Do not resize png images. Let the system do it. Result is sharper in all cases.
[synfig.git] / synfig-studio / images / tool_normal_icon.sif
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3   <name>Synfig Studio: Tool: Normal Icon</name>
4   <desc>Placed in the Public Domain in 2010 by Yu Chen (jcome)</desc>
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569           </param>
570           <param name="bline">
571             <bline type="bline_point" loop="true" guid="8BBF3855CC60C37929A972477428D7E6">
572               <entry>
573                 <composite type="bline_point">
574                   <point>
575                     <vector>
576                       <x>-0.9451323748</x>
577                       <y>0.0490623340</y>
578                     </vector>
579                   </point>
580                   <width>
581                     <real value="1.0000000000"/>
582                   </width>
583                   <origin>
584                     <real value="0.4756601155"/>
585                   </origin>
586                   <split>
587                     <bool value="true"/>
588                   </split>
589                   <t1>
590                     <radial_composite type="vector">
591                       <radius>
592                         <real value="0.0000000000"/>
593                       </radius>
594                       <theta>
595                         <angle value="0.000000"/>
596                       </theta>
597                     </radial_composite>
598                   </t1>
599                   <t2>
600                     <radial_composite type="vector">
601                       <radius>
602                         <real value="0.0000000000"/>
603                       </radius>
604                       <theta>
605                         <angle value="0.000000"/>
606                       </theta>
607                     </radial_composite>
608                   </t2>
609                 </composite>
610               </entry>
611               <entry>
612                 <composite type="bline_point">
613                   <point>
614                     <vector>
615                       <x>0.3659976125</x>
616                       <y>-0.6253117323</y>
617                     </vector>
618                   </point>
619                   <width>
620                     <real value="1.0000000000"/>
621                   </width>
622                   <origin>
623                     <real value="0.5000000000"/>
624                   </origin>
625                   <split>
626                     <bool value="true"/>
627                   </split>
628                   <t1>
629                     <radial_composite type="vector">
630                       <radius>
631                         <real value="0.0000000000"/>
632                       </radius>
633                       <theta>
634                         <angle value="0.000000"/>
635                       </theta>
636                     </radial_composite>
637                   </t1>
638                   <t2>
639                     <radial_composite type="vector">
640                       <radius>
641                         <real value="0.0000000000"/>
642                       </radius>
643                       <theta>
644                         <angle value="0.000000"/>
645                       </theta>
646                     </radial_composite>
647                   </t2>
648                 </composite>
649               </entry>
650               <entry>
651                 <composite type="bline_point">
652                   <point>
653                     <vector>
654                       <x>0.2282412201</x>
655                       <y>-0.1520298272</y>
656                     </vector>
657                   </point>
658                   <width>
659                     <real value="1.0000000000"/>
660                   </width>
661                   <origin>
662                     <real value="0.1968976855"/>
663                   </origin>
664                   <split>
665                     <bool value="true"/>
666                   </split>
667                   <t1>
668                     <radial_composite type="vector">
669                       <radius>
670                         <real value="0.0000000000"/>
671                       </radius>
672                       <theta>
673                         <angle value="0.000000"/>
674                       </theta>
675                     </radial_composite>
676                   </t1>
677                   <t2>
678                     <radial_composite type="vector">
679                       <radius>
680                         <real value="0.0000000000"/>
681                       </radius>
682                       <theta>
683                         <angle value="0.000000"/>
684                       </theta>
685                     </radial_composite>
686                   </t2>
687                 </composite>
688               </entry>
689               <entry>
690                 <composite type="bline_point">
691                   <point>
692                     <vector>
693                       <x>0.8962129354</x>
694                       <y>-0.1520298272</y>
695                     </vector>
696                   </point>
697                   <width>
698                     <real value="1.0000000000"/>
699                   </width>
700                   <origin>
701                     <real value="0.5000000000"/>
702                   </origin>
703                   <split>
704                     <bool value="true"/>
705                   </split>
706                   <t1>
707                     <radial_composite type="vector">
708                       <radius>
709                         <real value="0.0000000000"/>
710                       </radius>
711                       <theta>
712                         <angle value="0.000000"/>
713                       </theta>
714                     </radial_composite>
715                   </t1>
716                   <t2>
717                     <radial_composite type="vector">
718                       <radius>
719                         <real value="0.0000000000"/>
720                       </radius>
721                       <theta>
722                         <angle value="0.000000"/>
723                       </theta>
724                     </radial_composite>
725                   </t2>
726                 </composite>
727               </entry>
728               <entry>
729                 <composite type="bline_point">
730                   <point>
731                     <vector>
732                       <x>0.8962129354</x>
733                       <y>0.1874716431</y>
734                     </vector>
735                   </point>
736                   <width>
737                     <real value="1.0000000000"/>
738                   </width>
739                   <origin>
740                     <real value="0.5000000000"/>
741                   </origin>
742                   <split>
743                     <bool value="true"/>
744                   </split>
745                   <t1>
746                     <radial_composite type="vector">
747                       <radius>
748                         <real value="0.0000000000"/>
749                       </radius>
750                       <theta>
751                         <angle value="0.000000"/>
752                       </theta>
753                     </radial_composite>
754                   </t1>
755                   <t2>
756                     <radial_composite type="vector">
757                       <radius>
758                         <real value="0.0000000000"/>
759                       </radius>
760                       <theta>
761                         <angle value="0.000000"/>
762                       </theta>
763                     </radial_composite>
764                   </t2>
765                 </composite>
766               </entry>
767               <entry>
768                 <composite type="bline_point">
769                   <point>
770                     <vector>
771                       <x>0.2282412201</x>
772                       <y>0.1874716729</y>
773                     </vector>
774                   </point>
775                   <width>
776                     <real value="1.0000000000"/>
777                   </width>
778                   <origin>
779                     <real value="0.8171187043"/>
780                   </origin>
781                   <split>
782                     <bool value="true"/>
783                   </split>
784                   <t1>
785                     <radial_composite type="vector">
786                       <radius>
787                         <real value="0.0000000000"/>
788                       </radius>
789                       <theta>
790                         <angle value="0.000000"/>
791                       </theta>
792                     </radial_composite>
793                   </t1>
794                   <t2>
795                     <radial_composite type="vector">
796                       <radius>
797                         <real value="0.0000000000"/>
798                       </radius>
799                       <theta>
800                         <angle value="0.000000"/>
801                       </theta>
802                     </radial_composite>
803                   </t2>
804                 </composite>
805               </entry>
806               <entry>
807                 <composite type="bline_point">
808                   <point>
809                     <vector>
810                       <x>0.3659976125</x>
811                       <y>0.6607534885</y>
812                     </vector>
813                   </point>
814                   <width>
815                     <real value="1.0000000000"/>
816                   </width>
817                   <origin>
818                     <real value="0.5000000000"/>
819                   </origin>
820                   <split>
821                     <bool value="true"/>
822                   </split>
823                   <t1>
824                     <radial_composite type="vector">
825                       <radius>
826                         <real value="0.0000000000"/>
827                       </radius>
828                       <theta>
829                         <angle value="0.000000"/>
830                       </theta>
831                     </radial_composite>
832                   </t1>
833                   <t2>
834                     <radial_composite type="vector">
835                       <radius>
836                         <real value="0.0000000000"/>
837                       </radius>
838                       <theta>
839                         <angle value="0.000000"/>
840                       </theta>
841                     </radial_composite>
842                   </t2>
843                 </composite>
844               </entry>
845             </bline>
846           </param>
847           <param name="width">
848             <real value="0.1666666715"/>
849           </param>
850           <param name="expand">
851             <real value="0.0000000000"/>
852           </param>
853           <param name="sharp_cusps">
854             <bool value="true"/>
855           </param>
856           <param name="round_tip[0]">
857             <bool value="true"/>
858           </param>
859           <param name="round_tip[1]">
860             <bool value="true"/>
861           </param>
862           <param name="loopyness">
863             <real value="1.0000000000"/>
864           </param>
865           <param name="homogeneous_width">
866             <bool value="true"/>
867           </param>
868         </layer>
869         <layer type="outline" active="true" version="0.2" desc="Rectangle.157 Outline">
870           <param name="z_depth">
871             <real value="0.0000000000"/>
872           </param>
873           <param name="amount">
874             <real value="1.0000000000"/>
875           </param>
876           <param name="blend_method">
877             <integer value="0"/>
878           </param>
879           <param name="color">
880             <color>
881               <r>0.010398</r>
882               <g>0.065754</g>
883               <b>0.246800</b>
884               <a>1.000000</a>
885             </color>
886           </param>
887           <param name="origin">
888             <vector>
889               <x>0.0000000000</x>
890               <y>0.0000000000</y>
891             </vector>
892           </param>
893           <param name="invert">
894             <bool value="false"/>
895           </param>
896           <param name="antialias">
897             <bool value="true"/>
898           </param>
899           <param name="feather">
900             <real value="0.0000000000"/>
901           </param>
902           <param name="blurtype">
903             <integer value="1"/>
904           </param>
905           <param name="winding_style">
906             <integer value="0"/>
907           </param>
908           <param name="bline">
909             <bline type="bline_point" loop="true" guid="8BBF3855CC60C37929A972477428D7E6">
910               <entry>
911                 <composite type="bline_point">
912                   <point>
913                     <vector>
914                       <x>-0.9451323748</x>
915                       <y>0.0490623340</y>
916                     </vector>
917                   </point>
918                   <width>
919                     <real value="1.0000000000"/>
920                   </width>
921                   <origin>
922                     <real value="0.4756601155"/>
923                   </origin>
924                   <split>
925                     <bool value="true"/>
926                   </split>
927                   <t1>
928                     <radial_composite type="vector">
929                       <radius>
930                         <real value="0.0000000000"/>
931                       </radius>
932                       <theta>
933                         <angle value="0.000000"/>
934                       </theta>
935                     </radial_composite>
936                   </t1>
937                   <t2>
938                     <radial_composite type="vector">
939                       <radius>
940                         <real value="0.0000000000"/>
941                       </radius>
942                       <theta>
943                         <angle value="0.000000"/>
944                       </theta>
945                     </radial_composite>
946                   </t2>
947                 </composite>
948               </entry>
949               <entry>
950                 <composite type="bline_point">
951                   <point>
952                     <vector>
953                       <x>0.3659976125</x>
954                       <y>-0.6253117323</y>
955                     </vector>
956                   </point>
957                   <width>
958                     <real value="1.0000000000"/>
959                   </width>
960                   <origin>
961                     <real value="0.5000000000"/>
962                   </origin>
963                   <split>
964                     <bool value="true"/>
965                   </split>
966                   <t1>
967                     <radial_composite type="vector">
968                       <radius>
969                         <real value="0.0000000000"/>
970                       </radius>
971                       <theta>
972                         <angle value="0.000000"/>
973                       </theta>
974                     </radial_composite>
975                   </t1>
976                   <t2>
977                     <radial_composite type="vector">
978                       <radius>
979                         <real value="0.0000000000"/>
980                       </radius>
981                       <theta>
982                         <angle value="0.000000"/>
983                       </theta>
984                     </radial_composite>
985                   </t2>
986                 </composite>
987               </entry>
988               <entry>
989                 <composite type="bline_point">
990                   <point>
991                     <vector>
992                       <x>0.2282412201</x>
993                       <y>-0.1520298272</y>
994                     </vector>
995                   </point>
996                   <width>
997                     <real value="1.0000000000"/>
998                   </width>
999                   <origin>
1000                     <real value="0.1968976855"/>
1001                   </origin>
1002                   <split>
1003                     <bool value="true"/>
1004                   </split>
1005                   <t1>
1006                     <radial_composite type="vector">
1007                       <radius>
1008                         <real value="0.0000000000"/>
1009                       </radius>
1010                       <theta>
1011                         <angle value="0.000000"/>
1012                       </theta>
1013                     </radial_composite>
1014                   </t1>
1015                   <t2>
1016                     <radial_composite type="vector">
1017                       <radius>
1018                         <real value="0.0000000000"/>
1019                       </radius>
1020                       <theta>
1021                         <angle value="0.000000"/>
1022                       </theta>
1023                     </radial_composite>
1024                   </t2>
1025                 </composite>
1026               </entry>
1027               <entry>
1028                 <composite type="bline_point">
1029                   <point>
1030                     <vector>
1031                       <x>0.8962129354</x>
1032                       <y>-0.1520298272</y>
1033                     </vector>
1034                   </point>
1035                   <width>
1036                     <real value="1.0000000000"/>
1037                   </width>
1038                   <origin>
1039                     <real value="0.5000000000"/>
1040                   </origin>
1041                   <split>
1042                     <bool value="true"/>
1043                   </split>
1044                   <t1>
1045                     <radial_composite type="vector">
1046                       <radius>
1047                         <real value="0.0000000000"/>
1048                       </radius>
1049                       <theta>
1050                         <angle value="0.000000"/>
1051                       </theta>
1052                     </radial_composite>
1053                   </t1>
1054                   <t2>
1055                     <radial_composite type="vector">
1056                       <radius>
1057                         <real value="0.0000000000"/>
1058                       </radius>
1059                       <theta>
1060                         <angle value="0.000000"/>
1061                       </theta>
1062                     </radial_composite>
1063                   </t2>
1064                 </composite>
1065               </entry>
1066               <entry>
1067                 <composite type="bline_point">
1068                   <point>
1069                     <vector>
1070                       <x>0.8962129354</x>
1071                       <y>0.1874716431</y>
1072                     </vector>
1073                   </point>
1074                   <width>
1075                     <real value="1.0000000000"/>
1076                   </width>
1077                   <origin>
1078                     <real value="0.5000000000"/>
1079                   </origin>
1080                   <split>
1081                     <bool value="true"/>
1082                   </split>
1083                   <t1>
1084                     <radial_composite type="vector">
1085                       <radius>
1086                         <real value="0.0000000000"/>
1087                       </radius>
1088                       <theta>
1089                         <angle value="0.000000"/>
1090                       </theta>
1091                     </radial_composite>
1092                   </t1>
1093                   <t2>
1094                     <radial_composite type="vector">
1095                       <radius>
1096                         <real value="0.0000000000"/>
1097                       </radius>
1098                       <theta>
1099                         <angle value="0.000000"/>
1100                       </theta>
1101                     </radial_composite>
1102                   </t2>
1103                 </composite>
1104               </entry>
1105               <entry>
1106                 <composite type="bline_point">
1107                   <point>
1108                     <vector>
1109                       <x>0.2282412201</x>
1110                       <y>0.1874716729</y>
1111                     </vector>
1112                   </point>
1113                   <width>
1114                     <real value="1.0000000000"/>
1115                   </width>
1116                   <origin>
1117                     <real value="0.8171187043"/>
1118                   </origin>
1119                   <split>
1120                     <bool value="true"/>
1121                   </split>
1122                   <t1>
1123                     <radial_composite type="vector">
1124                       <radius>
1125                         <real value="0.0000000000"/>
1126                       </radius>
1127                       <theta>
1128                         <angle value="0.000000"/>
1129                       </theta>
1130                     </radial_composite>
1131                   </t1>
1132                   <t2>
1133                     <radial_composite type="vector">
1134                       <radius>
1135                         <real value="0.0000000000"/>
1136                       </radius>
1137                       <theta>
1138                         <angle value="0.000000"/>
1139                       </theta>
1140                     </radial_composite>
1141                   </t2>
1142                 </composite>
1143               </entry>
1144               <entry>
1145                 <composite type="bline_point">
1146                   <point>
1147                     <vector>
1148                       <x>0.3659976125</x>
1149                       <y>0.6607534885</y>
1150                     </vector>
1151                   </point>
1152                   <width>
1153                     <real value="1.0000000000"/>
1154                   </width>
1155                   <origin>
1156                     <real value="0.5000000000"/>
1157                   </origin>
1158                   <split>
1159                     <bool value="true"/>
1160                   </split>
1161                   <t1>
1162                     <radial_composite type="vector">
1163                       <radius>
1164                         <real value="0.0000000000"/>
1165                       </radius>
1166                       <theta>
1167                         <angle value="0.000000"/>
1168                       </theta>
1169                     </radial_composite>
1170                   </t1>
1171                   <t2>
1172                     <radial_composite type="vector">
1173                       <radius>
1174                         <real value="0.0000000000"/>
1175                       </radius>
1176                       <theta>
1177                         <angle value="0.000000"/>
1178                       </theta>
1179                     </radial_composite>
1180                   </t2>
1181                 </composite>
1182               </entry>
1183             </bline>
1184           </param>
1185           <param name="width">
1186             <real value="0.0833333358"/>
1187           </param>
1188           <param name="expand">
1189             <real value="0.0000000000"/>
1190           </param>
1191           <param name="sharp_cusps">
1192             <bool value="true"/>
1193           </param>
1194           <param name="round_tip[0]">
1195             <bool value="true"/>
1196           </param>
1197           <param name="round_tip[1]">
1198             <bool value="true"/>
1199           </param>
1200           <param name="loopyness">
1201             <real value="1.0000000000"/>
1202           </param>
1203           <param name="homogeneous_width">
1204             <bool value="true"/>
1205           </param>
1206         </layer>
1207         <layer type="rotate" active="true" version="0.1">
1208           <param name="origin">
1209             <vector>
1210               <x>0.0000000000</x>
1211               <y>0.0000000000</y>
1212             </vector>
1213           </param>
1214           <param name="amount">
1215             <angle value="-61.999996"/>
1216           </param>
1217         </layer>
1218       </canvas>
1219     </param>
1220     <param name="zoom">
1221       <real value="0.0000000000"/>
1222     </param>
1223     <param name="time_offset">
1224       <time value="0s"/>
1225     </param>
1226     <param name="children_lock">
1227       <bool value="false" static="true"/>
1228     </param>
1229     <param name="focus">
1230       <vector>
1231         <x>0.0000000000</x>
1232         <y>0.0000000000</y>
1233       </vector>
1234     </param>
1235   </layer>
1236 </canvas>