
3006                                 </theta>
3007                               </radial_composite>
3008                             </t1>
3009                             <t2>
3010                               <radial_composite type="vector">
3011                                 <radius>
3012                                   <real value="0.8742459316"/>
3013                                 </radius>
3014                                 <theta>
3015                                   <angle value="-63.444984"/>
3016                                 </theta>
3017                               </radial_composite>
3018                             </t2>
3019                           </composite>
3020                         </entry>
3021                       </bline>
3022                     </param>
3023                     <param name="width">
3024                       <real value="0.0183575605"/>
3025                     </param>
3026                     <param name="expand">
3027                       <real value="0.0000000000"/>
3028                     </param>
3029                     <param name="sharp_cusps">
3030                       <bool value="true"/>
3031                     </param>
3032                     <param name="round_tip[0]">
3033                       <bool value="true"/>
3034                     </param>
3035                     <param name="round_tip[1]">
3036                       <bool value="true"/>
3037                     </param>
3038                     <param name="loopyness">
3039                       <real value="1.0000000000"/>
3040                     </param>
3041                     <param name="homogeneous_width">
3042                       <bool value="true"/>
3043                     </param>
3044                   </layer>
3045                   <layer type="PasteCanvas" active="true" version="0.1">
3046                     <param name="z_depth">
3047                       <real value="0.0000000000"/>
3048                     </param>
3049                     <param name="amount">
3050                       <real value="1.0000000000"/>
3051                     </param>
3052                     <param name="blend_method">
3053                       <integer value="13"/>
3054                     </param>
3055                     <param name="origin">
3056                       <vector>
3057                         <x>-0.9817303419</x>
3058                         <y>1.8016158342</y>
3059                       </vector>
3060                     </param>
3061                     <param name="canvas">
3062                       <canvas end-time="5s">
3063                         <layer type="noise" active="true" version="0.0">
3064                           <param name="z_depth">
3065                             <real value="0.0000000000"/>
3066                           </param>
3067                           <param name="amount">
3068                             <real value="1.0000000000"/>
3069                           </param>
3070                           <param name="blend_method">
3071                             <integer value="0"/>
3072                           </param>
3073                           <param name="gradient">
3074                             <gradient>
3075                               <color pos="0.000000">
3076                                 <r>0.000000</r>
3077                                 <g>0.000000</g>
3078                                 <b>0.000000</b>
3079                                 <a>0.653846</a>
3080                               </color>
3081                               <color pos="1.000000">
3082                                 <r>1.000000</r>
3083                                 <g>1.000000</g>
3084                                 <b>1.000000</b>
3085                                 <a>0.169231</a>
3086                               </color>
3087                             </gradient>
3088                           </param>
3089                           <param name="seed">
3090                             <integer value="1269626015"/>
3091                           </param>
3092                           <param name="size">
3093                             <vector>
3094                               <x>1.4267053604</x>
3095                               <y>5.5664744377</y>
3096                             </vector>
3097                           </param>
3098                           <param name="smooth">
3099                             <integer value="2"/>
3100                           </param>
3101                           <param name="detail">
3102                             <integer value="4"/>
3103                           </param>
3104                           <param name="speed">
3105                             <real value="0.0000000000"/>
3106                           </param>
3107                           <param name="turbulent">
3108                             <bool value="false"/>
3109                           </param>
3110                           <param name="do_alpha">
3111                             <bool value="false"/>
3112                           </param>
3113                           <param name="super_sample">
3114                             <bool value="false"/>
3115                           </param>
3116                         </layer>
3117                         <layer type="warp" active="true" version="0.1">
3118                           <param name="src_tl">
3119                             <vector>
3120                               <x>-1.9047017097</x>
3121                               <y>1.8355773687</y>
3122                             </vector>
3123                           </param>
3124                           <param name="src_br">
3125                             <vector>
3126                               <x>1.9545851946</x>
3127                               <y>-2.0237095356</y>
3128                             </vector>
3129                           </param>
3130                           <param name="dest_tl">
3131                             <vector>
3132                               <x>-3.5713181496</x>
3133                               <y>0.4274502993</y>
3134                             </vector>
3135                           </param>
3136                           <param name="dest_tr">
3137                             <vector>
3138                               <x>2.4506845474</x>
3139                               <y>1.9059982300</y>
3140                             </vector>
3141                           </param>
3142                           <param name="dest_br">
3143                             <vector>
3144                               <x>1.0183410645</x>
3145                               <y>-2.0367963314</y>
3146                             </vector>
3147                           </param>
3148                           <param name="dest_bl">
3149                             <vector>
3150                               <x>0.7454069853</x>
3151                               <y>-2.1704833508</y>
3152                             </vector>
3153                           </param>
3154                           <param name="clip">
3155                             <bool value="true"/>
3156                           </param>
3157                           <param name="horizon">
3158                             <real value="4.0000000000"/>
3159                           </param>
3160                         </layer>
3161                       </canvas>
3162                     </param>
3163                     <param name="zoom">
3164                       <real value="0.0000000000"/>
3165                     </param>
3166                     <param name="time_offset">
3167                       <time value="0s"/>
3168                     </param>
3169                     <param name="children_lock">
3170                       <bool value="false"/>
3171                     </param>
3172                     <param name="focus">
3173                       <vector>
3174                         <x>0.0000000000</x>
3175                         <y>0.0000000000</y>
3176                       </vector>
3177                     </param>
3178                   </layer>
3179                 </canvas>
3180               </param>
3181               <param name="zoom">
3182                 <real value="0.0000000000"/>
3183               </param>
3184               <param name="time_offset">
3185                 <time value="0s"/>
3186               </param>
3187               <param name="children_lock">
3188                 <bool value="false"/>
3189               </param>
3190               <param name="focus">
3191                 <vector>
3192                   <x>0.0000000000</x>
3193                   <y>0.0000000000</y>
3194                 </vector>
3195               </param>
3196             </layer>
3197             <layer type="rotate" active="true" version="0.1">
3198               <param name="origin">
3199                 <vector>
3200                   <x>-0.2472858876</x>
3201                   <y>-0.2342159897</y>
3202                 </vector>
3203               </param>
3204               <param name="amount">
3205                 <angle value="139.669693"/>
3206               </param>
3207             </layer>
3208           </canvas>
3209         </param>
3210         <param name="zoom">
3211           <real value="0.0000000000"/>
3212         </param>
3213         <param name="time_offset">
3214           <time value="0s"/>
3215         </param>
3216         <param name="children_lock">
3217           <bool value="false"/>
3218         </param>
3219         <param name="focus">
3220           <vector>
3221             <x>-0.0511115342</x>
3222             <y>0.0383114293</y>
3223           </vector>
3224         </param>
3225       </layer>
3226       <layer type="PasteCanvas" active="true" version="0.1" desc="petale1">
3227         <param name="z_depth">
3228           <real value="0.0000000000"/>
3229         </param>
3230         <param name="amount">
3231           <real value="1.0000000000"/>
3232         </param>
3233         <param name="blend_method">
3234           <integer value="0"/>
3235         </param>
3236         <param name="origin">
3237           <vector>
3238             <x>-0.1381239593</x>
3239             <y>0.3607893288</y>
3240           </vector>
3241         </param>
3242         <param name="canvas">
3243           <canvas>
3244             <layer type="PasteCanvas" active="true" version="0.1" desc="petal1">
3245               <param name="z_depth">
3246                 <real value="0.0000000000"/>
3247               </param>
3248               <param name="amount">
3249                 <real value="1.0000000000"/>
3250               </param>
3251               <param name="blend_method">
3252                 <integer value="0"/>
3253               </param>
3254               <param name="origin">
3255                 <vector>
3256                   <x>0.0000000000</x>
3257                   <y>0.0000000000</y>
3258                 </vector>
3259               </param>
3260               <param name="canvas">
3261                 <canvas>
3262                   <layer type="region" active="true" version="0.1" desc="NewBLine149 Region">
3263                     <param name="z_depth">
3264                       <real value="0.0000000000"/>
3265                     </param>
3266                     <param name="amount">
3267                       <real value="1.0000000000"/>
3268                     </param>
3269                     <param name="blend_method">
3270                       <integer value="0"/>
3271                     </param>
3272                     <param name="color">
3273                       <color>
3274                         <r>0.000000</r>
3275                         <g>0.227451</g>
3276                         <b>0.972549</b>
3277                         <a>1.000000</a>
3278                       </color>
3279                     </param>
3280                     <param name="origin">
3281                       <vector>
3282                         <x>0.0000000000</x>
3283                         <y>0.0000000000</y>
3284                       </vector>
3285                     </param>
3286                     <param name="invert">
3287                       <bool value="false"/>
3288                     </param>
3289                     <param name="antialias">
3290                       <bool value="true"/>
3291                     </param>
3292                     <param name="feather">
3293                       <real value="0.0036715122"/>
3294                     </param>
3295                     <param name="blurtype">
3296                       <integer value="1"/>
3297                     </param>
3298                     <param name="winding_style">
3299                       <integer value="0"/>
3300                     </param>
3301                     <param name="bline">
3302                       <bline type="bline_point" loop="true" guid="4C11EA741ECAC76A2C87FFC158DED187">
3303                         <entry>
3304                           <composite type="bline_point">
3305                             <point>
3306                               <vector>
3307                                 <x>-0.3147514164</x>
3308                                 <y>-0.0112145590</y>
3309                               </vector>
3310                             </point>
3311                             <width>
3312                               <real value="1.0000000000"/>
3313                             </width>
3314                             <origin>
3315                               <real value="0.5000000000"/>
3316                             </origin>
3317                             <split>
3318                               <bool value="true"/>
3319                             </split>
3320                             <t1>
3321                               <radial_composite type="vector">
3322                                 <radius>
3323                                   <real value="0.8288793365"/>
3324                                 </radius>
3325                                 <theta>
3326                                   <angle value="-122.607849"/>
3327                                 </theta>
3328                               </radial_composite>
3329                             </t1>
3330                             <t2>
3331                               <radial_composite type="vector">
3332                                 <radius>
3333                                   <real value="0.9803297378"/>
3334                                 </radius>
3335                                 <theta>
3336                                   <angle value="-199.991180"/>
3337                                 </theta>
3338                               </radial_composite>
3339                             </t2>
3340                           </composite>
3341                         </entry>
3342                         <entry>
3343                           <composite type="bline_point">
3344                             <point>
3345                               <vector>
3346                                 <x>-1.2267060280</x>
3347                                 <y>0.5287501216</y>
3348                               </vector>
3349                             </point>
3350                             <width>
3351                               <real value="1.0000000000"/>
3352                             </width>
3353                             <origin>
3354                               <real value="0.5000000000"/>
3355                             </origin>
3356                             <split>
3357                               <bool value="false"/>
3358                             </split>
3359                             <t1>
3360                               <radial_composite type="vector">
3361                                 <radius>
3362                                   <real value="0.5996085648"/>
3363                                 </radius>
3364                                 <theta>
3365                                   <angle value="117.748199"/>
3366                                 </theta>
3367                               </radial_composite>
3368                             </t1>
3369                             <t2>
3370                               <radial_composite type="vector">
3371                                 <radius>
3372                                   <real value="0.5996085648"/>
3373                                 </radius>
3374                                 <theta>
3375                                   <angle value="117.748199"/>
3376                                 </theta>
3377                               </radial_composite>
3378                             </t2>
3379                           </composite>
3380                         </entry>
3381                         <entry>
3382                           <composite type="bline_point">
3383                             <point>
3384                               <vector>
3385                                 <x>-1.3130307198</x>
3386                                 <y>1.0059558153</y>
3387                               </vector>
3388                             </point>
3389                             <width>
3390                               <real value="1.0000000000"/>
3391                             </width>
3392                             <origin>
3393                               <real value="0.6461756825"/>
3394                             </origin>
3395                             <split>
3396                               <bool value="true"/>
3397                             </split>
3398                             <t1>
3399                               <radial_composite type="vector">
3400                                 <radius>
3401                                   <real value="0.5953038384"/>
3402                                 </radius>
3403                                 <theta>
3404                                   <angle value="4.893911"/>
3405                                 </theta>
3406                               </radial_composite>
3407                             </t1>
3408                             <t2>
3409                               <radial_composite type="vector">
3410                                 <radius>
3411                                   <real value="0.3113987948"/>
3412                                 </radius>
3413                                 <theta>
3414                                   <angle value="91.993690"/>
3415                                 </theta>
3416                               </radial_composite>
3417                             </t2>
3418                           </composite>
3419                         </entry>
3420                         <entry>
3421                           <composite type="bline_point">
3422                             <point>
3423                               <vector>
3424                                 <x>-0.9350239635</x>
3425                                 <y>1.4517521858</y>
3426                               </vector>
3427                             </point>
3428                             <width>
3429                               <real value="1.0000000000"/>
3430                             </width>
3431                             <origin>
3432                               <real value="0.5000000000"/>
3433                             </origin>
3434                             <split>
3435                               <bool value="true"/>
3436                             </split>
3437                             <t1>
3438                               <radial_composite type="vector">
3439                                 <radius>
3440                                   <real value="1.0146227534"/>
3441                                 </radius>
3442                                 <theta>
3443                                   <angle value="9.961581"/>
3444                                 </theta>
3445                               </radial_composite>
3446                             </t1>
3447                             <t2>
3448                               <radial_composite type="vector">
3449                                 <radius>
3450                                   <real value="0.6370952160"/>
3451                                 </radius>
3452                                 <theta>
3453                                   <angle value="48.476196"/>
3454                                 </theta>
3455                               </radial_composite>
3456                             </t2>
3457                           </composite>
3458                         </entry>
3459                         <entry>
3460                           <composite type="bline_point">
3461                             <point>
3462                               <vector>
3463                                 <x>-0.3910652697</x>
3464                                 <y>1.3870724440</y>
3465                               </vector>
3466                             </point>
3467                             <width>
3468                               <real value="1.0000000000"/>
3469                             </width>
3470                             <origin>
3471                               <real value="0.2520565093"/>
3472                             </origin>
3473                             <split>
3474                               <bool value="true"/>
3475                             </split>
3476                             <t1>
3477                               <radial_composite type="vector">
3478                                 <radius>
3479                                   <real value="0.8309289835"/>
3480                                 </radius>
3481                                 <theta>
3482                                   <angle value="-59.490604"/>
3483                                 </theta>
3484                               </radial_composite>
3485                             </t1>
3486                             <t2>
3487                               <radial_composite type="vector">
3488                                 <radius>
3489                                   <real value="0.9712886952"/>
3490                                 </radius>
3491                                 <theta>
3492                                   <angle value="14.873833"/>
3493                                 </theta>
3494                               </radial_composite>
3495                             </t2>
3496                           </composite>
3497                         </entry>
3498                         <entry>
3499                           <composite type="bline_point">
3500                             <point>
3501                               <vector>
3502                                 <x>0.0381769650</x>
3503                                 <y>1.0419864655</y>
3504                               </vector>
3505                             </point>
3506                             <width>
3507                               <real value="1.0000000000"/>
3508                             </width>
3509                             <origin>
3510                               <real value="0.5000000000"/>
3511                             </origin>
3512                             <split>
3513                               <bool value="false"/>
3514                             </split>
3515                             <t1>
3516                               <radial_composite type="vector">
3517                                 <radius>
3518                                   <real value="0.4587628302"/>
3519                                 </radius>
3520                                 <theta>
3521                                   <angle value="-62.268444"/>
3522                                 </theta>
3523                               </radial_composite>
3524                             </t1>
3525                             <t2>
3526                               <radial_composite type="vector">
3527                                 <radius>
3528                                   <real value="0.4587628302"/>
3529                                 </radius>
3530                                 <theta>
3531                                   <angle value="-62.268444"/>
3532                                 </theta>
3533                               </radial_composite>
3534                             </t2>
3535                           </composite>
3536                         </entry>
3537                       </bline>
3538                     </param>
3539                   </layer>
3540                   <layer type="outline" active="true" version="0.2" desc="NewBLine246 Outline">
3541                     <param name="z_depth">
3542                       <real value="0.0000000000"/>
3543                     </param>
3544                     <param name="amount">
3545                       <real value="1.0000000000"/>
3546                     </param>
3547                     <param name="blend_method">
3548                       <integer value="0"/>
3549                     </param>
3550                     <param name="color">
3551                       <color>
3552                         <r>0.000000</r>
3553                         <g>0.129412</g>
3554                         <b>1.000000</b>
3555                         <a>1.000000</a>
3556                       </color>
3557                     </param>
3558                     <param name="origin">
3559                       <vector>
3560                         <x>0.0000000000</x>
3561                         <y>0.0000000000</y>
3562                       </vector>
3563                     </param>
3564                     <param name="invert">
3565                       <bool value="false"/>
3566                     </param>
3567                     <param name="antialias">
3568                       <bool value="true"/>
3569                     </param>
3570                     <param name="feather">
3571                       <real value="0.0000000000"/>
3572                     </param>
3573                     <param name="blurtype">
3574                       <integer value="1"/>
3575                     </param>
3576                     <param name="winding_style">
3577                       <integer value="0"/>
3578                     </param>
3579                     <param name="bline">
3580                       <bline type="bline_point" loop="true" guid="4C11EA741ECAC76A2C87FFC158DED187">
3581                         <entry>
3582                           <composite type="bline_point">
3583                             <point>
3584                               <vector>
3585                                 <x>-0.3147514164</x>
3586                                 <y>-0.0112145590</y>
3587                               </vector>
3588                             </point>
3589                             <width>
3590                               <real value="1.0000000000"/>
3591                             </width>
3592                             <origin>
3593                               <real value="0.5000000000"/>
3594                             </origin>
3595                             <split>
3596                               <bool value="true"/>
3597                             </split>
3598                             <t1>
3599                               <radial_composite type="vector">
3600                                 <radius>
3601                                   <real value="0.8288793365"/>
3602                                 </radius>
3603                                 <theta>
3604                                   <angle value="-122.607849"/>
3605                                 </theta>
3606                               </radial_composite>
3607                             </t1>
3608                             <t2>
3609                               <radial_composite type="vector">
3610                                 <radius>
3611                                   <real value="0.9803297378"/>
3612                                 </radius>
3613                                 <theta>
3614                                   <angle value="-199.991180"/>
3615                                 </theta>
3616                               </radial_composite>
3617                             </t2>
3618                           </composite>
3619                         </entry>
3620                         <entry>
3621                           <composite type="bline_point">
3622                             <point>
3623                               <vector>
3624                                 <x>-1.2267060280</x>
3625                                 <y>0.5287501216</y>
3626                               </vector>
3627                             </point>
3628                             <width>
3629                               <real value="1.0000000000"/>
3630                             </width>
3631                             <origin>
3632                               <real value="0.5000000000"/>
3633                             </origin>
3634                             <split>
3635                               <bool value="false"/>
3636                             </split>
3637                             <t1>
3638                               <radial_composite type="vector">
3639                                 <radius>
3640                                   <real value="0.5996085648"/>
3641                                 </radius>
3642                                 <theta>
3643                                   <angle value="117.748199"/>
3644                                 </theta>
3645                               </radial_composite>
3646                             </t1>
3647                             <t2>
3648                               <radial_composite type="vector">
3649                                 <radius>
3650                                   <real value="0.5996085648"/>
3651                                 </radius>
3652                                 <theta>
3653                                   <angle value="117.748199"/>
3654                                 </theta>
3655                               </radial_composite>
3656                             </t2>
3657                           </composite>
3658                         </entry>
3659                         <entry>
3660                           <composite type="bline_point">
3661                             <point>
3662                               <vector>
3663                                 <x>-1.3130307198</x>
3664                                 <y>1.0059558153</y>
3665                               </vector>
3666                             </point>
3667                             <width>
3668                               <real value="1.0000000000"/>
3669                             </width>
3670                             <origin>
3671                               <real value="0.6461756825"/>
3672                             </origin>
3673                             <split>
3674                               <bool value="true"/>
3675                             </split>
3676                             <t1>
3677                               <radial_composite type="vector">
3678                                 <radius>
3679                                   <real value="0.5953038384"/>
3680                                 </radius>
3681                                 <theta>
3682                                   <angle value="4.893911"/>
3683                                 </theta>
3684                               </radial_composite>
3685                             </t1>
3686                             <t2>
3687                               <radial_composite type="vector">
3688                                 <radius>
3689                                   <real value="0.3113987948"/>
3690                                 </radius>
3691                                 <theta>
3692                                   <angle value="91.993690"/>
3693                                 </theta>
3694                               </radial_composite>
3695                             </t2>
3696                           </composite>
3697                         </entry>
3698                         <entry>
3699                           <composite type="bline_point">
3700                             <point>
3701                               <vector>
3702                                 <x>-0.9350239635</x>
3703                                 <y>1.4517521858</y>
3704                               </vector>
3705                             </point>
3706                             <width>
3707                               <real value="1.0000000000"/>
3708                             </width>
3709                             <origin>
3710                               <real value="0.5000000000"/>
3711                             </origin>
3712                             <split>
3713                               <bool value="true"/>
3714                             </split>
3715                             <t1>
3716                               <radial_composite type="vector">
3717                                 <radius>
3718                                   <real value="1.0146227534"/>
3719                                 </radius>
3720                                 <theta>
3721                                   <angle value="9.961581"/>
3722                                 </theta>
3723                               </radial_composite>
3724                             </t1>
3725                             <t2>
3726                               <radial_composite type="vector">
3727                                 <radius>
3728                                   <real value="0.6370952160"/>
3729                                 </radius>
3730                                 <theta>
3731                                   <angle value="48.476196"/>
3732                                 </theta>
3733                               </radial_composite>
3734                             </t2>
3735                           </composite>
3736                         </entry>
3737                         <entry>
3738                           <composite type="bline_point">
3739                             <point>
3740                               <vector>
3741                                 <x>-0.3910652697</x>
3742                                 <y>1.3870724440</y>
3743                               </vector>
3744                             </point>
3745                             <width>
3746                               <real value="1.0000000000"/>
3747                             </width>
3748                             <origin>
3749                               <real value="0.2520565093"/>
3750                             </origin>
3751                             <split>
3752                               <bool value="true"/>
3753                             </split>
3754                             <t1>
3755                               <radial_composite type="vector">
3756                                 <radius>
3757                                   <real value="0.8309289835"/>
3758                                 </radius>
3759                                 <theta>
3760                                   <angle value="-59.490604"/>
3761                                 </theta>
3762                               </radial_composite>
3763                             </t1>
3764                             <t2>
3765                               <radial_composite type="vector">
3766                                 <radius>
3767                                   <real value="0.9712886952"/>
3768                                 </radius>
3769                                 <theta>
3770                                   <angle value="14.873833"/>
3771                                 </theta>
3772                               </radial_composite>
3773                             </t2>
3774                           </composite>
3775                         </entry>
3776                         <entry>
3777                           <composite type="bline_point">
3778                             <point>
3779                               <vector>
3780                                 <x>0.0381769650</x>
3781                                 <y>1.0419864655</y>
3782                               </vector>
3783                             </point>
3784                             <width>
3785                               <real value="1.0000000000"/>
3786                             </width>
3787                             <origin>
3788                               <real value="0.5000000000"/>
3789                             </origin>
3790                             <split>
3791                               <bool value="false"/>
3792                             </split>
3793                             <t1>
3794                               <radial_composite type="vector">
3795                                 <radius>
3796                                   <real value="0.4587628302"/>
3797                                 </radius>
3798                                 <theta>
3799                                   <angle value="-62.268444"/>
3800                                 </theta>
3801                               </radial_composite>
3802                             </t1>
3803                             <t2>
3804                               <radial_composite type="vector">
3805                                 <radius>
3806                                   <real value="0.4587628302"/>
3807                                 </radius>
3808                                 <theta>
3809                                   <angle value="-62.268444"/>
3810                                 </theta>
3811                               </radial_composite>
3812                             </t2>
3813                           </composite>
3814                         </entry>
3815                       </bline>
3816                     </param>
3817                     <param name="width">
3818                       <real value="0.0183575605"/>
3819                     </param>
3820                     <param name="expand">
3821                       <real value="0.0000000000"/>
3822                     </param>
3823                     <param name="sharp_cusps">
3824                       <bool value="true"/>
3825                     </param>
3826                     <param name="round_tip[0]">
3827                       <bool value="true"/>
3828                     </param>
3829                     <param name="round_tip[1]">
3830                       <bool value="true"/>
3831                     </param>
3832                     <param name="loopyness">
3833                       <real value="1.0000000000"/>
3834                     </param>
3835                     <param name="homogeneous_width">
3836                       <bool value="true"/>
3837                     </param>
3838                   </layer>
3839                   <layer type="PasteCanvas" active="true" version="0.1">
3840                     <param name="z_depth">
3841                       <real value="0.0000000000"/>
3842                     </param>
3843                     <param name="amount">
3844                       <real value="1.0000000000"/>
3845                     </param>
3846                     <param name="blend_method">
3847                       <integer value="13"/>
3848                     </param>
3849                     <param name="origin">
3850                       <vector>
3851                         <x>-0.9817303419</x>
3852                         <y>1.8016158342</y>
3853                       </vector>
3854                     </param>
3855                     <param name="canvas">
3856                       <canvas end-time="5s">
3857                         <layer type="noise" active="true" version="0.0">
3858                           <param name="z_depth">
3859                             <real value="0.0000000000"/>
3860                           </param>
3861                           <param name="amount">
3862                             <real value="1.0000000000"/>
3863                           </param>
3864                           <param name="blend_method">
3865                             <integer value="0"/>
3866                           </param>
3867                           <param name="gradient">
3868                             <gradient>
3869                               <color pos="0.000000">
3870                                 <r>0.000000</r>
3871                                 <g>0.000000</g>
3872                                 <b>0.000000</b>
3873                                 <a>0.692308</a>
3874                               </color>
3875                               <color pos="1.000000">
3876                                 <r>1.000000</r>
3877                                 <g>1.000000</g>
3878                                 <b>1.000000</b>
3879                                 <a>0.130769</a>
3880                               </color>
3881                             </gradient>
3882                           </param>
3883                           <param name="seed">
3884                             <integer value="1269626015"/>
3885                           </param>
3886                           <param name="size">
3887                             <vector>
3888                               <x>1.4686048031</x>
3889                               <y>0.7343024015</y>
3890                             </vector>
3891                           </param>
3892                           <param name="smooth">
3893                             <integer value="2"/>
3894                           </param>
3895                           <param name="detail">
3896                             <integer value="4"/>
3897                           </param>
3898                           <param name="speed">
3899                             <real value="0.0000000000"/>
3900                           </param>
3901                           <param name="turbulent">
3902                             <bool value="false"/>
3903                           </param>
3904                           <param name="do_alpha">
3905                             <bool value="false"/>
3906                           </param>
3907                           <param name="super_sample">
3908                             <bool value="false"/>
3909                           </param>
3910                         </layer>
3911                         <layer type="warp" active="true" version="0.1">
3912                           <param name="src_tl">
3913                             <vector>
3914                               <x>-1.9167309999</x>
3915                               <y>1.8649384975</y>
3916                             </vector>
3917                           </param>
3918                           <param name="src_br">
3919                             <vector>
3920                               <x>1.9425559044</x>
3921                               <y>-1.9943484068</y>
3922                             </vector>
3923                           </param>
3924                           <param name="dest_tl">
3925                             <vector>
3926                               <x>-3.5833473206</x>
3927                               <y>0.4568115175</y>
3928                             </vector>
3929                           </param>
3930                           <param name="dest_tr">
3931                             <vector>
3932                               <x>2.4386551380</x>
3933                               <y>1.9353594780</y>
3934                             </vector>
3935                           </param>
3936                           <param name="dest_br">
3937                             <vector>
3938                               <x>1.0063117743</x>
3939                               <y>-2.0074350834</y>
3940                             </vector>
3941                           </param>
3942                           <param name="dest_bl">
3943                             <vector>
3944                               <x>0.7333776355</x>
3945                               <y>-2.1411218643</y>
3946                             </vector>
3947                           </param>
3948                           <param name="clip">
3949                             <bool value="true"/>
3950                           </param>
3951                           <param name="horizon">
3952                             <real value="4.0000000000"/>
3953                           </param>
3954                         </layer>
3955                       </canvas>
3956                     </param>
3957                     <param name="zoom">
3958                       <real value="0.0000000000"/>
3959                     </param>
3960                     <param name="time_offset">
3961                       <time value="0s"/>
3962                     </param>
3963                     <param name="children_lock">
3964                       <bool value="false"/>
3965                     </param>
3966                     <param name="focus">
3967                       <vector>
3968                         <x>0.0000000000</x>
3969                         <y>0.0000000000</y>
3970                       </vector>
3971                     </param>
3972                   </layer>
3973                 </canvas>
3974               </param>
3975               <param name="zoom">
3976                 <real value="0.0000000000"/>
3977               </param>
3978               <param name="time_offset">
3979                 <time value="0s"/>
3980               </param>
3981               <param name="children_lock">
3982                 <bool value="false"/>
3983               </param>
3984               <param name="focus">
3985                 <vector>
3986                   <x>0.0000000000</x>
3987                   <y>0.0000000000</y>
3988                 </vector>
3989               </param>
3990             </layer>
3991             <layer type="rotate" active="true" version="0.1">
3992               <param name="origin">
3993                 <vector>
3994                   <x>-0.3108945787</x>
3995                   <y>-0.2269621193</y>
3996                 </vector>
3997               </param>
3998               <param name="amount">
3999                 <angle value="224.869736"/>
4000               </param>
4001             </layer>
4002           </canvas>
4003         </param>
4004         <param name="zoom">
4005           <real value="0.0000000000"/>
4006         </param>
4007         <param name="time_offset">
4008           <time value="0s"/>
4009         </param>
4010         <param name="children_lock">
4011           <bool value="false"/>
4012         </param>
4013         <param name="focus">
4014           <vector>
4015             <x>-0.0511115342</x>
4016             <y>0.0383114293</y>
4017           </vector>
4018         </param>
4019       </layer>
4020       <layer type="noise" active="true" version="0.0">
4021         <param name="z_depth">
4022           <real value="0.0000000000"/>
4023         </param>
4024         <param name="amount">
4025           <real value="1.0000000000"/>
4026         </param>
4027         <param name="blend_method">
4028           <integer value="13"/>
4029         </param>
4030         <param name="gradient">
4031           <gradient>
4032             <color pos="0.000000">
4033               <r>0.000000</r>
4034               <g>0.000000</g>
4035               <b>0.000000</b>
4036               <a>0.315385</a>
4037             </color>
4038             <color pos="0.995726">
4039               <r>1.000000</r>
4040               <g>1.000000</g>
4041               <b>1.000000</b>
4042               <a>0.107692</a>
4043             </color>
4044           </gradient>
4045         </param>
4046         <param name="seed">
4047           <integer value="1269627494"/>
4048         </param>
4049         <param name="size">
4050           <vector>
4051             <x>-2.0284872055</x>
4052             <y>1.5713464022</y>
4053           </vector>
4054         </param>
4055         <param name="smooth">
4056           <integer value="4"/>
4057         </param>
4058         <param name="detail">
4059           <integer value="4"/>
4060         </param>
4061         <param name="speed">
4062           <real value="0.0000000000"/>
4063         </param>
4064         <param name="turbulent">
4065           <bool value="false"/>
4066         </param>
4067         <param name="do_alpha">
4068           <bool value="true"/>
4069         </param>
4070         <param name="super_sample">
4071           <bool value="false"/>
4072         </param>
4073       </layer>
4074       <layer type="outline" active="true" version="0.2" desc="NewBLine151 Outline">
4075         <param name="z_depth">
4076           <real value="0.0000000000"/>
4077         </param>
4078         <param name="amount">
4079           <real value="1.0000000000"/>
4080         </param>
4081         <param name="blend_method">
4082           <integer value="0"/>
4083         </param>
4084         <param name="color">
4085           <color>
4086             <r>0.118099</r>
4087             <g>0.000000</g>
4088             <b>0.000000</b>
4089             <a>1.000000</a>
4090           </color>
4091         </param>
4092         <param name="origin">
4093           <vector>
4094             <x>0.1835756004</x>
4095             <y>-0.1099470928</y>
4096           </vector>
4097         </param>
4098         <param name="invert">
4099           <bool value="false"/>
4100         </param>
4101         <param name="antialias">
4102           <bool value="true"/>
4103         </param>
4104         <param name="feather">
4105           <real value="0.0183575605"/>
4106         </param>
4107         <param name="blurtype">
4108           <integer value="1"/>
4109         </param>
4110         <param name="winding_style">
4111           <integer value="0"/>
4112         </param>
4113         <param name="bline">
4114           <bline type="bline_point" loop="false">
4115             <entry>
4116               <composite type="bline_point">
4117                 <point>
4118                   <vector>
4119                     <x>-0.3738065958</x>
4120                     <y>0.0096653625</y>
4121                   </vector>
4122                 </point>
4123                 <width>
4124                   <real value="0.6836095243"/>
4125                 </width>
4126                 <origin>
4127                   <real value="0.5000000000"/>
4128                 </origin>
4129                 <split>
4130                   <bool value="false"/>
4131                 </split>
4132                 <t1>
4133                   <radial_composite type="vector">
4134                     <radius>
4135                       <real value="0.0000000000"/>
4136                     </radius>
4137                     <theta>
4138                       <angle value="0.000000"/>
4139                     </theta>
4140                   </radial_composite>
4141                 </t1>
4142                 <t2>
4143                   <radial_composite type="vector">
4144                     <radius>
4145                       <real value="0.0000000000"/>
4146                     </radius>
4147                     <theta>
4148                       <angle value="0.000000"/>
4149                     </theta>
4150                   </radial_composite>
4151                 </t2>
4152               </composite>
4153             </entry>
4154             <entry>
4155               <composite type="bline_point">
4156                 <point>
4157                   <vector>
4158                     <x>0.2106819153</x>
4159                     <y>0.1336477697</y>
4160                   </vector>
4161                 </point>
4162                 <width>
4163                   <real value="0.6836095243"/>
4164                 </width>
4165                 <origin>
4166                   <real value="0.5000000000"/>
4167                 </origin>
4168                 <split>
4169                   <bool value="false"/>
4170                 </split>
4171                 <t1>
4172                   <radial_composite type="vector">
4173                     <radius>
4174                       <real value="0.0000000000"/>
4175                     </radius>
4176                     <theta>
4177                       <angle value="0.000000"/>
4178                     </theta>
4179                   </radial_composite>
4180                 </t1>
4181                 <t2>
4182                   <radial_composite type="vector">
4183                     <radius>
4184                       <real value="0.0000000000"/>
4185                     </radius>
4186                     <theta>
4187                       <angle value="0.000000"/>
4188                     </theta>
4189                   </radial_composite>
4190                 </t2>
4191               </composite>
4192             </entry>
4193           </bline>
4194         </param>
4195         <param name="width">
4196           <real value="0.0367151211"/>
4197         </param>
4198         <param name="expand">
4199           <real value="0.0000000000"/>
4200         </param>
4201         <param name="sharp_cusps">
4202           <bool value="true"/>
4203         </param>
4204         <param name="round_tip[0]">
4205           <bool value="true"/>
4206         </param>
4207         <param name="round_tip[1]">
4208           <bool value="true"/>
4209         </param>
4210         <param name="loopyness">
4211           <real value="1.0000000000"/>
4212         </param>
4213         <param name="homogeneous_width">
4214           <bool value="true"/>
4215         </param>
4216       </layer>
4217       <layer type="outline" active="true" version="0.2" desc="NewBLine151 Outline">
4218         <param name="z_depth">
4219           <real value="0.0000000000"/>
4220         </param>
4221         <param name="amount">
4222           <real value="1.0000000000"/>
4223         </param>
4224         <param name="blend_method">
4225           <integer value="0"/>
4226         </param>
4227         <param name="color">
4228           <color>
4229             <r>1.000000</r>
4230             <g>0.286265</g>
4231             <b>0.286265</b>
4232             <a>1.000000</a>
4233           </color>
4234         </param>
4235         <param name="origin">
4236           <vector>
4237             <x>0.1835756004</x>
4238             <y>-0.0342458151</y>
4239           </vector>
4240         </param>
4241         <param name="invert">
4242           <bool value="false"/>
4243         </param>
4244         <param name="antialias">
4245           <bool value="true"/>
4246         </param>
4247         <param name="feather">
4248           <real value="0.0000000000"/>
4249         </param>
4250         <param name="blurtype">
4251           <integer value="1"/>
4252         </param>
4253         <param name="winding_style">
4254           <integer value="0"/>
4255         </param>
4256         <param name="bline">
4257           <bline type="bline_point" loop="false">
4258             <entry>
4259               <composite type="bline_point">
4260                 <point>
4261                   <vector>
4262                     <x>-0.3738065958</x>
4263                     <y>0.0070023201</y>
4264                   </vector>
4265                 </point>
4266                 <width>
4267                   <real value="0.6836095243"/>
4268                 </width>
4269                 <origin>
4270                   <real value="0.5000000000"/>
4271                 </origin>
4272                 <split>
4273                   <bool value="false"/>
4274                 </split>
4275                 <t1>
4276                   <radial_composite type="vector">
4277                     <radius>
4278                       <real value="0.0000000000"/>
4279                     </radius>
4280                     <theta>
4281                       <angle value="0.000000"/>
4282                     </theta>
4283                   </radial_composite>
4284                 </t1>
4285                 <t2>
4286                   <radial_composite type="vector">
4287                     <radius>
4288                       <real value="0.0000000000"/>
4289                     </radius>
4290                     <theta>
4291                       <angle value="0.000000"/>
4292                     </theta>
4293                   </radial_composite>
4294                 </t2>
4295               </composite>
4296             </entry>
4297             <entry>
4298               <composite type="bline_point">
4299                 <point>
4300                   <vector>
4301                     <x>0.2106819153</x>
4302                     <y>0.1309847385</y>
4303                   </vector>
4304                 </point>
4305                 <width>
4306                   <real value="0.6836095243"/>
4307                 </width>
4308                 <origin>
4309                   <real value="0.5000000000"/>
4310                 </origin>
4311                 <split>
4312                   <bool value="false"/>
4313                 </split>
4314                 <t1>
4315                   <radial_composite type="vector">
4316                     <radius>
4317                       <real value="0.0000000000"/>
4318                     </radius>
4319                     <theta>
4320                       <angle value="0.000000"/>
4321                     </theta>
4322                   </radial_composite>
4323                 </t1>
4324                 <t2>
4325                   <radial_composite type="vector">
4326                     <radius>
4327                       <real value="0.0000000000"/>
4328                     </radius>
4329                     <theta>
4330                       <angle value="0.000000"/>
4331                     </theta>
4332                   </radial_composite>
4333                 </t2>
4334               </composite>
4335             </entry>
4336           </bline>
4337         </param>
4338         <param name="width">
4339           <real value="0.0367151211"/>
4340         </param>
4341         <param name="expand">
4342           <real value="0.0000000000"/>
4343         </param>
4344         <param name="sharp_cusps">
4345           <bool value="true"/>
4346         </param>
4347         <param name="round_tip[0]">
4348           <bool value="true"/>
4349         </param>
4350         <param name="round_tip[1]">
4351           <bool value="true"/>
4352         </param>
4353         <param name="loopyness">
4354           <real value="1.0000000000"/>
4355         </param>
4356         <param name="homogeneous_width">
4357           <bool value="true"/>
4358         </param>
4359       </layer>
4360       <layer type="outline" active="true" version="0.2" desc="NewBLine151 Outline">
4361         <param name="z_depth">
4362           <real value="0.0000000000"/>
4363         </param>
4364         <param name="amount">
4365           <real value="1.0000000000"/>
4366         </param>
4367         <param name="blend_method">
4368           <integer value="0"/>
4369         </param>
4370         <param name="color">
4371           <color>
4372             <r>1.000000</r>
4373             <g>0.000000</g>
4374             <b>0.000000</b>
4375             <a>1.000000</a>
4376           </color>
4377         </param>
4378         <param name="origin">
4379           <vector>
4380             <x>0.1660922170</x>
4381             <y>-0.0633616894</y>
4382           </vector>
4383         </param>
4384         <param name="invert">
4385           <bool value="false"/>
4386         </param>
4387         <param name="antialias">
4388           <bool value="true"/>
4389         </param>
4390         <param name="feather">
4391           <real value="0.0183575605"/>
4392         </param>
4393         <param name="blurtype">
4394           <integer value="1"/>
4395         </param>
4396         <param name="winding_style">
4397           <integer value="0"/>
4398         </param>
4399         <param name="bline">
4400           <bline type="bline_point" loop="false">
4401             <entry>
4402               <composite type="bline_point">
4403                 <point>
4404                   <vector>
4405                     <x>-0.3731915355</x>
4406                     <y>0.0080265692</y>
4407                   </vector>
4408                 </point>
4409                 <width>
4410                   <real value="0.6836095243"/>
4411                 </width>
4412                 <origin>
4413                   <real value="0.5000000000"/>
4414                 </origin>
4415                 <split>
4416                   <bool value="false"/>
4417                 </split>
4418                 <t1>
4419                   <radial_composite type="vector">
4420                     <radius>
4421                       <real value="0.0000000000"/>
4422                     </radius>
4423                     <theta>
4424                       <angle value="0.000000"/>
4425                     </theta>
4426                   </radial_composite>
4427                 </t1>
4428                 <t2>
4429                   <radial_composite type="vector">
4430                     <radius>
4431                       <real value="0.0000000000"/>
4432                     </radius>
4433                     <theta>
4434                       <angle value="0.000000"/>
4435                     </theta>
4436                   </radial_composite>
4437                 </t2>
4438               </composite>
4439             </entry>
4440             <entry>
4441               <composite type="bline_point">
4442                 <point>
4443                   <vector>
4444                     <x>0.2112969458</x>
4445                     <y>0.1320089847</y>
4446                   </vector>
4447                 </point>
4448                 <width>
4449                   <real value="0.6836095243"/>
4450                 </width>
4451                 <origin>
4452                   <real value="0.5000000000"/>
4453                 </origin>
4454                 <split>
4455                   <bool value="false"/>
4456                 </split>
4457                 <t1>
4458                   <radial_composite type="vector">
4459                     <radius>
4460                       <real value="0.0000000000"/>
4461                     </radius>
4462                     <theta>
4463                       <angle value="0.000000"/>
4464                     </theta>
4465                   </radial_composite>
4466                 </t1>
4467                 <t2>
4468                   <radial_composite type="vector">
4469                     <radius>
4470                       <real value="0.0000000000"/>
4471                     </radius>
4472                     <theta>
4473                       <angle value="0.000000"/>
4474                     </theta>
4475                   </radial_composite>
4476                 </t2>
4477               </composite>
4478             </entry>
4479           </bline>
4480         </param>
4481         <param name="width">
4482           <real value="0.0367151211"/>
4483         </param>
4484         <param name="expand">
4485           <real value="0.0000000000"/>
4486         </param>
4487         <param name="sharp_cusps">
4488           <bool value="true"/>
4489         </param>
4490         <param name="round_tip[0]">
4491           <bool value="true"/>
4492         </param>
4493         <param name="round_tip[1]">
4494           <bool value="true"/>
4495         </param>
4496         <param name="loopyness">
4497           <real value="1.0000000000"/>
4498         </param>
4499         <param name="homogeneous_width">
4500           <bool value="true"/>
4501         </param>
4502       </layer>
4503       <layer type="PasteCanvas" active="true" version="0.1">
4504         <param name="z_depth">
4505           <real value="0.0000000000"/>
4506         </param>
4507         <param name="amount">
4508           <real value="1.0000000000"/>
4509         </param>
4510         <param name="blend_method">
4511           <integer value="0"/>
4512         </param>
4513         <param name="origin">
4514           <vector>
4515             <x>0.0000000000</x>
4516             <y>0.0000000000</y>
4517           </vector>
4518         </param>
4519         <param name="canvas">
4520           <canvas>
4521             <layer type="PasteCanvas" active="true" version="0.1">
4522               <param name="z_depth">
4523                 <real value="0.0000000000"/>
4524               </param>
4525               <param name="amount">
4526                 <real value="1.0000000000"/>
4527               </param>
4528               <param name="blend_method">
4529                 <integer value="0"/>
4530               </param>
4531               <param name="origin">
4532                 <vector>
4533                   <x>0.3088535368</x>
4534                   <y>-0.0138850119</y>
4535                 </vector>
4536               </param>
4537               <param name="canvas">
4538                 <canvas>
4539                   <layer type="circle" active="true" version="0.1" desc="Circle024">
4540                     <param name="z_depth">
4541                       <real value="0.0000000000"/>
4542                     </param>
4543                     <param name="amount">
4544                       <real value="1.0000000000"/>
4545                     </param>
4546                     <param name="blend_method">
4547                       <integer value="0"/>
4548                     </param>
4549                     <param name="color">
4550                       <color>
4551                         <r>0.151918</r>
4552                         <g>0.062771</g>
4553                         <b>0.000000</b>
4554                         <a>1.000000</a>
4555                       </color>
4556                     </param>
4557                     <param name="radius">
4558                       <real value="0.0446534249"/>
4559                     </param>
4560                     <param name="feather">
4561                       <real value="0.0000000000"/>
4562                     </param>
4563                     <param name="origin">
4564                       <vector>
4565                         <x>0.0552460887</x>
4566                         <y>0.0496184081</y>
4567                       </vector>
4568                     </param>
4569                     <param name="invert">
4570                       <bool value="false"/>
4571                     </param>
4572                     <param name="falloff">
4573                       <integer value="2"/>
4574                     </param>
4575                   </layer>
4576                   <layer type="circle" active="true" version="0.1" desc="Circle024">
4577                     <param name="z_depth">
4578                       <real value="0.0000000000"/>
4579                     </param>
4580                     <param name="amount">
4581                       <real value="1.0000000000"/>
4582                     </param>
4583                     <param name="blend_method">
4584                       <integer value="0"/>
4585                     </param>
4586                     <param name="color">
4587                       <color>
4588                         <r>1.000000</r>
4589                         <g>0.462224</g>
4590                         <b>0.000000</b>
4591                         <a>1.000000</a>
4592                       </color>
4593                     </param>
4594                     <param name="radius">
4595                       <real value="0.0396553778"/>
4596                     </param>
4597                     <param name="feather">
4598                       <real value="0.0183575605"/>
4599                     </param>
4600                     <param name="origin">
4601                       <vector>
4602                         <x>0.0313910395</x>
4603                         <y>0.0718116313</y>
4604                       </vector>
4605                     </param>
4606                     <param name="invert">
4607                       <bool value="false"/>
4608                     </param>
4609                     <param name="falloff">
4610                       <integer value="2"/>
4611                     </param>
4612                   </layer>
4613                 </canvas>
4614               </param>
4615               <param name="zoom">
4616                 <real value="0.0000000000"/>
4617               </param>
4618               <param name="time_offset">
4619                 <time value="0s"/>
4620               </param>
4621               <param name="children_lock">
4622                 <bool value="false"/>
4623               </param>
4624               <param name="focus">
4625                 <vector>
4626                   <x>0.0000000000</x>
4627                   <y>-0.0074435114</y>
4628                 </vector>
4629               </param>
4630             </layer>
4631             <layer type="PasteCanvas" active="true" version="0.1">
4632               <param name="z_depth">
4633                 <real value="0.0000000000"/>
4634               </param>
4635               <param name="amount">
4636                 <real value="1.0000000000"/>
4637               </param>
4638               <param name="blend_method">
4639                 <integer value="0"/>
4640               </param>
4641               <param name="origin">
4642                 <vector>
4643                   <x>0.2195464969</x>
4644                   <y>0.0679936111</y>
4645                 </vector>
4646               </param>
4647               <param name="canvas">
4648                 <canvas>
4649                   <layer type="circle" active="true" version="0.1" desc="Circle024">
4650                     <param name="z_depth">
4651                       <real value="0.0000000000"/>
4652                     </param>
4653                     <param name="amount">
4654                       <real value="1.0000000000"/>
4655                     </param>
4656                     <param name="blend_method">
4657                       <integer value="0"/>
4658                     </param>
4659                     <param name="color">
4660                       <color>
4661                         <r>0.151918</r>
4662                         <g>0.062771</g>
4663                         <b>0.000000</b>
4664                         <a>1.000000</a>
4665                       </color>
4666                     </param>
4667                     <param name="radius">
4668                       <real value="0.0446534249"/>
4669                     </param>
4670                     <param name="feather">
4671                       <real value="0.0000000000"/>
4672                     </param>
4673                     <param name="origin">
4674                       <vector>
4675                         <x>0.0583877526</x>
4676                         <y>0.0467380583</y>
4677                       </vector>
4678                     </param>
4679                     <param name="invert">
4680                       <bool value="false"/>
4681                     </param>
4682                     <param name="falloff">
4683                       <integer value="2"/>
4684                     </param>
4685                   </layer>
4686                   <layer type="circle" active="true" version="0.1" desc="Circle024">
4687                     <param name="z_depth">
4688                       <real value="0.0000000000"/>
4689                     </param>
4690                     <param name="amount">
4691                       <real value="1.0000000000"/>
4692                     </param>
4693                     <param name="blend_method">
4694                       <integer value="0"/>
4695                     </param>
4696                     <param name="color">
4697                       <color>
4698                         <r>1.000000</r>
4699                         <g>0.462224</g>
4700                         <b>0.000000</b>
4701                         <a>1.000000</a>
4702                       </color>
4703                     </param>
4704                     <param name="radius">
4705                       <real value="0.0396553778"/>
4706                     </param>
4707                     <param name="feather">
4708                       <real value="0.0183575605"/>
4709                     </param>
4710                     <param name="origin">
4711                       <vector>
4712                         <x>0.0345327035</x>
4713                         <y>0.0689312816</y>
4714                       </vector>
4715                     </param>
4716                     <param name="invert">
4717                       <bool value="false"/>
4718                     </param>
4719                     <param name="falloff">
4720                       <integer value="2"/>
4721                     </param>
4722                   </layer>
4723                 </canvas>
4724               </param>
4725               <param name="zoom">
4726                 <real value="0.0000000000"/>
4727               </param>
4728               <param name="time_offset">
4729                 <time value="0s"/>
4730               </param>
4731               <param name="children_lock">
4732                 <bool value="false"/>
4733               </param>
4734               <param name="focus">
4735                 <vector>
4736                   <x>0.0000000000</x>
4737                   <y>0.0000000000</y>
4738                 </vector>
4739               </param>
4740             </layer>
4741             <layer type="PasteCanvas" active="true" version="0.1">
4742               <param name="z_depth">
4743                 <real value="0.0000000000"/>
4744               </param>
4745               <param name="amount">
4746                 <real value="1.0000000000"/>
4747               </param>
4748               <param name="blend_method">
4749                 <integer value="0"/>
4750               </param>
4751               <param name="origin">
4752                 <vector>
4753                   <x>0.3907183409</x>
4754                   <y>0.0754371285</y>
4755                 </vector>
4756               </param>
4757               <param name="canvas">
4758                 <canvas>
4759                   <layer type="circle" active="true" version="0.1" desc="Circle024">
4760                     <param name="z_depth">
4761                       <real value="0.0000000000"/>
4762                     </param>
4763                     <param name="amount">
4764                       <real value="1.0000000000"/>
4765                     </param>
4766                     <param name="blend_method">
4767                       <integer value="0"/>
4768                     </param>
4769                     <param name="color">
4770                       <color>
4771                         <r>0.151918</r>
4772                         <g>0.062771</g>
4773                         <b>0.000000</b>
4774                         <a>1.000000</a>
4775                       </color>
4776                     </param>
4777                     <param name="radius">
4778                       <real value="0.0446534249"/>
4779                     </param>
4780                     <param name="feather">
4781                       <real value="0.0000000000"/>
4782                     </param>
4783                     <param name="origin">
4784                       <vector>
4785                         <x>0.0523662195</x>
4786                         <y>0.0464762151</y>
4787                       </vector>
4788                     </param>
4789                     <param name="invert">
4790                       <bool value="false"/>
4791                     </param>
4792                     <param name="falloff">
4793                       <integer value="2"/>
4794                     </param>
4795                   </layer>
4796                   <layer type="circle" active="true" version="0.1" desc="Circle024">
4797                     <param name="z_depth">
4798                       <real value="0.0000000000"/>
4799                     </param>
4800                     <param name="amount">
4801                       <real value="1.0000000000"/>
4802                     </param>
4803                     <param name="blend_method">
4804                       <integer value="0"/>
4805                     </param>
4806                     <param name="color">
4807                       <color>
4808                         <r>1.000000</r>
4809                         <g>0.462224</g>
4810                         <b>0.000000</b>
4811                         <a>1.000000</a>
4812                       </color>
4813                     </param>
4814                     <param name="radius">
4815                       <real value="0.0396553778"/>
4816                     </param>
4817                     <param name="feather">
4818                       <real value="0.0183575605"/>
4819                     </param>
4820                     <param name="origin">
4821                       <vector>
4822                         <x>0.0285111815</x>
4823                         <y>0.0686694384</y>
4824                       </vector>
4825                     </param>
4826                     <param name="invert">
4827                       <bool value="false"/>
4828                     </param>
4829                     <param name="falloff">
4830                       <integer value="2"/>
4831                     </param>
4832                   </layer>
4833                 </canvas>
4834               </param>
4835               <param name="zoom">
4836                 <real value="0.0000000000"/>
4837               </param>
4838               <param name="time_offset">
4839                 <time value="0s"/>
4840               </param>
4841               <param name="children_lock">
4842                 <bool value="false"/>
4843               </param>
4844               <param name="focus">
4845                 <vector>
4846                   <x>0.0000000000</x>
4847                   <y>0.0000000000</y>
4848                 </vector>
4849               </param>
4850             </layer>
4851             <layer type="PasteCanvas" active="true" version="0.1">
4852               <param name="z_depth">
4853                 <real value="0.0000000000"/>
4854               </param>
4855               <param name="amount">
4856                 <real value="1.0000000000"/>
4857               </param>
4858               <param name="blend_method">
4859                 <integer value="0"/>
4860               </param>
4861               <param name="origin">
4862                 <vector>
4863                   <x>0.3609493077</x>
4864                   <y>-0.0287720338</y>
4865                 </vector>
4866               </param>
4867               <param name="canvas">
4868                 <canvas>
4869                   <layer type="circle" active="true" version="0.1" desc="Circle024">
4870                     <param name="z_depth">
4871                       <real value="0.0000000000"/>
4872                     </param>
4873                     <param name="amount">
4874                       <real value="1.0000000000"/>
4875                     </param>
4876                     <param name="blend_method">
4877                       <integer value="0"/>
4878                     </param>
4879                     <param name="color">
4880                       <color>
4881                         <r>0.151918</r>
4882                         <g>0.062771</g>
4883                         <b>0.000000</b>
4884                         <a>1.000000</a>
4885                       </color>
4886                     </param>
4887                     <param name="radius">
4888                       <real value="0.0430935365"/>
4889                     </param>
4890                     <param name="feather">
4891                       <real value="0.0000000000"/>
4892                     </param>
4893                     <param name="origin">
4894                       <vector>
4895                         <x>0.0390525535</x>
4896                         <y>0.0501421131</y>
4897                       </vector>
4898                     </param>
4899                     <param name="invert">
4900                       <bool value="false"/>
4901                     </param>
4902                     <param name="falloff">
4903                       <integer value="2"/>
4904                     </param>
4905                   </layer>
4906                   <layer type="circle" active="true" version="0.1" desc="Circle024">
4907                     <param name="z_depth">
4908                       <real value="0.0000000000"/>
4909                     </param>
4910                     <param name="amount">
4911                       <real value="1.0000000000"/>
4912                     </param>
4913                     <param name="blend_method">
4914                       <integer value="0"/>
4915                     </param>
4916                     <param name="color">
4917                       <color>
4918                         <r>1.000000</r>
4919                         <g>0.462224</g>
4920                         <b>0.000000</b>
4921                         <a>1.000000</a>
4922                       </color>
4923                     </param>
4924                     <param name="radius">
4925                       <real value="0.0396553778"/>
4926                     </param>
4927                     <param name="feather">
4928                       <real value="0.0183575605"/>
4929                     </param>
4930                     <param name="origin">
4931                       <vector>
4932                         <x>0.0295584016</x>
4933                         <y>0.0723353401</y>
4934                       </vector>
4935                     </param>
4936                     <param name="invert">
4937                       <bool value="false"/>
4938                     </param>
4939                     <param name="falloff">
4940                       <integer value="2"/>
4941                     </param>
4942                   </layer>
4943                 </canvas>
4944               </param>
4945               <param name="zoom">
4946                 <real value="0.0000000000"/>
4947               </param>
4948               <param name="time_offset">
4949                 <time value="0s"/>
4950               </param>
4951               <param name="children_lock">
4952                 <bool value="false"/>
4953               </param>
4954               <param name="focus">
4955                 <vector>
4956                   <x>0.0000000000</x>
4957                   <y>0.0000000000</y>
4958                 </vector>
4959               </param>
4960             </layer>
4961             <layer type="PasteCanvas" active="true" version="0.1">
4962               <param name="z_depth">
4963                 <real value="0.0000000000"/>
4964               </param>
4965               <param name="amount">
4966                 <real value="1.0000000000"/>
4967               </param>
4968               <param name="blend_method">
4969                 <integer value="0"/>
4970               </param>
4971               <param name="origin">
4972                 <vector>
4973                   <x>0.1600084603</x>
4974                   <y>-0.0138850119</y>
4975                 </vector>
4976               </param>
4977               <param name="canvas">
4978                 <canvas>
4979                   <layer type="circle" active="true" version="0.1" desc="Circle024">
4980                     <param name="z_depth">
4981                       <real value="0.0000000000"/>
4982                     </param>
4983                     <param name="amount">
4984                       <real value="1.0000000000"/>
4985                     </param>
4986                     <param name="blend_method">
4987                       <integer value="0"/>
4988                     </param>
4989                     <param name="color">
4990                       <color>
4991                         <r>0.151918</r>
4992                         <g>0.062771</g>
4993                         <b>0.000000</b>
4994                         <a>1.000000</a>
4995                       </color>
4996                     </param>
4997                     <param name="radius">
4998                       <real value="0.0430935365"/>
4999                     </param>
5000                     <param name="feather">
5001                       <real value="0.0000000000"/>
5002                     </param>
5003                     <param name="origin">
5004                       <vector>
5005                         <x>0.0461212993</x>
5006                         <y>0.0496184081</y>
5007                       </vector>
5008                     </param>
5009                     <param name="invert">
5010                       <bool value="false"/>
5011                     </param>
5012                     <param name="falloff">
5013                       <integer value="2"/>
5014                     </param>
5015                   </layer>
5016                   <layer type="circle" active="true" version="0.1" desc="Circle024">
5017                     <param name="z_depth">
5018                       <real value="0.0000000000"/>
5019                     </param>
5020                     <param name="amount">
5021                       <real value="1.0000000000"/>
5022                     </param>
5023                     <param name="blend_method">
5024                       <integer value="0"/>
5025                     </param>
5026                     <param name="color">
5027                       <color>
5028                         <r>1.000000</r>
5029                         <g>0.462224</g>
5030                         <b>0.000000</b>
5031                         <a>1.000000</a>
5032                       </color>
5033                     </param>
5034                     <param name="radius">
5035                       <real value="0.0396553778"/>
5036                     </param>
5037                     <param name="feather">
5038                       <real value="0.0183575605"/>
5039                     </param>
5040                     <param name="origin">
5041                       <vector>
5042                         <x>0.0366271548</x>
5043                         <y>0.0718116313</y>
5044                       </vector>
5045                     </param>
5046                     <param name="invert">
5047                       <bool value="false"/>
5048                     </param>
5049                     <param name="falloff">
5050                       <integer value="2"/>
5051                     </param>
5052                   </layer>
5053                 </canvas>
5054               </param>
5055               <param name="zoom">
5056                 <real value="0.0000000000"/>
5057               </param>
5058               <param name="time_offset">
5059                 <time value="0s"/>
5060               </param>
5061               <param name="children_lock">
5062                 <bool value="false"/>
5063               </param>
5064               <param name="focus">
5065                 <vector>
5066                   <x>0.0000000000</x>
5067                   <y>0.0000000000</y>
5068                 </vector>
5069               </param>
5070             </layer>
5071             <layer type="PasteCanvas" active="true" version="0.1">
5072               <param name="z_depth">
5073                 <real value="0.0000000000"/>
5074               </param>
5075               <param name="amount">
5076                 <real value="1.0000000000"/>
5077               </param>
5078               <param name="blend_method">
5079                 <integer value="0"/>
5080               </param>
5081               <param name="origin">
5082                 <vector>
5083                   <x>0.2604788840</x>
5084                   <y>-0.0064415000</y>
5085                 </vector>
5086               </param>
5087               <param name="canvas">
5088                 <canvas>
5089                   <layer type="circle" active="true" version="0.1" desc="Circle024">
5090                     <param name="z_depth">
5091                       <real value="0.0000000000"/>
5092                     </param>
5093                     <param name="amount">
5094                       <real value="1.0000000000"/>
5095                     </param>
5096                     <param name="blend_method">
5097                       <integer value="0"/>
5098                     </param>
5099                     <param name="color">
5100                       <color>
5101                         <r>0.151918</r>
5102                         <g>0.062771</g>
5103                         <b>0.000000</b>
5104                         <a>1.000000</a>
5105                       </color>
5106                     </param>
5107                     <param name="radius">
5108                       <real value="0.0406916118"/>
5109                     </param>
5110                     <param name="feather">
5111                       <real value="0.0000000000"/>
5112                     </param>
5113                     <param name="origin">
5114                       <vector>
5115                         <x>0.0461771488</x>
5116                         <y>0.0610958226</y>
5117                       </vector>
5118                     </param>
5119                     <param name="invert">
5120                       <bool value="false"/>
5121                     </param>
5122                     <param name="falloff">
5123                       <integer value="2"/>
5124                     </param>
5125                   </layer>
5126                   <layer type="circle" active="true" version="0.1" desc="Circle024">
5127                     <param name="z_depth">
5128                       <real value="0.0000000000"/>
5129                     </param>
5130                     <param name="amount">
5131                       <real value="1.0000000000"/>
5132                     </param>
5133                     <param name="blend_method">
5134                       <integer value="0"/>
5135                     </param>
5136                     <param name="color">
5137                       <color>
5138                         <r>1.000000</r>
5139                         <g>0.542639</g>
5140                         <b>0.000000</b>
5141                         <a>1.000000</a>
5142                       </color>
5143                     </param>
5144                     <param name="radius">
5145                       <real value="0.0396553778"/>
5146                     </param>
5147                     <param name="feather">
5148                       <real value="0.0183575605"/>
5149                     </param>
5150                     <param name="origin">
5151                       <vector>
5152                         <x>0.0330927782</x>
5153                         <y>0.0715497881</y>
5154                       </vector>
5155                     </param>
5156                     <param name="invert">
5157                       <bool value="false"/>
5158                     </param>
5159                     <param name="falloff">
5160                       <integer value="2"/>
5161                     </param>
5162                   </layer>
5163                 </canvas>
5164               </param>
5165               <param name="zoom">
5166                 <real value="0.0000000000"/>
5167               </param>
5168               <param name="time_offset">
5169                 <time value="0s"/>
5170               </param>
5171               <param name="children_lock">
5172                 <bool value="false"/>
5173               </param>
5174               <param name="focus">
5175                 <vector>
5176                   <x>0.0000000000</x>
5177                   <y>0.0000000000</y>
5178                 </vector>
5179               </param>
5180             </layer>
5181             <layer type="PasteCanvas" active="true" version="0.1">
5182               <param name="z_depth">
5183                 <real value="0.0000000000"/>
5184               </param>
5185               <param name="amount">
5186                 <real value="1.0000000000"/>
5187               </param>
5188               <param name="blend_method">
5189                 <integer value="0"/>
5190               </param>
5191               <param name="origin">
5192                 <vector>
5193                   <x>0.3088535368</x>
5194                   <y>0.0717153698</y>
5195                 </vector>
5196               </param>
5197               <param name="canvas">
5198                 <canvas>
5199                   <layer type="circle" active="true" version="0.1" desc="Circle024">
5200                     <param name="z_depth">
5201                       <real value="0.0000000000"/>
5202                     </param>
5203                     <param name="amount">
5204                       <real value="1.0000000000"/>
5205                     </param>
5206                     <param name="blend_method">
5207                       <integer value="0"/>
5208                     </param>
5209                     <param name="color">
5210                       <color>
5211                         <r>0.151918</r>
5212                         <g>0.062771</g>
5213                         <b>0.000000</b>
5214                         <a>1.000000</a>
5215                       </color>
5216                     </param>
5217                     <param name="radius">
5218                       <real value="0.0406916118"/>
5219                     </param>
5220                     <param name="feather">
5221                       <real value="0.0000000000"/>
5222                     </param>
5223                     <param name="origin">
5224                       <vector>
5225                         <x>0.0444754101</x>
5226                         <y>0.0583463982</y>
5227                       </vector>
5228                     </param>
5229                     <param name="invert">
5230                       <bool value="false"/>
5231                     </param>
5232                     <param name="falloff">
5233                       <integer value="2"/>
5234                     </param>
5235                   </layer>
5236                   <layer type="circle" active="true" version="0.1" desc="Circle024">
5237                     <param name="z_depth">
5238                       <real value="0.0000000000"/>
5239                     </param>
5240                     <param name="amount">
5241                       <real value="1.0000000000"/>
5242                     </param>
5243                     <param name="blend_method">
5244                       <integer value="0"/>
5245                     </param>
5246                     <param name="color">
5247                       <color>
5248                         <r>1.000000</r>
5249                         <g>0.542639</g>
5250                         <b>0.000000</b>
5251                         <a>1.000000</a>
5252                       </color>
5253                     </param>
5254                     <param name="radius">
5255                       <real value="0.0396553778"/>
5256                     </param>
5257                     <param name="feather">
5258                       <real value="0.0183575605"/>
5259                     </param>
5260                     <param name="origin">
5261                       <vector>
5262                         <x>0.0313910395</x>
5263                         <y>0.0688003600</y>
5264                       </vector>
5265                     </param>
5266                     <param name="invert">
5267                       <bool value="false"/>
5268                     </param>
5269                     <param name="falloff">
5270                       <integer value="2"/>
5271                     </param>
5272                   </layer>
5273                 </canvas>
5274               </param>
5275               <param name="zoom">
5276                 <real value="0.0000000000"/>
5277               </param>
5278               <param name="time_offset">
5279                 <time value="0s"/>
5280               </param>
5281               <param name="children_lock">
5282                 <bool value="false"/>
5283               </param>
5284               <param name="focus">
5285                 <vector>
5286                   <x>0.0000000000</x>
5287                   <y>0.0000000000</y>
5288                 </vector>
5289               </param>
5290             </layer>
5291             <layer type="PasteCanvas" active="true" version="0.1">
5292               <param name="z_depth">
5293                 <real value="0.0000000000"/>
5294               </param>
5295               <param name="amount">
5296                 <real value="1.0000000000"/>
5297               </param>
5298               <param name="blend_method">
5299                 <integer value="0"/>
5300               </param>
5301               <param name="origin">
5302                 <vector>
5303                   <x>0.2530366480</x>
5304                   <y>-0.0994853899</y>
5305                 </vector>
5306               </param>
5307               <param name="canvas">
5308                 <canvas>
5309                   <layer type="circle" active="true" version="0.1" desc="Circle024">
5310                     <param name="z_depth">
5311                       <real value="0.0000000000"/>
5312                     </param>
5313                     <param name="amount">
5314                       <real value="1.0000000000"/>
5315                     </param>
5316                     <param name="blend_method">
5317                       <integer value="0"/>
5318                     </param>
5319                     <param name="color">
5320                       <color>
5321                         <r>0.151918</r>
5322                         <g>0.062771</g>
5323                         <b>0.000000</b>
5324                         <a>1.000000</a>
5325                       </color>
5326                     </param>
5327                     <param name="radius">
5328                       <real value="0.0406916118"/>
5329                     </param>
5330                     <param name="feather">
5331                       <real value="0.0000000000"/>
5332                     </param>
5333                     <param name="origin">
5334                       <vector>
5335                         <x>0.0464389510</x>
5336                         <y>0.0643689483</y>
5337                       </vector>
5338                     </param>
5339                     <param name="invert">
5340                       <bool value="false"/>
5341                     </param>
5342                     <param name="falloff">
5343                       <integer value="2"/>
5344                     </param>
5345                   </layer>
5346                   <layer type="circle" active="true" version="0.1" desc="Circle024">
5347                     <param name="z_depth">
5348                       <real value="0.0000000000"/>
5349                     </param>
5350                     <param name="amount">
5351                       <real value="1.0000000000"/>
5352                     </param>
5353                     <param name="blend_method">
5354                       <integer value="0"/>
5355                     </param>
5356                     <param name="color">
5357                       <color>
5358                         <r>1.000000</r>
5359                         <g>0.542639</g>
5360                         <b>0.000000</b>
5361                         <a>1.000000</a>
5362                       </color>
5363                     </param>
5364                     <param name="radius">
5365                       <real value="0.0396553778"/>
5366                     </param>
5367                     <param name="feather">
5368                       <real value="0.0183575605"/>
5369                     </param>
5370                     <param name="origin">
5371                       <vector>
5372                         <x>0.0333545804</x>
5373                         <y>0.0748229176</y>
5374                       </vector>
5375                     </param>
5376                     <param name="invert">
5377                       <bool value="false"/>
5378                     </param>
5379                     <param name="falloff">
5380                       <integer value="2"/>
5381                     </param>
5382                   </layer>
5383                 </canvas>
5384               </param>
5385               <param name="zoom">
5386                 <real value="0.0000000000"/>
5387               </param>
5388               <param name="time_offset">
5389                 <time value="0s"/>
5390               </param>
5391               <param name="children_lock">
5392                 <bool value="false"/>
5393               </param>
5394               <param name="focus">
5395                 <vector>
5396                   <x>0.0000000000</x>
5397                   <y>0.0000000000</y>
5398                 </vector>
5399               </param>
5400             </layer>
5401             <layer type="noise" active="true" version="0.0">
5402               <param name="z_depth">
5403                 <real value="0.0000000000"/>
5404               </param>
5405               <param name="amount">
5406                 <real value="1.0000000000"/>
5407               </param>
5408               <param name="blend_method">
5409                 <integer value="13"/>
5410               </param>
5411               <param name="gradient">
5412                 <gradient>
5413                   <color pos="0.000000">
5414                     <r>1.000000</r>
5415                     <g>1.000000</g>
5416                     <b>0.000000</b>
5417                     <a>1.000000</a>
5418                   </color>
5419                   <color pos="1.000000">
5420                     <r>0.000000</r>
5421                     <g>0.000000</g>
5422                     <b>0.000000</b>
5423                     <a>1.000000</a>
5424                   </color>
5425                 </gradient>
5426               </param>
5427               <param name="seed">
5428                 <integer value="1269675988"/>
5429               </param>
5430               <param name="size">
5431                 <vector>
5432                   <x>0.0223102830</x>
5433                   <y>0.0412211604</y>
5434                 </vector>
5435               </param>
5436               <param name="smooth">
5437                 <integer value="4"/>
5438               </param>
5439               <param name="detail">
5440                 <integer value="12"/>
5441               </param>
5442               <param name="speed">
5443                 <real value="0.0000000000"/>
5444               </param>
5445               <param name="turbulent">
5446                 <bool value="true"/>
5447               </param>
5448               <param name="do_alpha">
5449                 <bool value="true"/>
5450               </param>
5451               <param name="super_sample">
5452                 <bool value="false"/>
5453               </param>
5454             </layer>
5455           </canvas>
5456         </param>
5457         <param name="zoom">
5458           <real value="0.0000000000"/>
5459         </param>
5460         <param name="time_offset">
5461           <time value="0s"/>
5462         </param>
5463         <param name="children_lock">
5464           <bool value="false"/>
5465         </param>
5466         <param name="focus">
5467           <vector>
5468             <x>0.0000000000</x>
5469             <y>0.0000000000</y>
5470           </vector>
5471         </param>
5472       </layer>
5473       <layer type="region" active="true" version="0.1" desc="NewBLine150 Region">
5474         <param name="z_depth">
5475           <real value="0.0000000000"/>
5476         </param>
5477         <param name="amount">
5478           <real value="1.0000000000"/>
5479         </param>
5480         <param name="blend_method">
5481           <integer value="0"/>
5482         </param>
5483         <param name="color">
5484           <color>
5485             <r>0.000000</r>
5486             <g>0.000000</g>
5487             <b>0.000000</b>
5488             <a>1.000000</a>
5489           </color>
5490         </param>
5491         <param name="origin">
5492           <vector>
5493             <x>0.0000000000</x>
5494             <y>0.0000000000</y>
5495           </vector>
5496         </param>
5497         <param name="invert">
5498           <bool value="false"/>
5499         </param>
5500         <param name="antialias">
5501           <bool value="true"/>
5502         </param>
5503         <param name="feather">
5504           <real value="0.2753633961"/>
5505         </param>
5506         <param name="blurtype">
5507           <integer value="1"/>
5508         </param>
5509         <param name="winding_style">
5510           <integer value="0"/>
5511         </param>
5512         <param name="bline">
5513           <bline type="bline_point" loop="true">
5514             <entry>
5515               <composite type="bline_point">
5516                 <point>
5517                   <vector>
5518                     <x>-0.3465566337</x>
5519                     <y>0.3863899112</y>
5520                   </vector>
5521                 </point>
5522                 <width>
5523                   <real value="1.0000000000"/>
5524                 </width>
5525                 <origin>
5526                   <real value="0.5000000000"/>
5527                 </origin>
5528                 <split>
5529                   <bool value="false"/>
5530                 </split>
5531                 <t1>
5532                   <radial_composite type="vector">
5533                     <radius>
5534                       <real value="0.4620462304"/>
5535                     </radius>
5536                     <theta>
5537                       <angle value="0.000000"/>
5538                     </theta>
5539                   </radial_composite>
5540                 </t1>
5541                 <t2>
5542                   <radial_composite type="vector">
5543                     <radius>
5544                       <real value="0.4620462304"/>
5545                     </radius>
5546                     <theta>
5547                       <angle value="0.000000"/>
5548                     </theta>
5549                   </radial_composite>
5550                 </t2>
5551               </composite>
5552             </entry>
5553             <entry>
5554               <composite type="bline_point">
5555                 <point>
5556                   <vector>
5557                     <x>-0.1463366002</x>
5558                     <y>0.1553667933</y>
5559                   </vector>
5560                 </point>
5561                 <width>
5562                   <real value="1.0000000000"/>
5563                 </width>
5564                 <origin>
5565                   <real value="0.5000000000"/>
5566                 </origin>
5567                 <split>
5568                   <bool value="false"/>
5569                 </split>
5570                 <t1>
5571                   <radial_composite type="vector">
5572                     <radius>
5573                       <real value="0.5082508535"/>
5574                     </radius>
5575                     <theta>
5576                       <angle value="0.000000"/>
5577                     </theta>
5578                   </radial_composite>
5579                 </t1>
5580                 <t2>
5581                   <radial_composite type="vector">
5582                     <radius>
5583                       <real value="0.5082508535"/>
5584                     </radius>
5585                     <theta>
5586                       <angle value="0.000000"/>
5587                     </theta>
5588                   </radial_composite>
5589                 </t2>
5590               </composite>
5591             </entry>
5592             <entry>
5593               <composite type="bline_point">
5594                 <point>
5595                   <vector>
5596                     <x>0.2541034818</x>
5597                     <y>0.0013514018</y>
5598                   </vector>
5599                 </point>
5600                 <width>
5601                   <real value="1.0000000000"/>
5602                 </width>
5603                 <origin>
5604                   <real value="0.5000000000"/>
5605                 </origin>
5606                 <split>
5607                   <bool value="false"/>
5608                 </split>
5609                 <t1>
5610                   <radial_composite type="vector">
5611                     <radius>
5612                       <real value="0.3234323613"/>
5613                     </radius>
5614                     <theta>
5615                       <angle value="-90.000000"/>
5616                     </theta>
5617                   </radial_composite>
5618                 </t1>
5619                 <t2>
5620                   <radial_composite type="vector">
5621                     <radius>
5622                       <real value="0.3234323613"/>
5623                     </radius>
5624                     <theta>
5625                       <angle value="-90.000000"/>
5626                     </theta>
5627                   </radial_composite>
5628                 </t2>
5629               </composite>
5630             </entry>
5631             <entry>
5632               <composite type="bline_point">
5633                 <point>
5634                   <vector>
5635                     <x>0.0538834408</x>
5636                     <y>-0.1526640058</y>
5637                   </vector>
5638                 </point>
5639                 <width>
5640                   <real value="1.0000000000"/>
5641                 </width>
5642                 <origin>
5643                   <real value="0.5000000000"/>
5644                 </origin>
5645                 <split>
5646                   <bool value="false"/>
5647                 </split>
5648                 <t1>
5649                   <radial_composite type="vector">
5650                     <radius>
5651                       <real value="0.3810130824"/>
5652                     </radius>
5653                     <theta>
5654                       <angle value="-104.036247"/>
5655                     </theta>
5656                   </radial_composite>
5657                 </t1>
5658                 <t2>
5659                   <radial_composite type="vector">
5660                     <radius>
5661                       <real value="0.3810130824"/>
5662                     </radius>
5663                     <theta>
5664                       <angle value="-104.036247"/>
5665                     </theta>
5666                   </radial_composite>
5667                 </t2>
5668               </composite>
5669             </entry>
5670             <entry>
5671               <composite type="bline_point">
5672                 <point>
5673                   <vector>
5674                     <x>-0.0693288893</x>
5675                     <y>-0.5377025008</y>
5676                   </vector>
5677                 </point>
5678                 <width>
5679                   <real value="1.0000000000"/>
5680                 </width>
5681                 <origin>
5682                   <real value="0.5000000000"/>
5683                 </origin>
5684                 <split>
5685                   <bool value="false"/>
5686                 </split>
5687                 <t1>
5688                   <radial_composite type="vector">
5689                     <radius>
5690                       <real value="0.1848184921"/>
5691                     </radius>
5692                     <theta>
5693                       <angle value="180.000000"/>
5694                     </theta>
5695                   </radial_composite>
5696                 </t1>
5697                 <t2>
5698                   <radial_composite type="vector">
5699                     <radius>
5700                       <real value="0.1848184921"/>
5701                     </radius>
5702                     <theta>
5703                       <angle value="180.000000"/>
5704                     </theta>
5705                   </radial_composite>
5706                 </t2>
5707               </composite>
5708             </entry>
5709             <entry>
5710               <composite type="bline_point">
5711                 <point>
5712                   <vector>
5713                     <x>-0.2387458384</x>
5714                     <y>-0.2912778556</y>
5715                   </vector>
5716                 </point>
5717                 <width>
5718                   <real value="1.0000000000"/>
5719                 </width>
5720                 <origin>
5721                   <real value="0.5000000000"/>
5722                 </origin>
5723                 <split>
5724                   <bool value="false"/>
5725                 </split>
5726                 <t1>
5727                   <radial_composite type="vector">
5728                     <radius>
5729                       <real value="0.2310231153"/>
5730                     </radius>
5731                     <theta>
5732                       <angle value="126.869904"/>
5733                     </theta>
5734                   </radial_composite>
5735                 </t1>
5736                 <t2>
5737                   <radial_composite type="vector">
5738                     <radius>
5739                       <real value="0.2310231153"/>
5740                     </radius>
5741                     <theta>
5742                       <angle value="126.869904"/>
5743                     </theta>
5744                   </radial_composite>
5745                 </t2>
5746               </composite>
5747             </entry>
5748             <entry>
5749               <composite type="bline_point">
5750                 <point>
5751                   <vector>
5752                     <x>-0.5621781945</x>
5753                     <y>-0.3220809400</y>
5754                   </vector>
5755                 </point>
5756                 <width>
5757                   <real value="1.0000000000"/>
5758                 </width>
5759                 <origin>
5760                   <real value="0.5000000000"/>
5761                 </origin>
5762                 <split>
5763                   <bool value="false"/>
5764                 </split>
5765                 <t1>
5766                   <radial_composite type="vector">
5767                     <radius>
5768                       <real value="0.1960296137"/>
5769                     </radius>
5770                     <theta>
5771                       <angle value="135.000000"/>
5772                     </theta>
5773                   </radial_composite>
5774                 </t1>
5775                 <t2>
5776                   <radial_composite type="vector">
5777                     <radius>
5778                       <real value="0.1960296137"/>
5779                     </radius>
5780                     <theta>
5781                       <angle value="135.000000"/>
5782                     </theta>
5783                   </radial_composite>
5784                 </t2>
5785               </composite>
5786             </entry>
5787             <entry>
5788               <composite type="bline_point">
5789                 <point>
5790                   <vector>
5791                     <x>-0.5159735680</x>
5792                     <y>-0.0294516832</y>
5793                   </vector>
5794                 </point>
5795                 <width>
5796                   <real value="1.0000000000"/>
5797                 </width>
5798                 <origin>
5799                   <real value="0.5000000000"/>
5800                 </origin>
5801                 <split>
5802                   <bool value="false"/>
5803                 </split>
5804                 <t1>
5805                   <radial_composite type="vector">
5806                     <radius>
5807                       <real value="0.3518839257"/>
5808                     </radius>
5809                     <theta>
5810                       <angle value="66.801407"/>
5811                     </theta>
5812                   </radial_composite>
5813                 </t1>
5814                 <t2>
5815                   <radial_composite type="vector">
5816                     <radius>
5817                       <real value="0.3518839257"/>
5818                     </radius>
5819                     <theta>
5820                       <angle value="66.801407"/>
5821                     </theta>
5822                   </radial_composite>
5823                 </t2>
5824               </composite>
5825             </entry>
5826             <entry>
5827               <composite type="bline_point">
5828                 <point>
5829                   <vector>
5830                     <x>-0.7315951586</x>
5831                     <y>0.1553667933</y>
5832                   </vector>
5833                 </point>
5834                 <width>
5835                   <real value="1.0000000000"/>
5836                 </width>
5837                 <origin>
5838                   <real value="0.5000000000"/>
5839                 </origin>
5840                 <split>
5841                   <bool value="false"/>
5842                 </split>
5843                 <t1>
5844                   <radial_composite type="vector">
5845                     <radius>
5846                       <real value="0.2355982746"/>
5847                     </radius>
5848                     <theta>
5849                       <angle value="101.309929"/>
5850                     </theta>
5851                   </radial_composite>
5852                 </t1>
5853                 <t2>
5854                   <radial_composite type="vector">
5855                     <radius>
5856                       <real value="0.2355982746"/>
5857                     </radius>
5858                     <theta>
5859                       <angle value="101.309929"/>
5860                     </theta>
5861                   </radial_composite>
5862                 </t2>
5863               </composite>
5864             </entry>
5865             <entry>
5866               <composite type="bline_point">
5867                 <point>
5868                   <vector>
5869                     <x>-0.4543674290</x>
5870                     <y>0.2631776035</y>
5871                   </vector>
5872                 </point>
5873                 <width>
5874                   <real value="1.0000000000"/>
5875                 </width>
5876                 <origin>
5877                   <real value="0.5000000000"/>
5878                 </origin>
5879                 <split>
5880                   <bool value="false"/>
5881                 </split>
5882                 <t1>
5883                   <radial_composite type="vector">
5884                     <radius>
5885                       <real value="0.1386138690"/>
5886                     </radius>
5887                     <theta>
5888                       <angle value="90.000000"/>
5889                     </theta>
5890                   </radial_composite>
5891                 </t1>
5892                 <t2>
5893                   <radial_composite type="vector">
5894                     <radius>
5895                       <real value="0.1386138690"/>
5896                     </radius>
5897                     <theta>
5898                       <angle value="90.000000"/>
5899                     </theta>
5900                   </radial_composite>
5901                 </t2>
5902               </composite>
5903             </entry>
5904           </bline>
5905         </param>
5906       </layer>
5907     </canvas>
5908   </defs>
5909   <layer type="rectangle" active="true" version="0.2" desc="Rectangle018">
5910     <param name="z_depth">
5911       <real value="0.0000000000"/>
5912     </param>
5913     <param name="amount">
5914       <real value="1.0000000000"/>
5915     </param>
5916     <param name="blend_method">
5917       <integer value="0"/>
5918     </param>
5919     <param name="color">
5920       <color>
5921         <r>0.697933</r>
5922         <g>0.843797</g>
5923         <b>1.000000</b>
5924         <a>1.000000</a>
5925       </color>
5926     </param>
5927     <param name="point1">
5928       <vector>
5929         <x>-3.0483558178</x>
5930         <y>3.9582047462</y>
5931       </vector>
5932     </param>
5933     <param name="point2">
5934       <vector>
5935         <x>3.0434825420</x>
5936         <y>-3.9685742855</y>
5937       </vector>
5938     </param>
5939     <param name="expand">
5940       <real value="0.0000000000"/>
5941     </param>
5942     <param name="invert">
5943       <bool value="false"/>
5944     </param>
5945   </layer>
5946   <layer type="PasteCanvas" active="true" version="0.1" desc="fond">
5947     <param name="z_depth">
5948       <real value="0.0000000000"/>
5949     </param>
5950     <param name="amount">
5951       <real value="1.0000000000"/>
5952     </param>
5953     <param name="blend_method">
5954       <integer value="0"/>
5955     </param>
5956     <param name="origin">
5957       <vector>
5958         <x>-0.3855087459</x>
5959         <y>-0.3304360807</y>
5960       </vector>
5961     </param>
5962     <param name="canvas">
5963       <canvas end-time="1f">
5964         <layer type="region" active="true" version="0.1" desc="NewBLine260 Region">
5965           <param name="z_depth">
5966             <real value="0.0000000000"/>
5967           </param>
5968           <param name="amount">
5969             <real value="1.0000000000"/>
5970           </param>
5971           <param name="blend_method">
5972             <integer value="0"/>
5973           </param>
5974           <param name="color">
5975             <color>
5976               <r>0.000000</r>
5977               <g>0.023529</g>
5978               <b>0.000000</b>
5979               <a>0.624277</a>
5980             </color>
5981           </param>
5982           <param name="origin">
5983             <vector>
5984               <x>0.0000000000</x>
5985               <y>0.0000000000</y>
5986             </vector>
5987           </param>
5988           <param name="invert">
5989             <bool value="false"/>
5990           </param>
5991           <param name="antialias">
5992             <bool value="true"/>
5993           </param>
5994           <param name="feather">
5995             <real value="0.7343024214"/>
5996           </param>
5997           <param name="blurtype">
5998             <integer value="1"/>
5999           </param>
6000           <param name="winding_style">
6001             <integer value="0"/>
6002           </param>
6003           <param name="bline">
6004             <bline type="bline_point" loop="true">
6005               <entry>
6006                 <composite type="bline_point">
6007                   <point>
6008                     <vector>
6009                       <x>-0.5870069861</x>
6010                       <y>4.6648554802</y>
6011                     </vector>
6012                   </point>
6013                   <width>
6014                     <real value="1.0000000000"/>
6015                   </width>
6016                   <origin>
6017                     <real value="0.5000000000"/>
6018                   </origin>
6019                   <split>
6020                     <bool value="false"/>
6021                   </split>
6022                   <t1>
6023                     <radial_composite type="vector">
6024                       <radius>
6025                         <real value="0.0000000000"/>
6026                       </radius>
6027                       <theta>
6028                         <angle value="0.000000"/>
6029                       </theta>
6030                     </radial_composite>
6031                   </t1>
6032                   <t2>
6033                     <radial_composite type="vector">
6034                       <radius>
6035                         <real value="0.0000000000"/>
6036                       </radius>
6037                       <theta>
6038                         <angle value="0.000000"/>
6039                       </theta>
6040                     </radial_composite>
6041                   </t2>
6042                 </composite>
6043               </entry>
6044               <entry>
6045                 <composite type="bline_point">
6046                   <point>
6047                     <vector>
6048                       <x>-0.0639703423</x>
6049                       <y>3.6816892624</y>
6050                     </vector>
6051                   </point>
6052                   <width>
6053                     <real value="1.0000000000"/>
6054                   </width>
6055                   <origin>
6056                     <real value="0.5000000000"/>
6057                   </origin>
6058                   <split>
6059                     <bool value="false"/>
6060                   </split>
6061                   <t1>
6062                     <radial_composite type="vector">
6063                       <radius>
6064                         <real value="0.9492800253"/>
6065                       </radius>
6066                       <theta>
6067                         <angle value="-119.088570"/>
6068                       </theta>
6069                     </radial_composite>
6070                   </t1>
6071                   <t2>
6072                     <radial_composite type="vector">
6073                       <radius>
6074                         <real value="0.9492800253"/>
6075                       </radius>
6076                       <theta>
6077                         <angle value="-119.088570"/>
6078                       </theta>
6079                     </radial_composite>
6080                   </t2>
6081                 </composite>
6082               </entry>
6083               <entry>
6084                 <composite type="bline_point">
6085                   <point>
6086                     <vector>
6087                       <x>-0.8023749590</x>
6088                       <y>2.9135906696</y>
6089                     </vector>
6090                   </point>
6091                   <width>
6092                     <real value="1.0000000000"/>
6093                   </width>
6094                   <origin>
6095                     <real value="0.5000000000"/>
6096                   </origin>
6097                   <split>
6098                     <bool value="false"/>
6099                   </split>
6100                   <t1>
6101                     <radial_composite type="vector">
6102                       <radius>
6103                         <real value="0.7027882425"/>
6104                       </radius>
6105                       <theta>
6106                         <angle value="-23.169651"/>
6107                       </theta>
6108                     </radial_composite>
6109                   </t1>
6110                   <t2>
6111                     <radial_composite type="vector">
6112                       <radius>
6113                         <real value="0.7027882425"/>
6114                       </radius>
6115                       <theta>
6116                         <angle value="-23.169651"/>
6117                       </theta>
6118                     </radial_composite>
6119                   </t2>
6120                 </composite>
6121               </entry>
6122               <entry>
6123                 <composite type="bline_point">
6124                   <point>
6125                     <vector>
6126                       <x>0.7893750668</x>
6127                       <y>4.3433523178</y>
6128                     </vector>
6129                   </point>
6130                   <width>
6131                     <real value="1.0000000000"/>
6132                   </width>
6133                   <origin>
6134                     <real value="0.6667695642"/>
6135                   </origin>
6136                   <split>
6137                     <bool value="false"/>
6138                   </split>
6139                   <t1>
6140                     <radial_composite type="vector">
6141                       <radius>
6142                         <real value="1.2049021760"/>
6143                       </radius>
6144                       <theta>
6145                         <angle value="30.792807"/>
6146                       </theta>
6147                     </radial_composite>
6148                   </t1>
6149                   <t2>
6150                     <radial_composite type="vector">
6151                       <radius>
6152                         <real value="1.2049021760"/>
6153                       </radius>
6154                       <theta>
6155                         <angle value="30.792807"/>
6156                       </theta>
6157                     </radial_composite>
6158                   </t2>
6159                 </composite>
6160               </entry>
6161               <entry>
6162                 <composite type="bline_point">
6163                   <point>
6164                     <vector>
6165                       <x>1.3584594727</x>
6166                       <y>3.9027709961</y>
6167                     </vector>
6168                   </point>
6169                   <width>
6170                     <real value="1.0000000000"/>
6171                   </width>
6172                   <origin>
6173                     <real value="0.5000000000"/>
6174                   </origin>
6175                   <split>
6176                     <bool value="false"/>
6177                   </split>
6178                   <t1>
6179                     <radial_composite type="vector">
6180                       <radius>
6181                         <real value="2.0310205954"/>
6182                       </radius>
6183                       <theta>
6184                         <angle value="-50.488297"/>
6185                       </theta>
6186                     </radial_composite>
6187                   </t1>
6188                   <t2>
6189                     <radial_composite type="vector">
6190                       <radius>
6191                         <real value="2.0310205954"/>
6192                       </radius>
6193                       <theta>
6194                         <angle value="-50.488297"/>
6195                       </theta>
6196                     </radial_composite>
6197                   </t2>
6198                 </composite>
6199               </entry>
6200               <entry>
6201                 <composite type="bline_point">
6202                   <point>
6203                     <vector>
6204                       <x>-0.1562709212</x>
6205                       <y>2.1762158871</y>
6206                     </vector>
6207                   </point>
6208                   <width>
6209                     <real value="1.0000000000"/>
6210                   </width>
6211                   <origin>
6212                     <real value="0.5000000000"/>
6213                   </origin>
6214                   <split>
6215                     <bool value="false"/>
6216                   </split>
6217                   <t1>
6218                     <radial_composite type="vector">
6219                       <radius>
6220                         <real value="0.9079966912"/>
6221                       </radius>
6222                       <theta>
6223                         <angle value="-113.992180"/>
6224                       </theta>
6225                     </radial_composite>
6226                   </t1>
6227                   <t2>
6228                     <radial_composite type="vector">
6229                       <radius>
6230                         <real value="0.9079966912"/>
6231                       </radius>
6232                       <theta>
6233                         <angle value="-113.992180"/>
6234                       </theta>
6235                     </radial_composite>
6236                   </t2>
6237                 </composite>
6238               </entry>
6239               <entry>
6240                 <composite type="bline_point">
6241                   <point>
6242                     <vector>
6243                       <x>1.1667040586</x>
6244                       <y>2.1454918385</y>
6245                     </vector>
6246                   </point>
6247                   <width>
6248                     <real value="1.0000000000"/>
6249                   </width>
6250                   <origin>
6251                     <real value="0.5000000000"/>
6252                   </origin>
6253                   <split>
6254                     <bool value="false"/>
6255                   </split>
6256                   <t1>
6257                     <radial_composite type="vector">
6258                       <radius>
6259                         <real value="1.1810192234"/>
6260                       </radius>
6261                       <theta>
6262                         <angle value="-51.301178"/>
6263                       </theta>
6264                     </radial_composite>
6265                   </t1>
6266                   <t2>
6267                     <radial_composite type="vector">
6268                       <radius>
6269                         <real value="1.1810192234"/>
6270                       </radius>
6271                       <theta>
6272                         <angle value="-51.301178"/>
6273                       </theta>
6274                     </radial_composite>
6275                   </t2>
6276                 </composite>
6277               </entry>
6278               <entry>
6279                 <composite type="bline_point">
6280                   <point>
6281                     <vector>
6282                       <x>0.9821029305</x>
6283                       <y>1.4081170559</y>
6284                     </vector>
6285                   </point>
6286                   <width>
6287                     <real value="1.0000000000"/>
6288                   </width>
6289                   <origin>
6290                     <real value="0.5000000000"/>
6291                   </origin>
6292                   <split>
6293                     <bool value="false"/>
6294                   </split>
6295                   <t1>
6296                     <radial_composite type="vector">
6297                       <radius>
6298                         <real value="0.9979551949"/>
6299                       </radius>
6300                       <theta>
6301                         <angle value="-146.346832"/>
6302                       </theta>
6303                     </radial_composite>
6304                   </t1>
6305                   <t2>
6306                     <radial_composite type="vector">
6307                       <radius>
6308                         <real value="0.9979551949"/>
6309                       </radius>
6310                       <theta>
6311                         <angle value="-146.346832"/>
6312                       </theta>
6313                     </radial_composite>
6314                   </t2>
6315                 </composite>
6316               </entry>
6317               <entry>
6318                 <composite type="bline_point">
6319                   <point>
6320                     <vector>
6321                       <x>-0.2178046405</x>
6322                       <y>1.3159451485</y>
6323                     </vector>
6324                   </point>
6325                   <width>
6326                     <real value="1.0000000000"/>
6327                   </width>
6328                   <origin>
6329                     <real value="0.5000000000"/>
6330                   </origin>
6331                   <split>
6332                     <bool value="false"/>
6333                   </split>
6334                   <t1>
6335                     <radial_composite type="vector">
6336                       <radius>
6337                         <real value="0.8755181471"/>
6338                       </radius>
6339                       <theta>
6340                         <angle value="-161.589020"/>
6341                       </theta>
6342                     </radial_composite>
6343                   </t1>
6344                   <t2>
6345                     <radial_composite type="vector">
6346                       <radius>
6347                         <real value="0.8755181471"/>
6348                       </radius>
6349                       <theta>
6350                         <angle value="-161.589020"/>
6351                       </theta>
6352                     </radial_composite>
6353                   </t2>
6354                 </composite>
6355               </entry>
6356               <entry>
6357                 <composite type="bline_point">
6358                   <point>
6359                     <vector>
6360                       <x>-0.3716389537</x>
6361                       <y>0.4556745887</y>
6362                     </vector>
6363                   </point>
6364                   <width>
6365                     <real value="1.0000000000"/>
6366                   </width>
6367                   <origin>
6368                     <real value="0.5000000000"/>
6369                   </origin>
6370                   <split>
6371                     <bool value="false"/>
6372                   </split>
6373                   <t1>
6374                     <radial_composite type="vector">
6375                       <radius>
6376                         <real value="2.2324053545"/>
6377                       </radius>
6378                       <theta>
6379                         <angle value="-7.115180"/>
6380                       </theta>
6381                     </radial_composite>
6382                   </t1>
6383                   <t2>
6384                     <radial_composite type="vector">
6385                       <radius>
6386                         <real value="2.2324053545"/>
6387                       </radius>
6388                       <theta>
6389                         <angle value="-7.115180"/>
6390                       </theta>
6391                     </radial_composite>
6392                   </t2>
6393                 </composite>
6394               </entry>
6395               <entry>
6396                 <composite type="bline_point">
6397                   <point>
6398                     <vector>
6399                       <x>0.8590354919</x>
6400                       <y>0.7321901321</y>
6401                     </vector>
6402                   </point>
6403                   <width>
6404                     <real value="1.0000000000"/>
6405                   </width>
6406                   <origin>
6407                     <real value="0.5000000000"/>
6408                   </origin>
6409                   <split>
6410                     <bool value="false"/>
6411                   </split>
6412                   <t1>
6413                     <radial_composite type="vector">
6414                       <radius>
6415                         <real value="0.6452029456"/>
6416                       </radius>
6417                       <theta>
6418                         <angle value="90.000000"/>
6419                       </theta>
6420                     </radial_composite>
6421                   </t1>
6422                   <t2>
6423                     <radial_composite type="vector">
6424                       <radius>
6425                         <real value="0.6452029456"/>
6426                       </radius>
6427                       <theta>
6428                         <angle value="90.000000"/>
6429                       </theta>
6430                     </radial_composite>
6431                   </t2>
6432                 </composite>
6433               </entry>
6434               <entry>
6435                 <composite type="bline_point">
6436                   <point>
6437                     <vector>
6438                       <x>1.6282069683</x>
6439                       <y>1.2544972897</y>
6440                     </vector>
6441                   </point>
6442                   <width>
6443                     <real value="1.0000000000"/>
6444                   </width>
6445                   <origin>
6446                     <real value="0.5000000000"/>
6447                   </origin>
6448                   <split>
6449                     <bool value="false"/>
6450                   </split>
6451                   <t1>
6452                     <radial_composite type="vector">
6453                       <radius>
6454                         <real value="1.0316641754"/>
6455                       </radius>
6456                       <theta>
6457                         <angle value="-26.533075"/>
6458                       </theta>
6459                     </radial_composite>
6460                   </t1>
6461                   <t2>
6462                     <radial_composite type="vector">
6463                       <radius>
6464                         <real value="1.0316641754"/>
6465                       </radius>
6466                       <theta>
6467                         <angle value="-26.533075"/>
6468                       </theta>
6469                     </radial_composite>
6470                   </t2>
6471                 </composite>
6472               </entry>
6473               <entry>
6474                 <composite type="bline_point">
6475                   <point>
6476                     <vector>
6477                       <x>3.4145061970</x>
6478                       <y>0.2019331604</y>
6479                     </vector>
6480                   </point>
6481                   <width>
6482                     <real value="1.0000000000"/>
6483                   </width>
6484                   <origin>
6485                     <real value="0.5000000000"/>
6486                   </origin>
6487                   <split>
6488                     <bool value="false"/>
6489                   </split>
6490                   <t1>
6491                     <radial_composite type="vector">
6492                       <radius>
6493                         <real value="2.0156630627"/>
6494                       </radius>
6495                       <theta>
6496                         <angle value="-15.924286"/>
6497                       </theta>
6498                     </radial_composite>
6499                   </t1>
6500                   <t2>
6501                     <radial_composite type="vector">
6502                       <radius>
6503                         <real value="2.0156630627"/>
6504                       </radius>
6505                       <theta>
6506                         <angle value="-15.924286"/>
6507                       </theta>
6508                     </radial_composite>
6509                   </t2>
6510                 </composite>
6511               </entry>
6512               <entry>
6513                 <composite type="bline_point">
6514                   <point>
6515                     <vector>
6516                       <x>3.2588505745</x>
6517                       <y>-4.1529178619</y>
6518                     </vector>
6519                   </point>
6520                   <width>
6521                     <real value="1.0000000000"/>
6522                   </width>
6523                   <origin>
6524                     <real value="0.5000000000"/>
6525                   </origin>
6526                   <split>
6527                     <bool value="false"/>
6528                   </split>
6529                   <t1>
6530                     <radial_composite type="vector">
6531                       <radius>
6532                         <real value="0.0000000000"/>
6533                       </radius>
6534                       <theta>
6535                         <angle value="0.000000"/>
6536                       </theta>
6537                     </radial_composite>
6538                   </t1>
6539                   <t2>
6540                     <radial_composite type="vector">
6541                       <radius>
6542                         <real value="0.0000000000"/>
6543                       </radius>
6544                       <theta>
6545                         <angle value="0.000000"/>
6546                       </theta>
6547                     </radial_composite>
6548                   </t2>
6549                 </composite>
6550               </entry>
6551               <entry>
6552                 <composite type="bline_point">
6553                   <point>
6554                     <vector>
6555                       <x>-3.6329262257</x>
6556                       <y>-3.9685742855</y>
6557                     </vector>
6558                   </point>
6559                   <width>
6560                     <real value="1.0000000000"/>
6561                   </width>
6562                   <origin>
6563                     <real value="0.5000000000"/>
6564                   </origin>
6565                   <split>
6566                     <bool value="false"/>
6567                   </split>
6568                   <t1>
6569                     <radial_composite type="vector">
6570                       <radius>
6571                         <real value="0.0000000000"/>
6572                       </radius>
6573                       <theta>
6574                         <angle value="0.000000"/>
6575                       </theta>
6576                     </radial_composite>
6577                   </t1>
6578                   <t2>
6579                     <radial_composite type="vector">
6580                       <radius>
6581                         <real value="0.0000000000"/>
6582                       </radius>
6583                       <theta>
6584                         <angle value="0.000000"/>
6585                       </theta>
6586                     </radial_composite>
6587                   </t2>
6588                 </composite>
6589               </entry>
6590               <entry>
6591                 <composite type="bline_point">
6592                   <point>
6593                     <vector>
6594                       <x>-3.4483249187</x>
6595                       <y>3.6816892624</y>
6596                     </vector>
6597                   </point>
6598                   <width>
6599                     <real value="1.0000000000"/>
6600                   </width>
6601                   <origin>
6602                     <real value="0.5000000000"/>
6603                   </origin>
6604                   <split>
6605                     <bool value="false"/>
6606                   </split>
6607                   <t1>
6608                     <radial_composite type="vector">
6609                       <radius>
6610                         <real value="0.0000000000"/>
6611                       </radius>
6612                       <theta>
6613                         <angle value="0.000000"/>
6614                       </theta>
6615                     </radial_composite>
6616                   </t1>
6617                   <t2>
6618                     <radial_composite type="vector">
6619                       <radius>
6620                         <real value="0.0000000000"/>
6621                       </radius>
6622                       <theta>
6623                         <angle value="0.000000"/>
6624                       </theta>
6625                     </radial_composite>
6626                   </t2>
6627                 </composite>
6628               </entry>
6629             </bline>
6630           </param>
6631         </layer>
6632         <layer type="region" active="true" version="0.1" desc="NewBLine261 Region">
6633           <param name="z_depth">
6634             <real value="0.0000000000"/>
6635           </param>
6636           <param name="amount">
6637             <real value="1.0000000000"/>
6638           </param>
6639           <param name="blend_method">
6640             <integer value="19"/>
6641           </param>
6642           <param name="color">
6643             <color>
6644               <r>0.000000</r>
6645               <g>0.250000</g>
6646               <b>1.000000</b>
6647               <a>1.000000</a>
6648             </color>
6649           </param>
6650           <param name="origin">
6651             <vector>
6652               <x>0.0000000000</x>
6653               <y>0.0000000000</y>
6654             </vector>
6655           </param>
6656           <param name="invert">
6657             <bool value="false"/>
6658           </param>
6659           <param name="antialias">
6660             <bool value="true"/>
6661           </param>
6662           <param name="feather">
6663             <real value="0.7343024214"/>
6664           </param>
6665           <param name="blurtype">
6666             <integer value="1"/>
6667           </param>
6668           <param name="winding_style">
6669             <integer value="0"/>
6670           </param>
6671           <param name="bline">
6672             <bline type="bline_point" loop="true">
6673               <entry>
6674                 <composite type="bline_point">
6675                   <point>
6676                     <vector>
6677                       <x>1.4128389359</x>
6678                       <y>-1.3263144493</y>
6679                     </vector>
6680                   </point>
6681                   <width>
6682                     <real value="1.0000000000"/>
6683                   </width>
6684                   <origin>
6685                     <real value="0.5000000000"/>
6686                   </origin>
6687                   <split>
6688                     <bool value="false"/>
6689                   </split>
6690                   <t1>
6691                     <radial_composite type="vector">
6692                       <radius>
6693                         <real value="0.0000000000"/>
6694                       </radius>
6695                       <theta>
6696                         <angle value="0.000000"/>
6697                       </theta>
6698                     </radial_composite>
6699                   </t1>
6700                   <t2>
6701                     <radial_composite type="vector">
6702                       <radius>
6703                         <real value="0.0000000000"/>
6704                       </radius>
6705                       <theta>
6706                         <angle value="0.000000"/>
6707                       </theta>
6708                     </radial_composite>
6709                   </t2>
6710                 </composite>
6711               </entry>
6712               <entry>
6713                 <composite type="bline_point">
6714                   <point>
6715                     <vector>
6716                       <x>0.7052011490</x>
6717                       <y>-1.1726948023</y>
6718                     </vector>
6719                   </point>
6720                   <width>
6721                     <real value="1.0000000000"/>
6722                   </width>
6723                   <origin>
6724                     <real value="0.5000000000"/>
6725                   </origin>
6726                   <split>
6727                     <bool value="false"/>
6728                   </split>
6729                   <t1>
6730                     <radial_composite type="vector">
6731                       <radius>
6732                         <real value="1.2904058912"/>
6733                       </radius>
6734                       <theta>
6735                         <angle value="-90.000000"/>
6736                       </theta>
6737                     </radial_composite>
6738                   </t1>
6739                   <t2>
6740                     <radial_composite type="vector">
6741                       <radius>
6742                         <real value="1.2904058912"/>
6743                       </radius>
6744                       <theta>
6745                         <angle value="-90.000000"/>
6746                       </theta>
6747                     </radial_composite>
6748                   </t2>
6749                 </composite>
6750               </entry>
6751               <entry>
6752                 <composite type="bline_point">
6753                   <point>
6754                     <vector>
6755                       <x>0.7052011490</x>
6756                       <y>-2.1558611393</y>
6757                     </vector>
6758                   </point>
6759                   <width>
6760                     <real value="1.0000000000"/>
6761                   </width>
6762                   <origin>
6763                     <real value="0.5000000000"/>
6764                   </origin>
6765                   <split>
6766                     <bool value="false"/>
6767                   </split>
6768                   <t1>
6769                     <radial_composite type="vector">
6770                       <radius>
6771                         <real value="1.6614104581"/>
6772                       </radius>
6773                       <theta>
6774                         <angle value="0.000000"/>
6775                       </theta>
6776                     </radial_composite>
6777                   </t1>
6778                   <t2>
6779                     <radial_composite type="vector">
6780                       <radius>
6781                         <real value="1.6614104581"/>
6782                       </radius>
6783                       <theta>
6784                         <angle value="0.000000"/>
6785                       </theta>
6786                     </radial_composite>
6787                   </t2>
6788                 </composite>
6789               </entry>
6790               <entry>
6791                 <composite type="bline_point">
6792                   <point>
6793                     <vector>
6794                       <x>1.6282069683</x>
6795                       <y>-1.8178976774</y>
6796                     </vector>
6797                   </point>
6798                   <width>
6799                     <real value="1.0000000000"/>
6800                   </width>
6801                   <origin>
6802                     <real value="0.5000000000"/>
6803                   </origin>
6804                   <split>
6805                     <bool value="false"/>
6806                   </split>
6807                   <t1>
6808                     <radial_composite type="vector">
6809                       <radius>
6810                         <real value="0.8295466444"/>
6811                       </radius>
6812                       <theta>
6813                         <angle value="90.000000"/>
6814                       </theta>
6815                     </radial_composite>
6816                   </t1>
6817                   <t2>
6818                     <radial_composite type="vector">
6819                       <radius>
6820                         <real value="0.8295466444"/>
6821                       </radius>
6822                       <theta>
6823                         <angle value="90.000000"/>
6824                       </theta>
6825                     </radial_composite>
6826                   </t2>
6827                 </composite>
6828               </entry>
6829             </bline>
6830           </param>
6831         </layer>
6832         <layer type="region" active="true" version="0.1" desc="NewBLine262 Region">
6833           <param name="z_depth">
6834             <real value="0.0000000000"/>
6835           </param>
6836           <param name="amount">
6837             <real value="1.0000000000"/>
6838           </param>
6839           <param name="blend_method">
6840             <integer value="19"/>
6841           </param>
6842           <param name="color">
6843             <color>
6844               <r>0.000000</r>
6845               <g>0.250000</g>
6846               <b>1.000000</b>
6847               <a>1.000000</a>
6848             </color>
6849           </param>
6850           <param name="origin">
6851             <vector>
6852               <x>0.0000000000</x>
6853               <y>0.0000000000</y>
6854             </vector>
6855           </param>
6856           <param name="invert">
6857             <bool value="false"/>
6858           </param>
6859           <param name="antialias">
6860             <bool value="true"/>
6861           </param>
6862           <param name="feather">
6863             <real value="0.7343024214"/>
6864           </param>
6865           <param name="blurtype">
6866             <integer value="1"/>
6867           </param>
6868           <param name="winding_style">
6869             <integer value="0"/>
6870           </param>
6871           <param name="bline">
6872             <bline type="bline_point" loop="true">
6873               <entry>
6874                 <composite type="bline_point">
6875                   <point>
6876                     <vector>
6877                       <x>1.3401018381</x>
6878                       <y>-1.0830960274</y>
6879                     </vector>
6880                   </point>
6881                   <width>
6882                     <real value="1.0000000000"/>
6883                   </width>
6884                   <origin>
6885                     <real value="0.6090127826"/>
6886                   </origin>
6887                   <split>
6888                     <bool value="false"/>
6889                   </split>
6890                   <t1>
6891                     <radial_composite type="vector">
6892                       <radius>
6893                         <real value="0.6870203178"/>
6894                       </radius>
6895                       <theta>
6896                         <angle value="-58.957081"/>
6897                       </theta>
6898                     </radial_composite>
6899                   </t1>
6900                   <t2>
6901                     <radial_composite type="vector">
6902                       <radius>
6903                         <real value="0.6870203178"/>
6904                       </radius>
6905                       <theta>
6906                         <angle value="-58.957081"/>
6907                       </theta>
6908                     </radial_composite>
6909                   </t2>
6910                 </composite>
6911               </entry>
6912               <entry>
6913                 <composite type="bline_point">
6914                   <point>
6915                     <vector>
6916                       <x>2.2396223545</x>
6917                       <y>-0.3487936258</y>
6918                     </vector>
6919                   </point>
6920                   <width>
6921                     <real value="1.0000000000"/>
6922                   </width>
6923                   <origin>
6924                     <real value="0.5000000000"/>
6925                   </origin>
6926                   <split>
6927                     <bool value="false"/>
6928                   </split>
6929                   <t1>
6930                     <radial_composite type="vector">
6931                       <radius>
6932                         <real value="2.5741808606"/>
6933                       </radius>
6934                       <theta>
6935                         <angle value="91.987984"/>
6936                       </theta>
6937                     </radial_composite>
6938                   </t1>
6939                   <t2>
6940                     <radial_composite type="vector">
6941                       <radius>
6942                         <real value="2.5741808606"/>
6943                       </radius>
6944                       <theta>
6945                         <angle value="91.987984"/>
6946                       </theta>
6947                     </radial_composite>
6948                   </t2>
6949                 </composite>
6950               </entry>
6951               <entry>
6952                 <composite type="bline_point">
6953                   <point>
6954                     <vector>
6955                       <x>1.5236774683</x>
6956                       <y>0.6792297363</y>
6957                     </vector>
6958                   </point>
6959                   <width>
6960                     <real value="1.0000000000"/>
6961                   </width>
6962                   <origin>
6963                     <real value="0.5000000000"/>
6964                   </origin>
6965                   <split>
6966                     <bool value="false"/>
6967                   </split>
6968                   <t1>
6969                     <radial_composite type="vector">
6970                       <radius>
6971                         <real value="2.1463036064"/>
6972                       </radius>
6973                       <theta>
6974                         <angle value="-154.567688"/>
6975                       </theta>
6976                     </radial_composite>
6977                   </t1>
6978                   <t2>
6979                     <radial_composite type="vector">
6980                       <radius>
6981                         <real value="2.1463036064"/>
6982                       </radius>
6983                       <theta>
6984                         <angle value="-154.567688"/>
6985                       </theta>
6986                     </radial_composite>
6987                   </t2>
6988                 </composite>
6989               </entry>
6990             </bline>
6991           </param>
6992         </layer>
6993         <layer type="noise" active="true" version="0.0">
6994           <param name="z_depth">
6995             <real value="0.0000000000"/>
6996           </param>
6997           <param name="amount">
6998             <real value="1.0000000000"/>
6999           </param>
7000           <param name="blend_method">
7001             <integer value="13"/>
7002           </param>
7003           <param name="gradient">
7004             <gradient>
7005               <color pos="0.000000">
7006                 <r>0.071172</r>
7007                 <g>0.094701</g>
7008                 <b>0.071172</b>
7009                 <a>1.000000</a>
7010               </color>
7011               <color pos="0.380342">
7012                 <r>0.102340</r>
7013                 <g>0.214546</g>
7014                 <b>0.000000</b>
7015                 <a>0.976923</a>
7016               </color>
7017               <color pos="1.000000">
7018                 <r>0.579842</r>
7019                 <g>0.524887</g>
7020                 <b>0.137124</b>
7021                 <a>1.000000</a>
7022               </color>
7023             </gradient>
7024           </param>
7025           <param name="seed">
7026             <integer value="1270281794"/>
7027           </param>
7028           <param name="size">
7029             <vector>
7030               <x>0.8628053069</x>
7031               <y>0.7526599765</y>
7032             </vector>
7033           </param>
7034           <param name="smooth">
7035             <integer value="2"/>
7036           </param>
7037           <param name="detail">
7038             <integer value="4"/>
7039           </param>
7040           <param name="speed">
7041             <real value="0.0000000000"/>
7042           </param>
7043           <param name="turbulent">
7044             <bool value="false"/>
7045           </param>
7046           <param name="do_alpha">
7047             <bool value="true"/>
7048           </param>
7049           <param name="super_sample">
7050             <bool value="false"/>
7051           </param>
7052         </layer>
7053         <layer type="blur" active="true" version="0.2">
7054           <param name="z_depth">
7055             <real value="0.0000000000"/>
7056           </param>
7057           <param name="amount">
7058             <real value="1.0000000000"/>
7059           </param>
7060           <param name="blend_method">
7061             <integer value="0"/>
7062           </param>
7063           <param name="size">
7064             <vector>
7065               <x>0.2436982691</x>
7066               <y>0.2098829746</y>
7067             </vector>
7068           </param>
7069           <param name="type">
7070             <integer value="1"/>
7071           </param>
7072         </layer>
7073       </canvas>
7074     </param>
7075     <param name="zoom">
7076       <real value="0.0000000000"/>
7077     </param>
7078     <param name="time_offset">
7079       <time value="0s"/>
7080     </param>
7081     <param name="children_lock">
7082       <bool value="false"/>
7083     </param>
7084     <param name="focus">
7085       <vector>
7086         <x>0.0000000000</x>
7087         <y>0.0000000000</y>
7088       </vector>
7089     </param>
7090   </layer>
7091   <layer type="PasteCanvas" active="true" version="0.1" desc="tronc">
7092     <param name="z_depth">
7093       <real value="0.0000000000"/>
7094     </param>
7095     <param name="amount">
7096       <real value="1.0000000000"/>
7097     </param>
7098     <param name="blend_method">
7099       <integer value="0"/>
7100     </param>
7101     <param name="origin">
7102       <vector>
7103         <x>-0.6975872517</x>
7104         <y>0.0917878002</y>
7105       </vector>
7106     </param>
7107     <param name="canvas">
7108       <canvas end-time="1f">
7109         <layer type="outline" active="true" version="0.2" desc="NewBLine255 Outline">
7110           <param name="z_depth">
7111             <real value="0.0000000000"/>
7112           </param>
7113           <param name="amount">
7114             <real value="1.0000000000"/>
7115           </param>
7116           <param name="blend_method">
7117             <integer value="0"/>
7118           </param>
7119           <param name="color">
7120             <color>
7121               <r>0.122196</r>
7122               <g>0.122196</g>
7123               <b>0.122196</b>
7124               <a>1.000000</a>
7125             </color>
7126           </param>
7127           <param name="origin">
7128             <vector>
7129               <x>0.0000000000</x>
7130               <y>0.0000000000</y>
7131             </vector>
7132           </param>
7133           <param name="invert">
7134             <bool value="false"/>
7135           </param>
7136           <param name="antialias">
7137             <bool value="true"/>
7138           </param>
7139           <param name="feather">
7140             <real value="0.0367151211"/>
7141           </param>
7142           <param name="blurtype">
7143             <integer value="1"/>
7144           </param>
7145           <param name="winding_style">
7146             <integer value="0"/>
7147           </param>
7148           <param name="bline">
7149             <bline type="bline_point" loop="false">
7150               <entry>
7151                 <composite type="bline_point">
7152                   <point>
7153                     <vector>
7154                       <x>-0.7368879914</x>
7155                       <y>-4.4763565063</y>
7156                     </vector>
7157                   </point>
7158                   <width>
7159                     <real value="25.9487124939"/>
7160                   </width>
7161                   <origin>
7162                     <real value="0.5000000000"/>
7163                   </origin>
7164                   <split>
7165                     <bool value="false"/>
7166                   </split>
7167                   <t1>
7168                     <radial_composite type="vector">
7169                       <radius>
7170                         <real value="0.2260952269"/>
7171                       </radius>
7172                       <theta>
7173                         <angle value="116.635315"/>
7174                       </theta>
7175                     </radial_composite>
7176                   </t1>
7177                   <t2>
7178                     <radial_composite type="vector">
7179                       <radius>
7180                         <real value="0.2260952269"/>
7181                       </radius>
7182                       <theta>
7183                         <angle value="116.635315"/>
7184                       </theta>
7185                     </radial_composite>
7186                   </t2>
7187                 </composite>
7188               </entry>
7189               <entry>
7190                 <composite type="bline_point">
7191                   <point>
7192                     <vector>
7193                       <x>-0.2834623158</x>
7194                       <y>1.3228241205</y>
7195                     </vector>
7196                   </point>
7197                   <width>
7198                     <real value="11.8562610716"/>
7199                   </width>
7200                   <origin>
7201                     <real value="0.5000000000"/>
7202                   </origin>
7203                   <split>
7204                     <bool value="true"/>
7205                   </split>
7206                   <t1>
7207                     <radial_composite type="vector">
7208                       <radius>
7209                         <real value="0.9421705690"/>
7210                       </radius>
7211                       <theta>
7212                         <angle value="-276.822815"/>
7213                       </theta>
7214                     </radial_composite>
7215                   </t1>
7216                   <t2>
7217                     <radial_composite type="vector">
7218                       <radius>
7219                         <real value="1.0180072840"/>
7220                       </radius>
7221                       <theta>
7222                         <angle value="52.934620"/>
7223                       </theta>
7224                     </radial_composite>
7225                   </t2>
7226                 </composite>
7227               </entry>
7228               <entry>
7229                 <composite type="bline_point">
7230                   <point>
7231                     <vector>
7232                       <x>0.3779497743</x>
7233                       <y>2.5376627445</y>
7234                     </vector>
7235                   </point>
7236                   <width>
7237                     <real value="10.3986288519"/>
7238                   </width>
7239                   <origin>
7240                     <real value="0.5000000000"/>
7241                   </origin>
7242                   <split>
7243                     <bool value="false"/>
7244                   </split>
7245                   <t1>
7246                     <radial_composite type="vector">
7247                       <radius>
7248                         <real value="2.6232068398"/>
7249                       </radius>
7250                       <theta>
7251                         <angle value="62.375156"/>
7252                       </theta>
7253                     </radial_composite>
7254                   </t1>
7255                   <t2>
7256                     <radial_composite type="vector">
7257                       <radius>
7258                         <real value="2.6232068398"/>
7259                       </radius>
7260                       <theta>
7261                         <angle value="62.375156"/>
7262                       </theta>
7263                     </radial_composite>
7264                   </t2>
7265                 </composite>
7266               </entry>
7267               <entry>
7268                 <composite type="bline_point">
7269                   <point>
7270                     <vector>
7271                       <x>0.7558995485</x>
7272                       <y>4.1844439507</y>
7273                     </vector>
7274                   </point>
7275                   <width>
7276                     <real value="6.0491862257"/>
7277                   </width>
7278                   <origin>
7279                     <real value="0.5000000000"/>
7280                   </origin>
7281                   <split>
7282                     <bool value="false"/>
7283                   </split>
7284                   <t1>
7285                     <radial_composite type="vector">
7286                       <radius>
7287                         <real value="0.4258451336"/>
7288                       </radius>
7289                       <theta>
7290                         <angle value="64.624268"/>
7291                       </theta>
7292                     </radial_composite>
7293                   </t1>
7294                   <t2>
7295                     <radial_composite type="vector">
7296                       <radius>
7297                         <real value="0.4258451336"/>
7298                       </radius>
7299                       <theta>
7300                         <angle value="64.624268"/>
7301                       </theta>
7302                     </radial_composite>
7303                   </t2>
7304                 </composite>
7305               </entry>
7306             </bline>
7307           </param>
7308           <param name="width">
7309             <real value="0.0183575605"/>
7310           </param>
7311           <param name="expand">
7312             <real value="0.0000000000"/>
7313           </param>
7314           <param name="sharp_cusps">
7315             <bool value="true"/>
7316           </param>
7317           <param name="round_tip[0]">
7318             <bool value="true"/>
7319           </param>
7320           <param name="round_tip[1]">
7321             <bool value="true"/>
7322           </param>
7323           <param name="loopyness">
7324             <real value="1.0000000000"/>
7325           </param>
7326           <param name="homogeneous_width">
7327             <bool value="true"/>
7328           </param>
7329         </layer>
7330         <layer type="outline" active="true" version="0.2" desc="NewBLine256 Outline">
7331           <param name="z_depth">
7332             <real value="0.0000000000"/>
7333           </param>
7334           <param name="amount">
7335             <real value="1.0000000000"/>
7336           </param>
7337           <param name="blend_method">
7338             <integer value="0"/>
7339           </param>
7340           <param name="color">
7341             <color>
7342               <r>0.095791</r>
7343               <g>0.095791</g>
7344               <b>0.095791</b>
7345               <a>1.000000</a>
7346             </color>
7347           </param>
7348           <param name="origin">
7349             <vector>
7350               <x>0.0000000000</x>
7351               <y>0.0000000000</y>
7352             </vector>
7353           </param>
7354           <param name="invert">
7355             <bool value="false"/>
7356           </param>
7357           <param name="antialias">
7358             <bool value="true"/>
7359           </param>
7360           <param name="feather">
7361             <real value="0.0367151211"/>
7362           </param>
7363           <param name="blurtype">
7364             <integer value="1"/>
7365           </param>
7366           <param name="winding_style">
7367             <integer value="0"/>
7368           </param>
7369           <param name="bline">
7370             <bline type="bline_point" loop="false">
7371               <entry>
7372                 <composite type="bline_point">
7373                   <point>
7374                     <vector>
7375                       <x>-0.2429677099</x>
7376                       <y>1.3903151751</y>
7377                     </vector>
7378                   </point>
7379                   <width>
7380                     <real value="10.3986288519"/>
7381                   </width>
7382                   <origin>
7383                     <real value="0.5000000000"/>
7384                   </origin>
7385                   <split>
7386                     <bool value="false"/>
7387                   </split>
7388                   <t1>
7389                     <radial_composite type="vector">
7390                       <radius>
7391                         <real value="0.2771527267"/>
7392                       </radius>
7393                       <theta>
7394                         <angle value="159.917770"/>
7395                       </theta>
7396                     </radial_composite>
7397                   </t1>
7398                   <t2>
7399                     <radial_composite type="vector">
7400                       <radius>
7401                         <real value="0.2771527267"/>
7402                       </radius>
7403                       <theta>
7404                         <angle value="159.917770"/>
7405                       </theta>
7406                     </radial_composite>
7407                   </t2>
7408                 </composite>
7409               </entry>
7410               <entry>
7411                 <composite type="bline_point">
7412                   <point>
7413                     <vector>
7414                       <x>-0.6209174991</x>
7415                       <y>1.8087595701</y>
7416                     </vector>
7417                   </point>
7418                   <width>
7419                     <real value="10.0794099746"/>
7420                   </width>
7421                   <origin>
7422                     <real value="0.5000000000"/>
7423                   </origin>
7424                   <split>
7425                     <bool value="false"/>
7426                   </split>
7427                   <t1>
7428                     <radial_composite type="vector">
7429                       <radius>
7430                         <real value="0.8334367285"/>
7431                       </radius>
7432                       <theta>
7433                         <angle value="104.077591"/>
7434                       </theta>
7435                     </radial_composite>
7436                   </t1>
7437                   <t2>
7438                     <radial_composite type="vector">
7439                       <radius>
7440                         <real value="0.8334367285"/>
7441                       </radius>
7442                       <theta>
7443                         <angle value="104.077591"/>
7444                       </theta>
7445                     </radial_composite>
7446                   </t2>
7447                 </composite>
7448               </entry>
7449               <entry>
7450                 <composite type="bline_point">
7451                   <point>
7452                     <vector>
7453                       <x>-0.6884084940</x>
7454                       <y>2.5106663704</y>
7455                     </vector>
7456                   </point>
7457                   <width>
7458                     <real value="7.0345137039"/>
7459                   </width>
7460                   <origin>
7461                     <real value="0.5000000000"/>
7462                   </origin>
7463                   <split>
7464                     <bool value="false"/>
7465                   </split>
7466                   <t1>
7467                     <radial_composite type="vector">
7468                       <radius>
7469                         <real value="0.0000000000"/>
7470                       </radius>
7471                       <theta>
7472                         <angle value="0.000000"/>
7473                       </theta>
7474                     </radial_composite>
7475                   </t1>
7476                   <t2>
7477                     <radial_composite type="vector">
7478                       <radius>
7479                         <real value="0.0000000000"/>
7480                       </radius>
7481                       <theta>
7482                         <angle value="0.000000"/>
7483                       </theta>
7484                     </radial_composite>
7485                   </t2>
7486                 </composite>
7487               </entry>
7488               <entry>
7489                 <composite type="bline_point">
7490                   <point>
7491                     <vector>
7492                       <x>-1.7093898058</x>
7493                       <y>3.9279778004</y>
7494                     </vector>
7495                   </point>
7496                   <width>
7497                     <real value="6.5508982240"/>
7498                   </width>
7499                   <origin>
7500                     <real value="0.5000000000"/>
7501                   </origin>
7502                   <split>
7503                     <bool value="false"/>
7504                   </split>
7505                   <t1>
7506                     <radial_composite type="vector">
7507                       <radius>
7508                         <real value="1.4317009370"/>
7509                       </radius>
7510                       <theta>
7511                         <angle value="98.130096"/>
7512                       </theta>
7513                     </radial_composite>
7514                   </t1>
7515                   <t2>
7516                     <radial_composite type="vector">
7517                       <radius>
7518                         <real value="1.4317009370"/>
7519                       </radius>
7520                       <theta>
7521                         <angle value="98.130096"/>
7522                       </theta>
7523                     </radial_composite>
7524                   </t2>
7525                 </composite>
7526               </entry>
7527             </bline>
7528           </param>
7529           <param name="width">
7530             <real value="0.0183575605"/>
7531           </param>
7532           <param name="expand">
7533             <real value="0.0000000000"/>
7534           </param>
7535           <param name="sharp_cusps">
7536             <bool value="true"/>
7537           </param>
7538           <param name="round_tip[0]">
7539             <bool value="true"/>
7540           </param>
7541           <param name="round_tip[1]">
7542             <bool value="true"/>
7543           </param>
7544           <param name="loopyness">
7545             <real value="1.0000000000"/>
7546           </param>
7547           <param name="homogeneous_width">
7548             <bool value="true"/>
7549           </param>
7550         </layer>
7551         <layer type="outline" active="true" version="0.2" desc="NewBLine257 Outline">
7552           <param name="z_depth">
7553             <real value="0.0000000000"/>
7554           </param>
7555           <param name="amount">
7556             <real value="1.0000000000"/>
7557           </param>
7558           <param name="blend_method">
7559             <integer value="0"/>
7560           </param>
7561           <param name="color">
7562             <color>
7563               <r>0.109760</r>
7564               <g>0.109760</g>
7565               <b>0.109760</b>
7566               <a>1.000000</a>
7567             </color>
7568           </param>
7569           <param name="origin">
7570             <vector>
7571               <x>0.0000000000</x>
7572               <y>0.0000000000</y>
7573             </vector>
7574           </param>
7575           <param name="invert">
7576             <bool value="false"/>
7577           </param>
7578           <param name="antialias">
7579             <bool value="true"/>
7580           </param>
7581           <param name="feather">
7582             <real value="0.0367151211"/>
7583           </param>
7584           <param name="blurtype">
7585             <integer value="1"/>
7586           </param>
7587           <param name="winding_style">
7588             <integer value="0"/>
7589           </param>
7590           <param name="bline">
7591             <bline type="bline_point" loop="false">
7592               <entry>
7593                 <composite type="bline_point">
7594                   <point>
7595                     <vector>
7596                       <x>-0.6735492349</x>
7597                       <y>2.4995048046</y>
7598                     </vector>
7599                   </point>
7600                   <width>
7601                     <real value="5.4005286853"/>
7602                   </width>
7603                   <origin>
7604                     <real value="0.5000000000"/>
7605                   </origin>
7606                   <split>
7607                     <bool value="false"/>
7608                   </split>
7609                   <t1>
7610                     <radial_composite type="vector">
7611                       <radius>
7612                         <real value="0.0000000000"/>
7613                       </radius>
7614                       <theta>
7615                         <angle value="0.000000"/>
7616                       </theta>
7617                     </radial_composite>
7618                   </t1>
7619                   <t2>
7620                     <radial_composite type="vector">
7621                       <radius>
7622                         <real value="0.0000000000"/>
7623                       </radius>
7624                       <theta>
7625                         <angle value="0.000000"/>
7626                       </theta>
7627                     </radial_composite>
7628                   </t2>
7629                 </composite>
7630               </entry>
7631               <entry>
7632                 <composite type="bline_point">
7633                   <point>
7634                     <vector>
7635                       <x>-0.0599677451</x>
7636                       <y>3.0528488159</y>
7637                     </vector>
7638                   </point>
7639                   <width>
7640                     <real value="5.3683093364"/>
7641                   </width>
7642                   <origin>
7643                     <real value="0.5000000000"/>
7644                   </origin>
7645                   <split>
7646                     <bool value="true"/>
7647                   </split>
7648                   <t1>
7649                     <radial_composite type="vector">
7650                       <radius>
7651                         <real value="0.5712414805"/>
7652                       </radius>
7653                       <theta>
7654                         <angle value="44.980545"/>
7655                       </theta>
7656                     </radial_composite>
7657                   </t1>
7658                   <t2>
7659                     <radial_composite type="vector">
7660                       <radius>
7661                         <real value="0.8711599689"/>
7662                       </radius>
7663                       <theta>
7664                         <angle value="78.103493"/>
7665                       </theta>
7666                     </radial_composite>
7667                   </t2>
7668                 </composite>
7669               </entry>
7670               <entry>
7671                 <composite type="bline_point">
7672                   <point>
7673                     <vector>
7674                       <x>0.3829606473</x>
7675                       <y>3.9508383274</y>
7676                     </vector>
7677                   </point>
7678                   <width>
7679                     <real value="4.4631402759"/>
7680                   </width>
7681                   <origin>
7682                     <real value="0.5000000000"/>
7683                   </origin>
7684                   <split>
7685                     <bool value="false"/>
7686                   </split>
7687                   <t1>
7688                     <radial_composite type="vector">
7689                       <radius>
7690                         <real value="0.6090892408"/>
7691                       </radius>
7692                       <theta>
7693                         <angle value="31.261631"/>
7694                       </theta>
7695                     </radial_composite>
7696                   </t1>
7697                   <t2>
7698                     <radial_composite type="vector">
7699                       <radius>
7700                         <real value="0.6090892408"/>
7701                       </radius>
7702                       <theta>
7703                         <angle value="31.261631"/>
7704                       </theta>
7705                     </radial_composite>
7706                   </t2>
7707                 </composite>
7708               </entry>
7709             </bline>
7710           </param>
7711           <param name="width">
7712             <real value="0.0183575605"/>
7713           </param>
7714           <param name="expand">
7715             <real value="0.0000000000"/>
7716           </param>
7717           <param name="sharp_cusps">
7718             <bool value="true"/>
7719           </param>
7720           <param name="round_tip[0]">
7721             <bool value="true"/>
7722           </param>
7723           <param name="round_tip[1]">
7724             <bool value="true"/>
7725           </param>
7726           <param name="loopyness">
7727             <real value="1.0000000000"/>
7728           </param>
7729           <param name="homogeneous_width">
7730             <bool value="true"/>
7731           </param>
7732         </layer>
7733         <layer type="outline" active="true" version="0.2" desc="NewBLine258 Outline">
7734           <param name="z_depth">
7735             <real value="0.0000000000"/>
7736           </param>
7737           <param name="amount">
7738             <real value="1.0000000000"/>
7739           </param>
7740           <param name="blend_method">
7741             <integer value="0"/>
7742           </param>
7743           <param name="color">
7744             <color>
7745               <r>0.109760</r>
7746               <g>0.109760</g>
7747               <b>0.109760</b>
7748               <a>1.000000</a>
7749             </color>
7750           </param>
7751           <param name="origin">
7752             <vector>
7753               <x>0.0000000000</x>
7754               <y>0.0000000000</y>
7755             </vector>
7756           </param>
7757           <param name="invert">
7758             <bool value="false"/>
7759           </param>
7760           <param name="antialias">
7761             <bool value="true"/>
7762           </param>
7763           <param name="feather">
7764             <real value="0.0367151211"/>
7765           </param>
7766           <param name="blurtype">
7767             <integer value="1"/>
7768           </param>
7769           <param name="winding_style">
7770             <integer value="0"/>
7771           </param>
7772           <param name="bline">
7773             <bline type="bline_point" loop="false">
7774               <entry>
7775                 <composite type="bline_point">
7776                   <point>
7777                     <vector>
7778                       <x>-0.5432043672</x>
7779                       <y>-1.7682650089</y>
7780                     </vector>
7781                   </point>
7782                   <width>
7783                     <real value="9.9725271297"/>
7784                   </width>
7785                   <origin>
7786                     <real value="0.5000000000"/>
7787                   </origin>
7788                   <split>
7789                     <bool value="false"/>
7790                   </split>
7791                   <t1>
7792                     <radial_composite type="vector">
7793                       <radius>
7794                         <real value="0.0000000000"/>
7795                       </radius>
7796                       <theta>
7797                         <angle value="0.000000"/>
7798                       </theta>
7799                     </radial_composite>
7800                   </t1>
7801                   <t2>
7802                     <radial_composite type="vector">
7803                       <radius>
7804                         <real value="0.0000000000"/>
7805                       </radius>
7806                       <theta>
7807                         <angle value="0.000000"/>
7808                       </theta>
7809                     </radial_composite>
7810                   </t2>
7811                 </composite>
7812               </entry>
7813               <entry>
7814                 <composite type="bline_point">
7815                   <point>
7816                     <vector>
7817                       <x>0.3236803710</x>
7818                       <y>-1.3518203497</y>
7819                     </vector>
7820                   </point>
7821                   <width>
7822                     <real value="7.2317124519"/>
7823                   </width>
7824                   <origin>
7825                     <real value="0.5000000000"/>
7826                   </origin>
7827                   <split>
7828                     <bool value="false"/>
7829                   </split>
7830                   <t1>
7831                     <radial_composite type="vector">
7832                       <radius>
7833                         <real value="0.4220440105"/>
7834                       </radius>
7835                       <theta>
7836                         <angle value="25.016893"/>
7837                       </theta>
7838                     </radial_composite>
7839                   </t1>
7840                   <t2>
7841                     <radial_composite type="vector">
7842                       <radius>
7843                         <real value="0.4220440105"/>
7844                       </radius>
7845                       <theta>
7846                         <angle value="25.016893"/>
7847                       </theta>
7848                     </radial_composite>
7849                   </t2>
7850                 </composite>
7851               </entry>
7852               <entry>
7853                 <composite type="bline_point">
7854                   <point>
7855                     <vector>
7856                       <x>1.6834996939</x>
7857                       <y>-0.7059061527</y>
7858                     </vector>
7859                   </point>
7860                   <width>
7861                     <real value="7.0516415589"/>
7862                   </width>
7863                   <origin>
7864                     <real value="0.5000000000"/>
7865                   </origin>
7866                   <split>
7867                     <bool value="false"/>
7868                   </split>
7869                   <t1>
7870                     <radial_composite type="vector">
7871                       <radius>
7872                         <real value="0.7800463055"/>
7873                       </radius>
7874                       <theta>
7875                         <angle value="11.309933"/>
7876                       </theta>
7877                     </radial_composite>
7878                   </t1>
7879                   <t2>
7880                     <radial_composite type="vector">
7881                       <radius>
7882                         <real value="0.7800463055"/>
7883                       </radius>
7884                       <theta>
7885                         <angle value="11.309933"/>
7886                       </theta>
7887                     </radial_composite>
7888                   </t2>
7889                 </composite>
7890               </entry>
7891               <entry>
7892                 <composite type="bline_point">
7893                   <point>
7894                     <vector>
7895                       <x>3.0603165627</x>
7896                       <y>-0.6039197445</y>
7897                     </vector>
7898                   </point>
7899                   <width>
7900                     <real value="5.3990293747"/>
7901                   </width>
7902                   <origin>
7903                     <real value="0.5000000000"/>
7904                   </origin>
7905                   <split>
7906                     <bool value="false"/>
7907                   </split>
7908                   <t1>
7909                     <radial_composite type="vector">
7910                       <radius>
7911                         <real value="0.0000000000"/>
7912                       </radius>
7913                       <theta>
7914                         <angle value="0.000000"/>
7915                       </theta>
7916                     </radial_composite>
7917                   </t1>
7918                   <t2>
7919                     <radial_composite type="vector">
7920                       <radius>
7921                         <real value="0.0000000000"/>
7922                       </radius>
7923                       <theta>
7924                         <angle value="0.000000"/>
7925                       </theta>
7926                     </radial_composite>
7927                   </t2>
7928                 </composite>
7929               </entry>
7930             </bline>
7931           </param>
7932           <param name="width">
7933             <real value="0.0183575605"/>
7934           </param>
7935           <param name="expand">
7936             <real value="0.0000000000"/>
7937           </param>
7938           <param name="sharp_cusps">
7939             <bool value="true"/>
7940           </param>
7941           <param name="round_tip[0]">
7942             <bool value="true"/>
7943           </param>
7944           <param name="round_tip[1]">
7945             <bool value="true"/>
7946           </param>
7947           <param name="loopyness">
7948             <real value="1.0000000000"/>
7949           </param>
7950           <param name="homogeneous_width">
7951             <bool value="true"/>
7952           </param>
7953         </layer>
7954         <layer type="outline" active="true" version="0.2" desc="NewBLine259 Outline">
7955           <param name="z_depth">
7956             <real value="0.0000000000"/>
7957           </param>
7958           <param name="amount">
7959             <real value="1.0000000000"/>
7960           </param>
7961           <param name="blend_method">
7962             <integer value="0"/>
7963           </param>
7964           <param name="color">
7965             <color>
7966               <r>0.124771</r>
7967               <g>0.124771</g>
7968               <b>0.124771</b>
7969               <a>1.000000</a>
7970             </color>
7971           </param>
7972           <param name="origin">
7973             <vector>
7974               <x>0.0000000000</x>
7975               <y>0.0000000000</y>
7976             </vector>
7977           </param>
7978           <param name="invert">
7979             <bool value="false"/>
7980           </param>
7981           <param name="antialias">
7982             <bool value="true"/>
7983           </param>
7984           <param name="feather">
7985             <real value="0.0367151211"/>
7986           </param>
7987           <param name="blurtype">
7988             <integer value="1"/>
7989           </param>
7990           <param name="winding_style">
7991             <integer value="0"/>
7992           </param>
7993           <param name="bline">
7994             <bline type="bline_point" loop="false">
7995               <entry>
7996                 <composite type="bline_point">
7997                   <point>
7998                     <vector>
7999                       <x>-0.5262066722</x>
8000                       <y>-1.2343358994</y>
8001                     </vector>
8002                   </point>
8003                   <width>
8004                     <real value="10.3826405949"/>
8005                   </width>
8006                   <origin>
8007                     <real value="0.5000000000"/>
8008                   </origin>
8009                   <split>
8010                     <bool value="false"/>
8011                   </split>
8012                   <t1>
8013                     <radial_composite type="vector">
8014                       <radius>
8015                         <real value="0.0000000000"/>
8016                       </radius>
8017                       <theta>
8018                         <angle value="0.000000"/>
8019                       </theta>
8020                     </radial_composite>
8021                   </t1>
8022                   <t2>
8023                     <radial_composite type="vector">
8024                       <radius>
8025                         <real value="0.0000000000"/>
8026                       </radius>
8027                       <theta>
8028                         <angle value="0.000000"/>
8029                       </theta>
8030                     </radial_composite>
8031                   </t2>
8032                 </composite>
8033               </entry>
8034               <entry>
8035                 <composite type="bline_point">
8036                   <point>
8037                     <vector>
8038                       <x>0.0262199193</x>
8039                       <y>-0.9978673458</y>
8040                     </vector>
8041                   </point>
8042                   <width>
8043                     <real value="7.0516415589"/>
8044                   </width>
8045                   <origin>
8046                     <real value="0.5000000000"/>
8047                   </origin>
8048                   <split>
8049                     <bool value="false"/>
8050                   </split>
8051                   <t1>
8052                     <radial_composite type="vector">
8053                       <radius>
8054                         <real value="0.5256261035"/>
8055                       </radius>
8056                       <theta>
8057                         <angle value="14.036244"/>
8058                       </theta>
8059                     </radial_composite>
8060                   </t1>
8061                   <t2>
8062                     <radial_composite type="vector">
8063                       <radius>
8064                         <real value="0.5256261035"/>
8065                       </radius>
8066                       <theta>
8067                         <angle value="14.036244"/>
8068                       </theta>
8069                     </radial_composite>
8070                   </t2>
8071                 </composite>
8072               </entry>
8073               <entry>
8074                 <composite type="bline_point">
8075                   <point>
8076                     <vector>
8077                       <x>0.6381385922</x>
8078                       <y>-0.5204308033</y>
8079                     </vector>
8080                   </point>
8081                   <width>
8082                     <real value="6.7689493869"/>
8083                   </width>
8084                   <origin>
8085                     <real value="0.5000000000"/>
8086                   </origin>
8087                   <split>
8088                     <bool value="false"/>
8089                   </split>
8090                   <t1>
8091                     <radial_composite type="vector">
8092                       <radius>
8093                         <real value="0.6140397083"/>
8094                       </radius>
8095                       <theta>
8096                         <angle value="41.633541"/>
8097                       </theta>
8098                     </radial_composite>
8099                   </t1>
8100                   <t2>
8101                     <radial_composite type="vector">
8102                       <radius>
8103                         <real value="0.6140397083"/>
8104                       </radius>
8105                       <theta>
8106                         <angle value="41.633541"/>
8107                       </theta>
8108                     </radial_composite>
8109                   </t2>
8110                 </composite>
8111               </entry>
8112               <entry>
8113                 <composite type="bline_point">
8114                   <point>
8115                     <vector>
8116                       <x>1.4625290632</x>
8117                       <y>0.1509799361</y>
8118                     </vector>
8119                   </point>
8120                   <width>
8121                     <real value="5.5579577959"/>
8122                   </width>
8123                   <origin>
8124                     <real value="0.5000000000"/>
8125                   </origin>
8126                   <split>
8127                     <bool value="false"/>
8128                   </split>
8129                   <t1>
8130                     <radial_composite type="vector">
8131                       <radius>
8132                         <real value="0.9556978787"/>
8133                       </radius>
8134                       <theta>
8135                         <angle value="46.080933"/>
8136                       </theta>
8137                     </radial_composite>
8138                   </t1>
8139                   <t2>
8140                     <radial_composite type="vector">
8141                       <radius>
8142                         <real value="0.9556978787"/>
8143                       </radius>
8144                       <theta>
8145                         <angle value="46.080933"/>
8146                       </theta>
8147                     </radial_composite>
8148                   </t2>
8149                 </composite>
8150               </entry>
8151             </bline>
8152           </param>
8153           <param name="width">
8154             <real value="0.0183575605"/>
8155           </param>
8156           <param name="expand">
8157             <real value="0.0000000000"/>
8158           </param>
8159           <param name="sharp_cusps">
8160             <bool value="true"/>
8161           </param>
8162           <param name="round_tip[0]">
8163             <bool value="true"/>
8164           </param>
8165           <param name="round_tip[1]">
8166             <bool value="true"/>
8167           </param>
8168           <param name="loopyness">
8169             <real value="1.0000000000"/>
8170           </param>
8171           <param name="homogeneous_width">
8172             <bool value="true"/>
8173           </param>
8174         </layer>
8175         <layer type="outline" active="true" version="0.2" desc="NewBLine265 Outline">
8176           <param name="z_depth">
8177             <real value="0.0000000000"/>
8178           </param>
8179           <param name="amount">
8180             <real value="1.0000000000"/>
8181           </param>
8182           <param name="blend_method">
8183             <integer value="0"/>
8184           </param>
8185           <param name="color">
8186             <color>
8187               <r>0.121569</r>
8188               <g>0.121569</g>
8189               <b>0.121569</b>
8190               <a>0.710983</a>
8191             </color>
8192           </param>
8193           <param name="origin">
8194             <vector>
8195               <x>0.6685329080</x>
8196               <y>0.0256920140</y>
8197             </vector>
8198           </param>
8199           <param name="invert">
8200             <bool value="false"/>
8201           </param>
8202           <param name="antialias">
8203             <bool value="true"/>
8204           </param>
8205           <param name="feather">
8206             <real value="0.0000000000"/>
8207           </param>
8208           <param name="blurtype">
8209             <integer value="1"/>
8210           </param>
8211           <param name="winding_style">
8212             <integer value="0"/>
8213           </param>
8214           <param name="bline">
8215             <bline type="bline_point" loop="false">
8216               <entry>
8217                 <composite type="bline_point">
8218                   <point>
8219                     <vector>
8220                       <x>-0.9865572453</x>
8221                       <y>0.6482782364</y>
8222                     </vector>
8223                   </point>
8224                   <width>
8225                     <real value="6.8329188529"/>
8226                   </width>
8227                   <origin>
8228                     <real value="0.5000000000"/>
8229                   </origin>
8230                   <split>
8231                     <bool value="false"/>
8232                   </split>
8233                   <t1>
8234                     <radial_composite type="vector">
8235                       <radius>
8236                         <real value="0.0000000000"/>
8237                       </radius>
8238                       <theta>
8239                         <angle value="0.000000"/>
8240                       </theta>
8241                     </radial_composite>
8242                   </t1>
8243                   <t2>
8244                     <radial_composite type="vector">
8245                       <radius>
8246                         <real value="0.0000000000"/>
8247                       </radius>
8248                       <theta>
8249                         <angle value="0.000000"/>
8250                       </theta>
8251                     </radial_composite>
8252                   </t2>
8253                 </composite>
8254               </entry>
8255               <entry>
8256                 <composite type="bline_point">
8257                   <point>
8258                     <vector>
8259                       <x>0.0269330386</x>
8260                       <y>1.4514214993</y>
8261                     </vector>
8262                   </point>
8263                   <width>
8264                     <real value="5.1608105467"/>
8265                   </width>
8266                   <origin>
8267                     <real value="0.5000000000"/>
8268                   </origin>
8269                   <split>
8270                     <bool value="false"/>
8271                   </split>
8272                   <t1>
8273                     <radial_composite type="vector">
8274                       <radius>
8275                         <real value="0.5650031188"/>
8276                       </radius>
8277                       <theta>
8278                         <angle value="66.037514"/>
8279                       </theta>
8280                     </radial_composite>
8281                   </t1>
8282                   <t2>
8283                     <radial_composite type="vector">
8284                       <radius>
8285                         <real value="0.5650031188"/>
8286                       </radius>
8287                       <theta>
8288                         <angle value="66.037514"/>
8289                       </theta>
8290                     </radial_composite>
8291                   </t2>
8292                 </composite>
8293               </entry>
8294               <entry>
8295                 <composite type="bline_point">
8296                   <point>
8297                     <vector>
8298                       <x>0.5623618960</x>
8299                       <y>2.7326261997</y>
8300                     </vector>
8301                   </point>
8302                   <width>
8303                     <real value="4.8444469171"/>
8304                   </width>
8305                   <origin>
8306                     <real value="0.5000000000"/>
8307                   </origin>
8308                   <split>
8309                     <bool value="false"/>
8310                   </split>
8311                   <t1>
8312                     <radial_composite type="vector">
8313                       <radius>
8314                         <real value="1.1770801229"/>
8315                       </radius>
8316                       <theta>
8317                         <angle value="46.974934"/>
8318                       </theta>
8319                     </radial_composite>
8320                   </t1>
8321                   <t2>
8322                     <radial_composite type="vector">
8323                       <radius>
8324                         <real value="1.1770801229"/>
8325                       </radius>
8326                       <theta>
8327                         <angle value="46.974934"/>
8328                       </theta>
8329                     </radial_composite>
8330                   </t2>
8331                 </composite>
8332               </entry>
8333               <entry>
8334                 <composite type="bline_point">
8335                   <point>
8336                     <vector>
8337                       <x>1.3655050993</x>
8338                       <y>3.8990962505</y>
8339                     </vector>
8340                   </point>
8341                   <width>
8342                     <real value="4.1476603798"/>
8343                   </width>
8344                   <origin>
8345                     <real value="0.5000000000"/>
8346                   </origin>
8347                   <split>
8348                     <bool value="false"/>
8349                   </split>
8350                   <t1>
8351                     <radial_composite type="vector">
8352                       <radius>
8353                         <real value="0.0000000000"/>
8354                       </radius>
8355                       <theta>
8356                         <angle value="0.000000"/>
8357                       </theta>
8358                     </radial_composite>
8359                   </t1>
8360                   <t2>
8361                     <radial_composite type="vector">
8362                       <radius>
8363                         <real value="0.0000000000"/>
8364                       </radius>
8365                       <theta>
8366                         <angle value="0.000000"/>
8367                       </theta>
8368                     </radial_composite>
8369                   </t2>
8370                 </composite>
8371               </entry>
8372             </bline>
8373           </param>
8374           <param name="width">
8375             <real value="0.0183575605"/>
8376           </param>
8377           <param name="expand">
8378             <real value="0.0000000000"/>
8379           </param>
8380           <param name="sharp_cusps">
8381             <bool value="true"/>
8382           </param>
8383           <param name="round_tip[0]">
8384             <bool value="true"/>
8385           </param>
8386           <param name="round_tip[1]">
8387             <bool value="true"/>
8388           </param>
8389           <param name="loopyness">
8390             <real value="1.0000000000"/>
8391           </param>
8392           <param name="homogeneous_width">
8393             <bool value="true"/>
8394           </param>
8395         </layer>
8396         <layer type="outline" active="true" version="0.2" desc="NewBLine266 Outline">
8397           <param name="z_depth">
8398             <real value="0.0000000000"/>
8399           </param>
8400           <param name="amount">
8401             <real value="1.0000000000"/>
8402           </param>
8403           <param name="blend_method">
8404             <integer value="0"/>
8405           </param>
8406           <param name="color">
8407             <color>
8408               <r>0.121569</r>
8409               <g>0.121569</g>
8410               <b>0.121569</b>
8411               <a>0.647399</a>
8412             </color>
8413           </param>
8414           <param name="origin">
8415             <vector>
8416               <x>0.0000000000</x>
8417               <y>0.0000000000</y>
8418             </vector>
8419           </param>
8420           <param name="invert">
8421             <bool value="false"/>
8422           </param>
8423           <param name="antialias">
8424             <bool value="true"/>
8425           </param>
8426           <param name="feather">
8427             <real value="0.0000000000"/>
8428           </param>
8429           <param name="blurtype">
8430             <integer value="1"/>
8431           </param>
8432           <param name="winding_style">
8433             <integer value="0"/>
8434           </param>
8435           <param name="bline">
8436             <bline type="bline_point" loop="false">
8437               <entry>
8438                 <composite type="bline_point">
8439                   <point>
8440                     <vector>
8441                       <x>0.6784209609</x>
8442                       <y>1.4458078146</y>
8443                     </vector>
8444                   </point>
8445                   <width>
8446                     <real value="4.4938816313"/>
8447                   </width>
8448                   <origin>
8449                     <real value="0.5000000000"/>
8450                   </origin>
8451                   <split>
8452                     <bool value="false"/>
8453                   </split>
8454                   <t1>
8455                     <radial_composite type="vector">
8456                       <radius>
8457                         <real value="0.0000000000"/>
8458                       </radius>
8459                       <theta>
8460                         <angle value="0.000000"/>
8461                       </theta>
8462                     </radial_composite>
8463                   </t1>
8464                   <t2>
8465                     <radial_composite type="vector">
8466                       <radius>
8467                         <real value="0.0000000000"/>
8468                       </radius>
8469                       <theta>
8470                         <angle value="0.000000"/>
8471                       </theta>
8472                     </radial_composite>
8473                   </t2>
8474                 </composite>
8475               </entry>
8476               <entry>
8477                 <composite type="bline_point">
8478                   <point>
8479                     <vector>
8480                       <x>1.0367004871</x>
8481                       <y>1.7014840841</y>
8482                     </vector>
8483                   </point>
8484                   <width>
8485                     <real value="3.4058649251"/>
8486                   </width>
8487                   <origin>
8488                     <real value="0.5000000000"/>
8489                   </origin>
8490                   <split>
8491                     <bool value="false"/>
8492                   </split>
8493                   <t1>
8494                     <radial_composite type="vector">
8495                       <radius>
8496                         <real value="0.4999014977"/>
8497                       </radius>
8498                       <theta>
8499                         <angle value="10.610019"/>
8500                       </theta>
8501                     </radial_composite>
8502                   </t1>
8503                   <t2>
8504                     <radial_composite type="vector">
8505                       <radius>
8506                         <real value="0.4999014977"/>
8507                       </radius>
8508                       <theta>
8509                         <angle value="10.610019"/>
8510                       </theta>
8511                     </radial_composite>
8512                   </t2>
8513                 </composite>
8514               </entry>
8515             </bline>
8516           </param>
8517           <param name="width">
8518             <real value="0.0183575605"/>
8519           </param>
8520           <param name="expand">
8521             <real value="0.0000000000"/>
8522           </param>
8523           <param name="sharp_cusps">
8524             <bool value="true"/>
8525           </param>
8526           <param name="round_tip[0]">
8527             <bool value="true"/>
8528           </param>
8529           <param name="round_tip[1]">
8530             <bool value="true"/>
8531           </param>
8532           <param name="loopyness">
8533             <real value="1.0000000000"/>
8534           </param>
8535           <param name="homogeneous_width">
8536             <bool value="true"/>
8537           </param>
8538         </layer>
8539         <layer type="outline" active="true" version="0.2" desc="NewBLine267 Outline">
8540           <param name="z_depth">
8541             <real value="0.0000000000"/>
8542           </param>
8543           <param name="amount">
8544             <real value="1.0000000000"/>
8545           </param>
8546           <param name="blend_method">
8547             <integer value="0"/>
8548           </param>
8549           <param name="color">
8550             <color>
8551               <r>0.121569</r>
8552               <g>0.121569</g>
8553               <b>0.121569</b>
8554               <a>1.000000</a>
8555             </color>
8556           </param>
8557           <param name="origin">
8558             <vector>
8559               <x>0.0000000000</x>
8560               <y>0.0000000000</y>
8561             </vector>
8562           </param>
8563           <param name="invert">
8564             <bool value="false"/>
8565           </param>
8566           <param name="antialias">
8567             <bool value="true"/>
8568           </param>
8569           <param name="feather">
8570             <real value="0.0000000000"/>
8571           </param>
8572           <param name="blurtype">
8573             <integer value="1"/>
8574           </param>
8575           <param name="winding_style">
8576             <integer value="0"/>
8577           </param>
8578           <param name="bline">
8579             <bline type="bline_point" loop="false">
8580               <entry>
8581                 <composite type="bline_point">
8582                   <point>
8583                     <vector>
8584                       <x>1.0825015306</x>
8585                       <y>2.5570881367</y>
8586                     </vector>
8587                   </point>
8588                   <width>
8589                     <real value="3.8986079145"/>
8590                   </width>
8591                   <origin>
8592                     <real value="0.5000000000"/>
8593                   </origin>
8594                   <split>
8595                     <bool value="false"/>
8596                   </split>
8597                   <t1>
8598                     <radial_composite type="vector">
8599                       <radius>
8600                         <real value="0.0000000000"/>
8601                       </radius>
8602                       <theta>
8603                         <angle value="0.000000"/>
8604                       </theta>
8605                     </radial_composite>
8606                   </t1>
8607                   <t2>
8608                     <radial_composite type="vector">
8609                       <radius>
8610                         <real value="0.0000000000"/>
8611                       </radius>
8612                       <theta>
8613                         <angle value="0.000000"/>
8614                       </theta>
8615                     </radial_composite>
8616                   </t2>
8617                 </composite>
8618               </entry>
8619               <entry>
8620                 <composite type="bline_point">
8621                   <point>
8622                     <vector>
8623                       <x>1.0065741539</x>
8624                       <y>2.9670019150</y>
8625                     </vector>
8626                   </point>
8627                   <width>
8628                     <real value="3.8602940050"/>
8629                   </width>
8630                   <origin>
8631                     <real value="0.5000000000"/>
8632                   </origin>
8633                   <split>
8634                     <bool value="false"/>
8635                   </split>
8636                   <t1>
8637                     <radial_composite type="vector">
8638                       <radius>
8639                         <real value="0.8155020985"/>
8640                       </radius>
8641                       <theta>
8642                         <angle value="61.043430"/>
8643                       </theta>
8644                     </radial_composite>
8645                   </t1>
8646                   <t2>
8647                     <radial_composite type="vector">
8648                       <radius>
8649                         <real value="0.8155020985"/>
8650                       </radius>
8651                       <theta>
8652                         <angle value="61.043430"/>
8653                       </theta>
8654                     </radial_composite>
8655                   </t2>
8656                 </composite>
8657               </entry>
8658               <entry>
8659                 <composite type="bline_point">
8660                   <point>
8661                     <vector>
8662                       <x>1.3305311203</x>
8663                       <y>3.6704342365</y>
8664                     </vector>
8665                   </point>
8666                   <width>
8667                     <real value="3.8602940050"/>
8668                   </width>
8669                   <origin>
8670                     <real value="0.5000000000"/>
8671                   </origin>
8672                   <split>
8673                     <bool value="false"/>
8674                   </split>
8675                   <t1>
8676                     <radial_composite type="vector">
8677                       <radius>
8678                         <real value="0.0000000000"/>
8679                       </radius>
8680                       <theta>
8681                         <angle value="0.000000"/>
8682                       </theta>
8683                     </radial_composite>
8684                   </t1>
8685                   <t2>
8686                     <radial_composite type="vector">
8687                       <radius>
8688                         <real value="0.0000000000"/>
8689                       </radius>
8690                       <theta>
8691                         <angle value="0.000000"/>
8692                       </theta>
8693                     </radial_composite>
8694                   </t2>
8695                 </composite>
8696               </entry>
8697             </bline>
8698           </param>
8699           <param name="width">
8700             <real value="0.0183575605"/>
8701           </param>
8702           <param name="expand">
8703             <real value="0.0000000000"/>
8704           </param>
8705           <param name="sharp_cusps">
8706             <bool value="true"/>
8707           </param>
8708           <param name="round_tip[0]">
8709             <bool value="true"/>
8710           </param>
8711           <param name="round_tip[1]">
8712             <bool value="true"/>
8713           </param>
8714           <param name="loopyness">
8715             <real value="1.0000000000"/>
8716           </param>
8717           <param name="homogeneous_width">
8718             <bool value="true"/>
8719           </param>
8720         </layer>
8721         <layer type="noise" active="true" version="0.0">
8722           <param name="z_depth">
8723             <real value="0.0000000000"/>
8724           </param>
8725           <param name="amount">
8726             <real value="1.0000000000"/>
8727           </param>
8728           <param name="blend_method">
8729             <integer value="13"/>
8730           </param>
8731           <param name="gradient">
8732             <gradient>
8733               <color pos="0.000000">
8734                 <r>0.523472</r>
8735                 <g>0.489172</g>
8736                 <b>0.470798</b>
8737                 <a>0.492308</a>
8738               </color>
8739               <color pos="1.000000">
8740                 <r>0.061678</r>
8741                 <g>0.045200</g>
8742                 <b>0.045200</b>
8743                 <a>0.907692</a>
8744               </color>
8745             </gradient>
8746           </param>
8747           <param name="seed">
8748             <integer value="1269682892"/>
8749           </param>
8750           <param name="size">
8751             <vector>
8752               <x>1.0000000000</x>
8753               <y>1.0000000000</y>
8754             </vector>
8755           </param>
8756           <param name="smooth">
8757             <integer value="2"/>
8758           </param>
8759           <param name="detail">
8760             <integer value="4"/>
8761           </param>
8762           <param name="speed">
8763             <real value="0.0000000000"/>
8764           </param>
8765           <param name="turbulent">
8766             <bool value="false"/>
8767           </param>
8768           <param name="do_alpha">
8769             <bool value="true"/>
8770           </param>
8771           <param name="super_sample">
8772             <bool value="false"/>
8773           </param>
8774         </layer>
8775       </canvas>
8776     </param>
8777     <param name="zoom">
8778       <real value="0.0000000000"/>
8779     </param>
8780     <param name="time_offset">
8781       <time value="0s"/>
8782     </param>
8783     <param name="children_lock">
8784       <bool value="false"/>
8785     </param>
8786     <param name="focus">
8787       <vector>
8788         <x>0.0000000000</x>
8789         <y>0.0000000000</y>
8790       </vector>
8791     </param>
8792   </layer>
8793   <layer type="PasteCanvas" active="true" version="0.1" desc="devantfond">
8794     <param name="z_depth">
8795       <real value="0.0000000000"/>
8796     </param>
8797     <param name="amount">
8798       <real value="1.0000000000"/>
8799     </param>
8800     <param name="blend_method">
8801       <integer value="0"/>
8802     </param>
8803     <param name="origin">
8804       <vector>
8805         <x>0.0000000000</x>
8806         <y>0.0000000000</y>
8807       </vector>
8808     </param>
8809     <param name="canvas">
8810       <canvas end-time="1f">
8811         <layer type="region" active="true" version="0.1" desc="NewBLine263 Region">
8812           <param name="z_depth">
8813             <real value="0.0000000000"/>
8814           </param>
8815           <param name="amount">
8816             <real value="1.0000000000"/>
8817           </param>
8818           <param name="blend_method">
8819             <integer value="0"/>
8820           </param>
8821           <param name="color">
8822             <color>
8823               <r>0.260750</r>
8824               <g>0.260750</g>
8825               <b>0.260750</b>
8826               <a>0.439306</a>
8827             </color>
8828           </param>
8829           <param name="origin">
8830             <vector>
8831               <x>0.0000000000</x>
8832               <y>0.0000000000</y>
8833             </vector>
8834           </param>
8835           <param name="invert">
8836             <bool value="false"/>
8837           </param>
8838           <param name="antialias">
8839             <bool value="true"/>
8840           </param>
8841           <param name="feather">
8842             <real value="0.1835756054"/>
8843           </param>
8844           <param name="blurtype">
8845             <integer value="1"/>
8846           </param>
8847           <param name="winding_style">
8848             <integer value="0"/>
8849           </param>
8850           <param name="bline">
8851             <bline type="bline_point" loop="true">
8852               <entry>
8853                 <composite type="bline_point">
8854                   <point>
8855                     <vector>
8856                       <x>1.3401018381</x>
8857                       <y>0.4985890388</y>
8858                     </vector>
8859                   </point>
8860                   <width>
8861                     <real value="1.0000000000"/>
8862                   </width>
8863                   <origin>
8864                     <real value="0.5000000000"/>
8865                   </origin>
8866                   <split>
8867                     <bool value="false"/>
8868                   </split>
8869                   <t1>
8870                     <radial_composite type="vector">
8871                       <radius>
8872                         <real value="1.0478291988"/>
8873                       </radius>
8874                       <theta>
8875                         <angle value="-176.987213"/>
8876                       </theta>
8877                     </radial_composite>
8878                   </t1>
8879                   <t2>
8880                     <radial_composite type="vector">
8881                       <radius>
8882                         <real value="1.0478291988"/>
8883                       </radius>
8884                       <theta>
8885                         <angle value="-176.987213"/>
8886                       </theta>
8887                     </radial_composite>
8888                   </t2>
8889                 </composite>
8890               </entry>
8891               <entry>
8892                 <composite type="bline_point">
8893                   <point>
8894                     <vector>
8895                       <x>0.7526599765</x>
8896                       <y>0.2599407434</y>
8897                     </vector>
8898                   </point>
8899                   <width>
8900                     <real value="1.0000000000"/>
8901                   </width>
8902                   <origin>
8903                     <real value="0.5000000000"/>
8904                   </origin>
8905                   <split>
8906                     <bool value="false"/>
8907                   </split>
8908                   <t1>
8909                     <radial_composite type="vector">
8910                       <radius>
8911                         <real value="1.3779180134"/>
8912                       </radius>
8913                       <theta>
8914                         <angle value="-182.290619"/>
8915                       </theta>
8916                     </radial_composite>
8917                   </t1>
8918                   <t2>
8919                     <radial_composite type="vector">
8920                       <radius>
8921                         <real value="1.3779180134"/>
8922                       </radius>
8923                       <theta>
8924                         <angle value="-182.290619"/>
8925                       </theta>
8926                     </radial_composite>
8927                   </t2>
8928                 </composite>
8929               </entry>
8930               <entry>
8931                 <composite type="bline_point">
8932                   <point>
8933                     <vector>
8934                       <x>0.4222238660</x>
8935                       <y>-0.1072104499</y>
8936                     </vector>
8937                   </point>
8938                   <width>
8939                     <real value="1.0000000000"/>
8940                   </width>
8941                   <origin>
8942                     <real value="0.5000000000"/>
8943                   </origin>
8944                   <split>
8945                     <bool value="false"/>
8946                   </split>
8947                   <t1>
8948                     <radial_composite type="vector">
8949                       <radius>
8950                         <real value="0.6699880687"/>
8951                       </radius>
8952                       <theta>
8953                         <angle value="-9.462322"/>
8954                       </theta>
8955                     </radial_composite>
8956                   </t1>
8957                   <t2>
8958                     <radial_composite type="vector">
8959                       <radius>
8960                         <real value="0.6699880687"/>
8961                       </radius>
8962                       <theta>
8963                         <angle value="-9.462322"/>
8964                       </theta>
8965                     </radial_composite>
8966                   </t2>
8967                 </composite>
8968               </entry>
8969               <entry>
8970                 <composite type="bline_point">
8971                   <point>
8972                     <vector>
8973                       <x>0.9729506969</x>
8974                       <y>-0.5110767484</y>
8975                     </vector>
8976                   </point>
8977                   <width>
8978                     <real value="1.0000000000"/>
8979                   </width>
8980                   <origin>
8981                     <real value="0.5000000000"/>
8982                   </origin>
8983                   <split>
8984                     <bool value="false"/>
8985                   </split>
8986                   <t1>
8987                     <radial_composite type="vector">
8988                       <radius>
8989                         <real value="0.7180598958"/>
8990                       </radius>
8991                       <theta>
8992                         <angle value="-4.398705"/>
8993                       </theta>
8994                     </radial_composite>
8995                   </t1>
8996                   <t2>
8997                     <radial_composite type="vector">
8998                       <radius>
8999                         <real value="0.7180598958"/>
9000                       </radius>
9001                       <theta>
9002                         <angle value="-4.398705"/>
9003                       </theta>
9004                     </radial_composite>
9005                   </t2>
9006                 </composite>
9007               </entry>
9008               <entry>
9009                 <composite type="bline_point">
9010                   <point>
9011                     <vector>
9012                       <x>1.8724710941</x>
9013                       <y>0.1497953832</y>
9014                     </vector>
9015                   </point>
9016                   <width>
9017                     <real value="1.0000000000"/>
9018                   </width>
9019                   <origin>
9020                     <real value="0.5000000000"/>
9021                   </origin>
9022                   <split>
9023                     <bool value="false"/>
9024                   </split>
9025                   <t1>
9026                     <radial_composite type="vector">
9027                       <radius>
9028                         <real value="0.8828822238"/>
9029                       </radius>
9030                       <theta>
9031                         <angle value="183.576324"/>
9032                       </theta>
9033                     </radial_composite>
9034                   </t1>
9035                   <t2>
9036                     <radial_composite type="vector">
9037                       <radius>
9038                         <real value="0.8828822238"/>
9039                       </radius>
9040                       <theta>
9041                         <angle value="183.576324"/>
9042                       </theta>
9043                     </radial_composite>
9044                   </t2>
9045                 </composite>
9046               </entry>
9047             </bline>
9048           </param>
9049         </layer>
9050         <layer type="region" active="true" version="0.1" desc="NewBLine009 R&#xE9;gion">
9051           <param name="z_depth">
9052             <real value="0.0000000000"/>
9053           </param>
9054           <param name="amount">
9055             <real value="1.0000000000"/>
9056           </param>
9057           <param name="blend_method">
9058             <integer value="0"/>
9059           </param>
9060           <param name="color">
9061             <color>
9062               <r>0.258824</r>
9063               <g>0.258824</g>
9064               <b>0.258824</b>
9065               <a>0.400000</a>
9066             </color>
9067           </param>
9068           <param name="origin">
9069             <vector>
9070               <x>0.0000000000</x>
9071               <y>0.0000000000</y>
9072             </vector>
9073           </param>
9074           <param name="invert">
9075             <bool value="false"/>
9076           </param>
9077           <param name="antialias">
9078             <bool value="true"/>
9079           </param>
9080           <param name="feather">
9081             <real value="0.1835756054"/>
9082           </param>
9083           <param name="blurtype">
9084             <integer value="1"/>
9085           </param>
9086           <param name="winding_style">
9087             <integer value="0"/>
9088           </param>
9089           <param name="bline">
9090             <bline type="bline_point" loop="true">
9091               <entry>
9092                 <composite type="bline_point">
9093                   <point>
9094                     <vector>
9095                       <x>2.3566331863</x>
9096                       <y>-0.1711353213</y>
9097                     </vector>
9098                   </point>
9099                   <width>
9100                     <real value="1.0000000000"/>
9101                   </width>
9102                   <origin>
9103                     <real value="0.5000000000"/>
9104                   </origin>
9105                   <split>
9106                     <bool value="false"/>
9107                   </split>
9108                   <t1>
9109                     <radial_composite type="vector">
9110                       <radius>
9111                         <real value="0.6519270932"/>
9112                       </radius>
9113                       <theta>
9114                         <angle value="164.054596"/>
9115                       </theta>
9116                     </radial_composite>
9117                   </t1>
9118                   <t2>
9119                     <radial_composite type="vector">
9120                       <radius>
9121                         <real value="0.6519270932"/>
9122                       </radius>
9123                       <theta>
9124                         <angle value="164.054596"/>
9125                       </theta>
9126                     </radial_composite>
9127                   </t2>
9128                 </composite>
9129               </entry>
9130               <entry>
9131                 <composite type="bline_point">
9132                   <point>
9133                     <vector>
9134                       <x>1.9088877439</x>
9135                       <y>-0.3054589331</y>
9136                     </vector>
9137                   </point>
9138                   <width>
9139                     <real value="1.0000000000"/>
9140                   </width>
9141                   <origin>
9142                     <real value="0.5000000000"/>
9143                   </origin>
9144                   <split>
9145                     <bool value="false"/>
9146                   </split>
9147                   <t1>
9148                     <radial_composite type="vector">
9149                       <radius>
9150                         <real value="0.6363657310"/>
9151                       </radius>
9152                       <theta>
9153                         <angle value="-129.289398"/>
9154                       </theta>
9155                     </radial_composite>
9156                   </t1>
9157                   <t2>
9158                     <radial_composite type="vector">
9159                       <radius>
9160                         <real value="0.6363657310"/>
9161                       </radius>
9162                       <theta>
9163                         <angle value="-129.289398"/>
9164                       </theta>
9165                     </radial_composite>
9166                   </t2>
9167                 </composite>
9168               </entry>
9169               <entry>
9170                 <composite type="bline_point">
9171                   <point>
9172                     <vector>
9173                       <x>1.5208417177</x>
9174                       <y>-0.5442564487</y>
9175                     </vector>
9176                   </point>
9177                   <width>
9178                     <real value="1.0000000000"/>
9179                   </width>
9180                   <origin>
9181                     <real value="0.5000000000"/>
9182                   </origin>
9183                   <split>
9184                     <bool value="false"/>
9185                   </split>
9186                   <t1>
9187                     <radial_composite type="vector">
9188                       <radius>
9189                         <real value="1.0307872414"/>
9190                       </radius>
9191                       <theta>
9192                         <angle value="-34.380344"/>
9193                       </theta>
9194                     </radial_composite>
9195                   </t1>
9196                   <t2>
9197                     <radial_composite type="vector">
9198                       <radius>
9199                         <real value="1.0307872414"/>
9200                       </radius>
9201                       <theta>
9202                         <angle value="-34.380344"/>
9203                       </theta>
9204                     </radial_composite>
9205                   </t2>
9206                 </composite>
9207               </entry>
9208               <entry>
9209                 <composite type="bline_point">
9210                   <point>
9211                     <vector>
9212                       <x>2.3118586540</x>
9213                       <y>-0.7979788184</y>
9214                     </vector>
9215                   </point>
9216                   <width>
9217                     <real value="1.0000000000"/>
9218                   </width>
9219                   <origin>
9220                     <real value="0.5000000000"/>
9221                   </origin>
9222                   <split>
9223                     <bool value="false"/>
9224                   </split>
9225                   <t1>
9226                     <radial_composite type="vector">
9227                       <radius>
9228                         <real value="2.1048794905"/>
9229                       </radius>
9230                       <theta>
9231                         <angle value="-1.218875"/>
9232                       </theta>
9233                     </radial_composite>
9234                   </t1>
9235                   <t2>
9236                     <radial_composite type="vector">
9237                       <radius>
9238                         <real value="2.1048794905"/>
9239                       </radius>
9240                       <theta>
9241                         <angle value="-1.218875"/>
9242                       </theta>
9243                     </radial_composite>
9244                   </t2>
9245                 </composite>
9246               </entry>
9247               <entry>
9248                 <composite type="bline_point">
9249                   <point>
9250                     <vector>
9251                       <x>3.2968983650</x>
9252                       <y>-0.5144068003</y>
9253                     </vector>
9254                   </point>
9255                   <width>
9256                     <real value="1.0000000000"/>
9257                   </width>
9258                   <origin>
9259                     <real value="0.5000000000"/>
9260                   </origin>
9261                   <split>
9262                     <bool value="false"/>
9263                   </split>
9264                   <t1>
9265                     <radial_composite type="vector">
9266                       <radius>
9267                         <real value="1.7960115352"/>
9268                       </radius>
9269                       <theta>
9270                         <angle value="175.710846"/>
9271                       </theta>
9272                     </radial_composite>
9273                   </t1>
9274                   <t2>
9275                     <radial_composite type="vector">
9276                       <radius>
9277                         <real value="1.7960115352"/>
9278                       </radius>
9279                       <theta>
9280                         <angle value="175.710846"/>
9281                       </theta>
9282                     </radial_composite>
9283                   </t2>
9284                 </composite>
9285               </entry>
9286               <entry>
9287                 <composite type="bline_point">
9288                   <point>
9289                     <vector>
9290                       <x>2.5058815479</x>
9291                       <y>-0.3800831735</y>
9292                     </vector>
9293                   </point>
9294                   <width>
9295                     <real value="1.0000000000"/>
9296                   </width>
9297                   <origin>
9298                     <real value="0.5000000000"/>
9299                   </origin>
9300                   <split>
9301                     <bool value="false"/>
9302                   </split>
9303                   <t1>
9304                     <radial_composite type="vector">
9305                       <radius>
9306                         <real value="0.9349197715"/>
9307                       </radius>
9308                       <theta>
9309                         <angle value="16.699245"/>
9310                       </theta>
9311                     </radial_composite>
9312                   </t1>
9313                   <t2>
9314                     <radial_composite type="vector">
9315                       <radius>
9316                         <real value="0.9349197715"/>
9317                       </radius>
9318                       <theta>
9319                         <angle value="16.699245"/>
9320                       </theta>
9321                     </radial_composite>
9322                   </t2>
9323                 </composite>
9324               </entry>
9325             </bline>
9326           </param>
9327         </layer>
9328         <layer type="region" active="true" version="0.1" desc="NewBLine264 Region">
9329           <param name="z_depth">
9330             <real value="0.0000000000"/>
9331           </param>
9332           <param name="amount">
9333             <real value="1.0000000000"/>
9334           </param>
9335           <param name="blend_method">
9336             <integer value="0"/>
9337           </param>
9338           <param name="color">
9339             <color>
9340               <r>0.258842</r>
9341               <g>0.258824</g>
9342               <b>0.258824</b>
9343               <a>0.404624</a>
9344             </color>
9345           </param>
9346           <param name="origin">
9347             <vector>
9348               <x>0.0000000000</x>
9349               <y>0.0000000000</y>
9350             </vector>
9351           </param>
9352           <param name="invert">
9353             <bool value="false"/>
9354           </param>
9355           <param name="antialias">
9356             <bool value="true"/>
9357           </param>
9358           <param name="feather">
9359             <real value="0.1101453632"/>
9360           </param>
9361           <param name="blurtype">
9362             <integer value="1"/>
9363           </param>
9364           <param name="winding_style">
9365             <integer value="0"/>
9366           </param>
9367           <param name="bline">
9368             <bline type="bline_point" loop="true">
9369               <entry>
9370                 <composite type="bline_point">
9371                   <point>
9372                     <vector>
9373                       <x>0.4956541061</x>
9374                       <y>1.5816850662</y>
9375                     </vector>
9376                   </point>
9377                   <width>
9378                     <real value="1.0000000000"/>
9379                   </width>
9380                   <origin>
9381                     <real value="0.5000000000"/>
9382                   </origin>
9383                   <split>
9384                     <bool value="false"/>
9385                   </split>
9386                   <t1>
9387                     <radial_composite type="vector">
9388                       <radius>
9389                         <real value="0.0000000000"/>
9390                       </radius>
9391                       <theta>
9392                         <angle value="0.000000"/>
9393                       </theta>
9394                     </radial_composite>
9395                   </t1>
9396                   <t2>
9397                     <radial_composite type="vector">
9398                       <radius>
9399                         <real value="0.0000000000"/>
9400                       </radius>
9401                       <theta>
9402                         <angle value="0.000000"/>
9403                       </theta>
9404                     </radial_composite>
9405                   </t2>
9406                 </composite>
9407               </entry>
9408               <entry>
9409                 <composite type="bline_point">
9410                   <point>
9411                     <vector>
9412                       <x>-0.1835756004</x>
9413                       <y>1.6918303967</y>
9414                     </vector>
9415                   </point>
9416                   <width>
9417                     <real value="1.0000000000"/>
9418                   </width>
9419                   <origin>
9420                     <real value="0.5000000000"/>
9421                   </origin>
9422                   <split>
9423                     <bool value="false"/>
9424                   </split>
9425                   <t1>
9426                     <radial_composite type="vector">
9427                       <radius>
9428                         <real value="0.9378539459"/>
9429                       </radius>
9430                       <theta>
9431                         <angle value="-176.633545"/>
9432                       </theta>
9433                     </radial_composite>
9434                   </t1>
9435                   <t2>
9436                     <radial_composite type="vector">
9437                       <radius>
9438                         <real value="0.9378539459"/>
9439                       </radius>
9440                       <theta>
9441                         <angle value="-176.633545"/>
9442                       </theta>
9443                     </radial_composite>
9444                   </t2>
9445                 </composite>
9446               </entry>
9447               <entry>
9448                 <composite type="bline_point">
9449                   <point>
9450                     <vector>
9451                       <x>-1.0830960274</x>
9452                       <y>1.7652606964</y>
9453                     </vector>
9454                   </point>
9455                   <width>
9456                     <real value="1.0000000000"/>
9457                   </width>
9458                   <origin>
9459                     <real value="0.5000000000"/>
9460                   </origin>
9461                   <split>
9462                     <bool value="false"/>
9463                   </split>
9464                   <t1>
9465                     <radial_composite type="vector">
9466                       <radius>
9467                         <real value="0.5670079442"/>
9468                       </radius>
9469                       <theta>
9470                         <angle value="29.054607"/>
9471                       </theta>
9472                     </radial_composite>
9473                   </t1>
9474                   <t2>
9475                     <radial_composite type="vector">
9476                       <radius>
9477                         <real value="0.5670079442"/>
9478                       </radius>
9479                       <theta>
9480                         <angle value="29.054607"/>
9481                       </theta>
9482                     </radial_composite>
9483                   </t2>
9484                 </composite>
9485               </entry>
9486               <entry>
9487                 <composite type="bline_point">
9488                   <point>
9489                     <vector>
9490                       <x>-1.4318896532</x>
9491                       <y>2.1140542030</y>
9492                     </vector>
9493                   </point>
9494                   <width>
9495                     <real value="1.0000000000"/>
9496                   </width>
9497                   <origin>
9498                     <real value="0.5000000000"/>
9499                   </origin>
9500                   <split>
9501                     <bool value="false"/>
9502                   </split>
9503                   <t1>
9504                     <radial_composite type="vector">
9505                       <radius>
9506                         <real value="1.3768170000"/>
9507                       </radius>
9508                       <theta>
9509                         <angle value="180.000000"/>
9510                       </theta>
9511                     </radial_composite>
9512                   </t1>
9513                   <t2>
9514                     <radial_composite type="vector">
9515                       <radius>
9516                         <real value="1.3768170000"/>
9517                       </radius>
9518                       <theta>
9519                         <angle value="180.000000"/>
9520                       </theta>
9521                     </radial_composite>
9522                   </t2>
9523                 </composite>
9524               </entry>
9525               <entry>
9526                 <composite type="bline_point">
9527                   <point>
9528                     <vector>
9529                       <x>-2.1111195087</x>
9530                       <y>2.5362782478</y>
9531                     </vector>
9532                   </point>
9533                   <width>
9534                     <real value="1.0000000000"/>
9535                   </width>
9536                   <origin>
9537                     <real value="0.5000000000"/>
9538                   </origin>
9539                   <split>
9540                     <bool value="false"/>
9541                   </split>
9542                   <t1>
9543                     <radial_composite type="vector">
9544                       <radius>
9545                         <real value="2.3005619191"/>
9546                       </radius>
9547                       <theta>
9548                         <angle value="11.040940"/>
9549                       </theta>
9550                     </radial_composite>
9551                   </t1>
9552                   <t2>
9553                     <radial_composite type="vector">
9554                       <radius>
9555                         <real value="2.3005619191"/>
9556                       </radius>
9557                       <theta>
9558                         <angle value="11.040940"/>
9559                       </theta>
9560                     </radial_composite>
9561                   </t2>
9562                 </composite>
9563               </entry>
9564               <entry>
9565                 <composite type="bline_point">
9566                   <point>
9567                     <vector>
9568                       <x>-1.7623257637</x>
9569                       <y>3.1043841839</y>
9570                     </vector>
9571                   </point>
9572                   <width>
9573                     <real value="1.0000000000"/>
9574                   </width>
9575                   <origin>
9576                     <real value="0.5775951147"/>
9577                   </origin>
9578                   <split>
9579                     <bool value="false"/>
9580                   </split>
9581                   <t1>
9582                     <radial_composite type="vector">
9583                       <radius>
9584                         <real value="0.8434699166"/>
9585                       </radius>
9586                       <theta>
9587                         <angle value="5.347710"/>
9588                       </theta>
9589                     </radial_composite>
9590                   </t1>
9591                   <t2>
9592                     <radial_composite type="vector">
9593                       <radius>
9594                         <real value="0.8434699166"/>
9595                       </radius>
9596                       <theta>
9597                         <angle value="5.347710"/>
9598                       </theta>
9599                     </radial_composite>
9600                   </t2>
9601                 </composite>
9602               </entry>
9603               <entry>
9604                 <composite type="bline_point">
9605                   <point>
9606                     <vector>
9607                       <x>-2.0376892090</x>
9608                       <y>3.5816807747</y>
9609                     </vector>
9610                   </point>
9611                   <width>
9612                     <real value="1.0000000000"/>
9613                   </width>
9614                   <origin>
9615                     <real value="0.4803603590"/>
9616                   </origin>
9617                   <split>
9618                     <bool value="false"/>
9619                   </split>
9620                   <t1>
9621                     <radial_composite type="vector">
9622                       <radius>
9623                         <real value="0.5326085713"/>
9624                       </radius>
9625                       <theta>
9626                         <angle value="35.967537"/>
9627                       </theta>
9628                     </radial_composite>
9629                   </t1>
9630                   <t2>
9631                     <radial_composite type="vector">
9632                       <radius>
9633                         <real value="0.5326085713"/>
9634                       </radius>
9635                       <theta>
9636                         <angle value="35.967537"/>
9637                       </theta>
9638                     </radial_composite>
9639                   </t2>
9640                 </composite>
9641               </entry>
9642               <entry>
9643                 <composite type="bline_point">
9644                   <point>
9645                     <vector>
9646                       <x>-0.8811628819</x>
9647                       <y>3.5082504749</y>
9648                     </vector>
9649                   </point>
9650                   <width>
9651                     <real value="1.0000000000"/>
9652                   </width>
9653                   <origin>
9654                     <real value="0.5549704432"/>
9655                   </origin>
9656                   <split>
9657                     <bool value="false"/>
9658                   </split>
9659                   <t1>
9660                     <radial_composite type="vector">
9661                       <radius>
9662                         <real value="0.8889980658"/>
9663                       </radius>
9664                       <theta>
9665                         <angle value="-15.644072"/>
9666                       </theta>
9667                     </radial_composite>
9668                   </t1>
9669                   <t2>
9670                     <radial_composite type="vector">
9671                       <radius>
9672                         <real value="0.8889980658"/>
9673                       </radius>
9674                       <theta>
9675                         <angle value="-15.644072"/>
9676                       </theta>
9677                     </radial_composite>
9678                   </t2>
9679                 </composite>
9680               </entry>
9681               <entry>
9682                 <composite type="bline_point">
9683                   <point>
9684                     <vector>
9685                       <x>-0.1652180403</x>
9686                       <y>2.7565689087</y>
9687                     </vector>
9688                   </point>
9689                   <width>
9690                     <real value="1.0000000000"/>
9691                   </width>
9692                   <origin>
9693                     <real value="0.5000000000"/>
9694                   </origin>
9695                   <split>
9696                     <bool value="false"/>
9697                   </split>
9698                   <t1>
9699                     <radial_composite type="vector">
9700                       <radius>
9701                         <real value="1.0463809200"/>
9702                       </radius>
9703                       <theta>
9704                         <angle value="0.000000"/>
9705                       </theta>
9706                     </radial_composite>
9707                   </t1>
9708                   <t2>
9709                     <radial_composite type="vector">
9710                       <radius>
9711                         <real value="1.0463809200"/>
9712                       </radius>
9713                       <theta>
9714                         <angle value="0.000000"/>
9715                       </theta>
9716                     </radial_composite>
9717                   </t2>
9718                 </composite>
9719               </entry>
9720               <entry>
9721                 <composite type="bline_point">
9722                   <point>
9723                     <vector>
9724                       <x>-0.3671512008</x>
9725                       <y>3.8476984501</y>
9726                     </vector>
9727                   </point>
9728                   <width>
9729                     <real value="1.0000000000"/>
9730                   </width>
9731                   <origin>
9732                     <real value="0.4973786175"/>
9733                   </origin>
9734                   <split>
9735                     <bool value="false"/>
9736                   </split>
9737                   <t1>
9738                     <radial_composite type="vector">
9739                       <radius>
9740                         <real value="0.8018703246"/>
9741                       </radius>
9742                       <theta>
9743                         <angle value="-15.945395"/>
9744                       </theta>
9745                     </radial_composite>
9746                   </t1>
9747                   <t2>
9748                     <radial_composite type="vector">
9749                       <radius>
9750                         <real value="0.8018703246"/>
9751                       </radius>
9752                       <theta>
9753                         <angle value="-15.945395"/>
9754                       </theta>
9755                     </radial_composite>
9756                   </t2>
9757                 </composite>
9758               </entry>
9759               <entry>
9760                 <composite type="bline_point">
9761                   <point>
9762                     <vector>
9763                       <x>0.8260902166</x>
9764                       <y>3.8660559654</y>
9765                     </vector>
9766                   </point>
9767                   <width>
9768                     <real value="1.0000000000"/>
9769                   </width>
9770                   <origin>
9771                     <real value="0.4459334314"/>
9772                   </origin>
9773                   <split>
9774                     <bool value="false"/>
9775                   </split>
9776                   <t1>
9777                     <radial_composite type="vector">
9778                       <radius>
9779                         <real value="0.6213592600"/>
9780                       </radius>
9781                       <theta>
9782                         <angle value="12.849304"/>
9783                       </theta>
9784                     </radial_composite>
9785                   </t1>
9786                   <t2>
9787                     <radial_composite type="vector">
9788                       <radius>
9789                         <real value="0.6213592600"/>
9790                       </radius>
9791                       <theta>
9792                         <angle value="12.849304"/>
9793                       </theta>
9794                     </radial_composite>
9795                   </t2>
9796                 </composite>
9797               </entry>
9798               <entry>
9799                 <composite type="bline_point">
9800                   <point>
9801                     <vector>
9802                       <x>0.9054341316</x>
9803                       <y>2.8301301003</y>
9804                     </vector>
9805                   </point>
9806                   <width>
9807                     <real value="1.0000000000"/>
9808                   </width>
9809                   <origin>
9810                     <real value="0.5631622076"/>
9811                   </origin>
9812                   <split>
9813                     <bool value="false"/>
9814                   </split>
9815                   <t1>
9816                     <radial_composite type="vector">
9817                       <radius>
9818                         <real value="1.0146874815"/>
9819                       </radius>
9820                       <theta>
9821                         <angle value="-186.042801"/>
9822                       </theta>
9823                     </radial_composite>
9824                   </t1>
9825                   <t2>
9826                     <radial_composite type="vector">
9827                       <radius>
9828                         <real value="1.0146874815"/>
9829                       </radius>
9830                       <theta>
9831                         <angle value="-186.042801"/>
9832                       </theta>
9833                     </radial_composite>
9834                   </t2>
9835                 </composite>
9836               </entry>
9837               <entry>
9838                 <composite type="bline_point">
9839                   <point>
9840                     <vector>
9841                       <x>0.6975872517</x>
9842                       <y>2.3527026176</y>
9843                     </vector>
9844                   </point>
9845                   <width>
9846                     <real value="1.0000000000"/>
9847                   </width>
9848                   <origin>
9849                     <real value="0.5000000000"/>
9850                   </origin>
9851                   <split>
9852                     <bool value="false"/>
9853                   </split>
9854                   <t1>
9855                     <radial_composite type="vector">
9856                       <radius>
9857                         <real value="0.8260902000"/>
9858                       </radius>
9859                       <theta>
9860                         <angle value="180.000000"/>
9861                       </theta>
9862                     </radial_composite>
9863                   </t1>
9864                   <t2>
9865                     <radial_composite type="vector">
9866                       <radius>
9867                         <real value="0.8260902000"/>
9868                       </radius>
9869                       <theta>
9870                         <angle value="180.000000"/>
9871                       </theta>
9872                     </radial_composite>
9873                   </t2>
9874                 </composite>
9875               </entry>
9876               <entry>
9877                 <composite type="bline_point">
9878                   <point>
9879                     <vector>
9880                       <x>-0.0367151201</x>
9881                       <y>2.1691269875</y>
9882                     </vector>
9883                   </point>
9884                   <width>
9885                     <real value="1.0000000000"/>
9886                   </width>
9887                   <origin>
9888                     <real value="0.5000000000"/>
9889                   </origin>
9890                   <split>
9891                     <bool value="false"/>
9892                   </split>
9893                   <t1>
9894                     <radial_composite type="vector">
9895                       <radius>
9896                         <real value="0.3971347432"/>
9897                       </radius>
9898                       <theta>
9899                         <angle value="-123.690063"/>
9900                       </theta>
9901                     </radial_composite>
9902                   </t1>
9903                   <t2>
9904                     <radial_composite type="vector">
9905                       <radius>
9906                         <real value="0.3971347432"/>
9907                       </radius>
9908                       <theta>
9909                         <angle value="-123.690063"/>
9910                       </theta>
9911                     </radial_composite>
9912                   </t2>
9913                 </composite>
9914               </entry>
9915               <entry>
9916                 <composite type="bline_point">
9917                   <point>
9918                     <vector>
9919                       <x>1.0647385120</x>
9920                       <y>1.8754060268</y>
9921                     </vector>
9922                   </point>
9923                   <width>
9924                     <real value="1.0000000000"/>
9925                   </width>
9926                   <origin>
9927                     <real value="0.5000000000"/>
9928                   </origin>
9929                   <split>
9930                     <bool value="false"/>
9931                   </split>
9932                   <t1>
9933                     <radial_composite type="vector">
9934                       <radius>
9935                         <real value="0.7885207777"/>
9936                       </radius>
9937                       <theta>
9938                         <angle value="-167.905243"/>
9939                       </theta>
9940                     </radial_composite>
9941                   </t1>
9942                   <t2>
9943                     <radial_composite type="vector">
9944                       <radius>
9945                         <real value="0.7885207777"/>
9946                       </radius>
9947                       <theta>
9948                         <angle value="-167.905243"/>
9949                       </theta>
9950                     </radial_composite>
9951                   </t2>
9952                 </composite>
9953               </entry>
9954             </bline>
9955           </param>
9956         </layer>
9957         <layer type="region" active="true" version="0.1" desc="NewBLine010 R&#xE9;gion">
9958           <param name="z_depth">
9959             <real value="0.0000000000"/>
9960           </param>
9961           <param name="amount">
9962             <real value="1.0000000000"/>
9963           </param>
9964           <param name="blend_method">
9965             <integer value="0"/>
9966           </param>
9967           <param name="color">
9968             <color>
9969               <r>0.258824</r>
9970               <g>0.258824</g>
9971               <b>0.258824</b>
9972               <a>0.400000</a>
9973             </color>
9974           </param>
9975           <param name="origin">
9976             <vector>
9977               <x>0.0000000000</x>
9978               <y>0.0000000000</y>
9979             </vector>
9980           </param>
9981           <param name="invert">
9982             <bool value="false"/>
9983           </param>
9984           <param name="antialias">
9985             <bool value="true"/>
9986           </param>
9987           <param name="feather">
9988             <real value="0.1835756054"/>
9989           </param>
9990           <param name="blurtype">
9991             <integer value="1"/>
9992           </param>
9993           <param name="winding_style">
9994             <integer value="0"/>
9995           </param>
9996           <param name="bline">
9997             <bline type="bline_point" loop="true">
9998               <entry>
9999                 <composite type="bline_point">
10000                   <point>
10001                     <vector>
10002                       <x>1.1029460430</x>
10003                       <y>-0.8129037023</y>
10004                     </vector>
10005                   </point>
10006                   <width>
10007                     <real value="1.0000000000"/>
10008                   </width>
10009                   <origin>
10010                     <real value="0.5000000000"/>
10011                   </origin>
10012                   <split>
10013                     <bool value="false"/>
10014                   </split>
10015                   <t1>
10016                     <radial_composite type="vector">
10017                       <radius>
10018                         <real value="0.9860568829"/>
10019                       </radius>
10020                       <theta>
10021                         <angle value="177.397430"/>
10022                       </theta>
10023                     </radial_composite>
10024                   </t1>
10025                   <t2>
10026                     <radial_composite type="vector">
10027                       <radius>
10028                         <real value="0.9860568829"/>
10029                       </radius>
10030                       <theta>
10031                         <angle value="177.397430"/>
10032                       </theta>
10033                     </radial_composite>
10034                   </t2>
10035                 </composite>
10036               </entry>
10037               <entry>
10038                 <composite type="bline_point">
10039                   <point>
10040                     <vector>
10041                       <x>0.5059522390</x>
10042                       <y>-0.6935049295</y>
10043                     </vector>
10044                   </point>
10045                   <width>
10046                     <real value="1.0000000000"/>
10047                   </width>
10048                   <origin>
10049                     <real value="0.5000000000"/>
10050                   </origin>
10051                   <split>
10052                     <bool value="false"/>
10053                   </split>
10054                   <t1>
10055                     <radial_composite type="vector">
10056                       <radius>
10057                         <real value="0.5663580672"/>
10058                       </radius>
10059                       <theta>
10060                         <angle value="18.434948"/>
10061                       </theta>
10062                     </radial_composite>
10063                   </t1>
10064                   <t2>
10065                     <radial_composite type="vector">
10066                       <radius>
10067                         <real value="0.5663580672"/>
10068                       </radius>
10069                       <theta>
10070                         <angle value="18.434948"/>
10071                       </theta>
10072                     </radial_composite>
10073                   </t2>
10074                 </composite>
10075               </entry>
10076               <entry>
10077                 <composite type="bline_point">
10078                   <point>
10079                     <vector>
10080                       <x>0.1626808196</x>
10081                       <y>-0.6039558649</y>
10082                     </vector>
10083                   </point>
10084                   <width>
10085                     <real value="1.0000000000"/>
10086                   </width>
10087                   <origin>
10088                     <real value="0.5000000000"/>
10089                   </origin>
10090                   <split>
10091                     <bool value="false"/>
10092                   </split>
10093                   <t1>
10094                     <radial_composite type="vector">
10095                       <radius>
10096                         <real value="1.4768811494"/>
10097                       </radius>
10098                       <theta>
10099                         <angle value="-165.963745"/>
10100                       </theta>
10101                     </radial_composite>
10102                   </t1>
10103                   <t2>
10104                     <radial_composite type="vector">
10105                       <radius>
10106                         <real value="1.4768811494"/>
10107                       </radius>
10108                       <theta>
10109                         <angle value="-165.963745"/>
10110                       </theta>
10111                     </radial_composite>
10112                   </t2>
10113                 </composite>
10114               </entry>
10115               <entry>
10116                 <composite type="bline_point">
10117                   <point>
10118                     <vector>
10119                       <x>-0.2402900159</x>
10120                       <y>-1.4546720982</y>
10121                     </vector>
10122                   </point>
10123                   <width>
10124                     <real value="1.0000000000"/>
10125                   </width>
10126                   <origin>
10127                     <real value="0.5000000000"/>
10128                   </origin>
10129                   <split>
10130                     <bool value="false"/>
10131                   </split>
10132                   <t1>
10133                     <radial_composite type="vector">
10134                       <radius>
10135                         <real value="1.7467808650"/>
10136                       </radius>
10137                       <theta>
10138                         <angle value="-1.468801"/>
10139                       </theta>
10140                     </radial_composite>
10141                   </t1>
10142                   <t2>
10143                     <radial_composite type="vector">
10144                       <radius>
10145                         <real value="1.7467808650"/>
10146                       </radius>
10147                       <theta>
10148                         <angle value="-1.468801"/>
10149                       </theta>
10150                     </radial_composite>
10151                   </t2>
10152                 </composite>
10153               </entry>
10154               <entry>
10155                 <composite type="bline_point">
10156                   <point>
10157                     <vector>
10158                       <x>0.6253510118</x>
10159                       <y>-1.2904987335</y>
10160                     </vector>
10161                   </point>
10162                   <width>
10163                     <real value="1.0000000000"/>
10164                   </width>
10165                   <origin>
10166                     <real value="0.5000000000"/>
10167                   </origin>
10168                   <split>
10169                     <bool value="false"/>
10170                   </split>
10171                   <t1>
10172                     <radial_composite type="vector">
10173                       <radius>
10174                         <real value="0.6236371305"/>
10175                       </radius>
10176                       <theta>
10177                         <angle value="21.037510"/>
10178                       </theta>
10179                     </radial_composite>
10180                   </t1>
10181                   <t2>
10182                     <radial_composite type="vector">
10183                       <radius>
10184                         <real value="0.6236371305"/>
10185                       </radius>
10186                       <theta>
10187                         <angle value="21.037510"/>
10188                       </theta>
10189                     </radial_composite>
10190                   </t2>
10191                 </composite>
10192               </entry>
10193               <entry>
10194                 <composite type="bline_point">
10195                   <point>
10196                     <vector>
10197                       <x>0.3567038178</x>
10198                       <y>-1.0964757204</y>
10199                     </vector>
10200                   </point>
10201                   <width>
10202                     <real value="1.0000000000"/>
10203                   </width>
10204                   <origin>
10205                     <real value="0.5000000000"/>
10206                   </origin>
10207                   <split>
10208                     <bool value="false"/>
10209                   </split>
10210                   <t1>
10211                     <radial_composite type="vector">
10212                       <radius>
10213                         <real value="0.6731088787"/>
10214                       </radius>
10215                       <theta>
10216                         <angle value="176.185944"/>
10217                       </theta>
10218                     </radial_composite>
10219                   </t1>
10220                   <t2>
10221                     <radial_composite type="vector">
10222                       <radius>
10223                         <real value="0.6731088787"/>
10224                       </radius>
10225                       <theta>
10226                         <angle value="176.185944"/>
10227                       </theta>
10228                     </radial_composite>
10229                   </t2>
10230                 </composite>
10231               </entry>
10232             </bline>
10233           </param>
10234         </layer>
10235         <layer type="noise" active="true" version="0.0">
10236           <param name="z_depth">
10237             <real value="0.0000000000"/>
10238           </param>
10239           <param name="amount">
10240             <real value="1.0000000000"/>
10241           </param>
10242           <param name="blend_method">
10243             <integer value="13"/>
10244           </param>
10245           <param name="gradient">
10246             <gradient>
10247               <color pos="0.000000">
10248                 <r>0.037520</r>
10249                 <g>0.049735</g>
10250                 <b>0.037520</b>
10251                 <a>1.000000</a>
10252               </color>
10253               <color pos="0.534188">
10254                 <r>0.075115</r>
10255                 <g>0.240715</g>
10256                 <b>0.000000</b>
10257                 <a>1.000000</a>
10258               </color>
10259               <color pos="1.000000">
10260                 <r>0.589708</r>
10261                 <g>0.526023</g>
10262                 <b>0.075676</b>
10263                 <a>1.000000</a>
10264               </color>
10265             </gradient>
10266           </param>
10267           <param name="seed">
10268             <integer value="1270481463"/>
10269           </param>
10270           <param name="size">
10271             <vector>
10272               <x>0.2937209606</x>
10273               <y>0.2937209606</y>
10274             </vector>
10275           </param>
10276           <param name="smooth">
10277             <integer value="2"/>
10278           </param>
10279           <param name="detail">
10280             <integer value="4"/>
10281           </param>
10282           <param name="speed">
10283             <real value="0.0000000000"/>
10284           </param>
10285           <param name="turbulent">
10286             <bool value="false"/>
10287           </param>
10288           <param name="do_alpha">
10289             <bool value="true"/>
10290           </param>
10291           <param name="super_sample">
10292             <bool value="false"/>
10293           </param>
10294         </layer>
10295         <layer type="blur" active="true" version="0.2">
10296           <param name="z_depth">
10297             <real value="0.0000000000"/>
10298           </param>
10299           <param name="amount">
10300             <real value="1.0000000000"/>
10301           </param>
10302           <param name="blend_method">
10303             <integer value="0"/>
10304           </param>
10305           <param name="size">
10306             <vector>
10307               <x>0.0367151201</x>
10308               <y>0.0367151201</y>
10309             </vector>
10310           </param>
10311           <param name="type">
10312             <integer value="1"/>
10313           </param>
10314         </layer>
10315       </canvas>
10316     </param>
10317     <param name="zoom">
10318       <real value="0.0000000000"/>
10319     </param>
10320     <param name="time_offset">
10321       <time value="0s"/>
10322     </param>
10323     <param name="children_lock">
10324       <bool value="false"/>
10325     </param>
10326     <param name="focus">
10327       <vector>
10328         <x>0.0000000000</x>
10329         <y>0.0000000000</y>
10330       </vector>
10331     </param>
10332   </layer>
10333   <layer type="PasteCanvas" active="true" version="0.1" desc="fleur2">
10334     <param name="z_depth">
10335       <real value="0.0000000000"/>
10336     </param>
10337     <param name="amount">
10338       <real value="1.0000000000"/>
10339     </param>
10340     <param name="blend_method">
10341       <integer value="0"/>
10342     </param>
10343     <param name="origin">
10344       <vector>
10345         <x>1.8880599737</x>
10346         <y>-2.0858416557</y>
10347       </vector>
10348     </param>
10349     <param name="canvas">
10350       <canvas end-time="1f">
10351         <layer type="PasteCanvas" active="true" version="0.1" desc="petal4">
10352           <param name="z_depth">
10353             <real value="0.0000000000"/>
10354           </param>
10355           <param name="amount">
10356             <real value="1.0000000000"/>
10357           </param>
10358           <param name="blend_method">
10359             <integer value="0"/>
10360           </param>
10361           <param name="origin">
10362             <vector>
10363               <x>0.0000000000</x>
10364               <y>0.0000000000</y>
10365             </vector>
10366           </param>
10367           <param name="canvas">
10368             <canvas>
10369               <layer type="region" active="true" version="0.1" desc="NewBLine149 Region">
10370                 <param name="z_depth">
10371                   <real value="0.0000000000"/>
10372                 </param>
10373                 <param name="amount">
10374                   <real value="1.0000000000"/>
10375                 </param>
10376                 <param name="blend_method">
10377                   <integer value="0"/>
10378                 </param>
10379                 <param name="color">
10380                   <color>
10381                     <r>0.000000</r>
10382                     <g>0.227451</g>
10383                     <b>0.972549</b>
10384                     <a>1.000000</a>
10385                   </color>
10386                 </param>
10387                 <param name="origin">
10388                   <vector>
10389                     <x>0.0000000000</x>
10390                     <y>0.0000000000</y>
10391                   </vector>
10392                 </param>
10393                 <param name="invert">
10394                   <bool value="false"/>
10395                 </param>
10396                 <param name="antialias">
10397                   <bool value="true"/>
10398                 </param>
10399                 <param name="feather">
10400                   <real value="0.0036715122"/>
10401                 </param>
10402                 <param name="blurtype">
10403                   <integer value="1"/>
10404                 </param>
10405                 <param name="winding_style">
10406                   <integer value="0"/>
10407                 </param>
10408                 <param name="bline">
10409                   <bline type="bline_point" loop="true" guid="2F2D0C4D52B892A3646DD7091E520C57">
10410                     <entry>
10411                       <composite type="bline_point">
10412                         <point>
10413                           <vector>
10414                             <x>-0.3151784539</x>
10415                             <y>-0.0107807806</y>
10416                           </vector>
10417                         </point>
10418                         <width>
10419                           <real value="1.0000000000"/>
10420                         </width>
10421                         <origin>
10422                           <real value="0.5000000000"/>
10423                         </origin>
10424                         <split>
10425                           <bool value="true"/>
10426                         </split>
10427                         <t1>
10428                           <radial_composite type="vector">
10429                             <radius>
10430                               <real value="0.8288793365"/>
10431                             </radius>
10432                             <theta>
10433                               <angle value="-122.607849"/>
10434                             </theta>
10435                           </radial_composite>
10436                         </t1>
10437                         <t2>
10438                           <radial_composite type="vector">
10439                             <radius>
10440                               <real value="0.9803297378"/>
10441                             </radius>
10442                             <theta>
10443                               <angle value="-199.991180"/>
10444                             </theta>
10445                           </radial_composite>
10446                         </t2>
10447                       </composite>
10448                     </entry>
10449                     <entry>
10450                       <composite type="bline_point">
10451                         <point>
10452                           <vector>
10453                             <x>-1.0038006306</x>
10454                             <y>0.6941732168</y>
10455                           </vector>
10456                         </point>
10457                         <width>
10458                           <real value="1.0000000000"/>
10459                         </width>
10460                         <origin>
10461                           <real value="0.5000000000"/>
10462                         </origin>
10463                         <split>
10464                           <bool value="false"/>
10465                         </split>
10466                         <t1>
10467                           <radial_composite type="vector">
10468                             <radius>
10469                               <real value="0.5996085648"/>
10470                             </radius>
10471                             <theta>
10472                               <angle value="117.748199"/>
10473                             </theta>
10474                           </radial_composite>
10475                         </t1>
10476                         <t2>
10477                           <radial_composite type="vector">
10478                             <radius>
10479                               <real value="0.5996085648"/>
10480                             </radius>
10481                             <theta>
10482                               <angle value="117.748199"/>
10483                             </theta>
10484                           </radial_composite>
10485                         </t2>
10486                       </composite>
10487                     </entry>
10488                     <entry>
10489                       <composite type="bline_point">
10490                         <point>
10491                           <vector>
10492                             <x>-1.2308945656</x>
10493                             <y>1.1580195427</y>
10494                           </vector>
10495                         </point>
10496                         <width>
10497                           <real value="1.0000000000"/>
10498                         </width>
10499                         <origin>
10500                           <real value="0.6461756825"/>
10501                         </origin>
10502                         <split>
10503                           <bool value="true"/>
10504                         </split>
10505                         <t1>
10506                           <radial_composite type="vector">
10507                             <radius>
10508                               <real value="0.5967267116"/>
10509                             </radius>
10510                             <theta>
10511                               <angle value="9.210178"/>
10512                             </theta>
10513                           </radial_composite>
10514                         </t1>
10515                         <t2>
10516                           <radial_composite type="vector">
10517                             <radius>
10518                               <real value="0.3859312996"/>
10519                             </radius>
10520                             <theta>
10521                               <angle value="94.928406"/>
10522                             </theta>
10523                           </radial_composite>
10524                         </t2>
10525                       </composite>
10526                     </entry>
10527                     <entry>
10528                       <composite type="bline_point">
10529                         <point>
10530                           <vector>
10531                             <x>-0.9264896512</x>
10532                             <y>1.4812620878</y>
10533                           </vector>
10534                         </point>
10535                         <width>
10536                           <real value="1.0000000000"/>
10537                         </width>
10538                         <origin>
10539                           <real value="0.5000000000"/>
10540                         </origin>
10541                         <split>
10542                           <bool value="true"/>
10543                         </split>
10544                         <t1>
10545                           <radial_composite type="vector">
10546                             <radius>
10547                               <real value="0.3368680252"/>
10548                             </radius>
10549                             <theta>
10550                               <angle value="-16.202230"/>
10551                             </theta>
10552                           </radial_composite>
10553                         </t1>
10554                         <t2>
10555                           <radial_composite type="vector">
10556                             <radius>
10557                               <real value="0.4119152561"/>
10558                             </radius>
10559                             <theta>
10560                               <angle value="49.504837"/>
10561                             </theta>
10562                           </radial_composite>
10563                         </t2>
10564                       </composite>
10565                     </entry>
10566                     <entry>
10567                       <composite type="bline_point">
10568                         <point>
10569                           <vector>
10570                             <x>-0.5395156741</x>
10571                             <y>1.5091694593</y>
10572                           </vector>
10573                         </point>
10574                         <width>
10575                           <real value="1.0000000000"/>
10576                         </width>
10577                         <origin>
10578                           <real value="0.2520565093"/>
10579                         </origin>
10580                         <split>
10581                           <bool value="true"/>
10582                         </split>
10583                         <t1>
10584                           <radial_composite type="vector">
10585                             <radius>
10586                               <real value="0.2167136854"/>
10587                             </radius>
10588                             <theta>
10589                               <angle value="-28.813688"/>
10590                             </theta>
10591                           </radial_composite>
10592                         </t1>
10593                         <t2>
10594                           <radial_composite type="vector">
10595                             <radius>
10596                               <real value="0.6724227635"/>
10597                             </radius>
10598                             <theta>
10599                               <angle value="57.522411"/>
10600                             </theta>
10601                           </radial_composite>
10602                         </t2>
10603                       </composite>
10604                     </entry>
10605                     <entry>
10606                       <composite type="bline_point">
10607                         <point>
10608                           <vector>
10609                             <x>-0.2908136249</x>
10610                             <y>1.0090136528</y>
10611                           </vector>
10612                         </point>
10613                         <width>
10614                           <real value="1.0000000000"/>
10615                         </width>
10616                         <origin>
10617                           <real value="0.5000000000"/>
10618                         </origin>
10619                         <split>
10620                           <bool value="false"/>
10621                         </split>
10622                         <t1>
10623                           <radial_composite type="vector">
10624                             <radius>
10625                               <real value="0.8742459316"/>
10626                             </radius>
10627                             <theta>
10628                               <angle value="-63.444984"/>
10629                             </theta>
10630                           </radial_composite>
10631                         </t1>
10632                         <t2>
10633                           <radial_composite type="vector">
10634                             <radius>
10635                               <real value="0.8742459316"/>
10636                             </radius>
10637                             <theta>
10638                               <angle value="-63.444984"/>
10639                             </theta>
10640                           </radial_composite>
10641                         </t2>
10642                       </composite>
10643                     </entry>
10644                   </bline>
10645                 </param>
10646               </layer>
10647               <layer type="outline" active="true" version="0.2" desc="NewBLine250 Outline">
10648                 <param name="z_depth">
10649                   <real value="0.0000000000"/>
10650                 </param>
10651                 <param name="amount">
10652                   <real value="1.0000000000"/>
10653                 </param>
10654                 <param name="blend_method">
10655                   <integer value="0"/>
10656                 </param>
10657                 <param name="color">
10658                   <color>
10659                     <r>0.000000</r>
10660                     <g>0.132210</g>
10661                     <b>1.000000</b>
10662                     <a>1.000000</a>
10663                   </color>
10664                 </param>
10665                 <param name="origin">
10666                   <vector>
10667                     <x>0.0000000000</x>
10668                     <y>0.0000000000</y>
10669                   </vector>
10670                 </param>
10671                 <param name="invert">
10672                   <bool value="false"/>
10673                 </param>
10674                 <param name="antialias">
10675                   <bool value="true"/>
10676                 </param>
10677                 <param name="feather">
10678                   <real value="0.0000000000"/>
10679                 </param>
10680                 <param name="blurtype">
10681                   <integer value="1"/>
10682                 </param>
10683                 <param name="winding_style">
10684                   <integer value="0"/>
10685                 </param>
10686                 <param name="bline">
10687                   <bline type="bline_point" loop="true" guid="2F2D0C4D52B892A3646DD7091E520C57">
10688                     <entry>
10689                       <composite type="bline_point">
10690                         <point>
10691                           <vector>
10692                             <x>-0.3151784539</x>
10693                             <y>-0.0107807806</y>
10694                           </vector>
10695                         </point>
10696                         <width>
10697                           <real value="1.0000000000"/>
10698                         </width>
10699                         <origin>
10700                           <real value="0.5000000000"/>
10701                         </origin>
10702                         <split>
10703                           <bool value="true"/>
10704                         </split>
10705                         <t1>
10706                           <radial_composite type="vector">
10707                             <radius>
10708                               <real value="0.8288793365"/>
10709                             </radius>
10710                             <theta>
10711                               <angle value="-122.607849"/>
10712                             </theta>
10713                           </radial_composite>
10714                         </t1>
10715                         <t2>
10716                           <radial_composite type="vector">
10717                             <radius>
10718                               <real value="0.9803297378"/>
10719                             </radius>
10720                             <theta>
10721                               <angle value="-199.991180"/>
10722                             </theta>
10723                           </radial_composite>
10724                         </t2>
10725                       </composite>
10726                     </entry>
10727                     <entry>
10728                       <composite type="bline_point">
10729                         <point>
10730                           <vector>
10731                             <x>-1.0038006306</x>
10732                             <y>0.6941732168</y>
10733                           </vector>
10734                         </point>
10735                         <width>
10736                           <real value="1.0000000000"/>
10737                         </width>
10738                         <origin>
10739                           <real value="0.5000000000"/>
10740                         </origin>
10741                         <split>
10742                           <bool value="false"/>
10743                         </split>
10744                         <t1>
10745                           <radial_composite type="vector">
10746                             <radius>
10747                               <real value="0.5996085648"/>
10748                             </radius>
10749                             <theta>
10750                               <angle value="117.748199"/>
10751                             </theta>
10752                           </radial_composite>
10753                         </t1>
10754                         <t2>
10755                           <radial_composite type="vector">
10756                             <radius>
10757                               <real value="0.5996085648"/>
10758                             </radius>
10759                             <theta>
10760                               <angle value="117.748199"/>
10761                             </theta>
10762                           </radial_composite>
10763                         </t2>
10764                       </composite>
10765                     </entry>
10766                     <entry>
10767                       <composite type="bline_point">
10768                         <point>
10769                           <vector>
10770                             <x>-1.2308945656</x>
10771                             <y>1.1580195427</y>
10772                           </vector>
10773                         </point>
10774                         <width>
10775                           <real value="1.0000000000"/>
10776                         </width>
10777                         <origin>
10778                           <real value="0.6461756825"/>
10779                         </origin>
10780                         <split>
10781                           <bool value="true"/>
10782                         </split>
10783                         <t1>
10784                           <radial_composite type="vector">
10785                             <radius>
10786                               <real value="0.5967267116"/>
10787                             </radius>
10788                             <theta>
10789                               <angle value="9.210178"/>
10790                             </theta>
10791                           </radial_composite>
10792                         </t1>
10793                         <t2>
10794                           <radial_composite type="vector">
10795                             <radius>
10796                               <real value="0.3859312996"/>
10797                             </radius>
10798                             <theta>
10799                               <angle value="94.928406"/>
10800                             </theta>
10801                           </radial_composite>
10802                         </t2>
10803                       </composite>
10804                     </entry>
10805                     <entry>
10806                       <composite type="bline_point">
10807                         <point>
10808                           <vector>
10809                             <x>-0.9264896512</x>
10810                             <y>1.4812620878</y>
10811                           </vector>
10812                         </point>
10813                         <width>
10814                           <real value="1.0000000000"/>
10815                         </width>
10816                         <origin>
10817                           <real value="0.5000000000"/>
10818                         </origin>
10819                         <split>
10820                           <bool value="true"/>
10821                         </split>
10822                         <t1>
10823                           <radial_composite type="vector">
10824                             <radius>
10825                               <real value="0.3368680252"/>
10826                             </radius>
10827                             <theta>
10828                               <angle value="-16.202230"/>
10829                             </theta>
10830                           </radial_composite>
10831                         </t1>
10832                         <t2>
10833                           <radial_composite type="vector">
10834                             <radius>
10835                               <real value="0.4119152561"/>
10836                             </radius>
10837                             <theta>
10838                               <angle value="49.504837"/>
10839                             </theta>
10840                           </radial_composite>
10841                         </t2>
10842                       </composite>
10843                     </entry>
10844                     <entry>
10845                       <composite type="bline_point">
10846                         <point>
10847                           <vector>
10848                             <x>-0.5395156741</x>
10849                             <y>1.5091694593</y>
10850                           </vector>
10851                         </point>
10852                         <width>
10853                           <real value="1.0000000000"/>
10854                         </width>
10855                         <origin>
10856                           <real value="0.2520565093"/>
10857                         </origin>
10858                         <split>
10859                           <bool value="true"/>
10860                         </split>
10861                         <t1>
10862                           <radial_composite type="vector">
10863                             <radius>
10864                               <real value="0.2167136854"/>
10865                             </radius>
10866                             <theta>
10867                               <angle value="-28.813688"/>
10868                             </theta>
10869                           </radial_composite>
10870                         </t1>
10871                         <t2>
10872                           <radial_composite type="vector">
10873                             <radius>
10874                               <real value="0.6724227635"/>
10875                             </radius>
10876                             <theta>
10877                               <angle value="57.522411"/>
10878                             </theta>
10879                           </radial_composite>
10880                         </t2>
10881                       </composite>
10882                     </entry>
10883                     <entry>
10884                       <composite type="bline_point">
10885                         <point>
10886                           <vector>
10887                             <x>-0.2908136249</x>
10888                             <y>1.0090136528</y>
10889                           </vector>
10890                         </point>
10891                         <width>
10892                           <real value="1.0000000000"/>
10893                         </width>
10894                         <origin>
10895                           <real value="0.5000000000"/>
10896                         </origin>
10897                         <split>
10898                           <bool value="false"/>
10899                         </split>
10900                         <t1>
10901                           <radial_composite type="vector">
10902                             <radius>
10903                               <real value="0.8742459316"/>
10904                             </radius>
10905                             <theta>
10906                               <angle value="-63.444984"/>
10907                             </theta>
10908                           </radial_composite>
10909                         </t1>
10910                         <t2>
10911                           <radial_composite type="vector">
10912                             <radius>
10913                               <real value="0.8742459316"/>
10914                             </radius>
10915                             <theta>
10916                               <angle value="-63.444984"/>
10917                             </theta>
10918                           </radial_composite>
10919                         </t2>
10920                       </composite>
10921                     </entry>
10922                   </bline>
10923                 </param>
10924                 <param name="width">
10925                   <real value="0.0183575605"/>
10926                 </param>
10927                 <param name="expand">
10928                   <real value="0.0000000000"/>
10929                 </param>
10930                 <param name="sharp_cusps">
10931                   <bool value="true"/>
10932                 </param>
10933                 <param name="round_tip[0]">
10934                   <bool value="true"/>
10935                 </param>
10936                 <param name="round_tip[1]">
10937                   <bool value="true"/>
10938                 </param>
10939                 <param name="loopyness">
10940                   <real value="1.0000000000"/>
10941                 </param>
10942                 <param name="homogeneous_width">
10943                   <bool value="true"/>
10944                 </param>
10945               </layer>
10946               <layer type="PasteCanvas" active="true" version="0.1">
10947                 <param name="z_depth">
10948                   <real value="0.0000000000"/>
10949                 </param>
10950                 <param name="amount">
10951                   <real value="1.0000000000"/>
10952                 </param>
10953                 <param name="blend_method">
10954                   <integer value="13"/>
10955                 </param>
10956                 <param name="origin">
10957                   <vector>
10958                     <x>-0.9817303419</x>
10959                     <y>1.8016158342</y>
10960                   </vector>
10961                 </param>
10962                 <param name="canvas">
10963                   <canvas>
10964                     <layer type="noise" active="true" version="0.0">
10965                       <param name="z_depth">
10966                         <real value="0.0000000000"/>
10967                       </param>
10968                       <param name="amount">
10969                         <real value="1.0000000000"/>
10970                       </param>
10971                       <param name="blend_method">
10972                         <integer value="0"/>
10973                       </param>
10974                       <param name="gradient">
10975                         <gradient>
10976                           <color pos="0.000000">
10977                             <r>0.000000</r>
10978                             <g>0.000000</g>
10979                             <b>0.000000</b>
10980                             <a>0.715385</a>
10981                           </color>
10982                           <color pos="1.000000">
10983                             <r>1.000000</r>
10984                             <g>1.000000</g>
10985                             <b>1.000000</b>
10986                             <a>0.115385</a>
10987                           </color>
10988                         </gradient>
10989                       </param>
10990                       <param name="seed">
10991                         <integer value="1269626015"/>
10992                       </param>
10993                       <param name="size">
10994                         <vector>
10995                           <x>-0.5590255260</x>
10996                           <y>1.1339854002</y>
10997                         </vector>
10998                       </param>
10999                       <param name="smooth">
11000                         <integer value="2"/>
11001                       </param>
11002                       <param name="detail">
11003                         <integer value="4"/>
11004                       </param>
11005                       <param name="speed">
11006                         <real value="0.0000000000"/>
11007                       </param>
11008                       <param name="turbulent">
11009                         <bool value="false"/>
11010                       </param>
11011                       <param name="do_alpha">
11012                         <bool value="false"/>
11013                       </param>
11014                       <param name="super_sample">
11015                         <bool value="false"/>
11016                       </param>
11017                     </layer>
11018                     <layer type="warp" active="true" version="0.1">
11019                       <param name="src_tl">
11020                         <vector>
11021                           <x>-1.9171581268</x>
11022                           <y>1.8653723001</y>
11023                         </vector>
11024                       </param>
11025                       <param name="src_br">
11026                         <vector>
11027                           <x>1.9421290159</x>
11028                           <y>-1.9939146042</y>
11029                         </vector>
11030                       </param>
11031                       <param name="dest_tl">
11032                         <vector>
11033                           <x>-3.5837743282</x>
11034                           <y>0.4572452903</y>
11035                         </vector>
11036                       </param>
11037                       <param name="dest_tr">
11038                         <vector>
11039                           <x>2.4382283688</x>
11040                           <y>1.9357931614</y>
11041                         </vector>
11042                       </param>
11043                       <param name="dest_br">
11044                         <vector>
11045                           <x>1.0058847666</x>
11046                           <y>-2.0070014000</y>
11047                         </vector>
11048                       </param>
11049                       <param name="dest_bl">
11050                         <vector>
11051                           <x>0.7329506874</x>
11052                           <y>-2.1406884193</y>
11053                         </vector>
11054                       </param>
11055                       <param name="clip">
11056                         <bool value="true"/>
11057                       </param>
11058                       <param name="horizon">
11059                         <real value="4.0000000000"/>
11060                       </param>
11061                     </layer>
11062                   </canvas>
11063                 </param>
11064                 <param name="zoom">
11065                   <real value="0.0000000000"/>
11066                 </param>
11067                 <param name="time_offset">
11068                   <time value="0s"/>
11069                 </param>
11070                 <param name="children_lock">
11071                   <bool value="false"/>
11072                 </param>
11073                 <param name="focus">
11074                   <vector>
11075                     <x>0.0000000000</x>
11076                     <y>0.0000000000</y>
11077                   </vector>
11078                 </param>
11079               </layer>
11080             </canvas>
11081           </param>
11082           <param name="zoom">
11083             <real value="0.0000000000"/>
11084           </param>
11085           <param name="time_offset">
11086             <time value="0s"/>
11087           </param>
11088           <param name="children_lock">
11089             <bool value="false"/>
11090           </param>
11091           <param name="focus">
11092             <vector>
11093               <x>0.0000000000</x>
11094               <y>0.0000000000</y>
11095             </vector>
11096           </param>
11097         </layer>
11098         <layer type="rotate" active="true" version="0.1">
11099           <param name="origin">
11100             <vector>
11101               <x>-0.3215160966</x>
11102               <y>-0.2146411836</y>
11103             </vector>
11104           </param>
11105           <param name="amount">
11106             <angle value="-140.367661"/>
11107           </param>
11108         </layer>
11109         <layer type="PasteCanvas" active="true" version="0.1" desc="bouton">
11110           <param name="z_depth">
11111             <real value="0.0000000000"/>
11112           </param>
11113           <param name="amount">
11114             <real value="1.0000000000"/>
11115           </param>
11116           <param name="blend_method">
11117             <integer value="0"/>
11118           </param>
11119           <param name="origin">
11120             <vector>
11121               <x>-0.2394464314</x>
11122               <y>1.8303086758</y>
11123             </vector>
11124           </param>
11125           <param name="canvas">
11126             <canvas>
11127               <layer type="outline" active="true" version="0.2" desc="NewBLine268 Outline">
11128                 <param name="z_depth">
11129                   <real value="0.0000000000"/>
11130                 </param>
11131                 <param name="amount">
11132                   <real value="1.0000000000"/>
11133                 </param>
11134                 <param name="blend_method">
11135                   <integer value="0"/>
11136                 </param>
11137                 <param name="color">
11138                   <color>
11139                     <r>0.000000</r>
11140                     <g>0.023529</g>
11141                     <b>0.000000</b>
11142                     <a>1.000000</a>
11143                   </color>
11144                 </param>
11145                 <param name="origin">
11146                   <vector>
11147                     <x>0.0000000000</x>
11148                     <y>0.0000000000</y>
11149                   </vector>
11150                 </param>
11151                 <param name="invert">
11152                   <bool value="false"/>
11153                 </param>
11154                 <param name="antialias">
11155                   <bool value="true"/>
11156                 </param>
11157                 <param name="feather">
11158                   <real value="0.0000000000"/>
11159                 </param>
11160                 <param name="blurtype">
11161                   <integer value="1"/>
11162                 </param>
11163                 <param name="winding_style">
11164                   <integer value="0"/>
11165                 </param>
11166                 <param name="bline">
11167                   <bline type="bline_point" loop="false">
11168                     <entry>
11169                       <composite type="bline_point">
11170                         <point>
11171                           <vector>
11172                             <x>-0.4646124840</x>
11173                             <y>-2.2270798683</y>
11174                           </vector>
11175                         </point>
11176                         <width>
11177                           <real value="2.1717664015"/>
11178                         </width>
11179                         <origin>
11180                           <real value="0.5000000000"/>
11181                         </origin>
11182                         <split>
11183                           <bool value="false"/>
11184                         </split>
11185                         <t1>
11186                           <radial_composite type="vector">
11187                             <radius>
11188                               <real value="0.0000000000"/>
11189                             </radius>
11190                             <theta>
11191                               <angle value="0.000000"/>
11192                             </theta>
11193                           </radial_composite>
11194                         </t1>
11195                         <t2>
11196                           <radial_composite type="vector">
11197                             <radius>
11198                               <real value="0.0000000000"/>
11199                             </radius>
11200                             <theta>
11201                               <angle value="0.000000"/>
11202                             </theta>
11203                           </radial_composite>
11204                         </t2>
11205                       </composite>
11206                     </entry>
11207                     <entry>
11208                       <composite type="bline_point">
11209                         <point>
11210                           <vector>
11211                             <x>-0.0802125782</x>
11212                             <y>-2.2270798683</y>
11213                           </vector>
11214                         </point>
11215                         <width>
11216                           <real value="4.0575353389"/>
11217                         </width>
11218                         <origin>
11219                           <real value="0.5000000000"/>
11220                         </origin>
11221                         <split>
11222                           <bool value="false"/>
11223                         </split>
11224                         <t1>
11225                           <radial_composite type="vector">
11226                             <radius>
11227                               <real value="0.0000000000"/>
11228                             </radius>
11229                             <theta>
11230                               <angle value="0.000000"/>
11231                             </theta>
11232                           </radial_composite>
11233                         </t1>
11234                         <t2>
11235                           <radial_composite type="vector">
11236                             <radius>
11237                               <real value="0.0000000000"/>
11238                             </radius>
11239                             <theta>
11240                               <angle value="0.000000"/>
11241                             </theta>
11242                           </radial_composite>
11243                         </t2>
11244                       </composite>
11245                     </entry>
11246                     <entry>
11247                       <composite type="bline_point">
11248                         <point>
11249                           <vector>
11250                             <x>0.1193796843</x>
11251                             <y>-2.2640352249</y>
11252                           </vector>
11253                         </point>
11254                         <width>
11255                           <real value="12.7974111410"/>
11256                         </width>
11257                         <origin>
11258                           <real value="0.4076566696"/>
11259                         </origin>
11260                         <split>
11261                           <bool value="false"/>
11262                         </split>
11263                         <t1>
11264                           <radial_composite type="vector">
11265                             <radius>
11266                               <real value="0.1495815632"/>
11267                             </radius>
11268                             <theta>
11269                               <angle value="-34.883923"/>
11270                             </theta>
11271                           </radial_composite>
11272                         </t1>
11273                         <t2>
11274                           <radial_composite type="vector">
11275                             <radius>
11276                               <real value="0.1495815632"/>
11277                             </radius>
11278                             <theta>
11279                               <angle value="-34.883923"/>
11280                             </theta>
11281                           </radial_composite>
11282                         </t2>
11283                       </composite>
11284                     </entry>
11285                     <entry>
11286                       <composite type="bline_point">
11287                         <point>
11288                           <vector>
11289                             <x>0.2413527369</x>
11290                             <y>-2.3194682598</y>
11291                           </vector>
11292                         </point>
11293                         <width>
11294                           <real value="20.0284072291"/>
11295                         </width>
11296                         <origin>
11297                           <real value="0.5000000000"/>
11298                         </origin>
11299                         <split>
11300                           <bool value="false"/>
11301                         </split>
11302                         <t1>
11303                           <radial_composite type="vector">
11304                             <radius>
11305                               <real value="0.0000000000"/>
11306                             </radius>
11307                             <theta>
11308                               <angle value="0.000000"/>
11309                             </theta>
11310                           </radial_composite>
11311                         </t1>
11312                         <t2>
11313                           <radial_composite type="vector">
11314                             <radius>
11315                               <real value="0.0000000000"/>
11316                             </radius>
11317                             <theta>
11318                               <angle value="0.000000"/>
11319                             </theta>
11320                           </radial_composite>
11321                         </t2>
11322                       </composite>
11323                     </entry>
11324                   </bline>
11325                 </param>
11326                 <param name="width">
11327                   <real value="0.0183575605"/>
11328                 </param>
11329                 <param name="expand">
11330                   <real value="0.0000000000"/>
11331                 </param>
11332                 <param name="sharp_cusps">
11333                   <bool value="true"/>
11334                 </param>
11335                 <param name="round_tip[0]">
11336                   <bool value="true"/>
11337                 </param>
11338                 <param name="round_tip[1]">
11339                   <bool value="true"/>
11340                 </param>
11341                 <param name="loopyness">
11342                   <real value="1.0000000000"/>
11343                 </param>
11344                 <param name="homogeneous_width">
11345                   <bool value="true"/>
11346                 </param>
11347               </layer>
11348               <layer type="PasteCanvas" active="true" version="0.1">
11349                 <param name="z_depth">
11350                   <real value="0.0000000000"/>
11351                 </param>
11352                 <param name="amount">
11353                   <real value="1.0000000000"/>
11354                 </param>
11355                 <param name="blend_method">
11356                   <integer value="13"/>
11357                 </param>
11358                 <param name="origin">
11359                   <vector>
11360                     <x>0.0000000000</x>
11361                     <y>0.0000000000</y>
11362                   </vector>
11363                 </param>
11364                 <param name="canvas">
11365                   <canvas>
11366                     <layer type="noise" active="true" version="0.0">
11367                       <param name="z_depth">
11368                         <real value="0.0000000000"/>
11369                       </param>
11370                       <param name="amount">
11371                         <real value="1.0000000000"/>
11372                       </param>
11373                       <param name="blend_method">
11374                         <integer value="0"/>
11375                       </param>
11376                       <param name="gradient">
11377                         <gradient>
11378                           <color pos="0.000000">
11379                             <r>0.000000</r>
11380                             <g>0.019443</g>
11381                             <b>0.000000</b>
11382                             <a>1.000000</a>
11383                           </color>
11384                           <color pos="1.000000">
11385                             <r>0.176328</r>
11386                             <g>0.451060</g>
11387                             <b>0.036607</b>
11388                             <a>0.976923</a>
11389                           </color>
11390                         </gradient>
11391                       </param>
11392                       <param name="seed">
11393                         <integer value="1269701698"/>
11394                       </param>
11395                       <param name="size">
11396                         <vector>
11397                           <x>0.5507268310</x>
11398                           <y>0.5507268310</y>
11399                         </vector>
11400                       </param>
11401                       <param name="smooth">
11402                         <integer value="3"/>
11403                       </param>
11404                       <param name="detail">
11405                         <integer value="4"/>
11406                       </param>
11407                       <param name="speed">
11408                         <real value="0.0000000000"/>
11409                       </param>
11410                       <param name="turbulent">
11411                         <bool value="false"/>
11412                       </param>
11413                       <param name="do_alpha">
11414                         <bool value="true"/>
11415                       </param>
11416                       <param name="super_sample">
11417                         <bool value="false"/>
11418                       </param>
11419                     </layer>
11420                   </canvas>
11421                 </param>
11422                 <param name="zoom">
11423                   <real value="0.0000000000"/>
11424                 </param>
11425                 <param name="time_offset">
11426                   <time value="0s"/>
11427                 </param>
11428                 <param name="children_lock">
11429                   <bool value="false"/>
11430                 </param>
11431                 <param name="focus">
11432                   <vector>
11433                     <x>0.0000000000</x>
11434                     <y>0.0000000000</y>
11435                   </vector>
11436                 </param>
11437               </layer>
11438             </canvas>
11439           </param>
11440           <param name="zoom">
11441             <real value="0.0000000000"/>
11442           </param>
11443           <param name="time_offset">
11444             <time value="0s"/>
11445           </param>
11446           <param name="children_lock">
11447             <bool value="false"/>
11448           </param>
11449           <param name="focus">
11450             <vector>
11451               <x>0.0000000000</x>
11452               <y>0.0000000000</y>
11453             </vector>
11454           </param>
11455         </layer>
11456       </canvas>
11457     </param>
11458     <param name="zoom">
11459       <real value="0.0000000000"/>
11460     </param>
11461     <param name="time_offset">
11462       <time value="0s"/>
11463     </param>
11464     <param name="children_lock">
11465       <bool value="false"/>
11466     </param>
11467     <param name="focus">
11468       <vector>
11469         <x>0.0000000000</x>
11470         <y>0.0000000000</y>
11471       </vector>
11472     </param>
11473   </layer>
11474   <layer type="PasteCanvas" active="true" version="0.1" desc="branches">
11475     <param name="z_depth">
11476       <real value="0.0000000000"/>
11477     </param>
11478     <param name="amount">
11479       <real value="1.0000000000"/>
11480     </param>
11481     <param name="blend_method">
11482       <integer value="0"/>
11483     </param>
11484     <param name="origin">
11485       <vector>
11486         <x>0.0000000000</x>
11487         <y>0.0000000000</y>
11488       </vector>
11489     </param>
11490     <param name="canvas">
11491       <canvas end-time="1f">
11492         <layer type="outline" active="true" version="0.2" desc="NewBLine153 Outline">
11493           <param name="z_depth">
11494             <real value="0.0000000000"/>
11495           </param>
11496           <param name="amount">
11497             <real value="1.0000000000"/>
11498           </param>
11499           <param name="blend_method">
11500             <integer value="0"/>
11501           </param>
11502           <param name="color">
11503             <color>
11504               <r>0.188161</r>
11505               <g>0.125587</g>
11506               <b>0.091190</b>
11507               <a>1.000000</a>
11508             </color>
11509           </param>
11510           <param name="origin">
11511             <vector>
11512               <x>0.0000000000</x>
11513               <y>0.0000000000</y>
11514             </vector>
11515           </param>
11516           <param name="invert">
11517             <bool value="false"/>
11518           </param>
11519           <param name="antialias">
11520             <bool value="true"/>
11521           </param>
11522           <param name="feather">
11523             <real value="0.0091787803"/>
11524           </param>
11525           <param name="blurtype">
11526             <integer value="1"/>
11527           </param>
11528           <param name="winding_style">
11529             <integer value="0"/>
11530           </param>
11531           <param name="bline">
11532             <bline type="bline_point" loop="false">
11533               <entry>
11534                 <composite type="bline_point">
11535                   <point>
11536                     <vector>
11537                       <x>3.3918151855</x>
11538                       <y>-1.5838303566</y>
11539                     </vector>
11540                   </point>
11541                   <width>
11542                     <real value="5.0091573582"/>
11543                   </width>
11544                   <origin>
11545                     <real value="0.5000000000"/>
11546                   </origin>
11547                   <split>
11548                     <bool value="false"/>
11549                   </split>
11550                   <t1>
11551                     <radial_composite type="vector">
11552                       <radius>
11553                         <real value="0.9856380155"/>
11554                       </radius>
11555                       <theta>
11556                         <angle value="149.689972"/>
11557                       </theta>
11558                     </radial_composite>
11559                   </t1>
11560                   <t2>
11561                     <radial_composite type="vector">
11562                       <radius>
11563                         <real value="0.9856380155"/>
11564                       </radius>
11565                       <theta>
11566                         <angle value="149.689972"/>
11567                       </theta>
11568                     </radial_composite>
11569                   </t2>
11570                 </composite>
11571               </entry>
11572               <entry>
11573                 <composite type="bline_point">
11574                   <point>
11575                     <vector>
11576                       <x>2.2695808411</x>
11577                       <y>-1.9351646900</y>
11578                     </vector>
11579                   </point>
11580                   <width>
11581                     <real value="4.5157298970"/>
11582                   </width>
11583                   <origin>
11584                     <real value="0.6103757024"/>
11585                   </origin>
11586                   <split>
11587                     <bool value="false"/>
11588                   </split>
11589                   <t1>
11590                     <radial_composite type="vector">
11591                       <radius>
11592                         <real value="0.9327670177"/>
11593                       </radius>
11594                       <theta>
11595                         <angle value="-153.251617"/>
11596                       </theta>
11597                     </radial_composite>
11598                   </t1>
11599                   <t2>
11600                     <radial_composite type="vector">
11601                       <radius>
11602                         <real value="0.9327670177"/>
11603                       </radius>
11604                       <theta>
11605                         <angle value="-153.251617"/>
11606                       </theta>
11607                     </radial_composite>
11608                   </t2>
11609                 </composite>
11610               </entry>
11611               <entry>
11612                 <composite type="bline_point">
11613                   <point>
11614                     <vector>
11615                       <x>1.6427258253</x>
11616                       <y>-2.2470712662</y>
11617                     </vector>
11618                   </point>
11619                   <width>
11620                     <real value="3.8982143622"/>
11621                   </width>
11622                   <origin>
11623                     <real value="0.5000000000"/>
11624                   </origin>
11625                   <split>
11626                     <bool value="false"/>
11627                   </split>
11628                   <t1>
11629                     <radial_composite type="vector">
11630                       <radius>
11631                         <real value="0.8506496887"/>
11632                       </radius>
11633                       <theta>
11634                         <angle value="-160.006302"/>
11635                       </theta>
11636                     </radial_composite>
11637                   </t1>
11638                   <t2>
11639                     <radial_composite type="vector">
11640                       <radius>
11641                         <real value="0.8506496887"/>
11642                       </radius>
11643                       <theta>
11644                         <angle value="-160.006302"/>
11645                       </theta>
11646                     </radial_composite>
11647                   </t2>
11648                 </composite>
11649               </entry>
11650               <entry>
11651                 <composite type="bline_point">
11652                   <point>
11653                     <vector>
11654                       <x>1.0135282278</x>
11655                       <y>-2.3438827991</y>
11656                     </vector>
11657                   </point>
11658                   <width>
11659                     <real value="3.7148604910"/>
11660                   </width>
11661                   <origin>
11662                     <real value="0.5049825907"/>
11663                   </origin>
11664                   <split>
11665                     <bool value="false"/>
11666                   </split>
11667                   <t1>
11668                     <radial_composite type="vector">
11669                       <radius>
11670                         <real value="0.7502193204"/>
11671                       </radius>
11672                       <theta>
11673                         <angle value="-175.169449"/>
11674                       </theta>
11675                     </radial_composite>
11676                   </t1>
11677                   <t2>
11678                     <radial_composite type="vector">
11679                       <radius>
11680                         <real value="0.7502193204"/>
11681                       </radius>
11682                       <theta>
11683                         <angle value="-175.169449"/>
11684                       </theta>
11685                     </radial_composite>
11686                   </t2>
11687                 </composite>
11688               </entry>
11689               <entry>
11690                 <composite type="bline_point">
11691                   <point>
11692                     <vector>
11693                       <x>0.3130701482</x>
11694                       <y>-2.4096374512</y>
11695                     </vector>
11696                   </point>
11697                   <width>
11698                     <real value="5.8692543121"/>
11699                   </width>
11700                   <origin>
11701                     <real value="0.5398819447"/>
11702                   </origin>
11703                   <split>
11704                     <bool value="false"/>
11705                   </split>
11706                   <t1>
11707                     <radial_composite type="vector">
11708                       <radius>
11709                         <real value="1.1573969132"/>
11710                       </radius>
11711                       <theta>
11712                         <angle value="-171.467499"/>
11713                       </theta>
11714                     </radial_composite>
11715                   </t1>
11716                   <t2>
11717                     <radial_composite type="vector">
11718                       <radius>
11719                         <real value="1.1573969132"/>
11720                       </radius>
11721                       <theta>
11722                         <angle value="-171.467499"/>
11723                       </theta>
11724                     </radial_composite>
11725                   </t2>
11726                 </composite>
11727               </entry>
11728               <entry>
11729                 <composite type="bline_point">
11730                   <point>
11731                     <vector>
11732                       <x>-0.4609086812</x>
11733                       <y>-2.6497530937</y>
11734                     </vector>
11735                   </point>
11736                   <width>
11737                     <real value="5.3995723156"/>
11738                   </width>
11739                   <origin>
11740                     <real value="0.5000000000"/>
11741                   </origin>
11742                   <split>
11743                     <bool value="false"/>
11744                   </split>
11745                   <t1>
11746                     <radial_composite type="vector">
11747                       <radius>
11748                         <real value="0.8668047275"/>
11749                       </radius>
11750                       <theta>
11751                         <angle value="-124.934212"/>
11752                       </theta>
11753                     </radial_composite>
11754                   </t1>
11755                   <t2>
11756                     <radial_composite type="vector">
11757                       <radius>
11758                         <real value="0.8668047275"/>
11759                       </radius>
11760                       <theta>
11761                         <angle value="-124.934212"/>
11762                       </theta>
11763                     </radial_composite>
11764                   </t2>
11765                 </composite>
11766               </entry>
11767               <entry>
11768                 <composite type="bline_point">
11769                   <point>
11770                     <vector>
11771                       <x>-1.1234105825</x>
11772                       <y>-3.0212600231</y>
11773                     </vector>
11774                   </point>
11775                   <width>
11776                     <real value="4.9654958426"/>
11777                   </width>
11778                   <origin>
11779                     <real value="0.4534535110"/>
11780                   </origin>
11781                   <split>
11782                     <bool value="false"/>
11783                   </split>
11784                   <t1>
11785                     <radial_composite type="vector">
11786                       <radius>
11787                         <real value="0.9818767227"/>
11788                       </radius>
11789                       <theta>
11790                         <angle value="-158.002533"/>
11791                       </theta>
11792                     </radial_composite>
11793                   </t1>
11794                   <t2>
11795                     <radial_composite type="vector">
11796                       <radius>
11797                         <real value="0.9818767227"/>
11798                       </radius>
11799                       <theta>
11800                         <angle value="-158.002533"/>
11801                       </theta>
11802                     </radial_composite>
11803                   </t2>
11804                 </composite>
11805               </entry>
11806               <entry>
11807                 <composite type="bline_point">
11808                   <point>
11809                     <vector>
11810                       <x>-1.9736347198</x>
11811                       <y>-3.2893068790</y>
11812                     </vector>
11813                   </point>
11814                   <width>
11815                     <real value="6.9013490419"/>
11816                   </width>
11817                   <origin>
11818                     <real value="0.5000000000"/>
11819                   </origin>
11820                   <split>
11821                     <bool value="false"/>
11822                   </split>
11823                   <t1>
11824                     <radial_composite type="vector">
11825                       <radius>
11826                         <real value="0.4963632103"/>
11827                       </radius>
11828                       <theta>
11829                         <angle value="180.000000"/>
11830                       </theta>
11831                     </radial_composite>
11832                   </t1>
11833                   <t2>
11834                     <radial_composite type="vector">
11835                       <radius>
11836                         <real value="0.4963632103"/>
11837                       </radius>
11838                       <theta>
11839                         <angle value="180.000000"/>
11840                       </theta>
11841                     </radial_composite>
11842                   </t2>
11843                 </composite>
11844               </entry>
11845             </bline>
11846           </param>
11847           <param name="width">
11848             <real value="0.0688408520"/>
11849           </param>
11850           <param name="expand">
11851             <real value="0.0000000000"/>
11852           </param>
11853           <param name="sharp_cusps">
11854             <bool value="true"/>
11855           </param>
11856           <param name="round_tip[0]">
11857             <bool value="true"/>
11858           </param>
11859           <param name="round_tip[1]">
11860             <bool value="true"/>
11861           </param>
11862           <param name="loopyness">
11863             <real value="1.0000000000"/>
11864           </param>
11865           <param name="homogeneous_width">
11866             <bool value="true"/>
11867           </param>
11868         </layer>
11869         <layer type="outline" active="true" version="0.2" desc="NewBLine153 Outline">
11870           <param name="z_depth">
11871             <real value="0.0000000000"/>
11872           </param>
11873           <param name="amount">
11874             <real value="1.0000000000"/>
11875           </param>
11876           <param name="blend_method">
11877             <integer value="13"/>
11878           </param>
11879           <param name="color">
11880             <color>
11881               <r>0.000000</r>
11882               <g>0.000000</g>
11883               <b>0.000000</b>
11884               <a>0.843931</a>
11885             </color>
11886           </param>
11887           <param name="origin">
11888             <vector>
11889               <x>0.0118181715</x>
11890               <y>-0.2099742144</y>
11891             </vector>
11892           </param>
11893           <param name="invert">
11894             <bool value="false"/>
11895           </param>
11896           <param name="antialias">
11897             <bool value="true"/>
11898           </param>
11899           <param name="feather">
11900             <real value="0.0367151211"/>
11901           </param>
11902           <param name="blurtype">
11903             <integer value="1"/>
11904           </param>
11905           <param name="winding_style">
11906             <integer value="0"/>
11907           </param>
11908           <param name="bline">
11909             <bline type="bline_point" loop="false">
11910               <entry>
11911                 <composite type="bline_point">
11912                   <point>
11913                     <vector>
11914                       <x>3.3918151855</x>
11915                       <y>-1.5838303566</y>
11916                     </vector>
11917                   </point>
11918                   <width>
11919                     <real value="5.0091573582"/>
11920                   </width>
11921                   <origin>
11922                     <real value="0.5000000000"/>
11923                   </origin>
11924                   <split>
11925                     <bool value="false"/>
11926                   </split>
11927                   <t1>
11928                     <radial_composite type="vector">
11929                       <radius>
11930                         <real value="0.9856380155"/>
11931                       </radius>
11932                       <theta>
11933                         <angle value="149.689972"/>
11934                       </theta>
11935                     </radial_composite>
11936                   </t1>
11937                   <t2>
11938                     <radial_composite type="vector">
11939                       <radius>
11940                         <real value="0.9856380155"/>
11941                       </radius>
11942                       <theta>
11943                         <angle value="149.689972"/>
11944                       </theta>
11945                     </radial_composite>
11946                   </t2>
11947                 </composite>
11948               </entry>
11949               <entry>
11950                 <composite type="bline_point">
11951                   <point>
11952                     <vector>
11953                       <x>2.3563070297</x>
11954                       <y>-1.7014982700</y>
11955                     </vector>
11956                   </point>
11957                   <width>
11958                     <real value="5.5066132545"/>
11959                   </width>
11960                   <origin>
11961                     <real value="0.5724248886"/>
11962                   </origin>
11963                   <split>
11964                     <bool value="false"/>
11965                   </split>
11966                   <t1>
11967                     <radial_composite type="vector">
11968                       <radius>
11969                         <real value="1.0001487786"/>
11970                       </radius>
11971                       <theta>
11972                         <angle value="-155.948700"/>
11973                       </theta>
11974                     </radial_composite>
11975                   </t1>
11976                   <t2>
11977                     <radial_composite type="vector">
11978                       <radius>
11979                         <real value="1.0001487786"/>
11980                       </radius>
11981                       <theta>
11982                         <angle value="-155.948700"/>
11983                       </theta>
11984                     </radial_composite>
11985                   </t2>
11986                 </composite>
11987               </entry>
11988               <entry>
11989                 <composite type="bline_point">
11990                   <point>
11991                     <vector>
11992                       <x>1.5485744476</x>
11993                       <y>-2.1604373455</y>
11994                     </vector>
11995                   </point>
11996                   <width>
11997                     <real value="5.8781902257"/>
11998                   </width>
11999                   <origin>
12000                     <real value="0.5000000000"/>
12001                   </origin>
12002                   <split>
12003                     <bool value="false"/>
12004                   </split>
12005                   <t1>
12006                     <radial_composite type="vector">
12007                       <radius>
12008                         <real value="1.9355293448"/>
12009                       </radius>
12010                       <theta>
12011                         <angle value="-171.555176"/>
12012                       </theta>
12013                     </radial_composite>
12014                   </t1>
12015                   <t2>
12016                     <radial_composite type="vector">
12017                       <radius>
12018                         <real value="1.9355293448"/>
12019                       </radius>
12020                       <theta>
12021                         <angle value="-171.555176"/>
12022                       </theta>
12023                     </radial_composite>
12024                   </t2>
12025                 </composite>
12026               </entry>
12027               <entry>
12028                 <composite type="bline_point">
12029                   <point>
12030                     <vector>
12031                       <x>0.3920481503</x>
12032                       <y>-2.3072977066</y>
12033                     </vector>
12034                   </point>
12035                   <width>
12036                     <real value="8.1584309847"/>
12037                   </width>
12038                   <origin>
12039                     <real value="0.4909092486"/>
12040                   </origin>
12041                   <split>
12042                     <bool value="false"/>
12043                   </split>
12044                   <t1>
12045                     <radial_composite type="vector">
12046                       <radius>
12047                         <real value="1.2710326178"/>
12048                       </radius>
12049                       <theta>
12050                         <angle value="-172.197952"/>
12051                       </theta>
12052                     </radial_composite>
12053                   </t1>
12054                   <t2>
12055                     <radial_composite type="vector">
12056                       <radius>
12057                         <real value="1.2710326178"/>
12058                       </radius>
12059                       <theta>
12060                         <angle value="-172.197952"/>
12061                       </theta>
12062                     </radial_composite>
12063                   </t2>
12064                 </composite>
12065               </entry>
12066               <entry>
12067                 <composite type="bline_point">
12068                   <point>
12069                     <vector>
12070                       <x>-0.4609086812</x>
12071                       <y>-2.6497530937</y>
12072                     </vector>
12073                   </point>
12074                   <width>
12075                     <real value="6.7963256795"/>
12076                   </width>
12077                   <origin>
12078                     <real value="0.5000000000"/>
12079                   </origin>
12080                   <split>
12081                     <bool value="false"/>
12082                   </split>
12083                   <t1>
12084                     <radial_composite type="vector">
12085                       <radius>
12086                         <real value="0.8668047275"/>
12087                       </radius>
12088                       <theta>
12089                         <angle value="-124.934212"/>
12090                       </theta>
12091                     </radial_composite>
12092                   </t1>
12093                   <t2>
12094                     <radial_composite type="vector">
12095                       <radius>
12096                         <real value="0.8668047275"/>
12097                       </radius>
12098                       <theta>
12099                         <angle value="-124.934212"/>
12100                       </theta>
12101                     </radial_composite>
12102                   </t2>
12103                 </composite>
12104               </entry>
12105               <entry>
12106                 <composite type="bline_point">
12107                   <point>
12108                     <vector>
12109                       <x>-1.1867020130</x>
12110                       <y>-2.8763821125</y>
12111                     </vector>
12112                   </point>
12113                   <width>
12114                     <real value="6.8446702957"/>
12115                   </width>
12116                   <origin>
12117                     <real value="0.4603224099"/>
12118                   </origin>
12119                   <split>
12120                     <bool value="false"/>
12121                   </split>
12122                   <t1>
12123                     <radial_composite type="vector">
12124                       <radius>
12125                         <real value="0.9976268308"/>
12126                       </radius>
12127                       <theta>
12128                         <angle value="-158.133179"/>
12129                       </theta>
12130                     </radial_composite>
12131                   </t1>
12132                   <t2>
12133                     <radial_composite type="vector">
12134                       <radius>
12135                         <real value="0.9976268308"/>
12136                       </radius>
12137                       <theta>
12138                         <angle value="-158.133179"/>
12139                       </theta>
12140                     </radial_composite>
12141                   </t2>
12142                 </composite>
12143               </entry>
12144               <entry>
12145                 <composite type="bline_point">
12146                   <point>
12147                     <vector>
12148                       <x>-1.9736347198</x>
12149                       <y>-3.2893068790</y>
12150                     </vector>
12151                   </point>
12152                   <width>
12153                     <real value="6.9013490419"/>
12154                   </width>
12155                   <origin>
12156                     <real value="0.5000000000"/>
12157                   </origin>
12158                   <split>
12159                     <bool value="false"/>
12160                   </split>
12161                   <t1>
12162                     <radial_composite type="vector">
12163                       <radius>
12164                         <real value="0.4963632103"/>
12165                       </radius>
12166                       <theta>
12167                         <angle value="180.000000"/>
12168                       </theta>
12169                     </radial_composite>
12170                   </t1>
12171                   <t2>
12172                     <radial_composite type="vector">
12173                       <radius>
12174                         <real value="0.4963632103"/>
12175                       </radius>
12176                       <theta>
12177                         <angle value="180.000000"/>
12178                       </theta>
12179                     </radial_composite>
12180                   </t2>
12181                 </composite>
12182               </entry>
12183             </bline>
12184           </param>
12185           <param name="width">
12186             <real value="0.0688408520"/>
12187           </param>
12188           <param name="expand">
12189             <real value="0.0000000000"/>
12190           </param>
12191           <param name="sharp_cusps">
12192             <bool value="true"/>
12193           </param>
12194           <param name="round_tip[0]">
12195             <bool value="true"/>
12196           </param>
12197           <param name="round_tip[1]">
12198             <bool value="true"/>
12199           </param>
12200           <param name="loopyness">
12201             <real value="1.0000000000"/>
12202           </param>
12203           <param name="homogeneous_width">
12204             <bool value="true"/>
12205           </param>
12206         </layer>
12207         <layer type="outline" active="true" version="0.2" desc="NewBLine152 Outline">
12208           <param name="z_depth">
12209             <real value="0.0000000000"/>
12210           </param>
12211           <param name="amount">
12212             <real value="1.0000000000"/>
12213           </param>
12214           <param name="blend_method">
12215             <integer value="0"/>
12216           </param>
12217           <param name="color">
12218             <color>
12219               <r>0.188161</r>
12220               <g>0.125587</g>
12221               <b>0.091190</b>
12222               <a>1.000000</a>
12223             </color>
12224           </param>
12225           <param name="origin">
12226             <vector>
12227               <x>0.0000000000</x>
12228               <y>0.0000000000</y>
12229             </vector>
12230           </param>
12231           <param name="invert">
12232             <bool value="false"/>
12233           </param>
12234           <param name="antialias">
12235             <bool value="true"/>
12236           </param>
12237           <param name="feather">
12238             <real value="0.0000000000"/>
12239           </param>
12240           <param name="blurtype">
12241             <integer value="1"/>
12242           </param>
12243           <param name="winding_style">
12244             <integer value="0"/>
12245           </param>
12246           <param name="bline">
12247             <bline type="bline_point" loop="false">
12248               <entry>
12249                 <composite type="bline_point">
12250                   <point>
12251                     <vector>
12252                       <x>-1.3217443228</x>
12253                       <y>4.0050411224</y>
12254                     </vector>
12255                   </point>
12256                   <width>
12257                     <real value="1.0000000000"/>
12258                   </width>
12259                   <origin>
12260                     <real value="0.5000000000"/>
12261                   </origin>
12262                   <split>
12263                     <bool value="false"/>
12264                   </split>
12265                   <t1>
12266                     <radial_composite type="vector">
12267                       <radius>
12268                         <real value="1.0702652370"/>
12269                       </radius>
12270                       <theta>
12271                         <angle value="87.354477"/>
12272                       </theta>
12273                     </radial_composite>
12274                   </t1>
12275                   <t2>
12276                     <radial_composite type="vector">
12277                       <radius>
12278                         <real value="1.0702652370"/>
12279                       </radius>
12280                       <theta>
12281                         <angle value="87.354477"/>
12282                       </theta>
12283                     </radial_composite>
12284                   </t2>
12285                 </composite>
12286               </entry>
12287               <entry>
12288                 <composite type="bline_point">
12289                   <point>
12290                     <vector>
12291                       <x>-1.6389664412</x>
12292                       <y>3.4433076382</y>
12293                     </vector>
12294                   </point>
12295                   <width>
12296                     <real value="1.3107914925"/>
12297                   </width>
12298                   <origin>
12299                     <real value="0.5097084641"/>
12300                   </origin>
12301                   <split>
12302                     <bool value="false"/>
12303                   </split>
12304                   <t1>
12305                     <radial_composite type="vector">
12306                       <radius>
12307                         <real value="0.5522687713"/>
12308                       </radius>
12309                       <theta>
12310                         <angle value="-140.338211"/>
12311                       </theta>
12312                     </radial_composite>
12313                   </t1>
12314                   <t2>
12315                     <radial_composite type="vector">
12316                       <radius>
12317                         <real value="0.5522687713"/>
12318                       </radius>
12319                       <theta>
12320                         <angle value="-140.338211"/>
12321                       </theta>
12322                     </radial_composite>
12323                   </t2>
12324                 </composite>
12325               </entry>
12326               <entry>
12327                 <composite type="bline_point">
12328                   <point>
12329                     <vector>
12330                       <x>-1.8465998173</x>
12331                       <y>2.9568972588</y>
12332                     </vector>
12333                   </point>
12334                   <width>
12335                     <real value="1.0399215570"/>
12336                   </width>
12337                   <origin>
12338                     <real value="0.4829961658"/>
12339                   </origin>
12340                   <split>
12341                     <bool value="false"/>
12342                   </split>
12343                   <t1>
12344                     <radial_composite type="vector">
12345                       <radius>
12346                         <real value="0.6985786089"/>
12347                       </radius>
12348                       <theta>
12349                         <angle value="-105.179008"/>
12350                       </theta>
12351                     </radial_composite>
12352                   </t1>
12353                   <t2>
12354                     <radial_composite type="vector">
12355                       <radius>
12356                         <real value="0.6985786089"/>
12357                       </radius>
12358                       <theta>
12359                         <angle value="-105.179008"/>
12360                       </theta>
12361                     </radial_composite>
12362                   </t2>
12363                 </composite>
12364               </entry>
12365               <entry>
12366                 <composite type="bline_point">
12367                   <point>
12368                     <vector>
12369                       <x>-1.9499983788</x>
12370                       <y>2.3245534897</y>
12371                     </vector>
12372                   </point>
12373                   <width>
12374                     <real value="1.6097437716"/>
12375                   </width>
12376                   <origin>
12377                     <real value="0.5000000000"/>
12378                   </origin>
12379                   <split>
12380                     <bool value="false"/>
12381                   </split>
12382                   <t1>
12383                     <radial_composite type="vector">
12384                       <radius>
12385                         <real value="0.7470204278"/>
12386                       </radius>
12387                       <theta>
12388                         <angle value="-86.716896"/>
12389                       </theta>
12390                     </radial_composite>
12391                   </t1>
12392                   <t2>
12393                     <radial_composite type="vector">
12394                       <radius>
12395                         <real value="0.7470204278"/>
12396                       </radius>
12397                       <theta>
12398                         <angle value="-86.716896"/>
12399                       </theta>
12400                     </radial_composite>
12401                   </t2>
12402                 </composite>
12403               </entry>
12404               <entry>
12405                 <composite type="bline_point">
12406                   <point>
12407                     <vector>
12408                       <x>-1.9193235636</x>
12409                       <y>1.8762531281</y>
12410                     </vector>
12411                   </point>
12412                   <width>
12413                     <real value="1.3222676878"/>
12414                   </width>
12415                   <origin>
12416                     <real value="0.4712017775"/>
12417                   </origin>
12418                   <split>
12419                     <bool value="false"/>
12420                   </split>
12421                   <t1>
12422                     <radial_composite type="vector">
12423                       <radius>
12424                         <real value="0.4873615879"/>
12425                       </radius>
12426                       <theta>
12427                         <angle value="-83.878853"/>
12428                       </theta>
12429                     </radial_composite>
12430                   </t1>
12431                   <t2>
12432                     <radial_composite type="vector">
12433                       <radius>
12434                         <real value="0.4873615879"/>
12435                       </radius>
12436                       <theta>
12437                         <angle value="-83.878853"/>
12438                       </theta>
12439                     </radial_composite>
12440                   </t2>
12441                 </composite>
12442               </entry>
12443               <entry>
12444                 <composite type="bline_point">
12445                   <point>
12446                     <vector>
12447                       <x>-1.8053823709</x>
12448                       <y>1.4487076998</y>
12449                     </vector>
12450                   </point>
12451                   <width>
12452                     <real value="1.5984737873"/>
12453                   </width>
12454                   <origin>
12455                     <real value="0.3915736079"/>
12456                   </origin>
12457                   <split>
12458                     <bool value="false"/>
12459                   </split>
12460                   <t1>
12461                     <radial_composite type="vector">
12462                       <radius>
12463                         <real value="0.5515261885"/>
12464                       </radius>
12465                       <theta>
12466                         <angle value="-50.681976"/>
12467                       </theta>
12468                     </radial_composite>
12469                   </t1>
12470                   <t2>
12471                     <radial_composite type="vector">
12472                       <radius>
12473                         <real value="0.5515261885"/>
12474                       </radius>
12475                       <theta>
12476                         <angle value="-50.681976"/>
12477                       </theta>
12478                     </radial_composite>
12479                   </t2>
12480                 </composite>
12481               </entry>
12482               <entry>
12483                 <composite type="bline_point">
12484                   <point>
12485                     <vector>
12486                       <x>-1.5245441198</x>
12487                       <y>0.0505846962</y>
12488                     </vector>
12489                   </point>
12490                   <width>
12491                     <real value="1.5809627026"/>
12492                   </width>
12493                   <origin>
12494                     <real value="0.5000000000"/>
12495                   </origin>
12496                   <split>
12497                     <bool value="false"/>
12498                   </split>
12499                   <t1>
12500                     <radial_composite type="vector">
12501                       <radius>
12502                         <real value="0.9948613161"/>
12503                       </radius>
12504                       <theta>
12505                         <angle value="-90.000000"/>
12506                       </theta>
12507                     </radial_composite>
12508                   </t1>
12509                   <t2>
12510                     <radial_composite type="vector">
12511                       <radius>
12512                         <real value="0.9948613161"/>
12513                       </radius>
12514                       <theta>
12515                         <angle value="-90.000000"/>
12516                       </theta>
12517                     </radial_composite>
12518                   </t2>
12519                 </composite>
12520               </entry>
12521               <entry>
12522                 <composite type="bline_point">
12523                   <point>
12524                     <vector>
12525                       <x>-1.7848857641</x>
12526                       <y>-1.6805611849</y>
12527                     </vector>
12528                   </point>
12529                   <width>
12530                     <real value="1.7333482504"/>
12531                   </width>
12532                   <origin>
12533                     <real value="0.4489109218"/>
12534                   </origin>
12535                   <split>
12536                     <bool value="false"/>
12537                   </split>
12538                   <t1>
12539                     <radial_composite type="vector">
12540                       <radius>
12541                         <real value="0.6985015381"/>
12542                       </radius>
12543                       <theta>
12544                         <angle value="-107.297142"/>
12545                       </theta>
12546                     </radial_composite>
12547                   </t1>
12548                   <t2>
12549                     <radial_composite type="vector">
12550                       <radius>
12551                         <real value="0.6985015381"/>
12552                       </radius>
12553                       <theta>
12554                         <angle value="-107.297142"/>
12555                       </theta>
12556                     </radial_composite>
12557                   </t2>
12558                 </composite>
12559               </entry>
12560               <entry>
12561                 <composite type="bline_point">
12562                   <point>
12563                     <vector>
12564                       <x>-1.9430706501</x>
12565                       <y>-2.3845436573</y>
12566                     </vector>
12567                   </point>
12568                   <width>
12569                     <real value="1.2378570391"/>
12570                   </width>
12571                   <origin>
12572                     <real value="0.4796829224"/>
12573                   </origin>
12574                   <split>
12575                     <bool value="false"/>
12576                   </split>
12577                   <t1>
12578                     <radial_composite type="vector">
12579                       <radius>
12580                         <real value="0.8416391901"/>
12581                       </radius>
12582                       <theta>
12583                         <angle value="-85.668610"/>
12584                       </theta>
12585                     </radial_composite>
12586                   </t1>
12587                   <t2>
12588                     <radial_composite type="vector">
12589                       <radius>
12590                         <real value="0.8416391901"/>
12591                       </radius>
12592                       <theta>
12593                         <angle value="-85.668610"/>
12594                       </theta>
12595                     </radial_composite>
12596                   </t2>
12597                 </composite>
12598               </entry>
12599               <entry>
12600                 <composite type="bline_point">
12601                   <point>
12602                     <vector>
12603                       <x>-2.0368754864</x>
12604                       <y>-3.0788323879</y>
12605                     </vector>
12606                   </point>
12607                   <width>
12608                     <real value="1.8466604948"/>
12609                   </width>
12610                   <origin>
12611                     <real value="0.6057184935"/>
12612                   </origin>
12613                   <split>
12614                     <bool value="false"/>
12615                   </split>
12616                   <t1>
12617                     <radial_composite type="vector">
12618                       <radius>
12619                         <real value="0.3444579156"/>
12620                       </radius>
12621                       <theta>
12622                         <angle value="-71.779350"/>
12623                       </theta>
12624                     </radial_composite>
12625                   </t1>
12626                   <t2>
12627                     <radial_composite type="vector">
12628                       <radius>
12629                         <real value="0.3444579156"/>
12630                       </radius>
12631                       <theta>
12632                         <angle value="-71.779350"/>
12633                       </theta>
12634                     </radial_composite>
12635                   </t2>
12636                 </composite>
12637               </entry>
12638               <entry>
12639                 <composite type="bline_point">
12640                   <point>
12641                     <vector>
12642                       <x>-2.1390891075</x>
12643                       <y>-3.7156760693</y>
12644                     </vector>
12645                   </point>
12646                   <width>
12647                     <real value="1.3887551340"/>
12648                   </width>
12649                   <origin>
12650                     <real value="0.5000000000"/>
12651                   </origin>
12652                   <split>
12653                     <bool value="false"/>
12654                   </split>
12655                   <t1>
12656                     <radial_composite type="vector">
12657                       <radius>
12658                         <real value="0.0000000000"/>
12659                       </radius>
12660                       <theta>
12661                         <angle value="0.000000"/>
12662                       </theta>
12663                     </radial_composite>
12664                   </t1>
12665                   <t2>
12666                     <radial_composite type="vector">
12667                       <radius>
12668                         <real value="0.0000000000"/>
12669                       </radius>
12670                       <theta>
12671                         <angle value="0.000000"/>
12672                       </theta>
12673                     </radial_composite>
12674                   </t2>
12675                 </composite>
12676               </entry>
12677             </bline>
12678           </param>
12679           <param name="width">
12680             <real value="0.2707740179"/>
12681           </param>
12682           <param name="expand">
12683             <real value="0.0000000000"/>
12684           </param>
12685           <param name="sharp_cusps">
12686             <bool value="true"/>
12687           </param>
12688           <param name="round_tip[0]">
12689             <bool value="true"/>
12690           </param>
12691           <param name="round_tip[1]">
12692             <bool value="true"/>
12693           </param>
12694           <param name="loopyness">
12695             <real value="1.0000000000"/>
12696           </param>
12697           <param name="homogeneous_width">
12698             <bool value="true"/>
12699           </param>
12700         </layer>
12701         <layer type="outline" active="true" version="0.2" desc="NewBLine152 Outline">
12702           <param name="z_depth">
12703             <real value="0.0000000000"/>
12704           </param>
12705           <param name="amount">
12706             <real value="1.0000000000"/>
12707           </param>
12708           <param name="blend_method">
12709             <integer value="13"/>
12710           </param>
12711           <param name="color">
12712             <color>
12713               <r>0.000000</r>
12714               <g>0.000000</g>
12715               <b>0.000000</b>
12716               <a>0.855491</a>
12717             </color>
12718           </param>
12719           <param name="origin">
12720             <vector>
12721               <x>0.2718179524</x>
12722               <y>0.0032103497</y>
12723             </vector>
12724           </param>
12725           <param name="invert">
12726             <bool value="false"/>
12727           </param>
12728           <param name="antialias">
12729             <bool value="true"/>
12730           </param>
12731           <param name="feather">
12732             <real value="0.0367151211"/>
12733           </param>
12734           <param name="blurtype">
12735             <integer value="1"/>
12736           </param>
12737           <param name="winding_style">
12738             <integer value="0"/>
12739           </param>
12740           <param name="bline">
12741             <bline type="bline_point" loop="false">
12742               <entry>
12743                 <composite type="bline_point">
12744                   <point>
12745                     <vector>
12746                       <x>-1.4299987555</x>
12747                       <y>3.7220966816</y>
12748                     </vector>
12749                   </point>
12750                   <width>
12751                     <real value="1.0000000000"/>
12752                   </width>
12753                   <origin>
12754                     <real value="0.5000000000"/>
12755                   </origin>
12756                   <split>
12757                     <bool value="false"/>
12758                   </split>
12759                   <t1>
12760                     <radial_composite type="vector">
12761                       <radius>
12762                         <real value="0.0000000000"/>
12763                       </radius>
12764                       <theta>
12765                         <angle value="0.000000"/>
12766                       </theta>
12767                     </radial_composite>
12768                   </t1>
12769                   <t2>
12770                     <radial_composite type="vector">
12771                       <radius>
12772                         <real value="0.0000000000"/>
12773                       </radius>
12774                       <theta>
12775                         <angle value="0.000000"/>
12776                       </theta>
12777                     </radial_composite>
12778                   </t2>
12779                 </composite>
12780               </entry>
12781               <entry>
12782                 <composite type="bline_point">
12783                   <point>
12784                     <vector>
12785                       <x>-1.8322105408</x>
12786                       <y>3.3674528599</y>
12787                     </vector>
12788                   </point>
12789                   <width>
12790                     <real value="1.7679192447"/>
12791                   </width>
12792                   <origin>
12793                     <real value="0.4552862346"/>
12794                   </origin>
12795                   <split>
12796                     <bool value="false"/>
12797                   </split>
12798                   <t1>
12799                     <radial_composite type="vector">
12800                       <radius>
12801                         <real value="0.9071827714"/>
12802                       </radius>
12803                       <theta>
12804                         <angle value="-118.592888"/>
12805                       </theta>
12806                     </radial_composite>
12807                   </t1>
12808                   <t2>
12809                     <radial_composite type="vector">
12810                       <radius>
12811                         <real value="0.9071827714"/>
12812                       </radius>
12813                       <theta>
12814                         <angle value="-118.592888"/>
12815                       </theta>
12816                     </radial_composite>
12817                   </t2>
12818                 </composite>
12819               </entry>
12820               <entry>
12821                 <composite type="bline_point">
12822                   <point>
12823                     <vector>
12824                       <x>-2.0708587170</x>
12825                       <y>2.2843568325</y>
12826                     </vector>
12827                   </point>
12828                   <width>
12829                     <real value="1.6097437716"/>
12830                   </width>
12831                   <origin>
12832                     <real value="0.5000000000"/>
12833                   </origin>
12834                   <split>
12835                     <bool value="false"/>
12836                   </split>
12837                   <t1>
12838                     <radial_composite type="vector">
12839                       <radius>
12840                         <real value="1.3501689290"/>
12841                       </radius>
12842                       <theta>
12843                         <angle value="-90.000000"/>
12844                       </theta>
12845                     </radial_composite>
12846                   </t1>
12847                   <t2>
12848                     <radial_composite type="vector">
12849                       <radius>
12850                         <real value="1.3501689290"/>
12851                       </radius>
12852                       <theta>
12853                         <angle value="-90.000000"/>
12854                       </theta>
12855                     </radial_composite>
12856                   </t2>
12857                 </composite>
12858               </entry>
12859               <entry>
12860                 <composite type="bline_point">
12861                   <point>
12862                     <vector>
12863                       <x>-1.9159712791</x>
12864                       <y>1.5310976505</y>
12865                     </vector>
12866                   </point>
12867                   <width>
12868                     <real value="2.0169700283"/>
12869                   </width>
12870                   <origin>
12871                     <real value="0.3512907922"/>
12872                   </origin>
12873                   <split>
12874                     <bool value="false"/>
12875                   </split>
12876                   <t1>
12877                     <radial_composite type="vector">
12878                       <radius>
12879                         <real value="0.9761351195"/>
12880                       </radius>
12881                       <theta>
12882                         <angle value="-74.405716"/>
12883                       </theta>
12884                     </radial_composite>
12885                   </t1>
12886                   <t2>
12887                     <radial_composite type="vector">
12888                       <radius>
12889                         <real value="0.9761351195"/>
12890                       </radius>
12891                       <theta>
12892                         <angle value="-74.405716"/>
12893                       </theta>
12894                     </radial_composite>
12895                   </t2>
12896                 </composite>
12897               </entry>
12898               <entry>
12899                 <composite type="bline_point">
12900                   <point>
12901                     <vector>
12902                       <x>-1.5245441198</x>
12903                       <y>0.0505846962</y>
12904                     </vector>
12905                   </point>
12906                   <width>
12907                     <real value="1.5809627026"/>
12908                   </width>
12909                   <origin>
12910                     <real value="0.5000000000"/>
12911                   </origin>
12912                   <split>
12913                     <bool value="false"/>
12914                   </split>
12915                   <t1>
12916                     <radial_composite type="vector">
12917                       <radius>
12918                         <real value="0.9948613161"/>
12919                       </radius>
12920                       <theta>
12921                         <angle value="-90.000000"/>
12922                       </theta>
12923                     </radial_composite>
12924                   </t1>
12925                   <t2>
12926                     <radial_composite type="vector">
12927                       <radius>
12928                         <real value="0.9948613161"/>
12929                       </radius>
12930                       <theta>
12931                         <angle value="-90.000000"/>
12932                       </theta>
12933                     </radial_composite>
12934                   </t2>
12935                 </composite>
12936               </entry>
12937               <entry>
12938                 <composite type="bline_point">
12939                   <point>
12940                     <vector>
12941                       <x>-2.0157861710</x>
12942                       <y>-2.1811027527</y>
12943                     </vector>
12944                   </point>
12945                   <width>
12946                     <real value="1.7289873362"/>
12947                   </width>
12948                   <origin>
12949                     <real value="0.4360639453"/>
12950                   </origin>
12951                   <split>
12952                     <bool value="false"/>
12953                   </split>
12954                   <t1>
12955                     <radial_composite type="vector">
12956                       <radius>
12957                         <real value="0.9618030074"/>
12958                       </radius>
12959                       <theta>
12960                         <angle value="-113.629372"/>
12961                       </theta>
12962                     </radial_composite>
12963                   </t1>
12964                   <t2>
12965                     <radial_composite type="vector">
12966                       <radius>
12967                         <real value="0.9618030074"/>
12968                       </radius>
12969                       <theta>
12970                         <angle value="-113.629372"/>
12971                       </theta>
12972                     </radial_composite>
12973                   </t2>
12974                 </composite>
12975               </entry>
12976               <entry>
12977                 <composite type="bline_point">
12978                   <point>
12979                     <vector>
12980                       <x>-2.1390891075</x>
12981                       <y>-3.7156760693</y>
12982                     </vector>
12983                   </point>
12984                   <width>
12985                     <real value="2.7789577235"/>
12986                   </width>
12987                   <origin>
12988                     <real value="0.5000000000"/>
12989                   </origin>
12990                   <split>
12991                     <bool value="false"/>
12992                   </split>
12993                   <t1>
12994                     <radial_composite type="vector">
12995                       <radius>
12996                         <real value="0.0000000000"/>
12997                       </radius>
12998                       <theta>
12999                         <angle value="0.000000"/>
13000                       </theta>
13001                     </radial_composite>
13002                   </t1>
13003                   <t2>
13004                     <radial_composite type="vector">
13005                       <radius>
13006                         <real value="0.0000000000"/>
13007                       </radius>
13008                       <theta>
13009                         <angle value="0.000000"/>
13010                       </theta>
13011                     </radial_composite>
13012                   </t2>
13013                 </composite>
13014               </entry>
13015             </bline>
13016           </param>
13017           <param name="width">
13018             <real value="0.2707740179"/>
13019           </param>
13020           <param name="expand">
13021             <real value="0.0000000000"/>
13022           </param>
13023           <param name="sharp_cusps">
13024             <bool value="true"/>
13025           </param>
13026           <param name="round_tip[0]">
13027             <bool value="true"/>
13028           </param>
13029           <param name="round_tip[1]">
13030             <bool value="true"/>
13031           </param>
13032           <param name="loopyness">
13033             <real value="1.0000000000"/>
13034           </param>
13035           <param name="homogeneous_width">
13036             <bool value="true"/>
13037           </param>
13038         </layer>
13039         <layer type="noise" active="true" version="0.0">
13040           <param name="z_depth">
13041             <real value="0.0000000000"/>
13042           </param>
13043           <param name="amount">
13044             <real value="1.0000000000"/>
13045           </param>
13046           <param name="blend_method">
13047             <integer value="13"/>
13048           </param>
13049           <param name="gradient">
13050             <gradient>
13051               <color pos="0.000000">
13052                 <r>0.599553</r>
13053                 <g>0.465418</g>
13054                 <b>0.393564</b>
13055                 <a>0.492308</a>
13056               </color>
13057               <color pos="1.000000">
13058                 <r>0.031967</r>
13059                 <g>0.000000</g>
13060                 <b>0.000000</b>
13061                 <a>0.907692</a>
13062               </color>
13063             </gradient>
13064           </param>
13065           <param name="seed">
13066             <integer value="1269682892"/>
13067           </param>
13068           <param name="size">
13069             <vector>
13070               <x>1.0000000000</x>
13071               <y>1.0000000000</y>
13072             </vector>
13073           </param>
13074           <param name="smooth">
13075             <integer value="2"/>
13076           </param>
13077           <param name="detail">
13078             <integer value="4"/>
13079           </param>
13080           <param name="speed">
13081             <real value="0.0000000000"/>
13082           </param>
13083           <param name="turbulent">
13084             <bool value="true"/>
13085           </param>
13086           <param name="do_alpha">
13087             <bool value="true"/>
13088           </param>
13089           <param name="super_sample">
13090             <bool value="false"/>
13091           </param>
13092         </layer>
13093         <layer type="noise_distort" active="true" version="0.0">
13094           <param name="z_depth">
13095             <real value="0.0000000000"/>
13096           </param>
13097           <param name="amount">
13098             <real value="1.0000000000"/>
13099           </param>
13100           <param name="blend_method">
13101             <integer value="0"/>
13102           </param>
13103           <param name="displacement">
13104             <vector>
13105               <x>0.0917878002</x>
13106               <y>0.0917878002</y>
13107             </vector>
13108           </param>
13109           <param name="size">
13110             <vector>
13111               <x>0.9178780317</x>
13112               <y>0.9178780317</y>
13113             </vector>
13114           </param>
13115           <param name="seed">
13116             <integer value="1270483618"/>
13117           </param>
13118           <param name="smooth">
13119             <integer value="2"/>
13120           </param>
13121           <param name="detail">
13122             <integer value="4"/>
13123           </param>
13124           <param name="speed">
13125             <real value="0.0000000000"/>
13126           </param>
13127           <param name="turbulent">
13128             <bool value="false"/>
13129           </param>
13130         </layer>
13131       </canvas>
13132     </param>
13133     <param name="zoom">
13134       <real value="0.0000000000"/>
13135     </param>
13136     <param name="time_offset">
13137       <time value="0s"/>
13138     </param>
13139     <param name="children_lock">
13140       <bool value="false"/>
13141     </param>
13142     <param name="focus">
13143       <vector>
13144         <x>0.0000000000</x>
13145         <y>0.0000000000</y>
13146       </vector>
13147     </param>
13148   </layer>
13149   <layer type="PasteCanvas" active="true" version="0.1" desc="rameau1">
13150     <param name="z_depth">
13151       <real value="0.0000000000"/>
13152     </param>
13153     <param name="amount">
13154       <real value="1.0000000000"/>
13155     </param>
13156     <param name="blend_method">
13157       <integer value="0"/>
13158     </param>
13159     <param name="origin">
13160       <vector>
13161         <x>0.9935615659</x>
13162         <y>0.1656775773</y>
13163       </vector>
13164     </param>
13165     <param name="canvas">
13166       <canvas end-time="1f">
13167         <layer type="PasteCanvas" active="true" version="0.1" desc="feuille4">
13168           <param name="z_depth">
13169             <real value="0.0000000000"/>
13170           </param>
13171           <param name="amount">
13172             <real value="1.0000000000"/>
13173           </param>
13174           <param name="blend_method">
13175             <integer value="0"/>
13176           </param>
13177           <param name="origin">
13178             <vector>
13179               <x>0.8017666936</x>
13180               <y>-3.3420312405</y>
13181             </vector>
13182           </param>
13183           <param name="canvas">
13184             <canvas>
13185               <layer type="region" active="false" version="0.1" desc="NewBLine171 Region">
13186                 <param name="z_depth">
13187                   <real value="0.0000000000"/>
13188                 </param>
13189                 <param name="amount">
13190                   <real value="1.0000000000"/>
13191                 </param>
13192                 <param name="blend_method">
13193                   <integer value="0"/>
13194                 </param>
13195                 <param name="color">
13196                   <color>
13197                     <r>0.000000</r>
13198                     <g>0.000000</g>
13199                     <b>0.000000</b>
13200                     <a>0.676301</a>
13201                   </color>
13202                 </param>
13203                 <param name="origin">
13204                   <vector>
13205                     <x>0.0780665502</x>
13206                     <y>-0.0584959798</y>
13207                   </vector>
13208                 </param>
13209                 <param name="invert">
13210                   <bool value="false"/>
13211                 </param>
13212                 <param name="antialias">
13213                   <bool value="true"/>
13214                 </param>
13215                 <param name="feather">
13216                   <real value="0.0917878027"/>
13217                 </param>
13218                 <param name="blurtype">
13219                   <integer value="1"/>
13220                 </param>
13221                 <param name="winding_style">
13222                   <integer value="0"/>
13223                 </param>
13224                 <param name="bline">
13225                   <bline type="bline_point" loop="true">
13226                     <entry>
13227                       <composite type="bline_point">
13228                         <point>
13229                           <vector>
13230                             <x>0.3724554479</x>
13231                             <y>-0.3048866689</y>
13232                           </vector>
13233                         </point>
13234                         <width>
13235                           <real value="1.0000000000"/>
13236                         </width>
13237                         <origin>
13238                           <real value="0.5000000000"/>
13239                         </origin>
13240                         <split>
13241                           <bool value="true"/>
13242                         </split>
13243                         <t1>
13244                           <radial_composite type="vector">
13245                             <radius>
13246                               <real value="0.3012476016"/>
13247                             </radius>
13248                             <theta>
13249                               <angle value="259.760254"/>
13250                             </theta>
13251                           </radial_composite>
13252                         </t1>
13253                         <t2>
13254                           <radial_composite type="vector">
13255                             <radius>
13256                               <real value="0.3771390920"/>
13257                             </radius>
13258                             <theta>
13259                               <angle value="158.445389"/>
13260                             </theta>
13261                           </radial_composite>
13262                         </t2>
13263                       </composite>
13264                     </entry>
13265                     <entry>
13266                       <composite type="bline_point">
13267                         <point>
13268                           <vector>
13269                             <x>-0.2400284559</x>
13270                             <y>-0.0803890601</y>
13271                           </vector>
13272                         </point>
13273                         <width>
13274                           <real value="1.0000000000"/>
13275                         </width>
13276                         <origin>
13277                           <real value="0.5000000000"/>
13278                         </origin>
13279                         <split>
13280                           <bool value="true"/>
13281                         </split>
13282                         <t1>
13283                           <radial_composite type="vector">
13284                             <radius>
13285                               <real value="0.3117556387"/>
13286                             </radius>
13287                             <theta>
13288                               <angle value="119.054977"/>
13289                             </theta>
13290                           </radial_composite>
13291                         </t1>
13292                         <t2>
13293                           <radial_composite type="vector">
13294                             <radius>
13295                               <real value="1.0534132786"/>
13296                             </radius>
13297                             <theta>
13298                               <angle value="150.065445"/>
13299                             </theta>
13300                           </radial_composite>
13301                         </t2>
13302                       </composite>
13303                     </entry>
13304                     <entry>
13305                       <composite type="bline_point">
13306                         <point>
13307                           <vector>
13308                             <x>-0.6186169982</x>
13309                             <y>0.6016989946</y>
13310                           </vector>
13311                         </point>
13312                         <width>
13313                           <real value="1.0000000000"/>
13314                         </width>
13315                         <origin>
13316                           <real value="0.5000000000"/>
13317                         </origin>
13318                         <split>
13319                           <bool value="true"/>
13320                         </split>
13321                         <t1>
13322                           <radial_composite type="vector">
13323                             <radius>
13324                               <real value="0.7953581000"/>
13325                             </radius>
13326                             <theta>
13327                               <angle value="-47.982491"/>
13328                             </theta>
13329                           </radial_composite>
13330                         </t1>
13331                         <t2>
13332                           <radial_composite type="vector">
13333                             <radius>
13334                               <real value="1.0944097421"/>
13335                             </radius>
13336                             <theta>
13337                               <angle value="49.154121"/>
13338                             </theta>
13339                           </radial_composite>
13340                         </t2>
13341                       </composite>
13342                     </entry>
13343                     <entry>
13344                       <composite type="bline_point">
13345                         <point>
13346                           <vector>
13347                             <x>0.1850974411</x>
13348                             <y>0.5314340591</y>
13349                           </vector>
13350                         </point>
13351                         <width>
13352                           <real value="1.0000000000"/>
13353                         </width>
13354                         <origin>
13355                           <real value="0.5000000000"/>
13356                         </origin>
13357                         <split>
13358                           <bool value="true"/>
13359                         </split>
13360                         <t1>
13361                           <radial_composite type="vector">
13362                             <radius>
13363                               <real value="0.5619804362"/>
13364                             </radius>
13365                             <theta>
13366                               <angle value="311.759064"/>
13367                             </theta>
13368                           </radial_composite>
13369                         </t1>
13370                         <t2>
13371                           <radial_composite type="vector">
13372                             <radius>
13373                               <real value="0.9088252606"/>
13374                             </radius>
13375                             <theta>
13376                               <angle value="314.485016"/>
13377                             </theta>
13378                           </radial_composite>
13379                         </t2>
13380                       </composite>
13381                     </entry>
13382                   </bline>
13383                 </param>
13384               </layer>
13385               <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
13386                 <param name="z_depth">
13387                   <real value="0.0000000000"/>
13388                 </param>
13389                 <param name="amount">
13390                   <real value="1.0000000000"/>
13391                 </param>
13392                 <param name="blend_method">
13393                   <integer value="0"/>
13394                 </param>
13395                 <param name="origin">
13396                   <vector>
13397                     <x>0.0000000000</x>
13398                     <y>0.0000000000</y>
13399                   </vector>
13400                 </param>
13401                 <param name="canvas">
13402                   <canvas>
13403                     <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
13404                       <param name="z_depth">
13405                         <real value="0.0000000000"/>
13406                       </param>
13407                       <param name="amount">
13408                         <real value="1.0000000000"/>
13409                       </param>
13410                       <param name="blend_method">
13411                         <integer value="0"/>
13412                       </param>
13413                       <param name="color">
13414                         <color>
13415                           <r>0.019241</r>
13416                           <g>0.064913</g>
13417                           <b>-0.104940</b>
13418                           <a>1.000000</a>
13419                         </color>
13420                       </param>
13421                       <param name="origin">
13422                         <vector>
13423                           <x>0.0000000000</x>
13424                           <y>0.0000000000</y>
13425                         </vector>
13426                       </param>
13427                       <param name="invert">
13428                         <bool value="false"/>
13429                       </param>
13430                       <param name="antialias">
13431                         <bool value="true"/>
13432                       </param>
13433                       <param name="feather">
13434                         <real value="0.0183575605"/>
13435                       </param>
13436                       <param name="blurtype">
13437                         <integer value="1"/>
13438                       </param>
13439                       <param name="winding_style">
13440                         <integer value="0"/>
13441                       </param>
13442                       <param name="bline">
13443                         <bline type="bline_point" loop="true" guid="F28840F557B10EC1F02DD4F89A3F0AD9">
13444                           <entry>
13445                             <composite type="bline_point">
13446                               <point>
13447                                 <vector>
13448                                   <x>0.5353567600</x>
13449                                   <y>-0.4115409851</y>
13450                                 </vector>
13451                               </point>
13452                               <width>
13453                                 <real value="1.0000000000"/>
13454                               </width>
13455                               <origin>
13456                                 <real value="0.5000000000"/>
13457                               </origin>
13458                               <split>
13459                                 <bool value="true"/>
13460                               </split>
13461                               <t1>
13462                                 <radial_composite type="vector">
13463                                   <radius>
13464                                     <real value="0.3012476016"/>
13465                                   </radius>
13466                                   <theta>
13467                                     <angle value="259.760254"/>
13468                                   </theta>
13469                                 </radial_composite>
13470                               </t1>
13471                               <t2>
13472                                 <radial_composite type="vector">
13473                                   <radius>
13474                                     <real value="0.7014263206"/>
13475                                   </radius>
13476                                   <theta>
13477                                     <angle value="146.203033"/>
13478                                   </theta>
13479                                 </radial_composite>
13480                               </t2>
13481                             </composite>
13482                           </entry>
13483                           <entry>
13484                             <composite type="bline_point">
13485                               <point>
13486                                 <vector>
13487                                   <x>-0.5202596784</x>
13488                                   <y>0.5775479674</y>
13489                                 </vector>
13490                               </point>
13491                               <width>
13492                                 <real value="1.0000000000"/>
13493                               </width>
13494                               <origin>
13495                                 <real value="0.5000000000"/>
13496                               </origin>
13497                               <split>
13498                                 <bool value="true"/>
13499                               </split>
13500                               <t1>
13501                                 <radial_composite type="vector">
13502                                   <radius>
13503                                     <real value="1.2652196675"/>
13504                                   </radius>
13505                                   <theta>
13506                                     <angle value="107.855331"/>
13507                                   </theta>
13508                                 </radial_composite>
13509                               </t1>
13510                               <t2>
13511                                 <radial_composite type="vector">
13512                                   <radius>
13513                                     <real value="0.5177997706"/>
13514                                   </radius>
13515                                   <theta>
13516                                     <angle value="28.256994"/>
13517                                   </theta>
13518                                 </radial_composite>
13519                               </t2>
13520                             </composite>
13521                           </entry>
13522                           <entry>
13523                             <composite type="bline_point">
13524                               <point>
13525                                 <vector>
13526                                   <x>0.1159133762</x>
13527                                   <y>0.3872424364</y>
13528                                 </vector>
13529                               </point>
13530                               <width>
13531                                 <real value="1.0000000000"/>
13532                               </width>
13533                               <origin>
13534                                 <real value="0.5000000000"/>
13535                               </origin>
13536                               <split>
13537                                 <bool value="true"/>
13538                               </split>
13539                               <t1>
13540                                 <radial_composite type="vector">
13541                                   <radius>
13542                                     <real value="0.9756885218"/>
13543                                   </radius>
13544                                   <theta>
13545                                     <angle value="323.110504"/>
13546                                   </theta>
13547                                 </radial_composite>
13548                               </t1>
13549                               <t2>
13550                                 <radial_composite type="vector">
13551                                   <radius>
13552                                     <real value="0.8099196645"/>
13553                                   </radius>
13554                                   <theta>
13555                                     <angle value="342.898865"/>
13556                                   </theta>
13557                                 </radial_composite>
13558                               </t2>
13559                             </composite>
13560                           </entry>
13561                         </bline>
13562                       </param>
13563                     </layer>
13564                     <layer type="outline" active="true" version="0.2" desc="NewBLine252 Outline">
13565                       <param name="z_depth">
13566                         <real value="0.0000000000"/>
13567                       </param>
13568                       <param name="amount">
13569                         <real value="1.0000000000"/>
13570                       </param>
13571                       <param name="blend_method">
13572                         <integer value="0"/>
13573                       </param>
13574                       <param name="color">
13575                         <color>
13576                           <r>0.000000</r>
13577                           <g>0.023529</g>
13578                           <b>0.000000</b>
13579                           <a>1.000000</a>
13580                         </color>
13581                       </param>
13582                       <param name="origin">
13583                         <vector>
13584                           <x>0.0000000000</x>
13585                           <y>0.0000000000</y>
13586                         </vector>
13587                       </param>
13588                       <param name="invert">
13589                         <bool value="false"/>
13590                       </param>
13591                       <param name="antialias">
13592                         <bool value="true"/>
13593                       </param>
13594                       <param name="feather">
13595                         <real value="0.0000000000"/>
13596                       </param>
13597                       <param name="blurtype">
13598                         <integer value="1"/>
13599                       </param>
13600                       <param name="winding_style">
13601                         <integer value="0"/>
13602                       </param>
13603                       <param name="bline">
13604                         <bline type="bline_point" loop="true" guid="F28840F557B10EC1F02DD4F89A3F0AD9">
13605                           <entry>
13606                             <composite type="bline_point">
13607                               <point>
13608                                 <vector>
13609                                   <x>0.5353567600</x>
13610                                   <y>-0.4115409851</y>
13611                                 </vector>
13612                               </point>
13613                               <width>
13614                                 <real value="1.0000000000"/>
13615                               </width>
13616                               <origin>
13617                                 <real value="0.5000000000"/>
13618                               </origin>
13619                               <split>
13620                                 <bool value="true"/>
13621                               </split>
13622                               <t1>
13623                                 <radial_composite type="vector">
13624                                   <radius>
13625                                     <real value="0.3012476016"/>
13626                                   </radius>
13627                                   <theta>
13628                                     <angle value="259.760254"/>
13629                                   </theta>
13630                                 </radial_composite>
13631                               </t1>
13632                               <t2>
13633                                 <radial_composite type="vector">
13634                                   <radius>
13635                                     <real value="0.7014263206"/>
13636                                   </radius>
13637                                   <theta>
13638                                     <angle value="146.203033"/>
13639                                   </theta>
13640                                 </radial_composite>
13641                               </t2>
13642                             </composite>
13643                           </entry>
13644                           <entry>
13645                             <composite type="bline_point">
13646                               <point>
13647                                 <vector>
13648                                   <x>-0.5202596784</x>
13649                                   <y>0.5775479674</y>
13650                                 </vector>
13651                               </point>
13652                               <width>
13653                                 <real value="1.0000000000"/>
13654                               </width>
13655                               <origin>
13656                                 <real value="0.5000000000"/>
13657                               </origin>
13658                               <split>
13659                                 <bool value="true"/>
13660                               </split>
13661                               <t1>
13662                                 <radial_composite type="vector">
13663                                   <radius>
13664                                     <real value="1.2652196675"/>
13665                                   </radius>
13666                                   <theta>
13667                                     <angle value="107.855331"/>
13668                                   </theta>
13669                                 </radial_composite>
13670                               </t1>
13671                               <t2>
13672                                 <radial_composite type="vector">
13673                                   <radius>
13674                                     <real value="0.5177997706"/>
13675                                   </radius>
13676                                   <theta>
13677                                     <angle value="28.256994"/>
13678                                   </theta>
13679                                 </radial_composite>
13680                               </t2>
13681                             </composite>
13682                           </entry>
13683                           <entry>
13684                             <composite type="bline_point">
13685                               <point>
13686                                 <vector>
13687                                   <x>0.1159133762</x>
13688                                   <y>0.3872424364</y>
13689                                 </vector>
13690                               </point>
13691                               <width>
13692                                 <real value="1.0000000000"/>
13693                               </width>
13694                               <origin>
13695                                 <real value="0.5000000000"/>
13696                               </origin>
13697                               <split>
13698                                 <bool value="true"/>
13699                               </split>
13700                               <t1>
13701                                 <radial_composite type="vector">
13702                                   <radius>
13703                                     <real value="0.9756885218"/>
13704                                   </radius>
13705                                   <theta>
13706                                     <angle value="323.110504"/>
13707                                   </theta>
13708                                 </radial_composite>
13709                               </t1>
13710                               <t2>
13711                                 <radial_composite type="vector">
13712                                   <radius>
13713                                     <real value="0.8099196645"/>
13714                                   </radius>
13715                                   <theta>
13716                                     <angle value="342.898865"/>
13717                                   </theta>
13718                                 </radial_composite>
13719                               </t2>
13720                             </composite>
13721                           </entry>
13722                         </bline>
13723                       </param>
13724                       <param name="width">
13725                         <real value="0.0183575605"/>
13726                       </param>
13727                       <param name="expand">
13728                         <real value="0.0000000000"/>
13729                       </param>
13730                       <param name="sharp_cusps">
13731                         <bool value="true"/>
13732                       </param>
13733                       <param name="round_tip[0]">
13734                         <bool value="true"/>
13735                       </param>
13736                       <param name="round_tip[1]">
13737                         <bool value="true"/>
13738                       </param>
13739                       <param name="loopyness">
13740                         <real value="1.0000000000"/>
13741                       </param>
13742                       <param name="homogeneous_width">
13743                         <bool value="true"/>
13744                       </param>
13745                     </layer>
13746                     <layer type="PasteCanvas" active="true" version="0.1">
13747                       <param name="z_depth">
13748                         <real value="0.0000000000"/>
13749                       </param>
13750                       <param name="amount">
13751                         <real value="1.0000000000"/>
13752                       </param>
13753                       <param name="blend_method">
13754                         <integer value="13"/>
13755                       </param>
13756                       <param name="origin">
13757                         <vector>
13758                           <x>0.0000000000</x>
13759                           <y>0.0000000000</y>
13760                         </vector>
13761                       </param>
13762                       <param name="canvas">
13763                         <canvas>
13764                           <layer type="noise" active="true" version="0.0">
13765                             <param name="z_depth">
13766                               <real value="0.0000000000"/>
13767                             </param>
13768                             <param name="amount">
13769                               <real value="1.0000000000"/>
13770                             </param>
13771                             <param name="blend_method">
13772                               <integer value="0"/>
13773                             </param>
13774                             <param name="gradient">
13775                               <gradient>
13776                                 <color pos="0.000000">
13777                                   <r>0.000000</r>
13778                                   <g>0.019443</g>
13779                                   <b>0.000000</b>
13780                                   <a>1.000000</a>
13781                                 </color>
13782                                 <color pos="1.000000">
13783                                   <r>0.176328</r>
13784                                   <g>0.411195</g>
13785                                   <b>0.241877</b>
13786                                   <a>0.800000</a>
13787                                 </color>
13788                               </gradient>
13789                             </param>
13790                             <param name="seed">
13791                               <integer value="1269701698"/>
13792                             </param>
13793                             <param name="size">
13794                               <vector>
13795                                 <x>0.9178780317</x>
13796                                 <y>0.3671512008</y>
13797                               </vector>
13798                             </param>
13799                             <param name="smooth">
13800                               <integer value="3"/>
13801                             </param>
13802                             <param name="detail">
13803                               <integer value="4"/>
13804                             </param>
13805                             <param name="speed">
13806                               <real value="0.0000000000"/>
13807                             </param>
13808                             <param name="turbulent">
13809                               <bool value="false"/>
13810                             </param>
13811                             <param name="do_alpha">
13812                               <bool value="true"/>
13813                             </param>
13814                             <param name="super_sample">
13815                               <bool value="false"/>
13816                             </param>
13817                           </layer>
13818                           <layer type="rotate" active="true" version="0.1">
13819                             <param name="origin">
13820                               <vector>
13821                                 <x>0.2114879340</x>
13822                                 <y>-0.1407044083</y>
13823                               </vector>
13824                             </param>
13825                             <param name="amount">
13826                               <angle value="-180.954086"/>
13827                             </param>
13828                           </layer>
13829                         </canvas>
13830                       </param>
13831                       <param name="zoom">
13832                         <real value="0.0000000000"/>
13833                       </param>
13834                       <param name="time_offset">
13835                         <time value="0s"/>
13836                       </param>
13837                       <param name="children_lock">
13838                         <bool value="false"/>
13839                       </param>
13840                       <param name="focus">
13841                         <vector>
13842                           <x>0.0000000000</x>
13843                           <y>0.0000000000</y>
13844                         </vector>
13845                       </param>
13846                     </layer>
13847                   </canvas>
13848                 </param>
13849                 <param name="zoom">
13850                   <real value="0.0000000000"/>
13851                 </param>
13852                 <param name="time_offset">
13853                   <time value="0s"/>
13854                 </param>
13855                 <param name="children_lock">
13856                   <bool value="false"/>
13857                 </param>
13858                 <param name="focus">
13859                   <vector>
13860                     <x>0.0000000000</x>
13861                     <y>0.0000000000</y>
13862                   </vector>
13863                 </param>
13864               </layer>
13865               <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
13866                 <param name="z_depth">
13867                   <real value="0.0000000000"/>
13868                 </param>
13869                 <param name="amount">
13870                   <real value="1.0000000000"/>
13871                 </param>
13872                 <param name="blend_method">
13873                   <integer value="0"/>
13874                 </param>
13875                 <param name="origin">
13876                   <vector>
13877                     <x>0.0000000000</x>
13878                     <y>0.0000000000</y>
13879                   </vector>
13880                 </param>
13881                 <param name="canvas">
13882                   <canvas>
13883                     <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
13884                       <param name="z_depth">
13885                         <real value="0.0000000000"/>
13886                       </param>
13887                       <param name="amount">
13888                         <real value="1.0000000000"/>
13889                       </param>
13890                       <param name="blend_method">
13891                         <integer value="0"/>
13892                       </param>
13893                       <param name="color">
13894                         <color>
13895                           <r>0.019241</r>
13896                           <g>0.064913</g>
13897                           <b>-0.104940</b>
13898                           <a>1.000000</a>
13899                         </color>
13900                       </param>
13901                       <param name="origin">
13902                         <vector>
13903                           <x>0.0000000000</x>
13904                           <y>0.0000000000</y>
13905                         </vector>
13906                       </param>
13907                       <param name="invert">
13908                         <bool value="false"/>
13909                       </param>
13910                       <param name="antialias">
13911                         <bool value="true"/>
13912                       </param>
13913                       <param name="feather">
13914                         <real value="0.0183575605"/>
13915                       </param>
13916                       <param name="blurtype">
13917                         <integer value="1"/>
13918                       </param>
13919                       <param name="winding_style">
13920                         <integer value="0"/>
13921                       </param>
13922                       <param name="bline">
13923                         <bline type="bline_point" loop="true" guid="56657AD97ECAD7B2E252FD02556678E9">
13924                           <entry>
13925                             <composite type="bline_point">
13926                               <point>
13927                                 <vector>
13928                                   <x>0.5353567600</x>
13929                                   <y>-0.4115409851</y>
13930                                 </vector>
13931                               </point>
13932                               <width>
13933                                 <real value="1.0000000000"/>
13934                               </width>
13935                               <origin>
13936                                 <real value="0.5000000000"/>
13937                               </origin>
13938                               <split>
13939                                 <bool value="true"/>
13940                               </split>
13941                               <t1>
13942                                 <radial_composite type="vector">
13943                                   <radius>
13944                                     <real value="0.7882918090"/>
13945                                   </radius>
13946                                   <theta>
13947                                     <angle value="332.771576"/>
13948                                   </theta>
13949                                 </radial_composite>
13950                               </t1>
13951                               <t2>
13952                                 <radial_composite type="vector">
13953                                   <radius>
13954                                     <real value="0.3771390920"/>
13955                                   </radius>
13956                                   <theta>
13957                                     <angle value="158.445389"/>
13958                                   </theta>
13959                                 </radial_composite>
13960                               </t2>
13961                             </composite>
13962                           </entry>
13963                           <entry>
13964                             <composite type="bline_point">
13965                               <point>
13966                                 <vector>
13967                                   <x>-0.2394409031</x>
13968                                   <y>-0.2728464603</y>
13969                                 </vector>
13970                               </point>
13971                               <width>
13972                                 <real value="1.0000000000"/>
13973                               </width>
13974                               <origin>
13975                                 <real value="0.5000000000"/>
13976                               </origin>
13977                               <split>
13978                                 <bool value="true"/>
13979                               </split>
13980                               <t1>
13981                                 <radial_composite type="vector">
13982                                   <radius>
13983                                     <real value="0.8484744018"/>
13984                                   </radius>
13985                                   <theta>
13986                                     <angle value="140.486969"/>
13987                                   </theta>
13988                                 </radial_composite>
13989                               </t1>
13990                               <t2>
13991                                 <radial_composite type="vector">
13992                                   <radius>
13993                                     <real value="1.1755064101"/>
13994                                   </radius>
13995                                   <theta>
13996                                     <angle value="132.802521"/>
13997                                   </theta>
13998                                 </radial_composite>
13999                               </t2>
14000                             </composite>
14001                           </entry>
14002                           <entry>
14003                             <composite type="bline_point">
14004                               <point>
14005                                 <vector>
14006                                   <x>-0.4455459714</x>
14007                                   <y>0.5207728148</y>
14008                                 </vector>
14009                               </point>
14010                               <width>
14011                                 <real value="1.0000000000"/>
14012                               </width>
14013                               <origin>
14014                                 <real value="0.5000000000"/>
14015                               </origin>
14016                               <split>
14017                                 <bool value="true"/>
14018                               </split>
14019                               <t1>
14020                                 <radial_composite type="vector">
14021                                   <radius>
14022                                     <real value="0.9084451505"/>
14023                                   </radius>
14024                                   <theta>
14025                                     <angle value="-46.501377"/>
14026                                   </theta>
14027                                 </radial_composite>
14028                               </t1>
14029                               <t2>
14030                                 <radial_composite type="vector">
14031                                   <radius>
14032                                     <real value="0.9340140389"/>
14033                                   </radius>
14034                                   <theta>
14035                                     <angle value="-86.205742"/>
14036                                   </theta>
14037                                 </radial_composite>
14038                               </t2>
14039                             </composite>
14040                           </entry>
14041                         </bline>
14042                       </param>
14043                     </layer>
14044                     <layer type="outline" active="true" version="0.2" desc="NewBLine251 Outline">
14045                       <param name="z_depth">
14046                         <real value="0.0000000000"/>
14047                       </param>
14048                       <param name="amount">
14049                         <real value="1.0000000000"/>
14050                       </param>
14051                       <param name="blend_method">
14052                         <integer value="0"/>
14053                       </param>
14054                       <param name="color">
14055                         <color>
14056                           <r>0.000000</r>
14057                           <g>0.026891</g>
14058                           <b>0.000000</b>
14059                           <a>1.000000</a>
14060                         </color>
14061                       </param>
14062                       <param name="origin">
14063                         <vector>
14064                           <x>0.0000000000</x>
14065                           <y>0.0000000000</y>
14066                         </vector>
14067                       </param>
14068                       <param name="invert">
14069                         <bool value="false"/>
14070                       </param>
14071                       <param name="antialias">
14072                         <bool value="true"/>
14073                       </param>
14074                       <param name="feather">
14075                         <real value="0.0000000000"/>
14076                       </param>
14077                       <param name="blurtype">
14078                         <integer value="1"/>
14079                       </param>
14080                       <param name="winding_style">
14081                         <integer value="0"/>
14082                       </param>
14083                       <param name="bline">
14084                         <bline type="bline_point" loop="true" guid="56657AD97ECAD7B2E252FD02556678E9">
14085                           <entry>
14086                             <composite type="bline_point">
14087                               <point>
14088                                 <vector>
14089                                   <x>0.5353567600</x>
14090                                   <y>-0.4115409851</y>
14091                                 </vector>
14092                               </point>
14093                               <width>
14094                                 <real value="1.0000000000"/>
14095                               </width>
14096                               <origin>
14097                                 <real value="0.5000000000"/>
14098                               </origin>
14099                               <split>
14100                                 <bool value="true"/>
14101                               </split>
14102                               <t1>
14103                                 <radial_composite type="vector">
14104                                   <radius>
14105                                     <real value="0.7882918090"/>
14106                                   </radius>
14107                                   <theta>
14108                                     <angle value="332.771576"/>
14109                                   </theta>
14110                                 </radial_composite>
14111                               </t1>
14112                               <t2>
14113                                 <radial_composite type="vector">
14114                                   <radius>
14115                                     <real value="0.3771390920"/>
14116                                   </radius>
14117                                   <theta>
14118                                     <angle value="158.445389"/>
14119                                   </theta>
14120                                 </radial_composite>
14121                               </t2>
14122                             </composite>
14123                           </entry>
14124                           <entry>
14125                             <composite type="bline_point">
14126                               <point>
14127                                 <vector>
14128                                   <x>-0.2394409031</x>
14129                                   <y>-0.2728464603</y>
14130                                 </vector>
14131                               </point>
14132                               <width>
14133                                 <real value="1.0000000000"/>
14134                               </width>
14135                               <origin>
14136                                 <real value="0.5000000000"/>
14137                               </origin>
14138                               <split>
14139                                 <bool value="true"/>
14140                               </split>
14141                               <t1>
14142                                 <radial_composite type="vector">
14143                                   <radius>
14144                                     <real value="0.8484744018"/>
14145                                   </radius>
14146                                   <theta>
14147                                     <angle value="140.486969"/>
14148                                   </theta>
14149                                 </radial_composite>
14150                               </t1>
14151                               <t2>
14152                                 <radial_composite type="vector">
14153                                   <radius>
14154                                     <real value="1.1755064101"/>
14155                                   </radius>
14156                                   <theta>
14157                                     <angle value="132.802521"/>
14158                                   </theta>
14159                                 </radial_composite>
14160                               </t2>
14161                             </composite>
14162                           </entry>
14163                           <entry>
14164                             <composite type="bline_point">
14165                               <point>
14166                                 <vector>
14167                                   <x>-0.4455459714</x>
14168                                   <y>0.5207728148</y>
14169                                 </vector>
14170                               </point>
14171                               <width>
14172                                 <real value="1.0000000000"/>
14173                               </width>
14174                               <origin>
14175                                 <real value="0.5000000000"/>
14176                               </origin>
14177                               <split>
14178                                 <bool value="true"/>
14179                               </split>
14180                               <t1>
14181                                 <radial_composite type="vector">
14182                                   <radius>
14183                                     <real value="0.9084451505"/>
14184                                   </radius>
14185                                   <theta>
14186                                     <angle value="-46.501377"/>
14187                                   </theta>
14188                                 </radial_composite>
14189                               </t1>
14190                               <t2>
14191                                 <radial_composite type="vector">
14192                                   <radius>
14193                                     <real value="0.9340140389"/>
14194                                   </radius>
14195                                   <theta>
14196                                     <angle value="-86.205742"/>
14197                                   </theta>
14198                                 </radial_composite>
14199                               </t2>
14200                             </composite>
14201                           </entry>
14202                         </bline>
14203                       </param>
14204                       <param name="width">
14205                         <real value="0.0183575605"/>
14206                       </param>
14207                       <param name="expand">
14208                         <real value="0.0000000000"/>
14209                       </param>
14210                       <param name="sharp_cusps">
14211                         <bool value="true"/>
14212                       </param>
14213                       <param name="round_tip[0]">
14214                         <bool value="true"/>
14215                       </param>
14216                       <param name="round_tip[1]">
14217                         <bool value="true"/>
14218                       </param>
14219                       <param name="loopyness">
14220                         <real value="1.0000000000"/>
14221                       </param>
14222                       <param name="homogeneous_width">
14223                         <bool value="true"/>
14224                       </param>
14225                     </layer>
14226                     <layer type="outline" active="true" version="0.2" desc="NewBLine269 Outline">
14227                       <param name="z_depth">
14228                         <real value="0.0000000000"/>
14229                       </param>
14230                       <param name="amount">
14231                         <real value="1.0000000000"/>
14232                       </param>
14233                       <param name="blend_method">
14234                         <integer value="0"/>
14235                       </param>
14236                       <param name="color">
14237                         <color>
14238                           <r>0.000000</r>
14239                           <g>0.023529</g>
14240                           <b>0.000000</b>
14241                           <a>1.000000</a>
14242                         </color>
14243                       </param>
14244                       <param name="origin">
14245                         <vector>
14246                           <x>0.0000000000</x>
14247                           <y>0.0000000000</y>
14248                         </vector>
14249                       </param>
14250                       <param name="invert">
14251                         <bool value="false"/>
14252                       </param>
14253                       <param name="antialias">
14254                         <bool value="true"/>
14255                       </param>
14256                       <param name="feather">
14257                         <real value="0.0000000000"/>
14258                       </param>
14259                       <param name="blurtype">
14260                         <integer value="1"/>
14261                       </param>
14262                       <param name="winding_style">
14263                         <integer value="0"/>
14264                       </param>
14265                       <param name="bline">
14266                         <bline type="bline_point" loop="false">
14267                           <entry>
14268                             <composite type="bline_point">
14269                               <point>
14270                                 <vector>
14271                                   <x>-0.4788458049</x>
14272                                   <y>0.5419322252</y>
14273                                 </vector>
14274                               </point>
14275                               <width>
14276                                 <real value="2.2077644877"/>
14277                               </width>
14278                               <origin>
14279                                 <real value="0.5000000000"/>
14280                               </origin>
14281                               <split>
14282                                 <bool value="false"/>
14283                               </split>
14284                               <t1>
14285                                 <radial_composite type="vector">
14286                                   <radius>
14287                                     <real value="0.0000000000"/>
14288                                   </radius>
14289                                   <theta>
14290                                     <angle value="0.000000"/>
14291                                   </theta>
14292                                 </radial_composite>
14293                               </t1>
14294                               <t2>
14295                                 <radial_composite type="vector">
14296                                   <radius>
14297                                     <real value="0.0000000000"/>
14298                                   </radius>
14299                                   <theta>
14300                                     <angle value="0.000000"/>
14301                                   </theta>
14302                                 </radial_composite>
14303                               </t2>
14304                             </composite>
14305                           </entry>
14306                           <entry>
14307                             <composite type="bline_point">
14308                               <point>
14309                                 <vector>
14310                                   <x>-0.7003178000</x>
14311                                   <y>0.6925261617</y>
14312                                 </vector>
14313                               </point>
14314                               <width>
14315                                 <real value="3.3985627316"/>
14316                               </width>
14317                               <origin>
14318                                 <real value="0.5000000000"/>
14319                               </origin>
14320                               <split>
14321                                 <bool value="false"/>
14322                               </split>
14323                               <t1>
14324                                 <radial_composite type="vector">
14325                                   <radius>
14326                                     <real value="0.0000000000"/>
14327                                   </radius>
14328                                   <theta>
14329                                     <angle value="0.000000"/>
14330                                   </theta>
14331                                 </radial_composite>
14332                               </t1>
14333                               <t2>
14334                                 <radial_composite type="vector">
14335                                   <radius>
14336                                     <real value="0.0000000000"/>
14337                                   </radius>
14338                                   <theta>
14339                                     <angle value="0.000000"/>
14340                                   </theta>
14341                                 </radial_composite>
14342                               </t2>
14343                             </composite>
14344                           </entry>
14345                         </bline>
14346                       </param>
14347                       <param name="width">
14348                         <real value="0.0183575605"/>
14349                       </param>
14350                       <param name="expand">
14351                         <real value="0.0000000000"/>
14352                       </param>
14353                       <param name="sharp_cusps">
14354                         <bool value="true"/>
14355                       </param>
14356                       <param name="round_tip[0]">
14357                         <bool value="true"/>
14358                       </param>
14359                       <param name="round_tip[1]">
14360                         <bool value="true"/>
14361                       </param>
14362                       <param name="loopyness">
14363                         <real value="1.0000000000"/>
14364                       </param>
14365                       <param name="homogeneous_width">
14366                         <bool value="true"/>
14367                       </param>
14368                     </layer>
14369                     <layer type="PasteCanvas" active="true" version="0.1">
14370                       <param name="z_depth">
14371                         <real value="0.0000000000"/>
14372                       </param>
14373                       <param name="amount">
14374                         <real value="1.0000000000"/>
14375                       </param>
14376                       <param name="blend_method">
14377                         <integer value="13"/>
14378                       </param>
14379                       <param name="origin">
14380                         <vector>
14381                           <x>0.0000000000</x>
14382                           <y>0.0000000000</y>
14383                         </vector>
14384                       </param>
14385                       <param name="canvas">
14386                         <canvas>
14387                           <layer type="noise" active="true" version="0.0">
14388                             <param name="z_depth">
14389                               <real value="0.0000000000"/>
14390                             </param>
14391                             <param name="amount">
14392                               <real value="1.0000000000"/>
14393                             </param>
14394                             <param name="blend_method">
14395                               <integer value="0"/>
14396                             </param>
14397                             <param name="gradient">
14398                               <gradient>
14399                                 <color pos="0.000000">
14400                                   <r>0.000000</r>
14401                                   <g>0.019443</g>
14402                                   <b>0.000000</b>
14403                                   <a>1.000000</a>
14404                                 </color>
14405                                 <color pos="1.000000">
14406                                   <r>0.176328</r>
14407                                   <g>0.411195</g>
14408                                   <b>0.241877</b>
14409                                   <a>0.800000</a>
14410                                 </color>
14411                               </gradient>
14412                             </param>
14413                             <param name="seed">
14414                               <integer value="1269701698"/>
14415                             </param>
14416                             <param name="size">
14417                               <vector>
14418                                 <x>-2.7543768883</x>
14419                                 <y>-0.4248658419</y>
14420                               </vector>
14421                             </param>
14422                             <param name="smooth">
14423                               <integer value="3"/>
14424                             </param>
14425                             <param name="detail">
14426                               <integer value="4"/>
14427                             </param>
14428                             <param name="speed">
14429                               <real value="0.0000000000"/>
14430                             </param>
14431                             <param name="turbulent">
14432                               <bool value="false"/>
14433                             </param>
14434                             <param name="do_alpha">
14435                               <bool value="true"/>
14436                             </param>
14437                             <param name="super_sample">
14438                               <bool value="false"/>
14439                             </param>
14440                           </layer>
14441                           <layer type="rotate" active="true" version="0.1">
14442                             <param name="origin">
14443                               <vector>
14444                                 <x>-0.0848116279</x>
14445                                 <y>-0.2978350818</y>
14446                               </vector>
14447                             </param>
14448                             <param name="amount">
14449                               <angle value="-100.372475"/>
14450                             </param>
14451                           </layer>
14452                         </canvas>
14453                       </param>
14454                       <param name="zoom">
14455                         <real value="0.0000000000"/>
14456                       </param>
14457                       <param name="time_offset">
14458                         <time value="0s"/>
14459                       </param>
14460                       <param name="children_lock">
14461                         <bool value="false"/>
14462                       </param>
14463                       <param name="focus">
14464                         <vector>
14465                           <x>0.0000000000</x>
14466                           <y>0.0000000000</y>
14467                         </vector>
14468                       </param>
14469                     </layer>
14470                   </canvas>
14471                 </param>
14472                 <param name="zoom">
14473                   <real value="0.0000000000"/>
14474                 </param>
14475                 <param name="time_offset">
14476                   <time value="0s"/>
14477                 </param>
14478                 <param name="children_lock">
14479                   <bool value="false"/>
14480                 </param>
14481                 <param name="focus">
14482                   <vector>
14483                     <x>0.0000000000</x>
14484                     <y>0.0000000000</y>
14485                   </vector>
14486                 </param>
14487               </layer>
14488             </canvas>
14489           </param>
14490           <param name="zoom">
14491             <real value="0.0000000000"/>
14492           </param>
14493           <param name="time_offset">
14494             <time value="0s"/>
14495           </param>
14496           <param name="children_lock">
14497             <bool value="false"/>
14498           </param>
14499           <param name="focus">
14500             <vector>
14501               <x>0.0000000000</x>
14502               <y>0.0000000000</y>
14503             </vector>
14504           </param>
14505         </layer>
14506         <layer type="PasteCanvas" active="true" version="0.1" desc="feuille3">
14507           <param name="z_depth">
14508             <real value="0.0000000000"/>
14509           </param>
14510           <param name="amount">
14511             <real value="1.0000000000"/>
14512           </param>
14513           <param name="blend_method">
14514             <integer value="0"/>
14515           </param>
14516           <param name="origin">
14517             <vector>
14518               <x>-0.7737986445</x>
14519               <y>-1.6357239485</y>
14520             </vector>
14521           </param>
14522           <param name="canvas">
14523             <canvas>
14524               <layer type="region" active="false" version="0.1" desc="NewBLine171 Region">
14525                 <param name="z_depth">
14526                   <real value="0.0000000000"/>
14527                 </param>
14528                 <param name="amount">
14529                   <real value="1.0000000000"/>
14530                 </param>
14531                 <param name="blend_method">
14532                   <integer value="0"/>
14533                 </param>
14534                 <param name="color">
14535                   <color>
14536                     <r>0.000000</r>
14537                     <g>0.000000</g>
14538                     <b>0.000000</b>
14539                     <a>0.676301</a>
14540                   </color>
14541                 </param>
14542                 <param name="origin">
14543                   <vector>
14544                     <x>0.0780665502</x>
14545                     <y>-0.0584959798</y>
14546                   </vector>
14547                 </param>
14548                 <param name="invert">
14549                   <bool value="false"/>
14550                 </param>
14551                 <param name="antialias">
14552                   <bool value="true"/>
14553                 </param>
14554                 <param name="feather">
14555                   <real value="0.0917878027"/>
14556                 </param>
14557                 <param name="blurtype">
14558                   <integer value="1"/>
14559                 </param>
14560                 <param name="winding_style">
14561                   <integer value="0"/>
14562                 </param>
14563                 <param name="bline">
14564                   <bline type="bline_point" loop="true">
14565                     <entry>
14566                       <composite type="bline_point">
14567                         <point>
14568                           <vector>
14569                             <x>-0.3135180175</x>
14570                             <y>-2.0453591347</y>
14571                           </vector>
14572                         </point>
14573                         <width>
14574                           <real value="1.0000000000"/>
14575                         </width>
14576                         <origin>
14577                           <real value="0.5000000000"/>
14578                         </origin>
14579                         <split>
14580                           <bool value="true"/>
14581                         </split>
14582                         <t1>
14583                           <radial_composite type="vector">
14584                             <radius>
14585                               <real value="0.3012476016"/>
14586                             </radius>
14587                             <theta>
14588                               <angle value="167.098114"/>
14589                             </theta>
14590                           </radial_composite>
14591                         </t1>
14592                         <t2>
14593                           <radial_composite type="vector">
14594                             <radius>
14595                               <real value="0.3771390920"/>
14596                             </radius>
14597                             <theta>
14598                               <angle value="65.783272"/>
14599                             </theta>
14600                           </radial_composite>
14601                         </t2>
14602                       </composite>
14603                     </entry>
14604                     <entry>
14605                       <composite type="bline_point">
14606                         <point>
14607                           <vector>
14608                             <x>-0.0608152747</x>
14609                             <y>-1.4439632893</y>
14610                           </vector>
14611                         </point>
14612                         <width>
14613                           <real value="1.0000000000"/>
14614                         </width>
14615                         <origin>
14616                           <real value="0.5000000000"/>
14617                         </origin>
14618                         <split>
14619                           <bool value="true"/>
14620                         </split>
14621                         <t1>
14622                           <radial_composite type="vector">
14623                             <radius>
14624                               <real value="0.3117556387"/>
14625                             </radius>
14626                             <theta>
14627                               <angle value="26.392860"/>
14628                             </theta>
14629                           </radial_composite>
14630                         </t1>
14631                         <t2>
14632                           <radial_composite type="vector">
14633                             <radius>
14634                               <real value="1.0534132786"/>
14635                             </radius>
14636                             <theta>
14637                               <angle value="57.403328"/>
14638                             </theta>
14639                           </radial_composite>
14640                         </t2>
14641                       </composite>
14642                     </entry>
14643                     <entry>
14644                       <composite type="bline_point">
14645                         <point>
14646                           <vector>
14647                             <x>0.6381205916</x>
14648                             <y>-1.0974634886</y>
14649                           </vector>
14650                         </point>
14651                         <width>
14652                           <real value="1.0000000000"/>
14653                         </width>
14654                         <origin>
14655                           <real value="0.5000000000"/>
14656                         </origin>
14657                         <split>
14658                           <bool value="true"/>
14659                         </split>
14660                         <t1>
14661                           <radial_composite type="vector">
14662                             <radius>
14663                               <real value="0.7953581000"/>
14664                             </radius>
14665                             <theta>
14666                               <angle value="-140.644608"/>
14667                             </theta>
14668                           </radial_composite>
14669                         </t1>
14670                         <t2>
14671                           <radial_composite type="vector">
14672                             <radius>
14673                               <real value="1.0944097421"/>
14674                             </radius>
14675                             <theta>
14676                               <angle value="-43.507992"/>
14677                             </theta>
14678                           </radial_composite>
14679                         </t2>
14680                       </composite>
14681                     </entry>
14682                     <entry>
14683                       <composite type="bline_point">
14684                         <point>
14685                           <vector>
14686                             <x>0.5306022167</x>
14687                             <y>-1.8970470428</y>
14688                           </vector>
14689                         </point>
14690                         <width>
14691                           <real value="1.0000000000"/>
14692                         </width>
14693                         <origin>
14694                           <real value="0.5000000000"/>
14695                         </origin>
14696                         <split>
14697                           <bool value="true"/>
14698                         </split>
14699                         <t1>
14700                           <radial_composite type="vector">
14701                             <radius>
14702                               <real value="0.5619804362"/>
14703                             </radius>
14704                             <theta>
14705                               <angle value="219.096924"/>
14706                             </theta>
14707                           </radial_composite>
14708                         </t1>
14709                         <t2>
14710                           <radial_composite type="vector">
14711                             <radius>
14712                               <real value="0.9088252606"/>
14713                             </radius>
14714                             <theta>
14715                               <angle value="221.822876"/>
14716                             </theta>
14717                           </radial_composite>
14718                         </t2>
14719                       </composite>
14720                     </entry>
14721                   </bline>
14722                 </param>
14723               </layer>
14724               <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
14725                 <param name="z_depth">
14726                   <real value="0.0000000000"/>
14727                 </param>
14728                 <param name="amount">
14729                   <real value="1.0000000000"/>
14730                 </param>
14731                 <param name="blend_method">
14732                   <integer value="0"/>
14733                 </param>
14734                 <param name="origin">
14735                   <vector>
14736                     <x>0.0000000000</x>
14737                     <y>0.0000000000</y>
14738                   </vector>
14739                 </param>
14740                 <param name="canvas">
14741                   <canvas>
14742                     <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
14743                       <param name="z_depth">
14744                         <real value="0.0000000000"/>
14745                       </param>
14746                       <param name="amount">
14747                         <real value="1.0000000000"/>
14748                       </param>
14749                       <param name="blend_method">
14750                         <integer value="0"/>
14751                       </param>
14752                       <param name="color">
14753                         <color>
14754                           <r>0.019241</r>
14755                           <g>0.064913</g>
14756                           <b>-0.104940</b>
14757                           <a>1.000000</a>
14758                         </color>
14759                       </param>
14760                       <param name="origin">
14761                         <vector>
14762                           <x>0.0000000000</x>
14763                           <y>0.0000000000</y>
14764                         </vector>
14765                       </param>
14766                       <param name="invert">
14767                         <bool value="false"/>
14768                       </param>
14769                       <param name="antialias">
14770                         <bool value="true"/>
14771                       </param>
14772                       <param name="feather">
14773                         <real value="0.0183575605"/>
14774                       </param>
14775                       <param name="blurtype">
14776                         <integer value="1"/>
14777                       </param>
14778                       <param name="winding_style">
14779                         <integer value="0"/>
14780                       </param>
14781                       <param name="bline">
14782                         <bline type="bline_point" loop="true" guid="C1042AB725CC771474B7CF94858DBD5D">
14783                           <entry>
14784                             <composite type="bline_point">
14785                               <point>
14786                                 <vector>
14787                                   <x>-0.2874980867</x>
14788                                   <y>-2.1863615513</y>
14789                                 </vector>
14790                               </point>
14791                               <width>
14792                                 <real value="1.0000000000"/>
14793                               </width>
14794                               <origin>
14795                                 <real value="0.5000000000"/>
14796                               </origin>
14797                               <split>
14798                                 <bool value="true"/>
14799                               </split>
14800                               <t1>
14801                                 <radial_composite type="vector">
14802                                   <radius>
14803                                     <real value="0.3012476016"/>
14804                                   </radius>
14805                                   <theta>
14806                                     <angle value="167.098114"/>
14807                                   </theta>
14808                                 </radial_composite>
14809                               </t1>
14810                               <t2>
14811                                 <radial_composite type="vector">
14812                                   <radius>
14813                                     <real value="0.7014263206"/>
14814                                   </radius>
14815                                   <theta>
14816                                     <angle value="53.540913"/>
14817                                   </theta>
14818                                 </radial_composite>
14819                               </t2>
14820                             </composite>
14821                           </entry>
14822                           <entry>
14823                             <composite type="bline_point">
14824                               <point>
14825                                 <vector>
14826                                   <x>0.7495526075</x>
14827                                   <y>-1.1778235435</y>
14828                                 </vector>
14829                               </point>
14830                               <width>
14831                                 <real value="1.0000000000"/>
14832                               </width>
14833                               <origin>
14834                                 <real value="0.5000000000"/>
14835                               </origin>
14836                               <split>
14837                                 <bool value="true"/>
14838                               </split>
14839                               <t1>
14840                                 <radial_composite type="vector">
14841                                   <radius>
14842                                     <real value="1.3329060994"/>
14843                                   </radius>
14844                                   <theta>
14845                                     <angle value="39.826962"/>
14846                                   </theta>
14847                                 </radial_composite>
14848                               </t1>
14849                               <t2>
14850                                 <radial_composite type="vector">
14851                                   <radius>
14852                                     <real value="0.5177997706"/>
14853                                   </radius>
14854                                   <theta>
14855                                     <angle value="-64.405128"/>
14856                                   </theta>
14857                                 </radial_composite>
14858                               </t2>
14859                             </composite>
14860                           </entry>
14861                           <entry>
14862                             <composite type="bline_point">
14863                               <point>
14864                                 <vector>
14865                                   <x>0.5299047828</x>
14866                                   <y>-1.8044711351</y>
14867                                 </vector>
14868                               </point>
14869                               <width>
14870                                 <real value="1.0000000000"/>
14871                               </width>
14872                               <origin>
14873                                 <real value="0.5000000000"/>
14874                               </origin>
14875                               <split>
14876                                 <bool value="true"/>
14877                               </split>
14878                               <t1>
14879                                 <radial_composite type="vector">
14880                                   <radius>
14881                                     <real value="0.9756885218"/>
14882                                   </radius>
14883                                   <theta>
14884                                     <angle value="230.448334"/>
14885                                   </theta>
14886                                 </radial_composite>
14887                               </t1>
14888                               <t2>
14889                                 <radial_composite type="vector">
14890                                   <radius>
14891                                     <real value="0.9088252606"/>
14892                                   </radius>
14893                                   <theta>
14894                                     <angle value="221.822876"/>
14895                                   </theta>
14896                                 </radial_composite>
14897                               </t2>
14898                             </composite>
14899                           </entry>
14900                         </bline>
14901                       </param>
14902                     </layer>
14903                     <layer type="outline" active="true" version="0.2" desc="NewBLine252 Outline">
14904                       <param name="z_depth">
14905                         <real value="0.0000000000"/>
14906                       </param>
14907                       <param name="amount">
14908                         <real value="1.0000000000"/>
14909                       </param>
14910                       <param name="blend_method">
14911                         <integer value="0"/>
14912                       </param>
14913                       <param name="color">
14914                         <color>
14915                           <r>0.000000</r>
14916                           <g>0.023529</g>
14917                           <b>0.000000</b>
14918                           <a>1.000000</a>
14919                         </color>
14920                       </param>
14921                       <param name="origin">
14922                         <vector>
14923                           <x>0.0000000000</x>
14924                           <y>0.0000000000</y>
14925                         </vector>
14926                       </param>
14927                       <param name="invert">
14928                         <bool value="false"/>
14929                       </param>
14930                       <param name="antialias">
14931                         <bool value="true"/>
14932                       </param>
14933                       <param name="feather">
14934                         <real value="0.0000000000"/>
14935                       </param>
14936                       <param name="blurtype">
14937                         <integer value="1"/>
14938                       </param>
14939                       <param name="winding_style">
14940                         <integer value="0"/>
14941                       </param>
14942                       <param name="bline">
14943                         <bline type="bline_point" loop="true" guid="C1042AB725CC771474B7CF94858DBD5D">
14944                           <entry>
14945                             <composite type="bline_point">
14946                               <point>
14947                                 <vector>
14948                                   <x>-0.2874980867</x>
14949                                   <y>-2.1863615513</y>
14950                                 </vector>
14951                               </point>
14952                               <width>
14953                                 <real value="1.0000000000"/>
14954                               </width>
14955                               <origin>
14956                                 <real value="0.5000000000"/>
14957                               </origin>
14958                               <split>
14959                                 <bool value="true"/>
14960                               </split>
14961                               <t1>
14962                                 <radial_composite type="vector">
14963                                   <radius>
14964                                     <real value="0.3012476016"/>
14965                                   </radius>
14966                                   <theta>
14967                                     <angle value="167.098114"/>
14968                                   </theta>
14969                                 </radial_composite>
14970                               </t1>
14971                               <t2>
14972                                 <radial_composite type="vector">
14973                                   <radius>
14974                                     <real value="0.7014263206"/>
14975                                   </radius>
14976                                   <theta>
14977                                     <angle value="53.540913"/>
14978                                   </theta>
14979                                 </radial_composite>
14980                               </t2>
14981                             </composite>
14982                           </entry>
14983                           <entry>
14984                             <composite type="bline_point">
14985                               <point>
14986                                 <vector>
14987                                   <x>0.7495526075</x>
14988                                   <y>-1.1778235435</y>
14989                                 </vector>
14990                               </point>
14991                               <width>
14992                                 <real value="1.0000000000"/>
14993                               </width>
14994                               <origin>
14995                                 <real value="0.5000000000"/>
14996                               </origin>
14997                               <split>
14998                                 <bool value="true"/>
14999                               </split>
15000                               <t1>
15001                                 <radial_composite type="vector">
15002                                   <radius>
15003                                     <real value="1.3329060994"/>
15004                                   </radius>
15005                                   <theta>
15006                                     <angle value="39.826962"/>
15007                                   </theta>
15008                                 </radial_composite>
15009                               </t1>
15010                               <t2>
15011                                 <radial_composite type="vector">
15012                                   <radius>
15013                                     <real value="0.5177997706"/>
15014                                   </radius>
15015                                   <theta>
15016                                     <angle value="-64.405128"/>
15017                                   </theta>
15018                                 </radial_composite>
15019                               </t2>
15020                             </composite>
15021                           </entry>
15022                           <entry>
15023                             <composite type="bline_point">
15024                               <point>
15025                                 <vector>
15026                                   <x>0.5299047828</x>
15027                                   <y>-1.8044711351</y>
15028                                 </vector>
15029                               </point>
15030                               <width>
15031                                 <real value="1.0000000000"/>
15032                               </width>
15033                               <origin>
15034                                 <real value="0.5000000000"/>
15035                               </origin>
15036                               <split>
15037                                 <bool value="true"/>
15038                               </split>
15039                               <t1>
15040                                 <radial_composite type="vector">
15041                                   <radius>
15042                                     <real value="0.9756885218"/>
15043                                   </radius>
15044                                   <theta>
15045                                     <angle value="230.448334"/>
15046                                   </theta>
15047                                 </radial_composite>
15048                               </t1>
15049                               <t2>
15050                                 <radial_composite type="vector">
15051                                   <radius>
15052                                     <real value="0.9088252606"/>
15053                                   </radius>
15054                                   <theta>
15055                                     <angle value="221.822876"/>
15056                                   </theta>
15057                                 </radial_composite>
15058                               </t2>
15059                             </composite>
15060                           </entry>
15061                         </bline>
15062                       </param>
15063                       <param name="width">
15064                         <real value="0.0183575605"/>
15065                       </param>
15066                       <param name="expand">
15067                         <real value="0.0000000000"/>
15068                       </param>
15069                       <param name="sharp_cusps">
15070                         <bool value="true"/>
15071                       </param>
15072                       <param name="round_tip[0]">
15073                         <bool value="true"/>
15074                       </param>
15075                       <param name="round_tip[1]">
15076                         <bool value="true"/>
15077                       </param>
15078                       <param name="loopyness">
15079                         <real value="1.0000000000"/>
15080                       </param>
15081                       <param name="homogeneous_width">
15082                         <bool value="true"/>
15083                       </param>
15084                     </layer>
15085                     <layer type="PasteCanvas" active="true" version="0.1">
15086                       <param name="z_depth">
15087                         <real value="0.0000000000"/>
15088                       </param>
15089                       <param name="amount">
15090                         <real value="1.0000000000"/>
15091                       </param>
15092                       <param name="blend_method">
15093                         <integer value="13"/>
15094                       </param>
15095                       <param name="origin">
15096                         <vector>
15097                           <x>0.0000000000</x>
15098                           <y>0.0000000000</y>
15099                         </vector>
15100                       </param>
15101                       <param name="canvas">
15102                         <canvas>
15103                           <layer type="noise" active="true" version="0.0">
15104                             <param name="z_depth">
15105                               <real value="0.0000000000"/>
15106                             </param>
15107                             <param name="amount">
15108                               <real value="1.0000000000"/>
15109                             </param>
15110                             <param name="blend_method">
15111                               <integer value="0"/>
15112                             </param>
15113                             <param name="gradient">
15114                               <gradient>
15115                                 <color pos="0.000000">
15116                                   <r>0.000000</r>
15117                                   <g>0.019443</g>
15118                                   <b>0.000000</b>
15119                                   <a>1.000000</a>
15120                                 </color>
15121                                 <color pos="1.000000">
15122                                   <r>0.176328</r>
15123                                   <g>0.411195</g>
15124                                   <b>0.241877</b>
15125                                   <a>0.800000</a>
15126                                 </color>
15127                               </gradient>
15128                             </param>
15129                             <param name="seed">
15130                               <integer value="1269701698"/>
15131                             </param>
15132                             <param name="size">
15133                               <vector>
15134                                 <x>1.6979050636</x>
15135                                 <y>0.6760661602</y>
15136                               </vector>
15137                             </param>
15138                             <param name="smooth">
15139                               <integer value="3"/>
15140                             </param>
15141                             <param name="detail">
15142                               <integer value="4"/>
15143                             </param>
15144                             <param name="speed">
15145                               <real value="0.0000000000"/>
15146                             </param>
15147                             <param name="turbulent">
15148                               <bool value="false"/>
15149                             </param>
15150                             <param name="do_alpha">
15151                               <bool value="true"/>
15152                             </param>
15153                             <param name="super_sample">
15154                               <bool value="false"/>
15155                             </param>
15156                           </layer>
15157                           <layer type="rotate" active="true" version="0.1">
15158                             <param name="origin">
15159                               <vector>
15160                                 <x>-0.0019113821</x>
15161                                 <y>-1.8754215240</y>
15162                               </vector>
15163                             </param>
15164                             <param name="amount">
15165                               <angle value="-273.616180"/>
15166                             </param>
15167                           </layer>
15168                         </canvas>
15169                       </param>
15170                       <param name="zoom">
15171                         <real value="0.0000000000"/>
15172                       </param>
15173                       <param name="time_offset">
15174                         <time value="0s"/>
15175                       </param>
15176                       <param name="children_lock">
15177                         <bool value="false"/>
15178                       </param>
15179                       <param name="focus">
15180                         <vector>
15181                           <x>0.0000000000</x>
15182                           <y>0.0000000000</y>
15183                         </vector>
15184                       </param>
15185                     </layer>
15186                   </canvas>
15187                 </param>
15188                 <param name="zoom">
15189                   <real value="0.0000000000"/>
15190                 </param>
15191                 <param name="time_offset">
15192                   <time value="0s"/>
15193                 </param>
15194                 <param name="children_lock">
15195                   <bool value="false"/>
15196                 </param>
15197                 <param name="focus">
15198                   <vector>
15199                     <x>0.0000000000</x>
15200                     <y>0.0000000000</y>
15201                   </vector>
15202                 </param>
15203               </layer>
15204               <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
15205                 <param name="z_depth">
15206                   <real value="0.0000000000"/>
15207                 </param>
15208                 <param name="amount">
15209                   <real value="1.0000000000"/>
15210                 </param>
15211                 <param name="blend_method">
15212                   <integer value="0"/>
15213                 </param>
15214                 <param name="origin">
15215                   <vector>
15216                     <x>0.0000000000</x>
15217                     <y>0.0000000000</y>
15218                   </vector>
15219                 </param>
15220                 <param name="canvas">
15221                   <canvas>
15222                     <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
15223                       <param name="z_depth">
15224                         <real value="0.0000000000"/>
15225                       </param>
15226                       <param name="amount">
15227                         <real value="1.0000000000"/>
15228                       </param>
15229                       <param name="blend_method">
15230                         <integer value="0"/>
15231                       </param>
15232                       <param name="color">
15233                         <color>
15234                           <r>0.019241</r>
15235                           <g>0.064913</g>
15236                           <b>-0.104940</b>
15237                           <a>1.000000</a>
15238                         </color>
15239                       </param>
15240                       <param name="origin">
15241                         <vector>
15242                           <x>0.0000000000</x>
15243                           <y>0.0000000000</y>
15244                         </vector>
15245                       </param>
15246                       <param name="invert">
15247                         <bool value="false"/>
15248                       </param>
15249                       <param name="antialias">
15250                         <bool value="true"/>
15251                       </param>
15252                       <param name="feather">
15253                         <real value="0.0183575605"/>
15254                       </param>
15255                       <param name="blurtype">
15256                         <integer value="1"/>
15257                       </param>
15258                       <param name="winding_style">
15259                         <integer value="0"/>
15260                       </param>
15261                       <param name="bline">
15262                         <bline type="bline_point" loop="true" guid="65E9109B0CB7AE6766C8E66E4AD4CF6D">
15263                           <entry>
15264                             <composite type="bline_point">
15265                               <point>
15266                                 <vector>
15267                                   <x>-0.2874980867</x>
15268                                   <y>-2.1863615513</y>
15269                                 </vector>
15270                               </point>
15271                               <width>
15272                                 <real value="1.0000000000"/>
15273                               </width>
15274                               <origin>
15275                                 <real value="0.5000000000"/>
15276                               </origin>
15277                               <split>
15278                                 <bool value="true"/>
15279                               </split>
15280                               <t1>
15281                                 <radial_composite type="vector">
15282                                   <radius>
15283                                     <real value="0.7028410644"/>
15284                                   </radius>
15285                                   <theta>
15286                                     <angle value="221.243805"/>
15287                                   </theta>
15288                                 </radial_composite>
15289                               </t1>
15290                               <t2>
15291                                 <radial_composite type="vector">
15292                                   <radius>
15293                                     <real value="0.3771390920"/>
15294                                   </radius>
15295                                   <theta>
15296                                     <angle value="65.783272"/>
15297                                   </theta>
15298                                 </radial_composite>
15299                               </t2>
15300                             </composite>
15301                           </entry>
15302                           <entry>
15303                             <composite type="bline_point">
15304                               <point>
15305                                 <vector>
15306                                   <x>-0.1129669771</x>
15307                                   <y>-1.4188418388</y>
15308                                 </vector>
15309                               </point>
15310                               <width>
15311                                 <real value="1.0000000000"/>
15312                               </width>
15313                               <origin>
15314                                 <real value="0.5000000000"/>
15315                               </origin>
15316                               <split>
15317                                 <bool value="true"/>
15318                               </split>
15319                               <t1>
15320                                 <radial_composite type="vector">
15321                                   <radius>
15322                                     <real value="0.9259185846"/>
15323                                   </radius>
15324                                   <theta>
15325                                     <angle value="66.430565"/>
15326                                   </theta>
15327                                 </radial_composite>
15328                               </t1>
15329                               <t2>
15330                                 <radial_composite type="vector">
15331                                   <radius>
15332                                     <real value="1.0534132786"/>
15333                                   </radius>
15334                                   <theta>
15335                                     <angle value="57.403328"/>
15336                                   </theta>
15337                                 </radial_composite>
15338                               </t2>
15339                             </composite>
15340                           </entry>
15341                           <entry>
15342                             <composite type="bline_point">
15343                               <point>
15344                                 <vector>
15345                                   <x>0.6893685460</x>
15346                                   <y>-1.2498196363</y>
15347                                 </vector>
15348                               </point>
15349                               <width>
15350                                 <real value="1.0000000000"/>
15351                               </width>
15352                               <origin>
15353                                 <real value="0.5000000000"/>
15354                               </origin>
15355                               <split>
15356                                 <bool value="true"/>
15357                               </split>
15358                               <t1>
15359                                 <radial_composite type="vector">
15360                                   <radius>
15361                                     <real value="0.9084451505"/>
15362                                   </radius>
15363                                   <theta>
15364                                     <angle value="-139.163498"/>
15365                                   </theta>
15366                                 </radial_composite>
15367                               </t1>
15368                               <t2>
15369                                 <radial_composite type="vector">
15370                                   <radius>
15371                                     <real value="0.9565042521"/>
15372                                   </radius>
15373                                   <theta>
15374                                     <angle value="-140.298920"/>
15375                                   </theta>
15376                                 </radial_composite>
15377                               </t2>
15378                             </composite>
15379                           </entry>
15380                         </bline>
15381                       </param>
15382                     </layer>
15383                     <layer type="outline" active="true" version="0.2" desc="NewBLine251 Outline">
15384                       <param name="z_depth">
15385                         <real value="0.0000000000"/>
15386                       </param>
15387                       <param name="amount">
15388                         <real value="1.0000000000"/>
15389                       </param>
15390                       <param name="blend_method">
15391                         <integer value="0"/>
15392                       </param>
15393                       <param name="color">
15394                         <color>
15395                           <r>0.000000</r>
15396                           <g>0.026891</g>
15397                           <b>0.000000</b>
15398                           <a>1.000000</a>
15399                         </color>
15400                       </param>
15401                       <param name="origin">
15402                         <vector>
15403                           <x>0.0000000000</x>
15404                           <y>0.0000000000</y>
15405                         </vector>
15406                       </param>
15407                       <param name="invert">
15408                         <bool value="false"/>
15409                       </param>
15410                       <param name="antialias">
15411                         <bool value="true"/>
15412                       </param>
15413                       <param name="feather">
15414                         <real value="0.0000000000"/>
15415                       </param>
15416                       <param name="blurtype">
15417                         <integer value="1"/>
15418                       </param>
15419                       <param name="winding_style">
15420                         <integer value="0"/>
15421                       </param>
15422                       <param name="bline">
15423                         <bline type="bline_point" loop="true" guid="65E9109B0CB7AE6766C8E66E4AD4CF6D">
15424                           <entry>
15425                             <composite type="bline_point">
15426                               <point>
15427                                 <vector>
15428                                   <x>-0.2874980867</x>
15429                                   <y>-2.1863615513</y>
15430                                 </vector>
15431                               </point>
15432                               <width>
15433                                 <real value="1.0000000000"/>
15434                               </width>
15435                               <origin>
15436                                 <real value="0.5000000000"/>
15437                               </origin>
15438                               <split>
15439                                 <bool value="true"/>
15440                               </split>
15441                               <t1>
15442                                 <radial_composite type="vector">
15443                                   <radius>
15444                                     <real value="0.7028410644"/>
15445                                   </radius>
15446                                   <theta>
15447                                     <angle value="221.243805"/>
15448                                   </theta>
15449                                 </radial_composite>
15450                               </t1>
15451                               <t2>
15452                                 <radial_composite type="vector">
15453                                   <radius>
15454                                     <real value="0.3771390920"/>
15455                                   </radius>
15456                                   <theta>
15457                                     <angle value="65.783272"/>
15458                                   </theta>
15459                                 </radial_composite>
15460                               </t2>
15461                             </composite>
15462                           </entry>
15463                           <entry>
15464                             <composite type="bline_point">
15465                               <point>
15466                                 <vector>
15467                                   <x>-0.1129669771</x>
15468                                   <y>-1.4188418388</y>
15469                                 </vector>
15470                               </point>
15471                               <width>
15472                                 <real value="1.0000000000"/>
15473                               </width>
15474                               <origin>
15475                                 <real value="0.5000000000"/>
15476                               </origin>
15477                               <split>
15478                                 <bool value="true"/>
15479                               </split>
15480                               <t1>
15481                                 <radial_composite type="vector">
15482                                   <radius>
15483                                     <real value="0.9259185846"/>
15484                                   </radius>
15485                                   <theta>
15486                                     <angle value="66.430565"/>
15487                                   </theta>
15488                                 </radial_composite>
15489                               </t1>
15490                               <t2>
15491                                 <radial_composite type="vector">
15492                                   <radius>
15493                                     <real value="1.0534132786"/>
15494                                   </radius>
15495                                   <theta>
15496                                     <angle value="57.403328"/>
15497                                   </theta>
15498                                 </radial_composite>
15499                               </t2>
15500                             </composite>
15501                           </entry>
15502                           <entry>
15503                             <composite type="bline_point">
15504                               <point>
15505                                 <vector>
15506                                   <x>0.6893685460</x>
15507                                   <y>-1.2498196363</y>
15508                                 </vector>
15509                               </point>
15510                               <width>
15511                                 <real value="1.0000000000"/>
15512                               </width>
15513                               <origin>
15514                                 <real value="0.5000000000"/>
15515                               </origin>
15516                               <split>
15517                                 <bool value="true"/>
15518                               </split>
15519                               <t1>
15520                                 <radial_composite type="vector">
15521                                   <radius>
15522                                     <real value="0.9084451505"/>
15523                                   </radius>
15524                                   <theta>
15525                                     <angle value="-139.163498"/>
15526                                   </theta>
15527                                 </radial_composite>
15528                               </t1>
15529                               <t2>
15530                                 <radial_composite type="vector">
15531                                   <radius>
15532                                     <real value="0.9565042521"/>
15533                                   </radius>
15534                                   <theta>
15535                                     <angle value="-140.298920"/>
15536                                   </theta>
15537                                 </radial_composite>
15538                               </t2>
15539                             </composite>
15540                           </entry>
15541                         </bline>
15542                       </param>
15543                       <param name="width">
15544                         <real value="0.0183575605"/>
15545                       </param>
15546                       <param name="expand">
15547                         <real value="0.0000000000"/>
15548                       </param>
15549                       <param name="sharp_cusps">
15550                         <bool value="true"/>
15551                       </param>
15552                       <param name="round_tip[0]">
15553                         <bool value="true"/>
15554                       </param>
15555                       <param name="round_tip[1]">
15556                         <bool value="true"/>
15557                       </param>
15558                       <param name="loopyness">
15559                         <real value="1.0000000000"/>
15560                       </param>
15561                       <param name="homogeneous_width">
15562                         <bool value="true"/>
15563                       </param>
15564                     </layer>
15565                     <layer type="outline" active="true" version="0.2" desc="NewBLine269 Outline">
15566                       <param name="z_depth">
15567                         <real value="0.0000000000"/>
15568                       </param>
15569                       <param name="amount">
15570                         <real value="1.0000000000"/>
15571                       </param>
15572                       <param name="blend_method">
15573                         <integer value="0"/>
15574                       </param>
15575                       <param name="color">
15576                         <color>
15577                           <r>0.000000</r>
15578                           <g>0.023529</g>
15579                           <b>0.000000</b>
15580                           <a>1.000000</a>
15581                         </color>
15582                       </param>
15583                       <param name="origin">
15584                         <vector>
15585                           <x>0.0000000000</x>
15586                           <y>0.0000000000</y>
15587                         </vector>
15588                       </param>
15589                       <param name="invert">
15590                         <bool value="false"/>
15591                       </param>
15592                       <param name="antialias">
15593                         <bool value="true"/>
15594                       </param>
15595                       <param name="feather">
15596                         <real value="0.0000000000"/>
15597                       </param>
15598                       <param name="blurtype">
15599                         <integer value="1"/>
15600                       </param>
15601                       <param name="winding_style">
15602                         <integer value="0"/>
15603                       </param>
15604                       <param name="bline">
15605                         <bline type="bline_point" loop="false">
15606                           <entry>
15607                             <composite type="bline_point">
15608                               <point>
15609                                 <vector>
15610                                   <x>0.7120517492</x>
15611                                   <y>-1.2175384760</y>
15612                                 </vector>
15613                               </point>
15614                               <width>
15615                                 <real value="2.2077644877"/>
15616                               </width>
15617                               <origin>
15618                                 <real value="0.5000000000"/>
15619                               </origin>
15620                               <split>
15621                                 <bool value="false"/>
15622                               </split>
15623                               <t1>
15624                                 <radial_composite type="vector">
15625                                   <radius>
15626                                     <real value="0.0000000000"/>
15627                                   </radius>
15628                                   <theta>
15629                                     <angle value="0.000000"/>
15630                                   </theta>
15631                                 </radial_composite>
15632                               </t1>
15633                               <t2>
15634                                 <radial_composite type="vector">
15635                                   <radius>
15636                                     <real value="0.0000000000"/>
15637                                   </radius>
15638                                   <theta>
15639                                     <angle value="0.000000"/>
15640                                   </theta>
15641                                 </radial_composite>
15642                               </t2>
15643                             </composite>
15644                           </entry>
15645                           <entry>
15646                             <composite type="bline_point">
15647                               <point>
15648                                 <vector>
15649                                   <x>0.8727697134</x>
15650                                   <y>-1.0033000708</y>
15651                                 </vector>
15652                               </point>
15653                               <width>
15654                                 <real value="3.3985627316"/>
15655                               </width>
15656                               <origin>
15657                                 <real value="0.5000000000"/>
15658                               </origin>
15659                               <split>
15660                                 <bool value="false"/>
15661                               </split>
15662                               <t1>
15663                                 <radial_composite type="vector">
15664                                   <radius>
15665                                     <real value="0.0000000000"/>
15666                                   </radius>
15667                                   <theta>
15668                                     <angle value="0.000000"/>
15669                                   </theta>
15670                                 </radial_composite>
15671                               </t1>
15672                               <t2>
15673                                 <radial_composite type="vector">
15674                                   <radius>
15675                                     <real value="0.0000000000"/>
15676                                   </radius>
15677                                   <theta>
15678                                     <angle value="0.000000"/>
15679                                   </theta>
15680                                 </radial_composite>
15681                               </t2>
15682                             </composite>
15683                           </entry>
15684                         </bline>
15685                       </param>
15686                       <param name="width">
15687                         <real value="0.0183575605"/>
15688                       </param>
15689                       <param name="expand">
15690                         <real value="0.0000000000"/>
15691                       </param>
15692                       <param name="sharp_cusps">
15693                         <bool value="true"/>
15694                       </param>
15695                       <param name="round_tip[0]">
15696                         <bool value="true"/>
15697                       </param>
15698                       <param name="round_tip[1]">
15699                         <bool value="true"/>
15700                       </param>
15701                       <param name="loopyness">
15702                         <real value="1.0000000000"/>
15703                       </param>
15704                       <param name="homogeneous_width">
15705                         <bool value="true"/>
15706                       </param>
15707                     </layer>
15708                     <layer type="PasteCanvas" active="true" version="0.1">
15709                       <param name="z_depth">
15710                         <real value="0.0000000000"/>
15711                       </param>
15712                       <param name="amount">
15713                         <real value="1.0000000000"/>
15714                       </param>
15715                       <param name="blend_method">
15716                         <integer value="13"/>
15717                       </param>
15718                       <param name="origin">
15719                         <vector>
15720                           <x>0.0000000000</x>
15721                           <y>0.0000000000</y>
15722                         </vector>
15723                       </param>
15724                       <param name="canvas">
15725                         <canvas>
15726                           <layer type="noise" active="true" version="0.0">
15727                             <param name="z_depth">
15728                               <real value="0.0000000000"/>
15729                             </param>
15730                             <param name="amount">
15731                               <real value="1.0000000000"/>
15732                             </param>
15733                             <param name="blend_method">
15734                               <integer value="0"/>
15735                             </param>
15736                             <param name="gradient">
15737                               <gradient>
15738                                 <color pos="0.000000">
15739                                   <r>0.000000</r>
15740                                   <g>0.019443</g>
15741                                   <b>0.000000</b>
15742                                   <a>1.000000</a>
15743                                 </color>
15744                                 <color pos="1.000000">
15745                                   <r>0.176328</r>
15746                                   <g>0.411195</g>
15747                                   <b>0.241877</b>
15748                                   <a>0.800000</a>
15749                                 </color>
15750                               </gradient>
15751                             </param>
15752                             <param name="seed">
15753                               <integer value="1269701698"/>
15754                             </param>
15755                             <param name="size">
15756                               <vector>
15757                                 <x>0.9178780317</x>
15758                                 <y>0.3671512008</y>
15759                               </vector>
15760                             </param>
15761                             <param name="smooth">
15762                               <integer value="3"/>
15763                             </param>
15764                             <param name="detail">
15765                               <integer value="4"/>
15766                             </param>
15767                             <param name="speed">
15768                               <real value="0.0000000000"/>
15769                             </param>
15770                             <param name="turbulent">
15771                               <bool value="false"/>
15772                             </param>
15773                             <param name="do_alpha">
15774                               <bool value="true"/>
15775                             </param>
15776                             <param name="super_sample">
15777                               <bool value="false"/>
15778                             </param>
15779                           </layer>
15780                           <layer type="rotate" active="true" version="0.1">
15781                             <param name="origin">
15782                               <vector>
15783                                 <x>-0.1451105624</x>
15784                                 <y>-1.5721436739</y>
15785                               </vector>
15786                             </param>
15787                             <param name="amount">
15788                               <angle value="-193.034622"/>
15789                             </param>
15790                           </layer>
15791                         </canvas>
15792                       </param>
15793                       <param name="zoom">
15794                         <real value="0.0000000000"/>
15795                       </param>
15796                       <param name="time_offset">
15797                         <time value="0s"/>
15798                       </param>
15799                       <param name="children_lock">
15800                         <bool value="false"/>
15801                       </param>
15802                       <param name="focus">
15803                         <vector>
15804                           <x>0.0000000000</x>
15805                           <y>0.0000000000</y>
15806                         </vector>
15807                       </param>
15808                     </layer>
15809                   </canvas>
15810                 </param>
15811                 <param name="zoom">
15812                   <real value="0.0000000000"/>
15813                 </param>
15814                 <param name="time_offset">
15815                   <time value="0s"/>
15816                 </param>
15817                 <param name="children_lock">
15818                   <bool value="false"/>
15819                 </param>
15820                 <param name="focus">
15821                   <vector>
15822                     <x>0.0000000000</x>
15823                     <y>0.0000000000</y>
15824                   </vector>
15825                 </param>
15826               </layer>
15827             </canvas>
15828           </param>
15829           <param name="zoom">
15830             <real value="0.0000000000"/>
15831           </param>
15832           <param name="time_offset">
15833             <time value="0s"/>
15834           </param>
15835           <param name="children_lock">
15836             <bool value="false"/>
15837           </param>
15838           <param name="focus">
15839             <vector>
15840               <x>0.0000000000</x>
15841               <y>0.0000000000</y>
15842             </vector>
15843           </param>
15844         </layer>
15845         <layer type="PasteCanvas" active="true" version="0.1" desc="feuille1">
15846           <param name="z_depth">
15847             <real value="0.0000000000"/>
15848           </param>
15849           <param name="amount">
15850             <real value="1.0000000000"/>
15851           </param>
15852           <param name="blend_method">
15853             <integer value="0"/>
15854           </param>
15855           <param name="origin">
15856             <vector>
15857               <x>-0.5795589089</x>
15858               <y>-1.8070231676</y>
15859             </vector>
15860           </param>
15861           <param name="canvas">
15862             <canvas>
15863               <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
15864                 <param name="z_depth">
15865                   <real value="0.0000000000"/>
15866                 </param>
15867                 <param name="amount">
15868                   <real value="1.0000000000"/>
15869                 </param>
15870                 <param name="blend_method">
15871                   <integer value="0"/>
15872                 </param>
15873                 <param name="color">
15874                   <color>
15875                     <r>0.000000</r>
15876                     <g>0.000000</g>
15877                     <b>0.000000</b>
15878                     <a>0.676301</a>
15879                   </color>
15880                 </param>
15881                 <param name="origin">
15882                   <vector>
15883                     <x>0.0780665502</x>
15884                     <y>-0.0584959798</y>
15885                   </vector>
15886                 </param>
15887                 <param name="invert">
15888                   <bool value="false"/>
15889                 </param>
15890                 <param name="antialias">
15891                   <bool value="true"/>
15892                 </param>
15893                 <param name="feather">
15894                   <real value="0.0917878027"/>
15895                 </param>
15896                 <param name="blurtype">
15897                   <integer value="1"/>
15898                 </param>
15899                 <param name="winding_style">
15900                   <integer value="0"/>
15901                 </param>
15902                 <param name="bline">
15903                   <bline type="bline_point" loop="true">
15904                     <entry>
15905                       <composite type="bline_point">
15906                         <point>
15907                           <vector>
15908                             <x>-0.2870342433</x>
15909                             <y>0.3096042871</y>
15910                           </vector>
15911                         </point>
15912                         <width>
15913                           <real value="1.0000000000"/>
15914                         </width>
15915                         <origin>
15916                           <real value="0.5000000000"/>
15917                         </origin>
15918                         <split>
15919                           <bool value="true"/>
15920                         </split>
15921                         <t1>
15922                           <radial_composite type="vector">
15923                             <radius>
15924                               <real value="0.3012476016"/>
15925                             </radius>
15926                             <theta>
15927                               <angle value="72.498009"/>
15928                             </theta>
15929                           </radial_composite>
15930                         </t1>
15931                         <t2>
15932                           <radial_composite type="vector">
15933                             <radius>
15934                               <real value="0.3771390920"/>
15935                             </radius>
15936                             <theta>
15937                               <angle value="-28.816841"/>
15938                             </theta>
15939                           </radial_composite>
15940                         </t2>
15941                       </composite>
15942                     </entry>
15943                     <entry>
15944                       <composite type="bline_point">
15945                         <point>
15946                           <vector>
15947                             <x>0.6043376923</x>
15948                             <y>0.1415051371</y>
15949                           </vector>
15950                         </point>
15951                         <width>
15952                           <real value="1.0000000000"/>
15953                         </width>
15954                         <origin>
15955                           <real value="0.5000000000"/>
15956                         </origin>
15957                         <split>
15958                           <bool value="true"/>
15959                         </split>
15960                         <t1>
15961                           <radial_composite type="vector">
15962                             <radius>
15963                               <real value="0.3117556387"/>
15964                             </radius>
15965                             <theta>
15966                               <angle value="-68.207237"/>
15967                             </theta>
15968                           </radial_composite>
15969                         </t1>
15970                         <t2>
15971                           <radial_composite type="vector">
15972                             <radius>
15973                               <real value="1.0534132786"/>
15974                             </radius>
15975                             <theta>
15976                               <angle value="-37.196781"/>
15977                             </theta>
15978                           </radial_composite>
15979                         </t2>
15980                       </composite>
15981                     </entry>
15982                     <entry>
15983                       <composite type="bline_point">
15984                         <point>
15985                           <vector>
15986                             <x>0.5814859867</x>
15987                             <y>-0.7149906754</y>
15988                           </vector>
15989                         </point>
15990                         <width>
15991                           <real value="1.0000000000"/>
15992                         </width>
15993                         <origin>
15994                           <real value="0.5000000000"/>
15995                         </origin>
15996                         <split>
15997                           <bool value="true"/>
15998                         </split>
15999                         <t1>
16000                           <radial_composite type="vector">
16001                             <radius>
16002                               <real value="0.9259154606"/>
16003                             </radius>
16004                             <theta>
16005                               <angle value="-180.000000"/>
16006                             </theta>
16007                           </radial_composite>
16008                         </t1>
16009                         <t2>
16010                           <radial_composite type="vector">
16011                             <radius>
16012                               <real value="1.1924788207"/>
16013                             </radius>
16014                             <theta>
16015                               <angle value="-95.569778"/>
16016                             </theta>
16017                           </radial_composite>
16018                         </t2>
16019                       </composite>
16020                     </entry>
16021                     <entry>
16022                       <composite type="bline_point">
16023                         <point>
16024                           <vector>
16025                             <x>-0.2068988830</x>
16026                             <y>-0.5436915159</y>
16027                           </vector>
16028                         </point>
16029                         <width>
16030                           <real value="1.0000000000"/>
16031                         </width>
16032                         <origin>
16033                           <real value="0.5000000000"/>
16034                         </origin>
16035                         <split>
16036                           <bool value="true"/>
16037                         </split>
16038                         <t1>
16039                           <radial_composite type="vector">
16040                             <radius>
16041                               <real value="0.5619804362"/>
16042                             </radius>
16043                             <theta>
16044                               <angle value="124.496811"/>
16045                             </theta>
16046                           </radial_composite>
16047                         </t1>
16048                         <t2>
16049                           <radial_composite type="vector">
16050                             <radius>
16051                               <real value="0.9088252606"/>
16052                             </radius>
16053                             <theta>
16054                               <angle value="127.222755"/>
16055                             </theta>
16056                           </radial_composite>
16057                         </t2>
16058                       </composite>
16059                     </entry>
16060                   </bline>
16061                 </param>
16062               </layer>
16063               <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
16064                 <param name="z_depth">
16065                   <real value="0.0000000000"/>
16066                 </param>
16067                 <param name="amount">
16068                   <real value="1.0000000000"/>
16069                 </param>
16070                 <param name="blend_method">
16071                   <integer value="0"/>
16072                 </param>
16073                 <param name="origin">
16074                   <vector>
16075                     <x>0.0000000000</x>
16076                     <y>0.0000000000</y>
16077                   </vector>
16078                 </param>
16079                 <param name="canvas">
16080                   <canvas>
16081                     <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
16082                       <param name="z_depth">
16083                         <real value="0.0000000000"/>
16084                       </param>
16085                       <param name="amount">
16086                         <real value="1.0000000000"/>
16087                       </param>
16088                       <param name="blend_method">
16089                         <integer value="0"/>
16090                       </param>
16091                       <param name="color">
16092                         <color>
16093                           <r>0.019241</r>
16094                           <g>0.064913</g>
16095                           <b>-0.104940</b>
16096                           <a>1.000000</a>
16097                         </color>
16098                       </param>
16099                       <param name="origin">
16100                         <vector>
16101                           <x>0.0000000000</x>
16102                           <y>0.0000000000</y>
16103                         </vector>
16104                       </param>
16105                       <param name="invert">
16106                         <bool value="false"/>
16107                       </param>
16108                       <param name="antialias">
16109                         <bool value="true"/>
16110                       </param>
16111                       <param name="feather">
16112                         <real value="0.0183575605"/>
16113                       </param>
16114                       <param name="blurtype">
16115                         <integer value="1"/>
16116                       </param>
16117                       <param name="winding_style">
16118                         <integer value="0"/>
16119                       </param>
16120                       <param name="bline">
16121                         <bline type="bline_point" loop="true" guid="4DFC7BAE28652335BB8FFC5CE76EDA83">
16122                           <entry>
16123                             <composite type="bline_point">
16124                               <point>
16125                                 <vector>
16126                                   <x>-0.2870342433</x>
16127                                   <y>0.3096042871</y>
16128                                 </vector>
16129                               </point>
16130                               <width>
16131                                 <real value="1.0000000000"/>
16132                               </width>
16133                               <origin>
16134                                 <real value="0.5000000000"/>
16135                               </origin>
16136                               <split>
16137                                 <bool value="true"/>
16138                               </split>
16139                               <t1>
16140                                 <radial_composite type="vector">
16141                                   <radius>
16142                                     <real value="0.3012476016"/>
16143                                   </radius>
16144                                   <theta>
16145                                     <angle value="72.498009"/>
16146                                   </theta>
16147                                 </radial_composite>
16148                               </t1>
16149                               <t2>
16150                                 <radial_composite type="vector">
16151                                   <radius>
16152                                     <real value="0.7014263206"/>
16153                                   </radius>
16154                                   <theta>
16155                                     <angle value="-41.059200"/>
16156                                   </theta>
16157                                 </radial_composite>
16158                               </t2>
16159                             </composite>
16160                           </entry>
16161                           <entry>
16162                             <composite type="bline_point">
16163                               <point>
16164                                 <vector>
16165                                   <x>0.6138490438</x>
16166                                   <y>-0.7392268181</y>
16167                                 </vector>
16168                               </point>
16169                               <width>
16170                                 <real value="1.0000000000"/>
16171                               </width>
16172                               <origin>
16173                                 <real value="0.5000000000"/>
16174                               </origin>
16175                               <split>
16176                                 <bool value="true"/>
16177                               </split>
16178                               <t1>
16179                                 <radial_composite type="vector">
16180                                   <radius>
16181                                     <real value="1.3329060994"/>
16182                                   </radius>
16183                                   <theta>
16184                                     <angle value="-54.773144"/>
16185                                   </theta>
16186                                 </radial_composite>
16187                               </t1>
16188                               <t2>
16189                                 <radial_composite type="vector">
16190                                   <radius>
16191                                     <real value="1.1924788207"/>
16192                                   </radius>
16193                                   <theta>
16194                                     <angle value="-95.569778"/>
16195                                   </theta>
16196                                 </radial_composite>
16197                               </t2>
16198                             </composite>
16199                           </entry>
16200                           <entry>
16201                             <composite type="bline_point">
16202                               <point>
16203                                 <vector>
16204                                   <x>-0.1631099284</x>
16205                                   <y>-0.6478672624</y>
16206                                 </vector>
16207                               </point>
16208                               <width>
16209                                 <real value="1.0000000000"/>
16210                               </width>
16211                               <origin>
16212                                 <real value="0.5000000000"/>
16213                               </origin>
16214                               <split>
16215                                 <bool value="true"/>
16216                               </split>
16217                               <t1>
16218                                 <radial_composite type="vector">
16219                                   <radius>
16220                                     <real value="0.9756885218"/>
16221                                   </radius>
16222                                   <theta>
16223                                     <angle value="135.848221"/>
16224                                   </theta>
16225                                 </radial_composite>
16226                               </t1>
16227                               <t2>
16228                                 <radial_composite type="vector">
16229                                   <radius>
16230                                     <real value="0.9088252606"/>
16231                                   </radius>
16232                                   <theta>
16233                                     <angle value="127.222755"/>
16234                                   </theta>
16235                                 </radial_composite>
16236                               </t2>
16237                             </composite>
16238                           </entry>
16239                         </bline>
16240                       </param>
16241                     </layer>
16242                     <layer type="outline" active="true" version="0.2" desc="NewBLine254 Outline">
16243                       <param name="z_depth">
16244                         <real value="0.0000000000"/>
16245                       </param>
16246                       <param name="amount">
16247                         <real value="1.0000000000"/>
16248                       </param>
16249                       <param name="blend_method">
16250                         <integer value="0"/>
16251                       </param>
16252                       <param name="color">
16253                         <color>
16254                           <r>0.000000</r>
16255                           <g>0.023529</g>
16256                           <b>0.000000</b>
16257                           <a>1.000000</a>
16258                         </color>
16259                       </param>
16260                       <param name="origin">
16261                         <vector>
16262                           <x>0.0000000000</x>
16263                           <y>0.0000000000</y>
16264                         </vector>
16265                       </param>
16266                       <param name="invert">
16267                         <bool value="false"/>
16268                       </param>
16269                       <param name="antialias">
16270                         <bool value="true"/>
16271                       </param>
16272                       <param name="feather">
16273                         <real value="0.0000000000"/>
16274                       </param>
16275                       <param name="blurtype">
16276                         <integer value="1"/>
16277                       </param>
16278                       <param name="winding_style">
16279                         <integer value="0"/>
16280                       </param>
16281                       <param name="bline">
16282                         <bline type="bline_point" loop="true" guid="4DFC7BAE28652335BB8FFC5CE76EDA83">
16283                           <entry>
16284                             <composite type="bline_point">
16285                               <point>
16286                                 <vector>
16287                                   <x>-0.2870342433</x>
16288                                   <y>0.3096042871</y>
16289                                 </vector>
16290                               </point>
16291                               <width>
16292                                 <real value="1.0000000000"/>
16293                               </width>
16294                               <origin>
16295                                 <real value="0.5000000000"/>
16296                               </origin>
16297                               <split>
16298                                 <bool value="true"/>
16299                               </split>
16300                               <t1>
16301                                 <radial_composite type="vector">
16302                                   <radius>
16303                                     <real value="0.3012476016"/>
16304                                   </radius>
16305                                   <theta>
16306                                     <angle value="72.498009"/>
16307                                   </theta>
16308                                 </radial_composite>
16309                               </t1>
16310                               <t2>
16311                                 <radial_composite type="vector">
16312                                   <radius>
16313                                     <real value="0.7014263206"/>
16314                                   </radius>
16315                                   <theta>
16316                                     <angle value="-41.059200"/>
16317                                   </theta>
16318                                 </radial_composite>
16319                               </t2>
16320                             </composite>
16321                           </entry>
16322                           <entry>
16323                             <composite type="bline_point">
16324                               <point>
16325                                 <vector>
16326                                   <x>0.6138490438</x>
16327                                   <y>-0.7392268181</y>
16328                                 </vector>
16329                               </point>
16330                               <width>
16331                                 <real value="1.0000000000"/>
16332                               </width>
16333                               <origin>
16334                                 <real value="0.5000000000"/>
16335                               </origin>
16336                               <split>
16337                                 <bool value="true"/>
16338                               </split>
16339                               <t1>
16340                                 <radial_composite type="vector">
16341                                   <radius>
16342                                     <real value="1.3329060994"/>
16343                                   </radius>
16344                                   <theta>
16345                                     <angle value="-54.773144"/>
16346                                   </theta>
16347                                 </radial_composite>
16348                               </t1>
16349                               <t2>
16350                                 <radial_composite type="vector">
16351                                   <radius>
16352                                     <real value="1.1924788207"/>
16353                                   </radius>
16354                                   <theta>
16355                                     <angle value="-95.569778"/>
16356                                   </theta>
16357                                 </radial_composite>
16358                               </t2>
16359                             </composite>
16360                           </entry>
16361                           <entry>
16362                             <composite type="bline_point">
16363                               <point>
16364                                 <vector>
16365                                   <x>-0.1631099284</x>
16366                                   <y>-0.6478672624</y>
16367                                 </vector>
16368                               </point>
16369                               <width>
16370                                 <real value="1.0000000000"/>
16371                               </width>
16372                               <origin>
16373                                 <real value="0.5000000000"/>
16374                               </origin>
16375                               <split>
16376                                 <bool value="true"/>
16377                               </split>
16378                               <t1>
16379                                 <radial_composite type="vector">
16380                                   <radius>
16381                                     <real value="0.9756885218"/>
16382                                   </radius>
16383                                   <theta>
16384                                     <angle value="135.848221"/>
16385                                   </theta>
16386                                 </radial_composite>
16387                               </t1>
16388                               <t2>
16389                                 <radial_composite type="vector">
16390                                   <radius>
16391                                     <real value="0.9088252606"/>
16392                                   </radius>
16393                                   <theta>
16394                                     <angle value="127.222755"/>
16395                                   </theta>
16396                                 </radial_composite>
16397                               </t2>
16398                             </composite>
16399                           </entry>
16400                         </bline>
16401                       </param>
16402                       <param name="width">
16403                         <real value="0.0183575605"/>
16404                       </param>
16405                       <param name="expand">
16406                         <real value="0.0000000000"/>
16407                       </param>
16408                       <param name="sharp_cusps">
16409                         <bool value="true"/>
16410                       </param>
16411                       <param name="round_tip[0]">
16412                         <bool value="true"/>
16413                       </param>
16414                       <param name="round_tip[1]">
16415                         <bool value="true"/>
16416                       </param>
16417                       <param name="loopyness">
16418                         <real value="1.0000000000"/>
16419                       </param>
16420                       <param name="homogeneous_width">
16421                         <bool value="true"/>
16422                       </param>
16423                     </layer>
16424                     <layer type="PasteCanvas" active="true" version="0.1">
16425                       <param name="z_depth">
16426                         <real value="0.0000000000"/>
16427                       </param>
16428                       <param name="amount">
16429                         <real value="1.0000000000"/>
16430                       </param>
16431                       <param name="blend_method">
16432                         <integer value="13"/>
16433                       </param>
16434                       <param name="origin">
16435                         <vector>
16436                           <x>0.0000000000</x>
16437                           <y>0.0000000000</y>
16438                         </vector>
16439                       </param>
16440                       <param name="canvas">
16441                         <canvas>
16442                           <layer type="noise" active="true" version="0.0">
16443                             <param name="z_depth">
16444                               <real value="0.0000000000"/>
16445                             </param>
16446                             <param name="amount">
16447                               <real value="1.0000000000"/>
16448                             </param>
16449                             <param name="blend_method">
16450                               <integer value="0"/>
16451                             </param>
16452                             <param name="gradient">
16453                               <gradient>
16454                                 <color pos="0.000000">
16455                                   <r>0.000000</r>
16456                                   <g>0.019443</g>
16457                                   <b>0.000000</b>
16458                                   <a>1.000000</a>
16459                                 </color>
16460                                 <color pos="1.000000">
16461                                   <r>0.176328</r>
16462                                   <g>0.411195</g>
16463                                   <b>0.241877</b>
16464                                   <a>0.800000</a>
16465                                 </color>
16466                               </gradient>
16467                             </param>
16468                             <param name="seed">
16469                               <integer value="1269701698"/>
16470                             </param>
16471                             <param name="size">
16472                               <vector>
16473                                 <x>0.2883697450</x>
16474                                 <y>1.0246392488</y>
16475                               </vector>
16476                             </param>
16477                             <param name="smooth">
16478                               <integer value="3"/>
16479                             </param>
16480                             <param name="detail">
16481                               <integer value="4"/>
16482                             </param>
16483                             <param name="speed">
16484                               <real value="0.0000000000"/>
16485                             </param>
16486                             <param name="turbulent">
16487                               <bool value="false"/>
16488                             </param>
16489                             <param name="do_alpha">
16490                               <bool value="true"/>
16491                             </param>
16492                             <param name="super_sample">
16493                               <bool value="false"/>
16494                             </param>
16495                           </layer>
16496                           <layer type="rotate" active="true" version="0.1">
16497                             <param name="origin">
16498                               <vector>
16499                                 <x>0.0000000000</x>
16500                                 <y>0.0000000000</y>
16501                               </vector>
16502                             </param>
16503                             <param name="amount">
16504                               <angle value="-278.562347"/>
16505                             </param>
16506                           </layer>
16507                         </canvas>
16508                       </param>
16509                       <param name="zoom">
16510                         <real value="0.0000000000"/>
16511                       </param>
16512                       <param name="time_offset">
16513                         <time value="0s"/>
16514                       </param>
16515                       <param name="children_lock">
16516                         <bool value="false"/>
16517                       </param>
16518                       <param name="focus">
16519                         <vector>
16520                           <x>0.0000000000</x>
16521                           <y>0.0000000000</y>
16522                         </vector>
16523                       </param>
16524                     </layer>
16525                   </canvas>
16526                 </param>
16527                 <param name="zoom">
16528                   <real value="0.0000000000"/>
16529                 </param>
16530                 <param name="time_offset">
16531                   <time value="0s"/>
16532                 </param>
16533                 <param name="children_lock">
16534                   <bool value="false"/>
16535                 </param>
16536                 <param name="focus">
16537                   <vector>
16538                     <x>0.0000000000</x>
16539                     <y>0.0000000000</y>
16540                   </vector>
16541                 </param>
16542               </layer>
16543               <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
16544                 <param name="z_depth">
16545                   <real value="0.0000000000"/>
16546                 </param>
16547                 <param name="amount">
16548                   <real value="1.0000000000"/>
16549                 </param>
16550                 <param name="blend_method">
16551                   <integer value="0"/>
16552                 </param>
16553                 <param name="origin">
16554                   <vector>
16555                     <x>0.0000000000</x>
16556                     <y>0.0000000000</y>
16557                   </vector>
16558                 </param>
16559                 <param name="canvas">
16560                   <canvas>
16561                     <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
16562                       <param name="z_depth">
16563                         <real value="0.0000000000"/>
16564                       </param>
16565                       <param name="amount">
16566                         <real value="1.0000000000"/>
16567                       </param>
16568                       <param name="blend_method">
16569                         <integer value="0"/>
16570                       </param>
16571                       <param name="color">
16572                         <color>
16573                           <r>0.019241</r>
16574                           <g>0.064913</g>
16575                           <b>-0.104940</b>
16576                           <a>1.000000</a>
16577                         </color>
16578                       </param>
16579                       <param name="origin">
16580                         <vector>
16581                           <x>0.0000000000</x>
16582                           <y>0.0000000000</y>
16583                         </vector>
16584                       </param>
16585                       <param name="invert">
16586                         <bool value="false"/>
16587                       </param>
16588                       <param name="antialias">
16589                         <bool value="true"/>
16590                       </param>
16591                       <param name="feather">
16592                         <real value="0.0183575605"/>
16593                       </param>
16594                       <param name="blurtype">
16595                         <integer value="1"/>
16596                       </param>
16597                       <param name="winding_style">
16598                         <integer value="0"/>
16599                       </param>
16600                       <param name="bline">
16601                         <bline type="bline_point" loop="true" guid="9C07944DC3A325C2447F1542FA229B57">
16602                           <entry>
16603                             <composite type="bline_point">
16604                               <point>
16605                                 <vector>
16606                                   <x>-0.2870342433</x>
16607                                   <y>0.3096042871</y>
16608                                 </vector>
16609                               </point>
16610                               <width>
16611                                 <real value="1.0000000000"/>
16612                               </width>
16613                               <origin>
16614                                 <real value="0.5000000000"/>
16615                               </origin>
16616                               <split>
16617                                 <bool value="true"/>
16618                               </split>
16619                               <t1>
16620                                 <radial_composite type="vector">
16621                                   <radius>
16622                                     <real value="0.7028410644"/>
16623                                   </radius>
16624                                   <theta>
16625                                     <angle value="126.643692"/>
16626                                   </theta>
16627                                 </radial_composite>
16628                               </t1>
16629                               <t2>
16630                                 <radial_composite type="vector">
16631                                   <radius>
16632                                     <real value="0.3771390920"/>
16633                                   </radius>
16634                                   <theta>
16635                                     <angle value="-28.816841"/>
16636                                   </theta>
16637                                 </radial_composite>
16638                               </t2>
16639                             </composite>
16640                           </entry>
16641                           <entry>
16642                             <composite type="bline_point">
16643                               <point>
16644                                 <vector>
16645                                   <x>0.6481266618</x>
16646                                   <y>0.0373293869</y>
16647                                 </vector>
16648                               </point>
16649                               <width>
16650                                 <real value="1.0000000000"/>
16651                               </width>
16652                               <origin>
16653                                 <real value="0.5000000000"/>
16654                               </origin>
16655                               <split>
16656                                 <bool value="true"/>
16657                               </split>
16658                               <t1>
16659                                 <radial_composite type="vector">
16660                                   <radius>
16661                                     <real value="0.9259185846"/>
16662                                   </radius>
16663                                   <theta>
16664                                     <angle value="-28.169537"/>
16665                                   </theta>
16666                                 </radial_composite>
16667                               </t1>
16668                               <t2>
16669                                 <radial_composite type="vector">
16670                                   <radius>
16671                                     <real value="1.0534132786"/>
16672                                   </radius>
16673                                   <theta>
16674                                     <angle value="-37.196781"/>
16675                                   </theta>
16676                                 </radial_composite>
16677                               </t2>
16678                             </composite>
16679                           </entry>
16680                           <entry>
16681                             <composite type="bline_point">
16682                               <point>
16683                                 <vector>
16684                                   <x>0.5681455731</x>
16685                                   <y>-0.7392268181</y>
16686                                 </vector>
16687                               </point>
16688                               <width>
16689                                 <real value="1.0000000000"/>
16690                               </width>
16691                               <origin>
16692                                 <real value="0.5000000000"/>
16693                               </origin>
16694                               <split>
16695                                 <bool value="true"/>
16696                               </split>
16697                               <t1>
16698                                 <radial_composite type="vector">
16699                                   <radius>
16700                                     <real value="0.9259154606"/>
16701                                   </radius>
16702                                   <theta>
16703                                     <angle value="-180.000000"/>
16704                                   </theta>
16705                                 </radial_composite>
16706                               </t1>
16707                               <t2>
16708                                 <radial_composite type="vector">
16709                                   <radius>
16710                                     <real value="0.9565042521"/>
16711                                   </radius>
16712                                   <theta>
16713                                     <angle value="-234.899002"/>
16714                                   </theta>
16715                                 </radial_composite>
16716                               </t2>
16717                             </composite>
16718                           </entry>
16719                         </bline>
16720                       </param>
16721                     </layer>
16722                     <layer type="outline" active="true" version="0.2" desc="NewBLine253 Outline">
16723                       <param name="z_depth">
16724                         <real value="0.0000000000"/>
16725                       </param>
16726                       <param name="amount">
16727                         <real value="1.0000000000"/>
16728                       </param>
16729                       <param name="blend_method">
16730                         <integer value="0"/>
16731                       </param>
16732                       <param name="color">
16733                         <color>
16734                           <r>0.000000</r>
16735                           <g>0.023529</g>
16736                           <b>0.000000</b>
16737                           <a>1.000000</a>
16738                         </color>
16739                       </param>
16740                       <param name="origin">
16741                         <vector>
16742                           <x>0.0000000000</x>
16743                           <y>0.0000000000</y>
16744                         </vector>
16745                       </param>
16746                       <param name="invert">
16747                         <bool value="false"/>
16748                       </param>
16749                       <param name="antialias">
16750                         <bool value="true"/>
16751                       </param>
16752                       <param name="feather">
16753                         <real value="0.0000000000"/>
16754                       </param>
16755                       <param name="blurtype">
16756                         <integer value="1"/>
16757                       </param>
16758                       <param name="winding_style">
16759                         <integer value="0"/>
16760                       </param>
16761                       <param name="bline">
16762                         <bline type="bline_point" loop="true" guid="9C07944DC3A325C2447F1542FA229B57">
16763                           <entry>
16764                             <composite type="bline_point">
16765                               <point>
16766                                 <vector>
16767                                   <x>-0.2870342433</x>
16768                                   <y>0.3096042871</y>
16769                                 </vector>
16770                               </point>
16771                               <width>
16772                                 <real value="1.0000000000"/>
16773                               </width>
16774                               <origin>
16775                                 <real value="0.5000000000"/>
16776                               </origin>
16777                               <split>
16778                                 <bool value="true"/>
16779                               </split>
16780                               <t1>
16781                                 <radial_composite type="vector">
16782                                   <radius>
16783                                     <real value="0.7028410644"/>
16784                                   </radius>
16785                                   <theta>
16786                                     <angle value="126.643692"/>
16787                                   </theta>
16788                                 </radial_composite>
16789                               </t1>
16790                               <t2>
16791                                 <radial_composite type="vector">
16792                                   <radius>
16793                                     <real value="0.3771390920"/>
16794                                   </radius>
16795                                   <theta>
16796                                     <angle value="-28.816841"/>
16797                                   </theta>
16798                                 </radial_composite>
16799                               </t2>
16800                             </composite>
16801                           </entry>
16802                           <entry>
16803                             <composite type="bline_point">
16804                               <point>
16805                                 <vector>
16806                                   <x>0.6481266618</x>
16807                                   <y>0.0373293869</y>
16808                                 </vector>
16809                               </point>
16810                               <width>
16811                                 <real value="1.0000000000"/>
16812                               </width>
16813                               <origin>
16814                                 <real value="0.5000000000"/>
16815                               </origin>
16816                               <split>
16817                                 <bool value="true"/>
16818                               </split>
16819                               <t1>
16820                                 <radial_composite type="vector">
16821                                   <radius>
16822                                     <real value="0.9259185846"/>
16823                                   </radius>
16824                                   <theta>
16825                                     <angle value="-28.169537"/>
16826                                   </theta>
16827                                 </radial_composite>
16828                               </t1>
16829                               <t2>
16830                                 <radial_composite type="vector">
16831                                   <radius>
16832                                     <real value="1.0534132786"/>
16833                                   </radius>
16834                                   <theta>
16835                                     <angle value="-37.196781"/>
16836                                   </theta>
16837                                 </radial_composite>
16838                               </t2>
16839                             </composite>
16840                           </entry>
16841                           <entry>
16842                             <composite type="bline_point">
16843                               <point>
16844                                 <vector>
16845                                   <x>0.5681455731</x>
16846                                   <y>-0.7392268181</y>
16847                                 </vector>
16848                               </point>
16849                               <width>
16850                                 <real value="1.0000000000"/>
16851                               </width>
16852                               <origin>
16853                                 <real value="0.5000000000"/>
16854                               </origin>
16855                               <split>
16856                                 <bool value="true"/>
16857                               </split>
16858                               <t1>
16859                                 <radial_composite type="vector">
16860                                   <radius>
16861                                     <real value="0.9259154606"/>
16862                                   </radius>
16863                                   <theta>
16864                                     <angle value="-180.000000"/>
16865                                   </theta>
16866                                 </radial_composite>
16867                               </t1>
16868                               <t2>
16869                                 <radial_composite type="vector">
16870                                   <radius>
16871                                     <real value="0.9565042521"/>
16872                                   </radius>
16873                                   <theta>
16874                                     <angle value="-234.899002"/>
16875                                   </theta>
16876                                 </radial_composite>
16877                               </t2>
16878                             </composite>
16879                           </entry>
16880                         </bline>
16881                       </param>
16882                       <param name="width">
16883                         <real value="0.0183575605"/>
16884                       </param>
16885                       <param name="expand">
16886                         <real value="0.0000000000"/>
16887                       </param>
16888                       <param name="sharp_cusps">
16889                         <bool value="true"/>
16890                       </param>
16891                       <param name="round_tip[0]">
16892                         <bool value="true"/>
16893                       </param>
16894                       <param name="round_tip[1]">
16895                         <bool value="true"/>
16896                       </param>
16897                       <param name="loopyness">
16898                         <real value="1.0000000000"/>
16899                       </param>
16900                       <param name="homogeneous_width">
16901                         <bool value="true"/>
16902                       </param>
16903                     </layer>
16904                     <layer type="PasteCanvas" active="true" version="0.1">
16905                       <param name="z_depth">
16906                         <real value="0.0000000000"/>
16907                       </param>
16908                       <param name="amount">
16909                         <real value="1.0000000000"/>
16910                       </param>
16911                       <param name="blend_method">
16912                         <integer value="13"/>
16913                       </param>
16914                       <param name="origin">
16915                         <vector>
16916                           <x>0.0000000000</x>
16917                           <y>0.0000000000</y>
16918                         </vector>
16919                       </param>
16920                       <param name="canvas">
16921                         <canvas>
16922                           <layer type="noise" active="true" version="0.0">
16923                             <param name="z_depth">
16924                               <real value="0.0000000000"/>
16925                             </param>
16926                             <param name="amount">
16927                               <real value="1.0000000000"/>
16928                             </param>
16929                             <param name="blend_method">
16930                               <integer value="0"/>
16931                             </param>
16932                             <param name="gradient">
16933                               <gradient>
16934                                 <color pos="0.000000">
16935                                   <r>0.000000</r>
16936                                   <g>0.019443</g>
16937                                   <b>0.000000</b>
16938                                   <a>1.000000</a>
16939                                 </color>
16940                                 <color pos="1.000000">
16941                                   <r>0.176328</r>
16942                                   <g>0.411195</g>
16943                                   <b>0.241877</b>
16944                                   <a>0.800000</a>
16945                                 </color>
16946                               </gradient>
16947                             </param>
16948                             <param name="seed">
16949                               <integer value="1269701698"/>
16950                             </param>
16951                             <param name="size">
16952                               <vector>
16953                                 <x>0.2883697450</x>
16954                                 <y>1.0246392488</y>
16955                               </vector>
16956                             </param>
16957                             <param name="smooth">
16958                               <integer value="3"/>
16959                             </param>
16960                             <param name="detail">
16961                               <integer value="4"/>
16962                             </param>
16963                             <param name="speed">
16964                               <real value="0.0000000000"/>
16965                             </param>
16966                             <param name="turbulent">
16967                               <bool value="false"/>
16968                             </param>
16969                             <param name="do_alpha">
16970                               <bool value="true"/>
16971                             </param>
16972                             <param name="super_sample">
16973                               <bool value="false"/>
16974                             </param>
16975                           </layer>
16976                           <layer type="rotate" active="true" version="0.1">
16977                             <param name="origin">
16978                               <vector>
16979                                 <x>0.0000000000</x>
16980                                 <y>0.0000000000</y>
16981                               </vector>
16982                             </param>
16983                             <param name="amount">
16984                               <angle value="-374.642578"/>
16985                             </param>
16986                           </layer>
16987                         </canvas>
16988                       </param>
16989                       <param name="zoom">
16990                         <real value="0.0000000000"/>
16991                       </param>
16992                       <param name="time_offset">
16993                         <time value="0s"/>
16994                       </param>
16995                       <param name="children_lock">
16996                         <bool value="false"/>
16997                       </param>
16998                       <param name="focus">
16999                         <vector>
17000                           <x>0.0000000000</x>
17001                           <y>0.0000000000</y>
17002                         </vector>
17003                       </param>
17004                     </layer>
17005                   </canvas>
17006                 </param>
17007                 <param name="zoom">
17008                   <real value="0.0000000000"/>
17009                 </param>
17010                 <param name="time_offset">
17011                   <time value="0s"/>
17012                 </param>
17013                 <param name="children_lock">
17014                   <bool value="false"/>
17015                 </param>
17016                 <param name="focus">
17017                   <vector>
17018                     <x>0.0000000000</x>
17019                     <y>0.0000000000</y>
17020                   </vector>
17021                 </param>
17022               </layer>
17023             </canvas>
17024           </param>
17025           <param name="zoom">
17026             <real value="0.0000000000"/>
17027           </param>
17028           <param name="time_offset">
17029             <time value="0s"/>
17030           </param>
17031           <param name="children_lock">
17032             <bool value="false"/>
17033           </param>
17034           <param name="focus">
17035             <vector>
17036               <x>0.0000000000</x>
17037               <y>0.0000000000</y>
17038             </vector>
17039           </param>
17040         </layer>
17041         <layer type="PasteCanvas" active="true" version="0.1" desc="feuille2">
17042           <param name="z_depth">
17043             <real value="0.0000000000"/>
17044           </param>
17045           <param name="amount">
17046             <real value="1.0000000000"/>
17047           </param>
17048           <param name="blend_method">
17049             <integer value="0"/>
17050           </param>
17051           <param name="origin">
17052             <vector>
17053               <x>-0.7737986445</x>
17054               <y>-1.6357239485</y>
17055             </vector>
17056           </param>
17057           <param name="canvas">
17058             <canvas>
17059               <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
17060                 <param name="z_depth">
17061                   <real value="0.0000000000"/>
17062                 </param>
17063                 <param name="amount">
17064                   <real value="1.0000000000"/>
17065                 </param>
17066                 <param name="blend_method">
17067                   <integer value="0"/>
17068                 </param>
17069                 <param name="color">
17070                   <color>
17071                     <r>0.000000</r>
17072                     <g>0.000000</g>
17073                     <b>0.000000</b>
17074                     <a>0.676301</a>
17075                   </color>
17076                 </param>
17077                 <param name="origin">
17078                   <vector>
17079                     <x>0.0780665502</x>
17080                     <y>-0.0584959798</y>
17081                   </vector>
17082                 </param>
17083                 <param name="invert">
17084                   <bool value="false"/>
17085                 </param>
17086                 <param name="antialias">
17087                   <bool value="true"/>
17088                 </param>
17089                 <param name="feather">
17090                   <real value="0.0917878027"/>
17091                 </param>
17092                 <param name="blurtype">
17093                   <integer value="1"/>
17094                 </param>
17095                 <param name="winding_style">
17096                   <integer value="0"/>
17097                 </param>
17098                 <param name="bline">
17099                   <bline type="bline_point" loop="true">
17100                     <entry>
17101                       <composite type="bline_point">
17102                         <point>
17103                           <vector>
17104                             <x>1.2952843904</x>
17105                             <y>0.2383758724</y>
17106                           </vector>
17107                         </point>
17108                         <width>
17109                           <real value="1.0000000000"/>
17110                         </width>
17111                         <origin>
17112                           <real value="0.5000000000"/>
17113                         </origin>
17114                         <split>
17115                           <bool value="true"/>
17116                         </split>
17117                         <t1>
17118                           <radial_composite type="vector">
17119                             <radius>
17120                               <real value="0.3012476016"/>
17121                             </radius>
17122                             <theta>
17123                               <angle value="12.150920"/>
17124                             </theta>
17125                           </radial_composite>
17126                         </t1>
17127                         <t2>
17128                           <radial_composite type="vector">
17129                             <radius>
17130                               <real value="0.3771390920"/>
17131                             </radius>
17132                             <theta>
17133                               <angle value="-89.163925"/>
17134                             </theta>
17135                           </radial_composite>
17136                         </t2>
17137                       </composite>
17138                     </entry>
17139                     <entry>
17140                       <composite type="bline_point">
17141                         <point>
17142                           <vector>
17143                             <x>1.3210196495</x>
17144                             <y>-0.4134472609</y>
17145                           </vector>
17146                         </point>
17147                         <width>
17148                           <real value="1.0000000000"/>
17149                         </width>
17150                         <origin>
17151                           <real value="0.5000000000"/>
17152                         </origin>
17153                         <split>
17154                           <bool value="true"/>
17155                         </split>
17156                         <t1>
17157                           <radial_composite type="vector">
17158                             <radius>
17159                               <real value="0.3117556387"/>
17160                             </radius>
17161                             <theta>
17162                               <angle value="-128.554321"/>
17163                             </theta>
17164                           </radial_composite>
17165                         </t1>
17166                         <t2>
17167                           <radial_composite type="vector">
17168                             <radius>
17169                               <real value="1.0534132786"/>
17170                             </radius>
17171                             <theta>
17172                               <angle value="-97.543884"/>
17173                             </theta>
17174                           </radial_composite>
17175                         </t2>
17176                       </composite>
17177                     </entry>
17178                     <entry>
17179                       <composite type="bline_point">
17180                         <point>
17181                           <vector>
17182                             <x>0.8345676661</x>
17183                             <y>-1.0233143568</y>
17184                           </vector>
17185                         </point>
17186                         <width>
17187                           <real value="1.0000000000"/>
17188                         </width>
17189                         <origin>
17190                           <real value="0.5000000000"/>
17191                         </origin>
17192                         <split>
17193                           <bool value="true"/>
17194                         </split>
17195                         <t1>
17196                           <radial_composite type="vector">
17197                             <radius>
17198                               <real value="0.7953581000"/>
17199                             </radius>
17200                             <theta>
17201                               <angle value="-295.591797"/>
17202                             </theta>
17203                           </radial_composite>
17204                         </t1>
17205                         <t2>
17206                           <radial_composite type="vector">
17207                             <radius>
17208                               <real value="1.0944097421"/>
17209                             </radius>
17210                             <theta>
17211                               <angle value="-198.455200"/>
17212                             </theta>
17213                           </radial_composite>
17214                         </t2>
17215                       </composite>
17216                     </entry>
17217                     <entry>
17218                       <composite type="bline_point">
17219                         <point>
17220                           <vector>
17221                             <x>0.5933840871</x>
17222                             <y>-0.2534283102</y>
17223                           </vector>
17224                         </point>
17225                         <width>
17226                           <real value="1.0000000000"/>
17227                         </width>
17228                         <origin>
17229                           <real value="0.5000000000"/>
17230                         </origin>
17231                         <split>
17232                           <bool value="true"/>
17233                         </split>
17234                         <t1>
17235                           <radial_composite type="vector">
17236                             <radius>
17237                               <real value="0.5619804362"/>
17238                             </radius>
17239                             <theta>
17240                               <angle value="64.149719"/>
17241                             </theta>
17242                           </radial_composite>
17243                         </t1>
17244                         <t2>
17245                           <radial_composite type="vector">
17246                             <radius>
17247                               <real value="0.9088252606"/>
17248                             </radius>
17249                             <theta>
17250                               <angle value="66.875664"/>
17251                             </theta>
17252                           </radial_composite>
17253                         </t2>
17254                       </composite>
17255                     </entry>
17256                   </bline>
17257                 </param>
17258               </layer>
17259               <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
17260                 <param name="z_depth">
17261                   <real value="0.0000000000"/>
17262                 </param>
17263                 <param name="amount">
17264                   <real value="1.0000000000"/>
17265                 </param>
17266                 <param name="blend_method">
17267                   <integer value="0"/>
17268                 </param>
17269                 <param name="origin">
17270                   <vector>
17271                     <x>0.0000000000</x>
17272                     <y>0.0000000000</y>
17273                   </vector>
17274                 </param>
17275                 <param name="canvas">
17276                   <canvas>
17277                     <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
17278                       <param name="z_depth">
17279                         <real value="0.0000000000"/>
17280                       </param>
17281                       <param name="amount">
17282                         <real value="1.0000000000"/>
17283                       </param>
17284                       <param name="blend_method">
17285                         <integer value="0"/>
17286                       </param>
17287                       <param name="color">
17288                         <color>
17289                           <r>0.019241</r>
17290                           <g>0.064913</g>
17291                           <b>-0.104940</b>
17292                           <a>1.000000</a>
17293                         </color>
17294                       </param>
17295                       <param name="origin">
17296                         <vector>
17297                           <x>0.0000000000</x>
17298                           <y>0.0000000000</y>
17299                         </vector>
17300                       </param>
17301                       <param name="invert">
17302                         <bool value="false"/>
17303                       </param>
17304                       <param name="antialias">
17305                         <bool value="true"/>
17306                       </param>
17307                       <param name="feather">
17308                         <real value="0.0183575605"/>
17309                       </param>
17310                       <param name="blurtype">
17311                         <integer value="1"/>
17312                       </param>
17313                       <param name="winding_style">
17314                         <integer value="0"/>
17315                       </param>
17316                       <param name="bline">
17317                         <bline type="bline_point" loop="true" guid="7FE5E54131642AFCB60B2F41125A530B">
17318                           <entry>
17319                             <composite type="bline_point">
17320                               <point>
17321                                 <vector>
17322                                   <x>1.3855632544</x>
17323                                   <y>0.2766633034</y>
17324                                 </vector>
17325                               </point>
17326                               <width>
17327                                 <real value="1.0000000000"/>
17328                               </width>
17329                               <origin>
17330                                 <real value="0.5000000000"/>
17331                               </origin>
17332                               <split>
17333                                 <bool value="true"/>
17334                               </split>
17335                               <t1>
17336                                 <radial_composite type="vector">
17337                                   <radius>
17338                                     <real value="0.3012476016"/>
17339                                   </radius>
17340                                   <theta>
17341                                     <angle value="12.150920"/>
17342                                   </theta>
17343                                 </radial_composite>
17344                               </t1>
17345                               <t2>
17346                                 <radial_composite type="vector">
17347                                   <radius>
17348                                     <real value="0.7014263206"/>
17349                                   </radius>
17350                                   <theta>
17351                                     <angle value="-101.406288"/>
17352                                   </theta>
17353                                 </radial_composite>
17354                               </t2>
17355                             </composite>
17356                           </entry>
17357                           <entry>
17358                             <composite type="bline_point">
17359                               <point>
17360                                 <vector>
17361                                   <x>0.9197958112</x>
17362                                   <y>-1.0251424313</y>
17363                                 </vector>
17364                               </point>
17365                               <width>
17366                                 <real value="1.0000000000"/>
17367                               </width>
17368                               <origin>
17369                                 <real value="0.5000000000"/>
17370                               </origin>
17371                               <split>
17372                                 <bool value="true"/>
17373                               </split>
17374                               <t1>
17375                                 <radial_composite type="vector">
17376                                   <radius>
17377                                     <real value="1.3329060994"/>
17378                                   </radius>
17379                                   <theta>
17380                                     <angle value="-115.120224"/>
17381                                   </theta>
17382                                 </radial_composite>
17383                               </t1>
17384                               <t2>
17385                                 <radial_composite type="vector">
17386                                   <radius>
17387                                     <real value="1.1498210805"/>
17388                                   </radius>
17389                                   <theta>
17390                                     <angle value="-198.693100"/>
17391                                   </theta>
17392                                 </radial_composite>
17393                               </t2>
17394                             </composite>
17395                           </entry>
17396                           <entry>
17397                             <composite type="bline_point">
17398                               <point>
17399                                 <vector>
17400                                   <x>0.6147944927</x>
17401                                   <y>-0.3047355413</y>
17402                                 </vector>
17403                               </point>
17404                               <width>
17405                                 <real value="1.0000000000"/>
17406                               </width>
17407                               <origin>
17408                                 <real value="0.5000000000"/>
17409                               </origin>
17410                               <split>
17411                                 <bool value="true"/>
17412                               </split>
17413                               <t1>
17414                                 <radial_composite type="vector">
17415                                   <radius>
17416                                     <real value="0.9756885218"/>
17417                                   </radius>
17418                                   <theta>
17419                                     <angle value="75.501137"/>
17420                                   </theta>
17421                                 </radial_composite>
17422                               </t1>
17423                               <t2>
17424                                 <radial_composite type="vector">
17425                                   <radius>
17426                                     <real value="0.9088252606"/>
17427                                   </radius>
17428                                   <theta>
17429                                     <angle value="66.875664"/>
17430                                   </theta>
17431                                 </radial_composite>
17432                               </t2>
17433                             </composite>
17434                           </entry>
17435                         </bline>
17436                       </param>
17437                     </layer>
17438                     <layer type="outline" active="true" version="0.2" desc="NewBLine252 Outline">
17439                       <param name="z_depth">
17440                         <real value="0.0000000000"/>
17441                       </param>
17442                       <param name="amount">
17443                         <real value="1.0000000000"/>
17444                       </param>
17445                       <param name="blend_method">
17446                         <integer value="0"/>
17447                       </param>
17448                       <param name="color">
17449                         <color>
17450                           <r>0.000000</r>
17451                           <g>0.023529</g>
17452                           <b>0.000000</b>
17453                           <a>1.000000</a>
17454                         </color>
17455                       </param>
17456                       <param name="origin">
17457                         <vector>
17458                           <x>0.0000000000</x>
17459                           <y>0.0000000000</y>
17460                         </vector>
17461                       </param>
17462                       <param name="invert">
17463                         <bool value="false"/>
17464                       </param>
17465                       <param name="antialias">
17466                         <bool value="true"/>
17467                       </param>
17468                       <param name="feather">
17469                         <real value="0.0000000000"/>
17470                       </param>
17471                       <param name="blurtype">
17472                         <integer value="1"/>
17473                       </param>
17474                       <param name="winding_style">
17475                         <integer value="0"/>
17476                       </param>
17477                       <param name="bline">
17478                         <bline type="bline_point" loop="true" guid="7FE5E54131642AFCB60B2F41125A530B">
17479                           <entry>
17480                             <composite type="bline_point">
17481                               <point>
17482                                 <vector>
17483                                   <x>1.3855632544</x>
17484                                   <y>0.2766633034</y>
17485                                 </vector>
17486                               </point>
17487                               <width>
17488                                 <real value="1.0000000000"/>
17489                               </width>
17490                               <origin>
17491                                 <real value="0.5000000000"/>
17492                               </origin>
17493                               <split>
17494                                 <bool value="true"/>
17495                               </split>
17496                               <t1>
17497                                 <radial_composite type="vector">
17498                                   <radius>
17499                                     <real value="0.3012476016"/>
17500                                   </radius>
17501                                   <theta>
17502                                     <angle value="12.150920"/>
17503                                   </theta>
17504                                 </radial_composite>
17505                               </t1>
17506                               <t2>
17507                                 <radial_composite type="vector">
17508                                   <radius>
17509                                     <real value="0.7014263206"/>
17510                                   </radius>
17511                                   <theta>
17512                                     <angle value="-101.406288"/>
17513                                   </theta>
17514                                 </radial_composite>
17515                               </t2>
17516                             </composite>
17517                           </entry>
17518                           <entry>
17519                             <composite type="bline_point">
17520                               <point>
17521                                 <vector>
17522                                   <x>0.9197958112</x>
17523                                   <y>-1.0251424313</y>
17524                                 </vector>
17525                               </point>
17526                               <width>
17527                                 <real value="1.0000000000"/>
17528                               </width>
17529                               <origin>
17530                                 <real value="0.5000000000"/>
17531                               </origin>
17532                               <split>
17533                                 <bool value="true"/>
17534                               </split>
17535                               <t1>
17536                                 <radial_composite type="vector">
17537                                   <radius>
17538                                     <real value="1.3329060994"/>
17539                                   </radius>
17540                                   <theta>
17541                                     <angle value="-115.120224"/>
17542                                   </theta>
17543                                 </radial_composite>
17544                               </t1>
17545                               <t2>
17546                                 <radial_composite type="vector">
17547                                   <radius>
17548                                     <real value="1.1498210805"/>
17549                                   </radius>
17550                                   <theta>
17551                                     <angle value="-198.693100"/>
17552                                   </theta>
17553                                 </radial_composite>
17554                               </t2>
17555                             </composite>
17556                           </entry>
17557                           <entry>
17558                             <composite type="bline_point">
17559                               <point>
17560                                 <vector>
17561                                   <x>0.6147944927</x>
17562                                   <y>-0.3047355413</y>
17563                                 </vector>
17564                               </point>
17565                               <width>
17566                                 <real value="1.0000000000"/>
17567                               </width>
17568                               <origin>
17569                                 <real value="0.5000000000"/>
17570                               </origin>
17571                               <split>
17572                                 <bool value="true"/>
17573                               </split>
17574                               <t1>
17575                                 <radial_composite type="vector">
17576                                   <radius>
17577                                     <real value="0.9756885218"/>
17578                                   </radius>
17579                                   <theta>
17580                                     <angle value="75.501137"/>
17581                                   </theta>
17582                                 </radial_composite>
17583                               </t1>
17584                               <t2>
17585                                 <radial_composite type="vector">
17586                                   <radius>
17587                                     <real value="0.9088252606"/>
17588                                   </radius>
17589                                   <theta>
17590                                     <angle value="66.875664"/>
17591                                   </theta>
17592                                 </radial_composite>
17593                               </t2>
17594                             </composite>
17595                           </entry>
17596                         </bline>
17597                       </param>
17598                       <param name="width">
17599                         <real value="0.0183575605"/>
17600                       </param>
17601                       <param name="expand">
17602                         <real value="0.0000000000"/>
17603                       </param>
17604                       <param name="sharp_cusps">
17605                         <bool value="true"/>
17606                       </param>
17607                       <param name="round_tip[0]">
17608                         <bool value="true"/>
17609                       </param>
17610                       <param name="round_tip[1]">
17611                         <bool value="true"/>
17612                       </param>
17613                       <param name="loopyness">
17614                         <real value="1.0000000000"/>
17615                       </param>
17616                       <param name="homogeneous_width">
17617                         <bool value="true"/>
17618                       </param>
17619                     </layer>
17620                     <layer type="PasteCanvas" active="true" version="0.1">
17621                       <param name="z_depth">
17622                         <real value="0.0000000000"/>
17623                       </param>
17624                       <param name="amount">
17625                         <real value="1.0000000000"/>
17626                       </param>
17627                       <param name="blend_method">
17628                         <integer value="13"/>
17629                       </param>
17630                       <param name="origin">
17631                         <vector>
17632                           <x>0.0000000000</x>
17633                           <y>0.0000000000</y>
17634                         </vector>
17635                       </param>
17636                       <param name="canvas">
17637                         <canvas>
17638                           <layer type="noise" active="true" version="0.0">
17639                             <param name="z_depth">
17640                               <real value="0.0000000000"/>
17641                             </param>
17642                             <param name="amount">
17643                               <real value="1.0000000000"/>
17644                             </param>
17645                             <param name="blend_method">
17646                               <integer value="0"/>
17647                             </param>
17648                             <param name="gradient">
17649                               <gradient>
17650                                 <color pos="0.000000">
17651                                   <r>0.000000</r>
17652                                   <g>0.019443</g>
17653                                   <b>0.000000</b>
17654                                   <a>1.000000</a>
17655                                 </color>
17656                                 <color pos="1.000000">
17657                                   <r>0.176328</r>
17658                                   <g>0.411195</g>
17659                                   <b>0.241877</b>
17660                                   <a>0.800000</a>
17661                                 </color>
17662                               </gradient>
17663                             </param>
17664                             <param name="seed">
17665                               <integer value="1269701698"/>
17666                             </param>
17667                             <param name="size">
17668                               <vector>
17669                                 <x>1.6148732901</x>
17670                                 <y>0.1873953938</y>
17671                               </vector>
17672                             </param>
17673                             <param name="smooth">
17674                               <integer value="3"/>
17675                             </param>
17676                             <param name="detail">
17677                               <integer value="4"/>
17678                             </param>
17679                             <param name="speed">
17680                               <real value="0.0000000000"/>
17681                             </param>
17682                             <param name="turbulent">
17683                               <bool value="false"/>
17684                             </param>
17685                             <param name="do_alpha">
17686                               <bool value="true"/>
17687                             </param>
17688                             <param name="super_sample">
17689                               <bool value="false"/>
17690                             </param>
17691                           </layer>
17692                           <layer type="rotate" active="true" version="0.1">
17693                             <param name="origin">
17694                               <vector>
17695                                 <x>1.2585138083</x>
17696                                 <y>-0.1259555370</y>
17697                               </vector>
17698                             </param>
17699                             <param name="amount">
17700                               <angle value="-413.526947"/>
17701                             </param>
17702                           </layer>
17703                         </canvas>
17704                       </param>
17705                       <param name="zoom">
17706                         <real value="0.0000000000"/>
17707                       </param>
17708                       <param name="time_offset">
17709                         <time value="0s"/>
17710                       </param>
17711                       <param name="children_lock">
17712                         <bool value="false"/>
17713                       </param>
17714                       <param name="focus">
17715                         <vector>
17716                           <x>0.0000000000</x>
17717                           <y>0.0000000000</y>
17718                         </vector>
17719                       </param>
17720                     </layer>
17721                   </canvas>
17722                 </param>
17723                 <param name="zoom">
17724                   <real value="0.0000000000"/>
17725                 </param>
17726                 <param name="time_offset">
17727                   <time value="0s"/>
17728                 </param>
17729                 <param name="children_lock">
17730                   <bool value="false"/>
17731                 </param>
17732                 <param name="focus">
17733                   <vector>
17734                     <x>0.0000000000</x>
17735                     <y>0.0000000000</y>
17736                   </vector>
17737                 </param>
17738               </layer>
17739               <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
17740                 <param name="z_depth">
17741                   <real value="0.0000000000"/>
17742                 </param>
17743                 <param name="amount">
17744                   <real value="1.0000000000"/>
17745                 </param>
17746                 <param name="blend_method">
17747                   <integer value="0"/>
17748                 </param>
17749                 <param name="origin">
17750                   <vector>
17751                     <x>0.0000000000</x>
17752                     <y>0.0000000000</y>
17753                   </vector>
17754                 </param>
17755                 <param name="canvas">
17756                   <canvas>
17757                     <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
17758                       <param name="z_depth">
17759                         <real value="0.0000000000"/>
17760                       </param>
17761                       <param name="amount">
17762                         <real value="1.0000000000"/>
17763                       </param>
17764                       <param name="blend_method">
17765                         <integer value="0"/>
17766                       </param>
17767                       <param name="color">
17768                         <color>
17769                           <r>0.019241</r>
17770                           <g>0.064913</g>
17771                           <b>-0.104940</b>
17772                           <a>1.000000</a>
17773                         </color>
17774                       </param>
17775                       <param name="origin">
17776                         <vector>
17777                           <x>0.0000000000</x>
17778                           <y>0.0000000000</y>
17779                         </vector>
17780                       </param>
17781                       <param name="invert">
17782                         <bool value="false"/>
17783                       </param>
17784                       <param name="antialias">
17785                         <bool value="true"/>
17786                       </param>
17787                       <param name="feather">
17788                         <real value="0.0183575605"/>
17789                       </param>
17790                       <param name="blurtype">
17791                         <integer value="1"/>
17792                       </param>
17793                       <param name="winding_style">
17794                         <integer value="0"/>
17795                       </param>
17796                       <param name="bline">
17797                         <bline type="bline_point" loop="true" guid="DB08DF6D181FF38FA47406BBDD03213B">
17798                           <entry>
17799                             <composite type="bline_point">
17800                               <point>
17801                                 <vector>
17802                                   <x>1.3855632544</x>
17803                                   <y>0.2766633034</y>
17804                                 </vector>
17805                               </point>
17806                               <width>
17807                                 <real value="1.0000000000"/>
17808                               </width>
17809                               <origin>
17810                                 <real value="0.5000000000"/>
17811                               </origin>
17812                               <split>
17813                                 <bool value="true"/>
17814                               </split>
17815                               <t1>
17816                                 <radial_composite type="vector">
17817                                   <radius>
17818                                     <real value="0.7028410644"/>
17819                                   </radius>
17820                                   <theta>
17821                                     <angle value="66.296600"/>
17822                                   </theta>
17823                                 </radial_composite>
17824                               </t1>
17825                               <t2>
17826                                 <radial_composite type="vector">
17827                                   <radius>
17828                                     <real value="0.3771390920"/>
17829                                   </radius>
17830                                   <theta>
17831                                     <angle value="-89.163925"/>
17832                                   </theta>
17833                                 </radial_composite>
17834                               </t2>
17835                             </composite>
17836                           </entry>
17837                           <entry>
17838                             <composite type="bline_point">
17839                               <point>
17840                                 <vector>
17841                                   <x>1.3646042347</x>
17842                                   <y>-0.4522436559</y>
17843                                 </vector>
17844                               </point>
17845                               <width>
17846                                 <real value="1.0000000000"/>
17847                               </width>
17848                               <origin>
17849                                 <real value="0.5000000000"/>
17850                               </origin>
17851                               <split>
17852                                 <bool value="true"/>
17853                               </split>
17854                               <t1>
17855                                 <radial_composite type="vector">
17856                                   <radius>
17857                                     <real value="0.9259185846"/>
17858                                   </radius>
17859                                   <theta>
17860                                     <angle value="-88.516632"/>
17861                                   </theta>
17862                                 </radial_composite>
17863                               </t1>
17864                               <t2>
17865                                 <radial_composite type="vector">
17866                                   <radius>
17867                                     <real value="1.0534132786"/>
17868                                   </radius>
17869                                   <theta>
17870                                     <angle value="-97.543884"/>
17871                                   </theta>
17872                                 </radial_composite>
17873                               </t2>
17874                             </composite>
17875                           </entry>
17876                           <entry>
17877                             <composite type="bline_point">
17878                               <point>
17879                                 <vector>
17880                                   <x>0.8971842527</x>
17881                                   <y>-0.9854243398</y>
17882                                 </vector>
17883                               </point>
17884                               <width>
17885                                 <real value="1.0000000000"/>
17886                               </width>
17887                               <origin>
17888                                 <real value="0.5000000000"/>
17889                               </origin>
17890                               <split>
17891                                 <bool value="true"/>
17892                               </split>
17893                               <t1>
17894                                 <radial_composite type="vector">
17895                                   <radius>
17896                                     <real value="0.9084451505"/>
17897                                   </radius>
17898                                   <theta>
17899                                     <angle value="-294.110687"/>
17900                                   </theta>
17901                                 </radial_composite>
17902                               </t1>
17903                               <t2>
17904                                 <radial_composite type="vector">
17905                                   <radius>
17906                                     <real value="0.9565042521"/>
17907                                   </radius>
17908                                   <theta>
17909                                     <angle value="-295.246094"/>
17910                                   </theta>
17911                                 </radial_composite>
17912                               </t2>
17913                             </composite>
17914                           </entry>
17915                         </bline>
17916                       </param>
17917                     </layer>
17918                     <layer type="outline" active="true" version="0.2" desc="NewBLine251 Outline">
17919                       <param name="z_depth">
17920                         <real value="0.0000000000"/>
17921                       </param>
17922                       <param name="amount">
17923                         <real value="1.0000000000"/>
17924                       </param>
17925                       <param name="blend_method">
17926                         <integer value="0"/>
17927                       </param>
17928                       <param name="color">
17929                         <color>
17930                           <r>0.000000</r>
17931                           <g>0.026891</g>
17932                           <b>0.000000</b>
17933                           <a>1.000000</a>
17934                         </color>
17935                       </param>
17936                       <param name="origin">
17937                         <vector>
17938                           <x>0.0000000000</x>
17939                           <y>0.0000000000</y>
17940                         </vector>
17941                       </param>
17942                       <param name="invert">
17943                         <bool value="false"/>
17944                       </param>
17945                       <param name="antialias">
17946                         <bool value="true"/>
17947                       </param>
17948                       <param name="feather">
17949                         <real value="0.0000000000"/>
17950                       </param>
17951                       <param name="blurtype">
17952                         <integer value="1"/>
17953                       </param>
17954                       <param name="winding_style">
17955                         <integer value="0"/>
17956                       </param>
17957                       <param name="bline">
17958                         <bline type="bline_point" loop="true" guid="DB08DF6D181FF38FA47406BBDD03213B">
17959                           <entry>
17960                             <composite type="bline_point">
17961                               <point>
17962                                 <vector>
17963                                   <x>1.3855632544</x>
17964                                   <y>0.2766633034</y>
17965                                 </vector>
17966                               </point>
17967                               <width>
17968                                 <real value="1.0000000000"/>
17969                               </width>
17970                               <origin>
17971                                 <real value="0.5000000000"/>
17972                               </origin>
17973                               <split>
17974                                 <bool value="true"/>
17975                               </split>
17976                               <t1>
17977                                 <radial_composite type="vector">
17978                                   <radius>
17979                                     <real value="0.7028410644"/>
17980                                   </radius>
17981                                   <theta>
17982                                     <angle value="66.296600"/>
17983                                   </theta>
17984                                 </radial_composite>
17985                               </t1>
17986                               <t2>
17987                                 <radial_composite type="vector">
17988                                   <radius>
17989                                     <real value="0.3771390920"/>
17990                                   </radius>
17991                                   <theta>
17992                                     <angle value="-89.163925"/>
17993                                   </theta>
17994                                 </radial_composite>
17995                               </t2>
17996                             </composite>
17997                           </entry>
17998                           <entry>
17999                             <composite type="bline_point">
18000                               <point>
18001                                 <vector>
18002                                   <x>1.3646042347</x>
18003                                   <y>-0.4522436559</y>
18004                                 </vector>
18005                               </point>
18006                               <width>
18007                                 <real value="1.0000000000"/>
18008                               </width>
18009                               <origin>
18010                                 <real value="0.5000000000"/>
18011                               </origin>
18012                               <split>
18013                                 <bool value="true"/>
18014                               </split>
18015                               <t1>
18016                                 <radial_composite type="vector">
18017                                   <radius>
18018                                     <real value="0.9259185846"/>
18019                                   </radius>
18020                                   <theta>
18021                                     <angle value="-88.516632"/>
18022                                   </theta>
18023                                 </radial_composite>
18024                               </t1>
18025                               <t2>
18026                                 <radial_composite type="vector">
18027                                   <radius>
18028                                     <real value="1.0534132786"/>
18029                                   </radius>
18030                                   <theta>
18031                                     <angle value="-97.543884"/>
18032                                   </theta>
18033                                 </radial_composite>
18034                               </t2>
18035                             </composite>
18036                           </entry>
18037                           <entry>
18038                             <composite type="bline_point">
18039                               <point>
18040                                 <vector>
18041                                   <x>0.8971842527</x>
18042                                   <y>-0.9854243398</y>
18043                                 </vector>
18044                               </point>
18045                               <width>
18046                                 <real value="1.0000000000"/>
18047                               </width>
18048                               <origin>
18049                                 <real value="0.5000000000"/>
18050                               </origin>
18051                               <split>
18052                                 <bool value="true"/>
18053                               </split>
18054                               <t1>
18055                                 <radial_composite type="vector">
18056                                   <radius>
18057                                     <real value="0.9084451505"/>
18058                                   </radius>
18059                                   <theta>
18060                                     <angle value="-294.110687"/>
18061                                   </theta>
18062                                 </radial_composite>
18063                               </t1>
18064                               <t2>
18065                                 <radial_composite type="vector">
18066                                   <radius>
18067                                     <real value="0.9565042521"/>
18068                                   </radius>
18069                                   <theta>
18070                                     <angle value="-295.246094"/>
18071                                   </theta>
18072                                 </radial_composite>
18073                               </t2>
18074                             </composite>
18075                           </entry>
18076                         </bline>
18077                       </param>
18078                       <param name="width">
18079                         <real value="0.0183575605"/>
18080                       </param>
18081                       <param name="expand">
18082                         <real value="0.0000000000"/>
18083                       </param>
18084                       <param name="sharp_cusps">
18085                         <bool value="true"/>
18086                       </param>
18087                       <param name="round_tip[0]">
18088                         <bool value="true"/>
18089                       </param>
18090                       <param name="round_tip[1]">
18091                         <bool value="true"/>
18092                       </param>
18093                       <param name="loopyness">
18094                         <real value="1.0000000000"/>
18095                       </param>
18096                       <param name="homogeneous_width">
18097                         <bool value="true"/>
18098                       </param>
18099                     </layer>
18100                     <layer type="PasteCanvas" active="true" version="0.1">
18101                       <param name="z_depth">
18102                         <real value="0.0000000000"/>
18103                       </param>
18104                       <param name="amount">
18105                         <real value="1.0000000000"/>
18106                       </param>
18107                       <param name="blend_method">
18108                         <integer value="13"/>
18109                       </param>
18110                       <param name="origin">
18111                         <vector>
18112                           <x>0.0000000000</x>
18113                           <y>0.0000000000</y>
18114                         </vector>
18115                       </param>
18116                       <param name="canvas">
18117                         <canvas>
18118                           <layer type="noise" active="true" version="0.0">
18119                             <param name="z_depth">
18120                               <real value="0.0000000000"/>
18121                             </param>
18122                             <param name="amount">
18123                               <real value="1.0000000000"/>
18124                             </param>
18125                             <param name="blend_method">
18126                               <integer value="0"/>
18127                             </param>
18128                             <param name="gradient">
18129                               <gradient>
18130                                 <color pos="0.000000">
18131                                   <r>0.000000</r>
18132                                   <g>0.019443</g>
18133                                   <b>0.000000</b>
18134                                   <a>1.000000</a>
18135                                 </color>
18136                                 <color pos="1.000000">
18137                                   <r>0.176328</r>
18138                                   <g>0.411195</g>
18139                                   <b>0.241877</b>
18140                                   <a>0.800000</a>
18141                                 </color>
18142                               </gradient>
18143                             </param>
18144                             <param name="seed">
18145                               <integer value="1269701698"/>
18146                             </param>
18147                             <param name="size">
18148                               <vector>
18149                                 <x>0.3820371628</x>
18150                                 <y>1.0924685001</y>
18151                               </vector>
18152                             </param>
18153                             <param name="smooth">
18154                               <integer value="3"/>
18155                             </param>
18156                             <param name="detail">
18157                               <integer value="4"/>
18158                             </param>
18159                             <param name="speed">
18160                               <real value="0.0000000000"/>
18161                             </param>
18162                             <param name="turbulent">
18163                               <bool value="false"/>
18164                             </param>
18165                             <param name="do_alpha">
18166                               <bool value="true"/>
18167                             </param>
18168                             <param name="super_sample">
18169                               <bool value="false"/>
18170                             </param>
18171                           </layer>
18172                           <layer type="rotate" active="true" version="0.1">
18173                             <param name="origin">
18174                               <vector>
18175                                 <x>1.2585138083</x>
18176                                 <y>-0.1259555370</y>
18177                               </vector>
18178                             </param>
18179                             <param name="amount">
18180                               <angle value="-235.306335"/>
18181                             </param>
18182                           </layer>
18183                         </canvas>
18184                       </param>
18185                       <param name="zoom">
18186                         <real value="0.0000000000"/>
18187                       </param>
18188                       <param name="time_offset">
18189                         <time value="0s"/>
18190                       </param>
18191                       <param name="children_lock">
18192                         <bool value="false"/>
18193                       </param>
18194                       <param name="focus">
18195                         <vector>
18196                           <x>0.0000000000</x>
18197                           <y>0.0000000000</y>
18198                         </vector>
18199                       </param>
18200                     </layer>
18201                   </canvas>
18202                 </param>
18203                 <param name="zoom">
18204                   <real value="0.0000000000"/>
18205                 </param>
18206                 <param name="time_offset">
18207                   <time value="0s"/>
18208                 </param>
18209                 <param name="children_lock">
18210                   <bool value="false"/>
18211                 </param>
18212                 <param name="focus">
18213                   <vector>
18214                     <x>0.0000000000</x>
18215                     <y>0.0000000000</y>
18216                   </vector>
18217                 </param>
18218               </layer>
18219             </canvas>
18220           </param>
18221           <param name="zoom">
18222             <real value="0.0000000000"/>
18223           </param>
18224           <param name="time_offset">
18225             <time value="0s"/>
18226           </param>
18227           <param name="children_lock">
18228             <bool value="false"/>
18229           </param>
18230           <param name="focus">
18231             <vector>
18232               <x>0.0000000000</x>
18233               <y>0.0000000000</y>
18234             </vector>
18235           </param>
18236         </layer>
18237         <layer type="PasteCanvas" active="true" version="0.1" desc="bouton">
18238           <param name="z_depth">
18239             <real value="0.0000000000"/>
18240           </param>
18241           <param name="amount">
18242             <real value="1.0000000000"/>
18243           </param>
18244           <param name="blend_method">
18245             <integer value="0"/>
18246           </param>
18247           <param name="origin">
18248             <vector>
18249               <x>-0.1519598961</x>
18250               <y>-0.1164958328</y>
18251             </vector>
18252           </param>
18253           <param name="canvas">
18254             <canvas>
18255               <layer type="outline" active="true" version="0.2" desc="NewBLine268 Outline">
18256                 <param name="z_depth">
18257                   <real value="0.0000000000"/>
18258                 </param>
18259                 <param name="amount">
18260                   <real value="1.0000000000"/>
18261                 </param>
18262                 <param name="blend_method">
18263                   <integer value="0"/>
18264                 </param>
18265                 <param name="color">
18266                   <color>
18267                     <r>0.000000</r>
18268                     <g>0.023529</g>
18269                     <b>0.000000</b>
18270                     <a>1.000000</a>
18271                   </color>
18272                 </param>
18273                 <param name="origin">
18274                   <vector>
18275                     <x>0.0000000000</x>
18276                     <y>0.0000000000</y>
18277                   </vector>
18278                 </param>
18279                 <param name="invert">
18280                   <bool value="false"/>
18281                 </param>
18282                 <param name="antialias">
18283                   <bool value="true"/>
18284                 </param>
18285                 <param name="feather">
18286                   <real value="0.0000000000"/>
18287                 </param>
18288                 <param name="blurtype">
18289                   <integer value="1"/>
18290                 </param>
18291                 <param name="winding_style">
18292                   <integer value="0"/>
18293                 </param>
18294                 <param name="bline">
18295                   <bline type="bline_point" loop="false">
18296                     <entry>
18297                       <composite type="bline_point">
18298                         <point>
18299                           <vector>
18300                             <x>0.2146211714</x>
18301                             <y>-2.5013558865</y>
18302                           </vector>
18303                         </point>
18304                         <width>
18305                           <real value="2.1717664015"/>
18306                         </width>
18307                         <origin>
18308                           <real value="0.5000000000"/>
18309                         </origin>
18310                         <split>
18311                           <bool value="false"/>
18312                         </split>
18313                         <t1>
18314                           <radial_composite type="vector">
18315                             <radius>
18316                               <real value="0.0000000000"/>
18317                             </radius>
18318                             <theta>
18319                               <angle value="0.000000"/>
18320                             </theta>
18321                           </radial_composite>
18322                         </t1>
18323                         <t2>
18324                           <radial_composite type="vector">
18325                             <radius>
18326                               <real value="0.0000000000"/>
18327                             </radius>
18328                             <theta>
18329                               <angle value="0.000000"/>
18330                             </theta>
18331                           </radial_composite>
18332                         </t2>
18333                       </composite>
18334                     </entry>
18335                     <entry>
18336                       <composite type="bline_point">
18337                         <point>
18338                           <vector>
18339                             <x>-0.0124826580</x>
18340                             <y>-2.3594160080</y>
18341                           </vector>
18342                         </point>
18343                         <width>
18344                           <real value="4.0575353389"/>
18345                         </width>
18346                         <origin>
18347                           <real value="0.5000000000"/>
18348                         </origin>
18349                         <split>
18350                           <bool value="false"/>
18351                         </split>
18352                         <t1>
18353                           <radial_composite type="vector">
18354                             <radius>
18355                               <real value="0.0000000000"/>
18356                             </radius>
18357                             <theta>
18358                               <angle value="0.000000"/>
18359                             </theta>
18360                           </radial_composite>
18361                         </t1>
18362                         <t2>
18363                           <radial_composite type="vector">
18364                             <radius>
18365                               <real value="0.0000000000"/>
18366                             </radius>
18367                             <theta>
18368                               <angle value="0.000000"/>
18369                             </theta>
18370                           </radial_composite>
18371                         </t2>
18372                       </composite>
18373                     </entry>
18374                     <entry>
18375                       <composite type="bline_point">
18376                         <point>
18377                           <vector>
18378                             <x>-0.0761297569</x>
18379                             <y>-2.3055098057</y>
18380                           </vector>
18381                         </point>
18382                         <width>
18383                           <real value="10.5799281559"/>
18384                         </width>
18385                         <origin>
18386                           <real value="0.4076566696"/>
18387                         </origin>
18388                         <split>
18389                           <bool value="false"/>
18390                         </split>
18391                         <t1>
18392                           <radial_composite type="vector">
18393                             <radius>
18394                               <real value="0.1356879671"/>
18395                             </radius>
18396                             <theta>
18397                               <angle value="139.736908"/>
18398                             </theta>
18399                           </radial_composite>
18400                         </t1>
18401                         <t2>
18402                           <radial_composite type="vector">
18403                             <radius>
18404                               <real value="0.1356879671"/>
18405                             </radius>
18406                             <theta>
18407                               <angle value="139.736908"/>
18408                             </theta>
18409                           </radial_composite>
18410                         </t2>
18411                       </composite>
18412                     </entry>
18413                     <entry>
18414                       <composite type="bline_point">
18415                         <point>
18416                           <vector>
18417                             <x>-0.1877900958</x>
18418                             <y>-2.2109386921</y>
18419                           </vector>
18420                         </point>
18421                         <width>
18422                           <real value="11.1511891864"/>
18423                         </width>
18424                         <origin>
18425                           <real value="0.5000000000"/>
18426                         </origin>
18427                         <split>
18428                           <bool value="false"/>
18429                         </split>
18430                         <t1>
18431                           <radial_composite type="vector">
18432                             <radius>
18433                               <real value="0.0000000000"/>
18434                             </radius>
18435                             <theta>
18436                               <angle value="0.000000"/>
18437                             </theta>
18438                           </radial_composite>
18439                         </t1>
18440                         <t2>
18441                           <radial_composite type="vector">
18442                             <radius>
18443                               <real value="0.0000000000"/>
18444                             </radius>
18445                             <theta>
18446                               <angle value="0.000000"/>
18447                             </theta>
18448                           </radial_composite>
18449                         </t2>
18450                       </composite>
18451                     </entry>
18452                   </bline>
18453                 </param>
18454                 <param name="width">
18455                   <real value="0.0183575605"/>
18456                 </param>
18457                 <param name="expand">
18458                   <real value="0.0000000000"/>
18459                 </param>
18460                 <param name="sharp_cusps">
18461                   <bool value="true"/>
18462                 </param>
18463                 <param name="round_tip[0]">
18464                   <bool value="true"/>
18465                 </param>
18466                 <param name="round_tip[1]">
18467                   <bool value="true"/>
18468                 </param>
18469                 <param name="loopyness">
18470                   <real value="1.0000000000"/>
18471                 </param>
18472                 <param name="homogeneous_width">
18473                   <bool value="true"/>
18474                 </param>
18475               </layer>
18476               <layer type="PasteCanvas" active="true" version="0.1">
18477                 <param name="z_depth">
18478                   <real value="0.0000000000"/>
18479                 </param>
18480                 <param name="amount">
18481                   <real value="1.0000000000"/>
18482                 </param>
18483                 <param name="blend_method">
18484                   <integer value="13"/>
18485                 </param>
18486                 <param name="origin">
18487                   <vector>
18488                     <x>0.0000000000</x>
18489                     <y>0.0000000000</y>
18490                   </vector>
18491                 </param>
18492                 <param name="canvas">
18493                   <canvas>
18494                     <layer type="noise" active="true" version="0.0">
18495                       <param name="z_depth">
18496                         <real value="0.0000000000"/>
18497                       </param>
18498                       <param name="amount">
18499                         <real value="1.0000000000"/>
18500                       </param>
18501                       <param name="blend_method">
18502                         <integer value="0"/>
18503                       </param>
18504                       <param name="gradient">
18505                         <gradient>
18506                           <color pos="0.000000">
18507                             <r>0.000000</r>
18508                             <g>0.019443</g>
18509                             <b>0.000000</b>
18510                             <a>1.000000</a>
18511                           </color>
18512                           <color pos="1.000000">
18513                             <r>0.176328</r>
18514                             <g>0.451060</g>
18515                             <b>0.036607</b>
18516                             <a>0.976923</a>
18517                           </color>
18518                         </gradient>
18519                       </param>
18520                       <param name="seed">
18521                         <integer value="1269701698"/>
18522                       </param>
18523                       <param name="size">
18524                         <vector>
18525                           <x>0.5507268310</x>
18526                           <y>0.5507268310</y>
18527                         </vector>
18528                       </param>
18529                       <param name="smooth">
18530                         <integer value="3"/>
18531                       </param>
18532                       <param name="detail">
18533                         <integer value="4"/>
18534                       </param>
18535                       <param name="speed">
18536                         <real value="0.0000000000"/>
18537                       </param>
18538                       <param name="turbulent">
18539                         <bool value="false"/>
18540                       </param>
18541                       <param name="do_alpha">
18542                         <bool value="true"/>
18543                       </param>
18544                       <param name="super_sample">
18545                         <bool value="false"/>
18546                       </param>
18547                     </layer>
18548                   </canvas>
18549                 </param>
18550                 <param name="zoom">
18551                   <real value="0.0000000000"/>
18552                 </param>
18553                 <param name="time_offset">
18554                   <time value="0s"/>
18555                 </param>
18556                 <param name="children_lock">
18557                   <bool value="false"/>
18558                 </param>
18559                 <param name="focus">
18560                   <vector>
18561                     <x>0.0000000000</x>
18562                     <y>0.0000000000</y>
18563                   </vector>
18564                 </param>
18565               </layer>
18566             </canvas>
18567           </param>
18568           <param name="zoom">
18569             <real value="0.0000000000"/>
18570           </param>
18571           <param name="time_offset">
18572             <time value="0s"/>
18573           </param>
18574           <param name="children_lock">
18575             <bool value="false"/>
18576           </param>
18577           <param name="focus">
18578             <vector>
18579               <x>0.0000000000</x>
18580               <y>0.0000000000</y>
18581             </vector>
18582           </param>
18583         </layer>
18584       </canvas>
18585     </param>
18586     <param name="zoom">
18587       <real value="0.0000000000"/>
18588     </param>
18589     <param name="time_offset">
18590       <time value="0s"/>
18591     </param>
18592     <param name="children_lock">
18593       <bool value="false"/>
18594     </param>
18595     <param name="focus">
18596       <vector>
18597         <x>0.0000000000</x>
18598         <y>0.1427810192</y>
18599       </vector>
18600     </param>
18601   </layer>
18602   <layer type="PasteCanvas" active="true" version="0.1" desc="rameau2">
18603     <param name="z_depth">
18604       <real value="0.0000000000"/>
18605     </param>
18606     <param name="amount">
18607       <real value="1.0000000000"/>
18608     </param>
18609     <param name="blend_method">
18610       <integer value="0"/>
18611     </param>
18612     <param name="origin">
18613       <vector>
18614         <x>-1.4133185148</x>
18615         <y>4.9590406418</y>
18616       </vector>
18617     </param>
18618     <param name="canvas">
18619       <canvas end-time="1f">
18620         <layer type="PasteCanvas" active="true" version="0.1" desc="feuille4">
18621           <param name="z_depth">
18622             <real value="0.0000000000"/>
18623           </param>
18624           <param name="amount">
18625             <real value="1.0000000000"/>
18626           </param>
18627           <param name="blend_method">
18628             <integer value="0"/>
18629           </param>
18630           <param name="origin">
18631             <vector>
18632               <x>-0.7689444423</x>
18633               <y>-3.5685417652</y>
18634             </vector>
18635           </param>
18636           <param name="canvas">
18637             <canvas>
18638               <layer type="region" active="false" version="0.1" desc="NewBLine171 Region">
18639                 <param name="z_depth">
18640                   <real value="0.0000000000"/>
18641                 </param>
18642                 <param name="amount">
18643                   <real value="1.0000000000"/>
18644                 </param>
18645                 <param name="blend_method">
18646                   <integer value="0"/>
18647                 </param>
18648                 <param name="color">
18649                   <color>
18650                     <r>0.000000</r>
18651                     <g>0.000000</g>
18652                     <b>0.000000</b>
18653                     <a>0.676301</a>
18654                   </color>
18655                 </param>
18656                 <param name="origin">
18657                   <vector>
18658                     <x>0.0780665502</x>
18659                     <y>-0.0584959798</y>
18660                   </vector>
18661                 </param>
18662                 <param name="invert">
18663                   <bool value="false"/>
18664                 </param>
18665                 <param name="antialias">
18666                   <bool value="true"/>
18667                 </param>
18668                 <param name="feather">
18669                   <real value="0.0917878027"/>
18670                 </param>
18671                 <param name="blurtype">
18672                   <integer value="1"/>
18673                 </param>
18674                 <param name="winding_style">
18675                   <integer value="0"/>
18676                 </param>
18677                 <param name="bline">
18678                   <bline type="bline_point" loop="true">
18679                     <entry>
18680                       <composite type="bline_point">
18681                         <point>
18682                           <vector>
18683                             <x>-0.8275390863</x>
18684                             <y>-0.0696960315</y>
18685                           </vector>
18686                         </point>
18687                         <width>
18688                           <real value="1.0000000000"/>
18689                         </width>
18690                         <origin>
18691                           <real value="0.5000000000"/>
18692                         </origin>
18693                         <split>
18694                           <bool value="true"/>
18695                         </split>
18696                         <t1>
18697                           <radial_composite type="vector">
18698                             <radius>
18699                               <real value="0.3090310379"/>
18700                             </radius>
18701                             <theta>
18702                               <angle value="167.217896"/>
18703                             </theta>
18704                           </radial_composite>
18705                         </t1>
18706                         <t2>
18707                           <radial_composite type="vector">
18708                             <radius>
18709                               <real value="0.3868833625"/>
18710                             </radius>
18711                             <theta>
18712                               <angle value="65.903015"/>
18713                             </theta>
18714                           </radial_composite>
18715                         </t2>
18716                       </composite>
18717                     </entry>
18718                     <entry>
18719                       <composite type="bline_point">
18720                         <point>
18721                           <vector>
18722                             <x>-0.5695970654</x>
18723                             <y>0.5477787852</y>
18724                           </vector>
18725                         </point>
18726                         <width>
18727                           <real value="1.0000000000"/>
18728                         </width>
18729                         <origin>
18730                           <real value="0.5000000000"/>
18731                         </origin>
18732                         <split>
18733                           <bool value="true"/>
18734                         </split>
18735                         <t1>
18736                           <radial_composite type="vector">
18737                             <radius>
18738                               <real value="0.3198105747"/>
18739                             </radius>
18740                             <theta>
18741                               <angle value="26.512611"/>
18742                             </theta>
18743                           </radial_composite>
18744                         </t1>
18745                         <t2>
18746                           <radial_composite type="vector">
18747                             <radius>
18748                               <real value="1.0806306743"/>
18749                             </radius>
18750                             <theta>
18751                               <angle value="57.523075"/>
18752                             </theta>
18753                           </radial_composite>
18754                         </t2>
18755                       </composite>
18756                     </entry>
18757                     <entry>
18758                       <composite type="bline_point">
18759                         <point>
18760                           <vector>
18761                             <x>0.1466529667</x>
18762                             <y>0.9047288299</y>
18763                           </vector>
18764                         </point>
18765                         <width>
18766                           <real value="1.0000000000"/>
18767                         </width>
18768                         <origin>
18769                           <real value="0.5000000000"/>
18770                         </origin>
18771                         <split>
18772                           <bool value="true"/>
18773                         </split>
18774                         <t1>
18775                           <radial_composite type="vector">
18776                             <radius>
18777                               <real value="0.8159080367"/>
18778                             </radius>
18779                             <theta>
18780                               <angle value="-140.524872"/>
18781                             </theta>
18782                           </radial_composite>
18783                         </t1>
18784                         <t2>
18785                           <radial_composite type="vector">
18786                             <radius>
18787                               <real value="1.1226863773"/>
18788                             </radius>
18789                             <theta>
18790                               <angle value="-43.388241"/>
18791                             </theta>
18792                           </radial_composite>
18793                         </t2>
18794                       </composite>
18795                     </entry>
18796                     <entry>
18797                       <composite type="bline_point">
18798                         <point>
18799                           <vector>
18800                             <x>0.0380710922</x>
18801                             <y>0.0842574686</y>
18802                           </vector>
18803                         </point>
18804                         <width>
18805                           <real value="1.0000000000"/>
18806                         </width>
18807                         <origin>
18808                           <real value="0.5000000000"/>
18809                         </origin>
18810                         <split>
18811                           <bool value="true"/>
18812                         </split>
18813                         <t1>
18814                           <radial_composite type="vector">
18815                             <radius>
18816                               <real value="0.5765005151"/>
18817                             </radius>
18818                             <theta>
18819                               <angle value="219.216721"/>
18820                             </theta>
18821                           </radial_composite>
18822                         </t1>
18823                         <t2>
18824                           <radial_composite type="vector">
18825                             <radius>
18826                               <real value="0.9323068867"/>
18827                             </radius>
18828                             <theta>
18829                               <angle value="221.942673"/>
18830                             </theta>
18831                           </radial_composite>
18832                         </t2>
18833                       </composite>
18834                     </entry>
18835                   </bline>
18836                 </param>
18837               </layer>
18838               <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
18839                 <param name="z_depth">
18840                   <real value="0.0000000000"/>
18841                 </param>
18842                 <param name="amount">
18843                   <real value="1.0000000000"/>
18844                 </param>
18845                 <param name="blend_method">
18846                   <integer value="0"/>
18847                 </param>
18848                 <param name="origin">
18849                   <vector>
18850                     <x>0.0000000000</x>
18851                     <y>0.0000000000</y>
18852                   </vector>
18853                 </param>
18854                 <param name="canvas">
18855                   <canvas>
18856                     <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
18857                       <param name="z_depth">
18858                         <real value="0.0000000000"/>
18859                       </param>
18860                       <param name="amount">
18861                         <real value="1.0000000000"/>
18862                       </param>
18863                       <param name="blend_method">
18864                         <integer value="0"/>
18865                       </param>
18866                       <param name="color">
18867                         <color>
18868                           <r>0.019241</r>
18869                           <g>0.064913</g>
18870                           <b>-0.104940</b>
18871                           <a>1.000000</a>
18872                         </color>
18873                       </param>
18874                       <param name="origin">
18875                         <vector>
18876                           <x>0.0000000000</x>
18877                           <y>0.0000000000</y>
18878                         </vector>
18879                       </param>
18880                       <param name="invert">
18881                         <bool value="false"/>
18882                       </param>
18883                       <param name="antialias">
18884                         <bool value="true"/>
18885                       </param>
18886                       <param name="feather">
18887                         <real value="0.0183575605"/>
18888                       </param>
18889                       <param name="blurtype">
18890                         <integer value="1"/>
18891                       </param>
18892                       <param name="winding_style">
18893                         <integer value="0"/>
18894                       </param>
18895                       <param name="bline">
18896                         <bline type="bline_point" loop="true" guid="1AA46E79D0C769BEE017438DF63495F9">
18897                           <entry>
18898                             <composite type="bline_point">
18899                               <point>
18900                                 <vector>
18901                                   <x>-0.8026868701</x>
18902                                   <y>-0.2129416019</y>
18903                                 </vector>
18904                               </point>
18905                               <width>
18906                                 <real value="1.0000000000"/>
18907                               </width>
18908                               <origin>
18909                                 <real value="0.5000000000"/>
18910                               </origin>
18911                               <split>
18912                                 <bool value="true"/>
18913                               </split>
18914                               <t1>
18915                                 <radial_composite type="vector">
18916                                   <radius>
18917                                     <real value="0.3090310379"/>
18918                                   </radius>
18919                                   <theta>
18920                                     <angle value="167.217896"/>
18921                                   </theta>
18922                                 </radial_composite>
18923                               </t1>
18924                               <t2>
18925                                 <radial_composite type="vector">
18926                                   <radius>
18927                                     <real value="0.7195493101"/>
18928                                   </radius>
18929                                   <theta>
18930                                     <angle value="53.660656"/>
18931                                   </theta>
18932                                 </radial_composite>
18933                               </t2>
18934                             </composite>
18935                           </entry>
18936                           <entry>
18937                             <composite type="bline_point">
18938                               <point>
18939                                 <vector>
18940                                   <x>0.2589938641</x>
18941                                   <y>0.8238754869</y>
18942                                 </vector>
18943                               </point>
18944                               <width>
18945                                 <real value="1.0000000000"/>
18946                               </width>
18947                               <origin>
18948                                 <real value="0.5000000000"/>
18949                               </origin>
18950                               <split>
18951                                 <bool value="true"/>
18952                               </split>
18953                               <t1>
18954                                 <radial_composite type="vector">
18955                                   <radius>
18956                                     <real value="1.2979095767"/>
18957                                   </radius>
18958                                   <theta>
18959                                     <angle value="15.312963"/>
18960                                   </theta>
18961                                 </radial_composite>
18962                               </t1>
18963                               <t2>
18964                                 <radial_composite type="vector">
18965                                   <radius>
18966                                     <real value="0.5311783387"/>
18967                                   </radius>
18968                                   <theta>
18969                                     <angle value="-64.285385"/>
18970                                   </theta>
18971                                 </radial_composite>
18972                               </t2>
18973                             </composite>
18974                           </entry>
18975                           <entry>
18976                             <composite type="bline_point">
18977                               <point>
18978                                 <vector>
18979                                   <x>0.0350149125</x>
18980                                   <y>0.1805675030</y>
18981                                 </vector>
18982                               </point>
18983                               <width>
18984                                 <real value="1.0000000000"/>
18985                               </width>
18986                               <origin>
18987                                 <real value="0.5000000000"/>
18988                               </origin>
18989                               <split>
18990                                 <bool value="true"/>
18991                               </split>
18992                               <t1>
18993                                 <radial_composite type="vector">
18994                                   <radius>
18995                                     <real value="1.0008977167"/>
18996                                   </radius>
18997                                   <theta>
18998                                     <angle value="230.568115"/>
18999                                   </theta>
19000                                 </radial_composite>
19001                               </t1>
19002                               <t2>
19003                                 <radial_composite type="vector">
19004                                   <radius>
19005                                     <real value="0.8308458332"/>
19006                                   </radius>
19007                                   <theta>
19008                                     <angle value="250.356522"/>
19009                                   </theta>
19010                                 </radial_composite>
19011                               </t2>
19012                             </composite>
19013                           </entry>
19014                         </bline>
19015                       </param>
19016                     </layer>
19017                     <layer type="outline" active="true" version="0.2" desc="NewBLine252 Outline">
19018                       <param name="z_depth">
19019                         <real value="0.0000000000"/>
19020                       </param>
19021                       <param name="amount">
19022                         <real value="1.0000000000"/>
19023                       </param>
19024                       <param name="blend_method">
19025                         <integer value="0"/>
19026                       </param>
19027                       <param name="color">
19028                         <color>
19029                           <r>0.000000</r>
19030                           <g>0.023529</g>
19031                           <b>0.000000</b>
19032                           <a>1.000000</a>
19033                         </color>
19034                       </param>
19035                       <param name="origin">
19036                         <vector>
19037                           <x>0.0000000000</x>
19038                           <y>0.0000000000</y>
19039                         </vector>
19040                       </param>
19041                       <param name="invert">
19042                         <bool value="false"/>
19043                       </param>
19044                       <param name="antialias">
19045                         <bool value="true"/>
19046                       </param>
19047                       <param name="feather">
19048                         <real value="0.0000000000"/>
19049                       </param>
19050                       <param name="blurtype">
19051                         <integer value="1"/>
19052                       </param>
19053                       <param name="winding_style">
19054                         <integer value="0"/>
19055                       </param>
19056                       <param name="bline">
19057                         <bline type="bline_point" loop="true" guid="1AA46E79D0C769BEE017438DF63495F9">
19058                           <entry>
19059                             <composite type="bline_point">
19060                               <point>
19061                                 <vector>
19062                                   <x>-0.8026868701</x>
19063                                   <y>-0.2129416019</y>
19064                                 </vector>
19065                               </point>
19066                               <width>
19067                                 <real value="1.0000000000"/>
19068                               </width>
19069                               <origin>
19070                                 <real value="0.5000000000"/>
19071                               </origin>
19072                               <split>
19073                                 <bool value="true"/>
19074                               </split>
19075                               <t1>
19076                                 <radial_composite type="vector">
19077                                   <radius>
19078                                     <real value="0.3090310379"/>
19079                                   </radius>
19080                                   <theta>
19081                                     <angle value="167.217896"/>
19082                                   </theta>
19083                                 </radial_composite>
19084                               </t1>
19085                               <t2>
19086                                 <radial_composite type="vector">
19087                                   <radius>
19088                                     <real value="0.7195493101"/>
19089                                   </radius>
19090                                   <theta>
19091                                     <angle value="53.660656"/>
19092                                   </theta>
19093                                 </radial_composite>
19094                               </t2>
19095                             </composite>
19096                           </entry>
19097                           <entry>
19098                             <composite type="bline_point">
19099                               <point>
19100                                 <vector>
19101                                   <x>0.2589938641</x>
19102                                   <y>0.8238754869</y>
19103                                 </vector>
19104                               </point>
19105                               <width>
19106                                 <real value="1.0000000000"/>
19107                               </width>
19108                               <origin>
19109                                 <real value="0.5000000000"/>
19110                               </origin>
19111                               <split>
19112                                 <bool value="true"/>
19113                               </split>
19114                               <t1>
19115                                 <radial_composite type="vector">
19116                                   <radius>
19117                                     <real value="1.2979095767"/>
19118                                   </radius>
19119                                   <theta>
19120                                     <angle value="15.312963"/>
19121                                   </theta>
19122                                 </radial_composite>
19123                               </t1>
19124                               <t2>
19125                                 <radial_composite type="vector">
19126                                   <radius>
19127                                     <real value="0.5311783387"/>
19128                                   </radius>
19129                                   <theta>
19130                                     <angle value="-64.285385"/>
19131                                   </theta>
19132                                 </radial_composite>
19133                               </t2>
19134                             </composite>
19135                           </entry>
19136                           <entry>
19137                             <composite type="bline_point">
19138                               <point>
19139                                 <vector>
19140                                   <x>0.0350149125</x>
19141                                   <y>0.1805675030</y>
19142                                 </vector>
19143                               </point>
19144                               <width>
19145                                 <real value="1.0000000000"/>
19146                               </width>
19147                               <origin>
19148                                 <real value="0.5000000000"/>
19149                               </origin>
19150                               <split>
19151                                 <bool value="true"/>
19152                               </split>
19153                               <t1>
19154                                 <radial_composite type="vector">
19155                                   <radius>
19156                                     <real value="1.0008977167"/>
19157                                   </radius>
19158                                   <theta>
19159                                     <angle value="230.568115"/>
19160                                   </theta>
19161                                 </radial_composite>
19162                               </t1>
19163                               <t2>
19164                                 <radial_composite type="vector">
19165                                   <radius>
19166                                     <real value="0.8308458332"/>
19167                                   </radius>
19168                                   <theta>
19169                                     <angle value="250.356522"/>
19170                                   </theta>
19171                                 </radial_composite>
19172                               </t2>
19173                             </composite>
19174                           </entry>
19175                         </bline>
19176                       </param>
19177                       <param name="width">
19178                         <real value="0.0183575605"/>
19179                       </param>
19180                       <param name="expand">
19181                         <real value="0.0000000000"/>
19182                       </param>
19183                       <param name="sharp_cusps">
19184                         <bool value="true"/>
19185                       </param>
19186                       <param name="round_tip[0]">
19187                         <bool value="true"/>
19188                       </param>
19189                       <param name="round_tip[1]">
19190                         <bool value="true"/>
19191                       </param>
19192                       <param name="loopyness">
19193                         <real value="1.0000000000"/>
19194                       </param>
19195                       <param name="homogeneous_width">
19196                         <bool value="true"/>
19197                       </param>
19198                     </layer>
19199                     <layer type="PasteCanvas" active="true" version="0.1">
19200                       <param name="z_depth">
19201                         <real value="0.0000000000"/>
19202                       </param>
19203                       <param name="amount">
19204                         <real value="1.0000000000"/>
19205                       </param>
19206                       <param name="blend_method">
19207                         <integer value="13"/>
19208                       </param>
19209                       <param name="origin">
19210                         <vector>
19211                           <x>0.0000000000</x>
19212                           <y>0.0000000000</y>
19213                         </vector>
19214                       </param>
19215                       <param name="canvas">
19216                         <canvas>
19217                           <layer type="noise" active="true" version="0.0">
19218                             <param name="z_depth">
19219                               <real value="0.0000000000"/>
19220                             </param>
19221                             <param name="amount">
19222                               <real value="1.0000000000"/>
19223                             </param>
19224                             <param name="blend_method">
19225                               <integer value="0"/>
19226                             </param>
19227                             <param name="gradient">
19228                               <gradient>
19229                                 <color pos="0.000000">
19230                                   <r>0.000000</r>
19231                                   <g>0.019443</g>
19232                                   <b>0.000000</b>
19233                                   <a>1.000000</a>
19234                                 </color>
19235                                 <color pos="1.000000">
19236                                   <r>0.176328</r>
19237                                   <g>0.411195</g>
19238                                   <b>0.241877</b>
19239                                   <a>0.800000</a>
19240                                 </color>
19241                               </gradient>
19242                             </param>
19243                             <param name="seed">
19244                               <integer value="1269701698"/>
19245                             </param>
19246                             <param name="size">
19247                               <vector>
19248                                 <x>0.3671512008</x>
19249                                 <y>0.7343024015</y>
19250                               </vector>
19251                             </param>
19252                             <param name="smooth">
19253                               <integer value="3"/>
19254                             </param>
19255                             <param name="detail">
19256                               <integer value="4"/>
19257                             </param>
19258                             <param name="speed">
19259                               <real value="0.0000000000"/>
19260                             </param>
19261                             <param name="turbulent">
19262                               <bool value="false"/>
19263                             </param>
19264                             <param name="do_alpha">
19265                               <bool value="true"/>
19266                             </param>
19267                             <param name="super_sample">
19268                               <bool value="false"/>
19269                             </param>
19270                           </layer>
19271                           <layer type="rotate" active="true" version="0.1">
19272                             <param name="origin">
19273                               <vector>
19274                                 <x>-0.5103886127</x>
19275                                 <y>0.1066438854</y>
19276                               </vector>
19277                             </param>
19278                             <param name="amount">
19279                               <angle value="-186.849442"/>
19280                             </param>
19281                           </layer>
19282                         </canvas>
19283                       </param>
19284                       <param name="zoom">
19285                         <real value="0.0000000000"/>
19286                       </param>
19287                       <param name="time_offset">
19288                         <time value="0s"/>
19289                       </param>
19290                       <param name="children_lock">
19291                         <bool value="false"/>
19292                       </param>
19293                       <param name="focus">
19294                         <vector>
19295                           <x>0.0000000000</x>
19296                           <y>0.0000000000</y>
19297                         </vector>
19298                       </param>
19299                     </layer>
19300                   </canvas>
19301                 </param>
19302                 <param name="zoom">
19303                   <real value="0.0000000000"/>
19304                 </param>
19305                 <param name="time_offset">
19306                   <time value="0s"/>
19307                 </param>
19308                 <param name="children_lock">
19309                   <bool value="false"/>
19310                 </param>
19311                 <param name="focus">
19312                   <vector>
19313                     <x>0.0000000000</x>
19314                     <y>0.0000000000</y>
19315                   </vector>
19316                 </param>
19317               </layer>
19318               <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
19319                 <param name="z_depth">
19320                   <real value="0.0000000000"/>
19321                 </param>
19322                 <param name="amount">
19323                   <real value="1.0000000000"/>
19324                 </param>
19325                 <param name="blend_method">
19326                   <integer value="0"/>
19327                 </param>
19328                 <param name="origin">
19329                   <vector>
19330                     <x>0.0000000000</x>
19331                     <y>0.0000000000</y>
19332                   </vector>
19333                 </param>
19334                 <param name="canvas">
19335                   <canvas>
19336                     <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
19337                       <param name="z_depth">
19338                         <real value="0.0000000000"/>
19339                       </param>
19340                       <param name="amount">
19341                         <real value="1.0000000000"/>
19342                       </param>
19343                       <param name="blend_method">
19344                         <integer value="0"/>
19345                       </param>
19346                       <param name="color">
19347                         <color>
19348                           <r>0.019241</r>
19349                           <g>0.064913</g>
19350                           <b>-0.104940</b>
19351                           <a>1.000000</a>
19352                         </color>
19353                       </param>
19354                       <param name="origin">
19355                         <vector>
19356                           <x>0.0000000000</x>
19357                           <y>0.0000000000</y>
19358                         </vector>
19359                       </param>
19360                       <param name="invert">
19361                         <bool value="false"/>
19362                       </param>
19363                       <param name="antialias">
19364                         <bool value="true"/>
19365                       </param>
19366                       <param name="feather">
19367                         <real value="0.0183575605"/>
19368                       </param>
19369                       <param name="blurtype">
19370                         <integer value="1"/>
19371                       </param>
19372                       <param name="winding_style">
19373                         <integer value="0"/>
19374                       </param>
19375                       <param name="bline">
19376                         <bline type="bline_point" loop="true" guid="BE495455F9BCB0CDF2686A77396DE7C9">
19377                           <entry>
19378                             <composite type="bline_point">
19379                               <point>
19380                                 <vector>
19381                                   <x>-0.8026868701</x>
19382                                   <y>-0.2129416019</y>
19383                                 </vector>
19384                               </point>
19385                               <width>
19386                                 <real value="1.0000000000"/>
19387                               </width>
19388                               <origin>
19389                                 <real value="0.5000000000"/>
19390                               </origin>
19391                               <split>
19392                                 <bool value="true"/>
19393                               </split>
19394                               <t1>
19395                                 <radial_composite type="vector">
19396                                   <radius>
19397                                     <real value="0.8086591715"/>
19398                                   </radius>
19399                                   <theta>
19400                                     <angle value="240.229233"/>
19401                                   </theta>
19402                                 </radial_composite>
19403                               </t1>
19404                               <t2>
19405                                 <radial_composite type="vector">
19406                                   <radius>
19407                                     <real value="0.3868833625"/>
19408                                   </radius>
19409                                   <theta>
19410                                     <angle value="65.903015"/>
19411                                   </theta>
19412                                 </radial_composite>
19413                               </t2>
19414                             </composite>
19415                           </entry>
19416                           <entry>
19417                             <composite type="bline_point">
19418                               <point>
19419                                 <vector>
19420                                   <x>-0.6252923012</x>
19421                                   <y>0.5747812390</y>
19422                                 </vector>
19423                               </point>
19424                               <width>
19425                                 <real value="1.0000000000"/>
19426                               </width>
19427                               <origin>
19428                                 <real value="0.5000000000"/>
19429                               </origin>
19430                               <split>
19431                                 <bool value="true"/>
19432                               </split>
19433                               <t1>
19434                                 <radial_composite type="vector">
19435                                   <radius>
19436                                     <real value="0.8703967223"/>
19437                                   </radius>
19438                                   <theta>
19439                                     <angle value="47.944611"/>
19440                                   </theta>
19441                                 </radial_composite>
19442                               </t1>
19443                               <t2>
19444                                 <radial_composite type="vector">
19445                                   <radius>
19446                                     <real value="1.2058783674"/>
19447                                   </radius>
19448                                   <theta>
19449                                     <angle value="40.260155"/>
19450                                   </theta>
19451                                 </radial_composite>
19452                               </t2>
19453                             </composite>
19454                           </entry>
19455                           <entry>
19456                             <composite type="bline_point">
19457                               <point>
19458                                 <vector>
19459                                   <x>0.1974093169</x>
19460                                   <y>0.7498903275</y>
19461                                 </vector>
19462                               </point>
19463                               <width>
19464                                 <real value="1.0000000000"/>
19465                               </width>
19466                               <origin>
19467                                 <real value="0.5000000000"/>
19468                               </origin>
19469                               <split>
19470                                 <bool value="true"/>
19471                               </split>
19472                               <t1>
19473                                 <radial_composite type="vector">
19474                                   <radius>
19475                                     <real value="0.9319169556"/>
19476                                   </radius>
19477                                   <theta>
19478                                     <angle value="-139.043762"/>
19479                                   </theta>
19480                                 </radial_composite>
19481                               </t1>
19482                               <t2>
19483                                 <radial_composite type="vector">
19484                                   <radius>
19485                                     <real value="0.9581464760"/>
19486                                   </radius>
19487                                   <theta>
19488                                     <angle value="-178.748138"/>
19489                                   </theta>
19490                                 </radial_composite>
19491                               </t2>
19492                             </composite>
19493                           </entry>
19494                         </bline>
19495                       </param>
19496                     </layer>
19497                     <layer type="outline" active="true" version="0.2" desc="NewBLine251 Outline">
19498                       <param name="z_depth">
19499                         <real value="0.0000000000"/>
19500                       </param>
19501                       <param name="amount">
19502                         <real value="1.0000000000"/>
19503                       </param>
19504                       <param name="blend_method">
19505                         <integer value="0"/>
19506                       </param>
19507                       <param name="color">
19508                         <color>
19509                           <r>0.000000</r>
19510                           <g>0.026891</g>
19511                           <b>0.000000</b>
19512                           <a>1.000000</a>
19513                         </color>
19514                       </param>
19515                       <param name="origin">
19516                         <vector>
19517                           <x>0.0000000000</x>
19518                           <y>0.0000000000</y>
19519                         </vector>
19520                       </param>
19521                       <param name="invert">
19522                         <bool value="false"/>
19523                       </param>
19524                       <param name="antialias">
19525                         <bool value="true"/>
19526                       </param>
19527                       <param name="feather">
19528                         <real value="0.0000000000"/>
19529                       </param>
19530                       <param name="blurtype">
19531                         <integer value="1"/>
19532                       </param>
19533                       <param name="winding_style">
19534                         <integer value="0"/>
19535                       </param>
19536                       <param name="bline">
19537                         <bline type="bline_point" loop="true" guid="BE495455F9BCB0CDF2686A77396DE7C9">
19538                           <entry>
19539                             <composite type="bline_point">
19540                               <point>
19541                                 <vector>
19542                                   <x>-0.8026868701</x>
19543                                   <y>-0.2129416019</y>
19544                                 </vector>
19545                               </point>
19546                               <width>
19547                                 <real value="1.0000000000"/>
19548                               </width>
19549                               <origin>
19550                                 <real value="0.5000000000"/>
19551                               </origin>
19552                               <split>
19553                                 <bool value="true"/>
19554                               </split>
19555                               <t1>
19556                                 <radial_composite type="vector">
19557                                   <radius>
19558                                     <real value="0.8086591715"/>
19559                                   </radius>
19560                                   <theta>
19561                                     <angle value="240.229233"/>
19562                                   </theta>
19563                                 </radial_composite>
19564                               </t1>
19565                               <t2>
19566                                 <radial_composite type="vector">
19567                                   <radius>
19568                                     <real value="0.3868833625"/>
19569                                   </radius>
19570                                   <theta>
19571                                     <angle value="65.903015"/>
19572                                   </theta>
19573                                 </radial_composite>
19574                               </t2>
19575                             </composite>
19576                           </entry>
19577                           <entry>
19578                             <composite type="bline_point">
19579                               <point>
19580                                 <vector>
19581                                   <x>-0.6252923012</x>
19582                                   <y>0.5747812390</y>
19583                                 </vector>
19584                               </point>
19585                               <width>
19586                                 <real value="1.0000000000"/>
19587                               </width>
19588                               <origin>
19589                                 <real value="0.5000000000"/>
19590                               </origin>
19591                               <split>
19592                                 <bool value="true"/>
19593                               </split>
19594                               <t1>
19595                                 <radial_composite type="vector">
19596                                   <radius>
19597                                     <real value="0.8703967223"/>
19598                                   </radius>
19599                                   <theta>
19600                                     <angle value="47.944611"/>
19601                                   </theta>
19602                                 </radial_composite>
19603                               </t1>
19604                               <t2>
19605                                 <radial_composite type="vector">
19606                                   <radius>
19607                                     <real value="1.2058783674"/>
19608                                   </radius>
19609                                   <theta>
19610                                     <angle value="40.260155"/>
19611                                   </theta>
19612                                 </radial_composite>
19613                               </t2>
19614                             </composite>
19615                           </entry>
19616                           <entry>
19617                             <composite type="bline_point">
19618                               <point>
19619                                 <vector>
19620                                   <x>0.1974093169</x>
19621                                   <y>0.7498903275</y>
19622                                 </vector>
19623                               </point>
19624                               <width>
19625                                 <real value="1.0000000000"/>
19626                               </width>
19627                               <origin>
19628                                 <real value="0.5000000000"/>
19629                               </origin>
19630                               <split>
19631                                 <bool value="true"/>
19632                               </split>
19633                               <t1>
19634                                 <radial_composite type="vector">
19635                                   <radius>
19636                                     <real value="0.9319169556"/>
19637                                   </radius>
19638                                   <theta>
19639                                     <angle value="-139.043762"/>
19640                                   </theta>
19641                                 </radial_composite>
19642                               </t1>
19643                               <t2>
19644                                 <radial_composite type="vector">
19645                                   <radius>
19646                                     <real value="0.9581464760"/>
19647                                   </radius>
19648                                   <theta>
19649                                     <angle value="-178.748138"/>
19650                                   </theta>
19651                                 </radial_composite>
19652                               </t2>
19653                             </composite>
19654                           </entry>
19655                         </bline>
19656                       </param>
19657                       <param name="width">
19658                         <real value="0.0183575605"/>
19659                       </param>
19660                       <param name="expand">
19661                         <real value="0.0000000000"/>
19662                       </param>
19663                       <param name="sharp_cusps">
19664                         <bool value="true"/>
19665                       </param>
19666                       <param name="round_tip[0]">
19667                         <bool value="true"/>
19668                       </param>
19669                       <param name="round_tip[1]">
19670                         <bool value="true"/>
19671                       </param>
19672                       <param name="loopyness">
19673                         <real value="1.0000000000"/>
19674                       </param>
19675                       <param name="homogeneous_width">
19676                         <bool value="true"/>
19677                       </param>
19678                     </layer>
19679                     <layer type="outline" active="true" version="0.2" desc="NewBLine269 Outline">
19680                       <param name="z_depth">
19681                         <real value="0.0000000000"/>
19682                       </param>
19683                       <param name="amount">
19684                         <real value="1.0000000000"/>
19685                       </param>
19686                       <param name="blend_method">
19687                         <integer value="0"/>
19688                       </param>
19689                       <param name="color">
19690                         <color>
19691                           <r>0.000000</r>
19692                           <g>0.023529</g>
19693                           <b>0.000000</b>
19694                           <a>1.000000</a>
19695                         </color>
19696                       </param>
19697                       <param name="origin">
19698                         <vector>
19699                           <x>0.0000000000</x>
19700                           <y>0.0000000000</y>
19701                         </vector>
19702                       </param>
19703                       <param name="invert">
19704                         <bool value="false"/>
19705                       </param>
19706                       <param name="antialias">
19707                         <bool value="true"/>
19708                       </param>
19709                       <param name="feather">
19710                         <real value="0.0000000000"/>
19711                       </param>
19712                       <param name="blurtype">
19713                         <integer value="1"/>
19714                       </param>
19715                       <param name="winding_style">
19716                         <integer value="0"/>
19717                       </param>
19718                       <param name="bline">
19719                         <bline type="bline_point" loop="false">
19720                           <entry>
19721                             <composite type="bline_point">
19722                               <point>
19723                                 <vector>
19724                                   <x>0.2206093520</x>
19725                                   <y>0.7830540538</y>
19726                                 </vector>
19727                               </point>
19728                               <width>
19729                                 <real value="2.2077644877"/>
19730                               </width>
19731                               <origin>
19732                                 <real value="0.5000000000"/>
19733                               </origin>
19734                               <split>
19735                                 <bool value="false"/>
19736                               </split>
19737                               <t1>
19738                                 <radial_composite type="vector">
19739                                   <radius>
19740                                     <real value="0.0000000000"/>
19741                                   </radius>
19742                                   <theta>
19743                                     <angle value="0.000000"/>
19744                                   </theta>
19745                                 </radial_composite>
19746                               </t1>
19747                               <t2>
19748                                 <radial_composite type="vector">
19749                                   <radius>
19750                                     <real value="0.0000000000"/>
19751                                   </radius>
19752                                   <theta>
19753                                     <angle value="0.000000"/>
19754                                   </theta>
19755                                 </radial_composite>
19756                               </t2>
19757                             </composite>
19758                           </entry>
19759                           <entry>
19760                             <composite type="bline_point">
19761                               <point>
19762                                 <vector>
19763                                   <x>0.3850201070</x>
19764                                   <y>1.0031720400</y>
19765                                 </vector>
19766                               </point>
19767                               <width>
19768                                 <real value="3.3985627316"/>
19769                               </width>
19770                               <origin>
19771                                 <real value="0.5000000000"/>
19772                               </origin>
19773                               <split>
19774                                 <bool value="false"/>
19775                               </split>
19776                               <t1>
19777                                 <radial_composite type="vector">
19778                                   <radius>
19779                                     <real value="0.0000000000"/>
19780                                   </radius>
19781                                   <theta>
19782                                     <angle value="0.000000"/>
19783                                   </theta>
19784                                 </radial_composite>
19785                               </t1>
19786                               <t2>
19787                                 <radial_composite type="vector">
19788                                   <radius>
19789                                     <real value="0.0000000000"/>
19790                                   </radius>
19791                                   <theta>
19792                                     <angle value="0.000000"/>
19793                                   </theta>
19794                                 </radial_composite>
19795                               </t2>
19796                             </composite>
19797                           </entry>
19798                         </bline>
19799                       </param>
19800                       <param name="width">
19801                         <real value="0.0183575605"/>
19802                       </param>
19803                       <param name="expand">
19804                         <real value="0.0000000000"/>
19805                       </param>
19806                       <param name="sharp_cusps">
19807                         <bool value="true"/>
19808                       </param>
19809                       <param name="round_tip[0]">
19810                         <bool value="true"/>
19811                       </param>
19812                       <param name="round_tip[1]">
19813                         <bool value="true"/>
19814                       </param>
19815                       <param name="loopyness">
19816                         <real value="1.0000000000"/>
19817                       </param>
19818                       <param name="homogeneous_width">
19819                         <bool value="true"/>
19820                       </param>
19821                     </layer>
19822                     <layer type="PasteCanvas" active="true" version="0.1">
19823                       <param name="z_depth">
19824                         <real value="0.0000000000"/>
19825                       </param>
19826                       <param name="amount">
19827                         <real value="1.0000000000"/>
19828                       </param>
19829                       <param name="blend_method">
19830                         <integer value="13"/>
19831                       </param>
19832                       <param name="origin">
19833                         <vector>
19834                           <x>0.0000000000</x>
19835                           <y>0.0000000000</y>
19836                         </vector>
19837                       </param>
19838                       <param name="canvas">
19839                         <canvas>
19840                           <layer type="noise" active="true" version="0.0">
19841                             <param name="z_depth">
19842                               <real value="0.0000000000"/>
19843                             </param>
19844                             <param name="amount">
19845                               <real value="1.0000000000"/>
19846                             </param>
19847                             <param name="blend_method">
19848                               <integer value="0"/>
19849                             </param>
19850                             <param name="gradient">
19851                               <gradient>
19852                                 <color pos="0.000000">
19853                                   <r>0.000000</r>
19854                                   <g>0.019443</g>
19855                                   <b>0.000000</b>
19856                                   <a>1.000000</a>
19857                                 </color>
19858                                 <color pos="1.000000">
19859                                   <r>0.176328</r>
19860                                   <g>0.411195</g>
19861                                   <b>0.241877</b>
19862                                   <a>0.800000</a>
19863                                 </color>
19864                               </gradient>
19865                             </param>
19866                             <param name="seed">
19867                               <integer value="1269701698"/>
19868                             </param>
19869                             <param name="size">
19870                               <vector>
19871                                 <x>0.3671512008</x>
19872                                 <y>2.2068622112</y>
19873                               </vector>
19874                             </param>
19875                             <param name="smooth">
19876                               <integer value="3"/>
19877                             </param>
19878                             <param name="detail">
19879                               <integer value="4"/>
19880                             </param>
19881                             <param name="speed">
19882                               <real value="0.0000000000"/>
19883                             </param>
19884                             <param name="turbulent">
19885                               <bool value="false"/>
19886                             </param>
19887                             <param name="do_alpha">
19888                               <bool value="true"/>
19889                             </param>
19890                             <param name="super_sample">
19891                               <bool value="false"/>
19892                             </param>
19893                           </layer>
19894                           <layer type="rotate" active="true" version="0.1">
19895                             <param name="origin">
19896                               <vector>
19897                                 <x>-0.6579375863</x>
19898                                 <y>0.4174499810</y>
19899                               </vector>
19900                             </param>
19901                             <param name="amount">
19902                               <angle value="-102.573692"/>
19903                             </param>
19904                           </layer>
19905                         </canvas>
19906                       </param>
19907                       <param name="zoom">
19908                         <real value="0.0000000000"/>
19909                       </param>
19910                       <param name="time_offset">
19911                         <time value="0s"/>
19912                       </param>
19913                       <param name="children_lock">
19914                         <bool value="false"/>
19915                       </param>
19916                       <param name="focus">
19917                         <vector>
19918                           <x>0.0000000000</x>
19919                           <y>0.0000000000</y>
19920                         </vector>
19921                       </param>
19922                     </layer>
19923                   </canvas>
19924                 </param>
19925                 <param name="zoom">
19926                   <real value="0.0000000000"/>
19927                 </param>
19928                 <param name="time_offset">
19929                   <time value="0s"/>
19930                 </param>
19931                 <param name="children_lock">
19932                   <bool value="false"/>
19933                 </param>
19934                 <param name="focus">
19935                   <vector>
19936                     <x>0.0000000000</x>
19937                     <y>0.0000000000</y>
19938                   </vector>
19939                 </param>
19940               </layer>
19941             </canvas>
19942           </param>
19943           <param name="zoom">
19944             <real value="0.0000000000"/>
19945           </param>
19946           <param name="time_offset">
19947             <time value="0s"/>
19948           </param>
19949           <param name="children_lock">
19950             <bool value="false"/>
19951           </param>
19952           <param name="focus">
19953             <vector>
19954               <x>0.0078787813</x>
19955               <y>0.0708330274</y>
19956             </vector>
19957           </param>
19958         </layer>
19959         <layer type="PasteCanvas" active="true" version="0.1" desc="feuille4">
19960           <param name="z_depth">
19961             <real value="0.0000000000"/>
19962           </param>
19963           <param name="amount">
19964             <real value="1.0000000000"/>
19965           </param>
19966           <param name="blend_method">
19967             <integer value="0"/>
19968           </param>
19969           <param name="origin">
19970             <vector>
19971               <x>0.8017666936</x>
19972               <y>-3.3420312405</y>
19973             </vector>
19974           </param>
19975           <param name="canvas">
19976             <canvas>
19977               <layer type="region" active="false" version="0.1" desc="NewBLine171 Region">
19978                 <param name="z_depth">
19979                   <real value="0.0000000000"/>
19980                 </param>
19981                 <param name="amount">
19982                   <real value="1.0000000000"/>
19983                 </param>
19984                 <param name="blend_method">
19985                   <integer value="0"/>
19986                 </param>
19987                 <param name="color">
19988                   <color>
19989                     <r>0.000000</r>
19990                     <g>0.000000</g>
19991                     <b>0.000000</b>
19992                     <a>0.676301</a>
19993                   </color>
19994                 </param>
19995                 <param name="origin">
19996                   <vector>
19997                     <x>0.0780665502</x>
19998                     <y>-0.0584959798</y>
19999                   </vector>
20000                 </param>
20001                 <param name="invert">
20002                   <bool value="false"/>
20003                 </param>
20004                 <param name="antialias">
20005                   <bool value="true"/>
20006                 </param>
20007                 <param name="feather">
20008                   <real value="0.0917878027"/>
20009                 </param>
20010                 <param name="blurtype">
20011                   <integer value="1"/>
20012                 </param>
20013                 <param name="winding_style">
20014                   <integer value="0"/>
20015                 </param>
20016                 <param name="bline">
20017                   <bline type="bline_point" loop="true">
20018                     <entry>
20019                       <composite type="bline_point">
20020                         <point>
20021                           <vector>
20022                             <x>-2.4393546581</x>
20023                             <y>1.0939264297</y>
20024                           </vector>
20025                         </point>
20026                         <width>
20027                           <real value="1.0000000000"/>
20028                         </width>
20029                         <origin>
20030                           <real value="0.5000000000"/>
20031                         </origin>
20032                         <split>
20033                           <bool value="true"/>
20034                         </split>
20035                         <t1>
20036                           <radial_composite type="vector">
20037                             <radius>
20038                               <real value="0.2389655102"/>
20039                             </radius>
20040                             <theta>
20041                               <angle value="108.129791"/>
20042                             </theta>
20043                           </radial_composite>
20044                         </t1>
20045                         <t2>
20046                           <radial_composite type="vector">
20047                             <radius>
20048                               <real value="0.2991666492"/>
20049                             </radius>
20050                             <theta>
20051                               <angle value="6.814918"/>
20052                             </theta>
20053                           </radial_composite>
20054                         </t2>
20055                       </composite>
20056                     </entry>
20057                     <entry>
20058                       <composite type="bline_point">
20059                         <point>
20060                           <vector>
20061                             <x>-1.9272329807</x>
20062                             <y>1.1680876017</y>
20063                           </vector>
20064                         </point>
20065                         <width>
20066                           <real value="1.0000000000"/>
20067                         </width>
20068                         <origin>
20069                           <real value="0.5000000000"/>
20070                         </origin>
20071                         <split>
20072                           <bool value="true"/>
20073                         </split>
20074                         <t1>
20075                           <radial_composite type="vector">
20076                             <radius>
20077                               <real value="0.2473010403"/>
20078                             </radius>
20079                             <theta>
20080                               <angle value="-32.575497"/>
20081                             </theta>
20082                           </radial_composite>
20083                         </t1>
20084                         <t2>
20085                           <radial_composite type="vector">
20086                             <radius>
20087                               <real value="0.8356230565"/>
20088                             </radius>
20089                             <theta>
20090                               <angle value="-1.565029"/>
20091                             </theta>
20092                           </radial_composite>
20093                         </t2>
20094                       </composite>
20095                     </entry>
20096                     <entry>
20097                       <composite type="bline_point">
20098                         <point>
20099                           <vector>
20100                             <x>-1.4058921337</x>
20101                             <y>0.8346980810</y>
20102                           </vector>
20103                         </point>
20104                         <width>
20105                           <real value="1.0000000000"/>
20106                         </width>
20107                         <origin>
20108                           <real value="0.5000000000"/>
20109                         </origin>
20110                         <split>
20111                           <bool value="true"/>
20112                         </split>
20113                         <t1>
20114                           <radial_composite type="vector">
20115                             <radius>
20116                               <real value="0.6309200577"/>
20117                             </radius>
20118                             <theta>
20119                               <angle value="-199.612976"/>
20120                             </theta>
20121                           </radial_composite>
20122                         </t1>
20123                         <t2>
20124                           <radial_composite type="vector">
20125                             <radius>
20126                               <real value="0.8681436169"/>
20127                             </radius>
20128                             <theta>
20129                               <angle value="-102.476349"/>
20130                             </theta>
20131                           </radial_composite>
20132                         </t2>
20133                       </composite>
20134                     </entry>
20135                     <entry>
20136                       <composite type="bline_point">
20137                         <point>
20138                           <vector>
20139                             <x>-1.9933564663</x>
20140                             <y>0.5808065534</y>
20141                           </vector>
20142                         </point>
20143                         <width>
20144                           <real value="1.0000000000"/>
20145                         </width>
20146                         <origin>
20147                           <real value="0.5000000000"/>
20148                         </origin>
20149                         <split>
20150                           <bool value="true"/>
20151                         </split>
20152                         <t1>
20153                           <radial_composite type="vector">
20154                             <radius>
20155                               <real value="0.4457925672"/>
20156                             </radius>
20157                             <theta>
20158                               <angle value="160.128586"/>
20159                             </theta>
20160                           </radial_composite>
20161                         </t1>
20162                         <t2>
20163                           <radial_composite type="vector">
20164                             <radius>
20165                               <real value="0.7209282031"/>
20166                             </radius>
20167                             <theta>
20168                               <angle value="162.854553"/>
20169                             </theta>
20170                           </radial_composite>
20171                         </t2>
20172                       </composite>
20173                     </entry>
20174                   </bline>
20175                 </param>
20176               </layer>
20177               <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
20178                 <param name="z_depth">
20179                   <real value="0.0000000000"/>
20180                 </param>
20181                 <param name="amount">
20182                   <real value="1.0000000000"/>
20183                 </param>
20184                 <param name="blend_method">
20185                   <integer value="0"/>
20186                 </param>
20187                 <param name="origin">
20188                   <vector>
20189                     <x>0.0000000000</x>
20190                     <y>0.0000000000</y>
20191                   </vector>
20192                 </param>
20193                 <param name="canvas">
20194                   <canvas>
20195                     <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
20196                       <param name="z_depth">
20197                         <real value="0.0000000000"/>
20198                       </param>
20199                       <param name="amount">
20200                         <real value="1.0000000000"/>
20201                       </param>
20202                       <param name="blend_method">
20203                         <integer value="0"/>
20204                       </param>
20205                       <param name="color">
20206                         <color>
20207                           <r>0.019241</r>
20208                           <g>0.064913</g>
20209                           <b>-0.104940</b>
20210                           <a>1.000000</a>
20211                         </color>
20212                       </param>
20213                       <param name="origin">
20214                         <vector>
20215                           <x>0.0000000000</x>
20216                           <y>0.0000000000</y>
20217                         </vector>
20218                       </param>
20219                       <param name="invert">
20220                         <bool value="false"/>
20221                       </param>
20222                       <param name="antialias">
20223                         <bool value="true"/>
20224                       </param>
20225                       <param name="feather">
20226                         <real value="0.0183575605"/>
20227                       </param>
20228                       <param name="blurtype">
20229                         <integer value="1"/>
20230                       </param>
20231                       <param name="winding_style">
20232                         <integer value="0"/>
20233                       </param>
20234                       <param name="bline">
20235                         <bline type="bline_point" loop="true" guid="FC2576D4176CA3703E4999D2462198CB">
20236                           <entry>
20237                             <composite type="bline_point">
20238                               <point>
20239                                 <vector>
20240                                   <x>-2.4386532307</x>
20241                                   <y>1.0370683670</y>
20242                                 </vector>
20243                               </point>
20244                               <width>
20245                                 <real value="1.0000000000"/>
20246                               </width>
20247                               <origin>
20248                                 <real value="0.5000000000"/>
20249                               </origin>
20250                               <split>
20251                                 <bool value="true"/>
20252                               </split>
20253                               <t1>
20254                                 <radial_composite type="vector">
20255                                   <radius>
20256                                     <real value="0.2389655102"/>
20257                                   </radius>
20258                                   <theta>
20259                                     <angle value="108.129791"/>
20260                                   </theta>
20261                                 </radial_composite>
20262                               </t1>
20263                               <t2>
20264                                 <radial_composite type="vector">
20265                                   <radius>
20266                                     <real value="0.5564084086"/>
20267                                   </radius>
20268                                   <theta>
20269                                     <angle value="-5.427445"/>
20270                                   </theta>
20271                                 </radial_composite>
20272                               </t2>
20273                             </composite>
20274                           </entry>
20275                           <entry>
20276                             <composite type="bline_point">
20277                               <point>
20278                                 <vector>
20279                                   <x>-1.3290430307</x>
20280                                   <y>0.7445818782</y>
20281                                 </vector>
20282                               </point>
20283                               <width>
20284                                 <real value="1.0000000000"/>
20285                               </width>
20286                               <origin>
20287                                 <real value="0.5000000000"/>
20288                               </origin>
20289                               <split>
20290                                 <bool value="true"/>
20291                               </split>
20292                               <t1>
20293                                 <radial_composite type="vector">
20294                                   <radius>
20295                                     <real value="1.0036390723"/>
20296                                   </radius>
20297                                   <theta>
20298                                     <angle value="-43.775139"/>
20299                                   </theta>
20300                                 </radial_composite>
20301                               </t1>
20302                               <t2>
20303                                 <radial_composite type="vector">
20304                                   <radius>
20305                                     <real value="0.4107461295"/>
20306                                   </radius>
20307                                   <theta>
20308                                     <angle value="-123.373482"/>
20309                                   </theta>
20310                                 </radial_composite>
20311                               </t2>
20312                             </composite>
20313                           </entry>
20314                           <entry>
20315                             <composite type="bline_point">
20316                               <point>
20317                                 <vector>
20318                                   <x>-1.8448115587</x>
20319                                   <y>0.6376263499</y>
20320                                 </vector>
20321                               </point>
20322                               <width>
20323                                 <real value="1.0000000000"/>
20324                               </width>
20325                               <origin>
20326                                 <real value="0.5000000000"/>
20327                               </origin>
20328                               <split>
20329                                 <bool value="true"/>
20330                               </split>
20331                               <t1>
20332                                 <radial_composite type="vector">
20333                                   <radius>
20334                                     <real value="0.7739676738"/>
20335                                   </radius>
20336                                   <theta>
20337                                     <angle value="171.480011"/>
20338                                   </theta>
20339                                 </radial_composite>
20340                               </t1>
20341                               <t2>
20342                                 <radial_composite type="vector">
20343                                   <radius>
20344                                     <real value="0.6424710599"/>
20345                                   </radius>
20346                                   <theta>
20347                                     <angle value="191.268402"/>
20348                                   </theta>
20349                                 </radial_composite>
20350                               </t2>
20351                             </composite>
20352                           </entry>
20353                         </bline>
20354                       </param>
20355                     </layer>
20356                     <layer type="outline" active="true" version="0.2" desc="NewBLine252 Outline">
20357                       <param name="z_depth">
20358                         <real value="0.0000000000"/>
20359                       </param>
20360                       <param name="amount">
20361                         <real value="1.0000000000"/>
20362                       </param>
20363                       <param name="blend_method">
20364                         <integer value="0"/>
20365                       </param>
20366                       <param name="color">
20367                         <color>
20368                           <r>0.000000</r>
20369                           <g>0.023529</g>
20370                           <b>0.000000</b>
20371                           <a>1.000000</a>
20372                         </color>
20373                       </param>
20374                       <param name="origin">
20375                         <vector>
20376                           <x>0.0000000000</x>
20377                           <y>0.0000000000</y>
20378                         </vector>
20379                       </param>
20380                       <param name="invert">
20381                         <bool value="false"/>
20382                       </param>
20383                       <param name="antialias">
20384                         <bool value="true"/>
20385                       </param>
20386                       <param name="feather">
20387                         <real value="0.0000000000"/>
20388                       </param>
20389                       <param name="blurtype">
20390                         <integer value="1"/>
20391                       </param>
20392                       <param name="winding_style">
20393                         <integer value="0"/>
20394                       </param>
20395                       <param name="bline">
20396                         <bline type="bline_point" loop="true" guid="FC2576D4176CA3703E4999D2462198CB">
20397                           <entry>
20398                             <composite type="bline_point">
20399                               <point>
20400                                 <vector>
20401                                   <x>-2.4386532307</x>
20402                                   <y>1.0370683670</y>
20403                                 </vector>
20404                               </point>
20405                               <width>
20406                                 <real value="1.0000000000"/>
20407                               </width>
20408                               <origin>
20409                                 <real value="0.5000000000"/>
20410                               </origin>
20411                               <split>
20412                                 <bool value="true"/>
20413                               </split>
20414                               <t1>
20415                                 <radial_composite type="vector">
20416                                   <radius>
20417                                     <real value="0.2389655102"/>
20418                                   </radius>
20419                                   <theta>
20420                                     <angle value="108.129791"/>
20421                                   </theta>
20422                                 </radial_composite>
20423                               </t1>
20424                               <t2>
20425                                 <radial_composite type="vector">
20426                                   <radius>
20427                                     <real value="0.5564084086"/>
20428                                   </radius>
20429                                   <theta>
20430                                     <angle value="-5.427445"/>
20431                                   </theta>
20432                                 </radial_composite>
20433                               </t2>
20434                             </composite>
20435                           </entry>
20436                           <entry>
20437                             <composite type="bline_point">
20438                               <point>
20439                                 <vector>
20440                                   <x>-1.3290430307</x>
20441                                   <y>0.7445818782</y>
20442                                 </vector>
20443                               </point>
20444                               <width>
20445                                 <real value="1.0000000000"/>
20446                               </width>
20447                               <origin>
20448                                 <real value="0.5000000000"/>
20449                               </origin>
20450                               <split>
20451                                 <bool value="true"/>
20452                               </split>
20453                               <t1>
20454                                 <radial_composite type="vector">
20455                                   <radius>
20456                                     <real value="1.0036390723"/>
20457                                   </radius>
20458                                   <theta>
20459                                     <angle value="-43.775139"/>
20460                                   </theta>
20461                                 </radial_composite>
20462                               </t1>
20463                               <t2>
20464                                 <radial_composite type="vector">
20465                                   <radius>
20466                                     <real value="0.4107461295"/>
20467                                   </radius>
20468                                   <theta>
20469                                     <angle value="-123.373482"/>
20470                                   </theta>
20471                                 </radial_composite>
20472                               </t2>
20473                             </composite>
20474                           </entry>
20475                           <entry>
20476                             <composite type="bline_point">
20477                               <point>
20478                                 <vector>
20479                                   <x>-1.8448115587</x>
20480                                   <y>0.6376263499</y>
20481                                 </vector>
20482                               </point>
20483                               <width>
20484                                 <real value="1.0000000000"/>
20485                               </width>
20486                               <origin>
20487                                 <real value="0.5000000000"/>
20488                               </origin>
20489                               <split>
20490                                 <bool value="true"/>
20491                               </split>
20492                               <t1>
20493                                 <radial_composite type="vector">
20494                                   <radius>
20495                                     <real value="0.7739676738"/>
20496                                   </radius>
20497                                   <theta>
20498                                     <angle value="171.480011"/>
20499                                   </theta>
20500                                 </radial_composite>
20501                               </t1>
20502                               <t2>
20503                                 <radial_composite type="vector">
20504                                   <radius>
20505                                     <real value="0.6424710599"/>
20506                                   </radius>
20507                                   <theta>
20508                                     <angle value="191.268402"/>
20509                                   </theta>
20510                                 </radial_composite>
20511                               </t2>
20512                             </composite>
20513                           </entry>
20514                         </bline>
20515                       </param>
20516                       <param name="width">
20517                         <real value="0.0183575605"/>
20518                       </param>
20519                       <param name="expand">
20520                         <real value="0.0000000000"/>
20521                       </param>
20522                       <param name="sharp_cusps">
20523                         <bool value="true"/>
20524                       </param>
20525                       <param name="round_tip[0]">
20526                         <bool value="true"/>
20527                       </param>
20528                       <param name="round_tip[1]">
20529                         <bool value="true"/>
20530                       </param>
20531                       <param name="loopyness">
20532                         <real value="1.0000000000"/>
20533                       </param>
20534                       <param name="homogeneous_width">
20535                         <bool value="true"/>
20536                       </param>
20537                     </layer>
20538                     <layer type="PasteCanvas" active="true" version="0.1">
20539                       <param name="z_depth">
20540                         <real value="0.0000000000"/>
20541                       </param>
20542                       <param name="amount">
20543                         <real value="1.0000000000"/>
20544                       </param>
20545                       <param name="blend_method">
20546                         <integer value="13"/>
20547                       </param>
20548                       <param name="origin">
20549                         <vector>
20550                           <x>0.0000000000</x>
20551                           <y>0.0000000000</y>
20552                         </vector>
20553                       </param>
20554                       <param name="canvas">
20555                         <canvas>
20556                           <layer type="noise" active="true" version="0.0">
20557                             <param name="z_depth">
20558                               <real value="0.0000000000"/>
20559                             </param>
20560                             <param name="amount">
20561                               <real value="1.0000000000"/>
20562                             </param>
20563                             <param name="blend_method">
20564                               <integer value="0"/>
20565                             </param>
20566                             <param name="gradient">
20567                               <gradient>
20568                                 <color pos="0.000000">
20569                                   <r>0.000000</r>
20570                                   <g>0.019443</g>
20571                                   <b>0.000000</b>
20572                                   <a>1.000000</a>
20573                                 </color>
20574                                 <color pos="1.000000">
20575                                   <r>0.176328</r>
20576                                   <g>0.411195</g>
20577                                   <b>0.241877</b>
20578                                   <a>0.800000</a>
20579                                 </color>
20580                               </gradient>
20581                             </param>
20582                             <param name="seed">
20583                               <integer value="1269701698"/>
20584                             </param>
20585                             <param name="size">
20586                               <vector>
20587                                 <x>0.7343024015</x>
20588                                 <y>0.3671512008</y>
20589                               </vector>
20590                             </param>
20591                             <param name="smooth">
20592                               <integer value="3"/>
20593                             </param>
20594                             <param name="detail">
20595                               <integer value="4"/>
20596                             </param>
20597                             <param name="speed">
20598                               <real value="0.0000000000"/>
20599                             </param>
20600                             <param name="turbulent">
20601                               <bool value="false"/>
20602                             </param>
20603                             <param name="do_alpha">
20604                               <bool value="true"/>
20605                             </param>
20606                             <param name="super_sample">
20607                               <bool value="false"/>
20608                             </param>
20609                           </layer>
20610                           <layer type="rotate" active="true" version="0.1">
20611                             <param name="origin">
20612                               <vector>
20613                                 <x>-2.1105144024</x>
20614                                 <y>0.9701011181</y>
20615                               </vector>
20616                             </param>
20617                             <param name="amount">
20618                               <angle value="-319.447357"/>
20619                             </param>
20620                           </layer>
20621                         </canvas>
20622                       </param>
20623                       <param name="zoom">
20624                         <real value="0.0000000000"/>
20625                       </param>
20626                       <param name="time_offset">
20627                         <time value="0s"/>
20628                       </param>
20629                       <param name="children_lock">
20630                         <bool value="false"/>
20631                       </param>
20632                       <param name="focus">
20633                         <vector>
20634                           <x>0.0000000000</x>
20635                           <y>0.0000000000</y>
20636                         </vector>
20637                       </param>
20638                     </layer>
20639                   </canvas>
20640                 </param>
20641                 <param name="zoom">
20642                   <real value="0.0000000000"/>
20643                 </param>
20644                 <param name="time_offset">
20645                   <time value="0s"/>
20646                 </param>
20647                 <param name="children_lock">
20648                   <bool value="false"/>
20649                 </param>
20650                 <param name="focus">
20651                   <vector>
20652                     <x>0.0000000000</x>
20653                     <y>0.0000000000</y>
20654                   </vector>
20655                 </param>
20656               </layer>
20657               <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
20658                 <param name="z_depth">
20659                   <real value="0.0000000000"/>
20660                 </param>
20661                 <param name="amount">
20662                   <real value="1.0000000000"/>
20663                 </param>
20664                 <param name="blend_method">
20665                   <integer value="0"/>
20666                 </param>
20667                 <param name="origin">
20668                   <vector>
20669                     <x>0.0000000000</x>
20670                     <y>0.0000000000</y>
20671                   </vector>
20672                 </param>
20673                 <param name="canvas">
20674                   <canvas>
20675                     <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
20676                       <param name="z_depth">
20677                         <real value="0.0000000000"/>
20678                       </param>
20679                       <param name="amount">
20680                         <real value="1.0000000000"/>
20681                       </param>
20682                       <param name="blend_method">
20683                         <integer value="0"/>
20684                       </param>
20685                       <param name="color">
20686                         <color>
20687                           <r>0.019241</r>
20688                           <g>0.064913</g>
20689                           <b>-0.104940</b>
20690                           <a>1.000000</a>
20691                         </color>
20692                       </param>
20693                       <param name="origin">
20694                         <vector>
20695                           <x>0.0000000000</x>
20696                           <y>0.0000000000</y>
20697                         </vector>
20698                       </param>
20699                       <param name="invert">
20700                         <bool value="false"/>
20701                       </param>
20702                       <param name="antialias">
20703                         <bool value="true"/>
20704                       </param>
20705                       <param name="feather">
20706                         <real value="0.0183575605"/>
20707                       </param>
20708                       <param name="blurtype">
20709                         <integer value="1"/>
20710                       </param>
20711                       <param name="winding_style">
20712                         <integer value="0"/>
20713                       </param>
20714                       <param name="bline">
20715                         <bline type="bline_point" loop="true" guid="58C84CF83E177A032C36B0288978EAFB">
20716                           <entry>
20717                             <composite type="bline_point">
20718                               <point>
20719                                 <vector>
20720                                   <x>-2.4386532307</x>
20721                                   <y>1.0370683670</y>
20722                                 </vector>
20723                               </point>
20724                               <width>
20725                                 <real value="1.0000000000"/>
20726                               </width>
20727                               <origin>
20728                                 <real value="0.5000000000"/>
20729                               </origin>
20730                               <split>
20731                                 <bool value="true"/>
20732                               </split>
20733                               <t1>
20734                                 <radial_composite type="vector">
20735                                   <radius>
20736                                     <real value="0.6253147024"/>
20737                                   </radius>
20738                                   <theta>
20739                                     <angle value="181.141113"/>
20740                                   </theta>
20741                                 </radial_composite>
20742                               </t1>
20743                               <t2>
20744                                 <radial_composite type="vector">
20745                                   <radius>
20746                                     <real value="0.2991666492"/>
20747                                   </radius>
20748                                   <theta>
20749                                     <angle value="6.814918"/>
20750                                   </theta>
20751                                 </radial_composite>
20752                               </t2>
20753                             </composite>
20754                           </entry>
20755                           <entry>
20756                             <composite type="bline_point">
20757                               <point>
20758                                 <vector>
20759                                   <x>-1.8455799818</x>
20760                                   <y>1.2322978973</y>
20761                                 </vector>
20762                               </point>
20763                               <width>
20764                                 <real value="1.0000000000"/>
20765                               </width>
20766                               <origin>
20767                                 <real value="0.5000000000"/>
20768                               </origin>
20769                               <split>
20770                                 <bool value="true"/>
20771                               </split>
20772                               <t1>
20773                                 <radial_composite type="vector">
20774                                   <radius>
20775                                     <real value="0.6730547140"/>
20776                                   </radius>
20777                                   <theta>
20778                                     <angle value="-11.143495"/>
20779                                   </theta>
20780                                 </radial_composite>
20781                               </t1>
20782                               <t2>
20783                                 <radial_composite type="vector">
20784                                   <radius>
20785                                     <real value="0.9324737777"/>
20786                                   </radius>
20787                                   <theta>
20788                                     <angle value="-18.827950"/>
20789                                   </theta>
20790                                 </radial_composite>
20791                               </t2>
20792                             </composite>
20793                           </entry>
20794                           <entry>
20795                             <composite type="bline_point">
20796                               <point>
20797                                 <vector>
20798                                   <x>-1.4025915861</x>
20799                                   <y>0.7560489774</y>
20800                                 </vector>
20801                               </point>
20802                               <width>
20803                                 <real value="1.0000000000"/>
20804                               </width>
20805                               <origin>
20806                                 <real value="0.5000000000"/>
20807                               </origin>
20808                               <split>
20809                                 <bool value="true"/>
20810                               </split>
20811                               <t1>
20812                                 <radial_composite type="vector">
20813                                   <radius>
20814                                     <real value="0.7206266797"/>
20815                                   </radius>
20816                                   <theta>
20817                                     <angle value="-198.131851"/>
20818                                   </theta>
20819                                 </radial_composite>
20820                               </t1>
20821                               <t2>
20822                                 <radial_composite type="vector">
20823                                   <radius>
20824                                     <real value="0.7409092726"/>
20825                                   </radius>
20826                                   <theta>
20827                                     <angle value="-237.836243"/>
20828                                   </theta>
20829                                 </radial_composite>
20830                               </t2>
20831                             </composite>
20832                           </entry>
20833                         </bline>
20834                       </param>
20835                     </layer>
20836                     <layer type="outline" active="true" version="0.2" desc="NewBLine251 Outline">
20837                       <param name="z_depth">
20838                         <real value="0.0000000000"/>
20839                       </param>
20840                       <param name="amount">
20841                         <real value="1.0000000000"/>
20842                       </param>
20843                       <param name="blend_method">
20844                         <integer value="0"/>
20845                       </param>
20846                       <param name="color">
20847                         <color>
20848                           <r>0.000000</r>
20849                           <g>0.026891</g>
20850                           <b>0.000000</b>
20851                           <a>1.000000</a>
20852                         </color>
20853                       </param>
20854                       <param name="origin">
20855                         <vector>
20856                           <x>0.0000000000</x>
20857                           <y>0.0000000000</y>
20858                         </vector>
20859                       </param>
20860                       <param name="invert">
20861                         <bool value="false"/>
20862                       </param>
20863                       <param name="antialias">
20864                         <bool value="true"/>
20865                       </param>
20866                       <param name="feather">
20867                         <real value="0.0000000000"/>
20868                       </param>
20869                       <param name="blurtype">
20870                         <integer value="1"/>
20871                       </param>
20872                       <param name="winding_style">
20873                         <integer value="0"/>
20874                       </param>
20875                       <param name="bline">
20876                         <bline type="bline_point" loop="true" guid="58C84CF83E177A032C36B0288978EAFB">
20877                           <entry>
20878                             <composite type="bline_point">
20879                               <point>
20880                                 <vector>
20881                                   <x>-2.4386532307</x>
20882                                   <y>1.0370683670</y>
20883                                 </vector>
20884                               </point>
20885                               <width>
20886                                 <real value="1.0000000000"/>
20887                               </width>
20888                               <origin>
20889                                 <real value="0.5000000000"/>
20890                               </origin>
20891                               <split>
20892                                 <bool value="true"/>
20893                               </split>
20894                               <t1>
20895                                 <radial_composite type="vector">
20896                                   <radius>
20897                                     <real value="0.6253147024"/>
20898                                   </radius>
20899                                   <theta>
20900                                     <angle value="181.141113"/>
20901                                   </theta>
20902                                 </radial_composite>
20903                               </t1>
20904                               <t2>
20905                                 <radial_composite type="vector">
20906                                   <radius>
20907                                     <real value="0.2991666492"/>
20908                                   </radius>
20909                                   <theta>
20910                                     <angle value="6.814918"/>
20911                                   </theta>
20912                                 </radial_composite>
20913                               </t2>
20914                             </composite>
20915                           </entry>
20916                           <entry>
20917                             <composite type="bline_point">
20918                               <point>
20919                                 <vector>
20920                                   <x>-1.8455799818</x>
20921                                   <y>1.2322978973</y>
20922                                 </vector>
20923                               </point>
20924                               <width>
20925                                 <real value="1.0000000000"/>
20926                               </width>
20927                               <origin>
20928                                 <real value="0.5000000000"/>
20929                               </origin>
20930                               <split>
20931                                 <bool value="true"/>
20932                               </split>
20933                               <t1>
20934                                 <radial_composite type="vector">
20935                                   <radius>
20936                                     <real value="0.6730547140"/>
20937                                   </radius>
20938                                   <theta>
20939                                     <angle value="-11.143495"/>
20940                                   </theta>
20941                                 </radial_composite>
20942                               </t1>
20943                               <t2>
20944                                 <radial_composite type="vector">
20945                                   <radius>
20946                                     <real value="0.9324737777"/>
20947                                   </radius>
20948                                   <theta>
20949                                     <angle value="-18.827950"/>
20950                                   </theta>
20951                                 </radial_composite>
20952                               </t2>
20953                             </composite>
20954                           </entry>
20955                           <entry>
20956                             <composite type="bline_point">
20957                               <point>
20958                                 <vector>
20959                                   <x>-1.4025915861</x>
20960                                   <y>0.7560489774</y>
20961                                 </vector>
20962                               </point>
20963                               <width>
20964                                 <real value="1.0000000000"/>
20965                               </width>
20966                               <origin>
20967                                 <real value="0.5000000000"/>
20968                               </origin>
20969                               <split>
20970                                 <bool value="true"/>
20971                               </split>
20972                               <t1>
20973                                 <radial_composite type="vector">
20974                                   <radius>
20975                                     <real value="0.7206266797"/>
20976                                   </radius>
20977                                   <theta>
20978                                     <angle value="-198.131851"/>
20979                                   </theta>
20980                                 </radial_composite>
20981                               </t1>
20982                               <t2>
20983                                 <radial_composite type="vector">
20984                                   <radius>
20985                                     <real value="0.7409092726"/>
20986                                   </radius>
20987                                   <theta>
20988                                     <angle value="-237.836243"/>
20989                                   </theta>
20990                                 </radial_composite>
20991                               </t2>
20992                             </composite>
20993                           </entry>
20994                         </bline>
20995                       </param>
20996                       <param name="width">
20997                         <real value="0.0183575605"/>
20998                       </param>
20999                       <param name="expand">
21000                         <real value="0.0000000000"/>
21001                       </param>
21002                       <param name="sharp_cusps">
21003                         <bool value="true"/>
21004                       </param>
21005                       <param name="round_tip[0]">
21006                         <bool value="true"/>
21007                       </param>
21008                       <param name="round_tip[1]">
21009                         <bool value="true"/>
21010                       </param>
21011                       <param name="loopyness">
21012                         <real value="1.0000000000"/>
21013                       </param>
21014                       <param name="homogeneous_width">
21015                         <bool value="true"/>
21016                       </param>
21017                     </layer>
21018                     <layer type="outline" active="true" version="0.2" desc="NewBLine269 Outline">
21019                       <param name="z_depth">
21020                         <real value="0.0000000000"/>
21021                       </param>
21022                       <param name="amount">
21023                         <real value="1.0000000000"/>
21024                       </param>
21025                       <param name="blend_method">
21026                         <integer value="0"/>
21027                       </param>
21028                       <param name="color">
21029                         <color>
21030                           <r>0.000000</r>
21031                           <g>0.023529</g>
21032                           <b>0.000000</b>
21033                           <a>1.000000</a>
21034                         </color>
21035                       </param>
21036                       <param name="origin">
21037                         <vector>
21038                           <x>0.0000000000</x>
21039                           <y>0.0000000000</y>
21040                         </vector>
21041                       </param>
21042                       <param name="invert">
21043                         <bool value="false"/>
21044                       </param>
21045                       <param name="antialias">
21046                         <bool value="true"/>
21047                       </param>
21048                       <param name="feather">
21049                         <real value="0.0000000000"/>
21050                       </param>
21051                       <param name="blurtype">
21052                         <integer value="1"/>
21053                       </param>
21054                       <param name="winding_style">
21055                         <integer value="0"/>
21056                       </param>
21057                       <param name="bline">
21058                         <bline type="bline_point" loop="false">
21059                           <entry>
21060                             <composite type="bline_point">
21061                               <point>
21062                                 <vector>
21063                                   <x>-1.3713735342</x>
21064                                   <y>0.7538313866</y>
21065                                 </vector>
21066                               </point>
21067                               <width>
21068                                 <real value="2.2077644877"/>
21069                               </width>
21070                               <origin>
21071                                 <real value="0.5000000000"/>
21072                               </origin>
21073                               <split>
21074                                 <bool value="false"/>
21075                               </split>
21076                               <t1>
21077                                 <radial_composite type="vector">
21078                                   <radius>
21079                                     <real value="0.0000000000"/>
21080                                   </radius>
21081                                   <theta>
21082                                     <angle value="0.000000"/>
21083                                   </theta>
21084                                 </radial_composite>
21085                               </t1>
21086                               <t2>
21087                                 <radial_composite type="vector">
21088                                   <radius>
21089                                     <real value="0.0000000000"/>
21090                                   </radius>
21091                                   <theta>
21092                                     <angle value="0.000000"/>
21093                                   </theta>
21094                                 </radial_composite>
21095                               </t2>
21096                             </composite>
21097                           </entry>
21098                           <entry>
21099                             <composite type="bline_point">
21100                               <point>
21101                                 <vector>
21102                                   <x>-1.1600277424</x>
21103                                   <y>0.7321962118</y>
21104                                 </vector>
21105                               </point>
21106                               <width>
21107                                 <real value="3.3985627316"/>
21108                               </width>
21109                               <origin>
21110                                 <real value="0.5000000000"/>
21111                               </origin>
21112                               <split>
21113                                 <bool value="false"/>
21114                               </split>
21115                               <t1>
21116                                 <radial_composite type="vector">
21117                                   <radius>
21118                                     <real value="0.0000000000"/>
21119                                   </radius>
21120                                   <theta>
21121                                     <angle value="0.000000"/>
21122                                   </theta>
21123                                 </radial_composite>
21124                               </t1>
21125                               <t2>
21126                                 <radial_composite type="vector">
21127                                   <radius>
21128                                     <real value="0.0000000000"/>
21129                                   </radius>
21130                                   <theta>
21131                                     <angle value="0.000000"/>
21132                                   </theta>
21133                                 </radial_composite>
21134                               </t2>
21135                             </composite>
21136                           </entry>
21137                         </bline>
21138                       </param>
21139                       <param name="width">
21140                         <real value="0.0183575605"/>
21141                       </param>
21142                       <param name="expand">
21143                         <real value="0.0000000000"/>
21144                       </param>
21145                       <param name="sharp_cusps">
21146                         <bool value="true"/>
21147                       </param>
21148                       <param name="round_tip[0]">
21149                         <bool value="true"/>
21150                       </param>
21151                       <param name="round_tip[1]">
21152                         <bool value="true"/>
21153                       </param>
21154                       <param name="loopyness">
21155                         <real value="1.0000000000"/>
21156                       </param>
21157                       <param name="homogeneous_width">
21158                         <bool value="true"/>
21159                       </param>
21160                     </layer>
21161                     <layer type="PasteCanvas" active="true" version="0.1">
21162                       <param name="z_depth">
21163                         <real value="0.0000000000"/>
21164                       </param>
21165                       <param name="amount">
21166                         <real value="1.0000000000"/>
21167                       </param>
21168                       <param name="blend_method">
21169                         <integer value="13"/>
21170                       </param>
21171                       <param name="origin">
21172                         <vector>
21173                           <x>0.0000000000</x>
21174                           <y>0.0000000000</y>
21175                         </vector>
21176                       </param>
21177                       <param name="canvas">
21178                         <canvas>
21179                           <layer type="noise" active="true" version="0.0">
21180                             <param name="z_depth">
21181                               <real value="0.0000000000"/>
21182                             </param>
21183                             <param name="amount">
21184                               <real value="1.0000000000"/>
21185                             </param>
21186                             <param name="blend_method">
21187                               <integer value="0"/>
21188                             </param>
21189                             <param name="gradient">
21190                               <gradient>
21191                                 <color pos="0.000000">
21192                                   <r>0.000000</r>
21193                                   <g>0.019443</g>
21194                                   <b>0.000000</b>
21195                                   <a>1.000000</a>
21196                                 </color>
21197                                 <color pos="1.000000">
21198                                   <r>0.176328</r>
21199                                   <g>0.411195</g>
21200                                   <b>0.241877</b>
21201                                   <a>0.800000</a>
21202                                 </color>
21203                               </gradient>
21204                             </param>
21205                             <param name="seed">
21206                               <integer value="1269701698"/>
21207                             </param>
21208                             <param name="size">
21209                               <vector>
21210                                 <x>0.7343024015</x>
21211                                 <y>0.3671512008</y>
21212                               </vector>
21213                             </param>
21214                             <param name="smooth">
21215                               <integer value="3"/>
21216                             </param>
21217                             <param name="detail">
21218                               <integer value="4"/>
21219                             </param>
21220                             <param name="speed">
21221                               <real value="0.0000000000"/>
21222                             </param>
21223                             <param name="turbulent">
21224                               <bool value="false"/>
21225                             </param>
21226                             <param name="do_alpha">
21227                               <bool value="true"/>
21228                             </param>
21229                             <param name="super_sample">
21230                               <bool value="false"/>
21231                             </param>
21232                           </layer>
21233                           <layer type="rotate" active="true" version="0.1">
21234                             <param name="origin">
21235                               <vector>
21236                                 <x>-1.9629274607</x>
21237                                 <y>1.1914567947</y>
21238                               </vector>
21239                             </param>
21240                             <param name="amount">
21241                               <angle value="-281.099762"/>
21242                             </param>
21243                           </layer>
21244                         </canvas>
21245                       </param>
21246                       <param name="zoom">
21247                         <real value="0.0000000000"/>
21248                       </param>
21249                       <param name="time_offset">
21250                         <time value="0s"/>
21251                       </param>
21252                       <param name="children_lock">
21253                         <bool value="false"/>
21254                       </param>
21255                       <param name="focus">
21256                         <vector>
21257                           <x>0.0000000000</x>
21258                           <y>0.0000000000</y>
21259                         </vector>
21260                       </param>
21261                     </layer>
21262                   </canvas>
21263                 </param>
21264                 <param name="zoom">
21265                   <real value="0.0000000000"/>
21266                 </param>
21267                 <param name="time_offset">
21268                   <time value="0s"/>
21269                 </param>
21270                 <param name="children_lock">
21271                   <bool value="false"/>
21272                 </param>
21273                 <param name="focus">
21274                   <vector>
21275                     <x>0.0000000000</x>
21276                     <y>0.0000000000</y>
21277                   </vector>
21278                 </param>
21279               </layer>
21280             </canvas>
21281           </param>
21282           <param name="zoom">
21283             <real value="0.0000000000"/>
21284           </param>
21285           <param name="time_offset">
21286             <time value="0s"/>
21287           </param>
21288           <param name="children_lock">
21289             <bool value="false"/>
21290           </param>
21291           <param name="focus">
21292             <vector>
21293               <x>0.0000000000</x>
21294               <y>0.0000000000</y>
21295             </vector>
21296           </param>
21297         </layer>
21298         <layer type="PasteCanvas" active="true" version="0.1" desc="feuille3">
21299           <param name="z_depth">
21300             <real value="0.0000000000"/>
21301           </param>
21302           <param name="amount">
21303             <real value="1.0000000000"/>
21304           </param>
21305           <param name="blend_method">
21306             <integer value="0"/>
21307           </param>
21308           <param name="origin">
21309             <vector>
21310               <x>-0.7737986445</x>
21311               <y>-1.6357239485</y>
21312             </vector>
21313           </param>
21314           <param name="canvas">
21315             <canvas>
21316               <layer type="region" active="false" version="0.1" desc="NewBLine171 Region">
21317                 <param name="z_depth">
21318                   <real value="0.0000000000"/>
21319                 </param>
21320                 <param name="amount">
21321                   <real value="1.0000000000"/>
21322                 </param>
21323                 <param name="blend_method">
21324                   <integer value="0"/>
21325                 </param>
21326                 <param name="color">
21327                   <color>
21328                     <r>0.000000</r>
21329                     <g>0.000000</g>
21330                     <b>0.000000</b>
21331                     <a>0.676301</a>
21332                   </color>
21333                 </param>
21334                 <param name="origin">
21335                   <vector>
21336                     <x>0.0780665502</x>
21337                     <y>-0.0584959798</y>
21338                   </vector>
21339                 </param>
21340                 <param name="invert">
21341                   <bool value="false"/>
21342                 </param>
21343                 <param name="antialias">
21344                   <bool value="true"/>
21345                 </param>
21346                 <param name="feather">
21347                   <real value="0.0917878027"/>
21348                 </param>
21349                 <param name="blurtype">
21350                   <integer value="1"/>
21351                 </param>
21352                 <param name="winding_style">
21353                   <integer value="0"/>
21354                 </param>
21355                 <param name="bline">
21356                   <bline type="bline_point" loop="true">
21357                     <entry>
21358                       <composite type="bline_point">
21359                         <point>
21360                           <vector>
21361                             <x>0.7018517852</x>
21362                             <y>0.2638830543</y>
21363                           </vector>
21364                         </point>
21365                         <width>
21366                           <real value="1.0000000000"/>
21367                         </width>
21368                         <origin>
21369                           <real value="0.5000000000"/>
21370                         </origin>
21371                         <split>
21372                           <bool value="true"/>
21373                         </split>
21374                         <t1>
21375                           <radial_composite type="vector">
21376                             <radius>
21377                               <real value="0.2389655102"/>
21378                             </radius>
21379                             <theta>
21380                               <angle value="15.467647"/>
21381                             </theta>
21382                           </radial_composite>
21383                         </t1>
21384                         <t2>
21385                           <radial_composite type="vector">
21386                             <radius>
21387                               <real value="0.2991666492"/>
21388                             </radius>
21389                             <theta>
21390                               <angle value="-85.847198"/>
21391                             </theta>
21392                           </radial_composite>
21393                         </t2>
21394                       </composite>
21395                     </entry>
21396                     <entry>
21397                       <composite type="bline_point">
21398                         <point>
21399                           <vector>
21400                             <x>0.7521467805</x>
21401                             <y>-0.2511302829</y>
21402                           </vector>
21403                         </point>
21404                         <width>
21405                           <real value="1.0000000000"/>
21406                         </width>
21407                         <origin>
21408                           <real value="0.5000000000"/>
21409                         </origin>
21410                         <split>
21411                           <bool value="true"/>
21412                         </split>
21413                         <t1>
21414                           <radial_composite type="vector">
21415                             <radius>
21416                               <real value="0.2473010403"/>
21417                             </radius>
21418                             <theta>
21419                               <angle value="-125.237610"/>
21420                             </theta>
21421                           </radial_composite>
21422                         </t1>
21423                         <t2>
21424                           <radial_composite type="vector">
21425                             <radius>
21426                               <real value="0.8356230565"/>
21427                             </radius>
21428                             <theta>
21429                               <angle value="-94.227150"/>
21430                             </theta>
21431                           </radial_composite>
21432                         </t2>
21433                       </composite>
21434                     </entry>
21435                     <entry>
21436                       <composite type="bline_point">
21437                         <point>
21438                           <vector>
21439                             <x>0.3949029148</x>
21440                             <y>-0.7564239502</y>
21441                           </vector>
21442                         </point>
21443                         <width>
21444                           <real value="1.0000000000"/>
21445                         </width>
21446                         <origin>
21447                           <real value="0.5000000000"/>
21448                         </origin>
21449                         <split>
21450                           <bool value="true"/>
21451                         </split>
21452                         <t1>
21453                           <radial_composite type="vector">
21454                             <radius>
21455                               <real value="0.6309200577"/>
21456                             </radius>
21457                             <theta>
21458                               <angle value="-292.275085"/>
21459                             </theta>
21460                           </radial_composite>
21461                         </t1>
21462                         <t2>
21463                           <radial_composite type="vector">
21464                             <radius>
21465                               <real value="0.8681436169"/>
21466                             </radius>
21467                             <theta>
21468                               <angle value="-195.138474"/>
21469                             </theta>
21470                           </radial_composite>
21471                         </t2>
21472                       </composite>
21473                     </entry>
21474                     <entry>
21475                       <composite type="bline_point">
21476                         <point>
21477                           <vector>
21478                             <x>0.1685707718</x>
21479                             <y>-0.1578014642</y>
21480                           </vector>
21481                         </point>
21482                         <width>
21483                           <real value="1.0000000000"/>
21484                         </width>
21485                         <origin>
21486                           <real value="0.5000000000"/>
21487                         </origin>
21488                         <split>
21489                           <bool value="true"/>
21490                         </split>
21491                         <t1>
21492                           <radial_composite type="vector">
21493                             <radius>
21494                               <real value="0.4457925672"/>
21495                             </radius>
21496                             <theta>
21497                               <angle value="67.466446"/>
21498                             </theta>
21499                           </radial_composite>
21500                         </t1>
21501                         <t2>
21502                           <radial_composite type="vector">
21503                             <radius>
21504                               <real value="0.7209282031"/>
21505                             </radius>
21506                             <theta>
21507                               <angle value="70.192406"/>
21508                             </theta>
21509                           </radial_composite>
21510                         </t2>
21511                       </composite>
21512                     </entry>
21513                   </bline>
21514                 </param>
21515               </layer>
21516               <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
21517                 <param name="z_depth">
21518                   <real value="0.0000000000"/>
21519                 </param>
21520                 <param name="amount">
21521                   <real value="1.0000000000"/>
21522                 </param>
21523                 <param name="blend_method">
21524                   <integer value="0"/>
21525                 </param>
21526                 <param name="origin">
21527                   <vector>
21528                     <x>0.0000000000</x>
21529                     <y>0.0000000000</y>
21530                   </vector>
21531                 </param>
21532                 <param name="canvas">
21533                   <canvas>
21534                     <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
21535                       <param name="z_depth">
21536                         <real value="0.0000000000"/>
21537                       </param>
21538                       <param name="amount">
21539                         <real value="1.0000000000"/>
21540                       </param>
21541                       <param name="blend_method">
21542                         <integer value="0"/>
21543                       </param>
21544                       <param name="color">
21545                         <color>
21546                           <r>0.019241</r>
21547                           <g>0.064913</g>
21548                           <b>-0.104940</b>
21549                           <a>1.000000</a>
21550                         </color>
21551                       </param>
21552                       <param name="origin">
21553                         <vector>
21554                           <x>0.0000000000</x>
21555                           <y>0.0000000000</y>
21556                         </vector>
21557                       </param>
21558                       <param name="invert">
21559                         <bool value="false"/>
21560                       </param>
21561                       <param name="antialias">
21562                         <bool value="true"/>
21563                       </param>
21564                       <param name="feather">
21565                         <real value="0.0183575605"/>
21566                       </param>
21567                       <param name="blurtype">
21568                         <integer value="1"/>
21569                       </param>
21570                       <param name="winding_style">
21571                         <integer value="0"/>
21572                       </param>
21573                       <param name="bline">
21574                         <bline type="bline_point" loop="true" guid="2928043BA2BA106B648D58E1E986227D">
21575                           <entry>
21576                             <composite type="bline_point">
21577                               <point>
21578                                 <vector>
21579                                   <x>0.7851477861</x>
21580                                   <y>0.2825926244</y>
21581                                 </vector>
21582                               </point>
21583                               <width>
21584                                 <real value="1.0000000000"/>
21585                               </width>
21586                               <origin>
21587                                 <real value="0.5000000000"/>
21588                               </origin>
21589                               <split>
21590                                 <bool value="true"/>
21591                               </split>
21592                               <t1>
21593                                 <radial_composite type="vector">
21594                                   <radius>
21595                                     <real value="0.2389655102"/>
21596                                   </radius>
21597                                   <theta>
21598                                     <angle value="15.467647"/>
21599                                   </theta>
21600                                 </radial_composite>
21601                               </t1>
21602                               <t2>
21603                                 <radial_composite type="vector">
21604                                   <radius>
21605                                     <real value="0.5564084086"/>
21606                                   </radius>
21607                                   <theta>
21608                                     <angle value="-98.089561"/>
21609                                   </theta>
21610                                 </radial_composite>
21611                               </t2>
21612                             </composite>
21613                           </entry>
21614                           <entry>
21615                             <composite type="bline_point">
21616                               <point>
21617                                 <vector>
21618                                   <x>0.4414399266</x>
21619                                   <y>-0.8122352362</y>
21620                                 </vector>
21621                               </point>
21622                               <width>
21623                                 <real value="1.0000000000"/>
21624                               </width>
21625                               <origin>
21626                                 <real value="0.5000000000"/>
21627                               </origin>
21628                               <split>
21629                                 <bool value="true"/>
21630                               </split>
21631                               <t1>
21632                                 <radial_composite type="vector">
21633                                   <radius>
21634                                     <real value="1.0573315255"/>
21635                                   </radius>
21636                                   <theta>
21637                                     <angle value="-111.803513"/>
21638                                   </theta>
21639                                 </radial_composite>
21640                               </t1>
21641                               <t2>
21642                                 <radial_composite type="vector">
21643                                   <radius>
21644                                     <real value="0.4107461295"/>
21645                                   </radius>
21646                                   <theta>
21647                                     <angle value="-216.035599"/>
21648                                   </theta>
21649                                 </radial_composite>
21650                               </t2>
21651                             </composite>
21652                           </entry>
21653                           <entry>
21654                             <composite type="bline_point">
21655                               <point>
21656                                 <vector>
21657                                   <x>0.3585552275</x>
21658                                   <y>-0.2920556068</y>
21659                                 </vector>
21660                               </point>
21661                               <width>
21662                                 <real value="1.0000000000"/>
21663                               </width>
21664                               <origin>
21665                                 <real value="0.5000000000"/>
21666                               </origin>
21667                               <split>
21668                                 <bool value="true"/>
21669                               </split>
21670                               <t1>
21671                                 <radial_composite type="vector">
21672                                   <radius>
21673                                     <real value="0.7739676738"/>
21674                                   </radius>
21675                                   <theta>
21676                                     <angle value="78.817871"/>
21677                                   </theta>
21678                                 </radial_composite>
21679                               </t1>
21680                               <t2>
21681                                 <radial_composite type="vector">
21682                                   <radius>
21683                                     <real value="0.7209282031"/>
21684                                   </radius>
21685                                   <theta>
21686                                     <angle value="70.192406"/>
21687                                   </theta>
21688                                 </radial_composite>
21689                               </t2>
21690                             </composite>
21691                           </entry>
21692                         </bline>
21693                       </param>
21694                     </layer>
21695                     <layer type="outline" active="true" version="0.2" desc="NewBLine252 Outline">
21696                       <param name="z_depth">
21697                         <real value="0.0000000000"/>
21698                       </param>
21699                       <param name="amount">
21700                         <real value="1.0000000000"/>
21701                       </param>
21702                       <param name="blend_method">
21703                         <integer value="0"/>
21704                       </param>
21705                       <param name="color">
21706                         <color>
21707                           <r>0.000000</r>
21708                           <g>0.023529</g>
21709                           <b>0.000000</b>
21710                           <a>1.000000</a>
21711                         </color>
21712                       </param>
21713                       <param name="origin">
21714                         <vector>
21715                           <x>0.0000000000</x>
21716                           <y>0.0000000000</y>
21717                         </vector>
21718                       </param>
21719                       <param name="invert">
21720                         <bool value="false"/>
21721                       </param>
21722                       <param name="antialias">
21723                         <bool value="true"/>
21724                       </param>
21725                       <param name="feather">
21726                         <real value="0.0000000000"/>
21727                       </param>
21728                       <param name="blurtype">
21729                         <integer value="1"/>
21730                       </param>
21731                       <param name="winding_style">
21732                         <integer value="0"/>
21733                       </param>
21734                       <param name="bline">
21735                         <bline type="bline_point" loop="true" guid="2928043BA2BA106B648D58E1E986227D">
21736                           <entry>
21737                             <composite type="bline_point">
21738                               <point>
21739                                 <vector>
21740                                   <x>0.7851477861</x>
21741                                   <y>0.2825926244</y>
21742                                 </vector>
21743                               </point>
21744                               <width>
21745                                 <real value="1.0000000000"/>
21746                               </width>
21747                               <origin>
21748                                 <real value="0.5000000000"/>
21749                               </origin>
21750                               <split>
21751                                 <bool value="true"/>
21752                               </split>
21753                               <t1>
21754                                 <radial_composite type="vector">
21755                                   <radius>
21756                                     <real value="0.2389655102"/>
21757                                   </radius>
21758                                   <theta>
21759                                     <angle value="15.467647"/>
21760                                   </theta>
21761                                 </radial_composite>
21762                               </t1>
21763                               <t2>
21764                                 <radial_composite type="vector">
21765                                   <radius>
21766                                     <real value="0.5564084086"/>
21767                                   </radius>
21768                                   <theta>
21769                                     <angle value="-98.089561"/>
21770                                   </theta>
21771                                 </radial_composite>
21772                               </t2>
21773                             </composite>
21774                           </entry>
21775                           <entry>
21776                             <composite type="bline_point">
21777                               <point>
21778                                 <vector>
21779                                   <x>0.4414399266</x>
21780                                   <y>-0.8122352362</y>
21781                                 </vector>
21782                               </point>
21783                               <width>
21784                                 <real value="1.0000000000"/>
21785                               </width>
21786                               <origin>
21787                                 <real value="0.5000000000"/>
21788                               </origin>
21789                               <split>
21790                                 <bool value="true"/>
21791                               </split>
21792                               <t1>
21793                                 <radial_composite type="vector">
21794                                   <radius>
21795                                     <real value="1.0573315255"/>
21796                                   </radius>
21797                                   <theta>
21798                                     <angle value="-111.803513"/>
21799                                   </theta>
21800                                 </radial_composite>
21801                               </t1>
21802                               <t2>
21803                                 <radial_composite type="vector">
21804                                   <radius>
21805                                     <real value="0.4107461295"/>
21806                                   </radius>
21807                                   <theta>
21808                                     <angle value="-216.035599"/>
21809                                   </theta>
21810                                 </radial_composite>
21811                               </t2>
21812                             </composite>
21813                           </entry>
21814                           <entry>
21815                             <composite type="bline_point">
21816                               <point>
21817                                 <vector>
21818                                   <x>0.3585552275</x>
21819                                   <y>-0.2920556068</y>
21820                                 </vector>
21821                               </point>
21822                               <width>
21823                                 <real value="1.0000000000"/>
21824                               </width>
21825                               <origin>
21826                                 <real value="0.5000000000"/>
21827                               </origin>
21828                               <split>
21829                                 <bool value="true"/>
21830                               </split>
21831                               <t1>
21832                                 <radial_composite type="vector">
21833                                   <radius>
21834                                     <real value="0.7739676738"/>
21835                                   </radius>
21836                                   <theta>
21837                                     <angle value="78.817871"/>
21838                                   </theta>
21839                                 </radial_composite>
21840                               </t1>
21841                               <t2>
21842                                 <radial_composite type="vector">
21843                                   <radius>
21844                                     <real value="0.7209282031"/>
21845                                   </radius>
21846                                   <theta>
21847                                     <angle value="70.192406"/>
21848                                   </theta>
21849                                 </radial_composite>
21850                               </t2>
21851                             </composite>
21852                           </entry>
21853                         </bline>
21854                       </param>
21855                       <param name="width">
21856                         <real value="0.0183575605"/>
21857                       </param>
21858                       <param name="expand">
21859                         <real value="0.0000000000"/>
21860                       </param>
21861                       <param name="sharp_cusps">
21862                         <bool value="true"/>
21863                       </param>
21864                       <param name="round_tip[0]">
21865                         <bool value="true"/>
21866                       </param>
21867                       <param name="round_tip[1]">
21868                         <bool value="true"/>
21869                       </param>
21870                       <param name="loopyness">
21871                         <real value="1.0000000000"/>
21872                       </param>
21873                       <param name="homogeneous_width">
21874                         <bool value="true"/>
21875                       </param>
21876                     </layer>
21877                     <layer type="PasteCanvas" active="true" version="0.1">
21878                       <param name="z_depth">
21879                         <real value="0.0000000000"/>
21880                       </param>
21881                       <param name="amount">
21882                         <real value="1.0000000000"/>
21883                       </param>
21884                       <param name="blend_method">
21885                         <integer value="13"/>
21886                       </param>
21887                       <param name="origin">
21888                         <vector>
21889                           <x>0.0000000000</x>
21890                           <y>0.0000000000</y>
21891                         </vector>
21892                       </param>
21893                       <param name="canvas">
21894                         <canvas>
21895                           <layer type="noise" active="true" version="0.0">
21896                             <param name="z_depth">
21897                               <real value="0.0000000000"/>
21898                             </param>
21899                             <param name="amount">
21900                               <real value="1.0000000000"/>
21901                             </param>
21902                             <param name="blend_method">
21903                               <integer value="0"/>
21904                             </param>
21905                             <param name="gradient">
21906                               <gradient>
21907                                 <color pos="0.000000">
21908                                   <r>0.000000</r>
21909                                   <g>0.019443</g>
21910                                   <b>0.000000</b>
21911                                   <a>1.000000</a>
21912                                 </color>
21913                                 <color pos="1.000000">
21914                                   <r>0.176328</r>
21915                                   <g>0.411195</g>
21916                                   <b>0.241877</b>
21917                                   <a>0.800000</a>
21918                                 </color>
21919                               </gradient>
21920                             </param>
21921                             <param name="seed">
21922                               <integer value="1269701698"/>
21923                             </param>
21924                             <param name="size">
21925                               <vector>
21926                                 <x>0.3671512008</x>
21927                                 <y>0.7343024015</y>
21928                               </vector>
21929                             </param>
21930                             <param name="smooth">
21931                               <integer value="3"/>
21932                             </param>
21933                             <param name="detail">
21934                               <integer value="4"/>
21935                             </param>
21936                             <param name="speed">
21937                               <real value="0.0000000000"/>
21938                             </param>
21939                             <param name="turbulent">
21940                               <bool value="false"/>
21941                             </param>
21942                             <param name="do_alpha">
21943                               <bool value="true"/>
21944                             </param>
21945                             <param name="super_sample">
21946                               <bool value="false"/>
21947                             </param>
21948                           </layer>
21949                           <layer type="rotate" active="true" version="0.1">
21950                             <param name="origin">
21951                               <vector>
21952                                 <x>0.7030119896</x>
21953                                 <y>-0.0420816876</y>
21954                               </vector>
21955                             </param>
21956                             <param name="amount">
21957                               <angle value="-341.228821"/>
21958                             </param>
21959                           </layer>
21960                         </canvas>
21961                       </param>
21962                       <param name="zoom">
21963                         <real value="0.0000000000"/>
21964                       </param>
21965                       <param name="time_offset">
21966                         <time value="0s"/>
21967                       </param>
21968                       <param name="children_lock">
21969                         <bool value="false"/>
21970                       </param>
21971                       <param name="focus">
21972                         <vector>
21973                           <x>0.0000000000</x>
21974                           <y>0.0000000000</y>
21975                         </vector>
21976                       </param>
21977                     </layer>
21978                   </canvas>
21979                 </param>
21980                 <param name="zoom">
21981                   <real value="0.0000000000"/>
21982                 </param>
21983                 <param name="time_offset">
21984                   <time value="0s"/>
21985                 </param>
21986                 <param name="children_lock">
21987                   <bool value="false"/>
21988                 </param>
21989                 <param name="focus">
21990                   <vector>
21991                     <x>0.0000000000</x>
21992                     <y>0.0000000000</y>
21993                   </vector>
21994                 </param>
21995               </layer>
21996               <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
21997                 <param name="z_depth">
21998                   <real value="0.0000000000"/>
21999                 </param>
22000                 <param name="amount">
22001                   <real value="1.0000000000"/>
22002                 </param>
22003                 <param name="blend_method">
22004                   <integer value="0"/>
22005                 </param>
22006                 <param name="origin">
22007                   <vector>
22008                     <x>0.0000000000</x>
22009                     <y>0.0000000000</y>
22010                   </vector>
22011                 </param>
22012                 <param name="canvas">
22013                   <canvas>
22014                     <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
22015                       <param name="z_depth">
22016                         <real value="0.0000000000"/>
22017                       </param>
22018                       <param name="amount">
22019                         <real value="1.0000000000"/>
22020                       </param>
22021                       <param name="blend_method">
22022                         <integer value="0"/>
22023                       </param>
22024                       <param name="color">
22025                         <color>
22026                           <r>0.019241</r>
22027                           <g>0.064913</g>
22028                           <b>-0.104940</b>
22029                           <a>1.000000</a>
22030                         </color>
22031                       </param>
22032                       <param name="origin">
22033                         <vector>
22034                           <x>0.0000000000</x>
22035                           <y>0.0000000000</y>
22036                         </vector>
22037                       </param>
22038                       <param name="invert">
22039                         <bool value="false"/>
22040                       </param>
22041                       <param name="antialias">
22042                         <bool value="true"/>
22043                       </param>
22044                       <param name="feather">
22045                         <real value="0.0183575605"/>
22046                       </param>
22047                       <param name="blurtype">
22048                         <integer value="1"/>
22049                       </param>
22050                       <param name="winding_style">
22051                         <integer value="0"/>
22052                       </param>
22053                       <param name="bline">
22054                         <bline type="bline_point" loop="true" guid="8DC53E178BC1C91876F2711B26DF504D">
22055                           <entry>
22056                             <composite type="bline_point">
22057                               <point>
22058                                 <vector>
22059                                   <x>0.7851477861</x>
22060                                   <y>0.2825926244</y>
22061                                 </vector>
22062                               </point>
22063                               <width>
22064                                 <real value="1.0000000000"/>
22065                               </width>
22066                               <origin>
22067                                 <real value="0.5000000000"/>
22068                               </origin>
22069                               <split>
22070                                 <bool value="true"/>
22071                               </split>
22072                               <t1>
22073                                 <radial_composite type="vector">
22074                                   <radius>
22075                                     <real value="0.5575306581"/>
22076                                   </radius>
22077                                   <theta>
22078                                     <angle value="69.613342"/>
22079                                   </theta>
22080                                 </radial_composite>
22081                               </t1>
22082                               <t2>
22083                                 <radial_composite type="vector">
22084                                   <radius>
22085                                     <real value="0.2991666492"/>
22086                                   </radius>
22087                                   <theta>
22088                                     <angle value="-85.847198"/>
22089                                   </theta>
22090                                 </radial_composite>
22091                               </t2>
22092                             </composite>
22093                           </entry>
22094                           <entry>
22095                             <composite type="bline_point">
22096                               <point>
22097                                 <vector>
22098                                   <x>0.9526206255</x>
22099                                   <y>-0.3189081550</y>
22100                                 </vector>
22101                               </point>
22102                               <width>
22103                                 <real value="1.0000000000"/>
22104                               </width>
22105                               <origin>
22106                                 <real value="0.5000000000"/>
22107                               </origin>
22108                               <split>
22109                                 <bool value="true"/>
22110                               </split>
22111                               <t1>
22112                                 <radial_composite type="vector">
22113                                   <radius>
22114                                     <real value="0.7344875306"/>
22115                                   </radius>
22116                                   <theta>
22117                                     <angle value="-85.199905"/>
22118                                   </theta>
22119                                 </radial_composite>
22120                               </t1>
22121                               <t2>
22122                                 <radial_composite type="vector">
22123                                   <radius>
22124                                     <real value="0.8356230565"/>
22125                                   </radius>
22126                                   <theta>
22127                                     <angle value="-94.227150"/>
22128                                   </theta>
22129                                 </radial_composite>
22130                               </t2>
22131                             </composite>
22132                           </entry>
22133                           <entry>
22134                             <composite type="bline_point">
22135                               <point>
22136                                 <vector>
22137                                   <x>0.4563107491</x>
22138                                   <y>-0.7392985821</y>
22139                                 </vector>
22140                               </point>
22141                               <width>
22142                                 <real value="1.0000000000"/>
22143                               </width>
22144                               <origin>
22145                                 <real value="0.5000000000"/>
22146                               </origin>
22147                               <split>
22148                                 <bool value="true"/>
22149                               </split>
22150                               <t1>
22151                                 <radial_composite type="vector">
22152                                   <radius>
22153                                     <real value="0.7206266797"/>
22154                                   </radius>
22155                                   <theta>
22156                                     <angle value="-290.793976"/>
22157                                   </theta>
22158                                 </radial_composite>
22159                               </t1>
22160                               <t2>
22161                                 <radial_composite type="vector">
22162                                   <radius>
22163                                     <real value="0.7587496977"/>
22164                                   </radius>
22165                                   <theta>
22166                                     <angle value="-291.929382"/>
22167                                   </theta>
22168                                 </radial_composite>
22169                               </t2>
22170                             </composite>
22171                           </entry>
22172                         </bline>
22173                       </param>
22174                     </layer>
22175                     <layer type="outline" active="true" version="0.2" desc="NewBLine251 Outline">
22176                       <param name="z_depth">
22177                         <real value="0.0000000000"/>
22178                       </param>
22179                       <param name="amount">
22180                         <real value="1.0000000000"/>
22181                       </param>
22182                       <param name="blend_method">
22183                         <integer value="0"/>
22184                       </param>
22185                       <param name="color">
22186                         <color>
22187                           <r>0.000000</r>
22188                           <g>0.026891</g>
22189                           <b>0.000000</b>
22190                           <a>1.000000</a>
22191                         </color>
22192                       </param>
22193                       <param name="origin">
22194                         <vector>
22195                           <x>0.0000000000</x>
22196                           <y>0.0000000000</y>
22197                         </vector>
22198                       </param>
22199                       <param name="invert">
22200                         <bool value="false"/>
22201                       </param>
22202                       <param name="antialias">
22203                         <bool value="true"/>
22204                       </param>
22205                       <param name="feather">
22206                         <real value="0.0000000000"/>
22207                       </param>
22208                       <param name="blurtype">
22209                         <integer value="1"/>
22210                       </param>
22211                       <param name="winding_style">
22212                         <integer value="0"/>
22213                       </param>
22214                       <param name="bline">
22215                         <bline type="bline_point" loop="true" guid="8DC53E178BC1C91876F2711B26DF504D">
22216                           <entry>
22217                             <composite type="bline_point">
22218                               <point>
22219                                 <vector>
22220                                   <x>0.7851477861</x>
22221                                   <y>0.2825926244</y>
22222                                 </vector>
22223                               </point>
22224                               <width>
22225                                 <real value="1.0000000000"/>
22226                               </width>
22227                               <origin>
22228                                 <real value="0.5000000000"/>
22229                               </origin>
22230                               <split>
22231                                 <bool value="true"/>
22232                               </split>
22233                               <t1>
22234                                 <radial_composite type="vector">
22235                                   <radius>
22236                                     <real value="0.5575306581"/>
22237                                   </radius>
22238                                   <theta>
22239                                     <angle value="69.613342"/>
22240                                   </theta>
22241                                 </radial_composite>
22242                               </t1>
22243                               <t2>
22244                                 <radial_composite type="vector">
22245                                   <radius>
22246                                     <real value="0.2991666492"/>
22247                                   </radius>
22248                                   <theta>
22249                                     <angle value="-85.847198"/>
22250                                   </theta>
22251                                 </radial_composite>
22252                               </t2>
22253                             </composite>
22254                           </entry>
22255                           <entry>
22256                             <composite type="bline_point">
22257                               <point>
22258                                 <vector>
22259                                   <x>0.9526206255</x>
22260                                   <y>-0.3189081550</y>
22261                                 </vector>
22262                               </point>
22263                               <width>
22264                                 <real value="1.0000000000"/>
22265                               </width>
22266                               <origin>
22267                                 <real value="0.5000000000"/>
22268                               </origin>
22269                               <split>
22270                                 <bool value="true"/>
22271                               </split>
22272                               <t1>
22273                                 <radial_composite type="vector">
22274                                   <radius>
22275                                     <real value="0.7344875306"/>
22276                                   </radius>
22277                                   <theta>
22278                                     <angle value="-85.199905"/>
22279                                   </theta>
22280                                 </radial_composite>
22281                               </t1>
22282                               <t2>
22283                                 <radial_composite type="vector">
22284                                   <radius>
22285                                     <real value="0.8356230565"/>
22286                                   </radius>
22287                                   <theta>
22288                                     <angle value="-94.227150"/>
22289                                   </theta>
22290                                 </radial_composite>
22291                               </t2>
22292                             </composite>
22293                           </entry>
22294                           <entry>
22295                             <composite type="bline_point">
22296                               <point>
22297                                 <vector>
22298                                   <x>0.4563107491</x>
22299                                   <y>-0.7392985821</y>
22300                                 </vector>
22301                               </point>
22302                               <width>
22303                                 <real value="1.0000000000"/>
22304                               </width>
22305                               <origin>
22306                                 <real value="0.5000000000"/>
22307                               </origin>
22308                               <split>
22309                                 <bool value="true"/>
22310                               </split>
22311                               <t1>
22312                                 <radial_composite type="vector">
22313                                   <radius>
22314                                     <real value="0.7206266797"/>
22315                                   </radius>
22316                                   <theta>
22317                                     <angle value="-290.793976"/>
22318                                   </theta>
22319                                 </radial_composite>
22320                               </t1>
22321                               <t2>
22322                                 <radial_composite type="vector">
22323                                   <radius>
22324                                     <real value="0.7587496977"/>
22325                                   </radius>
22326                                   <theta>
22327                                     <angle value="-291.929382"/>
22328                                   </theta>
22329                                 </radial_composite>
22330                               </t2>
22331                             </composite>
22332                           </entry>
22333                         </bline>
22334                       </param>
22335                       <param name="width">
22336                         <real value="0.0183575605"/>
22337                       </param>
22338                       <param name="expand">
22339                         <real value="0.0000000000"/>
22340                       </param>
22341                       <param name="sharp_cusps">
22342                         <bool value="true"/>
22343                       </param>
22344                       <param name="round_tip[0]">
22345                         <bool value="true"/>
22346                       </param>
22347                       <param name="round_tip[1]">
22348                         <bool value="true"/>
22349                       </param>
22350                       <param name="loopyness">
22351                         <real value="1.0000000000"/>
22352                       </param>
22353                       <param name="homogeneous_width">
22354                         <bool value="true"/>
22355                       </param>
22356                     </layer>
22357                     <layer type="outline" active="true" version="0.2" desc="NewBLine269 Outline">
22358                       <param name="z_depth">
22359                         <real value="0.0000000000"/>
22360                       </param>
22361                       <param name="amount">
22362                         <real value="1.0000000000"/>
22363                       </param>
22364                       <param name="blend_method">
22365                         <integer value="0"/>
22366                       </param>
22367                       <param name="color">
22368                         <color>
22369                           <r>0.000000</r>
22370                           <g>0.023529</g>
22371                           <b>0.000000</b>
22372                           <a>1.000000</a>
22373                         </color>
22374                       </param>
22375                       <param name="origin">
22376                         <vector>
22377                           <x>0.0000000000</x>
22378                           <y>0.0000000000</y>
22379                         </vector>
22380                       </param>
22381                       <param name="invert">
22382                         <bool value="false"/>
22383                       </param>
22384                       <param name="antialias">
22385                         <bool value="true"/>
22386                       </param>
22387                       <param name="feather">
22388                         <real value="0.0000000000"/>
22389                       </param>
22390                       <param name="blurtype">
22391                         <integer value="1"/>
22392                       </param>
22393                       <param name="winding_style">
22394                         <integer value="0"/>
22395                       </param>
22396                       <param name="bline">
22397                         <bline type="bline_point" loop="false">
22398                           <entry>
22399                             <composite type="bline_point">
22400                               <point>
22401                                 <vector>
22402                                   <x>0.4526455998</x>
22403                                   <y>-0.7703800201</y>
22404                                 </vector>
22405                               </point>
22406                               <width>
22407                                 <real value="2.2077644877"/>
22408                               </width>
22409                               <origin>
22410                                 <real value="0.5000000000"/>
22411                               </origin>
22412                               <split>
22413                                 <bool value="false"/>
22414                               </split>
22415                               <t1>
22416                                 <radial_composite type="vector">
22417                                   <radius>
22418                                     <real value="0.0000000000"/>
22419                                   </radius>
22420                                   <theta>
22421                                     <angle value="0.000000"/>
22422                                   </theta>
22423                                 </radial_composite>
22424                               </t1>
22425                               <t2>
22426                                 <radial_composite type="vector">
22427                                   <radius>
22428                                     <real value="0.0000000000"/>
22429                                   </radius>
22430                                   <theta>
22431                                     <angle value="0.000000"/>
22432                                   </theta>
22433                                 </radial_composite>
22434                               </t2>
22435                             </composite>
22436                           </entry>
22437                           <entry>
22438                             <composite type="bline_point">
22439                               <point>
22440                                 <vector>
22441                                   <x>0.4212175310</x>
22442                                   <y>-0.9804927111</y>
22443                                 </vector>
22444                               </point>
22445                               <width>
22446                                 <real value="3.3985627316"/>
22447                               </width>
22448                               <origin>
22449                                 <real value="0.5000000000"/>
22450                               </origin>
22451                               <split>
22452                                 <bool value="false"/>
22453                               </split>
22454                               <t1>
22455                                 <radial_composite type="vector">
22456                                   <radius>
22457                                     <real value="0.0000000000"/>
22458                                   </radius>
22459                                   <theta>
22460                                     <angle value="0.000000"/>
22461                                   </theta>
22462                                 </radial_composite>
22463                               </t1>
22464                               <t2>
22465                                 <radial_composite type="vector">
22466                                   <radius>
22467                                     <real value="0.0000000000"/>
22468                                   </radius>
22469                                   <theta>
22470                                     <angle value="0.000000"/>
22471                                   </theta>
22472                                 </radial_composite>
22473                               </t2>
22474                             </composite>
22475                           </entry>
22476                         </bline>
22477                       </param>
22478                       <param name="width">
22479                         <real value="0.0183575605"/>
22480                       </param>
22481                       <param name="expand">
22482                         <real value="0.0000000000"/>
22483                       </param>
22484                       <param name="sharp_cusps">
22485                         <bool value="true"/>
22486                       </param>
22487                       <param name="round_tip[0]">
22488                         <bool value="true"/>
22489                       </param>
22490                       <param name="round_tip[1]">
22491                         <bool value="true"/>
22492                       </param>
22493                       <param name="loopyness">
22494                         <real value="1.0000000000"/>
22495                       </param>
22496                       <param name="homogeneous_width">
22497                         <bool value="true"/>
22498                       </param>
22499                     </layer>
22500                     <layer type="PasteCanvas" active="true" version="0.1">
22501                       <param name="z_depth">
22502                         <real value="0.0000000000"/>
22503                       </param>
22504                       <param name="amount">
22505                         <real value="1.0000000000"/>
22506                       </param>
22507                       <param name="blend_method">
22508                         <integer value="13"/>
22509                       </param>
22510                       <param name="origin">
22511                         <vector>
22512                           <x>0.0000000000</x>
22513                           <y>0.0000000000</y>
22514                         </vector>
22515                       </param>
22516                       <param name="canvas">
22517                         <canvas>
22518                           <layer type="noise" active="true" version="0.0">
22519                             <param name="z_depth">
22520                               <real value="0.0000000000"/>
22521                             </param>
22522                             <param name="amount">
22523                               <real value="1.0000000000"/>
22524                             </param>
22525                             <param name="blend_method">
22526                               <integer value="0"/>
22527                             </param>
22528                             <param name="gradient">
22529                               <gradient>
22530                                 <color pos="0.000000">
22531                                   <r>0.000000</r>
22532                                   <g>0.019443</g>
22533                                   <b>0.000000</b>
22534                                   <a>1.000000</a>
22535                                 </color>
22536                                 <color pos="1.000000">
22537                                   <r>0.176328</r>
22538                                   <g>0.411195</g>
22539                                   <b>0.241877</b>
22540                                   <a>0.800000</a>
22541                                 </color>
22542                               </gradient>
22543                             </param>
22544                             <param name="seed">
22545                               <integer value="1269701698"/>
22546                             </param>
22547                             <param name="size">
22548                               <vector>
22549                                 <x>0.7343024015</x>
22550                                 <y>0.3753937483</y>
22551                               </vector>
22552                             </param>
22553                             <param name="smooth">
22554                               <integer value="3"/>
22555                             </param>
22556                             <param name="detail">
22557                               <integer value="4"/>
22558                             </param>
22559                             <param name="speed">
22560                               <real value="0.0000000000"/>
22561                             </param>
22562                             <param name="turbulent">
22563                               <bool value="false"/>
22564                             </param>
22565                             <param name="do_alpha">
22566                               <bool value="true"/>
22567                             </param>
22568                             <param name="super_sample">
22569                               <bool value="false"/>
22570                             </param>
22571                           </layer>
22572                           <layer type="rotate" active="true" version="0.1">
22573                             <param name="origin">
22574                               <vector>
22575                                 <x>0.9172739387</x>
22576                                 <y>-0.1997903585</y>
22577                               </vector>
22578                             </param>
22579                             <param name="amount">
22580                               <angle value="-317.644073"/>
22581                             </param>
22582                           </layer>
22583                         </canvas>
22584                       </param>
22585                       <param name="zoom">
22586                         <real value="0.0000000000"/>
22587                       </param>
22588                       <param name="time_offset">
22589                         <time value="0s"/>
22590                       </param>
22591                       <param name="children_lock">
22592                         <bool value="false"/>
22593                       </param>
22594                       <param name="focus">
22595                         <vector>
22596                           <x>0.0000000000</x>
22597                           <y>0.0000000000</y>
22598                         </vector>
22599                       </param>
22600                     </layer>
22601                   </canvas>
22602                 </param>
22603                 <param name="zoom">
22604                   <real value="0.0000000000"/>
22605                 </param>
22606                 <param name="time_offset">
22607                   <time value="0s"/>
22608                 </param>
22609                 <param name="children_lock">
22610                   <bool value="false"/>
22611                 </param>
22612                 <param name="focus">
22613                   <vector>
22614                     <x>0.0000000000</x>
22615                     <y>0.0000000000</y>
22616                   </vector>
22617                 </param>
22618               </layer>
22619             </canvas>
22620           </param>
22621           <param name="zoom">
22622             <real value="0.0000000000"/>
22623           </param>
22624           <param name="time_offset">
22625             <time value="0s"/>
22626           </param>
22627           <param name="children_lock">
22628             <bool value="false"/>
22629           </param>
22630           <param name="focus">
22631             <vector>
22632               <x>0.0000000000</x>
22633               <y>0.0000000000</y>
22634             </vector>
22635           </param>
22636         </layer>
22637         <layer type="PasteCanvas" active="true" version="0.1" desc="feuille1">
22638           <param name="z_depth">
22639             <real value="0.0000000000"/>
22640           </param>
22641           <param name="amount">
22642             <real value="1.0000000000"/>
22643           </param>
22644           <param name="blend_method">
22645             <integer value="0"/>
22646           </param>
22647           <param name="origin">
22648             <vector>
22649               <x>-0.5795589089</x>
22650               <y>-1.8070231676</y>
22651             </vector>
22652           </param>
22653           <param name="canvas">
22654             <canvas>
22655               <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
22656                 <param name="z_depth">
22657                   <real value="0.0000000000"/>
22658                 </param>
22659                 <param name="amount">
22660                   <real value="1.0000000000"/>
22661                 </param>
22662                 <param name="blend_method">
22663                   <integer value="0"/>
22664                 </param>
22665                 <param name="color">
22666                   <color>
22667                     <r>0.000000</r>
22668                     <g>0.000000</g>
22669                     <b>0.000000</b>
22670                     <a>0.676301</a>
22671                   </color>
22672                 </param>
22673                 <param name="origin">
22674                   <vector>
22675                     <x>0.0780665502</x>
22676                     <y>-0.0584959798</y>
22677                   </vector>
22678                 </param>
22679                 <param name="invert">
22680                   <bool value="false"/>
22681                 </param>
22682                 <param name="antialias">
22683                   <bool value="true"/>
22684                 </param>
22685                 <param name="feather">
22686                   <real value="0.0917878027"/>
22687                 </param>
22688                 <param name="blurtype">
22689                   <integer value="1"/>
22690                 </param>
22691                 <param name="winding_style">
22692                   <integer value="0"/>
22693                 </param>
22694                 <param name="bline">
22695                   <bline type="bline_point" loop="true">
22696                     <entry>
22697                       <composite type="bline_point">
22698                         <point>
22699                           <vector>
22700                             <x>1.1766152382</x>
22701                             <y>-1.1721758842</y>
22702                           </vector>
22703                         </point>
22704                         <width>
22705                           <real value="1.0000000000"/>
22706                         </width>
22707                         <origin>
22708                           <real value="0.5000000000"/>
22709                         </origin>
22710                         <split>
22711                           <bool value="true"/>
22712                         </split>
22713                         <t1>
22714                           <radial_composite type="vector">
22715                             <radius>
22716                               <real value="0.2389655102"/>
22717                             </radius>
22718                             <theta>
22719                               <angle value="-79.132462"/>
22720                             </theta>
22721                           </radial_composite>
22722                         </t1>
22723                         <t2>
22724                           <radial_composite type="vector">
22725                             <radius>
22726                               <real value="0.2991666492"/>
22727                             </radius>
22728                             <theta>
22729                               <angle value="-180.447342"/>
22730                             </theta>
22731                           </radial_composite>
22732                         </t2>
22733                       </composite>
22734                     </entry>
22735                     <entry>
22736                       <composite type="bline_point">
22737                         <point>
22738                           <vector>
22739                             <x>0.4910918176</x>
22740                             <y>-1.3908203840</y>
22741                           </vector>
22742                         </point>
22743                         <width>
22744                           <real value="1.0000000000"/>
22745                         </width>
22746                         <origin>
22747                           <real value="0.5000000000"/>
22748                         </origin>
22749                         <split>
22750                           <bool value="true"/>
22751                         </split>
22752                         <t1>
22753                           <radial_composite type="vector">
22754                             <radius>
22755                               <real value="0.2473010403"/>
22756                             </radius>
22757                             <theta>
22758                               <angle value="-219.837723"/>
22759                             </theta>
22760                           </radial_composite>
22761                         </t1>
22762                         <t2>
22763                           <radial_composite type="vector">
22764                             <radius>
22765                               <real value="0.8356230565"/>
22766                             </radius>
22767                             <theta>
22768                               <angle value="-188.827271"/>
22769                             </theta>
22770                           </radial_composite>
22771                         </t2>
22772                       </composite>
22773                     </entry>
22774                     <entry>
22775                       <composite type="bline_point">
22776                         <point>
22777                           <vector>
22778                             <x>0.1842123270</x>
22779                             <y>-0.7843865752</y>
22780                           </vector>
22781                         </point>
22782                         <width>
22783                           <real value="1.0000000000"/>
22784                         </width>
22785                         <origin>
22786                           <real value="0.5000000000"/>
22787                         </origin>
22788                         <split>
22789                           <bool value="true"/>
22790                         </split>
22791                         <t1>
22792                           <radial_composite type="vector">
22793                             <radius>
22794                               <real value="0.7344850525"/>
22795                             </radius>
22796                             <theta>
22797                               <angle value="-331.630493"/>
22798                             </theta>
22799                           </radial_composite>
22800                         </t1>
22801                         <t2>
22802                           <radial_composite type="vector">
22803                             <radius>
22804                               <real value="0.9459371903"/>
22805                             </radius>
22806                             <theta>
22807                               <angle value="-247.200226"/>
22808                             </theta>
22809                           </radial_composite>
22810                         </t2>
22811                       </composite>
22812                     </entry>
22813                     <entry>
22814                       <composite type="bline_point">
22815                         <point>
22816                           <vector>
22817                             <x>0.7990584970</x>
22818                             <y>-0.6067934036</y>
22819                           </vector>
22820                         </point>
22821                         <width>
22822                           <real value="1.0000000000"/>
22823                         </width>
22824                         <origin>
22825                           <real value="0.5000000000"/>
22826                         </origin>
22827                         <split>
22828                           <bool value="true"/>
22829                         </split>
22830                         <t1>
22831                           <radial_composite type="vector">
22832                             <radius>
22833                               <real value="0.4457925672"/>
22834                             </radius>
22835                             <theta>
22836                               <angle value="-27.133667"/>
22837                             </theta>
22838                           </radial_composite>
22839                         </t1>
22840                         <t2>
22841                           <radial_composite type="vector">
22842                             <radius>
22843                               <real value="0.7209282031"/>
22844                             </radius>
22845                             <theta>
22846                               <angle value="-24.407721"/>
22847                             </theta>
22848                           </radial_composite>
22849                         </t2>
22850                       </composite>
22851                     </entry>
22852                   </bline>
22853                 </param>
22854               </layer>
22855               <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
22856                 <param name="z_depth">
22857                   <real value="0.0000000000"/>
22858                 </param>
22859                 <param name="amount">
22860                   <real value="1.0000000000"/>
22861                 </param>
22862                 <param name="blend_method">
22863                   <integer value="0"/>
22864                 </param>
22865                 <param name="origin">
22866                   <vector>
22867                     <x>0.0000000000</x>
22868                     <y>0.0000000000</y>
22869                   </vector>
22870                 </param>
22871                 <param name="canvas">
22872                   <canvas>
22873                     <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
22874                       <param name="z_depth">
22875                         <real value="0.0000000000"/>
22876                       </param>
22877                       <param name="amount">
22878                         <real value="1.0000000000"/>
22879                       </param>
22880                       <param name="blend_method">
22881                         <integer value="0"/>
22882                       </param>
22883                       <param name="color">
22884                         <color>
22885                           <r>0.019241</r>
22886                           <g>0.064913</g>
22887                           <b>-0.104940</b>
22888                           <a>1.000000</a>
22889                         </color>
22890                       </param>
22891                       <param name="origin">
22892                         <vector>
22893                           <x>0.0000000000</x>
22894                           <y>0.0000000000</y>
22895                         </vector>
22896                       </param>
22897                       <param name="invert">
22898                         <bool value="false"/>
22899                       </param>
22900                       <param name="antialias">
22901                         <bool value="true"/>
22902                       </param>
22903                       <param name="feather">
22904                         <real value="0.0183575605"/>
22905                       </param>
22906                       <param name="blurtype">
22907                         <integer value="1"/>
22908                       </param>
22909                       <param name="winding_style">
22910                         <integer value="0"/>
22911                       </param>
22912                       <param name="bline">
22913                         <bline type="bline_point" loop="true" guid="A5D05522AF13444AABB56B298B6545A3">
22914                           <entry>
22915                             <composite type="bline_point">
22916                               <point>
22917                                 <vector>
22918                                   <x>1.3312191963</x>
22919                                   <y>-1.2420763969</y>
22920                                 </vector>
22921                               </point>
22922                               <width>
22923                                 <real value="1.0000000000"/>
22924                               </width>
22925                               <origin>
22926                                 <real value="0.5000000000"/>
22927                               </origin>
22928                               <split>
22929                                 <bool value="true"/>
22930                               </split>
22931                               <t1>
22932                                 <radial_composite type="vector">
22933                                   <radius>
22934                                     <real value="0.2389655102"/>
22935                                   </radius>
22936                                   <theta>
22937                                     <angle value="-79.132462"/>
22938                                   </theta>
22939                                 </radial_composite>
22940                               </t1>
22941                               <t2>
22942                                 <radial_composite type="vector">
22943                                   <radius>
22944                                     <real value="0.5564084086"/>
22945                                   </radius>
22946                                   <theta>
22947                                     <angle value="-192.689697"/>
22948                                   </theta>
22949                                 </radial_composite>
22950                               </t2>
22951                             </composite>
22952                           </entry>
22953                           <entry>
22954                             <composite type="bline_point">
22955                               <point>
22956                                 <vector>
22957                                   <x>0.3070923984</x>
22958                                   <y>-0.8495688438</y>
22959                                 </vector>
22960                               </point>
22961                               <width>
22962                                 <real value="1.0000000000"/>
22963                               </width>
22964                               <origin>
22965                                 <real value="0.5000000000"/>
22966                               </origin>
22967                               <split>
22968                                 <bool value="true"/>
22969                               </split>
22970                               <t1>
22971                                 <radial_composite type="vector">
22972                                   <radius>
22973                                     <real value="1.0573315255"/>
22974                                   </radius>
22975                                   <theta>
22976                                     <angle value="-206.403641"/>
22977                                   </theta>
22978                                 </radial_composite>
22979                               </t1>
22980                               <t2>
22981                                 <radial_composite type="vector">
22982                                   <radius>
22983                                     <real value="0.9459371903"/>
22984                                   </radius>
22985                                   <theta>
22986                                     <angle value="-247.200226"/>
22987                                   </theta>
22988                                 </radial_composite>
22989                               </t2>
22990                             </composite>
22991                           </entry>
22992                           <entry>
22993                             <composite type="bline_point">
22994                               <point>
22995                                 <vector>
22996                                   <x>0.8838326931</x>
22997                                   <y>-0.6204857230</y>
22998                                 </vector>
22999                               </point>
23000                               <width>
23001                                 <real value="1.0000000000"/>
23002                               </width>
23003                               <origin>
23004                                 <real value="0.5000000000"/>
23005                               </origin>
23006                               <split>
23007                                 <bool value="true"/>
23008                               </split>
23009                               <t1>
23010                                 <radial_composite type="vector">
23011                                   <radius>
23012                                     <real value="0.7739676738"/>
23013                                   </radius>
23014                                   <theta>
23015                                     <angle value="-15.782259"/>
23016                                   </theta>
23017                                 </radial_composite>
23018                               </t1>
23019                               <t2>
23020                                 <radial_composite type="vector">
23021                                   <radius>
23022                                     <real value="0.7209282031"/>
23023                                   </radius>
23024                                   <theta>
23025                                     <angle value="-24.407721"/>
23026                                   </theta>
23027                                 </radial_composite>
23028                               </t2>
23029                             </composite>
23030                           </entry>
23031                         </bline>
23032                       </param>
23033                     </layer>
23034                     <layer type="outline" active="true" version="0.2" desc="NewBLine254 Outline">
23035                       <param name="z_depth">
23036                         <real value="0.0000000000"/>
23037                       </param>
23038                       <param name="amount">
23039                         <real value="1.0000000000"/>
23040                       </param>
23041                       <param name="blend_method">
23042                         <integer value="0"/>
23043                       </param>
23044                       <param name="color">
23045                         <color>
23046                           <r>0.000000</r>
23047                           <g>0.023529</g>
23048                           <b>0.000000</b>
23049                           <a>1.000000</a>
23050                         </color>
23051                       </param>
23052                       <param name="origin">
23053                         <vector>
23054                           <x>0.0000000000</x>
23055                           <y>0.0000000000</y>
23056                         </vector>
23057                       </param>
23058                       <param name="invert">
23059                         <bool value="false"/>
23060                       </param>
23061                       <param name="antialias">
23062                         <bool value="true"/>
23063                       </param>
23064                       <param name="feather">
23065                         <real value="0.0000000000"/>
23066                       </param>
23067                       <param name="blurtype">
23068                         <integer value="1"/>
23069                       </param>
23070                       <param name="winding_style">
23071                         <integer value="0"/>
23072                       </param>
23073                       <param name="bline">
23074                         <bline type="bline_point" loop="true" guid="A5D05522AF13444AABB56B298B6545A3">
23075                           <entry>
23076                             <composite type="bline_point">
23077                               <point>
23078                                 <vector>
23079                                   <x>1.3312191963</x>
23080                                   <y>-1.2420763969</y>
23081                                 </vector>
23082                               </point>
23083                               <width>
23084                                 <real value="1.0000000000"/>
23085                               </width>
23086                               <origin>
23087                                 <real value="0.5000000000"/>
23088                               </origin>
23089                               <split>
23090                                 <bool value="true"/>
23091                               </split>
23092                               <t1>
23093                                 <radial_composite type="vector">
23094                                   <radius>
23095                                     <real value="0.2389655102"/>
23096                                   </radius>
23097                                   <theta>
23098                                     <angle value="-79.132462"/>
23099                                   </theta>
23100                                 </radial_composite>
23101                               </t1>
23102                               <t2>
23103                                 <radial_composite type="vector">
23104                                   <radius>
23105                                     <real value="0.5564084086"/>
23106                                   </radius>
23107                                   <theta>
23108                                     <angle value="-192.689697"/>
23109                                   </theta>
23110                                 </radial_composite>
23111                               </t2>
23112                             </composite>
23113                           </entry>
23114                           <entry>
23115                             <composite type="bline_point">
23116                               <point>
23117                                 <vector>
23118                                   <x>0.3070923984</x>
23119                                   <y>-0.8495688438</y>
23120                                 </vector>
23121                               </point>
23122                               <width>
23123                                 <real value="1.0000000000"/>
23124                               </width>
23125                               <origin>
23126                                 <real value="0.5000000000"/>
23127                               </origin>
23128                               <split>
23129                                 <bool value="true"/>
23130                               </split>
23131                               <t1>
23132                                 <radial_composite type="vector">
23133                                   <radius>
23134                                     <real value="1.0573315255"/>
23135                                   </radius>
23136                                   <theta>
23137                                     <angle value="-206.403641"/>
23138                                   </theta>
23139                                 </radial_composite>
23140                               </t1>
23141                               <t2>
23142                                 <radial_composite type="vector">
23143                                   <radius>
23144                                     <real value="0.9459371903"/>
23145                                   </radius>
23146                                   <theta>
23147                                     <angle value="-247.200226"/>
23148                                   </theta>
23149                                 </radial_composite>
23150                               </t2>
23151                             </composite>
23152                           </entry>
23153                           <entry>
23154                             <composite type="bline_point">
23155                               <point>
23156                                 <vector>
23157                                   <x>0.8838326931</x>
23158                                   <y>-0.6204857230</y>
23159                                 </vector>
23160                               </point>
23161                               <width>
23162                                 <real value="1.0000000000"/>
23163                               </width>
23164                               <origin>
23165                                 <real value="0.5000000000"/>
23166                               </origin>
23167                               <split>
23168                                 <bool value="true"/>
23169                               </split>
23170                               <t1>
23171                                 <radial_composite type="vector">
23172                                   <radius>
23173                                     <real value="0.7739676738"/>
23174                                   </radius>
23175                                   <theta>
23176                                     <angle value="-15.782259"/>
23177                                   </theta>
23178                                 </radial_composite>
23179                               </t1>
23180                               <t2>
23181                                 <radial_composite type="vector">
23182                                   <radius>
23183                                     <real value="0.7209282031"/>
23184                                   </radius>
23185                                   <theta>
23186                                     <angle value="-24.407721"/>
23187                                   </theta>
23188                                 </radial_composite>
23189                               </t2>
23190                             </composite>
23191                           </entry>
23192                         </bline>
23193                       </param>
23194                       <param name="width">
23195                         <real value="0.0183575605"/>
23196                       </param>
23197                       <param name="expand">
23198                         <real value="0.0000000000"/>
23199                       </param>
23200                       <param name="sharp_cusps">
23201                         <bool value="true"/>
23202                       </param>
23203                       <param name="round_tip[0]">
23204                         <bool value="true"/>
23205                       </param>
23206                       <param name="round_tip[1]">
23207                         <bool value="true"/>
23208                       </param>
23209                       <param name="loopyness">
23210                         <real value="1.0000000000"/>
23211                       </param>
23212                       <param name="homogeneous_width">
23213                         <bool value="true"/>
23214                       </param>
23215                     </layer>
23216                     <layer type="PasteCanvas" active="true" version="0.1">
23217                       <param name="z_depth">
23218                         <real value="0.0000000000"/>
23219                       </param>
23220                       <param name="amount">
23221                         <real value="1.0000000000"/>
23222                       </param>
23223                       <param name="blend_method">
23224                         <integer value="13"/>
23225                       </param>
23226                       <param name="origin">
23227                         <vector>
23228                           <x>0.0000000000</x>
23229                           <y>0.0000000000</y>
23230                         </vector>
23231                       </param>
23232                       <param name="canvas">
23233                         <canvas>
23234                           <layer type="noise" active="true" version="0.0">
23235                             <param name="z_depth">
23236                               <real value="0.0000000000"/>
23237                             </param>
23238                             <param name="amount">
23239                               <real value="1.0000000000"/>
23240                             </param>
23241                             <param name="blend_method">
23242                               <integer value="0"/>
23243                             </param>
23244                             <param name="gradient">
23245                               <gradient>
23246                                 <color pos="0.000000">
23247                                   <r>0.000000</r>
23248                                   <g>0.019443</g>
23249                                   <b>0.000000</b>
23250                                   <a>1.000000</a>
23251                                 </color>
23252                                 <color pos="1.000000">
23253                                   <r>0.176328</r>
23254                                   <g>0.411195</g>
23255                                   <b>0.241877</b>
23256                                   <a>0.800000</a>
23257                                 </color>
23258                               </gradient>
23259                             </param>
23260                             <param name="seed">
23261                               <integer value="1269701698"/>
23262                             </param>
23263                             <param name="size">
23264                               <vector>
23265                                 <x>0.1835756004</x>
23266                                 <y>0.7554506660</y>
23267                               </vector>
23268                             </param>
23269                             <param name="smooth">
23270                               <integer value="3"/>
23271                             </param>
23272                             <param name="detail">
23273                               <integer value="4"/>
23274                             </param>
23275                             <param name="speed">
23276                               <real value="0.0000000000"/>
23277                             </param>
23278                             <param name="turbulent">
23279                               <bool value="false"/>
23280                             </param>
23281                             <param name="do_alpha">
23282                               <bool value="true"/>
23283                             </param>
23284                             <param name="super_sample">
23285                               <bool value="false"/>
23286                             </param>
23287                           </layer>
23288                           <layer type="rotate" active="true" version="0.1">
23289                             <param name="origin">
23290                               <vector>
23291                                 <x>1.0141780376</x>
23292                                 <y>-1.1341661215</y>
23293                               </vector>
23294                             </param>
23295                             <param name="amount">
23296                               <angle value="-430.192902"/>
23297                             </param>
23298                           </layer>
23299                         </canvas>
23300                       </param>
23301                       <param name="zoom">
23302                         <real value="0.0000000000"/>
23303                       </param>
23304                       <param name="time_offset">
23305                         <time value="0s"/>
23306                       </param>
23307                       <param name="children_lock">
23308                         <bool value="false"/>
23309                       </param>
23310                       <param name="focus">
23311                         <vector>
23312                           <x>0.0000000000</x>
23313                           <y>0.0000000000</y>
23314                         </vector>
23315                       </param>
23316                     </layer>
23317                   </canvas>
23318                 </param>
23319                 <param name="zoom">
23320                   <real value="0.0000000000"/>
23321                 </param>
23322                 <param name="time_offset">
23323                   <time value="0s"/>
23324                 </param>
23325                 <param name="children_lock">
23326                   <bool value="false"/>
23327                 </param>
23328                 <param name="focus">
23329                   <vector>
23330                     <x>0.0000000000</x>
23331                     <y>0.0000000000</y>
23332                   </vector>
23333                 </param>
23334               </layer>
23335               <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
23336                 <param name="z_depth">
23337                   <real value="0.0000000000"/>
23338                 </param>
23339                 <param name="amount">
23340                   <real value="1.0000000000"/>
23341                 </param>
23342                 <param name="blend_method">
23343                   <integer value="0"/>
23344                 </param>
23345                 <param name="origin">
23346                   <vector>
23347                     <x>0.0000000000</x>
23348                     <y>0.0000000000</y>
23349                   </vector>
23350                 </param>
23351                 <param name="canvas">
23352                   <canvas>
23353                     <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
23354                       <param name="z_depth">
23355                         <real value="0.0000000000"/>
23356                       </param>
23357                       <param name="amount">
23358                         <real value="1.0000000000"/>
23359                       </param>
23360                       <param name="blend_method">
23361                         <integer value="0"/>
23362                       </param>
23363                       <param name="color">
23364                         <color>
23365                           <r>0.019241</r>
23366                           <g>0.064913</g>
23367                           <b>-0.104940</b>
23368                           <a>1.000000</a>
23369                         </color>
23370                       </param>
23371                       <param name="origin">
23372                         <vector>
23373                           <x>0.0000000000</x>
23374                           <y>0.0000000000</y>
23375                         </vector>
23376                       </param>
23377                       <param name="invert">
23378                         <bool value="false"/>
23379                       </param>
23380                       <param name="antialias">
23381                         <bool value="true"/>
23382                       </param>
23383                       <param name="feather">
23384                         <real value="0.0183575605"/>
23385                       </param>
23386                       <param name="blurtype">
23387                         <integer value="1"/>
23388                       </param>
23389                       <param name="winding_style">
23390                         <integer value="0"/>
23391                       </param>
23392                       <param name="bline">
23393                         <bline type="bline_point" loop="true" guid="742BBAC144D542BD5445823796290477">
23394                           <entry>
23395                             <composite type="bline_point">
23396                               <point>
23397                                 <vector>
23398                                   <x>1.3312191963</x>
23399                                   <y>-1.2420763969</y>
23400                                 </vector>
23401                               </point>
23402                               <width>
23403                                 <real value="1.0000000000"/>
23404                               </width>
23405                               <origin>
23406                                 <real value="0.5000000000"/>
23407                               </origin>
23408                               <split>
23409                                 <bool value="true"/>
23410                               </split>
23411                               <t1>
23412                                 <radial_composite type="vector">
23413                                   <radius>
23414                                     <real value="0.5575306581"/>
23415                                   </radius>
23416                                   <theta>
23417                                     <angle value="-24.986784"/>
23418                                   </theta>
23419                                 </radial_composite>
23420                               </t1>
23421                               <t2>
23422                                 <radial_composite type="vector">
23423                                   <radius>
23424                                     <real value="0.2991666492"/>
23425                                   </radius>
23426                                   <theta>
23427                                     <angle value="-180.447342"/>
23428                                   </theta>
23429                                 </radial_composite>
23430                               </t2>
23431                             </composite>
23432                           </entry>
23433                           <entry>
23434                             <composite type="bline_point">
23435                               <point>
23436                                 <vector>
23437                                   <x>0.5758659840</x>
23438                                   <y>-1.4045127630</y>
23439                                 </vector>
23440                               </point>
23441                               <width>
23442                                 <real value="1.0000000000"/>
23443                               </width>
23444                               <origin>
23445                                 <real value="0.5000000000"/>
23446                               </origin>
23447                               <split>
23448                                 <bool value="true"/>
23449                               </split>
23450                               <t1>
23451                                 <radial_composite type="vector">
23452                                   <radius>
23453                                     <real value="0.7344875306"/>
23454                                   </radius>
23455                                   <theta>
23456                                     <angle value="-179.800018"/>
23457                                   </theta>
23458                                 </radial_composite>
23459                               </t1>
23460                               <t2>
23461                                 <radial_composite type="vector">
23462                                   <radius>
23463                                     <real value="0.8356230565"/>
23464                                   </radius>
23465                                   <theta>
23466                                     <angle value="-188.827271"/>
23467                                   </theta>
23468                                 </radial_composite>
23469                               </t2>
23470                             </composite>
23471                           </entry>
23472                           <entry>
23473                             <composite type="bline_point">
23474                               <point>
23475                                 <vector>
23476                                   <x>0.3389926851</x>
23477                                   <y>-0.8323423266</y>
23478                                 </vector>
23479                               </point>
23480                               <width>
23481                                 <real value="1.0000000000"/>
23482                               </width>
23483                               <origin>
23484                                 <real value="0.5000000000"/>
23485                               </origin>
23486                               <split>
23487                                 <bool value="true"/>
23488                               </split>
23489                               <t1>
23490                                 <radial_composite type="vector">
23491                                   <radius>
23492                                     <real value="0.7344850525"/>
23493                                   </radius>
23494                                   <theta>
23495                                     <angle value="-331.630493"/>
23496                                   </theta>
23497                                 </radial_composite>
23498                               </t1>
23499                               <t2>
23500                                 <radial_composite type="vector">
23501                                   <radius>
23502                                     <real value="0.7587496977"/>
23503                                   </radius>
23504                                   <theta>
23505                                     <angle value="-386.529449"/>
23506                                   </theta>
23507                                 </radial_composite>
23508                               </t2>
23509                             </composite>
23510                           </entry>
23511                         </bline>
23512                       </param>
23513                     </layer>
23514                     <layer type="outline" active="true" version="0.2" desc="NewBLine253 Outline">
23515                       <param name="z_depth">
23516                         <real value="0.0000000000"/>
23517                       </param>
23518                       <param name="amount">
23519                         <real value="1.0000000000"/>
23520                       </param>
23521                       <param name="blend_method">
23522                         <integer value="0"/>
23523                       </param>
23524                       <param name="color">
23525                         <color>
23526                           <r>0.000000</r>
23527                           <g>0.023529</g>
23528                           <b>0.000000</b>
23529                           <a>1.000000</a>
23530                         </color>
23531                       </param>
23532                       <param name="origin">
23533                         <vector>
23534                           <x>0.0000000000</x>
23535                           <y>0.0000000000</y>
23536                         </vector>
23537                       </param>
23538                       <param name="invert">
23539                         <bool value="false"/>
23540                       </param>
23541                       <param name="antialias">
23542                         <bool value="true"/>
23543                       </param>
23544                       <param name="feather">
23545                         <real value="0.0000000000"/>
23546                       </param>
23547                       <param name="blurtype">
23548                         <integer value="1"/>
23549                       </param>
23550                       <param name="winding_style">
23551                         <integer value="0"/>
23552                       </param>
23553                       <param name="bline">
23554                         <bline type="bline_point" loop="true" guid="742BBAC144D542BD5445823796290477">
23555                           <entry>
23556                             <composite type="bline_point">
23557                               <point>
23558                                 <vector>
23559                                   <x>1.3312191963</x>
23560                                   <y>-1.2420763969</y>
23561                                 </vector>
23562                               </point>
23563                               <width>
23564                                 <real value="1.0000000000"/>
23565                               </width>
23566                               <origin>
23567                                 <real value="0.5000000000"/>
23568                               </origin>
23569                               <split>
23570                                 <bool value="true"/>
23571                               </split>
23572                               <t1>
23573                                 <radial_composite type="vector">
23574                                   <radius>
23575                                     <real value="0.5575306581"/>
23576                                   </radius>
23577                                   <theta>
23578                                     <angle value="-24.986784"/>
23579                                   </theta>
23580                                 </radial_composite>
23581                               </t1>
23582                               <t2>
23583                                 <radial_composite type="vector">
23584                                   <radius>
23585                                     <real value="0.2991666492"/>
23586                                   </radius>
23587                                   <theta>
23588                                     <angle value="-180.447342"/>
23589                                   </theta>
23590                                 </radial_composite>
23591                               </t2>
23592                             </composite>
23593                           </entry>
23594                           <entry>
23595                             <composite type="bline_point">
23596                               <point>
23597                                 <vector>
23598                                   <x>0.5758659840</x>
23599                                   <y>-1.4045127630</y>
23600                                 </vector>
23601                               </point>
23602                               <width>
23603                                 <real value="1.0000000000"/>
23604                               </width>
23605                               <origin>
23606                                 <real value="0.5000000000"/>
23607                               </origin>
23608                               <split>
23609                                 <bool value="true"/>
23610                               </split>
23611                               <t1>
23612                                 <radial_composite type="vector">
23613                                   <radius>
23614                                     <real value="0.7344875306"/>
23615                                   </radius>
23616                                   <theta>
23617                                     <angle value="-179.800018"/>
23618                                   </theta>
23619                                 </radial_composite>
23620                               </t1>
23621                               <t2>
23622                                 <radial_composite type="vector">
23623                                   <radius>
23624                                     <real value="0.8356230565"/>
23625                                   </radius>
23626                                   <theta>
23627                                     <angle value="-188.827271"/>
23628                                   </theta>
23629                                 </radial_composite>
23630                               </t2>
23631                             </composite>
23632                           </entry>
23633                           <entry>
23634                             <composite type="bline_point">
23635                               <point>
23636                                 <vector>
23637                                   <x>0.3389926851</x>
23638                                   <y>-0.8323423266</y>
23639                                 </vector>
23640                               </point>
23641                               <width>
23642                                 <real value="1.0000000000"/>
23643                               </width>
23644                               <origin>
23645                                 <real value="0.5000000000"/>
23646                               </origin>
23647                               <split>
23648                                 <bool value="true"/>
23649                               </split>
23650                               <t1>
23651                                 <radial_composite type="vector">
23652                                   <radius>
23653                                     <real value="0.7344850525"/>
23654                                   </radius>
23655                                   <theta>
23656                                     <angle value="-331.630493"/>
23657                                   </theta>
23658                                 </radial_composite>
23659                               </t1>
23660                               <t2>
23661                                 <radial_composite type="vector">
23662                                   <radius>
23663                                     <real value="0.7587496977"/>
23664                                   </radius>
23665                                   <theta>
23666                                     <angle value="-386.529449"/>
23667                                   </theta>
23668                                 </radial_composite>
23669                               </t2>
23670                             </composite>
23671                           </entry>
23672                         </bline>
23673                       </param>
23674                       <param name="width">
23675                         <real value="0.0183575605"/>
23676                       </param>
23677                       <param name="expand">
23678                         <real value="0.0000000000"/>
23679                       </param>
23680                       <param name="sharp_cusps">
23681                         <bool value="true"/>
23682                       </param>
23683                       <param name="round_tip[0]">
23684                         <bool value="true"/>
23685                       </param>
23686                       <param name="round_tip[1]">
23687                         <bool value="true"/>
23688                       </param>
23689                       <param name="loopyness">
23690                         <real value="1.0000000000"/>
23691                       </param>
23692                       <param name="homogeneous_width">
23693                         <bool value="true"/>
23694                       </param>
23695                     </layer>
23696                     <layer type="PasteCanvas" active="true" version="0.1">
23697                       <param name="z_depth">
23698                         <real value="0.0000000000"/>
23699                       </param>
23700                       <param name="amount">
23701                         <real value="1.0000000000"/>
23702                       </param>
23703                       <param name="blend_method">
23704                         <integer value="13"/>
23705                       </param>
23706                       <param name="origin">
23707                         <vector>
23708                           <x>0.0000000000</x>
23709                           <y>0.0000000000</y>
23710                         </vector>
23711                       </param>
23712                       <param name="canvas">
23713                         <canvas>
23714                           <layer type="noise" active="true" version="0.0">
23715                             <param name="z_depth">
23716                               <real value="0.0000000000"/>
23717                             </param>
23718                             <param name="amount">
23719                               <real value="1.0000000000"/>
23720                             </param>
23721                             <param name="blend_method">
23722                               <integer value="0"/>
23723                             </param>
23724                             <param name="gradient">
23725                               <gradient>
23726                                 <color pos="0.000000">
23727                                   <r>0.000000</r>
23728                                   <g>0.019443</g>
23729                                   <b>0.000000</b>
23730                                   <a>1.000000</a>
23731                                 </color>
23732                                 <color pos="1.000000">
23733                                   <r>0.176328</r>
23734                                   <g>0.411195</g>
23735                                   <b>0.241877</b>
23736                                   <a>0.800000</a>
23737                                 </color>
23738                               </gradient>
23739                             </param>
23740                             <param name="seed">
23741                               <integer value="1269701698"/>
23742                             </param>
23743                             <param name="size">
23744                               <vector>
23745                                 <x>-1.3764305115</x>
23746                                 <y>-1.0764129162</y>
23747                               </vector>
23748                             </param>
23749                             <param name="smooth">
23750                               <integer value="3"/>
23751                             </param>
23752                             <param name="detail">
23753                               <integer value="4"/>
23754                             </param>
23755                             <param name="speed">
23756                               <real value="0.0000000000"/>
23757                             </param>
23758                             <param name="turbulent">
23759                               <bool value="false"/>
23760                             </param>
23761                             <param name="do_alpha">
23762                               <bool value="true"/>
23763                             </param>
23764                             <param name="super_sample">
23765                               <bool value="false"/>
23766                             </param>
23767                           </layer>
23768                           <layer type="rotate" active="true" version="0.1">
23769                             <param name="origin">
23770                               <vector>
23771                                 <x>1.0141780376</x>
23772                                 <y>-1.1341661215</y>
23773                               </vector>
23774                             </param>
23775                             <param name="amount">
23776                               <angle value="-424.861359"/>
23777                             </param>
23778                           </layer>
23779                         </canvas>
23780                       </param>
23781                       <param name="zoom">
23782                         <real value="0.0000000000"/>
23783                       </param>
23784                       <param name="time_offset">
23785                         <time value="0s"/>
23786                       </param>
23787                       <param name="children_lock">
23788                         <bool value="false"/>
23789                       </param>
23790                       <param name="focus">
23791                         <vector>
23792                           <x>0.0000000000</x>
23793                           <y>0.0000000000</y>
23794                         </vector>
23795                       </param>
23796                     </layer>
23797                   </canvas>
23798                 </param>
23799                 <param name="zoom">
23800                   <real value="0.0000000000"/>
23801                 </param>
23802                 <param name="time_offset">
23803                   <time value="0s"/>
23804                 </param>
23805                 <param name="children_lock">
23806                   <bool value="false"/>
23807                 </param>
23808                 <param name="focus">
23809                   <vector>
23810                     <x>0.0000000000</x>
23811                     <y>0.0000000000</y>
23812                   </vector>
23813                 </param>
23814               </layer>
23815             </canvas>
23816           </param>
23817           <param name="zoom">
23818             <real value="0.0000000000"/>
23819           </param>
23820           <param name="time_offset">
23821             <time value="0s"/>
23822           </param>
23823           <param name="children_lock">
23824             <bool value="false"/>
23825           </param>
23826           <param name="focus">
23827             <vector>
23828               <x>0.0000000000</x>
23829               <y>0.0000000000</y>
23830             </vector>
23831           </param>
23832         </layer>
23833         <layer type="PasteCanvas" active="true" version="0.1" desc="feuille2">
23834           <param name="z_depth">
23835             <real value="0.0000000000"/>
23836           </param>
23837           <param name="amount">
23838             <real value="1.0000000000"/>
23839           </param>
23840           <param name="blend_method">
23841             <integer value="0"/>
23842           </param>
23843           <param name="origin">
23844             <vector>
23845               <x>-0.7737986445</x>
23846               <y>-1.6357239485</y>
23847             </vector>
23848           </param>
23849           <param name="canvas">
23850             <canvas>
23851               <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
23852                 <param name="z_depth">
23853                   <real value="0.0000000000"/>
23854                 </param>
23855                 <param name="amount">
23856                   <real value="1.0000000000"/>
23857                 </param>
23858                 <param name="blend_method">
23859                   <integer value="0"/>
23860                 </param>
23861                 <param name="color">
23862                   <color>
23863                     <r>0.000000</r>
23864                     <g>0.000000</g>
23865                     <b>0.000000</b>
23866                     <a>0.676301</a>
23867                   </color>
23868                 </param>
23869                 <param name="origin">
23870                   <vector>
23871                     <x>0.0780665502</x>
23872                     <y>-0.0584959798</y>
23873                   </vector>
23874                 </param>
23875                 <param name="invert">
23876                   <bool value="false"/>
23877                 </param>
23878                 <param name="antialias">
23879                   <bool value="true"/>
23880                 </param>
23881                 <param name="feather">
23882                   <real value="0.0917878027"/>
23883                 </param>
23884                 <param name="blurtype">
23885                   <integer value="1"/>
23886                 </param>
23887                 <param name="winding_style">
23888                   <integer value="0"/>
23889                 </param>
23890                 <param name="bline">
23891                   <bline type="bline_point" loop="true">
23892                     <entry>
23893                       <composite type="bline_point">
23894                         <point>
23895                           <vector>
23896                             <x>0.4397162795</x>
23897                             <y>-1.9365164042</y>
23898                           </vector>
23899                         </point>
23900                         <width>
23901                           <real value="1.0000000000"/>
23902                         </width>
23903                         <origin>
23904                           <real value="0.5000000000"/>
23905                         </origin>
23906                         <split>
23907                           <bool value="true"/>
23908                         </split>
23909                         <t1>
23910                           <radial_composite type="vector">
23911                             <radius>
23912                               <real value="0.2389655102"/>
23913                             </radius>
23914                             <theta>
23915                               <angle value="-139.479553"/>
23916                             </theta>
23917                           </radial_composite>
23918                         </t1>
23919                         <t2>
23920                           <radial_composite type="vector">
23921                             <radius>
23922                               <real value="0.2991666492"/>
23923                             </radius>
23924                             <theta>
23925                               <angle value="-240.794418"/>
23926                             </theta>
23927                           </radial_composite>
23928                         </t2>
23929                       </composite>
23930                     </entry>
23931                     <entry>
23932                       <composite type="bline_point">
23933                         <point>
23934                           <vector>
23935                             <x>0.1760688871</x>
23936                             <y>-1.4912542105</y>
23937                           </vector>
23938                         </point>
23939                         <width>
23940                           <real value="1.0000000000"/>
23941                         </width>
23942                         <origin>
23943                           <real value="0.5000000000"/>
23944                         </origin>
23945                         <split>
23946                           <bool value="true"/>
23947                         </split>
23948                         <t1>
23949                           <radial_composite type="vector">
23950                             <radius>
23951                               <real value="0.2473010403"/>
23952                             </radius>
23953                             <theta>
23954                               <angle value="-280.184784"/>
23955                             </theta>
23956                           </radial_composite>
23957                         </t1>
23958                         <t2>
23959                           <radial_composite type="vector">
23960                             <radius>
23961                               <real value="0.8356230565"/>
23962                             </radius>
23963                             <theta>
23964                               <angle value="-249.174377"/>
23965                             </theta>
23966                           </radial_composite>
23967                         </t2>
23968                       </composite>
23969                     </entry>
23970                     <entry>
23971                       <composite type="bline_point">
23972                         <point>
23973                           <vector>
23974                             <x>0.2857341766</x>
23975                             <y>-0.8822235465</y>
23976                           </vector>
23977                         </point>
23978                         <width>
23979                           <real value="1.0000000000"/>
23980                         </width>
23981                         <origin>
23982                           <real value="0.5000000000"/>
23983                         </origin>
23984                         <split>
23985                           <bool value="true"/>
23986                         </split>
23987                         <t1>
23988                           <radial_composite type="vector">
23989                             <radius>
23990                               <real value="0.6309200577"/>
23991                             </radius>
23992                             <theta>
23993                               <angle value="-447.222290"/>
23994                             </theta>
23995                           </radial_composite>
23996                         </t1>
23997                         <t2>
23998                           <radial_composite type="vector">
23999                             <radius>
24000                               <real value="0.8681436169"/>
24001                             </radius>
24002                             <theta>
24003                               <angle value="-350.085663"/>
24004                             </theta>
24005                           </radial_composite>
24006                         </t2>
24007                       </composite>
24008                     </entry>
24009                     <entry>
24010                       <composite type="bline_point">
24011                         <point>
24012                           <vector>
24013                             <x>0.7442612648</x>
24014                             <y>-1.3286851645</y>
24015                           </vector>
24016                         </point>
24017                         <width>
24018                           <real value="1.0000000000"/>
24019                         </width>
24020                         <origin>
24021                           <real value="0.5000000000"/>
24022                         </origin>
24023                         <split>
24024                           <bool value="true"/>
24025                         </split>
24026                         <t1>
24027                           <radial_composite type="vector">
24028                             <radius>
24029                               <real value="0.4457925672"/>
24030                             </radius>
24031                             <theta>
24032                               <angle value="-87.480751"/>
24033                             </theta>
24034                           </radial_composite>
24035                         </t1>
24036                         <t2>
24037                           <radial_composite type="vector">
24038                             <radius>
24039                               <real value="0.7209282031"/>
24040                             </radius>
24041                             <theta>
24042                               <angle value="-84.754814"/>
24043                             </theta>
24044                           </radial_composite>
24045                         </t2>
24046                       </composite>
24047                     </entry>
24048                   </bline>
24049                 </param>
24050               </layer>
24051               <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
24052                 <param name="z_depth">
24053                   <real value="0.0000000000"/>
24054                 </param>
24055                 <param name="amount">
24056                   <real value="1.0000000000"/>
24057                 </param>
24058                 <param name="blend_method">
24059                   <integer value="0"/>
24060                 </param>
24061                 <param name="origin">
24062                   <vector>
24063                     <x>0.0000000000</x>
24064                     <y>0.0000000000</y>
24065                   </vector>
24066                 </param>
24067                 <param name="canvas">
24068                   <canvas>
24069                     <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
24070                       <param name="z_depth">
24071                         <real value="0.0000000000"/>
24072                       </param>
24073                       <param name="amount">
24074                         <real value="1.0000000000"/>
24075                       </param>
24076                       <param name="blend_method">
24077                         <integer value="0"/>
24078                       </param>
24079                       <param name="color">
24080                         <color>
24081                           <r>0.019241</r>
24082                           <g>0.064913</g>
24083                           <b>-0.104940</b>
24084                           <a>1.000000</a>
24085                         </color>
24086                       </param>
24087                       <param name="origin">
24088                         <vector>
24089                           <x>0.0000000000</x>
24090                           <y>0.0000000000</y>
24091                         </vector>
24092                       </param>
24093                       <param name="invert">
24094                         <bool value="false"/>
24095                       </param>
24096                       <param name="antialias">
24097                         <bool value="true"/>
24098                       </param>
24099                       <param name="feather">
24100                         <real value="0.0183575605"/>
24101                       </param>
24102                       <param name="blurtype">
24103                         <integer value="1"/>
24104                       </param>
24105                       <param name="winding_style">
24106                         <integer value="0"/>
24107                       </param>
24108                       <param name="bline">
24109                         <bline type="bline_point" loop="true" guid="97C9CBCDB6124D83A631B8347E51CC2B">
24110                           <entry>
24111                             <composite type="bline_point">
24112                               <point>
24113                                 <vector>
24114                                   <x>0.5457383394</x>
24115                                   <y>-2.0671687126</y>
24116                                 </vector>
24117                               </point>
24118                               <width>
24119                                 <real value="1.0000000000"/>
24120                               </width>
24121                               <origin>
24122                                 <real value="0.5000000000"/>
24123                               </origin>
24124                               <split>
24125                                 <bool value="true"/>
24126                               </split>
24127                               <t1>
24128                                 <radial_composite type="vector">
24129                                   <radius>
24130                                     <real value="0.2389655102"/>
24131                                   </radius>
24132                                   <theta>
24133                                     <angle value="-139.479553"/>
24134                                   </theta>
24135                                 </radial_composite>
24136                               </t1>
24137                               <t2>
24138                                 <radial_composite type="vector">
24139                                   <radius>
24140                                     <real value="0.5564084086"/>
24141                                   </radius>
24142                                   <theta>
24143                                     <angle value="-253.036758"/>
24144                                   </theta>
24145                                 </radial_composite>
24146                               </t2>
24147                             </composite>
24148                           </entry>
24149                           <entry>
24150                             <composite type="bline_point">
24151                               <point>
24152                                 <vector>
24153                                   <x>0.3801612556</x>
24154                                   <y>-0.9829721451</y>
24155                                 </vector>
24156                               </point>
24157                               <width>
24158                                 <real value="1.0000000000"/>
24159                               </width>
24160                               <origin>
24161                                 <real value="0.5000000000"/>
24162                               </origin>
24163                               <split>
24164                                 <bool value="true"/>
24165                               </split>
24166                               <t1>
24167                                 <radial_composite type="vector">
24168                                   <radius>
24169                                     <real value="1.0573315255"/>
24170                                   </radius>
24171                                   <theta>
24172                                     <angle value="-266.750732"/>
24173                                   </theta>
24174                                 </radial_composite>
24175                               </t1>
24176                               <t2>
24177                                 <radial_composite type="vector">
24178                                   <radius>
24179                                     <real value="0.9120988175"/>
24180                                   </radius>
24181                                   <theta>
24182                                     <angle value="-350.323578"/>
24183                                   </theta>
24184                                 </radial_composite>
24185                               </t2>
24186                             </composite>
24187                           </entry>
24188                           <entry>
24189                             <composite type="bline_point">
24190                               <point>
24191                                 <vector>
24192                                   <x>0.8645824790</x>
24193                                   <y>-1.3708440065</y>
24194                                 </vector>
24195                               </point>
24196                               <width>
24197                                 <real value="1.0000000000"/>
24198                               </width>
24199                               <origin>
24200                                 <real value="0.5000000000"/>
24201                               </origin>
24202                               <split>
24203                                 <bool value="true"/>
24204                               </split>
24205                               <t1>
24206                                 <radial_composite type="vector">
24207                                   <radius>
24208                                     <real value="0.7739676738"/>
24209                                   </radius>
24210                                   <theta>
24211                                     <angle value="-76.129333"/>
24212                                   </theta>
24213                                 </radial_composite>
24214                               </t1>
24215                               <t2>
24216                                 <radial_composite type="vector">
24217                                   <radius>
24218                                     <real value="0.7209282031"/>
24219                                   </radius>
24220                                   <theta>
24221                                     <angle value="-84.754814"/>
24222                                   </theta>
24223                                 </radial_composite>
24224                               </t2>
24225                             </composite>
24226                           </entry>
24227                         </bline>
24228                       </param>
24229                     </layer>
24230                     <layer type="outline" active="true" version="0.2" desc="NewBLine252 Outline">
24231                       <param name="z_depth">
24232                         <real value="0.0000000000"/>
24233                       </param>
24234                       <param name="amount">
24235                         <real value="1.0000000000"/>
24236                       </param>
24237                       <param name="blend_method">
24238                         <integer value="0"/>
24239                       </param>
24240                       <param name="color">
24241                         <color>
24242                           <r>0.000000</r>
24243                           <g>0.023529</g>
24244                           <b>0.000000</b>
24245                           <a>1.000000</a>
24246                         </color>
24247                       </param>
24248                       <param name="origin">
24249                         <vector>
24250                           <x>0.0000000000</x>
24251                           <y>0.0000000000</y>
24252                         </vector>
24253                       </param>
24254                       <param name="invert">
24255                         <bool value="false"/>
24256                       </param>
24257                       <param name="antialias">
24258                         <bool value="true"/>
24259                       </param>
24260                       <param name="feather">
24261                         <real value="0.0000000000"/>
24262                       </param>
24263                       <param name="blurtype">
24264                         <integer value="1"/>
24265                       </param>
24266                       <param name="winding_style">
24267                         <integer value="0"/>
24268                       </param>
24269                       <param name="bline">
24270                         <bline type="bline_point" loop="true" guid="97C9CBCDB6124D83A631B8347E51CC2B">
24271                           <entry>
24272                             <composite type="bline_point">
24273                               <point>
24274                                 <vector>
24275                                   <x>0.5457383394</x>
24276                                   <y>-2.0671687126</y>
24277                                 </vector>
24278                               </point>
24279                               <width>
24280                                 <real value="1.0000000000"/>
24281                               </width>
24282                               <origin>
24283                                 <real value="0.5000000000"/>
24284                               </origin>
24285                               <split>
24286                                 <bool value="true"/>
24287                               </split>
24288                               <t1>
24289                                 <radial_composite type="vector">
24290                                   <radius>
24291                                     <real value="0.2389655102"/>
24292                                   </radius>
24293                                   <theta>
24294                                     <angle value="-139.479553"/>
24295                                   </theta>
24296                                 </radial_composite>
24297                               </t1>
24298                               <t2>
24299                                 <radial_composite type="vector">
24300                                   <radius>
24301                                     <real value="0.5564084086"/>
24302                                   </radius>
24303                                   <theta>
24304                                     <angle value="-253.036758"/>
24305                                   </theta>
24306                                 </radial_composite>
24307                               </t2>
24308                             </composite>
24309                           </entry>
24310                           <entry>
24311                             <composite type="bline_point">
24312                               <point>
24313                                 <vector>
24314                                   <x>0.3801612556</x>
24315                                   <y>-0.9829721451</y>
24316                                 </vector>
24317                               </point>
24318                               <width>
24319                                 <real value="1.0000000000"/>
24320                               </width>
24321                               <origin>
24322                                 <real value="0.5000000000"/>
24323                               </origin>
24324                               <split>
24325                                 <bool value="true"/>
24326                               </split>
24327                               <t1>
24328                                 <radial_composite type="vector">
24329                                   <radius>
24330                                     <real value="1.0573315255"/>
24331                                   </radius>
24332                                   <theta>
24333                                     <angle value="-266.750732"/>
24334                                   </theta>
24335                                 </radial_composite>
24336                               </t1>
24337                               <t2>
24338                                 <radial_composite type="vector">
24339                                   <radius>
24340                                     <real value="0.9120988175"/>
24341                                   </radius>
24342                                   <theta>
24343                                     <angle value="-350.323578"/>
24344                                   </theta>
24345                                 </radial_composite>
24346                               </t2>
24347                             </composite>
24348                           </entry>
24349                           <entry>
24350                             <composite type="bline_point">
24351                               <point>
24352                                 <vector>
24353                                   <x>0.8645824790</x>
24354                                   <y>-1.3708440065</y>
24355                                 </vector>
24356                               </point>
24357                               <width>
24358                                 <real value="1.0000000000"/>
24359                               </width>
24360                               <origin>
24361                                 <real value="0.5000000000"/>
24362                               </origin>
24363                               <split>
24364                                 <bool value="true"/>
24365                               </split>
24366                               <t1>
24367                                 <radial_composite type="vector">
24368                                   <radius>
24369                                     <real value="0.7739676738"/>
24370                                   </radius>
24371                                   <theta>
24372                                     <angle value="-76.129333"/>
24373                                   </theta>
24374                                 </radial_composite>
24375                               </t1>
24376                               <t2>
24377                                 <radial_composite type="vector">
24378                                   <radius>
24379                                     <real value="0.7209282031"/>
24380                                   </radius>
24381                                   <theta>
24382                                     <angle value="-84.754814"/>
24383                                   </theta>
24384                                 </radial_composite>
24385                               </t2>
24386                             </composite>
24387                           </entry>
24388                         </bline>
24389                       </param>
24390                       <param name="width">
24391                         <real value="0.0183575605"/>
24392                       </param>
24393                       <param name="expand">
24394                         <real value="0.0000000000"/>
24395                       </param>
24396                       <param name="sharp_cusps">
24397                         <bool value="true"/>
24398                       </param>
24399                       <param name="round_tip[0]">
24400                         <bool value="true"/>
24401                       </param>
24402                       <param name="round_tip[1]">
24403                         <bool value="true"/>
24404                       </param>
24405                       <param name="loopyness">
24406                         <real value="1.0000000000"/>
24407                       </param>
24408                       <param name="homogeneous_width">
24409                         <bool value="true"/>
24410                       </param>
24411                     </layer>
24412                     <layer type="PasteCanvas" active="true" version="0.1">
24413                       <param name="z_depth">
24414                         <real value="0.0000000000"/>
24415                       </param>
24416                       <param name="amount">
24417                         <real value="1.0000000000"/>
24418                       </param>
24419                       <param name="blend_method">
24420                         <integer value="13"/>
24421                       </param>
24422                       <param name="origin">
24423                         <vector>
24424                           <x>0.0000000000</x>
24425                           <y>0.0000000000</y>
24426                         </vector>
24427                       </param>
24428                       <param name="canvas">
24429                         <canvas>
24430                           <layer type="noise" active="true" version="0.0">
24431                             <param name="z_depth">
24432                               <real value="0.0000000000"/>
24433                             </param>
24434                             <param name="amount">
24435                               <real value="1.0000000000"/>
24436                             </param>
24437                             <param name="blend_method">
24438                               <integer value="0"/>
24439                             </param>
24440                             <param name="gradient">
24441                               <gradient>
24442                                 <color pos="0.000000">
24443                                   <r>0.000000</r>
24444                                   <g>0.019443</g>
24445                                   <b>0.000000</b>
24446                                   <a>1.000000</a>
24447                                 </color>
24448                                 <color pos="1.000000">
24449                                   <r>0.176328</r>
24450                                   <g>0.411195</g>
24451                                   <b>0.241877</b>
24452                                   <a>0.800000</a>
24453                                 </color>
24454                               </gradient>
24455                             </param>
24456                             <param name="seed">
24457                               <integer value="1269701698"/>
24458                             </param>
24459                             <param name="size">
24460                               <vector>
24461                                 <x>-0.6085513234</x>
24462                                 <y>-3.3793659210</y>
24463                               </vector>
24464                             </param>
24465                             <param name="smooth">
24466                               <integer value="3"/>
24467                             </param>
24468                             <param name="detail">
24469                               <integer value="4"/>
24470                             </param>
24471                             <param name="speed">
24472                               <real value="0.0000000000"/>
24473                             </param>
24474                             <param name="turbulent">
24475                               <bool value="false"/>
24476                             </param>
24477                             <param name="do_alpha">
24478                               <bool value="true"/>
24479                             </param>
24480                             <param name="super_sample">
24481                               <bool value="false"/>
24482                             </param>
24483                           </layer>
24484                           <layer type="rotate" active="true" version="0.1">
24485                             <param name="origin">
24486                               <vector>
24487                                 <x>0.4826621115</x>
24488                                 <y>-1.7382597923</y>
24489                               </vector>
24490                             </param>
24491                             <param name="amount">
24492                               <angle value="-666.042542"/>
24493                             </param>
24494                           </layer>
24495                         </canvas>
24496                       </param>
24497                       <param name="zoom">
24498                         <real value="0.0000000000"/>
24499                       </param>
24500                       <param name="time_offset">
24501                         <time value="0s"/>
24502                       </param>
24503                       <param name="children_lock">
24504                         <bool value="false"/>
24505                       </param>
24506                       <param name="focus">
24507                         <vector>
24508                           <x>0.0000000000</x>
24509                           <y>0.0000000000</y>
24510                         </vector>
24511                       </param>
24512                     </layer>
24513                   </canvas>
24514                 </param>
24515                 <param name="zoom">
24516                   <real value="0.0000000000"/>
24517                 </param>
24518                 <param name="time_offset">
24519                   <time value="0s"/>
24520                 </param>
24521                 <param name="children_lock">
24522                   <bool value="false"/>
24523                 </param>
24524                 <param name="focus">
24525                   <vector>
24526                     <x>0.0000000000</x>
24527                     <y>0.0000000000</y>
24528                   </vector>
24529                 </param>
24530               </layer>
24531               <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
24532                 <param name="z_depth">
24533                   <real value="0.0000000000"/>
24534                 </param>
24535                 <param name="amount">
24536                   <real value="1.0000000000"/>
24537                 </param>
24538                 <param name="blend_method">
24539                   <integer value="0"/>
24540                 </param>
24541                 <param name="origin">
24542                   <vector>
24543                     <x>0.0000000000</x>
24544                     <y>0.0000000000</y>
24545                   </vector>
24546                 </param>
24547                 <param name="canvas">
24548                   <canvas>
24549                     <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
24550                       <param name="z_depth">
24551                         <real value="0.0000000000"/>
24552                       </param>
24553                       <param name="amount">
24554                         <real value="1.0000000000"/>
24555                       </param>
24556                       <param name="blend_method">
24557                         <integer value="0"/>
24558                       </param>
24559                       <param name="color">
24560                         <color>
24561                           <r>0.019241</r>
24562                           <g>0.064913</g>
24563                           <b>-0.104940</b>
24564                           <a>1.000000</a>
24565                         </color>
24566                       </param>
24567                       <param name="origin">
24568                         <vector>
24569                           <x>0.0000000000</x>
24570                           <y>0.0000000000</y>
24571                         </vector>
24572                       </param>
24573                       <param name="invert">
24574                         <bool value="false"/>
24575                       </param>
24576                       <param name="antialias">
24577                         <bool value="true"/>
24578                       </param>
24579                       <param name="feather">
24580                         <real value="0.0183575605"/>
24581                       </param>
24582                       <param name="blurtype">
24583                         <integer value="1"/>
24584                       </param>
24585                       <param name="winding_style">
24586                         <integer value="0"/>
24587                       </param>
24588                       <param name="bline">
24589                         <bline type="bline_point" loop="true" guid="3324F1E19F6994F0B44E91CEB108BE1B">
24590                           <entry>
24591                             <composite type="bline_point">
24592                               <point>
24593                                 <vector>
24594                                   <x>0.5457383394</x>
24595                                   <y>-2.0671687126</y>
24596                                 </vector>
24597                               </point>
24598                               <width>
24599                                 <real value="1.0000000000"/>
24600                               </width>
24601                               <origin>
24602                                 <real value="0.5000000000"/>
24603                               </origin>
24604                               <split>
24605                                 <bool value="true"/>
24606                               </split>
24607                               <t1>
24608                                 <radial_composite type="vector">
24609                                   <radius>
24610                                     <real value="0.5575306581"/>
24611                                   </radius>
24612                                   <theta>
24613                                     <angle value="-85.333878"/>
24614                                   </theta>
24615                                 </radial_composite>
24616                               </t1>
24617                               <t2>
24618                                 <radial_composite type="vector">
24619                                   <radius>
24620                                     <real value="0.2991666492"/>
24621                                   </radius>
24622                                   <theta>
24623                                     <angle value="-240.794418"/>
24624                                   </theta>
24625                                 </radial_composite>
24626                               </t2>
24627                             </composite>
24628                           </entry>
24629                           <entry>
24630                             <composite type="bline_point">
24631                               <point>
24632                                 <vector>
24633                                   <x>0.2856284678</x>
24634                                   <y>-1.5505032539</y>
24635                                 </vector>
24636                               </point>
24637                               <width>
24638                                 <real value="1.0000000000"/>
24639                               </width>
24640                               <origin>
24641                                 <real value="0.5000000000"/>
24642                               </origin>
24643                               <split>
24644                                 <bool value="true"/>
24645                               </split>
24646                               <t1>
24647                                 <radial_composite type="vector">
24648                                   <radius>
24649                                     <real value="0.7344875306"/>
24650                                   </radius>
24651                                   <theta>
24652                                     <angle value="-240.147110"/>
24653                                   </theta>
24654                                 </radial_composite>
24655                               </t1>
24656                               <t2>
24657                                 <radial_composite type="vector">
24658                                   <radius>
24659                                     <real value="0.8356230565"/>
24660                                   </radius>
24661                                   <theta>
24662                                     <angle value="-249.174377"/>
24663                                   </theta>
24664                                 </radial_composite>
24665                               </t2>
24666                             </composite>
24667                           </entry>
24668                           <entry>
24669                             <composite type="bline_point">
24670                               <point>
24671                                 <vector>
24672                                   <x>0.4109142721</x>
24673                                   <y>-1.0021719933</y>
24674                                 </vector>
24675                               </point>
24676                               <width>
24677                                 <real value="1.0000000000"/>
24678                               </width>
24679                               <origin>
24680                                 <real value="0.5000000000"/>
24681                               </origin>
24682                               <split>
24683                                 <bool value="true"/>
24684                               </split>
24685                               <t1>
24686                                 <radial_composite type="vector">
24687                                   <radius>
24688                                     <real value="0.7206266797"/>
24689                                   </radius>
24690                                   <theta>
24691                                     <angle value="-445.741150"/>
24692                                   </theta>
24693                                 </radial_composite>
24694                               </t1>
24695                               <t2>
24696                                 <radial_composite type="vector">
24697                                   <radius>
24698                                     <real value="0.7587496977"/>
24699                                   </radius>
24700                                   <theta>
24701                                     <angle value="-446.876587"/>
24702                                   </theta>
24703                                 </radial_composite>
24704                               </t2>
24705                             </composite>
24706                           </entry>
24707                         </bline>
24708                       </param>
24709                     </layer>
24710                     <layer type="outline" active="true" version="0.2" desc="NewBLine251 Outline">
24711                       <param name="z_depth">
24712                         <real value="0.0000000000"/>
24713                       </param>
24714                       <param name="amount">
24715                         <real value="1.0000000000"/>
24716                       </param>
24717                       <param name="blend_method">
24718                         <integer value="0"/>
24719                       </param>
24720                       <param name="color">
24721                         <color>
24722                           <r>0.000000</r>
24723                           <g>0.026891</g>
24724                           <b>0.000000</b>
24725                           <a>1.000000</a>
24726                         </color>
24727                       </param>
24728                       <param name="origin">
24729                         <vector>
24730                           <x>0.0000000000</x>
24731                           <y>0.0000000000</y>
24732                         </vector>
24733                       </param>
24734                       <param name="invert">
24735                         <bool value="false"/>
24736                       </param>
24737                       <param name="antialias">
24738                         <bool value="true"/>
24739                       </param>
24740                       <param name="feather">
24741                         <real value="0.0000000000"/>
24742                       </param>
24743                       <param name="blurtype">
24744                         <integer value="1"/>
24745                       </param>
24746                       <param name="winding_style">
24747                         <integer value="0"/>
24748                       </param>
24749                       <param name="bline">
24750                         <bline type="bline_point" loop="true" guid="3324F1E19F6994F0B44E91CEB108BE1B">
24751                           <entry>
24752                             <composite type="bline_point">
24753                               <point>
24754                                 <vector>
24755                                   <x>0.5457383394</x>
24756                                   <y>-2.0671687126</y>
24757                                 </vector>
24758                               </point>
24759                               <width>
24760                                 <real value="1.0000000000"/>
24761                               </width>
24762                               <origin>
24763                                 <real value="0.5000000000"/>
24764                               </origin>
24765                               <split>
24766                                 <bool value="true"/>
24767                               </split>
24768                               <t1>
24769                                 <radial_composite type="vector">
24770                                   <radius>
24771                                     <real value="0.5575306581"/>
24772                                   </radius>
24773                                   <theta>
24774                                     <angle value="-85.333878"/>
24775                                   </theta>
24776                                 </radial_composite>
24777                               </t1>
24778                               <t2>
24779                                 <radial_composite type="vector">
24780                                   <radius>
24781                                     <real value="0.2991666492"/>
24782                                   </radius>
24783                                   <theta>
24784                                     <angle value="-240.794418"/>
24785                                   </theta>
24786                                 </radial_composite>
24787                               </t2>
24788                             </composite>
24789                           </entry>
24790                           <entry>
24791                             <composite type="bline_point">
24792                               <point>
24793                                 <vector>
24794                                   <x>0.2856284678</x>
24795                                   <y>-1.5505032539</y>
24796                                 </vector>
24797                               </point>
24798                               <width>
24799                                 <real value="1.0000000000"/>
24800                               </width>
24801                               <origin>
24802                                 <real value="0.5000000000"/>
24803                               </origin>
24804                               <split>
24805                                 <bool value="true"/>
24806                               </split>
24807                               <t1>
24808                                 <radial_composite type="vector">
24809                                   <radius>
24810                                     <real value="0.7344875306"/>
24811                                   </radius>
24812                                   <theta>
24813                                     <angle value="-240.147110"/>
24814                                   </theta>
24815                                 </radial_composite>
24816                               </t1>
24817                               <t2>
24818                                 <radial_composite type="vector">
24819                                   <radius>
24820                                     <real value="0.8356230565"/>
24821                                   </radius>
24822                                   <theta>
24823                                     <angle value="-249.174377"/>
24824                                   </theta>
24825                                 </radial_composite>
24826                               </t2>
24827                             </composite>
24828                           </entry>
24829                           <entry>
24830                             <composite type="bline_point">
24831                               <point>
24832                                 <vector>
24833                                   <x>0.4109142721</x>
24834                                   <y>-1.0021719933</y>
24835                                 </vector>
24836                               </point>
24837                               <width>
24838                                 <real value="1.0000000000"/>
24839                               </width>
24840                               <origin>
24841                                 <real value="0.5000000000"/>
24842                               </origin>
24843                               <split>
24844                                 <bool value="true"/>
24845                               </split>
24846                               <t1>
24847                                 <radial_composite type="vector">
24848                                   <radius>
24849                                     <real value="0.7206266797"/>
24850                                   </radius>
24851                                   <theta>
24852                                     <angle value="-445.741150"/>
24853                                   </theta>
24854                                 </radial_composite>
24855                               </t1>
24856                               <t2>
24857                                 <radial_composite type="vector">
24858                                   <radius>
24859                                     <real value="0.7587496977"/>
24860                                   </radius>
24861                                   <theta>
24862                                     <angle value="-446.876587"/>
24863                                   </theta>
24864                                 </radial_composite>
24865                               </t2>
24866                             </composite>
24867                           </entry>
24868                         </bline>
24869                       </param>
24870                       <param name="width">
24871                         <real value="0.0183575605"/>
24872                       </param>
24873                       <param name="expand">
24874                         <real value="0.0000000000"/>
24875                       </param>
24876                       <param name="sharp_cusps">
24877                         <bool value="true"/>
24878                       </param>
24879                       <param name="round_tip[0]">
24880                         <bool value="true"/>
24881                       </param>
24882                       <param name="round_tip[1]">
24883                         <bool value="true"/>
24884                       </param>
24885                       <param name="loopyness">
24886                         <real value="1.0000000000"/>
24887                       </param>
24888                       <param name="homogeneous_width">
24889                         <bool value="true"/>
24890                       </param>
24891                     </layer>
24892                     <layer type="PasteCanvas" active="true" version="0.1">
24893                       <param name="z_depth">
24894                         <real value="0.0000000000"/>
24895                       </param>
24896                       <param name="amount">
24897                         <real value="1.0000000000"/>
24898                       </param>
24899                       <param name="blend_method">
24900                         <integer value="13"/>
24901                       </param>
24902                       <param name="origin">
24903                         <vector>
24904                           <x>0.0000000000</x>
24905                           <y>0.0000000000</y>
24906                         </vector>
24907                       </param>
24908                       <param name="canvas">
24909                         <canvas>
24910                           <layer type="noise" active="true" version="0.0">
24911                             <param name="z_depth">
24912                               <real value="0.0000000000"/>
24913                             </param>
24914                             <param name="amount">
24915                               <real value="1.0000000000"/>
24916                             </param>
24917                             <param name="blend_method">
24918                               <integer value="0"/>
24919                             </param>
24920                             <param name="gradient">
24921                               <gradient>
24922                                 <color pos="0.000000">
24923                                   <r>0.000000</r>
24924                                   <g>0.019443</g>
24925                                   <b>0.000000</b>
24926                                   <a>1.000000</a>
24927                                 </color>
24928                                 <color pos="1.000000">
24929                                   <r>0.176328</r>
24930                                   <g>0.411195</g>
24931                                   <b>0.241877</b>
24932                                   <a>0.800000</a>
24933                                 </color>
24934                               </gradient>
24935                             </param>
24936                             <param name="seed">
24937                               <integer value="1269701698"/>
24938                             </param>
24939                             <param name="size">
24940                               <vector>
24941                                 <x>3.9750692844</x>
24942                                 <y>2.3068625927</y>
24943                               </vector>
24944                             </param>
24945                             <param name="smooth">
24946                               <integer value="3"/>
24947                             </param>
24948                             <param name="detail">
24949                               <integer value="4"/>
24950                             </param>
24951                             <param name="speed">
24952                               <real value="0.0000000000"/>
24953                             </param>
24954                             <param name="turbulent">
24955                               <bool value="false"/>
24956                             </param>
24957                             <param name="do_alpha">
24958                               <bool value="true"/>
24959                             </param>
24960                             <param name="super_sample">
24961                               <bool value="false"/>
24962                             </param>
24963                           </layer>
24964                           <layer type="rotate" active="true" version="0.1">
24965                             <param name="origin">
24966                               <vector>
24967                                 <x>0.4826621115</x>
24968                                 <y>-1.7382597923</y>
24969                               </vector>
24970                             </param>
24971                             <param name="amount">
24972                               <angle value="-555.988770"/>
24973                             </param>
24974                           </layer>
24975                         </canvas>
24976                       </param>
24977                       <param name="zoom">
24978                         <real value="0.0000000000"/>
24979                       </param>
24980                       <param name="time_offset">
24981                         <time value="0s"/>
24982                       </param>
24983                       <param name="children_lock">
24984                         <bool value="false"/>
24985                       </param>
24986                       <param name="focus">
24987                         <vector>
24988                           <x>0.0000000000</x>
24989                           <y>0.0000000000</y>
24990                         </vector>
24991                       </param>
24992                     </layer>
24993                   </canvas>
24994                 </param>
24995                 <param name="zoom">
24996                   <real value="0.0000000000"/>
24997                 </param>
24998                 <param name="time_offset">
24999                   <time value="0s"/>
25000                 </param>
25001                 <param name="children_lock">
25002                   <bool value="false"/>
25003                 </param>
25004                 <param name="focus">
25005                   <vector>
25006                     <x>0.0000000000</x>
25007                     <y>0.0000000000</y>
25008                   </vector>
25009                 </param>
25010               </layer>
25011             </canvas>
25012           </param>
25013           <param name="zoom">
25014             <real value="0.0000000000"/>
25015           </param>
25016           <param name="time_offset">
25017             <time value="0s"/>
25018           </param>
25019           <param name="children_lock">
25020             <bool value="false"/>
25021           </param>
25022           <param name="focus">
25023             <vector>
25024               <x>0.0000000000</x>
25025               <y>0.0000000000</y>
25026             </vector>
25027           </param>
25028         </layer>
25029         <layer type="PasteCanvas" active="true" version="0.1" desc="bouton">
25030           <param name="z_depth">
25031             <real value="0.0000000000"/>
25032           </param>
25033           <param name="amount">
25034             <real value="1.0000000000"/>
25035           </param>
25036           <param name="blend_method">
25037             <integer value="0"/>
25038           </param>
25039           <param name="origin">
25040             <vector>
25041               <x>-0.1519598961</x>
25042               <y>-0.1164958328</y>
25043             </vector>
25044           </param>
25045           <param name="canvas">
25046             <canvas>
25047               <layer type="outline" active="true" version="0.2" desc="NewBLine268 Outline">
25048                 <param name="z_depth">
25049                   <real value="0.0000000000"/>
25050                 </param>
25051                 <param name="amount">
25052                   <real value="1.0000000000"/>
25053                 </param>
25054                 <param name="blend_method">
25055                   <integer value="0"/>
25056                 </param>
25057                 <param name="color">
25058                   <color>
25059                     <r>0.000000</r>
25060                     <g>0.023529</g>
25061                     <b>0.000000</b>
25062                     <a>1.000000</a>
25063                   </color>
25064                 </param>
25065                 <param name="origin">
25066                   <vector>
25067                     <x>0.0000000000</x>
25068                     <y>0.0000000000</y>
25069                   </vector>
25070                 </param>
25071                 <param name="invert">
25072                   <bool value="false"/>
25073                 </param>
25074                 <param name="antialias">
25075                   <bool value="true"/>
25076                 </param>
25077                 <param name="feather">
25078                   <real value="0.0000000000"/>
25079                 </param>
25080                 <param name="blurtype">
25081                   <integer value="1"/>
25082                 </param>
25083                 <param name="winding_style">
25084                   <integer value="0"/>
25085                 </param>
25086                 <param name="bline">
25087                   <bline type="bline_point" loop="false">
25088                     <entry>
25089                       <composite type="bline_point">
25090                         <point>
25091                           <vector>
25092                             <x>-0.1672973037</x>
25093                             <y>-2.5008130074</y>
25094                           </vector>
25095                         </point>
25096                         <width>
25097                           <real value="2.1717664015"/>
25098                         </width>
25099                         <origin>
25100                           <real value="0.5000000000"/>
25101                         </origin>
25102                         <split>
25103                           <bool value="false"/>
25104                         </split>
25105                         <t1>
25106                           <radial_composite type="vector">
25107                             <radius>
25108                               <real value="0.0000000000"/>
25109                             </radius>
25110                             <theta>
25111                               <angle value="0.000000"/>
25112                             </theta>
25113                           </radial_composite>
25114                         </t1>
25115                         <t2>
25116                           <radial_composite type="vector">
25117                             <radius>
25118                               <real value="0.0000000000"/>
25119                             </radius>
25120                             <theta>
25121                               <angle value="0.000000"/>
25122                             </theta>
25123                           </radial_composite>
25124                         </t2>
25125                       </composite>
25126                     </entry>
25127                     <entry>
25128                       <composite type="bline_point">
25129                         <point>
25130                           <vector>
25131                             <x>0.0447174534</x>
25132                             <y>-2.5142850876</y>
25133                           </vector>
25134                         </point>
25135                         <width>
25136                           <real value="4.0575353389"/>
25137                         </width>
25138                         <origin>
25139                           <real value="0.5000000000"/>
25140                         </origin>
25141                         <split>
25142                           <bool value="false"/>
25143                         </split>
25144                         <t1>
25145                           <radial_composite type="vector">
25146                             <radius>
25147                               <real value="0.0000000000"/>
25148                             </radius>
25149                             <theta>
25150                               <angle value="0.000000"/>
25151                             </theta>
25152                           </radial_composite>
25153                         </t1>
25154                         <t2>
25155                           <radial_composite type="vector">
25156                             <radius>
25157                               <real value="0.0000000000"/>
25158                             </radius>
25159                             <theta>
25160                               <angle value="0.000000"/>
25161                             </theta>
25162                           </radial_composite>
25163                         </t2>
25164                       </composite>
25165                     </entry>
25166                     <entry>
25167                       <composite type="bline_point">
25168                         <point>
25169                           <vector>
25170                             <x>0.1094604060</x>
25171                             <y>-2.5279209614</y>
25172                           </vector>
25173                         </point>
25174                         <width>
25175                           <real value="10.5799281559"/>
25176                         </width>
25177                         <origin>
25178                           <real value="0.4076566696"/>
25179                         </origin>
25180                         <split>
25181                           <bool value="false"/>
25182                         </split>
25183                         <t1>
25184                           <radial_composite type="vector">
25185                             <radius>
25186                               <real value="0.1076348629"/>
25187                             </radius>
25188                             <theta>
25189                               <angle value="-11.893559"/>
25190                             </theta>
25191                           </radial_composite>
25192                         </t1>
25193                         <t2>
25194                           <radial_composite type="vector">
25195                             <radius>
25196                               <real value="0.1076348629"/>
25197                             </radius>
25198                             <theta>
25199                               <angle value="-11.893559"/>
25200                             </theta>
25201                           </radial_composite>
25202                         </t2>
25203                       </composite>
25204                     </entry>
25205                     <entry>
25206                       <composite type="bline_point">
25207                         <point>
25208                           <vector>
25209                             <x>0.2230432183</x>
25210                             <y>-2.5518431664</y>
25211                           </vector>
25212                         </point>
25213                         <width>
25214                           <real value="11.1511891864"/>
25215                         </width>
25216                         <origin>
25217                           <real value="0.5000000000"/>
25218                         </origin>
25219                         <split>
25220                           <bool value="false"/>
25221                         </split>
25222                         <t1>
25223                           <radial_composite type="vector">
25224                             <radius>
25225                               <real value="0.0000000000"/>
25226                             </radius>
25227                             <theta>
25228                               <angle value="0.000000"/>
25229                             </theta>
25230                           </radial_composite>
25231                         </t1>
25232                         <t2>
25233                           <radial_composite type="vector">
25234                             <radius>
25235                               <real value="0.0000000000"/>
25236                             </radius>
25237                             <theta>
25238                               <angle value="0.000000"/>
25239                             </theta>
25240                           </radial_composite>
25241                         </t2>
25242                       </composite>
25243                     </entry>
25244                   </bline>
25245                 </param>
25246                 <param name="width">
25247                   <real value="0.0183575605"/>
25248                 </param>
25249                 <param name="expand">
25250                   <real value="0.0000000000"/>
25251                 </param>
25252                 <param name="sharp_cusps">
25253                   <bool value="true"/>
25254                 </param>
25255                 <param name="round_tip[0]">
25256                   <bool value="true"/>
25257                 </param>
25258                 <param name="round_tip[1]">
25259                   <bool value="true"/>
25260                 </param>
25261                 <param name="loopyness">
25262                   <real value="1.0000000000"/>
25263                 </param>
25264                 <param name="homogeneous_width">
25265                   <bool value="true"/>
25266                 </param>
25267               </layer>
25268               <layer type="PasteCanvas" active="true" version="0.1">
25269                 <param name="z_depth">
25270                   <real value="0.0000000000"/>
25271                 </param>
25272                 <param name="amount">
25273                   <real value="1.0000000000"/>
25274                 </param>
25275                 <param name="blend_method">
25276                   <integer value="13"/>
25277                 </param>
25278                 <param name="origin">
25279                   <vector>
25280                     <x>0.0000000000</x>
25281                     <y>0.0000000000</y>
25282                   </vector>
25283                 </param>
25284                 <param name="canvas">
25285                   <canvas>
25286                     <layer type="noise" active="true" version="0.0">
25287                       <param name="z_depth">
25288                         <real value="0.0000000000"/>
25289                       </param>
25290                       <param name="amount">
25291                         <real value="1.0000000000"/>
25292                       </param>
25293                       <param name="blend_method">
25294                         <integer value="0"/>
25295                       </param>
25296                       <param name="gradient">
25297                         <gradient>
25298                           <color pos="0.000000">
25299                             <r>0.122761</r>
25300                             <g>0.142204</g>
25301                             <b>0.122761</b>
25302                             <a>1.000000</a>
25303                           </color>
25304                           <color pos="1.000000">
25305                             <r>0.176328</r>
25306                             <g>0.451060</g>
25307                             <b>0.036607</b>
25308                             <a>0.976923</a>
25309                           </color>
25310                         </gradient>
25311                       </param>
25312                       <param name="seed">
25313                         <integer value="1269701698"/>
25314                       </param>
25315                       <param name="size">
25316                         <vector>
25317                           <x>0.7484944463</x>
25318                           <y>-4.7578034401</y>
25319                         </vector>
25320                       </param>
25321                       <param name="smooth">
25322                         <integer value="3"/>
25323                       </param>
25324                       <param name="detail">
25325                         <integer value="4"/>
25326                       </param>
25327                       <param name="speed">
25328                         <real value="0.0000000000"/>
25329                       </param>
25330                       <param name="turbulent">
25331                         <bool value="false"/>
25332                       </param>
25333                       <param name="do_alpha">
25334                         <bool value="true"/>
25335                       </param>
25336                       <param name="super_sample">
25337                         <bool value="false"/>
25338                       </param>
25339                     </layer>
25340                   </canvas>
25341                 </param>
25342                 <param name="zoom">
25343                   <real value="0.0000000000"/>
25344                 </param>
25345                 <param name="time_offset">
25346                   <time value="0s"/>
25347                 </param>
25348                 <param name="children_lock">
25349                   <bool value="false"/>
25350                 </param>
25351                 <param name="focus">
25352                   <vector>
25353                     <x>0.0000000000</x>
25354                     <y>0.0000000000</y>
25355                   </vector>
25356                 </param>
25357               </layer>
25358             </canvas>
25359           </param>
25360           <param name="zoom">
25361             <real value="0.0000000000"/>
25362           </param>
25363           <param name="time_offset">
25364             <time value="0s"/>
25365           </param>
25366           <param name="children_lock">
25367             <bool value="false"/>
25368           </param>
25369           <param name="focus">
25370             <vector>
25371               <x>0.0000000000</x>
25372               <y>0.0000000000</y>
25373             </vector>
25374           </param>
25375         </layer>
25376       </canvas>
25377     </param>
25378     <param name="zoom">
25379       <real value="0.0000000000"/>
25380     </param>
25381     <param name="time_offset">
25382       <time value="0s"/>
25383     </param>
25384     <param name="children_lock">
25385       <bool value="false"/>
25386     </param>
25387     <param name="focus">
25388       <vector>
25389         <x>0.0000000000</x>
25390         <y>0.1427810192</y>
25391       </vector>
25392     </param>
25393   </layer>
25394   <layer type="PasteCanvas" active="true" version="0.1" desc="rameau3">
25395     <param name="z_depth">
25396       <real value="0.0000000000"/>
25397     </param>
25398     <param name="amount">
25399       <real value="1.0000000000"/>
25400     </param>
25401     <param name="blend_method">
25402       <integer value="0"/>
25403     </param>
25404     <param name="origin">
25405       <vector>
25406         <x>-1.9232507944</x>
25407         <y>2.4297766685</y>
25408       </vector>
25409     </param>
25410     <param name="canvas">
25411       <canvas end-time="1f">
25412         <layer type="PasteCanvas" active="true" version="0.1" desc="feuille3">
25413           <param name="z_depth">
25414             <real value="0.0000000000"/>
25415           </param>
25416           <param name="amount">
25417             <real value="1.0000000000"/>
25418           </param>
25419           <param name="blend_method">
25420             <integer value="0"/>
25421           </param>
25422           <param name="origin">
25423             <vector>
25424               <x>-0.7182521820</x>
25425               <y>-3.3679797649</y>
25426             </vector>
25427           </param>
25428           <param name="canvas">
25429             <canvas>
25430               <layer type="region" active="false" version="0.1" desc="NewBLine171 Region">
25431                 <param name="z_depth">
25432                   <real value="0.0000000000"/>
25433                 </param>
25434                 <param name="amount">
25435                   <real value="1.0000000000"/>
25436                 </param>
25437                 <param name="blend_method">
25438                   <integer value="0"/>
25439                 </param>
25440                 <param name="color">
25441                   <color>
25442                     <r>0.000000</r>
25443                     <g>0.000000</g>
25444                     <b>0.000000</b>
25445                     <a>0.676301</a>
25446                   </color>
25447                 </param>
25448                 <param name="origin">
25449                   <vector>
25450                     <x>0.0780665502</x>
25451                     <y>-0.0584959798</y>
25452                   </vector>
25453                 </param>
25454                 <param name="invert">
25455                   <bool value="false"/>
25456                 </param>
25457                 <param name="antialias">
25458                   <bool value="true"/>
25459                 </param>
25460                 <param name="feather">
25461                   <real value="0.0917878027"/>
25462                 </param>
25463                 <param name="blurtype">
25464                   <integer value="1"/>
25465                 </param>
25466                 <param name="winding_style">
25467                   <integer value="0"/>
25468                 </param>
25469                 <param name="bline">
25470                   <bline type="bline_point" loop="true">
25471                     <entry>
25472                       <composite type="bline_point">
25473                         <point>
25474                           <vector>
25475                             <x>-0.3135180175</x>
25476                             <y>-2.0453591347</y>
25477                           </vector>
25478                         </point>
25479                         <width>
25480                           <real value="1.0000000000"/>
25481                         </width>
25482                         <origin>
25483                           <real value="0.5000000000"/>
25484                         </origin>
25485                         <split>
25486                           <bool value="true"/>
25487                         </split>
25488                         <t1>
25489                           <radial_composite type="vector">
25490                             <radius>
25491                               <real value="0.3012476016"/>
25492                             </radius>
25493                             <theta>
25494                               <angle value="167.098114"/>
25495                             </theta>
25496                           </radial_composite>
25497                         </t1>
25498                         <t2>
25499                           <radial_composite type="vector">
25500                             <radius>
25501                               <real value="0.3771390920"/>
25502                             </radius>
25503                             <theta>
25504                               <angle value="65.783272"/>
25505                             </theta>
25506                           </radial_composite>
25507                         </t2>
25508                       </composite>
25509                     </entry>
25510                     <entry>
25511                       <composite type="bline_point">
25512                         <point>
25513                           <vector>
25514                             <x>-0.0608152747</x>
25515                             <y>-1.4439632893</y>
25516                           </vector>
25517                         </point>
25518                         <width>
25519                           <real value="1.0000000000"/>
25520                         </width>
25521                         <origin>
25522                           <real value="0.5000000000"/>
25523                         </origin>
25524                         <split>
25525                           <bool value="true"/>
25526                         </split>
25527                         <t1>
25528                           <radial_composite type="vector">
25529                             <radius>
25530                               <real value="0.3117556387"/>
25531                             </radius>
25532                             <theta>
25533                               <angle value="26.392860"/>
25534                             </theta>
25535                           </radial_composite>
25536                         </t1>
25537                         <t2>
25538                           <radial_composite type="vector">
25539                             <radius>
25540                               <real value="1.0534132786"/>
25541                             </radius>
25542                             <theta>
25543                               <angle value="57.403328"/>
25544                             </theta>
25545                           </radial_composite>
25546                         </t2>
25547                       </composite>
25548                     </entry>
25549                     <entry>
25550                       <composite type="bline_point">
25551                         <point>
25552                           <vector>
25553                             <x>0.6381205916</x>
25554                             <y>-1.0974634886</y>
25555                           </vector>
25556                         </point>
25557                         <width>
25558                           <real value="1.0000000000"/>
25559                         </width>
25560                         <origin>
25561                           <real value="0.5000000000"/>
25562                         </origin>
25563                         <split>
25564                           <bool value="true"/>
25565                         </split>
25566                         <t1>
25567                           <radial_composite type="vector">
25568                             <radius>
25569                               <real value="0.7953581000"/>
25570                             </radius>
25571                             <theta>
25572                               <angle value="-140.644608"/>
25573                             </theta>
25574                           </radial_composite>
25575                         </t1>
25576                         <t2>
25577                           <radial_composite type="vector">
25578                             <radius>
25579                               <real value="1.0944097421"/>
25580                             </radius>
25581                             <theta>
25582                               <angle value="-43.507992"/>
25583                             </theta>
25584                           </radial_composite>
25585                         </t2>
25586                       </composite>
25587                     </entry>
25588                     <entry>
25589                       <composite type="bline_point">
25590                         <point>
25591                           <vector>
25592                             <x>0.5306022167</x>
25593                             <y>-1.8970470428</y>
25594                           </vector>
25595                         </point>
25596                         <width>
25597                           <real value="1.0000000000"/>
25598                         </width>
25599                         <origin>
25600                           <real value="0.5000000000"/>
25601                         </origin>
25602                         <split>
25603                           <bool value="true"/>
25604                         </split>
25605                         <t1>
25606                           <radial_composite type="vector">
25607                             <radius>
25608                               <real value="0.5619804362"/>
25609                             </radius>
25610                             <theta>
25611                               <angle value="219.096924"/>
25612                             </theta>
25613                           </radial_composite>
25614                         </t1>
25615                         <t2>
25616                           <radial_composite type="vector">
25617                             <radius>
25618                               <real value="0.9088252606"/>
25619                             </radius>
25620                             <theta>
25621                               <angle value="221.822876"/>
25622                             </theta>
25623                           </radial_composite>
25624                         </t2>
25625                       </composite>
25626                     </entry>
25627                   </bline>
25628                 </param>
25629               </layer>
25630               <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
25631                 <param name="z_depth">
25632                   <real value="0.0000000000"/>
25633                 </param>
25634                 <param name="amount">
25635                   <real value="1.0000000000"/>
25636                 </param>
25637                 <param name="blend_method">
25638                   <integer value="0"/>
25639                 </param>
25640                 <param name="origin">
25641                   <vector>
25642                     <x>0.0000000000</x>
25643                     <y>0.0000000000</y>
25644                   </vector>
25645                 </param>
25646                 <param name="canvas">
25647                   <canvas>
25648                     <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
25649                       <param name="z_depth">
25650                         <real value="0.0000000000"/>
25651                       </param>
25652                       <param name="amount">
25653                         <real value="1.0000000000"/>
25654                       </param>
25655                       <param name="blend_method">
25656                         <integer value="0"/>
25657                       </param>
25658                       <param name="color">
25659                         <color>
25660                           <r>0.019241</r>
25661                           <g>0.064913</g>
25662                           <b>-0.104940</b>
25663                           <a>1.000000</a>
25664                         </color>
25665                       </param>
25666                       <param name="origin">
25667                         <vector>
25668                           <x>0.0000000000</x>
25669                           <y>0.0000000000</y>
25670                         </vector>
25671                       </param>
25672                       <param name="invert">
25673                         <bool value="false"/>
25674                       </param>
25675                       <param name="antialias">
25676                         <bool value="true"/>
25677                       </param>
25678                       <param name="feather">
25679                         <real value="0.0183575605"/>
25680                       </param>
25681                       <param name="blurtype">
25682                         <integer value="1"/>
25683                       </param>
25684                       <param name="winding_style">
25685                         <integer value="0"/>
25686                       </param>
25687                       <param name="bline">
25688                         <bline type="bline_point" loop="true" guid="148B258DC3FC71F72A5058F81B351C68">
25689                           <entry>
25690                             <composite type="bline_point">
25691                               <point>
25692                                 <vector>
25693                                   <x>-0.2874980867</x>
25694                                   <y>-2.1863615513</y>
25695                                 </vector>
25696                               </point>
25697                               <width>
25698                                 <real value="1.0000000000"/>
25699                               </width>
25700                               <origin>
25701                                 <real value="0.5000000000"/>
25702                               </origin>
25703                               <split>
25704                                 <bool value="true"/>
25705                               </split>
25706                               <t1>
25707                                 <radial_composite type="vector">
25708                                   <radius>
25709                                     <real value="0.3012476016"/>
25710                                   </radius>
25711                                   <theta>
25712                                     <angle value="167.098114"/>
25713                                   </theta>
25714                                 </radial_composite>
25715                               </t1>
25716                               <t2>
25717                                 <radial_composite type="vector">
25718                                   <radius>
25719                                     <real value="0.7014263206"/>
25720                                   </radius>
25721                                   <theta>
25722                                     <angle value="53.540913"/>
25723                                   </theta>
25724                                 </radial_composite>
25725                               </t2>
25726                             </composite>
25727                           </entry>
25728                           <entry>
25729                             <composite type="bline_point">
25730                               <point>
25731                                 <vector>
25732                                   <x>0.7495526075</x>
25733                                   <y>-1.1778235435</y>
25734                                 </vector>
25735                               </point>
25736                               <width>
25737                                 <real value="1.0000000000"/>
25738                               </width>
25739                               <origin>
25740                                 <real value="0.5000000000"/>
25741                               </origin>
25742                               <split>
25743                                 <bool value="true"/>
25744                               </split>
25745                               <t1>
25746                                 <radial_composite type="vector">
25747                                   <radius>
25748                                     <real value="1.3329060994"/>
25749                                   </radius>
25750                                   <theta>
25751                                     <angle value="39.826962"/>
25752                                   </theta>
25753                                 </radial_composite>
25754                               </t1>
25755                               <t2>
25756                                 <radial_composite type="vector">
25757                                   <radius>
25758                                     <real value="0.5177997706"/>
25759                                   </radius>
25760                                   <theta>
25761                                     <angle value="-64.405128"/>
25762                                   </theta>
25763                                 </radial_composite>
25764                               </t2>
25765                             </composite>
25766                           </entry>
25767                           <entry>
25768                             <composite type="bline_point">
25769                               <point>
25770                                 <vector>
25771                                   <x>0.5299047828</x>
25772                                   <y>-1.8044711351</y>
25773                                 </vector>
25774                               </point>
25775                               <width>
25776                                 <real value="1.0000000000"/>
25777                               </width>
25778                               <origin>
25779                                 <real value="0.5000000000"/>
25780                               </origin>
25781                               <split>
25782                                 <bool value="true"/>
25783                               </split>
25784                               <t1>
25785                                 <radial_composite type="vector">
25786                                   <radius>
25787                                     <real value="0.9756885218"/>
25788                                   </radius>
25789                                   <theta>
25790                                     <angle value="230.448334"/>
25791                                   </theta>
25792                                 </radial_composite>
25793                               </t1>
25794                               <t2>
25795                                 <radial_composite type="vector">
25796                                   <radius>
25797                                     <real value="0.9088252606"/>
25798                                   </radius>
25799                                   <theta>
25800                                     <angle value="221.822876"/>
25801                                   </theta>
25802                                 </radial_composite>
25803                               </t2>
25804                             </composite>
25805                           </entry>
25806                         </bline>
25807                       </param>
25808                     </layer>
25809                     <layer type="outline" active="true" version="0.2" desc="NewBLine252 Outline">
25810                       <param name="z_depth">
25811                         <real value="0.0000000000"/>
25812                       </param>
25813                       <param name="amount">
25814                         <real value="1.0000000000"/>
25815                       </param>
25816                       <param name="blend_method">
25817                         <integer value="0"/>
25818                       </param>
25819                       <param name="color">
25820                         <color>
25821                           <r>0.000000</r>
25822                           <g>0.023529</g>
25823                           <b>0.000000</b>
25824                           <a>1.000000</a>
25825                         </color>
25826                       </param>
25827                       <param name="origin">
25828                         <vector>
25829                           <x>0.0000000000</x>
25830                           <y>0.0000000000</y>
25831                         </vector>
25832                       </param>
25833                       <param name="invert">
25834                         <bool value="false"/>
25835                       </param>
25836                       <param name="antialias">
25837                         <bool value="true"/>
25838                       </param>
25839                       <param name="feather">
25840                         <real value="0.0000000000"/>
25841                       </param>
25842                       <param name="blurtype">
25843                         <integer value="1"/>
25844                       </param>
25845                       <param name="winding_style">
25846                         <integer value="0"/>
25847                       </param>
25848                       <param name="bline">
25849                         <bline type="bline_point" loop="true" guid="148B258DC3FC71F72A5058F81B351C68">
25850                           <entry>
25851                             <composite type="bline_point">
25852                               <point>
25853                                 <vector>
25854                                   <x>-0.2874980867</x>
25855                                   <y>-2.1863615513</y>
25856                                 </vector>
25857                               </point>
25858                               <width>
25859                                 <real value="1.0000000000"/>
25860                               </width>
25861                               <origin>
25862                                 <real value="0.5000000000"/>
25863                               </origin>
25864                               <split>
25865                                 <bool value="true"/>
25866                               </split>
25867                               <t1>
25868                                 <radial_composite type="vector">
25869                                   <radius>
25870                                     <real value="0.3012476016"/>
25871                                   </radius>
25872                                   <theta>
25873                                     <angle value="167.098114"/>
25874                                   </theta>
25875                                 </radial_composite>
25876                               </t1>
25877                               <t2>
25878                                 <radial_composite type="vector">
25879                                   <radius>
25880                                     <real value="0.7014263206"/>
25881                                   </radius>
25882                                   <theta>
25883                                     <angle value="53.540913"/>
25884                                   </theta>
25885                                 </radial_composite>
25886                               </t2>
25887                             </composite>
25888                           </entry>
25889                           <entry>
25890                             <composite type="bline_point">
25891                               <point>
25892                                 <vector>
25893                                   <x>0.7495526075</x>
25894                                   <y>-1.1778235435</y>
25895                                 </vector>
25896                               </point>
25897                               <width>
25898                                 <real value="1.0000000000"/>
25899                               </width>
25900                               <origin>
25901                                 <real value="0.5000000000"/>
25902                               </origin>
25903                               <split>
25904                                 <bool value="true"/>
25905                               </split>
25906                               <t1>
25907                                 <radial_composite type="vector">
25908                                   <radius>
25909                                     <real value="1.3329060994"/>
25910                                   </radius>
25911                                   <theta>
25912                                     <angle value="39.826962"/>
25913                                   </theta>
25914                                 </radial_composite>
25915                               </t1>
25916                               <t2>
25917                                 <radial_composite type="vector">
25918                                   <radius>
25919                                     <real value="0.5177997706"/>
25920                                   </radius>
25921                                   <theta>
25922                                     <angle value="-64.405128"/>
25923                                   </theta>
25924                                 </radial_composite>
25925                               </t2>
25926                             </composite>
25927                           </entry>
25928                           <entry>
25929                             <composite type="bline_point">
25930                               <point>
25931                                 <vector>
25932                                   <x>0.5299047828</x>
25933                                   <y>-1.8044711351</y>
25934                                 </vector>
25935                               </point>
25936                               <width>
25937                                 <real value="1.0000000000"/>
25938                               </width>
25939                               <origin>
25940                                 <real value="0.5000000000"/>
25941                               </origin>
25942                               <split>
25943                                 <bool value="true"/>
25944                               </split>
25945                               <t1>
25946                                 <radial_composite type="vector">
25947                                   <radius>
25948                                     <real value="0.9756885218"/>
25949                                   </radius>
25950                                   <theta>
25951                                     <angle value="230.448334"/>
25952                                   </theta>
25953                                 </radial_composite>
25954                               </t1>
25955                               <t2>
25956                                 <radial_composite type="vector">
25957                                   <radius>
25958                                     <real value="0.9088252606"/>
25959                                   </radius>
25960                                   <theta>
25961                                     <angle value="221.822876"/>
25962                                   </theta>
25963                                 </radial_composite>
25964                               </t2>
25965                             </composite>
25966                           </entry>
25967                         </bline>
25968                       </param>
25969                       <param name="width">
25970                         <real value="0.0183575605"/>
25971                       </param>
25972                       <param name="expand">
25973                         <real value="0.0000000000"/>
25974                       </param>
25975                       <param name="sharp_cusps">
25976                         <bool value="true"/>
25977                       </param>
25978                       <param name="round_tip[0]">
25979                         <bool value="true"/>
25980                       </param>
25981                       <param name="round_tip[1]">
25982                         <bool value="true"/>
25983                       </param>
25984                       <param name="loopyness">
25985                         <real value="1.0000000000"/>
25986                       </param>
25987                       <param name="homogeneous_width">
25988                         <bool value="true"/>
25989                       </param>
25990                     </layer>
25991                     <layer type="PasteCanvas" active="true" version="0.1">
25992                       <param name="z_depth">
25993                         <real value="0.0000000000"/>
25994                       </param>
25995                       <param name="amount">
25996                         <real value="1.0000000000"/>
25997                       </param>
25998                       <param name="blend_method">
25999                         <integer value="13"/>
26000                       </param>
26001                       <param name="origin">
26002                         <vector>
26003                           <x>0.0000000000</x>
26004                           <y>0.0000000000</y>
26005                         </vector>
26006                       </param>
26007                       <param name="canvas">
26008                         <canvas>
26009                           <layer type="noise" active="true" version="0.0">
26010                             <param name="z_depth">
26011                               <real value="0.0000000000"/>
26012                             </param>
26013                             <param name="amount">
26014                               <real value="1.0000000000"/>
26015                             </param>
26016                             <param name="blend_method">
26017                               <integer value="0"/>
26018                             </param>
26019                             <param name="gradient">
26020                               <gradient>
26021                                 <color pos="0.000000">
26022                                   <r>0.000000</r>
26023                                   <g>0.019443</g>
26024                                   <b>0.000000</b>
26025                                   <a>1.000000</a>
26026                                 </color>
26027                                 <color pos="1.000000">
26028                                   <r>0.176328</r>
26029                                   <g>0.411195</g>
26030                                   <b>0.241877</b>
26031                                   <a>0.800000</a>
26032                                 </color>
26033                               </gradient>
26034                             </param>
26035                             <param name="seed">
26036                               <integer value="1269701698"/>
26037                             </param>
26038                             <param name="size">
26039                               <vector>
26040                                 <x>1.6979050636</x>
26041                                 <y>0.6760661602</y>
26042                               </vector>
26043                             </param>
26044                             <param name="smooth">
26045                               <integer value="3"/>
26046                             </param>
26047                             <param name="detail">
26048                               <integer value="4"/>
26049                             </param>
26050                             <param name="speed">
26051                               <real value="0.0000000000"/>
26052                             </param>
26053                             <param name="turbulent">
26054                               <bool value="false"/>
26055                             </param>
26056                             <param name="do_alpha">
26057                               <bool value="true"/>
26058                             </param>
26059                             <param name="super_sample">
26060                               <bool value="false"/>
26061                             </param>
26062                           </layer>
26063                           <layer type="rotate" active="true" version="0.1">
26064                             <param name="origin">
26065                               <vector>
26066                                 <x>-0.0019113821</x>
26067                                 <y>-1.8754215240</y>
26068                               </vector>
26069                             </param>
26070                             <param name="amount">
26071                               <angle value="-273.616180"/>
26072                             </param>
26073                           </layer>
26074                         </canvas>
26075                       </param>
26076                       <param name="zoom">
26077                         <real value="0.0000000000"/>
26078                       </param>
26079                       <param name="time_offset">
26080                         <time value="0s"/>
26081                       </param>
26082                       <param name="children_lock">
26083                         <bool value="false"/>
26084                       </param>
26085                       <param name="focus">
26086                         <vector>
26087                           <x>0.0000000000</x>
26088                           <y>0.0000000000</y>
26089                         </vector>
26090                       </param>
26091                     </layer>
26092                   </canvas>
26093                 </param>
26094                 <param name="zoom">
26095                   <real value="0.0000000000"/>
26096                 </param>
26097                 <param name="time_offset">
26098                   <time value="0s"/>
26099                 </param>
26100                 <param name="children_lock">
26101                   <bool value="false"/>
26102                 </param>
26103                 <param name="focus">
26104                   <vector>
26105                     <x>0.0000000000</x>
26106                     <y>0.0000000000</y>
26107                   </vector>
26108                 </param>
26109               </layer>
26110               <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
26111                 <param name="z_depth">
26112                   <real value="0.0000000000"/>
26113                 </param>
26114                 <param name="amount">
26115                   <real value="1.0000000000"/>
26116                 </param>
26117                 <param name="blend_method">
26118                   <integer value="0"/>
26119                 </param>
26120                 <param name="origin">
26121                   <vector>
26122                     <x>0.0000000000</x>
26123                     <y>0.0000000000</y>
26124                   </vector>
26125                 </param>
26126                 <param name="canvas">
26127                   <canvas>
26128                     <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
26129                       <param name="z_depth">
26130                         <real value="0.0000000000"/>
26131                       </param>
26132                       <param name="amount">
26133                         <real value="1.0000000000"/>
26134                       </param>
26135                       <param name="blend_method">
26136                         <integer value="0"/>
26137                       </param>
26138                       <param name="color">
26139                         <color>
26140                           <r>0.019241</r>
26141                           <g>0.064913</g>
26142                           <b>-0.104940</b>
26143                           <a>1.000000</a>
26144                         </color>
26145                       </param>
26146                       <param name="origin">
26147                         <vector>
26148                           <x>0.0000000000</x>
26149                           <y>0.0000000000</y>
26150                         </vector>
26151                       </param>
26152                       <param name="invert">
26153                         <bool value="false"/>
26154                       </param>
26155                       <param name="antialias">
26156                         <bool value="true"/>
26157                       </param>
26158                       <param name="feather">
26159                         <real value="0.0183575605"/>
26160                       </param>
26161                       <param name="blurtype">
26162                         <integer value="1"/>
26163                       </param>
26164                       <param name="winding_style">
26165                         <integer value="0"/>
26166                       </param>
26167                       <param name="bline">
26168                         <bline type="bline_point" loop="true" guid="B0661FA1EA87A884382F7102D46C6E58">
26169                           <entry>
26170                             <composite type="bline_point">
26171                               <point>
26172                                 <vector>
26173                                   <x>-0.2874980867</x>
26174                                   <y>-2.1863615513</y>
26175                                 </vector>
26176                               </point>
26177                               <width>
26178                                 <real value="1.0000000000"/>
26179                               </width>
26180                               <origin>
26181                                 <real value="0.5000000000"/>
26182                               </origin>
26183                               <split>
26184                                 <bool value="true"/>
26185                               </split>
26186                               <t1>
26187                                 <radial_composite type="vector">
26188                                   <radius>
26189                                     <real value="0.7028410644"/>
26190                                   </radius>
26191                                   <theta>
26192                                     <angle value="221.243805"/>
26193                                   </theta>
26194                                 </radial_composite>
26195                               </t1>
26196                               <t2>
26197                                 <radial_composite type="vector">
26198                                   <radius>
26199                                     <real value="0.3771390920"/>
26200                                   </radius>
26201                                   <theta>
26202                                     <angle value="65.783272"/>
26203                                   </theta>
26204                                 </radial_composite>
26205                               </t2>
26206                             </composite>
26207                           </entry>
26208                           <entry>
26209                             <composite type="bline_point">
26210                               <point>
26211                                 <vector>
26212                                   <x>-0.1129669771</x>
26213                                   <y>-1.4188418388</y>
26214                                 </vector>
26215                               </point>
26216                               <width>
26217                                 <real value="1.0000000000"/>
26218                               </width>
26219                               <origin>
26220                                 <real value="0.5000000000"/>
26221                               </origin>
26222                               <split>
26223                                 <bool value="true"/>
26224                               </split>
26225                               <t1>
26226                                 <radial_composite type="vector">
26227                                   <radius>
26228                                     <real value="0.9259185846"/>
26229                                   </radius>
26230                                   <theta>
26231                                     <angle value="66.430565"/>
26232                                   </theta>
26233                                 </radial_composite>
26234                               </t1>
26235                               <t2>
26236                                 <radial_composite type="vector">
26237                                   <radius>
26238                                     <real value="1.0534132786"/>
26239                                   </radius>
26240                                   <theta>
26241                                     <angle value="57.403328"/>
26242                                   </theta>
26243                                 </radial_composite>
26244                               </t2>
26245                             </composite>
26246                           </entry>
26247                           <entry>
26248                             <composite type="bline_point">
26249                               <point>
26250                                 <vector>
26251                                   <x>0.6893685460</x>
26252                                   <y>-1.2498196363</y>
26253                                 </vector>
26254                               </point>
26255                               <width>
26256                                 <real value="1.0000000000"/>
26257                               </width>
26258                               <origin>
26259                                 <real value="0.5000000000"/>
26260                               </origin>
26261                               <split>
26262                                 <bool value="true"/>
26263                               </split>
26264                               <t1>
26265                                 <radial_composite type="vector">
26266                                   <radius>
26267                                     <real value="0.9084451505"/>
26268                                   </radius>
26269                                   <theta>
26270                                     <angle value="-139.163498"/>
26271                                   </theta>
26272                                 </radial_composite>
26273                               </t1>
26274                               <t2>
26275                                 <radial_composite type="vector">
26276                                   <radius>
26277                                     <real value="0.9565042521"/>
26278                                   </radius>
26279                                   <theta>
26280                                     <angle value="-140.298920"/>
26281                                   </theta>
26282                                 </radial_composite>
26283                               </t2>
26284                             </composite>
26285                           </entry>
26286                         </bline>
26287                       </param>
26288                     </layer>
26289                     <layer type="outline" active="true" version="0.2" desc="NewBLine251 Outline">
26290                       <param name="z_depth">
26291                         <real value="0.0000000000"/>
26292                       </param>
26293                       <param name="amount">
26294                         <real value="1.0000000000"/>
26295                       </param>
26296                       <param name="blend_method">
26297                         <integer value="0"/>
26298                       </param>
26299                       <param name="color">
26300                         <color>
26301                           <r>0.000000</r>
26302                           <g>0.026891</g>
26303                           <b>0.000000</b>
26304                           <a>1.000000</a>
26305                         </color>
26306                       </param>
26307                       <param name="origin">
26308                         <vector>
26309                           <x>0.0000000000</x>
26310                           <y>0.0000000000</y>
26311                         </vector>
26312                       </param>
26313                       <param name="invert">
26314                         <bool value="false"/>
26315                       </param>
26316                       <param name="antialias">
26317                         <bool value="true"/>
26318                       </param>
26319                       <param name="feather">
26320                         <real value="0.0000000000"/>
26321                       </param>
26322                       <param name="blurtype">
26323                         <integer value="1"/>
26324                       </param>
26325                       <param name="winding_style">
26326                         <integer value="0"/>
26327                       </param>
26328                       <param name="bline">
26329                         <bline type="bline_point" loop="true" guid="B0661FA1EA87A884382F7102D46C6E58">
26330                           <entry>
26331                             <composite type="bline_point">
26332                               <point>
26333                                 <vector>
26334                                   <x>-0.2874980867</x>
26335                                   <y>-2.1863615513</y>
26336                                 </vector>
26337                               </point>
26338                               <width>
26339                                 <real value="1.0000000000"/>
26340                               </width>
26341                               <origin>
26342                                 <real value="0.5000000000"/>
26343                               </origin>
26344                               <split>
26345                                 <bool value="true"/>
26346                               </split>
26347                               <t1>
26348                                 <radial_composite type="vector">
26349                                   <radius>
26350                                     <real value="0.7028410644"/>
26351                                   </radius>
26352                                   <theta>
26353                                     <angle value="221.243805"/>
26354                                   </theta>
26355                                 </radial_composite>
26356                               </t1>
26357                               <t2>
26358                                 <radial_composite type="vector">
26359                                   <radius>
26360                                     <real value="0.3771390920"/>
26361                                   </radius>
26362                                   <theta>
26363                                     <angle value="65.783272"/>
26364                                   </theta>
26365                                 </radial_composite>
26366                               </t2>
26367                             </composite>
26368                           </entry>
26369                           <entry>
26370                             <composite type="bline_point">
26371                               <point>
26372                                 <vector>
26373                                   <x>-0.1129669771</x>
26374                                   <y>-1.4188418388</y>
26375                                 </vector>
26376                               </point>
26377                               <width>
26378                                 <real value="1.0000000000"/>
26379                               </width>
26380                               <origin>
26381                                 <real value="0.5000000000"/>
26382                               </origin>
26383                               <split>
26384                                 <bool value="true"/>
26385                               </split>
26386                               <t1>
26387                                 <radial_composite type="vector">
26388                                   <radius>
26389                                     <real value="0.9259185846"/>
26390                                   </radius>
26391                                   <theta>
26392                                     <angle value="66.430565"/>
26393                                   </theta>
26394                                 </radial_composite>
26395                               </t1>
26396                               <t2>
26397                                 <radial_composite type="vector">
26398                                   <radius>
26399                                     <real value="1.0534132786"/>
26400                                   </radius>
26401                                   <theta>
26402                                     <angle value="57.403328"/>
26403                                   </theta>
26404                                 </radial_composite>
26405                               </t2>
26406                             </composite>
26407                           </entry>
26408                           <entry>
26409                             <composite type="bline_point">
26410                               <point>
26411                                 <vector>
26412                                   <x>0.6893685460</x>
26413                                   <y>-1.2498196363</y>
26414                                 </vector>
26415                               </point>
26416                               <width>
26417                                 <real value="1.0000000000"/>
26418                               </width>
26419                               <origin>
26420                                 <real value="0.5000000000"/>
26421                               </origin>
26422                               <split>
26423                                 <bool value="true"/>
26424                               </split>
26425                               <t1>
26426                                 <radial_composite type="vector">
26427                                   <radius>
26428                                     <real value="0.9084451505"/>
26429                                   </radius>
26430                                   <theta>
26431                                     <angle value="-139.163498"/>
26432                                   </theta>
26433                                 </radial_composite>
26434                               </t1>
26435                               <t2>
26436                                 <radial_composite type="vector">
26437                                   <radius>
26438                                     <real value="0.9565042521"/>
26439                                   </radius>
26440                                   <theta>
26441                                     <angle value="-140.298920"/>
26442                                   </theta>
26443                                 </radial_composite>
26444                               </t2>
26445                             </composite>
26446                           </entry>
26447                         </bline>
26448                       </param>
26449                       <param name="width">
26450                         <real value="0.0183575605"/>
26451                       </param>
26452                       <param name="expand">
26453                         <real value="0.0000000000"/>
26454                       </param>
26455                       <param name="sharp_cusps">
26456                         <bool value="true"/>
26457                       </param>
26458                       <param name="round_tip[0]">
26459                         <bool value="true"/>
26460                       </param>
26461                       <param name="round_tip[1]">
26462                         <bool value="true"/>
26463                       </param>
26464                       <param name="loopyness">
26465                         <real value="1.0000000000"/>
26466                       </param>
26467                       <param name="homogeneous_width">
26468                         <bool value="true"/>
26469                       </param>
26470                     </layer>
26471                     <layer type="outline" active="true" version="0.2" desc="NewBLine269 Outline">
26472                       <param name="z_depth">
26473                         <real value="0.0000000000"/>
26474                       </param>
26475                       <param name="amount">
26476                         <real value="1.0000000000"/>
26477                       </param>
26478                       <param name="blend_method">
26479                         <integer value="0"/>
26480                       </param>
26481                       <param name="color">
26482                         <color>
26483                           <r>0.000000</r>
26484                           <g>0.023529</g>
26485                           <b>0.000000</b>
26486                           <a>1.000000</a>
26487                         </color>
26488                       </param>
26489                       <param name="origin">
26490                         <vector>
26491                           <x>0.0000000000</x>
26492                           <y>0.0000000000</y>
26493                         </vector>
26494                       </param>
26495                       <param name="invert">
26496                         <bool value="false"/>
26497                       </param>
26498                       <param name="antialias">
26499                         <bool value="true"/>
26500                       </param>
26501                       <param name="feather">
26502                         <real value="0.0000000000"/>
26503                       </param>
26504                       <param name="blurtype">
26505                         <integer value="1"/>
26506                       </param>
26507                       <param name="winding_style">
26508                         <integer value="0"/>
26509                       </param>
26510                       <param name="bline">
26511                         <bline type="bline_point" loop="false">
26512                           <entry>
26513                             <composite type="bline_point">
26514                               <point>
26515                                 <vector>
26516                                   <x>0.7120517492</x>
26517                                   <y>-1.2175384760</y>
26518                                 </vector>
26519                               </point>
26520                               <width>
26521                                 <real value="2.2077644877"/>
26522                               </width>
26523                               <origin>
26524                                 <real value="0.5000000000"/>
26525                               </origin>
26526                               <split>
26527                                 <bool value="false"/>
26528                               </split>
26529                               <t1>
26530                                 <radial_composite type="vector">
26531                                   <radius>
26532                                     <real value="0.0000000000"/>
26533                                   </radius>
26534                                   <theta>
26535                                     <angle value="0.000000"/>
26536                                   </theta>
26537                                 </radial_composite>
26538                               </t1>
26539                               <t2>
26540                                 <radial_composite type="vector">
26541                                   <radius>
26542                                     <real value="0.0000000000"/>
26543                                   </radius>
26544                                   <theta>
26545                                     <angle value="0.000000"/>
26546                                   </theta>
26547                                 </radial_composite>
26548                               </t2>
26549                             </composite>
26550                           </entry>
26551                           <entry>
26552                             <composite type="bline_point">
26553                               <point>
26554                                 <vector>
26555                                   <x>0.8727697134</x>
26556                                   <y>-1.0033000708</y>
26557                                 </vector>
26558                               </point>
26559                               <width>
26560                                 <real value="3.3985627316"/>
26561                               </width>
26562                               <origin>
26563                                 <real value="0.5000000000"/>
26564                               </origin>
26565                               <split>
26566                                 <bool value="false"/>
26567                               </split>
26568                               <t1>
26569                                 <radial_composite type="vector">
26570                                   <radius>
26571                                     <real value="0.0000000000"/>
26572                                   </radius>
26573                                   <theta>
26574                                     <angle value="0.000000"/>
26575                                   </theta>
26576                                 </radial_composite>
26577                               </t1>
26578                               <t2>
26579                                 <radial_composite type="vector">
26580                                   <radius>
26581                                     <real value="0.0000000000"/>
26582                                   </radius>
26583                                   <theta>
26584                                     <angle value="0.000000"/>
26585                                   </theta>
26586                                 </radial_composite>
26587                               </t2>
26588                             </composite>
26589                           </entry>
26590                         </bline>
26591                       </param>
26592                       <param name="width">
26593                         <real value="0.0183575605"/>
26594                       </param>
26595                       <param name="expand">
26596                         <real value="0.0000000000"/>
26597                       </param>
26598                       <param name="sharp_cusps">
26599                         <bool value="true"/>
26600                       </param>
26601                       <param name="round_tip[0]">
26602                         <bool value="true"/>
26603                       </param>
26604                       <param name="round_tip[1]">
26605                         <bool value="true"/>
26606                       </param>
26607                       <param name="loopyness">
26608                         <real value="1.0000000000"/>
26609                       </param>
26610                       <param name="homogeneous_width">
26611                         <bool value="true"/>
26612                       </param>
26613                     </layer>
26614                     <layer type="PasteCanvas" active="true" version="0.1">
26615                       <param name="z_depth">
26616                         <real value="0.0000000000"/>
26617                       </param>
26618                       <param name="amount">
26619                         <real value="1.0000000000"/>
26620                       </param>
26621                       <param name="blend_method">
26622                         <integer value="13"/>
26623                       </param>
26624                       <param name="origin">
26625                         <vector>
26626                           <x>0.0000000000</x>
26627                           <y>0.0000000000</y>
26628                         </vector>
26629                       </param>
26630                       <param name="canvas">
26631                         <canvas>
26632                           <layer type="noise" active="true" version="0.0">
26633                             <param name="z_depth">
26634                               <real value="0.0000000000"/>
26635                             </param>
26636                             <param name="amount">
26637                               <real value="1.0000000000"/>
26638                             </param>
26639                             <param name="blend_method">
26640                               <integer value="0"/>
26641                             </param>
26642                             <param name="gradient">
26643                               <gradient>
26644                                 <color pos="0.000000">
26645                                   <r>0.000000</r>
26646                                   <g>0.019443</g>
26647                                   <b>0.000000</b>
26648                                   <a>1.000000</a>
26649                                 </color>
26650                                 <color pos="1.000000">
26651                                   <r>0.176328</r>
26652                                   <g>0.411195</g>
26653                                   <b>0.241877</b>
26654                                   <a>0.800000</a>
26655                                 </color>
26656                               </gradient>
26657                             </param>
26658                             <param name="seed">
26659                               <integer value="1269701698"/>
26660                             </param>
26661                             <param name="size">
26662                               <vector>
26663                                 <x>0.9178780317</x>
26664                                 <y>0.3671512008</y>
26665                               </vector>
26666                             </param>
26667                             <param name="smooth">
26668                               <integer value="3"/>
26669                             </param>
26670                             <param name="detail">
26671                               <integer value="4"/>
26672                             </param>
26673                             <param name="speed">
26674                               <real value="0.0000000000"/>
26675                             </param>
26676                             <param name="turbulent">
26677                               <bool value="false"/>
26678                             </param>
26679                             <param name="do_alpha">
26680                               <bool value="true"/>
26681                             </param>
26682                             <param name="super_sample">
26683                               <bool value="false"/>
26684                             </param>
26685                           </layer>
26686                           <layer type="rotate" active="true" version="0.1">
26687                             <param name="origin">
26688                               <vector>
26689                                 <x>-0.1451105624</x>
26690                                 <y>-1.5721436739</y>
26691                               </vector>
26692                             </param>
26693                             <param name="amount">
26694                               <angle value="-193.034622"/>
26695                             </param>
26696                           </layer>
26697                         </canvas>
26698                       </param>
26699                       <param name="zoom">
26700                         <real value="0.0000000000"/>
26701                       </param>
26702                       <param name="time_offset">
26703                         <time value="0s"/>
26704                       </param>
26705                       <param name="children_lock">
26706                         <bool value="false"/>
26707                       </param>
26708                       <param name="focus">
26709                         <vector>
26710                           <x>0.0000000000</x>
26711                           <y>0.0000000000</y>
26712                         </vector>
26713                       </param>
26714                     </layer>
26715                   </canvas>
26716                 </param>
26717                 <param name="zoom">
26718                   <real value="0.0000000000"/>
26719                 </param>
26720                 <param name="time_offset">
26721                   <time value="0s"/>
26722                 </param>
26723                 <param name="children_lock">
26724                   <bool value="false"/>
26725                 </param>
26726                 <param name="focus">
26727                   <vector>
26728                     <x>0.0000000000</x>
26729                     <y>0.0000000000</y>
26730                   </vector>
26731                 </param>
26732               </layer>
26733             </canvas>
26734           </param>
26735           <param name="zoom">
26736             <real value="0.0000000000"/>
26737           </param>
26738           <param name="time_offset">
26739             <time value="0s"/>
26740           </param>
26741           <param name="children_lock">
26742             <bool value="false"/>
26743           </param>
26744           <param name="focus">
26745             <vector>
26746               <x>0.0000000000</x>
26747               <y>0.0000000000</y>
26748             </vector>
26749           </param>
26750         </layer>
26751         <layer type="PasteCanvas" active="true" version="0.1" desc="feuille1">
26752           <param name="z_depth">
26753             <real value="0.0000000000"/>
26754           </param>
26755           <param name="amount">
26756             <real value="1.0000000000"/>
26757           </param>
26758           <param name="blend_method">
26759             <integer value="0"/>
26760           </param>
26761           <param name="origin">
26762             <vector>
26763               <x>-0.5795589089</x>
26764               <y>-1.8070231676</y>
26765             </vector>
26766           </param>
26767           <param name="canvas">
26768             <canvas>
26769               <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
26770                 <param name="z_depth">
26771                   <real value="0.0000000000"/>
26772                 </param>
26773                 <param name="amount">
26774                   <real value="1.0000000000"/>
26775                 </param>
26776                 <param name="blend_method">
26777                   <integer value="0"/>
26778                 </param>
26779                 <param name="color">
26780                   <color>
26781                     <r>0.000000</r>
26782                     <g>0.000000</g>
26783                     <b>0.000000</b>
26784                     <a>0.676301</a>
26785                   </color>
26786                 </param>
26787                 <param name="origin">
26788                   <vector>
26789                     <x>0.0780665502</x>
26790                     <y>-0.0584959798</y>
26791                   </vector>
26792                 </param>
26793                 <param name="invert">
26794                   <bool value="false"/>
26795                 </param>
26796                 <param name="antialias">
26797                   <bool value="true"/>
26798                 </param>
26799                 <param name="feather">
26800                   <real value="0.0917878027"/>
26801                 </param>
26802                 <param name="blurtype">
26803                   <integer value="1"/>
26804                 </param>
26805                 <param name="winding_style">
26806                   <integer value="0"/>
26807                 </param>
26808                 <param name="bline">
26809                   <bline type="bline_point" loop="true">
26810                     <entry>
26811                       <composite type="bline_point">
26812                         <point>
26813                           <vector>
26814                             <x>-0.2870342433</x>
26815                             <y>0.3096042871</y>
26816                           </vector>
26817                         </point>
26818                         <width>
26819                           <real value="1.0000000000"/>
26820                         </width>
26821                         <origin>
26822                           <real value="0.5000000000"/>
26823                         </origin>
26824                         <split>
26825                           <bool value="true"/>
26826                         </split>
26827                         <t1>
26828                           <radial_composite type="vector">
26829                             <radius>
26830                               <real value="0.3012476016"/>
26831                             </radius>
26832                             <theta>
26833                               <angle value="72.498009"/>
26834                             </theta>
26835                           </radial_composite>
26836                         </t1>
26837                         <t2>
26838                           <radial_composite type="vector">
26839                             <radius>
26840                               <real value="0.3771390920"/>
26841                             </radius>
26842                             <theta>
26843                               <angle value="-28.816841"/>
26844                             </theta>
26845                           </radial_composite>
26846                         </t2>
26847                       </composite>
26848                     </entry>
26849                     <entry>
26850                       <composite type="bline_point">
26851                         <point>
26852                           <vector>
26853                             <x>0.6043376923</x>
26854                             <y>0.1415051371</y>
26855                           </vector>
26856                         </point>
26857                         <width>
26858                           <real value="1.0000000000"/>
26859                         </width>
26860                         <origin>
26861                           <real value="0.5000000000"/>
26862                         </origin>
26863                         <split>
26864                           <bool value="true"/>
26865                         </split>
26866                         <t1>
26867                           <radial_composite type="vector">
26868                             <radius>
26869                               <real value="0.3117556387"/>
26870                             </radius>
26871                             <theta>
26872                               <angle value="-68.207237"/>
26873                             </theta>
26874                           </radial_composite>
26875                         </t1>
26876                         <t2>
26877                           <radial_composite type="vector">
26878                             <radius>
26879                               <real value="1.0534132786"/>
26880                             </radius>
26881                             <theta>
26882                               <angle value="-37.196781"/>
26883                             </theta>
26884                           </radial_composite>
26885                         </t2>
26886                       </composite>
26887                     </entry>
26888                     <entry>
26889                       <composite type="bline_point">
26890                         <point>
26891                           <vector>
26892                             <x>0.5814859867</x>
26893                             <y>-0.7149906754</y>
26894                           </vector>
26895                         </point>
26896                         <width>
26897                           <real value="1.0000000000"/>
26898                         </width>
26899                         <origin>
26900                           <real value="0.5000000000"/>
26901                         </origin>
26902                         <split>
26903                           <bool value="true"/>
26904                         </split>
26905                         <t1>
26906                           <radial_composite type="vector">
26907                             <radius>
26908                               <real value="0.9259154606"/>
26909                             </radius>
26910                             <theta>
26911                               <angle value="-180.000000"/>
26912                             </theta>
26913                           </radial_composite>
26914                         </t1>
26915                         <t2>
26916                           <radial_composite type="vector">
26917                             <radius>
26918                               <real value="1.1924788207"/>
26919                             </radius>
26920                             <theta>
26921                               <angle value="-95.569778"/>
26922                             </theta>
26923                           </radial_composite>
26924                         </t2>
26925                       </composite>
26926                     </entry>
26927                     <entry>
26928                       <composite type="bline_point">
26929                         <point>
26930                           <vector>
26931                             <x>-0.2068988830</x>
26932                             <y>-0.5436915159</y>
26933                           </vector>
26934                         </point>
26935                         <width>
26936                           <real value="1.0000000000"/>
26937                         </width>
26938                         <origin>
26939                           <real value="0.5000000000"/>
26940                         </origin>
26941                         <split>
26942                           <bool value="true"/>
26943                         </split>
26944                         <t1>
26945                           <radial_composite type="vector">
26946                             <radius>
26947                               <real value="0.5619804362"/>
26948                             </radius>
26949                             <theta>
26950                               <angle value="124.496811"/>
26951                             </theta>
26952                           </radial_composite>
26953                         </t1>
26954                         <t2>
26955                           <radial_composite type="vector">
26956                             <radius>
26957                               <real value="0.9088252606"/>
26958                             </radius>
26959                             <theta>
26960                               <angle value="127.222755"/>
26961                             </theta>
26962                           </radial_composite>
26963                         </t2>
26964                       </composite>
26965                     </entry>
26966                   </bline>
26967                 </param>
26968               </layer>
26969               <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
26970                 <param name="z_depth">
26971                   <real value="0.0000000000"/>
26972                 </param>
26973                 <param name="amount">
26974                   <real value="1.0000000000"/>
26975                 </param>
26976                 <param name="blend_method">
26977                   <integer value="0"/>
26978                 </param>
26979                 <param name="origin">
26980                   <vector>
26981                     <x>0.0000000000</x>
26982                     <y>0.0000000000</y>
26983                   </vector>
26984                 </param>
26985                 <param name="canvas">
26986                   <canvas>
26987                     <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
26988                       <param name="z_depth">
26989                         <real value="0.0000000000"/>
26990                       </param>
26991                       <param name="amount">
26992                         <real value="1.0000000000"/>
26993                       </param>
26994                       <param name="blend_method">
26995                         <integer value="0"/>
26996                       </param>
26997                       <param name="color">
26998                         <color>
26999                           <r>0.019241</r>
27000                           <g>0.064913</g>
27001                           <b>-0.104940</b>
27002                           <a>1.000000</a>
27003                         </color>
27004                       </param>
27005                       <param name="origin">
27006                         <vector>
27007                           <x>0.0000000000</x>
27008                           <y>0.0000000000</y>
27009                         </vector>
27010                       </param>
27011                       <param name="invert">
27012                         <bool value="false"/>
27013                       </param>
27014                       <param name="antialias">
27015                         <bool value="true"/>
27016                       </param>
27017                       <param name="feather">
27018                         <real value="0.0183575605"/>
27019                       </param>
27020                       <param name="blurtype">
27021                         <integer value="1"/>
27022                       </param>
27023                       <param name="winding_style">
27024                         <integer value="0"/>
27025                       </param>
27026                       <param name="bline">
27027                         <bline type="bline_point" loop="true" guid="98737494CE5525D6E5686B3079D67BB6">
27028                           <entry>
27029                             <composite type="bline_point">
27030                               <point>
27031                                 <vector>
27032                                   <x>-0.2870342433</x>
27033                                   <y>0.3096042871</y>
27034                                 </vector>
27035                               </point>
27036                               <width>
27037                                 <real value="1.0000000000"/>
27038                               </width>
27039                               <origin>
27040                                 <real value="0.5000000000"/>
27041                               </origin>
27042                               <split>
27043                                 <bool value="true"/>
27044                               </split>
27045                               <t1>
27046                                 <radial_composite type="vector">
27047                                   <radius>
27048                                     <real value="0.3012476016"/>
27049                                   </radius>
27050                                   <theta>
27051                                     <angle value="72.498009"/>
27052                                   </theta>
27053                                 </radial_composite>
27054                               </t1>
27055                               <t2>
27056                                 <radial_composite type="vector">
27057                                   <radius>
27058                                     <real value="0.7014263206"/>
27059                                   </radius>
27060                                   <theta>
27061                                     <angle value="-41.059200"/>
27062                                   </theta>
27063                                 </radial_composite>
27064                               </t2>
27065                             </composite>
27066                           </entry>
27067                           <entry>
27068                             <composite type="bline_point">
27069                               <point>
27070                                 <vector>
27071                                   <x>0.6138490438</x>
27072                                   <y>-0.7392268181</y>
27073                                 </vector>
27074                               </point>
27075                               <width>
27076                                 <real value="1.0000000000"/>
27077                               </width>
27078                               <origin>
27079                                 <real value="0.5000000000"/>
27080                               </origin>
27081                               <split>
27082                                 <bool value="true"/>
27083                               </split>
27084                               <t1>
27085                                 <radial_composite type="vector">
27086                                   <radius>
27087                                     <real value="1.3329060994"/>
27088                                   </radius>
27089                                   <theta>
27090                                     <angle value="-54.773144"/>
27091                                   </theta>
27092                                 </radial_composite>
27093                               </t1>
27094                               <t2>
27095                                 <radial_composite type="vector">
27096                                   <radius>
27097                                     <real value="1.1924788207"/>
27098                                   </radius>
27099                                   <theta>
27100                                     <angle value="-95.569778"/>
27101                                   </theta>
27102                                 </radial_composite>
27103                               </t2>
27104                             </composite>
27105                           </entry>
27106                           <entry>
27107                             <composite type="bline_point">
27108                               <point>
27109                                 <vector>
27110                                   <x>-0.1631099284</x>
27111                                   <y>-0.6478672624</y>
27112                                 </vector>
27113                               </point>
27114                               <width>
27115                                 <real value="1.0000000000"/>
27116                               </width>
27117                               <origin>
27118                                 <real value="0.5000000000"/>
27119                               </origin>
27120                               <split>
27121                                 <bool value="true"/>
27122                               </split>
27123                               <t1>
27124                                 <radial_composite type="vector">
27125                                   <radius>
27126                                     <real value="0.9756885218"/>
27127                                   </radius>
27128                                   <theta>
27129                                     <angle value="135.848221"/>
27130                                   </theta>
27131                                 </radial_composite>
27132                               </t1>
27133                               <t2>
27134                                 <radial_composite type="vector">
27135                                   <radius>
27136                                     <real value="0.9088252606"/>
27137                                   </radius>
27138                                   <theta>
27139                                     <angle value="127.222755"/>
27140                                   </theta>
27141                                 </radial_composite>
27142                               </t2>
27143                             </composite>
27144                           </entry>
27145                         </bline>
27146                       </param>
27147                     </layer>
27148                     <layer type="outline" active="true" version="0.2" desc="NewBLine254 Outline">
27149                       <param name="z_depth">
27150                         <real value="0.0000000000"/>
27151                       </param>
27152                       <param name="amount">
27153                         <real value="1.0000000000"/>
27154                       </param>
27155                       <param name="blend_method">
27156                         <integer value="0"/>
27157                       </param>
27158                       <param name="color">
27159                         <color>
27160                           <r>0.000000</r>
27161                           <g>0.023529</g>
27162                           <b>0.000000</b>
27163                           <a>1.000000</a>
27164                         </color>
27165                       </param>
27166                       <param name="origin">
27167                         <vector>
27168                           <x>0.0000000000</x>
27169                           <y>0.0000000000</y>
27170                         </vector>
27171                       </param>
27172                       <param name="invert">
27173                         <bool value="false"/>
27174                       </param>
27175                       <param name="antialias">
27176                         <bool value="true"/>
27177                       </param>
27178                       <param name="feather">
27179                         <real value="0.0000000000"/>
27180                       </param>
27181                       <param name="blurtype">
27182                         <integer value="1"/>
27183                       </param>
27184                       <param name="winding_style">
27185                         <integer value="0"/>
27186                       </param>
27187                       <param name="bline">
27188                         <bline type="bline_point" loop="true" guid="98737494CE5525D6E5686B3079D67BB6">
27189                           <entry>
27190                             <composite type="bline_point">
27191                               <point>
27192                                 <vector>
27193                                   <x>-0.2870342433</x>
27194                                   <y>0.3096042871</y>
27195                                 </vector>
27196                               </point>
27197                               <width>
27198                                 <real value="1.0000000000"/>
27199                               </width>
27200                               <origin>
27201                                 <real value="0.5000000000"/>
27202                               </origin>
27203                               <split>
27204                                 <bool value="true"/>
27205                               </split>
27206                               <t1>
27207                                 <radial_composite type="vector">
27208                                   <radius>
27209                                     <real value="0.3012476016"/>
27210                                   </radius>
27211                                   <theta>
27212                                     <angle value="72.498009"/>
27213                                   </theta>
27214                                 </radial_composite>
27215                               </t1>
27216                               <t2>
27217                                 <radial_composite type="vector">
27218                                   <radius>
27219                                     <real value="0.7014263206"/>
27220                                   </radius>
27221                                   <theta>
27222                                     <angle value="-41.059200"/>
27223                                   </theta>
27224                                 </radial_composite>
27225                               </t2>
27226                             </composite>
27227                           </entry>
27228                           <entry>
27229                             <composite type="bline_point">
27230                               <point>
27231                                 <vector>
27232                                   <x>0.6138490438</x>
27233                                   <y>-0.7392268181</y>
27234                                 </vector>
27235                               </point>
27236                               <width>
27237                                 <real value="1.0000000000"/>
27238                               </width>
27239                               <origin>
27240                                 <real value="0.5000000000"/>
27241                               </origin>
27242                               <split>
27243                                 <bool value="true"/>
27244                               </split>
27245                               <t1>
27246                                 <radial_composite type="vector">
27247                                   <radius>
27248                                     <real value="1.3329060994"/>
27249                                   </radius>
27250                                   <theta>
27251                                     <angle value="-54.773144"/>
27252                                   </theta>
27253                                 </radial_composite>
27254                               </t1>
27255                               <t2>
27256                                 <radial_composite type="vector">
27257                                   <radius>
27258                                     <real value="1.1924788207"/>
27259                                   </radius>
27260                                   <theta>
27261                                     <angle value="-95.569778"/>
27262                                   </theta>
27263                                 </radial_composite>
27264                               </t2>
27265                             </composite>
27266                           </entry>
27267                           <entry>
27268                             <composite type="bline_point">
27269                               <point>
27270                                 <vector>
27271                                   <x>-0.1631099284</x>
27272                                   <y>-0.6478672624</y>
27273                                 </vector>
27274                               </point>
27275                               <width>
27276                                 <real value="1.0000000000"/>
27277                               </width>
27278                               <origin>
27279                                 <real value="0.5000000000"/>
27280                               </origin>
27281                               <split>
27282                                 <bool value="true"/>
27283                               </split>
27284                               <t1>
27285                                 <radial_composite type="vector">
27286                                   <radius>
27287                                     <real value="0.9756885218"/>
27288                                   </radius>
27289                                   <theta>
27290                                     <angle value="135.848221"/>
27291                                   </theta>
27292                                 </radial_composite>
27293                               </t1>
27294                               <t2>
27295                                 <radial_composite type="vector">
27296                                   <radius>
27297                                     <real value="0.9088252606"/>
27298                                   </radius>
27299                                   <theta>
27300                                     <angle value="127.222755"/>
27301                                   </theta>
27302                                 </radial_composite>
27303                               </t2>
27304                             </composite>
27305                           </entry>
27306                         </bline>
27307                       </param>
27308                       <param name="width">
27309                         <real value="0.0183575605"/>
27310                       </param>
27311                       <param name="expand">
27312                         <real value="0.0000000000"/>
27313                       </param>
27314                       <param name="sharp_cusps">
27315                         <bool value="true"/>
27316                       </param>
27317                       <param name="round_tip[0]">
27318                         <bool value="true"/>
27319                       </param>
27320                       <param name="round_tip[1]">
27321                         <bool value="true"/>
27322                       </param>
27323                       <param name="loopyness">
27324                         <real value="1.0000000000"/>
27325                       </param>
27326                       <param name="homogeneous_width">
27327                         <bool value="true"/>
27328                       </param>
27329                     </layer>
27330                     <layer type="PasteCanvas" active="true" version="0.1">
27331                       <param name="z_depth">
27332                         <real value="0.0000000000"/>
27333                       </param>
27334                       <param name="amount">
27335                         <real value="1.0000000000"/>
27336                       </param>
27337                       <param name="blend_method">
27338                         <integer value="13"/>
27339                       </param>
27340                       <param name="origin">
27341                         <vector>
27342                           <x>0.0000000000</x>
27343                           <y>0.0000000000</y>
27344                         </vector>
27345                       </param>
27346                       <param name="canvas">
27347                         <canvas>
27348                           <layer type="noise" active="true" version="0.0">
27349                             <param name="z_depth">
27350                               <real value="0.0000000000"/>
27351                             </param>
27352                             <param name="amount">
27353                               <real value="1.0000000000"/>
27354                             </param>
27355                             <param name="blend_method">
27356                               <integer value="0"/>
27357                             </param>
27358                             <param name="gradient">
27359                               <gradient>
27360                                 <color pos="0.000000">
27361                                   <r>0.000000</r>
27362                                   <g>0.019443</g>
27363                                   <b>0.000000</b>
27364                                   <a>1.000000</a>
27365                                 </color>
27366                                 <color pos="1.000000">
27367                                   <r>0.176328</r>
27368                                   <g>0.411195</g>
27369                                   <b>0.241877</b>
27370                                   <a>0.800000</a>
27371                                 </color>
27372                               </gradient>
27373                             </param>
27374                             <param name="seed">
27375                               <integer value="1269701698"/>
27376                             </param>
27377                             <param name="size">
27378                               <vector>
27379                                 <x>0.5507268310</x>
27380                                 <y>1.0246400833</y>
27381                               </vector>
27382                             </param>
27383                             <param name="smooth">
27384                               <integer value="3"/>
27385                             </param>
27386                             <param name="detail">
27387                               <integer value="4"/>
27388                             </param>
27389                             <param name="speed">
27390                               <real value="0.0000000000"/>
27391                             </param>
27392                             <param name="turbulent">
27393                               <bool value="false"/>
27394                             </param>
27395                             <param name="do_alpha">
27396                               <bool value="true"/>
27397                             </param>
27398                             <param name="super_sample">
27399                               <bool value="false"/>
27400                             </param>
27401                           </layer>
27402                           <layer type="rotate" active="true" version="0.1">
27403                             <param name="origin">
27404                               <vector>
27405                                 <x>0.0000000000</x>
27406                                 <y>0.0000000000</y>
27407                               </vector>
27408                             </param>
27409                             <param name="amount">
27410                               <angle value="-278.562347"/>
27411                             </param>
27412                           </layer>
27413                         </canvas>
27414                       </param>
27415                       <param name="zoom">
27416                         <real value="0.0000000000"/>
27417                       </param>
27418                       <param name="time_offset">
27419                         <time value="0s"/>
27420                       </param>
27421                       <param name="children_lock">
27422                         <bool value="false"/>
27423                       </param>
27424                       <param name="focus">
27425                         <vector>
27426                           <x>0.0000000000</x>
27427                           <y>0.0000000000</y>
27428                         </vector>
27429                       </param>
27430                     </layer>
27431                   </canvas>
27432                 </param>
27433                 <param name="zoom">
27434                   <real value="0.0000000000"/>
27435                 </param>
27436                 <param name="time_offset">
27437                   <time value="0s"/>
27438                 </param>
27439                 <param name="children_lock">
27440                   <bool value="false"/>
27441                 </param>
27442                 <param name="focus">
27443                   <vector>
27444                     <x>0.0000000000</x>
27445                     <y>0.0000000000</y>
27446                   </vector>
27447                 </param>
27448               </layer>
27449               <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
27450                 <param name="z_depth">
27451                   <real value="0.0000000000"/>
27452                 </param>
27453                 <param name="amount">
27454                   <real value="1.0000000000"/>
27455                 </param>
27456                 <param name="blend_method">
27457                   <integer value="0"/>
27458                 </param>
27459                 <param name="origin">
27460                   <vector>
27461                     <x>0.0000000000</x>
27462                     <y>0.0000000000</y>
27463                   </vector>
27464                 </param>
27465                 <param name="canvas">
27466                   <canvas>
27467                     <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
27468                       <param name="z_depth">
27469                         <real value="0.0000000000"/>
27470                       </param>
27471                       <param name="amount">
27472                         <real value="1.0000000000"/>
27473                       </param>
27474                       <param name="blend_method">
27475                         <integer value="0"/>
27476                       </param>
27477                       <param name="color">
27478                         <color>
27479                           <r>0.019241</r>
27480                           <g>0.064913</g>
27481                           <b>-0.104940</b>
27482                           <a>1.000000</a>
27483                         </color>
27484                       </param>
27485                       <param name="origin">
27486                         <vector>
27487                           <x>0.0000000000</x>
27488                           <y>0.0000000000</y>
27489                         </vector>
27490                       </param>
27491                       <param name="invert">
27492                         <bool value="false"/>
27493                       </param>
27494                       <param name="antialias">
27495                         <bool value="true"/>
27496                       </param>
27497                       <param name="feather">
27498                         <real value="0.0183575605"/>
27499                       </param>
27500                       <param name="blurtype">
27501                         <integer value="1"/>
27502                       </param>
27503                       <param name="winding_style">
27504                         <integer value="0"/>
27505                       </param>
27506                       <param name="bline">
27507                         <bline type="bline_point" loop="true" guid="49889B77259323211A98822E649A3A62">
27508                           <entry>
27509                             <composite type="bline_point">
27510                               <point>
27511                                 <vector>
27512                                   <x>-0.2870342433</x>
27513                                   <y>0.3096042871</y>
27514                                 </vector>
27515                               </point>
27516                               <width>
27517                                 <real value="1.0000000000"/>
27518                               </width>
27519                               <origin>
27520                                 <real value="0.5000000000"/>
27521                               </origin>
27522                               <split>
27523                                 <bool value="true"/>
27524                               </split>
27525                               <t1>
27526                                 <radial_composite type="vector">
27527                                   <radius>
27528                                     <real value="0.7028410644"/>
27529                                   </radius>
27530                                   <theta>
27531                                     <angle value="126.643692"/>
27532                                   </theta>
27533                                 </radial_composite>
27534                               </t1>
27535                               <t2>
27536                                 <radial_composite type="vector">
27537                                   <radius>
27538                                     <real value="0.3771390920"/>
27539                                   </radius>
27540                                   <theta>
27541                                     <angle value="-28.816841"/>
27542                                   </theta>
27543                                 </radial_composite>
27544                               </t2>
27545                             </composite>
27546                           </entry>
27547                           <entry>
27548                             <composite type="bline_point">
27549                               <point>
27550                                 <vector>
27551                                   <x>0.6481266618</x>
27552                                   <y>0.0373293869</y>
27553                                 </vector>
27554                               </point>
27555                               <width>
27556                                 <real value="1.0000000000"/>
27557                               </width>
27558                               <origin>
27559                                 <real value="0.5000000000"/>
27560                               </origin>
27561                               <split>
27562                                 <bool value="true"/>
27563                               </split>
27564                               <t1>
27565                                 <radial_composite type="vector">
27566                                   <radius>
27567                                     <real value="0.9259185846"/>
27568                                   </radius>
27569                                   <theta>
27570                                     <angle value="-28.169537"/>
27571                                   </theta>
27572                                 </radial_composite>
27573                               </t1>
27574                               <t2>
27575                                 <radial_composite type="vector">
27576                                   <radius>
27577                                     <real value="1.0534132786"/>
27578                                   </radius>
27579                                   <theta>
27580                                     <angle value="-37.196781"/>
27581                                   </theta>
27582                                 </radial_composite>
27583                               </t2>
27584                             </composite>
27585                           </entry>
27586                           <entry>
27587                             <composite type="bline_point">
27588                               <point>
27589                                 <vector>
27590                                   <x>0.5681455731</x>
27591                                   <y>-0.7392268181</y>
27592                                 </vector>
27593                               </point>
27594                               <width>
27595                                 <real value="1.0000000000"/>
27596                               </width>
27597                               <origin>
27598                                 <real value="0.5000000000"/>
27599                               </origin>
27600                               <split>
27601                                 <bool value="true"/>
27602                               </split>
27603                               <t1>
27604                                 <radial_composite type="vector">
27605                                   <radius>
27606                                     <real value="0.9259154606"/>
27607                                   </radius>
27608                                   <theta>
27609                                     <angle value="-180.000000"/>
27610                                   </theta>
27611                                 </radial_composite>
27612                               </t1>
27613                               <t2>
27614                                 <radial_composite type="vector">
27615                                   <radius>
27616                                     <real value="0.9565042521"/>
27617                                   </radius>
27618                                   <theta>
27619                                     <angle value="-234.899002"/>
27620                                   </theta>
27621                                 </radial_composite>
27622                               </t2>
27623                             </composite>
27624                           </entry>
27625                         </bline>
27626                       </param>
27627                     </layer>
27628                     <layer type="outline" active="true" version="0.2" desc="NewBLine253 Outline">
27629                       <param name="z_depth">
27630                         <real value="0.0000000000"/>
27631                       </param>
27632                       <param name="amount">
27633                         <real value="1.0000000000"/>
27634                       </param>
27635                       <param name="blend_method">
27636                         <integer value="0"/>
27637                       </param>
27638                       <param name="color">
27639                         <color>
27640                           <r>0.000000</r>
27641                           <g>0.023529</g>
27642                           <b>0.000000</b>
27643                           <a>1.000000</a>
27644                         </color>
27645                       </param>
27646                       <param name="origin">
27647                         <vector>
27648                           <x>0.0000000000</x>
27649                           <y>0.0000000000</y>
27650                         </vector>
27651                       </param>
27652                       <param name="invert">
27653                         <bool value="false"/>
27654                       </param>
27655                       <param name="antialias">
27656                         <bool value="true"/>
27657                       </param>
27658                       <param name="feather">
27659                         <real value="0.0000000000"/>
27660                       </param>
27661                       <param name="blurtype">
27662                         <integer value="1"/>
27663                       </param>
27664                       <param name="winding_style">
27665                         <integer value="0"/>
27666                       </param>
27667                       <param name="bline">
27668                         <bline type="bline_point" loop="true" guid="49889B77259323211A98822E649A3A62">
27669                           <entry>
27670                             <composite type="bline_point">
27671                               <point>
27672                                 <vector>
27673                                   <x>-0.2870342433</x>
27674                                   <y>0.3096042871</y>
27675                                 </vector>
27676                               </point>
27677                               <width>
27678                                 <real value="1.0000000000"/>
27679                               </width>
27680                               <origin>
27681                                 <real value="0.5000000000"/>
27682                               </origin>
27683                               <split>
27684                                 <bool value="true"/>
27685                               </split>
27686                               <t1>
27687                                 <radial_composite type="vector">
27688                                   <radius>
27689                                     <real value="0.7028410644"/>
27690                                   </radius>
27691                                   <theta>
27692                                     <angle value="126.643692"/>
27693                                   </theta>
27694                                 </radial_composite>
27695                               </t1>
27696                               <t2>
27697                                 <radial_composite type="vector">
27698                                   <radius>
27699                                     <real value="0.3771390920"/>
27700                                   </radius>
27701                                   <theta>
27702                                     <angle value="-28.816841"/>
27703                                   </theta>
27704                                 </radial_composite>
27705                               </t2>
27706                             </composite>
27707                           </entry>
27708                           <entry>
27709                             <composite type="bline_point">
27710                               <point>
27711                                 <vector>
27712                                   <x>0.6481266618</x>
27713                                   <y>0.0373293869</y>
27714                                 </vector>
27715                               </point>
27716                               <width>
27717                                 <real value="1.0000000000"/>
27718                               </width>
27719                               <origin>
27720                                 <real value="0.5000000000"/>
27721                               </origin>
27722                               <split>
27723                                 <bool value="true"/>
27724                               </split>
27725                               <t1>
27726                                 <radial_composite type="vector">
27727                                   <radius>
27728                                     <real value="0.9259185846"/>
27729                                   </radius>
27730                                   <theta>
27731                                     <angle value="-28.169537"/>
27732                                   </theta>
27733                                 </radial_composite>
27734                               </t1>
27735                               <t2>
27736                                 <radial_composite type="vector">
27737                                   <radius>
27738                                     <real value="1.0534132786"/>
27739                                   </radius>
27740                                   <theta>
27741                                     <angle value="-37.196781"/>
27742                                   </theta>
27743                                 </radial_composite>
27744                               </t2>
27745                             </composite>
27746                           </entry>
27747                           <entry>
27748                             <composite type="bline_point">
27749                               <point>
27750                                 <vector>
27751                                   <x>0.5681455731</x>
27752                                   <y>-0.7392268181</y>
27753                                 </vector>
27754                               </point>
27755                               <width>
27756                                 <real value="1.0000000000"/>
27757                               </width>
27758                               <origin>
27759                                 <real value="0.5000000000"/>
27760                               </origin>
27761                               <split>
27762                                 <bool value="true"/>
27763                               </split>
27764                               <t1>
27765                                 <radial_composite type="vector">
27766                                   <radius>
27767                                     <real value="0.9259154606"/>
27768                                   </radius>
27769                                   <theta>
27770                                     <angle value="-180.000000"/>
27771                                   </theta>
27772                                 </radial_composite>
27773                               </t1>
27774                               <t2>
27775                                 <radial_composite type="vector">
27776                                   <radius>
27777                                     <real value="0.9565042521"/>
27778                                   </radius>
27779                                   <theta>
27780                                     <angle value="-234.899002"/>
27781                                   </theta>
27782                                 </radial_composite>
27783                               </t2>
27784                             </composite>
27785                           </entry>
27786                         </bline>
27787                       </param>
27788                       <param name="width">
27789                         <real value="0.0183575605"/>
27790                       </param>
27791                       <param name="expand">
27792                         <real value="0.0000000000"/>
27793                       </param>
27794                       <param name="sharp_cusps">
27795                         <bool value="true"/>
27796                       </param>
27797                       <param name="round_tip[0]">
27798                         <bool value="true"/>
27799                       </param>
27800                       <param name="round_tip[1]">
27801                         <bool value="true"/>
27802                       </param>
27803                       <param name="loopyness">
27804                         <real value="1.0000000000"/>
27805                       </param>
27806                       <param name="homogeneous_width">
27807                         <bool value="true"/>
27808                       </param>
27809                     </layer>
27810                     <layer type="PasteCanvas" active="true" version="0.1">
27811                       <param name="z_depth">
27812                         <real value="0.0000000000"/>
27813                       </param>
27814                       <param name="amount">
27815                         <real value="1.0000000000"/>
27816                       </param>
27817                       <param name="blend_method">
27818                         <integer value="13"/>
27819                       </param>
27820                       <param name="origin">
27821                         <vector>
27822                           <x>0.0000000000</x>
27823                           <y>0.0000000000</y>
27824                         </vector>
27825                       </param>
27826                       <param name="canvas">
27827                         <canvas>
27828                           <layer type="noise" active="true" version="0.0">
27829                             <param name="z_depth">
27830                               <real value="0.0000000000"/>
27831                             </param>
27832                             <param name="amount">
27833                               <real value="1.0000000000"/>
27834                             </param>
27835                             <param name="blend_method">
27836                               <integer value="0"/>
27837                             </param>
27838                             <param name="gradient">
27839                               <gradient>
27840                                 <color pos="0.000000">
27841                                   <r>0.000000</r>
27842                                   <g>0.019443</g>
27843                                   <b>0.000000</b>
27844                                   <a>1.000000</a>
27845                                 </color>
27846                                 <color pos="1.000000">
27847                                   <r>0.176328</r>
27848                                   <g>0.411195</g>
27849                                   <b>0.241877</b>
27850                                   <a>0.800000</a>
27851                                 </color>
27852                               </gradient>
27853                             </param>
27854                             <param name="seed">
27855                               <integer value="1269701698"/>
27856                             </param>
27857                             <param name="size">
27858                               <vector>
27859                                 <x>0.4589390159</x>
27860                                 <y>1.0246400833</y>
27861                               </vector>
27862                             </param>
27863                             <param name="smooth">
27864                               <integer value="3"/>
27865                             </param>
27866                             <param name="detail">
27867                               <integer value="4"/>
27868                             </param>
27869                             <param name="speed">
27870                               <real value="0.0000000000"/>
27871                             </param>
27872                             <param name="turbulent">
27873                               <bool value="false"/>
27874                             </param>
27875                             <param name="do_alpha">
27876                               <bool value="true"/>
27877                             </param>
27878                             <param name="super_sample">
27879                               <bool value="false"/>
27880                             </param>
27881                           </layer>
27882                           <layer type="rotate" active="true" version="0.1">
27883                             <param name="origin">
27884                               <vector>
27885                                 <x>0.0000000000</x>
27886                                 <y>0.0000000000</y>
27887                               </vector>
27888                             </param>
27889                             <param name="amount">
27890                               <angle value="-374.642578"/>
27891                             </param>
27892                           </layer>
27893                         </canvas>
27894                       </param>
27895                       <param name="zoom">
27896                         <real value="0.0000000000"/>
27897                       </param>
27898                       <param name="time_offset">
27899                         <time value="0s"/>
27900                       </param>
27901                       <param name="children_lock">
27902                         <bool value="false"/>
27903                       </param>
27904                       <param name="focus">
27905                         <vector>
27906                           <x>0.0000000000</x>
27907                           <y>0.0000000000</y>
27908                         </vector>
27909                       </param>
27910                     </layer>
27911                   </canvas>
27912                 </param>
27913                 <param name="zoom">
27914                   <real value="0.0000000000"/>
27915                 </param>
27916                 <param name="time_offset">
27917                   <time value="0s"/>
27918                 </param>
27919                 <param name="children_lock">
27920                   <bool value="false"/>
27921                 </param>
27922                 <param name="focus">
27923                   <vector>
27924                     <x>0.0000000000</x>
27925                     <y>0.0000000000</y>
27926                   </vector>
27927                 </param>
27928               </layer>
27929             </canvas>
27930           </param>
27931           <param name="zoom">
27932             <real value="0.0000000000"/>
27933           </param>
27934           <param name="time_offset">
27935             <time value="0s"/>
27936           </param>
27937           <param name="children_lock">
27938             <bool value="false"/>
27939           </param>
27940           <param name="focus">
27941             <vector>
27942               <x>0.0000000000</x>
27943               <y>0.0000000000</y>
27944             </vector>
27945           </param>
27946         </layer>
27947         <layer type="PasteCanvas" active="true" version="0.1" desc="feuille2">
27948           <param name="z_depth">
27949             <real value="0.0000000000"/>
27950           </param>
27951           <param name="amount">
27952             <real value="1.0000000000"/>
27953           </param>
27954           <param name="blend_method">
27955             <integer value="0"/>
27956           </param>
27957           <param name="origin">
27958             <vector>
27959               <x>-0.3321919143</x>
27960               <y>-1.7868510485</y>
27961             </vector>
27962           </param>
27963           <param name="canvas">
27964             <canvas>
27965               <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
27966                 <param name="z_depth">
27967                   <real value="0.0000000000"/>
27968                 </param>
27969                 <param name="amount">
27970                   <real value="1.0000000000"/>
27971                 </param>
27972                 <param name="blend_method">
27973                   <integer value="0"/>
27974                 </param>
27975                 <param name="color">
27976                   <color>
27977                     <r>0.000000</r>
27978                     <g>0.000000</g>
27979                     <b>0.000000</b>
27980                     <a>0.676301</a>
27981                   </color>
27982                 </param>
27983                 <param name="origin">
27984                   <vector>
27985                     <x>0.0780665502</x>
27986                     <y>-0.0584959798</y>
27987                   </vector>
27988                 </param>
27989                 <param name="invert">
27990                   <bool value="false"/>
27991                 </param>
27992                 <param name="antialias">
27993                   <bool value="true"/>
27994                 </param>
27995                 <param name="feather">
27996                   <real value="0.0917878027"/>
27997                 </param>
27998                 <param name="blurtype">
27999                   <integer value="1"/>
28000                 </param>
28001                 <param name="winding_style">
28002                   <integer value="0"/>
28003                 </param>
28004                 <param name="bline">
28005                   <bline type="bline_point" loop="true">
28006                     <entry>
28007                       <composite type="bline_point">
28008                         <point>
28009                           <vector>
28010                             <x>1.2952843904</x>
28011                             <y>0.2383758724</y>
28012                           </vector>
28013                         </point>
28014                         <width>
28015                           <real value="1.0000000000"/>
28016                         </width>
28017                         <origin>
28018                           <real value="0.5000000000"/>
28019                         </origin>
28020                         <split>
28021                           <bool value="true"/>
28022                         </split>
28023                         <t1>
28024                           <radial_composite type="vector">
28025                             <radius>
28026                               <real value="0.3012476016"/>
28027                             </radius>
28028                             <theta>
28029                               <angle value="12.150920"/>
28030                             </theta>
28031                           </radial_composite>
28032                         </t1>
28033                         <t2>
28034                           <radial_composite type="vector">
28035                             <radius>
28036                               <real value="0.3771390920"/>
28037                             </radius>
28038                             <theta>
28039                               <angle value="-89.163925"/>
28040                             </theta>
28041                           </radial_composite>
28042                         </t2>
28043                       </composite>
28044                     </entry>
28045                     <entry>
28046                       <composite type="bline_point">
28047                         <point>
28048                           <vector>
28049                             <x>1.3210196495</x>
28050                             <y>-0.4134472609</y>
28051                           </vector>
28052                         </point>
28053                         <width>
28054                           <real value="1.0000000000"/>
28055                         </width>
28056                         <origin>
28057                           <real value="0.5000000000"/>
28058                         </origin>
28059                         <split>
28060                           <bool value="true"/>
28061                         </split>
28062                         <t1>
28063                           <radial_composite type="vector">
28064                             <radius>
28065                               <real value="0.3117556387"/>
28066                             </radius>
28067                             <theta>
28068                               <angle value="-128.554321"/>
28069                             </theta>
28070                           </radial_composite>
28071                         </t1>
28072                         <t2>
28073                           <radial_composite type="vector">
28074                             <radius>
28075                               <real value="1.0534132786"/>
28076                             </radius>
28077                             <theta>
28078                               <angle value="-97.543884"/>
28079                             </theta>
28080                           </radial_composite>
28081                         </t2>
28082                       </composite>
28083                     </entry>
28084                     <entry>
28085                       <composite type="bline_point">
28086                         <point>
28087                           <vector>
28088                             <x>0.8345676661</x>
28089                             <y>-1.0233143568</y>
28090                           </vector>
28091                         </point>
28092                         <width>
28093                           <real value="1.0000000000"/>
28094                         </width>
28095                         <origin>
28096                           <real value="0.5000000000"/>
28097                         </origin>
28098                         <split>
28099                           <bool value="true"/>
28100                         </split>
28101                         <t1>
28102                           <radial_composite type="vector">
28103                             <radius>
28104                               <real value="0.7953581000"/>
28105                             </radius>
28106                             <theta>
28107                               <angle value="-295.591797"/>
28108                             </theta>
28109                           </radial_composite>
28110                         </t1>
28111                         <t2>
28112                           <radial_composite type="vector">
28113                             <radius>
28114                               <real value="1.0944097421"/>
28115                             </radius>
28116                             <theta>
28117                               <angle value="-198.455200"/>
28118                             </theta>
28119                           </radial_composite>
28120                         </t2>
28121                       </composite>
28122                     </entry>
28123                     <entry>
28124                       <composite type="bline_point">
28125                         <point>
28126                           <vector>
28127                             <x>0.5933840871</x>
28128                             <y>-0.2534283102</y>
28129                           </vector>
28130                         </point>
28131                         <width>
28132                           <real value="1.0000000000"/>
28133                         </width>
28134                         <origin>
28135                           <real value="0.5000000000"/>
28136                         </origin>
28137                         <split>
28138                           <bool value="true"/>
28139                         </split>
28140                         <t1>
28141                           <radial_composite type="vector">
28142                             <radius>
28143                               <real value="0.5619804362"/>
28144                             </radius>
28145                             <theta>
28146                               <angle value="64.149719"/>
28147                             </theta>
28148                           </radial_composite>
28149                         </t1>
28150                         <t2>
28151                           <radial_composite type="vector">
28152                             <radius>
28153                               <real value="0.9088252606"/>
28154                             </radius>
28155                             <theta>
28156                               <angle value="66.875664"/>
28157                             </theta>
28158                           </radial_composite>
28159                         </t2>
28160                       </composite>
28161                     </entry>
28162                   </bline>
28163                 </param>
28164               </layer>
28165               <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
28166                 <param name="z_depth">
28167                   <real value="0.0000000000"/>
28168                 </param>
28169                 <param name="amount">
28170                   <real value="1.0000000000"/>
28171                 </param>
28172                 <param name="blend_method">
28173                   <integer value="0"/>
28174                 </param>
28175                 <param name="origin">
28176                   <vector>
28177                     <x>0.0000000000</x>
28178                     <y>0.0000000000</y>
28179                   </vector>
28180                 </param>
28181                 <param name="canvas">
28182                   <canvas>
28183                     <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
28184                       <param name="z_depth">
28185                         <real value="0.0000000000"/>
28186                       </param>
28187                       <param name="amount">
28188                         <real value="1.0000000000"/>
28189                       </param>
28190                       <param name="blend_method">
28191                         <integer value="0"/>
28192                       </param>
28193                       <param name="color">
28194                         <color>
28195                           <r>0.019241</r>
28196                           <g>0.064913</g>
28197                           <b>-0.104940</b>
28198                           <a>1.000000</a>
28199                         </color>
28200                       </param>
28201                       <param name="origin">
28202                         <vector>
28203                           <x>0.0000000000</x>
28204                           <y>0.0000000000</y>
28205                         </vector>
28206                       </param>
28207                       <param name="invert">
28208                         <bool value="false"/>
28209                       </param>
28210                       <param name="antialias">
28211                         <bool value="true"/>
28212                       </param>
28213                       <param name="feather">
28214                         <real value="0.0183575605"/>
28215                       </param>
28216                       <param name="blurtype">
28217                         <integer value="1"/>
28218                       </param>
28219                       <param name="winding_style">
28220                         <integer value="0"/>
28221                       </param>
28222                       <param name="bline">
28223                         <bline type="bline_point" loop="true" guid="AA6AEA7BD7542C1FE8ECB82D8CE2F23E">
28224                           <entry>
28225                             <composite type="bline_point">
28226                               <point>
28227                                 <vector>
28228                                   <x>1.3855632544</x>
28229                                   <y>0.2766633034</y>
28230                                 </vector>
28231                               </point>
28232                               <width>
28233                                 <real value="1.0000000000"/>
28234                               </width>
28235                               <origin>
28236                                 <real value="0.5000000000"/>
28237                               </origin>
28238                               <split>
28239                                 <bool value="true"/>
28240                               </split>
28241                               <t1>
28242                                 <radial_composite type="vector">
28243                                   <radius>
28244                                     <real value="0.3012476016"/>
28245                                   </radius>
28246                                   <theta>
28247                                     <angle value="12.150920"/>
28248                                   </theta>
28249                                 </radial_composite>
28250                               </t1>
28251                               <t2>
28252                                 <radial_composite type="vector">
28253                                   <radius>
28254                                     <real value="0.7014263206"/>
28255                                   </radius>
28256                                   <theta>
28257                                     <angle value="-101.406288"/>
28258                                   </theta>
28259                                 </radial_composite>
28260                               </t2>
28261                             </composite>
28262                           </entry>
28263                           <entry>
28264                             <composite type="bline_point">
28265                               <point>
28266                                 <vector>
28267                                   <x>0.9197958112</x>
28268                                   <y>-1.0251424313</y>
28269                                 </vector>
28270                               </point>
28271                               <width>
28272                                 <real value="1.0000000000"/>
28273                               </width>
28274                               <origin>
28275                                 <real value="0.5000000000"/>
28276                               </origin>
28277                               <split>
28278                                 <bool value="true"/>
28279                               </split>
28280                               <t1>
28281                                 <radial_composite type="vector">
28282                                   <radius>
28283                                     <real value="1.3329060994"/>
28284                                   </radius>
28285                                   <theta>
28286                                     <angle value="-115.120224"/>
28287                                   </theta>
28288                                 </radial_composite>
28289                               </t1>
28290                               <t2>
28291                                 <radial_composite type="vector">
28292                                   <radius>
28293                                     <real value="1.1498210805"/>
28294                                   </radius>
28295                                   <theta>
28296                                     <angle value="-198.693100"/>
28297                                   </theta>
28298                                 </radial_composite>
28299                               </t2>
28300                             </composite>
28301                           </entry>
28302                           <entry>
28303                             <composite type="bline_point">
28304                               <point>
28305                                 <vector>
28306                                   <x>0.6147944927</x>
28307                                   <y>-0.3047355413</y>
28308                                 </vector>
28309                               </point>
28310                               <width>
28311                                 <real value="1.0000000000"/>
28312                               </width>
28313                               <origin>
28314                                 <real value="0.5000000000"/>
28315                               </origin>
28316                               <split>
28317                                 <bool value="true"/>
28318                               </split>
28319                               <t1>
28320                                 <radial_composite type="vector">
28321                                   <radius>
28322                                     <real value="0.9756885218"/>
28323                                   </radius>
28324                                   <theta>
28325                                     <angle value="75.501137"/>
28326                                   </theta>
28327                                 </radial_composite>
28328                               </t1>
28329                               <t2>
28330                                 <radial_composite type="vector">
28331                                   <radius>
28332                                     <real value="0.9088252606"/>
28333                                   </radius>
28334                                   <theta>
28335                                     <angle value="66.875664"/>
28336                                   </theta>
28337                                 </radial_composite>
28338                               </t2>
28339                             </composite>
28340                           </entry>
28341                         </bline>
28342                       </param>
28343                     </layer>
28344                     <layer type="outline" active="true" version="0.2" desc="NewBLine252 Outline">
28345                       <param name="z_depth">
28346                         <real value="0.0000000000"/>
28347                       </param>
28348                       <param name="amount">
28349                         <real value="1.0000000000"/>
28350                       </param>
28351                       <param name="blend_method">
28352                         <integer value="0"/>
28353                       </param>
28354                       <param name="color">
28355                         <color>
28356                           <r>0.000000</r>
28357                           <g>0.023529</g>
28358                           <b>0.000000</b>
28359                           <a>1.000000</a>
28360                         </color>
28361                       </param>
28362                       <param name="origin">
28363                         <vector>
28364                           <x>0.0000000000</x>
28365                           <y>0.0000000000</y>
28366                         </vector>
28367                       </param>
28368                       <param name="invert">
28369                         <bool value="false"/>
28370                       </param>
28371                       <param name="antialias">
28372                         <bool value="true"/>
28373                       </param>
28374                       <param name="feather">
28375                         <real value="0.0000000000"/>
28376                       </param>
28377                       <param name="blurtype">
28378                         <integer value="1"/>
28379                       </param>
28380                       <param name="winding_style">
28381                         <integer value="0"/>
28382                       </param>
28383                       <param name="bline">
28384                         <bline type="bline_point" loop="true" guid="AA6AEA7BD7542C1FE8ECB82D8CE2F23E">
28385                           <entry>
28386                             <composite type="bline_point">
28387                               <point>
28388                                 <vector>
28389                                   <x>1.3855632544</x>
28390                                   <y>0.2766633034</y>
28391                                 </vector>
28392                               </point>
28393                               <width>
28394                                 <real value="1.0000000000"/>
28395                               </width>
28396                               <origin>
28397                                 <real value="0.5000000000"/>
28398                               </origin>
28399                               <split>
28400                                 <bool value="true"/>
28401                               </split>
28402                               <t1>
28403                                 <radial_composite type="vector">
28404                                   <radius>
28405                                     <real value="0.3012476016"/>
28406                                   </radius>
28407                                   <theta>
28408                                     <angle value="12.150920"/>
28409                                   </theta>
28410                                 </radial_composite>
28411                               </t1>
28412                               <t2>
28413                                 <radial_composite type="vector">
28414                                   <radius>
28415                                     <real value="0.7014263206"/>
28416                                   </radius>
28417                                   <theta>
28418                                     <angle value="-101.406288"/>
28419                                   </theta>
28420                                 </radial_composite>
28421                               </t2>
28422                             </composite>
28423                           </entry>
28424                           <entry>
28425                             <composite type="bline_point">
28426                               <point>
28427                                 <vector>
28428                                   <x>0.9197958112</x>
28429                                   <y>-1.0251424313</y>
28430                                 </vector>
28431                               </point>
28432                               <width>
28433                                 <real value="1.0000000000"/>
28434                               </width>
28435                               <origin>
28436                                 <real value="0.5000000000"/>
28437                               </origin>
28438                               <split>
28439                                 <bool value="true"/>
28440                               </split>
28441                               <t1>
28442                                 <radial_composite type="vector">
28443                                   <radius>
28444                                     <real value="1.3329060994"/>
28445                                   </radius>
28446                                   <theta>
28447                                     <angle value="-115.120224"/>
28448                                   </theta>
28449                                 </radial_composite>
28450                               </t1>
28451                               <t2>
28452                                 <radial_composite type="vector">
28453                                   <radius>
28454                                     <real value="1.1498210805"/>
28455                                   </radius>
28456                                   <theta>
28457                                     <angle value="-198.693100"/>
28458                                   </theta>
28459                                 </radial_composite>
28460                               </t2>
28461                             </composite>
28462                           </entry>
28463                           <entry>
28464                             <composite type="bline_point">
28465                               <point>
28466                                 <vector>
28467                                   <x>0.6147944927</x>
28468                                   <y>-0.3047355413</y>
28469                                 </vector>
28470                               </point>
28471                               <width>
28472                                 <real value="1.0000000000"/>
28473                               </width>
28474                               <origin>
28475                                 <real value="0.5000000000"/>
28476                               </origin>
28477                               <split>
28478                                 <bool value="true"/>
28479                               </split>
28480                               <t1>
28481                                 <radial_composite type="vector">
28482                                   <radius>
28483                                     <real value="0.9756885218"/>
28484                                   </radius>
28485                                   <theta>
28486                                     <angle value="75.501137"/>
28487                                   </theta>
28488                                 </radial_composite>
28489                               </t1>
28490                               <t2>
28491                                 <radial_composite type="vector">
28492                                   <radius>
28493                                     <real value="0.9088252606"/>
28494                                   </radius>
28495                                   <theta>
28496                                     <angle value="66.875664"/>
28497                                   </theta>
28498                                 </radial_composite>
28499                               </t2>
28500                             </composite>
28501                           </entry>
28502                         </bline>
28503                       </param>
28504                       <param name="width">
28505                         <real value="0.0183575605"/>
28506                       </param>
28507                       <param name="expand">
28508                         <real value="0.0000000000"/>
28509                       </param>
28510                       <param name="sharp_cusps">
28511                         <bool value="true"/>
28512                       </param>
28513                       <param name="round_tip[0]">
28514                         <bool value="true"/>
28515                       </param>
28516                       <param name="round_tip[1]">
28517                         <bool value="true"/>
28518                       </param>
28519                       <param name="loopyness">
28520                         <real value="1.0000000000"/>
28521                       </param>
28522                       <param name="homogeneous_width">
28523                         <bool value="true"/>
28524                       </param>
28525                     </layer>
28526                     <layer type="PasteCanvas" active="true" version="0.1">
28527                       <param name="z_depth">
28528                         <real value="0.0000000000"/>
28529                       </param>
28530                       <param name="amount">
28531                         <real value="1.0000000000"/>
28532                       </param>
28533                       <param name="blend_method">
28534                         <integer value="13"/>
28535                       </param>
28536                       <param name="origin">
28537                         <vector>
28538                           <x>0.0000000000</x>
28539                           <y>0.0000000000</y>
28540                         </vector>
28541                       </param>
28542                       <param name="canvas">
28543                         <canvas>
28544                           <layer type="noise" active="true" version="0.0">
28545                             <param name="z_depth">
28546                               <real value="0.0000000000"/>
28547                             </param>
28548                             <param name="amount">
28549                               <real value="1.0000000000"/>
28550                             </param>
28551                             <param name="blend_method">
28552                               <integer value="0"/>
28553                             </param>
28554                             <param name="gradient">
28555                               <gradient>
28556                                 <color pos="0.000000">
28557                                   <r>0.000000</r>
28558                                   <g>0.019443</g>
28559                                   <b>0.000000</b>
28560                                   <a>1.000000</a>
28561                                 </color>
28562                                 <color pos="1.000000">
28563                                   <r>0.176328</r>
28564                                   <g>0.411195</g>
28565                                   <b>0.241877</b>
28566                                   <a>0.800000</a>
28567                                 </color>
28568                               </gradient>
28569                             </param>
28570                             <param name="seed">
28571                               <integer value="1269701698"/>
28572                             </param>
28573                             <param name="size">
28574                               <vector>
28575                                 <x>1.6148732901</x>
28576                                 <y>0.1873953938</y>
28577                               </vector>
28578                             </param>
28579                             <param name="smooth">
28580                               <integer value="3"/>
28581                             </param>
28582                             <param name="detail">
28583                               <integer value="4"/>
28584                             </param>
28585                             <param name="speed">
28586                               <real value="0.0000000000"/>
28587                             </param>
28588                             <param name="turbulent">
28589                               <bool value="false"/>
28590                             </param>
28591                             <param name="do_alpha">
28592                               <bool value="true"/>
28593                             </param>
28594                             <param name="super_sample">
28595                               <bool value="false"/>
28596                             </param>
28597                           </layer>
28598                           <layer type="rotate" active="true" version="0.1">
28599                             <param name="origin">
28600                               <vector>
28601                                 <x>1.2585138083</x>
28602                                 <y>-0.1259555370</y>
28603                               </vector>
28604                             </param>
28605                             <param name="amount">
28606                               <angle value="-413.526947"/>
28607                             </param>
28608                           </layer>
28609                         </canvas>
28610                       </param>
28611                       <param name="zoom">
28612                         <real value="0.0000000000"/>
28613                       </param>
28614                       <param name="time_offset">
28615                         <time value="0s"/>
28616                       </param>
28617                       <param name="children_lock">
28618                         <bool value="false"/>
28619                       </param>
28620                       <param name="focus">
28621                         <vector>
28622                           <x>0.0000000000</x>
28623                           <y>0.0000000000</y>
28624                         </vector>
28625                       </param>
28626                     </layer>
28627                   </canvas>
28628                 </param>
28629                 <param name="zoom">
28630                   <real value="0.0000000000"/>
28631                 </param>
28632                 <param name="time_offset">
28633                   <time value="0s"/>
28634                 </param>
28635                 <param name="children_lock">
28636                   <bool value="false"/>
28637                 </param>
28638                 <param name="focus">
28639                   <vector>
28640                     <x>0.0000000000</x>
28641                     <y>0.0000000000</y>
28642                   </vector>
28643                 </param>
28644               </layer>
28645               <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
28646                 <param name="z_depth">
28647                   <real value="0.0000000000"/>
28648                 </param>
28649                 <param name="amount">
28650                   <real value="1.0000000000"/>
28651                 </param>
28652                 <param name="blend_method">
28653                   <integer value="0"/>
28654                 </param>
28655                 <param name="origin">
28656                   <vector>
28657                     <x>0.0000000000</x>
28658                     <y>0.0000000000</y>
28659                   </vector>
28660                 </param>
28661                 <param name="canvas">
28662                   <canvas>
28663                     <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
28664                       <param name="z_depth">
28665                         <real value="0.0000000000"/>
28666                       </param>
28667                       <param name="amount">
28668                         <real value="1.0000000000"/>
28669                       </param>
28670                       <param name="blend_method">
28671                         <integer value="0"/>
28672                       </param>
28673                       <param name="color">
28674                         <color>
28675                           <r>0.019241</r>
28676                           <g>0.064913</g>
28677                           <b>-0.104940</b>
28678                           <a>1.000000</a>
28679                         </color>
28680                       </param>
28681                       <param name="origin">
28682                         <vector>
28683                           <x>0.0000000000</x>
28684                           <y>0.0000000000</y>
28685                         </vector>
28686                       </param>
28687                       <param name="invert">
28688                         <bool value="false"/>
28689                       </param>
28690                       <param name="antialias">
28691                         <bool value="true"/>
28692                       </param>
28693                       <param name="feather">
28694                         <real value="0.0183575605"/>
28695                       </param>
28696                       <param name="blurtype">
28697                         <integer value="1"/>
28698                       </param>
28699                       <param name="winding_style">
28700                         <integer value="0"/>
28701                       </param>
28702                       <param name="bline">
28703                         <bline type="bline_point" loop="true" guid="0E87D057FE2FF56CFA9391D743BB800E">
28704                           <entry>
28705                             <composite type="bline_point">
28706                               <point>
28707                                 <vector>
28708                                   <x>1.3855632544</x>
28709                                   <y>0.2766633034</y>
28710                                 </vector>
28711                               </point>
28712                               <width>
28713                                 <real value="1.0000000000"/>
28714                               </width>
28715                               <origin>
28716                                 <real value="0.5000000000"/>
28717                               </origin>
28718                               <split>
28719                                 <bool value="true"/>
28720                               </split>
28721                               <t1>
28722                                 <radial_composite type="vector">
28723                                   <radius>
28724                                     <real value="0.7028410644"/>
28725                                   </radius>
28726                                   <theta>
28727                                     <angle value="66.296600"/>
28728                                   </theta>
28729                                 </radial_composite>
28730                               </t1>
28731                               <t2>
28732                                 <radial_composite type="vector">
28733                                   <radius>
28734                                     <real value="0.3771390920"/>
28735                                   </radius>
28736                                   <theta>
28737                                     <angle value="-89.163925"/>
28738                                   </theta>
28739                                 </radial_composite>
28740                               </t2>
28741                             </composite>
28742                           </entry>
28743                           <entry>
28744                             <composite type="bline_point">
28745                               <point>
28746                                 <vector>
28747                                   <x>1.3646042347</x>
28748                                   <y>-0.4522436559</y>
28749                                 </vector>
28750                               </point>
28751                               <width>
28752                                 <real value="1.0000000000"/>
28753                               </width>
28754                               <origin>
28755                                 <real value="0.5000000000"/>
28756                               </origin>
28757                               <split>
28758                                 <bool value="true"/>
28759                               </split>
28760                               <t1>
28761                                 <radial_composite type="vector">
28762                                   <radius>
28763                                     <real value="0.9259185846"/>
28764                                   </radius>
28765                                   <theta>
28766                                     <angle value="-88.516632"/>
28767                                   </theta>
28768                                 </radial_composite>
28769                               </t1>
28770                               <t2>
28771                                 <radial_composite type="vector">
28772                                   <radius>
28773                                     <real value="1.0534132786"/>
28774                                   </radius>
28775                                   <theta>
28776                                     <angle value="-97.543884"/>
28777                                   </theta>
28778                                 </radial_composite>
28779                               </t2>
28780                             </composite>
28781                           </entry>
28782                           <entry>
28783                             <composite type="bline_point">
28784                               <point>
28785                                 <vector>
28786                                   <x>0.8971842527</x>
28787                                   <y>-0.9854243398</y>
28788                                 </vector>
28789                               </point>
28790                               <width>
28791                                 <real value="1.0000000000"/>
28792                               </width>
28793                               <origin>
28794                                 <real value="0.5000000000"/>
28795                               </origin>
28796                               <split>
28797                                 <bool value="true"/>
28798                               </split>
28799                               <t1>
28800                                 <radial_composite type="vector">
28801                                   <radius>
28802                                     <real value="0.9084451505"/>
28803                                   </radius>
28804                                   <theta>
28805                                     <angle value="-294.110687"/>
28806                                   </theta>
28807                                 </radial_composite>
28808                               </t1>
28809                               <t2>
28810                                 <radial_composite type="vector">
28811                                   <radius>
28812                                     <real value="0.9565042521"/>
28813                                   </radius>
28814                                   <theta>
28815                                     <angle value="-295.246094"/>
28816                                   </theta>
28817                                 </radial_composite>
28818                               </t2>
28819                             </composite>
28820                           </entry>
28821                         </bline>
28822                       </param>
28823                     </layer>
28824                     <layer type="outline" active="true" version="0.2" desc="NewBLine251 Outline">
28825                       <param name="z_depth">
28826                         <real value="0.0000000000"/>
28827                       </param>
28828                       <param name="amount">
28829                         <real value="1.0000000000"/>
28830                       </param>
28831                       <param name="blend_method">
28832                         <integer value="0"/>
28833                       </param>
28834                       <param name="color">
28835                         <color>
28836                           <r>0.000000</r>
28837                           <g>0.026891</g>
28838                           <b>0.000000</b>
28839                           <a>1.000000</a>
28840                         </color>
28841                       </param>
28842                       <param name="origin">
28843                         <vector>
28844                           <x>0.0000000000</x>
28845                           <y>0.0000000000</y>
28846                         </vector>
28847                       </param>
28848                       <param name="invert">
28849                         <bool value="false"/>
28850                       </param>
28851                       <param name="antialias">
28852                         <bool value="true"/>
28853                       </param>
28854                       <param name="feather">
28855                         <real value="0.0000000000"/>
28856                       </param>
28857                       <param name="blurtype">
28858                         <integer value="1"/>
28859                       </param>
28860                       <param name="winding_style">
28861                         <integer value="0"/>
28862                       </param>
28863                       <param name="bline">
28864                         <bline type="bline_point" loop="true" guid="0E87D057FE2FF56CFA9391D743BB800E">
28865                           <entry>
28866                             <composite type="bline_point">
28867                               <point>
28868                                 <vector>
28869                                   <x>1.3855632544</x>
28870                                   <y>0.2766633034</y>
28871                                 </vector>
28872                               </point>
28873                               <width>
28874                                 <real value="1.0000000000"/>
28875                               </width>
28876                               <origin>
28877                                 <real value="0.5000000000"/>
28878                               </origin>
28879                               <split>
28880                                 <bool value="true"/>
28881                               </split>
28882                               <t1>
28883                                 <radial_composite type="vector">
28884                                   <radius>
28885                                     <real value="0.7028410644"/>
28886                                   </radius>
28887                                   <theta>
28888                                     <angle value="66.296600"/>
28889                                   </theta>
28890                                 </radial_composite>
28891                               </t1>
28892                               <t2>
28893                                 <radial_composite type="vector">
28894                                   <radius>
28895                                     <real value="0.3771390920"/>
28896                                   </radius>
28897                                   <theta>
28898                                     <angle value="-89.163925"/>
28899                                   </theta>
28900                                 </radial_composite>
28901                               </t2>
28902                             </composite>
28903                           </entry>
28904                           <entry>
28905                             <composite type="bline_point">
28906                               <point>
28907                                 <vector>
28908                                   <x>1.3646042347</x>
28909                                   <y>-0.4522436559</y>
28910                                 </vector>
28911                               </point>
28912                               <width>
28913                                 <real value="1.0000000000"/>
28914                               </width>
28915                               <origin>
28916                                 <real value="0.5000000000"/>
28917                               </origin>
28918                               <split>
28919                                 <bool value="true"/>
28920                               </split>
28921                               <t1>
28922                                 <radial_composite type="vector">
28923                                   <radius>
28924                                     <real value="0.9259185846"/>
28925                                   </radius>
28926                                   <theta>
28927                                     <angle value="-88.516632"/>
28928                                   </theta>
28929                                 </radial_composite>
28930                               </t1>
28931                               <t2>
28932                                 <radial_composite type="vector">
28933                                   <radius>
28934                                     <real value="1.0534132786"/>
28935                                   </radius>
28936                                   <theta>
28937                                     <angle value="-97.543884"/>
28938                                   </theta>
28939                                 </radial_composite>
28940                               </t2>
28941                             </composite>
28942                           </entry>
28943                           <entry>
28944                             <composite type="bline_point">
28945                               <point>
28946                                 <vector>
28947                                   <x>0.8971842527</x>
28948                                   <y>-0.9854243398</y>
28949                                 </vector>
28950                               </point>
28951                               <width>
28952                                 <real value="1.0000000000"/>
28953                               </width>
28954                               <origin>
28955                                 <real value="0.5000000000"/>
28956                               </origin>
28957                               <split>
28958                                 <bool value="true"/>
28959                               </split>
28960                               <t1>
28961                                 <radial_composite type="vector">
28962                                   <radius>
28963                                     <real value="0.9084451505"/>
28964                                   </radius>
28965                                   <theta>
28966                                     <angle value="-294.110687"/>
28967                                   </theta>
28968                                 </radial_composite>
28969                               </t1>
28970                               <t2>
28971                                 <radial_composite type="vector">
28972                                   <radius>
28973                                     <real value="0.9565042521"/>
28974                                   </radius>
28975                                   <theta>
28976                                     <angle value="-295.246094"/>
28977                                   </theta>
28978                                 </radial_composite>
28979                               </t2>
28980                             </composite>
28981                           </entry>
28982                         </bline>
28983                       </param>
28984                       <param name="width">
28985                         <real value="0.0183575605"/>
28986                       </param>
28987                       <param name="expand">
28988                         <real value="0.0000000000"/>
28989                       </param>
28990                       <param name="sharp_cusps">
28991                         <bool value="true"/>
28992                       </param>
28993                       <param name="round_tip[0]">
28994                         <bool value="true"/>
28995                       </param>
28996                       <param name="round_tip[1]">
28997                         <bool value="true"/>
28998                       </param>
28999                       <param name="loopyness">
29000                         <real value="1.0000000000"/>
29001                       </param>
29002                       <param name="homogeneous_width">
29003                         <bool value="true"/>
29004                       </param>
29005                     </layer>
29006                     <layer type="PasteCanvas" active="true" version="0.1">
29007                       <param name="z_depth">
29008                         <real value="0.0000000000"/>
29009                       </param>
29010                       <param name="amount">
29011                         <real value="1.0000000000"/>
29012                       </param>
29013                       <param name="blend_method">
29014                         <integer value="13"/>
29015                       </param>
29016                       <param name="origin">
29017                         <vector>
29018                           <x>0.0000000000</x>
29019                           <y>0.0000000000</y>
29020                         </vector>
29021                       </param>
29022                       <param name="canvas">
29023                         <canvas>
29024                           <layer type="noise" active="true" version="0.0">
29025                             <param name="z_depth">
29026                               <real value="0.0000000000"/>
29027                             </param>
29028                             <param name="amount">
29029                               <real value="1.0000000000"/>
29030                             </param>
29031                             <param name="blend_method">
29032                               <integer value="0"/>
29033                             </param>
29034                             <param name="gradient">
29035                               <gradient>
29036                                 <color pos="0.000000">
29037                                   <r>0.000000</r>
29038                                   <g>0.019443</g>
29039                                   <b>0.000000</b>
29040                                   <a>1.000000</a>
29041                                 </color>
29042                                 <color pos="1.000000">
29043                                   <r>0.176328</r>
29044                                   <g>0.411195</g>
29045                                   <b>0.241877</b>
29046                                   <a>0.800000</a>
29047                                 </color>
29048                               </gradient>
29049                             </param>
29050                             <param name="seed">
29051                               <integer value="1269701698"/>
29052                             </param>
29053                             <param name="size">
29054                               <vector>
29055                                 <x>0.3820371628</x>
29056                                 <y>1.0924685001</y>
29057                               </vector>
29058                             </param>
29059                             <param name="smooth">
29060                               <integer value="3"/>
29061                             </param>
29062                             <param name="detail">
29063                               <integer value="4"/>
29064                             </param>
29065                             <param name="speed">
29066                               <real value="0.0000000000"/>
29067                             </param>
29068                             <param name="turbulent">
29069                               <bool value="false"/>
29070                             </param>
29071                             <param name="do_alpha">
29072                               <bool value="true"/>
29073                             </param>
29074                             <param name="super_sample">
29075                               <bool value="false"/>
29076                             </param>
29077                           </layer>
29078                           <layer type="rotate" active="true" version="0.1">
29079                             <param name="origin">
29080                               <vector>
29081                                 <x>1.2585138083</x>
29082                                 <y>-0.1259555370</y>
29083                               </vector>
29084                             </param>
29085                             <param name="amount">
29086                               <angle value="-235.306335"/>
29087                             </param>
29088                           </layer>
29089                         </canvas>
29090                       </param>
29091                       <param name="zoom">
29092                         <real value="0.0000000000"/>
29093                       </param>
29094                       <param name="time_offset">
29095                         <time value="0s"/>
29096                       </param>
29097                       <param name="children_lock">
29098                         <bool value="false"/>
29099                       </param>
29100                       <param name="focus">
29101                         <vector>
29102                           <x>0.0000000000</x>
29103                           <y>0.0000000000</y>
29104                         </vector>
29105                       </param>
29106                     </layer>
29107                   </canvas>
29108                 </param>
29109                 <param name="zoom">
29110                   <real value="0.0000000000"/>
29111                 </param>
29112                 <param name="time_offset">
29113                   <time value="0s"/>
29114                 </param>
29115                 <param name="children_lock">
29116                   <bool value="false"/>
29117                 </param>
29118                 <param name="focus">
29119                   <vector>
29120                     <x>0.0000000000</x>
29121                     <y>0.0000000000</y>
29122                   </vector>
29123                 </param>
29124               </layer>
29125             </canvas>
29126           </param>
29127           <param name="zoom">
29128             <real value="0.0000000000"/>
29129           </param>
29130           <param name="time_offset">
29131             <time value="0s"/>
29132           </param>
29133           <param name="children_lock">
29134             <bool value="false"/>
29135           </param>
29136           <param name="focus">
29137             <vector>
29138               <x>0.0000000000</x>
29139               <y>0.0000000000</y>
29140             </vector>
29141           </param>
29142         </layer>
29143       </canvas>
29144     </param>
29145     <param name="zoom">
29146       <real value="0.0000000000"/>
29147     </param>
29148     <param name="time_offset">
29149       <time value="0s"/>
29150     </param>
29151     <param name="children_lock">
29152       <bool value="false"/>
29153     </param>
29154     <param name="focus">
29155       <vector>
29156         <x>0.0000000000</x>
29157         <y>0.1427810192</y>
29158       </vector>
29159     </param>
29160   </layer>
29161   <layer type="PasteCanvas" active="true" version="0.1" desc="fleur">
29162     <param name="z_depth">
29163       <real value="0.0000000000"/>
29164     </param>
29165     <param name="amount">
29166       <real value="1.0000000000"/>
29167     </param>
29168     <param name="blend_method">
29169       <integer value="0"/>
29170     </param>
29171     <param name="origin">
29172       <vector>
29173         <x>-0.9737058878</x>
29174         <y>-1.0367586613</y>
29175       </vector>
29176     </param>
29177     <param name="canvas" use="fleur"/>
29178     <param name="zoom">
29179       <real value="0.0000000000"/>
29180     </param>
29181     <param name="time_offset">
29182       <time value="0s"/>
29183     </param>
29184     <param name="children_lock">
29185       <bool value="false"/>
29186     </param>
29187     <param name="focus">
29188       <vector>
29189         <x>0.0000000000</x>
29190         <y>0.0000000000</y>
29191       </vector>
29192     </param>
29193   </layer>
29194   <layer type="PasteCanvas" active="true" version="0.1" desc="v2">
29195     <param name="z_depth">
29196       <real value="0.0000000000"/>
29197     </param>
29198     <param name="amount">
29199       <real value="1.0000000000"/>
29200     </param>
29201     <param name="blend_method">
29202       <integer value="0"/>
29203     </param>
29204     <param name="origin">
29205       <vector>
29206         <x>0.0000000000</x>
29207         <y>0.0000000000</y>
29208       </vector>
29209     </param>
29210     <param name="canvas">
29211       <canvas end-time="1f">
29212         <layer type="region" active="true" version="0.1" desc="Rectangle073 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
29213           <param name="z_depth">
29214             <real value="0.0000000000"/>
29215           </param>
29216           <param name="amount">
29217             <real value="1.0000000000"/>
29218           </param>
29219           <param name="blend_method">
29220             <integer value="0"/>
29221           </param>
29222           <param name="color">
29223             <color>
29224               <r>1.000000</r>
29225               <g>1.000000</g>
29226               <b>1.000000</b>
29227               <a>1.000000</a>
29228             </color>
29229           </param>
29230           <param name="origin">
29231             <vector guid="040ADCE898EA98C231D74E6655B1471B">
29232               <x>0.0000000000</x>
29233               <y>0.0000000000</y>
29234             </vector>
29235           </param>
29236           <param name="invert">
29237             <bool value="false"/>
29238           </param>
29239           <param name="antialias">
29240             <bool value="true"/>
29241           </param>
29242           <param name="feather">
29243             <real value="0.0000000000"/>
29244           </param>
29245           <param name="blurtype">
29246             <integer value="1"/>
29247           </param>
29248           <param name="winding_style">
29249             <integer value="0"/>
29250           </param>
29251           <param name="bline">
29252             <bline type="bline_point" loop="true" guid="DBA3EE9738EE8AC3E49344899C764A93">
29253               <entry>
29254                 <composite type="bline_point">
29255                   <point>
29256                     <vector>
29257                       <x>-0.7475664020</x>
29258                       <y>1.3935534954</y>
29259                     </vector>
29260                   </point>
29261                   <width>
29262                     <real value="1.0000000000"/>
29263                   </width>
29264                   <origin>
29265                     <real value="0.5000000000"/>
29266                   </origin>
29267                   <split>
29268                     <bool value="false"/>
29269                   </split>
29270                   <t1>
29271                     <radial_composite type="vector">
29272                       <radius>
29273                         <real value="0.0000000000"/>
29274                       </radius>
29275                       <theta>
29276                         <angle value="0.000000"/>
29277                       </theta>
29278                     </radial_composite>
29279                   </t1>
29280                   <t2>
29281                     <radial_composite type="vector">
29282                       <radius>
29283                         <real value="0.0000000000"/>
29284                       </radius>
29285                       <theta>
29286                         <angle value="0.000000"/>
29287                       </theta>
29288                     </radial_composite>
29289                   </t2>
29290                 </composite>
29291               </entry>
29292               <entry>
29293                 <composite type="bline_point">
29294                   <point>
29295                     <vector>
29296                       <x>2.7765650749</x>
29297                       <y>1.3935534954</y>
29298                     </vector>
29299                   </point>
29300                   <width>
29301                     <real value="1.0000000000"/>
29302                   </width>
29303                   <origin>
29304                     <real value="0.5000000000"/>
29305                   </origin>
29306                   <split>
29307                     <bool value="false"/>
29308                   </split>
29309                   <t1>
29310                     <radial_composite type="vector">
29311                       <radius>
29312                         <real value="0.0000000000"/>
29313                       </radius>
29314                       <theta>
29315                         <angle value="0.000000"/>
29316                       </theta>
29317                     </radial_composite>
29318                   </t1>
29319                   <t2>
29320                     <radial_composite type="vector">
29321                       <radius>
29322                         <real value="0.0000000000"/>
29323                       </radius>
29324                       <theta>
29325                         <angle value="0.000000"/>
29326                       </theta>
29327                     </radial_composite>
29328                   </t2>
29329                 </composite>
29330               </entry>
29331               <entry>
29332                 <composite type="bline_point">
29333                   <point>
29334                     <vector>
29335                       <x>2.7765650749</x>
29336                       <y>2.8324944973</y>
29337                     </vector>
29338                   </point>
29339                   <width>
29340                     <real value="1.0000000000"/>
29341                   </width>
29342                   <origin>
29343                     <real value="0.5000000000"/>
29344                   </origin>
29345                   <split>
29346                     <bool value="false"/>
29347                   </split>
29348                   <t1>
29349                     <radial_composite type="vector">
29350                       <radius>
29351                         <real value="0.0000000000"/>
29352                       </radius>
29353                       <theta>
29354                         <angle value="0.000000"/>
29355                       </theta>
29356                     </radial_composite>
29357                   </t1>
29358                   <t2>
29359                     <radial_composite type="vector">
29360                       <radius>
29361                         <real value="0.0000000000"/>
29362                       </radius>
29363                       <theta>
29364                         <angle value="0.000000"/>
29365                       </theta>
29366                     </radial_composite>
29367                   </t2>
29368                 </composite>
29369               </entry>
29370               <entry>
29371                 <composite type="bline_point">
29372                   <point>
29373                     <vector>
29374                       <x>-0.7475664020</x>
29375                       <y>2.8324944973</y>
29376                     </vector>
29377                   </point>
29378                   <width>
29379                     <real value="1.0000000000"/>
29380                   </width>
29381                   <origin>
29382                     <real value="0.5000000000"/>
29383                   </origin>
29384                   <split>
29385                     <bool value="false"/>
29386                   </split>
29387                   <t1>
29388                     <radial_composite type="vector">
29389                       <radius>
29390                         <real value="0.0000000000"/>
29391                       </radius>
29392                       <theta>
29393                         <angle value="0.000000"/>
29394                       </theta>
29395                     </radial_composite>
29396                   </t1>
29397                   <t2>
29398                     <radial_composite type="vector">
29399                       <radius>
29400                         <real value="0.0000000000"/>
29401                       </radius>
29402                       <theta>
29403                         <angle value="0.000000"/>
29404                       </theta>
29405                     </radial_composite>
29406                   </t2>
29407                 </composite>
29408               </entry>
29409             </bline>
29410           </param>
29411         </layer>
29412         <layer type="outline" active="true" version="0.2" desc="Rectangle073&#x41A;&#x43E;&#x43D;&#x442;&#x443;&#x440;">
29413           <param name="z_depth">
29414             <real value="0.0000000000"/>
29415           </param>
29416           <param name="amount">
29417             <real value="1.0000000000"/>
29418           </param>
29419           <param name="blend_method">
29420             <integer value="0"/>
29421           </param>
29422           <param name="color">
29423             <color>
29424               <r>0.000000</r>
29425               <g>0.000000</g>
29426               <b>0.000000</b>
29427               <a>1.000000</a>
29428             </color>
29429           </param>
29430           <param name="origin">
29431             <vector guid="040ADCE898EA98C231D74E6655B1471B">
29432               <x>0.0000000000</x>
29433               <y>0.0000000000</y>
29434             </vector>
29435           </param>
29436           <param name="invert">
29437             <bool value="false"/>
29438           </param>
29439           <param name="antialias">
29440             <bool value="true"/>
29441           </param>
29442           <param name="feather">
29443             <real value="0.0000000000"/>
29444           </param>
29445           <param name="blurtype">
29446             <integer value="1"/>
29447           </param>
29448           <param name="winding_style">
29449             <integer value="0"/>
29450           </param>
29451           <param name="bline">
29452             <bline type="bline_point" loop="true" guid="DBA3EE9738EE8AC3E49344899C764A93">
29453               <entry>
29454                 <composite type="bline_point">
29455                   <point>
29456                     <vector>
29457                       <x>-0.7475664020</x>
29458                       <y>1.3935534954</y>
29459                     </vector>
29460                   </point>
29461                   <width>
29462                     <real value="1.0000000000"/>
29463                   </width>
29464                   <origin>
29465                     <real value="0.5000000000"/>
29466                   </origin>
29467                   <split>
29468                     <bool value="false"/>
29469                   </split>
29470                   <t1>
29471                     <radial_composite type="vector">
29472                       <radius>
29473                         <real value="0.0000000000"/>
29474                       </radius>
29475                       <theta>
29476                         <angle value="0.000000"/>
29477                       </theta>
29478                     </radial_composite>
29479                   </t1>
29480                   <t2>
29481                     <radial_composite type="vector">
29482                       <radius>
29483                         <real value="0.0000000000"/>
29484                       </radius>
29485                       <theta>
29486                         <angle value="0.000000"/>
29487                       </theta>
29488                     </radial_composite>
29489                   </t2>
29490                 </composite>
29491               </entry>
29492               <entry>
29493                 <composite type="bline_point">
29494                   <point>
29495                     <vector>
29496                       <x>2.7765650749</x>
29497                       <y>1.3935534954</y>
29498                     </vector>
29499                   </point>
29500                   <width>
29501                     <real value="1.0000000000"/>
29502                   </width>
29503                   <origin>
29504                     <real value="0.5000000000"/>
29505                   </origin>
29506                   <split>
29507                     <bool value="false"/>
29508                   </split>
29509                   <t1>
29510                     <radial_composite type="vector">
29511                       <radius>
29512                         <real value="0.0000000000"/>
29513                       </radius>
29514                       <theta>
29515                         <angle value="0.000000"/>
29516                       </theta>
29517                     </radial_composite>
29518                   </t1>
29519                   <t2>
29520                     <radial_composite type="vector">
29521                       <radius>
29522                         <real value="0.0000000000"/>
29523                       </radius>
29524                       <theta>
29525                         <angle value="0.000000"/>
29526                       </theta>
29527                     </radial_composite>
29528                   </t2>
29529                 </composite>
29530               </entry>
29531               <entry>
29532                 <composite type="bline_point">
29533                   <point>
29534                     <vector>
29535                       <x>2.7765650749</x>
29536                       <y>2.8324944973</y>
29537                     </vector>
29538                   </point>
29539                   <width>
29540                     <real value="1.0000000000"/>
29541                   </width>
29542                   <origin>
29543                     <real value="0.5000000000"/>
29544                   </origin>
29545                   <split>
29546                     <bool value="false"/>
29547                   </split>
29548                   <t1>
29549                     <radial_composite type="vector">
29550                       <radius>
29551                         <real value="0.0000000000"/>
29552                       </radius>
29553                       <theta>
29554                         <angle value="0.000000"/>
29555                       </theta>
29556                     </radial_composite>
29557                   </t1>
29558                   <t2>
29559                     <radial_composite type="vector">
29560                       <radius>
29561                         <real value="0.0000000000"/>
29562                       </radius>
29563                       <theta>
29564                         <angle value="0.000000"/>
29565                       </theta>
29566                     </radial_composite>
29567                   </t2>
29568                 </composite>
29569               </entry>
29570               <entry>
29571                 <composite type="bline_point">
29572                   <point>
29573                     <vector>
29574                       <x>-0.7475664020</x>
29575                       <y>2.8324944973</y>
29576                     </vector>
29577                   </point>
29578                   <width>
29579                     <real value="1.0000000000"/>
29580                   </width>
29581                   <origin>
29582                     <real value="0.5000000000"/>
29583                   </origin>
29584                   <split>
29585                     <bool value="false"/>
29586                   </split>
29587                   <t1>
29588                     <radial_composite type="vector">
29589                       <radius>
29590                         <real value="0.0000000000"/>
29591                       </radius>
29592                       <theta>
29593                         <angle value="0.000000"/>
29594                       </theta>
29595                     </radial_composite>
29596                   </t1>
29597                   <t2>
29598                     <radial_composite type="vector">
29599                       <radius>
29600                         <real value="0.0000000000"/>
29601                       </radius>
29602                       <theta>
29603                         <angle value="0.000000"/>
29604                       </theta>
29605                     </radial_composite>
29606                   </t2>
29607                 </composite>
29608               </entry>
29609             </bline>
29610           </param>
29611           <param name="width">
29612             <real value="0.0315421495"/>
29613           </param>
29614           <param name="expand">
29615             <real value="0.0000000000"/>
29616           </param>
29617           <param name="sharp_cusps">
29618             <bool value="true"/>
29619           </param>
29620           <param name="round_tip[0]">
29621             <bool value="true"/>
29622           </param>
29623           <param name="round_tip[1]">
29624             <bool value="true"/>
29625           </param>
29626           <param name="loopyness">
29627             <real value="1.0000000000"/>
29628           </param>
29629           <param name="homogeneous_width">
29630             <bool value="true"/>
29631           </param>
29632         </layer>
29633         <layer type="PasteCanvas" active="true" version="0.1" desc="STUDIO">
29634           <param name="z_depth">
29635             <real value="0.0000000000"/>
29636           </param>
29637           <param name="amount">
29638             <real value="1.0000000000"/>
29639           </param>
29640           <param name="blend_method">
29641             <integer value="0"/>
29642           </param>
29643           <param name="origin">
29644             <vector>
29645               <x>1.0647385120</x>
29646               <y>1.7806832790</y>
29647             </vector>
29648           </param>
29649           <param name="canvas">
29650             <canvas>
29651               <layer type="region" active="true" version="0.1" desc="S">
29652                 <param name="z_depth">
29653                   <real value="0.0000000000"/>
29654                 </param>
29655                 <param name="amount">
29656                   <real value="1.0000000000"/>
29657                 </param>
29658                 <param name="blend_method">
29659                   <integer value="0"/>
29660                 </param>
29661                 <param name="color">
29662                   <color>
29663                     <r>0.000000</r>
29664                     <g>0.000000</g>
29665                     <b>0.000000</b>
29666                     <a>1.000000</a>
29667                   </color>
29668                 </param>
29669                 <param name="origin">
29670                   <vector>
29671                     <x>0.0000000000</x>
29672                     <y>0.0000000000</y>
29673                   </vector>
29674                 </param>
29675                 <param name="invert">
29676                   <bool value="false"/>
29677                 </param>
29678                 <param name="antialias">
29679                   <bool value="true"/>
29680                 </param>
29681                 <param name="feather">
29682                   <real value="0.0000000000"/>
29683                 </param>
29684                 <param name="blurtype">
29685                   <integer value="1"/>
29686                 </param>
29687                 <param name="winding_style">
29688                   <integer value="0"/>
29689                 </param>
29690                 <param name="bline">
29691                   <bline type="bline_point" loop="true">
29692                     <entry>
29693                       <composite type="bline_point">
29694                         <point>
29695                           <vector>
29696                             <x>-0.5307700634</x>
29697                             <y>0.1137833446</y>
29698                           </vector>
29699                         </point>
29700                         <width>
29701                           <real value="1.0000000000"/>
29702                         </width>
29703                         <origin>
29704                           <real value="0.5000000000"/>
29705                         </origin>
29706                         <split>
29707                           <bool value="false"/>
29708                         </split>
29709                         <t1>
29710                           <radial_composite type="vector">
29711                             <radius>
29712                               <real value="0.0000000000"/>
29713                             </radius>
29714                             <theta>
29715                               <angle value="0.000000"/>
29716                             </theta>
29717                           </radial_composite>
29718                         </t1>
29719                         <t2>
29720                           <radial_composite type="vector">
29721                             <radius>
29722                               <real value="0.0000000000"/>
29723                             </radius>
29724                             <theta>
29725                               <angle value="0.000000"/>
29726                             </theta>
29727                           </radial_composite>
29728                         </t2>
29729                       </composite>
29730                     </entry>
29731                     <entry>
29732                       <composite type="bline_point">
29733                         <point>
29734                           <vector>
29735                             <x>-0.5307072401</x>
29736                             <y>0.0773145333</y>
29737                           </vector>
29738                         </point>
29739                         <width>
29740                           <real value="1.0000000000"/>
29741                         </width>
29742                         <origin>
29743                           <real value="0.5000000000"/>
29744                         </origin>
29745                         <split>
29746                           <bool value="true"/>
29747                         </split>
29748                         <t1>
29749                           <radial_composite type="vector">
29750                             <radius>
29751                               <real value="0.0000000000"/>
29752                             </radius>
29753                             <theta>
29754                               <angle value="0.000000"/>
29755                             </theta>
29756                           </radial_composite>
29757                         </t1>
29758                         <t2>
29759                           <radial_composite type="vector">
29760                             <radius>
29761                               <real value="0.0000000000"/>
29762                             </radius>
29763                             <theta>
29764                               <angle value="0.000000"/>
29765                             </theta>
29766                           </radial_composite>
29767                         </t2>
29768                       </composite>
29769                     </entry>
29770                     <entry>
29771                       <composite type="bline_point">
29772                         <point>
29773                           <vector>
29774                             <x>-0.5799957514</x>
29775                             <y>0.0876799375</y>
29776                           </vector>
29777                         </point>
29778                         <width>
29779                           <real value="1.0000000000"/>
29780                         </width>
29781                         <origin>
29782                           <real value="0.5000000000"/>
29783                         </origin>
29784                         <split>
29785                           <bool value="false"/>
29786                         </split>
29787                         <t1>
29788                           <radial_composite type="vector">
29789                             <radius>
29790                               <real value="0.0784413153"/>
29791                             </radius>
29792                             <theta>
29793                               <angle value="176.729660"/>
29794                             </theta>
29795                           </radial_composite>
29796                         </t1>
29797                         <t2>
29798                           <radial_composite type="vector">
29799                             <radius>
29800                               <real value="0.0784413153"/>
29801                             </radius>
29802                             <theta>
29803                               <angle value="176.729660"/>
29804                             </theta>
29805                           </radial_composite>
29806                         </t2>
29807                       </composite>
29808                     </entry>
29809                     <entry>
29810                       <composite type="bline_point">
29811                         <point>
29812                           <vector>
29813                             <x>-0.6195254922</x>
29814                             <y>0.0712720826</y>
29815                           </vector>
29816                         </point>
29817                         <width>
29818                           <real value="1.0000000000"/>
29819                         </width>
29820                         <origin>
29821                           <real value="0.5000000000"/>
29822                         </origin>
29823                         <split>
29824                           <bool value="false"/>
29825                         </split>
29826                         <t1>
29827                           <radial_composite type="vector">
29828                             <radius>
29829                               <real value="0.0358688147"/>
29830                             </radius>
29831                             <theta>
29832                               <angle value="-93.576492"/>
29833                             </theta>
29834                           </radial_composite>
29835                         </t1>
29836                         <t2>
29837                           <radial_composite type="vector">
29838                             <radius>
29839                               <real value="0.0358688147"/>
29840                             </radius>
29841                             <theta>
29842                               <angle value="-93.576492"/>
29843                             </theta>
29844                           </radial_composite>
29845                         </t2>
29846                       </composite>
29847                     </entry>
29848                     <entry>
29849                       <composite type="bline_point">
29850                         <point>
29851                           <vector>
29852                             <x>-0.5837249756</x>
29853                             <y>0.0488977358</y>
29854                           </vector>
29855                         </point>
29856                         <width>
29857                           <real value="1.0000000000"/>
29858                         </width>
29859                         <origin>
29860                           <real value="0.5000000000"/>
29861                         </origin>
29862                         <split>
29863                           <bool value="false"/>
29864                         </split>
29865                         <t1>
29866                           <radial_composite type="vector">
29867                             <radius>
29868                               <real value="0.0702598179"/>
29869                             </radius>
29870                             <theta>
29871                               <angle value="-9.161961"/>
29872                             </theta>
29873                           </radial_composite>
29874                         </t1>
29875                         <t2>
29876                           <radial_composite type="vector">
29877                             <radius>
29878                               <real value="0.0702598179"/>
29879                             </radius>
29880                             <theta>
29881                               <angle value="-9.161961"/>
29882                             </theta>
29883                           </radial_composite>
29884                         </t2>
29885                       </composite>
29886                     </entry>
29887                     <entry>
29888                       <composite type="bline_point">
29889                         <point>
29890                           <vector>
29891                             <x>-0.5188366175</x>
29892                             <y>-0.0100213774</y>
29893                           </vector>
29894                         </point>
29895                         <width>
29896                           <real value="1.0000000000"/>
29897                         </width>
29898                         <origin>
29899                           <real value="0.5000000000"/>
29900                         </origin>
29901                         <split>
29902                           <bool value="false"/>
29903                         </split>
29904                         <t1>
29905                           <radial_composite type="vector">
29906                             <radius>
29907                               <real value="0.1391713743"/>
29908                             </radius>
29909                             <theta>
29910                               <angle value="-94.610832"/>
29911                             </theta>
29912                           </radial_composite>
29913                         </t1>
29914                         <t2>
29915                           <radial_composite type="vector">
29916                             <radius>
29917                               <real value="0.1391713743"/>
29918                             </radius>
29919                             <theta>
29920                               <angle value="-94.610832"/>
29921                             </theta>
29922                           </radial_composite>
29923                         </t2>
29924                       </composite>
29925                     </entry>
29926                     <entry>
29927                       <composite type="bline_point">
29928                         <point>
29929                           <vector>
29930                             <x>-0.5986418724</x>
29931                             <y>-0.0659572482</y>
29932                           </vector>
29933                         </point>
29934                         <width>
29935                           <real value="1.0000000000"/>
29936                         </width>
29937                         <origin>
29938                           <real value="0.5000000000"/>
29939                         </origin>
29940                         <split>
29941                           <bool value="true"/>
29942                         </split>
29943                         <t1>
29944                           <radial_composite type="vector">
29945                             <radius>
29946                               <real value="0.1298538925"/>
29947                             </radius>
29948                             <theta>
29949                               <angle value="178.025162"/>
29950                             </theta>
29951                           </radial_composite>
29952                         </t1>
29953                         <t2>
29954                           <radial_composite type="vector">
29955                             <radius>
29956                               <real value="0.1314831269"/>
29957                             </radius>
29958                             <theta>
29959                               <angle value="178.025162"/>
29960                             </theta>
29961                           </radial_composite>
29962                         </t2>
29963                       </composite>
29964                     </entry>
29965                     <entry>
29966                       <composite type="bline_point">
29967                         <point>
29968                           <vector>
29969                             <x>-0.6598010063</x>
29970                             <y>-0.0525326356</y>
29971                           </vector>
29972                         </point>
29973                         <width>
29974                           <real value="1.0000000000"/>
29975                         </width>
29976                         <origin>
29977                           <real value="0.5000000000"/>
29978                         </origin>
29979                         <split>
29980                           <bool value="true"/>
29981                         </split>
29982                         <t1>
29983                           <radial_composite type="vector">
29984                             <radius>
29985                               <real value="0.0000000000"/>
29986                             </radius>
29987                             <theta>
29988                               <angle value="0.000000"/>
29989                             </theta>
29990                           </radial_composite>
29991                         </t1>
29992                         <t2>
29993                           <radial_composite type="vector">
29994                             <radius>
29995                               <real value="0.0000000000"/>
29996                             </radius>
29997                             <theta>
29998                               <angle value="0.000000"/>
29999                             </theta>
30000                           </radial_composite>
30001                         </t2>
30002                       </composite>
30003                     </entry>
30004                     <entry>
30005                       <composite type="bline_point">
30006                         <point>
30007                           <vector>
30008                             <x>-0.6590551734</x>
30009                             <y>-0.0144962464</y>
30010                           </vector>
30011                         </point>
30012                         <width>
30013                           <real value="1.0000000000"/>
30014                         </width>
30015                         <origin>
30016                           <real value="0.5000000000"/>
30017                         </origin>
30018                         <split>
30019                           <bool value="false"/>
30020                         </split>
30021                         <t1>
30022                           <radial_composite type="vector">
30023                             <radius>
30024                               <real value="0.0000000000"/>
30025                             </radius>
30026                             <theta>
30027                               <angle value="0.000000"/>
30028                             </theta>
30029                           </radial_composite>
30030                         </t1>
30031                         <t2>
30032                           <radial_composite type="vector">
30033                             <radius>
30034                               <real value="0.0000000000"/>
30035                             </radius>
30036                             <theta>
30037                               <angle value="0.000000"/>
30038                             </theta>
30039                           </radial_composite>
30040                         </t2>
30041                       </composite>
30042                     </entry>
30043                     <entry>
30044                       <composite type="bline_point">
30045                         <point>
30046                           <vector>
30047                             <x>-0.6016252041</x>
30048                             <y>-0.0331415348</y>
30049                           </vector>
30050                         </point>
30051                         <width>
30052                           <real value="1.0000000000"/>
30053                         </width>
30054                         <origin>
30055                           <real value="0.5000000000"/>
30056                         </origin>
30057                         <split>
30058                           <bool value="false"/>
30059                         </split>
30060                         <t1>
30061                           <radial_composite type="vector">
30062                             <radius>
30063                               <real value="0.0626508559"/>
30064                             </radius>
30065                             <theta>
30066                               <angle value="0.000000"/>
30067                             </theta>
30068                           </radial_composite>
30069                         </t1>
30070                         <t2>
30071                           <radial_composite type="vector">
30072                             <radius>
30073                               <real value="0.0626508559"/>
30074                             </radius>
30075                             <theta>
30076                               <angle value="0.000000"/>
30077                             </theta>
30078                           </radial_composite>
30079                         </t2>
30080                       </composite>
30081                     </entry>
30082                     <entry>
30083                       <composite type="bline_point">
30084                         <point>
30085                           <vector>
30086                             <x>-0.5628413558</x>
30087                             <y>-0.0152420588</y>
30088                           </vector>
30089                         </point>
30090                         <width>
30091                           <real value="1.0000000000"/>
30092                         </width>
30093                         <origin>
30094                           <real value="0.5000000000"/>
30095                         </origin>
30096                         <split>
30097                           <bool value="false"/>
30098                         </split>
30099                         <t1>
30100                           <radial_composite type="vector">
30101                             <radius>
30102                               <real value="0.0335615211"/>
30103                             </radius>
30104                             <theta>
30105                               <angle value="90.000000"/>
30106                             </theta>
30107                           </radial_composite>
30108                         </t1>
30109                         <t2>
30110                           <radial_composite type="vector">
30111                             <radius>
30112                               <real value="0.0335615211"/>
30113                             </radius>
30114                             <theta>
30115                               <angle value="90.000000"/>
30116                             </theta>
30117                           </radial_composite>
30118                         </t2>
30119                       </composite>
30120                     </entry>
30121                     <entry>
30122                       <composite type="bline_point">
30123                         <point>
30124                           <vector>
30125                             <x>-0.6008793712</x>
30126                             <y>0.0108613465</y>
30127                           </vector>
30128                         </point>
30129                         <width>
30130                           <real value="1.0000000000"/>
30131                         </width>
30132                         <origin>
30133                           <real value="0.5000000000"/>
30134                         </origin>
30135                         <split>
30136                           <bool value="false"/>
30137                         </split>
30138                         <t1>
30139                           <radial_composite type="vector">
30140                             <radius>
30141                               <real value="0.1184833419"/>
30142                             </radius>
30143                             <theta>
30144                               <angle value="169.114929"/>
30145                             </theta>
30146                           </radial_composite>
30147                         </t1>
30148                         <t2>
30149                           <radial_composite type="vector">
30150                             <radius>
30151                               <real value="0.1184833419"/>
30152                             </radius>
30153                             <theta>
30154                               <angle value="169.114929"/>
30155                             </theta>
30156                           </radial_composite>
30157                         </t2>
30158                       </composite>
30159                     </entry>
30160                     <entry>
30161                       <composite type="bline_point">
30162                         <point>
30163                           <vector>
30164                             <x>-0.6612927318</x>
30165                             <y>0.0682888404</y>
30166                           </vector>
30167                         </point>
30168                         <width>
30169                           <real value="1.0000000000"/>
30170                         </width>
30171                         <origin>
30172                           <real value="0.5000000000"/>
30173                         </origin>
30174                         <split>
30175                           <bool value="false"/>
30176                         </split>
30177                         <t1>
30178                           <radial_composite type="vector">
30179                             <radius>
30180                               <real value="0.1006845632"/>
30181                             </radius>
30182                             <theta>
30183                               <angle value="90.000000"/>
30184                             </theta>
30185                           </radial_composite>
30186                         </t1>
30187                         <t2>
30188                           <radial_composite type="vector">
30189                             <radius>
30190                               <real value="0.1006845632"/>
30191                             </radius>
30192                             <theta>
30193                               <angle value="90.000000"/>
30194                             </theta>
30195                           </radial_composite>
30196                         </t2>
30197                       </composite>
30198                     </entry>
30199                     <entry>
30200                       <composite type="bline_point">
30201                         <point>
30202                           <vector>
30203                             <x>-0.5949126482</x>
30204                             <y>0.1219872758</y>
30205                           </vector>
30206                         </point>
30207                         <width>
30208                           <real value="1.0000000000"/>
30209                         </width>
30210                         <origin>
30211                           <real value="0.5000000000"/>
30212                         </origin>
30213                         <split>
30214                           <bool value="false"/>
30215                         </split>
30216                         <t1>
30217                           <radial_composite type="vector">
30218                             <radius>
30219                               <real value="0.1164376221"/>
30220                             </radius>
30221                             <theta>
30222                               <angle value="-2.202504"/>
30223                             </theta>
30224                           </radial_composite>
30225                         </t1>
30226                         <t2>
30227                           <radial_composite type="vector">
30228                             <radius>
30229                               <real value="0.1164376221"/>
30230                             </radius>
30231                             <theta>
30232                               <angle value="-2.202504"/>
30233                             </theta>
30234                           </radial_composite>
30235                         </t2>
30236                       </composite>
30237                     </entry>
30238                   </bline>
30239                 </param>
30240               </layer>
30241               <layer type="polygon" active="true" version="0.1" desc="T">
30242                 <param name="z_depth">
30243                   <real value="0.0000000000"/>
30244                 </param>
30245                 <param name="amount">
30246                   <real value="1.0000000000"/>
30247                 </param>
30248                 <param name="blend_method">
30249                   <integer value="0"/>
30250                 </param>
30251                 <param name="color">
30252                   <color>
30253                     <r>0.000000</r>
30254                     <g>0.000000</g>
30255                     <b>0.000000</b>
30256                     <a>1.000000</a>
30257                   </color>
30258                 </param>
30259                 <param name="origin">
30260                   <vector>
30261                     <x>0.0000000000</x>
30262                     <y>0.0000000000</y>
30263                   </vector>
30264                 </param>
30265                 <param name="invert">
30266                   <bool value="false"/>
30267                 </param>
30268                 <param name="antialias">
30269                   <bool value="true"/>
30270                 </param>
30271                 <param name="feather">
30272                   <real value="0.0000000000"/>
30273                 </param>
30274                 <param name="blurtype">
30275                   <integer value="1"/>
30276                 </param>
30277                 <param name="winding_style">
30278                   <integer value="0"/>
30279                 </param>
30280                 <param name="vector_list">
30281                   <dynamic_list type="vector">
30282                     <entry>
30283                       <vector>
30284                         <x>-0.3450002372</x>
30285                         <y>0.0850852206</y>
30286                       </vector>
30287                     </entry>
30288                     <entry>
30289                       <vector>
30290                         <x>-0.3459859192</x>
30291                         <y>-0.0617829151</y>
30292                       </vector>
30293                     </entry>
30294                     <entry>
30295                       <vector>
30296                         <x>-0.3006440997</x>
30297                         <y>-0.0617829151</y>
30298                       </vector>
30299                     </entry>
30300                     <entry>
30301                       <vector>
30302                         <x>-0.2986727059</x>
30303                         <y>0.0850852206</y>
30304                       </vector>
30305                     </entry>
30306                     <entry>
30307                       <vector>
30308                         <x>-0.2385454774</x>
30309                         <y>0.0850852206</y>
30310                       </vector>
30311                     </entry>
30312                     <entry>
30313                       <vector>
30314                         <x>-0.2395311743</x>
30315                         <y>0.1205701455</y>
30316                       </vector>
30317                     </entry>
30318                     <entry>
30319                       <vector>
30320                         <x>-0.4070988297</x>
30321                         <y>0.1205701455</y>
30322                       </vector>
30323                     </entry>
30324                     <entry>
30325                       <vector>
30326                         <x>-0.4070988297</x>
30327                         <y>0.0850852206</y>
30328                       </vector>
30329                     </entry>
30330                   </dynamic_list>
30331                 </param>
30332               </layer>
30333               <layer type="region" active="true" version="0.1" desc="U">
30334                 <param name="z_depth">
30335                   <real value="0.0000000000"/>
30336                 </param>
30337                 <param name="amount">
30338                   <real value="1.0000000000"/>
30339                 </param>
30340                 <param name="blend_method">
30341                   <integer value="0"/>
30342                 </param>
30343                 <param name="color">
30344                   <color>
30345                     <r>0.000000</r>
30346                     <g>0.000000</g>
30347                     <b>0.000000</b>
30348                     <a>1.000000</a>
30349                   </color>
30350                 </param>
30351                 <param name="origin">
30352                   <vector>
30353                     <x>0.0000000000</x>
30354                     <y>0.0000000000</y>
30355                   </vector>
30356                 </param>
30357                 <param name="invert">
30358                   <bool value="false"/>
30359                 </param>
30360                 <param name="antialias">
30361                   <bool value="true"/>
30362                 </param>
30363                 <param name="feather">
30364                   <real value="0.0000000000"/>
30365                 </param>
30366                 <param name="blurtype">
30367                   <integer value="1"/>
30368                 </param>
30369                 <param name="winding_style">
30370                   <integer value="0"/>
30371                 </param>
30372                 <param name="bline">
30373                   <bline type="bline_point" loop="true">
30374                     <entry>
30375                       <composite type="bline_point">
30376                         <point>
30377                           <vector>
30378                             <x>-0.1261765808</x>
30379                             <y>0.1205701455</y>
30380                           </vector>
30381                         </point>
30382                         <width>
30383                           <real value="1.0000000000"/>
30384                         </width>
30385                         <origin>
30386                           <real value="0.5000000000"/>
30387                         </origin>
30388                         <split>
30389                           <bool value="false"/>
30390                         </split>
30391                         <t1>
30392                           <radial_composite type="vector">
30393                             <radius>
30394                               <real value="0.0000000000"/>
30395                             </radius>
30396                             <theta>
30397                               <angle value="0.000000"/>
30398                             </theta>
30399                           </radial_composite>
30400                         </t1>
30401                         <t2>
30402                           <radial_composite type="vector">
30403                             <radius>
30404                               <real value="0.0000000000"/>
30405                             </radius>
30406                             <theta>
30407                               <angle value="0.000000"/>
30408                             </theta>
30409                           </radial_composite>
30410                         </t2>
30411                       </composite>
30412                     </entry>
30413                     <entry>
30414                       <composite type="bline_point">
30415                         <point>
30416                           <vector>
30417                             <x>-0.0798490494</x>
30418                             <y>0.1205701455</y>
30419                           </vector>
30420                         </point>
30421                         <width>
30422                           <real value="1.0000000000"/>
30423                         </width>
30424                         <origin>
30425                           <real value="0.5000000000"/>
30426                         </origin>
30427                         <split>
30428                           <bool value="false"/>
30429                         </split>
30430                         <t1>
30431                           <radial_composite type="vector">
30432                             <radius>
30433                               <real value="0.0000000000"/>
30434                             </radius>
30435                             <theta>
30436                               <angle value="0.000000"/>
30437                             </theta>
30438                           </radial_composite>
30439                         </t1>
30440                         <t2>
30441                           <radial_composite type="vector">
30442                             <radius>
30443                               <real value="0.0000000000"/>
30444                             </radius>
30445                             <theta>
30446                               <angle value="0.000000"/>
30447                             </theta>
30448                           </radial_composite>
30449                         </t2>
30450                       </composite>
30451                     </entry>
30452                     <entry>
30453                       <composite type="bline_point">
30454                         <point>
30455                           <vector>
30456                             <x>-0.0808347389</x>
30457                             <y>0.0022870782</y>
30458                           </vector>
30459                         </point>
30460                         <width>
30461                           <real value="1.0000000000"/>
30462                         </width>
30463                         <origin>
30464                           <real value="0.5000000000"/>
30465                         </origin>
30466                         <split>
30467                           <bool value="false"/>
30468                         </split>
30469                         <t1>
30470                           <radial_composite type="vector">
30471                             <radius>
30472                               <real value="0.0000000000"/>
30473                             </radius>
30474                             <theta>
30475                               <angle value="0.000000"/>
30476                             </theta>
30477                           </radial_composite>
30478                         </t1>
30479                         <t2>
30480                           <radial_composite type="vector">
30481                             <radius>
30482                               <real value="0.0000000000"/>
30483                             </radius>
30484                             <theta>
30485                               <angle value="0.000000"/>
30486                             </theta>
30487                           </radial_composite>
30488                         </t2>
30489                       </composite>
30490                     </entry>
30491                     <entry>
30492                       <composite type="bline_point">
30493                         <point>
30494                           <vector>
30495                             <x>-0.0483069010</x>
30496                             <y>-0.0302407648</y>
30497                           </vector>
30498                         </point>
30499                         <width>
30500                           <real value="1.0000000000"/>
30501                         </width>
30502                         <origin>
30503                           <real value="0.5000000000"/>
30504                         </origin>
30505                         <split>
30506                           <bool value="false"/>
30507                         </split>
30508                         <t1>
30509                           <radial_composite type="vector">
30510                             <radius>
30511                               <real value="0.0975835221"/>
30512                             </radius>
30513                             <theta>
30514                               <angle value="0.000000"/>
30515                             </theta>
30516                           </radial_composite>
30517                         </t1>
30518                         <t2>
30519                           <radial_composite type="vector">
30520                             <radius>
30521                               <real value="0.0975835221"/>
30522                             </radius>
30523                             <theta>
30524                               <angle value="0.000000"/>
30525                             </theta>
30526                           </radial_composite>
30527                         </t2>
30528                       </composite>
30529                     </entry>
30530                     <entry>
30531                       <composite type="bline_point">
30532                         <point>
30533                           <vector>
30534                             <x>-0.0147933662</x>
30535                             <y>0.0013013860</y>
30536                           </vector>
30537                         </point>
30538                         <width>
30539                           <real value="1.0000000000"/>
30540                         </width>
30541                         <origin>
30542                           <real value="0.5000000000"/>
30543                         </origin>
30544                         <split>
30545                           <bool value="false"/>
30546                         </split>
30547                         <t1>
30548                           <radial_composite type="vector">
30549                             <radius>
30550                               <real value="0.0000000000"/>
30551                             </radius>
30552                             <theta>
30553                               <angle value="0.000000"/>
30554                             </theta>
30555                           </radial_composite>
30556                         </t1>
30557                         <t2>
30558                           <radial_composite type="vector">
30559                             <radius>
30560                               <real value="0.0000000000"/>
30561                             </radius>
30562                             <theta>
30563                               <angle value="0.000000"/>
30564                             </theta>
30565                           </radial_composite>
30566                         </t2>
30567                       </composite>
30568                     </entry>
30569                     <entry>
30570                       <composite type="bline_point">
30571                         <point>
30572                           <vector>
30573                             <x>-0.0147933662</x>
30574                             <y>0.1205701455</y>
30575                           </vector>
30576                         </point>
30577                         <width>
30578                           <real value="1.0000000000"/>
30579                         </width>
30580                         <origin>
30581                           <real value="0.5000000000"/>
30582                         </origin>
30583                         <split>
30584                           <bool value="false"/>
30585                         </split>
30586                         <t1>
30587                           <radial_composite type="vector">
30588                             <radius>
30589                               <real value="0.0000000000"/>
30590                             </radius>
30591                             <theta>
30592                               <angle value="0.000000"/>
30593                             </theta>
30594                           </radial_composite>
30595                         </t1>
30596                         <t2>
30597                           <radial_composite type="vector">
30598                             <radius>
30599                               <real value="0.0000000000"/>
30600                             </radius>
30601                             <theta>
30602                               <angle value="0.000000"/>
30603                             </theta>
30604                           </radial_composite>
30605                         </t2>
30606                       </composite>
30607                     </entry>
30608                     <entry>
30609                       <composite type="bline_point">
30610                         <point>
30611                           <vector>
30612                             <x>0.0305484720</x>
30613                             <y>0.1205701455</y>
30614                           </vector>
30615                         </point>
30616                         <width>
30617                           <real value="1.0000000000"/>
30618                         </width>
30619                         <origin>
30620                           <real value="0.5000000000"/>
30621                         </origin>
30622                         <split>
30623                           <bool value="false"/>
30624                         </split>
30625                         <t1>
30626                           <radial_composite type="vector">
30627                             <radius>
30628                               <real value="0.0000000000"/>
30629                             </radius>
30630                             <theta>
30631                               <angle value="0.000000"/>
30632                             </theta>
30633                           </radial_composite>
30634                         </t1>
30635                         <t2>
30636                           <radial_composite type="vector">
30637                             <radius>
30638                               <real value="0.0000000000"/>
30639                             </radius>
30640                             <theta>
30641                               <angle value="0.000000"/>
30642                             </theta>
30643                           </radial_composite>
30644                         </t2>
30645                       </composite>
30646                     </entry>
30647                     <entry>
30648                       <composite type="bline_point">
30649                         <point>
30650                           <vector>
30651                             <x>0.0305484720</x>
30652                             <y>-0.0055984594</y>
30653                           </vector>
30654                         </point>
30655                         <width>
30656                           <real value="1.0000000000"/>
30657                         </width>
30658                         <origin>
30659                           <real value="0.5000000000"/>
30660                         </origin>
30661                         <split>
30662                           <bool value="false"/>
30663                         </split>
30664                         <t1>
30665                           <radial_composite type="vector">
30666                             <radius>
30667                               <real value="0.0000000000"/>
30668                             </radius>
30669                             <theta>
30670                               <angle value="0.000000"/>
30671                             </theta>
30672                           </radial_composite>
30673                         </t1>
30674                         <t2>
30675                           <radial_composite type="vector">
30676                             <radius>
30677                               <real value="0.0000000000"/>
30678                             </radius>
30679                             <theta>
30680                               <angle value="0.000000"/>
30681                             </theta>
30682                           </radial_composite>
30683                         </t2>
30684                       </composite>
30685                     </entry>
30686                     <entry>
30687                       <composite type="bline_point">
30688                         <point>
30689                           <vector>
30690                             <x>-0.0483069010</x>
30691                             <y>-0.0657256842</y>
30692                           </vector>
30693                         </point>
30694                         <width>
30695                           <real value="1.0000000000"/>
30696                         </width>
30697                         <origin>
30698                           <real value="0.5000000000"/>
30699                         </origin>
30700                         <split>
30701                           <bool value="false"/>
30702                         </split>
30703                         <t1>
30704                           <radial_composite type="vector">
30705                             <radius>
30706                               <real value="0.2424802671"/>
30707                             </radius>
30708                             <theta>
30709                               <angle value="180.000000"/>
30710                             </theta>
30711                           </radial_composite>
30712                         </t1>
30713                         <t2>
30714                           <radial_composite type="vector">
30715                             <radius>
30716                               <real value="0.2424802671"/>
30717                             </radius>
30718                             <theta>
30719                               <angle value="180.000000"/>
30720                             </theta>
30721                           </radial_composite>
30722                         </t2>
30723                       </composite>
30724                     </entry>
30725                     <entry>
30726                       <composite type="bline_point">
30727                         <point>
30728                           <vector>
30729                             <x>-0.1251908839</x>
30730                             <y>-0.0065841516</y>
30731                           </vector>
30732                         </point>
30733                         <width>
30734                           <real value="1.0000000000"/>
30735                         </width>
30736                         <origin>
30737                           <real value="0.5000000000"/>
30738                         </origin>
30739                         <split>
30740                           <bool value="false"/>
30741                         </split>
30742                         <t1>
30743                           <radial_composite type="vector">
30744                             <radius>
30745                               <real value="0.0000000000"/>
30746                             </radius>
30747                             <theta>
30748                               <angle value="0.000000"/>
30749                             </theta>
30750                           </radial_composite>
30751                         </t1>
30752                         <t2>
30753                           <radial_composite type="vector">
30754                             <radius>
30755                               <real value="0.0000000000"/>
30756                             </radius>
30757                             <theta>
30758                               <angle value="0.000000"/>
30759                             </theta>
30760                           </radial_composite>
30761                         </t2>
30762                       </composite>
30763                     </entry>
30764                   </bline>
30765                 </param>
30766               </layer>
30767               <layer type="region" active="true" version="0.1" desc="D">
30768                 <param name="z_depth">
30769                   <real value="0.0000000000"/>
30770                 </param>
30771                 <param name="amount">
30772                   <real value="1.0000000000"/>
30773                 </param>
30774                 <param name="blend_method">
30775                   <integer value="0"/>
30776                 </param>
30777                 <param name="color">
30778                   <color>
30779                     <r>0.000000</r>
30780                     <g>0.000000</g>
30781                     <b>0.000000</b>
30782                     <a>1.000000</a>
30783                   </color>
30784                 </param>
30785                 <param name="origin">
30786                   <vector>
30787                     <x>0.0000000000</x>
30788                     <y>0.0000000000</y>
30789                   </vector>
30790                 </param>
30791                 <param name="invert">
30792                   <bool value="false"/>
30793                 </param>
30794                 <param name="antialias">
30795                   <bool value="true"/>
30796                 </param>
30797                 <param name="feather">
30798                   <real value="0.0000000000"/>
30799                 </param>
30800                 <param name="blurtype">
30801                   <integer value="1"/>
30802                 </param>
30803                 <param name="winding_style">
30804                   <integer value="0"/>
30805                 </param>
30806                 <param name="bline">
30807                   <bline type="bline_point" loop="true">
30808                     <entry>
30809                       <composite type="bline_point">
30810                         <point>
30811                           <vector>
30812                             <x>0.1665739864</x>
30813                             <y>0.1205701455</y>
30814                           </vector>
30815                         </point>
30816                         <width>
30817                           <real value="1.0000000000"/>
30818                         </width>
30819                         <origin>
30820                           <real value="0.5000000000"/>
30821                         </origin>
30822                         <split>
30823                           <bool value="false"/>
30824                         </split>
30825                         <t1>
30826                           <radial_composite type="vector">
30827                             <radius>
30828                               <real value="0.0000000000"/>
30829                             </radius>
30830                             <theta>
30831                               <angle value="0.000000"/>
30832                             </theta>
30833                           </radial_composite>
30834                         </t1>
30835                         <t2>
30836                           <radial_composite type="vector">
30837                             <radius>
30838                               <real value="0.0000000000"/>
30839                             </radius>
30840                             <theta>
30841                               <angle value="0.000000"/>
30842                             </theta>
30843                           </radial_composite>
30844                         </t2>
30845                       </composite>
30846                     </entry>
30847                     <entry>
30848                       <composite type="bline_point">
30849                         <point>
30850                           <vector>
30851                             <x>0.1646026075</x>
30852                             <y>-0.0598115288</y>
30853                           </vector>
30854                         </point>
30855                         <width>
30856                           <real value="1.0000000000"/>
30857                         </width>
30858                         <origin>
30859                           <real value="0.5000000000"/>
30860                         </origin>
30861                         <split>
30862                           <bool value="false"/>
30863                         </split>
30864                         <t1>
30865                           <radial_composite type="vector">
30866                             <radius>
30867                               <real value="0.0000000000"/>
30868                             </radius>
30869                             <theta>
30870                               <angle value="0.000000"/>
30871                             </theta>
30872                           </radial_composite>
30873                         </t1>
30874                         <t2>
30875                           <radial_composite type="vector">
30876                             <radius>
30877                               <real value="0.0000000000"/>
30878                             </radius>
30879                             <theta>
30880                               <angle value="0.000000"/>
30881                             </theta>
30882                           </radial_composite>
30883                         </t2>
30884                       </composite>
30885                     </entry>
30886                     <entry>
30887                       <composite type="bline_point">
30888                         <point>
30889                           <vector>
30890                             <x>0.2493721247</x>
30891                             <y>-0.0607972220</y>
30892                           </vector>
30893                         </point>
30894                         <width>
30895                           <real value="1.0000000000"/>
30896                         </width>
30897                         <origin>
30898                           <real value="0.5000000000"/>
30899                         </origin>
30900                         <split>
30901                           <bool value="false"/>
30902                         </split>
30903                         <t1>
30904                           <radial_composite type="vector">
30905                             <radius>
30906                               <real value="0.0000000000"/>
30907                             </radius>
30908                             <theta>
30909                               <angle value="0.000000"/>
30910                             </theta>
30911                           </radial_composite>
30912                         </t1>
30913                         <t2>
30914                           <radial_composite type="vector">
30915                             <radius>
30916                               <real value="0.0000000000"/>
30917                             </radius>
30918                             <theta>
30919                               <angle value="0.000000"/>
30920                             </theta>
30921                           </radial_composite>
30922                         </t2>
30923                       </composite>
30924                     </entry>
30925                     <entry>
30926                       <composite type="bline_point">
30927                         <point>
30928                           <vector>
30929                             <x>0.3380844295</x>
30930                             <y>0.0308721531</y>
30931                           </vector>
30932                         </point>
30933                         <width>
30934                           <real value="1.0000000000"/>
30935                         </width>
30936                         <origin>
30937                           <real value="0.5000000000"/>
30938                         </origin>
30939                         <split>
30940                           <bool value="false"/>
30941                         </split>
30942                         <t1>
30943                           <radial_composite type="vector">
30944                             <radius>
30945                               <real value="0.2602395430"/>
30946                             </radius>
30947                             <theta>
30948                               <angle value="89.348938"/>
30949                             </theta>
30950                           </radial_composite>
30951                         </t1>
30952                         <t2>
30953                           <radial_composite type="vector">
30954                             <radius>
30955                               <real value="0.2602395430"/>
30956                             </radius>
30957                             <theta>
30958                               <angle value="89.348938"/>
30959                             </theta>
30960                           </radial_composite>
30961                         </t2>
30962                       </composite>
30963                     </entry>
30964                     <entry>
30965                       <composite type="bline_point">
30966                         <point>
30967                           <vector>
30968                             <x>0.2513435185</x>
30969                             <y>0.1195844486</y>
30970                           </vector>
30971                         </point>
30972                         <width>
30973                           <real value="1.0000000000"/>
30974                         </width>
30975                         <origin>
30976                           <real value="0.5000000000"/>
30977                         </origin>
30978                         <split>
30979                           <bool value="false"/>
30980                         </split>
30981                         <t1>
30982                           <radial_composite type="vector">
30983                             <radius>
30984                               <real value="0.0000000000"/>
30985                             </radius>
30986                             <theta>
30987                               <angle value="0.000000"/>
30988                             </theta>
30989                           </radial_composite>
30990                         </t1>
30991                         <t2>
30992                           <radial_composite type="vector">
30993                             <radius>
30994                               <real value="0.0000000000"/>
30995                             </radius>
30996                             <theta>
30997                               <angle value="0.000000"/>
30998                             </theta>
30999                           </radial_composite>
31000                         </t2>
31001                       </composite>
31002                     </entry>
31003                   </bline>
31004                 </param>
31005               </layer>
31006               <layer type="region" active="true" version="0.1" desc="d">
31007                 <param name="z_depth">
31008                   <real value="0.0000000000"/>
31009                 </param>
31010                 <param name="amount">
31011                   <real value="1.0000000000"/>
31012                 </param>
31013                 <param name="blend_method">
31014                   <integer value="19"/>
31015                 </param>
31016                 <param name="color">
31017                   <color>
31018                     <r>0.000000</r>
31019                     <g>0.000000</g>
31020                     <b>0.000000</b>
31021                     <a>1.000000</a>
31022                   </color>
31023                 </param>
31024                 <param name="origin">
31025                   <vector>
31026                     <x>0.0000000000</x>
31027                     <y>0.0000000000</y>
31028                   </vector>
31029                 </param>
31030                 <param name="invert">
31031                   <bool value="false"/>
31032                 </param>
31033                 <param name="antialias">
31034                   <bool value="true"/>
31035                 </param>
31036                 <param name="feather">
31037                   <real value="0.0000000000"/>
31038                 </param>
31039                 <param name="blurtype">
31040                   <integer value="1"/>
31041                 </param>
31042                 <param name="winding_style">
31043                   <integer value="0"/>
31044                 </param>
31045                 <param name="bline">
31046                   <bline type="bline_point" loop="true">
31047                     <entry>
31048                       <composite type="bline_point">
31049                         <point>
31050                           <vector>
31051                             <x>0.2129015177</x>
31052                             <y>0.0840995312</y>
31053                           </vector>
31054                         </point>
31055                         <width>
31056                           <real value="1.0000000000"/>
31057                         </width>
31058                         <origin>
31059                           <real value="0.5000000000"/>
31060                         </origin>
31061                         <split>
31062                           <bool value="false"/>
31063                         </split>
31064                         <t1>
31065                           <radial_composite type="vector">
31066                             <radius>
31067                               <real value="0.0000000000"/>
31068                             </radius>
31069                             <theta>
31070                               <angle value="0.000000"/>
31071                             </theta>
31072                           </radial_composite>
31073                         </t1>
31074                         <t2>
31075                           <radial_composite type="vector">
31076                             <radius>
31077                               <real value="0.0000000000"/>
31078                             </radius>
31079                             <theta>
31080                               <angle value="0.000000"/>
31081                             </theta>
31082                           </radial_composite>
31083                         </t2>
31084                       </composite>
31085                     </entry>
31086                     <entry>
31087                       <composite type="bline_point">
31088                         <point>
31089                           <vector>
31090                             <x>0.2129015177</x>
31091                             <y>-0.0292550717</y>
31092                           </vector>
31093                         </point>
31094                         <width>
31095                           <real value="1.0000000000"/>
31096                         </width>
31097                         <origin>
31098                           <real value="0.5000000000"/>
31099                         </origin>
31100                         <split>
31101                           <bool value="false"/>
31102                         </split>
31103                         <t1>
31104                           <radial_composite type="vector">
31105                             <radius>
31106                               <real value="0.0000000000"/>
31107                             </radius>
31108                             <theta>
31109                               <angle value="0.000000"/>
31110                             </theta>
31111                           </radial_composite>
31112                         </t1>
31113                         <t2>
31114                           <radial_composite type="vector">
31115                             <radius>
31116                               <real value="0.0000000000"/>
31117                             </radius>
31118                             <theta>
31119                               <angle value="0.000000"/>
31120                             </theta>
31121                           </radial_composite>
31122                         </t2>
31123                       </composite>
31124                     </entry>
31125                     <entry>
31126                       <composite type="bline_point">
31127                         <point>
31128                           <vector>
31129                             <x>0.2326153666</x>
31130                             <y>-0.0292550717</y>
31131                           </vector>
31132                         </point>
31133                         <width>
31134                           <real value="1.0000000000"/>
31135                         </width>
31136                         <origin>
31137                           <real value="0.5000000000"/>
31138                         </origin>
31139                         <split>
31140                           <bool value="false"/>
31141                         </split>
31142                         <t1>
31143                           <radial_composite type="vector">
31144                             <radius>
31145                               <real value="0.0000000000"/>
31146                             </radius>
31147                             <theta>
31148                               <angle value="0.000000"/>
31149                             </theta>
31150                           </radial_composite>
31151                         </t1>
31152                         <t2>
31153                           <radial_composite type="vector">
31154                             <radius>
31155                               <real value="0.0000000000"/>
31156                             </radius>
31157                             <theta>
31158                               <angle value="0.000000"/>
31159                             </theta>
31160                           </radial_composite>
31161                         </t2>
31162                       </composite>
31163                     </entry>
31164                     <entry>
31165                       <composite type="bline_point">
31166                         <point>
31167                           <vector>
31168                             <x>0.2897855043</x>
31169                             <y>0.0279150754</y>
31170                           </vector>
31171                         </point>
31172                         <width>
31173                           <real value="1.0000000000"/>
31174                         </width>
31175                         <origin>
31176                           <real value="0.5000000000"/>
31177                         </origin>
31178                         <split>
31179                           <bool value="false"/>
31180                         </split>
31181                         <t1>
31182                           <radial_composite type="vector">
31183                             <radius>
31184                               <real value="0.1774245968"/>
31185                             </radius>
31186                             <theta>
31187                               <angle value="90.000000"/>
31188                             </theta>
31189                           </radial_composite>
31190                         </t1>
31191                         <t2>
31192                           <radial_composite type="vector">
31193                             <radius>
31194                               <real value="0.1774245968"/>
31195                             </radius>
31196                             <theta>
31197                               <angle value="90.000000"/>
31198                             </theta>
31199                           </radial_composite>
31200                         </t2>
31201                       </composite>
31202                     </entry>
31203                     <entry>
31204                       <composite type="bline_point">
31205                         <point>
31206                           <vector>
31207                             <x>0.2365581244</x>
31208                             <y>0.0840995312</y>
31209                           </vector>
31210                         </point>
31211                         <width>
31212                           <real value="1.0000000000"/>
31213                         </width>
31214                         <origin>
31215                           <real value="0.5000000000"/>
31216                         </origin>
31217                         <split>
31218                           <bool value="false"/>
31219                         </split>
31220                         <t1>
31221                           <radial_composite type="vector">
31222                             <radius>
31223                               <real value="0.0000000000"/>
31224                             </radius>
31225                             <theta>
31226                               <angle value="0.000000"/>
31227                             </theta>
31228                           </radial_composite>
31229                         </t1>
31230                         <t2>
31231                           <radial_composite type="vector">
31232                             <radius>
31233                               <real value="0.0000000000"/>
31234                             </radius>
31235                             <theta>
31236                               <angle value="0.000000"/>
31237                             </theta>
31238                           </radial_composite>
31239                         </t2>
31240                       </composite>
31241                     </entry>
31242                   </bline>
31243                 </param>
31244               </layer>
31245               <layer type="rectangle" active="true" version="0.2" desc="I">
31246                 <param name="z_depth">
31247                   <real value="0.0000000000"/>
31248                 </param>
31249                 <param name="amount">
31250                   <real value="1.0000000000"/>
31251                 </param>
31252                 <param name="blend_method">
31253                   <integer value="0"/>
31254                 </param>
31255                 <param name="color">
31256                   <color>
31257                     <r>0.000000</r>
31258                     <g>0.000000</g>
31259                     <b>0.000000</b>
31260                     <a>1.000000</a>
31261                   </color>
31262                 </param>
31263                 <param name="point1">
31264                   <vector>
31265                     <x>0.4622816443</x>
31266                     <y>0.1225415245</y>
31267                   </vector>
31268                 </param>
31269                 <param name="point2">
31270                   <vector>
31271                     <x>0.5095948577</x>
31272                     <y>-0.0607972220</y>
31273                   </vector>
31274                 </param>
31275                 <param name="expand">
31276                   <real value="0.0000000000"/>
31277                 </param>
31278                 <param name="invert">
31279                   <bool value="false"/>
31280                 </param>
31281               </layer>
31282               <layer type="region" active="true" version="0.1" desc="O">
31283                 <param name="z_depth">
31284                   <real value="0.0000000000"/>
31285                 </param>
31286                 <param name="amount">
31287                   <real value="1.0000000000"/>
31288                 </param>
31289                 <param name="blend_method">
31290                   <integer value="0"/>
31291                 </param>
31292                 <param name="color">
31293                   <color>
31294                     <r>0.000000</r>
31295                     <g>0.000000</g>
31296                     <b>0.000000</b>
31297                     <a>1.000000</a>
31298                   </color>
31299                 </param>
31300                 <param name="origin">
31301                   <vector>
31302                     <x>0.0000000000</x>
31303                     <y>0.0000000000</y>
31304                   </vector>
31305                 </param>
31306                 <param name="invert">
31307                   <bool value="false"/>
31308                 </param>
31309                 <param name="antialias">
31310                   <bool value="true"/>
31311                 </param>
31312                 <param name="feather">
31313                   <real value="0.0000000000"/>
31314                 </param>
31315                 <param name="blurtype">
31316                   <integer value="1"/>
31317                 </param>
31318                 <param name="winding_style">
31319                   <integer value="0"/>
31320                 </param>
31321                 <param name="bline">
31322                   <bline type="bline_point" loop="true">
31323                     <entry>
31324                       <composite type="bline_point">
31325                         <point>
31326                           <vector>
31327                             <x>0.7274327874</x>
31328                             <y>0.1235272214</y>
31329                           </vector>
31330                         </point>
31331                         <width>
31332                           <real value="1.0000000000"/>
31333                         </width>
31334                         <origin>
31335                           <real value="0.5000000000"/>
31336                         </origin>
31337                         <split>
31338                           <bool value="false"/>
31339                         </split>
31340                         <t1>
31341                           <radial_composite type="vector">
31342                             <radius>
31343                               <real value="0.1182830571"/>
31344                             </radius>
31345                             <theta>
31346                               <angle value="0.000000"/>
31347                             </theta>
31348                           </radial_composite>
31349                         </t1>
31350                         <t2>
31351                           <radial_composite type="vector">
31352                             <radius>
31353                               <real value="0.1182830571"/>
31354                             </radius>
31355                             <theta>
31356                               <angle value="0.000000"/>
31357                             </theta>
31358                           </radial_composite>
31359                         </t2>
31360                       </composite>
31361                     </entry>
31362                     <entry>
31363                       <composite type="bline_point">
31364                         <point>
31365                           <vector>
31366                             <x>0.8200878501</x>
31367                             <y>0.0328435376</y>
31368                           </vector>
31369                         </point>
31370                         <width>
31371                           <real value="1.0000000000"/>
31372                         </width>
31373                         <origin>
31374                           <real value="0.5000000000"/>
31375                         </origin>
31376                         <split>
31377                           <bool value="false"/>
31378                         </split>
31379                         <t1>
31380                           <radial_composite type="vector">
31381                             <radius>
31382                               <real value="0.2365661290"/>
31383                             </radius>
31384                             <theta>
31385                               <angle value="-90.000000"/>
31386                             </theta>
31387                           </radial_composite>
31388                         </t1>
31389                         <t2>
31390                           <radial_composite type="vector">
31391                             <radius>
31392                               <real value="0.2365661290"/>
31393                             </radius>
31394                             <theta>
31395                               <angle value="-90.000000"/>
31396                             </theta>
31397                           </radial_composite>
31398                         </t2>
31399                       </composite>
31400                     </entry>
31401                     <entry>
31402                       <composite type="bline_point">
31403                         <point>
31404                           <vector>
31405                             <x>0.7303898931</x>
31406                             <y>-0.0667113736</y>
31407                           </vector>
31408                         </point>
31409                         <width>
31410                           <real value="1.0000000000"/>
31411                         </width>
31412                         <origin>
31413                           <real value="0.5000000000"/>
31414                         </origin>
31415                         <split>
31416                           <bool value="false"/>
31417                         </split>
31418                         <t1>
31419                           <radial_composite type="vector">
31420                             <radius>
31421                               <real value="0.1123689043"/>
31422                             </radius>
31423                             <theta>
31424                               <angle value="180.000000"/>
31425                             </theta>
31426                           </radial_composite>
31427                         </t1>
31428                         <t2>
31429                           <radial_composite type="vector">
31430                             <radius>
31431                               <real value="0.1123689043"/>
31432                             </radius>
31433                             <theta>
31434                               <angle value="180.000000"/>
31435                             </theta>
31436                           </radial_composite>
31437                         </t2>
31438                       </composite>
31439                     </entry>
31440                     <entry>
31441                       <composite type="bline_point">
31442                         <point>
31443                           <vector>
31444                             <x>0.6357634664</x>
31445                             <y>0.0269293841</y>
31446                           </vector>
31447                         </point>
31448                         <width>
31449                           <real value="1.0000000000"/>
31450                         </width>
31451                         <origin>
31452                           <real value="0.5000000000"/>
31453                         </origin>
31454                         <split>
31455                           <bool value="false"/>
31456                         </split>
31457                         <t1>
31458                           <radial_composite type="vector">
31459                             <radius>
31460                               <real value="0.2365846038"/>
31461                             </radius>
31462                             <theta>
31463                               <angle value="89.283844"/>
31464                             </theta>
31465                           </radial_composite>
31466                         </t1>
31467                         <t2>
31468                           <radial_composite type="vector">
31469                             <radius>
31470                               <real value="0.2365846038"/>
31471                             </radius>
31472                             <theta>
31473                               <angle value="89.283844"/>
31474                             </theta>
31475                           </radial_composite>
31476                         </t2>
31477                       </composite>
31478                     </entry>
31479                   </bline>
31480                 </param>
31481               </layer>
31482               <layer type="region" active="true" version="0.1" desc="o">
31483                 <param name="z_depth">
31484                   <real value="0.0000000000"/>
31485                 </param>
31486                 <param name="amount">
31487                   <real value="1.0000000000"/>
31488                 </param>
31489                 <param name="blend_method">
31490                   <integer value="19"/>
31491                 </param>
31492                 <param name="color">
31493                   <color>
31494                     <r>0.000000</r>
31495                     <g>0.000000</g>
31496                     <b>0.000000</b>
31497                     <a>1.000000</a>
31498                   </color>
31499                 </param>
31500                 <param name="origin">
31501                   <vector>
31502                     <x>0.0000000000</x>
31503                     <y>0.0000000000</y>
31504                   </vector>
31505                 </param>
31506                 <param name="invert">
31507                   <bool value="false"/>
31508                 </param>
31509                 <param name="antialias">
31510                   <bool value="true"/>
31511                 </param>
31512                 <param name="feather">
31513                   <real value="0.0000000000"/>
31514                 </param>
31515                 <param name="blurtype">
31516                   <integer value="1"/>
31517                 </param>
31518                 <param name="winding_style">
31519                   <integer value="0"/>
31520                 </param>
31521                 <param name="bline">
31522                   <bline type="bline_point" loop="true">
31523                     <entry>
31524                       <composite type="bline_point">
31525                         <point>
31526                           <vector>
31527                             <x>0.7313755751</x>
31528                             <y>0.0890279934</y>
31529                           </vector>
31530                         </point>
31531                         <width>
31532                           <real value="1.0000000000"/>
31533                         </width>
31534                         <origin>
31535                           <real value="0.5000000000"/>
31536                         </origin>
31537                         <split>
31538                           <bool value="false"/>
31539                         </split>
31540                         <t1>
31541                           <radial_composite type="vector">
31542                             <radius>
31543                               <real value="0.0680127579"/>
31544                             </radius>
31545                             <theta>
31546                               <angle value="0.000000"/>
31547                             </theta>
31548                           </radial_composite>
31549                         </t1>
31550                         <t2>
31551                           <radial_composite type="vector">
31552                             <radius>
31553                               <real value="0.0680127579"/>
31554                             </radius>
31555                             <theta>
31556                               <angle value="0.000000"/>
31557                             </theta>
31558                           </radial_composite>
31559                         </t2>
31560                       </composite>
31561                     </entry>
31562                     <entry>
31563                       <composite type="bline_point">
31564                         <point>
31565                           <vector>
31566                             <x>0.7757317424</x>
31567                             <y>0.0259436909</y>
31568                           </vector>
31569                         </point>
31570                         <width>
31571                           <real value="1.0000000000"/>
31572                         </width>
31573                         <origin>
31574                           <real value="0.5000000000"/>
31575                         </origin>
31576                         <split>
31577                           <bool value="false"/>
31578                         </split>
31579                         <t1>
31580                           <radial_composite type="vector">
31581                             <radius>
31582                               <real value="0.1182830645"/>
31583                             </radius>
31584                             <theta>
31585                               <angle value="-90.000000"/>
31586                             </theta>
31587                           </radial_composite>
31588                         </t1>
31589                         <t2>
31590                           <radial_composite type="vector">
31591                             <radius>
31592                               <real value="0.1182830645"/>
31593                             </radius>
31594                             <theta>
31595                               <angle value="-90.000000"/>
31596                             </theta>
31597                           </radial_composite>
31598                         </t2>
31599                       </composite>
31600                     </entry>
31601                     <entry>
31602                       <composite type="bline_point">
31603                         <point>
31604                           <vector>
31605                             <x>0.7313755751</x>
31606                             <y>-0.0331978425</y>
31607                           </vector>
31608                         </point>
31609                         <width>
31610                           <real value="1.0000000000"/>
31611                         </width>
31612                         <origin>
31613                           <real value="0.5000000000"/>
31614                         </origin>
31615                         <split>
31616                           <bool value="false"/>
31617                         </split>
31618                         <t1>
31619                           <radial_composite type="vector">
31620                             <radius>
31621                               <real value="0.0620986050"/>
31622                             </radius>
31623                             <theta>
31624                               <angle value="180.000000"/>
31625                             </theta>
31626                           </radial_composite>
31627                         </t1>
31628                         <t2>
31629                           <radial_composite type="vector">
31630                             <radius>
31631                               <real value="0.0620986050"/>
31632                             </radius>
31633                             <theta>
31634                               <angle value="180.000000"/>
31635                             </theta>
31636                           </radial_composite>
31637                         </t2>
31638                       </composite>
31639                     </entry>
31640                     <entry>
31641                       <composite type="bline_point">
31642                         <point>
31643                           <vector>
31644                             <x>0.6820909977</x>
31645                             <y>0.0279150754</y>
31646                           </vector>
31647                         </point>
31648                         <width>
31649                           <real value="1.0000000000"/>
31650                         </width>
31651                         <origin>
31652                           <real value="0.5000000000"/>
31653                         </origin>
31654                         <split>
31655                           <bool value="false"/>
31656                         </split>
31657                         <t1>
31658                           <radial_composite type="vector">
31659                             <radius>
31660                               <real value="0.1419396774"/>
31661                             </radius>
31662                             <theta>
31663                               <angle value="90.000000"/>
31664                             </theta>
31665                           </radial_composite>
31666                         </t1>
31667                         <t2>
31668                           <radial_composite type="vector">
31669                             <radius>
31670                               <real value="0.1419396774"/>
31671                             </radius>
31672                             <theta>
31673                               <angle value="90.000000"/>
31674                             </theta>
31675                           </radial_composite>
31676                         </t2>
31677                       </composite>
31678                     </entry>
31679                   </bline>
31680                 </param>
31681               </layer>
31682             </canvas>
31683           </param>
31684           <param name="zoom">
31685             <real value="0.2500000000"/>
31686           </param>
31687           <param name="time_offset">
31688             <time value="0s"/>
31689           </param>
31690           <param name="children_lock">
31691             <bool value="true"/>
31692           </param>
31693           <param name="focus">
31694             <vector>
31695               <x>0.0000000000</x>
31696               <y>0.0000000000</y>
31697             </vector>
31698           </param>
31699         </layer>
31700         <layer type="PasteCanvas" active="true" version="0.1" desc="SYNFIG">
31701           <param name="z_depth">
31702             <real value="0.0000000000"/>
31703           </param>
31704           <param name="amount">
31705             <real value="1.0000000000"/>
31706           </param>
31707           <param name="blend_method">
31708             <integer value="0"/>
31709           </param>
31710           <param name="origin">
31711             <vector>
31712               <x>1.0463808775</x>
31713               <y>2.2946949005</y>
31714             </vector>
31715           </param>
31716           <param name="canvas">
31717             <canvas>
31718               <layer type="region" active="true" version="0.1" desc="S">
31719                 <param name="z_depth">
31720                   <real value="0.0000000000"/>
31721                 </param>
31722                 <param name="amount">
31723                   <real value="1.0000000000"/>
31724                 </param>
31725                 <param name="blend_method">
31726                   <integer value="0"/>
31727                 </param>
31728                 <param name="color">
31729                   <color>
31730                     <r>0.000000</r>
31731                     <g>0.000000</g>
31732                     <b>0.000000</b>
31733                     <a>1.000000</a>
31734                   </color>
31735                 </param>
31736                 <param name="origin">
31737                   <vector>
31738                     <x>0.0000000000</x>
31739                     <y>0.0000000000</y>
31740                   </vector>
31741                 </param>
31742                 <param name="invert">
31743                   <bool value="false"/>
31744                 </param>
31745                 <param name="antialias">
31746                   <bool value="true"/>
31747                 </param>
31748                 <param name="feather">
31749                   <real value="0.0000000000"/>
31750                 </param>
31751                 <param name="blurtype">
31752                   <integer value="1"/>
31753                 </param>
31754                 <param name="winding_style">
31755                   <integer value="0"/>
31756                 </param>
31757                 <param name="bline">
31758                   <bline type="bline_point" loop="true">
31759                     <entry>
31760                       <composite type="bline_point">
31761                         <point>
31762                           <vector>
31763                             <x>-0.7584944963</x>
31764                             <y>0.2061498612</y>
31765                           </vector>
31766                         </point>
31767                         <width>
31768                           <real value="1.0000000000"/>
31769                         </width>
31770                         <origin>
31771                           <real value="0.5000000000"/>
31772                         </origin>
31773                         <split>
31774                           <bool value="false"/>
31775                         </split>
31776                         <t1>
31777                           <radial_composite type="vector">
31778                             <radius>
31779                               <real value="0.0000000000"/>
31780                             </radius>
31781                             <theta>
31782                               <angle value="0.000000"/>
31783                             </theta>
31784                           </radial_composite>
31785                         </t1>
31786                         <t2>
31787                           <radial_composite type="vector">
31788                             <radius>
31789                               <real value="0.0000000000"/>
31790                             </radius>
31791                             <theta>
31792                               <angle value="0.000000"/>
31793                             </theta>
31794                           </radial_composite>
31795                         </t2>
31796                       </composite>
31797                     </entry>
31798                     <entry>
31799                       <composite type="bline_point">
31800                         <point>
31801                           <vector>
31802                             <x>-0.7583517432</x>
31803                             <y>0.1233329996</y>
31804                           </vector>
31805                         </point>
31806                         <width>
31807                           <real value="1.0000000000"/>
31808                         </width>
31809                         <origin>
31810                           <real value="0.5000000000"/>
31811                         </origin>
31812                         <split>
31813                           <bool value="false"/>
31814                         </split>
31815                         <t1>
31816                           <radial_composite type="vector">
31817                             <radius>
31818                               <real value="0.0000000000"/>
31819                             </radius>
31820                             <theta>
31821                               <angle value="0.000000"/>
31822                             </theta>
31823                           </radial_composite>
31824                         </t1>
31825                         <t2>
31826                           <radial_composite type="vector">
31827                             <radius>
31828                               <real value="0.0000000000"/>
31829                             </radius>
31830                             <theta>
31831                               <angle value="0.000000"/>
31832                             </theta>
31833                           </radial_composite>
31834                         </t2>
31835                       </composite>
31836                     </entry>
31837                     <entry>
31838                       <composite type="bline_point">
31839                         <point>
31840                           <vector>
31841                             <x>-0.8702808619</x>
31842                             <y>0.1468717456</y>
31843                           </vector>
31844                         </point>
31845                         <width>
31846                           <real value="1.0000000000"/>
31847                         </width>
31848                         <origin>
31849                           <real value="0.5000000000"/>
31850                         </origin>
31851                         <split>
31852                           <bool value="false"/>
31853                         </split>
31854                         <t1>
31855                           <radial_composite type="vector">
31856                             <radius>
31857                               <real value="0.1781320627"/>
31858                             </radius>
31859                             <theta>
31860                               <angle value="176.729660"/>
31861                             </theta>
31862                           </radial_composite>
31863                         </t1>
31864                         <t2>
31865                           <radial_composite type="vector">
31866                             <radius>
31867                               <real value="0.1781320627"/>
31868                             </radius>
31869                             <theta>
31870                               <angle value="176.729660"/>
31871                             </theta>
31872                           </radial_composite>
31873                         </t2>
31874                       </composite>
31875                     </entry>
31876                     <entry>
31877                       <composite type="bline_point">
31878                         <point>
31879                           <vector>
31880                             <x>-0.9600487351</x>
31881                             <y>0.1096112207</y>
31882                           </vector>
31883                         </point>
31884                         <width>
31885                           <real value="1.0000000000"/>
31886                         </width>
31887                         <origin>
31888                           <real value="0.5000000000"/>
31889                         </origin>
31890                         <split>
31891                           <bool value="false"/>
31892                         </split>
31893                         <t1>
31894                           <radial_composite type="vector">
31895                             <radius>
31896                               <real value="0.0814543439"/>
31897                             </radius>
31898                             <theta>
31899                               <angle value="-93.576492"/>
31900                             </theta>
31901                           </radial_composite>
31902                         </t1>
31903                         <t2>
31904                           <radial_composite type="vector">
31905                             <radius>
31906                               <real value="0.0814543439"/>
31907                             </radius>
31908                             <theta>
31909                               <angle value="-93.576492"/>
31910                             </theta>
31911                           </radial_composite>
31912                         </t2>
31913                       </composite>
31914                     </entry>
31915                     <entry>
31916                       <composite type="bline_point">
31917                         <point>
31918                           <vector>
31919                             <x>-0.8787495494</x>
31920                             <y>0.0588014014</y>
31921                           </vector>
31922                         </point>
31923                         <width>
31924                           <real value="1.0000000000"/>
31925                         </width>
31926                         <origin>
31927                           <real value="0.5000000000"/>
31928                         </origin>
31929                         <split>
31930                           <bool value="false"/>
31931                         </split>
31932                         <t1>
31933                           <radial_composite type="vector">
31934                             <radius>
31935                               <real value="0.1595527162"/>
31936                             </radius>
31937                             <theta>
31938                               <angle value="-9.161961"/>
31939                             </theta>
31940                           </radial_composite>
31941                         </t1>
31942                         <t2>
31943                           <radial_composite type="vector">
31944                             <radius>
31945                               <real value="0.1595527162"/>
31946                             </radius>
31947                             <theta>
31948                               <angle value="-9.161961"/>
31949                             </theta>
31950                           </radial_composite>
31951                         </t2>
31952                       </composite>
31953                     </entry>
31954                     <entry>
31955                       <composite type="bline_point">
31956                         <point>
31957                           <vector>
31958                             <x>-0.7313947678</x>
31959                             <y>-0.0749977753</y>
31960                           </vector>
31961                         </point>
31962                         <width>
31963                           <real value="1.0000000000"/>
31964                         </width>
31965                         <origin>
31966                           <real value="0.5000000000"/>
31967                         </origin>
31968                         <split>
31969                           <bool value="false"/>
31970                         </split>
31971                         <t1>
31972                           <radial_composite type="vector">
31973                             <radius>
31974                               <real value="0.3160436732"/>
31975                             </radius>
31976                             <theta>
31977                               <angle value="-94.610832"/>
31978                             </theta>
31979                           </radial_composite>
31980                         </t1>
31981                         <t2>
31982                           <radial_composite type="vector">
31983                             <radius>
31984                               <real value="0.3160436732"/>
31985                             </radius>
31986                             <theta>
31987                               <angle value="-94.610832"/>
31988                             </theta>
31989                           </radial_composite>
31990                         </t2>
31991                       </composite>
31992                     </entry>
31993                     <entry>
31994                       <composite type="bline_point">
31995                         <point>
31996                           <vector>
31997                             <x>-0.9126241803</x>
31998                             <y>-0.2020223141</y>
31999                           </vector>
32000                         </point>
32001                         <width>
32002                           <real value="1.0000000000"/>
32003                         </width>
32004                         <origin>
32005                           <real value="0.5000000000"/>
32006                         </origin>
32007                         <split>
32008                           <bool value="false"/>
32009                         </split>
32010                         <t1>
32011                           <radial_composite type="vector">
32012                             <radius>
32013                               <real value="0.2948846969"/>
32014                             </radius>
32015                             <theta>
32016                               <angle value="178.025162"/>
32017                             </theta>
32018                           </radial_composite>
32019                         </t1>
32020                         <t2>
32021                           <radial_composite type="vector">
32022                             <radius>
32023                               <real value="0.2948846969"/>
32024                             </radius>
32025                             <theta>
32026                               <angle value="178.025162"/>
32027                             </theta>
32028                           </radial_composite>
32029                         </t2>
32030                       </composite>
32031                     </entry>
32032                     <entry>
32033                       <composite type="bline_point">
32034                         <point>
32035                           <vector>
32036                             <x>-1.0515103340</x>
32037                             <y>-0.1715364307</y>
32038                           </vector>
32039                         </point>
32040                         <width>
32041                           <real value="1.0000000000"/>
32042                         </width>
32043                         <origin>
32044                           <real value="0.5000000000"/>
32045                         </origin>
32046                         <split>
32047                           <bool value="false"/>
32048                         </split>
32049                         <t1>
32050                           <radial_composite type="vector">
32051                             <radius>
32052                               <real value="0.0000000000"/>
32053                             </radius>
32054                             <theta>
32055                               <angle value="0.000000"/>
32056                             </theta>
32057                           </radial_composite>
32058                         </t1>
32059                         <t2>
32060                           <radial_composite type="vector">
32061                             <radius>
32062                               <real value="0.0000000000"/>
32063                             </radius>
32064                             <theta>
32065                               <angle value="0.000000"/>
32066                             </theta>
32067                           </radial_composite>
32068                         </t2>
32069                       </composite>
32070                     </entry>
32071                     <entry>
32072                       <composite type="bline_point">
32073                         <point>
32074                           <vector>
32075                             <x>-1.0498166084</x>
32076                             <y>-0.0851597413</y>
32077                           </vector>
32078                         </point>
32079                         <width>
32080                           <real value="1.0000000000"/>
32081                         </width>
32082                         <origin>
32083                           <real value="0.5000000000"/>
32084                         </origin>
32085                         <split>
32086                           <bool value="false"/>
32087                         </split>
32088                         <t1>
32089                           <radial_composite type="vector">
32090                             <radius>
32091                               <real value="0.0000000000"/>
32092                             </radius>
32093                             <theta>
32094                               <angle value="0.000000"/>
32095                             </theta>
32096                           </radial_composite>
32097                         </t1>
32098                         <t2>
32099                           <radial_composite type="vector">
32100                             <radius>
32101                               <real value="0.0000000000"/>
32102                             </radius>
32103                             <theta>
32104                               <angle value="0.000000"/>
32105                             </theta>
32106                           </radial_composite>
32107                         </t2>
32108                       </composite>
32109                     </entry>
32110                     <entry>
32111                       <composite type="bline_point">
32112                         <point>
32113                           <vector>
32114                             <x>-0.9193991423</x>
32115                             <y>-0.1275012493</y>
32116                           </vector>
32117                         </point>
32118                         <width>
32119                           <real value="1.0000000000"/>
32120                         </width>
32121                         <origin>
32122                           <real value="0.5000000000"/>
32123                         </origin>
32124                         <split>
32125                           <bool value="false"/>
32126                         </split>
32127                         <t1>
32128                           <radial_composite type="vector">
32129                             <radius>
32130                               <real value="0.1422735759"/>
32131                             </radius>
32132                             <theta>
32133                               <angle value="0.000000"/>
32134                             </theta>
32135                           </radial_composite>
32136                         </t1>
32137                         <t2>
32138                           <radial_composite type="vector">
32139                             <radius>
32140                               <real value="0.1422735759"/>
32141                             </radius>
32142                             <theta>
32143                               <angle value="0.000000"/>
32144                             </theta>
32145                           </radial_composite>
32146                         </t2>
32147                       </composite>
32148                     </entry>
32149                     <entry>
32150                       <composite type="bline_point">
32151                         <point>
32152                           <vector>
32153                             <x>-0.8313249946</x>
32154                             <y>-0.0868533999</y>
32155                           </vector>
32156                         </point>
32157                         <width>
32158                           <real value="1.0000000000"/>
32159                         </width>
32160                         <origin>
32161                           <real value="0.5000000000"/>
32162                         </origin>
32163                         <split>
32164                           <bool value="false"/>
32165                         </split>
32166                         <t1>
32167                           <radial_composite type="vector">
32168                             <radius>
32169                               <real value="0.0762147229"/>
32170                             </radius>
32171                             <theta>
32172                               <angle value="90.000000"/>
32173                             </theta>
32174                           </radial_composite>
32175                         </t1>
32176                         <t2>
32177                           <radial_composite type="vector">
32178                             <radius>
32179                               <real value="0.0762147229"/>
32180                             </radius>
32181                             <theta>
32182                               <angle value="90.000000"/>
32183                             </theta>
32184                           </radial_composite>
32185                         </t2>
32186                       </composite>
32187                     </entry>
32188                     <entry>
32189                       <composite type="bline_point">
32190                         <point>
32191                           <vector>
32192                             <x>-0.9177054167</x>
32193                             <y>-0.0275752824</y>
32194                           </vector>
32195                         </point>
32196                         <width>
32197                           <real value="1.0000000000"/>
32198                         </width>
32199                         <origin>
32200                           <real value="0.5000000000"/>
32201                         </origin>
32202                         <split>
32203                           <bool value="false"/>
32204                         </split>
32205                         <t1>
32206                           <radial_composite type="vector">
32207                             <radius>
32208                               <real value="0.2690633576"/>
32209                             </radius>
32210                             <theta>
32211                               <angle value="169.114929"/>
32212                             </theta>
32213                           </radial_composite>
32214                         </t1>
32215                         <t2>
32216                           <radial_composite type="vector">
32217                             <radius>
32218                               <real value="0.2690633576"/>
32219                             </radius>
32220                             <theta>
32221                               <angle value="169.114929"/>
32222                             </theta>
32223                           </radial_composite>
32224                         </t2>
32225                       </composite>
32226                     </entry>
32227                     <entry>
32228                       <composite type="bline_point">
32229                         <point>
32230                           <vector>
32231                             <x>-1.0548977852</x>
32232                             <y>0.1028365791</y>
32233                           </vector>
32234                         </point>
32235                         <width>
32236                           <real value="1.0000000000"/>
32237                         </width>
32238                         <origin>
32239                           <real value="0.5000000000"/>
32240                         </origin>
32241                         <split>
32242                           <bool value="false"/>
32243                         </split>
32244                         <t1>
32245                           <radial_composite type="vector">
32246                             <radius>
32247                               <real value="0.2286441686"/>
32248                             </radius>
32249                             <theta>
32250                               <angle value="90.000000"/>
32251                             </theta>
32252                           </radial_composite>
32253                         </t1>
32254                         <t2>
32255                           <radial_composite type="vector">
32256                             <radius>
32257                               <real value="0.2286441686"/>
32258                             </radius>
32259                             <theta>
32260                               <angle value="90.000000"/>
32261                             </theta>
32262                           </radial_composite>
32263                         </t2>
32264                       </composite>
32265                     </entry>
32266                     <entry>
32267                       <composite type="bline_point">
32268                         <point>
32269                           <vector>
32270                             <x>-0.9041555524</x>
32271                             <y>0.2247801274</y>
32272                           </vector>
32273                         </point>
32274                         <width>
32275                           <real value="1.0000000000"/>
32276                         </width>
32277                         <origin>
32278                           <real value="0.5000000000"/>
32279                         </origin>
32280                         <split>
32281                           <bool value="false"/>
32282                         </split>
32283                         <t1>
32284                           <radial_composite type="vector">
32285                             <radius>
32286                               <real value="0.2644176971"/>
32287                             </radius>
32288                             <theta>
32289                               <angle value="-2.202504"/>
32290                             </theta>
32291                           </radial_composite>
32292                         </t1>
32293                         <t2>
32294                           <radial_composite type="vector">
32295                             <radius>
32296                               <real value="0.2644176971"/>
32297                             </radius>
32298                             <theta>
32299                               <angle value="-2.202504"/>
32300                             </theta>
32301                           </radial_composite>
32302                         </t2>
32303                       </composite>
32304                     </entry>
32305                   </bline>
32306                 </param>
32307               </layer>
32308               <layer type="polygon" active="true" version="0.1" desc="Y">
32309                 <param name="z_depth">
32310                   <real value="0.0000000000"/>
32311                 </param>
32312                 <param name="amount">
32313                   <real value="1.0000000000"/>
32314                 </param>
32315                 <param name="blend_method">
32316                   <integer value="0"/>
32317                 </param>
32318                 <param name="color">
32319                   <color>
32320                     <r>0.000000</r>
32321                     <g>0.000000</g>
32322                     <b>0.000000</b>
32323                     <a>1.000000</a>
32324                   </color>
32325                 </param>
32326                 <param name="origin">
32327                   <vector>
32328                     <x>0.0000000000</x>
32329                     <y>0.0000000000</y>
32330                   </vector>
32331                 </param>
32332                 <param name="invert">
32333                   <bool value="false"/>
32334                 </param>
32335                 <param name="antialias">
32336                   <bool value="true"/>
32337                 </param>
32338                 <param name="feather">
32339                   <real value="0.0000000000"/>
32340                 </param>
32341                 <param name="blurtype">
32342                   <integer value="1"/>
32343                 </param>
32344                 <param name="winding_style">
32345                   <integer value="0"/>
32346                 </param>
32347                 <param name="vector_list">
32348                   <dynamic_list type="vector">
32349                     <entry>
32350                       <vector>
32351                         <x>-0.5755713582</x>
32352                         <y>0.2180054933</y>
32353                       </vector>
32354                     </entry>
32355                     <entry>
32356                       <vector>
32357                         <x>-0.4824160039</x>
32358                         <y>0.0706570297</y>
32359                       </vector>
32360                     </entry>
32361                     <entry>
32362                       <vector>
32363                         <x>-0.3858732283</x>
32364                         <y>0.2180054933</y>
32365                       </vector>
32366                     </entry>
32367                     <entry>
32368                       <vector>
32369                         <x>-0.2723931074</x>
32370                         <y>0.2163118273</y>
32371                       </vector>
32372                     </entry>
32373                     <entry>
32374                       <vector>
32375                         <x>-0.4282165468</x>
32376                         <y>-0.0174133200</y>
32377                       </vector>
32378                     </entry>
32379                     <entry>
32380                       <vector>
32381                         <x>-0.4282165468</x>
32382                         <y>-0.1918603480</y>
32383                       </vector>
32384                     </entry>
32385                     <entry>
32386                       <vector>
32387                         <x>-0.5349217653</x>
32388                         <y>-0.1918603480</y>
32389                       </vector>
32390                     </entry>
32391                     <entry>
32392                       <vector>
32393                         <x>-0.5349217653</x>
32394                         <y>-0.0174133200</y>
32395                       </vector>
32396                     </entry>
32397                     <entry>
32398                       <vector>
32399                         <x>-0.6907451749</x>
32400                         <y>0.2180054933</y>
32401                       </vector>
32402                     </entry>
32403                   </dynamic_list>
32404                 </param>
32405               </layer>
32406               <layer type="polygon" active="true" version="0.1" desc="N">
32407                 <param name="z_depth">
32408                   <real value="0.0000000000"/>
32409                 </param>
32410                 <param name="amount">
32411                   <real value="1.0000000000"/>
32412                 </param>
32413                 <param name="blend_method">
32414                   <integer value="0"/>
32415                 </param>
32416                 <param name="color">
32417                   <color>
32418                     <r>0.000000</r>
32419                     <g>0.000000</g>
32420                     <b>0.000000</b>
32421                     <a>1.000000</a>
32422                   </color>
32423                 </param>
32424                 <param name="origin">
32425                   <vector>
32426                     <x>0.0000000000</x>
32427                     <y>0.0000000000</y>
32428                   </vector>
32429                 </param>
32430                 <param name="invert">
32431                   <bool value="false"/>
32432                 </param>
32433                 <param name="antialias">
32434                   <bool value="true"/>
32435                 </param>
32436                 <param name="feather">
32437                   <real value="0.0000000000"/>
32438                 </param>
32439                 <param name="blurtype">
32440                   <integer value="1"/>
32441                 </param>
32442                 <param name="winding_style">
32443                   <integer value="0"/>
32444                 </param>
32445                 <param name="vector_list">
32446                   <dynamic_list type="vector">
32447                     <entry>
32448                       <vector>
32449                         <x>-0.2232748568</x>
32450                         <y>0.2180054933</y>
32451                       </vector>
32452                     </entry>
32453                     <entry>
32454                       <vector>
32455                         <x>-0.2232748568</x>
32456                         <y>-0.1918603480</y>
32457                       </vector>
32458                     </entry>
32459                     <entry>
32460                       <vector>
32461                         <x>-0.1250383407</x>
32462                         <y>-0.1918603480</y>
32463                       </vector>
32464                     </entry>
32465                     <entry>
32466                       <vector>
32467                         <x>-0.1250383407</x>
32468                         <y>0.0875936300</y>
32469                       </vector>
32470                     </entry>
32471                     <entry>
32472                       <vector>
32473                         <x>0.0273976345</x>
32474                         <y>-0.1918603480</y>
32475                       </vector>
32476                     </entry>
32477                     <entry>
32478                       <vector>
32479                         <x>0.1459589452</x>
32480                         <y>-0.1918603480</y>
32481                       </vector>
32482                     </entry>
32483                     <entry>
32484                       <vector>
32485                         <x>0.1442652196</x>
32486                         <y>0.2180054933</y>
32487                       </vector>
32488                     </entry>
32489                     <entry>
32490                       <vector>
32491                         <x>0.0460286997</x>
32492                         <y>0.2180054933</y>
32493                       </vector>
32494                     </entry>
32495                     <entry>
32496                       <vector>
32497                         <x>0.0460286997</x>
32498                         <y>-0.0614484921</y>
32499                       </vector>
32500                     </entry>
32501                     <entry>
32502                       <vector>
32503                         <x>-0.1047135442</x>
32504                         <y>0.2180054933</y>
32505                       </vector>
32506                     </entry>
32507                   </dynamic_list>
32508                 </param>
32509               </layer>
32510               <layer type="polygon" active="true" version="0.1" desc="F">
32511                 <param name="z_depth">
32512                   <real value="0.0000000000"/>
32513                 </param>
32514                 <param name="amount">
32515                   <real value="1.0000000000"/>
32516                 </param>
32517                 <param name="blend_method">
32518                   <integer value="0"/>
32519                 </param>
32520                 <param name="color">
32521                   <color>
32522                     <r>0.000000</r>
32523                     <g>0.000000</g>
32524                     <b>0.000000</b>
32525                     <a>1.000000</a>
32526                   </color>
32527                 </param>
32528                 <param name="origin">
32529                   <vector>
32530                     <x>0.0000000000</x>
32531                     <y>0.0000000000</y>
32532                   </vector>
32533                 </param>
32534                 <param name="invert">
32535                   <bool value="false"/>
32536                 </param>
32537                 <param name="antialias">
32538                   <bool value="true"/>
32539                 </param>
32540                 <param name="feather">
32541                   <real value="0.0000000000"/>
32542                 </param>
32543                 <param name="blurtype">
32544                   <integer value="1"/>
32545                 </param>
32546                 <param name="winding_style">
32547                   <integer value="0"/>
32548                 </param>
32549                 <param name="vector_list">
32550                   <dynamic_list type="vector">
32551                     <entry>
32552                       <vector>
32553                         <x>0.2492766678</x>
32554                         <y>0.2180054933</y>
32555                       </vector>
32556                     </entry>
32557                     <entry>
32558                       <vector>
32559                         <x>0.2492766678</x>
32560                         <y>-0.1918603480</y>
32561                       </vector>
32562                     </entry>
32563                     <entry>
32564                       <vector>
32565                         <x>0.3559818566</x>
32566                         <y>-0.1918603480</y>
32567                       </vector>
32568                     </entry>
32569                     <entry>
32570                       <vector>
32571                         <x>0.3559818566</x>
32572                         <y>-0.0174133200</y>
32573                       </vector>
32574                     </entry>
32575                     <entry>
32576                       <vector>
32577                         <x>0.5287426114</x>
32578                         <y>-0.0174133200</y>
32579                       </vector>
32580                     </entry>
32581                     <entry>
32582                       <vector>
32583                         <x>0.5270488858</x>
32584                         <y>0.0621887222</y>
32585                       </vector>
32586                     </entry>
32587                     <entry>
32588                       <vector>
32589                         <x>0.3576755822</x>
32590                         <y>0.0621887222</y>
32591                       </vector>
32592                     </entry>
32593                     <entry>
32594                       <vector>
32595                         <x>0.3576755822</x>
32596                         <y>0.1400971115</y>
32597                       </vector>
32598                     </entry>
32599                     <entry>
32600                       <vector>
32601                         <x>0.5389050245</x>
32602                         <y>0.1384034455</y>
32603                       </vector>
32604                     </entry>
32605                     <entry>
32606                       <vector>
32607                         <x>0.5372112989</x>
32608                         <y>0.2180054933</y>
32609                       </vector>
32610                     </entry>
32611                   </dynamic_list>
32612                 </param>
32613               </layer>
32614               <layer type="rectangle" active="true" version="0.2" desc="I">
32615                 <param name="z_depth">
32616                   <real value="0.0000000000"/>
32617                 </param>
32618                 <param name="amount">
32619                   <real value="1.0000000000"/>
32620                 </param>
32621                 <param name="blend_method">
32622                   <integer value="0"/>
32623                 </param>
32624                 <param name="color">
32625                   <color>
32626                     <r>0.000000</r>
32627                     <g>0.000000</g>
32628                     <b>0.000000</b>
32629                     <a>1.000000</a>
32630                   </color>
32631                 </param>
32632                 <param name="point1">
32633                   <vector>
32634                     <x>0.6388352513</x>
32635                     <y>0.2163118273</y>
32636                   </vector>
32637                 </param>
32638                 <param name="point2">
32639                   <vector>
32640                     <x>0.7455404401</x>
32641                     <y>-0.1901666969</y>
32642                   </vector>
32643                 </param>
32644                 <param name="expand">
32645                   <real value="0.0000000000"/>
32646                 </param>
32647                 <param name="invert">
32648                   <bool value="false"/>
32649                 </param>
32650               </layer>
32651               <layer type="region" active="true" version="0.1" desc="G">
32652                 <param name="z_depth">
32653                   <real value="0.0000000000"/>
32654                 </param>
32655                 <param name="amount">
32656                   <real value="1.0000000000"/>
32657                 </param>
32658                 <param name="blend_method">
32659                   <integer value="0"/>
32660                 </param>
32661                 <param name="color">
32662                   <color>
32663                     <r>0.000000</r>
32664                     <g>0.000000</g>
32665                     <b>0.000000</b>
32666                     <a>1.000000</a>
32667                   </color>
32668                 </param>
32669                 <param name="origin">
32670                   <vector>
32671                     <x>0.0000000000</x>
32672                     <y>0.0000000000</y>
32673                   </vector>
32674                 </param>
32675                 <param name="invert">
32676                   <bool value="false"/>
32677                 </param>
32678                 <param name="antialias">
32679                   <bool value="true"/>
32680                 </param>
32681                 <param name="feather">
32682                   <real value="0.0000000000"/>
32683                 </param>
32684                 <param name="blurtype">
32685                   <integer value="1"/>
32686                 </param>
32687                 <param name="winding_style">
32688                   <integer value="0"/>
32689                 </param>
32690                 <param name="bline">
32691                   <bline type="bline_point" loop="true">
32692                     <entry>
32693                       <composite type="bline_point">
32694                         <point>
32695                           <vector>
32696                             <x>1.2079296112</x>
32697                             <y>0.1959879100</y>
32698                           </vector>
32699                         </point>
32700                         <width>
32701                           <real value="1.0000000000"/>
32702                         </width>
32703                         <origin>
32704                           <real value="0.5000000000"/>
32705                         </origin>
32706                         <split>
32707                           <bool value="false"/>
32708                         </split>
32709                         <t1>
32710                           <radial_composite type="vector">
32711                             <radius>
32712                               <real value="0.0000000000"/>
32713                             </radius>
32714                             <theta>
32715                               <angle value="0.000000"/>
32716                             </theta>
32717                           </radial_composite>
32718                         </t1>
32719                         <t2>
32720                           <radial_composite type="vector">
32721                             <radius>
32722                               <real value="0.0000000000"/>
32723                             </radius>
32724                             <theta>
32725                               <angle value="0.000000"/>
32726                             </theta>
32727                           </radial_composite>
32728                         </t2>
32729                       </composite>
32730                     </entry>
32731                     <entry>
32732                       <composite type="bline_point">
32733                         <point>
32734                           <vector>
32735                             <x>1.2079296112</x>
32736                             <y>0.1113048792</y>
32737                           </vector>
32738                         </point>
32739                         <width>
32740                           <real value="1.0000000000"/>
32741                         </width>
32742                         <origin>
32743                           <real value="0.5000000000"/>
32744                         </origin>
32745                         <split>
32746                           <bool value="false"/>
32747                         </split>
32748                         <t1>
32749                           <radial_composite type="vector">
32750                             <radius>
32751                               <real value="0.0000000000"/>
32752                             </radius>
32753                             <theta>
32754                               <angle value="0.000000"/>
32755                             </theta>
32756                           </radial_composite>
32757                         </t1>
32758                         <t2>
32759                           <radial_composite type="vector">
32760                             <radius>
32761                               <real value="0.0000000000"/>
32762                             </radius>
32763                             <theta>
32764                               <angle value="0.000000"/>
32765                             </theta>
32766                           </radial_composite>
32767                         </t2>
32768                       </composite>
32769                     </entry>
32770                     <entry>
32771                       <composite type="bline_point">
32772                         <point>
32773                           <vector>
32774                             <x>1.0775121450</x>
32775                             <y>0.1485654116</y>
32776                           </vector>
32777                         </point>
32778                         <width>
32779                           <real value="1.0000000000"/>
32780                         </width>
32781                         <origin>
32782                           <real value="0.5000000000"/>
32783                         </origin>
32784                         <split>
32785                           <bool value="false"/>
32786                         </split>
32787                         <t1>
32788                           <radial_composite type="vector">
32789                             <radius>
32790                               <real value="0.2033114653"/>
32791                             </radius>
32792                             <theta>
32793                               <angle value="-178.567963"/>
32794                             </theta>
32795                           </radial_composite>
32796                         </t1>
32797                         <t2>
32798                           <radial_composite type="vector">
32799                             <radius>
32800                               <real value="0.2033114653"/>
32801                             </radius>
32802                             <theta>
32803                               <angle value="-178.567963"/>
32804                             </theta>
32805                           </radial_composite>
32806                         </t2>
32807                       </composite>
32808                     </entry>
32809                     <entry>
32810                       <composite type="bline_point">
32811                         <point>
32812                           <vector>
32813                             <x>0.9386259913</x>
32814                             <y>0.0130725689</y>
32815                           </vector>
32816                         </point>
32817                         <width>
32818                           <real value="1.0000000000"/>
32819                         </width>
32820                         <origin>
32821                           <real value="0.5000000000"/>
32822                         </origin>
32823                         <split>
32824                           <bool value="false"/>
32825                         </split>
32826                         <t1>
32827                           <radial_composite type="vector">
32828                             <radius>
32829                               <real value="0.3302637991"/>
32830                             </radius>
32831                             <theta>
32832                               <angle value="-90.000000"/>
32833                             </theta>
32834                           </radial_composite>
32835                         </t1>
32836                         <t2>
32837                           <radial_composite type="vector">
32838                             <radius>
32839                               <real value="0.3302637991"/>
32840                             </radius>
32841                             <theta>
32842                               <angle value="-90.000000"/>
32843                             </theta>
32844                           </radial_composite>
32845                         </t2>
32846                       </composite>
32847                     </entry>
32848                     <entry>
32849                       <composite type="bline_point">
32850                         <point>
32851                           <vector>
32852                             <x>1.0521061420</x>
32853                             <y>-0.1258075982</y>
32854                           </vector>
32855                         </point>
32856                         <width>
32857                           <real value="1.0000000000"/>
32858                         </width>
32859                         <origin>
32860                           <real value="0.5000000000"/>
32861                         </origin>
32862                         <split>
32863                           <bool value="false"/>
32864                         </split>
32865                         <t1>
32866                           <radial_composite type="vector">
32867                             <radius>
32868                               <real value="0.1578446242"/>
32869                             </radius>
32870                             <theta>
32871                               <angle value="-3.691228"/>
32872                             </theta>
32873                           </radial_composite>
32874                         </t1>
32875                         <t2>
32876                           <radial_composite type="vector">
32877                             <radius>
32878                               <real value="0.1578446242"/>
32879                             </radius>
32880                             <theta>
32881                               <angle value="-3.691228"/>
32882                             </theta>
32883                           </radial_composite>
32884                         </t2>
32885                       </composite>
32886                     </entry>
32887                     <entry>
32888                       <composite type="bline_point">
32889                         <point>
32890                           <vector>
32891                             <x>1.1249366999</x>
32892                             <y>-0.1156456321</y>
32893                           </vector>
32894                         </point>
32895                         <width>
32896                           <real value="1.0000000000"/>
32897                         </width>
32898                         <origin>
32899                           <real value="0.5000000000"/>
32900                         </origin>
32901                         <split>
32902                           <bool value="false"/>
32903                         </split>
32904                         <t1>
32905                           <radial_composite type="vector">
32906                             <radius>
32907                               <real value="0.0000000000"/>
32908                             </radius>
32909                             <theta>
32910                               <angle value="0.000000"/>
32911                             </theta>
32912                           </radial_composite>
32913                         </t1>
32914                         <t2>
32915                           <radial_composite type="vector">
32916                             <radius>
32917                               <real value="0.0000000000"/>
32918                             </radius>
32919                             <theta>
32920                               <angle value="0.000000"/>
32921                             </theta>
32922                           </radial_composite>
32923                         </t2>
32924                       </composite>
32925                     </entry>
32926                     <entry>
32927                       <composite type="bline_point">
32928                         <point>
32929                           <vector>
32930                             <x>1.1249366999</x>
32931                             <y>-0.0360435843</y>
32932                           </vector>
32933                         </point>
32934                         <width>
32935                           <real value="1.0000000000"/>
32936                         </width>
32937                         <origin>
32938                           <real value="0.5000000000"/>
32939                         </origin>
32940                         <split>
32941                           <bool value="false"/>
32942                         </split>
32943                         <t1>
32944                           <radial_composite type="vector">
32945                             <radius>
32946                               <real value="0.0000000000"/>
32947                             </radius>
32948                             <theta>
32949                               <angle value="0.000000"/>
32950                             </theta>
32951                           </radial_composite>
32952                         </t1>
32953                         <t2>
32954                           <radial_composite type="vector">
32955                             <radius>
32956                               <real value="0.0000000000"/>
32957                             </radius>
32958                             <theta>
32959                               <angle value="0.000000"/>
32960                             </theta>
32961                           </radial_composite>
32962                         </t2>
32963                       </composite>
32964                     </entry>
32965                     <entry>
32966                       <composite type="bline_point">
32967                         <point>
32968                           <vector>
32969                             <x>1.0588810444</x>
32970                             <y>-0.0360435843</y>
32971                           </vector>
32972                         </point>
32973                         <width>
32974                           <real value="1.0000000000"/>
32975                         </width>
32976                         <origin>
32977                           <real value="0.5000000000"/>
32978                         </origin>
32979                         <split>
32980                           <bool value="false"/>
32981                         </split>
32982                         <t1>
32983                           <radial_composite type="vector">
32984                             <radius>
32985                               <real value="0.0000000000"/>
32986                             </radius>
32987                             <theta>
32988                               <angle value="0.000000"/>
32989                             </theta>
32990                           </radial_composite>
32991                         </t1>
32992                         <t2>
32993                           <radial_composite type="vector">
32994                             <radius>
32995                               <real value="0.0000000000"/>
32996                             </radius>
32997                             <theta>
32998                               <angle value="0.000000"/>
32999                             </theta>
33000                           </radial_composite>
33001                         </t2>
33002                       </composite>
33003                     </entry>
33004                     <entry>
33005                       <composite type="bline_point">
33006                         <point>
33007                           <vector>
33008                             <x>1.0605747700</x>
33009                             <y>0.0317028351</y>
33010                           </vector>
33011                         </point>
33012                         <width>
33013                           <real value="1.0000000000"/>
33014                         </width>
33015                         <origin>
33016                           <real value="0.5000000000"/>
33017                         </origin>
33018                         <split>
33019                           <bool value="false"/>
33020                         </split>
33021                         <t1>
33022                           <radial_composite type="vector">
33023                             <radius>
33024                               <real value="0.0000000000"/>
33025                             </radius>
33026                             <theta>
33027                               <angle value="0.000000"/>
33028                             </theta>
33029                           </radial_composite>
33030                         </t1>
33031                         <t2>
33032                           <radial_composite type="vector">
33033                             <radius>
33034                               <real value="0.0000000000"/>
33035                             </radius>
33036                             <theta>
33037                               <angle value="0.000000"/>
33038                             </theta>
33039                           </radial_composite>
33040                         </t2>
33041                       </composite>
33042                     </entry>
33043                     <entry>
33044                       <composite type="bline_point">
33045                         <point>
33046                           <vector>
33047                             <x>1.2231731415</x>
33048                             <y>0.0350901559</y>
33049                           </vector>
33050                         </point>
33051                         <width>
33052                           <real value="1.0000000000"/>
33053                         </width>
33054                         <origin>
33055                           <real value="0.5000000000"/>
33056                         </origin>
33057                         <split>
33058                           <bool value="false"/>
33059                         </split>
33060                         <t1>
33061                           <radial_composite type="vector">
33062                             <radius>
33063                               <real value="0.0000000000"/>
33064                             </radius>
33065                             <theta>
33066                               <angle value="0.000000"/>
33067                             </theta>
33068                           </radial_composite>
33069                         </t1>
33070                         <t2>
33071                           <radial_composite type="vector">
33072                             <radius>
33073                               <real value="0.0000000000"/>
33074                             </radius>
33075                             <theta>
33076                               <angle value="0.000000"/>
33077                             </theta>
33078                           </radial_composite>
33079                         </t2>
33080                       </composite>
33081                     </entry>
33082                     <entry>
33083                       <composite type="bline_point">
33084                         <point>
33085                           <vector>
33086                             <x>1.2214794159</x>
33087                             <y>-0.1613744646</y>
33088                           </vector>
33089                         </point>
33090                         <width>
33091                           <real value="1.0000000000"/>
33092                         </width>
33093                         <origin>
33094                           <real value="0.5000000000"/>
33095                         </origin>
33096                         <split>
33097                           <bool value="false"/>
33098                         </split>
33099                         <t1>
33100                           <radial_composite type="vector">
33101                             <radius>
33102                               <real value="0.0000000000"/>
33103                             </radius>
33104                             <theta>
33105                               <angle value="0.000000"/>
33106                             </theta>
33107                           </radial_composite>
33108                         </t1>
33109                         <t2>
33110                           <radial_composite type="vector">
33111                             <radius>
33112                               <real value="0.0000000000"/>
33113                             </radius>
33114                             <theta>
33115                               <angle value="0.000000"/>
33116                             </theta>
33117                           </radial_composite>
33118                         </t2>
33119                       </composite>
33120                     </entry>
33121                     <entry>
33122                       <composite type="bline_point">
33123                         <point>
33124                           <vector>
33125                             <x>1.0554935932</x>
33126                             <y>-0.2003286481</y>
33127                           </vector>
33128                         </point>
33129                         <width>
33130                           <real value="1.0000000000"/>
33131                         </width>
33132                         <origin>
33133                           <real value="0.5000000000"/>
33134                         </origin>
33135                         <split>
33136                           <bool value="false"/>
33137                         </split>
33138                         <t1>
33139                           <radial_composite type="vector">
33140                             <radius>
33141                               <real value="0.3099947904"/>
33142                             </radius>
33143                             <theta>
33144                               <angle value="179.060852"/>
33145                             </theta>
33146                           </radial_composite>
33147                         </t1>
33148                         <t2>
33149                           <radial_composite type="vector">
33150                             <radius>
33151                               <real value="0.3099947904"/>
33152                             </radius>
33153                             <theta>
33154                               <angle value="179.060852"/>
33155                             </theta>
33156                           </radial_composite>
33157                         </t2>
33158                       </composite>
33159                     </entry>
33160                     <entry>
33161                       <composite type="bline_point">
33162                         <point>
33163                           <vector>
33164                             <x>0.8302270770</x>
33165                             <y>0.0130725689</y>
33166                           </vector>
33167                         </point>
33168                         <width>
33169                           <real value="1.0000000000"/>
33170                         </width>
33171                         <origin>
33172                           <real value="0.5000000000"/>
33173                         </origin>
33174                         <split>
33175                           <bool value="false"/>
33176                         </split>
33177                         <t1>
33178                           <radial_composite type="vector">
33179                             <radius>
33180                               <real value="0.4928552079"/>
33181                             </radius>
33182                             <theta>
33183                               <angle value="90.000000"/>
33184                             </theta>
33185                           </radial_composite>
33186                         </t1>
33187                         <t2>
33188                           <radial_composite type="vector">
33189                             <radius>
33190                               <real value="0.4928552079"/>
33191                             </radius>
33192                             <theta>
33193                               <angle value="90.000000"/>
33194                             </theta>
33195                           </radial_composite>
33196                         </t2>
33197                       </composite>
33198                     </entry>
33199                     <entry>
33200                       <composite type="bline_point">
33201                         <point>
33202                           <vector>
33203                             <x>1.0470249653</x>
33204                             <y>0.2247801274</y>
33205                           </vector>
33206                         </point>
33207                         <width>
33208                           <real value="1.0000000000"/>
33209                         </width>
33210                         <origin>
33211                           <real value="0.5000000000"/>
33212                         </origin>
33213                         <split>
33214                           <bool value="false"/>
33215                         </split>
33216                         <t1>
33217                           <radial_composite type="vector">
33218                             <radius>
33219                               <real value="0.2998338035"/>
33220                             </radius>
33221                             <theta>
33222                               <angle value="0.970980"/>
33223                             </theta>
33224                           </radial_composite>
33225                         </t1>
33226                         <t2>
33227                           <radial_composite type="vector">
33228                             <radius>
33229                               <real value="0.2998338035"/>
33230                             </radius>
33231                             <theta>
33232                               <angle value="0.970980"/>
33233                             </theta>
33234                           </radial_composite>
33235                         </t2>
33236                       </composite>
33237                     </entry>
33238                   </bline>
33239                 </param>
33240               </layer>
33241             </canvas>
33242           </param>
33243           <param name="zoom">
33244             <real value="0.1000000000"/>
33245           </param>
33246           <param name="time_offset">
33247             <time value="0s"/>
33248           </param>
33249           <param name="children_lock">
33250             <bool value="false"/>
33251           </param>
33252           <param name="focus">
33253             <vector>
33254               <x>0.0000000000</x>
33255               <y>0.0000000000</y>
33256             </vector>
33257           </param>
33258         </layer>
33259         <layer type="PasteCanvas" active="true" version="0.1" desc="Voria Logo">
33260           <param name="z_depth">
33261             <real value="0.0000000000"/>
33262           </param>
33263           <param name="amount">
33264             <real value="1.0000000000"/>
33265           </param>
33266           <param name="blend_method">
33267             <integer value="0"/>
33268           </param>
33269           <param name="origin">
33270             <vector>
33271               <x>-0.7526599765</x>
33272               <y>2.1111195087</y>
33273             </vector>
33274           </param>
33275           <param name="canvas">
33276             <canvas>
33277               <layer type="region" active="true" version="0.1" desc="Colored Region">
33278                 <param name="z_depth">
33279                   <real value="0.0000000000"/>
33280                 </param>
33281                 <param name="amount">
33282                   <real value="1.0000000000"/>
33283                 </param>
33284                 <param name="blend_method">
33285                   <integer value="0"/>
33286                 </param>
33287                 <param name="color">
33288                   <color>
33289                     <r>0.000000</r>
33290                     <g>0.333333</g>
33291                     <b>1.000000</b>
33292                     <a>1.000000</a>
33293                   </color>
33294                 </param>
33295                 <param name="origin">
33296                   <vector>
33297                     <x>0.0000000000</x>
33298                     <y>0.0000000000</y>
33299                   </vector>
33300                 </param>
33301                 <param name="invert">
33302                   <bool value="false"/>
33303                 </param>
33304                 <param name="antialias">
33305                   <bool value="true"/>
33306                 </param>
33307                 <param name="feather">
33308                   <real value="0.0000000000"/>
33309                 </param>
33310                 <param name="blurtype">
33311                   <integer value="1"/>
33312                 </param>
33313                 <param name="winding_style">
33314                   <integer value="0"/>
33315                 </param>
33316                 <param name="bline">
33317                   <bline type="bline_point" loop="true" guid="36ED1D6E9E6C02C173A99E622D6F601B">
33318                     <entry>
33319                       <composite type="bline_point">
33320                         <point>
33321                           <vector>
33322                             <x>0.0000000000</x>
33323                             <y>1.2500000000</y>
33324                           </vector>
33325                         </point>
33326                         <width>
33327                           <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
33328                         </width>
33329                         <origin>
33330                           <real value="0.5000000000"/>
33331                         </origin>
33332                         <split>
33333                           <bool value="true"/>
33334                         </split>
33335                         <t1>
33336                           <vector>
33337                             <x>-2.2500000000</x>
33338                             <y>2.2500000000</y>
33339                           </vector>
33340                         </t1>
33341                         <t2>
33342                           <vector>
33343                             <x>-2.2500000000</x>
33344                             <y>-2.2500000000</y>
33345                           </vector>
33346                         </t2>
33347                       </composite>
33348                     </entry>
33349                     <entry>
33350                       <composite type="bline_point">
33351                         <point>
33352                           <vector>
33353                             <x>-1.0000000000</x>
33354                             <y>-1.0000000000</y>
33355                           </vector>
33356                         </point>
33357                         <width>
33358                           <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
33359                         </width>
33360                         <origin>
33361                           <real value="0.5000000000"/>
33362                         </origin>
33363                         <split>
33364                           <bool value="true"/>
33365                         </split>
33366                         <t1>
33367                           <vector>
33368                             <x>-0.2500000000</x>
33369                             <y>-2.2500000000</y>
33370                           </vector>
33371                         </t1>
33372                         <t2>
33373                           <vector>
33374                             <x>1.5000000000</x>
33375                             <y>0.0000000000</y>
33376                           </vector>
33377                         </t2>
33378                       </composite>
33379                     </entry>
33380                     <entry>
33381                       <composite type="bline_point">
33382                         <point>
33383                           <vector>
33384                             <x>0.0000000000</x>
33385                             <y>-1.5000000000</y>
33386                           </vector>
33387                         </point>
33388                         <width>
33389                           <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
33390                         </width>
33391                         <origin>
33392                           <real value="0.5000000000"/>
33393                         </origin>
33394                         <split>
33395                           <bool value="true"/>
33396                         </split>
33397                         <t1>
33398                           <vector>
33399                             <x>0.7500000000</x>
33400                             <y>-0.7500000000</y>
33401                           </vector>
33402                         </t1>
33403                         <t2>
33404                           <vector>
33405                             <x>0.7500000000</x>
33406                             <y>0.7500000000</y>
33407                           </vector>
33408                         </t2>
33409                       </composite>
33410                     </entry>
33411                     <entry>
33412                       <composite type="bline_point">
33413                         <point>
33414                           <vector>
33415                             <x>1.0000000000</x>
33416                             <y>-1.0000000000</y>
33417                           </vector>
33418                         </point>
33419                         <width>
33420                           <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
33421                         </width>
33422                         <origin>
33423                           <real value="0.5000000000"/>
33424                         </origin>
33425                         <split>
33426                           <bool value="true"/>
33427                         </split>
33428                         <t1>
33429                           <vector>
33430                             <x>1.5000000000</x>
33431                             <y>0.0000000000</y>
33432                           </vector>
33433                         </t1>
33434                         <t2>
33435                           <vector>
33436                             <x>-0.2500000000</x>
33437                             <y>2.2500000000</y>
33438                           </vector>
33439                         </t2>
33440                       </composite>
33441                     </entry>
33442                   </bline>
33443                 </param>
33444               </layer>
33445               <layer type="region" active="false" version="0.1" desc="White Region">
33446                 <param name="z_depth">
33447                   <real value="0.0000000000"/>
33448                 </param>
33449                 <param name="amount">
33450                   <real value="1.0000000000"/>
33451                 </param>
33452                 <param name="blend_method">
33453                   <integer value="0"/>
33454                 </param>
33455                 <param name="color">
33456                   <color>
33457                     <r>1.000000</r>
33458                     <g>1.000000</g>
33459                     <b>1.000000</b>
33460                     <a>1.000000</a>
33461                   </color>
33462                 </param>
33463                 <param name="origin">
33464                   <vector>
33465                     <x>0.0000000000</x>
33466                     <y>0.0000000000</y>
33467                   </vector>
33468                 </param>
33469                 <param name="invert">
33470                   <bool value="false"/>
33471                 </param>
33472                 <param name="antialias">
33473                   <bool value="true"/>
33474                 </param>
33475                 <param name="feather">
33476                   <real value="0.0000000000"/>
33477                 </param>
33478                 <param name="blurtype">
33479                   <integer value="1"/>
33480                 </param>
33481                 <param name="winding_style">
33482                   <integer value="0"/>
33483                 </param>
33484                 <param name="bline">
33485                   <bline type="bline_point" loop="true" guid="36ED1D6E9E6C02C173A99E622D6F601B">
33486                     <entry>
33487                       <composite type="bline_point">
33488                         <point>
33489                           <vector>
33490                             <x>0.0000000000</x>
33491                             <y>1.2500000000</y>
33492                           </vector>
33493                         </point>
33494                         <width>
33495                           <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
33496                         </width>
33497                         <origin>
33498                           <real value="0.5000000000"/>
33499                         </origin>
33500                         <split>
33501                           <bool value="true"/>
33502                         </split>
33503                         <t1>
33504                           <vector>
33505                             <x>-2.2500000000</x>
33506                             <y>2.2500000000</y>
33507                           </vector>
33508                         </t1>
33509                         <t2>
33510                           <vector>
33511                             <x>-2.2500000000</x>
33512                             <y>-2.2500000000</y>
33513                           </vector>
33514                         </t2>
33515                       </composite>
33516                     </entry>
33517                     <entry>
33518                       <composite type="bline_point">
33519                         <point>
33520                           <vector>
33521                             <x>-1.0000000000</x>
33522                             <y>-1.0000000000</y>
33523                           </vector>
33524                         </point>
33525                         <width>
33526                           <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
33527                         </width>
33528                         <origin>
33529                           <real value="0.5000000000"/>
33530                         </origin>
33531                         <split>
33532                           <bool value="true"/>
33533                         </split>
33534                         <t1>
33535                           <vector>
33536                             <x>-0.2500000000</x>
33537                             <y>-2.2500000000</y>
33538                           </vector>
33539                         </t1>
33540                         <t2>
33541                           <vector>
33542                             <x>1.5000000000</x>
33543                             <y>0.0000000000</y>
33544                           </vector>
33545                         </t2>
33546                       </composite>
33547                     </entry>
33548                     <entry>
33549                       <composite type="bline_point">
33550                         <point>
33551                           <vector>
33552                             <x>0.0000000000</x>
33553                             <y>-1.5000000000</y>
33554                           </vector>
33555                         </point>
33556                         <width>
33557                           <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
33558                         </width>
33559                         <origin>
33560                           <real value="0.5000000000"/>
33561                         </origin>
33562                         <split>
33563                           <bool value="true"/>
33564                         </split>
33565                         <t1>
33566                           <vector>
33567                             <x>0.7500000000</x>
33568                             <y>-0.7500000000</y>
33569                           </vector>
33570                         </t1>
33571                         <t2>
33572                           <vector>
33573                             <x>0.7500000000</x>
33574                             <y>0.7500000000</y>
33575                           </vector>
33576                         </t2>
33577                       </composite>
33578                     </entry>
33579                     <entry>
33580                       <composite type="bline_point">
33581                         <point>
33582                           <vector>
33583                             <x>1.0000000000</x>
33584                             <y>-1.0000000000</y>
33585                           </vector>
33586                         </point>
33587                         <width>
33588                           <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
33589                         </width>
33590                         <origin>
33591                           <real value="0.5000000000"/>
33592                         </origin>
33593                         <split>
33594                           <bool value="true"/>
33595                         </split>
33596                         <t1>
33597                           <vector>
33598                             <x>1.5000000000</x>
33599                             <y>0.0000000000</y>
33600                           </vector>
33601                         </t1>
33602                         <t2>
33603                           <vector>
33604                             <x>-0.2500000000</x>
33605                             <y>2.2500000000</y>
33606                           </vector>
33607                         </t2>
33608                       </composite>
33609                     </entry>
33610                   </bline>
33611                 </param>
33612               </layer>
33613               <layer type="shade" active="true" version="0.2">
33614                 <param name="z_depth">
33615                   <real value="0.0000000000"/>
33616                 </param>
33617                 <param name="amount">
33618                   <real value="0.3000000119"/>
33619                 </param>
33620                 <param name="blend_method">
33621                   <integer value="4"/>
33622                 </param>
33623                 <param name="color">
33624                   <color>
33625                     <r>1.000000</r>
33626                     <g>1.000000</g>
33627                     <b>1.000000</b>
33628                     <a>1.000000</a>
33629                   </color>
33630                 </param>
33631                 <param name="origin">
33632                   <vector>
33633                     <x>0.0000000000</x>
33634                     <y>-1.3750000000</y>
33635                   </vector>
33636                 </param>
33637                 <param name="size">
33638                   <vector>
33639                     <x>0.7500000000</x>
33640                     <y>0.7500000000</y>
33641                   </vector>
33642                 </param>
33643                 <param name="type">
33644                   <integer value="1"/>
33645                 </param>
33646                 <param name="invert">
33647                   <bool value="false"/>
33648                 </param>
33649               </layer>
33650               <layer type="shade" active="true" version="0.2">
33651                 <param name="z_depth">
33652                   <real value="0.0000000000"/>
33653                 </param>
33654                 <param name="amount">
33655                   <real value="1.2500001192"/>
33656                 </param>
33657                 <param name="blend_method">
33658                   <integer value="6"/>
33659                 </param>
33660                 <param name="color">
33661                   <color>
33662                     <r>0.000000</r>
33663                     <g>0.000000</g>
33664                     <b>0.000000</b>
33665                     <a>1.000000</a>
33666                   </color>
33667                 </param>
33668                 <param name="origin">
33669                   <vector>
33670                     <x>0.0000000000</x>
33671                     <y>0.0000000000</y>
33672                   </vector>
33673                 </param>
33674                 <param name="size">
33675                   <vector>
33676                     <x>1.3999999762</x>
33677                     <y>1.3999999762</y>
33678                   </vector>
33679                 </param>
33680                 <param name="type">
33681                   <integer value="1"/>
33682                 </param>
33683                 <param name="invert">
33684                   <bool value="true"/>
33685                 </param>
33686               </layer>
33687               <layer type="PasteCanvas" active="true" version="0.1" desc="Sun Texture">
33688                 <param name="z_depth">
33689                   <real value="0.0000000000"/>
33690                 </param>
33691                 <param name="amount">
33692                   <real value="0.2000000030"/>
33693                 </param>
33694                 <param name="blend_method">
33695                   <integer value="13"/>
33696                 </param>
33697                 <param name="origin">
33698                   <vector>
33699                     <x>0.0000000000</x>
33700                     <y>0.0000000000</y>
33701                   </vector>
33702                 </param>
33703                 <param name="canvas">
33704                   <canvas>
33705                     <layer type="circle" active="false" version="0.1">
33706                       <param name="z_depth">
33707                         <real value="0.0000000000"/>
33708                       </param>
33709                       <param name="amount">
33710                         <real value="1.0000000000"/>
33711                       </param>
33712                       <param name="blend_method">
33713                         <integer value="0"/>
33714                       </param>
33715                       <param name="color">
33716                         <color>
33717                           <r>0.000000</r>
33718                           <g>0.000000</g>
33719                           <b>0.000000</b>
33720                           <a>1.000000</a>
33721                         </color>
33722                       </param>
33723                       <param name="radius">
33724                         <real value="0.2500000000"/>
33725                       </param>
33726                       <param name="feather">
33727                         <real value="0.0000000000"/>
33728                       </param>
33729                       <param name="origin">
33730                         <vector>
33731                           <x>0.0000000000</x>
33732                           <y>-0.5000000000</y>
33733                         </vector>
33734                       </param>
33735                       <param name="invert">
33736                         <bool value="false"/>
33737                       </param>
33738                       <param name="falloff">
33739                         <integer value="1"/>
33740                       </param>
33741                     </layer>
33742                     <layer type="conical_gradient" active="true" version="0.1">
33743                       <param name="z_depth">
33744                         <real value="0.0000000000"/>
33745                       </param>
33746                       <param name="amount">
33747                         <real value="1.0000000000"/>
33748                       </param>
33749                       <param name="blend_method">
33750                         <integer value="0"/>
33751                       </param>
33752                       <param name="gradient">
33753                         <stripes type="gradient">
33754                           <color1>
33755                             <color>
33756                               <r>-0.000000</r>
33757                               <g>-0.000000</g>
33758                               <b>-0.000000</b>
33759                               <a>-0.000000</a>
33760                             </color>
33761                           </color1>
33762                           <color2>
33763                             <color>
33764                               <r>-0.000000</r>
33765                               <g>-0.000000</g>
33766                               <b>-0.000000</b>
33767                               <a>1.000000</a>
33768                             </color>
33769                           </color2>
33770                           <stripes>
33771                             <integer value="10"/>
33772                           </stripes>
33773                           <width>
33774                             <real value="0.5000000000"/>
33775                           </width>
33776                         </stripes>
33777                       </param>
33778                       <param name="center">
33779                         <vector>
33780                           <x>0.0000000000</x>
33781                           <y>-0.5000000000</y>
33782                         </vector>
33783                       </param>
33784                       <param name="angle">
33785                         <angle value="90.000000"/>
33786                       </param>
33787                       <param name="symmetric">
33788                         <bool value="false"/>
33789                       </param>
33790                     </layer>
33791                     <layer type="star" active="false" version="0.1">
33792                       <param name="z_depth">
33793                         <real value="0.0000000000"/>
33794                       </param>
33795                       <param name="amount">
33796                         <real value="1.0000000000"/>
33797                       </param>
33798                       <param name="blend_method">
33799                         <integer value="0"/>
33800                       </param>
33801                       <param name="color">
33802                         <color>
33803                           <r>0.000000</r>
33804                           <g>0.000000</g>
33805                           <b>0.000000</b>
33806                           <a>1.000000</a>
33807                         </color>
33808                       </param>
33809                       <param name="origin">
33810                         <vector>
33811                           <x>0.0000000000</x>
33812                           <y>-0.5000000000</y>
33813                         </vector>
33814                       </param>
33815                       <param name="invert">
33816                         <bool value="false"/>
33817                       </param>
33818                       <param name="antialias">
33819                         <bool value="true"/>
33820                       </param>
33821                       <param name="feather">
33822                         <real value="0.0000000000"/>
33823                       </param>
33824                       <param name="blurtype">
33825                         <integer value="1"/>
33826                       </param>
33827                       <param name="winding_style">
33828                         <integer value="0"/>
33829                       </param>
33830                       <param name="radius1">
33831                         <real value="0.2500000000"/>
33832                       </param>
33833                       <param name="radius2">
33834                         <real value="0.3750000000"/>
33835                       </param>
33836                       <param name="angle">
33837                         <angle value="90.000000"/>
33838                       </param>
33839                       <param name="points">
33840                         <integer value="10"/>
33841                       </param>
33842                       <param name="regular_polygon">
33843                         <bool value="false"/>
33844                       </param>
33845                     </layer>
33846                   </canvas>
33847                 </param>
33848                 <param name="zoom">
33849                   <real value="0.0000000000"/>
33850                 </param>
33851                 <param name="time_offset">
33852                   <time value="0s"/>
33853                 </param>
33854                 <param name="children_lock">
33855                   <bool value="false"/>
33856                 </param>
33857                 <param name="focus">
33858                   <vector>
33859                     <x>0.0000000000</x>
33860                     <y>0.0000000000</y>
33861                   </vector>
33862                 </param>
33863               </layer>
33864               <layer type="outline" active="true" version="0.2" desc="Logo Outline">
33865                 <param name="z_depth">
33866                   <real value="0.0000000000"/>
33867                 </param>
33868                 <param name="amount">
33869                   <real value="1.0000000000"/>
33870                 </param>
33871                 <param name="blend_method">
33872                   <integer value="0"/>
33873                 </param>
33874                 <param name="color">
33875                   <color>
33876                     <r>0.000000</r>
33877                     <g>0.000000</g>
33878                     <b>0.000000</b>
33879                     <a>1.000000</a>
33880                   </color>
33881                 </param>
33882                 <param name="origin">
33883                   <vector>
33884                     <x>0.0000000000</x>
33885                     <y>0.0000000000</y>
33886                   </vector>
33887                 </param>
33888                 <param name="invert">
33889                   <bool value="false"/>
33890                 </param>
33891                 <param name="antialias">
33892                   <bool value="true"/>
33893                 </param>
33894                 <param name="feather">
33895                   <real value="0.0000000000"/>
33896                 </param>
33897                 <param name="blurtype">
33898                   <integer value="1"/>
33899                 </param>
33900                 <param name="winding_style">
33901                   <integer value="0"/>
33902                 </param>
33903                 <param name="bline">
33904                   <bline type="bline_point" loop="true" guid="36ED1D6E9E6C02C173A99E622D6F601B">
33905                     <entry>
33906                       <composite type="bline_point">
33907                         <point>
33908                           <vector>
33909                             <x>0.0000000000</x>
33910                             <y>1.2500000000</y>
33911                           </vector>
33912                         </point>
33913                         <width>
33914                           <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
33915                         </width>
33916                         <origin>
33917                           <real value="0.5000000000"/>
33918                         </origin>
33919                         <split>
33920                           <bool value="true"/>
33921                         </split>
33922                         <t1>
33923                           <vector>
33924                             <x>-2.2500000000</x>
33925                             <y>2.2500000000</y>
33926                           </vector>
33927                         </t1>
33928                         <t2>
33929                           <vector>
33930                             <x>-2.2500000000</x>
33931                             <y>-2.2500000000</y>
33932                           </vector>
33933                         </t2>
33934                       </composite>
33935                     </entry>
33936                     <entry>
33937                       <composite type="bline_point">
33938                         <point>
33939                           <vector>
33940                             <x>-1.0000000000</x>
33941                             <y>-1.0000000000</y>
33942                           </vector>
33943                         </point>
33944                         <width>
33945                           <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
33946                         </width>
33947                         <origin>
33948                           <real value="0.5000000000"/>
33949                         </origin>
33950                         <split>
33951                           <bool value="true"/>
33952                         </split>
33953                         <t1>
33954                           <vector>
33955                             <x>-0.2500000000</x>
33956                             <y>-2.2500000000</y>
33957                           </vector>
33958                         </t1>
33959                         <t2>
33960                           <vector>
33961                             <x>1.5000000000</x>
33962                             <y>0.0000000000</y>
33963                           </vector>
33964                         </t2>
33965                       </composite>
33966                     </entry>
33967                     <entry>
33968                       <composite type="bline_point">
33969                         <point>
33970                           <vector>
33971                             <x>0.0000000000</x>
33972                             <y>-1.5000000000</y>
33973                           </vector>
33974                         </point>
33975                         <width>
33976                           <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
33977                         </width>
33978                         <origin>
33979                           <real value="0.5000000000"/>
33980                         </origin>
33981                         <split>
33982                           <bool value="true"/>
33983                         </split>
33984                         <t1>
33985                           <vector>
33986                             <x>0.7500000000</x>
33987                             <y>-0.7500000000</y>
33988                           </vector>
33989                         </t1>
33990                         <t2>
33991                           <vector>
33992                             <x>0.7500000000</x>
33993                             <y>0.7500000000</y>
33994                           </vector>
33995                         </t2>
33996                       </composite>
33997                     </entry>
33998                     <entry>
33999                       <composite type="bline_point">
34000                         <point>
34001                           <vector>
34002                             <x>1.0000000000</x>
34003                             <y>-1.0000000000</y>
34004                           </vector>
34005                         </point>
34006                         <width>
34007                           <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
34008                         </width>
34009                         <origin>
34010                           <real value="0.5000000000"/>
34011                         </origin>
34012                         <split>
34013                           <bool value="true"/>
34014                         </split>
34015                         <t1>
34016                           <vector>
34017                             <x>1.5000000000</x>
34018                             <y>0.0000000000</y>
34019                           </vector>
34020                         </t1>
34021                         <t2>
34022                           <vector>
34023                             <x>-0.2500000000</x>
34024                             <y>2.2500000000</y>
34025                           </vector>
34026                         </t2>
34027                       </composite>
34028                     </entry>
34029                   </bline>
34030                 </param>
34031                 <param name="width">
34032                   <real value="2.0000000000"/>
34033                 </param>
34034                 <param name="expand">
34035                   <real value="0.0000000000"/>
34036                 </param>
34037                 <param name="sharp_cusps">
34038                   <bool value="true"/>
34039                 </param>
34040                 <param name="round_tip[0]">
34041                   <bool value="true"/>
34042                 </param>
34043                 <param name="round_tip[1]">
34044                   <bool value="true"/>
34045                 </param>
34046                 <param name="loopyness">
34047                   <real value="1.0000000000"/>
34048                 </param>
34049                 <param name="homogeneous_width">
34050                   <bool value="true"/>
34051                 </param>
34052               </layer>
34053               <layer type="PasteCanvas" active="true" version="0.1" desc="Hatch Marks">
34054                 <param name="z_depth">
34055                   <real value="0.0000000000"/>
34056                 </param>
34057                 <param name="amount">
34058                   <real value="1.0000000000"/>
34059                 </param>
34060                 <param name="blend_method">
34061                   <integer value="0"/>
34062                 </param>
34063                 <param name="origin">
34064                   <vector>
34065                     <x>0.0000000000</x>
34066                     <y>0.0000000000</y>
34067                   </vector>
34068                 </param>
34069                 <param name="canvas">
34070                   <canvas>
34071                     <layer type="outline" active="true" version="0.2">
34072                       <param name="z_depth">
34073                         <real value="0.0000000000"/>
34074                       </param>
34075                       <param name="amount">
34076                         <real value="1.0000000000"/>
34077                       </param>
34078                       <param name="blend_method">
34079                         <integer value="0"/>
34080                       </param>
34081                       <param name="color">
34082                         <color>
34083                           <r>0.000000</r>
34084                           <g>0.000000</g>
34085                           <b>0.000000</b>
34086                           <a>1.000000</a>
34087                         </color>
34088                       </param>
34089                       <param name="origin">
34090                         <vector>
34091                           <x>0.0000000000</x>
34092                           <y>0.0000000000</y>
34093                         </vector>
34094                       </param>
34095                       <param name="invert">
34096                         <bool value="false"/>
34097                       </param>
34098                       <param name="antialias">
34099                         <bool value="true"/>
34100                       </param>
34101                       <param name="feather">
34102                         <real value="0.0000000000"/>
34103                       </param>
34104                       <param name="blurtype">
34105                         <integer value="1"/>
34106                       </param>
34107                       <param name="winding_style">
34108                         <integer value="0"/>
34109                       </param>
34110                       <param name="bline">
34111                         <bline type="bline_point" loop="false">
34112                           <entry>
34113                             <composite type="bline_point">
34114                               <point>
34115                                 <vector>
34116                                   <x>-0.7500000000</x>
34117                                   <y>0.0000000000</y>
34118                                 </vector>
34119                               </point>
34120                               <width>
34121                                 <real value="0.0000000000"/>
34122                               </width>
34123                               <origin>
34124                                 <real value="0.5000000000"/>
34125                               </origin>
34126                               <split>
34127                                 <bool value="false"/>
34128                               </split>
34129                               <t1>
34130                                 <vector>
34131                                   <x>0.7500000000</x>
34132                                   <y>-0.2500000000</y>
34133                                 </vector>
34134                               </t1>
34135                               <t2>
34136                                 <vector>
34137                                   <x>1.0000000000</x>
34138                                   <y>1.0000000000</y>
34139                                 </vector>
34140                               </t2>
34141                             </composite>
34142                           </entry>
34143                           <entry>
34144                             <composite type="bline_point">
34145                               <point>
34146                                 <vector guid="B00A9A34FC8520D128EF10B509CB8E47">
34147                                   <x>0.0000000000</x>
34148                                   <y>-0.5000000000</y>
34149                                 </vector>
34150                               </point>
34151                               <width>
34152                                 <real value="0.0400000000" guid="A6B5C083C6A687F41F92E9B3764F2D60"/>
34153                               </width>
34154                               <origin>
34155                                 <real value="0.5000000000"/>
34156                               </origin>
34157                               <split>
34158                                 <bool value="false"/>
34159                               </split>
34160                               <t1>
34161                                 <vector>
34162                                   <x>0.5000000000</x>
34163                                   <y>-0.5000000000</y>
34164                                 </vector>
34165                               </t1>
34166                               <t2>
34167                                 <vector>
34168                                   <x>0.7300000191</x>
34169                                   <y>-0.2599999905</y>
34170                                 </vector>
34171                               </t2>
34172                             </composite>
34173                           </entry>
34174                           <entry>
34175                             <composite type="bline_point">
34176                               <point>
34177                                 <vector>
34178                                   <x>0.5000000000</x>
34179                                   <y>-1.1250000000</y>
34180                                 </vector>
34181                               </point>
34182                               <width>
34183                                 <real value="0.0000000000"/>
34184                               </width>
34185                               <origin>
34186                                 <real value="0.5000000000"/>
34187                               </origin>
34188                               <split>
34189                                 <bool value="false"/>
34190                               </split>
34191                               <t1>
34192                                 <vector>
34193                                   <x>0.3750000000</x>
34194                                   <y>-0.6250000000</y>
34195                                 </vector>
34196                               </t1>
34197                               <t2>
34198                                 <vector>
34199                                   <x>0.4900000095</x>
34200                                   <y>-0.6999999881</y>
34201                                 </vector>
34202                               </t2>
34203                             </composite>
34204                           </entry>
34205                         </bline>
34206                       </param>
34207                       <param name="width">
34208                         <real value="2.0000000000"/>
34209                       </param>
34210                       <param name="expand">
34211                         <real value="0.0000000000"/>
34212                       </param>
34213                       <param name="sharp_cusps">
34214                         <bool value="true"/>
34215                       </param>
34216                       <param name="round_tip[0]">
34217                         <bool value="false"/>
34218                       </param>
34219                       <param name="round_tip[1]">
34220                         <bool value="false"/>
34221                       </param>
34222                       <param name="loopyness">
34223                         <real value="1.0000000000"/>
34224                       </param>
34225                       <param name="homogeneous_width">
34226                         <bool value="true"/>
34227                       </param>
34228                     </layer>
34229                     <layer type="outline" active="true" version="0.2">
34230                       <param name="z_depth">
34231                         <real value="0.0000000000"/>
34232                       </param>
34233                       <param name="amount">
34234                         <real value="1.0000000000"/>
34235                       </param>
34236                       <param name="blend_method">
34237                         <integer value="0"/>
34238                       </param>
34239                       <param name="color">
34240                         <color>
34241                           <r>0.000000</r>
34242                           <g>0.000000</g>
34243                           <b>0.000000</b>
34244                           <a>1.000000</a>
34245                         </color>
34246                       </param>
34247                       <param name="origin">
34248                         <vector>
34249                           <x>0.0000000000</x>
34250                           <y>0.0000000000</y>
34251                         </vector>
34252                       </param>
34253                       <param name="invert">
34254                         <bool value="false"/>
34255                       </param>
34256                       <param name="antialias">
34257                         <bool value="true"/>
34258                       </param>
34259                       <param name="feather">
34260                         <real value="0.0000000000"/>
34261                       </param>
34262                       <param name="blurtype">
34263                         <integer value="1"/>
34264                       </param>
34265                       <param name="winding_style">
34266                         <integer value="0"/>
34267                       </param>
34268                       <param name="bline">
34269                         <bline type="bline_point" loop="false">
34270                           <entry>
34271                             <composite type="bline_point">
34272                               <point>
34273                                 <vector>
34274                                   <x>0.7500000000</x>
34275                                   <y>0.0000000000</y>
34276                                 </vector>
34277                               </point>
34278                               <width>
34279                                 <real value="0.0000000000"/>
34280                               </width>
34281                               <origin>
34282                                 <real value="0.5000000000"/>
34283                               </origin>
34284                               <split>
34285                                 <bool value="false"/>
34286                               </split>
34287                               <t1>
34288                                 <vector>
34289                                   <x>-0.7500000000</x>
34290                                   <y>-0.2500000000</y>
34291                                 </vector>
34292                               </t1>
34293                               <t2>
34294                                 <vector>
34295                                   <x>1.0000000000</x>
34296                                   <y>1.0000000000</y>
34297                                 </vector>
34298                               </t2>
34299                             </composite>
34300                           </entry>
34301                           <entry>
34302                             <composite type="bline_point">
34303                               <point>
34304                                 <vector guid="B00A9A34FC8520D128EF10B509CB8E47">
34305                                   <x>0.0000000000</x>
34306                                   <y>-0.5000000000</y>
34307                                 </vector>
34308                               </point>
34309                               <width>
34310                                 <real value="0.0400000000" guid="A6B5C083C6A687F41F92E9B3764F2D60"/>
34311                               </width>
34312                               <origin>
34313                                 <real value="0.5000000000"/>
34314                               </origin>
34315                               <split>
34316                                 <bool value="false"/>
34317                               </split>
34318                               <t1>
34319                                 <vector>
34320                                   <x>-0.5000000000</x>
34321                                   <y>-0.5000000000</y>
34322                                 </vector>
34323                               </t1>
34324                               <t2>
34325                                 <vector>
34326                                   <x>-0.8012820482</x>
34327                                   <y>-0.5311999917</y>
34328                                 </vector>
34329                               </t2>
34330                             </composite>
34331                           </entry>
34332                           <entry>
34333                             <composite type="bline_point">
34334                               <point>
34335                                 <vector>
34336                                   <x>-0.5000000000</x>
34337                                   <y>-1.1250000000</y>
34338                                 </vector>
34339                               </point>
34340                               <width>
34341                                 <real value="0.0000000000"/>
34342                               </width>
34343                               <origin>
34344                                 <real value="0.5000000000"/>
34345                               </origin>
34346                               <split>
34347                                 <bool value="false"/>
34348                               </split>
34349                               <t1>
34350                                 <vector>
34351                                   <x>-0.3750000000</x>
34352                                   <y>-0.6250000000</y>
34353                                 </vector>
34354                               </t1>
34355                               <t2>
34356                                 <vector>
34357                                   <x>-0.5833333135</x>
34358                                   <y>-0.3968000114</y>
34359                                 </vector>
34360                               </t2>
34361                             </composite>
34362                           </entry>
34363                         </bline>
34364                       </param>
34365                       <param name="width">
34366                         <real value="2.0000000000"/>
34367                       </param>
34368                       <param name="expand">
34369                         <real value="0.0000000000"/>
34370                       </param>
34371                       <param name="sharp_cusps">
34372                         <bool value="true"/>
34373                       </param>
34374                       <param name="round_tip[0]">
34375                         <bool value="false"/>
34376                       </param>
34377                       <param name="round_tip[1]">
34378                         <bool value="false"/>
34379                       </param>
34380                       <param name="loopyness">
34381                         <real value="1.0000000000"/>
34382                       </param>
34383                       <param name="homogeneous_width">
34384                         <bool value="true"/>
34385                       </param>
34386                     </layer>
34387                     <layer type="outline" active="true" version="0.2">
34388                       <param name="z_depth">
34389                         <real value="0.0000000000"/>
34390                       </param>
34391                       <param name="amount">
34392                         <real value="1.0000000000"/>
34393                       </param>
34394                       <param name="blend_method">
34395                         <integer value="0"/>
34396                       </param>
34397                       <param name="color">
34398                         <color>
34399                           <r>0.000000</r>
34400                           <g>0.000000</g>
34401                           <b>0.000000</b>
34402                           <a>1.000000</a>
34403                         </color>
34404                       </param>
34405                       <param name="origin">
34406                         <vector>
34407                           <x>0.0000000000</x>
34408                           <y>0.0000000000</y>
34409                         </vector>
34410                       </param>
34411                       <param name="invert">
34412                         <bool value="false"/>
34413                       </param>
34414                       <param name="antialias">
34415                         <bool value="true"/>
34416                       </param>
34417                       <param name="feather">
34418                         <real value="0.0000000000"/>
34419                       </param>
34420                       <param name="blurtype">
34421                         <integer value="1"/>
34422                       </param>
34423                       <param name="winding_style">
34424                         <integer value="0"/>
34425                       </param>
34426                       <param name="bline">
34427                         <bline type="bline_point" loop="false">
34428                           <entry>
34429                             <composite type="bline_point">
34430                               <point>
34431                                 <vector>
34432                                   <x>-0.8846153617</x>
34433                                   <y>-0.4679712355</y>
34434                                 </vector>
34435                               </point>
34436                               <width>
34437                                 <real value="0.0000000000"/>
34438                               </width>
34439                               <origin>
34440                                 <real value="0.5000000000"/>
34441                               </origin>
34442                               <split>
34443                                 <bool value="false"/>
34444                               </split>
34445                               <t1>
34446                                 <vector>
34447                                   <x>0.3538461626</x>
34448                                   <y>-0.0614596680</y>
34449                                 </vector>
34450                               </t1>
34451                               <t2>
34452                                 <vector>
34453                                   <x>1.0000000000</x>
34454                                   <y>1.0000000000</y>
34455                                 </vector>
34456                               </t2>
34457                             </composite>
34458                           </entry>
34459                           <entry>
34460                             <composite type="bline_point">
34461                               <point>
34462                                 <vector guid="F738F527D59AAFF446878E6819E3F5EA">
34463                                   <x>-0.5615384579</x>
34464                                   <y>-0.5704039931</y>
34465                                 </vector>
34466                               </point>
34467                               <width>
34468                                 <real value="0.0200000000" guid="9E891CC525274EAD903B78E50D2F0405"/>
34469                               </width>
34470                               <origin>
34471                                 <real value="0.5000000000"/>
34472                               </origin>
34473                               <split>
34474                                 <bool value="false"/>
34475                               </split>
34476                               <t1>
34477                                 <vector>
34478                                   <x>0.2500000000</x>
34479                                   <y>-0.1250000000</y>
34480                                 </vector>
34481                               </t1>
34482                               <t2>
34483                                 <vector>
34484                                   <x>0.3076923192</x>
34485                                   <y>-0.1280000061</y>
34486                                 </vector>
34487                               </t2>
34488                             </composite>
34489                           </entry>
34490                           <entry>
34491                             <composite type="bline_point">
34492                               <point>
34493                                 <vector>
34494                                   <x>-0.2794871926</x>
34495                                   <y>-0.7752695680</y>
34496                                 </vector>
34497                               </point>
34498                               <width>
34499                                 <real value="0.0000000000"/>
34500                               </width>
34501                               <origin>
34502                                 <real value="0.5000000000"/>
34503                               </origin>
34504                               <split>
34505                                 <bool value="false"/>
34506                               </split>
34507                               <t1>
34508                                 <vector>
34509                                   <x>0.2615384758</x>
34510                                   <y>-0.2612035871</y>
34511                                 </vector>
34512                               </t1>
34513                               <t2>
34514                                 <vector>
34515                                   <x>0.1923076957</x>
34516                                   <y>-0.1536000073</y>
34517                                 </vector>
34518                               </t2>
34519                             </composite>
34520                           </entry>
34521                         </bline>
34522                       </param>
34523                       <param name="width">
34524                         <real value="2.0000000000"/>
34525                       </param>
34526                       <param name="expand">
34527                         <real value="0.0000000000"/>
34528                       </param>
34529                       <param name="sharp_cusps">
34530                         <bool value="true"/>
34531                       </param>
34532                       <param name="round_tip[0]">
34533                         <bool value="false"/>
34534                       </param>
34535                       <param name="round_tip[1]">
34536                         <bool value="false"/>
34537                       </param>
34538                       <param name="loopyness">
34539                         <real value="1.0000000000"/>
34540                       </param>
34541                       <param name="homogeneous_width">
34542                         <bool value="true"/>
34543                       </param>
34544                     </layer>
34545                     <layer type="outline" active="true" version="0.2">
34546                       <param name="z_depth">
34547                         <real value="0.0000000000"/>
34548                       </param>
34549                       <param name="amount">
34550                         <real value="1.0000000000"/>
34551                       </param>
34552                       <param name="blend_method">
34553                         <integer value="0"/>
34554                       </param>
34555                       <param name="color">
34556                         <color>
34557                           <r>0.000000</r>
34558                           <g>0.000000</g>
34559                           <b>0.000000</b>
34560                           <a>1.000000</a>
34561                         </color>
34562                       </param>
34563                       <param name="origin">
34564                         <vector>
34565                           <x>0.0000000000</x>
34566                           <y>0.0000000000</y>
34567                         </vector>
34568                       </param>
34569                       <param name="invert">
34570                         <bool value="false"/>
34571                       </param>
34572                       <param name="antialias">
34573                         <bool value="true"/>
34574                       </param>
34575                       <param name="feather">
34576                         <real value="0.0000000000"/>
34577                       </param>
34578                       <param name="blurtype">
34579                         <integer value="1"/>
34580                       </param>
34581                       <param name="winding_style">
34582                         <integer value="0"/>
34583                       </param>
34584                       <param name="bline">
34585                         <bline type="bline_point" loop="false">
34586                           <entry>
34587                             <composite type="bline_point">
34588                               <point>
34589                                 <vector>
34590                                   <x>-0.3871794939</x>
34591                                   <y>-0.2170109153</y>
34592                                 </vector>
34593                               </point>
34594                               <width>
34595                                 <real value="0.0000000000"/>
34596                               </width>
34597                               <origin>
34598                                 <real value="0.5000000000"/>
34599                               </origin>
34600                               <split>
34601                                 <bool value="false"/>
34602                               </split>
34603                               <t1>
34604                                 <vector>
34605                                   <x>-0.1846153885</x>
34606                                   <y>-0.2612035871</y>
34607                                 </vector>
34608                               </t1>
34609                               <t2>
34610                                 <vector>
34611                                   <x>1.0000000000</x>
34612                                   <y>1.0000000000</y>
34613                                 </vector>
34614                               </t2>
34615                             </composite>
34616                           </entry>
34617                           <entry>
34618                             <composite type="bline_point">
34619                               <point>
34620                                 <vector guid="F738F527D59AAFF446878E6819E3F5EA">
34621                                   <x>-0.5615384579</x>
34622                                   <y>-0.5704039931</y>
34623                                 </vector>
34624                               </point>
34625                               <width>
34626                                 <real value="0.0200000000" guid="9E891CC525274EAD903B78E50D2F0405"/>
34627                               </width>
34628                               <origin>
34629                                 <real value="0.5000000000"/>
34630                               </origin>
34631                               <split>
34632                                 <bool value="false"/>
34633                               </split>
34634                               <t1>
34635                                 <vector>
34636                                   <x>-0.1538461596</x>
34637                                   <y>-0.3533930779</y>
34638                                 </vector>
34639                               </t1>
34640                               <t2>
34641                                 <vector>
34642                                   <x>0.3076923192</x>
34643                                   <y>-0.1280000061</y>
34644                                 </vector>
34645                               </t2>
34646                             </composite>
34647                           </entry>
34648                           <entry>
34649                             <composite type="bline_point">
34650                               <point>
34651                                 <vector>
34652                                   <x>-0.6999999881</x>
34653                                   <y>-0.9955000281</y>
34654                                 </vector>
34655                               </point>
34656                               <width>
34657                                 <real value="0.0000000000"/>
34658                               </width>
34659                               <origin>
34660                                 <real value="0.5000000000"/>
34661                               </origin>
34662                               <split>
34663                                 <bool value="false"/>
34664                               </split>
34665                               <t1>
34666                                 <vector>
34667                                   <x>-0.0769230798</x>
34668                                   <y>-0.3687579930</y>
34669                                 </vector>
34670                               </t1>
34671                               <t2>
34672                                 <vector>
34673                                   <x>0.1923076957</x>
34674                                   <y>-0.1536000073</y>
34675                                 </vector>
34676                               </t2>
34677                             </composite>
34678                           </entry>
34679                         </bline>
34680                       </param>
34681                       <param name="width">
34682                         <real value="2.0000000000"/>
34683                       </param>
34684                       <param name="expand">
34685                         <real value="0.0000000000"/>
34686                       </param>
34687                       <param name="sharp_cusps">
34688                         <bool value="true"/>
34689                       </param>
34690                       <param name="round_tip[0]">
34691                         <bool value="false"/>
34692                       </param>
34693                       <param name="round_tip[1]">
34694                         <bool value="false"/>
34695                       </param>
34696                       <param name="loopyness">
34697                         <real value="1.0000000000"/>
34698                       </param>
34699                       <param name="homogeneous_width">
34700                         <bool value="true"/>
34701                       </param>
34702                     </layer>
34703                     <layer type="outline" active="true" version="0.2">
34704                       <param name="z_depth">
34705                         <real value="0.0000000000"/>
34706                       </param>
34707                       <param name="amount">
34708                         <real value="1.0000000000"/>
34709                       </param>
34710                       <param name="blend_method">
34711                         <integer value="0"/>
34712                       </param>
34713                       <param name="color">
34714                         <color>
34715                           <r>0.000000</r>
34716                           <g>0.000000</g>
34717                           <b>0.000000</b>
34718                           <a>1.000000</a>
34719                         </color>
34720                       </param>
34721                       <param name="origin">
34722                         <vector>
34723                           <x>0.0000000000</x>
34724                           <y>0.0000000000</y>
34725                         </vector>
34726                       </param>
34727                       <param name="invert">
34728                         <bool value="false"/>
34729                       </param>
34730                       <param name="antialias">
34731                         <bool value="true"/>
34732                       </param>
34733                       <param name="feather">
34734                         <real value="0.0000000000"/>
34735                       </param>
34736                       <param name="blurtype">
34737                         <integer value="1"/>
34738                       </param>
34739                       <param name="winding_style">
34740                         <integer value="0"/>
34741                       </param>
34742                       <param name="bline">
34743                         <bline type="bline_point" loop="false">
34744                           <entry>
34745                             <composite type="bline_point">
34746                               <point>
34747                                 <vector>
34748                                   <x>0.8846153617</x>
34749                                   <y>-0.4679712355</y>
34750                                 </vector>
34751                               </point>
34752                               <width>
34753                                 <real value="0.0000000000"/>
34754                               </width>
34755                               <origin>
34756                                 <real value="0.5000000000"/>
34757                               </origin>
34758                               <split>
34759                                 <bool value="false"/>
34760                               </split>
34761                               <t1>
34762                                 <vector>
34763                                   <x>-0.3538461626</x>
34764                                   <y>-0.0614596680</y>
34765                                 </vector>
34766                               </t1>
34767                               <t2>
34768                                 <vector>
34769                                   <x>1.0000000000</x>
34770                                   <y>1.0000000000</y>
34771                                 </vector>
34772                               </t2>
34773                             </composite>
34774                           </entry>
34775                           <entry>
34776                             <composite type="bline_point">
34777                               <point>
34778                                 <vector guid="EAAFD631C49C9F654FC75264ECFCFC96">
34779                                   <x>0.5615384579</x>
34780                                   <y>-0.5704039931</y>
34781                                 </vector>
34782                               </point>
34783                               <width>
34784                                 <real value="0.0200000000" guid="9E891CC525274EAD903B78E50D2F0405"/>
34785                               </width>
34786                               <origin>
34787                                 <real value="0.5000000000"/>
34788                               </origin>
34789                               <split>
34790                                 <bool value="false"/>
34791                               </split>
34792                               <t1>
34793                                 <vector>
34794                                   <x>-0.2500000000</x>
34795                                   <y>-0.1250000000</y>
34796                                 </vector>
34797                               </t1>
34798                               <t2>
34799                                 <vector>
34800                                   <x>0.3076923192</x>
34801                                   <y>-0.1280000061</y>
34802                                 </vector>
34803                               </t2>
34804                             </composite>
34805                           </entry>
34806                           <entry>
34807                             <composite type="bline_point">
34808                               <point>
34809                                 <vector>
34810                                   <x>0.2794871926</x>
34811                                   <y>-0.7752695680</y>
34812                                 </vector>
34813                               </point>
34814                               <width>
34815                                 <real value="0.0000000000"/>
34816                               </width>
34817                               <origin>
34818                                 <real value="0.5000000000"/>
34819                               </origin>
34820                               <split>
34821                                 <bool value="false"/>
34822                               </split>
34823                               <t1>
34824                                 <vector>
34825                                   <x>-0.2615384758</x>
34826                                   <y>-0.2612035871</y>
34827                                 </vector>
34828                               </t1>
34829                               <t2>
34830                                 <vector>
34831                                   <x>0.1923076957</x>
34832                                   <y>-0.1536000073</y>
34833                                 </vector>
34834                               </t2>
34835                             </composite>
34836                           </entry>
34837                         </bline>
34838                       </param>
34839                       <param name="width">
34840                         <real value="2.0000000000"/>
34841                       </param>
34842                       <param name="expand">
34843                         <real value="0.0000000000"/>
34844                       </param>
34845                       <param name="sharp_cusps">
34846                         <bool value="true"/>
34847                       </param>
34848                       <param name="round_tip[0]">
34849                         <bool value="false"/>
34850                       </param>
34851                       <param name="round_tip[1]">
34852                         <bool value="false"/>
34853                       </param>
34854                       <param name="loopyness">
34855                         <real value="1.0000000000"/>
34856                       </param>
34857                       <param name="homogeneous_width">
34858                         <bool value="true"/>
34859                       </param>
34860                     </layer>
34861                     <layer type="outline" active="true" version="0.2">
34862                       <param name="z_depth">
34863                         <real value="0.0000000000"/>
34864                       </param>
34865                       <param name="amount">
34866                         <real value="1.0000000000"/>
34867                       </param>
34868                       <param name="blend_method">
34869                         <integer value="0"/>
34870                       </param>
34871                       <param name="color">
34872                         <color>
34873                           <r>0.000000</r>
34874                           <g>0.000000</g>
34875                           <b>0.000000</b>
34876                           <a>1.000000</a>
34877                         </color>
34878                       </param>
34879                       <param name="origin">
34880                         <vector>
34881                           <x>0.0000000000</x>
34882                           <y>0.0000000000</y>
34883                         </vector>
34884                       </param>
34885                       <param name="invert">
34886                         <bool value="false"/>
34887                       </param>
34888                       <param name="antialias">
34889                         <bool value="true"/>
34890                       </param>
34891                       <param name="feather">
34892                         <real value="0.0000000000"/>
34893                       </param>
34894                       <param name="blurtype">
34895                         <integer value="1"/>
34896                       </param>
34897                       <param name="winding_style">
34898                         <integer value="0"/>
34899                       </param>
34900                       <param name="bline">
34901                         <bline type="bline_point" loop="false">
34902                           <entry>
34903                             <composite type="bline_point">
34904                               <point>
34905                                 <vector>
34906                                   <x>0.3871794939</x>
34907                                   <y>-0.2170109153</y>
34908                                 </vector>
34909                               </point>
34910                               <width>
34911                                 <real value="0.0000000000"/>
34912                               </width>
34913                               <origin>
34914                                 <real value="0.5000000000"/>
34915                               </origin>
34916                               <split>
34917                                 <bool value="false"/>
34918                               </split>
34919                               <t1>
34920                                 <vector>
34921                                   <x>0.1846153885</x>
34922                                   <y>-0.2612035871</y>
34923                                 </vector>
34924                               </t1>
34925                               <t2>
34926                                 <vector>
34927                                   <x>1.0000000000</x>
34928                                   <y>1.0000000000</y>
34929                                 </vector>
34930                               </t2>
34931                             </composite>
34932                           </entry>
34933                           <entry>
34934                             <composite type="bline_point">
34935                               <point>
34936                                 <vector guid="EAAFD631C49C9F654FC75264ECFCFC96">
34937                                   <x>0.5615384579</x>
34938                                   <y>-0.5704039931</y>
34939                                 </vector>
34940                               </point>
34941                               <width>
34942                                 <real value="0.0200000000" guid="9E891CC525274EAD903B78E50D2F0405"/>
34943                               </width>
34944                               <origin>
34945                                 <real value="0.5000000000"/>
34946                               </origin>
34947                               <split>
34948                                 <bool value="false"/>
34949                               </split>
34950                               <t1>
34951                                 <vector>
34952                                   <x>0.1538461596</x>
34953                                   <y>-0.3533930779</y>
34954                                 </vector>
34955                               </t1>
34956                               <t2>
34957                                 <vector>
34958                                   <x>0.3076923192</x>
34959                                   <y>-0.1280000061</y>
34960                                 </vector>
34961                               </t2>
34962                             </composite>
34963                           </entry>
34964                           <entry>
34965                             <composite type="bline_point">
34966                               <point>
34967                                 <vector>
34968                                   <x>0.6999999881</x>
34969                                   <y>-0.9955000281</y>
34970                                 </vector>
34971                               </point>
34972                               <width>
34973                                 <real value="0.0000000000"/>
34974                               </width>
34975                               <origin>
34976                                 <real value="0.5000000000"/>
34977                               </origin>
34978                               <split>
34979                                 <bool value="false"/>
34980                               </split>
34981                               <t1>
34982                                 <vector>
34983                                   <x>0.0769230798</x>
34984                                   <y>-0.3687579930</y>
34985                                 </vector>
34986                               </t1>
34987                               <t2>
34988                                 <vector>
34989                                   <x>0.1923076957</x>
34990                                   <y>-0.1536000073</y>
34991                                 </vector>
34992                               </t2>
34993                             </composite>
34994                           </entry>
34995                         </bline>
34996                       </param>
34997                       <param name="width">
34998                         <real value="2.0000000000"/>
34999                       </param>
35000                       <param name="expand">
35001                         <real value="0.0000000000"/>
35002                       </param>
35003                       <param name="sharp_cusps">
35004                         <bool value="true"/>
35005                       </param>
35006                       <param name="round_tip[0]">
35007                         <bool value="false"/>
35008                       </param>
35009                       <param name="round_tip[1]">
35010                         <bool value="false"/>
35011                       </param>
35012                       <param name="loopyness">
35013                         <real value="1.0000000000"/>
35014                       </param>
35015                       <param name="homogeneous_width">
35016                         <bool value="true"/>
35017                       </param>
35018                     </layer>
35019                     <layer type="outline" active="true" version="0.2">
35020                       <param name="z_depth">
35021                         <real value="0.0000000000"/>
35022                       </param>
35023                       <param name="amount">
35024                         <real value="1.0000000000"/>
35025                       </param>
35026                       <param name="blend_method">
35027                         <integer value="0"/>
35028                       </param>
35029                       <param name="color">
35030                         <color>
35031                           <r>0.000000</r>
35032                           <g>0.000000</g>
35033                           <b>0.000000</b>
35034                           <a>1.000000</a>
35035                         </color>
35036                       </param>
35037                       <param name="origin">
35038                         <vector>
35039                           <x>0.0000000000</x>
35040                           <y>0.0000000000</y>
35041                         </vector>
35042                       </param>
35043                       <param name="invert">
35044                         <bool value="false"/>
35045                       </param>
35046                       <param name="antialias">
35047                         <bool value="true"/>
35048                       </param>
35049                       <param name="feather">
35050                         <real value="0.0000000000"/>
35051                       </param>
35052                       <param name="blurtype">
35053                         <integer value="1"/>
35054                       </param>
35055                       <param name="winding_style">
35056                         <integer value="0"/>
35057                       </param>
35058                       <param name="bline">
35059                         <bline type="bline_point" loop="false">
35060                           <entry>
35061                             <composite type="bline_point">
35062                               <point>
35063                                 <vector>
35064                                   <x>0.4713114798</x>
35065                                   <y>0.6239523292</y>
35066                                 </vector>
35067                               </point>
35068                               <width>
35069                                 <real value="0.0000000000"/>
35070                               </width>
35071                               <origin>
35072                                 <real value="0.5000000000"/>
35073                               </origin>
35074                               <split>
35075                                 <bool value="false"/>
35076                               </split>
35077                               <t1>
35078                                 <vector>
35079                                   <x>-0.5000000000</x>
35080                                   <y>-0.1875000000</y>
35081                                 </vector>
35082                               </t1>
35083                               <t2>
35084                                 <vector>
35085                                   <x>1.0000000000</x>
35086                                   <y>1.0000000000</y>
35087                                 </vector>
35088                               </t2>
35089                             </composite>
35090                           </entry>
35091                           <entry>
35092                             <composite type="bline_point">
35093                               <point>
35094                                 <vector guid="D3A6CED1330B878B7177F4F212A376A4">
35095                                   <x>0.0000000000</x>
35096                                   <y>0.3125000000</y>
35097                                 </vector>
35098                               </point>
35099                               <width>
35100                                 <real value="0.0200000000" guid="9E891CC525274EAD903B78E50D2F0405"/>
35101                               </width>
35102                               <origin>
35103                                 <real value="0.5000000000"/>
35104                               </origin>
35105                               <split>
35106                                 <bool value="false"/>
35107                               </split>
35108                               <t1>
35109                                 <vector>
35110                                   <x>-0.3750000000</x>
35111                                   <y>-0.3750000000</y>
35112                                 </vector>
35113                               </t1>
35114                               <t2>
35115                                 <vector>
35116                                   <x>0.3076923192</x>
35117                                   <y>-0.1280000061</y>
35118                                 </vector>
35119                               </t2>
35120                             </composite>
35121                           </entry>
35122                           <entry>
35123                             <composite type="bline_point">
35124                               <point>
35125                                 <vector>
35126                                   <x>-0.3639999926</x>
35127                                   <y>-0.1780321598</y>
35128                                 </vector>
35129                               </point>
35130                               <width>
35131                                 <real value="0.0000000000"/>
35132                               </width>
35133                               <origin>
35134                                 <real value="0.5000000000"/>
35135                               </origin>
35136                               <split>
35137                                 <bool value="false"/>
35138                               </split>
35139                               <t1>
35140                                 <vector>
35141                                   <x>-0.1875000000</x>
35142                                   <y>-0.5000000000</y>
35143                                 </vector>
35144                               </t1>
35145                               <t2>
35146                                 <vector>
35147                                   <x>0.1923076957</x>
35148                                   <y>-0.1536000073</y>
35149                                 </vector>
35150                               </t2>
35151                             </composite>
35152                           </entry>
35153                         </bline>
35154                       </param>
35155                       <param name="width">
35156                         <real value="2.0000000000"/>
35157                       </param>
35158                       <param name="expand">
35159                         <real value="0.0000000000"/>
35160                       </param>
35161                       <param name="sharp_cusps">
35162                         <bool value="true"/>
35163                       </param>
35164                       <param name="round_tip[0]">
35165                         <bool value="false"/>
35166                       </param>
35167                       <param name="round_tip[1]">
35168                         <bool value="false"/>
35169                       </param>
35170                       <param name="loopyness">
35171                         <real value="1.0000000000"/>
35172                       </param>
35173                       <param name="homogeneous_width">
35174                         <bool value="true"/>
35175                       </param>
35176                     </layer>
35177                     <layer type="outline" active="true" version="0.2">
35178                       <param name="z_depth">
35179                         <real value="0.0000000000"/>
35180                       </param>
35181                       <param name="amount">
35182                         <real value="1.0000000000"/>
35183                       </param>
35184                       <param name="blend_method">
35185                         <integer value="0"/>
35186                       </param>
35187                       <param name="color">
35188                         <color>
35189                           <r>0.000000</r>
35190                           <g>0.000000</g>
35191                           <b>0.000000</b>
35192                           <a>1.000000</a>
35193                         </color>
35194                       </param>
35195                       <param name="origin">
35196                         <vector>
35197                           <x>0.0000000000</x>
35198                           <y>0.0000000000</y>
35199                         </vector>
35200                       </param>
35201                       <param name="invert">
35202                         <bool value="false"/>
35203                       </param>
35204                       <param name="antialias">
35205                         <bool value="true"/>
35206                       </param>
35207                       <param name="feather">
35208                         <real value="0.0000000000"/>
35209                       </param>
35210                       <param name="blurtype">
35211                         <integer value="1"/>
35212                       </param>
35213                       <param name="winding_style">
35214                         <integer value="0"/>
35215                       </param>
35216                       <param name="bline">
35217                         <bline type="bline_point" loop="false">
35218                           <entry>
35219                             <composite type="bline_point">
35220                               <point>
35221                                 <vector>
35222                                   <x>-0.4713114798</x>
35223                                   <y>0.6239523292</y>
35224                                 </vector>
35225                               </point>
35226                               <width>
35227                                 <real value="0.0000000000"/>
35228                               </width>
35229                               <origin>
35230                                 <real value="0.5000000000"/>
35231                               </origin>
35232                               <split>
35233                                 <bool value="false"/>
35234                               </split>
35235                               <t1>
35236                                 <vector>
35237                                   <x>0.5000000000</x>
35238                                   <y>-0.1875000000</y>
35239                                 </vector>
35240                               </t1>
35241                               <t2>
35242                                 <vector>
35243                                   <x>1.0000000000</x>
35244                                   <y>1.0000000000</y>
35245                                 </vector>
35246                               </t2>
35247                             </composite>
35248                           </entry>
35249                           <entry>
35250                             <composite type="bline_point">
35251                               <point>
35252                                 <vector guid="D3A6CED1330B878B7177F4F212A376A4">
35253                                   <x>0.0000000000</x>
35254                                   <y>0.3125000000</y>
35255                                 </vector>
35256                               </point>
35257                               <width>
35258                                 <real value="0.0200000000" guid="9E891CC525274EAD903B78E50D2F0405"/>
35259                               </width>
35260                               <origin>
35261                                 <real value="0.5000000000"/>
35262                               </origin>
35263                               <split>
35264                                 <bool value="false"/>
35265                               </split>
35266                               <t1>
35267                                 <vector>
35268                                   <x>0.3750000000</x>
35269                                   <y>-0.3750000000</y>
35270                                 </vector>
35271                               </t1>
35272                               <t2>
35273                                 <vector>
35274                                   <x>0.3076923192</x>
35275                                   <y>-0.1280000061</y>
35276                                 </vector>
35277                               </t2>
35278                             </composite>
35279                           </entry>
35280                           <entry>
35281                             <composite type="bline_point">
35282                               <point>
35283                                 <vector>
35284                                   <x>0.3639999926</x>
35285                                   <y>-0.1780321598</y>
35286                                 </vector>
35287                               </point>
35288                               <width>
35289                                 <real value="0.0000000000"/>
35290                               </width>
35291                               <origin>
35292                                 <real value="0.5000000000"/>
35293                               </origin>
35294                               <split>
35295                                 <bool value="false"/>
35296                               </split>
35297                               <t1>
35298                                 <vector>
35299                                   <x>0.1875000000</x>
35300                                   <y>-0.5000000000</y>
35301                                 </vector>
35302                               </t1>
35303                               <t2>
35304                                 <vector>
35305                                   <x>0.1923076957</x>
35306                                   <y>-0.1536000073</y>
35307                                 </vector>
35308                               </t2>
35309                             </composite>
35310                           </entry>
35311                         </bline>
35312                       </param>
35313                       <param name="width">
35314                         <real value="2.0000000000"/>
35315                       </param>
35316                       <param name="expand">
35317                         <real value="0.0000000000"/>
35318                       </param>
35319                       <param name="sharp_cusps">
35320                         <bool value="true"/>
35321                       </param>
35322                       <param name="round_tip[0]">
35323                         <bool value="false"/>
35324                       </param>
35325                       <param name="round_tip[1]">
35326                         <bool value="false"/>
35327                       </param>
35328                       <param name="loopyness">
35329                         <real value="1.0000000000"/>
35330                       </param>
35331                       <param name="homogeneous_width">
35332                         <bool value="true"/>
35333                       </param>
35334                     </layer>
35335                     <layer type="outline" active="true" version="0.2">
35336                       <param name="z_depth">
35337                         <real value="0.0000000000"/>
35338                       </param>
35339                       <param name="amount">
35340                         <real value="1.0000000000"/>
35341                       </param>
35342                       <param name="blend_method">
35343                         <integer value="0"/>
35344                       </param>
35345                       <param name="color">
35346                         <color>
35347                           <r>0.000000</r>
35348                           <g>0.000000</g>
35349                           <b>0.000000</b>
35350                           <a>1.000000</a>
35351                         </color>
35352                       </param>
35353                       <param name="origin">
35354                         <vector>
35355                           <x>0.0000000000</x>
35356                           <y>0.0000000000</y>
35357                         </vector>
35358                       </param>
35359                       <param name="invert">
35360                         <bool value="false"/>
35361                       </param>
35362                       <param name="antialias">
35363                         <bool value="true"/>
35364                       </param>
35365                       <param name="feather">
35366                         <real value="0.0000000000"/>
35367                       </param>
35368                       <param name="blurtype">
35369                         <integer value="1"/>
35370                       </param>
35371                       <param name="winding_style">
35372                         <integer value="0"/>
35373                       </param>
35374                       <param name="bline">
35375                         <bline type="bline_point" loop="false">
35376                           <entry>
35377                             <composite type="bline_point">
35378                               <point>
35379                                 <vector>
35380                                   <x>-0.2500000000</x>
35381                                   <y>-0.8125000000</y>
35382                                 </vector>
35383                               </point>
35384                               <width>
35385                                 <real value="0.0000000000"/>
35386                               </width>
35387                               <origin>
35388                                 <real value="0.5000000000"/>
35389                               </origin>
35390                               <split>
35391                                 <bool value="false"/>
35392                               </split>
35393                               <t1>
35394                                 <vector>
35395                                   <x>0.2500000000</x>
35396                                   <y>-0.1250000000</y>
35397                                 </vector>
35398                               </t1>
35399                               <t2>
35400                                 <vector>
35401                                   <x>1.0000000000</x>
35402                                   <y>1.0000000000</y>
35403                                 </vector>
35404                               </t2>
35405                             </composite>
35406                           </entry>
35407                           <entry>
35408                             <composite type="bline_point">
35409                               <point>
35410                                 <vector guid="86898C7B380FA268116C6CDB5F425A7F">
35411                                   <x>0.0000000000</x>
35412                                   <y>-1.0000000000</y>
35413                                 </vector>
35414                               </point>
35415                               <width>
35416                                 <real value="0.0150000000" guid="271DCD4CDD550932F776E69EA866EAEE"/>
35417                               </width>
35418                               <origin>
35419                                 <real value="0.5000000000"/>
35420                               </origin>
35421                               <split>
35422                                 <bool value="false"/>
35423                               </split>
35424                               <t1>
35425                                 <vector>
35426                                   <x>0.1875000000</x>
35427                                   <y>-0.1875000000</y>
35428                                 </vector>
35429                               </t1>
35430                               <t2>
35431                                 <vector>
35432                                   <x>0.3076923192</x>
35433                                   <y>-0.1280000061</y>
35434                                 </vector>
35435                               </t2>
35436                             </composite>
35437                           </entry>
35438                           <entry>
35439                             <composite type="bline_point">
35440                               <point>
35441                                 <vector>
35442                                   <x>0.2019230723</x>
35443                                   <y>-1.2694432735</y>
35444                                 </vector>
35445                               </point>
35446                               <width>
35447                                 <real value="0.0000000000"/>
35448                               </width>
35449                               <origin>
35450                                 <real value="0.5000000000"/>
35451                               </origin>
35452                               <split>
35453                                 <bool value="false"/>
35454                               </split>
35455                               <t1>
35456                                 <vector>
35457                                   <x>0.1888111830</x>
35458                                   <y>-0.3540983498</y>
35459                                 </vector>
35460                               </t1>
35461                               <t2>
35462                                 <vector>
35463                                   <x>0.1923076957</x>
35464                                   <y>-0.1536000073</y>
35465                                 </vector>
35466                               </t2>
35467                             </composite>
35468                           </entry>
35469                         </bline>
35470                       </param>
35471                       <param name="width">
35472                         <real value="2.0000000000"/>
35473                       </param>
35474                       <param name="expand">
35475                         <real value="0.0000000000"/>
35476                       </param>
35477                       <param name="sharp_cusps">
35478                         <bool value="true"/>
35479                       </param>
35480                       <param name="round_tip[0]">
35481                         <bool value="false"/>
35482                       </param>
35483                       <param name="round_tip[1]">
35484                         <bool value="false"/>
35485                       </param>
35486                       <param name="loopyness">
35487                         <real value="1.0000000000"/>
35488                       </param>
35489                       <param name="homogeneous_width">
35490                         <bool value="true"/>
35491                       </param>
35492                     </layer>
35493                     <layer type="outline" active="true" version="0.2">
35494                       <param name="z_depth">
35495                         <real value="0.0000000000"/>
35496                       </param>
35497                       <param name="amount">
35498                         <real value="1.0000000000"/>
35499                       </param>
35500                       <param name="blend_method">
35501                         <integer value="0"/>
35502                       </param>
35503                       <param name="color">
35504                         <color>
35505                           <r>0.000000</r>
35506                           <g>0.000000</g>
35507                           <b>0.000000</b>
35508                           <a>1.000000</a>
35509                         </color>
35510                       </param>
35511                       <param name="origin">
35512                         <vector>
35513                           <x>0.0000000000</x>
35514                           <y>0.0000000000</y>
35515                         </vector>
35516                       </param>
35517                       <param name="invert">
35518                         <bool value="false"/>
35519                       </param>
35520                       <param name="antialias">
35521                         <bool value="true"/>
35522                       </param>
35523                       <param name="feather">
35524                         <real value="0.0000000000"/>
35525                       </param>
35526                       <param name="blurtype">
35527                         <integer value="1"/>
35528                       </param>
35529                       <param name="winding_style">
35530                         <integer value="0"/>
35531                       </param>
35532                       <param name="bline">
35533                         <bline type="bline_point" loop="false">
35534                           <entry>
35535                             <composite type="bline_point">
35536                               <point>
35537                                 <vector>
35538                                   <x>0.2500000000</x>
35539                                   <y>-0.8125000000</y>
35540                                 </vector>
35541                               </point>
35542                               <width>
35543                                 <real value="0.0000000000"/>
35544                               </width>
35545                               <origin>
35546                                 <real value="0.5000000000"/>
35547                               </origin>
35548                               <split>
35549                                 <bool value="false"/>
35550                               </split>
35551                               <t1>
35552                                 <vector>
35553                                   <x>-0.2500000000</x>
35554                                   <y>-0.1250000000</y>
35555                                 </vector>
35556                               </t1>
35557                               <t2>
35558                                 <vector>
35559                                   <x>1.0000000000</x>
35560                                   <y>1.0000000000</y>
35561                                 </vector>
35562                               </t2>
35563                             </composite>
35564                           </entry>
35565                           <entry>
35566                             <composite type="bline_point">
35567                               <point>
35568                                 <vector guid="86898C7B380FA268116C6CDB5F425A7F">
35569                                   <x>0.0000000000</x>
35570                                   <y>-1.0000000000</y>
35571                                 </vector>
35572                               </point>
35573                               <width>
35574                                 <real value="0.0150000000" guid="271DCD4CDD550932F776E69EA866EAEE"/>
35575                               </width>
35576                               <origin>
35577                                 <real value="0.5000000000"/>
35578                               </origin>
35579                               <split>
35580                                 <bool value="false"/>
35581                               </split>
35582                               <t1>
35583                                 <vector>
35584                                   <x>-0.1875000000</x>
35585                                   <y>-0.1875000000</y>
35586                                 </vector>
35587                               </t1>
35588                               <t2>
35589                                 <vector>
35590                                   <x>0.3076923192</x>
35591                                   <y>-0.1280000061</y>
35592                                 </vector>
35593                               </t2>
35594                             </composite>
35595                           </entry>
35596                           <entry>
35597                             <composite type="bline_point">
35598                               <point>
35599                                 <vector>
35600                                   <x>-0.2045454532</x>
35601                                   <y>-1.2720662355</y>
35602                                 </vector>
35603                               </point>
35604                               <width>
35605                                 <real value="0.0000000000"/>
35606                               </width>
35607                               <origin>
35608                                 <real value="0.5000000000"/>
35609                               </origin>
35610                               <split>
35611                                 <bool value="false"/>
35612                               </split>
35613                               <t1>
35614                                 <vector>
35615                                   <x>-0.1730769277</x>
35616                                   <y>-0.3304918110</y>
35617                                 </vector>
35618                               </t1>
35619                               <t2>
35620                                 <vector>
35621                                   <x>0.1923076957</x>
35622                                   <y>-0.1536000073</y>
35623                                 </vector>
35624                               </t2>
35625                             </composite>
35626                           </entry>
35627                         </bline>
35628                       </param>
35629                       <param name="width">
35630                         <real value="2.0000000000"/>
35631                       </param>
35632                       <param name="expand">
35633                         <real value="0.0000000000"/>
35634                       </param>
35635                       <param name="sharp_cusps">
35636                         <bool value="true"/>
35637                       </param>
35638                       <param name="round_tip[0]">
35639                         <bool value="false"/>
35640                       </param>
35641                       <param name="round_tip[1]">
35642                         <bool value="false"/>
35643                       </param>
35644                       <param name="loopyness">
35645                         <real value="1.0000000000"/>
35646                       </param>
35647                       <param name="homogeneous_width">
35648                         <bool value="true"/>
35649                       </param>
35650                     </layer>
35651                   </canvas>
35652                 </param>
35653                 <param name="zoom">
35654                   <real value="0.0000000000"/>
35655                 </param>
35656                 <param name="time_offset">
35657                   <time value="0s"/>
35658                 </param>
35659                 <param name="children_lock">
35660                   <bool value="false"/>
35661                 </param>
35662                 <param name="focus">
35663                   <vector>
35664                     <x>0.0000000000</x>
35665                     <y>0.0000000000</y>
35666                   </vector>
35667                 </param>
35668               </layer>
35669               <layer type="PasteCanvas" active="true" version="0.1" desc="Shine">
35670                 <param name="z_depth">
35671                   <real value="0.0000000000"/>
35672                 </param>
35673                 <param name="amount">
35674                   <real value="0.8500000238"/>
35675                 </param>
35676                 <param name="blend_method">
35677                   <integer value="16"/>
35678                 </param>
35679                 <param name="origin">
35680                   <vector>
35681                     <x>0.0000000000</x>
35682                     <y>0.0000000000</y>
35683                   </vector>
35684                 </param>
35685                 <param name="canvas">
35686                   <canvas>
35687                     <layer type="radial_gradient" active="true" version="0.1" desc="Radial Gradient">
35688                       <param name="z_depth">
35689                         <real value="0.0000000000"/>
35690                       </param>
35691                       <param name="amount">
35692                         <real value="1.0000000000"/>
35693                       </param>
35694                       <param name="blend_method">
35695                         <integer value="0"/>
35696                       </param>
35697                       <param name="gradient">
35698                         <gradient>
35699                           <color pos="0.000000">
35700                             <r>0.000000</r>
35701                             <g>0.000000</g>
35702                             <b>0.000000</b>
35703                             <a>1.000000</a>
35704                           </color>
35705                           <color pos="1.000000">
35706                             <r>1.000000</r>
35707                             <g>1.000000</g>
35708                             <b>1.000000</b>
35709                             <a>1.000000</a>
35710                           </color>
35711                         </gradient>
35712                       </param>
35713                       <param name="center">
35714                         <vector>
35715                           <x>0.0000000000</x>
35716                           <y>0.3750000000</y>
35717                         </vector>
35718                       </param>
35719                       <param name="radius">
35720                         <real value="0.6250000000"/>
35721                       </param>
35722                       <param name="loop">
35723                         <bool value="false"/>
35724                       </param>
35725                       <param name="zigzag">
35726                         <bool value="false"/>
35727                       </param>
35728                     </layer>
35729                     <layer type="linear_gradient" active="true" version="0.0" desc="Linear Gradient">
35730                       <param name="z_depth">
35731                         <real value="0.0000000000"/>
35732                       </param>
35733                       <param name="amount">
35734                         <real value="1.0000000000"/>
35735                       </param>
35736                       <param name="blend_method">
35737                         <integer value="6"/>
35738                       </param>
35739                       <param name="p1">
35740                         <vector>
35741                           <x>0.0000000000</x>
35742                           <y>0.3750000000</y>
35743                         </vector>
35744                       </param>
35745                       <param name="p2">
35746                         <vector>
35747                           <x>0.0000000000</x>
35748                           <y>1.0000000000</y>
35749                         </vector>
35750                       </param>
35751                       <param name="gradient">
35752                         <gradient>
35753                           <color pos="0.000000">
35754                             <r>0.000000</r>
35755                             <g>0.000000</g>
35756                             <b>0.000000</b>
35757                             <a>1.000000</a>
35758                           </color>
35759                           <color pos="1.000000">
35760                             <r>1.000000</r>
35761                             <g>1.000000</g>
35762                             <b>1.000000</b>
35763                             <a>1.000000</a>
35764                           </color>
35765                         </gradient>
35766                       </param>
35767                       <param name="loop">
35768                         <bool value="false"/>
35769                       </param>
35770                       <param name="zigzag">
35771                         <bool value="false"/>
35772                       </param>
35773                     </layer>
35774                     <layer type="region" active="true" version="0.1" desc="Shiny Region">
35775                       <param name="z_depth">
35776                         <real value="0.0000000000"/>
35777                       </param>
35778                       <param name="amount">
35779                         <real value="1.0000000000"/>
35780                       </param>
35781                       <param name="blend_method">
35782                         <integer value="19"/>
35783                       </param>
35784                       <param name="color">
35785                         <color>
35786                           <r>1.000000</r>
35787                           <g>1.000000</g>
35788                           <b>1.000000</b>
35789                           <a>1.000000</a>
35790                         </color>
35791                       </param>
35792                       <param name="origin">
35793                         <vector>
35794                           <x>0.0000000000</x>
35795                           <y>0.0000000000</y>
35796                         </vector>
35797                       </param>
35798                       <param name="invert">
35799                         <bool value="true"/>
35800                       </param>
35801                       <param name="antialias">
35802                         <bool value="true"/>
35803                       </param>
35804                       <param name="feather">
35805                         <real value="0.0097048784"/>
35806                       </param>
35807                       <param name="blurtype">
35808                         <integer value="1"/>
35809                       </param>
35810                       <param name="winding_style">
35811                         <integer value="0"/>
35812                       </param>
35813                       <param name="bline">
35814                         <bline type="bline_point" loop="true">
35815                           <entry>
35816                             <composite type="bline_point">
35817                               <point>
35818                                 <vector>
35819                                   <x>-0.0000000150</x>
35820                                   <y>1.0000000000</y>
35821                                 </vector>
35822                               </point>
35823                               <width>
35824                                 <real value="1.0000000000"/>
35825                               </width>
35826                               <origin>
35827                                 <real value="0.5000000000"/>
35828                               </origin>
35829                               <split>
35830                                 <bool value="false"/>
35831                               </split>
35832                               <t1>
35833                                 <radial_composite type="vector">
35834                                   <radius>
35835                                     <real value="0.3750000328"/>
35836                                   </radius>
35837                                   <theta>
35838                                     <angle value="179.999985"/>
35839                                   </theta>
35840                                 </radial_composite>
35841                               </t1>
35842                               <t2>
35843                                 <radial_composite type="vector">
35844                                   <radius>
35845                                     <real value="0.7500000000"/>
35846                                   </radius>
35847                                   <theta>
35848                                     <angle value="180.000000"/>
35849                                   </theta>
35850                                 </radial_composite>
35851                               </t2>
35852                             </composite>
35853                           </entry>
35854                           <entry>
35855                             <composite type="bline_point">
35856                               <point>
35857                                 <vector>
35858                                   <x>-0.5000000000</x>
35859                                   <y>0.5000000000</y>
35860                                 </vector>
35861                               </point>
35862                               <width>
35863                                 <real value="1.0000000000"/>
35864                               </width>
35865                               <origin>
35866                                 <real value="0.5000000000"/>
35867                               </origin>
35868                               <split>
35869                                 <bool value="false"/>
35870                               </split>
35871                               <t1>
35872                                 <radial_composite type="vector">
35873                                   <radius>
35874                                     <real value="0.8385255008"/>
35875                                   </radius>
35876                                   <theta>
35877                                     <angle value="-116.565048"/>
35878                                   </theta>
35879                                 </radial_composite>
35880                               </t1>
35881                               <t2>
35882                                 <radial_composite type="vector">
35883                                   <radius>
35884                                     <real value="0.7500000000"/>
35885                                   </radius>
35886                                   <theta>
35887                                     <angle value="-90.000000"/>
35888                                   </theta>
35889                                 </radial_composite>
35890                               </t2>
35891                             </composite>
35892                           </entry>
35893                           <entry>
35894                             <composite type="bline_point">
35895                               <point>
35896                                 <vector>
35897                                   <x>0.0000000000</x>
35898                                   <y>0.2500000000</y>
35899                                 </vector>
35900                               </point>
35901                               <width>
35902                                 <real value="1.0000000000"/>
35903                               </width>
35904                               <origin>
35905                                 <real value="0.5000000000"/>
35906                               </origin>
35907                               <split>
35908                                 <bool value="false"/>
35909                               </split>
35910                               <t1>
35911                                 <radial_composite type="vector">
35912                                   <radius>
35913                                     <real value="0.3750000328"/>
35914                                   </radius>
35915                                   <theta>
35916                                     <angle value="0.000000"/>
35917                                   </theta>
35918                                 </radial_composite>
35919                               </t1>
35920                               <t2>
35921                                 <radial_composite type="vector">
35922                                   <radius>
35923                                     <real value="0.7500000000"/>
35924                                   </radius>
35925                                   <theta>
35926                                     <angle value="0.000000"/>
35927                                   </theta>
35928                                 </radial_composite>
35929                               </t2>
35930                             </composite>
35931                           </entry>
35932                           <entry>
35933                             <composite type="bline_point">
35934                               <point>
35935                                 <vector>
35936                                   <x>0.5000000000</x>
35937                                   <y>0.5000000000</y>
35938                                 </vector>
35939                               </point>
35940                               <width>
35941                                 <real value="1.0000000000"/>
35942                               </width>
35943                               <origin>
35944                                 <real value="0.5000000000"/>
35945                               </origin>
35946                               <split>
35947                                 <bool value="false"/>
35948                               </split>
35949                               <t1>
35950                                 <radial_composite type="vector">
35951                                   <radius>
35952                                     <real value="0.8385254934"/>
35953                                   </radius>
35954                                   <theta>
35955                                     <angle value="116.565048"/>
35956                                   </theta>
35957                                 </radial_composite>
35958                               </t1>
35959                               <t2>
35960                                 <radial_composite type="vector">
35961                                   <radius>
35962                                     <real value="0.7500000000"/>
35963                                   </radius>
35964                                   <theta>
35965                                     <angle value="90.000000"/>
35966                                   </theta>
35967                                 </radial_composite>
35968                               </t2>
35969                             </composite>
35970                           </entry>
35971                         </bline>
35972                       </param>
35973                     </layer>
35974                     <layer type="colorcorrect" active="true" version="0.1">
35975                       <param name="hue_adjust">
35976                         <angle value="0.000000"/>
35977                       </param>
35978                       <param name="brightness">
35979                         <real value="0.0000000000"/>
35980                       </param>
35981                       <param name="contrast">
35982                         <real value="1.0000000000"/>
35983                       </param>
35984                       <param name="exposure">
35985                         <real value="0.0000000000"/>
35986                       </param>
35987                       <param name="gamma">
35988                         <real value="0.4500000268"/>
35989                       </param>
35990                     </layer>
35991                   </canvas>
35992                 </param>
35993                 <param name="zoom">
35994                   <real value="0.0000000000"/>
35995                 </param>
35996                 <param name="time_offset">
35997                   <time value="0s"/>
35998                 </param>
35999                 <param name="children_lock">
36000                   <bool value="false"/>
36001                 </param>
36002                 <param name="focus">
36003                   <vector>
36004                     <x>0.0000000000</x>
36005                     <y>0.0000000000</y>
36006                   </vector>
36007                 </param>
36008               </layer>
36009               <layer type="translate" active="true" version="0.1">
36010                 <param name="origin">
36011                   <vector>
36012                     <x>0.0000000000</x>
36013                     <y>0.1250000000</y>
36014                   </vector>
36015                 </param>
36016               </layer>
36017               <layer type="shade" active="false" version="0.2">
36018                 <param name="z_depth">
36019                   <real value="0.0000000000"/>
36020                 </param>
36021                 <param name="amount">
36022                   <real value="0.8000000119"/>
36023                 </param>
36024                 <param name="blend_method">
36025                   <integer value="12"/>
36026                 </param>
36027                 <param name="color">
36028                   <color>
36029                     <r>0.000000</r>
36030                     <g>0.000000</g>
36031                     <b>0.000000</b>
36032                     <a>1.000000</a>
36033                   </color>
36034                 </param>
36035                 <param name="origin">
36036                   <vector>
36037                     <x>0.0500000007</x>
36038                     <y>-0.0500000007</y>
36039                   </vector>
36040                 </param>
36041                 <param name="size">
36042                   <vector>
36043                     <x>0.1000000015</x>
36044                     <y>0.1000000015</y>
36045                   </vector>
36046                 </param>
36047                 <param name="type">
36048                   <integer value="1"/>
36049                 </param>
36050                 <param name="invert">
36051                   <bool value="false"/>
36052                 </param>
36053               </layer>
36054             </canvas>
36055           </param>
36056           <param name="zoom">
36057             <real value="-0.6500000000"/>
36058           </param>
36059           <param name="time_offset">
36060             <time value="0s"/>
36061           </param>
36062           <param name="children_lock">
36063             <bool value="true"/>
36064           </param>
36065           <param name="focus">
36066             <greyed type="vector">
36067               <link>
36068                 <vector>
36069                   <x>0.0000000000</x>
36070                   <y>0.0000000000</y>
36071                 </vector>
36072               </link>
36073             </greyed>
36074           </param>
36075         </layer>
36076         <layer type="PasteCanvas" active="true" version="0.1" desc="ooo">
36077           <param name="z_depth">
36078             <real value="0.0000000000"/>
36079           </param>
36080           <param name="amount">
36081             <real value="1.0000000000"/>
36082           </param>
36083           <param name="blend_method">
36084             <integer value="0"/>
36085           </param>
36086           <param name="origin">
36087             <vector>
36088               <x>1.5236774683</x>
36089               <y>-3.0106399059</y>
36090             </vector>
36091           </param>
36092           <param name="canvas">
36093             <canvas>
36094               <layer type="PasteCanvas" active="true" version="0.1" desc="o">
36095                 <param name="z_depth">
36096                   <real value="0.0000000000"/>
36097                 </param>
36098                 <param name="amount">
36099                   <real value="1.0000000000"/>
36100                 </param>
36101                 <param name="blend_method">
36102                   <integer value="0"/>
36103                 </param>
36104                 <param name="origin">
36105                   <composite type="vector">
36106                     <x>
36107                       <real value="0.6300000000"/>
36108                     </x>
36109                     <y>
36110                       <real value="0.0000000000"/>
36111                     </y>
36112                   </composite>
36113                 </param>
36114                 <param name="canvas">
36115                   <canvas>
36116                     <layer type="region" active="true" version="0.1" desc="Circle099 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
36117                       <param name="z_depth">
36118                         <real value="0.0000000000"/>
36119                       </param>
36120                       <param name="amount">
36121                         <real value="1.0000000000"/>
36122                       </param>
36123                       <param name="blend_method">
36124                         <integer value="0"/>
36125                       </param>
36126                       <param name="color">
36127                         <color>
36128                           <r>1.000000</r>
36129                           <g>1.000000</g>
36130                           <b>1.000000</b>
36131                           <a>1.000000</a>
36132                         </color>
36133                       </param>
36134                       <param name="origin">
36135                         <vector guid="971529E6EFA586394AE33C93942B229F">
36136                           <x>0.0000000000</x>
36137                           <y>0.0000000000</y>
36138                         </vector>
36139                       </param>
36140                       <param name="invert">
36141                         <bool value="false"/>
36142                       </param>
36143                       <param name="antialias">
36144                         <bool value="true"/>
36145                       </param>
36146                       <param name="feather">
36147                         <real value="0.0000000000"/>
36148                       </param>
36149                       <param name="blurtype">
36150                         <integer value="1"/>
36151                       </param>
36152                       <param name="winding_style">
36153                         <integer value="0"/>
36154                       </param>
36155                       <param name="bline">
36156                         <bline type="bline_point" loop="true" guid="CDAD2EB2FCB3ACFB0F15191610441FAC">
36157                           <entry>
36158                             <composite type="bline_point">
36159                               <point>
36160                                 <vector>
36161                                   <x>0.2987024486</x>
36162                                   <y>-0.0000000008</y>
36163                                 </vector>
36164                               </point>
36165                               <width>
36166                                 <real value="1.0000000000"/>
36167                               </width>
36168                               <origin>
36169                                 <real value="0.5000000000"/>
36170                               </origin>
36171                               <split>
36172                                 <bool value="false"/>
36173                               </split>
36174                               <t1>
36175                                 <radial_composite type="vector">
36176                                   <radius>
36177                                     <real value="0.4949064434"/>
36178                                   </radius>
36179                                   <theta>
36180                                     <angle value="90.000000"/>
36181                                   </theta>
36182                                 </radial_composite>
36183                               </t1>
36184                               <t2>
36185                                 <radial_composite type="vector">
36186                                   <radius>
36187                                     <real value="0.4949064434"/>
36188                                   </radius>
36189                                   <theta>
36190                                     <angle value="90.000000"/>
36191                                   </theta>
36192                                 </radial_composite>
36193                               </t2>
36194                             </composite>
36195                           </entry>
36196                           <entry>
36197                             <composite type="bline_point">
36198                               <point>
36199                                 <vector>
36200                                   <x>-0.0000000129</x>
36201                                   <y>0.2987024486</y>
36202                                 </vector>
36203                               </point>
36204                               <width>
36205                                 <real value="1.0000000000"/>
36206                               </width>
36207                               <origin>
36208                                 <real value="0.5000000000"/>
36209                               </origin>
36210                               <split>
36211                                 <bool value="false"/>
36212                               </split>
36213                               <t1>
36214                                 <radial_composite type="vector">
36215                                   <radius>
36216                                     <real value="0.4949064434"/>
36217                                   </radius>
36218                                   <theta>
36219                                     <angle value="-179.999985"/>
36220                                   </theta>
36221                                 </radial_composite>
36222                               </t1>
36223                               <t2>
36224                                 <radial_composite type="vector">
36225                                   <radius>
36226                                     <real value="0.4949064434"/>
36227                                   </radius>
36228                                   <theta>
36229                                     <angle value="-179.999985"/>
36230                                   </theta>
36231                                 </radial_composite>
36232                               </t2>
36233                             </composite>
36234                           </entry>
36235                           <entry>
36236                             <composite type="bline_point">
36237                               <point>
36238                                 <vector>
36239                                   <x>-0.2987024486</x>
36240                                   <y>-0.0000000269</y>
36241                                 </vector>
36242                               </point>
36243                               <width>
36244                                 <real value="1.0000000000"/>
36245                               </width>
36246                               <origin>
36247                                 <real value="0.5000000000"/>
36248                               </origin>
36249                               <split>
36250                                 <bool value="false"/>
36251                               </split>
36252                               <t1>
36253                                 <radial_composite type="vector">
36254                                   <radius>
36255                                     <real value="0.4949064434"/>
36256                                   </radius>
36257                                   <theta>
36258                                     <angle value="-89.999992"/>
36259                                   </theta>
36260                                 </radial_composite>
36261                               </t1>
36262                               <t2>
36263                                 <radial_composite type="vector">
36264                                   <radius>
36265                                     <real value="0.4949064434"/>
36266                                   </radius>
36267                                   <theta>
36268                                     <angle value="-89.999992"/>
36269                                   </theta>
36270                                 </radial_composite>
36271                               </t2>
36272                             </composite>
36273                           </entry>
36274                           <entry>
36275                             <composite type="bline_point">
36276                               <point>
36277                                 <vector>
36278                                   <x>0.0000000038</x>
36279                                   <y>-0.2987024486</y>
36280                                 </vector>
36281                               </point>
36282                               <width>
36283                                 <real value="1.0000000000"/>
36284                               </width>
36285                               <origin>
36286                                 <real value="0.5000000000"/>
36287                               </origin>
36288                               <split>
36289                                 <bool value="true"/>
36290                               </split>
36291                               <t1>
36292                                 <radial_composite type="vector">
36293                                   <radius>
36294                                     <real value="0.4949064434"/>
36295                                   </radius>
36296                                   <theta>
36297                                     <angle value="0.000001"/>
36298                                   </theta>
36299                                 </radial_composite>
36300                               </t1>
36301                               <t2>
36302                                 <radial_composite type="vector">
36303                                   <radius>
36304                                     <real value="0.4949064434"/>
36305                                   </radius>
36306                                   <theta>
36307                                     <angle value="0.000001"/>
36308                                   </theta>
36309                                 </radial_composite>
36310                               </t2>
36311                             </composite>
36312                           </entry>
36313                         </bline>
36314                       </param>
36315                     </layer>
36316                     <layer type="outline" active="true" version="0.2" desc="Circle099&#x41A;&#x43E;&#x43D;&#x442;&#x443;&#x440;">
36317                       <param name="z_depth">
36318                         <real value="0.0000000000"/>
36319                       </param>
36320                       <param name="amount">
36321                         <real value="1.0000000000"/>
36322                       </param>
36323                       <param name="blend_method">
36324                         <integer value="0"/>
36325                       </param>
36326                       <param name="color">
36327                         <color>
36328                           <r>0.000000</r>
36329                           <g>0.000000</g>
36330                           <b>0.000000</b>
36331                           <a>1.000000</a>
36332                         </color>
36333                       </param>
36334                       <param name="origin">
36335                         <vector guid="971529E6EFA586394AE33C93942B229F">
36336                           <x>0.0000000000</x>
36337                           <y>0.0000000000</y>
36338                         </vector>
36339                       </param>
36340                       <param name="invert">
36341                         <bool value="false"/>
36342                       </param>
36343                       <param name="antialias">
36344                         <bool value="true"/>
36345                       </param>
36346                       <param name="feather">
36347                         <real value="0.0000000000"/>
36348                       </param>
36349                       <param name="blurtype">
36350                         <integer value="1"/>
36351                       </param>
36352                       <param name="winding_style">
36353                         <integer value="0"/>
36354                       </param>
36355                       <param name="bline">
36356                         <bline type="bline_point" loop="true" guid="CDAD2EB2FCB3ACFB0F15191610441FAC">
36357                           <entry>
36358                             <composite type="bline_point">
36359                               <point>
36360                                 <vector>
36361                                   <x>0.2987024486</x>
36362                                   <y>-0.0000000008</y>
36363                                 </vector>
36364                               </point>
36365                               <width>
36366                                 <real value="1.0000000000"/>
36367                               </width>
36368                               <origin>
36369                                 <real value="0.5000000000"/>
36370                               </origin>
36371                               <split>
36372                                 <bool value="false"/>
36373                               </split>
36374                               <t1>
36375                                 <radial_composite type="vector">
36376                                   <radius>
36377                                     <real value="0.4949064434"/>
36378                                   </radius>
36379                                   <theta>
36380                                     <angle value="90.000000"/>
36381                                   </theta>
36382                                 </radial_composite>
36383                               </t1>
36384                               <t2>
36385                                 <radial_composite type="vector">
36386                                   <radius>
36387                                     <real value="0.4949064434"/>
36388                                   </radius>
36389                                   <theta>
36390                                     <angle value="90.000000"/>
36391                                   </theta>
36392                                 </radial_composite>
36393                               </t2>
36394                             </composite>
36395                           </entry>
36396                           <entry>
36397                             <composite type="bline_point">
36398                               <point>
36399                                 <vector>
36400                                   <x>-0.0000000129</x>
36401                                   <y>0.2987024486</y>
36402                                 </vector>
36403                               </point>
36404                               <width>
36405                                 <real value="1.0000000000"/>
36406                               </width>
36407                               <origin>
36408                                 <real value="0.5000000000"/>
36409                               </origin>
36410                               <split>
36411                                 <bool value="false"/>
36412                               </split>
36413                               <t1>
36414                                 <radial_composite type="vector">
36415                                   <radius>
36416                                     <real value="0.4949064434"/>
36417                                   </radius>
36418                                   <theta>
36419                                     <angle value="-179.999985"/>
36420                                   </theta>
36421                                 </radial_composite>
36422                               </t1>
36423                               <t2>
36424                                 <radial_composite type="vector">
36425                                   <radius>
36426                                     <real value="0.4949064434"/>
36427                                   </radius>
36428                                   <theta>
36429                                     <angle value="-179.999985"/>
36430                                   </theta>
36431                                 </radial_composite>
36432                               </t2>
36433                             </composite>
36434                           </entry>
36435                           <entry>
36436                             <composite type="bline_point">
36437                               <point>
36438                                 <vector>
36439                                   <x>-0.2987024486</x>
36440                                   <y>-0.0000000269</y>
36441                                 </vector>
36442                               </point>
36443                               <width>
36444                                 <real value="1.0000000000"/>
36445                               </width>
36446                               <origin>
36447                                 <real value="0.5000000000"/>
36448                               </origin>
36449                               <split>
36450                                 <bool value="false"/>
36451                               </split>
36452                               <t1>
36453                                 <radial_composite type="vector">
36454                                   <radius>
36455                                     <real value="0.4949064434"/>
36456                                   </radius>
36457                                   <theta>
36458                                     <angle value="-89.999992"/>
36459                                   </theta>
36460                                 </radial_composite>
36461                               </t1>
36462                               <t2>
36463                                 <radial_composite type="vector">
36464                                   <radius>
36465                                     <real value="0.4949064434"/>
36466                                   </radius>
36467                                   <theta>
36468                                     <angle value="-89.999992"/>
36469                                   </theta>
36470                                 </radial_composite>
36471                               </t2>
36472                             </composite>
36473                           </entry>
36474                           <entry>
36475                             <composite type="bline_point">
36476                               <point>
36477                                 <vector>
36478                                   <x>0.0000000038</x>
36479                                   <y>-0.2987024486</y>
36480                                 </vector>
36481                               </point>
36482                               <width>
36483                                 <real value="1.0000000000"/>
36484                               </width>
36485                               <origin>
36486                                 <real value="0.5000000000"/>
36487                               </origin>
36488                               <split>
36489                                 <bool value="true"/>
36490                               </split>
36491                               <t1>
36492                                 <radial_composite type="vector">
36493                                   <radius>
36494                                     <real value="0.4949064434"/>
36495                                   </radius>
36496                                   <theta>
36497                                     <angle value="0.000001"/>
36498                                   </theta>
36499                                 </radial_composite>
36500                               </t1>
36501                               <t2>
36502                                 <radial_composite type="vector">
36503                                   <radius>
36504                                     <real value="0.4949064434"/>
36505                                   </radius>
36506                                   <theta>
36507                                     <angle value="0.000001"/>
36508                                   </theta>
36509                                 </radial_composite>
36510                               </t2>
36511                             </composite>
36512                           </entry>
36513                         </bline>
36514                       </param>
36515                       <param name="width">
36516                         <real value="0.0394276869" guid="D3B2FE064B15F8EE38F887DB6BA81477"/>
36517                       </param>
36518                       <param name="expand">
36519                         <real value="0.0000000000"/>
36520                       </param>
36521                       <param name="sharp_cusps">
36522                         <bool value="true"/>
36523                       </param>
36524                       <param name="round_tip[0]">
36525                         <bool value="true"/>
36526                       </param>
36527                       <param name="round_tip[1]">
36528                         <bool value="true"/>
36529                       </param>
36530                       <param name="loopyness">
36531                         <real value="1.0000000000"/>
36532                       </param>
36533                       <param name="homogeneous_width">
36534                         <bool value="true"/>
36535                       </param>
36536                     </layer>
36537                     <layer type="PasteCanvas" active="true" version="0.1" desc="0">
36538                       <param name="z_depth">
36539                         <real value="0.0000000000"/>
36540                       </param>
36541                       <param name="amount">
36542                         <real value="1.0000000000"/>
36543                       </param>
36544                       <param name="blend_method">
36545                         <integer value="0"/>
36546                       </param>
36547                       <param name="origin">
36548                         <vector>
36549                           <x>0.0000000000</x>
36550                           <y>0.0000000000</y>
36551                         </vector>
36552                       </param>
36553                       <param name="canvas">
36554                         <canvas>
36555                           <layer type="region" active="true" version="0.1" desc="shape107 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
36556                             <param name="z_depth">
36557                               <real value="0.0000000000"/>
36558                             </param>
36559                             <param name="amount">
36560                               <real value="1.0000000000"/>
36561                             </param>
36562                             <param name="blend_method">
36563                               <integer value="0"/>
36564                             </param>
36565                             <param name="color">
36566                               <color>
36567                                 <r>0.000000</r>
36568                                 <g>0.000000</g>
36569                                 <b>0.000000</b>
36570                                 <a>1.000000</a>
36571                               </color>
36572                             </param>
36573                             <param name="origin">
36574                               <vector>
36575                                 <x>0.0000000000</x>
36576                                 <y>0.0000000000</y>
36577                               </vector>
36578                             </param>
36579                             <param name="invert">
36580                               <bool value="false"/>
36581                             </param>
36582                             <param name="antialias">
36583                               <bool value="true"/>
36584                             </param>
36585                             <param name="feather">
36586                               <real value="0.0000000000"/>
36587                             </param>
36588                             <param name="blurtype">
36589                               <integer value="1"/>
36590                             </param>
36591                             <param name="winding_style">
36592                               <integer value="0"/>
36593                             </param>
36594                             <param name="bline">
36595                               <bline type="bline_point" loop="true">
36596                                 <entry>
36597                                   <composite type="bline_point">
36598                                     <point>
36599                                       <vector>
36600                                         <x>-0.0204770193</x>
36601                                         <y>0.0084472410</y>
36602                                       </vector>
36603                                     </point>
36604                                     <width>
36605                                       <real value="1.0000000000"/>
36606                                     </width>
36607                                     <origin>
36608                                       <real value="0.5000000000"/>
36609                                     </origin>
36610                                     <split>
36611                                       <bool value="false"/>
36612                                     </split>
36613                                     <t1>
36614                                       <radial_composite type="vector">
36615                                         <radius>
36616                                           <real value="0.3927862319"/>
36617                                         </radius>
36618                                         <theta>
36619                                           <angle value="-90.000000"/>
36620                                         </theta>
36621                                       </radial_composite>
36622                                     </t1>
36623                                     <t2>
36624                                       <radial_composite type="vector">
36625                                         <radius>
36626                                           <real value="0.3927862319"/>
36627                                         </radius>
36628                                         <theta>
36629                                           <angle value="-90.000000"/>
36630                                         </theta>
36631                                       </radial_composite>
36632                                     </t2>
36633                                   </composite>
36634                                 </entry>
36635                                 <entry>
36636                                   <composite type="bline_point">
36637                                     <point>
36638                                       <vector>
36639                                         <x>-0.1113455147</x>
36640                                         <y>-0.1455865800</y>
36641                                       </vector>
36642                                     </point>
36643                                     <width>
36644                                       <real value="1.0000000000"/>
36645                                     </width>
36646                                     <origin>
36647                                       <real value="0.5000000000"/>
36648                                     </origin>
36649                                     <split>
36650                                       <bool value="false"/>
36651                                     </split>
36652                                     <t1>
36653                                       <radial_composite type="vector">
36654                                         <radius>
36655                                           <real value="0.0970290703"/>
36656                                         </radius>
36657                                         <theta>
36658                                           <angle value="180.000000"/>
36659                                         </theta>
36660                                       </radial_composite>
36661                                     </t1>
36662                                     <t2>
36663                                       <radial_composite type="vector">
36664                                         <radius>
36665                                           <real value="0.0970290703"/>
36666                                         </radius>
36667                                         <theta>
36668                                           <angle value="180.000000"/>
36669                                         </theta>
36670                                       </radial_composite>
36671                                     </t2>
36672                                   </composite>
36673                                 </entry>
36674                                 <entry>
36675                                   <composite type="bline_point">
36676                                     <point>
36677                                       <vector>
36678                                         <x>-0.2129950225</x>
36679                                         <y>-0.0038754637</y>
36680                                       </vector>
36681                                     </point>
36682                                     <width>
36683                                       <real value="1.0000000000"/>
36684                                     </width>
36685                                     <origin>
36686                                       <real value="0.5000000000"/>
36687                                     </origin>
36688                                     <split>
36689                                       <bool value="false"/>
36690                                     </split>
36691                                     <t1>
36692                                       <radial_composite type="vector">
36693                                         <radius>
36694                                           <real value="0.3927862319"/>
36695                                         </radius>
36696                                         <theta>
36697                                           <angle value="90.000000"/>
36698                                         </theta>
36699                                       </radial_composite>
36700                                     </t1>
36701                                     <t2>
36702                                       <radial_composite type="vector">
36703                                         <radius>
36704                                           <real value="0.3927862319"/>
36705                                         </radius>
36706                                         <theta>
36707                                           <angle value="90.000000"/>
36708                                         </theta>
36709                                       </radial_composite>
36710                                     </t2>
36711                                   </composite>
36712                                 </entry>
36713                                 <entry>
36714                                   <composite type="bline_point">
36715                                     <point>
36716                                       <vector>
36717                                         <x>-0.1221265197</x>
36718                                         <y>0.1439969987</y>
36719                                       </vector>
36720                                     </point>
36721                                     <width>
36722                                       <real value="1.0000000000"/>
36723                                     </width>
36724                                     <origin>
36725                                       <real value="0.5000000000"/>
36726                                     </origin>
36727                                     <split>
36728                                       <bool value="false"/>
36729                                     </split>
36730                                     <t1>
36731                                       <radial_composite type="vector">
36732                                         <radius>
36733                                           <real value="0.0693064788"/>
36734                                         </radius>
36735                                         <theta>
36736                                           <angle value="0.000000"/>
36737                                         </theta>
36738                                       </radial_composite>
36739                                     </t1>
36740                                     <t2>
36741                                       <radial_composite type="vector">
36742                                         <radius>
36743                                           <real value="0.0693064788"/>
36744                                         </radius>
36745                                         <theta>
36746                                           <angle value="0.000000"/>
36747                                         </theta>
36748                                       </radial_composite>
36749                                     </t2>
36750                                   </composite>
36751                                 </entry>
36752                               </bline>
36753                             </param>
36754                           </layer>
36755                           <layer type="region" active="true" version="0.1" desc="shape108 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
36756                             <param name="z_depth">
36757                               <real value="0.0000000000"/>
36758                             </param>
36759                             <param name="amount">
36760                               <real value="1.0000000000"/>
36761                             </param>
36762                             <param name="blend_method">
36763                               <integer value="19"/>
36764                             </param>
36765                             <param name="color">
36766                               <color>
36767                                 <r>0.000000</r>
36768                                 <g>0.000000</g>
36769                                 <b>0.000000</b>
36770                                 <a>1.000000</a>
36771                               </color>
36772                             </param>
36773                             <param name="origin">
36774                               <vector>
36775                                 <x>0.0000000000</x>
36776                                 <y>0.0000000000</y>
36777                               </vector>
36778                             </param>
36779                             <param name="invert">
36780                               <bool value="false"/>
36781                             </param>
36782                             <param name="antialias">
36783                               <bool value="true"/>
36784                             </param>
36785                             <param name="feather">
36786                               <real value="0.0000000000"/>
36787                             </param>
36788                             <param name="blurtype">
36789                               <integer value="1"/>
36790                             </param>
36791                             <param name="winding_style">
36792                               <integer value="0"/>
36793                             </param>
36794                             <param name="bline">
36795                               <bline type="bline_point" loop="true">
36796                                 <entry>
36797                                   <composite type="bline_point">
36798                                     <point>
36799                                       <vector>
36800                                         <x>-0.0574404746</x>
36801                                         <y>0.0084472410</y>
36802                                       </vector>
36803                                     </point>
36804                                     <width>
36805                                       <real value="1.0000000000"/>
36806                                     </width>
36807                                     <origin>
36808                                       <real value="0.5000000000"/>
36809                                     </origin>
36810                                     <split>
36811                                       <bool value="false"/>
36812                                     </split>
36813                                     <t1>
36814                                       <radial_composite type="vector">
36815                                         <radius>
36816                                           <real value="0.2959465309"/>
36817                                         </radius>
36818                                         <theta>
36819                                           <angle value="-90.358994"/>
36820                                         </theta>
36821                                       </radial_composite>
36822                                     </t1>
36823                                     <t2>
36824                                       <radial_composite type="vector">
36825                                         <radius>
36826                                           <real value="0.2959465309"/>
36827                                         </radius>
36828                                         <theta>
36829                                           <angle value="-90.358994"/>
36830                                         </theta>
36831                                       </radial_composite>
36832                                     </t2>
36833                                   </composite>
36834                                 </entry>
36835                                 <entry>
36836                                   <composite type="bline_point">
36837                                     <point>
36838                                       <vector>
36839                                         <x>-0.1128856614</x>
36840                                         <y>-0.1132394746</y>
36841                                       </vector>
36842                                     </point>
36843                                     <width>
36844                                       <real value="1.0000000000"/>
36845                                     </width>
36846                                     <origin>
36847                                       <real value="0.5000000000"/>
36848                                     </origin>
36849                                     <split>
36850                                       <bool value="false"/>
36851                                     </split>
36852                                     <t1>
36853                                       <radial_composite type="vector">
36854                                         <radius>
36855                                           <real value="0.0646860469"/>
36856                                         </radius>
36857                                         <theta>
36858                                           <angle value="180.000000"/>
36859                                         </theta>
36860                                       </radial_composite>
36861                                     </t1>
36862                                     <t2>
36863                                       <radial_composite type="vector">
36864                                         <radius>
36865                                           <real value="0.0646860469"/>
36866                                         </radius>
36867                                         <theta>
36868                                           <angle value="180.000000"/>
36869                                         </theta>
36870                                       </radial_composite>
36871                                     </t2>
36872                                   </composite>
36873                                 </entry>
36874                                 <entry>
36875                                   <composite type="bline_point">
36876                                     <point>
36877                                       <vector>
36878                                         <x>-0.1744914204</x>
36879                                         <y>-0.0007947875</y>
36880                                       </vector>
36881                                     </point>
36882                                     <width>
36883                                       <real value="1.0000000000"/>
36884                                     </width>
36885                                     <origin>
36886                                       <real value="0.5000000000"/>
36887                                     </origin>
36888                                     <split>
36889                                       <bool value="false"/>
36890                                     </split>
36891                                     <t1>
36892                                       <radial_composite type="vector">
36893                                         <radius>
36894                                           <real value="0.3142289855"/>
36895                                         </radius>
36896                                         <theta>
36897                                           <angle value="90.000000"/>
36898                                         </theta>
36899                                       </radial_composite>
36900                                     </t1>
36901                                     <t2>
36902                                       <radial_composite type="vector">
36903                                         <radius>
36904                                           <real value="0.3142289855"/>
36905                                         </radius>
36906                                         <theta>
36907                                           <angle value="90.000000"/>
36908                                         </theta>
36909                                       </radial_composite>
36910                                     </t2>
36911                                   </composite>
36912                                 </entry>
36913                                 <entry>
36914                                   <composite type="bline_point">
36915                                     <point>
36916                                       <vector>
36917                                         <x>-0.1167524680</x>
36918                                         <y>0.1126140282</y>
36919                                       </vector>
36920                                     </point>
36921                                     <width>
36922                                       <real value="1.0000000000"/>
36923                                     </width>
36924                                     <origin>
36925                                       <real value="0.5000000000"/>
36926                                     </origin>
36927                                     <split>
36928                                       <bool value="false"/>
36929                                     </split>
36930                                     <t1>
36931                                       <radial_composite type="vector">
36932                                         <radius>
36933                                           <real value="0.0682967668"/>
36934                                         </radius>
36935                                         <theta>
36936                                           <angle value="-1.357780"/>
36937                                         </theta>
36938                                       </radial_composite>
36939                                     </t1>
36940                                     <t2>
36941                                       <radial_composite type="vector">
36942                                         <radius>
36943                                           <real value="0.0682967668"/>
36944                                         </radius>
36945                                         <theta>
36946                                           <angle value="-1.357780"/>
36947                                         </theta>
36948                                       </radial_composite>
36949                                     </t2>
36950                                   </composite>
36951                                 </entry>
36952                               </bline>
36953                             </param>
36954                           </layer>
36955                         </canvas>
36956                       </param>
36957                       <param name="zoom">
36958                         <real value="0.0000000000"/>
36959                       </param>
36960                       <param name="time_offset">
36961                         <time value="0s"/>
36962                       </param>
36963                       <param name="children_lock">
36964                         <bool value="false"/>
36965                       </param>
36966                       <param name="focus">
36967                         <vector>
36968                           <x>0.0000000000</x>
36969                           <y>0.0000000000</y>
36970                         </vector>
36971                       </param>
36972                     </layer>
36973                     <layer type="polygon" active="true" version="0.1" desc="Polygon032">
36974                       <param name="z_depth">
36975                         <real value="0.0000000000"/>
36976                       </param>
36977                       <param name="amount">
36978                         <real value="1.0000000000"/>
36979                       </param>
36980                       <param name="blend_method">
36981                         <integer value="0"/>
36982                       </param>
36983                       <param name="color">
36984                         <color>
36985                           <r>0.000000</r>
36986                           <g>0.000000</g>
36987                           <b>0.000000</b>
36988                           <a>1.000000</a>
36989                         </color>
36990                       </param>
36991                       <param name="origin">
36992                         <vector>
36993                           <x>0.0000000000</x>
36994                           <y>0.0000000000</y>
36995                         </vector>
36996                       </param>
36997                       <param name="invert">
36998                         <bool value="false"/>
36999                       </param>
37000                       <param name="antialias">
37001                         <bool value="true"/>
37002                       </param>
37003                       <param name="feather">
37004                         <real value="0.0000000000"/>
37005                       </param>
37006                       <param name="blurtype">
37007                         <integer value="1"/>
37008                       </param>
37009                       <param name="winding_style">
37010                         <integer value="0"/>
37011                       </param>
37012                       <param name="vector_list">
37013                         <dynamic_list type="vector">
37014                           <entry>
37015                             <vector>
37016                               <x>0.0456909649</x>
37017                               <y>0.1252649575</y>
37018                             </vector>
37019                           </entry>
37020                           <entry>
37021                             <vector>
37022                               <x>0.0456909649</x>
37023                               <y>0.0907599330</y>
37024                             </vector>
37025                           </entry>
37026                           <entry>
37027                             <vector>
37028                               <x>0.1122400388</x>
37029                               <y>0.1030831560</y>
37030                             </vector>
37031                           </entry>
37032                           <entry>
37033                             <vector>
37034                               <x>0.1110076532</x>
37035                               <y>-0.1064116359</y>
37036                             </vector>
37037                           </entry>
37038                           <entry>
37039                             <vector>
37040                               <x>0.0506205261</x>
37041                               <y>-0.1076439545</y>
37042                             </vector>
37043                           </entry>
37044                           <entry>
37045                             <vector>
37046                               <x>0.0506205261</x>
37047                               <y>-0.1409166604</y>
37048                             </vector>
37049                           </entry>
37050                           <entry>
37051                             <vector>
37052                               <x>0.2108312547</x>
37053                               <y>-0.1396843344</y>
37054                             </vector>
37055                           </entry>
37056                           <entry>
37057                             <vector>
37058                               <x>0.2095988691</x>
37059                               <y>-0.1076439545</y>
37060                             </vector>
37061                           </entry>
37062                           <entry>
37063                             <vector>
37064                               <x>0.1504441351</x>
37065                               <y>-0.1064116359</y>
37066                             </vector>
37067                           </entry>
37068                           <entry>
37069                             <vector>
37070                               <x>0.1492117494</x>
37071                               <y>0.1388204992</y>
37072                             </vector>
37073                           </entry>
37074                           <entry>
37075                             <vector>
37076                               <x>0.1085428670</x>
37077                               <y>0.1388204992</y>
37078                             </vector>
37079                           </entry>
37080                         </dynamic_list>
37081                       </param>
37082                     </layer>
37083                   </canvas>
37084                 </param>
37085                 <param name="zoom">
37086                   <real value="0.0000000000"/>
37087                 </param>
37088                 <param name="time_offset">
37089                   <time value="0s"/>
37090                 </param>
37091                 <param name="children_lock">
37092                   <bool value="true"/>
37093                 </param>
37094                 <param name="focus">
37095                   <vector>
37096                     <x>0.0197845045</x>
37097                     <y>0.0197669808</y>
37098                   </vector>
37099                 </param>
37100               </layer>
37101               <layer type="PasteCanvas" active="true" version="0.1" desc="o">
37102                 <param name="z_depth">
37103                   <real value="0.0000000000"/>
37104                 </param>
37105                 <param name="amount">
37106                   <real value="1.0000000000"/>
37107                 </param>
37108                 <param name="blend_method">
37109                   <integer value="0"/>
37110                 </param>
37111                 <param name="origin">
37112                   <composite type="vector">
37113                     <x>
37114                       <real value="0.0000000000"/>
37115                     </x>
37116                     <y>
37117                       <real value="0.0000000000"/>
37118                     </y>
37119                   </composite>
37120                 </param>
37121                 <param name="canvas">
37122                   <canvas>
37123                     <layer type="region" active="true" version="0.1" desc="Circle099 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
37124                       <param name="z_depth">
37125                         <real value="0.0000000000"/>
37126                       </param>
37127                       <param name="amount">
37128                         <real value="1.0000000000"/>
37129                       </param>
37130                       <param name="blend_method">
37131                         <integer value="0"/>
37132                       </param>
37133                       <param name="color">
37134                         <color>
37135                           <r>1.000000</r>
37136                           <g>1.000000</g>
37137                           <b>1.000000</b>
37138                           <a>1.000000</a>
37139                         </color>
37140                       </param>
37141                       <param name="origin">
37142                         <vector guid="11DBDA3645A0B3B1142EF678E5AABE93">
37143                           <x>0.0000000000</x>
37144                           <y>0.0000000000</y>
37145                         </vector>
37146                       </param>
37147                       <param name="invert">
37148                         <bool value="false"/>
37149                       </param>
37150                       <param name="antialias">
37151                         <bool value="true"/>
37152                       </param>
37153                       <param name="feather">
37154                         <real value="0.0000000000"/>
37155                       </param>
37156                       <param name="blurtype">
37157                         <integer value="1"/>
37158                       </param>
37159                       <param name="winding_style">
37160                         <integer value="0"/>
37161                       </param>
37162                       <param name="bline">
37163                         <bline type="bline_point" loop="true" guid="CDAD2EB2FCB3ACFB0F15191610441FAC">
37164                           <entry>
37165                             <composite type="bline_point">
37166                               <point>
37167                                 <vector>
37168                                   <x>0.2987024486</x>
37169                                   <y>-0.0000000008</y>
37170                                 </vector>
37171                               </point>
37172                               <width>
37173                                 <real value="1.0000000000"/>
37174                               </width>
37175                               <origin>
37176                                 <real value="0.5000000000"/>
37177                               </origin>
37178                               <split>
37179                                 <bool value="false"/>
37180                               </split>
37181                               <t1>
37182                                 <radial_composite type="vector">
37183                                   <radius>
37184                                     <real value="0.4949064434"/>
37185                                   </radius>
37186                                   <theta>
37187                                     <angle value="90.000000"/>
37188                                   </theta>
37189                                 </radial_composite>
37190                               </t1>
37191                               <t2>
37192                                 <radial_composite type="vector">
37193                                   <radius>
37194                                     <real value="0.4949064434"/>
37195                                   </radius>
37196                                   <theta>
37197                                     <angle value="90.000000"/>
37198                                   </theta>
37199                                 </radial_composite>
37200                               </t2>
37201                             </composite>
37202                           </entry>
37203                           <entry>
37204                             <composite type="bline_point">
37205                               <point>
37206                                 <vector>
37207                                   <x>-0.0000000129</x>
37208                                   <y>0.2987024486</y>
37209                                 </vector>
37210                               </point>
37211                               <width>
37212                                 <real value="1.0000000000"/>
37213                               </width>
37214                               <origin>
37215                                 <real value="0.5000000000"/>
37216                               </origin>
37217                               <split>
37218                                 <bool value="false"/>
37219                               </split>
37220                               <t1>
37221                                 <radial_composite type="vector">
37222                                   <radius>
37223                                     <real value="0.4949064434"/>
37224                                   </radius>
37225                                   <theta>
37226                                     <angle value="-179.999985"/>
37227                                   </theta>
37228                                 </radial_composite>
37229                               </t1>
37230                               <t2>
37231                                 <radial_composite type="vector">
37232                                   <radius>
37233                                     <real value="0.4949064434"/>
37234                                   </radius>
37235                                   <theta>
37236                                     <angle value="-179.999985"/>
37237                                   </theta>
37238                                 </radial_composite>
37239                               </t2>
37240                             </composite>
37241                           </entry>
37242                           <entry>
37243                             <composite type="bline_point">
37244                               <point>
37245                                 <vector>
37246                                   <x>-0.2987024486</x>
37247                                   <y>-0.0000000269</y>
37248                                 </vector>
37249                               </point>
37250                               <width>
37251                                 <real value="1.0000000000"/>
37252                               </width>
37253                               <origin>
37254                                 <real value="0.5000000000"/>
37255                               </origin>
37256                               <split>
37257                                 <bool value="false"/>
37258                               </split>
37259                               <t1>
37260                                 <radial_composite type="vector">
37261                                   <radius>
37262                                     <real value="0.4949064434"/>
37263                                   </radius>
37264                                   <theta>
37265                                     <angle value="-89.999992"/>
37266                                   </theta>
37267                                 </radial_composite>
37268                               </t1>
37269                               <t2>
37270                                 <radial_composite type="vector">
37271                                   <radius>
37272                                     <real value="0.4949064434"/>
37273                                   </radius>
37274                                   <theta>
37275                                     <angle value="-89.999992"/>
37276                                   </theta>
37277                                 </radial_composite>
37278                               </t2>
37279                             </composite>
37280                           </entry>
37281                           <entry>
37282                             <composite type="bline_point">
37283                               <point>
37284                                 <vector>
37285                                   <x>0.0000000038</x>
37286                                   <y>-0.2987024486</y>
37287                                 </vector>
37288                               </point>
37289                               <width>
37290                                 <real value="1.0000000000"/>
37291                               </width>
37292                               <origin>
37293                                 <real value="0.5000000000"/>
37294                               </origin>
37295                               <split>
37296                                 <bool value="true"/>
37297                               </split>
37298                               <t1>
37299                                 <radial_composite type="vector">
37300                                   <radius>
37301                                     <real value="0.4949064434"/>
37302                                   </radius>
37303                                   <theta>
37304                                     <angle value="0.000001"/>
37305                                   </theta>
37306                                 </radial_composite>
37307                               </t1>
37308                               <t2>
37309                                 <radial_composite type="vector">
37310                                   <radius>
37311                                     <real value="0.4949064434"/>
37312                                   </radius>
37313                                   <theta>
37314                                     <angle value="0.000001"/>
37315                                   </theta>
37316                                 </radial_composite>
37317                               </t2>
37318                             </composite>
37319                           </entry>
37320                         </bline>
37321                       </param>
37322                     </layer>
37323                     <layer type="outline" active="true" version="0.2" desc="Circle099&#x41A;&#x43E;&#x43D;&#x442;&#x443;&#x440;">
37324                       <param name="z_depth">
37325                         <real value="0.0000000000"/>
37326                       </param>
37327                       <param name="amount">
37328                         <real value="1.0000000000"/>
37329                       </param>
37330                       <param name="blend_method">
37331                         <integer value="0"/>
37332                       </param>
37333                       <param name="color">
37334                         <color>
37335                           <r>0.000000</r>
37336                           <g>0.000000</g>
37337                           <b>0.000000</b>
37338                           <a>1.000000</a>
37339                         </color>
37340                       </param>
37341                       <param name="origin">
37342                         <vector guid="11DBDA3645A0B3B1142EF678E5AABE93">
37343                           <x>0.0000000000</x>
37344                           <y>0.0000000000</y>
37345                         </vector>
37346                       </param>
37347                       <param name="invert">
37348                         <bool value="false"/>
37349                       </param>
37350                       <param name="antialias">
37351                         <bool value="true"/>
37352                       </param>
37353                       <param name="feather">
37354                         <real value="0.0000000000"/>
37355                       </param>
37356                       <param name="blurtype">
37357                         <integer value="1"/>
37358                       </param>
37359                       <param name="winding_style">
37360                         <integer value="0"/>
37361                       </param>
37362                       <param name="bline">
37363                         <bline type="bline_point" loop="true" guid="CDAD2EB2FCB3ACFB0F15191610441FAC">
37364                           <entry>
37365                             <composite type="bline_point">
37366                               <point>
37367                                 <vector>
37368                                   <x>0.2987024486</x>
37369                                   <y>-0.0000000008</y>
37370                                 </vector>
37371                               </point>
37372                               <width>
37373                                 <real value="1.0000000000"/>
37374                               </width>
37375                               <origin>
37376                                 <real value="0.5000000000"/>
37377                               </origin>
37378                               <split>
37379                                 <bool value="false"/>
37380                               </split>
37381                               <t1>
37382                                 <radial_composite type="vector">
37383                                   <radius>
37384                                     <real value="0.4949064434"/>
37385                                   </radius>
37386                                   <theta>
37387                                     <angle value="90.000000"/>
37388                                   </theta>
37389                                 </radial_composite>
37390                               </t1>
37391                               <t2>
37392                                 <radial_composite type="vector">
37393                                   <radius>
37394                                     <real value="0.4949064434"/>
37395                                   </radius>
37396                                   <theta>
37397                                     <angle value="90.000000"/>
37398                                   </theta>
37399                                 </radial_composite>
37400                               </t2>
37401                             </composite>
37402                           </entry>
37403                           <entry>
37404                             <composite type="bline_point">
37405                               <point>
37406                                 <vector>
37407                                   <x>-0.0000000129</x>
37408                                   <y>0.2987024486</y>
37409                                 </vector>
37410                               </point>
37411                               <width>
37412                                 <real value="1.0000000000"/>
37413                               </width>
37414                               <origin>
37415                                 <real value="0.5000000000"/>
37416                               </origin>
37417                               <split>
37418                                 <bool value="false"/>
37419                               </split>
37420                               <t1>
37421                                 <radial_composite type="vector">
37422                                   <radius>
37423                                     <real value="0.4949064434"/>
37424                                   </radius>
37425                                   <theta>
37426                                     <angle value="-179.999985"/>
37427                                   </theta>
37428                                 </radial_composite>
37429                               </t1>
37430                               <t2>
37431                                 <radial_composite type="vector">
37432                                   <radius>
37433                                     <real value="0.4949064434"/>
37434                                   </radius>
37435                                   <theta>
37436                                     <angle value="-179.999985"/>
37437                                   </theta>
37438                                 </radial_composite>
37439                               </t2>
37440                             </composite>
37441                           </entry>
37442                           <entry>
37443                             <composite type="bline_point">
37444                               <point>
37445                                 <vector>
37446                                   <x>-0.2987024486</x>
37447                                   <y>-0.0000000269</y>
37448                                 </vector>
37449                               </point>
37450                               <width>
37451                                 <real value="1.0000000000"/>
37452                               </width>
37453                               <origin>
37454                                 <real value="0.5000000000"/>
37455                               </origin>
37456                               <split>
37457                                 <bool value="false"/>
37458                               </split>
37459                               <t1>
37460                                 <radial_composite type="vector">
37461                                   <radius>
37462                                     <real value="0.4949064434"/>
37463                                   </radius>
37464                                   <theta>
37465                                     <angle value="-89.999992"/>
37466                                   </theta>
37467                                 </radial_composite>
37468                               </t1>
37469                               <t2>
37470                                 <radial_composite type="vector">
37471                                   <radius>
37472                                     <real value="0.4949064434"/>
37473                                   </radius>
37474                                   <theta>
37475                                     <angle value="-89.999992"/>
37476                                   </theta>
37477                                 </radial_composite>
37478                               </t2>
37479                             </composite>
37480                           </entry>
37481                           <entry>
37482                             <composite type="bline_point">
37483                               <point>
37484                                 <vector>
37485                                   <x>0.0000000038</x>
37486                                   <y>-0.2987024486</y>
37487                                 </vector>
37488                               </point>
37489                               <width>
37490                                 <real value="1.0000000000"/>
37491                               </width>
37492                               <origin>
37493                                 <real value="0.5000000000"/>
37494                               </origin>
37495                               <split>
37496                                 <bool value="true"/>
37497                               </split>
37498                               <t1>
37499                                 <radial_composite type="vector">
37500                                   <radius>
37501                                     <real value="0.4949064434"/>
37502                                   </radius>
37503                                   <theta>
37504                                     <angle value="0.000001"/>
37505                                   </theta>
37506                                 </radial_composite>
37507                               </t1>
37508                               <t2>
37509                                 <radial_composite type="vector">
37510                                   <radius>
37511                                     <real value="0.4949064434"/>
37512                                   </radius>
37513                                   <theta>
37514                                     <angle value="0.000001"/>
37515                                   </theta>
37516                                 </radial_composite>
37517                               </t2>
37518                             </composite>
37519                           </entry>
37520                         </bline>
37521                       </param>
37522                       <param name="width">
37523                         <real value="0.0394276869" guid="D3B2FE064B15F8EE38F887DB6BA81477"/>
37524                       </param>
37525                       <param name="expand">
37526                         <real value="0.0000000000"/>
37527                       </param>
37528                       <param name="sharp_cusps">
37529                         <bool value="true"/>
37530                       </param>
37531                       <param name="round_tip[0]">
37532                         <bool value="true"/>
37533                       </param>
37534                       <param name="round_tip[1]">
37535                         <bool value="true"/>
37536                       </param>
37537                       <param name="loopyness">
37538                         <real value="1.0000000000"/>
37539                       </param>
37540                       <param name="homogeneous_width">
37541                         <bool value="true"/>
37542                       </param>
37543                     </layer>
37544                     <layer type="PasteCanvas" active="true" version="0.1" desc="6">
37545                       <param name="z_depth">
37546                         <real value="0.0000000000"/>
37547                       </param>
37548                       <param name="amount">
37549                         <real value="1.0000000000"/>
37550                       </param>
37551                       <param name="blend_method">
37552                         <integer value="0"/>
37553                       </param>
37554                       <param name="origin">
37555                         <vector>
37556                           <x>0.0000000000</x>
37557                           <y>0.0000000000</y>
37558                         </vector>
37559                       </param>
37560                       <param name="canvas">
37561                         <canvas>
37562                           <layer type="region" active="true" version="0.1" desc="shape109 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
37563                             <param name="z_depth">
37564                               <real value="0.0000000000"/>
37565                             </param>
37566                             <param name="amount">
37567                               <real value="1.0000000000"/>
37568                             </param>
37569                             <param name="blend_method">
37570                               <integer value="0"/>
37571                             </param>
37572                             <param name="color">
37573                               <color>
37574                                 <r>0.000000</r>
37575                                 <g>0.000000</g>
37576                                 <b>0.000000</b>
37577                                 <a>1.000000</a>
37578                               </color>
37579                             </param>
37580                             <param name="origin">
37581                               <vector>
37582                                 <x>0.0000000000</x>
37583                                 <y>0.0000000000</y>
37584                               </vector>
37585                             </param>
37586                             <param name="invert">
37587                               <bool value="false"/>
37588                             </param>
37589                             <param name="antialias">
37590                               <bool value="true"/>
37591                             </param>
37592                             <param name="feather">
37593                               <real value="0.0000000000"/>
37594                             </param>
37595                             <param name="blurtype">
37596                               <integer value="1"/>
37597                             </param>
37598                             <param name="winding_style">
37599                               <integer value="0"/>
37600                             </param>
37601                             <param name="bline">
37602                               <bline type="bline_point" loop="true">
37603                                 <entry>
37604                                   <composite type="bline_point">
37605                                     <point>
37606                                       <vector>
37607                                         <x>-0.0390953869</x>
37608                                         <y>0.1326588988</y>
37609                                       </vector>
37610                                     </point>
37611                                     <width>
37612                                       <real value="1.0000000000"/>
37613                                     </width>
37614                                     <origin>
37615                                       <real value="0.5000000000"/>
37616                                     </origin>
37617                                     <split>
37618                                       <bool value="false"/>
37619                                     </split>
37620                                     <t1>
37621                                       <radial_composite type="vector">
37622                                         <radius>
37623                                           <real value="0.0000000000"/>
37624                                         </radius>
37625                                         <theta>
37626                                           <angle value="0.000000"/>
37627                                         </theta>
37628                                       </radial_composite>
37629                                     </t1>
37630                                     <t2>
37631                                       <radial_composite type="vector">
37632                                         <radius>
37633                                           <real value="0.0000000000"/>
37634                                         </radius>
37635                                         <theta>
37636                                           <angle value="0.000000"/>
37637                                         </theta>
37638                                       </radial_composite>
37639                                     </t2>
37640                                   </composite>
37641                                 </entry>
37642                                 <entry>
37643                                   <composite type="bline_point">
37644                                     <point>
37645                                       <vector>
37646                                         <x>-0.0403277799</x>
37647                                         <y>0.0969215482</y>
37648                                       </vector>
37649                                     </point>
37650                                     <width>
37651                                       <real value="1.0000000000"/>
37652                                     </width>
37653                                     <origin>
37654                                       <real value="0.5000000000"/>
37655                                     </origin>
37656                                     <split>
37657                                       <bool value="false"/>
37658                                     </split>
37659                                     <t1>
37660                                       <radial_composite type="vector">
37661                                         <radius>
37662                                           <real value="0.0000000000"/>
37663                                         </radius>
37664                                         <theta>
37665                                           <angle value="0.000000"/>
37666                                         </theta>
37667                                       </radial_composite>
37668                                     </t1>
37669                                     <t2>
37670                                       <radial_composite type="vector">
37671                                         <radius>
37672                                           <real value="0.0000000000"/>
37673                                         </radius>
37674                                         <theta>
37675                                           <angle value="0.000000"/>
37676                                         </theta>
37677                                       </radial_composite>
37678                                     </t2>
37679                                   </composite>
37680                                 </entry>
37681                                 <entry>
37682                                   <composite type="bline_point">
37683                                     <point>
37684                                       <vector>
37685                                         <x>-0.0970177278</x>
37686                                         <y>0.1104770899</y>
37687                                       </vector>
37688                                     </point>
37689                                     <width>
37690                                       <real value="1.0000000000"/>
37691                                     </width>
37692                                     <origin>
37693                                       <real value="0.5000000000"/>
37694                                     </origin>
37695                                     <split>
37696                                       <bool value="false"/>
37697                                     </split>
37698                                     <t1>
37699                                       <radial_composite type="vector">
37700                                         <radius>
37701                                           <real value="0.0887320991"/>
37702                                         </radius>
37703                                         <theta>
37704                                           <angle value="180.000000"/>
37705                                         </theta>
37706                                       </radial_composite>
37707                                     </t1>
37708                                     <t2>
37709                                       <radial_composite type="vector">
37710                                         <radius>
37711                                           <real value="0.0887320991"/>
37712                                         </radius>
37713                                         <theta>
37714                                           <angle value="180.000000"/>
37715                                         </theta>
37716                                       </radial_composite>
37717                                     </t2>
37718                                   </composite>
37719                                 </entry>
37720                                 <entry>
37721                                   <composite type="bline_point">
37722                                     <point>
37723                                       <vector>
37724                                         <x>-0.1660315841</x>
37725                                         <y>0.0636488423</y>
37726                                       </vector>
37727                                     </point>
37728                                     <width>
37729                                       <real value="1.0000000000"/>
37730                                     </width>
37731                                     <origin>
37732                                       <real value="0.5000000000"/>
37733                                     </origin>
37734                                     <split>
37735                                       <bool value="false"/>
37736                                     </split>
37737                                     <t1>
37738                                       <radial_composite type="vector">
37739                                         <radius>
37740                                           <real value="0.0796357099"/>
37741                                         </radius>
37742                                         <theta>
37743                                           <angle value="-111.802498"/>
37744                                         </theta>
37745                                       </radial_composite>
37746                                     </t1>
37747                                     <t2>
37748                                       <radial_composite type="vector">
37749                                         <radius>
37750                                           <real value="0.0796357099"/>
37751                                         </radius>
37752                                         <theta>
37753                                           <angle value="-111.802498"/>
37754                                         </theta>
37755                                       </radial_composite>
37756                                     </t2>
37757                                   </composite>
37758                                 </entry>
37759                                 <entry>
37760                                   <composite type="bline_point">
37761                                     <point>
37762                                       <vector>
37763                                         <x>-0.1709611416</x>
37764                                         <y>0.0155882733</y>
37765                                       </vector>
37766                                     </point>
37767                                     <width>
37768                                       <real value="1.0000000000"/>
37769                                     </width>
37770                                     <origin>
37771                                       <real value="0.5000000000"/>
37772                                     </origin>
37773                                     <split>
37774                                       <bool value="false"/>
37775                                     </split>
37776                                     <t1>
37777                                       <radial_composite type="vector">
37778                                         <radius>
37779                                           <real value="0.0000000000"/>
37780                                         </radius>
37781                                         <theta>
37782                                           <angle value="0.000000"/>
37783                                         </theta>
37784                                       </radial_composite>
37785                                     </t1>
37786                                     <t2>
37787                                       <radial_composite type="vector">
37788                                         <radius>
37789                                           <real value="0.0000000000"/>
37790                                         </radius>
37791                                         <theta>
37792                                           <angle value="0.000000"/>
37793                                         </theta>
37794                                       </radial_composite>
37795                                     </t2>
37796                                   </composite>
37797                                 </entry>
37798                                 <entry>
37799                                   <composite type="bline_point">
37800                                     <point>
37801                                       <vector>
37802                                         <x>-0.1093416363</x>
37803                                         <y>0.0439316854</y>
37804                                       </vector>
37805                                     </point>
37806                                     <width>
37807                                       <real value="1.0000000000"/>
37808                                     </width>
37809                                     <origin>
37810                                       <real value="0.5000000000"/>
37811                                     </origin>
37812                                     <split>
37813                                       <bool value="false"/>
37814                                     </split>
37815                                     <t1>
37816                                       <radial_composite type="vector">
37817                                         <radius>
37818                                           <real value="0.1183672133"/>
37819                                         </radius>
37820                                         <theta>
37821                                           <angle value="1.789812"/>
37822                                         </theta>
37823                                       </radial_composite>
37824                                     </t1>
37825                                     <t2>
37826                                       <radial_composite type="vector">
37827                                         <radius>
37828                                           <real value="0.1183672133"/>
37829                                         </radius>
37830                                         <theta>
37831                                           <angle value="1.789812"/>
37832                                         </theta>
37833                                       </radial_composite>
37834                                     </t2>
37835                                   </composite>
37836                                 </entry>
37837                                 <entry>
37838                                   <composite type="bline_point">
37839                                     <point>
37840                                       <vector>
37841                                         <x>-0.0181447547</x>
37842                                         <y>-0.0509571321</y>
37843                                       </vector>
37844                                     </point>
37845                                     <width>
37846                                       <real value="1.0000000000"/>
37847                                     </width>
37848                                     <origin>
37849                                       <real value="0.5000000000"/>
37850                                     </origin>
37851                                     <split>
37852                                       <bool value="false"/>
37853                                     </split>
37854                                     <t1>
37855                                       <radial_composite type="vector">
37856                                         <radius>
37857                                           <real value="0.2107271131"/>
37858                                         </radius>
37859                                         <theta>
37860                                           <angle value="-90.000000"/>
37861                                         </theta>
37862                                       </radial_composite>
37863                                     </t1>
37864                                     <t2>
37865                                       <radial_composite type="vector">
37866                                         <radius>
37867                                           <real value="0.2107271131"/>
37868                                         </radius>
37869                                         <theta>
37870                                           <angle value="-90.000000"/>
37871                                         </theta>
37872                                       </radial_composite>
37873                                     </t2>
37874                                   </composite>
37875                                 </entry>
37876                                 <entry>
37877                                   <composite type="bline_point">
37878                                     <point>
37879                                       <vector>
37880                                         <x>-0.1007148996</x>
37881                                         <y>-0.1446136236</y>
37882                                       </vector>
37883                                     </point>
37884                                     <width>
37885                                       <real value="1.0000000000"/>
37886                                     </width>
37887                                     <origin>
37888                                       <real value="0.5000000000"/>
37889                                     </origin>
37890                                     <split>
37891                                       <bool value="false"/>
37892                                     </split>
37893                                     <t1>
37894                                       <radial_composite type="vector">
37895                                         <radius>
37896                                           <real value="0.0665490743"/>
37897                                         </radius>
37898                                         <theta>
37899                                           <angle value="180.000000"/>
37900                                         </theta>
37901                                       </radial_composite>
37902                                     </t1>
37903                                     <t2>
37904                                       <radial_composite type="vector">
37905                                         <radius>
37906                                           <real value="0.0665490743"/>
37907                                         </radius>
37908                                         <theta>
37909                                           <angle value="180.000000"/>
37910                                         </theta>
37911                                       </radial_composite>
37912                                     </t2>
37913                                   </composite>
37914                                 </entry>
37915                                 <entry>
37916                                   <composite type="bline_point">
37917                                     <point>
37918                                       <vector>
37919                                         <x>-0.2103976309</x>
37920                                         <y>-0.0016642387</y>
37921                                       </vector>
37922                                     </point>
37923                                     <width>
37924                                       <real value="1.0000000000"/>
37925                                     </width>
37926                                     <origin>
37927                                       <real value="0.5000000000"/>
37928                                     </origin>
37929                                     <split>
37930                                       <bool value="false"/>
37931                                     </split>
37932                                     <t1>
37933                                       <radial_composite type="vector">
37934                                         <radius>
37935                                           <real value="0.4362420938"/>
37936                                         </radius>
37937                                         <theta>
37938                                           <angle value="90.000000"/>
37939                                         </theta>
37940                                       </radial_composite>
37941                                     </t1>
37942                                     <t2>
37943                                       <radial_composite type="vector">
37944                                         <radius>
37945                                           <real value="0.4362420938"/>
37946                                         </radius>
37947                                         <theta>
37948                                           <angle value="90.000000"/>
37949                                         </theta>
37950                                       </radial_composite>
37951                                     </t2>
37952                                   </composite>
37953                                 </entry>
37954                                 <entry>
37955                                   <composite type="bline_point">
37956                                     <point>
37957                                       <vector>
37958                                         <x>-0.0760670975</x>
37959                                         <y>0.1425174773</y>
37960                                       </vector>
37961                                     </point>
37962                                     <width>
37963                                       <real value="1.0000000000"/>
37964                                     </width>
37965                                     <origin>
37966                                       <real value="0.5000000000"/>
37967                                     </origin>
37968                                     <split>
37969                                       <bool value="false"/>
37970                                     </split>
37971                                     <t1>
37972                                       <radial_composite type="vector">
37973                                         <radius>
37974                                           <real value="0.0790363318"/>
37975                                         </radius>
37976                                         <theta>
37977                                           <angle value="-10.783716"/>
37978                                         </theta>
37979                                       </radial_composite>
37980                                     </t1>
37981                                     <t2>
37982                                       <radial_composite type="vector">
37983                                         <radius>
37984                                           <real value="0.0790363318"/>
37985                                         </radius>
37986                                         <theta>
37987                                           <angle value="-10.783716"/>
37988                                         </theta>
37989                                       </radial_composite>
37990                                     </t2>
37991                                   </composite>
37992                                 </entry>
37993                               </bline>
37994                             </param>
37995                           </layer>
37996                           <layer type="region" active="true" version="0.1" desc="shape110 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
37997                             <param name="z_depth">
37998                               <real value="0.0000000000"/>
37999                             </param>
38000                             <param name="amount">
38001                               <real value="1.0000000000"/>
38002                             </param>
38003                             <param name="blend_method">
38004                               <integer value="19"/>
38005                             </param>
38006                             <param name="color">
38007                               <color>
38008                                 <r>0.000000</r>
38009                                 <g>0.000000</g>
38010                                 <b>0.000000</b>
38011                                 <a>1.000000</a>
38012                               </color>
38013                             </param>
38014                             <param name="origin">
38015                               <vector>
38016                                 <x>0.0000000000</x>
38017                                 <y>0.0000000000</y>
38018                               </vector>
38019                             </param>
38020                             <param name="invert">
38021                               <bool value="false"/>
38022                             </param>
38023                             <param name="antialias">
38024                               <bool value="true"/>
38025                             </param>
38026                             <param name="feather">
38027                               <real value="0.0000000000"/>
38028                             </param>
38029                             <param name="blurtype">
38030                               <integer value="1"/>
38031                             </param>
38032                             <param name="winding_style">
38033                               <integer value="0"/>
38034                             </param>
38035                             <param name="bline">
38036                               <bline type="bline_point" loop="true">
38037                                 <entry>
38038                                   <composite type="bline_point">
38039                                     <point>
38040                                       <vector>
38041                                         <x>-0.1068768501</x>
38042                                         <y>0.0143559510</y>
38043                                       </vector>
38044                                     </point>
38045                                     <width>
38046                                       <real value="1.0000000000"/>
38047                                     </width>
38048                                     <origin>
38049                                       <real value="0.5000000000"/>
38050                                     </origin>
38051                                     <split>
38052                                       <bool value="false"/>
38053                                     </split>
38054                                     <t1>
38055                                       <radial_composite type="vector">
38056                                         <radius>
38057                                           <real value="0.0925031756"/>
38058                                         </radius>
38059                                         <theta>
38060                                           <angle value="-2.290484"/>
38061                                         </theta>
38062                                       </radial_composite>
38063                                     </t1>
38064                                     <t2>
38065                                       <radial_composite type="vector">
38066                                         <radius>
38067                                           <real value="0.0925031756"/>
38068                                         </radius>
38069                                         <theta>
38070                                           <angle value="-2.290484"/>
38071                                         </theta>
38072                                       </radial_composite>
38073                                     </t2>
38074                                   </composite>
38075                                 </entry>
38076                                 <entry>
38077                                   <composite type="bline_point">
38078                                     <point>
38079                                       <vector>
38080                                         <x>-0.0563488528</x>
38081                                         <y>-0.0509571321</y>
38082                                       </vector>
38083                                     </point>
38084                                     <width>
38085                                       <real value="1.0000000000"/>
38086                                     </width>
38087                                     <origin>
38088                                       <real value="0.5000000000"/>
38089                                     </origin>
38090                                     <split>
38091                                       <bool value="false"/>
38092                                     </split>
38093                                     <t1>
38094                                       <radial_composite type="vector">
38095                                         <radius>
38096                                           <real value="0.0998865526"/>
38097                                         </radius>
38098                                         <theta>
38099                                           <angle value="-92.121208"/>
38100                                         </theta>
38101                                       </radial_composite>
38102                                     </t1>
38103                                     <t2>
38104                                       <radial_composite type="vector">
38105                                         <radius>
38106                                           <real value="0.0998865526"/>
38107                                         </radius>
38108                                         <theta>
38109                                           <angle value="-92.121208"/>
38110                                         </theta>
38111                                       </radial_composite>
38112                                     </t2>
38113                                   </composite>
38114                                 </entry>
38115                                 <entry>
38116                                   <composite type="bline_point">
38117                                     <point>
38118                                       <vector>
38119                                         <x>-0.1068768501</x>
38120                                         <y>-0.1125732437</y>
38121                                       </vector>
38122                                     </point>
38123                                     <width>
38124                                       <real value="1.0000000000"/>
38125                                     </width>
38126                                     <origin>
38127                                       <real value="0.5000000000"/>
38128                                     </origin>
38129                                     <split>
38130                                       <bool value="false"/>
38131                                     </split>
38132                                     <t1>
38133                                       <radial_composite type="vector">
38134                                         <radius>
38135                                           <real value="0.0850349283"/>
38136                                         </radius>
38137                                         <theta>
38138                                           <angle value="180.000000"/>
38139                                         </theta>
38140                                       </radial_composite>
38141                                     </t1>
38142                                     <t2>
38143                                       <radial_composite type="vector">
38144                                         <radius>
38145                                           <real value="0.0850349283"/>
38146                                         </radius>
38147                                         <theta>
38148                                           <angle value="180.000000"/>
38149                                         </theta>
38150                                       </radial_composite>
38151                                     </t2>
38152                                   </composite>
38153                                 </entry>
38154                                 <entry>
38155                                   <composite type="bline_point">
38156                                     <point>
38157                                       <vector>
38158                                         <x>-0.1660315841</x>
38159                                         <y>-0.0509571321</y>
38160                                       </vector>
38161                                     </point>
38162                                     <width>
38163                                       <real value="1.0000000000"/>
38164                                     </width>
38165                                     <origin>
38166                                       <real value="0.5000000000"/>
38167                                     </origin>
38168                                     <split>
38169                                       <bool value="false"/>
38170                                     </split>
38171                                     <t1>
38172                                       <radial_composite type="vector">
38173                                         <radius>
38174                                           <real value="0.1442291034"/>
38175                                         </radius>
38176                                         <theta>
38177                                           <angle value="88.531113"/>
38178                                         </theta>
38179                                       </radial_composite>
38180                                     </t1>
38181                                     <t2>
38182                                       <radial_composite type="vector">
38183                                         <radius>
38184                                           <real value="0.1442291034"/>
38185                                         </radius>
38186                                         <theta>
38187                                           <angle value="88.531113"/>
38188                                         </theta>
38189                                       </radial_composite>
38190                                     </t2>
38191                                   </composite>
38192                                 </entry>
38193                               </bline>
38194                             </param>
38195                           </layer>
38196                         </canvas>
38197                       </param>
38198                       <param name="zoom">
38199                         <real value="0.0000000000"/>
38200                       </param>
38201                       <param name="time_offset">
38202                         <time value="0s"/>
38203                       </param>
38204                       <param name="children_lock">
38205                         <bool value="false"/>
38206                       </param>
38207                       <param name="focus">
38208                         <vector>
38209                           <x>0.0000000000</x>
38210                           <y>0.0000000000</y>
38211                         </vector>
38212                       </param>
38213                     </layer>
38214                     <layer type="region" active="true" version="0.1" desc="2">
38215                       <param name="z_depth">
38216                         <real value="0.0000000000"/>
38217                       </param>
38218                       <param name="amount">
38219                         <real value="1.0000000000"/>
38220                       </param>
38221                       <param name="blend_method">
38222                         <integer value="0"/>
38223                       </param>
38224                       <param name="color">
38225                         <color>
38226                           <r>0.000000</r>
38227                           <g>0.000000</g>
38228                           <b>0.000000</b>
38229                           <a>1.000000</a>
38230                         </color>
38231                       </param>
38232                       <param name="origin">
38233                         <vector>
38234                           <x>0.0000000000</x>
38235                           <y>0.0000000000</y>
38236                         </vector>
38237                       </param>
38238                       <param name="invert">
38239                         <bool value="false"/>
38240                       </param>
38241                       <param name="antialias">
38242                         <bool value="true"/>
38243                       </param>
38244                       <param name="feather">
38245                         <real value="0.0000000000"/>
38246                       </param>
38247                       <param name="blurtype">
38248                         <integer value="1"/>
38249                       </param>
38250                       <param name="winding_style">
38251                         <integer value="0"/>
38252                       </param>
38253                       <param name="bline">
38254                         <bline type="bline_point" loop="true">
38255                           <entry>
38256                             <composite type="bline_point">
38257                               <point>
38258                                 <vector>
38259                                   <x>0.0323832482</x>
38260                                   <y>0.1240326390</y>
38261                                 </vector>
38262                               </point>
38263                               <width>
38264                                 <real value="1.0000000000"/>
38265                               </width>
38266                               <origin>
38267                                 <real value="0.5000000000"/>
38268                               </origin>
38269                               <split>
38270                                 <bool value="false"/>
38271                               </split>
38272                               <t1>
38273                                 <radial_composite type="vector">
38274                                   <radius>
38275                                     <real value="0.0000000000"/>
38276                                   </radius>
38277                                   <theta>
38278                                     <angle value="0.000000"/>
38279                                   </theta>
38280                                 </radial_composite>
38281                               </t1>
38282                               <t2>
38283                                 <radial_composite type="vector">
38284                                   <radius>
38285                                     <real value="0.0000000000"/>
38286                                   </radius>
38287                                   <theta>
38288                                     <angle value="0.000000"/>
38289                                   </theta>
38290                                 </radial_composite>
38291                               </t2>
38292                             </composite>
38293                           </entry>
38294                           <entry>
38295                             <composite type="bline_point">
38296                               <point>
38297                                 <vector>
38298                                   <x>0.0323832482</x>
38299                                   <y>0.0845983252</y>
38300                                 </vector>
38301                               </point>
38302                               <width>
38303                                 <real value="1.0000000000"/>
38304                               </width>
38305                               <origin>
38306                                 <real value="0.5000000000"/>
38307                               </origin>
38308                               <split>
38309                                 <bool value="false"/>
38310                               </split>
38311                               <t1>
38312                                 <radial_composite type="vector">
38313                                   <radius>
38314                                     <real value="0.0000000000"/>
38315                                   </radius>
38316                                   <theta>
38317                                     <angle value="0.000000"/>
38318                                   </theta>
38319                                 </radial_composite>
38320                               </t1>
38321                               <t2>
38322                                 <radial_composite type="vector">
38323                                   <radius>
38324                                     <real value="0.0000000000"/>
38325                                   </radius>
38326                                   <theta>
38327                                     <angle value="0.000000"/>
38328                                   </theta>
38329                                 </radial_composite>
38330                               </t2>
38331                             </composite>
38332                           </entry>
38333                           <entry>
38334                             <composite type="bline_point">
38335                               <point>
38336                                 <vector>
38337                                   <x>0.1149533913</x>
38338                                   <y>0.1117094159</y>
38339                                 </vector>
38340                               </point>
38341                               <width>
38342                                 <real value="1.0000000000"/>
38343                               </width>
38344                               <origin>
38345                                 <real value="0.5000000000"/>
38346                               </origin>
38347                               <split>
38348                                 <bool value="false"/>
38349                               </split>
38350                               <t1>
38351                                 <radial_composite type="vector">
38352                                   <radius>
38353                                     <real value="0.0816731355"/>
38354                                   </radius>
38355                                   <theta>
38356                                     <angle value="-5.194144"/>
38357                                   </theta>
38358                                 </radial_composite>
38359                               </t1>
38360                               <t2>
38361                                 <radial_composite type="vector">
38362                                   <radius>
38363                                     <real value="0.0816731355"/>
38364                                   </radius>
38365                                   <theta>
38366                                     <angle value="-5.194144"/>
38367                                   </theta>
38368                                 </radial_composite>
38369                               </t2>
38370                             </composite>
38371                           </entry>
38372                           <entry>
38373                             <composite type="bline_point">
38374                               <point>
38375                                 <vector>
38376                                   <x>0.1667137891</x>
38377                                   <y>0.0710427761</y>
38378                                 </vector>
38379                               </point>
38380                               <width>
38381                                 <real value="1.0000000000"/>
38382                               </width>
38383                               <origin>
38384                                 <real value="0.5000000000"/>
38385                               </origin>
38386                               <split>
38387                                 <bool value="false"/>
38388                               </split>
38389                               <t1>
38390                                 <radial_composite type="vector">
38391                                   <radius>
38392                                     <real value="0.0517575365"/>
38393                                   </radius>
38394                                   <theta>
38395                                     <angle value="-90.000000"/>
38396                                   </theta>
38397                                 </radial_composite>
38398                               </t1>
38399                               <t2>
38400                                 <radial_composite type="vector">
38401                                   <radius>
38402                                     <real value="0.0517575365"/>
38403                                   </radius>
38404                                   <theta>
38405                                     <angle value="-90.000000"/>
38406                                   </theta>
38407                                 </radial_composite>
38408                               </t2>
38409                             </composite>
38410                           </entry>
38411                           <entry>
38412                             <composite type="bline_point">
38413                               <point>
38414                                 <vector>
38415                                   <x>0.1223477349</x>
38416                                   <y>-0.0115228174</y>
38417                                 </vector>
38418                               </point>
38419                               <width>
38420                                 <real value="1.0000000000"/>
38421                               </width>
38422                               <origin>
38423                                 <real value="0.5000000000"/>
38424                               </origin>
38425                               <split>
38426                                 <bool value="false"/>
38427                               </split>
38428                               <t1>
38429                                 <radial_composite type="vector">
38430                                   <radius>
38431                                     <real value="0.2013119595"/>
38432                                   </radius>
38433                                   <theta>
38434                                     <angle value="-134.257523"/>
38435                                   </theta>
38436                                 </radial_composite>
38437                               </t1>
38438                               <t2>
38439                                 <radial_composite type="vector">
38440                                   <radius>
38441                                     <real value="0.2013119595"/>
38442                                   </radius>
38443                                   <theta>
38444                                     <angle value="-134.257523"/>
38445                                   </theta>
38446                                 </radial_composite>
38447                               </t2>
38448                             </composite>
38449                           </entry>
38450                           <entry>
38451                             <composite type="bline_point">
38452                               <point>
38453                                 <vector>
38454                                   <x>0.0323832482</x>
38455                                   <y>-0.1051793098</y>
38456                                 </vector>
38457                               </point>
38458                               <width>
38459                                 <real value="1.0000000000"/>
38460                               </width>
38461                               <origin>
38462                                 <real value="0.5000000000"/>
38463                               </origin>
38464                               <split>
38465                                 <bool value="false"/>
38466                               </split>
38467                               <t1>
38468                                 <radial_composite type="vector">
38469                                   <radius>
38470                                     <real value="0.0000000000"/>
38471                                   </radius>
38472                                   <theta>
38473                                     <angle value="0.000000"/>
38474                                   </theta>
38475                                 </radial_composite>
38476                               </t1>
38477                               <t2>
38478                                 <radial_composite type="vector">
38479                                   <radius>
38480                                     <real value="0.0000000000"/>
38481                                   </radius>
38482                                   <theta>
38483                                     <angle value="0.000000"/>
38484                                   </theta>
38485                                 </radial_composite>
38486                               </t2>
38487                             </composite>
38488                           </entry>
38489                           <entry>
38490                             <composite type="bline_point">
38491                               <point>
38492                                 <vector>
38493                                   <x>0.0323832482</x>
38494                                   <y>-0.1409166604</y>
38495                                 </vector>
38496                               </point>
38497                               <width>
38498                                 <real value="1.0000000000"/>
38499                               </width>
38500                               <origin>
38501                                 <real value="0.5000000000"/>
38502                               </origin>
38503                               <split>
38504                                 <bool value="false"/>
38505                               </split>
38506                               <t1>
38507                                 <radial_composite type="vector">
38508                                   <radius>
38509                                     <real value="0.0000000000"/>
38510                                   </radius>
38511                                   <theta>
38512                                     <angle value="0.000000"/>
38513                                   </theta>
38514                                 </radial_composite>
38515                               </t1>
38516                               <t2>
38517                                 <radial_composite type="vector">
38518                                   <radius>
38519                                     <real value="0.0000000000"/>
38520                                   </radius>
38521                                   <theta>
38522                                     <angle value="0.000000"/>
38523                                   </theta>
38524                                 </radial_composite>
38525                               </t2>
38526                             </composite>
38527                           </entry>
38528                           <entry>
38529                             <composite type="bline_point">
38530                               <point>
38531                                 <vector>
38532                                   <x>0.2061502784</x>
38533                                   <y>-0.1409166604</y>
38534                                 </vector>
38535                               </point>
38536                               <width>
38537                                 <real value="1.0000000000"/>
38538                               </width>
38539                               <origin>
38540                                 <real value="0.5000000000"/>
38541                               </origin>
38542                               <split>
38543                                 <bool value="false"/>
38544                               </split>
38545                               <t1>
38546                                 <radial_composite type="vector">
38547                                   <radius>
38548                                     <real value="0.0000000000"/>
38549                                   </radius>
38550                                   <theta>
38551                                     <angle value="0.000000"/>
38552                                   </theta>
38553                                 </radial_composite>
38554                               </t1>
38555                               <t2>
38556                                 <radial_composite type="vector">
38557                                   <radius>
38558                                     <real value="0.0000000000"/>
38559                                   </radius>
38560                                   <theta>
38561                                     <angle value="0.000000"/>
38562                                   </theta>
38563                                 </radial_composite>
38564                               </t2>
38565                             </composite>
38566                           </entry>
38567                           <entry>
38568                             <composite type="bline_point">
38569                               <point>
38570                                 <vector>
38571                                   <x>0.2061502784</x>
38572                                   <y>-0.1051793098</y>
38573                                 </vector>
38574                               </point>
38575                               <width>
38576                                 <real value="1.0000000000"/>
38577                               </width>
38578                               <origin>
38579                                 <real value="0.5000000000"/>
38580                               </origin>
38581                               <split>
38582                                 <bool value="false"/>
38583                               </split>
38584                               <t1>
38585                                 <radial_composite type="vector">
38586                                   <radius>
38587                                     <real value="0.0000000000"/>
38588                                   </radius>
38589                                   <theta>
38590                                     <angle value="0.000000"/>
38591                                   </theta>
38592                                 </radial_composite>
38593                               </t1>
38594                               <t2>
38595                                 <radial_composite type="vector">
38596                                   <radius>
38597                                     <real value="0.0000000000"/>
38598                                   </radius>
38599                                   <theta>
38600                                     <angle value="0.000000"/>
38601                                   </theta>
38602                                 </radial_composite>
38603                               </t2>
38604                             </composite>
38605                           </entry>
38606                           <entry>
38607                             <composite type="bline_point">
38608                               <point>
38609                                 <vector>
38610                                   <x>0.0804464668</x>
38611                                   <y>-0.1051793098</y>
38612                                 </vector>
38613                               </point>
38614                               <width>
38615                                 <real value="1.0000000000"/>
38616                               </width>
38617                               <origin>
38618                                 <real value="0.5000000000"/>
38619                               </origin>
38620                               <split>
38621                                 <bool value="false"/>
38622                               </split>
38623                               <t1>
38624                                 <radial_composite type="vector">
38625                                   <radius>
38626                                     <real value="0.0000000000"/>
38627                                   </radius>
38628                                   <theta>
38629                                     <angle value="0.000000"/>
38630                                   </theta>
38631                                 </radial_composite>
38632                               </t1>
38633                               <t2>
38634                                 <radial_composite type="vector">
38635                                   <radius>
38636                                     <real value="0.0000000000"/>
38637                                   </radius>
38638                                   <theta>
38639                                     <angle value="0.000000"/>
38640                                   </theta>
38641                                 </radial_composite>
38642                               </t2>
38643                             </composite>
38644                           </entry>
38645                           <entry>
38646                             <composite type="bline_point">
38647                               <point>
38648                                 <vector>
38649                                   <x>0.1741081327</x>
38650                                   <y>-0.0090581728</y>
38651                                 </vector>
38652                               </point>
38653                               <width>
38654                                 <real value="1.0000000000"/>
38655                               </width>
38656                               <origin>
38657                                 <real value="0.5000000000"/>
38658                               </origin>
38659                               <split>
38660                                 <bool value="false"/>
38661                               </split>
38662                               <t1>
38663                                 <radial_composite type="vector">
38664                                   <radius>
38665                                     <real value="0.0000000000"/>
38666                                   </radius>
38667                                   <theta>
38668                                     <angle value="0.000000"/>
38669                                   </theta>
38670                                 </radial_composite>
38671                               </t1>
38672                               <t2>
38673                                 <radial_composite type="vector">
38674                                   <radius>
38675                                     <real value="0.0000000000"/>
38676                                   </radius>
38677                                   <theta>
38678                                     <angle value="0.000000"/>
38679                                   </theta>
38680                                 </radial_composite>
38681                               </t2>
38682                             </composite>
38683                           </entry>
38684                           <entry>
38685                             <composite type="bline_point">
38686                               <point>
38687                                 <vector>
38688                                   <x>0.2061502784</x>
38689                                   <y>0.0673458129</y>
38690                                 </vector>
38691                               </point>
38692                               <width>
38693                                 <real value="1.0000000000"/>
38694                               </width>
38695                               <origin>
38696                                 <real value="0.5000000000"/>
38697                               </origin>
38698                               <split>
38699                                 <bool value="false"/>
38700                               </split>
38701                               <t1>
38702                                 <radial_composite type="vector">
38703                                   <radius>
38704                                     <real value="0.1330908083"/>
38705                                   </radius>
38706                                   <theta>
38707                                     <angle value="90.000000"/>
38708                                   </theta>
38709                                 </radial_composite>
38710                               </t1>
38711                               <t2>
38712                                 <radial_composite type="vector">
38713                                   <radius>
38714                                     <real value="0.1330908083"/>
38715                                   </radius>
38716                                   <theta>
38717                                     <angle value="90.000000"/>
38718                                   </theta>
38719                                 </radial_composite>
38720                               </t2>
38721                             </composite>
38722                           </entry>
38723                           <entry>
38724                             <composite type="bline_point">
38725                               <point>
38726                                 <vector>
38727                                   <x>0.1149533913</x>
38728                                   <y>0.1437497884</y>
38729                                 </vector>
38730                               </point>
38731                               <width>
38732                                 <real value="1.0000000000"/>
38733                               </width>
38734                               <origin>
38735                                 <real value="0.5000000000"/>
38736                               </origin>
38737                               <split>
38738                                 <bool value="false"/>
38739                               </split>
38740                               <t1>
38741                                 <radial_composite type="vector">
38742                                   <radius>
38743                                     <real value="0.1517642254"/>
38744                                   </radius>
38745                                   <theta>
38746                                     <angle value="-177.207443"/>
38747                                   </theta>
38748                                 </radial_composite>
38749                               </t1>
38750                               <t2>
38751                                 <radial_composite type="vector">
38752                                   <radius>
38753                                     <real value="0.1517642254"/>
38754                                   </radius>
38755                                   <theta>
38756                                     <angle value="-177.207443"/>
38757                                   </theta>
38758                                 </radial_composite>
38759                               </t2>
38760                             </composite>
38761                           </entry>
38762                         </bline>
38763                       </param>
38764                     </layer>
38765                   </canvas>
38766                 </param>
38767                 <param name="zoom">
38768                   <real value="0.0000000000"/>
38769                 </param>
38770                 <param name="time_offset">
38771                   <time value="0s"/>
38772                 </param>
38773                 <param name="children_lock">
38774                   <bool value="true"/>
38775                 </param>
38776                 <param name="focus">
38777                   <vector>
38778                     <x>0.0197845045</x>
38779                     <y>0.0197669808</y>
38780                   </vector>
38781                 </param>
38782               </layer>
38783               <layer type="PasteCanvas" active="true" version="0.1" desc="o">
38784                 <param name="z_depth">
38785                   <real value="0.0000000000"/>
38786                 </param>
38787                 <param name="amount">
38788                   <real value="1.0000000000"/>
38789                 </param>
38790                 <param name="blend_method">
38791                   <integer value="0"/>
38792                 </param>
38793                 <param name="origin">
38794                   <composite type="vector">
38795                     <x>
38796                       <scale type="real">
38797                         <link>
38798                           <real value="0.6300000000"/>
38799                         </link>
38800                         <scalar>
38801                           <real value="-1.0000000000"/>
38802                         </scalar>
38803                       </scale>
38804                     </x>
38805                     <y>
38806                       <real value="0.0000000000"/>
38807                     </y>
38808                   </composite>
38809                 </param>
38810                 <param name="canvas">
38811                   <canvas>
38812                     <layer type="region" active="true" version="0.1" desc="Circle099 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
38813                       <param name="z_depth">
38814                         <real value="0.0000000000"/>
38815                       </param>
38816                       <param name="amount">
38817                         <real value="1.0000000000"/>
38818                       </param>
38819                       <param name="blend_method">
38820                         <integer value="0"/>
38821                       </param>
38822                       <param name="color">
38823                         <color>
38824                           <r>1.000000</r>
38825                           <g>1.000000</g>
38826                           <b>1.000000</b>
38827                           <a>1.000000</a>
38828                         </color>
38829                       </param>
38830                       <param name="origin">
38831                         <vector guid="7E00B7089060DF0780E2B2ACA4132282">
38832                           <x>0.0000000000</x>
38833                           <y>0.0000000000</y>
38834                         </vector>
38835                       </param>
38836                       <param name="invert">
38837                         <bool value="false"/>
38838                       </param>
38839                       <param name="antialias">
38840                         <bool value="true"/>
38841                       </param>
38842                       <param name="feather">
38843                         <real value="0.0000000000"/>
38844                       </param>
38845                       <param name="blurtype">
38846                         <integer value="1"/>
38847                       </param>
38848                       <param name="winding_style">
38849                         <integer value="0"/>
38850                       </param>
38851                       <param name="bline">
38852                         <bline type="bline_point" loop="true" guid="CDAD2EB2FCB3ACFB0F15191610441FAC">
38853                           <entry>
38854                             <composite type="bline_point">
38855                               <point>
38856                                 <vector>
38857                                   <x>0.2987024486</x>
38858                                   <y>-0.0000000008</y>
38859                                 </vector>
38860                               </point>
38861                               <width>
38862                                 <real value="1.0000000000"/>
38863                               </width>
38864                               <origin>
38865                                 <real value="0.5000000000"/>
38866                               </origin>
38867                               <split>
38868                                 <bool value="false"/>
38869                               </split>
38870                               <t1>
38871                                 <radial_composite type="vector">
38872                                   <radius>
38873                                     <real value="0.4949064434"/>
38874                                   </radius>
38875                                   <theta>
38876                                     <angle value="90.000000"/>
38877                                   </theta>
38878                                 </radial_composite>
38879                               </t1>
38880                               <t2>
38881                                 <radial_composite type="vector">
38882                                   <radius>
38883                                     <real value="0.4949064434"/>
38884                                   </radius>
38885                                   <theta>
38886                                     <angle value="90.000000"/>
38887                                   </theta>
38888                                 </radial_composite>
38889                               </t2>
38890                             </composite>
38891                           </entry>
38892                           <entry>
38893                             <composite type="bline_point">
38894                               <point>
38895                                 <vector>
38896                                   <x>-0.0000000129</x>
38897                                   <y>0.2987024486</y>
38898                                 </vector>
38899                               </point>
38900                               <width>
38901                                 <real value="1.0000000000"/>
38902                               </width>
38903                               <origin>
38904                                 <real value="0.5000000000"/>
38905                               </origin>
38906                               <split>
38907                                 <bool value="false"/>
38908                               </split>
38909                               <t1>
38910                                 <radial_composite type="vector">
38911                                   <radius>
38912                                     <real value="0.4949064434"/>
38913                                   </radius>
38914                                   <theta>
38915                                     <angle value="-179.999985"/>
38916                                   </theta>
38917                                 </radial_composite>
38918                               </t1>
38919                               <t2>
38920                                 <radial_composite type="vector">
38921                                   <radius>
38922                                     <real value="0.4949064434"/>
38923                                   </radius>
38924                                   <theta>
38925                                     <angle value="-179.999985"/>
38926                                   </theta>
38927                                 </radial_composite>
38928                               </t2>
38929                             </composite>
38930                           </entry>
38931                           <entry>
38932                             <composite type="bline_point">
38933                               <point>
38934                                 <vector>
38935                                   <x>-0.2987024486</x>
38936                                   <y>-0.0000000269</y>
38937                                 </vector>
38938                               </point>
38939                               <width>
38940                                 <real value="1.0000000000"/>
38941                               </width>
38942                               <origin>
38943                                 <real value="0.5000000000"/>
38944                               </origin>
38945                               <split>
38946                                 <bool value="false"/>
38947                               </split>
38948                               <t1>
38949                                 <radial_composite type="vector">
38950                                   <radius>
38951                                     <real value="0.4949064434"/>
38952                                   </radius>
38953                                   <theta>
38954                                     <angle value="-89.999992"/>
38955                                   </theta>
38956                                 </radial_composite>
38957                               </t1>
38958                               <t2>
38959                                 <radial_composite type="vector">
38960                                   <radius>
38961                                     <real value="0.4949064434"/>
38962                                   </radius>
38963                                   <theta>
38964                                     <angle value="-89.999992"/>
38965                                   </theta>
38966                                 </radial_composite>
38967                               </t2>
38968                             </composite>
38969                           </entry>
38970                           <entry>
38971                             <composite type="bline_point">
38972                               <point>
38973                                 <vector>
38974                                   <x>0.0000000038</x>
38975                                   <y>-0.2987024486</y>
38976                                 </vector>
38977                               </point>
38978                               <width>
38979                                 <real value="1.0000000000"/>
38980                               </width>
38981                               <origin>
38982                                 <real value="0.5000000000"/>
38983                               </origin>
38984                               <split>
38985                                 <bool value="true"/>
38986                               </split>
38987                               <t1>
38988                                 <radial_composite type="vector">
38989                                   <radius>
38990                                     <real value="0.4949064434"/>
38991                                   </radius>
38992                                   <theta>
38993                                     <angle value="0.000001"/>
38994                                   </theta>
38995                                 </radial_composite>
38996                               </t1>
38997                               <t2>
38998                                 <radial_composite type="vector">
38999                                   <radius>
39000                                     <real value="0.4949064434"/>
39001                                   </radius>
39002                                   <theta>
39003                                     <angle value="0.000001"/>
39004                                   </theta>
39005                                 </radial_composite>
39006                               </t2>
39007                             </composite>
39008                           </entry>
39009                         </bline>
39010                       </param>
39011                     </layer>
39012                     <layer type="outline" active="true" version="0.2" desc="Circle099&#x41A;&#x43E;&#x43D;&#x442;&#x443;&#x440;">
39013                       <param name="z_depth">
39014                         <real value="0.0000000000"/>
39015                       </param>
39016                       <param name="amount">
39017                         <real value="1.0000000000"/>
39018                       </param>
39019                       <param name="blend_method">
39020                         <integer value="0"/>
39021                       </param>
39022                       <param name="color">
39023                         <color>
39024                           <r>0.000000</r>
39025                           <g>0.000000</g>
39026                           <b>0.000000</b>
39027                           <a>1.000000</a>
39028                         </color>
39029                       </param>
39030                       <param name="origin">
39031                         <vector guid="7E00B7089060DF0780E2B2ACA4132282">
39032                           <x>0.0000000000</x>
39033                           <y>0.0000000000</y>
39034                         </vector>
39035                       </param>
39036                       <param name="invert">
39037                         <bool value="false"/>
39038                       </param>
39039                       <param name="antialias">
39040                         <bool value="true"/>
39041                       </param>
39042                       <param name="feather">
39043                         <real value="0.0000000000"/>
39044                       </param>
39045                       <param name="blurtype">
39046                         <integer value="1"/>
39047                       </param>
39048                       <param name="winding_style">
39049                         <integer value="0"/>
39050                       </param>
39051                       <param name="bline">
39052                         <bline type="bline_point" loop="true" guid="CDAD2EB2FCB3ACFB0F15191610441FAC">
39053                           <entry>
39054                             <composite type="bline_point">
39055                               <point>
39056                                 <vector>
39057                                   <x>0.2987024486</x>
39058                                   <y>-0.0000000008</y>
39059                                 </vector>
39060                               </point>
39061                               <width>
39062                                 <real value="1.0000000000"/>
39063                               </width>
39064                               <origin>
39065                                 <real value="0.5000000000"/>
39066                               </origin>
39067                               <split>
39068                                 <bool value="false"/>
39069                               </split>
39070                               <t1>
39071                                 <radial_composite type="vector">
39072                                   <radius>
39073                                     <real value="0.4949064434"/>
39074                                   </radius>
39075                                   <theta>
39076                                     <angle value="90.000000"/>
39077                                   </theta>
39078                                 </radial_composite>
39079                               </t1>
39080                               <t2>
39081                                 <radial_composite type="vector">
39082                                   <radius>
39083                                     <real value="0.4949064434"/>
39084                                   </radius>
39085                                   <theta>
39086                                     <angle value="90.000000"/>
39087                                   </theta>
39088                                 </radial_composite>
39089                               </t2>
39090                             </composite>
39091                           </entry>
39092                           <entry>
39093                             <composite type="bline_point">
39094                               <point>
39095                                 <vector>
39096                                   <x>-0.0000000129</x>
39097                                   <y>0.2987024486</y>
39098                                 </vector>
39099                               </point>
39100                               <width>
39101                                 <real value="1.0000000000"/>
39102                               </width>
39103                               <origin>
39104                                 <real value="0.5000000000"/>
39105                               </origin>
39106                               <split>
39107                                 <bool value="false"/>
39108                               </split>
39109                               <t1>
39110                                 <radial_composite type="vector">
39111                                   <radius>
39112                                     <real value="0.4949064434"/>
39113                                   </radius>
39114                                   <theta>
39115                                     <angle value="-179.999985"/>
39116                                   </theta>
39117                                 </radial_composite>
39118                               </t1>
39119                               <t2>
39120                                 <radial_composite type="vector">
39121                                   <radius>
39122                                     <real value="0.4949064434"/>
39123                                   </radius>
39124                                   <theta>
39125                                     <angle value="-179.999985"/>
39126                                   </theta>
39127                                 </radial_composite>
39128                               </t2>
39129                             </composite>
39130                           </entry>
39131                           <entry>
39132                             <composite type="bline_point">
39133                               <point>
39134                                 <vector>
39135                                   <x>-0.2987024486</x>
39136                                   <y>-0.0000000269</y>
39137                                 </vector>
39138                               </point>
39139                               <width>
39140                                 <real value="1.0000000000"/>
39141                               </width>
39142                               <origin>
39143                                 <real value="0.5000000000"/>
39144                               </origin>
39145                               <split>
39146                                 <bool value="false"/>
39147                               </split>
39148                               <t1>
39149                                 <radial_composite type="vector">
39150                                   <radius>
39151                                     <real value="0.4949064434"/>
39152                                   </radius>
39153                                   <theta>
39154                                     <angle value="-89.999992"/>
39155                                   </theta>
39156                                 </radial_composite>
39157                               </t1>
39158                               <t2>
39159                                 <radial_composite type="vector">
39160                                   <radius>
39161                                     <real value="0.4949064434"/>
39162                                   </radius>
39163                                   <theta>
39164                                     <angle value="-89.999992"/>
39165                                   </theta>
39166                                 </radial_composite>
39167                               </t2>
39168                             </composite>
39169                           </entry>
39170                           <entry>
39171                             <composite type="bline_point">
39172                               <point>
39173                                 <vector>
39174                                   <x>0.0000000038</x>
39175                                   <y>-0.2987024486</y>
39176                                 </vector>
39177                               </point>
39178                               <width>
39179                                 <real value="1.0000000000"/>
39180                               </width>
39181                               <origin>
39182                                 <real value="0.5000000000"/>
39183                               </origin>
39184                               <split>
39185                                 <bool value="true"/>
39186                               </split>
39187                               <t1>
39188                                 <radial_composite type="vector">
39189                                   <radius>
39190                                     <real value="0.4949064434"/>
39191                                   </radius>
39192                                   <theta>
39193                                     <angle value="0.000001"/>
39194                                   </theta>
39195                                 </radial_composite>
39196                               </t1>
39197                               <t2>
39198                                 <radial_composite type="vector">
39199                                   <radius>
39200                                     <real value="0.4949064434"/>
39201                                   </radius>
39202                                   <theta>
39203                                     <angle value="0.000001"/>
39204                                   </theta>
39205                                 </radial_composite>
39206                               </t2>
39207                             </composite>
39208                           </entry>
39209                         </bline>
39210                       </param>
39211                       <param name="width">
39212                         <real value="0.0394276869" guid="D3B2FE064B15F8EE38F887DB6BA81477"/>
39213                       </param>
39214                       <param name="expand">
39215                         <real value="0.0000000000"/>
39216                       </param>
39217                       <param name="sharp_cusps">
39218                         <bool value="true"/>
39219                       </param>
39220                       <param name="round_tip[0]">
39221                         <bool value="true"/>
39222                       </param>
39223                       <param name="round_tip[1]">
39224                         <bool value="true"/>
39225                       </param>
39226                       <param name="loopyness">
39227                         <real value="1.0000000000"/>
39228                       </param>
39229                       <param name="homogeneous_width">
39230                         <bool value="true"/>
39231                       </param>
39232                     </layer>
39233                     <layer type="PasteCanvas" active="true" version="0.1" desc="0">
39234                       <param name="z_depth">
39235                         <real value="0.0000000000"/>
39236                       </param>
39237                       <param name="amount">
39238                         <real value="1.0000000000"/>
39239                       </param>
39240                       <param name="blend_method">
39241                         <integer value="0"/>
39242                       </param>
39243                       <param name="origin">
39244                         <vector>
39245                           <x>0.0000000000</x>
39246                           <y>0.0000000000</y>
39247                         </vector>
39248                       </param>
39249                       <param name="canvas">
39250                         <canvas>
39251                           <layer type="region" active="true" version="0.1" desc="shape107 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
39252                             <param name="z_depth">
39253                               <real value="0.0000000000"/>
39254                             </param>
39255                             <param name="amount">
39256                               <real value="1.0000000000"/>
39257                             </param>
39258                             <param name="blend_method">
39259                               <integer value="0"/>
39260                             </param>
39261                             <param name="color">
39262                               <color>
39263                                 <r>0.000000</r>
39264                                 <g>0.000000</g>
39265                                 <b>0.000000</b>
39266                                 <a>1.000000</a>
39267                               </color>
39268                             </param>
39269                             <param name="origin">
39270                               <vector>
39271                                 <x>0.0000000000</x>
39272                                 <y>0.0000000000</y>
39273                               </vector>
39274                             </param>
39275                             <param name="invert">
39276                               <bool value="false"/>
39277                             </param>
39278                             <param name="antialias">
39279                               <bool value="true"/>
39280                             </param>
39281                             <param name="feather">
39282                               <real value="0.0000000000"/>
39283                             </param>
39284                             <param name="blurtype">
39285                               <integer value="1"/>
39286                             </param>
39287                             <param name="winding_style">
39288                               <integer value="0"/>
39289                             </param>
39290                             <param name="bline">
39291                               <bline type="bline_point" loop="true">
39292                                 <entry>
39293                                   <composite type="bline_point">
39294                                     <point>
39295                                       <vector>
39296                                         <x>0.0941352770</x>
39297                                         <y>0.0084472410</y>
39298                                       </vector>
39299                                     </point>
39300                                     <width>
39301                                       <real value="1.0000000000"/>
39302                                     </width>
39303                                     <origin>
39304                                       <real value="0.5000000000"/>
39305                                     </origin>
39306                                     <split>
39307                                       <bool value="false"/>
39308                                     </split>
39309                                     <t1>
39310                                       <radial_composite type="vector">
39311                                         <radius>
39312                                           <real value="0.3927862319"/>
39313                                         </radius>
39314                                         <theta>
39315                                           <angle value="-90.000000"/>
39316                                         </theta>
39317                                       </radial_composite>
39318                                     </t1>
39319                                     <t2>
39320                                       <radial_composite type="vector">
39321                                         <radius>
39322                                           <real value="0.3927862319"/>
39323                                         </radius>
39324                                         <theta>
39325                                           <angle value="-90.000000"/>
39326                                         </theta>
39327                                       </radial_composite>
39328                                     </t2>
39329                                   </composite>
39330                                 </entry>
39331                                 <entry>
39332                                   <composite type="bline_point">
39333                                     <point>
39334                                       <vector>
39335                                         <x>0.0032667806</x>
39336                                         <y>-0.1455865800</y>
39337                                       </vector>
39338                                     </point>
39339                                     <width>
39340                                       <real value="1.0000000000"/>
39341                                     </width>
39342                                     <origin>
39343                                       <real value="0.5000000000"/>
39344                                     </origin>
39345                                     <split>
39346                                       <bool value="false"/>
39347                                     </split>
39348                                     <t1>
39349                                       <radial_composite type="vector">
39350                                         <radius>
39351                                           <real value="0.0970290703"/>
39352                                         </radius>
39353                                         <theta>
39354                                           <angle value="180.000000"/>
39355                                         </theta>
39356                                       </radial_composite>
39357                                     </t1>
39358                                     <t2>
39359                                       <radial_composite type="vector">
39360                                         <radius>
39361                                           <real value="0.0970290703"/>
39362                                         </radius>
39363                                         <theta>
39364                                           <angle value="180.000000"/>
39365                                         </theta>
39366                                       </radial_composite>
39367                                     </t2>
39368                                   </composite>
39369                                 </entry>
39370                                 <entry>
39371                                   <composite type="bline_point">
39372                                     <point>
39373                                       <vector>
39374                                         <x>-0.0983827189</x>
39375                                         <y>-0.0038754637</y>
39376                                       </vector>
39377                                     </point>
39378                                     <width>
39379                                       <real value="1.0000000000"/>
39380                                     </width>
39381                                     <origin>
39382                                       <real value="0.5000000000"/>
39383                                     </origin>
39384                                     <split>
39385                                       <bool value="false"/>
39386                                     </split>
39387                                     <t1>
39388                                       <radial_composite type="vector">
39389                                         <radius>
39390                                           <real value="0.3927862319"/>
39391                                         </radius>
39392                                         <theta>
39393                                           <angle value="90.000000"/>
39394                                         </theta>
39395                                       </radial_composite>
39396                                     </t1>
39397                                     <t2>
39398                                       <radial_composite type="vector">
39399                                         <radius>
39400                                           <real value="0.3927862319"/>
39401                                         </radius>
39402                                         <theta>
39403                                           <angle value="90.000000"/>
39404                                         </theta>
39405                                       </radial_composite>
39406                                     </t2>
39407                                   </composite>
39408                                 </entry>
39409                                 <entry>
39410                                   <composite type="bline_point">
39411                                     <point>
39412                                       <vector>
39413                                         <x>-0.0075142272</x>
39414                                         <y>0.1439969987</y>
39415                                       </vector>
39416                                     </point>
39417                                     <width>
39418                                       <real value="1.0000000000"/>
39419                                     </width>
39420                                     <origin>
39421                                       <real value="0.5000000000"/>
39422                                     </origin>
39423                                     <split>
39424                                       <bool value="false"/>
39425                                     </split>
39426                                     <t1>
39427                                       <radial_composite type="vector">
39428                                         <radius>
39429                                           <real value="0.0693064788"/>
39430                                         </radius>
39431                                         <theta>
39432                                           <angle value="0.000000"/>
39433                                         </theta>
39434                                       </radial_composite>
39435                                     </t1>
39436                                     <t2>
39437                                       <radial_composite type="vector">
39438                                         <radius>
39439                                           <real value="0.0693064788"/>
39440                                         </radius>
39441                                         <theta>
39442                                           <angle value="0.000000"/>
39443                                         </theta>
39444                                       </radial_composite>
39445                                     </t2>
39446                                   </composite>
39447                                 </entry>
39448                               </bline>
39449                             </param>
39450                           </layer>
39451                           <layer type="region" active="true" version="0.1" desc="shape108 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
39452                             <param name="z_depth">
39453                               <real value="0.0000000000"/>
39454                             </param>
39455                             <param name="amount">
39456                               <real value="1.0000000000"/>
39457                             </param>
39458                             <param name="blend_method">
39459                               <integer value="19"/>
39460                             </param>
39461                             <param name="color">
39462                               <color>
39463                                 <r>0.000000</r>
39464                                 <g>0.000000</g>
39465                                 <b>0.000000</b>
39466                                 <a>1.000000</a>
39467                               </color>
39468                             </param>
39469                             <param name="origin">
39470                               <vector>
39471                                 <x>0.0000000000</x>
39472                                 <y>0.0000000000</y>
39473                               </vector>
39474                             </param>
39475                             <param name="invert">
39476                               <bool value="false"/>
39477                             </param>
39478                             <param name="antialias">
39479                               <bool value="true"/>
39480                             </param>
39481                             <param name="feather">
39482                               <real value="0.0000000000"/>
39483                             </param>
39484                             <param name="blurtype">
39485                               <integer value="1"/>
39486                             </param>
39487                             <param name="winding_style">
39488                               <integer value="0"/>
39489                             </param>
39490                             <param name="bline">
39491                               <bline type="bline_point" loop="true">
39492                                 <entry>
39493                                   <composite type="bline_point">
39494                                     <point>
39495                                       <vector>
39496                                         <x>0.0571718179</x>
39497                                         <y>0.0084472410</y>
39498                                       </vector>
39499                                     </point>
39500                                     <width>
39501                                       <real value="1.0000000000"/>
39502                                     </width>
39503                                     <origin>
39504                                       <real value="0.5000000000"/>
39505                                     </origin>
39506                                     <split>
39507                                       <bool value="false"/>
39508                                     </split>
39509                                     <t1>
39510                                       <radial_composite type="vector">
39511                                         <radius>
39512                                           <real value="0.2959465309"/>
39513                                         </radius>
39514                                         <theta>
39515                                           <angle value="-90.358994"/>
39516                                         </theta>
39517                                       </radial_composite>
39518                                     </t1>
39519                                     <t2>
39520                                       <radial_composite type="vector">
39521                                         <radius>
39522                                           <real value="0.2959465309"/>
39523                                         </radius>
39524                                         <theta>
39525                                           <angle value="-90.358994"/>
39526                                         </theta>
39527                                       </radial_composite>
39528                                     </t2>
39529                                   </composite>
39530                                 </entry>
39531                                 <entry>
39532                                   <composite type="bline_point">
39533                                     <point>
39534                                       <vector>
39535                                         <x>0.0017266365</x>
39536                                         <y>-0.1132394746</y>
39537                                       </vector>
39538                                     </point>
39539                                     <width>
39540                                       <real value="1.0000000000"/>
39541                                     </width>
39542                                     <origin>
39543                                       <real value="0.5000000000"/>
39544                                     </origin>
39545                                     <split>
39546                                       <bool value="false"/>
39547                                     </split>
39548                                     <t1>
39549                                       <radial_composite type="vector">
39550                                         <radius>
39551                                           <real value="0.0646860469"/>
39552                                         </radius>
39553                                         <theta>
39554                                           <angle value="180.000000"/>
39555                                         </theta>
39556                                       </radial_composite>
39557                                     </t1>
39558                                     <t2>
39559                                       <radial_composite type="vector">
39560                                         <radius>
39561                                           <real value="0.0646860469"/>
39562                                         </radius>
39563                                         <theta>
39564                                           <angle value="180.000000"/>
39565                                         </theta>
39566                                       </radial_composite>
39567                                     </t2>
39568                                   </composite>
39569                                 </entry>
39570                                 <entry>
39571                                   <composite type="bline_point">
39572                                     <point>
39573                                       <vector>
39574                                         <x>-0.0598791242</x>
39575                                         <y>-0.0007947875</y>
39576                                       </vector>
39577                                     </point>
39578                                     <width>
39579                                       <real value="1.0000000000"/>
39580                                     </width>
39581                                     <origin>
39582                                       <real value="0.5000000000"/>
39583                                     </origin>
39584                                     <split>
39585                                       <bool value="false"/>
39586                                     </split>
39587                                     <t1>
39588                                       <radial_composite type="vector">
39589                                         <radius>
39590                                           <real value="0.3142289855"/>
39591                                         </radius>
39592                                         <theta>
39593                                           <angle value="90.000000"/>
39594                                         </theta>
39595                                       </radial_composite>
39596                                     </t1>
39597                                     <t2>
39598                                       <radial_composite type="vector">
39599                                         <radius>
39600                                           <real value="0.3142289855"/>
39601                                         </radius>
39602                                         <theta>
39603                                           <angle value="90.000000"/>
39604                                         </theta>
39605                                       </radial_composite>
39606                                     </t2>
39607                                   </composite>
39608                                 </entry>
39609                                 <entry>
39610                                   <composite type="bline_point">
39611                                     <point>
39612                                       <vector>
39613                                         <x>-0.0021401756</x>
39614                                         <y>0.1126140282</y>
39615                                       </vector>
39616                                     </point>
39617                                     <width>
39618                                       <real value="1.0000000000"/>
39619                                     </width>
39620                                     <origin>
39621                                       <real value="0.5000000000"/>
39622                                     </origin>
39623                                     <split>
39624                                       <bool value="false"/>
39625                                     </split>
39626                                     <t1>
39627                                       <radial_composite type="vector">
39628                                         <radius>
39629                                           <real value="0.0682967668"/>
39630                                         </radius>
39631                                         <theta>
39632                                           <angle value="-1.357780"/>
39633                                         </theta>
39634                                       </radial_composite>
39635                                     </t1>
39636                                     <t2>
39637                                       <radial_composite type="vector">
39638                                         <radius>
39639                                           <real value="0.0682967668"/>
39640                                         </radius>
39641                                         <theta>
39642                                           <angle value="-1.357780"/>
39643                                         </theta>
39644                                       </radial_composite>
39645                                     </t2>
39646                                   </composite>
39647                                 </entry>
39648                               </bline>
39649                             </param>
39650                           </layer>
39651                         </canvas>
39652                       </param>
39653                       <param name="zoom">
39654                         <real value="0.0000000000"/>
39655                       </param>
39656                       <param name="time_offset">
39657                         <time value="0s"/>
39658                       </param>
39659                       <param name="children_lock">
39660                         <bool value="false"/>
39661                       </param>
39662                       <param name="focus">
39663                         <vector>
39664                           <x>0.0000000000</x>
39665                           <y>0.0000000000</y>
39666                         </vector>
39667                       </param>
39668                     </layer>
39669                   </canvas>
39670                 </param>
39671                 <param name="zoom">
39672                   <real value="0.0000000000"/>
39673                 </param>
39674                 <param name="time_offset">
39675                   <time value="0s"/>
39676                 </param>
39677                 <param name="children_lock">
39678                   <bool value="true"/>
39679                 </param>
39680                 <param name="focus">
39681                   <vector>
39682                     <x>0.0000000000</x>
39683                     <y>0.0000000000</y>
39684                   </vector>
39685                 </param>
39686               </layer>
39687               <layer type="PasteCanvas" active="false" version="0.1" desc="dots">
39688                 <param name="z_depth">
39689                   <real value="0.0000000000"/>
39690                 </param>
39691                 <param name="amount">
39692                   <real value="1.0000000000"/>
39693                 </param>
39694                 <param name="blend_method">
39695                   <integer value="0"/>
39696                 </param>
39697                 <param name="origin">
39698                   <vector>
39699                     <x>0.0000000000</x>
39700                     <y>0.0000000000</y>
39701                   </vector>
39702                 </param>
39703                 <param name="canvas">
39704                   <canvas>
39705                     <layer type="circle" active="true" version="0.1" desc="Circle102">
39706                       <param name="z_depth">
39707                         <real value="0.0000000000"/>
39708                       </param>
39709                       <param name="amount">
39710                         <real value="1.0000000000"/>
39711                       </param>
39712                       <param name="blend_method">
39713                         <integer value="0"/>
39714                       </param>
39715                       <param name="color">
39716                         <color guid="2D4302DCCBC644F0F82921C67D617EDC">
39717                           <r>0.000000</r>
39718                           <g>0.000000</g>
39719                           <b>0.000000</b>
39720                           <a>1.000000</a>
39721                         </color>
39722                       </param>
39723                       <param name="radius">
39724                         <real value="0.0488706912" guid="8421E195484B3323A46FEF0BF3FC38D4"/>
39725                       </param>
39726                       <param name="feather">
39727                         <real value="0.0000000000"/>
39728                       </param>
39729                       <param name="origin">
39730                         <composite type="vector">
39731                           <x>
39732                             <scale type="real">
39733                               <link>
39734                                 <real value="0.3155629413"/>
39735                               </link>
39736                               <scalar>
39737                                 <real value="-1.0000000000"/>
39738                               </scalar>
39739                             </scale>
39740                           </x>
39741                           <y>
39742                             <real value="-0.2050748077"/>
39743                           </y>
39744                         </composite>
39745                       </param>
39746                       <param name="invert">
39747                         <bool value="false"/>
39748                       </param>
39749                       <param name="falloff">
39750                         <integer value="1"/>
39751                       </param>
39752                     </layer>
39753                     <layer type="circle" active="true" version="0.1" desc="Circle102">
39754                       <param name="z_depth">
39755                         <real value="0.0000000000"/>
39756                       </param>
39757                       <param name="amount">
39758                         <real value="1.0000000000"/>
39759                       </param>
39760                       <param name="blend_method">
39761                         <integer value="0"/>
39762                       </param>
39763                       <param name="color">
39764                         <color>
39765                           <r>1.000000</r>
39766                           <g>1.000000</g>
39767                           <b>1.000000</b>
39768                           <a>1.000000</a>
39769                         </color>
39770                       </param>
39771                       <param name="radius">
39772                         <real value="0.0196412506" guid="935A6DACEBF3515865311CEC6AA811D0"/>
39773                       </param>
39774                       <param name="feather">
39775                         <real value="0.0000000000"/>
39776                       </param>
39777                       <param name="origin">
39778                         <composite type="vector">
39779                           <x>
39780                             <scale type="real">
39781                               <link>
39782                                 <real value="0.3155629413"/>
39783                               </link>
39784                               <scalar>
39785                                 <real value="-1.0000000000"/>
39786                               </scalar>
39787                             </scale>
39788                           </x>
39789                           <y>
39790                             <real value="-0.2050748077"/>
39791                           </y>
39792                         </composite>
39793                       </param>
39794                       <param name="invert">
39795                         <bool value="false"/>
39796                       </param>
39797                       <param name="falloff">
39798                         <integer value="1"/>
39799                       </param>
39800                     </layer>
39801                     <layer type="circle" active="true" version="0.1" desc="Circle102">
39802                       <param name="z_depth">
39803                         <real value="0.0000000000"/>
39804                       </param>
39805                       <param name="amount">
39806                         <real value="1.0000000000"/>
39807                       </param>
39808                       <param name="blend_method">
39809                         <integer value="0"/>
39810                       </param>
39811                       <param name="color">
39812                         <color guid="2D4302DCCBC644F0F82921C67D617EDC">
39813                           <r>0.000000</r>
39814                           <g>0.000000</g>
39815                           <b>0.000000</b>
39816                           <a>1.000000</a>
39817                         </color>
39818                       </param>
39819                       <param name="radius">
39820                         <real value="0.0488706912" guid="8421E195484B3323A46FEF0BF3FC38D4"/>
39821                       </param>
39822                       <param name="feather">
39823                         <real value="0.0000000000"/>
39824                       </param>
39825                       <param name="origin">
39826                         <composite type="vector">
39827                           <x>
39828                             <real value="0.3155629413"/>
39829                           </x>
39830                           <y>
39831                             <real value="-0.2050748077"/>
39832                           </y>
39833                         </composite>
39834                       </param>
39835                       <param name="invert">
39836                         <bool value="false"/>
39837                       </param>
39838                       <param name="falloff">
39839                         <integer value="1"/>
39840                       </param>
39841                     </layer>
39842                     <layer type="circle" active="true" version="0.1" desc="Circle102">
39843                       <param name="z_depth">
39844                         <real value="0.0000000000"/>
39845                       </param>
39846                       <param name="amount">
39847                         <real value="1.0000000000"/>
39848                       </param>
39849                       <param name="blend_method">
39850                         <integer value="0"/>
39851                       </param>
39852                       <param name="color">
39853                         <color>
39854                           <r>1.000000</r>
39855                           <g>1.000000</g>
39856                           <b>1.000000</b>
39857                           <a>1.000000</a>
39858                         </color>
39859                       </param>
39860                       <param name="radius">
39861                         <real value="0.0196412506" guid="935A6DACEBF3515865311CEC6AA811D0"/>
39862                       </param>
39863                       <param name="feather">
39864                         <real value="0.0000000000"/>
39865                       </param>
39866                       <param name="origin">
39867                         <composite type="vector">
39868                           <x>
39869                             <real value="0.3155629413"/>
39870                           </x>
39871                           <y>
39872                             <real value="-0.2050748077"/>
39873                           </y>
39874                         </composite>
39875                       </param>
39876                       <param name="invert">
39877                         <bool value="false"/>
39878                       </param>
39879                       <param name="falloff">
39880                         <integer value="1"/>
39881                       </param>
39882                     </layer>
39883                   </canvas>
39884                 </param>
39885                 <param name="zoom">
39886                   <real value="0.0000000000"/>
39887                 </param>
39888                 <param name="time_offset">
39889                   <time value="0s"/>
39890                 </param>
39891                 <param name="children_lock">
39892                   <bool value="false"/>
39893                 </param>
39894                 <param name="focus">
39895                   <vector>
39896                     <x>0.0000000000</x>
39897                     <y>0.0000000000</y>
39898                   </vector>
39899                 </param>
39900               </layer>
39901             </canvas>
39902           </param>
39903           <param name="zoom">
39904             <real value="0.0000000000"/>
39905           </param>
39906           <param name="time_offset">
39907             <time value="0s"/>
39908           </param>
39909           <param name="children_lock">
39910             <bool value="false"/>
39911           </param>
39912           <param name="focus">
39913             <vector>
39914               <x>0.0000000000</x>
39915               <y>0.0000000000</y>
39916             </vector>
39917           </param>
39918         </layer>
39919         <layer type="rectangle" active="true" version="0.2" desc="Rectangle069">
39920           <param name="z_depth">
39921             <real value="0.0000000000"/>
39922           </param>
39923           <param name="amount">
39924             <real value="1.0000000000"/>
39925           </param>
39926           <param name="blend_method">
39927             <integer value="0"/>
39928           </param>
39929           <param name="color">
39930             <color>
39931               <r>1.000000</r>
39932               <g>0.957370</g>
39933               <b>1.000000</b>
39934               <a>1.000000</a>
39935             </color>
39936           </param>
39937           <param name="point1">
39938             <vector>
39939               <x>-2.6368219852</x>
39940               <y>3.5333738327</y>
39941             </vector>
39942           </param>
39943           <param name="point2">
39944             <vector>
39945               <x>2.6495409012</x>
39946               <y>-3.5563774109</y>
39947             </vector>
39948           </param>
39949           <param name="expand">
39950             <real value="0.0000000000"/>
39951           </param>
39952           <param name="invert">
39953             <bool value="true"/>
39954           </param>
39955         </layer>
39956       </canvas>
39957     </param>
39958     <param name="zoom">
39959       <real value="0.0000000000"/>
39960     </param>
39961     <param name="time_offset">
39962       <time value="0s"/>
39963     </param>
39964     <param name="children_lock">
39965       <bool value="false"/>
39966     </param>
39967     <param name="focus">
39968       <vector>
39969         <x>0.0000000000</x>
39970         <y>0.0000000000</y>
39971       </vector>
39972     </param>
39973   </layer>
39974 </canvas>