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[synfig.git] / synfig-studio / images / type_bool_icon.sif
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3   <name>Synfig Studio: Type: Bool Icon</name>
4   <desc>Placed in the Public Domain in 2010 by Yu Chen (jcome)</desc>
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554                 <param name="round_tip[1]">
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557                 <param name="loopyness">
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560                 <param name="homogeneous_width">
561                   <bool value="true"/>
562                 </param>
563               </layer>
564               <layer type="outline" active="true" version="0.2" desc="Circle107 Outline">
565                 <param name="z_depth">
566                   <real value="0.0000000000"/>
567                 </param>
568                 <param name="amount">
569                   <real value="1.0000000000"/>
570                 </param>
571                 <param name="blend_method">
572                   <integer value="0"/>
573                 </param>
574                 <param name="color">
575                   <color>
576                     <r>0.023104</r>
577                     <g>0.030257</g>
578                     <b>0.032876</b>
579                     <a>1.000000</a>
580                   </color>
581                 </param>
582                 <param name="origin">
583                   <vector>
584                     <x>-0.0059377230</x>
585                     <y>0.0095817642</y>
586                   </vector>
587                 </param>
588                 <param name="invert">
589                   <bool value="false"/>
590                 </param>
591                 <param name="antialias">
592                   <bool value="true"/>
593                 </param>
594                 <param name="feather">
595                   <real value="0.0000000000"/>
596                 </param>
597                 <param name="blurtype">
598                   <integer value="1"/>
599                 </param>
600                 <param name="winding_style">
601                   <integer value="0"/>
602                 </param>
603                 <param name="bline">
604                   <bline type="bline_point" loop="false">
605                     <entry>
606                       <composite type="bline_point">
607                         <point>
608                           <vector>
609                             <x>0.4653427601</x>
610                             <y>0.4772535563</y>
611                           </vector>
612                         </point>
613                         <width>
614                           <real value="1.0000000000"/>
615                         </width>
616                         <origin>
617                           <real value="0.5000000000"/>
618                         </origin>
619                         <split>
620                           <bool value="false"/>
621                         </split>
622                         <t1>
623                           <radial_composite type="vector">
624                             <radius>
625                               <real value="1.1881932934"/>
626                             </radius>
627                             <theta>
628                               <angle value="333.330536"/>
629                             </theta>
630                           </radial_composite>
631                         </t1>
632                         <t2>
633                           <radial_composite type="vector">
634                             <radius>
635                               <real value="1.1881932934"/>
636                             </radius>
637                             <theta>
638                               <angle value="333.330536"/>
639                             </theta>
640                           </radial_composite>
641                         </t2>
642                       </composite>
643                     </entry>
644                     <entry>
645                       <composite type="bline_point">
646                         <point>
647                           <vector>
648                             <x>0.0109772701</x>
649                             <y>-0.6907050014</y>
650                           </vector>
651                         </point>
652                         <width>
653                           <real value="1.0000000000"/>
654                         </width>
655                         <origin>
656                           <real value="0.5074656010"/>
657                         </origin>
658                         <split>
659                           <bool value="false"/>
660                         </split>
661                         <t1>
662                           <radial_composite type="vector">
663                             <radius>
664                               <real value="2.4381702150"/>
665                             </radius>
666                             <theta>
667                               <angle value="179.501007"/>
668                             </theta>
669                           </radial_composite>
670                         </t1>
671                         <t2>
672                           <radial_composite type="vector">
673                             <radius>
674                               <real value="2.4381702150"/>
675                             </radius>
676                             <theta>
677                               <angle value="179.501007"/>
678                             </theta>
679                           </radial_composite>
680                         </t2>
681                       </composite>
682                     </entry>
683                     <entry>
684                       <composite type="bline_point">
685                         <point>
686                           <vector>
687                             <x>-0.4690240324</x>
688                             <y>0.4772535563</y>
689                           </vector>
690                         </point>
691                         <width>
692                           <real value="1.0000000000"/>
693                         </width>
694                         <origin>
695                           <real value="0.5000000000"/>
696                         </origin>
697                         <split>
698                           <bool value="false"/>
699                         </split>
700                         <t1>
701                           <radial_composite type="vector">
702                             <radius>
703                               <real value="1.0641838695"/>
704                             </radius>
705                             <theta>
706                               <angle value="30.900810"/>
707                             </theta>
708                           </radial_composite>
709                         </t1>
710                         <t2>
711                           <radial_composite type="vector">
712                             <radius>
713                               <real value="1.0641838695"/>
714                             </radius>
715                             <theta>
716                               <angle value="30.900810"/>
717                             </theta>
718                           </radial_composite>
719                         </t2>
720                       </composite>
721                     </entry>
722                   </bline>
723                 </param>
724                 <param name="width">
725                   <real value="0.2500000019"/>
726                 </param>
727                 <param name="expand">
728                   <real value="0.0000000000"/>
729                 </param>
730                 <param name="sharp_cusps">
731                   <bool value="true"/>
732                 </param>
733                 <param name="round_tip[0]">
734                   <bool value="true"/>
735                 </param>
736                 <param name="round_tip[1]">
737                   <bool value="true"/>
738                 </param>
739                 <param name="loopyness">
740                   <real value="1.0000000000"/>
741                 </param>
742                 <param name="homogeneous_width">
743                   <bool value="true"/>
744                 </param>
745               </layer>
746             </canvas>
747           </param>
748           <param name="zoom">
749             <real value="0.0000000000"/>
750           </param>
751           <param name="time_offset">
752             <time value="0s"/>
753           </param>
754           <param name="children_lock">
755             <bool value="false" static="true"/>
756           </param>
757           <param name="focus">
758             <vector>
759               <x>0.0000000000</x>
760               <y>0.0000000000</y>
761             </vector>
762           </param>
763         </layer>
764         <layer type="PasteCanvas" active="true" version="0.1" desc="ref-size">
765           <param name="z_depth">
766             <real value="0.0000000000"/>
767           </param>
768           <param name="amount">
769             <real value="1.0000000000"/>
770           </param>
771           <param name="blend_method">
772             <integer value="0"/>
773           </param>
774           <param name="origin">
775             <vector>
776               <x>0.0000000000</x>
777               <y>0.0000000000</y>
778             </vector>
779           </param>
780           <param name="canvas">
781             <canvas>
782               <layer type="region" active="false" version="0.1" desc="ref-size-circle">
783                 <param name="z_depth">
784                   <real value="0.0000000000"/>
785                 </param>
786                 <param name="amount">
787                   <real value="1.0000000000"/>
788                 </param>
789                 <param name="blend_method">
790                   <integer value="19"/>
791                 </param>
792                 <param name="color">
793                   <color>
794                     <r>0.915750</r>
795                     <g>0.193972</g>
796                     <b>0.000000</b>
797                     <a>1.000000</a>
798                   </color>
799                 </param>
800                 <param name="origin">
801                   <vector>
802                     <x>0.0000000000</x>
803                     <y>0.0000000000</y>
804                   </vector>
805                 </param>
806                 <param name="invert">
807                   <bool value="true"/>
808                 </param>
809                 <param name="antialias">
810                   <bool value="true"/>
811                 </param>
812                 <param name="feather">
813                   <real value="0.0000000000"/>
814                 </param>
815                 <param name="blurtype">
816                   <integer value="1"/>
817                 </param>
818                 <param name="winding_style">
819                   <integer value="0"/>
820                 </param>
821                 <param name="bline">
822                   <bline type="bline_point" loop="true">
823                     <entry>
824                       <composite type="bline_point">
825                         <point>
826                           <vector>
827                             <x>-0.8177083135</x>
828                             <y>-0.8177083135</y>
829                           </vector>
830                         </point>
831                         <width>
832                           <real value="1.0000000000"/>
833                         </width>
834                         <origin>
835                           <real value="0.5000000000"/>
836                         </origin>
837                         <split>
838                           <bool value="false"/>
839                         </split>
840                         <t1>
841                           <radial_composite type="vector">
842                             <radius>
843                               <real value="0.0000000000"/>
844                             </radius>
845                             <theta>
846                               <angle value="0.000000"/>
847                             </theta>
848                           </radial_composite>
849                         </t1>
850                         <t2>
851                           <radial_composite type="vector">
852                             <radius>
853                               <real value="0.0000000000"/>
854                             </radius>
855                             <theta>
856                               <angle value="0.000000"/>
857                             </theta>
858                           </radial_composite>
859                         </t2>
860                       </composite>
861                     </entry>
862                     <entry>
863                       <composite type="bline_point">
864                         <point>
865                           <vector>
866                             <x>0.8177083135</x>
867                             <y>-0.8177083135</y>
868                           </vector>
869                         </point>
870                         <width>
871                           <real value="1.0000000000"/>
872                         </width>
873                         <origin>
874                           <real value="0.5000000000"/>
875                         </origin>
876                         <split>
877                           <bool value="false"/>
878                         </split>
879                         <t1>
880                           <radial_composite type="vector">
881                             <radius>
882                               <real value="0.0000000000"/>
883                             </radius>
884                             <theta>
885                               <angle value="0.000000"/>
886                             </theta>
887                           </radial_composite>
888                         </t1>
889                         <t2>
890                           <radial_composite type="vector">
891                             <radius>
892                               <real value="0.0000000000"/>
893                             </radius>
894                             <theta>
895                               <angle value="0.000000"/>
896                             </theta>
897                           </radial_composite>
898                         </t2>
899                       </composite>
900                     </entry>
901                     <entry>
902                       <composite type="bline_point">
903                         <point>
904                           <vector>
905                             <x>0.8177083135</x>
906                             <y>0.8177083135</y>
907                           </vector>
908                         </point>
909                         <width>
910                           <real value="1.0000000000"/>
911                         </width>
912                         <origin>
913                           <real value="0.5000000000"/>
914                         </origin>
915                         <split>
916                           <bool value="false"/>
917                         </split>
918                         <t1>
919                           <radial_composite type="vector">
920                             <radius>
921                               <real value="0.0000000000"/>
922                             </radius>
923                             <theta>
924                               <angle value="0.000000"/>
925                             </theta>
926                           </radial_composite>
927                         </t1>
928                         <t2>
929                           <radial_composite type="vector">
930                             <radius>
931                               <real value="0.0000000000"/>
932                             </radius>
933                             <theta>
934                               <angle value="0.000000"/>
935                             </theta>
936                           </radial_composite>
937                         </t2>
938                       </composite>
939                     </entry>
940                     <entry>
941                       <composite type="bline_point">
942                         <point>
943                           <vector>
944                             <x>-0.8177083135</x>
945                             <y>0.8177083135</y>
946                           </vector>
947                         </point>
948                         <width>
949                           <real value="1.0000000000"/>
950                         </width>
951                         <origin>
952                           <real value="0.5000000000"/>
953                         </origin>
954                         <split>
955                           <bool value="false"/>
956                         </split>
957                         <t1>
958                           <radial_composite type="vector">
959                             <radius>
960                               <real value="0.0000000000"/>
961                             </radius>
962                             <theta>
963                               <angle value="0.000000"/>
964                             </theta>
965                           </radial_composite>
966                         </t1>
967                         <t2>
968                           <radial_composite type="vector">
969                             <radius>
970                               <real value="0.0000000000"/>
971                             </radius>
972                             <theta>
973                               <angle value="0.000000"/>
974                             </theta>
975                           </radial_composite>
976                         </t2>
977                       </composite>
978                     </entry>
979                   </bline>
980                 </param>
981               </layer>
982               <layer type="region" active="false" version="0.1" desc="ref-size-rectangle">
983                 <param name="z_depth">
984                   <real value="0.0000000000"/>
985                 </param>
986                 <param name="amount">
987                   <real value="1.0000000000"/>
988                 </param>
989                 <param name="blend_method">
990                   <integer value="19"/>
991                 </param>
992                 <param name="color">
993                   <color>
994                     <r>0.915750</r>
995                     <g>0.193972</g>
996                     <b>0.000000</b>
997                     <a>1.000000</a>
998                   </color>
999                 </param>
1000                 <param name="origin">
1001                   <vector>
1002                     <x>0.0000000000</x>
1003                     <y>0.0000000000</y>
1004                   </vector>
1005                 </param>
1006                 <param name="invert">
1007                   <bool value="true"/>
1008                 </param>
1009                 <param name="antialias">
1010                   <bool value="true"/>
1011                 </param>
1012                 <param name="feather">
1013                   <real value="0.0000000000"/>
1014                 </param>
1015                 <param name="blurtype">
1016                   <integer value="1"/>
1017                 </param>
1018                 <param name="winding_style">
1019                   <integer value="0"/>
1020                 </param>
1021                 <param name="bline">
1022                   <bline type="bline_point" loop="true">
1023                     <entry>
1024                       <composite type="bline_point">
1025                         <point>
1026                           <vector>
1027                             <x>-0.8958333135</x>
1028                             <y>-0.8958333135</y>
1029                           </vector>
1030                         </point>
1031                         <width>
1032                           <real value="1.0000000000"/>
1033                         </width>
1034                         <origin>
1035                           <real value="0.5000000000"/>
1036                         </origin>
1037                         <split>
1038                           <bool value="false"/>
1039                         </split>
1040                         <t1>
1041                           <radial_composite type="vector">
1042                             <radius>
1043                               <real value="0.0000000000"/>
1044                             </radius>
1045                             <theta>
1046                               <angle value="0.000000"/>
1047                             </theta>
1048                           </radial_composite>
1049                         </t1>
1050                         <t2>
1051                           <radial_composite type="vector">
1052                             <radius>
1053                               <real value="0.0000000000"/>
1054                             </radius>
1055                             <theta>
1056                               <angle value="0.000000"/>
1057                             </theta>
1058                           </radial_composite>
1059                         </t2>
1060                       </composite>
1061                     </entry>
1062                     <entry>
1063                       <composite type="bline_point">
1064                         <point>
1065                           <vector>
1066                             <x>0.8958333135</x>
1067                             <y>-0.8958333135</y>
1068                           </vector>
1069                         </point>
1070                         <width>
1071                           <real value="1.0000000000"/>
1072                         </width>
1073                         <origin>
1074                           <real value="0.5000000000"/>
1075                         </origin>
1076                         <split>
1077                           <bool value="false"/>
1078                         </split>
1079                         <t1>
1080                           <radial_composite type="vector">
1081                             <radius>
1082                               <real value="0.0000000000"/>
1083                             </radius>
1084                             <theta>
1085                               <angle value="0.000000"/>
1086                             </theta>
1087                           </radial_composite>
1088                         </t1>
1089                         <t2>
1090                           <radial_composite type="vector">
1091                             <radius>
1092                               <real value="0.0000000000"/>
1093                             </radius>
1094                             <theta>
1095                               <angle value="0.000000"/>
1096                             </theta>
1097                           </radial_composite>
1098                         </t2>
1099                       </composite>
1100                     </entry>
1101                     <entry>
1102                       <composite type="bline_point">
1103                         <point>
1104                           <vector>
1105                             <x>0.8958333135</x>
1106                             <y>0.8958333135</y>
1107                           </vector>
1108                         </point>
1109                         <width>
1110                           <real value="1.0000000000"/>
1111                         </width>
1112                         <origin>
1113                           <real value="0.5000000000"/>
1114                         </origin>
1115                         <split>
1116                           <bool value="false"/>
1117                         </split>
1118                         <t1>
1119                           <radial_composite type="vector">
1120                             <radius>
1121                               <real value="0.0000000000"/>
1122                             </radius>
1123                             <theta>
1124                               <angle value="0.000000"/>
1125                             </theta>
1126                           </radial_composite>
1127                         </t1>
1128                         <t2>
1129                           <radial_composite type="vector">
1130                             <radius>
1131                               <real value="0.0000000000"/>
1132                             </radius>
1133                             <theta>
1134                               <angle value="0.000000"/>
1135                             </theta>
1136                           </radial_composite>
1137                         </t2>
1138                       </composite>
1139                     </entry>
1140                     <entry>
1141                       <composite type="bline_point">
1142                         <point>
1143                           <vector>
1144                             <x>-0.8958333135</x>
1145                             <y>0.8958333135</y>
1146                           </vector>
1147                         </point>
1148                         <width>
1149                           <real value="1.0000000000"/>
1150                         </width>
1151                         <origin>
1152                           <real value="0.5000000000"/>
1153                         </origin>
1154                         <split>
1155                           <bool value="false"/>
1156                         </split>
1157                         <t1>
1158                           <radial_composite type="vector">
1159                             <radius>
1160                               <real value="0.0000000000"/>
1161                             </radius>
1162                             <theta>
1163                               <angle value="0.000000"/>
1164                             </theta>
1165                           </radial_composite>
1166                         </t1>
1167                         <t2>
1168                           <radial_composite type="vector">
1169                             <radius>
1170                               <real value="0.0000000000"/>
1171                             </radius>
1172                             <theta>
1173                               <angle value="0.000000"/>
1174                             </theta>
1175                           </radial_composite>
1176                         </t2>
1177                       </composite>
1178                     </entry>
1179                   </bline>
1180                 </param>
1181               </layer>
1182             </canvas>
1183           </param>
1184           <param name="zoom">
1185             <real value="0.0000000000"/>
1186           </param>
1187           <param name="time_offset">
1188             <time value="0s"/>
1189           </param>
1190           <param name="children_lock">
1191             <bool value="false" static="true"/>
1192           </param>
1193           <param name="focus">
1194             <vector>
1195               <x>0.0000000000</x>
1196               <y>0.0000000000</y>
1197             </vector>
1198           </param>
1199         </layer>
1200       </canvas>
1201     </param>
1202     <param name="zoom">
1203       <real value="0.0000000000"/>
1204     </param>
1205     <param name="time_offset">
1206       <time value="0s"/>
1207     </param>
1208     <param name="children_lock">
1209       <bool value="false" static="true"/>
1210     </param>
1211     <param name="focus">
1212       <vector>
1213         <x>0.0000000000</x>
1214         <y>0.0000000000</y>
1215       </vector>
1216     </param>
1217   </layer>
1218 </canvas>