Add the real winner splash screens.
[synfig.git] / synfig-studio / images / splash_screen1.sif
index 2f47ad4..96eaff9 100644 (file)
@@ -1,80 +1,16 @@
 <?xml version="1.0"?>
-<canvas version="0.7" width="350" height="466" xres="2834.645752" yres="2834.645752" view-box="-2.756153 3.669621 2.756153 -3.669621" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
-  <name>Synfig Studio 0.62.01 Splash Screen. Release Candidate #2 </name>
-  <desc>Released in 2010 by Carlos L&#xF3;pez for free</desc>
+<canvas version="0.7" width="300" height="400" xres="2834.645752" yres="2834.645752" view-box="-2.753634 3.671512 2.753634 -3.671512" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Synfig Splash Screen 0.62.01</name>
+  <desc>(C) 2010 Madeleine Crubellier. Released under license GNU GPL 2.0 </desc>
   <meta name="grid_show" content="0"/>
-  <meta name="grid_size" content="0.183576 0.183576"/>
-  <meta name="grid_snap" content="1"/>
+  <meta name="grid_size" content="0.250000 0.250000"/>
+  <meta name="grid_snap" content="0"/>
   <meta name="guide_show" content="1"/>
   <meta name="guide_snap" content="0"/>
   <meta name="onion_skin" content="0"/>
   <defs>
-    <color id="yellow">
-      <r>0.956527</r>
-      <g>0.956527</g>
-      <b>0.325037</b>
-      <a>1.000000</a>
-    </color>
-    <gradient id="grad 1">
-      <color pos="0.000000">
-        <r>0.596770</r>
-        <g>0.753478</g>
-        <b>1.000000</b>
-        <a>1.000000</a>
-      </color>
-      <color pos="1.000000">
-        <r>0.814379</r>
-        <g>0.062717</g>
-        <b>0.003104</b>
-        <a>1.000000</a>
-      </color>
-    </gradient>
-    <color id="morado">
-      <r>0.356185</r>
-      <g>0.000000</g>
-      <b>0.372506</b>
-      <a>1.000000</a>
-    </color>
-    <gradient id="grad1">
-      <color pos="0.000000">
-        <r>0.743519</r>
-        <g>0.500674</g>
-        <b>1.000000</b>
-        <a>1.000000</a>
-      </color>
-      <color pos="1.000000">
-        <r>1.000000</r>
-        <g>0.482592</g>
-        <b>0.485296</b>
-        <a>1.000000</a>
-      </color>
-    </gradient>
-    <color id="morado2">
-      <r>0.295880</r>
-      <g>0.000000</g>
-      <b>0.071752</b>
-      <a>1.000000</a>
-    </color>
-    <duplicate type="real" id="&#xCD;ndice 1">
-      <from>
-        <real value="1.0000000000"/>
-      </from>
-      <to>
-        <real value="30.0000000000"/>
-      </to>
-      <step>
-        <real value="1.0000000000"/>
-      </step>
-    </duplicate>
-    <color id="frame-color">
-      <r>0.535734</r>
-      <g>0.100179</g>
-      <b>0.000000</b>
-      <a>1.000000</a>
-    </color>
-    <reference type="color" link="frame-color" id="spiralcolor"/>
-    <canvas id="upper-jaw" width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512" end-time="5s" bgcolor="0.500000 0.500000 0.500000 1.000000">
-      <layer type="region" active="true" version="0.1" desc="NewBLine656Region">
+    <canvas id="fleur" end-time="1f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+      <layer type="circle" active="true" version="0.1" desc="centrefleur">
         <param name="z_depth">
           <real value="0.0000000000"/>
         </param>
         <param name="color">
           <color>
             <r>0.000000</r>
-            <g>0.226228</g>
-            <b>0.800000</b>
+            <g>0.000000</g>
+            <b>0.000000</b>
             <a>1.000000</a>
           </color>
         </param>
+        <param name="radius">
+          <real value="0.4373951124"/>
+        </param>
+        <param name="feather">
+          <real value="0.0000000000"/>
+        </param>
         <param name="origin">
-          <vector guid="B50C67578885F18F87838AF91184B6EE">
-            <x>0.0000000000</x>
-            <y>0.0000000000</y>
+          <vector>
+            <x>-0.3272247612</x>
+            <y>0.1730484664</y>
           </vector>
         </param>
         <param name="invert">
           <bool value="false"/>
         </param>
-        <param name="antialias">
-          <bool value="true"/>
+        <param name="falloff">
+          <integer value="2"/>
         </param>
-        <param name="feather">
+      </layer>
+      <layer type="PasteCanvas" active="true" version="0.1" desc="petale5">
+        <param name="z_depth">
           <real value="0.0000000000"/>
         </param>
-        <param name="blurtype">
-          <integer value="1"/>
+        <param name="amount">
+          <real value="1.0000000000"/>
         </param>
-        <param name="winding_style">
+        <param name="blend_method">
           <integer value="0"/>
         </param>
-        <param name="bline">
-          <bline type="bline_point" loop="false" guid="A3072CC600B6B8ED715B1B6235DC264B">
-            <entry>
-              <composite type="bline_point">
-                <point>
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-                    <x>-0.4522728324</x>
-                    <y>0.1676559597</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="0.6335791666"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.3095841635"/>
-                    </radius>
-                    <theta>
-                      <angle value="169.696548"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.3095841635"/>
-                    </radius>
-                    <theta>
-                      <angle value="169.696548"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.8399352431</x>
-                    <y>0.0753682777</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.4353638735"/>
-                    </radius>
-                    <theta>
-                      <angle value="-147.998199"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.4353638735"/>
-                    </radius>
-                    <theta>
-                      <angle value="-147.998199"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-1.1137603521</x>
-                    <y>-0.3614601195</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1782404004"/>
-                    </radius>
-                    <theta>
-                      <angle value="-68.746788"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1782404004"/>
-                    </radius>
-                    <theta>
-                      <angle value="-68.746788"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.6205590367</x>
-                    <y>-0.6893107295</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.4987647573"/>
-                    </radius>
-                    <theta>
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-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.4987647573"/>
-                    </radius>
-                    <theta>
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-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.3968924880</x>
-                    <y>-0.5891031027</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1869133529"/>
-                    </radius>
-                    <theta>
-                      <angle value="62.543804"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1869133529"/>
-                    </radius>
-                    <theta>
-                      <angle value="62.543804"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.2925318480</x>
-                    <y>-0.4217519462</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1321535044"/>
-                    </radius>
-                    <theta>
-                      <angle value="12.093118"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1321535044"/>
-                    </radius>
-                    <theta>
-                      <angle value="12.093118"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.1446042359</x>
-                    <y>-0.3706888855</y>
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-                <width>
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-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
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-            <entry>
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-                    <y>-0.2525002360</y>
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-                <width>
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-                <origin>
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-            </entry>
-            <entry>
-              <composite type="bline_point">
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-                <origin>
-                  <real value="0.5000000000"/>
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-                <split>
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-            <entry>
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-                <origin>
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-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-          </bline>
+        <param name="origin">
+          <vector>
+            <x>-0.0399077386</x>
+            <y>0.1095278040</y>
+          </vector>
+        </param>
+        <param name="canvas">
+          <canvas>
+            <layer type="PasteCanvas" active="true" version="0.1" desc="petal5">
+              <param name="z_depth">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="amount">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="blend_method">
+                <integer value="0"/>
+              </param>
+              <param name="origin">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
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+              </param>
+              <param name="canvas">
+                <canvas>
+                  <layer type="region" active="true" version="0.1" desc="NewBLine149 Region">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.000000</r>
+                        <g>0.228717</g>
+                        <b>0.976188</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0000000000</x>
+                        <y>0.0000000000</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="antialias">
+                      <bool value="true"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0036715122"/>
+                    </param>
+                    <param name="blurtype">
+                      <integer value="1"/>
+                    </param>
+                    <param name="winding_style">
+                      <integer value="0"/>
+                    </param>
+                    <param name="bline">
+                      <bline type="bline_point" loop="true" guid="17928A3A2B9187A6204ABF55C68ED981">
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.3407635987</x>
+                                <y>-0.0509216487</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8288793365"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-122.607849"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.9803297378"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-199.991180"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.2527182102</x>
+                                <y>0.4890430570</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.2899172306</x>
+                                <y>1.0992939472</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.6461756825"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.2387286048"/>
+                                </radius>
+                                <theta>
+                                  <angle value="2.659218"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.3859312996"/>
+                                </radius>
+                                <theta>
+                                  <angle value="94.928406"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.0587468147</x>
+                                <y>1.4213252068</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.4335044888"/>
+                                </radius>
+                                <theta>
+                                  <angle value="20.104080"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.3870067956"/>
+                                </radius>
+                                <theta>
+                                  <angle value="15.568594"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.7305029035</x>
+                                <y>1.4146684408</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.2520565093"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.2167136854"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-28.813688"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.6217402166"/>
+                                </radius>
+                                <theta>
+                                  <angle value="92.777504"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.0243711583</x>
+                                <y>1.1221050024</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8742459316"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-63.444984"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8742459316"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-63.444984"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                      </bline>
+                    </param>
+                  </layer>
+                  <layer type="outline" active="true" version="0.2" desc="NewBLine249 Outline">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.000000</r>
+                        <g>0.129412</g>
+                        <b>1.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0000000000</x>
+                        <y>0.0000000000</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="antialias">
+                      <bool value="true"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="blurtype">
+                      <integer value="1"/>
+                    </param>
+                    <param name="winding_style">
+                      <integer value="0"/>
+                    </param>
+                    <param name="bline">
+                      <bline type="bline_point" loop="true" guid="17928A3A2B9187A6204ABF55C68ED981">
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.3407635987</x>
+                                <y>-0.0509216487</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8288793365"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-122.607849"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.9803297378"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-199.991180"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.2527182102</x>
+                                <y>0.4890430570</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.2899172306</x>
+                                <y>1.0992939472</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.6461756825"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.2387286048"/>
+                                </radius>
+                                <theta>
+                                  <angle value="2.659218"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.3859312996"/>
+                                </radius>
+                                <theta>
+                                  <angle value="94.928406"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.0587468147</x>
+                                <y>1.4213252068</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.4335044888"/>
+                                </radius>
+                                <theta>
+                                  <angle value="20.104080"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.3870067956"/>
+                                </radius>
+                                <theta>
+                                  <angle value="15.568594"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.7305029035</x>
+                                <y>1.4146684408</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.2520565093"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.2167136854"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-28.813688"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.6217402166"/>
+                                </radius>
+                                <theta>
+                                  <angle value="92.777504"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.0243711583</x>
+                                <y>1.1221050024</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8742459316"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-63.444984"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8742459316"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-63.444984"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                      </bline>
+                    </param>
+                    <param name="width">
+                      <real value="0.0183575605"/>
+                    </param>
+                    <param name="expand">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="sharp_cusps">
+                      <bool value="true"/>
+                    </param>
+                    <param name="round_tip[0]">
+                      <bool value="true"/>
+                    </param>
+                    <param name="round_tip[1]">
+                      <bool value="true"/>
+                    </param>
+                    <param name="loopyness">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="homogeneous_width">
+                      <bool value="true"/>
+                    </param>
+                  </layer>
+                  <layer type="PasteCanvas" active="true" version="0.1">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="13"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>-0.9817303419</x>
+                        <y>1.8016158342</y>
+                      </vector>
+                    </param>
+                    <param name="canvas">
+                      <canvas end-time="5s">
+                        <layer type="noise" active="true" version="0.0">
+                          <param name="z_depth">
+                            <real value="0.0000000000"/>
+                          </param>
+                          <param name="amount">
+                            <real value="1.0000000000"/>
+                          </param>
+                          <param name="blend_method">
+                            <integer value="0"/>
+                          </param>
+                          <param name="gradient">
+                            <gradient>
+                              <color pos="0.000000">
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>0.723077</a>
+                              </color>
+                              <color pos="1.000000">
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>0.115385</a>
+                              </color>
+                            </gradient>
+                          </param>
+                          <param name="seed">
+                            <integer value="1269626015"/>
+                          </param>
+                          <param name="size">
+                            <vector>
+                              <x>-0.7783656716</x>
+                              <y>1.1967477798</y>
+                            </vector>
+                          </param>
+                          <param name="smooth">
+                            <integer value="2"/>
+                          </param>
+                          <param name="detail">
+                            <integer value="4"/>
+                          </param>
+                          <param name="speed">
+                            <real value="0.0000000000"/>
+                          </param>
+                          <param name="turbulent">
+                            <bool value="false"/>
+                          </param>
+                          <param name="do_alpha">
+                            <bool value="false"/>
+                          </param>
+                          <param name="super_sample">
+                            <bool value="false"/>
+                          </param>
+                        </layer>
+                        <layer type="warp" active="true" version="0.1">
+                          <param name="src_tl">
+                            <vector>
+                              <x>-1.9427431822</x>
+                              <y>1.8252314329</y>
+                            </vector>
+                          </param>
+                          <param name="src_br">
+                            <vector>
+                              <x>1.9165437222</x>
+                              <y>-2.0340554714</y>
+                            </vector>
+                          </param>
+                          <param name="dest_tl">
+                            <vector>
+                              <x>-3.6093595028</x>
+                              <y>0.4171044230</y>
+                            </vector>
+                          </param>
+                          <param name="dest_tr">
+                            <vector>
+                              <x>2.4126429558</x>
+                              <y>1.8956524134</y>
+                            </vector>
+                          </param>
+                          <param name="dest_br">
+                            <vector>
+                              <x>0.9802995920</x>
+                              <y>-2.0471422672</y>
+                            </vector>
+                          </param>
+                          <param name="dest_bl">
+                            <vector>
+                              <x>0.7073655128</x>
+                              <y>-2.1808290482</y>
+                            </vector>
+                          </param>
+                          <param name="clip">
+                            <bool value="true"/>
+                          </param>
+                          <param name="horizon">
+                            <real value="4.0000000000"/>
+                          </param>
+                        </layer>
+                      </canvas>
+                    </param>
+                    <param name="zoom">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="time_offset">
+                      <time value="0s"/>
+                    </param>
+                    <param name="children_lock">
+                      <bool value="false"/>
+                    </param>
+                    <param name="focus">
+                      <vector>
+                        <x>0.0000000000</x>
+                        <y>0.0000000000</y>
+                      </vector>
+                    </param>
+                  </layer>
+                </canvas>
+              </param>
+              <param name="zoom">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="time_offset">
+                <time value="0s"/>
+              </param>
+              <param name="children_lock">
+                <bool value="false"/>
+              </param>
+              <param name="focus">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
+            </layer>
+            <layer type="rotate" active="true" version="0.1">
+              <param name="origin">
+                <vector>
+                  <x>-0.3143496513</x>
+                  <y>-0.2181231827</y>
+                </vector>
+              </param>
+              <param name="amount">
+                <angle value="-58.172447"/>
+              </param>
+            </layer>
+          </canvas>
+        </param>
+        <param name="zoom">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="time_offset">
+          <time value="0s"/>
+        </param>
+        <param name="children_lock">
+          <bool value="false"/>
+        </param>
+        <param name="focus">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
         </param>
       </layer>
-      <layer type="region" active="true" version="0.1" desc="NewBLine789Region">
+      <layer type="PasteCanvas" active="true" version="0.1" desc="petale4">
         <param name="z_depth">
           <real value="0.0000000000"/>
         </param>
         <param name="amount">
-          <real value="0.3000000119"/>
+          <real value="1.0000000000"/>
         </param>
         <param name="blend_method">
-          <integer value="16"/>
-        </param>
-        <param name="color">
-          <color>
-            <r>1.000000</r>
-            <g>1.000000</g>
-            <b>1.000000</b>
-            <a>1.000000</a>
-          </color>
+          <integer value="0"/>
         </param>
         <param name="origin">
           <vector>
-            <x>0.0000000000</x>
-            <y>0.0000000000</y>
+            <x>0.1638095677</x>
+            <y>0.0105464179</y>
           </vector>
         </param>
-        <param name="invert">
-          <bool value="false"/>
-        </param>
-        <param name="antialias">
-          <bool value="true"/>
+        <param name="canvas">
+          <canvas>
+            <layer type="PasteCanvas" active="true" version="0.1" desc="petal4">
+              <param name="z_depth">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="amount">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="blend_method">
+                <integer value="0"/>
+              </param>
+              <param name="origin">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
+              <param name="canvas">
+                <canvas>
+                  <layer type="region" active="true" version="0.1" desc="NewBLine149 Region">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.000000</r>
+                        <g>0.227451</g>
+                        <b>0.972549</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0000000000</x>
+                        <y>0.0000000000</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="antialias">
+                      <bool value="true"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0036715122"/>
+                    </param>
+                    <param name="blurtype">
+                      <integer value="1"/>
+                    </param>
+                    <param name="winding_style">
+                      <integer value="0"/>
+                    </param>
+                    <param name="bline">
+                      <bline type="bline_point" loop="true" guid="1B2EFBD9457C0546435DC2907C583449">
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.3151784539</x>
+                                <y>-0.0107807806</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8288793365"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-122.607849"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.9803297378"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-199.991180"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.2271330357</x>
+                                <y>0.5291839242</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.2308945656</x>
+                                <y>1.1580195427</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.6461756825"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5967267116"/>
+                                </radius>
+                                <theta>
+                                  <angle value="9.210178"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.3859312996"/>
+                                </radius>
+                                <theta>
+                                  <angle value="94.928406"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.9264896512</x>
+                                <y>1.4812620878</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.3368680252"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-16.202230"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.4119152561"/>
+                                </radius>
+                                <theta>
+                                  <angle value="49.504837"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.5395156741</x>
+                                <y>1.5091694593</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.2520565093"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.2167136854"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-28.813688"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.6724227635"/>
+                                </radius>
+                                <theta>
+                                  <angle value="57.522411"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>0.0012139985</x>
+                                <y>1.1622458696</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8742459316"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-63.444984"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8742459316"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-63.444984"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                      </bline>
+                    </param>
+                  </layer>
+                  <layer type="outline" active="true" version="0.2" desc="NewBLine250 Outline">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.000000</r>
+                        <g>0.132210</g>
+                        <b>1.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0000000000</x>
+                        <y>0.0000000000</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="antialias">
+                      <bool value="true"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="blurtype">
+                      <integer value="1"/>
+                    </param>
+                    <param name="winding_style">
+                      <integer value="0"/>
+                    </param>
+                    <param name="bline">
+                      <bline type="bline_point" loop="true" guid="1B2EFBD9457C0546435DC2907C583449">
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.3151784539</x>
+                                <y>-0.0107807806</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8288793365"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-122.607849"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.9803297378"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-199.991180"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.2271330357</x>
+                                <y>0.5291839242</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.2308945656</x>
+                                <y>1.1580195427</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.6461756825"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5967267116"/>
+                                </radius>
+                                <theta>
+                                  <angle value="9.210178"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.3859312996"/>
+                                </radius>
+                                <theta>
+                                  <angle value="94.928406"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.9264896512</x>
+                                <y>1.4812620878</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.3368680252"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-16.202230"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.4119152561"/>
+                                </radius>
+                                <theta>
+                                  <angle value="49.504837"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.5395156741</x>
+                                <y>1.5091694593</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.2520565093"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.2167136854"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-28.813688"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.6724227635"/>
+                                </radius>
+                                <theta>
+                                  <angle value="57.522411"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>0.0012139985</x>
+                                <y>1.1622458696</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8742459316"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-63.444984"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8742459316"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-63.444984"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                      </bline>
+                    </param>
+                    <param name="width">
+                      <real value="0.0183575605"/>
+                    </param>
+                    <param name="expand">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="sharp_cusps">
+                      <bool value="true"/>
+                    </param>
+                    <param name="round_tip[0]">
+                      <bool value="true"/>
+                    </param>
+                    <param name="round_tip[1]">
+                      <bool value="true"/>
+                    </param>
+                    <param name="loopyness">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="homogeneous_width">
+                      <bool value="true"/>
+                    </param>
+                  </layer>
+                  <layer type="PasteCanvas" active="true" version="0.1">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="13"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>-0.9817303419</x>
+                        <y>1.8016158342</y>
+                      </vector>
+                    </param>
+                    <param name="canvas">
+                      <canvas end-time="5s">
+                        <layer type="noise" active="true" version="0.0">
+                          <param name="z_depth">
+                            <real value="0.0000000000"/>
+                          </param>
+                          <param name="amount">
+                            <real value="1.0000000000"/>
+                          </param>
+                          <param name="blend_method">
+                            <integer value="0"/>
+                          </param>
+                          <param name="gradient">
+                            <gradient>
+                              <color pos="0.000000">
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>0.715385</a>
+                              </color>
+                              <color pos="1.000000">
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>0.115385</a>
+                              </color>
+                            </gradient>
+                          </param>
+                          <param name="seed">
+                            <integer value="1269626015"/>
+                          </param>
+                          <param name="size">
+                            <vector>
+                              <x>-0.5590255260</x>
+                              <y>1.1339854002</y>
+                            </vector>
+                          </param>
+                          <param name="smooth">
+                            <integer value="2"/>
+                          </param>
+                          <param name="detail">
+                            <integer value="4"/>
+                          </param>
+                          <param name="speed">
+                            <real value="0.0000000000"/>
+                          </param>
+                          <param name="turbulent">
+                            <bool value="false"/>
+                          </param>
+                          <param name="do_alpha">
+                            <bool value="false"/>
+                          </param>
+                          <param name="super_sample">
+                            <bool value="false"/>
+                          </param>
+                        </layer>
+                        <layer type="warp" active="true" version="0.1">
+                          <param name="src_tl">
+                            <vector>
+                              <x>-1.9171581268</x>
+                              <y>1.8653723001</y>
+                            </vector>
+                          </param>
+                          <param name="src_br">
+                            <vector>
+                              <x>1.9421290159</x>
+                              <y>-1.9939146042</y>
+                            </vector>
+                          </param>
+                          <param name="dest_tl">
+                            <vector>
+                              <x>-3.5837743282</x>
+                              <y>0.4572452903</y>
+                            </vector>
+                          </param>
+                          <param name="dest_tr">
+                            <vector>
+                              <x>2.4382283688</x>
+                              <y>1.9357931614</y>
+                            </vector>
+                          </param>
+                          <param name="dest_br">
+                            <vector>
+                              <x>1.0058847666</x>
+                              <y>-2.0070014000</y>
+                            </vector>
+                          </param>
+                          <param name="dest_bl">
+                            <vector>
+                              <x>0.7329506874</x>
+                              <y>-2.1406884193</y>
+                            </vector>
+                          </param>
+                          <param name="clip">
+                            <bool value="true"/>
+                          </param>
+                          <param name="horizon">
+                            <real value="4.0000000000"/>
+                          </param>
+                        </layer>
+                      </canvas>
+                    </param>
+                    <param name="zoom">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="time_offset">
+                      <time value="0s"/>
+                    </param>
+                    <param name="children_lock">
+                      <bool value="false"/>
+                    </param>
+                    <param name="focus">
+                      <vector>
+                        <x>0.0000000000</x>
+                        <y>0.0000000000</y>
+                      </vector>
+                    </param>
+                  </layer>
+                </canvas>
+              </param>
+              <param name="zoom">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="time_offset">
+                <time value="0s"/>
+              </param>
+              <param name="children_lock">
+                <bool value="false"/>
+              </param>
+              <param name="focus">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
+            </layer>
+            <layer type="rotate" active="true" version="0.1">
+              <param name="origin">
+                <vector>
+                  <x>-0.3215160966</x>
+                  <y>-0.2146411836</y>
+                </vector>
+              </param>
+              <param name="amount">
+                <angle value="16.202230"/>
+              </param>
+            </layer>
+          </canvas>
         </param>
-        <param name="feather">
+        <param name="zoom">
           <real value="0.0000000000"/>
         </param>
-        <param name="blurtype">
-          <integer value="1"/>
+        <param name="time_offset">
+          <time value="0s"/>
         </param>
-        <param name="winding_style">
-          <integer value="0"/>
+        <param name="children_lock">
+          <bool value="false"/>
         </param>
-        <param name="bline">
-          <bline type="bline_point" loop="true">
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.8446023464</x>
-                    <y>0.0531354845</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.0935379113"/>
-                    </radius>
-                    <theta>
-                      <angle value="-153.434952"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.0935379113"/>
-                    </radius>
-                    <theta>
-                      <angle value="-153.434952"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.9191290140</x>
-                    <y>-0.0772511512</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5387166739"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1667279820"/>
-                    </radius>
-                    <theta>
-                      <angle value="16.695011"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1667279820"/>
-                    </radius>
-                    <theta>
-                      <angle value="16.695011"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.7088573575</x>
-                    <y>0.1036935672</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.0798285553"/>
-                    </radius>
-                    <theta>
-                      <angle value="90.000000"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.0798285553"/>
-                    </radius>
-                    <theta>
-                      <angle value="90.000000"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-          </bline>
+        <param name="focus">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
         </param>
       </layer>
-      <layer type="outline" active="true" version="0.2" desc="NewBLine656Contorno">
+      <layer type="PasteCanvas" active="true" version="0.1" desc="petale3">
         <param name="z_depth">
           <real value="0.0000000000"/>
         </param>
         <param name="blend_method">
           <integer value="0"/>
         </param>
-        <param name="color">
-          <color>
-            <r>0.000000</r>
-            <g>0.000000</g>
-            <b>0.000000</b>
-            <a>1.000000</a>
-          </color>
-        </param>
         <param name="origin">
-          <vector guid="B50C67578885F18F87838AF91184B6EE">
-            <x>0.0000000000</x>
-            <y>0.0000000000</y>
+          <vector>
+            <x>0.2709107995</x>
+            <y>-0.0384426601</y>
           </vector>
         </param>
-        <param name="invert">
-          <bool value="false"/>
-        </param>
-        <param name="antialias">
-          <bool value="true"/>
-        </param>
-        <param name="feather">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="blurtype">
-          <integer value="1"/>
-        </param>
-        <param name="winding_style">
+        <param name="canvas">
+          <canvas>
+            <layer type="PasteCanvas" active="true" version="0.1" desc="petal3">
+              <param name="z_depth">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="amount">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="blend_method">
+                <integer value="0"/>
+              </param>
+              <param name="origin">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
+              <param name="canvas">
+                <canvas>
+                  <layer type="region" active="true" version="0.1" desc="NewBLine149 Region">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.000000</r>
+                        <g>0.227451</g>
+                        <b>0.972549</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0000000000</x>
+                        <y>0.0000000000</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="antialias">
+                      <bool value="true"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0036715122"/>
+                    </param>
+                    <param name="blurtype">
+                      <integer value="1"/>
+                    </param>
+                    <param name="winding_style">
+                      <integer value="0"/>
+                    </param>
+                    <param name="bline">
+                      <bline type="bline_point" loop="true" guid="5262A5A16CA959A2803FAF13E4F141C3">
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.2739905119</x>
+                                <y>0.0149515467</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8288793365"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-122.607849"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.9803297378"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-199.991180"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.1859451532</x>
+                                <y>0.5549162030</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.2751573324</x>
+                                <y>0.9519580007</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.6461756825"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.3929160061"/>
+                                </radius>
+                                <theta>
+                                  <angle value="68.588989"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="1.1491549236"/>
+                                </radius>
+                                <theta>
+                                  <angle value="91.843269"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.8417886496</x>
+                                <y>1.4719951153</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="1.0146227534"/>
+                                </radius>
+                                <theta>
+                                  <angle value="9.961581"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.2833883548"/>
+                                </radius>
+                                <theta>
+                                  <angle value="101.295273"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.4983277619</x>
+                                <y>1.5349018574</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.2520565093"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.4235110977"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-25.372299"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.6372446999"/>
+                                </radius>
+                                <theta>
+                                  <angle value="21.346239"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>0.0424019173</x>
+                                <y>1.1879781485</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8742459316"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-63.444984"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8742459316"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-63.444984"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                      </bline>
+                    </param>
+                  </layer>
+                  <layer type="outline" active="true" version="0.2" desc="NewBLine248 Outline">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.000000</r>
+                        <g>0.129412</g>
+                        <b>1.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0000000000</x>
+                        <y>0.0000000000</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="antialias">
+                      <bool value="true"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="blurtype">
+                      <integer value="1"/>
+                    </param>
+                    <param name="winding_style">
+                      <integer value="0"/>
+                    </param>
+                    <param name="bline">
+                      <bline type="bline_point" loop="true" guid="5262A5A16CA959A2803FAF13E4F141C3">
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.2739905119</x>
+                                <y>0.0149515467</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8288793365"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-122.607849"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.9803297378"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-199.991180"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.1859451532</x>
+                                <y>0.5549162030</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.2751573324</x>
+                                <y>0.9519580007</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.6461756825"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.3929160061"/>
+                                </radius>
+                                <theta>
+                                  <angle value="68.588989"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="1.1491549236"/>
+                                </radius>
+                                <theta>
+                                  <angle value="91.843269"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.8417886496</x>
+                                <y>1.4719951153</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="1.0146227534"/>
+                                </radius>
+                                <theta>
+                                  <angle value="9.961581"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.2833883548"/>
+                                </radius>
+                                <theta>
+                                  <angle value="101.295273"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.4983277619</x>
+                                <y>1.5349018574</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.2520565093"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.4235110977"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-25.372299"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.6372446999"/>
+                                </radius>
+                                <theta>
+                                  <angle value="21.346239"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>0.0424019173</x>
+                                <y>1.1879781485</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8742459316"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-63.444984"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8742459316"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-63.444984"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                      </bline>
+                    </param>
+                    <param name="width">
+                      <real value="0.0183575605"/>
+                    </param>
+                    <param name="expand">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="sharp_cusps">
+                      <bool value="true"/>
+                    </param>
+                    <param name="round_tip[0]">
+                      <bool value="true"/>
+                    </param>
+                    <param name="round_tip[1]">
+                      <bool value="true"/>
+                    </param>
+                    <param name="loopyness">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="homogeneous_width">
+                      <bool value="true"/>
+                    </param>
+                  </layer>
+                  <layer type="PasteCanvas" active="true" version="0.1">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="13"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>-0.9817303419</x>
+                        <y>1.8016158342</y>
+                      </vector>
+                    </param>
+                    <param name="canvas">
+                      <canvas end-time="5s">
+                        <layer type="noise" active="true" version="0.0">
+                          <param name="z_depth">
+                            <real value="0.0000000000"/>
+                          </param>
+                          <param name="amount">
+                            <real value="1.0000000000"/>
+                          </param>
+                          <param name="blend_method">
+                            <integer value="0"/>
+                          </param>
+                          <param name="gradient">
+                            <gradient>
+                              <color pos="0.000000">
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>0.669231</a>
+                              </color>
+                              <color pos="1.000000">
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>0.123077</a>
+                              </color>
+                            </gradient>
+                          </param>
+                          <param name="seed">
+                            <integer value="1269626015"/>
+                          </param>
+                          <param name="size">
+                            <vector>
+                              <x>1.4686048031</x>
+                              <y>1.1989670992</y>
+                            </vector>
+                          </param>
+                          <param name="smooth">
+                            <integer value="2"/>
+                          </param>
+                          <param name="detail">
+                            <integer value="4"/>
+                          </param>
+                          <param name="speed">
+                            <real value="0.0000000000"/>
+                          </param>
+                          <param name="turbulent">
+                            <bool value="false"/>
+                          </param>
+                          <param name="do_alpha">
+                            <bool value="false"/>
+                          </param>
+                          <param name="super_sample">
+                            <bool value="false"/>
+                          </param>
+                        </layer>
+                        <layer type="warp" active="true" version="0.1">
+                          <param name="src_tl">
+                            <vector>
+                              <x>-1.8759701252</x>
+                              <y>1.8911045790</y>
+                            </vector>
+                          </param>
+                          <param name="src_br">
+                            <vector>
+                              <x>1.9833167791</x>
+                              <y>-1.9681823254</y>
+                            </vector>
+                          </param>
+                          <param name="dest_tl">
+                            <vector>
+                              <x>-3.5425863266</x>
+                              <y>0.4829775989</y>
+                            </vector>
+                          </param>
+                          <param name="dest_tr">
+                            <vector>
+                              <x>2.4794161320</x>
+                              <y>1.9615255594</y>
+                            </vector>
+                          </param>
+                          <param name="dest_br">
+                            <vector>
+                              <x>1.0470726490</x>
+                              <y>-1.9812690020</y>
+                            </vector>
+                          </param>
+                          <param name="dest_bl">
+                            <vector>
+                              <x>0.7741385102</x>
+                              <y>-2.1149559021</y>
+                            </vector>
+                          </param>
+                          <param name="clip">
+                            <bool value="true"/>
+                          </param>
+                          <param name="horizon">
+                            <real value="4.0000000000"/>
+                          </param>
+                        </layer>
+                      </canvas>
+                    </param>
+                    <param name="zoom">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="time_offset">
+                      <time value="0s"/>
+                    </param>
+                    <param name="children_lock">
+                      <bool value="false"/>
+                    </param>
+                    <param name="focus">
+                      <vector>
+                        <x>0.0000000000</x>
+                        <y>0.0000000000</y>
+                      </vector>
+                    </param>
+                  </layer>
+                </canvas>
+              </param>
+              <param name="zoom">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="time_offset">
+                <time value="0s"/>
+              </param>
+              <param name="children_lock">
+                <bool value="false"/>
+              </param>
+              <param name="focus">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
+            </layer>
+            <layer type="rotate" active="true" version="0.1">
+              <param name="origin">
+                <vector>
+                  <x>-0.3548368514</x>
+                  <y>-0.2622537315</y>
+                </vector>
+              </param>
+              <param name="amount">
+                <angle value="68.272751"/>
+              </param>
+            </layer>
+          </canvas>
+        </param>
+        <param name="zoom">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="time_offset">
+          <time value="0s"/>
+        </param>
+        <param name="children_lock">
+          <bool value="false"/>
+        </param>
+        <param name="focus">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </param>
+      </layer>
+      <layer type="PasteCanvas" active="true" version="0.1" desc="petale2">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
           <integer value="0"/>
         </param>
-        <param name="bline">
-          <bline type="bline_point" loop="false" guid="A3072CC600B6B8ED715B1B6235DC264B">
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.4522728324</x>
-                    <y>0.1676559597</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="0.6335791666"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.3095841635"/>
-                    </radius>
-                    <theta>
-                      <angle value="169.696548"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.3095841635"/>
-                    </radius>
-                    <theta>
-                      <angle value="169.696548"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.8399352431</x>
-                    <y>0.0753682777</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.4353638735"/>
-                    </radius>
-                    <theta>
-                      <angle value="-147.998199"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.4353638735"/>
-                    </radius>
-                    <theta>
-                      <angle value="-147.998199"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-1.1137603521</x>
-                    <y>-0.3614601195</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1782404004"/>
-                    </radius>
-                    <theta>
-                      <angle value="-68.746788"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1782404004"/>
-                    </radius>
-                    <theta>
-                      <angle value="-68.746788"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.6205590367</x>
-                    <y>-0.6893107295</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.4987647573"/>
-                    </radius>
-                    <theta>
-                      <angle value="-2.120800"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.4987647573"/>
-                    </radius>
-                    <theta>
-                      <angle value="-2.120800"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.3968924880</x>
-                    <y>-0.5891031027</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1869133529"/>
-                    </radius>
-                    <theta>
-                      <angle value="62.543804"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1869133529"/>
-                    </radius>
-                    <theta>
-                      <angle value="62.543804"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.2925318480</x>
-                    <y>-0.4217519462</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1321535044"/>
-                    </radius>
-                    <theta>
-                      <angle value="12.093118"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1321535044"/>
-                    </radius>
-                    <theta>
-                      <angle value="12.093118"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.1446042359</x>
-                    <y>-0.3706888855</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1536035972"/>
-                    </radius>
-                    <theta>
-                      <angle value="57.261139"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1536035972"/>
-                    </radius>
-                    <theta>
-                      <angle value="57.261139"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.0617194660</x>
-                    <y>-0.2525002360</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.0702857323"/>
-                    </radius>
-                    <theta>
-                      <angle value="66.798515"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.0702857323"/>
-                    </radius>
-                    <theta>
-                      <angle value="66.798515"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>0.0010261008</x>
-                    <y>-0.1503145844</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1115245449"/>
-                    </radius>
-                    <theta>
-                      <angle value="24.440941"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1115245449"/>
-                    </radius>
-                    <theta>
-                      <angle value="24.440941"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>0.1175535843</x>
-                    <y>-0.1485218555</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1328315290"/>
-                    </radius>
-                    <theta>
-                      <angle value="31.759481"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1328315290"/>
-                    </radius>
-                    <theta>
-                      <angle value="31.759481"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>0.2093758285</x>
-                    <y>-0.0350989476</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.0594469342"/>
-                    </radius>
-                    <theta>
-                      <angle value="-36.223019"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1730832528"/>
-                    </radius>
-                    <theta>
-                      <angle value="18.043188"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-          </bline>
-        </param>
-        <param name="width">
-          <real value="0.0183575597"/>
-        </param>
-        <param name="expand">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="sharp_cusps">
-          <bool value="true"/>
-        </param>
-        <param name="round_tip[0]">
-          <bool value="true"/>
-        </param>
-        <param name="round_tip[1]">
-          <bool value="true"/>
-        </param>
-        <param name="loopyness">
-          <real value="1.0000000000"/>
-        </param>
-        <param name="homogeneous_width">
-          <bool value="true"/>
+        <param name="origin">
+          <vector>
+            <x>0.3679551482</x>
+            <y>0.3497348130</y>
+          </vector>
         </param>
-      </layer>
-      <layer type="region" active="true" version="0.1" desc="NewBLine008 Region">
-        <param name="z_depth">
+        <param name="canvas">
+          <canvas>
+            <layer type="PasteCanvas" active="true" version="0.1" desc="petal2">
+              <param name="z_depth">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="amount">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="blend_method">
+                <integer value="0"/>
+              </param>
+              <param name="origin">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
+              <param name="canvas">
+                <canvas>
+                  <layer type="region" active="true" version="0.1" desc="NewBLine149 Region">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.000000</r>
+                        <g>0.227451</g>
+                        <b>0.972549</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0000000000</x>
+                        <y>0.0000000000</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="antialias">
+                      <bool value="true"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0036715122"/>
+                    </param>
+                    <param name="blurtype">
+                      <integer value="1"/>
+                    </param>
+                    <param name="winding_style">
+                      <integer value="0"/>
+                    </param>
+                    <param name="bline">
+                      <bline type="bline_point" loop="true" guid="10B004FF50DA2AE9A5BD59919BA7333D">
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.3027220964</x>
+                                <y>-0.0405757762</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8288793365"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-122.607849"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.9803297378"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-199.991180"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.2146767378</x>
+                                <y>0.4993889034</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.2875666618</x>
+                                <y>1.1167559624</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.6461756825"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.6618988348"/>
+                                </radius>
+                                <theta>
+                                  <angle value="52.878395"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.3113987948"/>
+                                </radius>
+                                <theta>
+                                  <angle value="91.993690"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.7979266047</x>
+                                <y>1.4702467918</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="1.0146227534"/>
+                                </radius>
+                                <theta>
+                                  <angle value="9.961581"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.6370952160"/>
+                                </radius>
+                                <theta>
+                                  <angle value="48.476196"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.3967050016</x>
+                                <y>1.4583330154</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.2520565093"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.2392231806"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-90.941963"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.6372446999"/>
+                                </radius>
+                                <theta>
+                                  <angle value="21.346239"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>0.0136703057</x>
+                                <y>1.1324509382</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8742459316"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-63.444984"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8742459316"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-63.444984"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                      </bline>
+                    </param>
+                  </layer>
+                  <layer type="outline" active="true" version="0.2" desc="NewBLine247 Outline">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.000000</r>
+                        <g>0.129412</g>
+                        <b>1.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0000000000</x>
+                        <y>0.0000000000</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="antialias">
+                      <bool value="true"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="blurtype">
+                      <integer value="1"/>
+                    </param>
+                    <param name="winding_style">
+                      <integer value="0"/>
+                    </param>
+                    <param name="bline">
+                      <bline type="bline_point" loop="true" guid="10B004FF50DA2AE9A5BD59919BA7333D">
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.3027220964</x>
+                                <y>-0.0405757762</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8288793365"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-122.607849"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.9803297378"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-199.991180"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.2146767378</x>
+                                <y>0.4993889034</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.2875666618</x>
+                                <y>1.1167559624</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.6461756825"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.6618988348"/>
+                                </radius>
+                                <theta>
+                                  <angle value="52.878395"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.3113987948"/>
+                                </radius>
+                                <theta>
+                                  <angle value="91.993690"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.7979266047</x>
+                                <y>1.4702467918</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="1.0146227534"/>
+                                </radius>
+                                <theta>
+                                  <angle value="9.961581"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.6370952160"/>
+                                </radius>
+                                <theta>
+                                  <angle value="48.476196"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.3967050016</x>
+                                <y>1.4583330154</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.2520565093"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.2392231806"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-90.941963"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.6372446999"/>
+                                </radius>
+                                <theta>
+                                  <angle value="21.346239"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>0.0136703057</x>
+                                <y>1.1324509382</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8742459316"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-63.444984"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8742459316"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-63.444984"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                      </bline>
+                    </param>
+                    <param name="width">
+                      <real value="0.0183575605"/>
+                    </param>
+                    <param name="expand">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="sharp_cusps">
+                      <bool value="true"/>
+                    </param>
+                    <param name="round_tip[0]">
+                      <bool value="true"/>
+                    </param>
+                    <param name="round_tip[1]">
+                      <bool value="true"/>
+                    </param>
+                    <param name="loopyness">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="homogeneous_width">
+                      <bool value="true"/>
+                    </param>
+                  </layer>
+                  <layer type="PasteCanvas" active="true" version="0.1">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="13"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>-0.9817303419</x>
+                        <y>1.8016158342</y>
+                      </vector>
+                    </param>
+                    <param name="canvas">
+                      <canvas end-time="5s">
+                        <layer type="noise" active="true" version="0.0">
+                          <param name="z_depth">
+                            <real value="0.0000000000"/>
+                          </param>
+                          <param name="amount">
+                            <real value="1.0000000000"/>
+                          </param>
+                          <param name="blend_method">
+                            <integer value="0"/>
+                          </param>
+                          <param name="gradient">
+                            <gradient>
+                              <color pos="0.000000">
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>0.653846</a>
+                              </color>
+                              <color pos="1.000000">
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>0.169231</a>
+                              </color>
+                            </gradient>
+                          </param>
+                          <param name="seed">
+                            <integer value="1269626015"/>
+                          </param>
+                          <param name="size">
+                            <vector>
+                              <x>1.4267053604</x>
+                              <y>5.5664744377</y>
+                            </vector>
+                          </param>
+                          <param name="smooth">
+                            <integer value="2"/>
+                          </param>
+                          <param name="detail">
+                            <integer value="4"/>
+                          </param>
+                          <param name="speed">
+                            <real value="0.0000000000"/>
+                          </param>
+                          <param name="turbulent">
+                            <bool value="false"/>
+                          </param>
+                          <param name="do_alpha">
+                            <bool value="false"/>
+                          </param>
+                          <param name="super_sample">
+                            <bool value="false"/>
+                          </param>
+                        </layer>
+                        <layer type="warp" active="true" version="0.1">
+                          <param name="src_tl">
+                            <vector>
+                              <x>-1.9047017097</x>
+                              <y>1.8355773687</y>
+                            </vector>
+                          </param>
+                          <param name="src_br">
+                            <vector>
+                              <x>1.9545851946</x>
+                              <y>-2.0237095356</y>
+                            </vector>
+                          </param>
+                          <param name="dest_tl">
+                            <vector>
+                              <x>-3.5713181496</x>
+                              <y>0.4274502993</y>
+                            </vector>
+                          </param>
+                          <param name="dest_tr">
+                            <vector>
+                              <x>2.4506845474</x>
+                              <y>1.9059982300</y>
+                            </vector>
+                          </param>
+                          <param name="dest_br">
+                            <vector>
+                              <x>1.0183410645</x>
+                              <y>-2.0367963314</y>
+                            </vector>
+                          </param>
+                          <param name="dest_bl">
+                            <vector>
+                              <x>0.7454069853</x>
+                              <y>-2.1704833508</y>
+                            </vector>
+                          </param>
+                          <param name="clip">
+                            <bool value="true"/>
+                          </param>
+                          <param name="horizon">
+                            <real value="4.0000000000"/>
+                          </param>
+                        </layer>
+                      </canvas>
+                    </param>
+                    <param name="zoom">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="time_offset">
+                      <time value="0s"/>
+                    </param>
+                    <param name="children_lock">
+                      <bool value="false"/>
+                    </param>
+                    <param name="focus">
+                      <vector>
+                        <x>0.0000000000</x>
+                        <y>0.0000000000</y>
+                      </vector>
+                    </param>
+                  </layer>
+                </canvas>
+              </param>
+              <param name="zoom">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="time_offset">
+                <time value="0s"/>
+              </param>
+              <param name="children_lock">
+                <bool value="false"/>
+              </param>
+              <param name="focus">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
+            </layer>
+            <layer type="rotate" active="true" version="0.1">
+              <param name="origin">
+                <vector>
+                  <x>-0.2472858876</x>
+                  <y>-0.2342159897</y>
+                </vector>
+              </param>
+              <param name="amount">
+                <angle value="139.669693"/>
+              </param>
+            </layer>
+          </canvas>
+        </param>
+        <param name="zoom">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="time_offset">
+          <time value="0s"/>
+        </param>
+        <param name="children_lock">
+          <bool value="false"/>
+        </param>
+        <param name="focus">
+          <vector>
+            <x>-0.0511115342</x>
+            <y>0.0383114293</y>
+          </vector>
+        </param>
+      </layer>
+      <layer type="PasteCanvas" active="true" version="0.1" desc="petale1">
+        <param name="z_depth">
           <real value="0.0000000000"/>
         </param>
         <param name="amount">
-          <real value="0.5000000000"/>
+          <real value="1.0000000000"/>
         </param>
         <param name="blend_method">
-          <integer value="6"/>
-        </param>
-        <param name="color">
-          <color>
-            <r>0.000000</r>
-            <g>0.000000</g>
-            <b>0.000000</b>
-            <a>1.000000</a>
-          </color>
+          <integer value="0"/>
         </param>
         <param name="origin">
           <vector>
-            <x>0.0000000000</x>
-            <y>0.0000000000</y>
+            <x>-0.1381239593</x>
+            <y>0.3607893288</y>
           </vector>
         </param>
-        <param name="invert">
+        <param name="canvas">
+          <canvas>
+            <layer type="PasteCanvas" active="true" version="0.1" desc="petal1">
+              <param name="z_depth">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="amount">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="blend_method">
+                <integer value="0"/>
+              </param>
+              <param name="origin">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
+              <param name="canvas">
+                <canvas>
+                  <layer type="region" active="true" version="0.1" desc="NewBLine149 Region">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.000000</r>
+                        <g>0.227451</g>
+                        <b>0.972549</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0000000000</x>
+                        <y>0.0000000000</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="antialias">
+                      <bool value="true"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0036715122"/>
+                    </param>
+                    <param name="blurtype">
+                      <integer value="1"/>
+                    </param>
+                    <param name="winding_style">
+                      <integer value="0"/>
+                    </param>
+                    <param name="bline">
+                      <bline type="bline_point" loop="true" guid="4C11EA741ECAC76A2C87FFC158DED187">
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.3147514164</x>
+                                <y>-0.0112145590</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8288793365"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-122.607849"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.9803297378"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-199.991180"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.2267060280</x>
+                                <y>0.5287501216</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.3130307198</x>
+                                <y>1.0059558153</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.6461756825"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5953038384"/>
+                                </radius>
+                                <theta>
+                                  <angle value="4.893911"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.3113987948"/>
+                                </radius>
+                                <theta>
+                                  <angle value="91.993690"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.9350239635</x>
+                                <y>1.4517521858</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="1.0146227534"/>
+                                </radius>
+                                <theta>
+                                  <angle value="9.961581"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.6370952160"/>
+                                </radius>
+                                <theta>
+                                  <angle value="48.476196"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.3910652697</x>
+                                <y>1.3870724440</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.2520565093"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8309289835"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-59.490604"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.9712886952"/>
+                                </radius>
+                                <theta>
+                                  <angle value="14.873833"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>0.0381769650</x>
+                                <y>1.0419864655</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.4587628302"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-62.268444"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.4587628302"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-62.268444"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                      </bline>
+                    </param>
+                  </layer>
+                  <layer type="outline" active="true" version="0.2" desc="NewBLine246 Outline">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.000000</r>
+                        <g>0.129412</g>
+                        <b>1.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0000000000</x>
+                        <y>0.0000000000</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="antialias">
+                      <bool value="true"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="blurtype">
+                      <integer value="1"/>
+                    </param>
+                    <param name="winding_style">
+                      <integer value="0"/>
+                    </param>
+                    <param name="bline">
+                      <bline type="bline_point" loop="true" guid="4C11EA741ECAC76A2C87FFC158DED187">
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.3147514164</x>
+                                <y>-0.0112145590</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8288793365"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-122.607849"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.9803297378"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-199.991180"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.2267060280</x>
+                                <y>0.5287501216</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5996085648"/>
+                                </radius>
+                                <theta>
+                                  <angle value="117.748199"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-1.3130307198</x>
+                                <y>1.0059558153</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.6461756825"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.5953038384"/>
+                                </radius>
+                                <theta>
+                                  <angle value="4.893911"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.3113987948"/>
+                                </radius>
+                                <theta>
+                                  <angle value="91.993690"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.9350239635</x>
+                                <y>1.4517521858</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="1.0146227534"/>
+                                </radius>
+                                <theta>
+                                  <angle value="9.961581"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.6370952160"/>
+                                </radius>
+                                <theta>
+                                  <angle value="48.476196"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>-0.3910652697</x>
+                                <y>1.3870724440</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.2520565093"/>
+                            </origin>
+                            <split>
+                              <bool value="true"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.8309289835"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-59.490604"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.9712886952"/>
+                                </radius>
+                                <theta>
+                                  <angle value="14.873833"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                        <entry>
+                          <composite type="bline_point">
+                            <point>
+                              <vector>
+                                <x>0.0381769650</x>
+                                <y>1.0419864655</y>
+                              </vector>
+                            </point>
+                            <width>
+                              <real value="1.0000000000"/>
+                            </width>
+                            <origin>
+                              <real value="0.5000000000"/>
+                            </origin>
+                            <split>
+                              <bool value="false"/>
+                            </split>
+                            <t1>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.4587628302"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-62.268444"/>
+                                </theta>
+                              </radial_composite>
+                            </t1>
+                            <t2>
+                              <radial_composite type="vector">
+                                <radius>
+                                  <real value="0.4587628302"/>
+                                </radius>
+                                <theta>
+                                  <angle value="-62.268444"/>
+                                </theta>
+                              </radial_composite>
+                            </t2>
+                          </composite>
+                        </entry>
+                      </bline>
+                    </param>
+                    <param name="width">
+                      <real value="0.0183575605"/>
+                    </param>
+                    <param name="expand">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="sharp_cusps">
+                      <bool value="true"/>
+                    </param>
+                    <param name="round_tip[0]">
+                      <bool value="true"/>
+                    </param>
+                    <param name="round_tip[1]">
+                      <bool value="true"/>
+                    </param>
+                    <param name="loopyness">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="homogeneous_width">
+                      <bool value="true"/>
+                    </param>
+                  </layer>
+                  <layer type="PasteCanvas" active="true" version="0.1">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="13"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>-0.9817303419</x>
+                        <y>1.8016158342</y>
+                      </vector>
+                    </param>
+                    <param name="canvas">
+                      <canvas end-time="5s">
+                        <layer type="noise" active="true" version="0.0">
+                          <param name="z_depth">
+                            <real value="0.0000000000"/>
+                          </param>
+                          <param name="amount">
+                            <real value="1.0000000000"/>
+                          </param>
+                          <param name="blend_method">
+                            <integer value="0"/>
+                          </param>
+                          <param name="gradient">
+                            <gradient>
+                              <color pos="0.000000">
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>0.692308</a>
+                              </color>
+                              <color pos="1.000000">
+                                <r>1.000000</r>
+                                <g>1.000000</g>
+                                <b>1.000000</b>
+                                <a>0.130769</a>
+                              </color>
+                            </gradient>
+                          </param>
+                          <param name="seed">
+                            <integer value="1269626015"/>
+                          </param>
+                          <param name="size">
+                            <vector>
+                              <x>1.4686048031</x>
+                              <y>0.7343024015</y>
+                            </vector>
+                          </param>
+                          <param name="smooth">
+                            <integer value="2"/>
+                          </param>
+                          <param name="detail">
+                            <integer value="4"/>
+                          </param>
+                          <param name="speed">
+                            <real value="0.0000000000"/>
+                          </param>
+                          <param name="turbulent">
+                            <bool value="false"/>
+                          </param>
+                          <param name="do_alpha">
+                            <bool value="false"/>
+                          </param>
+                          <param name="super_sample">
+                            <bool value="false"/>
+                          </param>
+                        </layer>
+                        <layer type="warp" active="true" version="0.1">
+                          <param name="src_tl">
+                            <vector>
+                              <x>-1.9167309999</x>
+                              <y>1.8649384975</y>
+                            </vector>
+                          </param>
+                          <param name="src_br">
+                            <vector>
+                              <x>1.9425559044</x>
+                              <y>-1.9943484068</y>
+                            </vector>
+                          </param>
+                          <param name="dest_tl">
+                            <vector>
+                              <x>-3.5833473206</x>
+                              <y>0.4568115175</y>
+                            </vector>
+                          </param>
+                          <param name="dest_tr">
+                            <vector>
+                              <x>2.4386551380</x>
+                              <y>1.9353594780</y>
+                            </vector>
+                          </param>
+                          <param name="dest_br">
+                            <vector>
+                              <x>1.0063117743</x>
+                              <y>-2.0074350834</y>
+                            </vector>
+                          </param>
+                          <param name="dest_bl">
+                            <vector>
+                              <x>0.7333776355</x>
+                              <y>-2.1411218643</y>
+                            </vector>
+                          </param>
+                          <param name="clip">
+                            <bool value="true"/>
+                          </param>
+                          <param name="horizon">
+                            <real value="4.0000000000"/>
+                          </param>
+                        </layer>
+                      </canvas>
+                    </param>
+                    <param name="zoom">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="time_offset">
+                      <time value="0s"/>
+                    </param>
+                    <param name="children_lock">
+                      <bool value="false"/>
+                    </param>
+                    <param name="focus">
+                      <vector>
+                        <x>0.0000000000</x>
+                        <y>0.0000000000</y>
+                      </vector>
+                    </param>
+                  </layer>
+                </canvas>
+              </param>
+              <param name="zoom">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="time_offset">
+                <time value="0s"/>
+              </param>
+              <param name="children_lock">
+                <bool value="false"/>
+              </param>
+              <param name="focus">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
+            </layer>
+            <layer type="rotate" active="true" version="0.1">
+              <param name="origin">
+                <vector>
+                  <x>-0.3108945787</x>
+                  <y>-0.2269621193</y>
+                </vector>
+              </param>
+              <param name="amount">
+                <angle value="224.869736"/>
+              </param>
+            </layer>
+          </canvas>
+        </param>
+        <param name="zoom">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="time_offset">
+          <time value="0s"/>
+        </param>
+        <param name="children_lock">
           <bool value="false"/>
         </param>
-        <param name="antialias">
-          <bool value="true"/>
+        <param name="focus">
+          <vector>
+            <x>-0.0511115342</x>
+            <y>0.0383114293</y>
+          </vector>
         </param>
-        <param name="feather">
+      </layer>
+      <layer type="noise" active="true" version="0.0">
+        <param name="z_depth">
           <real value="0.0000000000"/>
         </param>
-        <param name="blurtype">
-          <integer value="1"/>
+        <param name="amount">
+          <real value="1.0000000000"/>
         </param>
-        <param name="winding_style">
-          <integer value="0"/>
+        <param name="blend_method">
+          <integer value="13"/>
         </param>
-        <param name="bline">
-          <bline type="bline_point" loop="true">
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.6089240909</x>
-                    <y>-0.6789758205</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.3381717601"/>
-                    </radius>
-                    <theta>
-                      <angle value="82.145332"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.3381717601"/>
-                    </radius>
-                    <theta>
-                      <angle value="82.145332"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
+        <param name="gradient">
+          <gradient>
+            <color pos="0.000000">
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>0.315385</a>
+            </color>
+            <color pos="0.995726">
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>0.107692</a>
+            </color>
+          </gradient>
+        </param>
+        <param name="seed">
+          <integer value="1269627494"/>
+        </param>
+        <param name="size">
+          <vector>
+            <x>-2.0284872055</x>
+            <y>1.5713464022</y>
+          </vector>
+        </param>
+        <param name="smooth">
+          <integer value="4"/>
+        </param>
+        <param name="detail">
+          <integer value="4"/>
+        </param>
+        <param name="speed">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="turbulent">
+          <bool value="false"/>
+        </param>
+        <param name="do_alpha">
+          <bool value="true"/>
+        </param>
+        <param name="super_sample">
+          <bool value="false"/>
+        </param>
+      </layer>
+      <layer type="outline" active="true" version="0.2" desc="NewBLine151 Outline">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="0"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>0.118099</r>
+            <g>0.000000</g>
+            <b>0.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="origin">
+          <vector>
+            <x>0.1835756004</x>
+            <y>-0.1099470928</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="false"/>
+        </param>
+        <param name="antialias">
+          <bool value="true"/>
+        </param>
+        <param name="feather">
+          <real value="0.0183575605"/>
+        </param>
+        <param name="blurtype">
+          <integer value="1"/>
+        </param>
+        <param name="winding_style">
+          <integer value="0"/>
+        </param>
+        <param name="bline">
+          <bline type="bline_point" loop="false">
             <entry>
               <composite type="bline_point">
                 <point>
                   <vector>
-                    <x>-0.4086598158</x>
-                    <y>-0.4402408898</y>
+                    <x>-0.3738065958</x>
+                    <y>0.0096653625</y>
                   </vector>
                 </point>
                 <width>
-                  <real value="1.0000000000"/>
+                  <real value="0.6836095243"/>
                 </width>
                 <origin>
                   <real value="0.5000000000"/>
                 <t1>
                   <radial_composite type="vector">
                     <radius>
-                      <real value="0.2425854809"/>
+                      <real value="0.0000000000"/>
                     </radius>
                     <theta>
-                      <angle value="90.000000"/>
+                      <angle value="0.000000"/>
                     </theta>
                   </radial_composite>
                 </t1>
                 <t2>
                   <radial_composite type="vector">
                     <radius>
-                      <real value="0.2425854809"/>
+                      <real value="0.0000000000"/>
                     </radius>
                     <theta>
-                      <angle value="90.000000"/>
+                      <angle value="0.000000"/>
                     </theta>
                   </radial_composite>
                 </t2>
               <composite type="bline_point">
                 <point>
                   <vector>
-                    <x>-0.2777177989</x>
-                    <y>-0.3170228601</y>
+                    <x>0.2106819153</x>
+                    <y>0.1336477697</y>
                   </vector>
                 </point>
                 <width>
-                  <real value="1.0000000000"/>
+                  <real value="0.6836095243"/>
                 </width>
                 <origin>
                   <real value="0.5000000000"/>
                 <t1>
                   <radial_composite type="vector">
                     <radius>
-                      <real value="0.2890736284"/>
+                      <real value="0.0000000000"/>
                     </radius>
                     <theta>
-                      <angle value="2.290210"/>
+                      <angle value="0.000000"/>
                     </theta>
                   </radial_composite>
                 </t1>
                 <t2>
                   <radial_composite type="vector">
                     <radius>
-                      <real value="0.2890736284"/>
+                      <real value="0.0000000000"/>
                     </radius>
                     <theta>
-                      <angle value="2.290210"/>
+                      <angle value="0.000000"/>
                     </theta>
                   </radial_composite>
                 </t2>
               </composite>
             </entry>
+          </bline>
+        </param>
+        <param name="width">
+          <real value="0.0367151211"/>
+        </param>
+        <param name="expand">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="sharp_cusps">
+          <bool value="true"/>
+        </param>
+        <param name="round_tip[0]">
+          <bool value="true"/>
+        </param>
+        <param name="round_tip[1]">
+          <bool value="true"/>
+        </param>
+        <param name="loopyness">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="homogeneous_width">
+          <bool value="true"/>
+        </param>
+      </layer>
+      <layer type="outline" active="true" version="0.2" desc="NewBLine151 Outline">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="0"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>1.000000</r>
+            <g>0.286265</g>
+            <b>0.286265</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="origin">
+          <vector>
+            <x>0.1835756004</x>
+            <y>-0.0342458151</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="false"/>
+        </param>
+        <param name="antialias">
+          <bool value="true"/>
+        </param>
+        <param name="feather">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="blurtype">
+          <integer value="1"/>
+        </param>
+        <param name="winding_style">
+          <integer value="0"/>
+        </param>
+        <param name="bline">
+          <bline type="bline_point" loop="false">
             <entry>
               <composite type="bline_point">
                 <point>
                   <vector>
-                    <x>-0.1313708127</x>
-                    <y>-0.1707014591</y>
+                    <x>-0.3738065958</x>
+                    <y>0.0070023201</y>
                   </vector>
                 </point>
                 <width>
-                  <real value="1.0000000000"/>
+                  <real value="0.6836095243"/>
                 </width>
                 <origin>
                   <real value="0.5000000000"/>
                 <t1>
                   <radial_composite type="vector">
                     <radius>
-                      <real value="0.2447805838"/>
+                      <real value="0.0000000000"/>
                     </radius>
                     <theta>
-                      <angle value="70.706825"/>
+                      <angle value="0.000000"/>
                     </theta>
                   </radial_composite>
                 </t1>
                 <t2>
                   <radial_composite type="vector">
                     <radius>
-                      <real value="0.2447805838"/>
+                      <real value="0.0000000000"/>
                     </radius>
                     <theta>
-                      <angle value="70.706825"/>
+                      <angle value="0.000000"/>
                     </theta>
                   </radial_composite>
                 </t2>
               <composite type="bline_point">
                 <point>
                   <vector>
-                    <x>0.0072737001</x>
-                    <y>-0.0782879442</y>
+                    <x>0.2106819153</x>
+                    <y>0.1309847385</y>
                   </vector>
                 </point>
                 <width>
-                  <real value="1.0000000000"/>
+                  <real value="0.6836095243"/>
                 </width>
                 <origin>
                   <real value="0.5000000000"/>
                 <t1>
                   <radial_composite type="vector">
                     <radius>
-                      <real value="0.3128045066"/>
+                      <real value="0.0000000000"/>
                     </radius>
                     <theta>
-                      <angle value="4.235657"/>
+                      <angle value="0.000000"/>
                     </theta>
                   </radial_composite>
                 </t1>
                 <t2>
                   <radial_composite type="vector">
                     <radius>
-                      <real value="0.3128045066"/>
+                      <real value="0.0000000000"/>
                     </radius>
                     <theta>
-                      <angle value="4.235657"/>
+                      <angle value="0.000000"/>
                     </theta>
                   </radial_composite>
                 </t2>
               </composite>
             </entry>
+          </bline>
+        </param>
+        <param name="width">
+          <real value="0.0367151211"/>
+        </param>
+        <param name="expand">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="sharp_cusps">
+          <bool value="true"/>
+        </param>
+        <param name="round_tip[0]">
+          <bool value="true"/>
+        </param>
+        <param name="round_tip[1]">
+          <bool value="true"/>
+        </param>
+        <param name="loopyness">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="homogeneous_width">
+          <bool value="true"/>
+        </param>
+      </layer>
+      <layer type="outline" active="true" version="0.2" desc="NewBLine151 Outline">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="0"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>1.000000</r>
+            <g>0.000000</g>
+            <b>0.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="origin">
+          <vector>
+            <x>0.1660922170</x>
+            <y>-0.0633616894</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="false"/>
+        </param>
+        <param name="antialias">
+          <bool value="true"/>
+        </param>
+        <param name="feather">
+          <real value="0.0183575605"/>
+        </param>
+        <param name="blurtype">
+          <integer value="1"/>
+        </param>
+        <param name="winding_style">
+          <integer value="0"/>
+        </param>
+        <param name="bline">
+          <bline type="bline_point" loop="false">
             <entry>
               <composite type="bline_point">
                 <point>
                   <vector>
-                    <x>0.2036867589</x>
-                    <y>-0.0128283715</y>
+                    <x>-0.3731915355</x>
+                    <y>0.0080265692</y>
                   </vector>
                 </point>
                 <width>
-                  <real value="1.0000000000"/>
+                  <real value="0.6836095243"/>
                 </width>
                 <origin>
                   <real value="0.5000000000"/>
                 <t1>
                   <radial_composite type="vector">
                     <radius>
-                      <real value="0.1189478120"/>
+                      <real value="0.0000000000"/>
                     </radius>
                     <theta>
-                      <angle value="-29.050352"/>
+                      <angle value="0.000000"/>
                     </theta>
                   </radial_composite>
                 </t1>
                 <t2>
                   <radial_composite type="vector">
                     <radius>
-                      <real value="0.1189478120"/>
+                      <real value="0.0000000000"/>
                     </radius>
                     <theta>
-                      <angle value="-29.050352"/>
+                      <angle value="0.000000"/>
                     </theta>
                   </radial_composite>
                 </t2>
               <composite type="bline_point">
                 <point>
                   <vector>
-                    <x>-0.0196849536</x>
-                    <y>-0.6212173700</y>
+                    <x>0.2112969458</x>
+                    <y>0.1320089847</y>
                   </vector>
                 </point>
                 <width>
-                  <real value="1.0000000000"/>
+                  <real value="0.6836095243"/>
                 </width>
                 <origin>
                   <real value="0.5000000000"/>
                 <t1>
                   <radial_composite type="vector">
                     <radius>
-                      <real value="0.5319430677"/>
+                      <real value="0.0000000000"/>
                     </radius>
                     <theta>
-                      <angle value="-145.624313"/>
+                      <angle value="0.000000"/>
                     </theta>
                   </radial_composite>
                 </t1>
                 <t2>
                   <radial_composite type="vector">
                     <radius>
-                      <real value="0.5319430677"/>
+                      <real value="0.0000000000"/>
                     </radius>
                     <theta>
-                      <angle value="-145.624313"/>
+                      <angle value="0.000000"/>
                     </theta>
                   </radial_composite>
                 </t2>
             </entry>
           </bline>
         </param>
-      </layer>
-      <layer type="region" active="true" version="0.1" desc="NewBLine009 Region">
-        <param name="z_depth">
+        <param name="width">
+          <real value="0.0367151211"/>
+        </param>
+        <param name="expand">
           <real value="0.0000000000"/>
         </param>
-        <param name="amount">
-          <real value="0.5000000000"/>
+        <param name="sharp_cusps">
+          <bool value="true"/>
         </param>
-        <param name="blend_method">
-          <integer value="6"/>
+        <param name="round_tip[0]">
+          <bool value="true"/>
         </param>
-        <param name="color">
-          <color>
-            <r>0.000000</r>
-            <g>0.000000</g>
-            <b>0.000000</b>
-            <a>1.000000</a>
-          </color>
-        </param>
-        <param name="origin">
-          <vector>
-            <x>0.0000000000</x>
-            <y>0.0000000000</y>
-          </vector>
-        </param>
-        <param name="invert">
-          <bool value="false"/>
-        </param>
-        <param name="antialias">
+        <param name="round_tip[1]">
           <bool value="true"/>
         </param>
-        <param name="feather">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="blurtype">
-          <integer value="1"/>
-        </param>
-        <param name="winding_style">
-          <integer value="0"/>
+        <param name="loopyness">
+          <real value="1.0000000000"/>
         </param>
-        <param name="bline">
-          <bline type="bline_point" loop="true">
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.4854790270</x>
-                    <y>-0.3851709068</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1849205653"/>
-                    </radius>
-                    <theta>
-                      <angle value="121.047020"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1849205653"/>
-                    </radius>
-                    <theta>
-                      <angle value="121.047020"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.3309495747</x>
-                    <y>-0.0897596255</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.4050995409"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.4367842361"/>
-                    </radius>
-                    <theta>
-                      <angle value="43.185646"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.4367842361"/>
-                    </radius>
-                    <theta>
-                      <angle value="43.185646"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.0038065780</x>
-                    <y>-0.0291092843</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5546968579"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.0559074277"/>
-                    </radius>
-                    <theta>
-                      <angle value="-185.045441"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.0559074277"/>
-                    </radius>
-                    <theta>
-                      <angle value="-185.045441"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.1446297169</x>
-                    <y>-0.0637666211</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.4079805017"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.2384496956"/>
-                    </radius>
-                    <theta>
-                      <angle value="-162.556030"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.2384496956"/>
-                    </radius>
-                    <theta>
-                      <angle value="-162.556030"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.2377896458</x>
-                    <y>-0.2153924853</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.4734122157"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.2174970764"/>
-                    </radius>
-                    <theta>
-                      <angle value="-141.899170"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.2174970764"/>
-                    </radius>
-                    <theta>
-                      <angle value="-141.899170"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.4176099598</x>
-                    <y>-0.2890393436</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="false"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1395293265"/>
-                    </radius>
-                    <theta>
-                      <angle value="-117.763184"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1395293265"/>
-                    </radius>
-                    <theta>
-                      <angle value="-117.763184"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-          </bline>
+        <param name="homogeneous_width">
+          <bool value="true"/>
         </param>
       </layer>
-    </canvas>
-    <canvas id="logo" width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512" end-time="5s" bgcolor="0.500000 0.500000 0.500000 1.000000">
-      <layer type="region" active="true" version="0.1" desc="Colored Region">
+      <layer type="PasteCanvas" active="true" version="0.1">
         <param name="z_depth">
           <real value="0.0000000000"/>
         </param>
         <param name="blend_method">
           <integer value="0"/>
         </param>
-        <param name="color">
-          <color>
-            <r>0.000000</r>
-            <g>0.333333</g>
-            <b>1.000000</b>
-            <a>1.000000</a>
-          </color>
-        </param>
-        <param name="origin">
-          <vector>
-            <x>0.0000000000</x>
-            <y>0.0000000000</y>
-          </vector>
-        </param>
-        <param name="invert">
-          <bool value="false"/>
-        </param>
-        <param name="antialias">
-          <bool value="true"/>
-        </param>
-        <param name="feather">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="blurtype">
-          <integer value="1"/>
-        </param>
-        <param name="winding_style">
-          <integer value="0"/>
-        </param>
-        <param name="bline">
-          <bline type="bline_point" loop="true" guid="2D047C7E855498E052A594081C8898AD">
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>1.2500000000</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="0.0250000000" guid="FCB5E210D5BEADC1C36DD50AA6DC0324"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="true"/>
-                </split>
-                <t1>
-                  <vector>
-                    <x>-2.2500000000</x>
-                    <y>2.2500000000</y>
-                  </vector>
-                </t1>
-                <t2>
-                  <vector>
-                    <x>-2.2500000000</x>
-                    <y>-2.2500000000</y>
-                  </vector>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-1.0000000000</x>
-                    <y>-1.0000000000</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="0.0250000000" guid="FCB5E210D5BEADC1C36DD50AA6DC0324"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="true"/>
-                </split>
-                <t1>
-                  <vector>
-                    <x>-0.2500000000</x>
-                    <y>-2.2500000000</y>
-                  </vector>
-                </t1>
-                <t2>
-                  <vector>
-                    <x>1.5000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>-1.5000000000</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="0.0250000000" guid="FCB5E210D5BEADC1C36DD50AA6DC0324"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="true"/>
-                </split>
-                <t1>
-                  <vector>
-                    <x>0.7500000000</x>
-                    <y>-0.7500000000</y>
-                  </vector>
-                </t1>
-                <t2>
-                  <vector>
-                    <x>0.7500000000</x>
-                    <y>0.7500000000</y>
-                  </vector>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>1.0000000000</x>
-                    <y>-1.0000000000</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="0.0250000000" guid="FCB5E210D5BEADC1C36DD50AA6DC0324"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="true"/>
-                </split>
-                <t1>
-                  <vector>
-                    <x>1.5000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </t1>
-                <t2>
-                  <vector>
-                    <x>-0.2500000000</x>
-                    <y>2.2500000000</y>
-                  </vector>
-                </t2>
-              </composite>
-            </entry>
-          </bline>
-        </param>
-      </layer>
-      <layer type="shade" active="true" version="0.2">
-        <param name="z_depth">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="amount">
-          <real value="0.3000000119"/>
-        </param>
-        <param name="blend_method">
-          <integer value="4"/>
-        </param>
-        <param name="color">
-          <color>
-            <r>1.000000</r>
-            <g>1.000000</g>
-            <b>1.000000</b>
-            <a>1.000000</a>
-          </color>
-        </param>
-        <param name="origin">
-          <vector>
-            <x>0.0000000000</x>
-            <y>-1.3750000000</y>
-          </vector>
-        </param>
-        <param name="size">
-          <vector>
-            <x>0.7500000000</x>
-            <y>0.7500000000</y>
-          </vector>
-        </param>
-        <param name="type">
-          <integer value="1"/>
-        </param>
-        <param name="invert">
-          <bool value="false"/>
-        </param>
-      </layer>
-      <layer type="shade" active="true" version="0.2">
-        <param name="z_depth">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="amount">
-          <real value="1.2500001192"/>
-        </param>
-        <param name="blend_method">
-          <integer value="6"/>
-        </param>
-        <param name="color">
-          <color>
-            <r>0.000000</r>
-            <g>0.000000</g>
-            <b>0.000000</b>
-            <a>1.000000</a>
-          </color>
-        </param>
-        <param name="origin">
-          <vector>
-            <x>0.0000000000</x>
-            <y>0.0000000000</y>
-          </vector>
-        </param>
-        <param name="size">
-          <vector>
-            <x>1.3999999762</x>
-            <y>1.3999999762</y>
-          </vector>
-        </param>
-        <param name="type">
-          <integer value="1"/>
-        </param>
-        <param name="invert">
-          <bool value="true"/>
-        </param>
-      </layer>
-      <layer type="PasteCanvas" active="true" version="0.1" desc="Sun Texture">
-        <param name="z_depth">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="amount">
-          <real value="0.2000000030"/>
-        </param>
-        <param name="blend_method">
-          <integer value="13"/>
-        </param>
         <param name="origin">
           <vector>
             <x>0.0000000000</x>
         </param>
         <param name="canvas">
           <canvas>
-            <layer type="circle" active="false" version="0.1">
+            <layer type="PasteCanvas" active="true" version="0.1">
               <param name="z_depth">
                 <real value="0.0000000000"/>
               </param>
               <param name="blend_method">
                 <integer value="0"/>
               </param>
-              <param name="color">
-                <color>
-                  <r>0.000000</r>
-                  <g>0.000000</g>
-                  <b>0.000000</b>
-                  <a>1.000000</a>
-                </color>
+              <param name="origin">
+                <vector>
+                  <x>0.3088535368</x>
+                  <y>-0.0138850119</y>
+                </vector>
               </param>
-              <param name="radius">
-                <real value="0.2500000000"/>
+              <param name="canvas">
+                <canvas>
+                  <layer type="circle" active="true" version="0.1" desc="Circle024">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.151918</r>
+                        <g>0.062771</g>
+                        <b>0.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="radius">
+                      <real value="0.0446534249"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0552460887</x>
+                        <y>0.0496184081</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="falloff">
+                      <integer value="2"/>
+                    </param>
+                  </layer>
+                  <layer type="circle" active="true" version="0.1" desc="Circle024">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>1.000000</r>
+                        <g>0.462224</g>
+                        <b>0.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="radius">
+                      <real value="0.0396553778"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0183575605"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0313910395</x>
+                        <y>0.0718116313</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="falloff">
+                      <integer value="2"/>
+                    </param>
+                  </layer>
+                </canvas>
               </param>
-              <param name="feather">
+              <param name="zoom">
                 <real value="0.0000000000"/>
               </param>
-              <param name="origin">
+              <param name="time_offset">
+                <time value="0s"/>
+              </param>
+              <param name="children_lock">
+                <bool value="false"/>
+              </param>
+              <param name="focus">
                 <vector>
                   <x>0.0000000000</x>
-                  <y>-0.5000000000</y>
+                  <y>-0.0074435114</y>
+                </vector>
+              </param>
+            </layer>
+            <layer type="PasteCanvas" active="true" version="0.1">
+              <param name="z_depth">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="amount">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="blend_method">
+                <integer value="0"/>
+              </param>
+              <param name="origin">
+                <vector>
+                  <x>0.2195464969</x>
+                  <y>0.0679936111</y>
                 </vector>
               </param>
-              <param name="invert">
+              <param name="canvas">
+                <canvas>
+                  <layer type="circle" active="true" version="0.1" desc="Circle024">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.151918</r>
+                        <g>0.062771</g>
+                        <b>0.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="radius">
+                      <real value="0.0446534249"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0583877526</x>
+                        <y>0.0467380583</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="falloff">
+                      <integer value="2"/>
+                    </param>
+                  </layer>
+                  <layer type="circle" active="true" version="0.1" desc="Circle024">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>1.000000</r>
+                        <g>0.462224</g>
+                        <b>0.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="radius">
+                      <real value="0.0396553778"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0183575605"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0345327035</x>
+                        <y>0.0689312816</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="falloff">
+                      <integer value="2"/>
+                    </param>
+                  </layer>
+                </canvas>
+              </param>
+              <param name="zoom">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="time_offset">
+                <time value="0s"/>
+              </param>
+              <param name="children_lock">
                 <bool value="false"/>
               </param>
-              <param name="falloff">
-                <integer value="1"/>
+              <param name="focus">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
               </param>
             </layer>
-            <layer type="conical_gradient" active="true" version="0.1">
+            <layer type="PasteCanvas" active="true" version="0.1">
               <param name="z_depth">
                 <real value="0.0000000000"/>
               </param>
               <param name="blend_method">
                 <integer value="0"/>
               </param>
-              <param name="gradient">
-                <stripes type="gradient">
-                  <color1>
-                    <color>
-                      <r>-0.000000</r>
-                      <g>-0.000000</g>
-                      <b>-0.000000</b>
-                      <a>-0.000000</a>
-                    </color>
-                  </color1>
-                  <color2>
-                    <color>
-                      <r>-0.000000</r>
-                      <g>-0.000000</g>
-                      <b>-0.000000</b>
-                      <a>1.000000</a>
-                    </color>
-                  </color2>
-                  <stripes>
-                    <integer value="10"/>
-                  </stripes>
-                  <width>
-                    <real value="0.5000000000"/>
-                  </width>
-                </stripes>
-              </param>
-              <param name="center">
+              <param name="origin">
                 <vector>
-                  <x>0.0000000000</x>
-                  <y>-0.5000000000</y>
+                  <x>0.3907183409</x>
+                  <y>0.0754371285</y>
                 </vector>
               </param>
-              <param name="angle">
-                <angle value="90.000000"/>
+              <param name="canvas">
+                <canvas>
+                  <layer type="circle" active="true" version="0.1" desc="Circle024">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.151918</r>
+                        <g>0.062771</g>
+                        <b>0.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="radius">
+                      <real value="0.0446534249"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0523662195</x>
+                        <y>0.0464762151</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="falloff">
+                      <integer value="2"/>
+                    </param>
+                  </layer>
+                  <layer type="circle" active="true" version="0.1" desc="Circle024">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>1.000000</r>
+                        <g>0.462224</g>
+                        <b>0.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="radius">
+                      <real value="0.0396553778"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0183575605"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0285111815</x>
+                        <y>0.0686694384</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="falloff">
+                      <integer value="2"/>
+                    </param>
+                  </layer>
+                </canvas>
+              </param>
+              <param name="zoom">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="time_offset">
+                <time value="0s"/>
               </param>
-              <param name="symmetric">
+              <param name="children_lock">
                 <bool value="false"/>
               </param>
+              <param name="focus">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
             </layer>
-            <layer type="star" active="false" version="0.1">
+            <layer type="PasteCanvas" active="true" version="0.1">
               <param name="z_depth">
                 <real value="0.0000000000"/>
               </param>
               <param name="blend_method">
                 <integer value="0"/>
               </param>
-              <param name="color">
-                <color>
-                  <r>0.000000</r>
-                  <g>0.000000</g>
-                  <b>0.000000</b>
-                  <a>1.000000</a>
-                </color>
-              </param>
               <param name="origin">
                 <vector>
-                  <x>0.0000000000</x>
-                  <y>-0.5000000000</y>
+                  <x>0.3609493077</x>
+                  <y>-0.0287720338</y>
                 </vector>
               </param>
-              <param name="invert">
+              <param name="canvas">
+                <canvas>
+                  <layer type="circle" active="true" version="0.1" desc="Circle024">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.151918</r>
+                        <g>0.062771</g>
+                        <b>0.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="radius">
+                      <real value="0.0430935365"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0390525535</x>
+                        <y>0.0501421131</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="falloff">
+                      <integer value="2"/>
+                    </param>
+                  </layer>
+                  <layer type="circle" active="true" version="0.1" desc="Circle024">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>1.000000</r>
+                        <g>0.462224</g>
+                        <b>0.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="radius">
+                      <real value="0.0396553778"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0183575605"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0295584016</x>
+                        <y>0.0723353401</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="falloff">
+                      <integer value="2"/>
+                    </param>
+                  </layer>
+                </canvas>
+              </param>
+              <param name="zoom">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="time_offset">
+                <time value="0s"/>
+              </param>
+              <param name="children_lock">
                 <bool value="false"/>
               </param>
-              <param name="antialias">
-                <bool value="true"/>
+              <param name="focus">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
               </param>
-              <param name="feather">
+            </layer>
+            <layer type="PasteCanvas" active="true" version="0.1">
+              <param name="z_depth">
                 <real value="0.0000000000"/>
               </param>
-              <param name="blurtype">
-                <integer value="1"/>
+              <param name="amount">
+                <real value="1.0000000000"/>
               </param>
-              <param name="winding_style">
+              <param name="blend_method">
                 <integer value="0"/>
               </param>
-              <param name="radius1">
-                <real value="0.2500000000"/>
+              <param name="origin">
+                <vector>
+                  <x>0.1600084603</x>
+                  <y>-0.0138850119</y>
+                </vector>
               </param>
-              <param name="radius2">
-                <real value="0.3750000000"/>
+              <param name="canvas">
+                <canvas>
+                  <layer type="circle" active="true" version="0.1" desc="Circle024">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.151918</r>
+                        <g>0.062771</g>
+                        <b>0.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="radius">
+                      <real value="0.0430935365"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0461212993</x>
+                        <y>0.0496184081</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="falloff">
+                      <integer value="2"/>
+                    </param>
+                  </layer>
+                  <layer type="circle" active="true" version="0.1" desc="Circle024">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>1.000000</r>
+                        <g>0.462224</g>
+                        <b>0.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="radius">
+                      <real value="0.0396553778"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0183575605"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0366271548</x>
+                        <y>0.0718116313</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="falloff">
+                      <integer value="2"/>
+                    </param>
+                  </layer>
+                </canvas>
               </param>
-              <param name="angle">
-                <angle value="90.000000"/>
+              <param name="zoom">
+                <real value="0.0000000000"/>
               </param>
-              <param name="points">
-                <integer value="10"/>
+              <param name="time_offset">
+                <time value="0s"/>
               </param>
-              <param name="regular_polygon">
+              <param name="children_lock">
                 <bool value="false"/>
               </param>
+              <param name="focus">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
             </layer>
-          </canvas>
-        </param>
-        <param name="zoom">
-          <real value="0.0000000000"/>
+            <layer type="PasteCanvas" active="true" version="0.1">
+              <param name="z_depth">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="amount">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="blend_method">
+                <integer value="0"/>
+              </param>
+              <param name="origin">
+                <vector>
+                  <x>0.2604788840</x>
+                  <y>-0.0064415000</y>
+                </vector>
+              </param>
+              <param name="canvas">
+                <canvas>
+                  <layer type="circle" active="true" version="0.1" desc="Circle024">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.151918</r>
+                        <g>0.062771</g>
+                        <b>0.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="radius">
+                      <real value="0.0406916118"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0461771488</x>
+                        <y>0.0610958226</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="falloff">
+                      <integer value="2"/>
+                    </param>
+                  </layer>
+                  <layer type="circle" active="true" version="0.1" desc="Circle024">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>1.000000</r>
+                        <g>0.542639</g>
+                        <b>0.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="radius">
+                      <real value="0.0396553778"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0183575605"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0330927782</x>
+                        <y>0.0715497881</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="falloff">
+                      <integer value="2"/>
+                    </param>
+                  </layer>
+                </canvas>
+              </param>
+              <param name="zoom">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="time_offset">
+                <time value="0s"/>
+              </param>
+              <param name="children_lock">
+                <bool value="false"/>
+              </param>
+              <param name="focus">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
+            </layer>
+            <layer type="PasteCanvas" active="true" version="0.1">
+              <param name="z_depth">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="amount">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="blend_method">
+                <integer value="0"/>
+              </param>
+              <param name="origin">
+                <vector>
+                  <x>0.3088535368</x>
+                  <y>0.0717153698</y>
+                </vector>
+              </param>
+              <param name="canvas">
+                <canvas>
+                  <layer type="circle" active="true" version="0.1" desc="Circle024">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.151918</r>
+                        <g>0.062771</g>
+                        <b>0.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="radius">
+                      <real value="0.0406916118"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0444754101</x>
+                        <y>0.0583463982</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="falloff">
+                      <integer value="2"/>
+                    </param>
+                  </layer>
+                  <layer type="circle" active="true" version="0.1" desc="Circle024">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>1.000000</r>
+                        <g>0.542639</g>
+                        <b>0.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="radius">
+                      <real value="0.0396553778"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0183575605"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0313910395</x>
+                        <y>0.0688003600</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="falloff">
+                      <integer value="2"/>
+                    </param>
+                  </layer>
+                </canvas>
+              </param>
+              <param name="zoom">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="time_offset">
+                <time value="0s"/>
+              </param>
+              <param name="children_lock">
+                <bool value="false"/>
+              </param>
+              <param name="focus">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
+            </layer>
+            <layer type="PasteCanvas" active="true" version="0.1">
+              <param name="z_depth">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="amount">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="blend_method">
+                <integer value="0"/>
+              </param>
+              <param name="origin">
+                <vector>
+                  <x>0.2530366480</x>
+                  <y>-0.0994853899</y>
+                </vector>
+              </param>
+              <param name="canvas">
+                <canvas>
+                  <layer type="circle" active="true" version="0.1" desc="Circle024">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>0.151918</r>
+                        <g>0.062771</g>
+                        <b>0.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="radius">
+                      <real value="0.0406916118"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0464389510</x>
+                        <y>0.0643689483</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="falloff">
+                      <integer value="2"/>
+                    </param>
+                  </layer>
+                  <layer type="circle" active="true" version="0.1" desc="Circle024">
+                    <param name="z_depth">
+                      <real value="0.0000000000"/>
+                    </param>
+                    <param name="amount">
+                      <real value="1.0000000000"/>
+                    </param>
+                    <param name="blend_method">
+                      <integer value="0"/>
+                    </param>
+                    <param name="color">
+                      <color>
+                        <r>1.000000</r>
+                        <g>0.542639</g>
+                        <b>0.000000</b>
+                        <a>1.000000</a>
+                      </color>
+                    </param>
+                    <param name="radius">
+                      <real value="0.0396553778"/>
+                    </param>
+                    <param name="feather">
+                      <real value="0.0183575605"/>
+                    </param>
+                    <param name="origin">
+                      <vector>
+                        <x>0.0333545804</x>
+                        <y>0.0748229176</y>
+                      </vector>
+                    </param>
+                    <param name="invert">
+                      <bool value="false"/>
+                    </param>
+                    <param name="falloff">
+                      <integer value="2"/>
+                    </param>
+                  </layer>
+                </canvas>
+              </param>
+              <param name="zoom">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="time_offset">
+                <time value="0s"/>
+              </param>
+              <param name="children_lock">
+                <bool value="false"/>
+              </param>
+              <param name="focus">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </param>
+            </layer>
+            <layer type="noise" active="true" version="0.0">
+              <param name="z_depth">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="amount">
+                <real value="1.0000000000"/>
+              </param>
+              <param name="blend_method">
+                <integer value="13"/>
+              </param>
+              <param name="gradient">
+                <gradient>
+                  <color pos="0.000000">
+                    <r>1.000000</r>
+                    <g>1.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                  <color pos="1.000000">
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </gradient>
+              </param>
+              <param name="seed">
+                <integer value="1269675988"/>
+              </param>
+              <param name="size">
+                <vector>
+                  <x>0.0223102830</x>
+                  <y>0.0412211604</y>
+                </vector>
+              </param>
+              <param name="smooth">
+                <integer value="4"/>
+              </param>
+              <param name="detail">
+                <integer value="12"/>
+              </param>
+              <param name="speed">
+                <real value="0.0000000000"/>
+              </param>
+              <param name="turbulent">
+                <bool value="true"/>
+              </param>
+              <param name="do_alpha">
+                <bool value="true"/>
+              </param>
+              <param name="super_sample">
+                <bool value="false"/>
+              </param>
+            </layer>
+          </canvas>
+        </param>
+        <param name="zoom">
+          <real value="0.0000000000"/>
         </param>
         <param name="time_offset">
           <time value="0s"/>
           </vector>
         </param>
       </layer>
-      <layer type="outline" active="true" version="0.2" desc="Logo Outline">
+      <layer type="region" active="true" version="0.1" desc="NewBLine150 Region">
         <param name="z_depth">
           <real value="0.0000000000"/>
         </param>
           <bool value="true"/>
         </param>
         <param name="feather">
-          <real value="0.0000000000"/>
+          <real value="0.2753633961"/>
         </param>
         <param name="blurtype">
           <integer value="1"/>
           <integer value="0"/>
         </param>
         <param name="bline">
-          <bline type="bline_point" loop="true" guid="2D047C7E855498E052A594081C8898AD">
+          <bline type="bline_point" loop="true">
             <entry>
               <composite type="bline_point">
                 <point>
                   <vector>
-                    <x>0.0000000000</x>
-                    <y>1.2500000000</y>
+                    <x>-0.3465566337</x>
+                    <y>0.3863899112</y>
                   </vector>
                 </point>
                 <width>
-                  <real value="0.0250000000" guid="FCB5E210D5BEADC1C36DD50AA6DC0324"/>
+                  <real value="1.0000000000"/>
                 </width>
                 <origin>
                   <real value="0.5000000000"/>
                 </origin>
                 <split>
-                  <bool value="true"/>
+                  <bool value="false"/>
                 </split>
                 <t1>
-                  <vector>
-                    <x>-2.2500000000</x>
-                    <y>2.2500000000</y>
-                  </vector>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.4620462304"/>
+                    </radius>
+                    <theta>
+                      <angle value="0.000000"/>
+                    </theta>
+                  </radial_composite>
                 </t1>
                 <t2>
-                  <vector>
-                    <x>-2.2500000000</x>
-                    <y>-2.2500000000</y>
-                  </vector>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.4620462304"/>
+                    </radius>
+                    <theta>
+                      <angle value="0.000000"/>
+                    </theta>
+                  </radial_composite>
                 </t2>
               </composite>
             </entry>
               <composite type="bline_point">
                 <point>
                   <vector>
-                    <x>-1.0000000000</x>
-                    <y>-1.0000000000</y>
+                    <x>-0.1463366002</x>
+                    <y>0.1553667933</y>
                   </vector>
                 </point>
                 <width>
-                  <real value="0.0250000000" guid="FCB5E210D5BEADC1C36DD50AA6DC0324"/>
+                  <real value="1.0000000000"/>
                 </width>
                 <origin>
                   <real value="0.5000000000"/>
                 </origin>
                 <split>
-                  <bool value="true"/>
+                  <bool value="false"/>
                 </split>
                 <t1>
-                  <vector>
-                    <x>-0.2500000000</x>
-                    <y>-2.2500000000</y>
-                  </vector>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.5082508535"/>
+                    </radius>
+                    <theta>
+                      <angle value="0.000000"/>
+                    </theta>
+                  </radial_composite>
                 </t1>
                 <t2>
-                  <vector>
-                    <x>1.5000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.5082508535"/>
+                    </radius>
+                    <theta>
+                      <angle value="0.000000"/>
+                    </theta>
+                  </radial_composite>
                 </t2>
               </composite>
             </entry>
               <composite type="bline_point">
                 <point>
                   <vector>
-                    <x>0.0000000000</x>
-                    <y>-1.5000000000</y>
+                    <x>0.2541034818</x>
+                    <y>0.0013514018</y>
                   </vector>
                 </point>
                 <width>
-                  <real value="0.0250000000" guid="FCB5E210D5BEADC1C36DD50AA6DC0324"/>
+                  <real value="1.0000000000"/>
                 </width>
                 <origin>
                   <real value="0.5000000000"/>
                 </origin>
                 <split>
-                  <bool value="true"/>
+                  <bool value="false"/>
                 </split>
                 <t1>
-                  <vector>
-                    <x>0.7500000000</x>
-                    <y>-0.7500000000</y>
-                  </vector>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.3234323613"/>
+                    </radius>
+                    <theta>
+                      <angle value="-90.000000"/>
+                    </theta>
+                  </radial_composite>
                 </t1>
                 <t2>
-                  <vector>
-                    <x>0.7500000000</x>
-                    <y>0.7500000000</y>
-                  </vector>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.3234323613"/>
+                    </radius>
+                    <theta>
+                      <angle value="-90.000000"/>
+                    </theta>
+                  </radial_composite>
                 </t2>
               </composite>
             </entry>
               <composite type="bline_point">
                 <point>
                   <vector>
-                    <x>1.0000000000</x>
-                    <y>-1.0000000000</y>
+                    <x>0.0538834408</x>
+                    <y>-0.1526640058</y>
                   </vector>
                 </point>
                 <width>
-                  <real value="0.0250000000" guid="FCB5E210D5BEADC1C36DD50AA6DC0324"/>
+                  <real value="1.0000000000"/>
                 </width>
                 <origin>
                   <real value="0.5000000000"/>
                 </origin>
                 <split>
-                  <bool value="true"/>
+                  <bool value="false"/>
                 </split>
                 <t1>
-                  <vector>
-                    <x>1.5000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.3810130824"/>
+                    </radius>
+                    <theta>
+                      <angle value="-104.036247"/>
+                    </theta>
+                  </radial_composite>
                 </t1>
                 <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.3810130824"/>
+                    </radius>
+                    <theta>
+                      <angle value="-104.036247"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
                   <vector>
-                    <x>-0.2500000000</x>
-                    <y>2.2500000000</y>
+                    <x>-0.0693288893</x>
+                    <y>-0.5377025008</y>
                   </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1848184921"/>
+                    </radius>
+                    <theta>
+                      <angle value="180.000000"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1848184921"/>
+                    </radius>
+                    <theta>
+                      <angle value="180.000000"/>
+                    </theta>
+                  </radial_composite>
                 </t2>
               </composite>
             </entry>
-          </bline>
-        </param>
-        <param name="width">
-          <real value="2.0000000000"/>
-        </param>
-        <param name="expand">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="sharp_cusps">
-          <bool value="true"/>
-        </param>
-        <param name="round_tip[0]">
-          <bool value="true"/>
-        </param>
-        <param name="round_tip[1]">
-          <bool value="true"/>
-        </param>
-        <param name="loopyness">
-          <real value="1.0000000000"/>
-        </param>
-        <param name="homogeneous_width">
-          <bool value="true"/>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.2387458384</x>
+                    <y>-0.2912778556</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.2310231153"/>
+                    </radius>
+                    <theta>
+                      <angle value="126.869904"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.2310231153"/>
+                    </radius>
+                    <theta>
+                      <angle value="126.869904"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.5621781945</x>
+                    <y>-0.3220809400</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1960296137"/>
+                    </radius>
+                    <theta>
+                      <angle value="135.000000"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1960296137"/>
+                    </radius>
+                    <theta>
+                      <angle value="135.000000"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.5159735680</x>
+                    <y>-0.0294516832</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.3518839257"/>
+                    </radius>
+                    <theta>
+                      <angle value="66.801407"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.3518839257"/>
+                    </radius>
+                    <theta>
+                      <angle value="66.801407"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.7315951586</x>
+                    <y>0.1553667933</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.2355982746"/>
+                    </radius>
+                    <theta>
+                      <angle value="101.309929"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.2355982746"/>
+                    </radius>
+                    <theta>
+                      <angle value="101.309929"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+            <entry>
+              <composite type="bline_point">
+                <point>
+                  <vector>
+                    <x>-0.4543674290</x>
+                    <y>0.2631776035</y>
+                  </vector>
+                </point>
+                <width>
+                  <real value="1.0000000000"/>
+                </width>
+                <origin>
+                  <real value="0.5000000000"/>
+                </origin>
+                <split>
+                  <bool value="false"/>
+                </split>
+                <t1>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1386138690"/>
+                    </radius>
+                    <theta>
+                      <angle value="90.000000"/>
+                    </theta>
+                  </radial_composite>
+                </t1>
+                <t2>
+                  <radial_composite type="vector">
+                    <radius>
+                      <real value="0.1386138690"/>
+                    </radius>
+                    <theta>
+                      <angle value="90.000000"/>
+                    </theta>
+                  </radial_composite>
+                </t2>
+              </composite>
+            </entry>
+          </bline>
         </param>
       </layer>
-      <layer type="PasteCanvas" active="true" version="0.1" desc="Hatch Marks">
-        <param name="z_depth">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="amount">
-          <real value="1.0000000000"/>
-        </param>
-        <param name="blend_method">
-          <integer value="0"/>
-        </param>
-        <param name="origin">
-          <vector>
-            <x>0.0000000000</x>
-            <y>0.0000000000</y>
-          </vector>
-        </param>
-        <param name="canvas">
-          <canvas>
-            <layer type="outline" active="true" version="0.2">
-              <param name="z_depth">
-                <real value="0.0000000000"/>
-              </param>
-              <param name="amount">
-                <real value="1.0000000000"/>
-              </param>
-              <param name="blend_method">
-                <integer value="0"/>
-              </param>
-              <param name="color">
-                <color>
-                  <r>0.000000</r>
-                  <g>0.000000</g>
-                  <b>0.000000</b>
-                  <a>1.000000</a>
-                </color>
-              </param>
-              <param name="origin">
-                <vector>
-                  <x>0.0000000000</x>
-                  <y>0.0000000000</y>
-                </vector>
-              </param>
-              <param name="invert">
-                <bool value="false"/>
-              </param>
-              <param name="antialias">
-                <bool value="true"/>
-              </param>
-              <param name="feather">
-                <real value="0.0000000000"/>
-              </param>
-              <param name="blurtype">
-                <integer value="1"/>
-              </param>
-              <param name="winding_style">
-                <integer value="0"/>
-              </param>
-              <param name="bline">
-                <bline type="bline_point" loop="false">
-                  <entry>
-                    <composite type="bline_point">
-                      <point>
-                        <vector>
-                          <x>-0.7500000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </point>
-                      <width>
-                        <real value="0.0000000000"/>
-                      </width>
-                      <origin>
-                        <real value="0.5000000000"/>
-                      </origin>
-                      <split>
-                        <bool value="false"/>
-                      </split>
-                      <t1>
-                        <vector>
-                          <x>0.7500000000</x>
-                          <y>-0.2500000000</y>
-                        </vector>
-                      </t1>
-                      <t2>
-                        <vector>
-                          <x>1.0000000000</x>
-                          <y>1.0000000000</y>
-                        </vector>
-                      </t2>
-                    </composite>
-                  </entry>
-                  <entry>
-                    <composite type="bline_point">
-                      <point>
-                        <vector guid="ABE3FB24E7BDBAF009E31ADF382C76F1">
-                          <x>0.0000000000</x>
-                          <y>-0.5000000000</y>
-                        </vector>
-                      </point>
-                      <width>
-                        <real value="0.0400000000" guid="BD5CA193DD9E1DD53E9EE3D947A8D5D6"/>
-                      </width>
-                      <origin>
-                        <real value="0.5000000000"/>
-                      </origin>
-                      <split>
-                        <bool value="false"/>
-                      </split>
-                      <t1>
-                        <vector>
-                          <x>0.5000000000</x>
-                          <y>-0.5000000000</y>
-                        </vector>
-                      </t1>
-                      <t2>
-                        <vector>
-                          <x>0.7300000191</x>
-                          <y>-0.2599999905</y>
-                        </vector>
-                      </t2>
-                    </composite>
-                  </entry>
-                  <entry>
-                    <composite type="bline_point">
-                      <point>
-                        <vector>
-                          <x>0.5000000000</x>
-                          <y>-1.1250000000</y>
-                        </vector>
-                      </point>
-                      <width>
-                        <real value="0.0000000000"/>
-                      </width>
-                      <origin>
-                        <real value="0.5000000000"/>
-                      </origin>
-                      <split>
-                        <bool value="false"/>
-                      </split>
-                      <t1>
-                        <vector>
-                          <x>0.3750000000</x>
-                          <y>-0.6250000000</y>
-                        </vector>
-                      </t1>
-                      <t2>
-                        <vector>
-                          <x>0.4900000095</x>
-                          <y>-0.6999999881</y>
-                        </vector>
-                      </t2>
-                    </composite>
-                  </entry>
-                </bline>
-              </param>
-              <param name="width">
-                <real value="2.0000000000"/>
-              </param>
-              <param name="expand">
-                <real value="0.0000000000"/>
-              </param>
-              <param name="sharp_cusps">
-                <bool value="true"/>
-              </param>
-              <param name="round_tip[0]">
-                <bool value="false"/>
-              </param>
-              <param name="round_tip[1]">
-                <bool value="false"/>
-              </param>
-              <param name="loopyness">
-                <real value="1.0000000000"/>
-              </param>
-              <param name="homogeneous_width">
-                <bool value="true"/>
-              </param>
-            </layer>
-            <layer type="outline" active="true" version="0.2">
-              <param name="z_depth">
-                <real value="0.0000000000"/>
-              </param>
-              <param name="amount">
-                <real value="1.0000000000"/>
-              </param>
-              <param name="blend_method">
-                <integer value="0"/>
-              </param>
-              <param name="color">
-                <color>
-                  <r>0.000000</r>
-                  <g>0.000000</g>
-                  <b>0.000000</b>
-                  <a>1.000000</a>
-                </color>
-              </param>
-              <param name="origin">
-                <vector>
-                  <x>0.0000000000</x>
-                  <y>0.0000000000</y>
-                </vector>
-              </param>
-              <param name="invert">
-                <bool value="false"/>
-              </param>
-              <param name="antialias">
-                <bool value="true"/>
-              </param>
-              <param name="feather">
-                <real value="0.0000000000"/>
-              </param>
-              <param name="blurtype">
-                <integer value="1"/>
-              </param>
-              <param name="winding_style">
-                <integer value="0"/>
-              </param>
-              <param name="bline">
-                <bline type="bline_point" loop="false">
-                  <entry>
-                    <composite type="bline_point">
-                      <point>
-                        <vector>
-                          <x>0.7500000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </point>
-                      <width>
-                        <real value="0.0000000000"/>
-                      </width>
-                      <origin>
-                        <real value="0.5000000000"/>
-                      </origin>
-                      <split>
-                        <bool value="false"/>
-                      </split>
-                      <t1>
-                        <vector>
-                          <x>-0.7500000000</x>
-                          <y>-0.2500000000</y>
-                        </vector>
-                      </t1>
-                      <t2>
-                        <vector>
-                          <x>1.0000000000</x>
-                          <y>1.0000000000</y>
-                        </vector>
-                      </t2>
-                    </composite>
-                  </entry>
-                  <entry>
-                    <composite type="bline_point">
-                      <point>
-                        <vector guid="ABE3FB24E7BDBAF009E31ADF382C76F1">
-                          <x>0.0000000000</x>
-                          <y>-0.5000000000</y>
-                        </vector>
-                      </point>
-                      <width>
-                        <real value="0.0400000000" guid="BD5CA193DD9E1DD53E9EE3D947A8D5D6"/>
-                      </width>
-                      <origin>
-                        <real value="0.5000000000"/>
-                      </origin>
-                      <split>
-                        <bool value="false"/>
-                      </split>
-                      <t1>
-                        <vector>
-                          <x>-0.5000000000</x>
-                          <y>-0.5000000000</y>
-                        </vector>
-                      </t1>
-                      <t2>
-                        <vector>
-                          <x>-0.8012820482</x>
-                          <y>-0.5311999917</y>
-                        </vector>
-                      </t2>
-                    </composite>
-                  </entry>
-                  <entry>
-                    <composite type="bline_point">
-                      <point>
-                        <vector>
-                          <x>-0.5000000000</x>
-                          <y>-1.1250000000</y>
-                        </vector>
-                      </point>
-                      <width>
-                        <real value="0.0000000000"/>
-                      </width>
-                      <origin>
-                        <real value="0.5000000000"/>
-                      </origin>
-                      <split>
-                        <bool value="false"/>
-                      </split>
-                      <t1>
-                        <vector>
-                          <x>-0.3750000000</x>
-                          <y>-0.6250000000</y>
-                        </vector>
-                      </t1>
-                      <t2>
-                        <vector>
-                          <x>-0.5833333135</x>
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-                          <y>-0.1875000000</y>
-                        </vector>
-                      </t1>
-                      <t2>
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-                          <y>-0.1280000061</y>
-                        </vector>
-                      </t2>
-                    </composite>
-                  </entry>
-                  <entry>
-                    <composite type="bline_point">
-                      <point>
-                        <vector>
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-                        </vector>
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-                      <width>
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-                      <origin>
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-                      <split>
-                        <bool value="false"/>
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-                      <t1>
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-                          <y>-0.3304918110</y>
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-                      <t2>
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-                      </t2>
-                    </composite>
-                  </entry>
-                </bline>
-              </param>
-              <param name="width">
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-              <param name="expand">
-                <real value="0.0000000000"/>
-              </param>
-              <param name="sharp_cusps">
-                <bool value="true"/>
-              </param>
-              <param name="round_tip[0]">
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-              </param>
-              <param name="round_tip[1]">
-                <bool value="false"/>
-              </param>
-              <param name="loopyness">
-                <real value="1.0000000000"/>
-              </param>
-              <param name="homogeneous_width">
-                <bool value="true"/>
-              </param>
-            </layer>
-          </canvas>
-        </param>
-        <param name="zoom">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="time_offset">
-          <time value="0s"/>
-        </param>
-        <param name="children_lock">
-          <bool value="false"/>
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-        <param name="focus">
-          <vector>
-            <x>0.0000000000</x>
-            <y>0.0000000000</y>
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-        <param name="amount">
-          <real value="0.8000000000"/>
-        </param>
-        <param name="center">
-          <vector>
-            <x>0.0000000000</x>
-            <y>0.0000000000</y>
-          </vector>
-        </param>
-      </layer>
-    </canvas>
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-      <layer type="outline" active="true" version="0.2" desc="spiral">
-        <param name="z_depth">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="amount">
-          <real value="1.0000000000"/>
-        </param>
-        <param name="blend_method">
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-        <param name="color">
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-            <g>0.000000</g>
-            <b>0.000000</b>
-            <a>1.000000</a>
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-        <param name="origin">
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-            <x>0.0000000000</x>
-            <y>0.0000000000</y>
-          </vector>
-        </param>
-        <param name="invert">
-          <bool value="false"/>
-        </param>
-        <param name="antialias">
-          <bool value="true"/>
-        </param>
-        <param name="feather">
-          <real value="0.0000000000"/>
-        </param>
-        <param name="blurtype">
-          <integer value="1"/>
-        </param>
-        <param name="winding_style">
-          <integer value="0"/>
-        </param>
-        <param name="bline">
-          <bline type="bline_point" loop="false">
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.0016256728</x>
-                    <y>-0.0001743948</y>
-                  </vector>
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-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="true"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.0000000000"/>
-                    </radius>
-                    <theta>
-                      <angle value="0.000000"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.0318634338"/>
-                    </radius>
-                    <theta>
-                      <angle value="-31.263578"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.0107871704</x>
-                    <y>-0.0152639765</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="true"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.0186355248"/>
-                    </radius>
-                    <theta>
-                      <angle value="181.217834"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.0505012880"/>
-                    </radius>
-                    <theta>
-                      <angle value="-178.782074"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.0318048820</x>
-                    <y>0.0181486905</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="true"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.0430600646"/>
-                    </radius>
-                    <theta>
-                      <angle value="76.393188"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.0770241566"/>
-                    </radius>
-                    <theta>
-                      <angle value="76.393127"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>0.0258589108</x>
-                    <y>0.0450944416</y>
-                  </vector>
-                </point>
-                <width>
-                  <real value="1.0000000000"/>
-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="true"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.0715442307"/>
-                    </radius>
-                    <theta>
-                      <angle value="340.717163"/>
-                    </theta>
-                  </radial_composite>
-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1049940825"/>
-                    </radius>
-                    <theta>
-                      <angle value="-19.282898"/>
-                    </theta>
-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>0.0587327443</x>
-                    <y>-0.0368204750</y>
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-                <width>
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-                </width>
-                <origin>
-                  <real value="0.5000000000"/>
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-                <split>
-                  <bool value="true"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1000767779"/>
-                    </radius>
-                    <theta>
-                      <angle value="247.779373"/>
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-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1333865996"/>
-                    </radius>
-                    <theta>
-                      <angle value="-112.220612"/>
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-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.0474332981</x>
-                    <y>-0.0756223947</y>
-                  </vector>
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-                <width>
-                  <real value="1.0000000000"/>
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-                <origin>
-                  <real value="0.5000000000"/>
-                </origin>
-                <split>
-                  <bool value="true"/>
-                </split>
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-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1287010341"/>
-                    </radius>
-                    <theta>
-                      <angle value="155.992386"/>
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-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1619570018"/>
-                    </radius>
-                    <theta>
-                      <angle value="155.992401"/>
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-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>-0.0921633020</x>
-                    <y>0.0547948182</y>
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-                <width>
-                  <real value="1.0000000000"/>
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-                <origin>
-                  <real value="0.5000000000"/>
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-                <split>
-                  <bool value="true"/>
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-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1573886809"/>
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-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1906190312"/>
-                    </radius>
-                    <theta>
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-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>0.0625050366</x>
-                    <y>0.1054528579</y>
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-                <width>
-                  <real value="1.0000000000"/>
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-                <origin>
-                  <real value="0.5000000000"/>
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-                <split>
-                  <bool value="true"/>
-                </split>
-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.1861179988"/>
-                    </radius>
-                    <theta>
-                      <angle value="333.932800"/>
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-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.2193334832"/>
-                    </radius>
-                    <theta>
-                      <angle value="-26.067154"/>
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-                  </radial_composite>
-                </t2>
-              </composite>
-            </entry>
-            <entry>
-              <composite type="bline_point">
-                <point>
-                  <vector>
-                    <x>0.1190911606</x>
-                    <y>-0.0734666511</y>
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-                <width>
-                  <real value="1.0000000000"/>
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-                <origin>
-                  <real value="0.5000000000"/>
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-                <split>
-                  <bool value="true"/>
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-                <t1>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.2148749646"/>
-                    </radius>
-                    <theta>
-                      <angle value="243.286209"/>
-                    </theta>
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-                </t1>
-                <t2>
-                  <radial_composite type="vector">
-                    <radius>
-                      <real value="0.4353943750"/>
-                    </radius>
-                    <theta>
-                      <angle value="-116.713837"/>
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-                </t2>
-              </composite>
-            </entry>
-          </bline>
-        </param>
-        <param name="width">
-          <real value="0.0183575605"/>
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-        <param name="expand">
-          <real value="0.0000000000"/>
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-        <param name="sharp_cusps">
-          <bool value="true"/>
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-        <param name="round_tip[0]">
-          <bool value="true"/>
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-        <param name="round_tip[1]">
-          <bool value="true"/>
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-        <param name="loopyness">
-          <real value="1.0000000000"/>
-        </param>
-        <param name="homogeneous_width">
-          <bool value="true"/>
-        </param>
-      </layer>
-      <layer type="bevel" active="false" version="0.2">
-        <param name="z_depth">
-          <real value="0.0000000000"/>
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-        <param name="amount">
-          <real value="1.4500000477"/>
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-        <param name="blend_method">
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-        <param name="type">
-          <integer value="1"/>
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-        <param name="color1">
-          <color>
-            <r>1.000000</r>
-            <g>1.000000</g>
-            <b>1.000000</b>
-            <a>0.505682</a>
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-        <param name="color2">
-          <color>
-            <r>0.000000</r>
-            <g>0.000000</g>
-            <b>0.000000</b>
-            <a>1.000000</a>
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-        <param name="angle">
-          <angle value="-45.000000"/>
-        </param>
-        <param name="depth">
-          <real value="0.0137681704"/>
-        </param>
-        <param name="softness">
-          <real value="0.0018357561"/>
-        </param>
-        <param name="use_luma">
-          <bool value="false"/>
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-        <param name="solid">
-          <bool value="false"/>
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-      </layer>
-    </canvas>
-  </defs>
-  <layer type="linear_gradient" active="true" version="0.0" desc="Gradient">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
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-    <param name="p1">
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-        <x>0.1173149124</x>
-        <y>-3.6159317493</y>
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-    <param name="p2">
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-        <x>0.1153842360</x>
-        <y>3.6353044510</y>
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-    <param name="gradient">
-      <gradient>
-        <color pos="0.000000">
-          <r>1.000000</r>
-          <g>1.000000</g>
-          <b>0.000000</b>
-          <a>1.000000</a>
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-        <color pos="1.000000">
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-          <g>0.000000</g>
-          <b>0.000000</b>
-          <a>1.000000</a>
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-      </gradient>
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-    <param name="loop">
-      <bool value="false"/>
-    </param>
-    <param name="zigzag">
-      <bool value="false"/>
-    </param>
-  </layer>
-  <layer type="colorcorrect" active="true" version="0.1">
-    <param name="hue_adjust">
-      <angle value="-60.000000"/>
-    </param>
-    <param name="brightness">
-      <real value="0.5000000000"/>
-    </param>
-    <param name="contrast">
-      <real value="0.2000000000"/>
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-    <param name="exposure">
-      <real value="0.5000000000"/>
-    </param>
-    <param name="gamma">
-      <real value="1.0000000000"/>
-    </param>
-  </layer>
-  <layer type="PasteCanvas" active="true" version="0.1" desc="shine">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="0.4000000060"/>
-    </param>
-    <param name="blend_method">
-      <integer value="16"/>
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-    <param name="origin">
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-        <y>0.0000000000</y>
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-    <param name="canvas">
-      <canvas width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512">
-        <layer type="conical_gradient" active="true" version="0.1">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="gradient">
-            <stripes type="gradient">
-              <color1>
-                <color>
-                  <r>-0.000000</r>
-                  <g>-0.000000</g>
-                  <b>-0.000000</b>
-                  <a>-0.000000</a>
-                </color>
-              </color1>
-              <color2>
-                <color>
-                  <r>1.000000</r>
-                  <g>1.000000</g>
-                  <b>1.000000</b>
-                  <a>1.000000</a>
-                </color>
-              </color2>
-              <stripes>
-                <integer value="10"/>
-              </stripes>
-              <width>
-                <real value="0.5000000000"/>
-              </width>
-            </stripes>
-          </param>
-          <param name="center">
-            <vector guid="BC15E160EF51802616C34149A5539C1C">
-              <x>-1.0208537579</x>
-              <y>-0.0912802294</y>
-            </vector>
-          </param>
-          <param name="angle">
-            <angle value="90.000000"/>
-          </param>
-          <param name="symmetric">
-            <bool value="false"/>
-          </param>
-        </layer>
-        <layer type="radial_gradient" active="false" version="0.1">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="3.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="19"/>
-          </param>
-          <param name="gradient">
-            <gradient>
-              <color pos="0.000000">
-                <r>1.000000</r>
-                <g>1.000000</g>
-                <b>1.000000</b>
-                <a>1.000000</a>
-              </color>
-              <color pos="1.000000">
-                <r>0.000000</r>
-                <g>0.000000</g>
-                <b>0.000000</b>
-                <a>0.000000</a>
-              </color>
-            </gradient>
-          </param>
-          <param name="center">
-            <vector guid="BC15E160EF51802616C34149A5539C1C">
-              <x>-1.0208537579</x>
-              <y>-0.0912802294</y>
-            </vector>
-          </param>
-          <param name="radius">
-            <real value="2.7536340803"/>
-          </param>
-          <param name="loop">
-            <bool value="false"/>
-          </param>
-          <param name="zigzag">
-            <bool value="false"/>
-          </param>
-        </layer>
-      </canvas>
-    </param>
-    <param name="zoom">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="time_offset">
-      <time value="0s"/>
-    </param>
-    <param name="children_lock">
-      <bool value="false"/>
-    </param>
-    <param name="focus">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-  </layer>
-  <layer type="radial_gradient" active="true" version="0.1">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="0.3000000119"/>
-    </param>
-    <param name="blend_method">
-      <integer value="6"/>
-    </param>
-    <param name="gradient">
-      <gradient>
-        <color pos="0.000000">
-          <r>1.000000</r>
-          <g>1.000000</g>
-          <b>1.000000</b>
-          <a>1.000000</a>
-        </color>
-        <color pos="1.000000">
-          <r>0.000000</r>
-          <g>0.000000</g>
-          <b>0.000000</b>
-          <a>1.000000</a>
-        </color>
-      </gradient>
-    </param>
-    <param name="center">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-    <param name="radius">
-      <real value="4.7343858376"/>
-    </param>
-    <param name="loop">
-      <bool value="false"/>
-    </param>
-    <param name="zigzag">
-      <bool value="false"/>
-    </param>
-  </layer>
-  <layer type="PasteCanvas" active="true" version="0.1">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>-0.3591800332</x>
-        <y>-0.0557465069</y>
-      </vector>
-    </param>
-    <param name="canvas">
-      <canvas>
-        <layer type="PasteCanvas" active="true" version="0.1" desc=".01">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="origin">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-          <param name="canvas">
-            <canvas>
-              <layer type="PasteCanvas" active="true" version="0.1" desc="0">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>1.4101837873</x>
-                    <y>0.1264636517</y>
-                  </vector>
-                </param>
-                <param name="canvas">
-                  <canvas>
-                    <layer type="region" active="true" version="0.1" desc="NewBLine776Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color" use=":morado2"/>
-                      <param name="origin">
-                        <vector guid="40ED3EBCABE9DD3003C2F79D0371732E">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="BE9B53185079B4EBC0456F1813CDC2A0">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.7414059639</x>
-                                  <y>-3.0672023296</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.5303429323"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-119.588318"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1264432388"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-177.546036"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.6562854052</x>
-                                  <y>-3.0678038597</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0939125060"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-182.202576"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3560642821"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-299.538788"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.7024269104</x>
-                                  <y>-2.7039456367</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2457668056"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="93.270447"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2457668056"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="93.270447"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.6911777258</x>
-                                  <y>-2.3986320496</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1834816033"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-263.418152"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3825653050"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-346.218262"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.8005726337</x>
-                                  <y>-2.5029788017</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1236623558"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="272.777557"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1236623558"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="272.777557"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="region" active="true" version="0.1" desc="NewBLine776Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color" use=":morado2"/>
-                      <param name="origin">
-                        <vector guid="28FAEC25F811E2F743872197CAE776FB">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="D68C818103818B2C8000B912DA5BC775">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector guid="1BD6F12E4374A355DC92F5F170F0536F">
-                                  <x>1.6522986889</x>
-                                  <y>-2.3851733208</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector" guid="7E0CFF1ADA8A357DE4F599E138AB11BC">
-                                  <radius>
-                                    <real value="0.1210776732"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-9.788567"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector" guid="491AEF9EE9647EFD4B7BF320BA91DD98">
-                                  <radius>
-                                    <real value="0.1307936326"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-120.962631"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector guid="6C0717160EF5783A5ADB021F15805D44">
-                                  <x>1.6238871813</x>
-                                  <y>-2.5137786865</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1011442772"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-84.402168"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector" guid="042165F9A7D91097147EDFF0E6FC19C2">
-                                  <radius>
-                                    <real value="0.1406962112"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-166.769012"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector guid="C99A6B871E9BFB1E456BEEF6CF6CB96C">
-                                  <x>1.5201565027</x>
-                                  <y>-2.5520520210</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector" guid="4B2920D86507A7A7A47F1A15BC9541DC">
-                                  <radius>
-                                    <real value="0.0547532210"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-140.194153"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0547532210"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-140.194153"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector guid="0BE427526AD08530E5661A23FFE8B821">
-                                  <x>1.5326710939</x>
-                                  <y>-2.4300355911</y>
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-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector" guid="F6D62FC02F62752160166A6A176C9944">
-                                  <radius>
-                                    <real value="0.1493298010"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-302.734100"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1493298010"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-302.734100"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="40ED3EBCABE9DD3003C2F79D0371732E">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="BE9B53185079B4EBC0456F1813CDC2A0">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.7414059639</x>
-                                  <y>-3.0672023296</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.5303429323"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-119.588318"/>
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-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1264432388"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-177.546036"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.6562854052</x>
-                                  <y>-3.0678038597</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0939125060"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-182.202576"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3560642821"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-299.538788"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.7024269104</x>
-                                  <y>-2.7039456367</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2457668056"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="93.270447"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2457668056"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="93.270447"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.6911777258</x>
-                                  <y>-2.3986320496</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1834816033"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-263.418152"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3825653050"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-346.218262"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.8005726337</x>
-                                  <y>-2.5029788017</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1236623558"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="272.777557"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1236623558"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="272.777557"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="28FAEC25F811E2F743872197CAE776FB">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
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-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="D68C818103818B2C8000B912DA5BC775">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector guid="1BD6F12E4374A355DC92F5F170F0536F">
-                                  <x>1.6522986889</x>
-                                  <y>-2.3851733208</y>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector" guid="7E0CFF1ADA8A357DE4F599E138AB11BC">
-                                  <radius>
-                                    <real value="0.1210776732"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-9.788567"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector" guid="491AEF9EE9647EFD4B7BF320BA91DD98">
-                                  <radius>
-                                    <real value="0.1307936326"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-120.962631"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector guid="6C0717160EF5783A5ADB021F15805D44">
-                                  <x>1.6238871813</x>
-                                  <y>-2.5137786865</y>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1011442772"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-84.402168"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector" guid="042165F9A7D91097147EDFF0E6FC19C2">
-                                  <radius>
-                                    <real value="0.1406962112"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-166.769012"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector guid="C99A6B871E9BFB1E456BEEF6CF6CB96C">
-                                  <x>1.5201565027</x>
-                                  <y>-2.5520520210</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector" guid="4B2920D86507A7A7A47F1A15BC9541DC">
-                                  <radius>
-                                    <real value="0.0547532210"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-140.194153"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0547532210"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-140.194153"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector guid="0BE427526AD08530E5661A23FFE8B821">
-                                  <x>1.5326710939</x>
-                                  <y>-2.4300355911</y>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector" guid="F6D62FC02F62752160166A6A176C9944">
-                                  <radius>
-                                    <real value="0.1493298010"/>
-                                  </radius>
-                                  <theta>
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-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1493298010"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-302.734100"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="BE9B53185079B4EBC0456F1813CDC2A0">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.7414059639</x>
-                                  <y>-3.0672023296</y>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.5303429323"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-119.588318"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1264432388"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-177.546036"/>
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-                      <param name="amount">
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-                        </bline>
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-                      <param name="width">
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-                      <param name="expand">
-                        <real value="0.0183575605"/>
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-                      <param name="sharp_cusps">
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-                      <param name="round_tip[0]">
-                        <bool value="true"/>
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-                      <param name="round_tip[1]">
-                        <bool value="true"/>
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-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
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-                <param name="zoom">
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-                <param name="time_offset">
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-                <param name="children_lock">
-                  <bool value="false"/>
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-                <param name="focus">
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-                <param name="amount">
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-                      <param name="antialias">
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-                      <param name="feather">
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-                      <param name="blurtype">
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-                      <param name="winding_style">
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-                          </entry>
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-                            <composite type="bline_point">
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-                      <param name="homogeneous_width">
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-                      <param name="amount">
-                        <real value="1.0000000000"/>
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-                      <param name="blend_method">
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-                      <param name="antialias">
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-                      <param name="feather">
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-                      <param name="blurtype">
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-                      <param name="winding_style">
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-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="388814FF9A365AA37241CC5B40CFAC3A">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.0577317476</x>
-                                  <y>-2.5368742943</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.5738540043"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="68.841797"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1338222182"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="8.130103"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.1769845486</x>
-                                  <y>-2.5201435089</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1011442808"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="10.784299"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3668630550"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-123.129921"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.1628167629</x>
-                                  <y>-2.8925075531</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2335765199"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-71.066360"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2335765199"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-71.066360"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.3462281227</x>
-                                  <y>-3.0197088718</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3301826898"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="15.952938"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2554299006"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-117.287987"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.1106057167</x>
-                                  <y>-3.0010035038</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4008125632"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="133.477341"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4008125632"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="133.477341"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="509FC666C9CE656432041A518959A9EF">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.3806953430</x>
-                                  <y>-2.9848670959</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.5303429323"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-119.588318"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1264432388"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-177.546036"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.2955747843</x>
-                                  <y>-2.9854686260</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0939125060"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-182.202576"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3560642821"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-299.538788"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.3307601213</x>
-                                  <y>-2.6154229641</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2609149951"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="98.343903"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2609149951"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="98.343903"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.1311216354</x>
-                                  <y>-2.4869201183</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3783899175"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-158.101807"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3191462103"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-286.284943"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.4018956423</x>
-                                  <y>-2.4880673885</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4008125753"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="308.575073"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4008125753"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="308.575073"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.0577317476</x>
-                                  <y>-2.5368742943</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.5738540043"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="68.841797"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1338222182"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="8.130103"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.1769845486</x>
-                                  <y>-2.5201435089</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1011442808"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="10.784299"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3668630550"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-123.129921"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.1628167629</x>
-                                  <y>-2.8925075531</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
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-                                <radial_composite type="vector">
-                                  <radius>
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-                              </t1>
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-                                  </radius>
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-                              </t2>
-                            </composite>
-                          </entry>
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-                            <composite type="bline_point">
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-                                  <x>1.3462281227</x>
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-                                </vector>
-                              </point>
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-                              </split>
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-                                <radial_composite type="vector">
-                                  <radius>
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-                          </entry>
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-                      <param name="width">
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-                      <param name="expand">
-                        <real value="0.0183575605"/>
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-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
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-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                  </canvas>
-                </param>
-                <param name="zoom">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="time_offset">
-                  <time value="0s"/>
-                </param>
-                <param name="children_lock">
-                  <bool value="false"/>
-                </param>
-                <param name="focus">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
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-              </layer>
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-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.8430948853</x>
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-                <param name="canvas">
-                  <canvas>
-                    <layer type="region" active="true" version="0.1" desc="NewBLine777Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
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-                      <param name="color" use=":morado2"/>
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-                          <y>0.0000000000</y>
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-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="A753D1E6FB3506D0C1CCCA4DB27F9D2B">
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-                            <composite type="bline_point">
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-                              <width>
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-                              </width>
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-                                <bool value="false"/>
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-                                <radial_composite type="vector">
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-                              </t1>
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-                          </entry>
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-                                  <x>1.5285770893</x>
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-                              <width>
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-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
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-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
-                                  <theta>
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-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
-                                  <theta>
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-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine777Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
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-                          <b>1.000000</b>
-                          <a>1.000000</a>
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-                      <param name="origin">
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-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.5342167616</x>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
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-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
-                                  <theta>
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-                                  </theta>
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-                              </t1>
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-                                <radial_composite type="vector">
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-                                  </radius>
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-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
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-                              </point>
-                              <width>
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-                              </width>
-                              <origin>
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-                                <bool value="false"/>
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-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
-                                  <theta>
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-                                  </theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
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-                      <param name="sharp_cusps">
-                        <bool value="true"/>
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-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine777Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
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-                      <param name="origin">
-                        <vector guid="E1DCF6F55DAA1BB886760FF2E2538FA1">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
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-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
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-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
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-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="A753D1E6FB3506D0C1CCCA4DB27F9D2B">
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-                              <width>
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-                              <origin>
-                                <real value="0.5000000000"/>
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-                                <bool value="false"/>
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-                              <t1>
-                                <radial_composite type="vector">
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-                                  <theta>
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-                              </t1>
-                              <t2>
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-                                  </radius>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
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-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
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-                              <split>
-                                <bool value="false"/>
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-                                <radial_composite type="vector">
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
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-                                  <theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
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-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                  </canvas>
-                </param>
-                <param name="zoom">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="time_offset">
-                  <time value="0s"/>
-                </param>
-                <param name="children_lock">
-                  <bool value="false"/>
-                </param>
-                <param name="focus">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
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-                </param>
-              </layer>
-              <layer type="shade" active="true" version="0.2">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="12"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>0.000000</r>
-                    <g>0.000000</g>
-                    <b>0.000000</b>
-                    <a>1.000000</a>
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-                <param name="origin">
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-                    <x>0.0734302402</x>
-                    <y>-0.0734302402</y>
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-                      <param name="antialias">
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-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="7E7A86FBE4D8A92DD775AD78E5334B1D">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.3145873547</x>
-                                  <y>-2.4158012867</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.6719482081"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="141.846481"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector" guid="A3420AEB001B2E07E7341792B401353C">
-                                  <radius>
-                                    <real value="0.2014026891"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.391792"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.4420893192</x>
-                                  <y>-2.6735475063</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4694015291"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-114.319305"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3775205428"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-113.772346"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.1500685215</x>
-                                  <y>-2.9546005726</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3470528625"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-121.429558"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1657991565"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-119.744881"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.1128714085</x>
-                                  <y>-3.0767693520</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1357448505"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-88.512131"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0401872105"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-142.125031"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.0752749443</x>
-                                  <y>-3.1014418602</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0381249354"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-146.309937"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3179353803"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="99.918503"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.1481935978</x>
-                                  <y>-2.7998762131</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3224607239"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="48.010963"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3820748400"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="48.511353"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="false"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine782Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.1655719280</x>
-                                  <y>-2.9948024750</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0799452005"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="71.035027"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3776697310"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="36.965393"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.4713726044</x>
-                                  <y>-2.9940209389</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2253931875"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-34.552032"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1481391266"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-124.272499"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.4013741016</x>
-                                  <y>-3.1115474701</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0743526053"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-121.429558"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2152925654"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="134.391617"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.1426613331</x>
-                                  <y>-3.0683901310</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3311766019"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-169.886047"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0953774869"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="73.909187"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine781Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.0846593380</x>
-                                  <y>-2.5052015781</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1202805487"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="105.945396"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1581362883"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="54.926247"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.2581381798</x>
-                                  <y>-2.4198389053</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2397085450"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-1.974934"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0740927132"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-41.987213"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.3251433372</x>
-                                  <y>-2.4758296013</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
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-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0623076248"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-45.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2784984643"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-165.688965"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.1342246532</x>
-                                  <y>-2.6438012123</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1664297848"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-106.336037"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1925379015"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="106.620758"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine780Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.3145873547</x>
-                                  <y>-2.4158012867</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.6719482081"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="141.846481"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector" guid="A3420AEB001B2E07E7341792B401353C">
-                                  <radius>
-                                    <real value="0.2014026891"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="0.391792"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.4420893192</x>
-                                  <y>-2.6735475063</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
-                                  <theta>
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-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3775205428"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-113.772346"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.1500685215</x>
-                                  <y>-2.9546005726</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3470528625"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-121.429558"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1657991565"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-119.744881"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.1128714085</x>
-                                  <y>-3.0767693520</y>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1357448505"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-88.512131"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0401872105"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-142.125031"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.0752749443</x>
-                                  <y>-3.1014418602</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0381249354"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-146.309937"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3179353803"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="99.918503"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.1481935978</x>
-                                  <y>-2.7998762131</y>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3224607239"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="48.010963"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3820748400"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="48.511353"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="false"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                  </canvas>
-                </param>
-                <param name="zoom">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="time_offset">
-                  <time value="0s"/>
-                </param>
-                <param name="children_lock">
-                  <bool value="false"/>
-                </param>
-                <param name="focus">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-              </layer>
-              <layer type="PasteCanvas" active="true" version="0.1" desc="6">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="canvas">
-                  <canvas width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512">
-                    <layer type="region" active="true" version="0.1" desc="NewBLine778Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color" use=":morado2"/>
-                      <param name="origin">
-                        <vector guid="2536EADFD0D5B9EC697F504A164C4288">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
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-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="C63FA716A6E706E44B3349D80FA5C04D">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.9373286963</x>
-                                  <y>-2.5596539974</y>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1365636681"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-67.845100"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
-                                  <theta>
-                                    <angle value="39.803665"/>
-                                  </theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
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-                                <vector>
-                                  <x>1.9997502565</x>
-                                  <y>-2.5009207726</y>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0823124285"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="40.599384"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1167966884"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="117.568733"/>
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-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.8173441887</x>
-                                  <y>-2.4281554222</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2992899574"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-166.203171"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2992899574"/>
-                                  </radius>
-                                  <theta>
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-                                  </theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.6241796017</x>
-                                  <y>-2.7935442924</y>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
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-                              <split>
-                                <bool value="false"/>
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-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.6388668258"/>
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-                                  <theta>
-                                    <angle value="-89.506081"/>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.6388668258"/>
-                                  </radius>
-                                  <theta>
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-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0916690339"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-34.285488"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine778Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="2536EADFD0D5B9EC697F504A164C4288">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="C63FA716A6E706E44B3349D80FA5C04D">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.9373286963</x>
-                                  <y>-2.5596539974</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1365636681"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-67.845100"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1394605159"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="39.803665"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.9997502565</x>
-                                  <y>-2.5009207726</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0823124285"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="40.599384"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1167966884"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="117.568733"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.8173441887</x>
-                                  <y>-2.4281554222</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2992899574"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-166.203171"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2992899574"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-166.203171"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.6241796017</x>
-                                  <y>-2.7935442924</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.6388668258"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-89.506081"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.6388668258"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-89.506081"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.7976585627</x>
-                                  <y>-3.0918545723</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1309062660"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-22.249023"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1309062660"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-22.249023"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.9432809353</x>
-                                  <y>-3.0447249413</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2295291999"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="64.678185"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2796746860"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-155.481827"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.7568532228</x>
-                                  <y>-2.8922815323</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3179716269"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="101.185379"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3179716269"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="101.185379"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.8093565702</x>
-                                  <y>-2.5165033340</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3141252273"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="44.388458"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1810715457"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="40.931374"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine779Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.8715554476</x>
-                                  <y>-3.0046267509</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.6219997533"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-116.282600"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2213287527"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-15.332525"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>2.0299224854</x>
-                                  <y>-2.8462679386</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.5140985305"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="93.839790"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.5140985305"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="93.839790"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.8164712191</x>
-                                  <y>-2.6752865314</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3079265845"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-153.436142"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0708879401"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-119.055862"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.7843388319</x>
-                                  <y>-2.7487282753</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0538854680"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-116.566254"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1110242420"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="29.743595"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.8864740133</x>
-                                  <y>-2.7349579334</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0916690339"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-34.285488"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0916690339"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-34.285488"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine778Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.9373286963</x>
-                                  <y>-2.5596539974</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1365636681"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-67.845100"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1394605159"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="39.803665"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.9997502565</x>
-                                  <y>-2.5009207726</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0823124285"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="40.599384"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1167966884"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="117.568733"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.8173441887</x>
-                                  <y>-2.4281554222</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2992899574"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-166.203171"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2992899574"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-166.203171"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.6241796017</x>
-                                  <y>-2.7935442924</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.6388668258"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-89.506081"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.6388668258"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-89.506081"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.7976585627</x>
-                                  <y>-3.0918545723</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1309062660"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-22.249023"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1309062660"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-22.249023"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.9432809353</x>
-                                  <y>-3.0447249413</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2295291999"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="64.678185"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2796746860"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-155.481827"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.7568532228</x>
-                                  <y>-2.8922815323</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3179716269"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="101.185379"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3179716269"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="101.185379"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.8093565702</x>
-                                  <y>-2.5165033340</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3141252273"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="44.388458"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1810715457"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="40.931374"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                  </canvas>
-                </param>
-                <param name="zoom">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="time_offset">
-                  <time value="0s"/>
-                </param>
-                <param name="children_lock">
-                  <bool value="false"/>
-                </param>
-                <param name="focus">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-              </layer>
-              <layer type="PasteCanvas" active="true" version="0.1" desc=".">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="canvas">
-                  <canvas width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512">
-                    <layer type="region" active="true" version="0.1" desc="NewBLine777Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color" use=":morado2"/>
-                      <param name="origin">
-                        <vector guid="65F8023DD50316E386E1AEC16E2B102E">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="2377252E739C0B8BC15B6B7E3E0702A4">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.5342167616</x>
-                                  <y>-2.9676733017</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1894281077"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-1.364743"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1894281077"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-1.364743"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.5285770893</x>
-                                  <y>-3.1071574688</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1842694704"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="176.139328"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1842694704"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="176.139328"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine777Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
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-                      <param name="antialias">
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-                      <param name="amount">
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-                          <b>0.000000</b>
-                          <a>1.000000</a>
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-                      <param name="antialias">
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-                      </param>
-                      <param name="feather">
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-                      <param name="blurtype">
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-                      <param name="winding_style">
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-                        </bline>
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-                      <param name="sharp_cusps">
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-                <param name="zoom">
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-                <param name="time_offset">
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-                  <bool value="false"/>
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-                <param name="amount">
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-                      <param name="amount">
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-                      <param name="antialias">
-                        <bool value="true"/>
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-                      <param name="winding_style">
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-                          </entry>
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-                      <param name="amount">
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-                                  <radius>
-                                    <real value="0.2554299006"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-117.287987"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.1106057167</x>
-                                  <y>-3.0010035038</y>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
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-                              <origin>
-                                <real value="0.5000000000"/>
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-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
-                                  <theta>
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-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4008125632"/>
-                                  </radius>
-                                  <theta>
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-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
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-                      <param name="color">
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-                          <b>0.000000</b>
-                          <a>1.000000</a>
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-                      <param name="origin">
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-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="E502EE9F8C637C46B60CAC5D32F449D3">
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-                            <composite type="bline_point">
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-                                  <x>1.3806953430</x>
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-                              <width>
-                                <real value="1.0000000000"/>
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-                              <origin>
-                                <real value="0.5000000000"/>
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-                              <t1>
-                                <radial_composite type="vector">
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-                                  </radius>
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-                          </entry>
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-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
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-                                <bool value="true"/>
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-                                  <radius>
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-                              </t1>
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-                                  </radius>
-                                  <theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
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-                                  <x>1.3307601213</x>
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-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
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-                                <bool value="false"/>
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-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
-                                  <theta>
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-                              </t1>
-                              <t2>
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-                                    <real value="0.2609149951"/>
-                                  </radius>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
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-                                  <x>1.1311216354</x>
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-                              <width>
-                                <real value="1.0000000000"/>
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-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3783899175"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-158.101807"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3191462103"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-286.284943"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.4018956423</x>
-                                  <y>-2.4880673885</y>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4008125753"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="308.575073"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4008125753"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="308.575073"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine776Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
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-                      <param name="color">
-                        <color>
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-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
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-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
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-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.0577317476</x>
-                                  <y>-2.5368742943</y>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.5738540043"/>
-                                  </radius>
-                                  <theta>
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-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
-                                  <theta>
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-                                  </theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.1769845486</x>
-                                  <y>-2.5201435089</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
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-                              <split>
-                                <bool value="true"/>
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-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
-                                  <theta>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3668630550"/>
-                                  </radius>
-                                  <theta>
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-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.1628167629</x>
-                                  <y>-2.8925075531</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2335765199"/>
-                                  </radius>
-                                  <theta>
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-                                  </theta>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2335765199"/>
-                                  </radius>
-                                  <theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.3462281227</x>
-                                  <y>-3.0197088718</y>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3301826898"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="15.952938"/>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
-                                  <theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>1.1106057167</x>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4008125632"/>
-                                  </radius>
-                                  <theta>
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-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4008125632"/>
-                                  </radius>
-                                  <theta>
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-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                  </canvas>
-                </param>
-                <param name="zoom">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="time_offset">
-                  <time value="0s"/>
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-                <param name="children_lock">
-                  <bool value="false"/>
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-                <param name="focus">
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-              </layer>
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-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="12"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>0.000000</r>
-                    <g>0.000000</g>
-                    <b>0.000000</b>
-                    <a>1.000000</a>
-                  </color>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.0734302402</x>
-                    <y>-0.0734302402</y>
-                  </vector>
-                </param>
-                <param name="size">
-                  <vector>
-                    <x>0.0917878002</x>
-                    <y>0.0917878002</y>
-                  </vector>
-                </param>
-                <param name="type">
-                  <integer value="1"/>
-                </param>
-                <param name="invert">
-                  <bool value="false"/>
-                </param>
-              </layer>
-            </canvas>
-          </param>
-          <param name="zoom">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="time_offset">
-            <time value="0s"/>
-          </param>
-          <param name="children_lock">
-            <bool value="false"/>
-          </param>
-          <param name="focus">
-            <vector>
-              <x>0.0000000000</x>
-              <y>0.0000000000</y>
-            </vector>
-          </param>
-        </layer>
-        <layer type="PasteCanvas" active="true" version="0.1" desc="Studio">
-          <param name="z_depth">
-            <real value="0.0000000000"/>
-          </param>
-          <param name="amount">
-            <real value="1.0000000000"/>
-          </param>
-          <param name="blend_method">
-            <integer value="0"/>
-          </param>
-          <param name="origin">
-            <vector>
-              <x>-0.1392466277</x>
-              <y>0.1392466426</y>
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-          <param name="canvas">
-            <canvas>
-              <layer type="PasteCanvas" active="true" version="0.1" desc="o">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
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-                <param name="blend_method">
-                  <integer value="0"/>
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-                <param name="origin">
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-                  </vector>
-                </param>
-                <param name="canvas">
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-                    <layer type="region" active="true" version="0.1" desc="NewBLine774Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color>
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-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="7CA5ECFC8B4A5E126D4B7B7F3192A8C6">
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-                          <y>0.0000000000</y>
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-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="94CE15F25037204FBC9AA36EFDEF7DA5">
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-                            <composite type="bline_point">
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-                              <width>
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-                              <origin>
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-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
-                                  <theta>
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-                                  </theta>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
-                                  <theta>
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-                                  </theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0880913734</x>
-                                  <y>-3.4257891178</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
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-                              </origin>
-                              <split>
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-                              </split>
-                              <t1>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
-                                  <theta>
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-                                  </theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0522434488</x>
-                                  <y>-3.4639453888</y>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0436153373"/>
-                                  </radius>
-                                  <theta>
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-                                  </theta>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
-                                  <theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0449596606</x>
-                                  <y>-3.3088004589</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2327185317"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="80.537781"/>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2327185317"/>
-                                  </radius>
-                                  <theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0853315815</x>
-                                  <y>-3.1736614704</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2272342186"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="8.768601"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1257115391"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-126.729851"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="region" active="true" version="0.1" desc="NewBLine775Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="EDAA671DE8F99C06B57F135AAB212E00">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="798F4D9F2ABE9BFEAF4F8225E4BA3F4C">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0915550515</x>
-                                  <y>-3.4654858112</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2206840278"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-140.018295"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2872656756"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="16.655880"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.2197622061</x>
-                                  <y>-3.3275058270</y>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5092083216"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1467575078"/>
-                                  </radius>
-                                  <theta>
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-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1467575078"/>
-                                  </radius>
-                                  <theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.1248648167</x>
-                                  <y>-3.1808972359</y>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
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-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2286935787"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="176.621262"/>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0676823944"/>
-                                  </radius>
-                                  <theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0887812227</x>
-                                  <y>-3.2117397785</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
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-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0168878636"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-142.765167"/>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0983234968"/>
-                                  </radius>
-                                  <theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.1484685242</x>
-                                  <y>-3.3120763302</y>
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-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
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-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1183621825"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-86.820244"/>
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-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
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-                                  </radius>
-                                  <theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="13"/>
-                      </param>
-                      <param name="p1">
-                        <vector>
-                          <x>-0.0337450877</x>
-                          <y>-3.3170540333</y>
-                        </vector>
-                      </param>
-                      <param name="p2">
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-                          <x>0.1993098706</x>
-                          <y>-3.3170540333</y>
-                        </vector>
-                      </param>
-                      <param name="gradient">
-                        <gradient>
-                          <color pos="0.000000">
-                            <r>1.000000</r>
-                            <g>1.000000</g>
-                            <b>0.179017</b>
-                            <a>1.000000</a>
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-                          <color pos="1.000000">
-                            <r>1.000000</r>
-                            <g>0.000000</g>
-                            <b>0.000000</b>
-                            <a>1.000000</a>
-                          </color>
-                        </gradient>
-                      </param>
-                      <param name="loop">
-                        <bool value="false"/>
-                      </param>
-                      <param name="zigzag">
-                        <bool value="false"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine775Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="EDAA671DE8F99C06B57F135AAB212E00">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="798F4D9F2ABE9BFEAF4F8225E4BA3F4C">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0915550515</x>
-                                  <y>-3.4654858112</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2206840278"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-140.018295"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2872656756"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="16.655880"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.2197622061</x>
-                                  <y>-3.3275058270</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5092083216"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1467575078"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="82.492523"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1467575078"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="82.492523"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.1248648167</x>
-                                  <y>-3.1808972359</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2286935787"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="176.621262"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0676823944"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-139.910583"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0887812227</x>
-                                  <y>-3.2117397785</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0168878636"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-142.765167"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0983234968"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="14.119177"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.1484685242</x>
-                                  <y>-3.3120763302</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1183621825"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-86.820244"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1183621825"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-86.820244"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="false"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine774Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0259559043</x>
-                                  <y>-3.3066890240</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.4543841779"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1713045510"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-91.757011"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1713045510"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-91.757011"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0880913734</x>
-                                  <y>-3.4257891178</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1753112723"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="7.526725"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0732280284"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-133.781128"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0522434488</x>
-                                  <y>-3.4639453888</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0436153373"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-135.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1990433628"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-174.920395"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0449596606</x>
-                                  <y>-3.3088004589</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2327185317"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="80.537781"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2327185317"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="80.537781"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0853315815</x>
-                                  <y>-3.1736614704</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2272342186"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="8.768601"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1257115391"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-126.729851"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="false"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine775Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0915550515</x>
-                                  <y>-3.4654858112</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2206840278"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-140.018295"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2872656756"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="16.655880"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.2197622061</x>
-                                  <y>-3.3275058270</y>
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-                              </point>
-                              <width>
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-                        <real value="0.0183575605"/>
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-                      <param name="sharp_cusps">
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-                      <param name="amount">
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-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
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-                          <y>0.0000000000</y>
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-                      <param name="antialias">
-                        <bool value="true"/>
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-                      <param name="feather">
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-                      <param name="winding_style">
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-                            <composite type="bline_point">
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-                                  <x>0.0853315815</x>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
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-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
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-                      <param name="width">
-                        <real value="0.0367151211"/>
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-                      <param name="expand">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="sharp_cusps">
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-                      <param name="round_tip[0]">
-                        <bool value="true"/>
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-                      <param name="round_tip[1]">
-                        <bool value="true"/>
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-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
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-                      <param name="homogeneous_width">
-                        <bool value="true"/>
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-                <param name="zoom">
-                  <real value="0.0000000000"/>
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-                <param name="time_offset">
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-                <param name="children_lock">
-                  <bool value="false"/>
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-                <param name="z_depth">
-                  <real value="0.0000000000"/>
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-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
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-                    <layer type="region" active="true" version="0.1" desc="NewBLine763Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
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-                      <param name="blend_method">
-                        <integer value="0"/>
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-                        <color>
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-                          <b>1.000000</b>
-                          <a>1.000000</a>
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-                          <y>0.0000000000</y>
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-                      <param name="invert">
-                        <bool value="false"/>
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-                      <param name="antialias">
-                        <bool value="true"/>
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-                      <param name="feather">
-                        <real value="0.0000000000"/>
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-                      <param name="blurtype">
-                        <integer value="1"/>
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-                      <param name="winding_style">
-                        <integer value="0"/>
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-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="DBCFEE8478D26B58D24692E0127349D8">
-                          <entry>
-                            <composite type="bline_point">
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-                              <width>
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-                              <origin>
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-                                <radial_composite type="vector">
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-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
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-                              <origin>
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-                                <bool value="true"/>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
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-                                <vector>
-                                  <x>-0.2429780662</x>
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-                              <width>
-                                <real value="1.0000000000"/>
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-                                <real value="0.5000000000"/>
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-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  <theta>
-                                    <angle value="73.050774"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0851514288"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="165.963745"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.3060821891</x>
-                                  <y>-6.3563885689</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0560323923"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="169.380341"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.7075051167"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-102.075279"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="region" active="true" version="0.1" desc="NewBLine764Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="7531AFAB465FE72615DCE7E3BDB625D3">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="510DAF4EEF9120B9C762A074FA727F50">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.1795760095</x>
-                                  <y>-6.0254263878</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2188246794"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-12.723715"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2188246794"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-12.723715"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.2174463719</x>
-                                  <y>-6.1814899445</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2390172884"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="168.366943"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2390172884"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="168.366943"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="13"/>
-                      </param>
-                      <param name="p1">
-                        <vector>
-                          <x>-0.3507187963</x>
-                          <y>-6.6018557549</y>
-                        </vector>
-                      </param>
-                      <param name="p2">
-                        <vector>
-                          <x>-0.1826434880</x>
-                          <y>-6.6018557549</y>
-                        </vector>
-                      </param>
-                      <param name="gradient">
-                        <gradient>
-                          <color pos="0.000000">
-                            <r>1.000000</r>
-                            <g>1.000000</g>
-                            <b>0.179017</b>
-                            <a>1.000000</a>
-                          </color>
-                          <color pos="1.000000">
-                            <r>1.000000</r>
-                            <g>0.000000</g>
-                            <b>0.000000</b>
-                            <a>1.000000</a>
-                          </color>
-                        </gradient>
-                      </param>
-                      <param name="loop">
-                        <bool value="false"/>
-                      </param>
-                      <param name="zigzag">
-                        <bool value="false"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine764Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.1795760095</x>
-                                  <y>-6.0254263878</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2188246794"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-12.723715"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2188246794"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-12.723715"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.2174463719</x>
-                                  <y>-6.1814899445</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2390172884"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="168.366943"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2390172884"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="168.366943"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine763Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="4CA461CEC6F75A81D037536EF0CC2C70">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="DBCFEE8478D26B58D24692E0127349D8">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.3083768785</x>
-                                  <y>-7.0126714706</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4882607352"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-65.422333"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1624702399"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="36.384354"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.1672531366</x>
-                                  <y>-6.8990840912</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1688005156"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="39.207203"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4389785122"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="118.574600"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.2429780662</x>
-                                  <y>-6.3724513054</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3778259044"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="73.050774"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0851514288"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="165.963745"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.3060821891</x>
-                                  <y>-6.3563885689</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0560323923"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="169.380341"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.7075051167"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-102.075279"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine764Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
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-                          <y>0.0000000000</y>
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-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
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-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
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-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="510DAF4EEF9120B9C762A074FA727F50">
-                          <entry>
-                            <composite type="bline_point">
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-                              <origin>
-                                <real value="0.5000000000"/>
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-                                <bool value="false"/>
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-                                <radial_composite type="vector">
-                                  <radius>
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-                                <radial_composite type="vector">
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-                          </entry>
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-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0550726816"/>
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-                      <param name="expand">
-                        <real value="0.0367151211"/>
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-                      <param name="sharp_cusps">
-                        <bool value="true"/>
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-                      <param name="round_tip[0]">
-                        <bool value="true"/>
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-                      <param name="round_tip[1]">
-                        <bool value="true"/>
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-                      <param name="loopyness">
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-                      <param name="homogeneous_width">
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-                    <layer type="outline" active="true" version="0.2" desc="NewBLine763Contorno">
-                      <param name="z_depth">
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-                      <param name="amount">
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-                        <color>
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-                          <b>0.000000</b>
-                          <a>1.000000</a>
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-                      <param name="origin">
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-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
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-                      </param>
-                      <param name="invert">
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-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
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-                              <origin>
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-                              </t2>
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-                          </entry>
-                          <entry>
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-                          </entry>
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-                          </entry>
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-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0550726816"/>
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-                      <param name="expand">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="sharp_cusps">
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-                      <param name="round_tip[0]">
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-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
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-                      <param name="loopyness">
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-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
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-                <param name="zoom">
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-                <param name="time_offset">
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-                  <bool value="false"/>
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-                <param name="focus">
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-              <layer type="PasteCanvas" active="true" version="0.1" desc="d">
-                <param name="z_depth">
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-                <param name="amount">
-                  <real value="1.0000000000"/>
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-                <param name="blend_method">
-                  <integer value="0"/>
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-                    <layer type="region" active="true" version="0.1" desc="NewBLine772Region">
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-                      <param name="amount">
-                        <real value="1.0000000000"/>
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-                        <integer value="0"/>
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-                          <b>1.000000</b>
-                          <a>1.000000</a>
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-                        <vector guid="6E4949E82FB14E2FD1F46A8C9B268A37">
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-                          <y>0.0000000000</y>
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-                      <param name="invert">
-                        <bool value="false"/>
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-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
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-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
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-                              <width>
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-                              <origin>
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-                                <bool value="true"/>
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-                              <t1>
-                                <radial_composite type="vector">
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-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
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-                              <width>
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-                          </entry>
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-                          </entry>
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-                          </entry>
-                          <entry>
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-                                  <theta>
-                                    <angle value="-81.344742"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3887917729"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-81.344742"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.2489363849</x>
-                                  <y>-3.4560194016</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2486417333"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="24.556652"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0392592614"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="82.911980"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="region" active="true" version="0.1" desc="NewBLine773Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="673742EB6B76BBF66CA9304B0672F162">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="6D998EECAFC66673C92A944347C2269A">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.2759846747</x>
-                                  <y>-3.3898458481</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3808662824"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-104.743553"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0581300420"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="14.036244"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.2331014127</x>
-                                  <y>-3.3822090626</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0342181767"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="11.888658"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3923342472"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="79.649117"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.2372135073</x>
-                                  <y>-2.9809863567</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2247569982"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="114.555504"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0738075831"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-146.689377"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.3100562990</x>
-                                  <y>-3.0256319046</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0488707900"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-154.359009"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2515932202"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-65.589264"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="13"/>
-                      </param>
-                      <param name="p1">
-                        <vector>
-                          <x>-0.4700865448</x>
-                          <y>-3.3394508362</y>
-                        </vector>
-                      </param>
-                      <param name="p2">
-                        <vector>
-                          <x>-0.2370315641</x>
-                          <y>-3.3394508362</y>
-                        </vector>
-                      </param>
-                      <param name="gradient">
-                        <gradient>
-                          <color pos="0.000000">
-                            <r>1.000000</r>
-                            <g>1.000000</g>
-                            <b>0.179017</b>
-                            <a>1.000000</a>
-                          </color>
-                          <color pos="1.000000">
-                            <r>1.000000</r>
-                            <g>0.000000</g>
-                            <b>0.000000</b>
-                            <a>1.000000</a>
-                          </color>
-                        </gradient>
-                      </param>
-                      <param name="loop">
-                        <bool value="false"/>
-                      </param>
-                      <param name="zigzag">
-                        <bool value="false"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine772Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="6E4949E82FB14E2FD1F46A8C9B268A37">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="D234D807A5F9D3644F4B80739AB7B8D8">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.2434716523</x>
-                                  <y>-3.4154675007</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0492837562"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="83.541130"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2896332926"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-172.658768"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.4157698750</x>
-                                  <y>-3.3590915203</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.4927249551"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1800334585"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="113.051300"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1800334585"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="113.051300"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.2959317267</x>
-                                  <y>-3.2222175598</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2999660991"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-11.827775"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0385883013"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="91.560989"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.2965191603</x>
-                                  <y>-3.1834464073</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0334841894"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="90.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2104854486"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="154.722275"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.4927247763</x>
-                                  <y>-3.3520421982</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3887917729"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-81.344742"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3887917729"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-81.344742"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.2489363849</x>
-                                  <y>-3.4560194016</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2486417333"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="24.556652"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0392592614"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="82.911980"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine773Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
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-                      <param name="color">
-                        <color>
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-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
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-                        <vector guid="673742EB6B76BBF66CA9304B0672F162">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
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-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="6D998EECAFC66673C92A944347C2269A">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
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-                                  <y>-3.3898458481</y>
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-                              <width>
-                                <real value="1.0000000000"/>
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-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
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-                                <radial_composite type="vector">
-                                  <radius>
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-                                <radial_composite type="vector">
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-                            </composite>
-                          </entry>
-                          <entry>
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-                              <width>
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-                              <origin>
-                                <real value="0.5000000000"/>
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-                              <split>
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-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2247569982"/>
-                                  </radius>
-                                  <theta>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
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-                                <vector>
-                                  <x>-0.3100562990</x>
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-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0488707900"/>
-                                  </radius>
-                                  <theta>
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-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
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-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
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-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine773Contorno">
-                      <param name="z_depth">
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-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
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-                              <width>
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-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
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-                                  </radius>
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-                              </t1>
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-                                  </radius>
-                                  <theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
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-                              <width>
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-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
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-                                <radial_composite type="vector">
-                                  <radius>
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-                                  </radius>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3923342472"/>
-                                  </radius>
-                                  <theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
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-                                <radial_composite type="vector">
-                                  <radius>
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-                                  <theta>
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-                              </t1>
-                              <t2>
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-                                  </radius>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
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-                              <width>
-                                <real value="1.0000000000"/>
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-                              <origin>
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-                                  <radius>
-                                    <real value="0.0488707900"/>
-                                  </radius>
-                                  <theta>
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-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2515932202"/>
-                                  </radius>
-                                  <theta>
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-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine772Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
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-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
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-                      <param name="origin">
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-                          <y>0.0000000000</y>
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-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
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-                              <width>
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-                              <origin>
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-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
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-                              <t2>
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-                          </entry>
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-                          </entry>
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-                            </composite>
-                          </entry>
-                          <entry>
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-                              <width>
-                                <real value="1.0000000000"/>
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-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4645168302"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-288.438446"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0746297325"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="162.649292"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="13"/>
-                      </param>
-                      <param name="p1">
-                        <vector>
-                          <x>-0.1511822939</x>
-                          <y>0.0149328904</y>
-                        </vector>
-                      </param>
-                      <param name="p2">
-                        <vector>
-                          <x>0.2556516528</x>
-                          <y>0.0149328904</y>
-                        </vector>
-                      </param>
-                      <param name="gradient">
-                        <gradient>
-                          <color pos="0.000000">
-                            <r>1.000000</r>
-                            <g>1.000000</g>
-                            <b>0.179017</b>
-                            <a>1.000000</a>
-                          </color>
-                          <color pos="1.000000">
-                            <r>1.000000</r>
-                            <g>0.000000</g>
-                            <b>0.000000</b>
-                            <a>1.000000</a>
-                          </color>
-                        </gradient>
-                      </param>
-                      <param name="loop">
-                        <bool value="false"/>
-                      </param>
-                      <param name="zigzag">
-                        <bool value="false"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine760Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="AD609E220E117162933AC62188C050CD">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="0CC1B05C97C547A0691A384F036F8AA0">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.1173120812</x>
-                                  <y>0.2751632035</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1058225356"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="157.755035"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.6207993451"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-112.339516"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.1291844398</x>
-                                  <y>-0.3420719802</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3605425683"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="302.910553"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3479722816"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="343.654968"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.1467930079</x>
-                                  <y>-0.2556899488</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0765918791"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-324.467834"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0806151616"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="96.341469"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.1346031129</x>
-                                  <y>-0.1718844324</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0680910586"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="101.312164"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1450160000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-162.124695"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0163974855</x>
-                                  <y>-0.1669909805</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2261818587"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="169.798035"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2137194695"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="125.681900"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0549824908</x>
-                                  <y>0.2514233887</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4645168302"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-288.438446"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0746297325"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="162.649292"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine759Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="C7495DE666F30844996108DC5CD6B7CB">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="F0F9A4C64921C121418FA2B81336925E">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.3171994686</x>
-                                  <y>0.2159900814</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4180677040"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-288.631348"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1894051564"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="156.451965"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.1702796668</x>
-                                  <y>0.2783072293</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2133699270"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="156.648636"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4566595089"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-100.107040"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.2118327469</x>
-                                  <y>-0.3389281929</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4054362908"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="289.234253"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0768549743"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-349.993958"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.2845506668</x>
-                                  <y>-0.3166722953</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0901463162"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-339.778900"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3943886401"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="110.484138"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine760Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.1173120812</x>
-                                  <y>0.2751632035</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1058225356"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="157.755035"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.6207993451"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-112.339516"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.1291844398</x>
-                                  <y>-0.3420719802</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3605425683"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="302.910553"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3479722816"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="343.654968"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.1557510346</x>
-                                  <y>-0.2411777824</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0765918791"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-324.467834"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0806151616"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="96.341469"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.1468468159</x>
-                                  <y>-0.1714420170</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0680910586"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="101.312164"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1450160000"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-162.124695"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0163974855</x>
-                                  <y>-0.1669909805</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2261818587"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="169.798035"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2137194695"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="125.681900"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0549824908</x>
-                                  <y>0.2514233887</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4645168302"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-288.438446"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0746297325"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="162.649292"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0550726816"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine759Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.3171994686</x>
-                                  <y>0.2159900814</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4180677040"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-288.631348"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1894051564"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="156.451965"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.1702796668</x>
-                                  <y>0.2783072293</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2133699270"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="156.648636"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4566595089"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-100.107040"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.2118327469</x>
-                                  <y>-0.3389281929</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4054362908"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="289.234253"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0768549743"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-349.993958"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.2845506668</x>
-                                  <y>-0.3166722953</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0901463162"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-339.778900"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3943886401"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="110.484138"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0550726816"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                  </canvas>
-                </param>
-                <param name="zoom">
-                  <real value="-0.7300000000"/>
-                </param>
-                <param name="time_offset">
-                  <time value="0s"/>
-                </param>
-                <param name="children_lock">
-                  <bool value="false"/>
-                </param>
-                <param name="focus">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-              </layer>
-              <layer type="PasteCanvas" active="true" version="0.1" desc="t">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="0"/>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.0000000000</x>
-                    <y>0.0000000000</y>
-                  </vector>
-                </param>
-                <param name="canvas">
-                  <canvas width="300" height="400" view-box="-2.753634 3.671512 2.753634 -3.671512">
-                    <layer type="region" active="true" version="0.1" desc="NewBLine770Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="6DCCC67F355D19910B6016DCFEC7B427">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="FC202743E8B16B3C348621FD90051D3B">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.9061859846</x>
-                                  <y>-3.0474960804</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0427364092"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="74.320641"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
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-                        </bline>
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-                      <param name="amount">
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-                      <param name="blend_method">
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-                      <param name="p1">
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-                            <b>0.179017</b>
-                            <a>1.000000</a>
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-                            <b>0.000000</b>
-                            <a>1.000000</a>
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-                      <param name="loop">
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-                      <param name="zigzag">
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-                    <layer type="outline" active="true" version="0.2" desc="NewBLine771Contorno">
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-                      <param name="amount">
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-                      <param name="blend_method">
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-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="67CE259A0F7CCCCD6D77587374FF4436">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="CD2173AC96941EAAD92E983EC0B86D33">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.8675587177</x>
-                                  <y>-3.1903939247</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0452064518"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="176.423889"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0197380485"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-90.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.8703786135</x>
-                                  <y>-3.2270503044</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0116260522"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-104.037109"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0307779640"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-21.242456"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.8197986484</x>
-                                  <y>-3.2461133003</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0414676499"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-17.817820"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0453097864"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="67.087166"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.8017279506</x>
-                                  <y>-3.1937654018</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0296657840"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="70.513870"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0715052746"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="177.240906"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0183575605"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2" desc="NewBLine770Contorno">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector guid="6DCCC67F355D19910B6016DCFEC7B427">
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="FC202743E8B16B3C348621FD90051D3B">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.9061859846</x>
-                                  <y>-3.0474960804</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0427364092"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="74.320641"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0458875176"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-19.290241"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.8710557818</x>
-                                  <y>-3.0604894161</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0435387764"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-18.434948"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2661687019"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-109.456207"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.8823648095</x>
-                                  <y>-3.3793120384</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2014110406"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-73.123909"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0435387764"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="34.695156"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.8395842910</x>
-                                  <y>-3.3592257500</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0406569188"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="28.300758"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0496418429"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-70.559967"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.8267340064</x>
-                                  <y>-3.3941051960</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0383536835"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-68.962486"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1222811940"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-125.837654"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.9355665445</x>
-                                  <y>-3.4664168358</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0800450665"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-176.054825"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2664060058"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="108.974800"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.9451402426</x>
-                                  <y>-3.2270512581</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1082707039"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="82.694244"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0846541231"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-178.151398"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-1.0108799934</x>
-                                  <y>-3.2296459675</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0405268407"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-175.914337"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0484992604"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="94.267853"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-1.0132862329</x>
-                                  <y>-3.1865746975</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.0440581440"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="90.000000"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1231462562"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="10.304847"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.9367696643</x>
-                                  <y>-3.1733405590</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
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-                      <param name="expand">
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-                      <param name="sharp_cusps">
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-                      <param name="round_tip[0]">
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-                      <param name="loopyness">
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-                      <param name="homogeneous_width">
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-                      <param name="amount">
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-                          <a>1.000000</a>
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-                      <param name="expand">
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-                      <param name="sharp_cusps">
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-                      <param name="loopyness">
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-                      <param name="homogeneous_width">
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-                      <param name="amount">
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-                      <param name="blend_method">
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-                      <param name="antialias">
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-                      <param name="feather">
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-                      <param name="winding_style">
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-                      <param name="bline">
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-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0709883273</x>
-                                  <y>-0.0858798996</y>
-                                </vector>
-                              </point>
-                              <width>
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-                              </width>
-                              <origin>
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-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4974156905"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-26.461967"/>
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-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4974156905"/>
-                                  </radius>
-                                  <theta>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.1477248371</x>
-                                  <y>-0.2794948518</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
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-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2341851337"/>
-                                  </radius>
-                                  <theta>
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-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
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-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="region" active="true" version="0.1" desc="NewBLine756Region">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="BC01BBE602FFDD12752FFEBA385A0773">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.1568944156</x>
-                                  <y>0.2545323670</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2906233200"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-55.877193"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2102829758"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="56.668777"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.2534464300</x>
-                                  <y>0.4064832032</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1005309314"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="56.560135"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2498902681"/>
-                                  </radius>
-                                  <theta>
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-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0177435018</x>
-                                  <y>0.4471090138</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2649795257"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-143.746170"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1108539736"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-133.264297"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0984672606</x>
-                                  <y>0.3558329642</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1581316445"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-131.347778"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3044369804"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="13.530495"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                    </layer>
-                    <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="13"/>
-                      </param>
-                      <param name="p1">
-                        <vector>
-                          <x>-0.3809863627</x>
-                          <y>-0.0604237057</y>
-                        </vector>
-                      </param>
-                      <param name="p2">
-                        <vector>
-                          <x>0.2451690137</x>
-                          <y>-0.0633064285</y>
-                        </vector>
-                      </param>
-                      <param name="gradient">
-                        <gradient>
-                          <color pos="0.000000">
-                            <r>1.000000</r>
-                            <g>1.000000</g>
-                            <b>0.179017</b>
-                            <a>1.000000</a>
-                          </color>
-                          <color pos="1.000000">
-                            <r>1.000000</r>
-                            <g>0.000000</g>
-                            <b>0.000000</b>
-                            <a>1.000000</a>
-                          </color>
-                        </gradient>
-                      </param>
-                      <param name="loop">
-                        <bool value="false"/>
-                      </param>
-                      <param name="zigzag">
-                        <bool value="false"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="BC01BBE602FFDD12752FFEBA385A0773">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.1568944156</x>
-                                  <y>0.2545323670</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2906233200"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-55.877193"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2102829758"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="56.668777"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.2534464300</x>
-                                  <y>0.4064832032</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1005309314"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="56.560135"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2498902681"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="137.823959"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0177435018</x>
-                                  <y>0.4471090138</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2649795257"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-143.746170"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1108539736"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-133.264297"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0984672606</x>
-                                  <y>0.3558329642</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1581316445"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-131.347778"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3044369804"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="13.530495"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0045893901"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>1.000000</r>
-                          <g>1.000000</g>
-                          <b>1.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true" guid="0BDCBE2EE35082E718A6ADA700729DA2">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0049725440</x>
-                                  <y>-0.4657236040</y>
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-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
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-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0320816264</x>
-                                  <y>-0.3758873940</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4767522764"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="3.254966"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4111521994"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-141.283585"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.1626425236</x>
-                                  <y>-0.4734327197</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.4187966287"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1523738913"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-182.121094"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1523738913"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-182.121094"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.4164334834</x>
-                                  <y>-0.3384240568</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.5741014621"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="141.191422"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1943663505"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="54.794258"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0550726816"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0049725440</x>
-                                  <y>-0.4657236040</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2600334402"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-148.513641"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.6515467784"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="1.531015"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.3239617050</x>
-                                  <y>-0.1964899004</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2901917423"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="85.100906"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2901917423"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="85.100906"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.0497010611</x>
-                                  <y>0.0672036633</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4631901316"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="150.868454"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4631901316"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="150.868454"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.1937505305</x>
-                                  <y>0.2772728503</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2093442121"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="94.635750"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2093442121"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="94.635750"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0884741843</x>
-                                  <y>0.4450463355</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.1907552831"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="40.426075"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4634873371"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-159.504440"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.3479250968</x>
-                                  <y>0.1633183062</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3582900061"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-82.492661"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.3582900061"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-82.492661"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>-0.0709883273</x>
-                                  <y>-0.0858798996</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4974156905"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-26.461967"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.4974156905"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-26.461967"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.1477248371</x>
-                                  <y>-0.2794948518</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="false"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2341851337"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-96.071609"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2341851337"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-96.071609"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                        </bline>
-                      </param>
-                      <param name="width">
-                        <real value="0.0550726816"/>
-                      </param>
-                      <param name="expand">
-                        <real value="0.0367151211"/>
-                      </param>
-                      <param name="sharp_cusps">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[0]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="round_tip[1]">
-                        <bool value="true"/>
-                      </param>
-                      <param name="loopyness">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="homogeneous_width">
-                        <bool value="true"/>
-                      </param>
-                    </layer>
-                    <layer type="outline" active="true" version="0.2">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="12"/>
-                      </param>
-                      <param name="color">
-                        <color>
-                          <r>0.000000</r>
-                          <g>0.000000</g>
-                          <b>0.000000</b>
-                          <a>1.000000</a>
-                        </color>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="invert">
-                        <bool value="false"/>
-                      </param>
-                      <param name="antialias">
-                        <bool value="true"/>
-                      </param>
-                      <param name="feather">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="blurtype">
-                        <integer value="1"/>
-                      </param>
-                      <param name="winding_style">
-                        <integer value="0"/>
-                      </param>
-                      <param name="bline">
-                        <bline type="bline_point" loop="true">
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.1568944156</x>
-                                  <y>0.2545323670</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2906233200"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="-55.877193"/>
-                                  </theta>
-                                </radial_composite>
-                              </t1>
-                              <t2>
-                                <radial_composite type="vector">
-                                  <radius>
-                                    <real value="0.2102829758"/>
-                                  </radius>
-                                  <theta>
-                                    <angle value="56.668777"/>
-                                  </theta>
-                                </radial_composite>
-                              </t2>
-                            </composite>
-                          </entry>
-                          <entry>
-                            <composite type="bline_point">
-                              <point>
-                                <vector>
-                                  <x>0.2534464300</x>
-                                  <y>0.4064832032</y>
-                                </vector>
-                              </point>
-                              <width>
-                                <real value="1.0000000000"/>
-                              </width>
-                              <origin>
-                                <real value="0.5000000000"/>
-                              </origin>
-                              <split>
-                                <bool value="true"/>
-                              </split>
-                              <t1>
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-                            <param name="amount">
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-                            <param name="antialias">
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-                                        </radius>
-                                        <theta>
-                                          <angle value="-117.299561"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                          </layer>
-                          <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="13"/>
-                            </param>
-                            <param name="p1">
-                              <vector>
-                                <x>0.1130765378</x>
-                                <y>-2.3424782753</y>
-                              </vector>
-                            </param>
-                            <param name="p2">
-                              <vector>
-                                <x>0.6106798649</x>
-                                <y>-2.3424782753</y>
-                              </vector>
-                            </param>
-                            <param name="gradient">
-                              <gradient>
-                                <color pos="0.000000">
-                                  <r>1.000000</r>
-                                  <g>1.000000</g>
-                                  <b>0.179017</b>
-                                  <a>1.000000</a>
-                                </color>
-                                <color pos="1.000000">
-                                  <r>1.000000</r>
-                                  <g>0.000000</g>
-                                  <b>0.000000</b>
-                                  <a>1.000000</a>
-                                </color>
-                              </gradient>
-                            </param>
-                            <param name="loop">
-                              <bool value="false"/>
-                            </param>
-                            <param name="zigzag">
-                              <bool value="false"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine769Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="F043B7AA0FFB4CBB56A6AF0990674430">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
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-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="7728A9D1DC3920025507492160E849AE">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.1228852272</x>
-                                        <y>-2.9865415096</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2143063316"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-117.552795"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1994247065"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-35.445713"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.4643358588</x>
-                                        <y>-3.0149958134</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4697105582"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="55.750969"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4162634919"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-162.284210"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.2183445394</x>
-                                        <y>-2.7992944717</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2250916844"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="97.733597"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1921239470"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-117.299561"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine768Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="0873D3BE1D47B30CFB9615013F2B7518">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="D5CC05457A69C1EFC8D46D395F68FE34">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.5867478848</x>
-                                        <y>-1.9139007330</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2313708094"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="91.363922"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1486962360"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="0.000000"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.6987289786</x>
-                                        <y>-1.9139007330</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1046380920"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="0.000000"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2458302802"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-85.502846"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.5858299732</x>
-                                        <y>-2.1002299786</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3279715657"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="177.594025"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0738877537"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="153.434952"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.5381003022</x>
-                                        <y>-2.0745294094</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0481689222"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="149.036255"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1465647402"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="25.602186"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine767Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="9FEDBFDCDDF7C1E4D4EA1CA5E4F4FA47">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="6561DEBED9FC8266B40B919742D182C9">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.4843710661</x>
-                                        <y>-2.2735247612</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.6061182618"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1823291541"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-81.998787"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1823291541"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-81.998787"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.3954284787</x>
-                                        <y>-2.4499640465</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2194446210"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="168.690781"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1032814472"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-90.000000"/>
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-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.3954284787</x>
-                                        <y>-2.5360319614</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0688542981"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-90.000000"/>
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-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.7248590562"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-4.085351"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.4112086296</x>
-                                        <y>-2.0669620037</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
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-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.9896941898"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="172.504623"/>
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-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2193174533"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-164.055588"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.2505381405</x>
-                                        <y>-2.1272094250</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1742841521"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-159.776352"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4995228476"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="1.974806"/>
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-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine766Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="2B633A05964D4F1791DEB471A533D107">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="A72BFDC633BF1475166240C838795FBC">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.3323079348</x>
-                                        <y>-2.3954544067</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.8701681872"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="53.241657"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0597875598"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-30.254814"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.3653027713</x>
-                                        <y>-2.4141023159</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0406000355"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-32.003704"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.6316120932"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-118.487389"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.5733136535</x>
-                                        <y>-2.7454636097</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2608190312"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-37.624428"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2608190312"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-37.624428"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.5030203462</x>
-                                        <y>-3.0366599560</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4090527989"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="178.191391"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4066529124"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="50.580776"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.3868211210</x>
-                                        <y>-2.7770218849</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.5025071378"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="146.175568"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.5025071378"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="146.175568"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine765Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="0A67C862A4A95CBD5E571ABC3C085017">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="55D0B678D4633C48AEA08C70CE8271C7">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.2545900345</x>
-                                        <y>-2.1937196255</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.5825054833"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-3.251945"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2197724191"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-118.106270"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.2626673579</x>
-                                        <y>-2.4323678017</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2064630629"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-39.805576"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1155004223"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-124.902496"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.1848313212</x>
-                                        <y>-2.5425133705</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1350258127"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-123.690063"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3175626545"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-192.011505"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine767Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>0.000000</r>
-                                <g>0.000000</g>
-                                <b>0.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.4843710661</x>
-                                        <y>-2.2735247612</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.6061182618"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
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-                                        <theta>
-                                          <angle value="146.175568"/>
-                                        </theta>
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-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.5025071378"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="146.175568"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
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-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0229469507"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine765Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>0.000000</r>
-                                <g>0.000000</g>
-                                <b>0.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.2545900345</x>
-                                        <y>-2.1937196255</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.5825054833"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-3.251945"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
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-                                        </radius>
-                                        <theta>
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-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.2626673579</x>
-                                        <y>-2.4323678017</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2064630629"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-39.805576"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1155004223"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-124.902496"/>
-                                        </theta>
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-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.1848313212</x>
-                                        <y>-2.5425133705</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1350258127"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-123.690063"/>
-                                        </theta>
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-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3175626545"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-192.011505"/>
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-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0229469507"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine769Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>0.000000</r>
-                                <g>0.000000</g>
-                                <b>0.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
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-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.1228852272</x>
-                                        <y>-2.9865415096</y>
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-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2143063316"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-117.552795"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1994247065"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-35.445713"/>
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-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
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-                                        <x>0.4643358588</x>
-                                        <y>-3.0149958134</y>
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-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
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-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4697105582"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="55.750969"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4162634919"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-162.284210"/>
-                                        </theta>
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-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.2183445394</x>
-                                        <y>-2.7992944717</y>
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-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2250916844"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="97.733597"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1921239470"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-117.299561"/>
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-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0229469507"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                        </canvas>
-                      </param>
-                      <param name="zoom">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="time_offset">
-                        <time value="0s"/>
-                      </param>
-                      <param name="children_lock">
-                        <bool value="false"/>
-                      </param>
-                      <param name="focus">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
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-                      </param>
-                    </layer>
-                    <layer type="PasteCanvas" active="true" version="0.1" desc="i">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
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-                      </param>
-                      <param name="canvas">
-                        <canvas>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine763Region">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="0"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
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-                            </param>
-                            <param name="origin">
-                              <vector guid="60A3D02B1E3BC1774F51C138F4569CDA">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
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-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="F7C85F61A01EF0AE4D2000B616E9F972">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.0829322711</x>
-                                        <y>-2.7126696110</y>
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-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4882607352"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-65.422333"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1624702399"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="36.384354"/>
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-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.0581914708</x>
-                                        <y>-2.5990822315</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
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-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1688005156"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="39.207203"/>
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-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4389785122"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="118.574600"/>
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-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.0175334625</x>
-                                        <y>-2.0724496841</y>
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-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
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-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3778259044"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="73.050774"/>
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-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0851514288"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="165.963745"/>
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-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
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-                                        <x>-0.0806375742</x>
-                                        <y>-2.0563867092</y>
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-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0560323923"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="169.380341"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.7075051167"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-102.075279"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                          </layer>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine764Region">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="0"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="59361E4E9E937CD08ABA75B5B92C9579">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="7D0A1EAB375DBB4F58043222FEE8CFFA">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.0458685979</x>
-                                        <y>-1.7254246473</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2188246794"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-12.723715"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2188246794"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-12.723715"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.0079982402</x>
-                                        <y>-1.8814883232</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2390172884"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="168.366943"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2390172884"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="168.366943"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                          </layer>
-                          <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="13"/>
-                            </param>
-                            <param name="p1">
-                              <vector>
-                                <x>-0.1252741963</x>
-                                <y>-2.3018541336</y>
-                              </vector>
-                            </param>
-                            <param name="p2">
-                              <vector>
-                                <x>0.0428011231</x>
-                                <y>-2.3018541336</y>
-                              </vector>
-                            </param>
-                            <param name="gradient">
-                              <gradient>
-                                <color pos="0.000000">
-                                  <r>1.000000</r>
-                                  <g>1.000000</g>
-                                  <b>0.179017</b>
-                                  <a>1.000000</a>
-                                </color>
-                                <color pos="1.000000">
-                                  <r>1.000000</r>
-                                  <g>0.000000</g>
-                                  <b>0.000000</b>
-                                  <a>1.000000</a>
-                                </color>
-                              </gradient>
-                            </param>
-                            <param name="loop">
-                              <bool value="false"/>
-                            </param>
-                            <param name="zigzag">
-                              <bool value="false"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine764Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.0458685979</x>
-                                        <y>-1.7254246473</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2188246794"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-12.723715"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2188246794"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-12.723715"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.0079982402</x>
-                                        <y>-1.8814883232</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2390172884"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="168.366943"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2390172884"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="168.366943"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine763Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="60A3D02B1E3BC1774F51C138F4569CDA">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="F7C85F61A01EF0AE4D2000B616E9F972">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.0829322711</x>
-                                        <y>-2.7126696110</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4882607352"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-65.422333"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1624702399"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="36.384354"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.0581914708</x>
-                                        <y>-2.5990822315</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1688005156"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="39.207203"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4389785122"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="118.574600"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.0175334625</x>
-                                        <y>-2.0724496841</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3778259044"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="73.050774"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0851514288"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="165.963745"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.0806375742</x>
-                                        <y>-2.0563867092</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0560323923"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="169.380341"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.7075051167"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-102.075279"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine764Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>0.000000</r>
-                                <g>0.000000</g>
-                                <b>0.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="59361E4E9E937CD08ABA75B5B92C9579">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="7D0A1EAB375DBB4F58043222FEE8CFFA">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.0458685979</x>
-                                        <y>-1.7254246473</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2188246794"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-12.723715"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2188246794"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-12.723715"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.0079982402</x>
-                                        <y>-1.8814883232</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2390172884"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="168.366943"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2390172884"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="168.366943"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0229469507"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine763Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>0.000000</r>
-                                <g>0.000000</g>
-                                <b>0.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.0829322711</x>
-                                        <y>-2.7126696110</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4882607352"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-65.422333"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1624702399"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="36.384354"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>0.0581914708</x>
-                                        <y>-2.5990822315</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1688005156"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="39.207203"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4389785122"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="118.574600"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.0175334625</x>
-                                        <y>-2.0724496841</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3778259044"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="73.050774"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0851514288"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="165.963745"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.0806375742</x>
-                                        <y>-2.0563867092</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0560323923"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="169.380341"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.7075051167"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-102.075279"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0229469507"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                        </canvas>
-                      </param>
-                      <param name="zoom">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="time_offset">
-                        <time value="0s"/>
-                      </param>
-                      <param name="children_lock">
-                        <bool value="false"/>
-                      </param>
-                      <param name="focus">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                    </layer>
-                    <layer type="PasteCanvas" active="true" version="0.1" desc="f">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="canvas">
-                        <canvas>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine761Region">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="0"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="E29FA79544BB170ECC392A14C39B5281">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="DE6C63946DDFD14CC79B5EFF83CA6B0C">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.4862852991</x>
-                                        <y>-2.7278244495</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.8861103722"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-70.720459"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2063216665"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="27.847576"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.3371301293</x>
-                                        <y>-2.6360368729</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1247235867"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="27.979473"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.8718972898"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="107.934250"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.3463089168</x>
-                                        <y>-1.8443670273</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4776012269"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="58.257236"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1177359681"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-37.874985"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.2051851749</x>
-                                        <y>-1.8787873983</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1037762970"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="5.710593"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1647153106"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="63.970402"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.1673227102</x>
-                                        <y>-1.7307795286</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1411657124"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="88.602821"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2478509619"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="152.723236"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.4002342522</x>
-                                        <y>-1.7548738718</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1817450591"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-142.696060"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.7737785035"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-113.600189"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                          </layer>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine762Region">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="0"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="0AD2A94C2F6AC84B5B6F63C680CB9FB1">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="EF0E7F315C851477561C948D631B2EF8">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.3660832644</x>
-                                        <y>-2.2043015957</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0896518277"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-100.619652"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1541297283"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="18.758650"/>
-                                        </theta>
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-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.2449233681</x>
-                                        <y>-2.2516641617</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1609941807"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-76.560768"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2011849550"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="59.574215"/>
-                                        </theta>
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-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.1623143554</x>
-                                        <y>-2.0987458229</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1169889434"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="63.434952"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2225168001"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="139.014191"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.3468078375</x>
-                                        <y>-2.1088423729</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1503191625"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-151.557068"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1096278378"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-101.592171"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                          </layer>
-                          <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="13"/>
-                            </param>
-                            <param name="p1">
-                              <vector>
-                                <x>-0.5372059345</x>
-                                <y>-2.1499054432</y>
-                              </vector>
-                            </param>
-                            <param name="p2">
-                              <vector>
-                                <x>-0.1926515102</x>
-                                <y>-2.1499054432</y>
-                              </vector>
-                            </param>
-                            <param name="gradient">
-                              <gradient>
-                                <color pos="0.000000">
-                                  <r>1.000000</r>
-                                  <g>1.000000</g>
-                                  <b>0.179017</b>
-                                  <a>1.000000</a>
-                                </color>
-                                <color pos="1.000000">
-                                  <r>1.000000</r>
-                                  <g>0.000000</g>
-                                  <b>0.000000</b>
-                                  <a>1.000000</a>
-                                </color>
-                              </gradient>
-                            </param>
-                            <param name="loop">
-                              <bool value="false"/>
-                            </param>
-                            <param name="zigzag">
-                              <bool value="false"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine762Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="0AD2A94C2F6AC84B5B6F63C680CB9FB1">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
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-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="EF0E7F315C851477561C948D631B2EF8">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.3660832644</x>
-                                        <y>-2.2043015957</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0896518277"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-100.619652"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1541297283"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="18.758650"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.2449233681</x>
-                                        <y>-2.2516641617</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1609941807"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-76.560768"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2011849550"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="59.574215"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.1623143554</x>
-                                        <y>-2.0987458229</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1169889434"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="63.434952"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2225168001"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="139.014191"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.3468078375</x>
-                                        <y>-2.1088423729</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1503191625"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-151.557068"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1096278378"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-101.592171"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine761Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="E29FA79544BB170ECC392A14C39B5281">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="DE6C63946DDFD14CC79B5EFF83CA6B0C">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.4862852991</x>
-                                        <y>-2.7278244495</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.8861103722"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-70.720459"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2063216665"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="27.847576"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.3371301293</x>
-                                        <y>-2.6360368729</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1247235867"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="27.979473"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.8718972898"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="107.934250"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.3463089168</x>
-                                        <y>-1.8443670273</y>
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-                                    </point>
-                                    <width>
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-                            <param name="expand">
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-                            <param name="loopyness">
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-                            <param name="homogeneous_width">
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-                            <param name="z_depth">
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-                            <param name="amount">
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-                            <param name="blend_method">
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-                                <b>0.000000</b>
-                                <a>1.000000</a>
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-                            <param name="antialias">
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-                            <param name="feather">
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-                            <param name="winding_style">
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-                            <param name="bline">
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-                                    <width>
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-                                        <radius>
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-                                        <theta>
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-                                    </t1>
-                                    <t2>
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-                            <param name="width">
-                              <real value="0.0367151211"/>
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-                            <param name="expand">
-                              <real value="0.0229469507"/>
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-                            <param name="sharp_cusps">
-                              <bool value="true"/>
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-                            <param name="round_tip[0]">
-                              <bool value="true"/>
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-                            <param name="round_tip[1]">
-                              <bool value="true"/>
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-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
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-                            <param name="homogeneous_width">
-                              <bool value="true"/>
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-                        </canvas>
-                      </param>
-                      <param name="zoom">
-                        <real value="0.0000000000"/>
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-                      <param name="time_offset">
-                        <time value="0s"/>
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-                      <param name="children_lock">
-                        <bool value="false"/>
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-                      <param name="focus">
-                        <vector>
-                          <x>0.0000000000</x>
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-                      <param name="z_depth">
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-                      <param name="amount">
-                        <real value="1.0000000000"/>
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-                      <param name="blend_method">
-                        <integer value="0"/>
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-                          <x>0.0000000000</x>
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-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
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-                            <param name="amount">
-                              <real value="1.0000000000"/>
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-                            <param name="blend_method">
-                              <integer value="0"/>
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-                            <param name="color">
-                              <color>
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-                                <b>1.000000</b>
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-                              <vector guid="ECFF5D33D8E32DA4731261C1C8683FC8">
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-                            <param name="invert">
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-                            <param name="antialias">
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-                            <param name="feather">
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-                            <param name="blurtype">
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-                            </param>
-                            <param name="winding_style">
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-                            </param>
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-                                    <t2>
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-                                    </t2>
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-                                </entry>
-                                <entry>
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-                                    </t1>
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-                                    </t2>
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-                                </entry>
-                                <entry>
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-                                        <y>-2.0761151314</y>
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-                                    <width>
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-                                    <origin>
-                                      <real value="0.5000000000"/>
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-                                    <split>
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-                                    </split>
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-                                        <theta>
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-                                    </t1>
-                                    <t2>
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-                                        <radius>
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-                                        <theta>
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-                                    </t2>
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-                                </entry>
-                                <entry>
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-                                    <point>
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-                                        <x>-1.0901575089</x>
-                                        <y>-2.0983710289</y>
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-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
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-                                    <split>
-                                      <bool value="true"/>
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-                                        <theta>
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-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
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-                                        </radius>
-                                        <theta>
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-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                          </layer>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine760Region">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="0"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
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-                              <vector guid="86D69EF7B00154827949AF3C1C7ED8CE">
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-                                <y>0.0000000000</y>
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-                            <param name="invert">
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-                            <param name="antialias">
-                              <bool value="true"/>
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-                            <param name="feather">
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-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="2777B08929D562408369515297D102A3">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
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-                                        <y>-2.6902065277</y>
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-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
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-                                        <radius>
-                                          <real value="0.1058225337"/>
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-                                        <theta>
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-                                    </t1>
-                                    <t2>
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-                                        <radius>
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-                                        <theta>
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-                                    </t2>
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-                                </entry>
-                                <entry>
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-                                    </t2>
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-                                </entry>
-                                <entry>
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-                                        <x>-0.9613578916</x>
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-                                    <width>
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-                                    <origin>
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-                                        <theta>
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-                                    </t1>
-                                    <t2>
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-                                        <radius>
-                                          <real value="0.0806151638"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-83.658539"/>
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-                                </entry>
-                                <entry>
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-                                        <x>-0.9524536729</x>
-                                        <y>-2.2436013222</y>
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-                                    <width>
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-                                    <origin>
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-                                </entry>
-                                <entry>
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-                                    <t2>
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-                                </entry>
-                                <entry>
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-                                    <width>
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-                                    <origin>
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-                                      <bool value="true"/>
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-                                      <radial_composite type="vector">
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-                                        <theta>
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-                                    <t2>
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-                                </entry>
-                              </bline>
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-                          </layer>
-                          <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
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-                            <param name="amount">
-                              <real value="1.0000000000"/>
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-                            <param name="blend_method">
-                              <integer value="13"/>
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-                                <y>-2.4299762249</y>
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-                            <param name="p2">
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-                                <y>-2.4299762249</y>
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-                            <param name="gradient">
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-                                <color pos="0.000000">
-                                  <r>1.000000</r>
-                                  <g>1.000000</g>
-                                  <b>0.179017</b>
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-                                <color pos="1.000000">
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-                                  <b>0.000000</b>
-                                  <a>1.000000</a>
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-                              </gradient>
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-                            <param name="loop">
-                              <bool value="false"/>
-                            </param>
-                            <param name="zigzag">
-                              <bool value="false"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine760Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="86D69EF7B00154827949AF3C1C7ED8CE">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="2777B08929D562408369515297D102A3">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.6882947683</x>
-                                        <y>-2.6902065277</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1058225337"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-22.244967"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.6207993141"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="67.660484"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.6764224172</x>
-                                        <y>-2.0729713440</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3605425887"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="122.910522"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3479722586"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="163.654953"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.9613578916</x>
-                                        <y>-2.1738655567</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0765918785"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-144.467804"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0806151638"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-83.658539"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.9524536729</x>
-                                        <y>-2.2436013222</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0680910535"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-78.687836"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1450160038"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="17.875315"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.7892093658</x>
-                                        <y>-2.2480523586</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2261818542"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-10.201956"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2137194600"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-54.318104"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.7506243587</x>
-                                        <y>-2.6664667130</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4645168436"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-108.438431"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0746297290"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-17.350727"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine759Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="ECFF5D33D8E32DA4731261C1C8683FC8">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="DB4FA413F731E4C1ABFCCBA587881A5D">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.1228063107</x>
-                                        <y>-2.6310334206</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4180677004"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-108.631371"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1894051521"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-23.548023"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.9758865237</x>
-                                        <y>-2.6933505535</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2133699318"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-23.351353"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4566595065"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="79.892960"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.0174396038</x>
-                                        <y>-2.0761151314</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4054363123"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="109.234261"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0768549764"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-169.993973"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.0901575089</x>
-                                        <y>-2.0983710289</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0901463097"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-159.778900"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3943885726"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-69.515846"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine760Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>0.000000</r>
-                                <g>0.000000</g>
-                                <b>0.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
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-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.6882947683</x>
-                                        <y>-2.6902065277</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1058225337"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-22.244967"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.6207993141"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="67.660484"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.6764224172</x>
-                                        <y>-2.0729713440</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
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-                                        <theta>
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-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3479722586"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="163.654953"/>
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-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.9613578916</x>
-                                        <y>-2.1738655567</y>
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-                                    <width>
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-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
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-                                    <split>
-                                      <bool value="true"/>
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-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0765918785"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-144.467804"/>
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-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
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-                                        <theta>
-                                          <angle value="-83.658539"/>
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-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.9524536729</x>
-                                        <y>-2.2436013222</y>
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-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
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-                                    <split>
-                                      <bool value="true"/>
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-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0680910535"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-78.687836"/>
-                                        </theta>
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-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1450160038"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="17.875315"/>
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-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
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-                                    <point>
-                                      <vector>
-                                        <x>-0.7892093658</x>
-                                        <y>-2.2480523586</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2261818542"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-10.201956"/>
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-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2137194600"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-54.318104"/>
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-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.7506243587</x>
-                                        <y>-2.6664667130</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4645168436"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-108.438431"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0746297290"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-17.350727"/>
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-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0275363408"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine759Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
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-                            <param name="color">
-                              <color>
-                                <r>0.000000</r>
-                                <g>0.000000</g>
-                                <b>0.000000</b>
-                                <a>1.000000</a>
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-                            <param name="origin">
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-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
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-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
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-                            <param name="blurtype">
-                              <integer value="1"/>
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-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.1228063107</x>
-                                        <y>-2.6310334206</y>
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-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4180677004"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-108.631371"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1894051521"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-23.548023"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-0.9758865237</x>
-                                        <y>-2.6933505535</y>
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-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2133699318"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-23.351353"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4566595065"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="79.892960"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.0174396038</x>
-                                        <y>-2.0761151314</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4054363123"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="109.234261"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0768549764"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-169.993973"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
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-                                    <point>
-                                      <vector>
-                                        <x>-1.0901575089</x>
-                                        <y>-2.0983710289</y>
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-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0901463097"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-159.778900"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3943885726"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-69.515846"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0275363408"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                        </canvas>
-                      </param>
-                      <param name="zoom">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="time_offset">
-                        <time value="0s"/>
-                      </param>
-                      <param name="children_lock">
-                        <bool value="false"/>
-                      </param>
-                      <param name="focus">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                    </layer>
-                    <layer type="PasteCanvas" active="true" version="0.1" desc="y">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="canvas">
-                        <canvas>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine757Region">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="0"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
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-                            </param>
-                            <param name="origin">
-                              <vector guid="73953D5BEA6BCC506CC4E5EAD61DF3CE">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
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-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="A54F705B01B2708A9CDAD16E8504A74D">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.4801914692</x>
-                                        <y>-2.4667079449</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1948633863"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-54.344673"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0634681277"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-130.601303"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.5203485489</x>
-                                        <y>-2.5126018524</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0438100487"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-135.000000"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3471176563"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="157.249023"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.7670283318</x>
-                                        <y>-2.1661028862</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2454492487"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="112.249023"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2186171233"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="33.439869"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.6293466091</x>
-                                        <y>-2.0697257519</y>
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-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1050809970"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="31.607502"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4040553273"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-76.200516"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                          </layer>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine758Region">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="0"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="7D4606E17B6C92659270C98F2ECADA75">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="DB940BFD47339A92510176E366C1368F">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.7427811623</x>
-                                        <y>-2.8837523460</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.5378921956"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-137.403214"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2224419341"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-50.829056"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.6235669851</x>
-                                        <y>-3.0200102329</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1725630559"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-51.011715"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="1.0743818653"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="53.950218"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.1935445070</x>
-                                        <y>-2.1151723862</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4790742898"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="90.763817"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0602514955"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="147.992126"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.2488939762</x>
-                                        <y>-2.0704629421</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0868683199"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="143.970001"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.8847438408"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-94.969261"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                          </layer>
-                          <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="13"/>
-                            </param>
-                            <param name="p1">
-                              <vector>
-                                <x>-1.7304722071</x>
-                                <y>-2.5080800056</y>
-                              </vector>
-                            </param>
-                            <param name="p2">
-                              <vector>
-                                <x>-1.2456213236</x>
-                                <y>-2.5080800056</y>
-                              </vector>
-                            </param>
-                            <param name="gradient">
-                              <gradient>
-                                <color pos="0.000000">
-                                  <r>1.000000</r>
-                                  <g>1.000000</g>
-                                  <b>0.179017</b>
-                                  <a>1.000000</a>
-                                </color>
-                                <color pos="1.000000">
-                                  <r>1.000000</r>
-                                  <g>0.000000</g>
-                                  <b>0.000000</b>
-                                  <a>1.000000</a>
-                                </color>
-                              </gradient>
-                            </param>
-                            <param name="loop">
-                              <bool value="false"/>
-                            </param>
-                            <param name="zigzag">
-                              <bool value="false"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine757Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="73953D5BEA6BCC506CC4E5EAD61DF3CE">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="A54F705B01B2708A9CDAD16E8504A74D">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.4801914692</x>
-                                        <y>-2.4667079449</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1948633863"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-54.344673"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0634681277"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-130.601303"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.5203485489</x>
-                                        <y>-2.5126018524</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0438100487"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-135.000000"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3471176563"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="157.249023"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.7670283318</x>
-                                        <y>-2.1661028862</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2454492487"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="112.249023"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2186171233"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="33.439869"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.6293466091</x>
-                                        <y>-2.0697257519</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1050809970"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="31.607502"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4040553273"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-76.200516"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine758Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector guid="7D4606E17B6C92659270C98F2ECADA75">
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="DB940BFD47339A92510176E366C1368F">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.7427811623</x>
-                                        <y>-2.8837523460</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.5378921956"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-137.403214"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2224419341"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-50.829056"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.6235669851</x>
-                                        <y>-3.0200102329</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1725630559"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-51.011715"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="1.0743818653"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="53.950218"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.1935445070</x>
-                                        <y>-2.1151723862</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4790742898"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="90.763817"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0602514955"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="147.992126"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.2488939762</x>
-                                        <y>-2.0704629421</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0868683199"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="143.970001"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.8847438408"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-94.969261"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine758Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>0.000000</r>
-                                <g>0.000000</g>
-                                <b>0.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.7427811623</x>
-                                        <y>-2.8837523460</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.5378921956"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-137.403214"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2224419341"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-50.829056"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.6235669851</x>
-                                        <y>-3.0200102329</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1725630559"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-51.011715"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="1.0743818653"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="53.950218"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.1935445070</x>
-                                        <y>-2.1151723862</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4790742898"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="90.763817"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0602514955"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="147.992126"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.2488939762</x>
-                                        <y>-2.0704629421</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0868683199"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="143.970001"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.8847438408"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-94.969261"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0275363408"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2" desc="NewBLine757Contorno">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>0.000000</r>
-                                <g>0.000000</g>
-                                <b>0.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.4801914692</x>
-                                        <y>-2.4667079449</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1948633863"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-54.344673"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0634681277"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-130.601303"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.5203485489</x>
-                                        <y>-2.5126018524</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.0438100487"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-135.000000"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3471176563"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="157.249023"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.7670283318</x>
-                                        <y>-2.1661028862</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2454492487"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="112.249023"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2186171233"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="33.439869"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.6293466091</x>
-                                        <y>-2.0697257519</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1050809970"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="31.607502"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4040553273"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-76.200516"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0275363408"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                        </canvas>
-                      </param>
-                      <param name="zoom">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="time_offset">
-                        <time value="0s"/>
-                      </param>
-                      <param name="children_lock">
-                        <bool value="false"/>
-                      </param>
-                      <param name="focus">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                    </layer>
-                    <layer type="PasteCanvas" active="true" version="0.1" desc="S">
-                      <param name="z_depth">
-                        <real value="0.0000000000"/>
-                      </param>
-                      <param name="amount">
-                        <real value="1.0000000000"/>
-                      </param>
-                      <param name="blend_method">
-                        <integer value="0"/>
-                      </param>
-                      <param name="origin">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
-                      </param>
-                      <param name="canvas">
-                        <canvas>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine750Region">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="0"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="709AF3B6FD568F033F9BFB4FB08AB4ED">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.4074938297</x>
-                                        <y>-2.3861021996</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1386271221"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="54.323883"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3817817603"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-60.566559"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.0855998993</x>
-                                        <y>-2.5998187065</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4767522764"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="3.254966"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4111521994"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-141.283585"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.2803242207</x>
-                                        <y>-2.6973638535</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.4187966287"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1523738913"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-182.121094"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1523738913"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-182.121094"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.5341150761</x>
-                                        <y>-2.5623552799</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.5741014621"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="141.191422"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1943663505"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="54.794258"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                          </layer>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine751Region">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="0"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="E4410D16397AB29FB37D3F1262C34C12">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.1127090454</x>
-                                        <y>-2.6896548271</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2600334402"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-148.513641"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.6515467784"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="1.531015"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.7937198877</x>
-                                        <y>-2.4204211235</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2901917423"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="85.100906"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2901917423"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="85.100906"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.0679805279</x>
-                                        <y>-2.1567275524</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4631901316"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="150.868454"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4631901316"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="150.868454"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.3114321232</x>
-                                        <y>-1.9466583729</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2093442121"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="94.635750"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2093442121"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="94.635750"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.2061557770</x>
-                                        <y>-1.7788848877</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1907552831"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="40.426075"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4634873371"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-159.504440"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.4656066895</x>
-                                        <y>-2.0606129169</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3582900061"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-82.492661"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3582900061"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-82.492661"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.1886699200</x>
-                                        <y>-2.3098111153</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4974156905"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-26.461967"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.4974156905"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-26.461967"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.9699567556</x>
-                                        <y>-2.5034260750</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="false"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2341851337"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-96.071609"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2341851337"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-96.071609"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
+    </canvas>
+  </defs>
+  <layer type="rectangle" active="true" version="0.2" desc="Rectangle018">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.697933</r>
+        <g>0.843797</g>
+        <b>1.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="point1">
+      <vector>
+        <x>-3.0483558178</x>
+        <y>3.9582047462</y>
+      </vector>
+    </param>
+    <param name="point2">
+      <vector>
+        <x>3.0434825420</x>
+        <y>-3.9685742855</y>
+      </vector>
+    </param>
+    <param name="expand">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="fond">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>-0.3855087459</x>
+        <y>-0.3304360807</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas end-time="1f">
+        <layer type="region" active="true" version="0.1" desc="NewBLine260 Region">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.023529</g>
+              <b>0.000000</b>
+              <a>0.624277</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.7343024214"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.5870069861</x>
+                      <y>4.6648554802</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
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+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
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+                      <y>3.6816892624</y>
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+                  <split>
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+                      <radius>
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+                      </radius>
+                      <theta>
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+                    </radial_composite>
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+                      </radius>
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+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
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+                      <y>2.9135906696</y>
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+                  <split>
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+                  </split>
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+                    <radial_composite type="vector">
+                      <radius>
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+                      </radius>
+                      <theta>
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+                    </radial_composite>
+                  </t1>
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+                      </radius>
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+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
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+                  <point>
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+                      <y>4.3433523178</y>
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+                  <origin>
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+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
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+                      </radius>
+                      <theta>
+                        <angle value="30.792807"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
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+                      </radius>
+                      <theta>
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+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
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+                  <point>
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+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
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+                      </radius>
+                      <theta>
+                        <angle value="-50.488297"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.0310205954"/>
+                      </radius>
+                      <theta>
+                        <angle value="-50.488297"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.1562709212</x>
+                      <y>2.1762158871</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
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+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9079966912"/>
+                      </radius>
+                      <theta>
+                        <angle value="-113.992180"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9079966912"/>
+                      </radius>
+                      <theta>
+                        <angle value="-113.992180"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.1667040586</x>
+                      <y>2.1454918385</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
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+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.1810192234"/>
+                      </radius>
+                      <theta>
+                        <angle value="-51.301178"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.1810192234"/>
+                      </radius>
+                      <theta>
+                        <angle value="-51.301178"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.9821029305</x>
+                      <y>1.4081170559</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9979551949"/>
+                      </radius>
+                      <theta>
+                        <angle value="-146.346832"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9979551949"/>
+                      </radius>
+                      <theta>
+                        <angle value="-146.346832"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.2178046405</x>
+                      <y>1.3159451485</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8755181471"/>
+                      </radius>
+                      <theta>
+                        <angle value="-161.589020"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8755181471"/>
+                      </radius>
+                      <theta>
+                        <angle value="-161.589020"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.3716389537</x>
+                      <y>0.4556745887</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.2324053545"/>
+                      </radius>
+                      <theta>
+                        <angle value="-7.115180"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.2324053545"/>
+                      </radius>
+                      <theta>
+                        <angle value="-7.115180"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.8590354919</x>
+                      <y>0.7321901321</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6452029456"/>
+                      </radius>
+                      <theta>
+                        <angle value="90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6452029456"/>
+                      </radius>
+                      <theta>
+                        <angle value="90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.6282069683</x>
+                      <y>1.2544972897</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0316641754"/>
+                      </radius>
+                      <theta>
+                        <angle value="-26.533075"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0316641754"/>
+                      </radius>
+                      <theta>
+                        <angle value="-26.533075"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>3.4145061970</x>
+                      <y>0.2019331604</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.0156630627"/>
+                      </radius>
+                      <theta>
+                        <angle value="-15.924286"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.0156630627"/>
+                      </radius>
+                      <theta>
+                        <angle value="-15.924286"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>3.2588505745</x>
+                      <y>-4.1529178619</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-3.6329262257</x>
+                      <y>-3.9685742855</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-3.4483249187</x>
+                      <y>3.6816892624</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="region" active="true" version="0.1" desc="NewBLine261 Region">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="19"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.250000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.7343024214"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.4128389359</x>
+                      <y>-1.3263144493</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.7052011490</x>
+                      <y>-1.1726948023</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.2904058912"/>
+                      </radius>
+                      <theta>
+                        <angle value="-90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.2904058912"/>
+                      </radius>
+                      <theta>
+                        <angle value="-90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.7052011490</x>
+                      <y>-2.1558611393</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.6614104581"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.6614104581"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.6282069683</x>
+                      <y>-1.8178976774</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8295466444"/>
+                      </radius>
+                      <theta>
+                        <angle value="90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8295466444"/>
+                      </radius>
+                      <theta>
+                        <angle value="90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="region" active="true" version="0.1" desc="NewBLine262 Region">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="19"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.250000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.7343024214"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.3401018381</x>
+                      <y>-1.0830960274</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.6090127826"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6870203178"/>
+                      </radius>
+                      <theta>
+                        <angle value="-58.957081"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6870203178"/>
+                      </radius>
+                      <theta>
+                        <angle value="-58.957081"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.2396223545</x>
+                      <y>-0.3487936258</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.5741808606"/>
+                      </radius>
+                      <theta>
+                        <angle value="91.987984"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.5741808606"/>
+                      </radius>
+                      <theta>
+                        <angle value="91.987984"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.5236774683</x>
+                      <y>0.6792297363</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.1463036064"/>
+                      </radius>
+                      <theta>
+                        <angle value="-154.567688"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.1463036064"/>
+                      </radius>
+                      <theta>
+                        <angle value="-154.567688"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="noise" active="true" version="0.0">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>0.071172</r>
+                <g>0.094701</g>
+                <b>0.071172</b>
+                <a>1.000000</a>
+              </color>
+              <color pos="0.380342">
+                <r>0.102340</r>
+                <g>0.214546</g>
+                <b>0.000000</b>
+                <a>0.976923</a>
+              </color>
+              <color pos="1.000000">
+                <r>0.579842</r>
+                <g>0.524887</g>
+                <b>0.137124</b>
+                <a>1.000000</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="seed">
+            <integer value="1270281794"/>
+          </param>
+          <param name="size">
+            <vector>
+              <x>0.8628053069</x>
+              <y>0.7526599765</y>
+            </vector>
+          </param>
+          <param name="smooth">
+            <integer value="2"/>
+          </param>
+          <param name="detail">
+            <integer value="4"/>
+          </param>
+          <param name="speed">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="turbulent">
+            <bool value="false"/>
+          </param>
+          <param name="do_alpha">
+            <bool value="true"/>
+          </param>
+          <param name="super_sample">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="blur" active="true" version="0.2">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="size">
+            <vector>
+              <x>0.2436982691</x>
+              <y>0.2098829746</y>
+            </vector>
+          </param>
+          <param name="type">
+            <integer value="1"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="tronc">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>-0.6975872517</x>
+        <y>0.0917878002</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas end-time="1f">
+        <layer type="outline" active="true" version="0.2" desc="NewBLine255 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.122196</r>
+              <g>0.122196</g>
+              <b>0.122196</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0367151211"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.7368879914</x>
+                      <y>-4.4763565063</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="25.9487124939"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.2260952269"/>
+                      </radius>
+                      <theta>
+                        <angle value="116.635315"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.2260952269"/>
+                      </radius>
+                      <theta>
+                        <angle value="116.635315"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.2834623158</x>
+                      <y>1.3228241205</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="11.8562610716"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="true"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9421705690"/>
+                      </radius>
+                      <theta>
+                        <angle value="-276.822815"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0180072840"/>
+                      </radius>
+                      <theta>
+                        <angle value="52.934620"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.3779497743</x>
+                      <y>2.5376627445</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="10.3986288519"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.6232068398"/>
+                      </radius>
+                      <theta>
+                        <angle value="62.375156"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.6232068398"/>
+                      </radius>
+                      <theta>
+                        <angle value="62.375156"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.7558995485</x>
+                      <y>4.1844439507</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="6.0491862257"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.4258451336"/>
+                      </radius>
+                      <theta>
+                        <angle value="64.624268"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.4258451336"/>
+                      </radius>
+                      <theta>
+                        <angle value="64.624268"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.0183575605"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="NewBLine256 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.095791</r>
+              <g>0.095791</g>
+              <b>0.095791</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0367151211"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.2429677099</x>
+                      <y>1.3903151751</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="10.3986288519"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.2771527267"/>
+                      </radius>
+                      <theta>
+                        <angle value="159.917770"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.2771527267"/>
+                      </radius>
+                      <theta>
+                        <angle value="159.917770"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.6209174991</x>
+                      <y>1.8087595701</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="10.0794099746"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8334367285"/>
+                      </radius>
+                      <theta>
+                        <angle value="104.077591"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8334367285"/>
+                      </radius>
+                      <theta>
+                        <angle value="104.077591"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.6884084940</x>
+                      <y>2.5106663704</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="7.0345137039"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.7093898058</x>
+                      <y>3.9279778004</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="6.5508982240"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.4317009370"/>
+                      </radius>
+                      <theta>
+                        <angle value="98.130096"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.4317009370"/>
+                      </radius>
+                      <theta>
+                        <angle value="98.130096"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.0183575605"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="NewBLine257 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.109760</r>
+              <g>0.109760</g>
+              <b>0.109760</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0367151211"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.6735492349</x>
+                      <y>2.4995048046</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="5.4005286853"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.0599677451</x>
+                      <y>3.0528488159</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="5.3683093364"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="true"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5712414805"/>
+                      </radius>
+                      <theta>
+                        <angle value="44.980545"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8711599689"/>
+                      </radius>
+                      <theta>
+                        <angle value="78.103493"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.3829606473</x>
+                      <y>3.9508383274</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="4.4631402759"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6090892408"/>
+                      </radius>
+                      <theta>
+                        <angle value="31.261631"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6090892408"/>
+                      </radius>
+                      <theta>
+                        <angle value="31.261631"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.0183575605"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="NewBLine258 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.109760</r>
+              <g>0.109760</g>
+              <b>0.109760</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0367151211"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.5432043672</x>
+                      <y>-1.7682650089</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="9.9725271297"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.3236803710</x>
+                      <y>-1.3518203497</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="7.2317124519"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.4220440105"/>
+                      </radius>
+                      <theta>
+                        <angle value="25.016893"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.4220440105"/>
+                      </radius>
+                      <theta>
+                        <angle value="25.016893"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.6834996939</x>
+                      <y>-0.7059061527</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="7.0516415589"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.7800463055"/>
+                      </radius>
+                      <theta>
+                        <angle value="11.309933"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.7800463055"/>
+                      </radius>
+                      <theta>
+                        <angle value="11.309933"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>3.0603165627</x>
+                      <y>-0.6039197445</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="5.3990293747"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.0183575605"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="NewBLine259 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.124771</r>
+              <g>0.124771</g>
+              <b>0.124771</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0367151211"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.5262066722</x>
+                      <y>-1.2343358994</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="10.3826405949"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.0262199193</x>
+                      <y>-0.9978673458</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="7.0516415589"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5256261035"/>
+                      </radius>
+                      <theta>
+                        <angle value="14.036244"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5256261035"/>
+                      </radius>
+                      <theta>
+                        <angle value="14.036244"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.6381385922</x>
+                      <y>-0.5204308033</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="6.7689493869"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6140397083"/>
+                      </radius>
+                      <theta>
+                        <angle value="41.633541"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6140397083"/>
+                      </radius>
+                      <theta>
+                        <angle value="41.633541"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.4625290632</x>
+                      <y>0.1509799361</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="5.5579577959"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9556978787"/>
+                      </radius>
+                      <theta>
+                        <angle value="46.080933"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9556978787"/>
+                      </radius>
+                      <theta>
+                        <angle value="46.080933"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.0183575605"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="NewBLine265 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.121569</r>
+              <g>0.121569</g>
+              <b>0.121569</b>
+              <a>0.710983</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.6685329080</x>
+              <y>0.0256920140</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.9865572453</x>
+                      <y>0.6482782364</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="6.8329188529"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.0269330386</x>
+                      <y>1.4514214993</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="5.1608105467"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5650031188"/>
+                      </radius>
+                      <theta>
+                        <angle value="66.037514"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5650031188"/>
+                      </radius>
+                      <theta>
+                        <angle value="66.037514"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.5623618960</x>
+                      <y>2.7326261997</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="4.8444469171"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.1770801229"/>
+                      </radius>
+                      <theta>
+                        <angle value="46.974934"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.1770801229"/>
+                      </radius>
+                      <theta>
+                        <angle value="46.974934"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.3655050993</x>
+                      <y>3.8990962505</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="4.1476603798"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.0183575605"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="NewBLine266 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.121569</r>
+              <g>0.121569</g>
+              <b>0.121569</b>
+              <a>0.647399</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.6784209609</x>
+                      <y>1.4458078146</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="4.4938816313"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.0367004871</x>
+                      <y>1.7014840841</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="3.4058649251"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.4999014977"/>
+                      </radius>
+                      <theta>
+                        <angle value="10.610019"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.4999014977"/>
+                      </radius>
+                      <theta>
+                        <angle value="10.610019"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.0183575605"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="NewBLine267 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.121569</r>
+              <g>0.121569</g>
+              <b>0.121569</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.0825015306</x>
+                      <y>2.5570881367</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="3.8986079145"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.0065741539</x>
+                      <y>2.9670019150</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="3.8602940050"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8155020985"/>
+                      </radius>
+                      <theta>
+                        <angle value="61.043430"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8155020985"/>
+                      </radius>
+                      <theta>
+                        <angle value="61.043430"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.3305311203</x>
+                      <y>3.6704342365</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="3.8602940050"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.0183575605"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="noise" active="true" version="0.0">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>0.523472</r>
+                <g>0.489172</g>
+                <b>0.470798</b>
+                <a>0.492308</a>
+              </color>
+              <color pos="1.000000">
+                <r>0.061678</r>
+                <g>0.045200</g>
+                <b>0.045200</b>
+                <a>0.907692</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="seed">
+            <integer value="1269682892"/>
+          </param>
+          <param name="size">
+            <vector>
+              <x>1.0000000000</x>
+              <y>1.0000000000</y>
+            </vector>
+          </param>
+          <param name="smooth">
+            <integer value="2"/>
+          </param>
+          <param name="detail">
+            <integer value="4"/>
+          </param>
+          <param name="speed">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="turbulent">
+            <bool value="false"/>
+          </param>
+          <param name="do_alpha">
+            <bool value="true"/>
+          </param>
+          <param name="super_sample">
+            <bool value="false"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="devantfond">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas end-time="1f">
+        <layer type="region" active="true" version="0.1" desc="NewBLine263 Region">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.260750</r>
+              <g>0.260750</g>
+              <b>0.260750</b>
+              <a>0.439306</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.1835756054"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.3401018381</x>
+                      <y>0.4985890388</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0478291988"/>
+                      </radius>
+                      <theta>
+                        <angle value="-176.987213"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0478291988"/>
+                      </radius>
+                      <theta>
+                        <angle value="-176.987213"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.7526599765</x>
+                      <y>0.2599407434</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.3779180134"/>
+                      </radius>
+                      <theta>
+                        <angle value="-182.290619"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.3779180134"/>
+                      </radius>
+                      <theta>
+                        <angle value="-182.290619"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.4222238660</x>
+                      <y>-0.1072104499</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6699880687"/>
+                      </radius>
+                      <theta>
+                        <angle value="-9.462322"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6699880687"/>
+                      </radius>
+                      <theta>
+                        <angle value="-9.462322"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.9729506969</x>
+                      <y>-0.5110767484</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.7180598958"/>
+                      </radius>
+                      <theta>
+                        <angle value="-4.398705"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.7180598958"/>
+                      </radius>
+                      <theta>
+                        <angle value="-4.398705"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.8724710941</x>
+                      <y>0.1497953832</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8828822238"/>
+                      </radius>
+                      <theta>
+                        <angle value="183.576324"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8828822238"/>
+                      </radius>
+                      <theta>
+                        <angle value="183.576324"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="region" active="true" version="0.1" desc="NewBLine009 R&#xE9;gion">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.258824</r>
+              <g>0.258824</g>
+              <b>0.258824</b>
+              <a>0.400000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.1835756054"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.3566331863</x>
+                      <y>-0.1711353213</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6519270932"/>
+                      </radius>
+                      <theta>
+                        <angle value="164.054596"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6519270932"/>
+                      </radius>
+                      <theta>
+                        <angle value="164.054596"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.9088877439</x>
+                      <y>-0.3054589331</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6363657310"/>
+                      </radius>
+                      <theta>
+                        <angle value="-129.289398"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6363657310"/>
+                      </radius>
+                      <theta>
+                        <angle value="-129.289398"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.5208417177</x>
+                      <y>-0.5442564487</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0307872414"/>
+                      </radius>
+                      <theta>
+                        <angle value="-34.380344"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0307872414"/>
+                      </radius>
+                      <theta>
+                        <angle value="-34.380344"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.3118586540</x>
+                      <y>-0.7979788184</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.1048794905"/>
+                      </radius>
+                      <theta>
+                        <angle value="-1.218875"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.1048794905"/>
+                      </radius>
+                      <theta>
+                        <angle value="-1.218875"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>3.2968983650</x>
+                      <y>-0.5144068003</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.7960115352"/>
+                      </radius>
+                      <theta>
+                        <angle value="175.710846"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.7960115352"/>
+                      </radius>
+                      <theta>
+                        <angle value="175.710846"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.5058815479</x>
+                      <y>-0.3800831735</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9349197715"/>
+                      </radius>
+                      <theta>
+                        <angle value="16.699245"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9349197715"/>
+                      </radius>
+                      <theta>
+                        <angle value="16.699245"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="region" active="true" version="0.1" desc="NewBLine264 Region">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.258842</r>
+              <g>0.258824</g>
+              <b>0.258824</b>
+              <a>0.404624</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.1101453632"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.4956541061</x>
+                      <y>1.5816850662</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.1835756004</x>
+                      <y>1.6918303967</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9378539459"/>
+                      </radius>
+                      <theta>
+                        <angle value="-176.633545"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9378539459"/>
+                      </radius>
+                      <theta>
+                        <angle value="-176.633545"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.0830960274</x>
+                      <y>1.7652606964</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5670079442"/>
+                      </radius>
+                      <theta>
+                        <angle value="29.054607"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5670079442"/>
+                      </radius>
+                      <theta>
+                        <angle value="29.054607"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.4318896532</x>
+                      <y>2.1140542030</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.3768170000"/>
+                      </radius>
+                      <theta>
+                        <angle value="180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.3768170000"/>
+                      </radius>
+                      <theta>
+                        <angle value="180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-2.1111195087</x>
+                      <y>2.5362782478</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.3005619191"/>
+                      </radius>
+                      <theta>
+                        <angle value="11.040940"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="2.3005619191"/>
+                      </radius>
+                      <theta>
+                        <angle value="11.040940"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.7623257637</x>
+                      <y>3.1043841839</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5775951147"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8434699166"/>
+                      </radius>
+                      <theta>
+                        <angle value="5.347710"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8434699166"/>
+                      </radius>
+                      <theta>
+                        <angle value="5.347710"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-2.0376892090</x>
+                      <y>3.5816807747</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.4803603590"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5326085713"/>
+                      </radius>
+                      <theta>
+                        <angle value="35.967537"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5326085713"/>
+                      </radius>
+                      <theta>
+                        <angle value="35.967537"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.8811628819</x>
+                      <y>3.5082504749</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5549704432"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8889980658"/>
+                      </radius>
+                      <theta>
+                        <angle value="-15.644072"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8889980658"/>
+                      </radius>
+                      <theta>
+                        <angle value="-15.644072"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.1652180403</x>
+                      <y>2.7565689087</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0463809200"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0463809200"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.3671512008</x>
+                      <y>3.8476984501</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.4973786175"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8018703246"/>
+                      </radius>
+                      <theta>
+                        <angle value="-15.945395"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8018703246"/>
+                      </radius>
+                      <theta>
+                        <angle value="-15.945395"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.8260902166</x>
+                      <y>3.8660559654</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.4459334314"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6213592600"/>
+                      </radius>
+                      <theta>
+                        <angle value="12.849304"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6213592600"/>
+                      </radius>
+                      <theta>
+                        <angle value="12.849304"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.9054341316</x>
+                      <y>2.8301301003</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5631622076"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0146874815"/>
+                      </radius>
+                      <theta>
+                        <angle value="-186.042801"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0146874815"/>
+                      </radius>
+                      <theta>
+                        <angle value="-186.042801"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.6975872517</x>
+                      <y>2.3527026176</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8260902000"/>
+                      </radius>
+                      <theta>
+                        <angle value="180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8260902000"/>
+                      </radius>
+                      <theta>
+                        <angle value="180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.0367151201</x>
+                      <y>2.1691269875</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.3971347432"/>
+                      </radius>
+                      <theta>
+                        <angle value="-123.690063"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.3971347432"/>
+                      </radius>
+                      <theta>
+                        <angle value="-123.690063"/>
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+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.0647385120</x>
+                      <y>1.8754060268</y>
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+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.7885207777"/>
+                      </radius>
+                      <theta>
+                        <angle value="-167.905243"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.7885207777"/>
+                      </radius>
+                      <theta>
+                        <angle value="-167.905243"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="region" active="true" version="0.1" desc="NewBLine010 R&#xE9;gion">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.258824</r>
+              <g>0.258824</g>
+              <b>0.258824</b>
+              <a>0.400000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.1835756054"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.1029460430</x>
+                      <y>-0.8129037023</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9860568829"/>
+                      </radius>
+                      <theta>
+                        <angle value="177.397430"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9860568829"/>
+                      </radius>
+                      <theta>
+                        <angle value="177.397430"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.5059522390</x>
+                      <y>-0.6935049295</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5663580672"/>
+                      </radius>
+                      <theta>
+                        <angle value="18.434948"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5663580672"/>
+                      </radius>
+                      <theta>
+                        <angle value="18.434948"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.1626808196</x>
+                      <y>-0.6039558649</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.4768811494"/>
+                      </radius>
+                      <theta>
+                        <angle value="-165.963745"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.4768811494"/>
+                      </radius>
+                      <theta>
+                        <angle value="-165.963745"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.2402900159</x>
+                      <y>-1.4546720982</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.7467808650"/>
+                      </radius>
+                      <theta>
+                        <angle value="-1.468801"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.7467808650"/>
+                      </radius>
+                      <theta>
+                        <angle value="-1.468801"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.6253510118</x>
+                      <y>-1.2904987335</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6236371305"/>
+                      </radius>
+                      <theta>
+                        <angle value="21.037510"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6236371305"/>
+                      </radius>
+                      <theta>
+                        <angle value="21.037510"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.3567038178</x>
+                      <y>-1.0964757204</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6731088787"/>
+                      </radius>
+                      <theta>
+                        <angle value="176.185944"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6731088787"/>
+                      </radius>
+                      <theta>
+                        <angle value="176.185944"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="noise" active="true" version="0.0">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>0.037520</r>
+                <g>0.049735</g>
+                <b>0.037520</b>
+                <a>1.000000</a>
+              </color>
+              <color pos="0.534188">
+                <r>0.075115</r>
+                <g>0.240715</g>
+                <b>0.000000</b>
+                <a>1.000000</a>
+              </color>
+              <color pos="1.000000">
+                <r>0.589708</r>
+                <g>0.526023</g>
+                <b>0.075676</b>
+                <a>1.000000</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="seed">
+            <integer value="1270481463"/>
+          </param>
+          <param name="size">
+            <vector>
+              <x>0.2937209606</x>
+              <y>0.2937209606</y>
+            </vector>
+          </param>
+          <param name="smooth">
+            <integer value="2"/>
+          </param>
+          <param name="detail">
+            <integer value="4"/>
+          </param>
+          <param name="speed">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="turbulent">
+            <bool value="false"/>
+          </param>
+          <param name="do_alpha">
+            <bool value="true"/>
+          </param>
+          <param name="super_sample">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="blur" active="true" version="0.2">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="size">
+            <vector>
+              <x>0.0367151201</x>
+              <y>0.0367151201</y>
+            </vector>
+          </param>
+          <param name="type">
+            <integer value="1"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="fleur2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>1.8880599737</x>
+        <y>-2.0858416557</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas end-time="1f">
+        <layer type="PasteCanvas" active="true" version="0.1" desc="petal4">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="NewBLine149 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.227451</g>
+                    <b>0.972549</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0036715122"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="2F2D0C4D52B892A3646DD7091E520C57">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3151784539</x>
+                            <y>-0.0107807806</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.8288793365"/>
+                            </radius>
+                            <theta>
+                              <angle value="-122.607849"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.9803297378"/>
+                            </radius>
+                            <theta>
+                              <angle value="-199.991180"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0038006306</x>
+                            <y>0.6941732168</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5996085648"/>
+                            </radius>
+                            <theta>
+                              <angle value="117.748199"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5996085648"/>
+                            </radius>
+                            <theta>
+                              <angle value="117.748199"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.2308945656</x>
+                            <y>1.1580195427</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.6461756825"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5967267116"/>
+                            </radius>
+                            <theta>
+                              <angle value="9.210178"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3859312996"/>
+                            </radius>
+                            <theta>
+                              <angle value="94.928406"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.9264896512</x>
+                            <y>1.4812620878</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3368680252"/>
+                            </radius>
+                            <theta>
+                              <angle value="-16.202230"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4119152561"/>
+                            </radius>
+                            <theta>
+                              <angle value="49.504837"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5395156741</x>
+                            <y>1.5091694593</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.2520565093"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2167136854"/>
+                            </radius>
+                            <theta>
+                              <angle value="-28.813688"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.6724227635"/>
+                            </radius>
+                            <theta>
+                              <angle value="57.522411"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2908136249</x>
+                            <y>1.0090136528</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.8742459316"/>
+                            </radius>
+                            <theta>
+                              <angle value="-63.444984"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.8742459316"/>
+                            </radius>
+                            <theta>
+                              <angle value="-63.444984"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine250 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.132210</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="2F2D0C4D52B892A3646DD7091E520C57">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3151784539</x>
+                            <y>-0.0107807806</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.8288793365"/>
+                            </radius>
+                            <theta>
+                              <angle value="-122.607849"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.9803297378"/>
+                            </radius>
+                            <theta>
+                              <angle value="-199.991180"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0038006306</x>
+                            <y>0.6941732168</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5996085648"/>
+                            </radius>
+                            <theta>
+                              <angle value="117.748199"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5996085648"/>
+                            </radius>
+                            <theta>
+                              <angle value="117.748199"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.2308945656</x>
+                            <y>1.1580195427</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.6461756825"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5967267116"/>
+                            </radius>
+                            <theta>
+                              <angle value="9.210178"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3859312996"/>
+                            </radius>
+                            <theta>
+                              <angle value="94.928406"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.9264896512</x>
+                            <y>1.4812620878</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3368680252"/>
+                            </radius>
+                            <theta>
+                              <angle value="-16.202230"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4119152561"/>
+                            </radius>
+                            <theta>
+                              <angle value="49.504837"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5395156741</x>
+                            <y>1.5091694593</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.2520565093"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2167136854"/>
+                            </radius>
+                            <theta>
+                              <angle value="-28.813688"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.6724227635"/>
+                            </radius>
+                            <theta>
+                              <angle value="57.522411"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2908136249</x>
+                            <y>1.0090136528</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.8742459316"/>
+                            </radius>
+                            <theta>
+                              <angle value="-63.444984"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.8742459316"/>
+                            </radius>
+                            <theta>
+                              <angle value="-63.444984"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0183575605"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>-0.9817303419</x>
+                    <y>1.8016158342</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="noise" active="true" version="0.0">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="gradient">
+                        <gradient>
+                          <color pos="0.000000">
+                            <r>0.000000</r>
+                            <g>0.000000</g>
+                            <b>0.000000</b>
+                            <a>0.715385</a>
+                          </color>
+                          <color pos="1.000000">
+                            <r>1.000000</r>
+                            <g>1.000000</g>
+                            <b>1.000000</b>
+                            <a>0.115385</a>
+                          </color>
+                        </gradient>
+                      </param>
+                      <param name="seed">
+                        <integer value="1269626015"/>
+                      </param>
+                      <param name="size">
+                        <vector>
+                          <x>-0.5590255260</x>
+                          <y>1.1339854002</y>
+                        </vector>
+                      </param>
+                      <param name="smooth">
+                        <integer value="2"/>
+                      </param>
+                      <param name="detail">
+                        <integer value="4"/>
+                      </param>
+                      <param name="speed">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="turbulent">
+                        <bool value="false"/>
+                      </param>
+                      <param name="do_alpha">
+                        <bool value="false"/>
+                      </param>
+                      <param name="super_sample">
+                        <bool value="false"/>
+                      </param>
+                    </layer>
+                    <layer type="warp" active="true" version="0.1">
+                      <param name="src_tl">
+                        <vector>
+                          <x>-1.9171581268</x>
+                          <y>1.8653723001</y>
+                        </vector>
+                      </param>
+                      <param name="src_br">
+                        <vector>
+                          <x>1.9421290159</x>
+                          <y>-1.9939146042</y>
+                        </vector>
+                      </param>
+                      <param name="dest_tl">
+                        <vector>
+                          <x>-3.5837743282</x>
+                          <y>0.4572452903</y>
+                        </vector>
+                      </param>
+                      <param name="dest_tr">
+                        <vector>
+                          <x>2.4382283688</x>
+                          <y>1.9357931614</y>
+                        </vector>
+                      </param>
+                      <param name="dest_br">
+                        <vector>
+                          <x>1.0058847666</x>
+                          <y>-2.0070014000</y>
+                        </vector>
+                      </param>
+                      <param name="dest_bl">
+                        <vector>
+                          <x>0.7329506874</x>
+                          <y>-2.1406884193</y>
+                        </vector>
+                      </param>
+                      <param name="clip">
+                        <bool value="true"/>
+                      </param>
+                      <param name="horizon">
+                        <real value="4.0000000000"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="rotate" active="true" version="0.1">
+          <param name="origin">
+            <vector>
+              <x>-0.3215160966</x>
+              <y>-0.2146411836</y>
+            </vector>
+          </param>
+          <param name="amount">
+            <angle value="-140.367661"/>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="bouton">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.2394464314</x>
+              <y>1.8303086758</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine268 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.023529</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.4646124840</x>
+                            <y>-2.2270798683</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="2.1717664015"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0802125782</x>
+                            <y>-2.2270798683</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="4.0575353389"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1193796843</x>
+                            <y>-2.2640352249</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="12.7974111410"/>
+                        </width>
+                        <origin>
+                          <real value="0.4076566696"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1495815632"/>
+                            </radius>
+                            <theta>
+                              <angle value="-34.883923"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1495815632"/>
+                            </radius>
+                            <theta>
+                              <angle value="-34.883923"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2413527369</x>
+                            <y>-2.3194682598</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="20.0284072291"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0183575605"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="noise" active="true" version="0.0">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="gradient">
+                        <gradient>
+                          <color pos="0.000000">
+                            <r>0.000000</r>
+                            <g>0.019443</g>
+                            <b>0.000000</b>
+                            <a>1.000000</a>
+                          </color>
+                          <color pos="1.000000">
+                            <r>0.176328</r>
+                            <g>0.451060</g>
+                            <b>0.036607</b>
+                            <a>0.976923</a>
+                          </color>
+                        </gradient>
+                      </param>
+                      <param name="seed">
+                        <integer value="1269701698"/>
+                      </param>
+                      <param name="size">
+                        <vector>
+                          <x>0.5507268310</x>
+                          <y>0.5507268310</y>
+                        </vector>
+                      </param>
+                      <param name="smooth">
+                        <integer value="3"/>
+                      </param>
+                      <param name="detail">
+                        <integer value="4"/>
+                      </param>
+                      <param name="speed">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="turbulent">
+                        <bool value="false"/>
+                      </param>
+                      <param name="do_alpha">
+                        <bool value="true"/>
+                      </param>
+                      <param name="super_sample">
+                        <bool value="false"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="branches">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas end-time="1f">
+        <layer type="outline" active="true" version="0.2" desc="NewBLine153 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.188161</r>
+              <g>0.125587</g>
+              <b>0.091190</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0091787803"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>3.3918151855</x>
+                      <y>-1.5838303566</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="5.0091573582"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9856380155"/>
+                      </radius>
+                      <theta>
+                        <angle value="149.689972"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9856380155"/>
+                      </radius>
+                      <theta>
+                        <angle value="149.689972"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.2695808411</x>
+                      <y>-1.9351646900</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="4.5157298970"/>
+                  </width>
+                  <origin>
+                    <real value="0.6103757024"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9327670177"/>
+                      </radius>
+                      <theta>
+                        <angle value="-153.251617"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9327670177"/>
+                      </radius>
+                      <theta>
+                        <angle value="-153.251617"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.6427258253</x>
+                      <y>-2.2470712662</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="3.8982143622"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8506496887"/>
+                      </radius>
+                      <theta>
+                        <angle value="-160.006302"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8506496887"/>
+                      </radius>
+                      <theta>
+                        <angle value="-160.006302"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.0135282278</x>
+                      <y>-2.3438827991</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="3.7148604910"/>
+                  </width>
+                  <origin>
+                    <real value="0.5049825907"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.7502193204"/>
+                      </radius>
+                      <theta>
+                        <angle value="-175.169449"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.7502193204"/>
+                      </radius>
+                      <theta>
+                        <angle value="-175.169449"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.3130701482</x>
+                      <y>-2.4096374512</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="5.8692543121"/>
+                  </width>
+                  <origin>
+                    <real value="0.5398819447"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.1573969132"/>
+                      </radius>
+                      <theta>
+                        <angle value="-171.467499"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.1573969132"/>
+                      </radius>
+                      <theta>
+                        <angle value="-171.467499"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.4609086812</x>
+                      <y>-2.6497530937</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="5.3995723156"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8668047275"/>
+                      </radius>
+                      <theta>
+                        <angle value="-124.934212"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8668047275"/>
+                      </radius>
+                      <theta>
+                        <angle value="-124.934212"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.1234105825</x>
+                      <y>-3.0212600231</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="4.9654958426"/>
+                  </width>
+                  <origin>
+                    <real value="0.4534535110"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9818767227"/>
+                      </radius>
+                      <theta>
+                        <angle value="-158.002533"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9818767227"/>
+                      </radius>
+                      <theta>
+                        <angle value="-158.002533"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.9736347198</x>
+                      <y>-3.2893068790</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="6.9013490419"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.4963632103"/>
+                      </radius>
+                      <theta>
+                        <angle value="180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.4963632103"/>
+                      </radius>
+                      <theta>
+                        <angle value="180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.0688408520"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="NewBLine153 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>0.843931</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0118181715</x>
+              <y>-0.2099742144</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0367151211"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>3.3918151855</x>
+                      <y>-1.5838303566</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="5.0091573582"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9856380155"/>
+                      </radius>
+                      <theta>
+                        <angle value="149.689972"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9856380155"/>
+                      </radius>
+                      <theta>
+                        <angle value="149.689972"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.3563070297</x>
+                      <y>-1.7014982700</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="5.5066132545"/>
+                  </width>
+                  <origin>
+                    <real value="0.5724248886"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0001487786"/>
+                      </radius>
+                      <theta>
+                        <angle value="-155.948700"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0001487786"/>
+                      </radius>
+                      <theta>
+                        <angle value="-155.948700"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>1.5485744476</x>
+                      <y>-2.1604373455</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="5.8781902257"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.9355293448"/>
+                      </radius>
+                      <theta>
+                        <angle value="-171.555176"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.9355293448"/>
+                      </radius>
+                      <theta>
+                        <angle value="-171.555176"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>0.3920481503</x>
+                      <y>-2.3072977066</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="8.1584309847"/>
+                  </width>
+                  <origin>
+                    <real value="0.4909092486"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.2710326178"/>
+                      </radius>
+                      <theta>
+                        <angle value="-172.197952"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.2710326178"/>
+                      </radius>
+                      <theta>
+                        <angle value="-172.197952"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.4609086812</x>
+                      <y>-2.6497530937</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="6.7963256795"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8668047275"/>
+                      </radius>
+                      <theta>
+                        <angle value="-124.934212"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8668047275"/>
+                      </radius>
+                      <theta>
+                        <angle value="-124.934212"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.1867020130</x>
+                      <y>-2.8763821125</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="6.8446702957"/>
+                  </width>
+                  <origin>
+                    <real value="0.4603224099"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9976268308"/>
+                      </radius>
+                      <theta>
+                        <angle value="-158.133179"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9976268308"/>
+                      </radius>
+                      <theta>
+                        <angle value="-158.133179"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.9736347198</x>
+                      <y>-3.2893068790</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="6.9013490419"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.4963632103"/>
+                      </radius>
+                      <theta>
+                        <angle value="180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.4963632103"/>
+                      </radius>
+                      <theta>
+                        <angle value="180.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.0688408520"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="NewBLine152 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.188161</r>
+              <g>0.125587</g>
+              <b>0.091190</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.3217443228</x>
+                      <y>4.0050411224</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0702652370"/>
+                      </radius>
+                      <theta>
+                        <angle value="87.354477"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.0702652370"/>
+                      </radius>
+                      <theta>
+                        <angle value="87.354477"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.6389664412</x>
+                      <y>3.4433076382</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.3107914925"/>
+                  </width>
+                  <origin>
+                    <real value="0.5097084641"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5522687713"/>
+                      </radius>
+                      <theta>
+                        <angle value="-140.338211"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5522687713"/>
+                      </radius>
+                      <theta>
+                        <angle value="-140.338211"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.8465998173</x>
+                      <y>2.9568972588</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0399215570"/>
+                  </width>
+                  <origin>
+                    <real value="0.4829961658"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6985786089"/>
+                      </radius>
+                      <theta>
+                        <angle value="-105.179008"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6985786089"/>
+                      </radius>
+                      <theta>
+                        <angle value="-105.179008"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.9499983788</x>
+                      <y>2.3245534897</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.6097437716"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.7470204278"/>
+                      </radius>
+                      <theta>
+                        <angle value="-86.716896"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.7470204278"/>
+                      </radius>
+                      <theta>
+                        <angle value="-86.716896"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.9193235636</x>
+                      <y>1.8762531281</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.3222676878"/>
+                  </width>
+                  <origin>
+                    <real value="0.4712017775"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.4873615879"/>
+                      </radius>
+                      <theta>
+                        <angle value="-83.878853"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.4873615879"/>
+                      </radius>
+                      <theta>
+                        <angle value="-83.878853"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.8053823709</x>
+                      <y>1.4487076998</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.5984737873"/>
+                  </width>
+                  <origin>
+                    <real value="0.3915736079"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5515261885"/>
+                      </radius>
+                      <theta>
+                        <angle value="-50.681976"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.5515261885"/>
+                      </radius>
+                      <theta>
+                        <angle value="-50.681976"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.5245441198</x>
+                      <y>0.0505846962</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.5809627026"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9948613161"/>
+                      </radius>
+                      <theta>
+                        <angle value="-90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9948613161"/>
+                      </radius>
+                      <theta>
+                        <angle value="-90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.7848857641</x>
+                      <y>-1.6805611849</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.7333482504"/>
+                  </width>
+                  <origin>
+                    <real value="0.4489109218"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6985015381"/>
+                      </radius>
+                      <theta>
+                        <angle value="-107.297142"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.6985015381"/>
+                      </radius>
+                      <theta>
+                        <angle value="-107.297142"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.9430706501</x>
+                      <y>-2.3845436573</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.2378570391"/>
+                  </width>
+                  <origin>
+                    <real value="0.4796829224"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8416391901"/>
+                      </radius>
+                      <theta>
+                        <angle value="-85.668610"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.8416391901"/>
+                      </radius>
+                      <theta>
+                        <angle value="-85.668610"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-2.0368754864</x>
+                      <y>-3.0788323879</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.8466604948"/>
+                  </width>
+                  <origin>
+                    <real value="0.6057184935"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.3444579156"/>
+                      </radius>
+                      <theta>
+                        <angle value="-71.779350"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.3444579156"/>
+                      </radius>
+                      <theta>
+                        <angle value="-71.779350"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-2.1390891075</x>
+                      <y>-3.7156760693</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.3887551340"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.2707740179"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="NewBLine152 Outline">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>0.855491</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.2718179524</x>
+              <y>0.0032103497</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0367151211"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="false">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.4299987555</x>
+                      <y>3.7220966816</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.8322105408</x>
+                      <y>3.3674528599</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.7679192447"/>
+                  </width>
+                  <origin>
+                    <real value="0.4552862346"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9071827714"/>
+                      </radius>
+                      <theta>
+                        <angle value="-118.592888"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9071827714"/>
+                      </radius>
+                      <theta>
+                        <angle value="-118.592888"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-2.0708587170</x>
+                      <y>2.2843568325</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.6097437716"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.3501689290"/>
+                      </radius>
+                      <theta>
+                        <angle value="-90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="1.3501689290"/>
+                      </radius>
+                      <theta>
+                        <angle value="-90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.9159712791</x>
+                      <y>1.5310976505</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="2.0169700283"/>
+                  </width>
+                  <origin>
+                    <real value="0.3512907922"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9761351195"/>
+                      </radius>
+                      <theta>
+                        <angle value="-74.405716"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9761351195"/>
+                      </radius>
+                      <theta>
+                        <angle value="-74.405716"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-1.5245441198</x>
+                      <y>0.0505846962</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.5809627026"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9948613161"/>
+                      </radius>
+                      <theta>
+                        <angle value="-90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9948613161"/>
+                      </radius>
+                      <theta>
+                        <angle value="-90.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-2.0157861710</x>
+                      <y>-2.1811027527</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.7289873362"/>
+                  </width>
+                  <origin>
+                    <real value="0.4360639453"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9618030074"/>
+                      </radius>
+                      <theta>
+                        <angle value="-113.629372"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.9618030074"/>
+                      </radius>
+                      <theta>
+                        <angle value="-113.629372"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-2.1390891075</x>
+                      <y>-3.7156760693</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="2.7789577235"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.2707740179"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="noise" active="true" version="0.0">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="gradient">
+            <gradient>
+              <color pos="0.000000">
+                <r>0.599553</r>
+                <g>0.465418</g>
+                <b>0.393564</b>
+                <a>0.492308</a>
+              </color>
+              <color pos="1.000000">
+                <r>0.031967</r>
+                <g>0.000000</g>
+                <b>0.000000</b>
+                <a>0.907692</a>
+              </color>
+            </gradient>
+          </param>
+          <param name="seed">
+            <integer value="1269682892"/>
+          </param>
+          <param name="size">
+            <vector>
+              <x>1.0000000000</x>
+              <y>1.0000000000</y>
+            </vector>
+          </param>
+          <param name="smooth">
+            <integer value="2"/>
+          </param>
+          <param name="detail">
+            <integer value="4"/>
+          </param>
+          <param name="speed">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="turbulent">
+            <bool value="true"/>
+          </param>
+          <param name="do_alpha">
+            <bool value="true"/>
+          </param>
+          <param name="super_sample">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="noise_distort" active="true" version="0.0">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="displacement">
+            <vector>
+              <x>0.0917878002</x>
+              <y>0.0917878002</y>
+            </vector>
+          </param>
+          <param name="size">
+            <vector>
+              <x>0.9178780317</x>
+              <y>0.9178780317</y>
+            </vector>
+          </param>
+          <param name="seed">
+            <integer value="1270483618"/>
+          </param>
+          <param name="smooth">
+            <integer value="2"/>
+          </param>
+          <param name="detail">
+            <integer value="4"/>
+          </param>
+          <param name="speed">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="turbulent">
+            <bool value="false"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="rameau1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.9935615659</x>
+        <y>0.1656775773</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas end-time="1f">
+        <layer type="PasteCanvas" active="true" version="0.1" desc="feuille4">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.8017666936</x>
+              <y>-3.3420312405</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="false" version="0.1" desc="NewBLine171 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>0.676301</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0780665502</x>
+                    <y>-0.0584959798</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0917878027"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3724554479</x>
+                            <y>-0.3048866689</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3012476016"/>
+                            </radius>
+                            <theta>
+                              <angle value="259.760254"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3771390920"/>
+                            </radius>
+                            <theta>
+                              <angle value="158.445389"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2400284559</x>
+                            <y>-0.0803890601</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3117556387"/>
+                            </radius>
+                            <theta>
+                              <angle value="119.054977"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.0534132786"/>
+                            </radius>
+                            <theta>
+                              <angle value="150.065445"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6186169982</x>
+                            <y>0.6016989946</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.7953581000"/>
+                            </radius>
+                            <theta>
+                              <angle value="-47.982491"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.0944097421"/>
+                            </radius>
+                            <theta>
+                              <angle value="49.154121"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1850974411</x>
+                            <y>0.5314340591</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5619804362"/>
+                            </radius>
+                            <theta>
+                              <angle value="311.759064"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.9088252606"/>
+                            </radius>
+                            <theta>
+                              <angle value="314.485016"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="F28840F557B10EC1F02DD4F89A3F0AD9">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5353567600</x>
+                                  <y>-0.4115409851</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3012476016"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="259.760254"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7014263206"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="146.203033"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5202596784</x>
+                                  <y>0.5775479674</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.2652196675"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="107.855331"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5177997706"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="28.256994"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1159133762</x>
+                                  <y>0.3872424364</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9756885218"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="323.110504"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8099196645"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="342.898865"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine252 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="F28840F557B10EC1F02DD4F89A3F0AD9">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5353567600</x>
+                                  <y>-0.4115409851</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3012476016"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="259.760254"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7014263206"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="146.203033"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5202596784</x>
+                                  <y>0.5775479674</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.2652196675"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="107.855331"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5177997706"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="28.256994"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1159133762</x>
+                                  <y>0.3872424364</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9756885218"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="323.110504"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8099196645"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="342.898865"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>0.9178780317</x>
+                                <y>0.3671512008</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>0.2114879340</x>
+                                <y>-0.1407044083</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-180.954086"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="56657AD97ECAD7B2E252FD02556678E9">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5353567600</x>
+                                  <y>-0.4115409851</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7882918090"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="332.771576"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3771390920"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="158.445389"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2394409031</x>
+                                  <y>-0.2728464603</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8484744018"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="140.486969"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.1755064101"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="132.802521"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4455459714</x>
+                                  <y>0.5207728148</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9084451505"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-46.501377"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9340140389"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-86.205742"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine251 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.026891</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="56657AD97ECAD7B2E252FD02556678E9">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5353567600</x>
+                                  <y>-0.4115409851</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7882918090"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="332.771576"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3771390920"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="158.445389"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2394409031</x>
+                                  <y>-0.2728464603</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8484744018"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="140.486969"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.1755064101"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="132.802521"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4455459714</x>
+                                  <y>0.5207728148</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9084451505"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-46.501377"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9340140389"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-86.205742"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine269 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4788458049</x>
+                                  <y>0.5419322252</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="2.2077644877"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.7003178000</x>
+                                  <y>0.6925261617</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="3.3985627316"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>-2.7543768883</x>
+                                <y>-0.4248658419</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>-0.0848116279</x>
+                                <y>-0.2978350818</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-100.372475"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="feuille3">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.7737986445</x>
+              <y>-1.6357239485</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="false" version="0.1" desc="NewBLine171 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>0.676301</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0780665502</x>
+                    <y>-0.0584959798</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0917878027"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3135180175</x>
+                            <y>-2.0453591347</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3012476016"/>
+                            </radius>
+                            <theta>
+                              <angle value="167.098114"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3771390920"/>
+                            </radius>
+                            <theta>
+                              <angle value="65.783272"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0608152747</x>
+                            <y>-1.4439632893</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3117556387"/>
+                            </radius>
+                            <theta>
+                              <angle value="26.392860"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.0534132786"/>
+                            </radius>
+                            <theta>
+                              <angle value="57.403328"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6381205916</x>
+                            <y>-1.0974634886</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.7953581000"/>
+                            </radius>
+                            <theta>
+                              <angle value="-140.644608"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.0944097421"/>
+                            </radius>
+                            <theta>
+                              <angle value="-43.507992"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5306022167</x>
+                            <y>-1.8970470428</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5619804362"/>
+                            </radius>
+                            <theta>
+                              <angle value="219.096924"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.9088252606"/>
+                            </radius>
+                            <theta>
+                              <angle value="221.822876"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="C1042AB725CC771474B7CF94858DBD5D">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2874980867</x>
+                                  <y>-2.1863615513</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3012476016"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="167.098114"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7014263206"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="53.540913"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7495526075</x>
+                                  <y>-1.1778235435</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.3329060994"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="39.826962"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5177997706"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-64.405128"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5299047828</x>
+                                  <y>-1.8044711351</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9756885218"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="230.448334"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9088252606"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="221.822876"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine252 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="C1042AB725CC771474B7CF94858DBD5D">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2874980867</x>
+                                  <y>-2.1863615513</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3012476016"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="167.098114"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7014263206"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="53.540913"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7495526075</x>
+                                  <y>-1.1778235435</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.3329060994"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="39.826962"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5177997706"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-64.405128"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5299047828</x>
+                                  <y>-1.8044711351</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9756885218"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="230.448334"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9088252606"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="221.822876"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>1.6979050636</x>
+                                <y>0.6760661602</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>-0.0019113821</x>
+                                <y>-1.8754215240</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-273.616180"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="65E9109B0CB7AE6766C8E66E4AD4CF6D">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2874980867</x>
+                                  <y>-2.1863615513</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7028410644"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="221.243805"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3771390920"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="65.783272"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1129669771</x>
+                                  <y>-1.4188418388</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9259185846"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="66.430565"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0534132786"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="57.403328"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6893685460</x>
+                                  <y>-1.2498196363</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9084451505"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-139.163498"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9565042521"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-140.298920"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine251 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.026891</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="65E9109B0CB7AE6766C8E66E4AD4CF6D">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2874980867</x>
+                                  <y>-2.1863615513</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7028410644"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="221.243805"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3771390920"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="65.783272"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1129669771</x>
+                                  <y>-1.4188418388</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9259185846"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="66.430565"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0534132786"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="57.403328"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6893685460</x>
+                                  <y>-1.2498196363</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9084451505"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-139.163498"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9565042521"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-140.298920"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine269 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7120517492</x>
+                                  <y>-1.2175384760</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="2.2077644877"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.8727697134</x>
+                                  <y>-1.0033000708</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="3.3985627316"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>0.9178780317</x>
+                                <y>0.3671512008</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>-0.1451105624</x>
+                                <y>-1.5721436739</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-193.034622"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="feuille1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.5795589089</x>
+              <y>-1.8070231676</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>0.676301</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0780665502</x>
+                    <y>-0.0584959798</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0917878027"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2870342433</x>
+                            <y>0.3096042871</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3012476016"/>
+                            </radius>
+                            <theta>
+                              <angle value="72.498009"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3771390920"/>
+                            </radius>
+                            <theta>
+                              <angle value="-28.816841"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6043376923</x>
+                            <y>0.1415051371</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3117556387"/>
+                            </radius>
+                            <theta>
+                              <angle value="-68.207237"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.0534132786"/>
+                            </radius>
+                            <theta>
+                              <angle value="-37.196781"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5814859867</x>
+                            <y>-0.7149906754</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.9259154606"/>
+                            </radius>
+                            <theta>
+                              <angle value="-180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.1924788207"/>
+                            </radius>
+                            <theta>
+                              <angle value="-95.569778"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2068988830</x>
+                            <y>-0.5436915159</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5619804362"/>
+                            </radius>
+                            <theta>
+                              <angle value="124.496811"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.9088252606"/>
+                            </radius>
+                            <theta>
+                              <angle value="127.222755"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="4DFC7BAE28652335BB8FFC5CE76EDA83">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2870342433</x>
+                                  <y>0.3096042871</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3012476016"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="72.498009"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7014263206"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-41.059200"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6138490438</x>
+                                  <y>-0.7392268181</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.3329060994"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-54.773144"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.1924788207"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-95.569778"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1631099284</x>
+                                  <y>-0.6478672624</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9756885218"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="135.848221"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9088252606"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="127.222755"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine254 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="4DFC7BAE28652335BB8FFC5CE76EDA83">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2870342433</x>
+                                  <y>0.3096042871</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3012476016"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="72.498009"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7014263206"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-41.059200"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6138490438</x>
+                                  <y>-0.7392268181</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.3329060994"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-54.773144"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.1924788207"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-95.569778"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1631099284</x>
+                                  <y>-0.6478672624</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9756885218"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="135.848221"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9088252606"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="127.222755"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>0.2883697450</x>
+                                <y>1.0246392488</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-278.562347"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="9C07944DC3A325C2447F1542FA229B57">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2870342433</x>
+                                  <y>0.3096042871</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7028410644"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="126.643692"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3771390920"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-28.816841"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6481266618</x>
+                                  <y>0.0373293869</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9259185846"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-28.169537"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0534132786"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-37.196781"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5681455731</x>
+                                  <y>-0.7392268181</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9259154606"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9565042521"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-234.899002"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine253 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="9C07944DC3A325C2447F1542FA229B57">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2870342433</x>
+                                  <y>0.3096042871</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7028410644"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="126.643692"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3771390920"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-28.816841"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6481266618</x>
+                                  <y>0.0373293869</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9259185846"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-28.169537"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0534132786"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-37.196781"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5681455731</x>
+                                  <y>-0.7392268181</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9259154606"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9565042521"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-234.899002"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>0.2883697450</x>
+                                <y>1.0246392488</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-374.642578"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="feuille2">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.7737986445</x>
+              <y>-1.6357239485</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>0.676301</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0780665502</x>
+                    <y>-0.0584959798</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0917878027"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.2952843904</x>
+                            <y>0.2383758724</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3012476016"/>
+                            </radius>
+                            <theta>
+                              <angle value="12.150920"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3771390920"/>
+                            </radius>
+                            <theta>
+                              <angle value="-89.163925"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.3210196495</x>
+                            <y>-0.4134472609</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3117556387"/>
+                            </radius>
+                            <theta>
+                              <angle value="-128.554321"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.0534132786"/>
+                            </radius>
+                            <theta>
+                              <angle value="-97.543884"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8345676661</x>
+                            <y>-1.0233143568</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.7953581000"/>
+                            </radius>
+                            <theta>
+                              <angle value="-295.591797"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.0944097421"/>
+                            </radius>
+                            <theta>
+                              <angle value="-198.455200"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5933840871</x>
+                            <y>-0.2534283102</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5619804362"/>
+                            </radius>
+                            <theta>
+                              <angle value="64.149719"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.9088252606"/>
+                            </radius>
+                            <theta>
+                              <angle value="66.875664"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="7FE5E54131642AFCB60B2F41125A530B">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3855632544</x>
+                                  <y>0.2766633034</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3012476016"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="12.150920"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7014263206"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-101.406288"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.9197958112</x>
+                                  <y>-1.0251424313</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.3329060994"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-115.120224"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.1498210805"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-198.693100"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6147944927</x>
+                                  <y>-0.3047355413</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9756885218"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="75.501137"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9088252606"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="66.875664"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine252 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="7FE5E54131642AFCB60B2F41125A530B">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3855632544</x>
+                                  <y>0.2766633034</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3012476016"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="12.150920"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7014263206"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-101.406288"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.9197958112</x>
+                                  <y>-1.0251424313</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.3329060994"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-115.120224"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.1498210805"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-198.693100"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6147944927</x>
+                                  <y>-0.3047355413</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9756885218"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="75.501137"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9088252606"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="66.875664"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>1.6148732901</x>
+                                <y>0.1873953938</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>1.2585138083</x>
+                                <y>-0.1259555370</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-413.526947"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="DB08DF6D181FF38FA47406BBDD03213B">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3855632544</x>
+                                  <y>0.2766633034</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7028410644"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="66.296600"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3771390920"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.163925"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3646042347</x>
+                                  <y>-0.4522436559</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9259185846"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-88.516632"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0534132786"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-97.543884"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.8971842527</x>
+                                  <y>-0.9854243398</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9084451505"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-294.110687"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9565042521"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-295.246094"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine251 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.026891</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="DB08DF6D181FF38FA47406BBDD03213B">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3855632544</x>
+                                  <y>0.2766633034</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7028410644"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="66.296600"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3771390920"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.163925"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3646042347</x>
+                                  <y>-0.4522436559</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9259185846"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-88.516632"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0534132786"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-97.543884"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.8971842527</x>
+                                  <y>-0.9854243398</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9084451505"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-294.110687"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9565042521"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-295.246094"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>0.3820371628</x>
+                                <y>1.0924685001</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>1.2585138083</x>
+                                <y>-0.1259555370</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-235.306335"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="bouton">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.1519598961</x>
+              <y>-0.1164958328</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine268 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.023529</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2146211714</x>
+                            <y>-2.5013558865</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="2.1717664015"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0124826580</x>
+                            <y>-2.3594160080</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="4.0575353389"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0761297569</x>
+                            <y>-2.3055098057</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="10.5799281559"/>
+                        </width>
+                        <origin>
+                          <real value="0.4076566696"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1356879671"/>
+                            </radius>
+                            <theta>
+                              <angle value="139.736908"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1356879671"/>
+                            </radius>
+                            <theta>
+                              <angle value="139.736908"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1877900958</x>
+                            <y>-2.2109386921</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="11.1511891864"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0183575605"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="noise" active="true" version="0.0">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="gradient">
+                        <gradient>
+                          <color pos="0.000000">
+                            <r>0.000000</r>
+                            <g>0.019443</g>
+                            <b>0.000000</b>
+                            <a>1.000000</a>
+                          </color>
+                          <color pos="1.000000">
+                            <r>0.176328</r>
+                            <g>0.451060</g>
+                            <b>0.036607</b>
+                            <a>0.976923</a>
+                          </color>
+                        </gradient>
+                      </param>
+                      <param name="seed">
+                        <integer value="1269701698"/>
+                      </param>
+                      <param name="size">
+                        <vector>
+                          <x>0.5507268310</x>
+                          <y>0.5507268310</y>
+                        </vector>
+                      </param>
+                      <param name="smooth">
+                        <integer value="3"/>
+                      </param>
+                      <param name="detail">
+                        <integer value="4"/>
+                      </param>
+                      <param name="speed">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="turbulent">
+                        <bool value="false"/>
+                      </param>
+                      <param name="do_alpha">
+                        <bool value="true"/>
+                      </param>
+                      <param name="super_sample">
+                        <bool value="false"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.1427810192</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="rameau2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>-1.4133185148</x>
+        <y>4.9590406418</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas end-time="1f">
+        <layer type="PasteCanvas" active="true" version="0.1" desc="feuille4">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.7689444423</x>
+              <y>-3.5685417652</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="false" version="0.1" desc="NewBLine171 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>0.676301</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0780665502</x>
+                    <y>-0.0584959798</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0917878027"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8275390863</x>
+                            <y>-0.0696960315</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3090310379"/>
+                            </radius>
+                            <theta>
+                              <angle value="167.217896"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3868833625"/>
+                            </radius>
+                            <theta>
+                              <angle value="65.903015"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5695970654</x>
+                            <y>0.5477787852</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3198105747"/>
+                            </radius>
+                            <theta>
+                              <angle value="26.512611"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.0806306743"/>
+                            </radius>
+                            <theta>
+                              <angle value="57.523075"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1466529667</x>
+                            <y>0.9047288299</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.8159080367"/>
+                            </radius>
+                            <theta>
+                              <angle value="-140.524872"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.1226863773"/>
+                            </radius>
+                            <theta>
+                              <angle value="-43.388241"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0380710922</x>
+                            <y>0.0842574686</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5765005151"/>
+                            </radius>
+                            <theta>
+                              <angle value="219.216721"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.9323068867"/>
+                            </radius>
+                            <theta>
+                              <angle value="221.942673"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="1AA46E79D0C769BEE017438DF63495F9">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8026868701</x>
+                                  <y>-0.2129416019</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3090310379"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="167.217896"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7195493101"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="53.660656"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2589938641</x>
+                                  <y>0.8238754869</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.2979095767"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="15.312963"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5311783387"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-64.285385"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0350149125</x>
+                                  <y>0.1805675030</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0008977167"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="230.568115"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8308458332"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="250.356522"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine252 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="1AA46E79D0C769BEE017438DF63495F9">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8026868701</x>
+                                  <y>-0.2129416019</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3090310379"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="167.217896"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7195493101"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="53.660656"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2589938641</x>
+                                  <y>0.8238754869</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.2979095767"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="15.312963"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5311783387"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-64.285385"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0350149125</x>
+                                  <y>0.1805675030</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0008977167"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="230.568115"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8308458332"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="250.356522"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>0.3671512008</x>
+                                <y>0.7343024015</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>-0.5103886127</x>
+                                <y>0.1066438854</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-186.849442"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="BE495455F9BCB0CDF2686A77396DE7C9">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8026868701</x>
+                                  <y>-0.2129416019</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8086591715"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="240.229233"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3868833625"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="65.903015"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6252923012</x>
+                                  <y>0.5747812390</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8703967223"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="47.944611"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.2058783674"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="40.260155"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1974093169</x>
+                                  <y>0.7498903275</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9319169556"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-139.043762"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9581464760"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-178.748138"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine251 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.026891</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="BE495455F9BCB0CDF2686A77396DE7C9">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8026868701</x>
+                                  <y>-0.2129416019</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8086591715"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="240.229233"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3868833625"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="65.903015"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6252923012</x>
+                                  <y>0.5747812390</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8703967223"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="47.944611"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.2058783674"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="40.260155"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1974093169</x>
+                                  <y>0.7498903275</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9319169556"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-139.043762"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9581464760"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-178.748138"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine269 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2206093520</x>
+                                  <y>0.7830540538</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="2.2077644877"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3850201070</x>
+                                  <y>1.0031720400</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="3.3985627316"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>0.3671512008</x>
+                                <y>2.2068622112</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>-0.6579375863</x>
+                                <y>0.4174499810</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-102.573692"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0078787813</x>
+              <y>0.0708330274</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="feuille4">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>0.8017666936</x>
+              <y>-3.3420312405</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="false" version="0.1" desc="NewBLine171 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>0.676301</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0780665502</x>
+                    <y>-0.0584959798</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0917878027"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-2.4393546581</x>
+                            <y>1.0939264297</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2389655102"/>
+                            </radius>
+                            <theta>
+                              <angle value="108.129791"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2991666492"/>
+                            </radius>
+                            <theta>
+                              <angle value="6.814918"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.9272329807</x>
+                            <y>1.1680876017</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2473010403"/>
+                            </radius>
+                            <theta>
+                              <angle value="-32.575497"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.8356230565"/>
+                            </radius>
+                            <theta>
+                              <angle value="-1.565029"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.4058921337</x>
+                            <y>0.8346980810</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.6309200577"/>
+                            </radius>
+                            <theta>
+                              <angle value="-199.612976"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.8681436169"/>
+                            </radius>
+                            <theta>
+                              <angle value="-102.476349"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.9933564663</x>
+                            <y>0.5808065534</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4457925672"/>
+                            </radius>
+                            <theta>
+                              <angle value="160.128586"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.7209282031"/>
+                            </radius>
+                            <theta>
+                              <angle value="162.854553"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="FC2576D4176CA3703E4999D2462198CB">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-2.4386532307</x>
+                                  <y>1.0370683670</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2389655102"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="108.129791"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5564084086"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-5.427445"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.3290430307</x>
+                                  <y>0.7445818782</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0036390723"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-43.775139"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4107461295"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-123.373482"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.8448115587</x>
+                                  <y>0.6376263499</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7739676738"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="171.480011"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.6424710599"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="191.268402"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine252 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="FC2576D4176CA3703E4999D2462198CB">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-2.4386532307</x>
+                                  <y>1.0370683670</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2389655102"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="108.129791"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5564084086"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-5.427445"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.3290430307</x>
+                                  <y>0.7445818782</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0036390723"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-43.775139"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4107461295"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-123.373482"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.8448115587</x>
+                                  <y>0.6376263499</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7739676738"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="171.480011"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.6424710599"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="191.268402"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>0.7343024015</x>
+                                <y>0.3671512008</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>-2.1105144024</x>
+                                <y>0.9701011181</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-319.447357"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="58C84CF83E177A032C36B0288978EAFB">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-2.4386532307</x>
+                                  <y>1.0370683670</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.6253147024"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="181.141113"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2991666492"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="6.814918"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.8455799818</x>
+                                  <y>1.2322978973</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.6730547140"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-11.143495"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9324737777"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-18.827950"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.4025915861</x>
+                                  <y>0.7560489774</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7206266797"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-198.131851"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7409092726"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-237.836243"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine251 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.026891</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="58C84CF83E177A032C36B0288978EAFB">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-2.4386532307</x>
+                                  <y>1.0370683670</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.6253147024"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="181.141113"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2991666492"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="6.814918"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.8455799818</x>
+                                  <y>1.2322978973</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.6730547140"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-11.143495"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9324737777"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-18.827950"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.4025915861</x>
+                                  <y>0.7560489774</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7206266797"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-198.131851"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7409092726"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-237.836243"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine269 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.3713735342</x>
+                                  <y>0.7538313866</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="2.2077644877"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-1.1600277424</x>
+                                  <y>0.7321962118</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="3.3985627316"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>0.7343024015</x>
+                                <y>0.3671512008</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>-1.9629274607</x>
+                                <y>1.1914567947</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-281.099762"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="feuille3">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.7737986445</x>
+              <y>-1.6357239485</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="false" version="0.1" desc="NewBLine171 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>0.676301</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0780665502</x>
+                    <y>-0.0584959798</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0917878027"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7018517852</x>
+                            <y>0.2638830543</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2389655102"/>
+                            </radius>
+                            <theta>
+                              <angle value="15.467647"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2991666492"/>
+                            </radius>
+                            <theta>
+                              <angle value="-85.847198"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7521467805</x>
+                            <y>-0.2511302829</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2473010403"/>
+                            </radius>
+                            <theta>
+                              <angle value="-125.237610"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.8356230565"/>
+                            </radius>
+                            <theta>
+                              <angle value="-94.227150"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3949029148</x>
+                            <y>-0.7564239502</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.6309200577"/>
+                            </radius>
+                            <theta>
+                              <angle value="-292.275085"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.8681436169"/>
+                            </radius>
+                            <theta>
+                              <angle value="-195.138474"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1685707718</x>
+                            <y>-0.1578014642</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4457925672"/>
+                            </radius>
+                            <theta>
+                              <angle value="67.466446"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.7209282031"/>
+                            </radius>
+                            <theta>
+                              <angle value="70.192406"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="2928043BA2BA106B648D58E1E986227D">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7851477861</x>
+                                  <y>0.2825926244</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2389655102"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="15.467647"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5564084086"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-98.089561"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4414399266</x>
+                                  <y>-0.8122352362</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0573315255"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-111.803513"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4107461295"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-216.035599"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3585552275</x>
+                                  <y>-0.2920556068</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7739676738"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="78.817871"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7209282031"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="70.192406"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine252 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="2928043BA2BA106B648D58E1E986227D">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7851477861</x>
+                                  <y>0.2825926244</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2389655102"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="15.467647"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5564084086"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-98.089561"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4414399266</x>
+                                  <y>-0.8122352362</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0573315255"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-111.803513"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4107461295"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-216.035599"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3585552275</x>
+                                  <y>-0.2920556068</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7739676738"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="78.817871"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7209282031"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="70.192406"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>0.3671512008</x>
+                                <y>0.7343024015</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>0.7030119896</x>
+                                <y>-0.0420816876</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-341.228821"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="8DC53E178BC1C91876F2711B26DF504D">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7851477861</x>
+                                  <y>0.2825926244</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5575306581"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="69.613342"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2991666492"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-85.847198"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.9526206255</x>
+                                  <y>-0.3189081550</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7344875306"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-85.199905"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8356230565"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-94.227150"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4563107491</x>
+                                  <y>-0.7392985821</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7206266797"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-290.793976"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7587496977"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-291.929382"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine251 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.026891</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="8DC53E178BC1C91876F2711B26DF504D">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7851477861</x>
+                                  <y>0.2825926244</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5575306581"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="69.613342"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2991666492"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-85.847198"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.9526206255</x>
+                                  <y>-0.3189081550</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7344875306"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-85.199905"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8356230565"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-94.227150"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4563107491</x>
+                                  <y>-0.7392985821</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7206266797"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-290.793976"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7587496977"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-291.929382"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine269 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4526455998</x>
+                                  <y>-0.7703800201</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="2.2077644877"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4212175310</x>
+                                  <y>-0.9804927111</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="3.3985627316"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>0.7343024015</x>
+                                <y>0.3753937483</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>0.9172739387</x>
+                                <y>-0.1997903585</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-317.644073"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="feuille1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.5795589089</x>
+              <y>-1.8070231676</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>0.676301</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0780665502</x>
+                    <y>-0.0584959798</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0917878027"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.1766152382</x>
+                            <y>-1.1721758842</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2389655102"/>
+                            </radius>
+                            <theta>
+                              <angle value="-79.132462"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2991666492"/>
+                            </radius>
+                            <theta>
+                              <angle value="-180.447342"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.4910918176</x>
+                            <y>-1.3908203840</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2473010403"/>
+                            </radius>
+                            <theta>
+                              <angle value="-219.837723"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.8356230565"/>
+                            </radius>
+                            <theta>
+                              <angle value="-188.827271"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1842123270</x>
+                            <y>-0.7843865752</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.7344850525"/>
+                            </radius>
+                            <theta>
+                              <angle value="-331.630493"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.9459371903"/>
+                            </radius>
+                            <theta>
+                              <angle value="-247.200226"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7990584970</x>
+                            <y>-0.6067934036</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4457925672"/>
+                            </radius>
+                            <theta>
+                              <angle value="-27.133667"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.7209282031"/>
+                            </radius>
+                            <theta>
+                              <angle value="-24.407721"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="A5D05522AF13444AABB56B298B6545A3">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3312191963</x>
+                                  <y>-1.2420763969</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2389655102"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-79.132462"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5564084086"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-192.689697"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3070923984</x>
+                                  <y>-0.8495688438</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0573315255"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-206.403641"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9459371903"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-247.200226"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.8838326931</x>
+                                  <y>-0.6204857230</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7739676738"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-15.782259"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7209282031"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-24.407721"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine254 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="A5D05522AF13444AABB56B298B6545A3">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3312191963</x>
+                                  <y>-1.2420763969</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2389655102"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-79.132462"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5564084086"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-192.689697"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3070923984</x>
+                                  <y>-0.8495688438</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0573315255"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-206.403641"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9459371903"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-247.200226"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.8838326931</x>
+                                  <y>-0.6204857230</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7739676738"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-15.782259"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7209282031"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-24.407721"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>0.1835756004</x>
+                                <y>0.7554506660</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>1.0141780376</x>
+                                <y>-1.1341661215</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-430.192902"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="742BBAC144D542BD5445823796290477">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3312191963</x>
+                                  <y>-1.2420763969</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5575306581"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-24.986784"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2991666492"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-180.447342"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5758659840</x>
+                                  <y>-1.4045127630</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7344875306"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.800018"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8356230565"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-188.827271"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3389926851</x>
+                                  <y>-0.8323423266</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7344850525"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-331.630493"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7587496977"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-386.529449"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine253 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="742BBAC144D542BD5445823796290477">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3312191963</x>
+                                  <y>-1.2420763969</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5575306581"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-24.986784"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2991666492"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-180.447342"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5758659840</x>
+                                  <y>-1.4045127630</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7344875306"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.800018"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8356230565"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-188.827271"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3389926851</x>
+                                  <y>-0.8323423266</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7344850525"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-331.630493"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7587496977"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-386.529449"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>-1.3764305115</x>
+                                <y>-1.0764129162</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>1.0141780376</x>
+                                <y>-1.1341661215</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-424.861359"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="feuille2">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.7737986445</x>
+              <y>-1.6357239485</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>0.676301</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0780665502</x>
+                    <y>-0.0584959798</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0917878027"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.4397162795</x>
+                            <y>-1.9365164042</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2389655102"/>
+                            </radius>
+                            <theta>
+                              <angle value="-139.479553"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2991666492"/>
+                            </radius>
+                            <theta>
+                              <angle value="-240.794418"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1760688871</x>
+                            <y>-1.4912542105</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2473010403"/>
+                            </radius>
+                            <theta>
+                              <angle value="-280.184784"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.8356230565"/>
+                            </radius>
+                            <theta>
+                              <angle value="-249.174377"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2857341766</x>
+                            <y>-0.8822235465</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.6309200577"/>
+                            </radius>
+                            <theta>
+                              <angle value="-447.222290"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.8681436169"/>
+                            </radius>
+                            <theta>
+                              <angle value="-350.085663"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7442612648</x>
+                            <y>-1.3286851645</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4457925672"/>
+                            </radius>
+                            <theta>
+                              <angle value="-87.480751"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.7209282031"/>
+                            </radius>
+                            <theta>
+                              <angle value="-84.754814"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="97C9CBCDB6124D83A631B8347E51CC2B">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5457383394</x>
+                                  <y>-2.0671687126</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2389655102"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-139.479553"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5564084086"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-253.036758"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3801612556</x>
+                                  <y>-0.9829721451</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0573315255"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-266.750732"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9120988175"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-350.323578"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.8645824790</x>
+                                  <y>-1.3708440065</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7739676738"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-76.129333"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7209282031"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-84.754814"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine252 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="97C9CBCDB6124D83A631B8347E51CC2B">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5457383394</x>
+                                  <y>-2.0671687126</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2389655102"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-139.479553"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5564084086"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-253.036758"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3801612556</x>
+                                  <y>-0.9829721451</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0573315255"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-266.750732"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9120988175"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-350.323578"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.8645824790</x>
+                                  <y>-1.3708440065</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7739676738"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-76.129333"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7209282031"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-84.754814"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>-0.6085513234</x>
+                                <y>-3.3793659210</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>0.4826621115</x>
+                                <y>-1.7382597923</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-666.042542"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="3324F1E19F6994F0B44E91CEB108BE1B">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5457383394</x>
+                                  <y>-2.0671687126</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5575306581"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-85.333878"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2991666492"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-240.794418"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2856284678</x>
+                                  <y>-1.5505032539</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7344875306"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-240.147110"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8356230565"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-249.174377"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4109142721</x>
+                                  <y>-1.0021719933</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7206266797"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-445.741150"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7587496977"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-446.876587"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine251 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.026891</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="3324F1E19F6994F0B44E91CEB108BE1B">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5457383394</x>
+                                  <y>-2.0671687126</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5575306581"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-85.333878"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2991666492"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-240.794418"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2856284678</x>
+                                  <y>-1.5505032539</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7344875306"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-240.147110"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8356230565"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-249.174377"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4109142721</x>
+                                  <y>-1.0021719933</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7206266797"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-445.741150"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7587496977"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-446.876587"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>3.9750692844</x>
+                                <y>2.3068625927</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>0.4826621115</x>
+                                <y>-1.7382597923</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-555.988770"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="bouton">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.1519598961</x>
+              <y>-0.1164958328</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="outline" active="true" version="0.2" desc="NewBLine268 Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.023529</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="false">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1672973037</x>
+                            <y>-2.5008130074</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="2.1717664015"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0447174534</x>
+                            <y>-2.5142850876</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="4.0575353389"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1094604060</x>
+                            <y>-2.5279209614</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="10.5799281559"/>
+                        </width>
+                        <origin>
+                          <real value="0.4076566696"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1076348629"/>
+                            </radius>
+                            <theta>
+                              <angle value="-11.893559"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1076348629"/>
+                            </radius>
+                            <theta>
+                              <angle value="-11.893559"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2230432183</x>
+                            <y>-2.5518431664</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="11.1511891864"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="0.0183575605"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="noise" active="true" version="0.0">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="gradient">
+                        <gradient>
+                          <color pos="0.000000">
+                            <r>0.122761</r>
+                            <g>0.142204</g>
+                            <b>0.122761</b>
+                            <a>1.000000</a>
+                          </color>
+                          <color pos="1.000000">
+                            <r>0.176328</r>
+                            <g>0.451060</g>
+                            <b>0.036607</b>
+                            <a>0.976923</a>
+                          </color>
+                        </gradient>
+                      </param>
+                      <param name="seed">
+                        <integer value="1269701698"/>
+                      </param>
+                      <param name="size">
+                        <vector>
+                          <x>0.7484944463</x>
+                          <y>-4.7578034401</y>
+                        </vector>
+                      </param>
+                      <param name="smooth">
+                        <integer value="3"/>
+                      </param>
+                      <param name="detail">
+                        <integer value="4"/>
+                      </param>
+                      <param name="speed">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="turbulent">
+                        <bool value="false"/>
+                      </param>
+                      <param name="do_alpha">
+                        <bool value="true"/>
+                      </param>
+                      <param name="super_sample">
+                        <bool value="false"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.1427810192</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="rameau3">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>-1.9232507944</x>
+        <y>2.4297766685</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas end-time="1f">
+        <layer type="PasteCanvas" active="true" version="0.1" desc="feuille3">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.7182521820</x>
+              <y>-3.3679797649</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="false" version="0.1" desc="NewBLine171 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>0.676301</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0780665502</x>
+                    <y>-0.0584959798</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0917878027"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.3135180175</x>
+                            <y>-2.0453591347</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3012476016"/>
+                            </radius>
+                            <theta>
+                              <angle value="167.098114"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3771390920"/>
+                            </radius>
+                            <theta>
+                              <angle value="65.783272"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0608152747</x>
+                            <y>-1.4439632893</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3117556387"/>
+                            </radius>
+                            <theta>
+                              <angle value="26.392860"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.0534132786"/>
+                            </radius>
+                            <theta>
+                              <angle value="57.403328"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6381205916</x>
+                            <y>-1.0974634886</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.7953581000"/>
+                            </radius>
+                            <theta>
+                              <angle value="-140.644608"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.0944097421"/>
+                            </radius>
+                            <theta>
+                              <angle value="-43.507992"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5306022167</x>
+                            <y>-1.8970470428</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5619804362"/>
+                            </radius>
+                            <theta>
+                              <angle value="219.096924"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.9088252606"/>
+                            </radius>
+                            <theta>
+                              <angle value="221.822876"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="148B258DC3FC71F72A5058F81B351C68">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2874980867</x>
+                                  <y>-2.1863615513</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3012476016"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="167.098114"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7014263206"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="53.540913"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7495526075</x>
+                                  <y>-1.1778235435</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.3329060994"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="39.826962"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5177997706"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-64.405128"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5299047828</x>
+                                  <y>-1.8044711351</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9756885218"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="230.448334"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9088252606"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="221.822876"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine252 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="148B258DC3FC71F72A5058F81B351C68">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2874980867</x>
+                                  <y>-2.1863615513</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3012476016"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="167.098114"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7014263206"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="53.540913"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7495526075</x>
+                                  <y>-1.1778235435</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.3329060994"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="39.826962"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.5177997706"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-64.405128"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5299047828</x>
+                                  <y>-1.8044711351</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9756885218"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="230.448334"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9088252606"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="221.822876"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>1.6979050636</x>
+                                <y>0.6760661602</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>-0.0019113821</x>
+                                <y>-1.8754215240</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-273.616180"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="B0661FA1EA87A884382F7102D46C6E58">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2874980867</x>
+                                  <y>-2.1863615513</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7028410644"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="221.243805"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3771390920"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="65.783272"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1129669771</x>
+                                  <y>-1.4188418388</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9259185846"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="66.430565"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0534132786"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="57.403328"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6893685460</x>
+                                  <y>-1.2498196363</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9084451505"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-139.163498"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9565042521"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-140.298920"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine251 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.026891</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="B0661FA1EA87A884382F7102D46C6E58">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2874980867</x>
+                                  <y>-2.1863615513</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7028410644"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="221.243805"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3771390920"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="65.783272"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1129669771</x>
+                                  <y>-1.4188418388</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9259185846"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="66.430565"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0534132786"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="57.403328"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6893685460</x>
+                                  <y>-1.2498196363</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9084451505"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-139.163498"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9565042521"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-140.298920"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine269 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7120517492</x>
+                                  <y>-1.2175384760</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="2.2077644877"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.8727697134</x>
+                                  <y>-1.0033000708</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="3.3985627316"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>0.9178780317</x>
+                                <y>0.3671512008</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>-0.1451105624</x>
+                                <y>-1.5721436739</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-193.034622"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="feuille1">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.5795589089</x>
+              <y>-1.8070231676</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>0.676301</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0780665502</x>
+                    <y>-0.0584959798</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0917878027"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2870342433</x>
+                            <y>0.3096042871</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3012476016"/>
+                            </radius>
+                            <theta>
+                              <angle value="72.498009"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3771390920"/>
+                            </radius>
+                            <theta>
+                              <angle value="-28.816841"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6043376923</x>
+                            <y>0.1415051371</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3117556387"/>
+                            </radius>
+                            <theta>
+                              <angle value="-68.207237"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.0534132786"/>
+                            </radius>
+                            <theta>
+                              <angle value="-37.196781"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5814859867</x>
+                            <y>-0.7149906754</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.9259154606"/>
+                            </radius>
+                            <theta>
+                              <angle value="-180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.1924788207"/>
+                            </radius>
+                            <theta>
+                              <angle value="-95.569778"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.2068988830</x>
+                            <y>-0.5436915159</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5619804362"/>
+                            </radius>
+                            <theta>
+                              <angle value="124.496811"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.9088252606"/>
+                            </radius>
+                            <theta>
+                              <angle value="127.222755"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="98737494CE5525D6E5686B3079D67BB6">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2870342433</x>
+                                  <y>0.3096042871</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3012476016"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="72.498009"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7014263206"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-41.059200"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6138490438</x>
+                                  <y>-0.7392268181</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.3329060994"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-54.773144"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.1924788207"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-95.569778"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1631099284</x>
+                                  <y>-0.6478672624</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9756885218"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="135.848221"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9088252606"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="127.222755"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine254 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="98737494CE5525D6E5686B3079D67BB6">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2870342433</x>
+                                  <y>0.3096042871</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3012476016"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="72.498009"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7014263206"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-41.059200"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6138490438</x>
+                                  <y>-0.7392268181</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.3329060994"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-54.773144"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.1924788207"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-95.569778"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.1631099284</x>
+                                  <y>-0.6478672624</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9756885218"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="135.848221"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9088252606"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="127.222755"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>0.5507268310</x>
+                                <y>1.0246400833</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-278.562347"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="49889B77259323211A98822E649A3A62">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2870342433</x>
+                                  <y>0.3096042871</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7028410644"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="126.643692"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3771390920"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-28.816841"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6481266618</x>
+                                  <y>0.0373293869</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9259185846"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-28.169537"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0534132786"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-37.196781"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5681455731</x>
+                                  <y>-0.7392268181</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9259154606"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9565042521"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-234.899002"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine253 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="49889B77259323211A98822E649A3A62">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2870342433</x>
+                                  <y>0.3096042871</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7028410644"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="126.643692"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3771390920"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-28.816841"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6481266618</x>
+                                  <y>0.0373293869</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9259185846"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-28.169537"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0534132786"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-37.196781"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5681455731</x>
+                                  <y>-0.7392268181</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9259154606"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9565042521"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-234.899002"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>0.4589390159</x>
+                                <y>1.0246400833</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-374.642578"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="feuille2">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.3321919143</x>
+              <y>-1.7868510485</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>0.676301</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0780665502</x>
+                    <y>-0.0584959798</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0917878027"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.2952843904</x>
+                            <y>0.2383758724</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3012476016"/>
+                            </radius>
+                            <theta>
+                              <angle value="12.150920"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3771390920"/>
+                            </radius>
+                            <theta>
+                              <angle value="-89.163925"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.3210196495</x>
+                            <y>-0.4134472609</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3117556387"/>
+                            </radius>
+                            <theta>
+                              <angle value="-128.554321"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.0534132786"/>
+                            </radius>
+                            <theta>
+                              <angle value="-97.543884"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8345676661</x>
+                            <y>-1.0233143568</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.7953581000"/>
+                            </radius>
+                            <theta>
+                              <angle value="-295.591797"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="1.0944097421"/>
+                            </radius>
+                            <theta>
+                              <angle value="-198.455200"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.5933840871</x>
+                            <y>-0.2534283102</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.5619804362"/>
+                            </radius>
+                            <theta>
+                              <angle value="64.149719"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.9088252606"/>
+                            </radius>
+                            <theta>
+                              <angle value="66.875664"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie1">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="AA6AEA7BD7542C1FE8ECB82D8CE2F23E">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3855632544</x>
+                                  <y>0.2766633034</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3012476016"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="12.150920"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7014263206"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-101.406288"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.9197958112</x>
+                                  <y>-1.0251424313</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.3329060994"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-115.120224"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.1498210805"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-198.693100"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6147944927</x>
+                                  <y>-0.3047355413</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9756885218"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="75.501137"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9088252606"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="66.875664"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine252 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.023529</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="AA6AEA7BD7542C1FE8ECB82D8CE2F23E">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3855632544</x>
+                                  <y>0.2766633034</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3012476016"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="12.150920"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7014263206"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-101.406288"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.9197958112</x>
+                                  <y>-1.0251424313</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.3329060994"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-115.120224"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.1498210805"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-198.693100"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6147944927</x>
+                                  <y>-0.3047355413</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9756885218"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="75.501137"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9088252606"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="66.875664"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>1.6148732901</x>
+                                <y>0.1873953938</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
+                            </param>
+                          </layer>
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>1.2585138083</x>
+                                <y>-0.1259555370</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-413.526947"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="moitie2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="NewBLine171 Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.019241</r>
+                          <g>0.064913</g>
+                          <b>-0.104940</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="0E87D057FE2FF56CFA9391D743BB800E">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3855632544</x>
+                                  <y>0.2766633034</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7028410644"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="66.296600"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3771390920"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.163925"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3646042347</x>
+                                  <y>-0.4522436559</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9259185846"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-88.516632"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0534132786"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-97.543884"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.8971842527</x>
+                                  <y>-0.9854243398</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9084451505"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-294.110687"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9565042521"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-295.246094"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="NewBLine251 Outline">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.026891</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="0E87D057FE2FF56CFA9391D743BB800E">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3855632544</x>
+                                  <y>0.2766633034</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7028410644"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="66.296600"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3771390920"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.163925"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>1.3646042347</x>
+                                  <y>-0.4522436559</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9259185846"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-88.516632"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="1.0534132786"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-97.543884"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.8971842527</x>
+                                  <y>-0.9854243398</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9084451505"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-294.110687"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.9565042521"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-295.246094"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0183575605"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="13"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="noise" active="true" version="0.0">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="gradient">
+                              <gradient>
+                                <color pos="0.000000">
+                                  <r>0.000000</r>
+                                  <g>0.019443</g>
+                                  <b>0.000000</b>
+                                  <a>1.000000</a>
+                                </color>
+                                <color pos="1.000000">
+                                  <r>0.176328</r>
+                                  <g>0.411195</g>
+                                  <b>0.241877</b>
+                                  <a>0.800000</a>
+                                </color>
+                              </gradient>
+                            </param>
+                            <param name="seed">
+                              <integer value="1269701698"/>
+                            </param>
+                            <param name="size">
+                              <vector>
+                                <x>0.3820371628</x>
+                                <y>1.0924685001</y>
+                              </vector>
+                            </param>
+                            <param name="smooth">
+                              <integer value="3"/>
+                            </param>
+                            <param name="detail">
+                              <integer value="4"/>
+                            </param>
+                            <param name="speed">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="turbulent">
+                              <bool value="false"/>
+                            </param>
+                            <param name="do_alpha">
+                              <bool value="true"/>
+                            </param>
+                            <param name="super_sample">
+                              <bool value="false"/>
                             </param>
                           </layer>
-                          <layer type="region" active="true" version="0.1" desc="NewBLine756Region">
-                            <param name="z_depth">
+                          <layer type="rotate" active="true" version="0.1">
+                            <param name="origin">
+                              <vector>
+                                <x>1.2585138083</x>
+                                <y>-0.1259555370</y>
+                              </vector>
+                            </param>
+                            <param name="amount">
+                              <angle value="-235.306335"/>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.1427810192</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="fleur">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>-0.9737058878</x>
+        <y>-1.0367586613</y>
+      </vector>
+    </param>
+    <param name="canvas" use="fleur"/>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+    <param name="focus">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="v2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas end-time="1f">
+        <layer type="region" active="true" version="0.1" desc="Rectangle073 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector guid="040ADCE898EA98C231D74E6655B1471B">
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true" guid="DBA3EE9738EE8AC3E49344899C764A93">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.7475664020</x>
+                      <y>1.3935534954</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.7765650749</x>
+                      <y>1.3935534954</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.7765650749</x>
+                      <y>2.8324944973</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.7475664020</x>
+                      <y>2.8324944973</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+        </layer>
+        <layer type="outline" active="true" version="0.2" desc="Rectangle073&#x41A;&#x43E;&#x43D;&#x442;&#x443;&#x440;">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="origin">
+            <vector guid="040ADCE898EA98C231D74E6655B1471B">
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="antialias">
+            <bool value="true"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="blurtype">
+            <integer value="1"/>
+          </param>
+          <param name="winding_style">
+            <integer value="0"/>
+          </param>
+          <param name="bline">
+            <bline type="bline_point" loop="true" guid="DBA3EE9738EE8AC3E49344899C764A93">
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.7475664020</x>
+                      <y>1.3935534954</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.7765650749</x>
+                      <y>1.3935534954</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>2.7765650749</x>
+                      <y>2.8324944973</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+              <entry>
+                <composite type="bline_point">
+                  <point>
+                    <vector>
+                      <x>-0.7475664020</x>
+                      <y>2.8324944973</y>
+                    </vector>
+                  </point>
+                  <width>
+                    <real value="1.0000000000"/>
+                  </width>
+                  <origin>
+                    <real value="0.5000000000"/>
+                  </origin>
+                  <split>
+                    <bool value="false"/>
+                  </split>
+                  <t1>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t1>
+                  <t2>
+                    <radial_composite type="vector">
+                      <radius>
+                        <real value="0.0000000000"/>
+                      </radius>
+                      <theta>
+                        <angle value="0.000000"/>
+                      </theta>
+                    </radial_composite>
+                  </t2>
+                </composite>
+              </entry>
+            </bline>
+          </param>
+          <param name="width">
+            <real value="0.0315421495"/>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="sharp_cusps">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[0]">
+            <bool value="true"/>
+          </param>
+          <param name="round_tip[1]">
+            <bool value="true"/>
+          </param>
+          <param name="loopyness">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="homogeneous_width">
+            <bool value="true"/>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="STUDIO">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>1.0647385120</x>
+              <y>1.7806832790</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="S">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5307700634</x>
+                            <y>0.1137833446</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5307072401</x>
+                            <y>0.0773145333</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5799957514</x>
+                            <y>0.0876799375</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0784413153"/>
+                            </radius>
+                            <theta>
+                              <angle value="176.729660"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0784413153"/>
+                            </radius>
+                            <theta>
+                              <angle value="176.729660"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6195254922</x>
+                            <y>0.0712720826</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0358688147"/>
+                            </radius>
+                            <theta>
+                              <angle value="-93.576492"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0358688147"/>
+                            </radius>
+                            <theta>
+                              <angle value="-93.576492"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5837249756</x>
+                            <y>0.0488977358</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0702598179"/>
+                            </radius>
+                            <theta>
+                              <angle value="-9.161961"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0702598179"/>
+                            </radius>
+                            <theta>
+                              <angle value="-9.161961"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5188366175</x>
+                            <y>-0.0100213774</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1391713743"/>
+                            </radius>
+                            <theta>
+                              <angle value="-94.610832"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1391713743"/>
+                            </radius>
+                            <theta>
+                              <angle value="-94.610832"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5986418724</x>
+                            <y>-0.0659572482</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1298538925"/>
+                            </radius>
+                            <theta>
+                              <angle value="178.025162"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1314831269"/>
+                            </radius>
+                            <theta>
+                              <angle value="178.025162"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6598010063</x>
+                            <y>-0.0525326356</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6590551734</x>
+                            <y>-0.0144962464</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6016252041</x>
+                            <y>-0.0331415348</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0626508559"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0626508559"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5628413558</x>
+                            <y>-0.0152420588</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0335615211"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0335615211"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6008793712</x>
+                            <y>0.0108613465</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1184833419"/>
+                            </radius>
+                            <theta>
+                              <angle value="169.114929"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1184833419"/>
+                            </radius>
+                            <theta>
+                              <angle value="169.114929"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.6612927318</x>
+                            <y>0.0682888404</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1006845632"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1006845632"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.5949126482</x>
+                            <y>0.1219872758</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1164376221"/>
+                            </radius>
+                            <theta>
+                              <angle value="-2.202504"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1164376221"/>
+                            </radius>
+                            <theta>
+                              <angle value="-2.202504"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="polygon" active="true" version="0.1" desc="T">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="vector_list">
+                  <dynamic_list type="vector">
+                    <entry>
+                      <vector>
+                        <x>-0.3450002372</x>
+                        <y>0.0850852206</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>-0.3459859192</x>
+                        <y>-0.0617829151</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>-0.3006440997</x>
+                        <y>-0.0617829151</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>-0.2986727059</x>
+                        <y>0.0850852206</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>-0.2385454774</x>
+                        <y>0.0850852206</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>-0.2395311743</x>
+                        <y>0.1205701455</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>-0.4070988297</x>
+                        <y>0.1205701455</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>-0.4070988297</x>
+                        <y>0.0850852206</y>
+                      </vector>
+                    </entry>
+                  </dynamic_list>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="U">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1261765808</x>
+                            <y>0.1205701455</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0798490494</x>
+                            <y>0.1205701455</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0808347389</x>
+                            <y>0.0022870782</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0483069010</x>
+                            <y>-0.0302407648</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0975835221"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0975835221"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0147933662</x>
+                            <y>0.0013013860</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0147933662</x>
+                            <y>0.1205701455</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0305484720</x>
+                            <y>0.1205701455</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0305484720</x>
+                            <y>-0.0055984594</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.0483069010</x>
+                            <y>-0.0657256842</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2424802671"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2424802671"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.1251908839</x>
+                            <y>-0.0065841516</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="D">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1665739864</x>
+                            <y>0.1205701455</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.1646026075</x>
+                            <y>-0.0598115288</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2493721247</x>
+                            <y>-0.0607972220</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.3380844295</x>
+                            <y>0.0308721531</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2602395430"/>
+                            </radius>
+                            <theta>
+                              <angle value="89.348938"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2602395430"/>
+                            </radius>
+                            <theta>
+                              <angle value="89.348938"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2513435185</x>
+                            <y>0.1195844486</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="d">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="19"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2129015177</x>
+                            <y>0.0840995312</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2129015177</x>
+                            <y>-0.0292550717</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2326153666</x>
+                            <y>-0.0292550717</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2897855043</x>
+                            <y>0.0279150754</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1774245968"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1774245968"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.2365581244</x>
+                            <y>0.0840995312</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="rectangle" active="true" version="0.2" desc="I">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="point1">
+                  <vector>
+                    <x>0.4622816443</x>
+                    <y>0.1225415245</y>
+                  </vector>
+                </param>
+                <param name="point2">
+                  <vector>
+                    <x>0.5095948577</x>
+                    <y>-0.0607972220</y>
+                  </vector>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="O">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7274327874</x>
+                            <y>0.1235272214</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1182830571"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1182830571"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8200878501</x>
+                            <y>0.0328435376</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2365661290"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2365661290"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7303898931</x>
+                            <y>-0.0667113736</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1123689043"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1123689043"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6357634664</x>
+                            <y>0.0269293841</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2365846038"/>
+                            </radius>
+                            <theta>
+                              <angle value="89.283844"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2365846038"/>
+                            </radius>
+                            <theta>
+                              <angle value="89.283844"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="o">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="19"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7313755751</x>
+                            <y>0.0890279934</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0680127579"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0680127579"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7757317424</x>
+                            <y>0.0259436909</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1182830645"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1182830645"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.7313755751</x>
+                            <y>-0.0331978425</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0620986050"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0620986050"/>
+                            </radius>
+                            <theta>
+                              <angle value="180.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.6820909977</x>
+                            <y>0.0279150754</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1419396774"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1419396774"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.2500000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="true"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="SYNFIG">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>1.0463808775</x>
+              <y>2.2946949005</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="S">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7584944963</x>
+                            <y>0.2061498612</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="0"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="539C08DED8D5ED6ADEF46C0F5AEBD6C3">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.9607871771</x>
-                                        <y>-1.9693988562</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2906233200"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-55.877193"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2102829758"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="56.668777"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-1.8642351627</x>
-                                        <y>-1.8174480200</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1005309314"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="56.560135"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2498902681"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="137.823959"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.1354250908</x>
-                                        <y>-1.7768222094</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2649795257"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-143.746170"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1108539736"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-133.264297"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.2161488533</x>
-                                        <y>-1.8680982590</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1581316445"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-131.347778"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.3044369804"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="13.530495"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                          </layer>
-                          <layer type="linear_gradient" active="true" version="0.0" desc="Gradient016">
-                            <param name="z_depth">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.7583517432</x>
+                            <y>0.1233329996</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8702808619</x>
+                            <y>0.1468717456</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1781320627"/>
+                            </radius>
+                            <theta>
+                              <angle value="176.729660"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1781320627"/>
+                            </radius>
+                            <theta>
+                              <angle value="176.729660"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.9600487351</x>
+                            <y>0.1096112207</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0814543439"/>
+                            </radius>
+                            <theta>
+                              <angle value="-93.576492"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0814543439"/>
+                            </radius>
+                            <theta>
+                              <angle value="-93.576492"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-0.8787495494</x>
+                            <y>0.0588014014</y>
+                          </vector>
+                        </point>
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+                        </split>
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+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
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+                        </t1>
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+                        </t2>
+                      </composite>
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+                            <theta>
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+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
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+                      </composite>
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+                        </t2>
+                      </composite>
+                    </entry>
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+                        </t2>
+                      </composite>
+                    </entry>
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+                        </t2>
+                      </composite>
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+                  </bline>
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+                <param name="blend_method">
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+                    <b>0.000000</b>
+                    <a>1.000000</a>
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+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
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+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="vector_list">
+                  <dynamic_list type="vector">
+                    <entry>
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+                        <y>0.2180054933</y>
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+                        <y>0.2180054933</y>
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+                  </dynamic_list>
+                </param>
+              </layer>
+              <layer type="polygon" active="true" version="0.1" desc="N">
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+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
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+                <param name="origin">
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+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="vector_list">
+                  <dynamic_list type="vector">
+                    <entry>
+                      <vector>
+                        <x>-0.2232748568</x>
+                        <y>0.2180054933</y>
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+                        <y>-0.1918603480</y>
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+                    <entry>
+                      <vector>
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+                        <y>-0.1918603480</y>
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+                      <vector>
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+                        <y>0.0875936300</y>
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+                        <x>0.0273976345</x>
+                        <y>-0.1918603480</y>
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+                      <vector>
+                        <x>0.1459589452</x>
+                        <y>-0.1918603480</y>
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+                      <vector>
+                        <x>0.1442652196</x>
+                        <y>0.2180054933</y>
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+                        <y>0.2180054933</y>
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+                        <x>0.0460286997</x>
+                        <y>-0.0614484921</y>
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+                        <x>-0.1047135442</x>
+                        <y>0.2180054933</y>
+                      </vector>
+                    </entry>
+                  </dynamic_list>
+                </param>
+              </layer>
+              <layer type="polygon" active="true" version="0.1" desc="F">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="vector_list">
+                  <dynamic_list type="vector">
+                    <entry>
+                      <vector>
+                        <x>0.2492766678</x>
+                        <y>0.2180054933</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>0.2492766678</x>
+                        <y>-0.1918603480</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>0.3559818566</x>
+                        <y>-0.1918603480</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>0.3559818566</x>
+                        <y>-0.0174133200</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>0.5287426114</x>
+                        <y>-0.0174133200</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>0.5270488858</x>
+                        <y>0.0621887222</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>0.3576755822</x>
+                        <y>0.0621887222</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>0.3576755822</x>
+                        <y>0.1400971115</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>0.5389050245</x>
+                        <y>0.1384034455</y>
+                      </vector>
+                    </entry>
+                    <entry>
+                      <vector>
+                        <x>0.5372112989</x>
+                        <y>0.2180054933</y>
+                      </vector>
+                    </entry>
+                  </dynamic_list>
+                </param>
+              </layer>
+              <layer type="rectangle" active="true" version="0.2" desc="I">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="point1">
+                  <vector>
+                    <x>0.6388352513</x>
+                    <y>0.2163118273</y>
+                  </vector>
+                </param>
+                <param name="point2">
+                  <vector>
+                    <x>0.7455404401</x>
+                    <y>-0.1901666969</y>
+                  </vector>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+              </layer>
+              <layer type="region" active="true" version="0.1" desc="G">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.2079296112</x>
+                            <y>0.1959879100</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
                               <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="13"/>
-                            </param>
-                            <param name="p1">
-                              <vector>
-                                <x>-2.4986679554</x>
-                                <y>-2.2843549252</y>
-                              </vector>
-                            </param>
-                            <param name="p2">
-                              <vector>
-                                <x>-1.8725125790</x>
-                                <y>-2.2872376442</y>
-                              </vector>
-                            </param>
-                            <param name="gradient">
-                              <gradient>
-                                <color pos="0.000000">
-                                  <r>1.000000</r>
-                                  <g>1.000000</g>
-                                  <b>0.179017</b>
-                                  <a>1.000000</a>
-                                </color>
-                                <color pos="1.000000">
-                                  <r>1.000000</r>
-                                  <g>0.000000</g>
-                                  <b>0.000000</b>
-                                  <a>1.000000</a>
-                                </color>
-                              </gradient>
-                            </param>
-                            <param name="loop">
-                              <bool value="false"/>
-                            </param>
-                            <param name="zigzag">
-                              <bool value="false"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2">
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.2079296112</x>
+                            <y>0.1113048792</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0775121450</x>
+                            <y>0.1485654116</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2033114653"/>
+                            </radius>
+                            <theta>
+                              <angle value="-178.567963"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2033114653"/>
+                            </radius>
+                            <theta>
+                              <angle value="-178.567963"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.9386259913</x>
+                            <y>0.0130725689</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3302637991"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3302637991"/>
+                            </radius>
+                            <theta>
+                              <angle value="-90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0521061420</x>
+                            <y>-0.1258075982</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1578446242"/>
+                            </radius>
+                            <theta>
+                              <angle value="-3.691228"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.1578446242"/>
+                            </radius>
+                            <theta>
+                              <angle value="-3.691228"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.1249366999</x>
+                            <y>-0.1156456321</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.1249366999</x>
+                            <y>-0.0360435843</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0588810444</x>
+                            <y>-0.0360435843</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0605747700</x>
+                            <y>0.0317028351</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.2231731415</x>
+                            <y>0.0350901559</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.2214794159</x>
+                            <y>-0.1613744646</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.0000000000"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0554935932</x>
+                            <y>-0.2003286481</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3099947904"/>
+                            </radius>
+                            <theta>
+                              <angle value="179.060852"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.3099947904"/>
+                            </radius>
+                            <theta>
+                              <angle value="179.060852"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.8302270770</x>
+                            <y>0.0130725689</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4928552079"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.4928552079"/>
+                            </radius>
+                            <theta>
+                              <angle value="90.000000"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0470249653</x>
+                            <y>0.2247801274</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="1.0000000000"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="false"/>
+                        </split>
+                        <t1>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2998338035"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.970980"/>
+                            </theta>
+                          </radial_composite>
+                        </t1>
+                        <t2>
+                          <radial_composite type="vector">
+                            <radius>
+                              <real value="0.2998338035"/>
+                            </radius>
+                            <theta>
+                              <angle value="0.970980"/>
+                            </theta>
+                          </radial_composite>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="0.1000000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="false"/>
+          </param>
+          <param name="focus">
+            <vector>
+              <x>0.0000000000</x>
+              <y>0.0000000000</y>
+            </vector>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="Voria Logo">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>-0.7526599765</x>
+              <y>2.1111195087</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="region" active="true" version="0.1" desc="Colored Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.333333</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="36ED1D6E9E6C02C173A99E622D6F601B">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0000000000</x>
+                            <y>1.2500000000</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <vector>
+                            <x>-2.2500000000</x>
+                            <y>2.2500000000</y>
+                          </vector>
+                        </t1>
+                        <t2>
+                          <vector>
+                            <x>-2.2500000000</x>
+                            <y>-2.2500000000</y>
+                          </vector>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0000000000</x>
+                            <y>-1.0000000000</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <vector>
+                            <x>-0.2500000000</x>
+                            <y>-2.2500000000</y>
+                          </vector>
+                        </t1>
+                        <t2>
+                          <vector>
+                            <x>1.5000000000</x>
+                            <y>0.0000000000</y>
+                          </vector>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0000000000</x>
+                            <y>-1.5000000000</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <vector>
+                            <x>0.7500000000</x>
+                            <y>-0.7500000000</y>
+                          </vector>
+                        </t1>
+                        <t2>
+                          <vector>
+                            <x>0.7500000000</x>
+                            <y>0.7500000000</y>
+                          </vector>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0000000000</x>
+                            <y>-1.0000000000</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <vector>
+                            <x>1.5000000000</x>
+                            <y>0.0000000000</y>
+                          </vector>
+                        </t1>
+                        <t2>
+                          <vector>
+                            <x>-0.2500000000</x>
+                            <y>2.2500000000</y>
+                          </vector>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="region" active="false" version="0.1" desc="White Region">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>1.000000</r>
+                    <g>1.000000</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="36ED1D6E9E6C02C173A99E622D6F601B">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0000000000</x>
+                            <y>1.2500000000</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <vector>
+                            <x>-2.2500000000</x>
+                            <y>2.2500000000</y>
+                          </vector>
+                        </t1>
+                        <t2>
+                          <vector>
+                            <x>-2.2500000000</x>
+                            <y>-2.2500000000</y>
+                          </vector>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0000000000</x>
+                            <y>-1.0000000000</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <vector>
+                            <x>-0.2500000000</x>
+                            <y>-2.2500000000</y>
+                          </vector>
+                        </t1>
+                        <t2>
+                          <vector>
+                            <x>1.5000000000</x>
+                            <y>0.0000000000</y>
+                          </vector>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0000000000</x>
+                            <y>-1.5000000000</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <vector>
+                            <x>0.7500000000</x>
+                            <y>-0.7500000000</y>
+                          </vector>
+                        </t1>
+                        <t2>
+                          <vector>
+                            <x>0.7500000000</x>
+                            <y>0.7500000000</y>
+                          </vector>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0000000000</x>
+                            <y>-1.0000000000</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <vector>
+                            <x>1.5000000000</x>
+                            <y>0.0000000000</y>
+                          </vector>
+                        </t1>
+                        <t2>
+                          <vector>
+                            <x>-0.2500000000</x>
+                            <y>2.2500000000</y>
+                          </vector>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+              </layer>
+              <layer type="shade" active="true" version="0.2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.3000000119"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="4"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>1.000000</r>
+                    <g>1.000000</g>
+                    <b>1.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>-1.3750000000</y>
+                  </vector>
+                </param>
+                <param name="size">
+                  <vector>
+                    <x>0.7500000000</x>
+                    <y>0.7500000000</y>
+                  </vector>
+                </param>
+                <param name="type">
+                  <integer value="1"/>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+              </layer>
+              <layer type="shade" active="true" version="0.2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.2500001192"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="6"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="size">
+                  <vector>
+                    <x>1.3999999762</x>
+                    <y>1.3999999762</y>
+                  </vector>
+                </param>
+                <param name="type">
+                  <integer value="1"/>
+                </param>
+                <param name="invert">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="Sun Texture">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.2000000030"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="13"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="circle" active="false" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="radius">
+                        <real value="0.2500000000"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>-0.5000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="falloff">
+                        <integer value="1"/>
+                      </param>
+                    </layer>
+                    <layer type="conical_gradient" active="true" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="gradient">
+                        <stripes type="gradient">
+                          <color1>
+                            <color>
+                              <r>-0.000000</r>
+                              <g>-0.000000</g>
+                              <b>-0.000000</b>
+                              <a>-0.000000</a>
+                            </color>
+                          </color1>
+                          <color2>
+                            <color>
+                              <r>-0.000000</r>
+                              <g>-0.000000</g>
+                              <b>-0.000000</b>
+                              <a>1.000000</a>
+                            </color>
+                          </color2>
+                          <stripes>
+                            <integer value="10"/>
+                          </stripes>
+                          <width>
+                            <real value="0.5000000000"/>
+                          </width>
+                        </stripes>
+                      </param>
+                      <param name="center">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>-0.5000000000</y>
+                        </vector>
+                      </param>
+                      <param name="angle">
+                        <angle value="90.000000"/>
+                      </param>
+                      <param name="symmetric">
+                        <bool value="false"/>
+                      </param>
+                    </layer>
+                    <layer type="star" active="false" version="0.1">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>-0.5000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="radius1">
+                        <real value="0.2500000000"/>
+                      </param>
+                      <param name="radius2">
+                        <real value="0.3750000000"/>
+                      </param>
+                      <param name="angle">
+                        <angle value="90.000000"/>
+                      </param>
+                      <param name="points">
+                        <integer value="10"/>
+                      </param>
+                      <param name="regular_polygon">
+                        <bool value="false"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="outline" active="true" version="0.2" desc="Logo Outline">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+                <param name="antialias">
+                  <bool value="true"/>
+                </param>
+                <param name="feather">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="blurtype">
+                  <integer value="1"/>
+                </param>
+                <param name="winding_style">
+                  <integer value="0"/>
+                </param>
+                <param name="bline">
+                  <bline type="bline_point" loop="true" guid="36ED1D6E9E6C02C173A99E622D6F601B">
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0000000000</x>
+                            <y>1.2500000000</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <vector>
+                            <x>-2.2500000000</x>
+                            <y>2.2500000000</y>
+                          </vector>
+                        </t1>
+                        <t2>
+                          <vector>
+                            <x>-2.2500000000</x>
+                            <y>-2.2500000000</y>
+                          </vector>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>-1.0000000000</x>
+                            <y>-1.0000000000</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <vector>
+                            <x>-0.2500000000</x>
+                            <y>-2.2500000000</y>
+                          </vector>
+                        </t1>
+                        <t2>
+                          <vector>
+                            <x>1.5000000000</x>
+                            <y>0.0000000000</y>
+                          </vector>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>0.0000000000</x>
+                            <y>-1.5000000000</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <vector>
+                            <x>0.7500000000</x>
+                            <y>-0.7500000000</y>
+                          </vector>
+                        </t1>
+                        <t2>
+                          <vector>
+                            <x>0.7500000000</x>
+                            <y>0.7500000000</y>
+                          </vector>
+                        </t2>
+                      </composite>
+                    </entry>
+                    <entry>
+                      <composite type="bline_point">
+                        <point>
+                          <vector>
+                            <x>1.0000000000</x>
+                            <y>-1.0000000000</y>
+                          </vector>
+                        </point>
+                        <width>
+                          <real value="0.0250000000" guid="E75C8300CE8637E0E261DF60973BFB92"/>
+                        </width>
+                        <origin>
+                          <real value="0.5000000000"/>
+                        </origin>
+                        <split>
+                          <bool value="true"/>
+                        </split>
+                        <t1>
+                          <vector>
+                            <x>1.5000000000</x>
+                            <y>0.0000000000</y>
+                          </vector>
+                        </t1>
+                        <t2>
+                          <vector>
+                            <x>-0.2500000000</x>
+                            <y>2.2500000000</y>
+                          </vector>
+                        </t2>
+                      </composite>
+                    </entry>
+                  </bline>
+                </param>
+                <param name="width">
+                  <real value="2.0000000000"/>
+                </param>
+                <param name="expand">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="sharp_cusps">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[0]">
+                  <bool value="true"/>
+                </param>
+                <param name="round_tip[1]">
+                  <bool value="true"/>
+                </param>
+                <param name="loopyness">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="homogeneous_width">
+                  <bool value="true"/>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="Hatch Marks">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="outline" active="true" version="0.2">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.7500000000</x>
+                                  <y>0.0000000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>0.7500000000</x>
+                                  <y>-0.2500000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>1.0000000000</x>
+                                  <y>1.0000000000</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector guid="B00A9A34FC8520D128EF10B509CB8E47">
+                                  <x>0.0000000000</x>
+                                  <y>-0.5000000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0400000000" guid="A6B5C083C6A687F41F92E9B3764F2D60"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>0.5000000000</x>
+                                  <y>-0.5000000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.7300000191</x>
+                                  <y>-0.2599999905</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5000000000</x>
+                                  <y>-1.1250000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>0.3750000000</x>
+                                  <y>-0.6250000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.4900000095</x>
+                                  <y>-0.6999999881</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="2.0000000000"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.7500000000</x>
+                                  <y>0.0000000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-0.7500000000</x>
+                                  <y>-0.2500000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>1.0000000000</x>
+                                  <y>1.0000000000</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector guid="B00A9A34FC8520D128EF10B509CB8E47">
+                                  <x>0.0000000000</x>
+                                  <y>-0.5000000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0400000000" guid="A6B5C083C6A687F41F92E9B3764F2D60"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-0.5000000000</x>
+                                  <y>-0.5000000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>-0.8012820482</x>
+                                  <y>-0.5311999917</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5000000000</x>
+                                  <y>-1.1250000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-0.3750000000</x>
+                                  <y>-0.6250000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>-0.5833333135</x>
+                                  <y>-0.3968000114</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="2.0000000000"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.8846153617</x>
+                                  <y>-0.4679712355</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>0.3538461626</x>
+                                  <y>-0.0614596680</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>1.0000000000</x>
+                                  <y>1.0000000000</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector guid="F738F527D59AAFF446878E6819E3F5EA">
+                                  <x>-0.5615384579</x>
+                                  <y>-0.5704039931</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0200000000" guid="9E891CC525274EAD903B78E50D2F0405"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>0.2500000000</x>
+                                  <y>-0.1250000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.3076923192</x>
+                                  <y>-0.1280000061</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2794871926</x>
+                                  <y>-0.7752695680</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>0.2615384758</x>
+                                  <y>-0.2612035871</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.1923076957</x>
+                                  <y>-0.1536000073</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="2.0000000000"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3871794939</x>
+                                  <y>-0.2170109153</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-0.1846153885</x>
+                                  <y>-0.2612035871</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>1.0000000000</x>
+                                  <y>1.0000000000</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector guid="F738F527D59AAFF446878E6819E3F5EA">
+                                  <x>-0.5615384579</x>
+                                  <y>-0.5704039931</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0200000000" guid="9E891CC525274EAD903B78E50D2F0405"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-0.1538461596</x>
+                                  <y>-0.3533930779</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.3076923192</x>
+                                  <y>-0.1280000061</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.6999999881</x>
+                                  <y>-0.9955000281</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-0.0769230798</x>
+                                  <y>-0.3687579930</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.1923076957</x>
+                                  <y>-0.1536000073</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="2.0000000000"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.8846153617</x>
+                                  <y>-0.4679712355</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-0.3538461626</x>
+                                  <y>-0.0614596680</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>1.0000000000</x>
+                                  <y>1.0000000000</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector guid="EAAFD631C49C9F654FC75264ECFCFC96">
+                                  <x>0.5615384579</x>
+                                  <y>-0.5704039931</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0200000000" guid="9E891CC525274EAD903B78E50D2F0405"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-0.2500000000</x>
+                                  <y>-0.1250000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.3076923192</x>
+                                  <y>-0.1280000061</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2794871926</x>
+                                  <y>-0.7752695680</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-0.2615384758</x>
+                                  <y>-0.2612035871</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.1923076957</x>
+                                  <y>-0.1536000073</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="2.0000000000"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3871794939</x>
+                                  <y>-0.2170109153</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>0.1846153885</x>
+                                  <y>-0.2612035871</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>1.0000000000</x>
+                                  <y>1.0000000000</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector guid="EAAFD631C49C9F654FC75264ECFCFC96">
+                                  <x>0.5615384579</x>
+                                  <y>-0.5704039931</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0200000000" guid="9E891CC525274EAD903B78E50D2F0405"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>0.1538461596</x>
+                                  <y>-0.3533930779</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.3076923192</x>
+                                  <y>-0.1280000061</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.6999999881</x>
+                                  <y>-0.9955000281</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>0.0769230798</x>
+                                  <y>-0.3687579930</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.1923076957</x>
+                                  <y>-0.1536000073</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="2.0000000000"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.4713114798</x>
+                                  <y>0.6239523292</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-0.5000000000</x>
+                                  <y>-0.1875000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>1.0000000000</x>
+                                  <y>1.0000000000</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector guid="D3A6CED1330B878B7177F4F212A376A4">
+                                  <x>0.0000000000</x>
+                                  <y>0.3125000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0200000000" guid="9E891CC525274EAD903B78E50D2F0405"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-0.3750000000</x>
+                                  <y>-0.3750000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.3076923192</x>
+                                  <y>-0.1280000061</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.3639999926</x>
+                                  <y>-0.1780321598</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-0.1875000000</x>
+                                  <y>-0.5000000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.1923076957</x>
+                                  <y>-0.1536000073</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="2.0000000000"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.4713114798</x>
+                                  <y>0.6239523292</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>0.5000000000</x>
+                                  <y>-0.1875000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>1.0000000000</x>
+                                  <y>1.0000000000</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector guid="D3A6CED1330B878B7177F4F212A376A4">
+                                  <x>0.0000000000</x>
+                                  <y>0.3125000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0200000000" guid="9E891CC525274EAD903B78E50D2F0405"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>0.3750000000</x>
+                                  <y>-0.3750000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.3076923192</x>
+                                  <y>-0.1280000061</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.3639999926</x>
+                                  <y>-0.1780321598</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>0.1875000000</x>
+                                  <y>-0.5000000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.1923076957</x>
+                                  <y>-0.1536000073</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="2.0000000000"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2500000000</x>
+                                  <y>-0.8125000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>0.2500000000</x>
+                                  <y>-0.1250000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>1.0000000000</x>
+                                  <y>1.0000000000</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector guid="86898C7B380FA268116C6CDB5F425A7F">
+                                  <x>0.0000000000</x>
+                                  <y>-1.0000000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0150000000" guid="271DCD4CDD550932F776E69EA866EAEE"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>0.1875000000</x>
+                                  <y>-0.1875000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.3076923192</x>
+                                  <y>-0.1280000061</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2019230723</x>
+                                  <y>-1.2694432735</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>0.1888111830</x>
+                                  <y>-0.3540983498</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.1923076957</x>
+                                  <y>-0.1536000073</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="2.0000000000"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="false">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2500000000</x>
+                                  <y>-0.8125000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-0.2500000000</x>
+                                  <y>-0.1250000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>1.0000000000</x>
+                                  <y>1.0000000000</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector guid="86898C7B380FA268116C6CDB5F425A7F">
+                                  <x>0.0000000000</x>
+                                  <y>-1.0000000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0150000000" guid="271DCD4CDD550932F776E69EA866EAEE"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-0.1875000000</x>
+                                  <y>-0.1875000000</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.3076923192</x>
+                                  <y>-0.1280000061</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2045454532</x>
+                                  <y>-1.2720662355</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="0.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <vector>
+                                  <x>-0.1730769277</x>
+                                  <y>-0.3304918110</y>
+                                </vector>
+                              </t1>
+                              <t2>
+                                <vector>
+                                  <x>0.1923076957</x>
+                                  <y>-0.1536000073</y>
+                                </vector>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="2.0000000000"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="false"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="Shine">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.8500000238"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="16"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="radial_gradient" active="true" version="0.1" desc="Radial Gradient">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="gradient">
+                        <gradient>
+                          <color pos="0.000000">
+                            <r>0.000000</r>
+                            <g>0.000000</g>
+                            <b>0.000000</b>
+                            <a>1.000000</a>
+                          </color>
+                          <color pos="1.000000">
+                            <r>1.000000</r>
+                            <g>1.000000</g>
+                            <b>1.000000</b>
+                            <a>1.000000</a>
+                          </color>
+                        </gradient>
+                      </param>
+                      <param name="center">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.3750000000</y>
+                        </vector>
+                      </param>
+                      <param name="radius">
+                        <real value="0.6250000000"/>
+                      </param>
+                      <param name="loop">
+                        <bool value="false"/>
+                      </param>
+                      <param name="zigzag">
+                        <bool value="false"/>
+                      </param>
+                    </layer>
+                    <layer type="linear_gradient" active="true" version="0.0" desc="Linear Gradient">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="6"/>
+                      </param>
+                      <param name="p1">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.3750000000</y>
+                        </vector>
+                      </param>
+                      <param name="p2">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>1.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="gradient">
+                        <gradient>
+                          <color pos="0.000000">
+                            <r>0.000000</r>
+                            <g>0.000000</g>
+                            <b>0.000000</b>
+                            <a>1.000000</a>
+                          </color>
+                          <color pos="1.000000">
+                            <r>1.000000</r>
+                            <g>1.000000</g>
+                            <b>1.000000</b>
+                            <a>1.000000</a>
+                          </color>
+                        </gradient>
+                      </param>
+                      <param name="loop">
+                        <bool value="false"/>
+                      </param>
+                      <param name="zigzag">
+                        <bool value="false"/>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="Shiny Region">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="19"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="true"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0097048784"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0000000150</x>
+                                  <y>1.0000000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3750000328"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7500000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="180.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.5000000000</x>
+                                  <y>0.5000000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8385255008"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-116.565048"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7500000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0000000000</x>
+                                  <y>0.2500000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.3750000328"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7500000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.5000000000</x>
+                                  <y>0.5000000000</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.8385254934"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="116.565048"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.7500000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="colorcorrect" active="true" version="0.1">
+                      <param name="hue_adjust">
+                        <angle value="0.000000"/>
+                      </param>
+                      <param name="brightness">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="contrast">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="exposure">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="gamma">
+                        <real value="0.4500000268"/>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="false"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="translate" active="true" version="0.1">
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.1250000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="shade" active="false" version="0.2">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="0.8000000119"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="12"/>
+                </param>
+                <param name="color">
+                  <color>
+                    <r>0.000000</r>
+                    <g>0.000000</g>
+                    <b>0.000000</b>
+                    <a>1.000000</a>
+                  </color>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0500000007</x>
+                    <y>-0.0500000007</y>
+                  </vector>
+                </param>
+                <param name="size">
+                  <vector>
+                    <x>0.1000000015</x>
+                    <y>0.1000000015</y>
+                  </vector>
+                </param>
+                <param name="type">
+                  <integer value="1"/>
+                </param>
+                <param name="invert">
+                  <bool value="false"/>
+                </param>
+              </layer>
+            </canvas>
+          </param>
+          <param name="zoom">
+            <real value="-0.6500000000"/>
+          </param>
+          <param name="time_offset">
+            <time value="0s"/>
+          </param>
+          <param name="children_lock">
+            <bool value="true"/>
+          </param>
+          <param name="focus">
+            <greyed type="vector">
+              <link>
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </link>
+            </greyed>
+          </param>
+        </layer>
+        <layer type="PasteCanvas" active="true" version="0.1" desc="ooo">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="origin">
+            <vector>
+              <x>1.5236774683</x>
+              <y>-3.0106399059</y>
+            </vector>
+          </param>
+          <param name="canvas">
+            <canvas>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="o">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <composite type="vector">
+                    <x>
+                      <real value="0.6300000000"/>
+                    </x>
+                    <y>
+                      <real value="0.0000000000"/>
+                    </y>
+                  </composite>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="Circle099 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="971529E6EFA586394AE33C93942B229F">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="CDAD2EB2FCB3ACFB0F15191610441FAC">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2987024486</x>
+                                  <y>-0.0000000008</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0000000129</x>
+                                  <y>0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2987024486</x>
+                                  <y>-0.0000000269</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0000000038</x>
+                                  <y>-0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="Circle099&#x41A;&#x43E;&#x43D;&#x442;&#x443;&#x440;">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="971529E6EFA586394AE33C93942B229F">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="CDAD2EB2FCB3ACFB0F15191610441FAC">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2987024486</x>
+                                  <y>-0.0000000008</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0000000129</x>
+                                  <y>0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2987024486</x>
+                                  <y>-0.0000000269</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0000000038</x>
+                                  <y>-0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0394276869" guid="D3B2FE064B15F8EE38F887DB6BA81477"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1" desc="0">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="region" active="true" version="0.1" desc="shape107 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
                             <param name="z_depth">
                               <real value="0.0000000000"/>
                             </param>
                               <real value="1.0000000000"/>
                             </param>
                             <param name="blend_method">
-                              <integer value="12"/>
+                              <integer value="0"/>
                             </param>
                             <param name="color">
                               <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
                                 <a>1.000000</a>
                               </color>
                             </param>
                               <integer value="0"/>
                             </param>
                             <param name="bline">
-                              <bline type="bline_point" loop="true" guid="539C08DED8D5ED6ADEF46C0F5AEBD6C3">
+                              <bline type="bline_point" loop="true">
                                 <entry>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-1.9607871771</x>
-                                        <y>-1.9693988562</y>
+                                        <x>-0.0204770193</x>
+                                        <y>0.0084472410</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2906233200"/>
+                                          <real value="0.3927862319"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-55.877193"/>
+                                          <angle value="-90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2102829758"/>
+                                          <real value="0.3927862319"/>
                                         </radius>
                                         <theta>
-                                          <angle value="56.668777"/>
+                                          <angle value="-90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-1.8642351627</x>
-                                        <y>-1.8174480200</y>
+                                        <x>-0.1113455147</x>
+                                        <y>-0.1455865800</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1005309314"/>
+                                          <real value="0.0970290703"/>
                                         </radius>
                                         <theta>
-                                          <angle value="56.560135"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2498902681"/>
+                                          <real value="0.0970290703"/>
                                         </radius>
                                         <theta>
-                                          <angle value="137.823959"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.1354250908</x>
-                                        <y>-1.7768222094</y>
+                                        <x>-0.2129950225</x>
+                                        <y>-0.0038754637</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2649795257"/>
+                                          <real value="0.3927862319"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-143.746170"/>
+                                          <angle value="90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1108539736"/>
+                                          <real value="0.3927862319"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-133.264297"/>
+                                          <angle value="90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.2161488533</x>
-                                        <y>-1.8680982590</y>
+                                        <x>-0.1221265197</x>
+                                        <y>0.1439969987</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1581316445"/>
+                                          <real value="0.0693064788"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-131.347778"/>
+                                          <angle value="0.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.3044369804"/>
+                                          <real value="0.0693064788"/>
                                         </radius>
                                         <theta>
-                                          <angle value="13.530495"/>
+                                          <angle value="0.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                 </entry>
                               </bline>
                             </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
                           </layer>
-                          <layer type="outline" active="true" version="0.2">
+                          <layer type="region" active="true" version="0.1" desc="shape108 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
                             <param name="z_depth">
                               <real value="0.0000000000"/>
                             </param>
                               <real value="1.0000000000"/>
                             </param>
                             <param name="blend_method">
-                              <integer value="12"/>
+                              <integer value="19"/>
                             </param>
                             <param name="color">
                               <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
                                 <a>1.000000</a>
                               </color>
                             </param>
                               <integer value="0"/>
                             </param>
                             <param name="bline">
-                              <bline type="bline_point" loop="true" guid="E4410D16397AB29FB37D3F1262C34C12">
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.1127090454</x>
-                                        <y>-2.6896548271</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2600334402"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="-148.513641"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.6515467784"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="1.531015"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
+                              <bline type="bline_point" loop="true">
                                 <entry>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-1.7937198877</x>
-                                        <y>-2.4204211235</y>
+                                        <x>-0.0574404746</x>
+                                        <y>0.0084472410</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2901917423"/>
+                                          <real value="0.2959465309"/>
                                         </radius>
                                         <theta>
-                                          <angle value="85.100906"/>
+                                          <angle value="-90.358994"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2901917423"/>
+                                          <real value="0.2959465309"/>
                                         </radius>
                                         <theta>
-                                          <angle value="85.100906"/>
+                                          <angle value="-90.358994"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.0679805279</x>
-                                        <y>-2.1567275524</y>
+                                        <x>-0.1128856614</x>
+                                        <y>-0.1132394746</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4631901316"/>
+                                          <real value="0.0646860469"/>
                                         </radius>
                                         <theta>
-                                          <angle value="150.868454"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4631901316"/>
+                                          <real value="0.0646860469"/>
                                         </radius>
                                         <theta>
-                                          <angle value="150.868454"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.3114321232</x>
-                                        <y>-1.9466583729</y>
+                                        <x>-0.1744914204</x>
+                                        <y>-0.0007947875</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2093442121"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="94.635750"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2093442121"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="94.635750"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.2061557770</x>
-                                        <y>-1.7788848877</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1907552831"/>
+                                          <real value="0.3142289855"/>
                                         </radius>
                                         <theta>
-                                          <angle value="40.426075"/>
+                                          <angle value="90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4634873371"/>
+                                          <real value="0.3142289855"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-159.504440"/>
+                                          <angle value="90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.4656066895</x>
-                                        <y>-2.0606129169</y>
+                                        <x>-0.1167524680</x>
+                                        <y>0.1126140282</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.3582900061"/>
+                                          <real value="0.0682967668"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-82.492661"/>
+                                          <angle value="-1.357780"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.3582900061"/>
+                                          <real value="0.0682967668"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-82.492661"/>
+                                          <angle value="-1.357780"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   </composite>
                                 </entry>
+                              </bline>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                    <layer type="polygon" active="true" version="0.1" desc="Polygon032">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="vector_list">
+                        <dynamic_list type="vector">
+                          <entry>
+                            <vector>
+                              <x>0.0456909649</x>
+                              <y>0.1252649575</y>
+                            </vector>
+                          </entry>
+                          <entry>
+                            <vector>
+                              <x>0.0456909649</x>
+                              <y>0.0907599330</y>
+                            </vector>
+                          </entry>
+                          <entry>
+                            <vector>
+                              <x>0.1122400388</x>
+                              <y>0.1030831560</y>
+                            </vector>
+                          </entry>
+                          <entry>
+                            <vector>
+                              <x>0.1110076532</x>
+                              <y>-0.1064116359</y>
+                            </vector>
+                          </entry>
+                          <entry>
+                            <vector>
+                              <x>0.0506205261</x>
+                              <y>-0.1076439545</y>
+                            </vector>
+                          </entry>
+                          <entry>
+                            <vector>
+                              <x>0.0506205261</x>
+                              <y>-0.1409166604</y>
+                            </vector>
+                          </entry>
+                          <entry>
+                            <vector>
+                              <x>0.2108312547</x>
+                              <y>-0.1396843344</y>
+                            </vector>
+                          </entry>
+                          <entry>
+                            <vector>
+                              <x>0.2095988691</x>
+                              <y>-0.1076439545</y>
+                            </vector>
+                          </entry>
+                          <entry>
+                            <vector>
+                              <x>0.1504441351</x>
+                              <y>-0.1064116359</y>
+                            </vector>
+                          </entry>
+                          <entry>
+                            <vector>
+                              <x>0.1492117494</x>
+                              <y>0.1388204992</y>
+                            </vector>
+                          </entry>
+                          <entry>
+                            <vector>
+                              <x>0.1085428670</x>
+                              <y>0.1388204992</y>
+                            </vector>
+                          </entry>
+                        </dynamic_list>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="true"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0197845045</x>
+                    <y>0.0197669808</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="o">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <composite type="vector">
+                    <x>
+                      <real value="0.0000000000"/>
+                    </x>
+                    <y>
+                      <real value="0.0000000000"/>
+                    </y>
+                  </composite>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="Circle099 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="11DBDA3645A0B3B1142EF678E5AABE93">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="CDAD2EB2FCB3ACFB0F15191610441FAC">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2987024486</x>
+                                  <y>-0.0000000008</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0000000129</x>
+                                  <y>0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2987024486</x>
+                                  <y>-0.0000000269</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0000000038</x>
+                                  <y>-0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="Circle099&#x41A;&#x43E;&#x43D;&#x442;&#x443;&#x440;">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="11DBDA3645A0B3B1142EF678E5AABE93">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="CDAD2EB2FCB3ACFB0F15191610441FAC">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2987024486</x>
+                                  <y>-0.0000000008</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0000000129</x>
+                                  <y>0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2987024486</x>
+                                  <y>-0.0000000269</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0000000038</x>
+                                  <y>-0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0394276869" guid="D3B2FE064B15F8EE38F887DB6BA81477"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1" desc="6">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="region" active="true" version="0.1" desc="shape109 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true">
                                 <entry>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.1886699200</x>
-                                        <y>-2.3098111153</y>
+                                        <x>-0.0390953869</x>
+                                        <y>0.1326588988</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4974156905"/>
+                                          <real value="0.0000000000"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-26.461967"/>
+                                          <angle value="0.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4974156905"/>
+                                          <real value="0.0000000000"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-26.461967"/>
+                                          <angle value="0.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-1.9699567556</x>
-                                        <y>-2.5034260750</y>
+                                        <x>-0.0403277799</x>
+                                        <y>0.0969215482</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2341851337"/>
+                                          <real value="0.0000000000"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-96.071609"/>
+                                          <angle value="0.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2341851337"/>
+                                          <real value="0.0000000000"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-96.071609"/>
+                                          <angle value="0.000000"/>
                                         </theta>
                                       </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>1.000000</r>
-                                <g>1.000000</g>
-                                <b>1.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="709AF3B6FD568F033F9BFB4FB08AB4ED">
+                                    </t2>
+                                  </composite>
+                                </entry>
                                 <entry>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.4074938297</x>
-                                        <y>-2.3861021996</y>
+                                        <x>-0.0970177278</x>
+                                        <y>0.1104770899</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1386271221"/>
+                                          <real value="0.0887320991"/>
                                         </radius>
                                         <theta>
-                                          <angle value="54.323883"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.3817817603"/>
+                                          <real value="0.0887320991"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-60.566559"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.0855998993</x>
-                                        <y>-2.5998187065</y>
+                                        <x>-0.1660315841</x>
+                                        <y>0.0636488423</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4767522764"/>
+                                          <real value="0.0796357099"/>
                                         </radius>
                                         <theta>
-                                          <angle value="3.254966"/>
+                                          <angle value="-111.802498"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4111521994"/>
+                                          <real value="0.0796357099"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-141.283585"/>
+                                          <angle value="-111.802498"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.2803242207</x>
-                                        <y>-2.6973638535</y>
+                                        <x>-0.1709611416</x>
+                                        <y>0.0155882733</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="1.0000000000"/>
                                     </width>
                                     <origin>
-                                      <real value="0.4187966287"/>
+                                      <real value="0.5000000000"/>
                                     </origin>
                                     <split>
                                       <bool value="false"/>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1523738913"/>
+                                          <real value="0.0000000000"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-182.121094"/>
+                                          <angle value="0.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1523738913"/>
+                                          <real value="0.0000000000"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-182.121094"/>
+                                          <angle value="0.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.5341150761</x>
-                                        <y>-2.5623552799</y>
+                                        <x>-0.1093416363</x>
+                                        <y>0.0439316854</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.5741014621"/>
+                                          <real value="0.1183672133"/>
                                         </radius>
                                         <theta>
-                                          <angle value="141.191422"/>
+                                          <angle value="1.789812"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1943663505"/>
+                                          <real value="0.1183672133"/>
                                         </radius>
                                         <theta>
-                                          <angle value="54.794258"/>
+                                          <angle value="1.789812"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   </composite>
                                 </entry>
-                              </bline>
-                            </param>
-                            <param name="width">
-                              <real value="0.0183575605"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0045893901"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
-                          </layer>
-                          <layer type="outline" active="true" version="0.2">
-                            <param name="z_depth">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="amount">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="blend_method">
-                              <integer value="12"/>
-                            </param>
-                            <param name="color">
-                              <color>
-                                <r>0.000000</r>
-                                <g>0.000000</g>
-                                <b>0.000000</b>
-                                <a>1.000000</a>
-                              </color>
-                            </param>
-                            <param name="origin">
-                              <vector>
-                                <x>0.0000000000</x>
-                                <y>0.0000000000</y>
-                              </vector>
-                            </param>
-                            <param name="invert">
-                              <bool value="false"/>
-                            </param>
-                            <param name="antialias">
-                              <bool value="true"/>
-                            </param>
-                            <param name="feather">
-                              <real value="0.0000000000"/>
-                            </param>
-                            <param name="blurtype">
-                              <integer value="1"/>
-                            </param>
-                            <param name="winding_style">
-                              <integer value="0"/>
-                            </param>
-                            <param name="bline">
-                              <bline type="bline_point" loop="true" guid="709AF3B6FD568F033F9BFB4FB08AB4ED">
                                 <entry>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.4074938297</x>
-                                        <y>-2.3861021996</y>
+                                        <x>-0.0181447547</x>
+                                        <y>-0.0509571321</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1386271221"/>
+                                          <real value="0.2107271131"/>
                                         </radius>
                                         <theta>
-                                          <angle value="54.323883"/>
+                                          <angle value="-90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.3817817603"/>
+                                          <real value="0.2107271131"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-60.566559"/>
+                                          <angle value="-90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.0855998993</x>
-                                        <y>-2.5998187065</y>
+                                        <x>-0.1007148996</x>
+                                        <y>-0.1446136236</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4767522764"/>
+                                          <real value="0.0665490743"/>
                                         </radius>
                                         <theta>
-                                          <angle value="3.254966"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4111521994"/>
+                                          <real value="0.0665490743"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-141.283585"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.2803242207</x>
-                                        <y>-2.6973638535</y>
+                                        <x>-0.2103976309</x>
+                                        <y>-0.0016642387</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="1.0000000000"/>
                                     </width>
                                     <origin>
-                                      <real value="0.4187966287"/>
+                                      <real value="0.5000000000"/>
                                     </origin>
                                     <split>
                                       <bool value="false"/>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1523738913"/>
+                                          <real value="0.4362420938"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-182.121094"/>
+                                          <angle value="90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1523738913"/>
+                                          <real value="0.4362420938"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-182.121094"/>
+                                          <angle value="90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.5341150761</x>
-                                        <y>-2.5623552799</y>
+                                        <x>-0.0760670975</x>
+                                        <y>0.1425174773</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.5741014621"/>
+                                          <real value="0.0790363318"/>
                                         </radius>
                                         <theta>
-                                          <angle value="141.191422"/>
+                                          <angle value="-10.783716"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1943663505"/>
+                                          <real value="0.0790363318"/>
                                         </radius>
                                         <theta>
-                                          <angle value="54.794258"/>
+                                          <angle value="-10.783716"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                 </entry>
                               </bline>
                             </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0275363408"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
                           </layer>
-                          <layer type="outline" active="true" version="0.2">
+                          <layer type="region" active="true" version="0.1" desc="shape110 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
                             <param name="z_depth">
                               <real value="0.0000000000"/>
                             </param>
                               <real value="1.0000000000"/>
                             </param>
                             <param name="blend_method">
-                              <integer value="12"/>
+                              <integer value="19"/>
                             </param>
                             <param name="color">
                               <color>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.1127090454</x>
-                                        <y>-2.6896548271</y>
+                                        <x>-0.1068768501</x>
+                                        <y>0.0143559510</y>
+                                      </vector>
+                                    </point>
+                                    <width>
+                                      <real value="1.0000000000"/>
+                                    </width>
+                                    <origin>
+                                      <real value="0.5000000000"/>
+                                    </origin>
+                                    <split>
+                                      <bool value="false"/>
+                                    </split>
+                                    <t1>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0925031756"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-2.290484"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t1>
+                                    <t2>
+                                      <radial_composite type="vector">
+                                        <radius>
+                                          <real value="0.0925031756"/>
+                                        </radius>
+                                        <theta>
+                                          <angle value="-2.290484"/>
+                                        </theta>
+                                      </radial_composite>
+                                    </t2>
+                                  </composite>
+                                </entry>
+                                <entry>
+                                  <composite type="bline_point">
+                                    <point>
+                                      <vector>
+                                        <x>-0.0563488528</x>
+                                        <y>-0.0509571321</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2600334402"/>
+                                          <real value="0.0998865526"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-148.513641"/>
+                                          <angle value="-92.121208"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.6515467784"/>
+                                          <real value="0.0998865526"/>
                                         </radius>
                                         <theta>
-                                          <angle value="1.531015"/>
+                                          <angle value="-92.121208"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-1.7937198877</x>
-                                        <y>-2.4204211235</y>
+                                        <x>-0.1068768501</x>
+                                        <y>-0.1125732437</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2901917423"/>
+                                          <real value="0.0850349283"/>
                                         </radius>
                                         <theta>
-                                          <angle value="85.100906"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2901917423"/>
+                                          <real value="0.0850349283"/>
                                         </radius>
                                         <theta>
-                                          <angle value="85.100906"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.0679805279</x>
-                                        <y>-2.1567275524</y>
+                                        <x>-0.1660315841</x>
+                                        <y>-0.0509571321</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4631901316"/>
+                                          <real value="0.1442291034"/>
                                         </radius>
                                         <theta>
-                                          <angle value="150.868454"/>
+                                          <angle value="88.531113"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4631901316"/>
+                                          <real value="0.1442291034"/>
                                         </radius>
                                         <theta>
-                                          <angle value="150.868454"/>
+                                          <angle value="88.531113"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   </composite>
                                 </entry>
+                              </bline>
+                            </param>
+                          </layer>
+                        </canvas>
+                      </param>
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                    <layer type="region" active="true" version="0.1" desc="2">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0323832482</x>
+                                  <y>0.1240326390</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0323832482</x>
+                                  <y>0.0845983252</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1149533913</x>
+                                  <y>0.1117094159</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0816731355"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-5.194144"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0816731355"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-5.194144"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1667137891</x>
+                                  <y>0.0710427761</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0517575365"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0517575365"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1223477349</x>
+                                  <y>-0.0115228174</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2013119595"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.257523"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.2013119595"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-134.257523"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0323832482</x>
+                                  <y>-0.1051793098</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0323832482</x>
+                                  <y>-0.1409166604</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2061502784</x>
+                                  <y>-0.1409166604</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2061502784</x>
+                                  <y>-0.1051793098</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0804464668</x>
+                                  <y>-0.1051793098</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1741081327</x>
+                                  <y>-0.0090581728</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.0000000000"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2061502784</x>
+                                  <y>0.0673458129</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1330908083"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1330908083"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.1149533913</x>
+                                  <y>0.1437497884</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1517642254"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-177.207443"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.1517642254"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-177.207443"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="true"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0197845045</x>
+                    <y>0.0197669808</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="true" version="0.1" desc="o">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <composite type="vector">
+                    <x>
+                      <scale type="real">
+                        <link>
+                          <real value="0.6300000000"/>
+                        </link>
+                        <scalar>
+                          <real value="-1.0000000000"/>
+                        </scalar>
+                      </scale>
+                    </x>
+                    <y>
+                      <real value="0.0000000000"/>
+                    </y>
+                  </composite>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="region" active="true" version="0.1" desc="Circle099 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="7E00B7089060DF0780E2B2ACA4132282">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="CDAD2EB2FCB3ACFB0F15191610441FAC">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2987024486</x>
+                                  <y>-0.0000000008</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0000000129</x>
+                                  <y>0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2987024486</x>
+                                  <y>-0.0000000269</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0000000038</x>
+                                  <y>-0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                    </layer>
+                    <layer type="outline" active="true" version="0.2" desc="Circle099&#x41A;&#x43E;&#x43D;&#x442;&#x443;&#x440;">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="origin">
+                        <vector guid="7E00B7089060DF0780E2B2ACA4132282">
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="antialias">
+                        <bool value="true"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="blurtype">
+                        <integer value="1"/>
+                      </param>
+                      <param name="winding_style">
+                        <integer value="0"/>
+                      </param>
+                      <param name="bline">
+                        <bline type="bline_point" loop="true" guid="CDAD2EB2FCB3ACFB0F15191610441FAC">
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.2987024486</x>
+                                  <y>-0.0000000008</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="90.000000"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.0000000129</x>
+                                  <y>0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-179.999985"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>-0.2987024486</x>
+                                  <y>-0.0000000269</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="false"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="-89.999992"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                          <entry>
+                            <composite type="bline_point">
+                              <point>
+                                <vector>
+                                  <x>0.0000000038</x>
+                                  <y>-0.2987024486</y>
+                                </vector>
+                              </point>
+                              <width>
+                                <real value="1.0000000000"/>
+                              </width>
+                              <origin>
+                                <real value="0.5000000000"/>
+                              </origin>
+                              <split>
+                                <bool value="true"/>
+                              </split>
+                              <t1>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t1>
+                              <t2>
+                                <radial_composite type="vector">
+                                  <radius>
+                                    <real value="0.4949064434"/>
+                                  </radius>
+                                  <theta>
+                                    <angle value="0.000001"/>
+                                  </theta>
+                                </radial_composite>
+                              </t2>
+                            </composite>
+                          </entry>
+                        </bline>
+                      </param>
+                      <param name="width">
+                        <real value="0.0394276869" guid="D3B2FE064B15F8EE38F887DB6BA81477"/>
+                      </param>
+                      <param name="expand">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="sharp_cusps">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[0]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="round_tip[1]">
+                        <bool value="true"/>
+                      </param>
+                      <param name="loopyness">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="homogeneous_width">
+                        <bool value="true"/>
+                      </param>
+                    </layer>
+                    <layer type="PasteCanvas" active="true" version="0.1" desc="0">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="origin">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                      <param name="canvas">
+                        <canvas>
+                          <layer type="region" active="true" version="0.1" desc="shape107 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
+                            <param name="z_depth">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="amount">
+                              <real value="1.0000000000"/>
+                            </param>
+                            <param name="blend_method">
+                              <integer value="0"/>
+                            </param>
+                            <param name="color">
+                              <color>
+                                <r>0.000000</r>
+                                <g>0.000000</g>
+                                <b>0.000000</b>
+                                <a>1.000000</a>
+                              </color>
+                            </param>
+                            <param name="origin">
+                              <vector>
+                                <x>0.0000000000</x>
+                                <y>0.0000000000</y>
+                              </vector>
+                            </param>
+                            <param name="invert">
+                              <bool value="false"/>
+                            </param>
+                            <param name="antialias">
+                              <bool value="true"/>
+                            </param>
+                            <param name="feather">
+                              <real value="0.0000000000"/>
+                            </param>
+                            <param name="blurtype">
+                              <integer value="1"/>
+                            </param>
+                            <param name="winding_style">
+                              <integer value="0"/>
+                            </param>
+                            <param name="bline">
+                              <bline type="bline_point" loop="true">
                                 <entry>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.3114321232</x>
-                                        <y>-1.9466583729</y>
+                                        <x>0.0941352770</x>
+                                        <y>0.0084472410</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2093442121"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="94.635750"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t1>
-                                    <t2>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.2093442121"/>
-                                        </radius>
-                                        <theta>
-                                          <angle value="94.635750"/>
-                                        </theta>
-                                      </radial_composite>
-                                    </t2>
-                                  </composite>
-                                </entry>
-                                <entry>
-                                  <composite type="bline_point">
-                                    <point>
-                                      <vector>
-                                        <x>-2.2061557770</x>
-                                        <y>-1.7788848877</y>
-                                      </vector>
-                                    </point>
-                                    <width>
-                                      <real value="1.0000000000"/>
-                                    </width>
-                                    <origin>
-                                      <real value="0.5000000000"/>
-                                    </origin>
-                                    <split>
-                                      <bool value="true"/>
-                                    </split>
-                                    <t1>
-                                      <radial_composite type="vector">
-                                        <radius>
-                                          <real value="0.1907552831"/>
+                                          <real value="0.3927862319"/>
                                         </radius>
                                         <theta>
-                                          <angle value="40.426075"/>
+                                          <angle value="-90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4634873371"/>
+                                          <real value="0.3927862319"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-159.504440"/>
+                                          <angle value="-90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.4656066895</x>
-                                        <y>-2.0606129169</y>
+                                        <x>0.0032667806</x>
+                                        <y>-0.1455865800</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.3582900061"/>
+                                          <real value="0.0970290703"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-82.492661"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.3582900061"/>
+                                          <real value="0.0970290703"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-82.492661"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.1886699200</x>
-                                        <y>-2.3098111153</y>
+                                        <x>-0.0983827189</x>
+                                        <y>-0.0038754637</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4974156905"/>
+                                          <real value="0.3927862319"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-26.461967"/>
+                                          <angle value="90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.4974156905"/>
+                                          <real value="0.3927862319"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-26.461967"/>
+                                          <angle value="90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-1.9699567556</x>
-                                        <y>-2.5034260750</y>
+                                        <x>-0.0075142272</x>
+                                        <y>0.1439969987</y>
                                       </vector>
                                     </point>
                                     <width>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2341851337"/>
+                                          <real value="0.0693064788"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-96.071609"/>
+                                          <angle value="0.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2341851337"/>
+                                          <real value="0.0693064788"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-96.071609"/>
+                                          <angle value="0.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                 </entry>
                               </bline>
                             </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0275363408"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
                           </layer>
-                          <layer type="outline" active="true" version="0.2">
+                          <layer type="region" active="true" version="0.1" desc="shape108 &#x41E;&#x431;&#x43B;&#x430;&#x441;&#x442;&#x44C;">
                             <param name="z_depth">
                               <real value="0.0000000000"/>
                             </param>
                               <real value="1.0000000000"/>
                             </param>
                             <param name="blend_method">
-                              <integer value="12"/>
+                              <integer value="19"/>
                             </param>
                             <param name="color">
                               <color>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-1.9607871771</x>
-                                        <y>-1.9693988562</y>
+                                        <x>0.0571718179</x>
+                                        <y>0.0084472410</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2906233200"/>
+                                          <real value="0.2959465309"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-55.877193"/>
+                                          <angle value="-90.358994"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2102829758"/>
+                                          <real value="0.2959465309"/>
                                         </radius>
                                         <theta>
-                                          <angle value="56.668777"/>
+                                          <angle value="-90.358994"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-1.8642351627</x>
-                                        <y>-1.8174480200</y>
+                                        <x>0.0017266365</x>
+                                        <y>-0.1132394746</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1005309314"/>
+                                          <real value="0.0646860469"/>
                                         </radius>
                                         <theta>
-                                          <angle value="56.560135"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2498902681"/>
+                                          <real value="0.0646860469"/>
                                         </radius>
                                         <theta>
-                                          <angle value="137.823959"/>
+                                          <angle value="180.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.1354250908</x>
-                                        <y>-1.7768222094</y>
+                                        <x>-0.0598791242</x>
+                                        <y>-0.0007947875</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.2649795257"/>
+                                          <real value="0.3142289855"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-143.746170"/>
+                                          <angle value="90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1108539736"/>
+                                          <real value="0.3142289855"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-133.264297"/>
+                                          <angle value="90.000000"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                   <composite type="bline_point">
                                     <point>
                                       <vector>
-                                        <x>-2.2161488533</x>
-                                        <y>-1.8680982590</y>
+                                        <x>-0.0021401756</x>
+                                        <y>0.1126140282</y>
                                       </vector>
                                     </point>
                                     <width>
                                       <real value="0.5000000000"/>
                                     </origin>
                                     <split>
-                                      <bool value="true"/>
+                                      <bool value="false"/>
                                     </split>
                                     <t1>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.1581316445"/>
+                                          <real value="0.0682967668"/>
                                         </radius>
                                         <theta>
-                                          <angle value="-131.347778"/>
+                                          <angle value="-1.357780"/>
                                         </theta>
                                       </radial_composite>
                                     </t1>
                                     <t2>
                                       <radial_composite type="vector">
                                         <radius>
-                                          <real value="0.3044369804"/>
+                                          <real value="0.0682967668"/>
                                         </radius>
                                         <theta>
-                                          <angle value="13.530495"/>
+                                          <angle value="-1.357780"/>
                                         </theta>
                                       </radial_composite>
                                     </t2>
                                 </entry>
                               </bline>
                             </param>
-                            <param name="width">
-                              <real value="0.0367151211"/>
-                            </param>
-                            <param name="expand">
-                              <real value="0.0275363408"/>
-                            </param>
-                            <param name="sharp_cusps">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[0]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="round_tip[1]">
-                              <bool value="true"/>
-                            </param>
-                            <param name="loopyness">
-                              <real value="1.0000000000"/>
-                            </param>
-                            <param name="homogeneous_width">
-                              <bool value="true"/>
-                            </param>
                           </layer>
                         </canvas>
                       </param>
-                      <param name="zoom">
+                      <param name="zoom">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="time_offset">
+                        <time value="0s"/>
+                      </param>
+                      <param name="children_lock">
+                        <bool value="false"/>
+                      </param>
+                      <param name="focus">
+                        <vector>
+                          <x>0.0000000000</x>
+                          <y>0.0000000000</y>
+                        </vector>
+                      </param>
+                    </layer>
+                  </canvas>
+                </param>
+                <param name="zoom">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="time_offset">
+                  <time value="0s"/>
+                </param>
+                <param name="children_lock">
+                  <bool value="true"/>
+                </param>
+                <param name="focus">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+              </layer>
+              <layer type="PasteCanvas" active="false" version="0.1" desc="dots">
+                <param name="z_depth">
+                  <real value="0.0000000000"/>
+                </param>
+                <param name="amount">
+                  <real value="1.0000000000"/>
+                </param>
+                <param name="blend_method">
+                  <integer value="0"/>
+                </param>
+                <param name="origin">
+                  <vector>
+                    <x>0.0000000000</x>
+                    <y>0.0000000000</y>
+                  </vector>
+                </param>
+                <param name="canvas">
+                  <canvas>
+                    <layer type="circle" active="true" version="0.1" desc="Circle102">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color guid="2D4302DCCBC644F0F82921C67D617EDC">
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="radius">
+                        <real value="0.0488706912" guid="8421E195484B3323A46FEF0BF3FC38D4"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="origin">
+                        <composite type="vector">
+                          <x>
+                            <scale type="real">
+                              <link>
+                                <real value="0.3155629413"/>
+                              </link>
+                              <scalar>
+                                <real value="-1.0000000000"/>
+                              </scalar>
+                            </scale>
+                          </x>
+                          <y>
+                            <real value="-0.2050748077"/>
+                          </y>
+                        </composite>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="falloff">
+                        <integer value="1"/>
+                      </param>
+                    </layer>
+                    <layer type="circle" active="true" version="0.1" desc="Circle102">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="radius">
+                        <real value="0.0196412506" guid="935A6DACEBF3515865311CEC6AA811D0"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="origin">
+                        <composite type="vector">
+                          <x>
+                            <scale type="real">
+                              <link>
+                                <real value="0.3155629413"/>
+                              </link>
+                              <scalar>
+                                <real value="-1.0000000000"/>
+                              </scalar>
+                            </scale>
+                          </x>
+                          <y>
+                            <real value="-0.2050748077"/>
+                          </y>
+                        </composite>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="falloff">
+                        <integer value="1"/>
+                      </param>
+                    </layer>
+                    <layer type="circle" active="true" version="0.1" desc="Circle102">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color guid="2D4302DCCBC644F0F82921C67D617EDC">
+                          <r>0.000000</r>
+                          <g>0.000000</g>
+                          <b>0.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="radius">
+                        <real value="0.0488706912" guid="8421E195484B3323A46FEF0BF3FC38D4"/>
+                      </param>
+                      <param name="feather">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="origin">
+                        <composite type="vector">
+                          <x>
+                            <real value="0.3155629413"/>
+                          </x>
+                          <y>
+                            <real value="-0.2050748077"/>
+                          </y>
+                        </composite>
+                      </param>
+                      <param name="invert">
+                        <bool value="false"/>
+                      </param>
+                      <param name="falloff">
+                        <integer value="1"/>
+                      </param>
+                    </layer>
+                    <layer type="circle" active="true" version="0.1" desc="Circle102">
+                      <param name="z_depth">
+                        <real value="0.0000000000"/>
+                      </param>
+                      <param name="amount">
+                        <real value="1.0000000000"/>
+                      </param>
+                      <param name="blend_method">
+                        <integer value="0"/>
+                      </param>
+                      <param name="color">
+                        <color>
+                          <r>1.000000</r>
+                          <g>1.000000</g>
+                          <b>1.000000</b>
+                          <a>1.000000</a>
+                        </color>
+                      </param>
+                      <param name="radius">
+                        <real value="0.0196412506" guid="935A6DACEBF3515865311CEC6AA811D0"/>
+                      </param>
+                      <param name="feather">
                         <real value="0.0000000000"/>
                       </param>
-                      <param name="time_offset">
-                        <time value="0s"/>
+                      <param name="origin">
+                        <composite type="vector">
+                          <x>
+                            <real value="0.3155629413"/>
+                          </x>
+                          <y>
+                            <real value="-0.2050748077"/>
+                          </y>
+                        </composite>
                       </param>
-                      <param name="children_lock">
+                      <param name="invert">
                         <bool value="false"/>
                       </param>
-                      <param name="focus">
-                        <vector>
-                          <x>0.0000000000</x>
-                          <y>0.0000000000</y>
-                        </vector>
+                      <param name="falloff">
+                        <integer value="1"/>
                       </param>
                     </layer>
                   </canvas>
                   </vector>
                 </param>
               </layer>
-              <layer type="shade" active="true" version="0.2">
-                <param name="z_depth">
-                  <real value="0.0000000000"/>
-                </param>
-                <param name="amount">
-                  <real value="1.0000000000"/>
-                </param>
-                <param name="blend_method">
-                  <integer value="12"/>
-                </param>
-                <param name="color">
-                  <color>
-                    <r>0.000000</r>
-                    <g>0.000000</g>
-                    <b>0.000000</b>
-                    <a>1.000000</a>
-                  </color>
-                </param>
-                <param name="origin">
-                  <vector>
-                    <x>0.0734302402</x>
-                    <y>-0.0734302402</y>
-                  </vector>
-                </param>
-                <param name="size">
-                  <vector>
-                    <x>0.0917878002</x>
-                    <y>0.0917878002</y>
-                  </vector>
-                </param>
-                <param name="type">
-                  <integer value="1"/>
-                </param>
-                <param name="invert">
-                  <bool value="false"/>
-                </param>
-              </layer>
             </canvas>
           </param>
           <param name="zoom">
             </vector>
           </param>
         </layer>
+        <layer type="rectangle" active="true" version="0.2" desc="Rectangle069">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="0"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>1.000000</r>
+              <g>0.957370</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="point1">
+            <vector>
+              <x>-2.6368219852</x>
+              <y>3.5333738327</y>
+            </vector>
+          </param>
+          <param name="point2">
+            <vector>
+              <x>2.6495409012</x>
+              <y>-3.5563774109</y>
+            </vector>
+          </param>
+          <param name="expand">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="invert">
+            <bool value="true"/>
+          </param>
+        </layer>
       </canvas>
     </param>
     <param name="zoom">
       </vector>
     </param>
   </layer>
-  <layer type="zoom" active="true" version="0.1">
-    <param name="amount">
-      <real value="-0.1000000000"/>
-    </param>
-    <param name="center">
-      <vector>
-        <x>0.0000000000</x>
-        <y>0.0000000000</y>
-      </vector>
-    </param>
-  </layer>
-  <layer type="star" active="true" version="0.1" desc="Star">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="color">
-      <color>
-        <r>1.000000</r>
-        <g>1.000000</g>
-        <b>1.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>0.5149949789</x>
-        <y>1.3062906265</y>
-      </vector>
-    </param>
-    <param name="invert">
-      <bool value="false"/>
-    </param>
-    <param name="antialias">
-      <bool value="true"/>
-    </param>
-    <param name="feather">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="blurtype">
-      <integer value="1"/>
-    </param>
-    <param name="winding_style">
-      <integer value="0"/>
-    </param>
-    <param name="radius1">
-      <real value="0.9002906648"/>
-    </param>
-    <param name="radius2">
-      <real value="0.4433731908"/>
-    </param>
-    <param name="angle">
-      <angle value="0.000000"/>
-    </param>
-    <param name="points">
-      <integer value="5"/>
-    </param>
-    <param name="regular_polygon">
-      <bool value="false"/>
-    </param>
-  </layer>
-  <layer type="star" active="true" version="0.1" desc="Star002">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="color">
-      <color>
-        <r>1.000000</r>
-        <g>1.000000</g>
-        <b>1.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>-1.0644623041</x>
-        <y>1.6377402544</y>
-      </vector>
-    </param>
-    <param name="invert">
-      <bool value="false"/>
-    </param>
-    <param name="antialias">
-      <bool value="true"/>
-    </param>
-    <param name="feather">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="blurtype">
-      <integer value="1"/>
-    </param>
-    <param name="winding_style">
-      <integer value="0"/>
-    </param>
-    <param name="radius1">
-      <real value="0.4025566035"/>
-    </param>
-    <param name="radius2">
-      <real value="0.2012783017"/>
-    </param>
-    <param name="angle">
-      <angle value="-21.023825"/>
-    </param>
-    <param name="points">
-      <integer value="5"/>
-    </param>
-    <param name="regular_polygon">
-      <bool value="false"/>
-    </param>
-  </layer>
-  <layer type="star" active="true" version="0.1" desc="Star003">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="color">
-      <color>
-        <r>1.000000</r>
-        <g>1.000000</g>
-        <b>1.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>-1.6014777422</x>
-        <y>0.5013415217</y>
-      </vector>
-    </param>
-    <param name="invert">
-      <bool value="false"/>
-    </param>
-    <param name="antialias">
-      <bool value="true"/>
-    </param>
-    <param name="feather">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="blurtype">
-      <integer value="1"/>
-    </param>
-    <param name="winding_style">
-      <integer value="0"/>
-    </param>
-    <param name="radius1">
-      <real value="0.3156663226"/>
-    </param>
-    <param name="radius2">
-      <real value="0.1578331613"/>
-    </param>
-    <param name="angle">
-      <angle value="-20.884157"/>
-    </param>
-    <param name="points">
-      <integer value="5"/>
-    </param>
-    <param name="regular_polygon">
-      <bool value="false"/>
-    </param>
-  </layer>
-  <layer type="star" active="true" version="0.1" desc="Star007">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="color">
-      <color>
-        <r>1.000000</r>
-        <g>1.000000</g>
-        <b>1.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>-0.2431445122</x>
-        <y>0.0594086722</y>
-      </vector>
-    </param>
-    <param name="invert">
-      <bool value="false"/>
-    </param>
-    <param name="antialias">
-      <bool value="true"/>
-    </param>
-    <param name="feather">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="blurtype">
-      <integer value="1"/>
-    </param>
-    <param name="winding_style">
-      <integer value="0"/>
-    </param>
-    <param name="radius1">
-      <real value="0.1579052149"/>
-    </param>
-    <param name="radius2">
-      <real value="0.0789526075"/>
-    </param>
-    <param name="angle">
-      <angle value="0.000000"/>
-    </param>
-    <param name="points">
-      <integer value="5"/>
-    </param>
-    <param name="regular_polygon">
-      <bool value="false"/>
-    </param>
-  </layer>
-  <layer type="star" active="true" version="0.1" desc="Star004">
-    <param name="z_depth">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="amount">
-      <real value="1.0000000000"/>
-    </param>
-    <param name="blend_method">
-      <integer value="0"/>
-    </param>
-    <param name="color">
-      <color>
-        <r>1.000000</r>
-        <g>1.000000</g>
-        <b>1.000000</b>
-        <a>1.000000</a>
-      </color>
-    </param>
-    <param name="origin">
-      <vector>
-        <x>-2.1542878151</x>
-        <y>2.2217230797</y>
-      </vector>
-    </param>
-    <param name="invert">
-      <bool value="false"/>
-    </param>
-    <param name="antialias">
-      <bool value="true"/>
-    </param>
-    <param name="feather">
-      <real value="0.0000000000"/>
-    </param>
-    <param name="blurtype">
-      <integer value="1"/>
-    </param>
-    <param name="winding_style">
-      <integer value="0"/>
-    </param>
-    <param name="radius1">
-      <real value="0.2199727476"/>
-    </param>
-    <param name="radius2">
-      <real value="0.1099863738"/>
-    </param>
-    <param name="angle">
-      <angle value="15.668899"/>
-    </param>
-    <param name="points">
-      <integer value="5"/>
-    </param>
-    <param name="regular_polygon">
-      <bool value="false"/>
-    </param>
-  </layer>
 </canvas>