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[synfig.git] / synfig-studio / images / tool_text_icon.sif
1 <?xml version="1.0"?>
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3   <name>Synfig Studio Text Icon</name>
4   <desc>Placed in the Public Domain in 2008 by Carlos L&#xF3;pez (Genete)</desc>
5   <meta name="grid_show" content="0"/>
6   <meta name="grid_size" content="0.324520 0.324520"/>
7   <meta name="grid_snap" content="0"/>
8   <meta name="guide_show" content="1"/>
9   <meta name="guide_snap" content="0"/>
10   <meta name="onion_skin" content="0"/>
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15     <param name="amount">
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18     <param name="blend_method">
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27     <param name="canvas">
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33           <param name="amount">
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35           </param>
36           <param name="blend_method">
37             <integer value="0"/>
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39           <param name="gradient">
40             <gradient>
41               <color pos="0.021505">
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70           <param name="loop">
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73           <param name="zigzag">
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75           </param>
76         </layer>
77         <layer type="stretch" active="true" version="0.1">
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81               <y>0.3102017045</y>
82             </vector>
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89           </param>
90         </layer>
91         <layer type="PasteCanvas" active="true" version="0.1" desc="interior">
92           <param name="z_depth">
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94           </param>
95           <param name="amount">
96             <real value="1.0000000000"/>
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98           <param name="blend_method">
99             <integer value="0"/>
100           </param>
101           <param name="origin">
102             <vector>
103               <x>0.0000000000</x>
104               <y>0.0000000000</y>
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109               <layer type="PasteCanvas" active="true" version="0.1" desc="filling">
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113                 <param name="amount">
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116                 <param name="blend_method">
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126                   <canvas>
127                     <layer type="region" active="true" version="0.1" desc="A">
128                       <param name="z_depth">
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130                       </param>
131                       <param name="amount">
132                         <real value="1.0000000000"/>
133                       </param>
134                       <param name="blend_method">
135                         <integer value="0"/>
136                       </param>
137                       <param name="color">
138                         <color>
139                           <r>1.000000</r>
140                           <g>1.000000</g>
141                           <b>1.000000</b>
142                           <a>1.000000</a>
143                         </color>
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147                           <x>0.0000000000</x>
148                           <y>0.0000000000</y>
149                         </vector>
150                       </param>
151                       <param name="invert">
152                         <bool value="false"/>
153                       </param>
154                       <param name="antialias">
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156                       </param>
157                       <param name="feather">
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159                       </param>
160                       <param name="blurtype">
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162                       </param>
163                       <param name="winding_style">
164                         <integer value="0"/>
165                       </param>
166                       <param name="bline">
167                         <bline type="bline_point" loop="true" guid="1D73DA08FE571A11DB2899EE35CC1BCE">
168                           <entry>
169                             <composite type="bline_point">
170                               <point>
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175                               </point>
176                               <width>
177                                 <real value="1.0000000000"/>
178                               </width>
179                               <origin>
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181                               </origin>
182                               <split>
183                                 <bool value="true"/>
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185                               <t1>
186                                 <radial_composite type="vector">
187                                   <radius>
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194                               </t1>
195                               <t2>
196                                 <radial_composite type="vector">
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199                                   </radius>
200                                   <theta>
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202                                   </theta>
203                                 </radial_composite>
204                               </t2>
205                             </composite>
206                           </entry>
207                           <entry>
208                             <composite type="bline_point">
209                               <point>
210                                 <vector>
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212                                   <y>-1.5989754200</y>
213                                 </vector>
214                               </point>
215                               <width>
216                                 <real value="1.0000000000"/>
217                               </width>
218                               <origin>
219                                 <real value="0.5000000000"/>
220                               </origin>
221                               <split>
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225                                 <radial_composite type="vector">
226                                   <radius>
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232                                 </radial_composite>
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236                                   <radius>
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238                                   </radius>
239                                   <theta>
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241                                   </theta>
242                                 </radial_composite>
243                               </t2>
244                             </composite>
245                           </entry>
246                           <entry>
247                             <composite type="bline_point">
248                               <point>
249                                 <vector>
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251                                   <y>-2.5721487999</y>
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253                               </point>
254                               <width>
255                                 <real value="1.0000000000"/>
256                               </width>
257                               <origin>
258                                 <real value="0.5000000000"/>
259                               </origin>
260                               <split>
261                                 <bool value="true"/>
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263                               <t1>
264                                 <radial_composite type="vector">
265                                   <radius>
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267                                   </radius>
268                                   <theta>
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271                                 </radial_composite>
272                               </t1>
273                               <t2>
274                                 <radial_composite type="vector">
275                                   <radius>
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277                                   </radius>
278                                   <theta>
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280                                   </theta>
281                                 </radial_composite>
282                               </t2>
283                             </composite>
284                           </entry>
285                           <entry>
286                             <composite type="bline_point">
287                               <point>
288                                 <vector>
289                                   <x>-2.8276066780</x>
290                                   <y>-2.5721487999</y>
291                                 </vector>
292                               </point>
293                               <width>
294                                 <real value="1.0000000000"/>
295                               </width>
296                               <origin>
297                                 <real value="0.5000000000"/>
298                               </origin>
299                               <split>
300                                 <bool value="true"/>
301                               </split>
302                               <t1>
303                                 <radial_composite type="vector">
304                                   <radius>
305                                     <real value="0.0000000000"/>
306                                   </radius>
307                                   <theta>
308                                     <angle value="0.000000"/>
309                                   </theta>
310                                 </radial_composite>
311                               </t1>
312                               <t2>
313                                 <radial_composite type="vector">
314                                   <radius>
315                                     <real value="0.0000000000"/>
316                                   </radius>
317                                   <theta>
318                                     <angle value="0.000000"/>
319                                   </theta>
320                                 </radial_composite>
321                               </t2>
322                             </composite>
323                           </entry>
324                           <entry>
325                             <composite type="bline_point">
326                               <point>
327                                 <vector>
328                                   <x>-0.7600739598</x>
329                                   <y>2.8449206352</y>
330                                 </vector>
331                               </point>
332                               <width>
333                                 <real value="1.0000000000"/>
334                               </width>
335                               <origin>
336                                 <real value="0.5000000000"/>
337                               </origin>
338                               <split>
339                                 <bool value="true"/>
340                               </split>
341                               <t1>
342                                 <radial_composite type="vector">
343                                   <radius>
344                                     <real value="0.0000000000"/>
345                                   </radius>
346                                   <theta>
347                                     <angle value="0.000000"/>
348                                   </theta>
349                                 </radial_composite>
350                               </t1>
351                               <t2>
352                                 <radial_composite type="vector">
353                                   <radius>
354                                     <real value="0.0000000000"/>
355                                   </radius>
356                                   <theta>
357                                     <angle value="0.000000"/>
358                                   </theta>
359                                 </radial_composite>
360                               </t2>
361                             </composite>
362                           </entry>
363                           <entry>
364                             <composite type="bline_point">
365                               <point>
366                                 <vector>
367                                   <x>0.8354287744</x>
368                                   <y>2.8449206352</y>
369                                 </vector>
370                               </point>
371                               <width>
372                                 <real value="1.0000000000"/>
373                               </width>
374                               <origin>
375                                 <real value="0.5000000000"/>
376                               </origin>
377                               <split>
378                                 <bool value="true"/>
379                               </split>
380                               <t1>
381                                 <radial_composite type="vector">
382                                   <radius>
383                                     <real value="0.0000000000"/>
384                                   </radius>
385                                   <theta>
386                                     <angle value="0.000000"/>
387                                   </theta>
388                                 </radial_composite>
389                               </t1>
390                               <t2>
391                                 <radial_composite type="vector">
392                                   <radius>
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394                                   </radius>
395                                   <theta>
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397                                   </theta>
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401                           </entry>
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407                                   <y>-2.5576670170</y>
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413                               <origin>
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416                               <split>
417                                 <bool value="true"/>
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419                               <t1>
420                                 <radial_composite type="vector">
421                                   <radius>
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424                                   <theta>
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428                               </t1>
429                               <t2>
430                                 <radial_composite type="vector">
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434                                   <theta>
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438                               </t2>
439                             </composite>
440                           </entry>
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442                             <composite type="bline_point">
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446                                   <y>-2.5576670170</y>
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451                               </width>
452                               <origin>
453                                 <real value="0.5000000000"/>
454                               </origin>
455                               <split>
456                                 <bool value="true"/>
457                               </split>
458                               <t1>
459                                 <radial_composite type="vector">
460                                   <radius>
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463                                   <theta>
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466                                 </radial_composite>
467                               </t1>
468                               <t2>
469                                 <radial_composite type="vector">
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473                                   <theta>
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475                                   </theta>
476                                 </radial_composite>
477                               </t2>
478                             </composite>
479                           </entry>
480                         </bline>
481                       </param>
482                     </layer>
483                     <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
484                       <param name="z_depth">
485                         <real value="0.0000000000"/>
486                       </param>
487                       <param name="amount">
488                         <real value="1.0000000000"/>
489                       </param>
490                       <param name="blend_method">
491                         <integer value="13"/>
492                       </param>
493                       <param name="p1">
494                         <vector>
495                           <x>-0.9870144725</x>
496                           <y>1.5960564613</y>
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501                           <x>1.4410723448</x>
502                           <y>-1.2588839531</y>
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505                       <param name="gradient">
506                         <gradient>
507                           <color pos="0.000000">
508                             <r>0.122233</r>
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510                             <b>0.122233</b>
511                             <a>1.000000</a>
512                           </color>
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515                             <g>0.011832</g>
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517                             <a>1.000000</a>
518                           </color>
519                         </gradient>
520                       </param>
521                       <param name="loop">
522                         <bool value="false"/>
523                       </param>
524                       <param name="zigzag">
525                         <bool value="false"/>
526                       </param>
527                     </layer>
528                   </canvas>
529                 </param>
530                 <param name="zoom">
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532                 </param>
533                 <param name="time_offset">
534                   <time value="0s"/>
535                 </param>
536                 <param name="children_lock">
537                   <bool value="false"/>
538                 </param>
539                 <param name="focus">
540                   <vector>
541                     <x>0.0000000000</x>
542                     <y>0.0000000000</y>
543                   </vector>
544                 </param>
545               </layer>
546               <layer type="PasteCanvas" active="true" version="0.1" desc="Inner bright">
547                 <param name="z_depth">
548                   <real value="0.0000000000"/>
549                 </param>
550                 <param name="amount">
551                   <real value="1.0000000000"/>
552                 </param>
553                 <param name="blend_method">
554                   <integer value="0"/>
555                 </param>
556                 <param name="origin">
557                   <vector>
558                     <x>0.0000000000</x>
559                     <y>0.0000000000</y>
560                   </vector>
561                 </param>
562                 <param name="canvas">
563                   <canvas>
564                     <layer type="outline" active="true" version="0.2" desc="A">
565                       <param name="z_depth">
566                         <real value="0.0000000000"/>
567                       </param>
568                       <param name="amount">
569                         <real value="1.0000000000"/>
570                       </param>
571                       <param name="blend_method">
572                         <integer value="0"/>
573                       </param>
574                       <param name="color">
575                         <color>
576                           <r>1.000000</r>
577                           <g>1.000000</g>
578                           <b>0.999972</b>
579                           <a>1.000000</a>
580                         </color>
581                       </param>
582                       <param name="origin">
583                         <vector>
584                           <x>0.0000000000</x>
585                           <y>0.0000000000</y>
586                         </vector>
587                       </param>
588                       <param name="invert">
589                         <bool value="false"/>
590                       </param>
591                       <param name="antialias">
592                         <bool value="true"/>
593                       </param>
594                       <param name="feather">
595                         <real value="0.0000000000"/>
596                       </param>
597                       <param name="blurtype">
598                         <integer value="1"/>
599                       </param>
600                       <param name="winding_style">
601                         <integer value="0"/>
602                       </param>
603                       <param name="bline">
604                         <bline type="bline_point" loop="true">
605                           <entry>
606                             <composite type="bline_point">
607                               <point>
608                                 <vector>
609                                   <x>1.4444633722</x>
610                                   <y>-1.4626319408</y>
611                                 </vector>
612                               </point>
613                               <width>
614                                 <real value="1.0000000000"/>
615                               </width>
616                               <origin>
617                                 <real value="0.5000000000"/>
618                               </origin>
619                               <split>
620                                 <bool value="true"/>
621                               </split>
622                               <t1>
623                                 <radial_composite type="vector">
624                                   <radius>
625                                     <real value="0.0000000000"/>
626                                   </radius>
627                                   <theta>
628                                     <angle value="0.000000"/>
629                                   </theta>
630                                 </radial_composite>
631                               </t1>
632                               <t2>
633                                 <radial_composite type="vector">
634                                   <radius>
635                                     <real value="0.0000000000"/>
636                                   </radius>
637                                   <theta>
638                                     <angle value="0.000000"/>
639                                   </theta>
640                                 </radial_composite>
641                               </t2>
642                             </composite>
643                           </entry>
644                           <entry>
645                             <composite type="bline_point">
646                               <point>
647                                 <vector>
648                                   <x>-1.4637980461</x>
649                                   <y>-1.4466253519</y>
650                                 </vector>
651                               </point>
652                               <width>
653                                 <real value="1.0000000000"/>
654                               </width>
655                               <origin>
656                                 <real value="0.5000000000"/>
657                               </origin>
658                               <split>
659                                 <bool value="true"/>
660                               </split>
661                               <t1>
662                                 <radial_composite type="vector">
663                                   <radius>
664                                     <real value="0.0000000000"/>
665                                   </radius>
666                                   <theta>
667                                     <angle value="0.000000"/>
668                                   </theta>
669                                 </radial_composite>
670                               </t1>
671                               <t2>
672                                 <radial_composite type="vector">
673                                   <radius>
674                                     <real value="0.0000000000"/>
675                                   </radius>
676                                   <theta>
677                                     <angle value="0.000000"/>
678                                   </theta>
679                                 </radial_composite>
680                               </t2>
681                             </composite>
682                           </entry>
683                           <entry>
684                             <composite type="bline_point">
685                               <point>
686                                 <vector>
687                                   <x>-1.7722994089</x>
688                                   <y>-2.4195909500</y>
689                                 </vector>
690                               </point>
691                               <width>
692                                 <real value="1.0000000000"/>
693                               </width>
694                               <origin>
695                                 <real value="0.5000000000"/>
696                               </origin>
697                               <split>
698                                 <bool value="true"/>
699                               </split>
700                               <t1>
701                                 <radial_composite type="vector">
702                                   <radius>
703                                     <real value="0.0000000000"/>
704                                   </radius>
705                                   <theta>
706                                     <angle value="0.000000"/>
707                                   </theta>
708                                 </radial_composite>
709                               </t1>
710                               <t2>
711                                 <radial_composite type="vector">
712                                   <radius>
713                                     <real value="0.0000000000"/>
714                                   </radius>
715                                   <theta>
716                                     <angle value="0.000000"/>
717                                   </theta>
718                                 </radial_composite>
719                               </t2>
720                             </composite>
721                           </entry>
722                           <entry>
723                             <composite type="bline_point">
724                               <point>
725                                 <vector>
726                                   <x>-2.6048722267</x>
727                                   <y>-2.4197824001</y>
728                                 </vector>
729                               </point>
730                               <width>
731                                 <real value="1.0000000000"/>
732                               </width>
733                               <origin>
734                                 <real value="0.5000000000"/>
735                               </origin>
736                               <split>
737                                 <bool value="true"/>
738                               </split>
739                               <t1>
740                                 <radial_composite type="vector">
741                                   <radius>
742                                     <real value="0.0000000000"/>
743                                   </radius>
744                                   <theta>
745                                     <angle value="0.000000"/>
746                                   </theta>
747                                 </radial_composite>
748                               </t1>
749                               <t2>
750                                 <radial_composite type="vector">
751                                   <radius>
752                                     <real value="0.0000000000"/>
753                                   </radius>
754                                   <theta>
755                                     <angle value="0.000000"/>
756                                   </theta>
757                                 </radial_composite>
758                               </t2>
759                             </composite>
760                           </entry>
761                           <entry>
762                             <composite type="bline_point">
763                               <point>
764                                 <vector>
765                                   <x>-0.6569486260</x>
766                                   <y>2.6944108009</y>
767                                 </vector>
768                               </point>
769                               <width>
770                                 <real value="1.0000000000"/>
771                               </width>
772                               <origin>
773                                 <real value="0.5000000000"/>
774                               </origin>
775                               <split>
776                                 <bool value="true"/>
777                               </split>
778                               <t1>
779                                 <radial_composite type="vector">
780                                   <radius>
781                                     <real value="0.0000000000"/>
782                                   </radius>
783                                   <theta>
784                                     <angle value="0.000000"/>
785                                   </theta>
786                                 </radial_composite>
787                               </t1>
788                               <t2>
789                                 <radial_composite type="vector">
790                                   <radius>
791                                     <real value="0.0000000000"/>
792                                   </radius>
793                                   <theta>
794                                     <angle value="0.000000"/>
795                                   </theta>
796                                 </radial_composite>
797                               </t2>
798                             </composite>
799                           </entry>
800                           <entry>
801                             <composite type="bline_point">
802                               <point>
803                                 <vector>
804                                   <x>0.7075762153</x>
805                                   <y>2.6944108009</y>
806                                 </vector>
807                               </point>
808                               <width>
809                                 <real value="1.0000000000"/>
810                               </width>
811                               <origin>
812                                 <real value="0.5000000000"/>
813                               </origin>
814                               <split>
815                                 <bool value="true"/>
816                               </split>
817                               <t1>
818                                 <radial_composite type="vector">
819                                   <radius>
820                                     <real value="0.0000000000"/>
821                                   </radius>
822                                   <theta>
823                                     <angle value="0.000000"/>
824                                   </theta>
825                                 </radial_composite>
826                               </t1>
827                               <t2>
828                                 <radial_composite type="vector">
829                                   <radius>
830                                     <real value="0.0000000000"/>
831                                   </radius>
832                                   <theta>
833                                     <angle value="0.000000"/>
834                                   </theta>
835                                 </radial_composite>
836                               </t2>
837                             </composite>
838                           </entry>
839                           <entry>
840                             <composite type="bline_point">
841                               <point>
842                                 <vector>
843                                   <x>2.6455960274</x>
844                                   <y>-2.4195909500</y>
845                                 </vector>
846                               </point>
847                               <width>
848                                 <real value="1.0000000000"/>
849                               </width>
850                               <origin>
851                                 <real value="0.5000000000"/>
852                               </origin>
853                               <split>
854                                 <bool value="true"/>
855                               </split>
856                               <t1>
857                                 <radial_composite type="vector">
858                                   <radius>
859                                     <real value="0.0000000000"/>
860                                   </radius>
861                                   <theta>
862                                     <angle value="0.000000"/>
863                                   </theta>
864                                 </radial_composite>
865                               </t1>
866                               <t2>
867                                 <radial_composite type="vector">
868                                   <radius>
869                                     <real value="0.0000000000"/>
870                                   </radius>
871                                   <theta>
872                                     <angle value="0.000000"/>
873                                   </theta>
874                                 </radial_composite>
875                               </t2>
876                             </composite>
877                           </entry>
878                           <entry>
879                             <composite type="bline_point">
880                               <point>
881                                 <vector>
882                                   <x>1.8268811703</x>
883                                   <y>-2.4195909500</y>
884                                 </vector>
885                               </point>
886                               <width>
887                                 <real value="1.0000000000"/>
888                               </width>
889                               <origin>
890                                 <real value="0.5000000000"/>
891                               </origin>
892                               <split>
893                                 <bool value="true"/>
894                               </split>
895                               <t1>
896                                 <radial_composite type="vector">
897                                   <radius>
898                                     <real value="0.0000000000"/>
899                                   </radius>
900                                   <theta>
901                                     <angle value="0.000000"/>
902                                   </theta>
903                                 </radial_composite>
904                               </t1>
905                               <t2>
906                                 <radial_composite type="vector">
907                                   <radius>
908                                     <real value="0.0000000000"/>
909                                   </radius>
910                                   <theta>
911                                     <angle value="0.000000"/>
912                                   </theta>
913                                 </radial_composite>
914                               </t2>
915                             </composite>
916                           </entry>
917                         </bline>
918                       </param>
919                       <param name="width">
920                         <real value="0.1947117657"/>
921                       </param>
922                       <param name="expand">
923                         <real value="0.0000000000"/>
924                       </param>
925                       <param name="sharp_cusps">
926                         <bool value="true"/>
927                       </param>
928                       <param name="round_tip[0]">
929                         <bool value="true"/>
930                       </param>
931                       <param name="round_tip[1]">
932                         <bool value="true"/>
933                       </param>
934                       <param name="loopyness">
935                         <real value="1.0000000000"/>
936                       </param>
937                       <param name="homogeneous_width">
938                         <bool value="true"/>
939                       </param>
940                     </layer>
941                     <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
942                       <param name="z_depth">
943                         <real value="0.0000000000"/>
944                       </param>
945                       <param name="amount">
946                         <real value="1.0000000000"/>
947                       </param>
948                       <param name="blend_method">
949                         <integer value="19"/>
950                       </param>
951                       <param name="p1">
952                         <vector>
953                           <x>-0.1559827924</x>
954                           <y>0.8094826937</y>
955                         </vector>
956                       </param>
957                       <param name="p2">
958                         <vector>
959                           <x>-1.2790821791</x>
960                           <y>1.5311524868</y>
961                         </vector>
962                       </param>
963                       <param name="gradient">
964                         <gradient>
965                           <color pos="0.000000">
966                             <r>1.000000</r>
967                             <g>1.000000</g>
968                             <b>1.000000</b>
969                             <a>1.000000</a>
970                           </color>
971                           <color pos="1.000000">
972                             <r>0.070740</r>
973                             <g>0.070740</g>
974                             <b>0.070740</b>
975                             <a>0.000000</a>
976                           </color>
977                         </gradient>
978                       </param>
979                       <param name="loop">
980                         <bool value="false"/>
981                       </param>
982                       <param name="zigzag">
983                         <bool value="false"/>
984                       </param>
985                     </layer>
986                     <layer type="SolidColor" active="true" version="0.1">
987                       <param name="z_depth">
988                         <real value="0.0000000000"/>
989                       </param>
990                       <param name="amount">
991                         <real value="1.0000000000"/>
992                       </param>
993                       <param name="blend_method">
994                         <integer value="13"/>
995                       </param>
996                       <param name="color">
997                         <color>
998                           <r>0.547074</r>
999                           <g>0.547074</g>
1000                           <b>0.547074</b>
1001                           <a>1.000000</a>
1002                         </color>
1003                       </param>
1004                     </layer>
1005                   </canvas>
1006                 </param>
1007                 <param name="zoom">
1008                   <real value="0.0000000000"/>
1009                 </param>
1010                 <param name="time_offset">
1011                   <time value="0s"/>
1012                 </param>
1013                 <param name="children_lock">
1014                   <bool value="false"/>
1015                 </param>
1016                 <param name="focus">
1017                   <vector>
1018                     <x>0.0000000000</x>
1019                     <y>0.0000000000</y>
1020                   </vector>
1021                 </param>
1022               </layer>
1023             </canvas>
1024           </param>
1025           <param name="zoom">
1026             <real value="0.0000000000"/>
1027           </param>
1028           <param name="time_offset">
1029             <time value="0s"/>
1030           </param>
1031           <param name="children_lock">
1032             <bool value="false"/>
1033           </param>
1034           <param name="focus">
1035             <vector>
1036               <x>0.0000000000</x>
1037               <y>0.0000000000</y>
1038             </vector>
1039           </param>
1040         </layer>
1041         <layer type="outline" active="true" version="0.2" desc="A">
1042           <param name="z_depth">
1043             <real value="0.0000000000"/>
1044           </param>
1045           <param name="amount">
1046             <real value="1.0000000000"/>
1047           </param>
1048           <param name="blend_method">
1049             <integer value="0"/>
1050           </param>
1051           <param name="color">
1052             <color>
1053               <r>0.000000</r>
1054               <g>0.000000</g>
1055               <b>-0.000032</b>
1056               <a>1.000000</a>
1057             </color>
1058           </param>
1059           <param name="origin">
1060             <vector>
1061               <x>0.0000000000</x>
1062               <y>0.0000000000</y>
1063             </vector>
1064           </param>
1065           <param name="invert">
1066             <bool value="false"/>
1067           </param>
1068           <param name="antialias">
1069             <bool value="true"/>
1070           </param>
1071           <param name="feather">
1072             <real value="0.0000000000"/>
1073           </param>
1074           <param name="blurtype">
1075             <integer value="1"/>
1076           </param>
1077           <param name="winding_style">
1078             <integer value="0"/>
1079           </param>
1080           <param name="bline">
1081             <bline type="bline_point" loop="true" guid="1D73DA08FE571A11DB2899EE35CC1BCE">
1082               <entry>
1083                 <composite type="bline_point">
1084                   <point>
1085                     <vector>
1086                       <x>1.3328331709</x>
1087                       <y>-1.5989754200</y>
1088                     </vector>
1089                   </point>
1090                   <width>
1091                     <real value="1.0000000000"/>
1092                   </width>
1093                   <origin>
1094                     <real value="0.5000000000"/>
1095                   </origin>
1096                   <split>
1097                     <bool value="true"/>
1098                   </split>
1099                   <t1>
1100                     <radial_composite type="vector">
1101                       <radius>
1102                         <real value="0.0000000000"/>
1103                       </radius>
1104                       <theta>
1105                         <angle value="0.000000"/>
1106                       </theta>
1107                     </radial_composite>
1108                   </t1>
1109                   <t2>
1110                     <radial_composite type="vector">
1111                       <radius>
1112                         <real value="0.0000000000"/>
1113                       </radius>
1114                       <theta>
1115                         <angle value="0.000000"/>
1116                       </theta>
1117                     </radial_composite>
1118                   </t2>
1119                 </composite>
1120               </entry>
1121               <entry>
1122                 <composite type="bline_point">
1123                   <point>
1124                     <vector>
1125                       <x>-1.3515033722</x>
1126                       <y>-1.5989754200</y>
1127                     </vector>
1128                   </point>
1129                   <width>
1130                     <real value="1.0000000000"/>
1131                   </width>
1132                   <origin>
1133                     <real value="0.5000000000"/>
1134                   </origin>
1135                   <split>
1136                     <bool value="true"/>
1137                   </split>
1138                   <t1>
1139                     <radial_composite type="vector">
1140                       <radius>
1141                         <real value="0.0000000000"/>
1142                       </radius>
1143                       <theta>
1144                         <angle value="0.000000"/>
1145                       </theta>
1146                     </radial_composite>
1147                   </t1>
1148                   <t2>
1149                     <radial_composite type="vector">
1150                       <radius>
1151                         <real value="0.0000000000"/>
1152                       </radius>
1153                       <theta>
1154                         <angle value="0.000000"/>
1155                       </theta>
1156                     </radial_composite>
1157                   </t2>
1158                 </composite>
1159               </entry>
1160               <entry>
1161                 <composite type="bline_point">
1162                   <point>
1163                     <vector>
1164                       <x>-1.6543942690</x>
1165                       <y>-2.5721487999</y>
1166                     </vector>
1167                   </point>
1168                   <width>
1169                     <real value="1.0000000000"/>
1170                   </width>
1171                   <origin>
1172                     <real value="0.5000000000"/>
1173                   </origin>
1174                   <split>
1175                     <bool value="true"/>
1176                   </split>
1177                   <t1>
1178                     <radial_composite type="vector">
1179                       <radius>
1180                         <real value="0.0000000000"/>
1181                       </radius>
1182                       <theta>
1183                         <angle value="0.000000"/>
1184                       </theta>
1185                     </radial_composite>
1186                   </t1>
1187                   <t2>
1188                     <radial_composite type="vector">
1189                       <radius>
1190                         <real value="0.0000000000"/>
1191                       </radius>
1192                       <theta>
1193                         <angle value="0.000000"/>
1194                       </theta>
1195                     </radial_composite>
1196                   </t2>
1197                 </composite>
1198               </entry>
1199               <entry>
1200                 <composite type="bline_point">
1201                   <point>
1202                     <vector>
1203                       <x>-2.8276066780</x>
1204                       <y>-2.5721487999</y>
1205                     </vector>
1206                   </point>
1207                   <width>
1208                     <real value="1.0000000000"/>
1209                   </width>
1210                   <origin>
1211                     <real value="0.5000000000"/>
1212                   </origin>
1213                   <split>
1214                     <bool value="true"/>
1215                   </split>
1216                   <t1>
1217                     <radial_composite type="vector">
1218                       <radius>
1219                         <real value="0.0000000000"/>
1220                       </radius>
1221                       <theta>
1222                         <angle value="0.000000"/>
1223                       </theta>
1224                     </radial_composite>
1225                   </t1>
1226                   <t2>
1227                     <radial_composite type="vector">
1228                       <radius>
1229                         <real value="0.0000000000"/>
1230                       </radius>
1231                       <theta>
1232                         <angle value="0.000000"/>
1233                       </theta>
1234                     </radial_composite>
1235                   </t2>
1236                 </composite>
1237               </entry>
1238               <entry>
1239                 <composite type="bline_point">
1240                   <point>
1241                     <vector>
1242                       <x>-0.7600739598</x>
1243                       <y>2.8449206352</y>
1244                     </vector>
1245                   </point>
1246                   <width>
1247                     <real value="1.0000000000"/>
1248                   </width>
1249                   <origin>
1250                     <real value="0.5000000000"/>
1251                   </origin>
1252                   <split>
1253                     <bool value="true"/>
1254                   </split>
1255                   <t1>
1256                     <radial_composite type="vector">
1257                       <radius>
1258                         <real value="0.0000000000"/>
1259                       </radius>
1260                       <theta>
1261                         <angle value="0.000000"/>
1262                       </theta>
1263                     </radial_composite>
1264                   </t1>
1265                   <t2>
1266                     <radial_composite type="vector">
1267                       <radius>
1268                         <real value="0.0000000000"/>
1269                       </radius>
1270                       <theta>
1271                         <angle value="0.000000"/>
1272                       </theta>
1273                     </radial_composite>
1274                   </t2>
1275                 </composite>
1276               </entry>
1277               <entry>
1278                 <composite type="bline_point">
1279                   <point>
1280                     <vector>
1281                       <x>0.8354287744</x>
1282                       <y>2.8449206352</y>
1283                     </vector>
1284                   </point>
1285                   <width>
1286                     <real value="1.0000000000"/>
1287                   </width>
1288                   <origin>
1289                     <real value="0.5000000000"/>
1290                   </origin>
1291                   <split>
1292                     <bool value="true"/>
1293                   </split>
1294                   <t1>
1295                     <radial_composite type="vector">
1296                       <radius>
1297                         <real value="0.0000000000"/>
1298                       </radius>
1299                       <theta>
1300                         <angle value="0.000000"/>
1301                       </theta>
1302                     </radial_composite>
1303                   </t1>
1304                   <t2>
1305                     <radial_composite type="vector">
1306                       <radius>
1307                         <real value="0.0000000000"/>
1308                       </radius>
1309                       <theta>
1310                         <angle value="0.000000"/>
1311                       </theta>
1312                     </radial_composite>
1313                   </t2>
1314                 </composite>
1315               </entry>
1316               <entry>
1317                 <composite type="bline_point">
1318                   <point>
1319                     <vector>
1320                       <x>2.8667397499</x>
1321                       <y>-2.5576670170</y>
1322                     </vector>
1323                   </point>
1324                   <width>
1325                     <real value="1.0000000000"/>
1326                   </width>
1327                   <origin>
1328                     <real value="0.5000000000"/>
1329                   </origin>
1330                   <split>
1331                     <bool value="true"/>
1332                   </split>
1333                   <t1>
1334                     <radial_composite type="vector">
1335                       <radius>
1336                         <real value="0.0000000000"/>
1337                       </radius>
1338                       <theta>
1339                         <angle value="0.000000"/>
1340                       </theta>
1341                     </radial_composite>
1342                   </t1>
1343                   <t2>
1344                     <radial_composite type="vector">
1345                       <radius>
1346                         <real value="0.0000000000"/>
1347                       </radius>
1348                       <theta>
1349                         <angle value="0.000000"/>
1350                       </theta>
1351                     </radial_composite>
1352                   </t2>
1353                 </composite>
1354               </entry>
1355               <entry>
1356                 <composite type="bline_point">
1357                   <point>
1358                     <vector>
1359                       <x>1.7163097858</x>
1360                       <y>-2.5576670170</y>
1361                     </vector>
1362                   </point>
1363                   <width>
1364                     <real value="1.0000000000"/>
1365                   </width>
1366                   <origin>
1367                     <real value="0.5000000000"/>
1368                   </origin>
1369                   <split>
1370                     <bool value="true"/>
1371                   </split>
1372                   <t1>
1373                     <radial_composite type="vector">
1374                       <radius>
1375                         <real value="0.0000000000"/>
1376                       </radius>
1377                       <theta>
1378                         <angle value="0.000000"/>
1379                       </theta>
1380                     </radial_composite>
1381                   </t1>
1382                   <t2>
1383                     <radial_composite type="vector">
1384                       <radius>
1385                         <real value="0.0000000000"/>
1386                       </radius>
1387                       <theta>
1388                         <angle value="0.000000"/>
1389                       </theta>
1390                     </radial_composite>
1391                   </t2>
1392                 </composite>
1393               </entry>
1394             </bline>
1395           </param>
1396           <param name="width">
1397             <real value="0.1622598047"/>
1398           </param>
1399           <param name="expand">
1400             <real value="0.0000000000"/>
1401           </param>
1402           <param name="sharp_cusps">
1403             <bool value="false"/>
1404           </param>
1405           <param name="round_tip[0]">
1406             <bool value="true"/>
1407           </param>
1408           <param name="round_tip[1]">
1409             <bool value="true"/>
1410           </param>
1411           <param name="loopyness">
1412             <real value="1.0000000000"/>
1413           </param>
1414           <param name="homogeneous_width">
1415             <bool value="true"/>
1416           </param>
1417         </layer>
1418         <layer type="region" active="true" version="0.1" desc="A hole">
1419           <param name="z_depth">
1420             <real value="0.0000000000"/>
1421           </param>
1422           <param name="amount">
1423             <real value="1.0000000000"/>
1424           </param>
1425           <param name="blend_method">
1426             <integer value="19"/>
1427           </param>
1428           <param name="color">
1429             <color>
1430               <r>1.000000</r>
1431               <g>1.000000</g>
1432               <b>1.000000</b>
1433               <a>1.000000</a>
1434             </color>
1435           </param>
1436           <param name="origin">
1437             <vector>
1438               <x>0.0000000000</x>
1439               <y>0.0000000000</y>
1440             </vector>
1441           </param>
1442           <param name="invert">
1443             <bool value="false"/>
1444           </param>
1445           <param name="antialias">
1446             <bool value="true"/>
1447           </param>
1448           <param name="feather">
1449             <real value="0.0000000000"/>
1450           </param>
1451           <param name="blurtype">
1452             <integer value="1"/>
1453           </param>
1454           <param name="winding_style">
1455             <integer value="0"/>
1456           </param>
1457           <param name="bline">
1458             <bline type="bline_point" loop="true" guid="8665492845DDD374744696BE857EE717">
1459               <entry>
1460                 <composite type="bline_point">
1461                   <point>
1462                     <vector>
1463                       <x>0.0000000000</x>
1464                       <y>1.9024590254</y>
1465                     </vector>
1466                   </point>
1467                   <width>
1468                     <real value="1.0000000000"/>
1469                   </width>
1470                   <origin>
1471                     <real value="0.5000000000"/>
1472                   </origin>
1473                   <split>
1474                     <bool value="false"/>
1475                   </split>
1476                   <t1>
1477                     <radial_composite type="vector">
1478                       <radius>
1479                         <real value="0.0000000000"/>
1480                       </radius>
1481                       <theta>
1482                         <angle value="0.000000"/>
1483                       </theta>
1484                     </radial_composite>
1485                   </t1>
1486                   <t2>
1487                     <radial_composite type="vector">
1488                       <radius>
1489                         <real value="0.0000000000"/>
1490                       </radius>
1491                       <theta>
1492                         <angle value="0.000000"/>
1493                       </theta>
1494                     </radial_composite>
1495                   </t2>
1496                 </composite>
1497               </entry>
1498               <entry>
1499                 <composite type="bline_point">
1500                   <point>
1501                     <vector>
1502                       <x>0.8326944113</x>
1503                       <y>-0.4500553310</y>
1504                     </vector>
1505                   </point>
1506                   <width>
1507                     <real value="1.0000000000"/>
1508                   </width>
1509                   <origin>
1510                     <real value="0.5000000000"/>
1511                   </origin>
1512                   <split>
1513                     <bool value="false"/>
1514                   </split>
1515                   <t1>
1516                     <radial_composite type="vector">
1517                       <radius>
1518                         <real value="0.0000000000"/>
1519                       </radius>
1520                       <theta>
1521                         <angle value="0.000000"/>
1522                       </theta>
1523                     </radial_composite>
1524                   </t1>
1525                   <t2>
1526                     <radial_composite type="vector">
1527                       <radius>
1528                         <real value="0.0000000000"/>
1529                       </radius>
1530                       <theta>
1531                         <angle value="0.000000"/>
1532                       </theta>
1533                     </radial_composite>
1534                   </t2>
1535                 </composite>
1536               </entry>
1537               <entry>
1538                 <composite type="bline_point">
1539                   <point>
1540                     <vector>
1541                       <x>-0.8326944113</x>
1542                       <y>-0.4500553310</y>
1543                     </vector>
1544                   </point>
1545                   <width>
1546                     <real value="1.0000000000"/>
1547                   </width>
1548                   <origin>
1549                     <real value="0.5000000000"/>
1550                   </origin>
1551                   <split>
1552                     <bool value="false"/>
1553                   </split>
1554                   <t1>
1555                     <radial_composite type="vector">
1556                       <radius>
1557                         <real value="0.0000000000"/>
1558                       </radius>
1559                       <theta>
1560                         <angle value="0.000000"/>
1561                       </theta>
1562                     </radial_composite>
1563                   </t1>
1564                   <t2>
1565                     <radial_composite type="vector">
1566                       <radius>
1567                         <real value="0.0000000000"/>
1568                       </radius>
1569                       <theta>
1570                         <angle value="0.000000"/>
1571                       </theta>
1572                     </radial_composite>
1573                   </t2>
1574                 </composite>
1575               </entry>
1576             </bline>
1577           </param>
1578         </layer>
1579         <layer type="outline" active="true" version="0.2" desc="A hole">
1580           <param name="z_depth">
1581             <real value="0.0000000000"/>
1582           </param>
1583           <param name="amount">
1584             <real value="1.0000000000"/>
1585           </param>
1586           <param name="blend_method">
1587             <integer value="0"/>
1588           </param>
1589           <param name="color">
1590             <color>
1591               <r>0.000000</r>
1592               <g>0.000000</g>
1593               <b>0.000000</b>
1594               <a>1.000000</a>
1595             </color>
1596           </param>
1597           <param name="origin">
1598             <vector>
1599               <x>0.0000000000</x>
1600               <y>0.0000000000</y>
1601             </vector>
1602           </param>
1603           <param name="invert">
1604             <bool value="false"/>
1605           </param>
1606           <param name="antialias">
1607             <bool value="true"/>
1608           </param>
1609           <param name="feather">
1610             <real value="0.0000000000"/>
1611           </param>
1612           <param name="blurtype">
1613             <integer value="1"/>
1614           </param>
1615           <param name="winding_style">
1616             <integer value="0"/>
1617           </param>
1618           <param name="bline">
1619             <bline type="bline_point" loop="true" guid="8665492845DDD374744696BE857EE717">
1620               <entry>
1621                 <composite type="bline_point">
1622                   <point>
1623                     <vector>
1624                       <x>0.0000000000</x>
1625                       <y>1.9024590254</y>
1626                     </vector>
1627                   </point>
1628                   <width>
1629                     <real value="1.0000000000"/>
1630                   </width>
1631                   <origin>
1632                     <real value="0.5000000000"/>
1633                   </origin>
1634                   <split>
1635                     <bool value="false"/>
1636                   </split>
1637                   <t1>
1638                     <radial_composite type="vector">
1639                       <radius>
1640                         <real value="0.0000000000"/>
1641                       </radius>
1642                       <theta>
1643                         <angle value="0.000000"/>
1644                       </theta>
1645                     </radial_composite>
1646                   </t1>
1647                   <t2>
1648                     <radial_composite type="vector">
1649                       <radius>
1650                         <real value="0.0000000000"/>
1651                       </radius>
1652                       <theta>
1653                         <angle value="0.000000"/>
1654                       </theta>
1655                     </radial_composite>
1656                   </t2>
1657                 </composite>
1658               </entry>
1659               <entry>
1660                 <composite type="bline_point">
1661                   <point>
1662                     <vector>
1663                       <x>0.8326944113</x>
1664                       <y>-0.4500553310</y>
1665                     </vector>
1666                   </point>
1667                   <width>
1668                     <real value="1.0000000000"/>
1669                   </width>
1670                   <origin>
1671                     <real value="0.5000000000"/>
1672                   </origin>
1673                   <split>
1674                     <bool value="false"/>
1675                   </split>
1676                   <t1>
1677                     <radial_composite type="vector">
1678                       <radius>
1679                         <real value="0.0000000000"/>
1680                       </radius>
1681                       <theta>
1682                         <angle value="0.000000"/>
1683                       </theta>
1684                     </radial_composite>
1685                   </t1>
1686                   <t2>
1687                     <radial_composite type="vector">
1688                       <radius>
1689                         <real value="0.0000000000"/>
1690                       </radius>
1691                       <theta>
1692                         <angle value="0.000000"/>
1693                       </theta>
1694                     </radial_composite>
1695                   </t2>
1696                 </composite>
1697               </entry>
1698               <entry>
1699                 <composite type="bline_point">
1700                   <point>
1701                     <vector>
1702                       <x>-0.8326944113</x>
1703                       <y>-0.4500553310</y>
1704                     </vector>
1705                   </point>
1706                   <width>
1707                     <real value="1.0000000000"/>
1708                   </width>
1709                   <origin>
1710                     <real value="0.5000000000"/>
1711                   </origin>
1712                   <split>
1713                     <bool value="false"/>
1714                   </split>
1715                   <t1>
1716                     <radial_composite type="vector">
1717                       <radius>
1718                         <real value="0.0000000000"/>
1719                       </radius>
1720                       <theta>
1721                         <angle value="0.000000"/>
1722                       </theta>
1723                     </radial_composite>
1724                   </t1>
1725                   <t2>
1726                     <radial_composite type="vector">
1727                       <radius>
1728                         <real value="0.0000000000"/>
1729                       </radius>
1730                       <theta>
1731                         <angle value="0.000000"/>
1732                       </theta>
1733                     </radial_composite>
1734                   </t2>
1735                 </composite>
1736               </entry>
1737             </bline>
1738           </param>
1739           <param name="width">
1740             <real value="0.1947117657"/>
1741           </param>
1742           <param name="expand">
1743             <real value="0.0000000000"/>
1744           </param>
1745           <param name="sharp_cusps">
1746             <bool value="true"/>
1747           </param>
1748           <param name="round_tip[0]">
1749             <bool value="true"/>
1750           </param>
1751           <param name="round_tip[1]">
1752             <bool value="true"/>
1753           </param>
1754           <param name="loopyness">
1755             <real value="1.0000000000"/>
1756           </param>
1757           <param name="homogeneous_width">
1758             <bool value="true"/>
1759           </param>
1760         </layer>
1761         <layer type="outline" active="true" version="0.2" desc="bright">
1762           <param name="z_depth">
1763             <real value="0.0000000000"/>
1764           </param>
1765           <param name="amount">
1766             <real value="1.0000000000"/>
1767           </param>
1768           <param name="blend_method">
1769             <integer value="0"/>
1770           </param>
1771           <param name="color">
1772             <color>
1773               <r>0.484528</r>
1774               <g>0.484528</g>
1775               <b>0.484528</b>
1776               <a>1.000000</a>
1777             </color>
1778           </param>
1779           <param name="origin">
1780             <vector>
1781               <x>0.0000000000</x>
1782               <y>0.0000000000</y>
1783             </vector>
1784           </param>
1785           <param name="invert">
1786             <bool value="false"/>
1787           </param>
1788           <param name="antialias">
1789             <bool value="true"/>
1790           </param>
1791           <param name="feather">
1792             <real value="0.0000000000"/>
1793           </param>
1794           <param name="blurtype">
1795             <integer value="1"/>
1796           </param>
1797           <param name="winding_style">
1798             <integer value="0"/>
1799           </param>
1800           <param name="bline">
1801             <bline type="bline_point" loop="false">
1802               <entry>
1803                 <composite type="bline_point">
1804                   <point>
1805                     <vector>
1806                       <x>-0.9735588431</x>
1807                       <y>-0.6490392089</y>
1808                     </vector>
1809                   </point>
1810                   <width>
1811                     <real value="1.0000000000"/>
1812                   </width>
1813                   <origin>
1814                     <real value="0.5000000000"/>
1815                   </origin>
1816                   <split>
1817                     <bool value="false"/>
1818                   </split>
1819                   <t1>
1820                     <radial_composite type="vector">
1821                       <radius>
1822                         <real value="0.0094239985"/>
1823                       </radius>
1824                       <theta>
1825                         <angle value="-93.945190"/>
1826                       </theta>
1827                     </radial_composite>
1828                   </t1>
1829                   <t2>
1830                     <radial_composite type="vector">
1831                       <radius>
1832                         <real value="0.0094239985"/>
1833                       </radius>
1834                       <theta>
1835                         <angle value="-93.945190"/>
1836                       </theta>
1837                     </radial_composite>
1838                   </t2>
1839                 </composite>
1840               </entry>
1841               <entry>
1842                 <composite type="bline_point">
1843                   <point>
1844                     <vector>
1845                       <x>0.9735588431</x>
1846                       <y>-0.6490392089</y>
1847                     </vector>
1848                   </point>
1849                   <width>
1850                     <real value="1.0000000000"/>
1851                   </width>
1852                   <origin>
1853                     <real value="0.5000000000"/>
1854                   </origin>
1855                   <split>
1856                     <bool value="false"/>
1857                   </split>
1858                   <t1>
1859                     <radial_composite type="vector">
1860                       <radius>
1861                         <real value="0.0000000000"/>
1862                       </radius>
1863                       <theta>
1864                         <angle value="0.000000"/>
1865                       </theta>
1866                     </radial_composite>
1867                   </t1>
1868                   <t2>
1869                     <radial_composite type="vector">
1870                       <radius>
1871                         <real value="0.0000000000"/>
1872                       </radius>
1873                       <theta>
1874                         <angle value="0.000000"/>
1875                       </theta>
1876                     </radial_composite>
1877                   </t2>
1878                 </composite>
1879               </entry>
1880             </bline>
1881           </param>
1882           <param name="width">
1883             <real value="0.1947117657"/>
1884           </param>
1885           <param name="expand">
1886             <real value="0.0000000000"/>
1887           </param>
1888           <param name="sharp_cusps">
1889             <bool value="true"/>
1890           </param>
1891           <param name="round_tip[0]">
1892             <bool value="true"/>
1893           </param>
1894           <param name="round_tip[1]">
1895             <bool value="true"/>
1896           </param>
1897           <param name="loopyness">
1898             <real value="1.0000000000"/>
1899           </param>
1900           <param name="homogeneous_width">
1901             <bool value="true"/>
1902           </param>
1903         </layer>
1904       </canvas>
1905     </param>
1906     <param name="zoom">
1907       <real value="0.0000000000"/>
1908     </param>
1909     <param name="time_offset">
1910       <time value="0s"/>
1911     </param>
1912     <param name="children_lock">
1913       <bool value="false" static="true"/>
1914     </param>
1915     <param name="focus">
1916       <vector>
1917         <x>0.0000000000</x>
1918         <y>0.0000000000</y>
1919       </vector>
1920     </param>
1921   </layer>
1922   <layer type="zoom" active="true" version="0.1">
1923     <param name="amount">
1924       <real value="-1.1500000000"/>
1925     </param>
1926     <param name="center">
1927       <vector>
1928         <x>0.0000000000</x>
1929         <y>0.0000000000</y>
1930       </vector>
1931     </param>
1932   </layer>
1933 </canvas>