Do not resize png images. Let the system do it. Result is sharper in all cases.
[synfig.git] / synfig-studio / images / tool_mirror_icon.sif
1 <?xml version="1.0"?>
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3   <name>Synfig Studio Mirror Icon</name>
4   <desc>Placed in the Public Domain in 2007 by Chris Norman (pixelgeek)</desc>
5   <meta name="grid_show" content="0"/>
6   <meta name="grid_size" content="0.259616 0.259616"/>
7   <meta name="grid_snap" content="0"/>
8   <meta name="guide_show" content="1"/>
9   <meta name="guide_snap" content="0"/>
10   <meta name="onion_skin" content="0"/>
11   <layer type="PasteCanvas" active="true" version="0.1" desc="mirror tool">
12     <param name="z_depth">
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14     </param>
15     <param name="amount">
16       <real value="1.0000000000"/>
17     </param>
18     <param name="blend_method">
19       <integer value="0"/>
20     </param>
21     <param name="origin">
22       <vector>
23         <x>0.0000000000</x>
24         <y>0.0000000000</y>
25       </vector>
26     </param>
27     <param name="canvas">
28       <canvas width="200" height="200" view-box="-3.245196 3.245196 3.245196 -3.245196">
29         <layer type="PasteCanvas" active="true" version="0.1" desc="Lower rectangle shadow">
30           <param name="z_depth">
31             <real value="0.0000000000"/>
32           </param>
33           <param name="amount">
34             <real value="1.0000000000"/>
35           </param>
36           <param name="blend_method">
37             <integer value="0"/>
38           </param>
39           <param name="origin">
40             <vector>
41               <x>0.0000000000</x>
42               <y>0.0000000000</y>
43             </vector>
44           </param>
45           <param name="canvas">
46             <canvas>
47               <layer type="radial_gradient" active="true" version="0.1">
48                 <param name="z_depth">
49                   <real value="0.0000000000"/>
50                 </param>
51                 <param name="amount">
52                   <real value="1.0000000000"/>
53                 </param>
54                 <param name="blend_method">
55                   <integer value="0"/>
56                 </param>
57                 <param name="gradient">
58                   <gradient>
59                     <color pos="0.000000">
60                       <r>0.300000</r>
61                       <g>0.300000</g>
62                       <b>0.300000</b>
63                       <a>1.000000</a>
64                     </color>
65                     <color pos="1.000000">
66                       <r>1.000000</r>
67                       <g>1.000000</g>
68                       <b>1.000000</b>
69                       <a>0.000000</a>
70                     </color>
71                   </gradient>
72                 </param>
73                 <param name="center">
74                   <vector>
75                     <x>0.0000000000</x>
76                     <y>0.0000000000</y>
77                   </vector>
78                 </param>
79                 <param name="radius">
80                   <real value="2.4078271871"/>
81                 </param>
82                 <param name="loop">
83                   <bool value="false"/>
84                 </param>
85                 <param name="zigzag">
86                   <bool value="false"/>
87                 </param>
88               </layer>
89               <layer type="warp" active="true" version="0.1">
90                 <param name="src_tl">
91                   <vector>
92                     <x>-2.5961599350</x>
93                     <y>2.5961599350</y>
94                   </vector>
95                 </param>
96                 <param name="src_br">
97                   <vector>
98                     <x>2.6703450680</x>
99                     <y>-2.1673052311</y>
100                   </vector>
101                 </param>
102                 <param name="dest_tl">
103                   <vector>
104                     <x>-3.2451999187</x>
105                     <y>-1.6225999594</y>
106                   </vector>
107                 </param>
108                 <param name="dest_tr">
109                   <vector>
110                     <x>2.7584199905</x>
111                     <y>-1.6225999594</y>
112                   </vector>
113                 </param>
114                 <param name="dest_br">
115                   <vector>
116                     <x>3.2451999187</x>
117                     <y>-2.9206800461</y>
118                   </vector>
119                 </param>
120                 <param name="dest_bl">
121                   <vector>
122                     <x>-2.7584199905</x>
123                     <y>-2.9206800461</y>
124                   </vector>
125                 </param>
126                 <param name="clip">
127                   <bool value="true"/>
128                 </param>
129                 <param name="horizon">
130                   <real value="2.0000000000"/>
131                 </param>
132               </layer>
133             </canvas>
134           </param>
135           <param name="zoom">
136             <real value="0.0000000000"/>
137           </param>
138           <param name="time_offset">
139             <time value="0s"/>
140           </param>
141           <param name="children_lock">
142             <bool value="false"/>
143           </param>
144           <param name="focus">
145             <vector>
146               <x>0.0000000000</x>
147               <y>0.0000000000</y>
148             </vector>
149           </param>
150         </layer>
151         <layer type="PasteCanvas" active="true" version="0.1" desc="Left side of Rectangle with gradient">
152           <param name="z_depth">
153             <real value="0.0000000000"/>
154           </param>
155           <param name="amount">
156             <real value="1.0000000000"/>
157           </param>
158           <param name="blend_method">
159             <integer value="0"/>
160           </param>
161           <param name="origin">
162             <vector>
163               <x>0.4867799878</x>
164               <y>-0.6490399837</y>
165             </vector>
166           </param>
167           <param name="canvas">
168             <canvas>
169               <layer type="rectangle" active="true" version="0.2" desc="Dark Blue Rectangle">
170                 <param name="z_depth">
171                   <real value="0.0000000000"/>
172                 </param>
173                 <param name="amount">
174                   <real value="1.0000000000"/>
175                 </param>
176                 <param name="blend_method">
177                   <integer value="0"/>
178                 </param>
179                 <param name="color">
180                   <color>
181                     <r>0.011238</r>
182                     <g>0.065656</g>
183                     <b>0.247059</b>
184                     <a>1.000000</a>
185                   </color>
186                 </param>
187                 <param name="point1">
188                   <vector>
189                     <x>-3.6021683216</x>
190                     <y>-1.4278855324</y>
191                   </vector>
192                 </param>
193                 <param name="point2">
194                   <vector>
195                     <x>2.3689925671</x>
196                     <y>2.9855811596</y>
197                   </vector>
198                 </param>
199                 <param name="expand">
200                   <real value="0.0000000000"/>
201                 </param>
202                 <param name="invert">
203                   <bool value="false"/>
204                 </param>
205               </layer>
206               <layer type="rectangle" active="true" version="0.2" desc="Light Blue Rectangle">
207                 <param name="z_depth">
208                   <real value="0.0000000000"/>
209                 </param>
210                 <param name="amount">
211                   <real value="1.0000000000"/>
212                 </param>
213                 <param name="blend_method">
214                   <integer value="0"/>
215                 </param>
216                 <param name="color">
217                   <color>
218                     <r>0.172611</r>
219                     <g>0.349351</g>
220                     <b>0.629024</b>
221                     <a>1.000000</a>
222                   </color>
223                 </param>
224                 <param name="point1">
225                   <vector>
226                     <x>-3.3425526619</x>
227                     <y>-1.1682698727</y>
228                   </vector>
229                 </param>
230                 <param name="point2">
231                   <vector>
232                     <x>1.8497612476</x>
233                     <y>2.7259654999</y>
234                   </vector>
235                 </param>
236                 <param name="expand">
237                   <real value="0.0000000000"/>
238                 </param>
239                 <param name="invert">
240                   <bool value="false"/>
241                 </param>
242               </layer>
243               <layer type="PasteCanvas" active="true" version="0.1" desc="Rectangle gradient">
244                 <param name="z_depth">
245                   <real value="0.0000000000"/>
246                 </param>
247                 <param name="amount">
248                   <real value="1.0000000000"/>
249                 </param>
250                 <param name="blend_method">
251                   <integer value="0"/>
252                 </param>
253                 <param name="origin">
254                   <vector>
255                     <x>-1.7848598957</x>
256                     <y>1.9471199512</y>
257                   </vector>
258                 </param>
259                 <param name="canvas">
260                   <canvas width="480" height="270" view-box="-4.000000 2.250000 4.000000 -2.250000" antialias="2">
261                     <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
262                       <param name="z_depth">
263                         <real value="0.0000000000"/>
264                       </param>
265                       <param name="amount">
266                         <real value="1.0000000000"/>
267                       </param>
268                       <param name="blend_method">
269                         <integer value="0"/>
270                       </param>
271                       <param name="color">
272                         <color>
273                           <r>1.000000</r>
274                           <g>1.000000</g>
275                           <b>1.000000</b>
276                           <a>1.000000</a>
277                         </color>
278                       </param>
279                       <param name="point1">
280                         <vector>
281                           <x>-1.2980769873</x>
282                           <y>-2.8557741642</y>
283                         </vector>
284                       </param>
285                       <param name="point2">
286                         <vector>
287                           <x>3.6346211433</x>
288                           <y>0.5192298293</y>
289                         </vector>
290                       </param>
291                       <param name="expand">
292                         <real value="0.0000000000"/>
293                       </param>
294                       <param name="invert">
295                         <bool value="false"/>
296                       </param>
297                     </layer>
298                     <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
299                       <param name="z_depth">
300                         <real value="0.0000000000"/>
301                       </param>
302                       <param name="amount">
303                         <real value="1.0000000000"/>
304                       </param>
305                       <param name="blend_method">
306                         <integer value="13"/>
307                       </param>
308                       <param name="p1">
309                         <vector>
310                           <x>-1.7848600149</x>
311                           <y>-1.1358200312</y>
312                         </vector>
313                       </param>
314                       <param name="p2">
315                         <vector>
316                           <x>6.0036196709</x>
317                           <y>-1.1358200312</y>
318                         </vector>
319                       </param>
320                       <param name="gradient">
321                         <gradient>
322                           <color pos="0.000000">
323                             <r>0.028991</r>
324                             <g>0.133209</g>
325                             <b>0.374624</b>
326                             <a>1.000000</a>
327                           </color>
328                           <color pos="1.000000">
329                             <r>1.000000</r>
330                             <g>1.000000</g>
331                             <b>1.000000</b>
332                             <a>1.000000</a>
333                           </color>
334                         </gradient>
335                       </param>
336                       <param name="loop">
337                         <bool value="false"/>
338                       </param>
339                       <param name="zigzag">
340                         <bool value="false"/>
341                       </param>
342                     </layer>
343                   </canvas>
344                 </param>
345                 <param name="zoom">
346                   <real value="0.0000000000"/>
347                 </param>
348                 <param name="time_offset">
349                   <time value="0s"/>
350                 </param>
351                 <param name="children_lock">
352                   <bool value="false"/>
353                 </param>
354                 <param name="focus">
355                   <vector>
356                     <x>0.0000000000</x>
357                     <y>0.0000000000</y>
358                   </vector>
359                 </param>
360               </layer>
361             </canvas>
362           </param>
363           <param name="zoom">
364             <real value="0.0000000000"/>
365           </param>
366           <param name="time_offset">
367             <time value="0s"/>
368           </param>
369           <param name="children_lock">
370             <bool value="false"/>
371           </param>
372           <param name="focus">
373             <vector>
374               <x>0.0000000000</x>
375               <y>0.0000000000</y>
376             </vector>
377           </param>
378         </layer>
379         <layer type="PasteCanvas" active="true" version="0.1" desc="Right side of Rectangle with gradient">
380           <param name="z_depth">
381             <real value="0.0000000000"/>
382           </param>
383           <param name="amount">
384             <real value="1.0000000000"/>
385           </param>
386           <param name="blend_method">
387             <integer value="0"/>
388           </param>
389           <param name="origin">
390             <vector>
391               <x>0.4867799878</x>
392               <y>-0.6490399837</y>
393             </vector>
394           </param>
395           <param name="canvas">
396             <canvas>
397               <layer type="rectangle" active="true" version="0.2" desc="Dark Blue Rectangle">
398                 <param name="z_depth">
399                   <real value="0.0000000000"/>
400                 </param>
401                 <param name="amount">
402                   <real value="1.0000000000"/>
403                 </param>
404                 <param name="blend_method">
405                   <integer value="0"/>
406                 </param>
407                 <param name="color">
408                   <color>
409                     <r>0.011238</r>
410                     <g>0.065656</g>
411                     <b>0.247404</b>
412                     <a>1.000000</a>
413                   </color>
414                 </param>
415                 <param name="point1">
416                   <vector>
417                     <x>-3.6021683216</x>
418                     <y>-1.4278855324</y>
419                   </vector>
420                 </param>
421                 <param name="point2">
422                   <vector>
423                     <x>2.3689925671</x>
424                     <y>2.9855811596</y>
425                   </vector>
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428                   <real value="0.0000000000"/>
429                 </param>
430                 <param name="invert">
431                   <bool value="false"/>
432                 </param>
433               </layer>
434               <layer type="rectangle" active="true" version="0.2" desc="Light Blue Rectangle">
435                 <param name="z_depth">
436                   <real value="0.0000000000"/>
437                 </param>
438                 <param name="amount">
439                   <real value="1.0000000000"/>
440                 </param>
441                 <param name="blend_method">
442                   <integer value="0"/>
443                 </param>
444                 <param name="color">
445                   <color>
446                     <r>0.172611</r>
447                     <g>0.349351</g>
448                     <b>0.629024</b>
449                     <a>1.000000</a>
450                   </color>
451                 </param>
452                 <param name="point1">
453                   <vector>
454                     <x>-3.3425526619</x>
455                     <y>-1.1682698727</y>
456                   </vector>
457                 </param>
458                 <param name="point2">
459                   <vector>
460                     <x>2.1093769073</x>
461                     <y>2.7259654999</y>
462                   </vector>
463                 </param>
464                 <param name="expand">
465                   <real value="0.0000000000"/>
466                 </param>
467                 <param name="invert">
468                   <bool value="false"/>
469                 </param>
470               </layer>
471               <layer type="PasteCanvas" active="true" version="0.1" desc="Rectangle gradient">
472                 <param name="z_depth">
473                   <real value="0.0000000000"/>
474                 </param>
475                 <param name="amount">
476                   <real value="1.0000000000"/>
477                 </param>
478                 <param name="blend_method">
479                   <integer value="0"/>
480                 </param>
481                 <param name="origin">
482                   <vector>
483                     <x>-1.7848598957</x>
484                     <y>1.9471199512</y>
485                   </vector>
486                 </param>
487                 <param name="canvas">
488                   <canvas width="480" height="270" view-box="-4.000000 2.250000 4.000000 -2.250000" antialias="2">
489                     <layer type="rectangle" active="true" version="0.2" desc="White Rectangle">
490                       <param name="z_depth">
491                         <real value="0.0000000000"/>
492                       </param>
493                       <param name="amount">
494                         <real value="1.0000000000"/>
495                       </param>
496                       <param name="blend_method">
497                         <integer value="0"/>
498                       </param>
499                       <param name="color">
500                         <color>
501                           <r>1.000000</r>
502                           <g>1.000000</g>
503                           <b>1.000000</b>
504                           <a>1.000000</a>
505                         </color>
506                       </param>
507                       <param name="point1">
508                         <vector>
509                           <x>-1.2980769873</x>
510                           <y>-2.8557741642</y>
511                         </vector>
512                       </param>
513                       <param name="point2">
514                         <vector>
515                           <x>3.6346211433</x>
516                           <y>0.5192298293</y>
517                         </vector>
518                       </param>
519                       <param name="expand">
520                         <real value="0.0000000000"/>
521                       </param>
522                       <param name="invert">
523                         <bool value="false"/>
524                       </param>
525                     </layer>
526                     <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
527                       <param name="z_depth">
528                         <real value="0.0000000000"/>
529                       </param>
530                       <param name="amount">
531                         <real value="1.0000000000"/>
532                       </param>
533                       <param name="blend_method">
534                         <integer value="13"/>
535                       </param>
536                       <param name="p1">
537                         <vector>
538                           <x>-1.7848600149</x>
539                           <y>1.9471199512</y>
540                         </vector>
541                       </param>
542                       <param name="p2">
543                         <vector>
544                           <x>2.9206800461</x>
545                           <y>-4.0564999580</y>
546                         </vector>
547                       </param>
548                       <param name="gradient">
549                         <gradient>
550                           <color pos="0.000000">
551                             <r>0.028991</r>
552                             <g>0.133209</g>
553                             <b>0.374624</b>
554                             <a>1.000000</a>
555                           </color>
556                           <color pos="1.000000">
557                             <r>1.000000</r>
558                             <g>1.000000</g>
559                             <b>1.000000</b>
560                             <a>1.000000</a>
561                           </color>
562                         </gradient>
563                       </param>
564                       <param name="loop">
565                         <bool value="false"/>
566                       </param>
567                       <param name="zigzag">
568                         <bool value="false"/>
569                       </param>
570                     </layer>
571                   </canvas>
572                 </param>
573                 <param name="zoom">
574                   <real value="0.0000000000"/>
575                 </param>
576                 <param name="time_offset">
577                   <time value="0s"/>
578                 </param>
579                 <param name="children_lock">
580                   <bool value="false"/>
581                 </param>
582                 <param name="focus">
583                   <vector>
584                     <x>0.0000000000</x>
585                     <y>0.0000000000</y>
586                   </vector>
587                 </param>
588               </layer>
589               <layer type="warp" active="true" version="0.1">
590                 <param name="src_tl">
591                   <vector>
592                     <x>-0.3245199919</x>
593                     <y>3.4074599743</y>
594                   </vector>
595                 </param>
596                 <param name="src_br">
597                   <vector>
598                     <x>2.4338998795</x>
599                     <y>-1.6225999594</y>
600                   </vector>
601                 </param>
602                 <param name="dest_tl">
603                   <vector>
604                     <x>-0.3245199919</x>
605                     <y>3.4074599743</y>
606                   </vector>
607                 </param>
608                 <param name="dest_tr">
609                   <vector>
610                     <x>2.7584199905</x>
611                     <y>4.5432796478</y>
612                   </vector>
613                 </param>
614                 <param name="dest_br">
615                   <vector>
616                     <x>2.7584199905</x>
617                     <y>-2.7584199905</y>
618                   </vector>
619                 </param>
620                 <param name="dest_bl">
621                   <vector>
622                     <x>-0.3245199919</x>
623                     <y>-1.6225999594</y>
624                   </vector>
625                 </param>
626                 <param name="clip">
627                   <bool value="true"/>
628                 </param>
629                 <param name="horizon">
630                   <real value="4.0000000000"/>
631                 </param>
632               </layer>
633             </canvas>
634           </param>
635           <param name="zoom">
636             <real value="0.0000000000"/>
637           </param>
638           <param name="time_offset">
639             <time value="0s"/>
640           </param>
641           <param name="children_lock">
642             <bool value="false"/>
643           </param>
644           <param name="focus">
645             <vector>
646               <x>0.0000000000</x>
647               <y>0.0000000000</y>
648             </vector>
649           </param>
650         </layer>
651         <layer type="PasteCanvas" active="true" version="0.1" desc="Right Arrow">
652           <param name="z_depth">
653             <real value="0.0000000000"/>
654           </param>
655           <param name="amount">
656             <real value="1.0000000000"/>
657           </param>
658           <param name="blend_method">
659             <integer value="0"/>
660           </param>
661           <param name="origin">
662             <vector>
663               <x>2.3631684780</x>
664               <y>0.0000000000</y>
665             </vector>
666           </param>
667           <param name="canvas">
668             <canvas>
669               <layer type="region" active="true" version="0.1" desc="White Arrow Region">
670                 <param name="z_depth">
671                   <real value="0.0000000000"/>
672                 </param>
673                 <param name="amount">
674                   <real value="1.0000000000"/>
675                 </param>
676                 <param name="blend_method">
677                   <integer value="0"/>
678                 </param>
679                 <param name="color">
680                   <color>
681                     <r>1.000000</r>
682                     <g>1.000000</g>
683                     <b>1.000000</b>
684                     <a>1.000000</a>
685                   </color>
686                 </param>
687                 <param name="origin">
688                   <vector>
689                     <x>0.1622599959</x>
690                     <y>0.0000000000</y>
691                   </vector>
692                 </param>
693                 <param name="invert">
694                   <bool value="false"/>
695                 </param>
696                 <param name="antialias">
697                   <bool value="true"/>
698                 </param>
699                 <param name="feather">
700                   <real value="0.0000000000"/>
701                 </param>
702                 <param name="blurtype">
703                   <integer value="1"/>
704                 </param>
705                 <param name="winding_style">
706                   <integer value="0"/>
707                 </param>
708                 <param name="bline">
709                   <bline type="bline_point" loop="true" guid="7657492A4ABC834F265403B8440FADAF">
710                     <entry>
711                       <composite type="bline_point">
712                         <point>
713                           <vector>
714                             <x>-2.5254285336</x>
715                             <y>-0.4867799878</y>
716                           </vector>
717                         </point>
718                         <width>
719                           <real value="1.0000000000"/>
720                         </width>
721                         <origin>
722                           <real value="0.5000000000"/>
723                         </origin>
724                         <split>
725                           <bool value="true"/>
726                         </split>
727                         <t1>
728                           <radial_composite type="vector">
729                             <radius>
730                               <real value="0.4867799878"/>
731                             </radius>
732                             <theta>
733                               <angle value="-90.000000"/>
734                             </theta>
735                           </radial_composite>
736                         </t1>
737                         <t2>
738                           <radial_composite type="vector">
739                             <radius>
740                               <real value="0.4867799878"/>
741                             </radius>
742                             <theta>
743                               <angle value="0.000000"/>
744                             </theta>
745                           </radial_composite>
746                         </t2>
747                       </composite>
748                     </entry>
749                     <entry>
750                       <composite type="bline_point">
751                         <point>
752                           <vector>
753                             <x>-1.7141284943</x>
754                             <y>-0.4867799878</y>
755                           </vector>
756                         </point>
757                         <width>
758                           <real value="1.0000000000"/>
759                         </width>
760                         <origin>
761                           <real value="0.5000000000"/>
762                         </origin>
763                         <split>
764                           <bool value="true"/>
765                         </split>
766                         <t1>
767                           <radial_composite type="vector">
768                             <radius>
769                               <real value="0.4867799878"/>
770                             </radius>
771                             <theta>
772                               <angle value="0.000000"/>
773                             </theta>
774                           </radial_composite>
775                         </t1>
776                         <t2>
777                           <radial_composite type="vector">
778                             <radius>
779                               <real value="0.4867799878"/>
780                             </radius>
781                             <theta>
782                               <angle value="0.000000"/>
783                             </theta>
784                           </radial_composite>
785                         </t2>
786                       </composite>
787                     </entry>
788                     <entry>
789                       <composite type="bline_point">
790                         <point>
791                           <vector>
792                             <x>-1.1940643787</x>
793                             <y>-0.4867799878</y>
794                           </vector>
795                         </point>
796                         <width>
797                           <real value="1.0000000000"/>
798                         </width>
799                         <origin>
800                           <real value="0.5000000000"/>
801                         </origin>
802                         <split>
803                           <bool value="false"/>
804                         </split>
805                         <t1>
806                           <radial_composite type="vector">
807                             <radius>
808                               <real value="0.0000000000"/>
809                             </radius>
810                             <theta>
811                               <angle value="-180.000000"/>
812                             </theta>
813                           </radial_composite>
814                         </t1>
815                         <t2>
816                           <radial_composite type="vector">
817                             <radius>
818                               <real value="0.0000000000"/>
819                             </radius>
820                             <theta>
821                               <angle value="-180.000000"/>
822                             </theta>
823                           </radial_composite>
824                         </t2>
825                       </composite>
826                     </entry>
827                     <entry>
828                       <composite type="bline_point">
829                         <point>
830                           <vector>
831                             <x>-1.1940643787</x>
832                             <y>-1.1358199120</y>
833                           </vector>
834                         </point>
835                         <width>
836                           <real value="1.0000000000"/>
837                         </width>
838                         <origin>
839                           <real value="0.5000000000"/>
840                         </origin>
841                         <split>
842                           <bool value="false"/>
843                         </split>
844                         <t1>
845                           <radial_composite type="vector">
846                             <radius>
847                               <real value="0.0000000000"/>
848                             </radius>
849                             <theta>
850                               <angle value="0.000000"/>
851                             </theta>
852                           </radial_composite>
853                         </t1>
854                         <t2>
855                           <radial_composite type="vector">
856                             <radius>
857                               <real value="0.0000000000"/>
858                             </radius>
859                             <theta>
860                               <angle value="0.000000"/>
861                             </theta>
862                           </radial_composite>
863                         </t2>
864                       </composite>
865                     </entry>
866                     <entry>
867                       <composite type="bline_point">
868                         <point>
869                           <vector>
870                             <x>-0.0582443662</x>
871                             <y>0.0000000000</y>
872                           </vector>
873                         </point>
874                         <width>
875                           <real value="1.0000000000"/>
876                         </width>
877                         <origin>
878                           <real value="0.5000000000"/>
879                         </origin>
880                         <split>
881                           <bool value="false"/>
882                         </split>
883                         <t1>
884                           <radial_composite type="vector">
885                             <radius>
886                               <real value="0.0000000000"/>
887                             </radius>
888                             <theta>
889                               <angle value="-180.000000"/>
890                             </theta>
891                           </radial_composite>
892                         </t1>
893                         <t2>
894                           <radial_composite type="vector">
895                             <radius>
896                               <real value="0.0000000000"/>
897                             </radius>
898                             <theta>
899                               <angle value="-180.000000"/>
900                             </theta>
901                           </radial_composite>
902                         </t2>
903                       </composite>
904                     </entry>
905                     <entry>
906                       <composite type="bline_point">
907                         <point>
908                           <vector>
909                             <x>-1.1940643787</x>
910                             <y>1.1358199120</y>
911                           </vector>
912                         </point>
913                         <width>
914                           <real value="1.0000000000"/>
915                         </width>
916                         <origin>
917                           <real value="0.5000000000"/>
918                         </origin>
919                         <split>
920                           <bool value="false"/>
921                         </split>
922                         <t1>
923                           <radial_composite type="vector">
924                             <radius>
925                               <real value="0.0000000000"/>
926                             </radius>
927                             <theta>
928                               <angle value="-180.000000"/>
929                             </theta>
930                           </radial_composite>
931                         </t1>
932                         <t2>
933                           <radial_composite type="vector">
934                             <radius>
935                               <real value="0.0000000000"/>
936                             </radius>
937                             <theta>
938                               <angle value="-180.000000"/>
939                             </theta>
940                           </radial_composite>
941                         </t2>
942                       </composite>
943                     </entry>
944                     <entry>
945                       <composite type="bline_point">
946                         <point>
947                           <vector>
948                             <x>-1.1940643787</x>
949                             <y>0.4867799878</y>
950                           </vector>
951                         </point>
952                         <width>
953                           <real value="1.0000000000"/>
954                         </width>
955                         <origin>
956                           <real value="0.5000000000"/>
957                         </origin>
958                         <split>
959                           <bool value="false"/>
960                         </split>
961                         <t1>
962                           <radial_composite type="vector">
963                             <radius>
964                               <real value="0.0000000000"/>
965                             </radius>
966                             <theta>
967                               <angle value="0.000000"/>
968                             </theta>
969                           </radial_composite>
970                         </t1>
971                         <t2>
972                           <radial_composite type="vector">
973                             <radius>
974                               <real value="0.0000000000"/>
975                             </radius>
976                             <theta>
977                               <angle value="0.000000"/>
978                             </theta>
979                           </radial_composite>
980                         </t2>
981                       </composite>
982                     </entry>
983                     <entry>
984                       <composite type="bline_point">
985                         <point>
986                           <vector>
987                             <x>-1.5185843706</x>
988                             <y>0.4867799878</y>
989                           </vector>
990                         </point>
991                         <width>
992                           <real value="1.0000000000"/>
993                         </width>
994                         <origin>
995                           <real value="0.5000000000"/>
996                         </origin>
997                         <split>
998                           <bool value="true"/>
999                         </split>
1000                         <t1>
1001                           <radial_composite type="vector">
1002                             <radius>
1003                               <real value="0.0000000000"/>
1004                             </radius>
1005                             <theta>
1006                               <angle value="-180.000000"/>
1007                             </theta>
1008                           </radial_composite>
1009                         </t1>
1010                         <t2>
1011                           <radial_composite type="vector">
1012                             <radius>
1013                               <real value="0.4867799878"/>
1014                             </radius>
1015                             <theta>
1016                               <angle value="180.000000"/>
1017                             </theta>
1018                           </radial_composite>
1019                         </t2>
1020                       </composite>
1021                     </entry>
1022                     <entry>
1023                       <composite type="bline_point">
1024                         <point>
1025                           <vector>
1026                             <x>-2.5254285336</x>
1027                             <y>0.4867799878</y>
1028                           </vector>
1029                         </point>
1030                         <width>
1031                           <real value="1.0000000000"/>
1032                         </width>
1033                         <origin>
1034                           <real value="0.5000000000"/>
1035                         </origin>
1036                         <split>
1037                           <bool value="true"/>
1038                         </split>
1039                         <t1>
1040                           <radial_composite type="vector">
1041                             <radius>
1042                               <real value="0.4867799878"/>
1043                             </radius>
1044                             <theta>
1045                               <angle value="-180.000000"/>
1046                             </theta>
1047                           </radial_composite>
1048                         </t1>
1049                         <t2>
1050                           <radial_composite type="vector">
1051                             <radius>
1052                               <real value="0.4867799878"/>
1053                             </radius>
1054                             <theta>
1055                               <angle value="-90.000000"/>
1056                             </theta>
1057                           </radial_composite>
1058                         </t2>
1059                       </composite>
1060                     </entry>
1061                   </bline>
1062                 </param>
1063               </layer>
1064               <layer type="region" active="true" version="0.1" desc="Light blue Arrow Region">
1065                 <param name="z_depth">
1066                   <real value="0.0000000000"/>
1067                 </param>
1068                 <param name="amount">
1069                   <real value="1.0000000000"/>
1070                 </param>
1071                 <param name="blend_method">
1072                   <integer value="0"/>
1073                 </param>
1074                 <param name="color">
1075                   <color>
1076                     <r>0.447059</r>
1077                     <g>0.623529</g>
1078                     <b>0.811765</b>
1079                     <a>1.000000</a>
1080                   </color>
1081                 </param>
1082                 <param name="origin">
1083                   <vector guid="80F6181CA1918EAE33C34EC82856397B">
1084                     <x>0.1622599959</x>
1085                     <y>0.0000000000</y>
1086                   </vector>
1087                 </param>
1088                 <param name="invert">
1089                   <bool value="false"/>
1090                 </param>
1091                 <param name="antialias">
1092                   <bool value="true"/>
1093                 </param>
1094                 <param name="feather">
1095                   <real value="0.0000000000"/>
1096                 </param>
1097                 <param name="blurtype">
1098                   <integer value="1"/>
1099                 </param>
1100                 <param name="winding_style">
1101                   <integer value="0"/>
1102                 </param>
1103                 <param name="bline">
1104                   <bline type="bline_point" loop="true">
1105                     <entry>
1106                       <composite type="bline_point">
1107                         <point>
1108                           <vector>
1109                             <x>-2.3631684780</x>
1110                             <y>-0.3245199919</y>
1111                           </vector>
1112                         </point>
1113                         <width>
1114                           <real value="1.0000000000"/>
1115                         </width>
1116                         <origin>
1117                           <real value="0.5000000000"/>
1118                         </origin>
1119                         <split>
1120                           <bool value="true"/>
1121                         </split>
1122                         <t1>
1123                           <radial_composite type="vector">
1124                             <radius>
1125                               <real value="0.4867799878"/>
1126                             </radius>
1127                             <theta>
1128                               <angle value="-90.000000"/>
1129                             </theta>
1130                           </radial_composite>
1131                         </t1>
1132                         <t2>
1133                           <radial_composite type="vector">
1134                             <radius>
1135                               <real value="0.4867799879"/>
1136                             </radius>
1137                             <theta>
1138                               <angle value="0.000000"/>
1139                             </theta>
1140                           </radial_composite>
1141                         </t2>
1142                       </composite>
1143                     </entry>
1144                     <entry>
1145                       <composite type="bline_point">
1146                         <point>
1147                           <vector>
1148                             <x>-1.3896085024</x>
1149                             <y>-0.3245199919</y>
1150                           </vector>
1151                         </point>
1152                         <width>
1153                           <real value="1.0000000000"/>
1154                         </width>
1155                         <origin>
1156                           <real value="0.5000000000"/>
1157                         </origin>
1158                         <split>
1159                           <bool value="true"/>
1160                         </split>
1161                         <t1>
1162                           <radial_composite type="vector">
1163                             <radius>
1164                               <real value="0.4867799878"/>
1165                             </radius>
1166                             <theta>
1167                               <angle value="0.000000"/>
1168                             </theta>
1169                           </radial_composite>
1170                         </t1>
1171                         <t2>
1172                           <radial_composite type="vector">
1173                             <radius>
1174                               <real value="0.4867799881"/>
1175                             </radius>
1176                             <theta>
1177                               <angle value="0.000000"/>
1178                             </theta>
1179                           </radial_composite>
1180                         </t2>
1181                       </composite>
1182                     </entry>
1183                     <entry>
1184                       <composite type="bline_point">
1185                         <point>
1186                           <vector>
1187                             <x>-1.0650885105</x>
1188                             <y>-0.3245199919</y>
1189                           </vector>
1190                         </point>
1191                         <width>
1192                           <real value="1.0000000000"/>
1193                         </width>
1194                         <origin>
1195                           <real value="0.5000000000"/>
1196                         </origin>
1197                         <split>
1198                           <bool value="false"/>
1199                         </split>
1200                         <t1>
1201                           <radial_composite type="vector">
1202                             <radius>
1203                               <real value="0.0000000000"/>
1204                             </radius>
1205                             <theta>
1206                               <angle value="-180.000000"/>
1207                             </theta>
1208                           </radial_composite>
1209                         </t1>
1210                         <t2>
1211                           <radial_composite type="vector">
1212                             <radius>
1213                               <real value="0.0000000000"/>
1214                             </radius>
1215                             <theta>
1216                               <angle value="-180.000000"/>
1217                             </theta>
1218                           </radial_composite>
1219                         </t2>
1220                       </composite>
1221                     </entry>
1222                     <entry>
1223                       <composite type="bline_point">
1224                         <point>
1225                           <vector>
1226                             <x>-1.0650885105</x>
1227                             <y>-0.8112999797</y>
1228                           </vector>
1229                         </point>
1230                         <width>
1231                           <real value="1.0000000000"/>
1232                         </width>
1233                         <origin>
1234                           <real value="0.5000000000"/>
1235                         </origin>
1236                         <split>
1237                           <bool value="false"/>
1238                         </split>
1239                         <t1>
1240                           <radial_composite type="vector">
1241                             <radius>
1242                               <real value="0.0000000000"/>
1243                             </radius>
1244                             <theta>
1245                               <angle value="-180.000000"/>
1246                             </theta>
1247                           </radial_composite>
1248                         </t1>
1249                         <t2>
1250                           <radial_composite type="vector">
1251                             <radius>
1252                               <real value="0.0000000000"/>
1253                             </radius>
1254                             <theta>
1255                               <angle value="-180.000000"/>
1256                             </theta>
1257                           </radial_composite>
1258                         </t2>
1259                       </composite>
1260                     </entry>
1261                     <entry>
1262                       <composite type="bline_point">
1263                         <point>
1264                           <vector>
1265                             <x>-0.2537885308</x>
1266                             <y>0.0000000000</y>
1267                           </vector>
1268                         </point>
1269                         <width>
1270                           <real value="1.0000000000"/>
1271                         </width>
1272                         <origin>
1273                           <real value="0.5000000000"/>
1274                         </origin>
1275                         <split>
1276                           <bool value="false"/>
1277                         </split>
1278                         <t1>
1279                           <radial_composite type="vector">
1280                             <radius>
1281                               <real value="0.0000000000"/>
1282                             </radius>
1283                             <theta>
1284                               <angle value="0.000000"/>
1285                             </theta>
1286                           </radial_composite>
1287                         </t1>
1288                         <t2>
1289                           <radial_composite type="vector">
1290                             <radius>
1291                               <real value="0.0000000000"/>
1292                             </radius>
1293                             <theta>
1294                               <angle value="0.000000"/>
1295                             </theta>
1296                           </radial_composite>
1297                         </t2>
1298                       </composite>
1299                     </entry>
1300                     <entry>
1301                       <composite type="bline_point">
1302                         <point>
1303                           <vector>
1304                             <x>-1.0650885105</x>
1305                             <y>0.8112999797</y>
1306                           </vector>
1307                         </point>
1308                         <width>
1309                           <real value="1.0000000000"/>
1310                         </width>
1311                         <origin>
1312                           <real value="0.5000000000"/>
1313                         </origin>
1314                         <split>
1315                           <bool value="false"/>
1316                         </split>
1317                         <t1>
1318                           <radial_composite type="vector">
1319                             <radius>
1320                               <real value="0.0000000000"/>
1321                             </radius>
1322                             <theta>
1323                               <angle value="0.000000"/>
1324                             </theta>
1325                           </radial_composite>
1326                         </t1>
1327                         <t2>
1328                           <radial_composite type="vector">
1329                             <radius>
1330                               <real value="0.0000000000"/>
1331                             </radius>
1332                             <theta>
1333                               <angle value="0.000000"/>
1334                             </theta>
1335                           </radial_composite>
1336                         </t2>
1337                       </composite>
1338                     </entry>
1339                     <entry>
1340                       <composite type="bline_point">
1341                         <point>
1342                           <vector>
1343                             <x>-1.0650885105</x>
1344                             <y>0.3245199919</y>
1345                           </vector>
1346                         </point>
1347                         <width>
1348                           <real value="1.0000000000"/>
1349                         </width>
1350                         <origin>
1351                           <real value="0.5000000000"/>
1352                         </origin>
1353                         <split>
1354                           <bool value="false"/>
1355                         </split>
1356                         <t1>
1357                           <radial_composite type="vector">
1358                             <radius>
1359                               <real value="0.0000000000"/>
1360                             </radius>
1361                             <theta>
1362                               <angle value="0.000000"/>
1363                             </theta>
1364                           </radial_composite>
1365                         </t1>
1366                         <t2>
1367                           <radial_composite type="vector">
1368                             <radius>
1369                               <real value="0.0000000000"/>
1370                             </radius>
1371                             <theta>
1372                               <angle value="0.000000"/>
1373                             </theta>
1374                           </radial_composite>
1375                         </t2>
1376                       </composite>
1377                     </entry>
1378                     <entry>
1379                       <composite type="bline_point">
1380                         <point>
1381                           <vector>
1382                             <x>-1.3896085024</x>
1383                             <y>0.3245199919</y>
1384                           </vector>
1385                         </point>
1386                         <width>
1387                           <real value="1.0000000000"/>
1388                         </width>
1389                         <origin>
1390                           <real value="0.5000000000"/>
1391                         </origin>
1392                         <split>
1393                           <bool value="true"/>
1394                         </split>
1395                         <t1>
1396                           <radial_composite type="vector">
1397                             <radius>
1398                               <real value="0.0000000000"/>
1399                             </radius>
1400                             <theta>
1401                               <angle value="-180.000000"/>
1402                             </theta>
1403                           </radial_composite>
1404                         </t1>
1405                         <t2>
1406                           <radial_composite type="vector">
1407                             <radius>
1408                               <real value="0.4867799878"/>
1409                             </radius>
1410                             <theta>
1411                               <angle value="180.000000"/>
1412                             </theta>
1413                           </radial_composite>
1414                         </t2>
1415                       </composite>
1416                     </entry>
1417                     <entry>
1418                       <composite type="bline_point">
1419                         <point>
1420                           <vector>
1421                             <x>-2.3631684780</x>
1422                             <y>0.3245199919</y>
1423                           </vector>
1424                         </point>
1425                         <width>
1426                           <real value="1.0000000000"/>
1427                         </width>
1428                         <origin>
1429                           <real value="0.5000000000"/>
1430                         </origin>
1431                         <split>
1432                           <bool value="true"/>
1433                         </split>
1434                         <t1>
1435                           <radial_composite type="vector">
1436                             <radius>
1437                               <real value="0.4867799878"/>
1438                             </radius>
1439                             <theta>
1440                               <angle value="-180.000000"/>
1441                             </theta>
1442                           </radial_composite>
1443                         </t1>
1444                         <t2>
1445                           <radial_composite type="vector">
1446                             <radius>
1447                               <real value="0.4867799879"/>
1448                             </radius>
1449                             <theta>
1450                               <angle value="-90.000000"/>
1451                             </theta>
1452                           </radial_composite>
1453                         </t2>
1454                       </composite>
1455                     </entry>
1456                   </bline>
1457                 </param>
1458               </layer>
1459               <layer type="outline" active="true" version="0.2" desc="Arrow Outline">
1460                 <param name="z_depth">
1461                   <real value="0.0000000000"/>
1462                 </param>
1463                 <param name="amount">
1464                   <real value="1.0000000000"/>
1465                 </param>
1466                 <param name="blend_method">
1467                   <integer value="0"/>
1468                 </param>
1469                 <param name="color">
1470                   <color>
1471                     <r>0.011238</r>
1472                     <g>0.065656</g>
1473                     <b>0.247404</b>
1474                     <a>1.000000</a>
1475                   </color>
1476                 </param>
1477                 <param name="origin">
1478                   <vector guid="80F6181CA1918EAE33C34EC82856397B">
1479                     <x>0.1622599959</x>
1480                     <y>0.0000000000</y>
1481                   </vector>
1482                 </param>
1483                 <param name="invert">
1484                   <bool value="false"/>
1485                 </param>
1486                 <param name="antialias">
1487                   <bool value="true"/>
1488                 </param>
1489                 <param name="feather">
1490                   <real value="0.0000000000"/>
1491                 </param>
1492                 <param name="blurtype">
1493                   <integer value="1"/>
1494                 </param>
1495                 <param name="winding_style">
1496                   <integer value="0"/>
1497                 </param>
1498                 <param name="bline">
1499                   <bline type="bline_point" loop="true" guid="7657492A4ABC834F265403B8440FADAF">
1500                     <entry>
1501                       <composite type="bline_point">
1502                         <point>
1503                           <vector>
1504                             <x>-2.5254285336</x>
1505                             <y>-0.4867799878</y>
1506                           </vector>
1507                         </point>
1508                         <width>
1509                           <real value="1.0000000000"/>
1510                         </width>
1511                         <origin>
1512                           <real value="0.5000000000"/>
1513                         </origin>
1514                         <split>
1515                           <bool value="true"/>
1516                         </split>
1517                         <t1>
1518                           <radial_composite type="vector">
1519                             <radius>
1520                               <real value="0.4867799878"/>
1521                             </radius>
1522                             <theta>
1523                               <angle value="-90.000000"/>
1524                             </theta>
1525                           </radial_composite>
1526                         </t1>
1527                         <t2>
1528                           <radial_composite type="vector">
1529                             <radius>
1530                               <real value="0.4867799878"/>
1531                             </radius>
1532                             <theta>
1533                               <angle value="0.000000"/>
1534                             </theta>
1535                           </radial_composite>
1536                         </t2>
1537                       </composite>
1538                     </entry>
1539                     <entry>
1540                       <composite type="bline_point">
1541                         <point>
1542                           <vector>
1543                             <x>-1.7141284943</x>
1544                             <y>-0.4867799878</y>
1545                           </vector>
1546                         </point>
1547                         <width>
1548                           <real value="1.0000000000"/>
1549                         </width>
1550                         <origin>
1551                           <real value="0.5000000000"/>
1552                         </origin>
1553                         <split>
1554                           <bool value="true"/>
1555                         </split>
1556                         <t1>
1557                           <radial_composite type="vector">
1558                             <radius>
1559                               <real value="0.4867799878"/>
1560                             </radius>
1561                             <theta>
1562                               <angle value="0.000000"/>
1563                             </theta>
1564                           </radial_composite>
1565                         </t1>
1566                         <t2>
1567                           <radial_composite type="vector">
1568                             <radius>
1569                               <real value="0.4867799878"/>
1570                             </radius>
1571                             <theta>
1572                               <angle value="0.000000"/>
1573                             </theta>
1574                           </radial_composite>
1575                         </t2>
1576                       </composite>
1577                     </entry>
1578                     <entry>
1579                       <composite type="bline_point">
1580                         <point>
1581                           <vector>
1582                             <x>-1.1940643787</x>
1583                             <y>-0.4867799878</y>
1584                           </vector>
1585                         </point>
1586                         <width>
1587                           <real value="1.0000000000"/>
1588                         </width>
1589                         <origin>
1590                           <real value="0.5000000000"/>
1591                         </origin>
1592                         <split>
1593                           <bool value="false"/>
1594                         </split>
1595                         <t1>
1596                           <radial_composite type="vector">
1597                             <radius>
1598                               <real value="0.0000000000"/>
1599                             </radius>
1600                             <theta>
1601                               <angle value="-180.000000"/>
1602                             </theta>
1603                           </radial_composite>
1604                         </t1>
1605                         <t2>
1606                           <radial_composite type="vector">
1607                             <radius>
1608                               <real value="0.0000000000"/>
1609                             </radius>
1610                             <theta>
1611                               <angle value="-180.000000"/>
1612                             </theta>
1613                           </radial_composite>
1614                         </t2>
1615                       </composite>
1616                     </entry>
1617                     <entry>
1618                       <composite type="bline_point">
1619                         <point>
1620                           <vector>
1621                             <x>-1.1940643787</x>
1622                             <y>-1.1358199120</y>
1623                           </vector>
1624                         </point>
1625                         <width>
1626                           <real value="1.0000000000"/>
1627                         </width>
1628                         <origin>
1629                           <real value="0.5000000000"/>
1630                         </origin>
1631                         <split>
1632                           <bool value="false"/>
1633                         </split>
1634                         <t1>
1635                           <radial_composite type="vector">
1636                             <radius>
1637                               <real value="0.0000000000"/>
1638                             </radius>
1639                             <theta>
1640                               <angle value="0.000000"/>
1641                             </theta>
1642                           </radial_composite>
1643                         </t1>
1644                         <t2>
1645                           <radial_composite type="vector">
1646                             <radius>
1647                               <real value="0.0000000000"/>
1648                             </radius>
1649                             <theta>
1650                               <angle value="0.000000"/>
1651                             </theta>
1652                           </radial_composite>
1653                         </t2>
1654                       </composite>
1655                     </entry>
1656                     <entry>
1657                       <composite type="bline_point">
1658                         <point>
1659                           <vector>
1660                             <x>-0.0582443662</x>
1661                             <y>0.0000000000</y>
1662                           </vector>
1663                         </point>
1664                         <width>
1665                           <real value="1.0000000000"/>
1666                         </width>
1667                         <origin>
1668                           <real value="0.5000000000"/>
1669                         </origin>
1670                         <split>
1671                           <bool value="false"/>
1672                         </split>
1673                         <t1>
1674                           <radial_composite type="vector">
1675                             <radius>
1676                               <real value="0.0000000000"/>
1677                             </radius>
1678                             <theta>
1679                               <angle value="-180.000000"/>
1680                             </theta>
1681                           </radial_composite>
1682                         </t1>
1683                         <t2>
1684                           <radial_composite type="vector">
1685                             <radius>
1686                               <real value="0.0000000000"/>
1687                             </radius>
1688                             <theta>
1689                               <angle value="-180.000000"/>
1690                             </theta>
1691                           </radial_composite>
1692                         </t2>
1693                       </composite>
1694                     </entry>
1695                     <entry>
1696                       <composite type="bline_point">
1697                         <point>
1698                           <vector>
1699                             <x>-1.1940643787</x>
1700                             <y>1.1358199120</y>
1701                           </vector>
1702                         </point>
1703                         <width>
1704                           <real value="1.0000000000"/>
1705                         </width>
1706                         <origin>
1707                           <real value="0.5000000000"/>
1708                         </origin>
1709                         <split>
1710                           <bool value="false"/>
1711                         </split>
1712                         <t1>
1713                           <radial_composite type="vector">
1714                             <radius>
1715                               <real value="0.0000000000"/>
1716                             </radius>
1717                             <theta>
1718                               <angle value="-180.000000"/>
1719                             </theta>
1720                           </radial_composite>
1721                         </t1>
1722                         <t2>
1723                           <radial_composite type="vector">
1724                             <radius>
1725                               <real value="0.0000000000"/>
1726                             </radius>
1727                             <theta>
1728                               <angle value="-180.000000"/>
1729                             </theta>
1730                           </radial_composite>
1731                         </t2>
1732                       </composite>
1733                     </entry>
1734                     <entry>
1735                       <composite type="bline_point">
1736                         <point>
1737                           <vector>
1738                             <x>-1.1940643787</x>
1739                             <y>0.4867799878</y>
1740                           </vector>
1741                         </point>
1742                         <width>
1743                           <real value="1.0000000000"/>
1744                         </width>
1745                         <origin>
1746                           <real value="0.5000000000"/>
1747                         </origin>
1748                         <split>
1749                           <bool value="false"/>
1750                         </split>
1751                         <t1>
1752                           <radial_composite type="vector">
1753                             <radius>
1754                               <real value="0.0000000000"/>
1755                             </radius>
1756                             <theta>
1757                               <angle value="0.000000"/>
1758                             </theta>
1759                           </radial_composite>
1760                         </t1>
1761                         <t2>
1762                           <radial_composite type="vector">
1763                             <radius>
1764                               <real value="0.0000000000"/>
1765                             </radius>
1766                             <theta>
1767                               <angle value="0.000000"/>
1768                             </theta>
1769                           </radial_composite>
1770                         </t2>
1771                       </composite>
1772                     </entry>
1773                     <entry>
1774                       <composite type="bline_point">
1775                         <point>
1776                           <vector>
1777                             <x>-1.5185843706</x>
1778                             <y>0.4867799878</y>
1779                           </vector>
1780                         </point>
1781                         <width>
1782                           <real value="1.0000000000"/>
1783                         </width>
1784                         <origin>
1785                           <real value="0.5000000000"/>
1786                         </origin>
1787                         <split>
1788                           <bool value="true"/>
1789                         </split>
1790                         <t1>
1791                           <radial_composite type="vector">
1792                             <radius>
1793                               <real value="0.0000000000"/>
1794                             </radius>
1795                             <theta>
1796                               <angle value="-180.000000"/>
1797                             </theta>
1798                           </radial_composite>
1799                         </t1>
1800                         <t2>
1801                           <radial_composite type="vector">
1802                             <radius>
1803                               <real value="0.4867799878"/>
1804                             </radius>
1805                             <theta>
1806                               <angle value="180.000000"/>
1807                             </theta>
1808                           </radial_composite>
1809                         </t2>
1810                       </composite>
1811                     </entry>
1812                     <entry>
1813                       <composite type="bline_point">
1814                         <point>
1815                           <vector>
1816                             <x>-2.5254285336</x>
1817                             <y>0.4867799878</y>
1818                           </vector>
1819                         </point>
1820                         <width>
1821                           <real value="1.0000000000"/>
1822                         </width>
1823                         <origin>
1824                           <real value="0.5000000000"/>
1825                         </origin>
1826                         <split>
1827                           <bool value="true"/>
1828                         </split>
1829                         <t1>
1830                           <radial_composite type="vector">
1831                             <radius>
1832                               <real value="0.4867799878"/>
1833                             </radius>
1834                             <theta>
1835                               <angle value="-180.000000"/>
1836                             </theta>
1837                           </radial_composite>
1838                         </t1>
1839                         <t2>
1840                           <radial_composite type="vector">
1841                             <radius>
1842                               <real value="0.4867799878"/>
1843                             </radius>
1844                             <theta>
1845                               <angle value="-90.000000"/>
1846                             </theta>
1847                           </radial_composite>
1848                         </t2>
1849                       </composite>
1850                     </entry>
1851                   </bline>
1852                 </param>
1853                 <param name="width">
1854                   <real value="0.1947117657"/>
1855                 </param>
1856                 <param name="expand">
1857                   <real value="0.0000000000"/>
1858                 </param>
1859                 <param name="sharp_cusps">
1860                   <bool value="true"/>
1861                 </param>
1862                 <param name="round_tip[0]">
1863                   <bool value="true"/>
1864                 </param>
1865                 <param name="round_tip[1]">
1866                   <bool value="true"/>
1867                 </param>
1868                 <param name="loopyness">
1869                   <real value="1.0000000000"/>
1870                 </param>
1871                 <param name="homogeneous_width">
1872                   <bool value="true"/>
1873                 </param>
1874               </layer>
1875               <layer type="linear_gradient" active="true" version="0.0">
1876                 <param name="z_depth">
1877                   <real value="0.0000000000"/>
1878                 </param>
1879                 <param name="amount">
1880                   <real value="1.0000000000"/>
1881                 </param>
1882                 <param name="blend_method">
1883                   <integer value="19"/>
1884                 </param>
1885                 <param name="p1">
1886                   <vector>
1887                     <x>-1.8763884306</x>
1888                     <y>0.0000000000</y>
1889                   </vector>
1890                 </param>
1891                 <param name="p2">
1892                   <vector>
1893                     <x>-2.2009084225</x>
1894                     <y>0.0000000000</y>
1895                   </vector>
1896                 </param>
1897                 <param name="gradient">
1898                   <gradient>
1899                     <color pos="0.000000">
1900                       <r>0.011238</r>
1901                       <g>0.065656</g>
1902                       <b>0.247059</b>
1903                       <a>0.000000</a>
1904                     </color>
1905                     <color pos="1.000000">
1906                       <r>1.000000</r>
1907                       <g>1.000000</g>
1908                       <b>1.000000</b>
1909                       <a>1.000000</a>
1910                     </color>
1911                   </gradient>
1912                 </param>
1913                 <param name="loop">
1914                   <bool value="false"/>
1915                 </param>
1916                 <param name="zigzag">
1917                   <bool value="false"/>
1918                 </param>
1919               </layer>
1920             </canvas>
1921           </param>
1922           <param name="zoom">
1923             <real value="0.0000000000"/>
1924           </param>
1925           <param name="time_offset">
1926             <time value="0s"/>
1927           </param>
1928           <param name="children_lock">
1929             <bool value="false"/>
1930           </param>
1931           <param name="focus">
1932             <vector>
1933               <x>0.0000000000</x>
1934               <y>0.0000000000</y>
1935             </vector>
1936           </param>
1937         </layer>
1938         <layer type="PasteCanvas" active="true" version="0.1" desc="Left Arrow">
1939           <param name="z_depth">
1940             <real value="0.0000000000"/>
1941           </param>
1942           <param name="amount">
1943             <real value="1.0000000000"/>
1944           </param>
1945           <param name="blend_method">
1946             <integer value="0"/>
1947           </param>
1948           <param name="origin">
1949             <vector>
1950               <x>0.0000000000</x>
1951               <y>0.0000000000</y>
1952             </vector>
1953           </param>
1954           <param name="canvas">
1955             <canvas>
1956               <layer type="region" active="true" version="0.1" desc="White Arrow Region">
1957                 <param name="z_depth">
1958                   <real value="0.0000000000"/>
1959                 </param>
1960                 <param name="amount">
1961                   <real value="1.0000000000"/>
1962                 </param>
1963                 <param name="blend_method">
1964                   <integer value="0"/>
1965                 </param>
1966                 <param name="color">
1967                   <color>
1968                     <r>1.000000</r>
1969                     <g>1.000000</g>
1970                     <b>1.000000</b>
1971                     <a>1.000000</a>
1972                   </color>
1973                 </param>
1974                 <param name="origin">
1975                   <vector>
1976                     <x>0.1622599959</x>
1977                     <y>0.0000000000</y>
1978                   </vector>
1979                 </param>
1980                 <param name="invert">
1981                   <bool value="false"/>
1982                 </param>
1983                 <param name="antialias">
1984                   <bool value="true"/>
1985                 </param>
1986                 <param name="feather">
1987                   <real value="0.0000000000"/>
1988                 </param>
1989                 <param name="blurtype">
1990                   <integer value="1"/>
1991                 </param>
1992                 <param name="winding_style">
1993                   <integer value="0"/>
1994                 </param>
1995                 <param name="bline">
1996                   <bline type="bline_point" loop="true">
1997                     <entry>
1998                       <composite type="bline_point">
1999                         <point>
2000                           <vector>
2001                             <x>-0.1622599959</x>
2002                             <y>-0.4867799878</y>
2003                           </vector>
2004                         </point>
2005                         <width>
2006                           <real value="1.0000000000"/>
2007                         </width>
2008                         <origin>
2009                           <real value="0.5000000000"/>
2010                         </origin>
2011                         <split>
2012                           <bool value="true"/>
2013                         </split>
2014                         <t1>
2015                           <radial_composite type="vector">
2016                             <radius>
2017                               <real value="0.4867799878"/>
2018                             </radius>
2019                             <theta>
2020                               <angle value="-90.000000"/>
2021                             </theta>
2022                           </radial_composite>
2023                         </t1>
2024                         <t2>
2025                           <radial_composite type="vector">
2026                             <radius>
2027                               <real value="1.4603399634"/>
2028                             </radius>
2029                             <theta>
2030                               <angle value="180.000000"/>
2031                             </theta>
2032                           </radial_composite>
2033                         </t2>
2034                       </composite>
2035                     </entry>
2036                     <entry>
2037                       <composite type="bline_point">
2038                         <point>
2039                           <vector>
2040                             <x>-0.8112999797</x>
2041                             <y>-0.4867799878</y>
2042                           </vector>
2043                         </point>
2044                         <width>
2045                           <real value="1.0000000000"/>
2046                         </width>
2047                         <origin>
2048                           <real value="0.5000000000"/>
2049                         </origin>
2050                         <split>
2051                           <bool value="true"/>
2052                         </split>
2053                         <t1>
2054                           <radial_composite type="vector">
2055                             <radius>
2056                               <real value="1.4603399634"/>
2057                             </radius>
2058                             <theta>
2059                               <angle value="-180.000000"/>
2060                             </theta>
2061                           </radial_composite>
2062                         </t1>
2063                         <t2>
2064                           <radial_composite type="vector">
2065                             <radius>
2066                               <real value="0.9735599756"/>
2067                             </radius>
2068                             <theta>
2069                               <angle value="180.000000"/>
2070                             </theta>
2071                           </radial_composite>
2072                         </t2>
2073                       </composite>
2074                     </entry>
2075                     <entry>
2076                       <composite type="bline_point">
2077                         <point>
2078                           <vector>
2079                             <x>-1.4603400230</x>
2080                             <y>-0.4867799878</y>
2081                           </vector>
2082                         </point>
2083                         <width>
2084                           <real value="1.0000000000"/>
2085                         </width>
2086                         <origin>
2087                           <real value="0.5000000000"/>
2088                         </origin>
2089                         <split>
2090                           <bool value="false"/>
2091                         </split>
2092                         <t1>
2093                           <radial_composite type="vector">
2094                             <radius>
2095                               <real value="0.0000000000"/>
2096                             </radius>
2097                             <theta>
2098                               <angle value="-180.000000"/>
2099                             </theta>
2100                           </radial_composite>
2101                         </t1>
2102                         <t2>
2103                           <radial_composite type="vector">
2104                             <radius>
2105                               <real value="0.0000000000"/>
2106                             </radius>
2107                             <theta>
2108                               <angle value="-180.000000"/>
2109                             </theta>
2110                           </radial_composite>
2111                         </t2>
2112                       </composite>
2113                     </entry>
2114                     <entry>
2115                       <composite type="bline_point">
2116                         <point>
2117                           <vector>
2118                             <x>-1.4603400230</x>
2119                             <y>-1.1358199120</y>
2120                           </vector>
2121                         </point>
2122                         <width>
2123                           <real value="1.0000000000"/>
2124                         </width>
2125                         <origin>
2126                           <real value="0.5000000000"/>
2127                         </origin>
2128                         <split>
2129                           <bool value="false"/>
2130                         </split>
2131                         <t1>
2132                           <radial_composite type="vector">
2133                             <radius>
2134                               <real value="0.0000000000"/>
2135                             </radius>
2136                             <theta>
2137                               <angle value="0.000000"/>
2138                             </theta>
2139                           </radial_composite>
2140                         </t1>
2141                         <t2>
2142                           <radial_composite type="vector">
2143                             <radius>
2144                               <real value="0.0000000000"/>
2145                             </radius>
2146                             <theta>
2147                               <angle value="0.000000"/>
2148                             </theta>
2149                           </radial_composite>
2150                         </t2>
2151                       </composite>
2152                     </entry>
2153                     <entry>
2154                       <composite type="bline_point">
2155                         <point>
2156                           <vector>
2157                             <x>-2.5961599350</x>
2158                             <y>0.0000000000</y>
2159                           </vector>
2160                         </point>
2161                         <width>
2162                           <real value="1.0000000000"/>
2163                         </width>
2164                         <origin>
2165                           <real value="0.5000000000"/>
2166                         </origin>
2167                         <split>
2168                           <bool value="false"/>
2169                         </split>
2170                         <t1>
2171                           <radial_composite type="vector">
2172                             <radius>
2173                               <real value="0.0000000000"/>
2174                             </radius>
2175                             <theta>
2176                               <angle value="-180.000000"/>
2177                             </theta>
2178                           </radial_composite>
2179                         </t1>
2180                         <t2>
2181                           <radial_composite type="vector">
2182                             <radius>
2183                               <real value="0.0000000000"/>
2184                             </radius>
2185                             <theta>
2186                               <angle value="-180.000000"/>
2187                             </theta>
2188                           </radial_composite>
2189                         </t2>
2190                       </composite>
2191                     </entry>
2192                     <entry>
2193                       <composite type="bline_point">
2194                         <point>
2195                           <vector>
2196                             <x>-1.4603400230</x>
2197                             <y>1.1358199120</y>
2198                           </vector>
2199                         </point>
2200                         <width>
2201                           <real value="1.0000000000"/>
2202                         </width>
2203                         <origin>
2204                           <real value="0.5000000000"/>
2205                         </origin>
2206                         <split>
2207                           <bool value="false"/>
2208                         </split>
2209                         <t1>
2210                           <radial_composite type="vector">
2211                             <radius>
2212                               <real value="0.0000000000"/>
2213                             </radius>
2214                             <theta>
2215                               <angle value="-180.000000"/>
2216                             </theta>
2217                           </radial_composite>
2218                         </t1>
2219                         <t2>
2220                           <radial_composite type="vector">
2221                             <radius>
2222                               <real value="0.0000000000"/>
2223                             </radius>
2224                             <theta>
2225                               <angle value="-180.000000"/>
2226                             </theta>
2227                           </radial_composite>
2228                         </t2>
2229                       </composite>
2230                     </entry>
2231                     <entry>
2232                       <composite type="bline_point">
2233                         <point>
2234                           <vector>
2235                             <x>-1.4603400230</x>
2236                             <y>0.4867799878</y>
2237                           </vector>
2238                         </point>
2239                         <width>
2240                           <real value="1.0000000000"/>
2241                         </width>
2242                         <origin>
2243                           <real value="0.5000000000"/>
2244                         </origin>
2245                         <split>
2246                           <bool value="false"/>
2247                         </split>
2248                         <t1>
2249                           <radial_composite type="vector">
2250                             <radius>
2251                               <real value="0.0000000000"/>
2252                             </radius>
2253                             <theta>
2254                               <angle value="0.000000"/>
2255                             </theta>
2256                           </radial_composite>
2257                         </t1>
2258                         <t2>
2259                           <radial_composite type="vector">
2260                             <radius>
2261                               <real value="0.0000000000"/>
2262                             </radius>
2263                             <theta>
2264                               <angle value="0.000000"/>
2265                             </theta>
2266                           </radial_composite>
2267                         </t2>
2268                       </composite>
2269                     </entry>
2270                     <entry>
2271                       <composite type="bline_point">
2272                         <point>
2273                           <vector>
2274                             <x>-1.1358199120</x>
2275                             <y>0.4867799878</y>
2276                           </vector>
2277                         </point>
2278                         <width>
2279                           <real value="1.0000000000"/>
2280                         </width>
2281                         <origin>
2282                           <real value="0.5000000000"/>
2283                         </origin>
2284                         <split>
2285                           <bool value="true"/>
2286                         </split>
2287                         <t1>
2288                           <radial_composite type="vector">
2289                             <radius>
2290                               <real value="0.0000000000"/>
2291                             </radius>
2292                             <theta>
2293                               <angle value="-180.000000"/>
2294                             </theta>
2295                           </radial_composite>
2296                         </t1>
2297                         <t2>
2298                           <radial_composite type="vector">
2299                             <radius>
2300                               <real value="0.4867799878"/>
2301                             </radius>
2302                             <theta>
2303                               <angle value="0.000000"/>
2304                             </theta>
2305                           </radial_composite>
2306                         </t2>
2307                       </composite>
2308                     </entry>
2309                     <entry>
2310                       <composite type="bline_point">
2311                         <point>
2312                           <vector>
2313                             <x>-0.1622599959</x>
2314                             <y>0.4867799878</y>
2315                           </vector>
2316                         </point>
2317                         <width>
2318                           <real value="1.0000000000"/>
2319                         </width>
2320                         <origin>
2321                           <real value="0.5000000000"/>
2322                         </origin>
2323                         <split>
2324                           <bool value="true"/>
2325                         </split>
2326                         <t1>
2327                           <radial_composite type="vector">
2328                             <radius>
2329                               <real value="0.4867799878"/>
2330                             </radius>
2331                             <theta>
2332                               <angle value="0.000000"/>
2333                             </theta>
2334                           </radial_composite>
2335                         </t1>
2336                         <t2>
2337                           <radial_composite type="vector">
2338                             <radius>
2339                               <real value="0.4867799878"/>
2340                             </radius>
2341                             <theta>
2342                               <angle value="-90.000000"/>
2343                             </theta>
2344                           </radial_composite>
2345                         </t2>
2346                       </composite>
2347                     </entry>
2348                   </bline>
2349                 </param>
2350               </layer>
2351               <layer type="region" active="true" version="0.1" desc="light blue arrow Region">
2352                 <param name="z_depth">
2353                   <real value="0.0000000000"/>
2354                 </param>
2355                 <param name="amount">
2356                   <real value="1.0000000000"/>
2357                 </param>
2358                 <param name="blend_method">
2359                   <integer value="0"/>
2360                 </param>
2361                 <param name="color">
2362                   <color>
2363                     <r>0.447059</r>
2364                     <g>0.623529</g>
2365                     <b>0.811765</b>
2366                     <a>1.000000</a>
2367                   </color>
2368                 </param>
2369                 <param name="origin">
2370                   <vector>
2371                     <x>0.1622599959</x>
2372                     <y>0.0000000000</y>
2373                   </vector>
2374                 </param>
2375                 <param name="invert">
2376                   <bool value="false"/>
2377                 </param>
2378                 <param name="antialias">
2379                   <bool value="true"/>
2380                 </param>
2381                 <param name="feather">
2382                   <real value="0.0000000000"/>
2383                 </param>
2384                 <param name="blurtype">
2385                   <integer value="1"/>
2386                 </param>
2387                 <param name="winding_style">
2388                   <integer value="0"/>
2389                 </param>
2390                 <param name="bline">
2391                   <bline type="bline_point" loop="true">
2392                     <entry>
2393                       <composite type="bline_point">
2394                         <point>
2395                           <vector>
2396                             <x>-0.3245199919</x>
2397                             <y>-0.3245199919</y>
2398                           </vector>
2399                         </point>
2400                         <width>
2401                           <real value="1.0000000000"/>
2402                         </width>
2403                         <origin>
2404                           <real value="0.5000000000"/>
2405                         </origin>
2406                         <split>
2407                           <bool value="true"/>
2408                         </split>
2409                         <t1>
2410                           <radial_composite type="vector">
2411                             <radius>
2412                               <real value="0.4867799878"/>
2413                             </radius>
2414                             <theta>
2415                               <angle value="-90.000000"/>
2416                             </theta>
2417                           </radial_composite>
2418                         </t1>
2419                         <t2>
2420                           <radial_composite type="vector">
2421                             <radius>
2422                               <real value="0.4867799876"/>
2423                             </radius>
2424                             <theta>
2425                               <angle value="180.000000"/>
2426                             </theta>
2427                           </radial_composite>
2428                         </t2>
2429                       </composite>
2430                     </entry>
2431                     <entry>
2432                       <composite type="bline_point">
2433                         <point>
2434                           <vector>
2435                             <x>-1.1358199120</x>
2436                             <y>-0.3245199919</y>
2437                           </vector>
2438                         </point>
2439                         <width>
2440                           <real value="1.0000000000"/>
2441                         </width>
2442                         <origin>
2443                           <real value="0.5000000000"/>
2444                         </origin>
2445                         <split>
2446                           <bool value="true"/>
2447                         </split>
2448                         <t1>
2449                           <radial_composite type="vector">
2450                             <radius>
2451                               <real value="0.4867799878"/>
2452                             </radius>
2453                             <theta>
2454                               <angle value="-180.000000"/>
2455                             </theta>
2456                           </radial_composite>
2457                         </t1>
2458                         <t2>
2459                           <radial_composite type="vector">
2460                             <radius>
2461                               <real value="0.4867799878"/>
2462                             </radius>
2463                             <theta>
2464                               <angle value="180.000000"/>
2465                             </theta>
2466                           </radial_composite>
2467                         </t2>
2468                       </composite>
2469                     </entry>
2470                     <entry>
2471                       <composite type="bline_point">
2472                         <point>
2473                           <vector>
2474                             <x>-1.6225999594</x>
2475                             <y>-0.3245199919</y>
2476                           </vector>
2477                         </point>
2478                         <width>
2479                           <real value="1.0000000000"/>
2480                         </width>
2481                         <origin>
2482                           <real value="0.5000000000"/>
2483                         </origin>
2484                         <split>
2485                           <bool value="false"/>
2486                         </split>
2487                         <t1>
2488                           <radial_composite type="vector">
2489                             <radius>
2490                               <real value="0.0000000000"/>
2491                             </radius>
2492                             <theta>
2493                               <angle value="-180.000000"/>
2494                             </theta>
2495                           </radial_composite>
2496                         </t1>
2497                         <t2>
2498                           <radial_composite type="vector">
2499                             <radius>
2500                               <real value="0.0000000000"/>
2501                             </radius>
2502                             <theta>
2503                               <angle value="-180.000000"/>
2504                             </theta>
2505                           </radial_composite>
2506                         </t2>
2507                       </composite>
2508                     </entry>
2509                     <entry>
2510                       <composite type="bline_point">
2511                         <point>
2512                           <vector>
2513                             <x>-1.6225999594</x>
2514                             <y>-0.8112999797</y>
2515                           </vector>
2516                         </point>
2517                         <width>
2518                           <real value="1.0000000000"/>
2519                         </width>
2520                         <origin>
2521                           <real value="0.5000000000"/>
2522                         </origin>
2523                         <split>
2524                           <bool value="false"/>
2525                         </split>
2526                         <t1>
2527                           <radial_composite type="vector">
2528                             <radius>
2529                               <real value="0.0000000000"/>
2530                             </radius>
2531                             <theta>
2532                               <angle value="0.000000"/>
2533                             </theta>
2534                           </radial_composite>
2535                         </t1>
2536                         <t2>
2537                           <radial_composite type="vector">
2538                             <radius>
2539                               <real value="0.0000000000"/>
2540                             </radius>
2541                             <theta>
2542                               <angle value="0.000000"/>
2543                             </theta>
2544                           </radial_composite>
2545                         </t2>
2546                       </composite>
2547                     </entry>
2548                     <entry>
2549                       <composite type="bline_point">
2550                         <point>
2551                           <vector>
2552                             <x>-2.4338998795</x>
2553                             <y>0.0000000000</y>
2554                           </vector>
2555                         </point>
2556                         <width>
2557                           <real value="1.0000000000"/>
2558                         </width>
2559                         <origin>
2560                           <real value="0.5000000000"/>
2561                         </origin>
2562                         <split>
2563                           <bool value="false"/>
2564                         </split>
2565                         <t1>
2566                           <radial_composite type="vector">
2567                             <radius>
2568                               <real value="0.0000000000"/>
2569                             </radius>
2570                             <theta>
2571                               <angle value="-180.000000"/>
2572                             </theta>
2573                           </radial_composite>
2574                         </t1>
2575                         <t2>
2576                           <radial_composite type="vector">
2577                             <radius>
2578                               <real value="0.0000000000"/>
2579                             </radius>
2580                             <theta>
2581                               <angle value="-180.000000"/>
2582                             </theta>
2583                           </radial_composite>
2584                         </t2>
2585                       </composite>
2586                     </entry>
2587                     <entry>
2588                       <composite type="bline_point">
2589                         <point>
2590                           <vector>
2591                             <x>-1.6225999594</x>
2592                             <y>0.8112999797</y>
2593                           </vector>
2594                         </point>
2595                         <width>
2596                           <real value="1.0000000000"/>
2597                         </width>
2598                         <origin>
2599                           <real value="0.5000000000"/>
2600                         </origin>
2601                         <split>
2602                           <bool value="false"/>
2603                         </split>
2604                         <t1>
2605                           <radial_composite type="vector">
2606                             <radius>
2607                               <real value="0.0000000000"/>
2608                             </radius>
2609                             <theta>
2610                               <angle value="-180.000000"/>
2611                             </theta>
2612                           </radial_composite>
2613                         </t1>
2614                         <t2>
2615                           <radial_composite type="vector">
2616                             <radius>
2617                               <real value="0.0000000000"/>
2618                             </radius>
2619                             <theta>
2620                               <angle value="-180.000000"/>
2621                             </theta>
2622                           </radial_composite>
2623                         </t2>
2624                       </composite>
2625                     </entry>
2626                     <entry>
2627                       <composite type="bline_point">
2628                         <point>
2629                           <vector>
2630                             <x>-1.6225999594</x>
2631                             <y>0.3245199919</y>
2632                           </vector>
2633                         </point>
2634                         <width>
2635                           <real value="1.0000000000"/>
2636                         </width>
2637                         <origin>
2638                           <real value="0.5000000000"/>
2639                         </origin>
2640                         <split>
2641                           <bool value="false"/>
2642                         </split>
2643                         <t1>
2644                           <radial_composite type="vector">
2645                             <radius>
2646                               <real value="0.0000000000"/>
2647                             </radius>
2648                             <theta>
2649                               <angle value="0.000000"/>
2650                             </theta>
2651                           </radial_composite>
2652                         </t1>
2653                         <t2>
2654                           <radial_composite type="vector">
2655                             <radius>
2656                               <real value="0.0000000000"/>
2657                             </radius>
2658                             <theta>
2659                               <angle value="0.000000"/>
2660                             </theta>
2661                           </radial_composite>
2662                         </t2>
2663                       </composite>
2664                     </entry>
2665                     <entry>
2666                       <composite type="bline_point">
2667                         <point>
2668                           <vector>
2669                             <x>-1.2980799675</x>
2670                             <y>0.3245199919</y>
2671                           </vector>
2672                         </point>
2673                         <width>
2674                           <real value="1.0000000000"/>
2675                         </width>
2676                         <origin>
2677                           <real value="0.5000000000"/>
2678                         </origin>
2679                         <split>
2680                           <bool value="true"/>
2681                         </split>
2682                         <t1>
2683                           <radial_composite type="vector">
2684                             <radius>
2685                               <real value="0.0000000000"/>
2686                             </radius>
2687                             <theta>
2688                               <angle value="-180.000000"/>
2689                             </theta>
2690                           </radial_composite>
2691                         </t1>
2692                         <t2>
2693                           <radial_composite type="vector">
2694                             <radius>
2695                               <real value="0.4867799878"/>
2696                             </radius>
2697                             <theta>
2698                               <angle value="0.000000"/>
2699                             </theta>
2700                           </radial_composite>
2701                         </t2>
2702                       </composite>
2703                     </entry>
2704                     <entry>
2705                       <composite type="bline_point">
2706                         <point>
2707                           <vector>
2708                             <x>-0.3245199919</x>
2709                             <y>0.3245199919</y>
2710                           </vector>
2711                         </point>
2712                         <width>
2713                           <real value="1.0000000000"/>
2714                         </width>
2715                         <origin>
2716                           <real value="0.5000000000"/>
2717                         </origin>
2718                         <split>
2719                           <bool value="true"/>
2720                         </split>
2721                         <t1>
2722                           <radial_composite type="vector">
2723                             <radius>
2724                               <real value="0.4867799878"/>
2725                             </radius>
2726                             <theta>
2727                               <angle value="0.000000"/>
2728                             </theta>
2729                           </radial_composite>
2730                         </t1>
2731                         <t2>
2732                           <radial_composite type="vector">
2733                             <radius>
2734                               <real value="0.4867799879"/>
2735                             </radius>
2736                             <theta>
2737                               <angle value="-90.000000"/>
2738                             </theta>
2739                           </radial_composite>
2740                         </t2>
2741                       </composite>
2742                     </entry>
2743                   </bline>
2744                 </param>
2745               </layer>
2746               <layer type="outline" active="true" version="0.2" desc="Arrow Outline">
2747                 <param name="z_depth">
2748                   <real value="0.0000000000"/>
2749                 </param>
2750                 <param name="amount">
2751                   <real value="1.0000000000"/>
2752                 </param>
2753                 <param name="blend_method">
2754                   <integer value="0"/>
2755                 </param>
2756                 <param name="color">
2757                   <color>
2758                     <r>0.011238</r>
2759                     <g>0.065656</g>
2760                     <b>0.247404</b>
2761                     <a>1.000000</a>
2762                   </color>
2763                 </param>
2764                 <param name="origin">
2765                   <vector>
2766                     <x>0.1622599959</x>
2767                     <y>0.0000000000</y>
2768                   </vector>
2769                 </param>
2770                 <param name="invert">
2771                   <bool value="false"/>
2772                 </param>
2773                 <param name="antialias">
2774                   <bool value="true"/>
2775                 </param>
2776                 <param name="feather">
2777                   <real value="0.0000000000"/>
2778                 </param>
2779                 <param name="blurtype">
2780                   <integer value="1"/>
2781                 </param>
2782                 <param name="winding_style">
2783                   <integer value="0"/>
2784                 </param>
2785                 <param name="bline">
2786                   <bline type="bline_point" loop="true">
2787                     <entry>
2788                       <composite type="bline_point">
2789                         <point>
2790                           <vector>
2791                             <x>-0.1622599959</x>
2792                             <y>-0.4867799878</y>
2793                           </vector>
2794                         </point>
2795                         <width>
2796                           <real value="1.0000000000"/>
2797                         </width>
2798                         <origin>
2799                           <real value="0.5000000000"/>
2800                         </origin>
2801                         <split>
2802                           <bool value="true"/>
2803                         </split>
2804                         <t1>
2805                           <radial_composite type="vector">
2806                             <radius>
2807                               <real value="0.4867799878"/>
2808                             </radius>
2809                             <theta>
2810                               <angle value="-90.000000"/>
2811                             </theta>
2812                           </radial_composite>
2813                         </t1>
2814                         <t2>
2815                           <radial_composite type="vector">
2816                             <radius>
2817                               <real value="0.4867799878"/>
2818                             </radius>
2819                             <theta>
2820                               <angle value="-180.000000"/>
2821                             </theta>
2822                           </radial_composite>
2823                         </t2>
2824                       </composite>
2825                     </entry>
2826                     <entry>
2827                       <composite type="bline_point">
2828                         <point>
2829                           <vector>
2830                             <x>-0.9735599756</x>
2831                             <y>-0.4867799878</y>
2832                           </vector>
2833                         </point>
2834                         <width>
2835                           <real value="1.0000000000"/>
2836                         </width>
2837                         <origin>
2838                           <real value="0.5000000000"/>
2839                         </origin>
2840                         <split>
2841                           <bool value="true"/>
2842                         </split>
2843                         <t1>
2844                           <radial_composite type="vector">
2845                             <radius>
2846                               <real value="0.4867799878"/>
2847                             </radius>
2848                             <theta>
2849                               <angle value="-180.000000"/>
2850                             </theta>
2851                           </radial_composite>
2852                         </t1>
2853                         <t2>
2854                           <radial_composite type="vector">
2855                             <radius>
2856                               <real value="0.4867799877"/>
2857                             </radius>
2858                             <theta>
2859                               <angle value="-180.000000"/>
2860                             </theta>
2861                           </radial_composite>
2862                         </t2>
2863                       </composite>
2864                     </entry>
2865                     <entry>
2866                       <composite type="bline_point">
2867                         <point>
2868                           <vector>
2869                             <x>-1.4603400230</x>
2870                             <y>-0.4867799878</y>
2871                           </vector>
2872                         </point>
2873                         <width>
2874                           <real value="1.0000000000"/>
2875                         </width>
2876                         <origin>
2877                           <real value="0.5000000000"/>
2878                         </origin>
2879                         <split>
2880                           <bool value="false"/>
2881                         </split>
2882                         <t1>
2883                           <radial_composite type="vector">
2884                             <radius>
2885                               <real value="0.0000000000"/>
2886                             </radius>
2887                             <theta>
2888                               <angle value="-180.000000"/>
2889                             </theta>
2890                           </radial_composite>
2891                         </t1>
2892                         <t2>
2893                           <radial_composite type="vector">
2894                             <radius>
2895                               <real value="0.0000000000"/>
2896                             </radius>
2897                             <theta>
2898                               <angle value="-180.000000"/>
2899                             </theta>
2900                           </radial_composite>
2901                         </t2>
2902                       </composite>
2903                     </entry>
2904                     <entry>
2905                       <composite type="bline_point">
2906                         <point>
2907                           <vector>
2908                             <x>-1.4603400230</x>
2909                             <y>-1.1358199120</y>
2910                           </vector>
2911                         </point>
2912                         <width>
2913                           <real value="1.0000000000"/>
2914                         </width>
2915                         <origin>
2916                           <real value="0.5000000000"/>
2917                         </origin>
2918                         <split>
2919                           <bool value="false"/>
2920                         </split>
2921                         <t1>
2922                           <radial_composite type="vector">
2923                             <radius>
2924                               <real value="0.0000000000"/>
2925                             </radius>
2926                             <theta>
2927                               <angle value="0.000000"/>
2928                             </theta>
2929                           </radial_composite>
2930                         </t1>
2931                         <t2>
2932                           <radial_composite type="vector">
2933                             <radius>
2934                               <real value="0.0000000000"/>
2935                             </radius>
2936                             <theta>
2937                               <angle value="0.000000"/>
2938                             </theta>
2939                           </radial_composite>
2940                         </t2>
2941                       </composite>
2942                     </entry>
2943                     <entry>
2944                       <composite type="bline_point">
2945                         <point>
2946                           <vector>
2947                             <x>-2.5961599350</x>
2948                             <y>0.0000000000</y>
2949                           </vector>
2950                         </point>
2951                         <width>
2952                           <real value="1.0000000000"/>
2953                         </width>
2954                         <origin>
2955                           <real value="0.5000000000"/>
2956                         </origin>
2957                         <split>
2958                           <bool value="false"/>
2959                         </split>
2960                         <t1>
2961                           <radial_composite type="vector">
2962                             <radius>
2963                               <real value="0.0000000000"/>
2964                             </radius>
2965                             <theta>
2966                               <angle value="-180.000000"/>
2967                             </theta>
2968                           </radial_composite>
2969                         </t1>
2970                         <t2>
2971                           <radial_composite type="vector">
2972                             <radius>
2973                               <real value="0.0000000000"/>
2974                             </radius>
2975                             <theta>
2976                               <angle value="-180.000000"/>
2977                             </theta>
2978                           </radial_composite>
2979                         </t2>
2980                       </composite>
2981                     </entry>
2982                     <entry>
2983                       <composite type="bline_point">
2984                         <point>
2985                           <vector>
2986                             <x>-1.4603400230</x>
2987                             <y>1.1358199120</y>
2988                           </vector>
2989                         </point>
2990                         <width>
2991                           <real value="1.0000000000"/>
2992                         </width>
2993                         <origin>
2994                           <real value="0.5000000000"/>
2995                         </origin>
2996                         <split>
2997                           <bool value="false"/>
2998                         </split>
2999                         <t1>
3000                           <radial_composite type="vector">
3001                             <radius>
3002                               <real value="0.0000000000"/>
3003                             </radius>
3004                             <theta>
3005                               <angle value="-180.000000"/>
3006                             </theta>
3007                           </radial_composite>
3008                         </t1>
3009                         <t2>
3010                           <radial_composite type="vector">
3011                             <radius>
3012                               <real value="0.0000000000"/>
3013                             </radius>
3014                             <theta>
3015                               <angle value="-180.000000"/>
3016                             </theta>
3017                           </radial_composite>
3018                         </t2>
3019                       </composite>
3020                     </entry>
3021                     <entry>
3022                       <composite type="bline_point">
3023                         <point>
3024                           <vector>
3025                             <x>-1.4603400230</x>
3026                             <y>0.4867799878</y>
3027                           </vector>
3028                         </point>
3029                         <width>
3030                           <real value="1.0000000000"/>
3031                         </width>
3032                         <origin>
3033                           <real value="0.5000000000"/>
3034                         </origin>
3035                         <split>
3036                           <bool value="false"/>
3037                         </split>
3038                         <t1>
3039                           <radial_composite type="vector">
3040                             <radius>
3041                               <real value="0.0000000000"/>
3042                             </radius>
3043                             <theta>
3044                               <angle value="0.000000"/>
3045                             </theta>
3046                           </radial_composite>
3047                         </t1>
3048                         <t2>
3049                           <radial_composite type="vector">
3050                             <radius>
3051                               <real value="0.0000000000"/>
3052                             </radius>
3053                             <theta>
3054                               <angle value="0.000000"/>
3055                             </theta>
3056                           </radial_composite>
3057                         </t2>
3058                       </composite>
3059                     </entry>
3060                     <entry>
3061                       <composite type="bline_point">
3062                         <point>
3063                           <vector>
3064                             <x>-1.1358199120</x>
3065                             <y>0.4867799878</y>
3066                           </vector>
3067                         </point>
3068                         <width>
3069                           <real value="1.0000000000"/>
3070                         </width>
3071                         <origin>
3072                           <real value="0.5000000000"/>
3073                         </origin>
3074                         <split>
3075                           <bool value="true"/>
3076                         </split>
3077                         <t1>
3078                           <radial_composite type="vector">
3079                             <radius>
3080                               <real value="0.0000000000"/>
3081                             </radius>
3082                             <theta>
3083                               <angle value="-180.000000"/>
3084                             </theta>
3085                           </radial_composite>
3086                         </t1>
3087                         <t2>
3088                           <radial_composite type="vector">
3089                             <radius>
3090                               <real value="0.4867799878"/>
3091                             </radius>
3092                             <theta>
3093                               <angle value="0.000000"/>
3094                             </theta>
3095                           </radial_composite>
3096                         </t2>
3097                       </composite>
3098                     </entry>
3099                     <entry>
3100                       <composite type="bline_point">
3101                         <point>
3102                           <vector>
3103                             <x>-0.1622599959</x>
3104                             <y>0.4867799878</y>
3105                           </vector>
3106                         </point>
3107                         <width>
3108                           <real value="1.0000000000"/>
3109                         </width>
3110                         <origin>
3111                           <real value="0.5000000000"/>
3112                         </origin>
3113                         <split>
3114                           <bool value="true"/>
3115                         </split>
3116                         <t1>
3117                           <radial_composite type="vector">
3118                             <radius>
3119                               <real value="0.4867799878"/>
3120                             </radius>
3121                             <theta>
3122                               <angle value="0.000000"/>
3123                             </theta>
3124                           </radial_composite>
3125                         </t1>
3126                         <t2>
3127                           <radial_composite type="vector">
3128                             <radius>
3129                               <real value="0.4867799878"/>
3130                             </radius>
3131                             <theta>
3132                               <angle value="-90.000000"/>
3133                             </theta>
3134                           </radial_composite>
3135                         </t2>
3136                       </composite>
3137                     </entry>
3138                   </bline>
3139                 </param>
3140                 <param name="width">
3141                   <real value="0.1947117657"/>
3142                 </param>
3143                 <param name="expand">
3144                   <real value="0.0000000000"/>
3145                 </param>
3146                 <param name="sharp_cusps">
3147                   <bool value="true"/>
3148                 </param>
3149                 <param name="round_tip[0]">
3150                   <bool value="true"/>
3151                 </param>
3152                 <param name="round_tip[1]">
3153                   <bool value="true"/>
3154                 </param>
3155                 <param name="loopyness">
3156                   <real value="1.0000000000"/>
3157                 </param>
3158                 <param name="homogeneous_width">
3159                   <bool value="true"/>
3160                 </param>
3161               </layer>
3162               <layer type="linear_gradient" active="true" version="0.0">
3163                 <param name="z_depth">
3164                   <real value="0.0000000000"/>
3165                 </param>
3166                 <param name="amount">
3167                   <real value="1.0000000000"/>
3168                 </param>
3169                 <param name="blend_method">
3170                   <integer value="19"/>
3171                 </param>
3172                 <param name="p1">
3173                   <vector>
3174                     <x>-0.6490399837</x>
3175                     <y>0.0000000000</y>
3176                   </vector>
3177                 </param>
3178                 <param name="p2">
3179                   <vector>
3180                     <x>0.0000000000</x>
3181                     <y>0.0000000000</y>
3182                   </vector>
3183                 </param>
3184                 <param name="gradient">
3185                   <gradient>
3186                     <color pos="0.000000">
3187                       <r>0.011238</r>
3188                       <g>0.065656</g>
3189                       <b>0.247059</b>
3190                       <a>0.000000</a>
3191                     </color>
3192                     <color pos="1.000000">
3193                       <r>1.000000</r>
3194                       <g>1.000000</g>
3195                       <b>1.000000</b>
3196                       <a>1.000000</a>
3197                     </color>
3198                   </gradient>
3199                 </param>
3200                 <param name="loop">
3201                   <bool value="false"/>
3202                 </param>
3203                 <param name="zigzag">
3204                   <bool value="false"/>
3205                 </param>
3206               </layer>
3207             </canvas>
3208           </param>
3209           <param name="zoom">
3210             <real value="0.0000000000"/>
3211           </param>
3212           <param name="time_offset">
3213             <time value="0s"/>
3214           </param>
3215           <param name="children_lock">
3216             <bool value="false"/>
3217           </param>
3218           <param name="focus">
3219             <vector>
3220               <x>0.0000000000</x>
3221               <y>0.0000000000</y>
3222             </vector>
3223           </param>
3224         </layer>
3225       </canvas>
3226     </param>
3227     <param name="zoom">
3228       <real value="0.0000000000"/>
3229     </param>
3230     <param name="time_offset">
3231       <time value="0s"/>
3232     </param>
3233     <param name="children_lock">
3234       <bool value="false" static="true"/>
3235     </param>
3236     <param name="focus">
3237       <vector>
3238         <x>0.0000000000</x>
3239         <y>0.0000000000</y>
3240       </vector>
3241     </param>
3242   </layer>
3243   <layer type="zoom" active="true" version="0.1">
3244     <param name="amount">
3245       <real value="-1.2000000000"/>
3246     </param>
3247     <param name="center">
3248       <vector>
3249         <x>0.0000000000</x>
3250         <y>0.0000000000</y>
3251       </vector>
3252     </param>
3253   </layer>
3254 </canvas>