Do not resize png images. Let the system do it. Result is sharper in all cases.
[synfig.git] / synfig-studio / images / tool_fill_icon.sif
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3   <name>Synfig Studio: Tool: Fill Icon</name>
4   <desc>Placed in the Public Domain in 2007 by Chris Norman (pixelgeek)</desc>
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558                           </vector>
559                         </point>
560                         <width>
561                           <real value="1.0000000000"/>
562                         </width>
563                         <origin>
564                           <real value="0.5000000000"/>
565                         </origin>
566                         <split>
567                           <bool value="false"/>
568                         </split>
569                         <t1>
570                           <radial_composite type="vector">
571                             <radius>
572                               <real value="1.4603399634"/>
573                             </radius>
574                             <theta>
575                               <angle value="-180.000000"/>
576                             </theta>
577                           </radial_composite>
578                         </t1>
579                         <t2>
580                           <radial_composite type="vector">
581                             <radius>
582                               <real value="1.4603399634"/>
583                             </radius>
584                             <theta>
585                               <angle value="-180.000000"/>
586                             </theta>
587                           </radial_composite>
588                         </t2>
589                       </composite>
590                     </entry>
591                     <entry>
592                       <composite type="bline_point">
593                         <point>
594                           <vector>
595                             <x>-2.2716398239</x>
596                             <y>1.1358199120</y>
597                           </vector>
598                         </point>
599                         <width>
600                           <real value="1.0000000000"/>
601                         </width>
602                         <origin>
603                           <real value="0.5000000000"/>
604                         </origin>
605                         <split>
606                           <bool value="false"/>
607                         </split>
608                         <t1>
609                           <radial_composite type="vector">
610                             <radius>
611                               <real value="0.6884108607"/>
612                             </radius>
613                             <theta>
614                               <angle value="-135.000000"/>
615                             </theta>
616                           </radial_composite>
617                         </t1>
618                         <t2>
619                           <radial_composite type="vector">
620                             <radius>
621                               <real value="0.6884108607"/>
622                             </radius>
623                             <theta>
624                               <angle value="-135.000000"/>
625                             </theta>
626                           </radial_composite>
627                         </t2>
628                       </composite>
629                     </entry>
630                     <entry>
631                       <composite type="bline_point">
632                         <point>
633                           <vector>
634                             <x>-2.4338970184</x>
635                             <y>0.8112990260</y>
636                           </vector>
637                         </point>
638                         <width>
639                           <real value="1.0000000000"/>
640                         </width>
641                         <origin>
642                           <real value="0.5000000000"/>
643                         </origin>
644                         <split>
645                           <bool value="false"/>
646                         </split>
647                         <t1>
648                           <radial_composite type="vector">
649                             <radius>
650                               <real value="0.0000000000"/>
651                             </radius>
652                             <theta>
653                               <angle value="0.000000"/>
654                             </theta>
655                           </radial_composite>
656                         </t1>
657                         <t2>
658                           <radial_composite type="vector">
659                             <radius>
660                               <real value="0.0000000000"/>
661                             </radius>
662                             <theta>
663                               <angle value="0.000000"/>
664                             </theta>
665                           </radial_composite>
666                         </t2>
667                       </composite>
668                     </entry>
669                     <entry>
670                       <composite type="bline_point">
671                         <point>
672                           <vector>
673                             <x>-2.4338970184</x>
674                             <y>-1.1358186007</y>
675                           </vector>
676                         </point>
677                         <width>
678                           <real value="1.0000000000"/>
679                         </width>
680                         <origin>
681                           <real value="1.0000000000"/>
682                         </origin>
683                         <split>
684                           <bool value="false"/>
685                         </split>
686                         <t1>
687                           <radial_composite type="vector">
688                             <radius>
689                               <real value="0.0000000000"/>
690                             </radius>
691                             <theta>
692                               <angle value="-180.000000"/>
693                             </theta>
694                           </radial_composite>
695                         </t1>
696                         <t2>
697                           <radial_composite type="vector">
698                             <radius>
699                               <real value="0.0000000000"/>
700                             </radius>
701                             <theta>
702                               <angle value="-180.000000"/>
703                             </theta>
704                           </radial_composite>
705                         </t2>
706                       </composite>
707                     </entry>
708                     <entry>
709                       <composite type="bline_point">
710                         <point>
711                           <vector>
712                             <x>-2.1093800068</x>
713                             <y>-1.4603400230</y>
714                           </vector>
715                         </point>
716                         <width>
717                           <real value="1.0000000000"/>
718                         </width>
719                         <origin>
720                           <real value="0.5000000000"/>
721                         </origin>
722                         <split>
723                           <bool value="false"/>
724                         </split>
725                         <t1>
726                           <radial_composite type="vector">
727                             <radius>
728                               <real value="0.5186993607"/>
729                             </radius>
730                             <theta>
731                               <angle value="0.000000"/>
732                             </theta>
733                           </radial_composite>
734                         </t1>
735                         <t2>
736                           <radial_composite type="vector">
737                             <radius>
738                               <real value="0.5186993607"/>
739                             </radius>
740                             <theta>
741                               <angle value="0.000000"/>
742                             </theta>
743                           </radial_composite>
744                         </t2>
745                       </composite>
746                     </entry>
747                     <entry>
748                       <composite type="bline_point">
749                         <point>
750                           <vector>
751                             <x>-1.7848598957</x>
752                             <y>-1.1358199120</y>
753                           </vector>
754                         </point>
755                         <width>
756                           <real value="1.0000000000"/>
757                         </width>
758                         <origin>
759                           <real value="1.0000000000"/>
760                         </origin>
761                         <split>
762                           <bool value="false"/>
763                         </split>
764                         <t1>
765                           <radial_composite type="vector">
766                             <radius>
767                               <real value="0.0000000000"/>
768                             </radius>
769                             <theta>
770                               <angle value="180.000000"/>
771                             </theta>
772                           </radial_composite>
773                         </t1>
774                         <t2>
775                           <radial_composite type="vector">
776                             <radius>
777                               <real value="0.0000000000"/>
778                             </radius>
779                             <theta>
780                               <angle value="180.000000"/>
781                             </theta>
782                           </radial_composite>
783                         </t2>
784                       </composite>
785                     </entry>
786                     <entry>
787                       <composite type="bline_point">
788                         <point>
789                           <vector>
790                             <x>-1.7848578691</x>
791                             <y>0.8112990260</y>
792                           </vector>
793                         </point>
794                         <width>
795                           <real value="1.0000000000"/>
796                         </width>
797                         <origin>
798                           <real value="0.5000000000"/>
799                         </origin>
800                         <split>
801                           <bool value="false"/>
802                         </split>
803                         <t1>
804                           <radial_composite type="vector">
805                             <radius>
806                               <real value="0.0000000000"/>
807                             </radius>
808                             <theta>
809                               <angle value="0.000000"/>
810                             </theta>
811                           </radial_composite>
812                         </t1>
813                         <t2>
814                           <radial_composite type="vector">
815                             <radius>
816                               <real value="0.0000000000"/>
817                             </radius>
818                             <theta>
819                               <angle value="0.000000"/>
820                             </theta>
821                           </radial_composite>
822                         </t2>
823                       </composite>
824                     </entry>
825                     <entry>
826                       <composite type="bline_point">
827                         <point>
828                           <vector>
829                             <x>-0.4867799878</x>
830                             <y>0.8112999797</y>
831                           </vector>
832                         </point>
833                         <width>
834                           <real value="1.0000000000"/>
835                         </width>
836                         <origin>
837                           <real value="0.5000000000"/>
838                         </origin>
839                         <split>
840                           <bool value="false"/>
841                         </split>
842                         <t1>
843                           <radial_composite type="vector">
844                             <radius>
845                               <real value="0.0000000000"/>
846                             </radius>
847                             <theta>
848                               <angle value="0.000000"/>
849                             </theta>
850                           </radial_composite>
851                         </t1>
852                         <t2>
853                           <radial_composite type="vector">
854                             <radius>
855                               <real value="0.0000000000"/>
856                             </radius>
857                             <theta>
858                               <angle value="0.000000"/>
859                             </theta>
860                           </radial_composite>
861                         </t2>
862                       </composite>
863                     </entry>
864                   </bline>
865                 </param>
866                 <param name="gradient">
867                   <gradient>
868                     <color pos="0.016129">
869                       <r>1.000000</r>
870                       <g>1.000000</g>
871                       <b>1.000000</b>
872                       <a>1.000000</a>
873                     </color>
874                     <color pos="0.338710">
875                       <r>0.028991</r>
876                       <g>0.133209</g>
877                       <b>0.374624</b>
878                       <a>1.000000</a>
879                     </color>
880                     <color pos="0.462366">
881                       <r>0.011238</r>
882                       <g>0.065656</g>
883                       <b>0.247059</b>
884                       <a>1.000000</a>
885                     </color>
886                   </gradient>
887                 </param>
888                 <param name="loop">
889                   <bool value="false"/>
890                 </param>
891                 <param name="zigzag">
892                   <bool value="false"/>
893                 </param>
894                 <param name="perpendicular">
895                   <bool value="false"/>
896                 </param>
897                 <param name="fast">
898                   <bool value="true"/>
899                 </param>
900               </layer>
901               <layer type="outline" active="true" version="0.2" desc="NewBLine005 Outline">
902                 <param name="z_depth">
903                   <real value="0.0000000000"/>
904                 </param>
905                 <param name="amount">
906                   <real value="1.0000000000"/>
907                 </param>
908                 <param name="blend_method">
909                   <integer value="0"/>
910                 </param>
911                 <param name="color">
912                   <color>
913                     <r>0.011238</r>
914                     <g>0.065656</g>
915                     <b>0.247059</b>
916                     <a>1.000000</a>
917                   </color>
918                 </param>
919                 <param name="origin">
920                   <vector>
921                     <x>0.0000000000</x>
922                     <y>0.0000000000</y>
923                   </vector>
924                 </param>
925                 <param name="invert">
926                   <bool value="false"/>
927                 </param>
928                 <param name="antialias">
929                   <bool value="true"/>
930                 </param>
931                 <param name="feather">
932                   <real value="0.0000000000"/>
933                 </param>
934                 <param name="blurtype">
935                   <integer value="1"/>
936                 </param>
937                 <param name="winding_style">
938                   <integer value="0"/>
939                 </param>
940                 <param name="bline">
941                   <bline type="bline_point" loop="true" guid="5D296C73C4E24094445881529EA0F284">
942                     <entry>
943                       <composite type="bline_point">
944                         <point>
945                           <vector>
946                             <x>-1.4603400230</x>
947                             <y>1.2980799675</y>
948                           </vector>
949                         </point>
950                         <width>
951                           <real value="1.0000000000"/>
952                         </width>
953                         <origin>
954                           <real value="0.5000000000"/>
955                         </origin>
956                         <split>
957                           <bool value="false"/>
958                         </split>
959                         <t1>
960                           <radial_composite type="vector">
961                             <radius>
962                               <real value="1.4603399634"/>
963                             </radius>
964                             <theta>
965                               <angle value="-180.000000"/>
966                             </theta>
967                           </radial_composite>
968                         </t1>
969                         <t2>
970                           <radial_composite type="vector">
971                             <radius>
972                               <real value="1.4603399634"/>
973                             </radius>
974                             <theta>
975                               <angle value="-180.000000"/>
976                             </theta>
977                           </radial_composite>
978                         </t2>
979                       </composite>
980                     </entry>
981                     <entry>
982                       <composite type="bline_point">
983                         <point>
984                           <vector>
985                             <x>-2.2716398239</x>
986                             <y>1.1358199120</y>
987                           </vector>
988                         </point>
989                         <width>
990                           <real value="1.0000000000"/>
991                         </width>
992                         <origin>
993                           <real value="0.5000000000"/>
994                         </origin>
995                         <split>
996                           <bool value="false"/>
997                         </split>
998                         <t1>
999                           <radial_composite type="vector">
1000                             <radius>
1001                               <real value="0.6884108607"/>
1002                             </radius>
1003                             <theta>
1004                               <angle value="-135.000000"/>
1005                             </theta>
1006                           </radial_composite>
1007                         </t1>
1008                         <t2>
1009                           <radial_composite type="vector">
1010                             <radius>
1011                               <real value="0.6884108607"/>
1012                             </radius>
1013                             <theta>
1014                               <angle value="-135.000000"/>
1015                             </theta>
1016                           </radial_composite>
1017                         </t2>
1018                       </composite>
1019                     </entry>
1020                     <entry>
1021                       <composite type="bline_point">
1022                         <point>
1023                           <vector>
1024                             <x>-2.4338970184</x>
1025                             <y>0.8112990260</y>
1026                           </vector>
1027                         </point>
1028                         <width>
1029                           <real value="1.0000000000"/>
1030                         </width>
1031                         <origin>
1032                           <real value="0.5000000000"/>
1033                         </origin>
1034                         <split>
1035                           <bool value="false"/>
1036                         </split>
1037                         <t1>
1038                           <radial_composite type="vector">
1039                             <radius>
1040                               <real value="0.0000000000"/>
1041                             </radius>
1042                             <theta>
1043                               <angle value="0.000000"/>
1044                             </theta>
1045                           </radial_composite>
1046                         </t1>
1047                         <t2>
1048                           <radial_composite type="vector">
1049                             <radius>
1050                               <real value="0.0000000000"/>
1051                             </radius>
1052                             <theta>
1053                               <angle value="0.000000"/>
1054                             </theta>
1055                           </radial_composite>
1056                         </t2>
1057                       </composite>
1058                     </entry>
1059                     <entry>
1060                       <composite type="bline_point">
1061                         <point>
1062                           <vector>
1063                             <x>-2.4338970184</x>
1064                             <y>-1.1358186007</y>
1065                           </vector>
1066                         </point>
1067                         <width>
1068                           <real value="1.0000000000"/>
1069                         </width>
1070                         <origin>
1071                           <real value="1.0000000000"/>
1072                         </origin>
1073                         <split>
1074                           <bool value="false"/>
1075                         </split>
1076                         <t1>
1077                           <radial_composite type="vector">
1078                             <radius>
1079                               <real value="0.0000000000"/>
1080                             </radius>
1081                             <theta>
1082                               <angle value="-180.000000"/>
1083                             </theta>
1084                           </radial_composite>
1085                         </t1>
1086                         <t2>
1087                           <radial_composite type="vector">
1088                             <radius>
1089                               <real value="0.0000000000"/>
1090                             </radius>
1091                             <theta>
1092                               <angle value="-180.000000"/>
1093                             </theta>
1094                           </radial_composite>
1095                         </t2>
1096                       </composite>
1097                     </entry>
1098                     <entry>
1099                       <composite type="bline_point">
1100                         <point>
1101                           <vector>
1102                             <x>-2.1093800068</x>
1103                             <y>-1.4603400230</y>
1104                           </vector>
1105                         </point>
1106                         <width>
1107                           <real value="1.0000000000"/>
1108                         </width>
1109                         <origin>
1110                           <real value="0.5000000000"/>
1111                         </origin>
1112                         <split>
1113                           <bool value="false"/>
1114                         </split>
1115                         <t1>
1116                           <radial_composite type="vector">
1117                             <radius>
1118                               <real value="0.5186993607"/>
1119                             </radius>
1120                             <theta>
1121                               <angle value="0.000000"/>
1122                             </theta>
1123                           </radial_composite>
1124                         </t1>
1125                         <t2>
1126                           <radial_composite type="vector">
1127                             <radius>
1128                               <real value="0.5186993607"/>
1129                             </radius>
1130                             <theta>
1131                               <angle value="0.000000"/>
1132                             </theta>
1133                           </radial_composite>
1134                         </t2>
1135                       </composite>
1136                     </entry>
1137                     <entry>
1138                       <composite type="bline_point">
1139                         <point>
1140                           <vector>
1141                             <x>-1.7848598957</x>
1142                             <y>-1.1358199120</y>
1143                           </vector>
1144                         </point>
1145                         <width>
1146                           <real value="1.0000000000"/>
1147                         </width>
1148                         <origin>
1149                           <real value="1.0000000000"/>
1150                         </origin>
1151                         <split>
1152                           <bool value="false"/>
1153                         </split>
1154                         <t1>
1155                           <radial_composite type="vector">
1156                             <radius>
1157                               <real value="0.0000000000"/>
1158                             </radius>
1159                             <theta>
1160                               <angle value="180.000000"/>
1161                             </theta>
1162                           </radial_composite>
1163                         </t1>
1164                         <t2>
1165                           <radial_composite type="vector">
1166                             <radius>
1167                               <real value="0.0000000000"/>
1168                             </radius>
1169                             <theta>
1170                               <angle value="180.000000"/>
1171                             </theta>
1172                           </radial_composite>
1173                         </t2>
1174                       </composite>
1175                     </entry>
1176                     <entry>
1177                       <composite type="bline_point">
1178                         <point>
1179                           <vector>
1180                             <x>-1.7848578691</x>
1181                             <y>0.8112990260</y>
1182                           </vector>
1183                         </point>
1184                         <width>
1185                           <real value="1.0000000000"/>
1186                         </width>
1187                         <origin>
1188                           <real value="0.5000000000"/>
1189                         </origin>
1190                         <split>
1191                           <bool value="false"/>
1192                         </split>
1193                         <t1>
1194                           <radial_composite type="vector">
1195                             <radius>
1196                               <real value="0.0000000000"/>
1197                             </radius>
1198                             <theta>
1199                               <angle value="0.000000"/>
1200                             </theta>
1201                           </radial_composite>
1202                         </t1>
1203                         <t2>
1204                           <radial_composite type="vector">
1205                             <radius>
1206                               <real value="0.0000000000"/>
1207                             </radius>
1208                             <theta>
1209                               <angle value="0.000000"/>
1210                             </theta>
1211                           </radial_composite>
1212                         </t2>
1213                       </composite>
1214                     </entry>
1215                     <entry>
1216                       <composite type="bline_point">
1217                         <point>
1218                           <vector>
1219                             <x>-0.4867799878</x>
1220                             <y>0.8112999797</y>
1221                           </vector>
1222                         </point>
1223                         <width>
1224                           <real value="1.0000000000"/>
1225                         </width>
1226                         <origin>
1227                           <real value="0.5000000000"/>
1228                         </origin>
1229                         <split>
1230                           <bool value="false"/>
1231                         </split>
1232                         <t1>
1233                           <radial_composite type="vector">
1234                             <radius>
1235                               <real value="0.0000000000"/>
1236                             </radius>
1237                             <theta>
1238                               <angle value="0.000000"/>
1239                             </theta>
1240                           </radial_composite>
1241                         </t1>
1242                         <t2>
1243                           <radial_composite type="vector">
1244                             <radius>
1245                               <real value="0.0000000000"/>
1246                             </radius>
1247                             <theta>
1248                               <angle value="0.000000"/>
1249                             </theta>
1250                           </radial_composite>
1251                         </t2>
1252                       </composite>
1253                     </entry>
1254                   </bline>
1255                 </param>
1256                 <param name="width">
1257                   <real value="0.1622598047"/>
1258                 </param>
1259                 <param name="expand">
1260                   <real value="0.0000000000"/>
1261                 </param>
1262                 <param name="sharp_cusps">
1263                   <bool value="true"/>
1264                 </param>
1265                 <param name="round_tip[0]">
1266                   <bool value="true"/>
1267                 </param>
1268                 <param name="round_tip[1]">
1269                   <bool value="true"/>
1270                 </param>
1271                 <param name="loopyness">
1272                   <real value="1.0000000000"/>
1273                 </param>
1274                 <param name="homogeneous_width">
1275                   <bool value="true"/>
1276                 </param>
1277               </layer>
1278             </canvas>
1279           </param>
1280           <param name="zoom">
1281             <real value="0.0000000000"/>
1282           </param>
1283           <param name="time_offset">
1284             <time value="0s"/>
1285           </param>
1286           <param name="children_lock">
1287             <bool value="false"/>
1288           </param>
1289           <param name="focus">
1290             <vector>
1291               <x>0.0000000000</x>
1292               <y>0.0000000000</y>
1293             </vector>
1294           </param>
1295         </layer>
1296         <layer type="PasteCanvas" active="true" version="0.1" desc="Paint Can">
1297           <param name="z_depth">
1298             <real value="0.0000000000"/>
1299           </param>
1300           <param name="amount">
1301             <real value="1.0000000000"/>
1302           </param>
1303           <param name="blend_method">
1304             <integer value="0"/>
1305           </param>
1306           <param name="origin">
1307             <vector>
1308               <x>0.0000000000</x>
1309               <y>0.0000000000</y>
1310             </vector>
1311           </param>
1312           <param name="canvas">
1313             <canvas>
1314               <layer type="polygon" active="true" version="0.1" desc="Black outline">
1315                 <param name="z_depth">
1316                   <real value="0.0000000000"/>
1317                 </param>
1318                 <param name="amount">
1319                   <real value="1.0000000000"/>
1320                 </param>
1321                 <param name="blend_method">
1322                   <integer value="0"/>
1323                 </param>
1324                 <param name="color">
1325                   <color>
1326                     <r>0.000000</r>
1327                     <g>0.000000</g>
1328                     <b>0.000000</b>
1329                     <a>1.000000</a>
1330                   </color>
1331                 </param>
1332                 <param name="origin">
1333                   <vector>
1334                     <x>0.4867794216</x>
1335                     <y>0.3245196044</y>
1336                   </vector>
1337                 </param>
1338                 <param name="invert">
1339                   <bool value="false"/>
1340                 </param>
1341                 <param name="antialias">
1342                   <bool value="true"/>
1343                 </param>
1344                 <param name="feather">
1345                   <real value="0.0000000000"/>
1346                 </param>
1347                 <param name="blurtype">
1348                   <integer value="1"/>
1349                 </param>
1350                 <param name="winding_style">
1351                   <integer value="0"/>
1352                 </param>
1353                 <param name="vector_list">
1354                   <dynamic_list type="vector">
1355                     <entry>
1356                       <vector>
1357                         <x>-2.2821619511</x>
1358                         <y>0.5186938047</y>
1359                       </vector>
1360                     </entry>
1361                     <entry>
1362                       <vector>
1363                         <x>0.5516833067</x>
1364                         <y>2.2716372013</y>
1365                       </vector>
1366                     </entry>
1367                     <entry>
1368                       <vector>
1369                         <x>2.3689930439</x>
1370                         <y>-0.8437509537</y>
1371                       </vector>
1372                     </entry>
1373                     <entry>
1374                       <vector>
1375                         <x>-0.4867794216</x>
1376                         <y>-2.6610608101</y>
1377                       </vector>
1378                     </entry>
1379                   </dynamic_list>
1380                 </param>
1381               </layer>
1382               <layer type="polygon" active="true" version="0.1" desc="White inner line">
1383                 <param name="z_depth">
1384                   <real value="0.0000000000"/>
1385                 </param>
1386                 <param name="amount">
1387                   <real value="1.0000000000"/>
1388                 </param>
1389                 <param name="blend_method">
1390                   <integer value="0"/>
1391                 </param>
1392                 <param name="color">
1393                   <color>
1394                     <r>1.000000</r>
1395                     <g>1.000000</g>
1396                     <b>1.000000</b>
1397                     <a>1.000000</a>
1398                   </color>
1399                 </param>
1400                 <param name="origin">
1401                   <vector>
1402                     <x>0.0000000000</x>
1403                     <y>0.0000000000</y>
1404                   </vector>
1405                 </param>
1406                 <param name="invert">
1407                   <bool value="false"/>
1408                 </param>
1409                 <param name="antialias">
1410                   <bool value="true"/>
1411                 </param>
1412                 <param name="feather">
1413                   <real value="0.0000000000"/>
1414                 </param>
1415                 <param name="blurtype">
1416                   <integer value="1"/>
1417                 </param>
1418                 <param name="winding_style">
1419                   <integer value="0"/>
1420                 </param>
1421                 <param name="vector_list">
1422                   <dynamic_list type="vector">
1423                     <entry>
1424                       <vector>
1425                         <x>-1.5144248009</x>
1426                         <y>0.7655333877</y>
1427                       </vector>
1428                     </entry>
1429                     <entry>
1430                       <vector>
1431                         <x>0.9818798304</x>
1432                         <y>2.2799582481</y>
1433                       </vector>
1434                     </entry>
1435                     <entry>
1436                       <vector>
1437                         <x>2.5462307930</x>
1438                         <y>-0.4493348300</y>
1439                       </vector>
1440                     </entry>
1441                     <entry>
1442                       <vector>
1443                         <x>0.0998521820</x>
1444                         <y>-1.9804016352</y>
1445                       </vector>
1446                     </entry>
1447                   </dynamic_list>
1448                 </param>
1449               </layer>
1450               <layer type="PasteCanvas" active="true" version="0.1" desc="Gradient">
1451                 <param name="z_depth">
1452                   <real value="0.0000000000"/>
1453                 </param>
1454                 <param name="amount">
1455                   <real value="1.0000000000"/>
1456                 </param>
1457                 <param name="blend_method">
1458                   <integer value="0"/>
1459                 </param>
1460                 <param name="origin">
1461                   <vector>
1462                     <x>0.0000000000</x>
1463                     <y>0.0000000000</y>
1464                   </vector>
1465                 </param>
1466                 <param name="canvas">
1467                   <canvas>
1468                     <layer type="polygon" active="true" version="0.1" desc="Polygon">
1469                       <param name="z_depth">
1470                         <real value="0.0000000000"/>
1471                       </param>
1472                       <param name="amount">
1473                         <real value="1.0000000000"/>
1474                       </param>
1475                       <param name="blend_method">
1476                         <integer value="0"/>
1477                       </param>
1478                       <param name="color">
1479                         <color>
1480                           <r>1.000000</r>
1481                           <g>1.000000</g>
1482                           <b>1.000000</b>
1483                           <a>1.000000</a>
1484                         </color>
1485                       </param>
1486                       <param name="origin">
1487                         <vector>
1488                           <x>0.2081265152</x>
1489                           <y>-0.1595559418</y>
1490                         </vector>
1491                       </param>
1492                       <param name="invert">
1493                         <bool value="false"/>
1494                       </param>
1495                       <param name="antialias">
1496                         <bool value="true"/>
1497                       </param>
1498                       <param name="feather">
1499                         <real value="0.0000000000"/>
1500                       </param>
1501                       <param name="blurtype">
1502                         <integer value="1"/>
1503                       </param>
1504                       <param name="winding_style">
1505                         <integer value="0"/>
1506                       </param>
1507                       <param name="vector_list">
1508                         <dynamic_list type="vector">
1509                           <entry>
1510                             <vector>
1511                               <x>-1.4562788010</x>
1512                               <y>0.8751632571</y>
1513                             </vector>
1514                           </entry>
1515                           <entry>
1516                             <vector>
1517                               <x>0.7071851492</x>
1518                               <y>2.1565995216</y>
1519                             </vector>
1520                           </entry>
1521                           <entry>
1522                             <vector>
1523                               <x>2.0718317032</x>
1524                               <y>-0.2232107669</y>
1525                             </vector>
1526                           </entry>
1527                           <entry>
1528                             <vector>
1529                               <x>-0.0250641759</x>
1530                               <y>-1.5046471357</y>
1531                             </vector>
1532                           </entry>
1533                         </dynamic_list>
1534                       </param>
1535                     </layer>
1536                     <layer type="linear_gradient" active="true" version="0.0">
1537                       <param name="z_depth">
1538                         <real value="0.0000000000"/>
1539                       </param>
1540                       <param name="amount">
1541                         <real value="1.0000000000"/>
1542                       </param>
1543                       <param name="blend_method">
1544                         <integer value="13"/>
1545                       </param>
1546                       <param name="p1">
1547                         <vector>
1548                           <x>1.6445538998</x>
1549                           <y>0.8490541577</y>
1550                         </vector>
1551                       </param>
1552                       <param name="p2">
1553                         <vector>
1554                           <x>-0.6709950566</x>
1555                           <y>-0.5245345235</y>
1556                         </vector>
1557                       </param>
1558                       <param name="gradient">
1559                         <gradient>
1560                           <color pos="0.000000">
1561                             <r>0.133333</r>
1562                             <g>0.133333</g>
1563                             <b>0.133333</b>
1564                             <a>1.000000</a>
1565                           </color>
1566                           <color pos="0.333333">
1567                             <r>0.880142</r>
1568                             <g>0.880142</g>
1569                             <b>0.880142</b>
1570                             <a>1.000000</a>
1571                           </color>
1572                           <color pos="0.666667">
1573                             <r>1.000000</r>
1574                             <g>1.000000</g>
1575                             <b>1.000000</b>
1576                             <a>1.000000</a>
1577                           </color>
1578                           <color pos="1.000000">
1579                             <r>0.133333</r>
1580                             <g>0.133333</g>
1581                             <b>0.133333</b>
1582                             <a>1.000000</a>
1583                           </color>
1584                         </gradient>
1585                       </param>
1586                       <param name="loop">
1587                         <bool value="false"/>
1588                       </param>
1589                       <param name="zigzag">
1590                         <bool value="false"/>
1591                       </param>
1592                     </layer>
1593                   </canvas>
1594                 </param>
1595                 <param name="zoom">
1596                   <real value="0.0000000000"/>
1597                 </param>
1598                 <param name="time_offset">
1599                   <time value="0s"/>
1600                 </param>
1601                 <param name="children_lock">
1602                   <bool value="false"/>
1603                 </param>
1604                 <param name="focus">
1605                   <vector>
1606                     <x>0.0000000000</x>
1607                     <y>0.0000000000</y>
1608                   </vector>
1609                 </param>
1610               </layer>
1611               <layer type="PasteCanvas" active="true" version="0.1" desc="Handle">
1612                 <param name="z_depth">
1613                   <real value="0.0000000000"/>
1614                 </param>
1615                 <param name="amount">
1616                   <real value="1.0000000000"/>
1617                 </param>
1618                 <param name="blend_method">
1619                   <integer value="0"/>
1620                 </param>
1621                 <param name="origin">
1622                   <vector>
1623                     <x>0.0000000000</x>
1624                     <y>0.0000000000</y>
1625                   </vector>
1626                 </param>
1627                 <param name="canvas">
1628                   <canvas>
1629                     <layer type="circle" active="true" version="0.1" desc="Pivot">
1630                       <param name="z_depth">
1631                         <real value="0.0000000000"/>
1632                       </param>
1633                       <param name="amount">
1634                         <real value="1.0000000000"/>
1635                       </param>
1636                       <param name="blend_method">
1637                         <integer value="0"/>
1638                       </param>
1639                       <param name="color">
1640                         <color>
1641                           <r>0.000000</r>
1642                           <g>0.000000</g>
1643                           <b>0.000000</b>
1644                           <a>1.000000</a>
1645                         </color>
1646                       </param>
1647                       <param name="radius">
1648                         <real value="0.4231217885"/>
1649                       </param>
1650                       <param name="feather">
1651                         <real value="0.0000000000"/>
1652                       </param>
1653                       <param name="origin">
1654                         <vector guid="52FFEACAD8AA6FEFAE77A5DBF488A57A">
1655                           <x>0.1497782767</x>
1656                           <y>0.6656812429</y>
1657                         </vector>
1658                       </param>
1659                       <param name="invert">
1660                         <bool value="false"/>
1661                       </param>
1662                       <param name="falloff">
1663                         <integer value="2"/>
1664                       </param>
1665                     </layer>
1666                     <layer type="radial_gradient" active="true" version="0.1">
1667                       <param name="z_depth">
1668                         <real value="0.0000000000"/>
1669                       </param>
1670                       <param name="amount">
1671                         <real value="1.0000000000"/>
1672                       </param>
1673                       <param name="blend_method">
1674                         <integer value="13"/>
1675                       </param>
1676                       <param name="gradient">
1677                         <gradient>
1678                           <color pos="0.000000">
1679                             <r>1.000000</r>
1680                             <g>1.000000</g>
1681                             <b>1.000000</b>
1682                             <a>1.000000</a>
1683                           </color>
1684                           <color pos="1.000000">
1685                             <r>0.000000</r>
1686                             <g>0.000000</g>
1687                             <b>0.000000</b>
1688                             <a>1.000000</a>
1689                           </color>
1690                         </gradient>
1691                       </param>
1692                       <param name="center">
1693                         <vector guid="52FFEACAD8AA6FEFAE77A5DBF488A57A">
1694                           <x>0.1497782767</x>
1695                           <y>0.6656812429</y>
1696                         </vector>
1697                       </param>
1698                       <param name="radius">
1699                         <real value="0.2791349385"/>
1700                       </param>
1701                       <param name="loop">
1702                         <bool value="false"/>
1703                       </param>
1704                       <param name="zigzag">
1705                         <bool value="false"/>
1706                       </param>
1707                     </layer>
1708                     <layer type="outline" active="true" version="0.2" desc="Handle">
1709                       <param name="z_depth">
1710                         <real value="0.0000000000"/>
1711                       </param>
1712                       <param name="amount">
1713                         <real value="1.0000000000"/>
1714                       </param>
1715                       <param name="blend_method">
1716                         <integer value="0"/>
1717                       </param>
1718                       <param name="color">
1719                         <color>
1720                           <r>0.000000</r>
1721                           <g>0.000000</g>
1722                           <b>0.000000</b>
1723                           <a>1.000000</a>
1724                         </color>
1725                       </param>
1726                       <param name="origin">
1727                         <vector>
1728                           <x>0.0000000000</x>
1729                           <y>0.0000000000</y>
1730                         </vector>
1731                       </param>
1732                       <param name="invert">
1733                         <bool value="false"/>
1734                       </param>
1735                       <param name="antialias">
1736                         <bool value="true"/>
1737                       </param>
1738                       <param name="feather">
1739                         <real value="0.0000000000"/>
1740                       </param>
1741                       <param name="blurtype">
1742                         <integer value="1"/>
1743                       </param>
1744                       <param name="winding_style">
1745                         <integer value="0"/>
1746                       </param>
1747                       <param name="bline">
1748                         <bline type="bline_point" loop="false">
1749                           <entry>
1750                             <composite type="bline_point">
1751                               <point>
1752                                 <vector>
1753                                   <x>0.1595997959</x>
1754                                   <y>1.0107988119</y>
1755                                 </vector>
1756                               </point>
1757                               <width>
1758                                 <real value="1.0000000000"/>
1759                               </width>
1760                               <origin>
1761                                 <real value="0.5000000000"/>
1762                               </origin>
1763                               <split>
1764                                 <bool value="false"/>
1765                               </split>
1766                               <t1>
1767                                 <radial_composite type="vector">
1768                                   <radius>
1769                                     <real value="0.0000000000"/>
1770                                   </radius>
1771                                   <theta>
1772                                     <angle value="0.000000"/>
1773                                   </theta>
1774                                 </radial_composite>
1775                               </t1>
1776                               <t2>
1777                                 <radial_composite type="vector">
1778                                   <radius>
1779                                     <real value="0.0000000000"/>
1780                                   </radius>
1781                                   <theta>
1782                                     <angle value="0.000000"/>
1783                                   </theta>
1784                                 </radial_composite>
1785                               </t2>
1786                             </composite>
1787                           </entry>
1788                           <entry>
1789                             <composite type="bline_point">
1790                               <point>
1791                                 <vector>
1792                                   <x>0.1622598022</x>
1793                                   <y>2.4338970184</y>
1794                                 </vector>
1795                               </point>
1796                               <width>
1797                                 <real value="1.0000000000"/>
1798                               </width>
1799                               <origin>
1800                                 <real value="0.5000000000"/>
1801                               </origin>
1802                               <split>
1803                                 <bool value="false"/>
1804                               </split>
1805                               <t1>
1806                                 <radial_composite type="vector">
1807                                   <radius>
1808                                     <real value="0.0000000000"/>
1809                                   </radius>
1810                                   <theta>
1811                                     <angle value="0.000000"/>
1812                                   </theta>
1813                                 </radial_composite>
1814                               </t1>
1815                               <t2>
1816                                 <radial_composite type="vector">
1817                                   <radius>
1818                                     <real value="0.0000000000"/>
1819                                   </radius>
1820                                   <theta>
1821                                     <angle value="0.000000"/>
1822                                   </theta>
1823                                 </radial_composite>
1824                               </t2>
1825                             </composite>
1826                           </entry>
1827                           <entry>
1828                             <composite type="bline_point">
1829                               <point>
1830                                 <vector>
1831                                   <x>0.9735588431</x>
1832                                   <y>2.9206764698</y>
1833                                 </vector>
1834                               </point>
1835                               <width>
1836                                 <real value="1.0000000000"/>
1837                               </width>
1838                               <origin>
1839                                 <real value="0.5000000000"/>
1840                               </origin>
1841                               <split>
1842                                 <bool value="false"/>
1843                               </split>
1844                               <t1>
1845                                 <radial_composite type="vector">
1846                                   <radius>
1847                                     <real value="1.9471176568"/>
1848                                   </radius>
1849                                   <theta>
1850                                     <angle value="0.000000"/>
1851                                   </theta>
1852                                 </radial_composite>
1853                               </t1>
1854                               <t2>
1855                                 <radial_composite type="vector">
1856                                   <radius>
1857                                     <real value="1.9471176568"/>
1858                                   </radius>
1859                                   <theta>
1860                                     <angle value="0.000000"/>
1861                                   </theta>
1862                                 </radial_composite>
1863                               </t2>
1864                             </composite>
1865                           </entry>
1866                           <entry>
1867                             <composite type="bline_point">
1868                               <point>
1869                                 <vector>
1870                                   <x>1.7640552521</x>
1871                                   <y>2.4297363758</y>
1872                                 </vector>
1873                               </point>
1874                               <width>
1875                                 <real value="1.0000000000"/>
1876                               </width>
1877                               <origin>
1878                                 <real value="0.5000000000"/>
1879                               </origin>
1880                               <split>
1881                                 <bool value="false"/>
1882                               </split>
1883                               <t1>
1884                                 <radial_composite type="vector">
1885                                   <radius>
1886                                     <real value="0.0000000000"/>
1887                                   </radius>
1888                                   <theta>
1889                                     <angle value="0.000000"/>
1890                                   </theta>
1891                                 </radial_composite>
1892                               </t1>
1893                               <t2>
1894                                 <radial_composite type="vector">
1895                                   <radius>
1896                                     <real value="0.0000000000"/>
1897                                   </radius>
1898                                   <theta>
1899                                     <angle value="0.000000"/>
1900                                   </theta>
1901                                 </radial_composite>
1902                               </t2>
1903                             </composite>
1904                           </entry>
1905                           <entry>
1906                             <composite type="bline_point">
1907                               <point>
1908                                 <vector>
1909                                   <x>1.7806973457</x>
1910                                   <y>1.1483001709</y>
1911                                 </vector>
1912                               </point>
1913                               <width>
1914                                 <real value="1.0000000000"/>
1915                               </width>
1916                               <origin>
1917                                 <real value="0.5000000000"/>
1918                               </origin>
1919                               <split>
1920                                 <bool value="false"/>
1921                               </split>
1922                               <t1>
1923                                 <radial_composite type="vector">
1924                                   <radius>
1925                                     <real value="0.1787671725"/>
1926                                   </radius>
1927                                   <theta>
1928                                     <angle value="-104.720177"/>
1929                                   </theta>
1930                                 </radial_composite>
1931                               </t1>
1932                               <t2>
1933                                 <radial_composite type="vector">
1934                                   <radius>
1935                                     <real value="0.1787671725"/>
1936                                   </radius>
1937                                   <theta>
1938                                     <angle value="-104.720177"/>
1939                                   </theta>
1940                                 </radial_composite>
1941                               </t2>
1942                             </composite>
1943                           </entry>
1944                         </bline>
1945                       </param>
1946                       <param name="width">
1947                         <real value="0.2596156876"/>
1948                       </param>
1949                       <param name="expand">
1950                         <real value="0.0000000000"/>
1951                       </param>
1952                       <param name="sharp_cusps">
1953                         <bool value="false"/>
1954                       </param>
1955                       <param name="round_tip[0]">
1956                         <bool value="false"/>
1957                       </param>
1958                       <param name="round_tip[1]">
1959                         <bool value="false"/>
1960                       </param>
1961                       <param name="loopyness">
1962                         <real value="1.0000000000"/>
1963                       </param>
1964                       <param name="homogeneous_width">
1965                         <bool value="true"/>
1966                       </param>
1967                     </layer>
1968                   </canvas>
1969                 </param>
1970                 <param name="zoom">
1971                   <real value="0.0000000000"/>
1972                 </param>
1973                 <param name="time_offset">
1974                   <time value="0s"/>
1975                 </param>
1976                 <param name="children_lock">
1977                   <bool value="false"/>
1978                 </param>
1979                 <param name="focus">
1980                   <vector>
1981                     <x>0.0000000000</x>
1982                     <y>0.0000000000</y>
1983                   </vector>
1984                 </param>
1985               </layer>
1986             </canvas>
1987           </param>
1988           <param name="zoom">
1989             <real value="0.0000000000"/>
1990           </param>
1991           <param name="time_offset">
1992             <time value="0s"/>
1993           </param>
1994           <param name="children_lock">
1995             <bool value="false"/>
1996           </param>
1997           <param name="focus">
1998             <vector>
1999               <x>0.0000000000</x>
2000               <y>0.0000000000</y>
2001             </vector>
2002           </param>
2003         </layer>
2004       </canvas>
2005     </param>
2006     <param name="zoom">
2007       <real value="0.0000000000"/>
2008     </param>
2009     <param name="time_offset">
2010       <time value="0s"/>
2011     </param>
2012     <param name="children_lock">
2013       <bool value="false" static="true"/>
2014     </param>
2015     <param name="focus">
2016       <vector>
2017         <x>0.0000000000</x>
2018         <y>0.0000000000</y>
2019       </vector>
2020     </param>
2021   </layer>
2022   <layer type="zoom" active="true" version="0.1">
2023     <param name="amount">
2024       <real value="-1.0500000000"/>
2025     </param>
2026     <param name="center">
2027       <vector>
2028         <x>0.0000000000</x>
2029         <y>-0.1250000000</y>
2030       </vector>
2031     </param>
2032   </layer>
2033 </canvas>