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[synfig.git] / synfig-studio / images / time_track_icon.sif
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3   <name>Synfig Studio: Panel: Time Track Icon</name>
4   <desc>Placed in the Public Domain in 2010 by Yu Chen (jcome)</desc>
5   <defs>
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552                                   </theta>
553                                 </radial_composite>
554                               </t2>
555                             </composite>
556                           </entry>
557                           <entry>
558                             <composite type="bline_point">
559                               <point>
560                                 <vector>
561                                   <x>0.9265468121</x>
562                                   <y>0.9000883102</y>
563                                 </vector>
564                               </point>
565                               <width>
566                                 <real value="1.0000000000"/>
567                               </width>
568                               <origin>
569                                 <real value="0.5000000000"/>
570                               </origin>
571                               <split>
572                                 <bool value="true"/>
573                               </split>
574                               <t1>
575                                 <radial_composite type="vector">
576                                   <radius>
577                                     <real value="5.2087116025"/>
578                                   </radius>
579                                   <theta>
580                                     <angle value="90.000000"/>
581                                   </theta>
582                                 </radial_composite>
583                               </t1>
584                               <t2>
585                                 <radial_composite type="vector">
586                                   <radius>
587                                     <real value="0.0000000000"/>
588                                   </radius>
589                                   <theta>
590                                     <angle value="0.000000"/>
591                                   </theta>
592                                 </radial_composite>
593                               </t2>
594                             </composite>
595                           </entry>
596                         </bline>
597                       </param>
598                     </layer>
599                     <layer type="radial_gradient" active="true" version="0.1">
600                       <param name="z_depth">
601                         <real value="0.0000000000"/>
602                       </param>
603                       <param name="amount">
604                         <real value="0.4000000060"/>
605                       </param>
606                       <param name="blend_method">
607                         <integer value="13"/>
608                       </param>
609                       <param name="gradient">
610                         <gradient>
611                           <color pos="0.000000">
612                             <r>0.170138</r>
613                             <g>0.353741</g>
614                             <b>0.632043</b>
615                             <a>1.000000</a>
616                           </color>
617                           <color pos="1.000000">
618                             <r>0.010398</r>
619                             <g>0.065754</g>
620                             <b>0.246800</b>
621                             <a>1.000000</a>
622                           </color>
623                         </gradient>
624                       </param>
625                       <param name="center">
626                         <vector>
627                           <x>-0.0056453920</x>
628                           <y>0.0349217914</y>
629                         </vector>
630                       </param>
631                       <param name="radius">
632                         <real value="1.0817891475"/>
633                       </param>
634                       <param name="loop">
635                         <bool value="false"/>
636                       </param>
637                       <param name="zigzag">
638                         <bool value="false"/>
639                       </param>
640                     </layer>
641                   </canvas>
642                 </param>
643                 <param name="zoom">
644                   <real value="0.0000000000"/>
645                 </param>
646                 <param name="time_offset">
647                   <time value="0s"/>
648                 </param>
649                 <param name="children_lock">
650                   <bool value="false" static="true"/>
651                 </param>
652                 <param name="focus">
653                   <vector>
654                     <x>0.0000000000</x>
655                     <y>0.0000000000</y>
656                   </vector>
657                 </param>
658               </layer>
659               <layer type="outline" active="true" version="0.2" desc="Circle097&#x8F6E;&#x5ED3;">
660                 <param name="z_depth">
661                   <real value="0.0000000000"/>
662                 </param>
663                 <param name="amount">
664                   <real value="0.8000000119"/>
665                 </param>
666                 <param name="blend_method">
667                   <integer value="13"/>
668                 </param>
669                 <param name="color">
670                   <color>
671                     <r>0.023104</r>
672                     <g>0.030257</g>
673                     <b>0.032876</b>
674                     <a>1.000000</a>
675                   </color>
676                 </param>
677                 <param name="origin">
678                   <vector>
679                     <x>0.0000000000</x>
680                     <y>0.0000000000</y>
681                   </vector>
682                 </param>
683                 <param name="invert">
684                   <bool value="false"/>
685                 </param>
686                 <param name="antialias">
687                   <bool value="true"/>
688                 </param>
689                 <param name="feather">
690                   <real value="0.0416666679"/>
691                 </param>
692                 <param name="blurtype">
693                   <integer value="1"/>
694                 </param>
695                 <param name="winding_style">
696                   <integer value="0"/>
697                 </param>
698                 <param name="bline">
699                   <bline type="bline_point" loop="false">
700                     <entry>
701                       <composite type="bline_point">
702                         <point>
703                           <vector>
704                             <x>-0.0105613908</x>
705                             <y>0.9252516031</y>
706                           </vector>
707                         </point>
708                         <width>
709                           <real value="1.6813425411"/>
710                         </width>
711                         <origin>
712                           <real value="0.5000000000"/>
713                         </origin>
714                         <split>
715                           <bool value="false"/>
716                         </split>
717                         <t1>
718                           <radial_composite type="vector">
719                             <radius>
720                               <real value="1.5124214138"/>
721                             </radius>
722                             <theta>
723                               <angle value="-179.999985"/>
724                             </theta>
725                           </radial_composite>
726                         </t1>
727                         <t2>
728                           <radial_composite type="vector">
729                             <radius>
730                               <real value="1.5124214138"/>
731                             </radius>
732                             <theta>
733                               <angle value="-179.999985"/>
734                             </theta>
735                           </radial_composite>
736                         </t2>
737                       </composite>
738                     </entry>
739                     <entry>
740                       <composite type="bline_point">
741                         <point>
742                           <vector>
743                             <x>-0.9233884811</x>
744                             <y>0.0296717789</y>
745                           </vector>
746                         </point>
747                         <width>
748                           <real value="1.2026507644"/>
749                         </width>
750                         <origin>
751                           <real value="0.5000000000"/>
752                         </origin>
753                         <split>
754                           <bool value="false"/>
755                         </split>
756                         <t1>
757                           <radial_composite type="vector">
758                             <radius>
759                               <real value="1.5124214138"/>
760                             </radius>
761                             <theta>
762                               <angle value="-89.999992"/>
763                             </theta>
764                           </radial_composite>
765                         </t1>
766                         <t2>
767                           <radial_composite type="vector">
768                             <radius>
769                               <real value="1.5124214138"/>
770                             </radius>
771                             <theta>
772                               <angle value="-89.999992"/>
773                             </theta>
774                           </radial_composite>
775                         </t2>
776                       </composite>
777                     </entry>
778                     <entry>
779                       <composite type="bline_point">
780                         <point>
781                           <vector>
782                             <x>-0.0105613396</x>
783                             <y>-0.8831552267</y>
784                           </vector>
785                         </point>
786                         <width>
787                           <real value="0.7597299937"/>
788                         </width>
789                         <origin>
790                           <real value="0.5000000000"/>
791                         </origin>
792                         <split>
793                           <bool value="false"/>
794                         </split>
795                         <t1>
796                           <radial_composite type="vector">
797                             <radius>
798                               <real value="1.5124214138"/>
799                             </radius>
800                             <theta>
801                               <angle value="0.000001"/>
802                             </theta>
803                           </radial_composite>
804                         </t1>
805                         <t2>
806                           <radial_composite type="vector">
807                             <radius>
808                               <real value="1.5124214138"/>
809                             </radius>
810                             <theta>
811                               <angle value="0.000001"/>
812                             </theta>
813                           </radial_composite>
814                         </t2>
815                       </composite>
816                     </entry>
817                   </bline>
818                 </param>
819                 <param name="width">
820                   <real value="0.0833333358"/>
821                 </param>
822                 <param name="expand">
823                   <real value="0.0000000000"/>
824                 </param>
825                 <param name="sharp_cusps">
826                   <bool value="true"/>
827                 </param>
828                 <param name="round_tip[0]">
829                   <bool value="true"/>
830                 </param>
831                 <param name="round_tip[1]">
832                   <bool value="true"/>
833                 </param>
834                 <param name="loopyness">
835                   <real value="1.0000000000"/>
836                 </param>
837                 <param name="homogeneous_width">
838                   <bool value="true"/>
839                 </param>
840               </layer>
841               <layer type="outline" active="false" version="0.2" desc="shadow">
842                 <param name="z_depth">
843                   <real value="0.0000000000"/>
844                 </param>
845                 <param name="amount">
846                   <real value="1.0000000000"/>
847                 </param>
848                 <param name="blend_method">
849                   <integer value="13"/>
850                 </param>
851                 <param name="color">
852                   <color>
853                     <r>1.000000</r>
854                     <g>1.000000</g>
855                     <b>1.000000</b>
856                     <a>1.000000</a>
857                   </color>
858                 </param>
859                 <param name="origin">
860                   <vector>
861                     <x>0.0000000000</x>
862                     <y>0.0000000000</y>
863                   </vector>
864                 </param>
865                 <param name="invert">
866                   <bool value="false"/>
867                 </param>
868                 <param name="antialias">
869                   <bool value="true"/>
870                 </param>
871                 <param name="feather">
872                   <real value="0.0416666679"/>
873                 </param>
874                 <param name="blurtype">
875                   <integer value="1"/>
876                 </param>
877                 <param name="winding_style">
878                   <integer value="0"/>
879                 </param>
880                 <param name="bline">
881                   <bline type="bline_point" loop="false">
882                     <entry>
883                       <composite type="bline_point">
884                         <point>
885                           <vector>
886                             <x>-0.0105613396</x>
887                             <y>-0.8831552267</y>
888                           </vector>
889                         </point>
890                         <width>
891                           <real value="1.7578579443"/>
892                         </width>
893                         <origin>
894                           <real value="0.5000000000"/>
895                         </origin>
896                         <split>
897                           <bool value="false"/>
898                         </split>
899                         <t1>
900                           <radial_composite type="vector">
901                             <radius>
902                               <real value="0.0000000000"/>
903                             </radius>
904                             <theta>
905                               <angle value="0.000000"/>
906                             </theta>
907                           </radial_composite>
908                         </t1>
909                         <t2>
910                           <radial_composite type="vector">
911                             <radius>
912                               <real value="0.0000000000"/>
913                             </radius>
914                             <theta>
915                               <angle value="0.000000"/>
916                             </theta>
917                           </radial_composite>
918                         </t2>
919                       </composite>
920                     </entry>
921                     <entry>
922                       <composite type="bline_point">
923                         <point>
924                           <vector>
925                             <x>0.9226431251</x>
926                             <y>0.8895817995</y>
927                           </vector>
928                         </point>
929                         <width>
930                           <real value="0.5700876459"/>
931                         </width>
932                         <origin>
933                           <real value="0.5000000000"/>
934                         </origin>
935                         <split>
936                           <bool value="true"/>
937                         </split>
938                         <t1>
939                           <radial_composite type="vector">
940                             <radius>
941                               <real value="5.5468616925"/>
942                             </radius>
943                             <theta>
944                               <angle value="90.513069"/>
945                             </theta>
946                           </radial_composite>
947                         </t1>
948                         <t2>
949                           <radial_composite type="vector">
950                             <radius>
951                               <real value="0.0000000000"/>
952                             </radius>
953                             <theta>
954                               <angle value="0.000000"/>
955                             </theta>
956                           </radial_composite>
957                         </t2>
958                       </composite>
959                     </entry>
960                   </bline>
961                 </param>
962                 <param name="width">
963                   <real value="0.2083333394"/>
964                 </param>
965                 <param name="expand">
966                   <real value="0.0000000000"/>
967                 </param>
968                 <param name="sharp_cusps">
969                   <bool value="true"/>
970                 </param>
971                 <param name="round_tip[0]">
972                   <bool value="true"/>
973                 </param>
974                 <param name="round_tip[1]">
975                   <bool value="true"/>
976                 </param>
977                 <param name="loopyness">
978                   <real value="1.0000000000"/>
979                 </param>
980                 <param name="homogeneous_width">
981                   <bool value="true"/>
982                 </param>
983               </layer>
984             </canvas>
985           </param>
986           <param name="zoom">
987             <real value="0.0000000000"/>
988           </param>
989           <param name="time_offset">
990             <time value="0s"/>
991           </param>
992           <param name="children_lock">
993             <bool value="false" static="true"/>
994           </param>
995           <param name="focus">
996             <vector>
997               <x>0.0000000000</x>
998               <y>0.0000000000</y>
999             </vector>
1000           </param>
1001         </layer>
1002         <layer type="outline" active="false" version="0.2" desc="Rectangle.182&#x8F6E;&#x5ED3;">
1003           <param name="z_depth">
1004             <real value="0.0000000000"/>
1005           </param>
1006           <param name="amount">
1007             <real value="1.0000000000"/>
1008           </param>
1009           <param name="blend_method">
1010             <integer value="13"/>
1011           </param>
1012           <param name="color">
1013             <color>
1014               <r>1.000000</r>
1015               <g>1.000000</g>
1016               <b>1.000000</b>
1017               <a>1.000000</a>
1018             </color>
1019           </param>
1020           <param name="origin">
1021             <vector>
1022               <x>0.0000000000</x>
1023               <y>0.0000000000</y>
1024             </vector>
1025           </param>
1026           <param name="invert">
1027             <bool value="false"/>
1028           </param>
1029           <param name="antialias">
1030             <bool value="true"/>
1031           </param>
1032           <param name="feather">
1033             <real value="0.0083333337"/>
1034           </param>
1035           <param name="blurtype">
1036             <integer value="1"/>
1037           </param>
1038           <param name="winding_style">
1039             <integer value="0"/>
1040           </param>
1041           <param name="bline">
1042             <bline type="bline_point" loop="false">
1043               <entry>
1044                 <composite type="bline_point">
1045                   <point>
1046                     <vector>
1047                       <x>-0.5172935128</x>
1048                       <y>-0.7278544903</y>
1049                     </vector>
1050                   </point>
1051                   <width>
1052                     <real value="0.9658954625"/>
1053                   </width>
1054                   <origin>
1055                     <real value="0.5000000000"/>
1056                   </origin>
1057                   <split>
1058                     <bool value="false"/>
1059                   </split>
1060                   <t1>
1061                     <radial_composite type="vector">
1062                       <radius>
1063                         <real value="0.3792731591"/>
1064                       </radius>
1065                       <theta>
1066                         <angle value="-32.735226"/>
1067                       </theta>
1068                     </radial_composite>
1069                   </t1>
1070                   <t2>
1071                     <radial_composite type="vector">
1072                       <radius>
1073                         <real value="0.3792731591"/>
1074                       </radius>
1075                       <theta>
1076                         <angle value="-32.735226"/>
1077                       </theta>
1078                     </radial_composite>
1079                   </t2>
1080                 </composite>
1081               </entry>
1082               <entry>
1083                 <composite type="bline_point">
1084                   <point>
1085                     <vector>
1086                       <x>-0.0007583798</x>
1087                       <y>-0.8797765374</y>
1088                     </vector>
1089                   </point>
1090                   <width>
1091                     <real value="1.3563812253"/>
1092                   </width>
1093                   <origin>
1094                     <real value="0.4643255472"/>
1095                   </origin>
1096                   <split>
1097                     <bool value="false"/>
1098                   </split>
1099                   <t1>
1100                     <radial_composite type="vector">
1101                       <radius>
1102                         <real value="0.5013429321"/>
1103                       </radius>
1104                       <theta>
1105                         <angle value="0.000000"/>
1106                       </theta>
1107                     </radial_composite>
1108                   </t1>
1109                   <t2>
1110                     <radial_composite type="vector">
1111                       <radius>
1112                         <real value="0.5013429321"/>
1113                       </radius>
1114                       <theta>
1115                         <angle value="0.000000"/>
1116                       </theta>
1117                     </radial_composite>
1118                   </t2>
1119                 </composite>
1120               </entry>
1121               <entry>
1122                 <composite type="bline_point">
1123                   <point>
1124                     <vector>
1125                       <x>0.9226431251</x>
1126                       <y>0.8895817995</y>
1127                     </vector>
1128                   </point>
1129                   <width>
1130                     <real value="0.5700876459"/>
1131                   </width>
1132                   <origin>
1133                     <real value="0.5000000000"/>
1134                   </origin>
1135                   <split>
1136                     <bool value="true"/>
1137                   </split>
1138                   <t1>
1139                     <radial_composite type="vector">
1140                       <radius>
1141                         <real value="4.9222337666"/>
1142                       </radius>
1143                       <theta>
1144                         <angle value="91.442482"/>
1145                       </theta>
1146                     </radial_composite>
1147                   </t1>
1148                   <t2>
1149                     <radial_composite type="vector">
1150                       <radius>
1151                         <real value="0.0000000000"/>
1152                       </radius>
1153                       <theta>
1154                         <angle value="0.000000"/>
1155                       </theta>
1156                     </radial_composite>
1157                   </t2>
1158                 </composite>
1159               </entry>
1160             </bline>
1161           </param>
1162           <param name="width">
1163             <real value="0.2083333394"/>
1164           </param>
1165           <param name="expand">
1166             <real value="0.0000000000"/>
1167           </param>
1168           <param name="sharp_cusps">
1169             <bool value="true"/>
1170           </param>
1171           <param name="round_tip[0]">
1172             <bool value="true"/>
1173           </param>
1174           <param name="round_tip[1]">
1175             <bool value="true"/>
1176           </param>
1177           <param name="loopyness">
1178             <real value="1.0000000000"/>
1179           </param>
1180           <param name="homogeneous_width">
1181             <bool value="true"/>
1182           </param>
1183         </layer>
1184         <layer type="PasteCanvas" active="true" version="0.1" desc="pointers">
1185           <param name="z_depth">
1186             <real value="0.0000000000"/>
1187           </param>
1188           <param name="amount">
1189             <real value="1.0000000000"/>
1190           </param>
1191           <param name="blend_method">
1192             <integer value="0"/>
1193           </param>
1194           <param name="origin">
1195             <vector>
1196               <x>0.0052083335</x>
1197               <y>-0.0104166670</y>
1198             </vector>
1199           </param>
1200           <param name="canvas">
1201             <canvas>
1202               <layer type="PasteCanvas" active="true" version="0.1" desc="arrows">
1203                 <param name="z_depth">
1204                   <real value="0.0000000000"/>
1205                 </param>
1206                 <param name="amount">
1207                   <real value="1.0000000000"/>
1208                 </param>
1209                 <param name="blend_method">
1210                   <integer value="0"/>
1211                 </param>
1212                 <param name="origin">
1213                   <vector>
1214                     <x>0.0000000000</x>
1215                     <y>-0.0364583321</y>
1216                   </vector>
1217                 </param>
1218                 <param name="canvas">
1219                   <canvas>
1220                     <layer type="PasteCanvas" active="true" version="0.1" desc="shadow">
1221                       <param name="z_depth">
1222                         <real value="0.0000000000"/>
1223                       </param>
1224                       <param name="amount">
1225                         <real value="0.5000000000"/>
1226                       </param>
1227                       <param name="blend_method">
1228                         <integer value="0"/>
1229                       </param>
1230                       <param name="origin">
1231                         <vector>
1232                           <x>0.0208333340</x>
1233                           <y>-0.0468750000</y>
1234                         </vector>
1235                       </param>
1236                       <param name="canvas">
1237                         <canvas>
1238                           <layer type="outline" active="true" version="0.2" desc="L&#xED;nea Beizer005Contorno">
1239                             <param name="z_depth">
1240                               <real value="0.0000000000"/>
1241                             </param>
1242                             <param name="amount">
1243                               <real value="1.0000000000"/>
1244                             </param>
1245                             <param name="blend_method">
1246                               <integer value="0"/>
1247                             </param>
1248                             <param name="color">
1249                               <color guid="571FBABB4EDAEBBD569939C10FAA9E97">
1250                                 <r>0.023104</r>
1251                                 <g>0.030257</g>
1252                                 <b>0.032876</b>
1253                                 <a>1.000000</a>
1254                               </color>
1255                             </param>
1256                             <param name="origin">
1257                               <vector>
1258                                 <x>0.0000000000</x>
1259                                 <y>0.0000000000</y>
1260                               </vector>
1261                             </param>
1262                             <param name="invert">
1263                               <bool value="false"/>
1264                             </param>
1265                             <param name="antialias">
1266                               <bool value="true"/>
1267                             </param>
1268                             <param name="feather">
1269                               <real value="0.0416666679" guid="3290BEC95F1085F9F6635FB6EF911031"/>
1270                             </param>
1271                             <param name="blurtype">
1272                               <integer value="1"/>
1273                             </param>
1274                             <param name="winding_style">
1275                               <integer value="0"/>
1276                             </param>
1277                             <param name="bline">
1278                               <bline type="bline_point" loop="false">
1279                                 <entry>
1280                                   <composite type="bline_point">
1281                                     <point>
1282                                       <vector>
1283                                         <x>-0.0110385586</x>
1284                                         <y>0.0339538716</y>
1285                                       </vector>
1286                                     </point>
1287                                     <width>
1288                                       <real value="1.4073302098"/>
1289                                     </width>
1290                                     <origin>
1291                                       <real value="0.5000000000"/>
1292                                     </origin>
1293                                     <split>
1294                                       <bool value="false"/>
1295                                     </split>
1296                                     <t1>
1297                                       <radial_composite type="vector">
1298                                         <radius>
1299                                           <real value="0.0000000000"/>
1300                                         </radius>
1301                                         <theta>
1302                                           <angle value="47.121098"/>
1303                                         </theta>
1304                                       </radial_composite>
1305                                     </t1>
1306                                     <t2>
1307                                       <radial_composite type="vector">
1308                                         <radius>
1309                                           <real value="0.0000000000"/>
1310                                         </radius>
1311                                         <theta>
1312                                           <angle value="47.121098"/>
1313                                         </theta>
1314                                       </radial_composite>
1315                                     </t2>
1316                                   </composite>
1317                                 </entry>
1318                                 <entry>
1319                                   <composite type="bline_point">
1320                                     <point>
1321                                       <vector>
1322                                         <x>0.5654587746</x>
1323                                         <y>0.4810987115</y>
1324                                       </vector>
1325                                     </point>
1326                                     <width>
1327                                       <real value="0.9313940505"/>
1328                                     </width>
1329                                     <origin>
1330                                       <real value="0.5000000000"/>
1331                                     </origin>
1332                                     <split>
1333                                       <bool value="false"/>
1334                                     </split>
1335                                     <t1>
1336                                       <radial_composite type="vector">
1337                                         <radius>
1338                                           <real value="0.0000000000"/>
1339                                         </radius>
1340                                         <theta>
1341                                           <angle value="45.000000"/>
1342                                         </theta>
1343                                       </radial_composite>
1344                                     </t1>
1345                                     <t2>
1346                                       <radial_composite type="vector">
1347                                         <radius>
1348                                           <real value="1.5886351026"/>
1349                                         </radius>
1350                                         <theta>
1351                                           <angle value="45.000000"/>
1352                                         </theta>
1353                                       </radial_composite>
1354                                     </t2>
1355                                   </composite>
1356                                 </entry>
1357                               </bline>
1358                             </param>
1359                             <param name="width">
1360                               <real value="0.1521182388"/>
1361                             </param>
1362                             <param name="expand">
1363                               <real value="0.0000000000"/>
1364                             </param>
1365                             <param name="sharp_cusps">
1366                               <bool value="true"/>
1367                             </param>
1368                             <param name="round_tip[0]">
1369                               <bool value="false"/>
1370                             </param>
1371                             <param name="round_tip[1]">
1372                               <bool value="true"/>
1373                             </param>
1374                             <param name="loopyness">
1375                               <real value="1.0000000000"/>
1376                             </param>
1377                             <param name="homogeneous_width">
1378                               <bool value="true"/>
1379                             </param>
1380                           </layer>
1381                           <layer type="PasteCanvas" active="true" version="0.1">
1382                             <param name="z_depth">
1383                               <real value="0.0000000000"/>
1384                             </param>
1385                             <param name="amount">
1386                               <real value="1.0000000000"/>
1387                             </param>
1388                             <param name="blend_method">
1389                               <integer value="0"/>
1390                             </param>
1391                             <param name="origin">
1392                               <vector>
1393                                 <x>0.0000000000</x>
1394                                 <y>0.0000000000</y>
1395                               </vector>
1396                             </param>
1397                             <param name="canvas">
1398                               <canvas>
1399                                 <layer type="circle" active="true" version="0.1" desc="Circle037">
1400                                   <param name="z_depth">
1401                                     <real value="0.0000000000"/>
1402                                   </param>
1403                                   <param name="amount">
1404                                     <real value="1.0000000000"/>
1405                                   </param>
1406                                   <param name="blend_method">
1407                                     <integer value="0"/>
1408                                   </param>
1409                                   <param name="color">
1410                                     <color>
1411                                       <r>0.023104</r>
1412                                       <g>0.030257</g>
1413                                       <b>0.032876</b>
1414                                       <a>1.000000</a>
1415                                     </color>
1416                                   </param>
1417                                   <param name="radius">
1418                                     <real value="0.2466565783"/>
1419                                   </param>
1420                                   <param name="feather">
1421                                     <real value="0.0416666679" guid="3290BEC95F1085F9F6635FB6EF911031"/>
1422                                   </param>
1423                                   <param name="origin">
1424                                     <vector>
1425                                       <x>-0.0122814057</x>
1426                                       <y>0.0367502794</y>
1427                                     </vector>
1428                                   </param>
1429                                   <param name="invert">
1430                                     <bool value="false"/>
1431                                   </param>
1432                                   <param name="falloff">
1433                                     <integer value="2"/>
1434                                   </param>
1435                                 </layer>
1436                                 <layer type="circle" active="true" version="0.1" desc="Circle037">
1437                                   <param name="z_depth">
1438                                     <real value="0.0000000000"/>
1439                                   </param>
1440                                   <param name="amount">
1441                                     <real value="1.0000000000"/>
1442                                   </param>
1443                                   <param name="blend_method">
1444                                     <integer value="19"/>
1445                                   </param>
1446                                   <param name="color">
1447                                     <color>
1448                                       <r>1.000000</r>
1449                                       <g>1.000000</g>
1450                                       <b>1.000000</b>
1451                                       <a>1.000000</a>
1452                                     </color>
1453                                   </param>
1454                                   <param name="radius">
1455                                     <real value="0.1581911549"/>
1456                                   </param>
1457                                   <param name="feather">
1458                                     <real value="0.0000000000"/>
1459                                   </param>
1460                                   <param name="origin">
1461                                     <vector>
1462                                       <x>-0.0122814057</x>
1463                                       <y>0.0367502794</y>
1464                                     </vector>
1465                                   </param>
1466                                   <param name="invert">
1467                                     <bool value="false"/>
1468                                   </param>
1469                                   <param name="falloff">
1470                                     <integer value="2"/>
1471                                   </param>
1472                                 </layer>
1473                               </canvas>
1474                             </param>
1475                             <param name="zoom">
1476                               <real value="0.0000000000"/>
1477                             </param>
1478                             <param name="time_offset">
1479                               <time value="0s"/>
1480                             </param>
1481                             <param name="children_lock">
1482                               <bool value="false" static="true"/>
1483                             </param>
1484                             <param name="focus">
1485                               <vector>
1486                                 <x>0.0000000000</x>
1487                                 <y>0.0000000000</y>
1488                               </vector>
1489                             </param>
1490                           </layer>
1491                           <layer type="outline" active="true" version="0.2" desc="L&#xED;nea Beizer006Contorno">
1492                             <param name="z_depth">
1493                               <real value="0.0000000000"/>
1494                             </param>
1495                             <param name="amount">
1496                               <real value="1.0000000000"/>
1497                             </param>
1498                             <param name="blend_method">
1499                               <integer value="0"/>
1500                             </param>
1501                             <param name="color">
1502                               <color guid="571FBABB4EDAEBBD569939C10FAA9E97">
1503                                 <r>0.023104</r>
1504                                 <g>0.030257</g>
1505                                 <b>0.032876</b>
1506                                 <a>1.000000</a>
1507                               </color>
1508                             </param>
1509                             <param name="origin">
1510                               <vector>
1511                                 <x>0.0000000000</x>
1512                                 <y>0.0000000000</y>
1513                               </vector>
1514                             </param>
1515                             <param name="invert">
1516                               <bool value="false"/>
1517                             </param>
1518                             <param name="antialias">
1519                               <bool value="true"/>
1520                             </param>
1521                             <param name="feather">
1522                               <real value="0.0416666679" guid="3290BEC95F1085F9F6635FB6EF911031"/>
1523                             </param>
1524                             <param name="blurtype">
1525                               <integer value="1"/>
1526                             </param>
1527                             <param name="winding_style">
1528                               <integer value="0"/>
1529                             </param>
1530                             <param name="bline">
1531                               <bline type="bline_point" loop="false">
1532                                 <entry>
1533                                   <composite type="bline_point">
1534                                     <point>
1535                                       <vector>
1536                                         <x>-0.0110385586</x>
1537                                         <y>0.0339538716</y>
1538                                       </vector>
1539                                     </point>
1540                                     <width>
1541                                       <real value="1.1621076451"/>
1542                                     </width>
1543                                     <origin>
1544                                       <real value="0.5000000000"/>
1545                                     </origin>
1546                                     <split>
1547                                       <bool value="false"/>
1548                                     </split>
1549                                     <t1>
1550                                       <radial_composite type="vector">
1551                                         <radius>
1552                                           <real value="0.0000000000"/>
1553                                         </radius>
1554                                         <theta>
1555                                           <angle value="128.367493"/>
1556                                         </theta>
1557                                       </radial_composite>
1558                                     </t1>
1559                                     <t2>
1560                                       <radial_composite type="vector">
1561                                         <radius>
1562                                           <real value="0.0000000000"/>
1563                                         </radius>
1564                                         <theta>
1565                                           <angle value="128.367493"/>
1566                                         </theta>
1567                                       </radial_composite>
1568                                     </t2>
1569                                   </composite>
1570                                 </entry>
1571                                 <entry>
1572                                   <composite type="bline_point">
1573                                     <point>
1574                                       <vector>
1575                                         <x>-0.3617407978</x>
1576                                         <y>0.2713750005</y>
1577                                       </vector>
1578                                     </point>
1579                                     <width>
1580                                       <real value="0.6847742518"/>
1581                                     </width>
1582                                     <origin>
1583                                       <real value="0.5000000000"/>
1584                                     </origin>
1585                                     <split>
1586                                       <bool value="false"/>
1587                                     </split>
1588                                     <t1>
1589                                       <radial_composite type="vector">
1590                                         <radius>
1591                                           <real value="0.0000000000"/>
1592                                         </radius>
1593                                         <theta>
1594                                           <angle value="128.659805"/>
1595                                         </theta>
1596                                       </radial_composite>
1597                                     </t1>
1598                                     <t2>
1599                                       <radial_composite type="vector">
1600                                         <radius>
1601                                           <real value="0.0000000000"/>
1602                                         </radius>
1603                                         <theta>
1604                                           <angle value="128.659805"/>
1605                                         </theta>
1606                                       </radial_composite>
1607                                     </t2>
1608                                   </composite>
1609                                 </entry>
1610                               </bline>
1611                             </param>
1612                             <param name="width">
1613                               <real value="0.2281773582"/>
1614                             </param>
1615                             <param name="expand">
1616                               <real value="0.0000000000"/>
1617                             </param>
1618                             <param name="sharp_cusps">
1619                               <bool value="true"/>
1620                             </param>
1621                             <param name="round_tip[0]">
1622                               <bool value="true"/>
1623                             </param>
1624                             <param name="round_tip[1]">
1625                               <bool value="true"/>
1626                             </param>
1627                             <param name="loopyness">
1628                               <real value="1.0000000000"/>
1629                             </param>
1630                             <param name="homogeneous_width">
1631                               <bool value="true"/>
1632                             </param>
1633                           </layer>
1634                         </canvas>
1635                       </param>
1636                       <param name="zoom">
1637                         <real value="0.0000000000"/>
1638                       </param>
1639                       <param name="time_offset">
1640                         <time value="0s"/>
1641                       </param>
1642                       <param name="children_lock">
1643                         <bool value="false" static="true"/>
1644                       </param>
1645                       <param name="focus">
1646                         <vector>
1647                           <x>0.0000000000</x>
1648                           <y>0.0000000000</y>
1649                         </vector>
1650                       </param>
1651                     </layer>
1652                     <layer type="outline" active="true" version="0.2" desc="L&#xED;nea Beizer005Contorno">
1653                       <param name="z_depth">
1654                         <real value="0.0000000000"/>
1655                       </param>
1656                       <param name="amount">
1657                         <real value="1.0000000000"/>
1658                       </param>
1659                       <param name="blend_method">
1660                         <integer value="0"/>
1661                       </param>
1662                       <param name="color">
1663                         <color guid="ED58735B103718B97280FB85EA6F56EA">
1664                           <r>0.023104</r>
1665                           <g>0.030257</g>
1666                           <b>0.032876</b>
1667                           <a>1.000000</a>
1668                         </color>
1669                       </param>
1670                       <param name="origin">
1671                         <vector>
1672                           <x>0.0000000000</x>
1673                           <y>0.0000000000</y>
1674                         </vector>
1675                       </param>
1676                       <param name="invert">
1677                         <bool value="false"/>
1678                       </param>
1679                       <param name="antialias">
1680                         <bool value="true"/>
1681                       </param>
1682                       <param name="feather">
1683                         <real value="0.0000000000"/>
1684                       </param>
1685                       <param name="blurtype">
1686                         <integer value="1"/>
1687                       </param>
1688                       <param name="winding_style">
1689                         <integer value="0"/>
1690                       </param>
1691                       <param name="bline">
1692                         <bline type="bline_point" loop="false">
1693                           <entry>
1694                             <composite type="bline_point">
1695                               <point>
1696                                 <vector>
1697                                   <x>-0.0122814057</x>
1698                                   <y>0.0367502794</y>
1699                                 </vector>
1700                               </point>
1701                               <width>
1702                                 <real value="1.0670488806"/>
1703                               </width>
1704                               <origin>
1705                                 <real value="0.5000000000"/>
1706                               </origin>
1707                               <split>
1708                                 <bool value="false"/>
1709                               </split>
1710                               <t1>
1711                                 <radial_composite type="vector">
1712                                   <radius>
1713                                     <real value="0.0000000000"/>
1714                                   </radius>
1715                                   <theta>
1716                                     <angle value="47.121098"/>
1717                                   </theta>
1718                                 </radial_composite>
1719                               </t1>
1720                               <t2>
1721                                 <radial_composite type="vector">
1722                                   <radius>
1723                                     <real value="0.0000000000"/>
1724                                   </radius>
1725                                   <theta>
1726                                     <angle value="47.121098"/>
1727                                   </theta>
1728                                 </radial_composite>
1729                               </t2>
1730                             </composite>
1731                           </entry>
1732                           <entry>
1733                             <composite type="bline_point">
1734                               <point>
1735                                 <vector>
1736                                   <x>0.5642158985</x>
1737                                   <y>0.4838951230</y>
1738                                 </vector>
1739                               </point>
1740                               <width>
1741                                 <real value="0.9313940505"/>
1742                               </width>
1743                               <origin>
1744                                 <real value="0.5000000000"/>
1745                               </origin>
1746                               <split>
1747                                 <bool value="false"/>
1748                               </split>
1749                               <t1>
1750                                 <radial_composite type="vector">
1751                                   <radius>
1752                                     <real value="0.0000000000"/>
1753                                   </radius>
1754                                   <theta>
1755                                     <angle value="45.000000"/>
1756                                   </theta>
1757                                 </radial_composite>
1758                               </t1>
1759                               <t2>
1760                                 <radial_composite type="vector">
1761                                   <radius>
1762                                     <real value="1.5886351026"/>
1763                                   </radius>
1764                                   <theta>
1765                                     <angle value="45.000000"/>
1766                                   </theta>
1767                                 </radial_composite>
1768                               </t2>
1769                             </composite>
1770                           </entry>
1771                         </bline>
1772                       </param>
1773                       <param name="width">
1774                         <real value="0.1521182388"/>
1775                       </param>
1776                       <param name="expand">
1777                         <real value="0.0000000000"/>
1778                       </param>
1779                       <param name="sharp_cusps">
1780                         <bool value="true"/>
1781                       </param>
1782                       <param name="round_tip[0]">
1783                         <bool value="false"/>
1784                       </param>
1785                       <param name="round_tip[1]">
1786                         <bool value="true"/>
1787                       </param>
1788                       <param name="loopyness">
1789                         <real value="1.0000000000"/>
1790                       </param>
1791                       <param name="homogeneous_width">
1792                         <bool value="true"/>
1793                       </param>
1794                     </layer>
1795                     <layer type="outline" active="true" version="0.2" desc="L&#xED;nea Beizer006Contorno">
1796                       <param name="z_depth">
1797                         <real value="0.0000000000"/>
1798                       </param>
1799                       <param name="amount">
1800                         <real value="1.0000000000"/>
1801                       </param>
1802                       <param name="blend_method">
1803                         <integer value="0"/>
1804                       </param>
1805                       <param name="color">
1806                         <color guid="ED58735B103718B97280FB85EA6F56EA">
1807                           <r>0.023104</r>
1808                           <g>0.030257</g>
1809                           <b>0.032876</b>
1810                           <a>1.000000</a>
1811                         </color>
1812                       </param>
1813                       <param name="origin">
1814                         <vector>
1815                           <x>0.0000000000</x>
1816                           <y>0.0000000000</y>
1817                         </vector>
1818                       </param>
1819                       <param name="invert">
1820                         <bool value="false"/>
1821                       </param>
1822                       <param name="antialias">
1823                         <bool value="true"/>
1824                       </param>
1825                       <param name="feather">
1826                         <real value="0.0000000000"/>
1827                       </param>
1828                       <param name="blurtype">
1829                         <integer value="1"/>
1830                       </param>
1831                       <param name="winding_style">
1832                         <integer value="0"/>
1833                       </param>
1834                       <param name="bline">
1835                         <bline type="bline_point" loop="false">
1836                           <entry>
1837                             <composite type="bline_point">
1838                               <point>
1839                                 <vector>
1840                                   <x>-0.0122814057</x>
1841                                   <y>0.0367502794</y>
1842                                 </vector>
1843                               </point>
1844                               <width>
1845                                 <real value="0.9349235202"/>
1846                               </width>
1847                               <origin>
1848                                 <real value="0.5000000000"/>
1849                               </origin>
1850                               <split>
1851                                 <bool value="false"/>
1852                               </split>
1853                               <t1>
1854                                 <radial_composite type="vector">
1855                                   <radius>
1856                                     <real value="0.0000000000"/>
1857                                   </radius>
1858                                   <theta>
1859                                     <angle value="128.367493"/>
1860                                   </theta>
1861                                 </radial_composite>
1862                               </t1>
1863                               <t2>
1864                                 <radial_composite type="vector">
1865                                   <radius>
1866                                     <real value="0.0000000000"/>
1867                                   </radius>
1868                                   <theta>
1869                                     <angle value="128.367493"/>
1870                                   </theta>
1871                                 </radial_composite>
1872                               </t2>
1873                             </composite>
1874                           </entry>
1875                           <entry>
1876                             <composite type="bline_point">
1877                               <point>
1878                                 <vector>
1879                                   <x>-0.3629836440</x>
1880                                   <y>0.2741714120</y>
1881                                 </vector>
1882                               </point>
1883                               <width>
1884                                 <real value="0.8673807426"/>
1885                               </width>
1886                               <origin>
1887                                 <real value="0.5000000000"/>
1888                               </origin>
1889                               <split>
1890                                 <bool value="false"/>
1891                               </split>
1892                               <t1>
1893                                 <radial_composite type="vector">
1894                                   <radius>
1895                                     <real value="0.0000000000"/>
1896                                   </radius>
1897                                   <theta>
1898                                     <angle value="128.659805"/>
1899                                   </theta>
1900                                 </radial_composite>
1901                               </t1>
1902                               <t2>
1903                                 <radial_composite type="vector">
1904                                   <radius>
1905                                     <real value="0.0000000000"/>
1906                                   </radius>
1907                                   <theta>
1908                                     <angle value="128.659805"/>
1909                                   </theta>
1910                                 </radial_composite>
1911                               </t2>
1912                             </composite>
1913                           </entry>
1914                         </bline>
1915                       </param>
1916                       <param name="width">
1917                         <real value="0.2281773582"/>
1918                       </param>
1919                       <param name="expand">
1920                         <real value="0.0000000000"/>
1921                       </param>
1922                       <param name="sharp_cusps">
1923                         <bool value="true"/>
1924                       </param>
1925                       <param name="round_tip[0]">
1926                         <bool value="true"/>
1927                       </param>
1928                       <param name="round_tip[1]">
1929                         <bool value="true"/>
1930                       </param>
1931                       <param name="loopyness">
1932                         <real value="1.0000000000"/>
1933                       </param>
1934                       <param name="homogeneous_width">
1935                         <bool value="true"/>
1936                       </param>
1937                     </layer>
1938                     <layer type="circle" active="true" version="0.1" desc="Circle037">
1939                       <param name="z_depth">
1940                         <real value="0.0000000000"/>
1941                       </param>
1942                       <param name="amount">
1943                         <real value="1.0000000000"/>
1944                       </param>
1945                       <param name="blend_method">
1946                         <integer value="0"/>
1947                       </param>
1948                       <param name="color">
1949                         <color>
1950                           <r>0.023104</r>
1951                           <g>0.030257</g>
1952                           <b>0.032876</b>
1953                           <a>1.000000</a>
1954                         </color>
1955                       </param>
1956                       <param name="radius">
1957                         <real value="0.2623274796"/>
1958                       </param>
1959                       <param name="feather">
1960                         <real value="0.0000000000"/>
1961                       </param>
1962                       <param name="origin">
1963                         <vector>
1964                           <x>-0.0122814057</x>
1965                           <y>0.0367502794</y>
1966                         </vector>
1967                       </param>
1968                       <param name="invert">
1969                         <bool value="false"/>
1970                       </param>
1971                       <param name="falloff">
1972                         <integer value="2"/>
1973                       </param>
1974                     </layer>
1975                     <layer type="circle" active="true" version="0.1" desc="Circle037">
1976                       <param name="z_depth">
1977                         <real value="0.0000000000"/>
1978                       </param>
1979                       <param name="amount">
1980                         <real value="1.0000000000"/>
1981                       </param>
1982                       <param name="blend_method">
1983                         <integer value="19"/>
1984                       </param>
1985                       <param name="color">
1986                         <color>
1987                           <r>1.000000</r>
1988                           <g>1.000000</g>
1989                           <b>1.000000</b>
1990                           <a>0.554913</a>
1991                         </color>
1992                       </param>
1993                       <param name="radius">
1994                         <real value="0.1477744883"/>
1995                       </param>
1996                       <param name="feather">
1997                         <real value="0.0000000000"/>
1998                       </param>
1999                       <param name="origin">
2000                         <vector>
2001                           <x>-0.0122814057</x>
2002                           <y>0.0367502794</y>
2003                         </vector>
2004                       </param>
2005                       <param name="invert">
2006                         <bool value="false"/>
2007                       </param>
2008                       <param name="falloff">
2009                         <integer value="2"/>
2010                       </param>
2011                     </layer>
2012                   </canvas>
2013                 </param>
2014                 <param name="zoom">
2015                   <real value="0.0000000000"/>
2016                 </param>
2017                 <param name="time_offset">
2018                   <time value="0s"/>
2019                 </param>
2020                 <param name="children_lock">
2021                   <bool value="false"/>
2022                 </param>
2023                 <param name="focus">
2024                   <vector>
2025                     <x>0.0000000000</x>
2026                     <y>0.0000000000</y>
2027                   </vector>
2028                 </param>
2029               </layer>
2030             </canvas>
2031           </param>
2032           <param name="zoom">
2033             <real value="0.0000000000"/>
2034           </param>
2035           <param name="time_offset">
2036             <time value="0s"/>
2037           </param>
2038           <param name="children_lock">
2039             <bool value="false" static="true"/>
2040           </param>
2041           <param name="focus">
2042             <vector>
2043               <x>0.0000000000</x>
2044               <y>0.0000000000</y>
2045             </vector>
2046           </param>
2047         </layer>
2048         <layer type="PasteCanvas" active="true" version="0.1" desc="outline">
2049           <param name="z_depth">
2050             <real value="0.0000000000"/>
2051           </param>
2052           <param name="amount">
2053             <real value="1.0000000000"/>
2054           </param>
2055           <param name="blend_method">
2056             <integer value="0"/>
2057           </param>
2058           <param name="origin">
2059             <vector>
2060               <x>0.0000000000</x>
2061               <y>0.0000000000</y>
2062             </vector>
2063           </param>
2064           <param name="canvas">
2065             <canvas>
2066               <layer type="outline" active="true" version="0.2" desc="Circle097&#x8F6E;&#x5ED3;">
2067                 <param name="z_depth">
2068                   <real value="0.0000000000"/>
2069                 </param>
2070                 <param name="amount">
2071                   <real value="1.0000000000"/>
2072                 </param>
2073                 <param name="blend_method">
2074                   <integer value="0"/>
2075                 </param>
2076                 <param name="color">
2077                   <color>
2078                     <r>0.023104</r>
2079                     <g>0.030257</g>
2080                     <b>0.032876</b>
2081                     <a>1.000000</a>
2082                   </color>
2083                 </param>
2084                 <param name="origin">
2085                   <vector>
2086                     <x>0.0000000000</x>
2087                     <y>0.0000000000</y>
2088                   </vector>
2089                 </param>
2090                 <param name="invert">
2091                   <bool value="false"/>
2092                 </param>
2093                 <param name="antialias">
2094                   <bool value="true"/>
2095                 </param>
2096                 <param name="feather">
2097                   <real value="0.0000000000"/>
2098                 </param>
2099                 <param name="blurtype">
2100                   <integer value="1"/>
2101                 </param>
2102                 <param name="winding_style">
2103                   <integer value="0"/>
2104                 </param>
2105                 <param name="bline">
2106                   <bline type="bline_point" loop="false">
2107                     <entry>
2108                       <composite type="bline_point">
2109                         <point>
2110                           <vector guid="153C18F54468402D0AB7A526925A3AB2">
2111                             <x>-0.0105613908</x>
2112                             <y>0.9252516031</y>
2113                           </vector>
2114                         </point>
2115                         <width>
2116                           <real value="1.0000000000"/>
2117                         </width>
2118                         <origin>
2119                           <real value="0.5000000000"/>
2120                         </origin>
2121                         <split>
2122                           <bool value="false"/>
2123                         </split>
2124                         <t1>
2125                           <radial_composite type="vector">
2126                             <radius>
2127                               <real value="1.5124214138"/>
2128                             </radius>
2129                             <theta>
2130                               <angle value="-179.999985"/>
2131                             </theta>
2132                           </radial_composite>
2133                         </t1>
2134                         <t2>
2135                           <radial_composite type="vector">
2136                             <radius>
2137                               <real value="1.5124214138"/>
2138                             </radius>
2139                             <theta>
2140                               <angle value="-179.999985"/>
2141                             </theta>
2142                           </radial_composite>
2143                         </t2>
2144                       </composite>
2145                     </entry>
2146                     <entry>
2147                       <composite type="bline_point">
2148                         <point>
2149                           <vector>
2150                             <x>-0.9233884811</x>
2151                             <y>0.0296717789</y>
2152                           </vector>
2153                         </point>
2154                         <width>
2155                           <real value="1.0000000000"/>
2156                         </width>
2157                         <origin>
2158                           <real value="0.5000000000"/>
2159                         </origin>
2160                         <split>
2161                           <bool value="false"/>
2162                         </split>
2163                         <t1>
2164                           <radial_composite type="vector">
2165                             <radius>
2166                               <real value="1.5124214138"/>
2167                             </radius>
2168                             <theta>
2169                               <angle value="-89.999992"/>
2170                             </theta>
2171                           </radial_composite>
2172                         </t1>
2173                         <t2>
2174                           <radial_composite type="vector">
2175                             <radius>
2176                               <real value="1.5124214138"/>
2177                             </radius>
2178                             <theta>
2179                               <angle value="-89.999992"/>
2180                             </theta>
2181                           </radial_composite>
2182                         </t2>
2183                       </composite>
2184                     </entry>
2185                     <entry>
2186                       <composite type="bline_point">
2187                         <point>
2188                           <vector guid="F735B9C952C2CCE759734859459CDFEC">
2189                             <x>-0.0105613396</x>
2190                             <y>-0.8831552267</y>
2191                           </vector>
2192                         </point>
2193                         <width>
2194                           <real value="1.0000000000"/>
2195                         </width>
2196                         <origin>
2197                           <real value="0.5000000000"/>
2198                         </origin>
2199                         <split>
2200                           <bool value="false"/>
2201                         </split>
2202                         <t1>
2203                           <radial_composite type="vector">
2204                             <radius>
2205                               <real value="1.5124214138"/>
2206                             </radius>
2207                             <theta>
2208                               <angle value="0.000001"/>
2209                             </theta>
2210                           </radial_composite>
2211                         </t1>
2212                         <t2>
2213                           <radial_composite type="vector">
2214                             <radius>
2215                               <real value="1.5124214138"/>
2216                             </radius>
2217                             <theta>
2218                               <angle value="0.000001"/>
2219                             </theta>
2220                           </radial_composite>
2221                         </t2>
2222                       </composite>
2223                     </entry>
2224                   </bline>
2225                 </param>
2226                 <param name="width">
2227                   <real value="0.1250000036" guid="DDA7E27501785E393580D5828DCF0896"/>
2228                 </param>
2229                 <param name="expand">
2230                   <real value="0.0000000000"/>
2231                 </param>
2232                 <param name="sharp_cusps">
2233                   <bool value="true"/>
2234                 </param>
2235                 <param name="round_tip[0]">
2236                   <bool value="false"/>
2237                 </param>
2238                 <param name="round_tip[1]">
2239                   <bool value="true"/>
2240                 </param>
2241                 <param name="loopyness">
2242                   <real value="1.0000000000"/>
2243                 </param>
2244                 <param name="homogeneous_width">
2245                   <bool value="true"/>
2246                 </param>
2247               </layer>
2248               <layer type="outline" active="true" version="0.2" desc="Rectangle.182&#x8F6E;&#x5ED3;">
2249                 <param name="z_depth">
2250                   <real value="0.0000000000"/>
2251                 </param>
2252                 <param name="amount">
2253                   <real value="1.0000000000"/>
2254                 </param>
2255                 <param name="blend_method">
2256                   <integer value="0"/>
2257                 </param>
2258                 <param name="color">
2259                   <color>
2260                     <r>0.023104</r>
2261                     <g>0.030257</g>
2262                     <b>0.032876</b>
2263                     <a>1.000000</a>
2264                   </color>
2265                 </param>
2266                 <param name="origin">
2267                   <vector>
2268                     <x>0.0000000000</x>
2269                     <y>0.0000000000</y>
2270                   </vector>
2271                 </param>
2272                 <param name="invert">
2273                   <bool value="false"/>
2274                 </param>
2275                 <param name="antialias">
2276                   <bool value="true"/>
2277                 </param>
2278                 <param name="feather">
2279                   <real value="0.0000000000"/>
2280                 </param>
2281                 <param name="blurtype">
2282                   <integer value="1"/>
2283                 </param>
2284                 <param name="winding_style">
2285                   <integer value="0"/>
2286                 </param>
2287                 <param name="bline">
2288                   <bline type="bline_point" loop="false">
2289                     <entry>
2290                       <composite type="bline_point">
2291                         <point>
2292                           <vector guid="F735B9C952C2CCE759734859459CDFEC">
2293                             <x>-0.0105613396</x>
2294                             <y>-0.8831552267</y>
2295                           </vector>
2296                         </point>
2297                         <width>
2298                           <real value="1.0000000000"/>
2299                         </width>
2300                         <origin>
2301                           <real value="0.5000000000"/>
2302                         </origin>
2303                         <split>
2304                           <bool value="false"/>
2305                         </split>
2306                         <t1>
2307                           <radial_composite type="vector">
2308                             <radius>
2309                               <real value="0.0000000000"/>
2310                             </radius>
2311                             <theta>
2312                               <angle value="0.000000"/>
2313                             </theta>
2314                           </radial_composite>
2315                         </t1>
2316                         <t2>
2317                           <radial_composite type="vector">
2318                             <radius>
2319                               <real value="0.0000000000"/>
2320                             </radius>
2321                             <theta>
2322                               <angle value="0.000000"/>
2323                             </theta>
2324                           </radial_composite>
2325                         </t2>
2326                       </composite>
2327                     </entry>
2328                     <entry>
2329                       <composite type="bline_point">
2330                         <point>
2331                           <vector>
2332                             <x>0.9265468121</x>
2333                             <y>0.9000883102</y>
2334                           </vector>
2335                         </point>
2336                         <width>
2337                           <real value="1.0000000000"/>
2338                         </width>
2339                         <origin>
2340                           <real value="0.5000000000"/>
2341                         </origin>
2342                         <split>
2343                           <bool value="true"/>
2344                         </split>
2345                         <t1>
2346                           <radial_composite type="vector">
2347                             <radius>
2348                               <real value="5.2087116025"/>
2349                             </radius>
2350                             <theta>
2351                               <angle value="90.000000"/>
2352                             </theta>
2353                           </radial_composite>
2354                         </t1>
2355                         <t2>
2356                           <radial_composite type="vector">
2357                             <radius>
2358                               <real value="0.0000000000"/>
2359                             </radius>
2360                             <theta>
2361                               <angle value="0.000000"/>
2362                             </theta>
2363                           </radial_composite>
2364                         </t2>
2365                       </composite>
2366                     </entry>
2367                   </bline>
2368                 </param>
2369                 <param name="width">
2370                   <real value="0.1250000036" guid="DDA7E27501785E393580D5828DCF0896"/>
2371                 </param>
2372                 <param name="expand">
2373                   <real value="0.0000000000"/>
2374                 </param>
2375                 <param name="sharp_cusps">
2376                   <bool value="true"/>
2377                 </param>
2378                 <param name="round_tip[0]">
2379                   <bool value="false"/>
2380                 </param>
2381                 <param name="round_tip[1]">
2382                   <bool value="false"/>
2383                 </param>
2384                 <param name="loopyness">
2385                   <real value="1.0000000000"/>
2386                 </param>
2387                 <param name="homogeneous_width">
2388                   <bool value="true"/>
2389                 </param>
2390               </layer>
2391             </canvas>
2392           </param>
2393           <param name="zoom">
2394             <real value="0.0000000000"/>
2395           </param>
2396           <param name="time_offset">
2397             <time value="0s"/>
2398           </param>
2399           <param name="children_lock">
2400             <bool value="false" static="true"/>
2401           </param>
2402           <param name="focus">
2403             <vector>
2404               <x>0.0000000000</x>
2405               <y>0.0000000000</y>
2406             </vector>
2407           </param>
2408         </layer>
2409       </canvas>
2410     </param>
2411     <param name="zoom">
2412       <real value="0.0000000000"/>
2413     </param>
2414     <param name="time_offset">
2415       <time value="0s"/>
2416     </param>
2417     <param name="children_lock">
2418       <bool value="false" static="true"/>
2419     </param>
2420     <param name="focus">
2421       <vector>
2422         <x>0.0000000000</x>
2423         <y>0.0000000000</y>
2424       </vector>
2425     </param>
2426   </layer>
2427 </canvas>