Revised layer icon set. Patch by Yu Chen (jcome)
[synfig.git] / synfig-studio / images / layer_fractal_mandelbrot_icon.sif
index def8b28..23f3955 100644 (file)
@@ -1,25 +1,8 @@
 <?xml version="1.0"?>
-<canvas version="0.7" width="200" height="200" xres="2834.645752" yres="2834.645752" view-box="-3.245196 3.245196 3.245196 -3.245196" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
-  <name>Synfig Studio Fractal Mandelbrot Icon</name>
-  <desc>Placed in the Public Domain in 2010 by Bertrand Gr&#xE9;goire (berteh)</desc>
-  <meta name="grid_show" content="0"/>
-  <meta name="grid_size" content="0.259616 0.259616"/>
-  <meta name="grid_snap" content="0"/>
-  <meta name="guide_show" content="1"/>
-  <meta name="guide_snap" content="0"/>
-  <meta name="onion_skin" content="0"/>
-  <defs>
-    <real value="5.0000000000" id="to"/>
-    <duplicate type="real" to="to" id="Index 1">
-      <from>
-        <real value="0.0000000000"/>
-      </from>
-      <step>
-        <real value="1.0000000000"/>
-      </step>
-    </duplicate>
-  </defs>
-  <layer type="PasteCanvas" active="true" version="0.1">
+<canvas version="0.7" width="8" height="8" xres="2834.645752" yres="2834.645752" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Synfig Studio: Layer: Mandelbrot Icon</name>
+  <desc>Place in the Public Domain in 2010 by Yu Chen (jcome)</desc>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="shadow">
     <param name="z_depth">
       <real value="0.0000000000"/>
     </param>
     </param>
     <param name="origin">
       <vector>
-        <x>-0.5357930660</x>
-        <y>0.2325048894</y>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas end-time="5s">
+        <layer type="SolidColor" active="false" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="circle" active="false" version="0.1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="radius">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="falloff">
+                  <integer value="1"/>
+                </param>
+              </layer>
+              <layer type="radial_gradient" active="true" version="0.1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="gradient">
+                  <gradient>
+                    <color pos="0.000000">
+                      <r>0.000000</r>
+                      <g>0.000000</g>
+                      <b>0.000000</b>
+                      <a>0.700000</a>
+                    </color>
+                    <color pos="1.000000">
+                      <r>0.000000</r>
+                      <g>0.000000</g>
+                      <b>0.000000</b>
+                      <a>0.000000</a>
+                    </color>
+                  </gradient>
+                </param>
+                <param name="center">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="radius">
+                  <real value="0.9816616975"/>
+                </param>
+                <param name="loop">
+                  <bool value="false"/>
+                </param>
+                <param name="zigzag">
+                  <bool value="false"/>
+                </param>
+              </layer>
+              <layer type="warp" active="true" version="0.1">
+                <param name="src_tl">
+                  <vector>
+                    <x>-1.0416666269</x>
+                    <y>1.0416666269</y>
+                  </vector>
+                </param>
+                <param name="src_br">
+                  <vector>
+                    <x>1.0416666269</x>
+                    <y>-1.0833333731</y>
+                  </vector>
+                </param>
+                <param name="dest_tl">
+                  <vector>
+                    <x>-0.6354166269</x>
+                    <y>-0.6999999881</y>
+                  </vector>
+                </param>
+                <param name="dest_tr">
+                  <vector>
+                    <x>0.6354166269</x>
+                    <y>-0.6999999881</y>
+                  </vector>
+                </param>
+                <param name="dest_br">
+                  <vector>
+                    <x>1.0000000000</x>
+                    <y>-1.0000000000</y>
+                  </vector>
+                </param>
+                <param name="dest_bl">
+                  <vector>
+                    <x>-1.0000000000</x>
+                    <y>-1.0000000000</y>
+                  </vector>
+                </param>
+                <param name="clip">
+                  <bool value="true"/>
+                </param>
+                <param name="horizon">
+                  <real value="4.0000000000"/>
+                </param>
+              </layer>
+              <layer type="blur" active="true" version="0.2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="1" static="true"/>
+                </param>
+                <param name="size">
+                  <vector>
+                    <x>0.1000000015</x>
+                    <y>0.1000000015</y>
+                  </vector>
+                </param>
+                <param name="type">
+                  <integer value="1"/>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false" static="true"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="mandelbrot">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
       </vector>
     </param>
     <param name="canvas">
       <canvas>
-        <layer type="region" active="true" version="0.1" desc="Circle019 Region">
+        <layer type="region" active="true" version="0.1" desc="outline">
           <param name="z_depth">
             <real value="0.0000000000"/>
           </param>
           <param name="amount">
-            <real value="0.5000000000"/>
+            <real value="1.0000000000"/>
           </param>
           <param name="blend_method">
             <integer value="0"/>
           </param>
           <param name="color">
             <color>
-              <r>0.000000</r>
-              <g>0.000000</g>
-              <b>0.000000</b>
+              <r>0.010398</r>
+              <g>0.065754</g>
+              <b>0.246800</b>
               <a>1.000000</a>
             </color>
           </param>
           <param name="origin">
             <vector>
-              <x>0.9857733250</x>
-              <y>-2.5678207874</y>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
             </vector>
           </param>
           <param name="invert">
             <bool value="false"/>
           </param>
           <param name="antialias">
-            <bool value="false"/>
+            <bool value="true"/>
           </param>
           <param name="feather">
-            <real value="0.4867794142"/>
+            <real value="0.0000000000"/>
           </param>
           <param name="blurtype">
             <integer value="1"/>
           </param>
           <param name="winding_style">
-            <integer value="0"/>
+            <integer value="1"/>
           </param>
           <param name="bline">
             <bline type="bline_point" loop="true">
                 <composite type="bline_point">
                   <point>
                     <vector>
-                      <x>1.7945270538</x>
-                      <y>-0.0484752767</y>
+                      <x>0.4033066034</x>
+                      <y>0.9759842753</y>
                     </vector>
                   </point>
                   <width>
                   <t1>
                     <radial_composite type="vector">
                       <radius>
-                        <real value="0.8542030127"/>
+                        <real value="0.0000000000"/>
                       </radius>
                       <theta>
-                        <angle value="90.000000"/>
+                        <angle value="0.000000"/>
                       </theta>
                     </radial_composite>
                   </t1>
                   <t2>
                     <radial_composite type="vector">
                       <radius>
-                        <real value="0.8542030127"/>
+                        <real value="0.1071701012"/>
                       </radius>
                       <theta>
-                        <angle value="90.000000"/>
+                        <angle value="-172.224014"/>
                       </theta>
                     </radial_composite>
                   </t2>
                 <composite type="bline_point">
                   <point>
                     <vector>
-                      <x>-0.2045137584</x>
-                      <y>0.4893692732</y>
+                      <x>0.3694817722</x>
+                      <y>0.8998373151</y>
                     </vector>
                   </point>
                   <width>
                     <real value="0.5000000000"/>
                   </origin>
                   <split>
-                    <bool value="false"/>
+                    <bool value="true"/>
                   </split>
                   <t1>
                     <radial_composite type="vector">
                       <radius>
-                        <real value="4.7435666483"/>
+                        <real value="0.0871654652"/>
                       </radius>
                       <theta>
-                        <angle value="-179.999985"/>
+                        <angle value="284.902588"/>
                       </theta>
                     </radial_composite>
                   </t1>
                   <t2>
                     <radial_composite type="vector">
                       <radius>
-                        <real value="4.7435666483"/>
+                        <real value="0.0770633892"/>
                       </radius>
                       <theta>
-                        <angle value="-179.999985"/>
+                        <angle value="-108.857590"/>
                       </theta>
                     </radial_composite>
                   </t2>
                 <composite type="bline_point">
                   <point>
                     <vector>
-                      <x>-3.0602860451</x>
-                      <y>-0.0225137081</y>
+                      <x>0.4047774076</x>
+                      <y>0.8495082259</y>
                     </vector>
                   </point>
                   <width>
                     <real value="0.5000000000"/>
                   </origin>
                   <split>
-                    <bool value="false"/>
+                    <bool value="true"/>
                   </split>
                   <t1>
                     <radial_composite type="vector">
                       <radius>
-                        <real value="0.8542030127"/>
+                        <real value="0.0630881980"/>
                       </radius>
                       <theta>
-                        <angle value="-89.999992"/>
+                        <angle value="347.055237"/>
                       </theta>
                     </radial_composite>
                   </t1>
                   <t2>
                     <radial_composite type="vector">
                       <radius>
-                        <real value="0.8542030127"/>
+                        <real value="0.0687370649"/>
                       </radius>
                       <theta>
-                        <angle value="-89.999992"/>
+                        <angle value="-47.360714"/>
                       </theta>
                     </radial_composite>
                   </t2>
                 <composite type="bline_point">
                   <point>
                     <vector>
-                      <x>-0.2045136392</x>
-                      <y>-0.5417450666</y>
+                      <x>0.3814104497</x>
+                      <y>0.8189513087</y>
                     </vector>
                   </point>
                   <width>
                     <real value="0.5000000000"/>
                   </origin>
                   <split>
-                    <bool value="false"/>
+                    <bool value="true"/>
                   </split>
                   <t1>
                     <radial_composite type="vector">
                       <radius>
-                        <real value="4.7435666483"/>
+                        <real value="0.0455260363"/>
                       </radius>
                       <theta>
-                        <angle value="0.000001"/>
+                        <angle value="243.828323"/>
                       </theta>
                     </radial_composite>
                   </t1>
                   <t2>
                     <radial_composite type="vector">
                       <radius>
-                        <real value="4.7435666483"/>
+                        <real value="0.0618156742"/>
                       </radius>
                       <theta>
-                        <angle value="0.000001"/>
+                        <angle value="-109.848381"/>
                       </theta>
                     </radial_composite>
                   </t2>
                 </composite>
               </entry>
-            </bline>
-          </param>
-        </layer>
-      </canvas>
-    </param>
-    <param name="zoom">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="time_offset">
-      <time value="0s"/>
-    </param>
-    <param name="children_lock">
-      <bool value="false"/>
-    </param>
-    <param name="focus">
-      <vector>
-        <x>0.2761868834</x>
-        <y>-0.0920622945</y>
-      </vector>
-    </param>
-  </layer>
-  <layer type="PasteCanvas" active="true" version="0.1">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>1.4712318182</x>
-        <y>0.0925045088</y>
-      </vector>
-    </param>
-    <param name="canvas">
-      <canvas>
-        <layer type="mandelbrot" active="true" version="0.2">
-          <param name="iterations">
-            <integer value="32"/>
-          </param>
-          <param name="bailout">
-            <real value="2.0000000000"/>
-          </param>
-          <param name="broken">
-            <bool value="false"/>
-          </param>
-          <param name="distort_inside">
-            <bool value="true"/>
-          </param>
-          <param name="shade_inside">
-            <bool value="true"/>
-          </param>
-          <param name="solid_inside">
-            <bool value="false"/>
-          </param>
-          <param name="invert_inside">
-            <bool value="false"/>
-          </param>
-          <param name="gradient_inside">
-            <gradient>
-              <color pos="0.000000">
-                <r>0.982623</r>
-                <g>0.000000</g>
-                <b>0.000000</b>
-                <a>1.000000</a>
-              </color>
-              <color pos="0.089744">
-                <r>0.755864</r>
-                <g>1.000000</g>
-                <b>0.000000</b>
-                <a>1.000000</a>
-              </color>
-              <color pos="0.196581">
-                <r>0.000000</r>
-                <g>0.644444</g>
-                <b>0.000000</b>
-                <a>1.000000</a>
-              </color>
-              <color pos="0.461538">
-                <r>0.000000</r>
-                <g>0.265860</g>
-                <b>1.000000</b>
-                <a>1.000000</a>
-              </color>
-              <color pos="0.688034">
-                <r>0.982623</r>
-                <g>0.114966</g>
-                <b>0.432432</b>
-                <a>1.000000</a>
-              </color>
-              <color pos="1.000000">
-                <r>0.000000</r>
-                <g>0.000000</g>
-                <b>0.000000</b>
-                <a>1.000000</a>
-              </color>
-            </gradient>
-          </param>
-          <param name="gradient_offset_inside">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="gradient_loop_inside">
-            <bool value="true"/>
-          </param>
-          <param name="distort_outside">
-            <bool value="true"/>
-          </param>
-          <param name="shade_outside">
-            <bool value="true"/>
-          </param>
-          <param name="solid_outside">
-            <bool value="false"/>
-          </param>
-          <param name="invert_outside">
-            <bool value="false"/>
-          </param>
-          <param name="gradient_outside">
-            <gradient>
-              <color pos="0.000000">
-                <r>0.000000</r>
-                <g>0.000000</g>
-                <b>0.000000</b>
-                <a>0.000000</a>
-              </color>
-              <color pos="1.000000">
-                <r>0.000000</r>
-                <g>0.000000</g>
-                <b>0.000000</b>
-                <a>1.000000</a>
-              </color>
-            </gradient>
-          </param>
-          <param name="smooth_outside">
-            <bool value="true"/>
-          </param>
-          <param name="gradient_offset_outside">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="gradient_scale_outside">
-            <real value="1.0000000000"/>
-          </param>
-        </layer>
-        <layer type="shade" active="true" version="0.2">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="12"/>
-          </param>
-          <param name="color">
-            <color>
-              <r>1.000000</r>
-              <g>1.000000</g>
-              <b>1.000000</b>
-              <a>1.000000</a>
-            </color>
-          </param>
-          <param name="origin">
-            <vector>
-              <x>0.0510129072</x>
-              <y>-0.1612036824</y>
-            </vector>
-          </param>
-          <param name="size">
-            <vector>
-              <x>0.0649039224</x>
-              <y>0.0649039224</y>
-            </vector>
-          </param>
-          <param name="type">
-            <integer value="1"/>
-          </param>
-          <param name="invert">
-            <bool value="false"/>
-          </param>
-        </layer>
-      </canvas>
-    </param>
-    <param name="zoom">
-      <real value="0.8000000000"/>
-    </param>
-    <param name="time_offset">
-      <time value="0s"/>
-    </param>
-    <param name="children_lock">
-      <bool value="false"/>
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+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.3475852907</x>
+                      <y>0.8218926191</y>
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+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="true"/>
+                  </split>
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+                    <radial_composite type="vector">
+                      <radius>
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+                      <theta>
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+                  </t2>
+                </composite>
+              </entry>
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+                  <split>
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+                  <t1>
+                    <radial_composite type="vector">
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+                      </radius>
+                      <theta>
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+                      </theta>
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+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
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+                      <theta>
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+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
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+                      <y>0.7292417288</y>
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+                  <origin>
+                    <real value="0.5000000000"/>
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+                  <split>
+                    <bool value="true"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
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+                      <theta>
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+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
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+                      </radius>
+                      <theta>
+                        <angle value="-42.204361"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.2933348119</x>
+                      <y>0.7070183158</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="true"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0558875782"/>
+                      </radius>
+                      <theta>
+                        <angle value="230.119064"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0507755161"/>
+                      </radius>
+                      <theta>
+                        <angle value="-109.609634"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.2990539670</x>
+                      <y>0.6586504579</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="true"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0505806841"/>
+                      </radius>
+                      <theta>
+                        <angle value="304.290771"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0413206757"/>
+                      </radius>
+                      <theta>
+                        <angle value="165.393188"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.2657191753</x>
+                      <y>0.6581603885</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="true"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0589622195"/>
+                      </radius>
+                      <theta>
+                        <angle value="126.116165"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.1062175798"/>
+                      </radius>
+                      <theta>
+                        <angle value="152.978821"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.1810749173</x>
+                      <y>0.6231916547</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="true"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.1100950841"/>
+                      </radius>
+                      <theta>
+                        <angle value="254.083588"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0397206105"/>
+                      </radius>
+                      <theta>
+                        <angle value="148.399902"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.1596688330</x>
+                      <y>0.6454147696</y>
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+                  <width>
+                    <real value="1.0000000000"/>
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+                  <origin>
+                    <real value="0.5000000000"/>
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+                  <split>
+                    <bool value="true"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
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+                      </radius>
+                      <theta>
+                        <angle value="74.614189"/>
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+                    <radial_composite type="vector">
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+                      <theta>
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+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
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+                    <vector>
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+                      <y>0.6611016989</y>
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+                  <origin>
+                    <real value="0.5000000000"/>
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+                  <split>
+                    <bool value="true"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
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+                      <theta>
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+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
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+                      <theta>
+                        <angle value="-161.683029"/>
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+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
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+                  <point>
+                    <vector>
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+                      <y>0.6673111916</y>
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+                  <origin>
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+                  <split>
+                    <bool value="true"/>
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+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
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+                      <theta>
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+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
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+                      <theta>
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+                    </radial_composite>
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+                </composite>
+              </entry>
+              <entry>
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+                    <vector>
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+                      <y>0.6102825403</y>
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+                    <real value="1.0000000000"/>
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+                  <origin>
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+                    <radial_composite type="vector">
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+                    <radial_composite type="vector">
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+                      <theta>
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+                </composite>
+              </entry>
+              <entry>
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+                      <y>0.5692678094</y>
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+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="path2874">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.170138</r>
+                    <g>0.353741</g>
+                    <b>0.632043</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0500000022"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="1"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.4522373676</x>
+                            <y>0.7856165171</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0087053149"/>
+                            </radius>
+                            <theta>
+                              <angle value="8.112289"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.4602442980</x>
+                            <y>0.7818582654</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0121159712"/>
+                            </radius>
+                            <theta>
+                              <angle value="315.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0370597872"/>
+                            </radius>
+                            <theta>
+                              <angle value="-44.999481"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.4605711997</x>
+                            <y>0.7519551516</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0273486275"/>
+                            </radius>
+                            <theta>
+                              <angle value="199.502563"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0114411178"/>
+                            </radius>
+                            <theta>
+                              <angle value="-160.496796"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.4762581587</x>
+                            <y>0.7428043485</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0381719934"/>
+                            </radius>
+                            <theta>
+                              <angle value="343.004272"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0411716500"/>
+                            </radius>
+                            <theta>
+                              <angle value="-16.995621"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5014225245</x>
+                            <y>0.7261369824</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0184443999"/>
+                            </radius>
+                            <theta>
+                              <angle value="287.606781"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0211343980"/>
+                            </radius>
+                            <theta>
+                              <angle value="-72.390015"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5141682029</x>
+                            <y>0.7192739248</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0205295101"/>
+                            </radius>
+                            <theta>
+                              <angle value="17.610193"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0355971382"/>
+                            </radius>
+                            <theta>
+                              <angle value="17.608398"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5231555700</x>
+                            <y>0.7086526155</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0348178099"/>
+                            </radius>
+                            <theta>
+                              <angle value="200.993271"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0275337327"/>
+                            </radius>
+                            <theta>
+                              <angle value="-159.005539"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5262603164</x>
+                            <y>0.6800565720</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0268030345"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0111869907"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5257702470</x>
+                            <y>0.6738470197</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0175220072"/>
+                            </radius>
+                            <theta>
+                              <angle value="225.002213"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0146415717"/>
+                            </radius>
+                            <theta>
+                              <angle value="-134.998672"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5193975568</x>
+                            <y>0.6583235264</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0151808879"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0340218546"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.4752780199</x>
+                            <y>0.6148574948</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0680117132"/>
+                            </radius>
+                            <theta>
+                              <angle value="203.717789"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0486718968"/>
+                            </radius>
+                            <theta>
+                              <angle value="-156.282013"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5014228225</x>
+                            <y>0.6035826802</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1206386039"/>
+                            </radius>
+                            <theta>
+                              <angle value="354.008240"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0690043783"/>
+                            </radius>
+                            <theta>
+                              <angle value="-5.991652"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5520784855</x>
+                            <y>0.6004779339</y>
+                          </vector>
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+                        <width>
+                          <real value="1.0000000000"/>
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+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
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+                            </radius>
+                            <theta>
+                              <angle value="7.120991"/>
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+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
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+                            </radius>
+                            <theta>
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+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
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+                      <composite type="bline_point">
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+                            <y>0.5963926911</y>
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+                        <origin>
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+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
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+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
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+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
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+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
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+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
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+                            <x>0.5863937140</x>
+                            <y>0.5975366235</y>
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+                        <origin>
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+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0176967607"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0084427159"/>
+                            </radius>
+                            <theta>
+                              <angle value="-180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3625274599</x>
+                            <y>0.7249937057</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0135230911"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0162670522"/>
+                            </radius>
+                            <theta>
+                              <angle value="-270.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3716779649</x>
+                            <y>0.7302227616</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0190492915"/>
+                            </radius>
+                            <theta>
+                              <angle value="342.443420"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0158369161"/>
+                            </radius>
+                            <theta>
+                              <angle value="-17.556961"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3965157568</x>
+                            <y>0.7377393246</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0310105924"/>
+                            </radius>
+                            <theta>
+                              <angle value="33.420708"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0310115276"/>
+                            </radius>
+                            <theta>
+                              <angle value="33.420288"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.4267457426</x>
+                            <y>0.7480340600</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0237996115"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.137148"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0395584040"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.136597"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.4345892370</x>
+                            <y>0.7588188648</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0344256381"/>
+                            </radius>
+                            <theta>
+                              <angle value="121.616776"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0327816451"/>
+                            </radius>
+                            <theta>
+                              <angle value="121.616776"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.4406352937</x>
+                            <y>0.7790810466</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0416830494"/>
+                            </radius>
+                            <theta>
+                              <angle value="37.219975"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0198242240"/>
+                            </radius>
+                            <theta>
+                              <angle value="37.219666"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.4522370398</x>
+                            <y>0.7856171727</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0087050024"/>
+                            </radius>
+                            <theta>
+                              <angle value="8.106039"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="linear_gradient" active="true" version="0.0">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="p1">
+                  <vector>
+                    <x>1.0000000000</x>
+                    <y>-0.9786477089</y>
+                  </vector>
+                </param>
+                <param name="p2">
+                  <vector>
+                    <x>-0.9928825498</x>
+                    <y>0.9786477089</y>
+                  </vector>
+                </param>
+                <param name="gradient">
+                  <twotone type="gradient">
+                    <color1>
+                      <color>
+                        <r>0.030257</r>
+                        <g>0.130352</g>
+                        <b>0.378676</b>
+                        <a>1.000000</a>
+                      </color>
+                    </color1>
+                    <color2>
+                      <color>
+                        <r>0.170138</r>
+                        <g>0.353741</g>
+                        <b>0.632043</b>
+                        <a>1.000000</a>
+                      </color>
+                    </color2>
+                  </twotone>
+                </param>
+                <param name="loop">
+                  <bool value="false"/>
+                </param>
+                <param name="zigzag">
+                  <bool value="false"/>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false" static="true"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false" static="true"/>
     </param>
     <param name="focus">
       <vector>
-        <x>0.3587653935</x>
+        <x>0.0000000000</x>
         <y>0.0000000000</y>
       </vector>
     </param>