Apply new naming style for type icons. Modify the gradient type icon. Patch by Yu...
[synfig.git] / synfig-studio / images / type_vector_icon.sif
1 <?xml version="1.0"?>
2 <canvas version="0.1" width="128" height="128" xres="2952.755900" yres="2952.755900" view-box="-1.600000 -1.600000 1.600000 1.600000" antialias="2" fps="12.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
3   <name>Synfig Studio Vector Icon</name>
4   <defs>
5     <canvas id="Sphere" view-box="-1.000000 -1.000000 1.000000 1.000000" bgcolor="0.500000 0.500000 0.500000 1.000000">
6       <name>Sphere</name>
7       <layer type="SolidColor" active="true" version="0.1">
8         <param name="z_depth">
9           <real value="0.0000000000"/>
10         </param>
11         <param name="amount">
12           <real value="1.0000000000"/>
13         </param>
14         <param name="blend_method">
15           <integer value="1"/>
16         </param>
17         <param name="color">
18           <color>
19             <r>0.898889</r>
20             <g>0.100146</g>
21             <b>0.001630</b>
22             <a>0.986486</a>
23           </color>
24         </param>
25       </layer>
26       <layer type="circle" active="true" version="0.1">
27         <param name="z_depth">
28           <real value="0.0000000000"/>
29         </param>
30         <param name="amount">
31           <real value="1.0000000000"/>
32         </param>
33         <param name="blend_method">
34           <integer value="1"/>
35         </param>
36         <param name="color">
37           <color>
38             <r>0.000000</r>
39             <g>0.000000</g>
40             <b>0.000000</b>
41             <a>1.000000</a>
42           </color>
43         </param>
44         <param name="radius">
45           <real value="0.8722901741"/>
46         </param>
47         <param name="feather">
48           <real value="0.7499999993"/>
49         </param>
50         <param name="pos">
51           <vector>
52             <x>-0.2187500000</x>
53             <y>-0.2812500000</y>
54           </vector>
55         </param>
56         <param name="invert">
57           <bool value="true"/>
58         </param>
59         <param name="falloff">
60           <integer value="2"/>
61         </param>
62       </layer>
63       <layer type="circle" active="true" version="0.1">
64         <param name="z_depth">
65           <real value="0.0000000000"/>
66         </param>
67         <param name="amount">
68           <real value="0.6499999762"/>
69         </param>
70         <param name="blend_method">
71           <integer value="1"/>
72         </param>
73         <param name="color">
74           <color>
75             <r>1.000000</r>
76             <g>1.000000</g>
77             <b>1.000000</b>
78             <a>1.000000</a>
79           </color>
80         </param>
81         <param name="radius">
82           <real value="0.2500000000"/>
83         </param>
84         <param name="feather">
85           <real value="0.2500000000"/>
86         </param>
87         <param name="pos">
88           <vector>
89             <x>-0.2031250000</x>
90             <y>-0.2656250000</y>
91           </vector>
92         </param>
93         <param name="invert">
94           <bool value="false"/>
95         </param>
96         <param name="falloff">
97           <integer value="2"/>
98         </param>
99       </layer>
100       <layer type="blur" active="true" version="0.2">
101         <param name="z_depth">
102           <real value="0.0000000000"/>
103         </param>
104         <param name="amount">
105           <real value="1.0000000000"/>
106         </param>
107         <param name="blend_method">
108           <integer value="0"/>
109         </param>
110         <param name="size">
111           <vector>
112             <x>0.4375000000</x>
113             <y>0.4218750000</y>
114           </vector>
115         </param>
116         <param name="type">
117           <integer value="1"/>
118         </param>
119       </layer>
120       <layer type="circle" active="true" version="0.1">
121         <param name="z_depth">
122           <real value="0.0000000000"/>
123         </param>
124         <param name="amount">
125           <real value="1.0000000000"/>
126         </param>
127         <param name="blend_method">
128           <integer value="19"/>
129         </param>
130         <param name="color">
131           <color>
132             <r>1.000000</r>
133             <g>1.000000</g>
134             <b>1.000000</b>
135             <a>1.000000</a>
136           </color>
137         </param>
138         <param name="radius">
139           <real value="1.0000000000"/>
140         </param>
141         <param name="feather">
142           <real value="0.0000000000"/>
143         </param>
144         <param name="pos">
145           <vector>
146             <x>0.0000000000</x>
147             <y>0.0000000000</y>
148           </vector>
149         </param>
150         <param name="invert">
151           <bool value="true"/>
152         </param>
153         <param name="falloff">
154           <integer value="0"/>
155         </param>
156       </layer>
157     </canvas>
158   </defs>
159   <layer type="SolidColor" active="false" version="0.1">
160     <param name="z_depth">
161       <real value="0.0000000000"/>
162     </param>
163     <param name="amount">
164       <real value="1.0000000000"/>
165     </param>
166     <param name="blend_method">
167       <integer value="1"/>
168     </param>
169     <param name="color">
170       <color>
171         <r>1.000000</r>
172         <g>1.000000</g>
173         <b>1.000000</b>
174         <a>1.000000</a>
175       </color>
176     </param>
177   </layer>
178   <layer type="circle" active="true" version="0.1">
179     <param name="z_depth">
180       <real value="0.0000000000"/>
181     </param>
182     <param name="amount">
183       <real value="0.8999999762"/>
184     </param>
185     <param name="blend_method">
186       <integer value="1"/>
187     </param>
188     <param name="color">
189       <color>
190         <r>0.000000</r>
191         <g>0.000000</g>
192         <b>0.000000</b>
193         <a>1.000000</a>
194       </color>
195     </param>
196     <param name="radius">
197       <real value="0.9499999992"/>
198     </param>
199     <param name="feather">
200       <real value="0.3000000090"/>
201     </param>
202     <param name="pos">
203       <vector>
204         <x>0.1000000015</x>
205         <y>0.1000000015</y>
206       </vector>
207     </param>
208     <param name="invert">
209       <bool value="false"/>
210     </param>
211     <param name="falloff">
212       <integer value="2"/>
213     </param>
214   </layer>
215   <layer type="PasteCanvas" active="true" version="0.1">
216     <param name="z_depth">
217       <real value="0.0000000000"/>
218     </param>
219     <param name="amount">
220       <real value="1.0000000000"/>
221     </param>
222     <param name="blend_method">
223       <integer value="0"/>
224     </param>
225     <param name="origin">
226       <vector>
227         <x>0.0000000000</x>
228         <y>0.0000000000</y>
229       </vector>
230     </param>
231     <param name="canvas" use="Sphere"/>
232     <param name="zoom">
233       <real value="0.0000000000"/>
234     </param>
235     <param name="time_offset">
236       <time value="0f"/>
237     </param>
238   </layer>
239   <layer type="zoom" active="true" version="0.1">
240     <param name="amount">
241       <real value="0.2100000000"/>
242     </param>
243     <param name="center">
244       <vector>
245         <x>0.5749999881</x>
246         <y>0.5500000119</y>
247       </vector>
248     </param>
249   </layer>
250 </canvas>